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authorbunnei <bunneidev@gmail.com>2016-05-06 00:35:24 +0200
committerbunnei <bunneidev@gmail.com>2016-05-06 00:35:24 +0200
commit55946cdc119c53656c79667b9a81172563b443ad (patch)
tree1fc81259c565ed89e17029a859c06ec8231728aa
parentMerge pull request #1706 from mailwl/mii-selector (diff)
parentadd missing header (diff)
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Diffstat (limited to '')
-rw-r--r--src/citra_qt/CMakeLists.txt1
-rw-r--r--src/citra_qt/game_list.cpp16
-rw-r--r--src/citra_qt/game_list.h2
-rw-r--r--src/citra_qt/game_list_p.h106
-rw-r--r--src/core/loader/3dsx.cpp27
-rw-r--r--src/core/loader/3dsx.h9
-rw-r--r--src/core/loader/loader.cpp50
-rw-r--r--src/core/loader/loader.h57
-rw-r--r--src/core/loader/ncch.cpp22
-rw-r--r--src/core/loader/ncch.h7
10 files changed, 260 insertions, 37 deletions
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt
index cc9e0c624..3f0099200 100644
--- a/src/citra_qt/CMakeLists.txt
+++ b/src/citra_qt/CMakeLists.txt
@@ -55,6 +55,7 @@ set(HEADERS
configure_dialog.h
configure_general.h
game_list.h
+ game_list_p.h
hotkeys.h
main.h
ui_settings.h
diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp
index d14532102..d4ac9c96e 100644
--- a/src/citra_qt/game_list.cpp
+++ b/src/citra_qt/game_list.cpp
@@ -34,8 +34,8 @@ GameList::GameList(QWidget* parent)
tree_view->setUniformRowHeights(true);
item_model->insertColumns(0, COLUMN_COUNT);
- item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type");
item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, "Name");
+ item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, "File type");
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, "Size");
connect(tree_view, SIGNAL(activated(const QModelIndex&)), this, SLOT(ValidateEntry(const QModelIndex&)));
@@ -109,7 +109,11 @@ void GameList::SaveInterfaceLayout()
void GameList::LoadInterfaceLayout()
{
auto header = tree_view->header();
- header->restoreState(UISettings::values.gamelist_header_state);
+ if (!header->restoreState(UISettings::values.gamelist_header_state)) {
+ // We are using the name column to display icons and titles
+ // so make it as large as possible as default.
+ header->resizeSection(COLUMN_NAME, header->width());
+ }
item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
}
@@ -143,9 +147,15 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d
LOG_WARNING(Frontend, "Filetype and extension of file %s do not match.", physical_name.c_str());
}
+ std::vector<u8> smdh;
+ std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(FileUtil::IOFile(physical_name, "rb"), filetype, filename_filename, physical_name);
+
+ if (loader)
+ loader->ReadIcon(smdh);
+
emit EntryReady({
+ new GameListItemPath(QString::fromStdString(physical_name), smdh),
new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))),
- new GameListItemPath(QString::fromStdString(physical_name)),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});
}
diff --git a/src/citra_qt/game_list.h b/src/citra_qt/game_list.h
index 48febdc60..198674f04 100644
--- a/src/citra_qt/game_list.h
+++ b/src/citra_qt/game_list.h
@@ -20,8 +20,8 @@ class GameList : public QWidget {
public:
enum {
- COLUMN_FILE_TYPE,
COLUMN_NAME,
+ COLUMN_FILE_TYPE,
COLUMN_SIZE,
COLUMN_COUNT, // Number of columns
};
diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h
index 820012bce..284f5da81 100644
--- a/src/citra_qt/game_list_p.h
+++ b/src/citra_qt/game_list_p.h
@@ -6,13 +6,85 @@
#include <atomic>
+#include <QImage>
#include <QRunnable>
#include <QStandardItem>
#include <QString>
#include "citra_qt/util/util.h"
#include "common/string_util.h"
+#include "common/color.h"
+#include "core/loader/loader.h"
+
+#include "video_core/utils.h"
+
+/**
+ * Tests if data is a valid SMDH by its length and magic number.
+ * @param smdh_data data buffer to test
+ * @return bool test result
+ */
+static bool IsValidSMDH(const std::vector<u8>& smdh_data) {
+ if (smdh_data.size() < sizeof(Loader::SMDH))
+ return false;
+
+ u32 magic;
+ memcpy(&magic, smdh_data.data(), 4);
+
+ return Loader::MakeMagic('S', 'M', 'D', 'H') == magic;
+}
+
+/**
+ * Gets game icon from SMDH
+ * @param sdmh SMDH data
+ * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
+ * @return QPixmap game icon
+ */
+static QPixmap GetIconFromSMDH(const Loader::SMDH& smdh, bool large) {
+ u32 size;
+ const u8* icon_data;
+
+ if (large) {
+ size = 48;
+ icon_data = smdh.large_icon.data();
+ } else {
+ size = 24;
+ icon_data = smdh.small_icon.data();
+ }
+
+ QImage icon(size, size, QImage::Format::Format_RGB888);
+ for (u32 x = 0; x < size; ++x) {
+ for (u32 y = 0; y < size; ++y) {
+ u32 coarse_y = y & ~7;
+ auto v = Color::DecodeRGB565(
+ icon_data + VideoCore::GetMortonOffset(x, y, 2) + coarse_y * size * 2);
+ icon.setPixel(x, y, qRgb(v.r(), v.g(), v.b()));
+ }
+ }
+ return QPixmap::fromImage(icon);
+}
+
+/**
+ * Gets the default icon (for games without valid SMDH)
+ * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
+ * @return QPixmap default icon
+ */
+static QPixmap GetDefaultIcon(bool large) {
+ int size = large ? 48 : 24;
+ QPixmap icon(size, size);
+ icon.fill(Qt::transparent);
+ return icon;
+}
+
+/**
+ * Gets the short game title fromn SMDH
+ * @param sdmh SMDH data
+ * @param language title language
+ * @return QString short title
+ */
+static QString GetShortTitleFromSMDH(const Loader::SMDH& smdh, Loader::SMDH::TitleLanguage language) {
+ return QString::fromUtf16(smdh.titles[static_cast<int>(language)].short_title.data());
+}
class GameListItem : public QStandardItem {
@@ -27,29 +99,43 @@ public:
* A specialization of GameListItem for path values.
* This class ensures that for every full path value it holds, a correct string representation
* of just the filename (with no extension) will be displayed to the user.
+ * If this class recieves valid SMDH data, it will also display game icons and titles.
*/
class GameListItemPath : public GameListItem {
public:
static const int FullPathRole = Qt::UserRole + 1;
+ static const int TitleRole = Qt::UserRole + 2;
GameListItemPath(): GameListItem() {}
- GameListItemPath(const QString& game_path): GameListItem()
+ GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data): GameListItem()
{
setData(game_path, FullPathRole);
+
+ if (!IsValidSMDH(smdh_data)) {
+ // SMDH is not valid, set a default icon
+ setData(GetDefaultIcon(true), Qt::DecorationRole);
+ return;
+ }
+
+ Loader::SMDH smdh;
+ memcpy(&smdh, smdh_data.data(), sizeof(Loader::SMDH));
+
+ // Get icon from SMDH
+ setData(GetIconFromSMDH(smdh, true), Qt::DecorationRole);
+
+ // Get title form SMDH
+ setData(GetShortTitleFromSMDH(smdh, Loader::SMDH::TitleLanguage::English), TitleRole);
}
- void setData(const QVariant& value, int role) override
- {
- // By specializing setData for FullPathRole, we can ensure that the two string
- // representations of the data are always accurate and in the correct format.
- if (role == FullPathRole) {
+ QVariant data(int role) const override {
+ if (role == Qt::DisplayRole) {
std::string filename;
- Common::SplitPath(value.toString().toStdString(), nullptr, &filename, nullptr);
- GameListItem::setData(QString::fromStdString(filename), Qt::DisplayRole);
- GameListItem::setData(value, FullPathRole);
+ Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename, nullptr);
+ QString title = data(TitleRole).toString();
+ return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n " + title);
} else {
- GameListItem::setData(value, role);
+ return GameListItem::data(role);
}
}
};
diff --git a/src/core/loader/3dsx.cpp b/src/core/loader/3dsx.cpp
index 5fb3b9e2b..48a11ef81 100644
--- a/src/core/loader/3dsx.cpp
+++ b/src/core/loader/3dsx.cpp
@@ -303,4 +303,31 @@ ResultStatus AppLoader_THREEDSX::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& ro
return ResultStatus::ErrorNotUsed;
}
+ResultStatus AppLoader_THREEDSX::ReadIcon(std::vector<u8>& buffer) {
+ if (!file.IsOpen())
+ return ResultStatus::Error;
+
+ // Reset read pointer in case this file has been read before.
+ file.Seek(0, SEEK_SET);
+
+ THREEDSX_Header hdr;
+ if (file.ReadBytes(&hdr, sizeof(THREEDSX_Header)) != sizeof(THREEDSX_Header))
+ return ResultStatus::Error;
+
+ if (hdr.header_size != sizeof(THREEDSX_Header))
+ return ResultStatus::Error;
+
+ // Check if the 3DSX has a SMDH...
+ if (hdr.smdh_offset != 0) {
+ file.Seek(hdr.smdh_offset, SEEK_SET);
+ buffer.resize(hdr.smdh_size);
+
+ if (file.ReadBytes(&buffer[0], hdr.smdh_size) != hdr.smdh_size)
+ return ResultStatus::Error;
+
+ return ResultStatus::Success;
+ }
+ return ResultStatus::ErrorNotUsed;
+}
+
} // namespace Loader
diff --git a/src/core/loader/3dsx.h b/src/core/loader/3dsx.h
index 365ddb7a5..3ee686703 100644
--- a/src/core/loader/3dsx.h
+++ b/src/core/loader/3dsx.h
@@ -17,7 +17,7 @@ namespace Loader {
/// Loads an 3DSX file
class AppLoader_THREEDSX final : public AppLoader {
public:
- AppLoader_THREEDSX(FileUtil::IOFile&& file, std::string filename, const std::string& filepath)
+ AppLoader_THREEDSX(FileUtil::IOFile&& file, const std::string& filename, const std::string& filepath)
: AppLoader(std::move(file)), filename(std::move(filename)), filepath(filepath) {}
/**
@@ -34,6 +34,13 @@ public:
ResultStatus Load() override;
/**
+ * Get the icon (typically icon section) of the application
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
+ */
+ ResultStatus ReadIcon(std::vector<u8>& buffer) override;
+
+ /**
* Get the RomFS of the application
* @param romfs_file Reference to buffer to store data
* @param offset Offset in the file to the RomFS
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index 886501c41..0d4c1d351 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -90,6 +90,28 @@ const char* GetFileTypeString(FileType type) {
return "unknown";
}
+std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type,
+ const std::string& filename, const std::string& filepath) {
+ switch (type) {
+
+ // 3DSX file format.
+ case FileType::THREEDSX:
+ return std::make_unique<AppLoader_THREEDSX>(std::move(file), filename, filepath);
+
+ // Standard ELF file format.
+ case FileType::ELF:
+ return std::make_unique<AppLoader_ELF>(std::move(file), filename);
+
+ // NCCH/NCSD container formats.
+ case FileType::CXI:
+ case FileType::CCI:
+ return std::make_unique<AppLoader_NCCH>(std::move(file), filepath);
+
+ default:
+ return std::unique_ptr<AppLoader>();
+ }
+}
+
ResultStatus LoadFile(const std::string& filename) {
FileUtil::IOFile file(filename, "rb");
if (!file.IsOpen()) {
@@ -111,15 +133,19 @@ ResultStatus LoadFile(const std::string& filename) {
LOG_INFO(Loader, "Loading file %s as %s...", filename.c_str(), GetFileTypeString(type));
+ std::unique_ptr<AppLoader> app_loader = GetLoader(std::move(file), type, filename_filename, filename);
+
switch (type) {
- //3DSX file format...
+ // 3DSX file format...
+ // or NCCH/NCSD container formats...
case FileType::THREEDSX:
+ case FileType::CXI:
+ case FileType::CCI:
{
- AppLoader_THREEDSX app_loader(std::move(file), filename_filename, filename);
// Load application and RomFS
- if (ResultStatus::Success == app_loader.Load()) {
- Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
+ if (ResultStatus::Success == app_loader->Load()) {
+ Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*app_loader), Service::FS::ArchiveIdCode::RomFS);
return ResultStatus::Success;
}
break;
@@ -127,21 +153,7 @@ ResultStatus LoadFile(const std::string& filename) {
// Standard ELF file format...
case FileType::ELF:
- return AppLoader_ELF(std::move(file), filename_filename).Load();
-
- // NCCH/NCSD container formats...
- case FileType::CXI:
- case FileType::CCI:
- {
- AppLoader_NCCH app_loader(std::move(file), filename);
-
- // Load application and RomFS
- ResultStatus result = app_loader.Load();
- if (ResultStatus::Success == result) {
- Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
- }
- return result;
- }
+ return app_loader->Load();
// CIA file format...
case FileType::CIA:
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 84a4ce5fc..9d3e9ed3b 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -10,8 +10,10 @@
#include <string>
#include <vector>
+#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/file_util.h"
+#include "common/swap.h"
namespace Kernel {
struct AddressMapping;
@@ -78,6 +80,51 @@ constexpr u32 MakeMagic(char a, char b, char c, char d) {
return a | b << 8 | c << 16 | d << 24;
}
+/// SMDH data structure that contains titles, icons etc. See https://www.3dbrew.org/wiki/SMDH
+struct SMDH {
+ u32_le magic;
+ u16_le version;
+ INSERT_PADDING_BYTES(2);
+
+ struct Title {
+ std::array<u16, 0x40> short_title;
+ std::array<u16, 0x80> long_title;
+ std::array<u16, 0x40> publisher;
+ };
+ std::array<Title, 16> titles;
+
+ std::array<u8, 16> ratings;
+ u32_le region_lockout;
+ u32_le match_maker_id;
+ u64_le match_maker_bit_id;
+ u32_le flags;
+ u16_le eula_version;
+ INSERT_PADDING_BYTES(2);
+ float_le banner_animation_frame;
+ u32_le cec_id;
+ INSERT_PADDING_BYTES(8);
+
+ std::array<u8, 0x480> small_icon;
+ std::array<u8, 0x1200> large_icon;
+
+ /// indicates the language used for each title entry
+ enum class TitleLanguage {
+ Japanese = 0,
+ English = 1,
+ French = 2,
+ German = 3,
+ Italian = 4,
+ Spanish = 5,
+ SimplifiedChinese = 6,
+ Korean= 7,
+ Dutch = 8,
+ Portuguese = 9,
+ Russian = 10,
+ TraditionalChinese = 11
+ };
+};
+static_assert(sizeof(SMDH) == 0x36C0, "SMDH structure size is wrong");
+
/// Interface for loading an application
class AppLoader : NonCopyable {
public:
@@ -150,6 +197,16 @@ protected:
extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
/**
+ * Get a loader for a file with a specific type
+ * @param file The file to load
+ * @param type The type of the file
+ * @param filename the file name (without path)
+ * @param filepath the file full path (with name)
+ * @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
+ */
+std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, const std::string& filename, const std::string& filepath);
+
+/**
* Identifies and loads a bootable file
* @param filename String filename of bootable file
* @return ResultStatus result of function
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index 066e91a9e..d362a4419 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -173,6 +173,10 @@ ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>&
if (!file.IsOpen())
return ResultStatus::Error;
+ ResultStatus result = LoadExeFS();
+ if (result != ResultStatus::Success)
+ return result;
+
LOG_DEBUG(Loader, "%d sections:", kMaxSections);
// Iterate through the ExeFs archive until we find a section with the specified name...
for (unsigned section_number = 0; section_number < kMaxSections; section_number++) {
@@ -215,9 +219,9 @@ ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>&
return ResultStatus::ErrorNotUsed;
}
-ResultStatus AppLoader_NCCH::Load() {
- if (is_loaded)
- return ResultStatus::ErrorAlreadyLoaded;
+ResultStatus AppLoader_NCCH::LoadExeFS() {
+ if (is_exefs_loaded)
+ return ResultStatus::Success;
if (!file.IsOpen())
return ResultStatus::Error;
@@ -282,6 +286,18 @@ ResultStatus AppLoader_NCCH::Load() {
if (file.ReadBytes(&exefs_header, sizeof(ExeFs_Header)) != sizeof(ExeFs_Header))
return ResultStatus::Error;
+ is_exefs_loaded = true;
+ return ResultStatus::Success;
+}
+
+ResultStatus AppLoader_NCCH::Load() {
+ if (is_loaded)
+ return ResultStatus::ErrorAlreadyLoaded;
+
+ ResultStatus result = LoadExeFS();
+ if (result != ResultStatus::Success)
+ return result;
+
is_loaded = true; // Set state to loaded
return LoadExec(); // Load the executable into memory for booting
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
index ca6772a78..fd852c3de 100644
--- a/src/core/loader/ncch.h
+++ b/src/core/loader/ncch.h
@@ -232,6 +232,13 @@ private:
*/
ResultStatus LoadExec();
+ /**
+ * Ensure ExeFS is loaded and ready for reading sections
+ * @return ResultStatus result of function
+ */
+ ResultStatus LoadExeFS();
+
+ bool is_exefs_loaded = false;
bool is_compressed = false;
u32 entry_point = 0;