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author | liamwhite <liamwhite@users.noreply.github.com> | 2024-02-27 15:38:14 +0100 |
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committer | GitHub <noreply@github.com> | 2024-02-27 15:38:14 +0100 |
commit | 9bc85dda5fce187e90cbca4644ebea17cc058d7f (patch) | |
tree | c1dcd64156fc8753988066f1bf06ab40c24bf32a | |
parent | Merge pull request #13172 from liamwhite/gl-streams (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 30 |
1 files changed, 23 insertions, 7 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 53b4876f2..67487b463 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -72,12 +72,19 @@ TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManag template <class P> void TextureCache<P>::RunGarbageCollector() { - bool high_priority_mode = total_used_memory >= expected_memory; - bool aggressive_mode = total_used_memory >= critical_memory; - const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL; - size_t num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10); - const auto clean_up = [this, &num_iterations, &high_priority_mode, - &aggressive_mode](ImageId image_id) { + bool high_priority_mode = false; + bool aggressive_mode = false; + u64 ticks_to_destroy = 0; + size_t num_iterations = 0; + + const auto Configure = [&](bool allow_aggressive) { + high_priority_mode = total_used_memory >= expected_memory; + aggressive_mode = allow_aggressive && total_used_memory >= critical_memory; + ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 50ULL; + num_iterations = aggressive_mode ? 40 : (high_priority_mode ? 20 : 10); + }; + const auto Cleanup = [this, &num_iterations, &high_priority_mode, + &aggressive_mode](ImageId image_id) { if (num_iterations == 0) { return true; } @@ -123,7 +130,16 @@ void TextureCache<P>::RunGarbageCollector() { } return false; }; - lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up); + + // Try to remove anything old enough and not high priority. + Configure(false); + lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, Cleanup); + + // If pressure is still too high, prune aggressively. + if (total_used_memory >= critical_memory) { + Configure(true); + lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, Cleanup); + } } template <class P> |