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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-15 06:53:32 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:31 +0200 |
commit | d4f9c798d652b0a225a47ab9032dd56dc49fa0d0 (patch) | |
tree | 588fb4aa8613211db70450c4b7e2a537e9b37d8e | |
parent | opengl: Initial (broken) support to GLASM shaders (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_instructions.h | 12 | ||||
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp | 52 |
2 files changed, 29 insertions, 35 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index 9f76fc6c2..ad640bcb9 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -120,13 +120,13 @@ void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, ScalarU32 of Register value); void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, ScalarU32 offset, Register value); -void EmitLoadSharedU8(EmitContext& ctx, ScalarU32 offset); -void EmitLoadSharedS8(EmitContext& ctx, ScalarU32 offset); -void EmitLoadSharedU16(EmitContext& ctx, ScalarU32 offset); -void EmitLoadSharedS16(EmitContext& ctx, ScalarU32 offset); -void EmitLoadSharedU32(EmitContext& ctx, ScalarU32 offset); +void EmitLoadSharedU8(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset); +void EmitLoadSharedS8(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset); +void EmitLoadSharedU16(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset); +void EmitLoadSharedS16(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset); +void EmitLoadSharedU32(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset); void EmitLoadSharedU64(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset); -void EmitLoadSharedU128(EmitContext& ctx, ScalarU32 offset); +void EmitLoadSharedU128(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset); void EmitWriteSharedU8(EmitContext& ctx, ScalarU32 offset, ScalarU32 value); void EmitWriteSharedU16(EmitContext& ctx, ScalarU32 offset, ScalarU32 value); void EmitWriteSharedU32(EmitContext& ctx, ScalarU32 offset, ScalarU32 value); diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp index 32cc5d92c..c1498f449 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_shared_memory.cpp @@ -8,57 +8,51 @@ #include "shader_recompiler/frontend/ir/value.h" namespace Shader::Backend::GLASM { -void EmitLoadSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { - throw NotImplementedException("GLASM instruction"); +void EmitLoadSharedU8(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset) { + ctx.Add("LDS.U8 {},shared_mem[{}];", inst, offset); } -void EmitLoadSharedS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { - throw NotImplementedException("GLASM instruction"); +void EmitLoadSharedS8(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset) { + ctx.Add("LDS.S8 {},shared_mem[{}];", inst, offset); } -void EmitLoadSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { - throw NotImplementedException("GLASM instruction"); +void EmitLoadSharedU16(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset) { + ctx.Add("LDS.U16 {},shared_mem[{}];", inst, offset); } -void EmitLoadSharedS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { - throw NotImplementedException("GLASM instruction"); +void EmitLoadSharedS16(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset) { + ctx.Add("LDS.S16 {},shared_mem[{}];", inst, offset); } -void EmitLoadSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { - throw NotImplementedException("GLASM instruction"); +void EmitLoadSharedU32(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset) { + ctx.Add("LDS.U32 {},shared_mem[{}];", inst, offset); } -void EmitLoadSharedU64([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, - [[maybe_unused]] ScalarU32 offset) { - ctx.LongAdd("LDS.U64 {},shared_mem[{}];", inst, offset); +void EmitLoadSharedU64(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset) { + ctx.Add("LDS.U32X2 {},shared_mem[{}];", inst, offset); } -void EmitLoadSharedU128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset) { - throw NotImplementedException("GLASM instruction"); +void EmitLoadSharedU128(EmitContext& ctx, IR::Inst& inst, ScalarU32 offset) { + ctx.Add("LDS.U32X4 {},shared_mem[{}];", inst, offset); } -void EmitWriteSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset, - [[maybe_unused]] ScalarU32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitWriteSharedU8(EmitContext& ctx, ScalarU32 offset, ScalarU32 value) { + ctx.Add("STS.U8 {},shared_mem[{}];", value, offset); } -void EmitWriteSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset, - [[maybe_unused]] ScalarU32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitWriteSharedU16(EmitContext& ctx, ScalarU32 offset, ScalarU32 value) { + ctx.Add("STS.U16 {},shared_mem[{}];", value, offset); } -void EmitWriteSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset, - [[maybe_unused]] ScalarU32 value) { +void EmitWriteSharedU32(EmitContext& ctx, ScalarU32 offset, ScalarU32 value) { ctx.Add("STS.U32 {},shared_mem[{}];", value, offset); } -void EmitWriteSharedU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset, - [[maybe_unused]] Register value) { - ctx.Add("STS.U64 {},shared_mem[{}];", value, offset); +void EmitWriteSharedU64(EmitContext& ctx, ScalarU32 offset, Register value) { + ctx.Add("STS.U32X2 {},shared_mem[{}];", value, offset); } -void EmitWriteSharedU128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarU32 offset, - [[maybe_unused]] Register value) { - throw NotImplementedException("GLASM instruction"); +void EmitWriteSharedU128(EmitContext& ctx, ScalarU32 offset, Register value) { + ctx.Add("STS.U32X4 {},shared_mem[{}];", value, offset); } } // namespace Shader::Backend::GLASM |