diff options
Diffstat (limited to '')
-rw-r--r-- | src/citra_qt/debugger/wait_tree.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/kernel.cpp | 13 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 19 | ||||
-rw-r--r-- | src/core/hle/svc.cpp | 18 |
4 files changed, 36 insertions, 16 deletions
diff --git a/src/citra_qt/debugger/wait_tree.cpp b/src/citra_qt/debugger/wait_tree.cpp index 8fc3e37e0..829ac7dd6 100644 --- a/src/citra_qt/debugger/wait_tree.cpp +++ b/src/citra_qt/debugger/wait_tree.cpp @@ -230,7 +230,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const { list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes)); } if (thread.status == THREADSTATUS_WAIT_SYNCH) { - list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects, !thread.wait_objects.empty())); + list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects, thread.IsWaitingAll())); } return list; diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index be7a5a6d8..6d358def7 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -33,7 +33,7 @@ void WaitObject::RemoveWaitingThread(Thread* thread) { SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { // Remove the threads that are ready or already running from our waitlist - waiting_threads.erase(std::remove_if(waiting_threads.begin(), waiting_threads.end(), [](SharedPtr<Thread> thread) -> bool { + waiting_threads.erase(std::remove_if(waiting_threads.begin(), waiting_threads.end(), [](const SharedPtr<Thread>& thread) -> bool { return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY; }), waiting_threads.end()); @@ -42,12 +42,11 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() { auto candidate_threads = waiting_threads; - // Eliminate all threads that are waiting on more than one object, and not all of them are ready - candidate_threads.erase(std::remove_if(candidate_threads.begin(), candidate_threads.end(), [](SharedPtr<Thread> thread) -> bool { - for (auto object : thread->wait_objects) - if (object->ShouldWait()) - return true; - return false; + // Eliminate all threads that are waiting on more than one object, and not all of said objects are ready + candidate_threads.erase(std::remove_if(candidate_threads.begin(), candidate_threads.end(), [](const SharedPtr<Thread>& thread) -> bool { + return std::any_of(thread->wait_objects.begin(), thread->wait_objects.end(), [](const SharedPtr<WaitObject>& object) -> bool { + return object->ShouldWait(); + }); }), candidate_threads.end()); // Return the thread with the lowest priority value (The one with the highest priority) diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 63b97b74f..1b29fb3a3 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -131,8 +131,8 @@ public: * It is used to set the output value of WaitSynchronizationN when the thread is awakened. * @param object Object to query the index of. */ - s32 GetWaitObjectIndex(WaitObject* object) { - return wait_objects_index[object->GetObjectId()]; + s32 GetWaitObjectIndex(const WaitObject* object) const { + return wait_objects_index.at(object->GetObjectId()); } /** @@ -148,6 +148,15 @@ public: return tls_address; } + /** + * Returns whether this thread is waiting for all the objects in + * its wait list to become ready, as a result of a WaitSynchronizationN call + * with wait_all = true, or a ReplyAndReceive call. + */ + bool IsWaitingAll() const { + return !wait_objects.empty(); + } + Core::ThreadContext context; u32 thread_id; @@ -169,7 +178,11 @@ public: boost::container::flat_set<SharedPtr<Mutex>> held_mutexes; SharedPtr<Process> owner_process; ///< Process that owns this thread - std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on + + /// Objects that the thread is waiting on. + /// This is only populated when the thread should wait for all the objects to become ready. + std::vector<SharedPtr<WaitObject>> wait_objects; + std::unordered_map<int, s32> wait_objects_index; ///< Mapping of Object ids to their position in the last waitlist that this object waited on. VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index 061692af8..c06df84b3 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -257,18 +257,21 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { if (object->ShouldWait()) { - if (nano_seconds == 0) + if (nano_seconds == 0) { return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, ErrorSummary::StatusChanged, ErrorLevel::Info); + } object->AddWaitingThread(thread); + // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion. + // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here. thread->status = THREADSTATUS_WAIT_SYNCH; // Create an event to wake the thread up after the specified nanosecond delay has passed thread->WakeAfterDelay(nano_seconds); - // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in one of its wait objects. + // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in its wait objects. // Otherwise we retain the default value of timeout. return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, ErrorSummary::StatusChanged, @@ -312,7 +315,9 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou objects[i] = object; } - // Clear the mapping of wait object indices + // Clear the mapping of wait object indices. + // We don't want any lingering state in this map. + // It will be repopulated later in the wait_all = false case. thread->wait_objects_index.clear(); if (!wait_all) { @@ -345,12 +350,13 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou thread->wait_objects.clear(); // Add the thread to each of the objects' waiting threads. - for (int i = 0; i < objects.size(); ++i) { + for (size_t i = 0; i < objects.size(); ++i) { ObjectPtr object = objects[i]; // Set the index of this object in the mapping of Objects -> index for this thread. - thread->wait_objects_index[object->GetObjectId()] = i; + thread->wait_objects_index[object->GetObjectId()] = static_cast<int>(i); object->AddWaitingThread(thread); // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion. + // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here. } // Note: If no handles and no timeout were given, then the thread will deadlock, this is consistent with hardware behavior. @@ -396,6 +402,7 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou for (auto object : objects) { object->AddWaitingThread(thread); // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion. + // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here. } // Create an event to wake the thread up after the specified nanosecond delay has passed @@ -1172,6 +1179,7 @@ void CallSVC(u32 immediate) { if (info) { if (info->func) { info->func(); + // TODO(Subv): Not all service functions should cause a reschedule in all cases. HLE::Reschedule(__func__); } else { LOG_ERROR(Kernel_SVC, "unimplemented SVC function %s(..)", info->name); |