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-rw-r--r--src/audio_core/audio_renderer.cpp4
-rw-r--r--src/audio_core/audio_renderer.h7
-rw-r--r--src/core/CMakeLists.txt6
-rw-r--r--src/core/file_sys/vfs.cpp46
-rw-r--r--src/core/file_sys/vfs.h20
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp29
-rw-r--r--src/core/hle/kernel/hle_ipc.h12
-rw-r--r--src/core/hle/kernel/object.h6
-rw-r--r--src/core/hle/kernel/readable_event.cpp (renamed from src/core/hle/kernel/event.cpp)27
-rw-r--r--src/core/hle/kernel/readable_event.h55
-rw-r--r--src/core/hle/kernel/svc.cpp7
-rw-r--r--src/core/hle/kernel/writable_event.cpp52
-rw-r--r--src/core/hle/kernel/writable_event.h (renamed from src/core/hle/kernel/event.h)33
-rw-r--r--src/core/hle/service/am/am.cpp43
-rw-r--r--src/core/hle/service/am/am.h16
-rw-r--r--src/core/hle/service/am/applets/applets.cpp31
-rw-r--r--src/core/hle/service/am/applets/applets.h17
-rw-r--r--src/core/hle/service/aoc/aoc_u.cpp10
-rw-r--r--src/core/hle/service/aoc/aoc_u.h6
-rw-r--r--src/core/hle/service/audio/audout_u.cpp21
-rw-r--r--src/core/hle/service/audio/audren_u.cpp26
-rw-r--r--src/core/hle/service/btdrv/btdrv.cpp16
-rw-r--r--src/core/hle/service/btm/btm.cpp46
-rw-r--r--src/core/hle/service/erpt/erpt.cpp12
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp12
-rw-r--r--src/core/hle/service/filesystem/filesystem.h12
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp12
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp23
-rw-r--r--src/core/hle/service/hid/controllers/npad.h7
-rw-r--r--src/core/hle/service/hid/hid.cpp3
-rw-r--r--src/core/hle/service/nfp/nfp.cpp34
-rw-r--r--src/core/hle/service/nfp/nfp.h7
-rw-r--r--src/core/hle/service/nifm/nifm.cpp14
-rw-r--r--src/core/hle/service/nim/nim.cpp20
-rw-r--r--src/core/hle/service/nvdrv/interface.cpp9
-rw-r--r--src/core/hle/service/nvdrv/interface.h7
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp19
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h11
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp13
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h11
-rw-r--r--src/core/hle/service/usb/usb.cpp2
-rw-r--r--src/core/hle/service/vi/vi.cpp7
-rw-r--r--src/video_core/engines/maxwell_3d.h1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp50
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h20
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp153
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp473
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h1
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h21
-rw-r--r--src/yuzu/debugger/wait_tree.cpp9
-rw-r--r--src/yuzu/debugger/wait_tree.h4
-rw-r--r--src/yuzu/game_list.cpp1
-rw-r--r--src/yuzu/main.cpp2
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp2
54 files changed, 802 insertions, 706 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index 23e5d3f10..2e59894ab 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -8,7 +8,7 @@
#include "audio_core/codec.h"
#include "common/assert.h"
#include "common/logging/log.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
namespace AudioCore {
@@ -72,7 +72,7 @@ private:
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(AudioRendererParameter params,
- Kernel::SharedPtr<Kernel::Event> buffer_event)
+ Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
effects(params.effect_count) {
diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h
index 71ba4be40..7826881bf 100644
--- a/src/audio_core/audio_renderer.h
+++ b/src/audio_core/audio_renderer.h
@@ -15,7 +15,7 @@
#include "core/hle/kernel/object.h"
namespace Kernel {
-class Event;
+class WritableEvent;
}
namespace AudioCore {
@@ -208,7 +208,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
class AudioRenderer {
public:
- AudioRenderer(AudioRendererParameter params, Kernel::SharedPtr<Kernel::Event> buffer_event);
+ AudioRenderer(AudioRendererParameter params,
+ Kernel::SharedPtr<Kernel::WritableEvent> buffer_event);
~AudioRenderer();
std::vector<u8> UpdateAudioRenderer(const std::vector<u8>& input_params);
@@ -224,7 +225,7 @@ private:
class VoiceState;
AudioRendererParameter worker_params;
- Kernel::SharedPtr<Kernel::Event> buffer_event;
+ Kernel::SharedPtr<Kernel::WritableEvent> buffer_event;
std::vector<VoiceState> voices;
std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index e1f21a764..73aec8ab0 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -97,8 +97,6 @@ add_library(core STATIC
hle/kernel/client_session.cpp
hle/kernel/client_session.h
hle/kernel/errors.h
- hle/kernel/event.cpp
- hle/kernel/event.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
hle/kernel/hle_ipc.cpp
@@ -111,6 +109,8 @@ add_library(core STATIC
hle/kernel/object.h
hle/kernel/process.cpp
hle/kernel/process.h
+ hle/kernel/readable_event.cpp
+ hle/kernel/readable_event.h
hle/kernel/resource_limit.cpp
hle/kernel/resource_limit.h
hle/kernel/scheduler.cpp
@@ -133,6 +133,8 @@ add_library(core STATIC
hle/kernel/vm_manager.h
hle/kernel/wait_object.cpp
hle/kernel/wait_object.h
+ hle/kernel/writable_event.cpp
+ hle/kernel/writable_event.h
hle/lock.cpp
hle/lock.h
hle/result.h
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index 7b584de7f..e33327ef0 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -384,6 +384,28 @@ bool VfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
return success;
}
+bool VfsDirectory::CleanSubdirectoryRecursive(std::string_view name) {
+ auto dir = GetSubdirectory(name);
+ if (dir == nullptr) {
+ return false;
+ }
+
+ bool success = true;
+ for (const auto& file : dir->GetFiles()) {
+ if (!dir->DeleteFile(file->GetName())) {
+ success = false;
+ }
+ }
+
+ for (const auto& sdir : dir->GetSubdirectories()) {
+ if (!dir->DeleteSubdirectoryRecursive(sdir->GetName())) {
+ success = false;
+ }
+ }
+
+ return success;
+}
+
bool VfsDirectory::Copy(std::string_view src, std::string_view dest) {
const auto f1 = GetFile(src);
auto f2 = CreateFile(dest);
@@ -431,10 +453,34 @@ std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(std::string_view name)
return nullptr;
}
+std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileAbsolute(std::string_view path) {
+ return nullptr;
+}
+
+std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFileRelative(std::string_view path) {
+ return nullptr;
+}
+
+std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
+ return nullptr;
+}
+
+std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateDirectoryRelative(std::string_view path) {
+ return nullptr;
+}
+
bool ReadOnlyVfsDirectory::DeleteSubdirectory(std::string_view name) {
return false;
}
+bool ReadOnlyVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
+ return false;
+}
+
+bool ReadOnlyVfsDirectory::CleanSubdirectoryRecursive(std::string_view name) {
+ return false;
+}
+
bool ReadOnlyVfsDirectory::DeleteFile(std::string_view name) {
return false;
}
diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h
index 002f99d4e..e5641b255 100644
--- a/src/core/file_sys/vfs.h
+++ b/src/core/file_sys/vfs.h
@@ -245,12 +245,18 @@ public:
// any failure.
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path);
- // Deletes the subdirectory with name and returns true on success.
+ // Deletes the subdirectory with the given name and returns true on success.
virtual bool DeleteSubdirectory(std::string_view name) = 0;
- // Deletes all subdirectories and files of subdirectory with name recirsively and then deletes
- // the subdirectory. Returns true on success.
+
+ // Deletes all subdirectories and files within the provided directory and then deletes
+ // the directory itself. Returns true on success.
virtual bool DeleteSubdirectoryRecursive(std::string_view name);
- // Returnes whether or not the file with name name was deleted successfully.
+
+ // Deletes all subdirectories and files within the provided directory.
+ // Unlike DeleteSubdirectoryRecursive, this does not delete the provided directory.
+ virtual bool CleanSubdirectoryRecursive(std::string_view name);
+
+ // Returns whether or not the file with name name was deleted successfully.
virtual bool DeleteFile(std::string_view name) = 0;
// Returns whether or not this directory was renamed to name.
@@ -276,7 +282,13 @@ public:
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
+ std::shared_ptr<VfsFile> CreateFileAbsolute(std::string_view path) override;
+ std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override;
+ std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path) override;
+ std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override;
bool DeleteSubdirectory(std::string_view name) override;
+ bool DeleteSubdirectoryRecursive(std::string_view name) override;
+ bool CleanSubdirectoryRecursive(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
};
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 68d5376cb..61ce7d7e4 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -15,13 +15,14 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_session.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
namespace Kernel {
@@ -36,11 +37,9 @@ void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& s
boost::range::remove_erase(connected_sessions, server_session);
}
-SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
- const std::string& reason, u64 timeout,
- WakeupCallback&& callback,
- Kernel::SharedPtr<Kernel::Event> event) {
-
+SharedPtr<WritableEvent> HLERequestContext::SleepClientThread(
+ SharedPtr<Thread> thread, const std::string& reason, u64 timeout, WakeupCallback&& callback,
+ SharedPtr<WritableEvent> writable_event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
thread->SetWakeupCallback([context = *this, callback](
ThreadWakeupReason reason, SharedPtr<Thread> thread,
@@ -51,23 +50,25 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
return true;
});
- if (!event) {
+ auto& kernel = Core::System::GetInstance().Kernel();
+ if (!writable_event) {
// Create event if not provided
- auto& kernel = Core::System::GetInstance().Kernel();
- event =
- Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
+ const auto pair = WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
+ "HLE Pause Event: " + reason);
+ writable_event = pair.writable;
}
- event->Clear();
+ const auto readable_event{writable_event->GetReadableEvent()};
+ writable_event->Clear();
thread->SetStatus(ThreadStatus::WaitHLEEvent);
- thread->SetWaitObjects({event});
- event->AddWaitingThread(thread);
+ thread->SetWaitObjects({readable_event});
+ readable_event->AddWaitingThread(thread);
if (timeout > 0) {
thread->WakeAfterDelay(timeout);
}
- return event;
+ return writable_event;
}
HLERequestContext::HLERequestContext(SharedPtr<Kernel::ServerSession> server_session)
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index a38e34b74..e5c0610cd 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -24,10 +24,11 @@ class ServiceFrameworkBase;
namespace Kernel {
class Domain;
-class Event;
class HandleTable;
class HLERequestContext;
class Process;
+class ReadableEvent;
+class WritableEvent;
/**
* Interface implemented by HLE Session handlers.
@@ -119,12 +120,13 @@ public:
* @param callback Callback to be invoked when the thread is resumed. This callback must write
* the entire command response once again, regardless of the state of it before this function
* was called.
- * @param event Event to use to wake up the thread. If unspecified, an event will be created.
+ * @param writable_event Event to use to wake up the thread. If unspecified, an event will be
+ * created.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
- SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
- u64 timeout, WakeupCallback&& callback,
- Kernel::SharedPtr<Kernel::Event> event = nullptr);
+ SharedPtr<WritableEvent> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
+ u64 timeout, WakeupCallback&& callback,
+ SharedPtr<WritableEvent> writable_event = nullptr);
/// Populates this context with data from the requesting process/thread.
ResultCode PopulateFromIncomingCommandBuffer(const HandleTable& handle_table,
diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h
index c9f4d0bb3..69082ce3e 100644
--- a/src/core/hle/kernel/object.h
+++ b/src/core/hle/kernel/object.h
@@ -33,9 +33,9 @@ enum class HandleType : u32 {
};
enum class ResetType {
- OneShot,
- Sticky,
- Pulse,
+ OneShot, ///< Reset automatically on object acquisition
+ Sticky, ///< Never reset automatically
+ Pulse, ///< Reset automatically on wakeup
};
class Object : NonCopyable {
diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/readable_event.cpp
index 8967e602e..92e16b4e6 100644
--- a/src/core/hle/kernel/event.cpp
+++ b/src/core/hle/kernel/readable_event.cpp
@@ -4,46 +4,37 @@
#include <algorithm>
#include "common/assert.h"
-#include "core/hle/kernel/event.h"
#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/writable_event.h"
namespace Kernel {
-Event::Event(KernelCore& kernel) : WaitObject{kernel} {}
-Event::~Event() = default;
+ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
+ReadableEvent::~ReadableEvent() = default;
-SharedPtr<Event> Event::Create(KernelCore& kernel, ResetType reset_type, std::string name) {
- SharedPtr<Event> evt(new Event(kernel));
-
- evt->signaled = false;
- evt->reset_type = reset_type;
- evt->name = std::move(name);
-
- return evt;
-}
-
-bool Event::ShouldWait(Thread* thread) const {
+bool ReadableEvent::ShouldWait(Thread* thread) const {
return !signaled;
}
-void Event::Acquire(Thread* thread) {
+void ReadableEvent::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
if (reset_type == ResetType::OneShot)
signaled = false;
}
-void Event::Signal() {
+void ReadableEvent::Signal() {
signaled = true;
WakeupAllWaitingThreads();
}
-void Event::Clear() {
+void ReadableEvent::Clear() {
signaled = false;
}
-void Event::WakeupAllWaitingThreads() {
+void ReadableEvent::WakeupAllWaitingThreads() {
WaitObject::WakeupAllWaitingThreads();
if (reset_type == ResetType::Pulse)
diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h
new file mode 100644
index 000000000..b1f1f4871
--- /dev/null
+++ b/src/core/hle/kernel/readable_event.h
@@ -0,0 +1,55 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/wait_object.h"
+
+namespace Kernel {
+
+class KernelCore;
+class WritableEvent;
+
+class ReadableEvent final : public WaitObject {
+ friend class WritableEvent;
+
+public:
+ ~ReadableEvent() override;
+
+ std::string GetTypeName() const override {
+ return "ReadableEvent";
+ }
+ std::string GetName() const override {
+ return name;
+ }
+
+ ResetType GetResetType() const {
+ return reset_type;
+ }
+
+ static const HandleType HANDLE_TYPE = HandleType::Event;
+ HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ bool ShouldWait(Thread* thread) const override;
+ void Acquire(Thread* thread) override;
+
+ void WakeupAllWaitingThreads() override;
+
+ void Clear();
+
+private:
+ explicit ReadableEvent(KernelCore& kernel);
+
+ void Signal();
+
+ ResetType reset_type;
+ bool signaled;
+
+ std::string name; ///< Name of event (optional)
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 3339777c1..051b09d00 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -20,17 +20,18 @@
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
-#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
@@ -1361,7 +1362,7 @@ static ResultCode ResetSignal(Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
- auto event = handle_table.Get<Event>(handle);
+ auto event = handle_table.Get<ReadableEvent>(handle);
ASSERT(event != nullptr);
@@ -1524,7 +1525,7 @@ static ResultCode ClearEvent(Handle handle) {
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
- SharedPtr<Event> evt = handle_table.Get<Event>(handle);
+ SharedPtr<ReadableEvent> evt = handle_table.Get<ReadableEvent>(handle);
if (evt == nullptr) {
LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
diff --git a/src/core/hle/kernel/writable_event.cpp b/src/core/hle/kernel/writable_event.cpp
new file mode 100644
index 000000000..a58ea6ec8
--- /dev/null
+++ b/src/core/hle/kernel/writable_event.cpp
@@ -0,0 +1,52 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include "common/assert.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/writable_event.h"
+
+namespace Kernel {
+
+WritableEvent::WritableEvent(KernelCore& kernel) : Object{kernel} {}
+WritableEvent::~WritableEvent() = default;
+
+EventPair WritableEvent::CreateEventPair(KernelCore& kernel, ResetType reset_type,
+ std::string name) {
+ SharedPtr<WritableEvent> writable_event(new WritableEvent(kernel));
+ SharedPtr<ReadableEvent> readable_event(new ReadableEvent(kernel));
+
+ writable_event->name = name + ":Writable";
+ writable_event->readable = readable_event;
+ readable_event->name = name + ":Readable";
+ readable_event->signaled = false;
+ readable_event->reset_type = reset_type;
+
+ return {std::move(readable_event), std::move(writable_event)};
+}
+
+SharedPtr<ReadableEvent> WritableEvent::GetReadableEvent() const {
+ return readable;
+}
+
+ResetType WritableEvent::GetResetType() const {
+ return readable->reset_type;
+}
+
+void WritableEvent::Signal() {
+ readable->Signal();
+}
+
+void WritableEvent::Clear() {
+ readable->Clear();
+}
+
+bool WritableEvent::IsSignaled() const {
+ return readable->signaled;
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/event.h b/src/core/hle/kernel/writable_event.h
index 27d6126b0..fc57d18d7 100644
--- a/src/core/hle/kernel/event.h
+++ b/src/core/hle/kernel/writable_event.h
@@ -11,20 +11,29 @@
namespace Kernel {
class KernelCore;
+class ReadableEvent;
+class WritableEvent;
-class Event final : public WaitObject {
+struct EventPair {
+ SharedPtr<ReadableEvent> readable;
+ SharedPtr<WritableEvent> writable;
+};
+
+class WritableEvent final : public Object {
public:
+ ~WritableEvent() override;
+
/**
* Creates an event
* @param kernel The kernel instance to create this event under.
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
*/
- static SharedPtr<Event> Create(KernelCore& kernel, ResetType reset_type,
- std::string name = "Unknown");
+ static EventPair CreateEventPair(KernelCore& kernel, ResetType reset_type,
+ std::string name = "Unknown");
std::string GetTypeName() const override {
- return "Event";
+ return "WritableEvent";
}
std::string GetName() const override {
return name;
@@ -35,25 +44,19 @@ public:
return HANDLE_TYPE;
}
- ResetType GetResetType() const {
- return reset_type;
- }
-
- bool ShouldWait(Thread* thread) const override;
- void Acquire(Thread* thread) override;
+ SharedPtr<ReadableEvent> GetReadableEvent() const;
- void WakeupAllWaitingThreads() override;
+ ResetType GetResetType() const;
void Signal();
void Clear();
+ bool IsSignaled() const;
private:
- explicit Event(KernelCore& kernel);
- ~Event() override;
+ explicit WritableEvent(KernelCore& kernel);
- ResetType reset_type; ///< Current ResetType
+ SharedPtr<ReadableEvent> readable;
- bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
};
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index d595c37b0..3a7b6da84 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -9,9 +9,11 @@
#include "audio_core/audio_renderer.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
@@ -208,8 +210,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
- launchable_event =
- Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "ISelfController:LaunchableEvent");
+ launchable_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
+ "ISelfController:LaunchableEvent");
}
ISelfController::~ISelfController() = default;
@@ -295,11 +297,11 @@ void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
- launchable_event->Signal();
+ launchable_event.writable->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(launchable_event);
+ rb.PushCopyObjects(launchable_event.readable);
}
void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
@@ -348,36 +350,38 @@ void ISelfController::GetIdleTimeDetectionExtension(Kernel::HLERequestContext& c
AppletMessageQueue::AppletMessageQueue() {
auto& kernel = Core::System::GetInstance().Kernel();
- on_new_message = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky,
- "AMMessageQueue:OnMessageRecieved");
- on_operation_mode_changed = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
- "AMMessageQueue:OperationModeChanged");
+ on_new_message = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
+ "AMMessageQueue:OnMessageRecieved");
+ on_operation_mode_changed = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::OneShot, "AMMessageQueue:OperationModeChanged");
}
AppletMessageQueue::~AppletMessageQueue() = default;
-const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetMesssageRecieveEvent() const {
- return on_new_message;
+const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetMesssageRecieveEvent()
+ const {
+ return on_new_message.readable;
}
-const Kernel::SharedPtr<Kernel::Event>& AppletMessageQueue::GetOperationModeChangedEvent() const {
- return on_operation_mode_changed;
+const Kernel::SharedPtr<Kernel::ReadableEvent>& AppletMessageQueue::GetOperationModeChangedEvent()
+ const {
+ return on_operation_mode_changed.readable;
}
void AppletMessageQueue::PushMessage(AppletMessage msg) {
messages.push(msg);
- on_new_message->Signal();
+ on_new_message.writable->Signal();
}
AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() {
if (messages.empty()) {
- on_new_message->Clear();
+ on_new_message.writable->Clear();
return AppletMessage::NoMessage;
}
auto msg = messages.front();
messages.pop();
if (messages.empty()) {
- on_new_message->Clear();
+ on_new_message.writable->Clear();
}
return msg;
}
@@ -389,7 +393,7 @@ std::size_t AppletMessageQueue::GetMessageCount() const {
void AppletMessageQueue::OperationModeChanged() {
PushMessage(AppletMessage::OperationModeChanged);
PushMessage(AppletMessage::PerformanceModeChanged);
- on_operation_mode_changed->Signal();
+ on_operation_mode_changed.writable->Signal();
}
ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_queue)
@@ -426,9 +430,6 @@ ICommonStateGetter::ICommonStateGetter(std::shared_ptr<AppletMessageQueue> msg_q
// clang-format on
RegisterHandlers(functions);
-
- auto& kernel = Core::System::GetInstance().Kernel();
- event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "ICommonStateGetter:Event");
}
ICommonStateGetter::~ICommonStateGetter() = default;
@@ -564,8 +565,8 @@ private:
void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
+ applet->GetBroker().SignalStateChanged();
const auto event = applet->GetBroker().GetStateChangedEvent();
- event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 44c1bcde5..34c45fadf 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -6,12 +6,9 @@
#include <memory>
#include <queue>
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/service.h"
-namespace Kernel {
-class Event;
-}
-
namespace Service {
namespace NVFlinger {
class NVFlinger;
@@ -52,8 +49,8 @@ public:
AppletMessageQueue();
~AppletMessageQueue();
- const Kernel::SharedPtr<Kernel::Event>& GetMesssageRecieveEvent() const;
- const Kernel::SharedPtr<Kernel::Event>& GetOperationModeChangedEvent() const;
+ const Kernel::SharedPtr<Kernel::ReadableEvent>& GetMesssageRecieveEvent() const;
+ const Kernel::SharedPtr<Kernel::ReadableEvent>& GetOperationModeChangedEvent() const;
void PushMessage(AppletMessage msg);
AppletMessage PopMessage();
std::size_t GetMessageCount() const;
@@ -61,8 +58,8 @@ public:
private:
std::queue<AppletMessage> messages;
- Kernel::SharedPtr<Kernel::Event> on_new_message;
- Kernel::SharedPtr<Kernel::Event> on_operation_mode_changed;
+ Kernel::EventPair on_new_message;
+ Kernel::EventPair on_operation_mode_changed;
};
class IWindowController final : public ServiceFramework<IWindowController> {
@@ -122,7 +119,7 @@ private:
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
- Kernel::SharedPtr<Kernel::Event> launchable_event;
+ Kernel::EventPair launchable_event;
u32 idle_time_detection_extension = 0;
};
@@ -151,7 +148,6 @@ private:
void GetBootMode(Kernel::HLERequestContext& ctx);
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
- Kernel::SharedPtr<Kernel::Event> event;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp
index becbadd06..47da35537 100644
--- a/src/core/hle/service/am/applets/applets.cpp
+++ b/src/core/hle/service/am/applets/applets.cpp
@@ -5,8 +5,9 @@
#include <cstring>
#include "common/assert.h"
#include "core/core.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/server_port.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
@@ -14,11 +15,11 @@ namespace Service::AM::Applets {
AppletDataBroker::AppletDataBroker() {
auto& kernel = Core::System::GetInstance().Kernel();
- state_changed_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
- "ILibraryAppletAccessor:StateChangedEvent");
- pop_out_data_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
- "ILibraryAppletAccessor:PopDataOutEvent");
- pop_interactive_out_data_event = Kernel::Event::Create(
+ state_changed_event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:StateChangedEvent");
+ pop_out_data_event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopDataOutEvent");
+ pop_interactive_out_data_event = Kernel::WritableEvent::CreateEventPair(
kernel, Kernel::ResetType::OneShot, "ILibraryAppletAccessor:PopInteractiveDataOutEvent");
}
@@ -66,7 +67,7 @@ void AppletDataBroker::PushNormalDataFromGame(IStorage storage) {
void AppletDataBroker::PushNormalDataFromApplet(IStorage storage) {
out_channel.push(std::make_unique<IStorage>(storage));
- pop_out_data_event->Signal();
+ pop_out_data_event.writable->Signal();
}
void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
@@ -75,23 +76,23 @@ void AppletDataBroker::PushInteractiveDataFromGame(IStorage storage) {
void AppletDataBroker::PushInteractiveDataFromApplet(IStorage storage) {
out_interactive_channel.push(std::make_unique<IStorage>(storage));
- pop_interactive_out_data_event->Signal();
+ pop_interactive_out_data_event.writable->Signal();
}
void AppletDataBroker::SignalStateChanged() const {
- state_changed_event->Signal();
+ state_changed_event.writable->Signal();
}
-Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetNormalDataEvent() const {
- return pop_out_data_event;
+Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetNormalDataEvent() const {
+ return pop_out_data_event.readable;
}
-Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetInteractiveDataEvent() const {
- return pop_interactive_out_data_event;
+Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetInteractiveDataEvent() const {
+ return pop_interactive_out_data_event.readable;
}
-Kernel::SharedPtr<Kernel::Event> AppletDataBroker::GetStateChangedEvent() const {
- return state_changed_event;
+Kernel::SharedPtr<Kernel::ReadableEvent> AppletDataBroker::GetStateChangedEvent() const {
+ return state_changed_event.readable;
}
Applet::Applet() = default;
diff --git a/src/core/hle/service/am/applets/applets.h b/src/core/hle/service/am/applets/applets.h
index f65ea119c..b0a8913c3 100644
--- a/src/core/hle/service/am/applets/applets.h
+++ b/src/core/hle/service/am/applets/applets.h
@@ -8,13 +8,10 @@
#include <queue>
#include "common/swap.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/writable_event.h"
union ResultCode;
-namespace Kernel {
-class Event;
-}
-
namespace Service::AM {
class IStorage;
@@ -40,9 +37,9 @@ public:
void SignalStateChanged() const;
- Kernel::SharedPtr<Kernel::Event> GetNormalDataEvent() const;
- Kernel::SharedPtr<Kernel::Event> GetInteractiveDataEvent() const;
- Kernel::SharedPtr<Kernel::Event> GetStateChangedEvent() const;
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetNormalDataEvent() const;
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetInteractiveDataEvent() const;
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetStateChangedEvent() const;
private:
// Queues are named from applet's perspective
@@ -59,13 +56,13 @@ private:
// PopInteractiveDataToGame and PushInteractiveDataFromApplet
std::queue<std::unique_ptr<IStorage>> out_interactive_channel;
- Kernel::SharedPtr<Kernel::Event> state_changed_event;
+ Kernel::EventPair state_changed_event;
// Signaled on PushNormalDataFromApplet
- Kernel::SharedPtr<Kernel::Event> pop_out_data_event;
+ Kernel::EventPair pop_out_data_event;
// Signaled on PushInteractiveDataFromApplet
- Kernel::SharedPtr<Kernel::Event> pop_interactive_out_data_event;
+ Kernel::EventPair pop_interactive_out_data_event;
};
class Applet {
diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp
index b160c8bee..0417fdb92 100644
--- a/src/core/hle/service/aoc/aoc_u.cpp
+++ b/src/core/hle/service/aoc/aoc_u.cpp
@@ -13,8 +13,10 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
@@ -61,8 +63,8 @@ AOC_U::AOC_U() : ServiceFramework("aoc:u"), add_on_content(AccumulateAOCTitleIDs
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
- aoc_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::Sticky,
- "GetAddOnContentListChanged:Event");
+ aoc_change_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
+ "GetAddOnContentListChanged:Event");
}
AOC_U::~AOC_U() = default;
@@ -144,7 +146,7 @@ void AOC_U::GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(aoc_change_event);
+ rb.PushCopyObjects(aoc_change_event.readable);
}
void InstallInterfaces(SM::ServiceManager& service_manager) {
diff --git a/src/core/hle/service/aoc/aoc_u.h b/src/core/hle/service/aoc/aoc_u.h
index 68d94fdaa..5effea730 100644
--- a/src/core/hle/service/aoc/aoc_u.h
+++ b/src/core/hle/service/aoc/aoc_u.h
@@ -6,6 +6,10 @@
#include "core/hle/service/service.h"
+namespace Kernel {
+class WritableEvent;
+}
+
namespace Service::AOC {
class AOC_U final : public ServiceFramework<AOC_U> {
@@ -21,7 +25,7 @@ private:
void GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx);
std::vector<u64> add_on_content;
- Kernel::SharedPtr<Kernel::Event> aoc_change_event;
+ Kernel::EventPair aoc_change_event;
};
/// Registers all AOC services with the specified service manager.
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 2ee9bc273..dc6a6b188 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -13,8 +13,10 @@
#include "common/swap.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/memory.h"
@@ -46,8 +48,8 @@ class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name,
std::string&& unique_name)
- : ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params),
- device_name(std::move(device_name)) {
+ : ServiceFramework("IAudioOut"), audio_core(audio_core),
+ device_name(std::move(device_name)), audio_params(audio_params) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
@@ -67,11 +69,12 @@ public:
// This is the event handle used to check if the audio buffer was released
auto& kernel = Core::System::GetInstance().Kernel();
- buffer_event =
- Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
+ buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
+ "IAudioOutBufferReleased");
stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
- std::move(unique_name), [=]() { buffer_event->Signal(); });
+ std::move(unique_name),
+ [=]() { buffer_event.writable->Signal(); });
}
private:
@@ -121,7 +124,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(buffer_event);
+ rb.PushCopyObjects(buffer_event.readable);
}
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
@@ -187,8 +190,8 @@ private:
AudoutParams audio_params{};
- /// This is the evend handle used to check if the audio buffer was released
- Kernel::SharedPtr<Kernel::Event> buffer_event;
+ /// This is the event handle used to check if the audio buffer was released
+ Kernel::EventPair buffer_event;
};
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 1c418a9bb..945259c7d 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -12,8 +12,10 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audren_u.h"
namespace Service::Audio {
@@ -41,14 +43,14 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
- system_event =
- Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
- renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event);
+ system_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
+ "IAudioRenderer:SystemEvent");
+ renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event.writable);
}
private:
void UpdateAudioCallback() {
- system_event->Signal();
+ system_event.writable->Signal();
}
void GetSampleRate(Kernel::HLERequestContext& ctx) {
@@ -112,7 +114,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(system_event);
+ rb.PushCopyObjects(system_event.readable);
}
void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
@@ -135,7 +137,7 @@ private:
rb.Push(rendering_time_limit_percent);
}
- Kernel::SharedPtr<Kernel::Event> system_event;
+ Kernel::EventPair system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
u32 rendering_time_limit_percent = 100;
};
@@ -162,8 +164,8 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
- buffer_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
- "IAudioOutBufferReleasedEvent");
+ buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
+ "IAudioOutBufferReleasedEvent");
}
private:
@@ -207,11 +209,11 @@ private:
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
- buffer_event->Signal();
+ buffer_event.writable->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(buffer_event);
+ rb.PushCopyObjects(buffer_event.readable);
}
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
@@ -222,7 +224,7 @@ private:
rb.Push<u32>(1);
}
- Kernel::SharedPtr<Kernel::Event> buffer_event;
+ Kernel::EventPair buffer_event;
}; // namespace Audio
diff --git a/src/core/hle/service/btdrv/btdrv.cpp b/src/core/hle/service/btdrv/btdrv.cpp
index 2eadcdd05..5704ca0ab 100644
--- a/src/core/hle/service/btdrv/btdrv.cpp
+++ b/src/core/hle/service/btdrv/btdrv.cpp
@@ -4,8 +4,10 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -30,20 +32,22 @@ public:
};
// clang-format on
RegisterHandlers(functions);
+
+ auto& kernel = Core::System::GetInstance().Kernel();
+ register_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
+ "BT:RegisterEvent");
}
private:
void RegisterEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
- auto& kernel = Core::System::GetInstance().Kernel();
- register_event =
- Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "BT:RegisterEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(register_event);
+ rb.PushCopyObjects(register_event.readable);
}
- Kernel::SharedPtr<Kernel::Event> register_event;
+
+ Kernel::EventPair register_event;
};
class BtDrv final : public ServiceFramework<BtDrv> {
diff --git a/src/core/hle/service/btm/btm.cpp b/src/core/hle/service/btm/btm.cpp
index 463a79351..ef7398a23 100644
--- a/src/core/hle/service/btm/btm.cpp
+++ b/src/core/hle/service/btm/btm.cpp
@@ -6,8 +6,10 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/btm/btm.h"
#include "core/hle/service/service.h"
@@ -53,53 +55,55 @@ public:
};
// clang-format on
RegisterHandlers(functions);
+
+ auto& kernel = Core::System::GetInstance().Kernel();
+ scan_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
+ "IBtmUserCore:ScanEvent");
+ connection_event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ConnectionEvent");
+ service_discovery = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::OneShot, "IBtmUserCore:Discovery");
+ config_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
+ "IBtmUserCore:ConfigEvent");
}
private:
void GetScanEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
- auto& kernel = Core::System::GetInstance().Kernel();
- scan_event =
- Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ScanEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(scan_event);
+ rb.PushCopyObjects(scan_event.readable);
}
+
void GetConnectionEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
- auto& kernel = Core::System::GetInstance().Kernel();
- connection_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
- "IBtmUserCore:ConnectionEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(connection_event);
+ rb.PushCopyObjects(connection_event.readable);
}
+
void GetDiscoveryEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
- auto& kernel = Core::System::GetInstance().Kernel();
- service_discovery =
- Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:Discovery");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(service_discovery);
+ rb.PushCopyObjects(service_discovery.readable);
}
+
void GetConfigEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
- auto& kernel = Core::System::GetInstance().Kernel();
- config_event =
- Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IBtmUserCore:ConfigEvent");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(config_event);
+ rb.PushCopyObjects(config_event.readable);
}
- Kernel::SharedPtr<Kernel::Event> scan_event;
- Kernel::SharedPtr<Kernel::Event> connection_event;
- Kernel::SharedPtr<Kernel::Event> service_discovery;
- Kernel::SharedPtr<Kernel::Event> config_event;
+
+ Kernel::EventPair scan_event;
+ Kernel::EventPair connection_event;
+ Kernel::EventPair service_discovery;
+ Kernel::EventPair config_event;
};
class BTM_USR final : public ServiceFramework<BTM_USR> {
diff --git a/src/core/hle/service/erpt/erpt.cpp b/src/core/hle/service/erpt/erpt.cpp
index ee11cd78e..d9b32954e 100644
--- a/src/core/hle/service/erpt/erpt.cpp
+++ b/src/core/hle/service/erpt/erpt.cpp
@@ -17,11 +17,13 @@ public:
static const FunctionInfo functions[] = {
{0, nullptr, "SubmitContext"},
{1, nullptr, "CreateReport"},
- {2, nullptr, "Unknown1"},
- {3, nullptr, "Unknown2"},
- {4, nullptr, "Unknown3"},
- {5, nullptr, "Unknown4"},
- {6, nullptr, "Unknown5"},
+ {2, nullptr, "SetInitialLaunchSettingsCompletionTime"},
+ {3, nullptr, "ClearInitialLaunchSettingsCompletionTime"},
+ {4, nullptr, "UpdatePowerOnTime"},
+ {5, nullptr, "UpdateAwakeTime"},
+ {6, nullptr, "SubmitMultipleCategoryContext"},
+ {7, nullptr, "UpdateApplicationLaunchTime"},
+ {8, nullptr, "ClearApplicationLaunchTime"},
};
// clang-format on
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index dbef3b2e4..b1490e6fa 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -113,6 +113,18 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
return RESULT_SUCCESS;
}
+ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const {
+ const std::string sanitized_path(FileUtil::SanitizePath(path));
+ auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path));
+
+ if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) {
+ // TODO(DarkLordZach): Find a better error code for this
+ return ResultCode(-1);
+ }
+
+ return RESULT_SUCCESS;
+}
+
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
const std::string& dest_path_) const {
std::string src_path(FileUtil::SanitizePath(src_path_));
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index 93bf1b793..965414be0 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -113,6 +113,18 @@ public:
ResultCode DeleteDirectoryRecursively(const std::string& path) const;
/**
+ * Cleans the specified directory. This is similar to DeleteDirectoryRecursively,
+ * in that it deletes all the contents of the specified directory, however, this
+ * function does *not* delete the directory itself. It only deletes everything
+ * within it.
+ *
+ * @param path Path relative to the archive.
+ *
+ * @return Result of the operation.
+ */
+ ResultCode CleanDirectoryRecursively(const std::string& path) const;
+
+ /**
* Rename a File specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 99d9ebc39..694ec40ec 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -291,7 +291,7 @@ public:
{10, &IFileSystem::Commit, "Commit"},
{11, nullptr, "GetFreeSpaceSize"},
{12, nullptr, "GetTotalSpaceSize"},
- {13, nullptr, "CleanDirectoryRecursively"},
+ {13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
{14, nullptr, "GetFileTimeStampRaw"},
{15, nullptr, "QueryEntry"},
};
@@ -361,6 +361,16 @@ public:
rb.Push(backend.DeleteDirectoryRecursively(name));
}
+ void CleanDirectoryRecursively(Kernel::HLERequestContext& ctx) {
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ LOG_DEBUG(Service_FS, "called. Directory: {}", name);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(backend.CleanDirectoryRecursively(name));
+ }
+
void RenameFile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 22e87a50a..d6829d0b8 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -12,7 +12,9 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/input.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/settings.h"
@@ -167,8 +169,8 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
void Controller_NPad::OnInit() {
auto& kernel = Core::System::GetInstance().Kernel();
- styleset_changed_event =
- Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
+ styleset_changed_event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
if (!IsControllerActivated()) {
return;
@@ -494,7 +496,7 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
had_controller_update = true;
}
if (had_controller_update) {
- styleset_changed_event->Signal();
+ styleset_changed_event.writable->Signal();
}
}
}
@@ -509,7 +511,7 @@ std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
}
void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
- styleset_changed_event->Signal();
+ styleset_changed_event.writable->Signal();
hold_type = joy_hold_type;
}
@@ -518,8 +520,9 @@ Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
}
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
- ASSERT(npad_id < shared_memory_entries.size());
- shared_memory_entries[npad_id].pad_assignment = assignment_mode;
+ const std::size_t npad_index = NPadIdToIndex(npad_id);
+ ASSERT(npad_index < shared_memory_entries.size());
+ shared_memory_entries[npad_index].pad_assignment = assignment_mode;
}
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
@@ -538,11 +541,11 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
last_processed_vibration = vibrations.back();
}
-Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
+Kernel::SharedPtr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent() const {
// TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
// be signalled at least once, and signaled after a new controller is connected?
- styleset_changed_event->Signal();
- return styleset_changed_event;
+ styleset_changed_event.writable->Signal();
+ return styleset_changed_event.readable;
}
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index abff6544d..29851f16a 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -8,7 +8,8 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "core/frontend/input.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/controllers/controller_base.h"
#include "core/settings.h"
@@ -108,7 +109,7 @@ public:
void VibrateController(const std::vector<u32>& controller_ids,
const std::vector<Vibration>& vibrations);
- Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const;
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetStyleSetChangedEvent() const;
Vibration GetLastVibration() const;
void AddNewController(NPadControllerType controller);
@@ -303,7 +304,7 @@ private:
sticks;
std::vector<u32> supported_npad_id_types{};
NpadHoldType hold_type{NpadHoldType::Vertical};
- Kernel::SharedPtr<Kernel::Event> styleset_changed_event;
+ Kernel::EventPair styleset_changed_event;
Vibration last_processed_vibration{};
std::array<ControllerHolder, 10> connected_controllers{};
bool can_controllers_vibrate{true};
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 46496e9bb..2ec38c726 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -13,8 +13,9 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/hid/irs.h"
#include "core/hle/service/hid/xcd.h"
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index ff9170c24..d5df112a0 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -7,7 +7,9 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/nfp/nfp.h"
@@ -23,8 +25,8 @@ constexpr ResultCode ERR_TAG_FAILED(ErrorModule::NFP,
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {
auto& kernel = Core::System::GetInstance().Kernel();
- nfc_tag_load =
- Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:NFCTagDetected");
+ nfc_tag_load = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
+ "IUser:NFCTagDetected");
}
Module::Interface::~Interface() = default;
@@ -63,10 +65,10 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
- deactivate_event =
- Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
- availability_change_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
- "IUser:AvailabilityChangeEvent");
+ deactivate_event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
+ availability_change_event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::OneShot, "IUser:AvailabilityChangeEvent");
}
private:
@@ -164,7 +166,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(deactivate_event);
+ rb.PushCopyObjects(deactivate_event.readable);
}
void StopDetection(Kernel::HLERequestContext& ctx) {
@@ -173,7 +175,7 @@ private:
switch (device_state) {
case DeviceState::TagFound:
case DeviceState::TagNearby:
- deactivate_event->Signal();
+ deactivate_event.writable->Signal();
device_state = DeviceState::Initialized;
break;
case DeviceState::SearchingForTag:
@@ -264,7 +266,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(availability_change_event);
+ rb.PushCopyObjects(availability_change_event.readable);
}
void GetRegisterInfo(Kernel::HLERequestContext& ctx) {
@@ -319,8 +321,8 @@ private:
const u32 npad_id{0}; // Player 1 controller
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
- Kernel::SharedPtr<Kernel::Event> deactivate_event;
- Kernel::SharedPtr<Kernel::Event> availability_change_event;
+ Kernel::EventPair deactivate_event;
+ Kernel::EventPair availability_change_event;
const Module::Interface& nfp_interface;
};
@@ -339,12 +341,14 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
}
std::memcpy(&amiibo, buffer.data(), sizeof(amiibo));
- nfc_tag_load->Signal();
+ nfc_tag_load.writable->Signal();
return true;
}
-const Kernel::SharedPtr<Kernel::Event>& Module::Interface::GetNFCEvent() const {
- return nfc_tag_load;
+
+const Kernel::SharedPtr<Kernel::ReadableEvent>& Module::Interface::GetNFCEvent() const {
+ return nfc_tag_load.readable;
}
+
const Module::Interface::AmiiboFile& Module::Interface::GetAmiiboBuffer() const {
return amiibo;
}
diff --git a/src/core/hle/service/nfp/nfp.h b/src/core/hle/service/nfp/nfp.h
index 5c0ae8a54..a1817e991 100644
--- a/src/core/hle/service/nfp/nfp.h
+++ b/src/core/hle/service/nfp/nfp.h
@@ -6,7 +6,8 @@
#include <array>
#include <vector>
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/service.h"
namespace Service::NFP {
@@ -33,11 +34,11 @@ public:
void CreateUserInterface(Kernel::HLERequestContext& ctx);
bool LoadAmiibo(const std::vector<u8>& buffer);
- const Kernel::SharedPtr<Kernel::Event>& GetNFCEvent() const;
+ const Kernel::SharedPtr<Kernel::ReadableEvent>& GetNFCEvent() const;
const AmiiboFile& GetAmiiboBuffer() const;
private:
- Kernel::SharedPtr<Kernel::Event> nfc_tag_load{};
+ Kernel::EventPair nfc_tag_load{};
AmiiboFile amiibo{};
protected:
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index dee391201..60479bb45 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -4,7 +4,9 @@
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
@@ -56,8 +58,10 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
- event1 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event1");
- event2 = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "IRequest:Event2");
+ event1 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
+ "IRequest:Event1");
+ event2 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
+ "IRequest:Event2");
}
private:
@@ -88,7 +92,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 2};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(event1, event2);
+ rb.PushCopyObjects(event1.readable, event2.readable);
}
void Cancel(Kernel::HLERequestContext& ctx) {
@@ -105,7 +109,7 @@ private:
rb.Push(RESULT_SUCCESS);
}
- Kernel::SharedPtr<Kernel::Event> event1, event2;
+ Kernel::EventPair event1, event2;
};
class INetworkProfile final : public ServiceFramework<INetworkProfile> {
diff --git a/src/core/hle/service/nim/nim.cpp b/src/core/hle/service/nim/nim.cpp
index 1bbccd444..0dabcd23b 100644
--- a/src/core/hle/service/nim/nim.cpp
+++ b/src/core/hle/service/nim/nim.cpp
@@ -6,7 +6,9 @@
#include <ctime>
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
@@ -138,19 +140,18 @@ public:
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
- finished_event =
- Kernel::Event::Create(kernel, Kernel::ResetType::OneShot,
- "IEnsureNetworkClockAvailabilityService:FinishEvent");
+ finished_event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::OneShot,
+ "IEnsureNetworkClockAvailabilityService:FinishEvent");
}
private:
- Kernel::SharedPtr<Kernel::Event> finished_event;
+ Kernel::EventPair finished_event;
void StartTask(Kernel::HLERequestContext& ctx) {
// No need to connect to the internet, just finish the task straight away.
LOG_DEBUG(Service_NIM, "called");
-
- finished_event->Signal();
+ finished_event.writable->Signal();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -160,7 +161,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(finished_event);
+ rb.PushCopyObjects(finished_event.readable);
}
void GetResult(Kernel::HLERequestContext& ctx) {
@@ -172,8 +173,7 @@ private:
void Cancel(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIM, "called");
-
- finished_event->Clear();
+ finished_event.writable->Clear();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp
index ff76e0524..3b9ab4b14 100644
--- a/src/core/hle/service/nvdrv/interface.cpp
+++ b/src/core/hle/service/nvdrv/interface.cpp
@@ -6,7 +6,9 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
@@ -69,7 +71,7 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(query_event);
+ rb.PushCopyObjects(query_event.readable);
rb.Push<u32>(0);
}
@@ -127,7 +129,8 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
RegisterHandlers(functions);
auto& kernel = Core::System::GetInstance().Kernel();
- query_event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "NVDRV::query_event");
+ query_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::OneShot,
+ "NVDRV::query_event");
}
NVDRV::~NVDRV() = default;
diff --git a/src/core/hle/service/nvdrv/interface.h b/src/core/hle/service/nvdrv/interface.h
index 5a1e4baa7..fe311b069 100644
--- a/src/core/hle/service/nvdrv/interface.h
+++ b/src/core/hle/service/nvdrv/interface.h
@@ -5,10 +5,13 @@
#pragma once
#include <memory>
-#include "core/hle/kernel/event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"
+namespace Kernel {
+class WritableEvent;
+}
+
namespace Service::Nvidia {
class NVDRV final : public ServiceFramework<NVDRV> {
@@ -31,7 +34,7 @@ private:
u64 pid{};
- Kernel::SharedPtr<Kernel::Event> query_event;
+ Kernel::EventPair query_event;
};
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index 172a1a441..fc07d9bb8 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -7,14 +7,17 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
auto& kernel = Core::System::GetInstance().Kernel();
- buffer_wait_event =
- Kernel::Event::Create(kernel, Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
+ buffer_wait_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
+ "BufferQueue NativeHandle");
}
BufferQueue::~BufferQueue() = default;
@@ -28,7 +31,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
buffer.status = Buffer::Status::Free;
queue.emplace_back(buffer);
- buffer_wait_event->Signal();
+ buffer_wait_event.writable->Signal();
}
std::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
@@ -87,7 +90,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
ASSERT(itr->status == Buffer::Status::Acquired);
itr->status = Buffer::Status::Free;
- buffer_wait_event->Signal();
+ buffer_wait_event.writable->Signal();
}
u32 BufferQueue::Query(QueryType type) {
@@ -104,4 +107,12 @@ u32 BufferQueue::Query(QueryType type) {
return 0;
}
+Kernel::SharedPtr<Kernel::WritableEvent> BufferQueue::GetWritableBufferWaitEvent() const {
+ return buffer_wait_event.writable;
+}
+
+Kernel::SharedPtr<Kernel::ReadableEvent> BufferQueue::GetBufferWaitEvent() const {
+ return buffer_wait_event.readable;
+}
+
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 8cff5eb71..b171f256c 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -10,7 +10,8 @@
#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/writable_event.h"
namespace CoreTiming {
struct EventType;
@@ -86,16 +87,16 @@ public:
return id;
}
- Kernel::SharedPtr<Kernel::Event> GetBufferWaitEvent() const {
- return buffer_wait_event;
- }
+ Kernel::SharedPtr<Kernel::WritableEvent> GetWritableBufferWaitEvent() const;
+
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetBufferWaitEvent() const;
private:
u32 id;
u64 layer_id;
std::vector<Buffer> queue;
- Kernel::SharedPtr<Kernel::Event> buffer_wait_event;
+ Kernel::EventPair buffer_wait_event;
};
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 214e6d1b3..05af2d593 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -13,6 +13,9 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
@@ -83,9 +86,8 @@ u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
return layer.buffer_queue->GetId();
}
-Kernel::SharedPtr<Kernel::Event> NVFlinger::GetVsyncEvent(u64 display_id) {
- const auto& display = GetDisplay(display_id);
- return display.vsync_event;
+Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id) {
+ return GetDisplay(display_id).vsync_event.readable;
}
std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) const {
@@ -117,7 +119,7 @@ Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
void NVFlinger::Compose() {
for (auto& display : displays) {
// Trigger vsync for this display at the end of drawing
- SCOPE_EXIT({ display.vsync_event->Signal(); });
+ SCOPE_EXIT({ display.vsync_event.writable->Signal(); });
// Don't do anything for displays without layers.
if (display.layers.empty())
@@ -164,7 +166,8 @@ Layer::~Layer() = default;
Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
auto& kernel = Core::System::GetInstance().Kernel();
- vsync_event = Kernel::Event::Create(kernel, Kernel::ResetType::Pulse, "Display VSync Event");
+ vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Pulse,
+ fmt::format("Display VSync Event {}", id));
}
Display::~Display() = default;
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 3dc69e69b..9abba555b 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -10,12 +10,17 @@
#include <vector>
#include "common/common_types.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/object.h"
namespace CoreTiming {
struct EventType;
}
+namespace Kernel {
+class ReadableEvent;
+class WritableEvent;
+} // namespace Kernel
+
namespace Service::Nvidia {
class Module;
}
@@ -40,7 +45,7 @@ struct Display {
std::string name;
std::vector<Layer> layers;
- Kernel::SharedPtr<Kernel::Event> vsync_event;
+ Kernel::EventPair vsync_event;
};
class NVFlinger final {
@@ -61,7 +66,7 @@ public:
u32 GetBufferQueueId(u64 display_id, u64 layer_id);
/// Gets the vsync event for the specified display.
- Kernel::SharedPtr<Kernel::Event> GetVsyncEvent(u64 display_id);
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetVsyncEvent(u64 display_id);
/// Obtains a buffer queue identified by the id.
std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;
diff --git a/src/core/hle/service/usb/usb.cpp b/src/core/hle/service/usb/usb.cpp
index f082a63bc..58a9845fc 100644
--- a/src/core/hle/service/usb/usb.cpp
+++ b/src/core/hle/service/usb/usb.cpp
@@ -73,7 +73,7 @@ public:
{3, nullptr, "Populate"},
{4, nullptr, "PostBufferAsync"},
{5, nullptr, "GetXferReport"},
- {6, nullptr, "Unknown2"},
+ {6, nullptr, "PostBufferMultiAsync"},
{7, nullptr, "Unknown3"},
{8, nullptr, "Unknown4"},
};
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 5120abfff..311b0c765 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -18,7 +18,8 @@
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
-#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
@@ -542,12 +543,14 @@ private:
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto buffer_queue = nv_flinger->GetBufferQueue(id);
std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+ ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer.");
+
IGBPDequeueBufferResponseParcel response{*slot};
ctx.WriteBuffer(response.Serialize());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
},
- buffer_queue->GetBufferWaitEvent());
+ buffer_queue->GetWritableBufferWaitEvent());
}
} else if (transaction == TransactionId::RequestBuffer) {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index d3b3ed1f0..25bb7604a 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -42,6 +42,7 @@ public:
static constexpr std::size_t NumVertexArrays = 32;
static constexpr std::size_t NumVertexAttributes = 32;
static constexpr std::size_t NumTextureSamplers = 32;
+ static constexpr std::size_t NumClipDistances = 8;
static constexpr std::size_t MaxShaderProgram = 6;
static constexpr std::size_t MaxShaderStage = 5;
// Maximum number of const buffers per shader stage.
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index a44bbfae8..9e93bd609 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -88,19 +88,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
}
- GLint ext_num;
- glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
- for (GLint i = 0; i < ext_num; i++) {
- const std::string_view extension{
- reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
-
- if (extension == "GL_ARB_direct_state_access") {
- has_ARB_direct_state_access = true;
- } else if (extension == "GL_ARB_multi_bind") {
- has_ARB_multi_bind = true;
- }
- }
-
OpenGLState::ApplyDefaultState();
// Create render framebuffer
@@ -295,6 +282,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
u32 current_constbuffer_bindpoint = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
u32 current_texture_bindpoint = 0;
+ std::array<bool, Maxwell::NumClipDistances> clip_distances{};
for (std::size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
const auto& shader_config = gpu.regs.shader_config[index];
@@ -355,12 +343,22 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
current_texture_bindpoint = SetupTextures(static_cast<Maxwell::ShaderStage>(stage), shader,
primitive_mode, current_texture_bindpoint);
+ // Workaround for Intel drivers.
+ // When a clip distance is enabled but not set in the shader it crops parts of the screen
+ // (sometimes it's half the screen, sometimes three quarters). To avoid this, enable the
+ // clip distances only when it's written by a shader stage.
+ for (std::size_t i = 0; i < Maxwell::NumClipDistances; ++i) {
+ clip_distances[i] |= shader->GetShaderEntries().clip_distances[i];
+ }
+
// When VertexA is enabled, we have dual vertex shaders
if (program == Maxwell::ShaderProgram::VertexA) {
// VertexB was combined with VertexA, so we skip the VertexB iteration
index++;
}
}
+
+ SyncClipEnabled(clip_distances);
}
std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
@@ -443,7 +441,7 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us
// TODO(bunnei): Figure out how the below register works. According to envytools, this should be
// used to enable multiple render targets. However, it is left unset on all games that I have
// tested.
- ASSERT_MSG(regs.rt_separate_frag_data == 0, "Unimplemented");
+ UNIMPLEMENTED_IF(regs.rt_separate_frag_data != 0);
// Bind the framebuffer surfaces
current_state.draw.draw_framebuffer = framebuffer.handle;
@@ -642,7 +640,6 @@ void RasterizerOpenGL::DrawArrays() {
SyncCullMode();
SyncPrimitiveRestart();
SyncScissorTest(state);
- SyncClipEnabled();
// Alpha Testing is synced on shaders.
SyncTransformFeedback();
SyncPointState();
@@ -1019,20 +1016,23 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0;
}
-void RasterizerOpenGL::SyncClipEnabled() {
+void RasterizerOpenGL::SyncClipEnabled(
+ const std::array<bool, Maxwell::Regs::NumClipDistances>& clip_mask) {
+
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
- state.clip_distance[0] = regs.clip_distance_enabled.c0 != 0;
- state.clip_distance[1] = regs.clip_distance_enabled.c1 != 0;
- state.clip_distance[2] = regs.clip_distance_enabled.c2 != 0;
- state.clip_distance[3] = regs.clip_distance_enabled.c3 != 0;
- state.clip_distance[4] = regs.clip_distance_enabled.c4 != 0;
- state.clip_distance[5] = regs.clip_distance_enabled.c5 != 0;
- state.clip_distance[6] = regs.clip_distance_enabled.c6 != 0;
- state.clip_distance[7] = regs.clip_distance_enabled.c7 != 0;
+ const std::array<bool, Maxwell::Regs::NumClipDistances> reg_state{
+ regs.clip_distance_enabled.c0 != 0, regs.clip_distance_enabled.c1 != 0,
+ regs.clip_distance_enabled.c2 != 0, regs.clip_distance_enabled.c3 != 0,
+ regs.clip_distance_enabled.c4 != 0, regs.clip_distance_enabled.c5 != 0,
+ regs.clip_distance_enabled.c6 != 0, regs.clip_distance_enabled.c7 != 0};
+
+ for (std::size_t i = 0; i < Maxwell::Regs::NumClipDistances; ++i) {
+ state.clip_distance[i] = reg_state[i] && clip_mask[i];
+ }
}
void RasterizerOpenGL::SyncClipCoef() {
- UNREACHABLE();
+ UNIMPLEMENTED();
}
void RasterizerOpenGL::SyncCullMode() {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 7ec9746b1..988fa3e27 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -60,20 +60,6 @@ public:
bool AccelerateDrawBatch(bool is_indexed) override;
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override;
- /// OpenGL shader generated for a given Maxwell register state
- struct MaxwellShader {
- /// OpenGL shader resource
- OGLProgram shader;
- };
-
- struct VertexShader {
- OGLShader shader;
- };
-
- struct FragmentShader {
- OGLShader shader;
- };
-
/// Maximum supported size that a constbuffer can have in bytes.
static constexpr std::size_t MaxConstbufferSize = 0x10000;
static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0,
@@ -142,7 +128,8 @@ private:
void SyncViewport(OpenGLState& current_state);
/// Syncs the clip enabled status to match the guest state
- void SyncClipEnabled();
+ void SyncClipEnabled(
+ const std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances>& clip_mask);
/// Syncs the clip coefficients to match the guest state
void SyncClipCoef();
@@ -193,9 +180,6 @@ private:
/// but are needed for correct emulation
void CheckExtensions();
- bool has_ARB_direct_state_access = false;
- bool has_ARB_multi_bind = false;
-
OpenGLState state;
RasterizerCacheOpenGL res_cache;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index dde2f468d..5f4cdd119 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -405,138 +405,6 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
}
}
-MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64));
-static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
- GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0,
- GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
- MICROPROFILE_SCOPE(OpenGL_BlitSurface);
-
- const auto& src_params{src_surface->GetSurfaceParams()};
- const auto& dst_params{dst_surface->GetSurfaceParams()};
-
- OpenGLState prev_state{OpenGLState::GetCurState()};
- SCOPE_EXIT({ prev_state.Apply(); });
-
- OpenGLState state;
- state.draw.read_framebuffer = read_fb_handle;
- state.draw.draw_framebuffer = draw_fb_handle;
- // Set sRGB enabled if the destination surfaces need it
- state.framebuffer_srgb.enabled = dst_params.srgb_conversion;
- state.ApplyFramebufferState();
-
- u32 buffers{};
-
- if (src_params.type == SurfaceType::ColorTexture) {
- switch (src_params.target) {
- case SurfaceTarget::Texture2D:
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
- GL_TEXTURE_2D, src_surface->Texture().handle, 0);
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
- 0, 0);
- break;
- case SurfaceTarget::TextureCubemap:
- glFramebufferTexture2D(
- GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
- static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
- src_surface->Texture().handle, 0);
- glFramebufferTexture2D(
- GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
- static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
- break;
- case SurfaceTarget::Texture2DArray:
- glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
- src_surface->Texture().handle, 0, 0);
- glFramebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
- break;
- case SurfaceTarget::Texture3D:
- glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
- SurfaceTargetToGL(src_params.target),
- src_surface->Texture().handle, 0, 0);
- glFramebufferTexture3D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
- SurfaceTargetToGL(src_params.target), 0, 0, 0);
- break;
- default:
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
- GL_TEXTURE_2D, src_surface->Texture().handle, 0);
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
- 0, 0);
- break;
- }
-
- switch (dst_params.target) {
- case SurfaceTarget::Texture2D:
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
- GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
- 0, 0);
- break;
- case SurfaceTarget::TextureCubemap:
- glFramebufferTexture2D(
- GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
- static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face),
- dst_surface->Texture().handle, 0);
- glFramebufferTexture2D(
- GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
- static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + cubemap_face), 0, 0);
- break;
- case SurfaceTarget::Texture2DArray:
- glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
- dst_surface->Texture().handle, 0, 0);
- glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, 0, 0, 0);
- break;
-
- case SurfaceTarget::Texture3D:
- glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
- SurfaceTargetToGL(dst_params.target),
- dst_surface->Texture().handle, 0, 0);
- glFramebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
- SurfaceTargetToGL(dst_params.target), 0, 0, 0);
- break;
- default:
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
- GL_TEXTURE_2D, dst_surface->Texture().handle, 0);
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
- 0, 0);
- break;
- }
-
- buffers = GL_COLOR_BUFFER_BIT;
- } else if (src_params.type == SurfaceType::Depth) {
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
- GL_TEXTURE_2D, 0, 0);
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
- src_surface->Texture().handle, 0);
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
-
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
- GL_TEXTURE_2D, 0, 0);
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
- dst_surface->Texture().handle, 0);
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
-
- buffers = GL_DEPTH_BUFFER_BIT;
- } else if (src_params.type == SurfaceType::DepthStencil) {
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + src_attachment,
- GL_TEXTURE_2D, 0, 0);
- glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
- src_surface->Texture().handle, 0);
-
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + dst_attachment,
- GL_TEXTURE_2D, 0, 0);
- glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
- dst_surface->Texture().handle, 0);
-
- buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
- }
-
- const auto& rect{src_params.GetRect()};
- glBlitFramebuffer(rect.left, rect.bottom, rect.right, rect.top, rect.left, rect.bottom,
- rect.right, rect.top, buffers,
- buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
-
- return true;
-}
-
static void FastCopySurface(const Surface& src_surface, const Surface& dst_surface) {
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
@@ -841,9 +709,10 @@ void CachedSurface::LoadGLBuffer() {
const auto texture_src_data_end{texture_src_data + params.size_in_bytes_gl};
gl_buffer[0].assign(texture_src_data, texture_src_data_end);
}
- for (u32 i = 0; i < params.max_mip_level; i++)
+ for (u32 i = 0; i < params.max_mip_level; i++) {
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer[i], params.pixel_format, params.MipWidth(i),
params.MipHeight(i), params.MipDepth(i));
+ }
}
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
@@ -1163,7 +1032,10 @@ void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface,
const Surface& dst_surface) {
const auto& src_params{src_surface->GetSurfaceParams()};
const auto& dst_params{dst_surface->GetSurfaceParams()};
- FlushRegion(src_params.addr, dst_params.MemorySize());
+
+ // Flush enough memory for both the source and destination surface
+ FlushRegion(src_params.addr, std::max(src_params.MemorySize(), dst_params.MemorySize()));
+
LoadSurface(dst_surface);
}
@@ -1189,20 +1061,9 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
return new_surface;
}
- // If the format is the same, just do a framebuffer blit. This is significantly faster than
- // using PBOs. The is also likely less accurate, as textures will be converted rather than
- // reinterpreted. When use_accurate_gpu_emulation setting is enabled, perform a more accurate
- // surface copy, where pixels are reinterpreted as a new format (without conversion). This
- // code path uses OpenGL PBOs and is quite slow.
- const bool is_blit{old_params.pixel_format == new_params.pixel_format};
-
switch (new_params.target) {
case SurfaceTarget::Texture2D:
- if (is_blit) {
- BlitSurface(old_surface, new_surface, read_framebuffer.handle, draw_framebuffer.handle);
- } else {
- CopySurface(old_surface, new_surface, copy_pbo.handle);
- }
+ CopySurface(old_surface, new_surface, copy_pbo.handle);
break;
case SurfaceTarget::Texture3D:
AccurateCopySurface(old_surface, new_surface);
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 0c4524d5c..d235bfcd4 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -201,14 +201,53 @@ private:
}
};
+template <typename T>
+class ShaderScopedScope {
+public:
+ explicit ShaderScopedScope(T& writer, std::string_view begin_expr, std::string end_expr)
+ : writer(writer), end_expr(std::move(end_expr)) {
+
+ if (begin_expr.empty()) {
+ writer.AddLine('{');
+ } else {
+ writer.AddExpression(begin_expr);
+ writer.AddLine(" {");
+ }
+ ++writer.scope;
+ }
+
+ ShaderScopedScope(const ShaderScopedScope&) = delete;
+
+ ~ShaderScopedScope() {
+ --writer.scope;
+ if (end_expr.empty()) {
+ writer.AddLine('}');
+ } else {
+ writer.AddExpression("} ");
+ writer.AddExpression(end_expr);
+ writer.AddLine(';');
+ }
+ }
+
+ ShaderScopedScope& operator=(const ShaderScopedScope&) = delete;
+
+private:
+ T& writer;
+ std::string end_expr;
+};
+
class ShaderWriter {
public:
- void AddLine(std::string_view text) {
+ void AddExpression(std::string_view text) {
DEBUG_ASSERT(scope >= 0);
if (!text.empty()) {
AppendIndentation();
}
shader_source += text;
+ }
+
+ void AddLine(std::string_view text) {
+ AddExpression(text);
AddNewLine();
}
@@ -228,6 +267,11 @@ public:
return std::move(shader_source);
}
+ ShaderScopedScope<ShaderWriter> Scope(std::string_view begin_expr = {},
+ std::string end_expr = {}) {
+ return ShaderScopedScope(*this, begin_expr, end_expr);
+ }
+
int scope = 0;
private:
@@ -311,7 +355,7 @@ public:
// Default - do nothing
return value;
default:
- UNIMPLEMENTED_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
+ UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size));
}
}
@@ -525,6 +569,7 @@ public:
((header.vtg.clip_distances >> index) & 1) == 0,
"Shader is setting gl_ClipDistance{} without enabling it in the header", index);
+ clip_distances[index] = true;
fixed_pipeline_output_attributes_used.insert(attribute);
shader.AddLine(dest + '[' + std::to_string(index) + "] = " + src + ';');
break;
@@ -602,6 +647,11 @@ public:
return used_samplers;
}
+ /// Returns an array of the used clip distances.
+ const std::array<bool, Maxwell::NumClipDistances>& GetClipDistances() const {
+ return clip_distances;
+ }
+
/// Returns the GLSL sampler used for the input shader sampler, and creates a new one if
/// necessary.
std::string AccessSampler(const Sampler& sampler, Tegra::Shader::TextureType type,
@@ -810,14 +860,12 @@ private:
}
if (precise && stage != Maxwell3D::Regs::ShaderStage::Fragment) {
- shader.AddLine('{');
- ++shader.scope;
+ const auto scope = shader.Scope();
+
// This avoids optimizations of constant propagation and keeps the code as the original
// Sadly using the precise keyword causes "linking" errors on fragment shaders.
shader.AddLine("precise float tmp = " + src + ';');
shader.AddLine(dest + " = tmp;");
- --shader.scope;
- shader.AddLine('}');
} else {
shader.AddLine(dest + " = " + src + ';');
}
@@ -975,6 +1023,7 @@ private:
const std::string& suffix;
const Tegra::Shader::Header& header;
std::unordered_set<Attribute::Index> fixed_pipeline_output_attributes_used;
+ std::array<bool, Maxwell::NumClipDistances> clip_distances{};
u64 local_memory_size;
};
@@ -997,7 +1046,8 @@ public:
/// Returns entries in the shader that are useful for external functions
ShaderEntries GetEntries() const {
- return {regs.GetConstBuffersDeclarations(), regs.GetSamplers(), shader_length};
+ return {regs.GetConstBuffersDeclarations(), regs.GetSamplers(), regs.GetClipDistances(),
+ shader_length};
}
private:
@@ -1293,15 +1343,7 @@ private:
regs.SetRegisterToInteger(dest, true, 0, result, 1, 1);
}
- void WriteTexsInstruction(const Instruction& instr, const std::string& coord,
- const std::string& texture) {
- // Add an extra scope and declare the texture coords inside to prevent
- // overwriting them in case they are used as outputs of the texs instruction.
- shader.AddLine('{');
- ++shader.scope;
- shader.AddLine(coord);
- shader.AddLine("vec4 texture_tmp = " + texture + ';');
-
+ void WriteTexsInstruction(const Instruction& instr, const std::string& texture) {
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
@@ -1313,19 +1355,17 @@ private:
if (written_components < 2) {
// Write the first two swizzle components to gpr0 and gpr0+1
- regs.SetRegisterToFloat(instr.gpr0, component, "texture_tmp", 1, 4, false,
+ regs.SetRegisterToFloat(instr.gpr0, component, texture, 1, 4, false,
written_components % 2);
} else {
ASSERT(instr.texs.HasTwoDestinations());
// Write the rest of the swizzle components to gpr28 and gpr28+1
- regs.SetRegisterToFloat(instr.gpr28, component, "texture_tmp", 1, 4, false,
+ regs.SetRegisterToFloat(instr.gpr28, component, texture, 1, 4, false,
written_components % 2);
}
++written_components;
}
- --shader.scope;
- shader.AddLine('}');
}
static u32 TextureCoordinates(Tegra::Shader::TextureType texture_type) {
@@ -1348,12 +1388,10 @@ private:
* top.
*/
void EmitPushToFlowStack(u32 target) {
- shader.AddLine('{');
- ++shader.scope;
+ const auto scope = shader.Scope();
+
shader.AddLine("flow_stack[flow_stack_top] = " + std::to_string(target) + "u;");
shader.AddLine("flow_stack_top++;");
- --shader.scope;
- shader.AddLine('}');
}
/*
@@ -1361,13 +1399,11 @@ private:
* popped address and decrementing the stack top.
*/
void EmitPopFromFlowStack() {
- shader.AddLine('{');
- ++shader.scope;
+ const auto scope = shader.Scope();
+
shader.AddLine("flow_stack_top--;");
shader.AddLine("jmp_to = flow_stack[flow_stack_top];");
shader.AddLine("break;");
- --shader.scope;
- shader.AddLine('}');
}
/// Writes the output values from a fragment shader to the corresponding GLSL output variables.
@@ -2279,8 +2315,7 @@ private:
UNIMPLEMENTED_IF(instr.conversion.selector);
UNIMPLEMENTED_IF_MSG(instr.generates_cc,
"Condition codes generation in I2F is not implemented");
-
- std::string op_a{};
+ std::string op_a;
if (instr.is_b_gpr) {
op_a =
@@ -2436,10 +2471,7 @@ private:
case OpCode::Id::LD_C: {
UNIMPLEMENTED_IF(instr.ld_c.unknown != 0);
- // Add an extra scope and declare the index register inside to prevent
- // overwriting it in case it is used as an output of the LD instruction.
- shader.AddLine("{");
- ++shader.scope;
+ const auto scope = shader.Scope();
shader.AddLine("uint index = (" + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
" / 4) & (MAX_CONSTBUFFER_ELEMENTS - 1);");
@@ -2465,19 +2497,13 @@ private:
UNIMPLEMENTED_MSG("Unhandled type: {}",
static_cast<unsigned>(instr.ld_c.type.Value()));
}
-
- --shader.scope;
- shader.AddLine("}");
break;
}
case OpCode::Id::LD_L: {
UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}",
static_cast<unsigned>(instr.ld_l.unknown.Value()));
- // Add an extra scope and declare the index register inside to prevent
- // overwriting it in case it is used as an output of the LD instruction.
- shader.AddLine('{');
- ++shader.scope;
+ const auto scope = shader.Scope();
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
std::to_string(instr.smem_imm.Value()) + ')';
@@ -2494,9 +2520,6 @@ private:
UNIMPLEMENTED_MSG("LD_L Unhandled type: {}",
static_cast<unsigned>(instr.ldst_sl.type.Value()));
}
-
- --shader.scope;
- shader.AddLine('}');
break;
}
case OpCode::Id::ST_A: {
@@ -2531,10 +2554,7 @@ private:
UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}",
static_cast<unsigned>(instr.st_l.unknown.Value()));
- // Add an extra scope and declare the index register inside to prevent
- // overwriting it in case it is used as an output of the LD instruction.
- shader.AddLine('{');
- ++shader.scope;
+ const auto scope = shader.Scope();
std::string op = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + " + " +
std::to_string(instr.smem_imm.Value()) + ')';
@@ -2549,14 +2569,10 @@ private:
UNIMPLEMENTED_MSG("ST_L Unhandled type: {}",
static_cast<unsigned>(instr.ldst_sl.type.Value()));
}
-
- --shader.scope;
- shader.AddLine('}');
break;
}
case OpCode::Id::TEX: {
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
- std::string coord;
const bool is_array = instr.tex.array != 0;
UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
@@ -2589,21 +2605,23 @@ private:
bool depth_compare_extra = false;
+ const auto scope = shader.Scope();
+
switch (num_coordinates) {
case 1: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index);
if (is_array) {
if (depth_compare) {
- coord = "vec3 coords = vec3(" + x + ", " + depth_value + ", " +
- array_elem + ");";
+ shader.AddLine("vec3 coords = vec3(" + x + ", " + depth_value + ", " +
+ array_elem + ");");
} else {
- coord = "vec2 coords = vec2(" + x + ", " + array_elem + ");";
+ shader.AddLine("vec2 coords = vec2(" + x + ", " + array_elem + ");");
}
} else {
if (depth_compare) {
- coord = "vec2 coords = vec2(" + x + ", " + depth_value + ");";
+ shader.AddLine("vec2 coords = vec2(" + x + ", " + depth_value + ");");
} else {
- coord = "float coords = " + x + ';';
+ shader.AddLine("float coords = " + x + ';');
}
}
break;
@@ -2614,17 +2632,18 @@ private:
regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1);
if (is_array) {
if (depth_compare) {
- coord = "vec4 coords = vec4(" + x + ", " + y + ", " + depth_value +
- ", " + array_elem + ");";
+ shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " +
+ depth_value + ", " + array_elem + ");");
} else {
- coord = "vec3 coords = vec3(" + x + ", " + y + ", " + array_elem + ");";
+ shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " +
+ array_elem + ");");
}
} else {
if (depth_compare) {
- coord =
- "vec3 coords = vec3(" + x + ", " + y + ", " + depth_value + ");";
+ shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " +
+ depth_value + ");");
} else {
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
}
}
break;
@@ -2637,14 +2656,14 @@ private:
regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 2);
if (is_array) {
depth_compare_extra = depth_compare;
- coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
- array_elem + ");";
+ shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
+ array_elem + ");");
} else {
if (depth_compare) {
- coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
- depth_value + ");";
+ shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
+ depth_value + ");");
} else {
- coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
+ shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
}
}
break;
@@ -2656,7 +2675,7 @@ private:
// Fallback to interpreting as a 2D texture for now
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
texture_type = Tegra::Shader::TextureType::Texture2D;
}
@@ -2665,79 +2684,61 @@ private:
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
- shader.AddLine('{');
- ++shader.scope;
- shader.AddLine(coord);
- std::string texture;
-
- switch (instr.tex.GetTextureProcessMode()) {
- case Tegra::Shader::TextureProcessMode::None: {
- if (!depth_compare_extra) {
- texture = "texture(" + sampler + ", coords)";
- } else {
- texture = "texture(" + sampler + ", coords, " + depth_value + ')';
- }
- break;
- }
- case Tegra::Shader::TextureProcessMode::LZ: {
- if (!depth_compare_extra) {
- texture = "textureLod(" + sampler + ", coords, 0.0)";
- } else {
- texture = "texture(" + sampler + ", coords, " + depth_value + ')';
- }
- break;
- }
- case Tegra::Shader::TextureProcessMode::LB:
- case Tegra::Shader::TextureProcessMode::LBA: {
- // TODO: Figure if A suffix changes the equation at all.
- if (!depth_compare_extra) {
- texture = "texture(" + sampler + ", coords, " + lod_value + ')';
- } else {
- texture = "texture(" + sampler + ", coords, " + depth_value + ')';
- LOG_WARNING(HW_GPU,
- "OpenGL Limitation: can't set bias value along depth compare");
- }
- break;
- }
- case Tegra::Shader::TextureProcessMode::LL:
- case Tegra::Shader::TextureProcessMode::LLA: {
- // TODO: Figure if A suffix changes the equation at all.
- if (!depth_compare_extra) {
- texture = "textureLod(" + sampler + ", coords, " + lod_value + ')';
- } else {
- texture = "texture(" + sampler + ", coords, " + depth_value + ')';
- LOG_WARNING(HW_GPU,
- "OpenGL Limitation: can't set lod value along depth compare");
- }
- break;
- }
- default: {
- if (!depth_compare_extra) {
- texture = "texture(" + sampler + ", coords)";
- } else {
- texture = "texture(" + sampler + ", coords, " + depth_value + ')';
+ const std::string texture = [&]() {
+ switch (instr.tex.GetTextureProcessMode()) {
+ case Tegra::Shader::TextureProcessMode::None:
+ if (depth_compare_extra) {
+ return "texture(" + sampler + ", coords, " + depth_value + ')';
+ }
+ return "texture(" + sampler + ", coords)";
+ case Tegra::Shader::TextureProcessMode::LZ:
+ if (depth_compare_extra) {
+ return "texture(" + sampler + ", coords, " + depth_value + ')';
+ }
+ return "textureLod(" + sampler + ", coords, 0.0)";
+ case Tegra::Shader::TextureProcessMode::LB:
+ case Tegra::Shader::TextureProcessMode::LBA:
+ // TODO: Figure if A suffix changes the equation at all.
+ if (depth_compare_extra) {
+ LOG_WARNING(
+ HW_GPU,
+ "OpenGL Limitation: can't set bias value along depth compare");
+ return "texture(" + sampler + ", coords, " + depth_value + ')';
+ }
+ return "texture(" + sampler + ", coords, " + lod_value + ')';
+ case Tegra::Shader::TextureProcessMode::LL:
+ case Tegra::Shader::TextureProcessMode::LLA:
+ // TODO: Figure if A suffix changes the equation at all.
+ if (depth_compare_extra) {
+ LOG_WARNING(
+ HW_GPU,
+ "OpenGL Limitation: can't set lod value along depth compare");
+ return "texture(" + sampler + ", coords, " + depth_value + ')';
+ }
+ return "textureLod(" + sampler + ", coords, " + lod_value + ')';
+ default:
+ UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
+ static_cast<u32>(instr.tex.GetTextureProcessMode()));
+ if (depth_compare_extra) {
+ return "texture(" + sampler + ", coords, " + depth_value + ')';
+ }
+ return "texture(" + sampler + ", coords)";
}
- UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
- static_cast<u32>(instr.tex.GetTextureProcessMode()));
- }
- }
- if (!depth_compare) {
- shader.AddLine("vec4 texture_tmp = " + texture + ';');
+ }();
+
+ if (depth_compare) {
+ regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
+ } else {
std::size_t dest_elem{};
for (std::size_t elem = 0; elem < 4; ++elem) {
if (!instr.tex.IsComponentEnabled(elem)) {
// Skip disabled components
continue;
}
- regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
- dest_elem);
+ regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
++dest_elem;
}
- } else {
- regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
}
- --shader.scope;
- shader.AddLine('}');
break;
}
case OpCode::Id::TEXS: {
@@ -2747,26 +2748,28 @@ private:
UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
+ const auto scope = shader.Scope();
+
const bool depth_compare =
instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
u32 num_coordinates = TextureCoordinates(texture_type);
const auto process_mode = instr.texs.GetTextureProcessMode();
- std::string lod_value;
- std::string coord;
u32 lod_offset = 0;
if (process_mode == Tegra::Shader::TextureProcessMode::LL) {
if (num_coordinates > 2) {
- lod_value = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
+ shader.AddLine("float lod_value = " +
+ regs.GetRegisterAsFloat(instr.gpr20.Value() + 1) + ';');
lod_offset = 2;
} else {
- lod_value = regs.GetRegisterAsFloat(instr.gpr20);
+ shader.AddLine("float lod_value = " + regs.GetRegisterAsFloat(instr.gpr20) +
+ ';');
lod_offset = 1;
}
}
switch (num_coordinates) {
case 1: {
- coord = "float coords = " + regs.GetRegisterAsFloat(instr.gpr8) + ';';
+ shader.AddLine("float coords = " + regs.GetRegisterAsFloat(instr.gpr8) + ';');
break;
}
case 2: {
@@ -2776,13 +2779,14 @@ private:
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
- coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index +
- ");";
+ shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " +
+ index + ");");
} else {
const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");";
+ shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + index +
+ ");");
}
} else {
if (lod_offset != 0) {
@@ -2792,12 +2796,13 @@ private:
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string z =
regs.GetRegisterAsFloat(instr.gpr20.Value() + lod_offset);
- coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
+ shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z +
+ ");");
} else {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y =
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
}
} else {
if (depth_compare) {
@@ -2805,11 +2810,12 @@ private:
const std::string y =
regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
+ shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z +
+ ");");
} else {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
}
}
}
@@ -2819,7 +2825,7 @@ private:
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
+ shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");");
break;
}
default:
@@ -2829,42 +2835,37 @@ private:
// Fallback to interpreting as a 2D texture for now
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
texture_type = Tegra::Shader::TextureType::Texture2D;
is_array = false;
}
const std::string sampler =
GetSampler(instr.sampler, texture_type, is_array, depth_compare);
- std::string texture;
- switch (process_mode) {
- case Tegra::Shader::TextureProcessMode::None: {
- texture = "texture(" + sampler + ", coords)";
- break;
- }
- case Tegra::Shader::TextureProcessMode::LZ: {
- if (depth_compare && is_array) {
- texture = "texture(" + sampler + ", coords)";
- } else {
- texture = "textureLod(" + sampler + ", coords, 0.0)";
+
+ std::string texture = [&]() {
+ switch (process_mode) {
+ case Tegra::Shader::TextureProcessMode::None:
+ return "texture(" + sampler + ", coords)";
+ case Tegra::Shader::TextureProcessMode::LZ:
+ if (depth_compare && is_array) {
+ return "texture(" + sampler + ", coords)";
+ } else {
+ return "textureLod(" + sampler + ", coords, 0.0)";
+ }
+ break;
+ case Tegra::Shader::TextureProcessMode::LL:
+ return "textureLod(" + sampler + ", coords, lod_value)";
+ default:
+ UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
+ static_cast<u32>(instr.texs.GetTextureProcessMode()));
+ return "texture(" + sampler + ", coords)";
}
- break;
- }
- case Tegra::Shader::TextureProcessMode::LL: {
- texture = "textureLod(" + sampler + ", coords, " + lod_value + ')';
- break;
- }
- default: {
- texture = "texture(" + sampler + ", coords)";
- UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
- static_cast<u32>(instr.texs.GetTextureProcessMode()));
- }
- }
- if (!depth_compare) {
- WriteTexsInstruction(instr, coord, texture);
- } else {
- WriteTexsInstruction(instr, coord, "vec4(" + texture + ')');
+ }();
+ if (depth_compare) {
+ texture = "vec4(" + texture + ')';
}
+ WriteTexsInstruction(instr, texture);
break;
}
case OpCode::Id::TLDS: {
@@ -2883,15 +2884,12 @@ private:
u32 extra_op_offset = 0;
- // Scope to avoid variable name overlaps.
- shader.AddLine('{');
- ++shader.scope;
- std::string coords;
+ ShaderScopedScope scope = shader.Scope();
switch (texture_type) {
case Tegra::Shader::TextureType::Texture1D: {
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
- coords = "float coords = " + x + ';';
+ shader.AddLine("float coords = " + x + ';');
break;
}
case Tegra::Shader::TextureType::Texture2D: {
@@ -2900,7 +2898,7 @@ private:
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
// shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
- coords = "ivec2 coords = ivec2(" + x + ", " + y + ");";
+ shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");");
extra_op_offset = 1;
break;
}
@@ -2909,35 +2907,29 @@ private:
}
const std::string sampler =
GetSampler(instr.sampler, texture_type, is_array, false);
- std::string texture = "texelFetch(" + sampler + ", coords, 0)";
- switch (instr.tlds.GetTextureProcessMode()) {
- case Tegra::Shader::TextureProcessMode::LZ: {
- texture = "texelFetch(" + sampler + ", coords, 0)";
- break;
- }
- case Tegra::Shader::TextureProcessMode::LL: {
- shader.AddLine(
- "float lod = " +
- regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
- texture = "texelFetch(" + sampler + ", coords, lod)";
- break;
- }
- default: {
- texture = "texelFetch(" + sampler + ", coords, 0)";
- UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
- static_cast<u32>(instr.tlds.GetTextureProcessMode()));
- }
- }
- WriteTexsInstruction(instr, coords, texture);
- --shader.scope;
- shader.AddLine('}');
+ const std::string texture = [&]() {
+ switch (instr.tlds.GetTextureProcessMode()) {
+ case Tegra::Shader::TextureProcessMode::LZ:
+ return "texelFetch(" + sampler + ", coords, 0)";
+ case Tegra::Shader::TextureProcessMode::LL:
+ shader.AddLine(
+ "float lod = " +
+ regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';');
+ return "texelFetch(" + sampler + ", coords, lod)";
+ default:
+ UNIMPLEMENTED_MSG("Unhandled texture process mode {}",
+ static_cast<u32>(instr.tlds.GetTextureProcessMode()));
+ return "texelFetch(" + sampler + ", coords, 0)";
+ }
+ }();
+
+ WriteTexsInstruction(instr, texture);
break;
}
case OpCode::Id::TLD4: {
ASSERT(instr.tld4.texture_type == Tegra::Shader::TextureType::Texture2D);
ASSERT(instr.tld4.array == 0);
- std::string coord;
UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
@@ -2954,10 +2946,7 @@ private:
if (depth_compare)
num_coordinates += 1;
- // Add an extra scope and declare the texture coords inside to prevent
- // overwriting them in case they are used as outputs of the texs instruction.
- shader.AddLine('{');
- ++shader.scope;
+ const auto scope = shader.Scope();
switch (num_coordinates) {
case 2: {
@@ -2988,23 +2977,19 @@ private:
const std::string texture = "textureGather(" + sampler + ", coords, " +
std::to_string(instr.tld4.component) + ')';
- if (!depth_compare) {
- shader.AddLine("vec4 texture_tmp = " + texture + ';');
+ if (depth_compare) {
+ regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
+ } else {
std::size_t dest_elem{};
for (std::size_t elem = 0; elem < 4; ++elem) {
if (!instr.tex.IsComponentEnabled(elem)) {
// Skip disabled components
continue;
}
- regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false,
- dest_elem);
+ regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem);
++dest_elem;
}
- } else {
- regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false);
}
- --shader.scope;
- shader.AddLine('}');
break;
}
case OpCode::Id::TLD4S: {
@@ -3015,10 +3000,7 @@ private:
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
- // Scope to avoid variable name overlaps.
- shader.AddLine('{');
- ++shader.scope;
- std::string coords;
+ const auto scope = shader.Scope();
const bool depth_compare =
instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC);
@@ -3027,33 +3009,29 @@ private:
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
const std::string sampler = GetSampler(
instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare);
- if (!depth_compare) {
- coords = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
- } else {
+ if (depth_compare) {
// Note: TLD4S coordinate encoding works just like TEXS's
const std::string op_y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- coords = "vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");";
- }
- const std::string texture = "textureGather(" + sampler + ", coords, " +
- std::to_string(instr.tld4s.component) + ')';
-
- if (!depth_compare) {
- WriteTexsInstruction(instr, coords, texture);
+ shader.AddLine("vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");");
} else {
- WriteTexsInstruction(instr, coords, "vec4(" + texture + ')');
+ shader.AddLine("vec2 coords = vec2(" + op_a + ", " + op_b + ");");
}
- --shader.scope;
- shader.AddLine('}');
+ std::string texture = "textureGather(" + sampler + ", coords, " +
+ std::to_string(instr.tld4s.component) + ')';
+ if (depth_compare) {
+ texture = "vec4(" + texture + ')';
+ }
+ WriteTexsInstruction(instr, texture);
break;
}
case OpCode::Id::TXQ: {
UNIMPLEMENTED_IF_MSG(instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
- ++shader.scope;
- shader.AddLine('{');
- // TODO: the new commits on the texture refactor, change the way samplers work.
+ const auto scope = shader.Scope();
+
+ // TODO: The new commits on the texture refactor, change the way samplers work.
// Sadly, not all texture instructions specify the type of texture their sampler
// uses. This must be fixed at a later instance.
const std::string sampler =
@@ -3064,7 +3042,8 @@ private:
regs.GetRegisterAsInteger(instr.gpr8) + ')';
const std::string mip_level = "textureQueryLevels(" + sampler + ')';
shader.AddLine("ivec2 sizes = " + texture + ';');
- regs.SetRegisterToInteger(instr.gpr0, true, 0, "sizes.x", 1, 1);
+
+ regs.SetRegisterToInteger(instr.gpr0.Value() + 0, true, 0, "sizes.x", 1, 1);
regs.SetRegisterToInteger(instr.gpr0.Value() + 1, true, 0, "sizes.y", 1, 1);
regs.SetRegisterToInteger(instr.gpr0.Value() + 2, true, 0, "0", 1, 1);
regs.SetRegisterToInteger(instr.gpr0.Value() + 3, true, 0, mip_level, 1, 1);
@@ -3075,8 +3054,6 @@ private:
static_cast<u32>(instr.txq.query_type.Value()));
}
}
- --shader.scope;
- shader.AddLine('}');
break;
}
case OpCode::Id::TMML: {
@@ -3091,17 +3068,18 @@ private:
const std::string sampler =
GetSampler(instr.sampler, texture_type, is_array, false);
- // TODO: add coordinates for different samplers once other texture types are
+ const auto scope = shader.Scope();
+
+ // TODO: Add coordinates for different samplers once other texture types are
// implemented.
- std::string coord;
switch (texture_type) {
case Tegra::Shader::TextureType::Texture1D: {
- coord = "float coords = " + x + ';';
+ shader.AddLine("float coords = " + x + ';');
break;
}
case Tegra::Shader::TextureType::Texture2D: {
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
break;
}
default:
@@ -3109,22 +3087,15 @@ private:
// Fallback to interpreting as a 2D texture for now
const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");");
texture_type = Tegra::Shader::TextureType::Texture2D;
}
- // Add an extra scope and declare the texture coords inside to prevent
- // overwriting them in case they are used as outputs of the texs instruction.
- shader.AddLine('{');
- ++shader.scope;
- shader.AddLine(coord);
+
const std::string texture = "textureQueryLod(" + sampler + ", coords)";
- const std::string tmp = "vec2 tmp = " + texture + "*vec2(256.0, 256.0);";
- shader.AddLine(tmp);
+ shader.AddLine("vec2 tmp = " + texture + " * vec2(256.0, 256.0);");
regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(tmp.y)", 1, 1);
regs.SetRegisterToInteger(instr.gpr0.Value() + 1, false, 0, "uint(tmp.x)", 1, 1);
- --shader.scope;
- shader.AddLine('}');
break;
}
default: {
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index b425d98ae..4fa6d7612 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -163,6 +163,7 @@ private:
struct ShaderEntries {
std::vector<ConstBufferEntry> const_buffer_entries;
std::vector<SamplerEntry> texture_samplers;
+ std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> clip_distances;
std::size_t shader_length;
};
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index b757f5f44..4970aafed 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -60,6 +60,17 @@ public:
}
void ApplyTo(OpenGLState& state) {
+ UpdatePipeline();
+ state.draw.shader_program = 0;
+ state.draw.program_pipeline = pipeline.handle;
+ state.geometry_shaders.enabled = (gs != 0);
+ }
+
+private:
+ void UpdatePipeline() {
+ // Avoid updating the pipeline when values have no changed
+ if (old_vs == vs && old_fs == fs && old_gs == gs)
+ return;
// Workaround for AMD bug
glUseProgramStages(pipeline.handle,
GL_VERTEX_SHADER_BIT | GL_GEOMETRY_SHADER_BIT | GL_FRAGMENT_SHADER_BIT,
@@ -68,14 +79,16 @@ public:
glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vs);
glUseProgramStages(pipeline.handle, GL_GEOMETRY_SHADER_BIT, gs);
glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fs);
- state.draw.shader_program = 0;
- state.draw.program_pipeline = pipeline.handle;
- state.geometry_shaders.enabled = (gs != 0);
+
+ // Update the old values
+ old_vs = vs;
+ old_fs = fs;
+ old_gs = gs;
}
-private:
OGLPipeline pipeline;
GLuint vs{}, fs{}, gs{};
+ GLuint old_vs{}, old_fs{}, old_gs{};
};
} // namespace OpenGL::GLShader
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 0c831c9f4..96c57fe97 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -7,10 +7,10 @@
#include "common/assert.h"
#include "core/core.h"
-#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
@@ -154,7 +154,7 @@ QString WaitTreeWaitObject::GetText() const {
std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
switch (object.GetHandleType()) {
case Kernel::HandleType::Event:
- return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object));
+ return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
case Kernel::HandleType::Timer:
return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
case Kernel::HandleType::Thread:
@@ -332,7 +332,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
return list;
}
-WaitTreeEvent::WaitTreeEvent(const Kernel::Event& object) : WaitTreeWaitObject(object) {}
+WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
WaitTreeEvent::~WaitTreeEvent() = default;
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
@@ -340,7 +340,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeEvent::GetChildren() const {
list.push_back(std::make_unique<WaitTreeText>(
tr("reset type = %1")
- .arg(GetResetTypeQString(static_cast<const Kernel::Event&>(object).GetResetType()))));
+ .arg(GetResetTypeQString(
+ static_cast<const Kernel::ReadableEvent&>(object).GetResetType()))));
return list;
}
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index 331f89885..492fb6ac9 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -17,8 +17,8 @@
class EmuThread;
namespace Kernel {
+class ReadableEvent;
class WaitObject;
-class Event;
class Thread;
class Timer;
} // namespace Kernel
@@ -144,7 +144,7 @@ public:
class WaitTreeEvent : public WaitTreeWaitObject {
Q_OBJECT
public:
- explicit WaitTreeEvent(const Kernel::Event& object);
+ explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
~WaitTreeEvent() override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 11a8c390b..b52a50915 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -214,6 +214,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent)
tree_view->setEditTriggers(QHeaderView::NoEditTriggers);
tree_view->setUniformRowHeights(true);
tree_view->setContextMenuPolicy(Qt::CustomContextMenu);
+ tree_view->setStyleSheet("QTreeView{ border: none; }");
item_model->insertColumns(0, UISettings::values.show_add_ons ? COLUMN_COUNT : COLUMN_COUNT - 1);
item_model->setHeaderData(COLUMN_NAME, Qt::Horizontal, tr("Name"));
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 6e7d300a0..22c207a3a 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -518,6 +518,8 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
QStringList GMainWindow::GetUnsupportedGLExtensions() {
QStringList unsupported_ext;
+ if (!GLAD_GL_ARB_direct_state_access)
+ unsupported_ext.append("ARB_direct_state_access");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 2d6f8cced..a557f2884 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -111,6 +111,8 @@ void EmuWindow_SDL2::Fullscreen() {
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
std::vector<std::string> unsupported_ext;
+ if (!GLAD_GL_ARB_direct_state_access)
+ unsupported_ext.push_back("ARB_direct_state_access");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)