diff options
-rw-r--r-- | src/core/core_timing.cpp | 11 | ||||
-rw-r--r-- | src/core/core_timing.h | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/scheduler.cpp | 26 | ||||
-rw-r--r-- | src/core/hle/kernel/scheduler.h | 2 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 1 |
5 files changed, 23 insertions, 19 deletions
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 5a7abcfca..c91ae9975 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -154,7 +154,7 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) { basic_lock.unlock(); } -std::optional<u64> CoreTiming::Advance() { +std::optional<s64> CoreTiming::Advance() { advance_lock.lock(); basic_lock.lock(); global_timer = GetGlobalTimeNs().count(); @@ -170,10 +170,11 @@ std::optional<u64> CoreTiming::Advance() { } basic_lock.lock(); + global_timer = GetGlobalTimeNs().count(); } if (!event_queue.empty()) { - const u64 next_time = event_queue.front().time - global_timer; + const s64 next_time = event_queue.front().time - global_timer; basic_lock.unlock(); advance_lock.unlock(); return next_time; @@ -191,8 +192,10 @@ void CoreTiming::ThreadLoop() { paused_set = false; const auto next_time = Advance(); if (next_time) { - std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time); - event.WaitFor(next_time_ns); + if (*next_time > 0) { + std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time); + event.WaitFor(next_time_ns); + } } else { wait_set = true; event.Wait(); diff --git a/src/core/core_timing.h b/src/core/core_timing.h index c70b605c8..032eb08aa 100644 --- a/src/core/core_timing.h +++ b/src/core/core_timing.h @@ -110,7 +110,7 @@ public: std::chrono::nanoseconds GetGlobalTimeNs() const; /// Checks for events manually and returns time in nanoseconds for next event, threadsafe. - std::optional<u64> Advance(); + std::optional<s64> Advance(); private: struct Event; diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index d67d3c5cd..da77967dd 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -47,13 +47,13 @@ u32 GlobalScheduler::SelectThreads() { ASSERT(is_locked); const auto update_thread = [](Thread* thread, Scheduler& sched) { sched.guard.lock(); - if (thread != sched.selected_thread.get()) { + if (thread != sched.selected_thread_set.get()) { if (thread == nullptr) { ++sched.idle_selection_count; } - sched.selected_thread = SharedFrom(thread); + sched.selected_thread_set = SharedFrom(thread); } - const bool reschedule_pending = sched.selected_thread != sched.current_thread; + const bool reschedule_pending = sched.selected_thread_set != sched.current_thread; sched.is_context_switch_pending = reschedule_pending; std::atomic_thread_fence(std::memory_order_seq_cst); sched.guard.unlock(); @@ -118,6 +118,8 @@ u32 GlobalScheduler::SelectThreads() { suggested); top_threads[candidate_core] = next; break; + } else { + suggested = nullptr; } } } @@ -590,7 +592,7 @@ void Scheduler::OnThreadStart() { } void Scheduler::SwitchContextStep2() { - Thread* previous_thread = current_thread.get(); + Thread* previous_thread = current_thread_prev.get(); Thread* new_thread = selected_thread.get(); // Load context of new thread @@ -606,8 +608,6 @@ void Scheduler::SwitchContextStep2() { "Thread must be ready to become running."); // Cancel any outstanding wakeup events for this thread - current_thread = SharedFrom(new_thread); - new_thread->SetStatus(ThreadStatus::Running); new_thread->SetIsRunning(true); auto* const thread_owner_process = current_thread->GetOwnerProcess(); @@ -622,21 +622,21 @@ void Scheduler::SwitchContextStep2() { cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0()); cpu_core.ClearExclusiveState(); } - } else { - current_thread = nullptr; - // Note: We do not reset the current process and current page table when idling because - // technically we haven't changed processes, our threads are just paused. } - guard.unlock(); + + TryDoContextSwitch(); } void Scheduler::SwitchContext() { - Thread* previous_thread = current_thread.get(); + current_thread_prev = current_thread; + selected_thread = selected_thread_set; + Thread* previous_thread = current_thread_prev.get(); Thread* new_thread = selected_thread.get(); + current_thread = selected_thread; is_context_switch_pending = false; + guard.unlock(); if (new_thread == previous_thread) { - guard.unlock(); return; } diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index f26a554f5..f73ca777e 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -249,6 +249,8 @@ private: std::shared_ptr<Thread> current_thread = nullptr; std::shared_ptr<Thread> selected_thread = nullptr; + std::shared_ptr<Thread> current_thread_prev = nullptr; + std::shared_ptr<Thread> selected_thread_set = nullptr; std::shared_ptr<Thread> idle_thread = nullptr; Core::System& system; diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 9f46a1758..5e9dd43bf 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -316,7 +316,6 @@ static ResultCode ConnectToNamedPort32(Core::System& system, Handle* out_handle, /// Makes a blocking IPC call to an OS service. static ResultCode SendSyncRequest(Core::System& system, Handle handle) { - std::lock_guard lock{HLE::g_hle_lock}; const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); std::shared_ptr<ClientSession> session = handle_table.Get<ClientSession>(handle); if (!session) { |