diff options
-rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 10 | ||||
-rw-r--r-- | src/video_core/buffer_cache/buffer_cache_base.h | 2 |
2 files changed, 11 insertions, 1 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 6ed4b78f2..f0f450edb 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -442,6 +442,11 @@ void BufferCache<P>::UnbindComputeStorageBuffers() { template <class P> void BufferCache<P>::BindComputeStorageBuffer(size_t ssbo_index, u32 cbuf_index, u32 cbuf_offset, bool is_written) { + if (ssbo_index >= channel_state->compute_storage_buffers.size()) [[unlikely]] { + LOG_ERROR(HW_GPU, "Storage buffer index {} exceeds maximum storage buffer count", + ssbo_index); + return; + } channel_state->enabled_compute_storage_buffers |= 1U << ssbo_index; channel_state->written_compute_storage_buffers |= (is_written ? 1U : 0U) << ssbo_index; @@ -464,6 +469,11 @@ void BufferCache<P>::UnbindComputeTextureBuffers() { template <class P> void BufferCache<P>::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_addr, u32 size, PixelFormat format, bool is_written, bool is_image) { + if (tbo_index >= channel_state->compute_texture_buffers.size()) [[unlikely]] { + LOG_ERROR(HW_GPU, "Texture buffer index {} exceeds maximum texture buffer count", + tbo_index); + return; + } channel_state->enabled_compute_texture_buffers |= 1U << tbo_index; channel_state->written_compute_texture_buffers |= (is_written ? 1U : 0U) << tbo_index; if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) { diff --git a/src/video_core/buffer_cache/buffer_cache_base.h b/src/video_core/buffer_cache/buffer_cache_base.h index 460fc7551..0b7135d49 100644 --- a/src/video_core/buffer_cache/buffer_cache_base.h +++ b/src/video_core/buffer_cache/buffer_cache_base.h @@ -67,7 +67,7 @@ constexpr u32 NUM_TRANSFORM_FEEDBACK_BUFFERS = 4; constexpr u32 NUM_GRAPHICS_UNIFORM_BUFFERS = 18; constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8; constexpr u32 NUM_STORAGE_BUFFERS = 16; -constexpr u32 NUM_TEXTURE_BUFFERS = 16; +constexpr u32 NUM_TEXTURE_BUFFERS = 32; constexpr u32 NUM_STAGES = 5; using UniformBufferSizes = std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>; |