diff options
-rw-r--r-- | src/core/constants.h | 1 | ||||
-rw-r--r-- | src/core/hle/kernel/address_arbiter.cpp | 1 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 7 | ||||
-rw-r--r-- | src/core/hle/kernel/synchronization.cpp | 1 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 2 | ||||
-rw-r--r-- | src/video_core/macro/macro.h | 3 | ||||
-rw-r--r-- | src/video_core/macro/macro_hle.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_texture_cache.cpp | 10 |
8 files changed, 10 insertions, 18 deletions
diff --git a/src/core/constants.h b/src/core/constants.h index 6d0ec022a..81c5cb279 100644 --- a/src/core/constants.h +++ b/src/core/constants.h @@ -4,6 +4,7 @@ #pragma once +#include <array> #include "common/common_types.h" // This is to consolidate system-wide constants that are used by multiple components of yuzu. diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp index 4d2a9b35d..df0debe1b 100644 --- a/src/core/hle/kernel/address_arbiter.cpp +++ b/src/core/hle/kernel/address_arbiter.cpp @@ -24,7 +24,6 @@ namespace Kernel { // Wake up num_to_wake (or all) threads in a vector. void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake) { - auto& time_manager = system.Kernel().TimeManager(); // Only process up to 'target' threads, unless 'target' is <= 0, in which case process // them all. std::size_t last = waiting_threads.size(); diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 5db19dcf3..01ae57053 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -458,9 +458,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr return ERR_OUT_OF_RANGE; } - auto* const thread = system.CurrentScheduler().GetCurrentThread(); auto& kernel = system.Kernel(); - using ObjectPtr = Thread::ThreadSynchronizationObjects::value_type; Thread::ThreadSynchronizationObjects objects(handle_count); const auto& handle_table = kernel.CurrentProcess()->GetHandleTable(); @@ -1750,9 +1748,9 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_ // Only process up to 'target' threads, unless 'target' is less equal 0, in which case process // them all. std::size_t last = waiting_threads.size(); - if (target > 0) + if (target > 0) { last = std::min(waiting_threads.size(), static_cast<std::size_t>(target)); - auto& time_manager = kernel.TimeManager(); + } for (std::size_t index = 0; index < last; ++index) { auto& thread = waiting_threads[index]; @@ -1763,7 +1761,6 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_ const std::size_t current_core = system.CurrentCoreIndex(); auto& monitor = system.Monitor(); - auto& memory = system.Memory(); // Atomically read the value of the mutex. u32 mutex_val = 0; diff --git a/src/core/hle/kernel/synchronization.cpp b/src/core/hle/kernel/synchronization.cpp index 851b702a5..8b875d853 100644 --- a/src/core/hle/kernel/synchronization.cpp +++ b/src/core/hle/kernel/synchronization.cpp @@ -19,7 +19,6 @@ Synchronization::Synchronization(Core::System& system) : system{system} {} void Synchronization::SignalObject(SynchronizationObject& obj) const { auto& kernel = system.Kernel(); SchedulerLock lock(kernel); - auto& time_manager = kernel.TimeManager(); if (obj.IsSignaled()) { for (auto thread : obj.GetWaitingThreads()) { if (thread->GetSchedulingStatus() == ThreadSchedStatus::Paused) { diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 9808767e5..8daf79fac 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -583,8 +583,6 @@ private: void SetCurrentPriority(u32 new_priority); - void AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core); - Common::SpinLock context_guard{}; ThreadContext32 context_32{}; ThreadContext64 context_64{}; diff --git a/src/video_core/macro/macro.h b/src/video_core/macro/macro.h index 4d00b84b0..31ee3440a 100644 --- a/src/video_core/macro/macro.h +++ b/src/video_core/macro/macro.h @@ -103,8 +103,9 @@ public: virtual ~CachedMacro() = default; /** * Executes the macro code with the specified input parameters. - * @param code The macro byte code to execute + * * @param parameters The parameters of the macro + * @param method The method to execute */ virtual void Execute(const std::vector<u32>& parameters, u32 method) = 0; }; diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 410f99018..37f784a35 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -17,8 +17,7 @@ static void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B); maxwell3d.regs.draw.topology.Assign( - static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & - ~(0x3ffffff << 26))); + static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff)); maxwell3d.regs.vb_base_instance = parameters[5]; maxwell3d.mme_draw.instance_count = instance_count; maxwell3d.regs.vb_element_base = parameters[3]; diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 430031665..bd93dcf20 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -281,12 +281,10 @@ void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) { VkBufferMemoryBarrier barrier; barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; barrier.pNext = nullptr; - barrier.srcAccessMask = VK_PIPELINE_STAGE_TRANSFER_BIT; - barrier.dstAccessMask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - barrier.srcQueueFamilyIndex = VK_ACCESS_TRANSFER_WRITE_BIT; - barrier.dstQueueFamilyIndex = VK_ACCESS_SHADER_READ_BIT; - barrier.srcQueueFamilyIndex = 0; - barrier.dstQueueFamilyIndex = 0; + barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; + barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; // They'll be ignored anyway + barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; barrier.buffer = dst_buffer; barrier.offset = 0; barrier.size = size; |