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-rw-r--r--src/core/constants.h1
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp1
-rw-r--r--src/core/hle/kernel/svc.cpp7
-rw-r--r--src/core/hle/kernel/synchronization.cpp1
-rw-r--r--src/core/hle/kernel/thread.h2
-rw-r--r--src/video_core/macro/macro.h3
-rw-r--r--src/video_core/macro/macro_hle.cpp3
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp10
8 files changed, 10 insertions, 18 deletions
diff --git a/src/core/constants.h b/src/core/constants.h
index 6d0ec022a..81c5cb279 100644
--- a/src/core/constants.h
+++ b/src/core/constants.h
@@ -4,6 +4,7 @@
#pragma once
+#include <array>
#include "common/common_types.h"
// This is to consolidate system-wide constants that are used by multiple components of yuzu.
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 4d2a9b35d..df0debe1b 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -24,7 +24,6 @@ namespace Kernel {
// Wake up num_to_wake (or all) threads in a vector.
void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads,
s32 num_to_wake) {
- auto& time_manager = system.Kernel().TimeManager();
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 5db19dcf3..01ae57053 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -458,9 +458,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
return ERR_OUT_OF_RANGE;
}
- auto* const thread = system.CurrentScheduler().GetCurrentThread();
auto& kernel = system.Kernel();
- using ObjectPtr = Thread::ThreadSynchronizationObjects::value_type;
Thread::ThreadSynchronizationObjects objects(handle_count);
const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
@@ -1750,9 +1748,9 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
// Only process up to 'target' threads, unless 'target' is less equal 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
- if (target > 0)
+ if (target > 0) {
last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
- auto& time_manager = kernel.TimeManager();
+ }
for (std::size_t index = 0; index < last; ++index) {
auto& thread = waiting_threads[index];
@@ -1763,7 +1761,6 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
const std::size_t current_core = system.CurrentCoreIndex();
auto& monitor = system.Monitor();
- auto& memory = system.Memory();
// Atomically read the value of the mutex.
u32 mutex_val = 0;
diff --git a/src/core/hle/kernel/synchronization.cpp b/src/core/hle/kernel/synchronization.cpp
index 851b702a5..8b875d853 100644
--- a/src/core/hle/kernel/synchronization.cpp
+++ b/src/core/hle/kernel/synchronization.cpp
@@ -19,7 +19,6 @@ Synchronization::Synchronization(Core::System& system) : system{system} {}
void Synchronization::SignalObject(SynchronizationObject& obj) const {
auto& kernel = system.Kernel();
SchedulerLock lock(kernel);
- auto& time_manager = kernel.TimeManager();
if (obj.IsSignaled()) {
for (auto thread : obj.GetWaitingThreads()) {
if (thread->GetSchedulingStatus() == ThreadSchedStatus::Paused) {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 9808767e5..8daf79fac 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -583,8 +583,6 @@ private:
void SetCurrentPriority(u32 new_priority);
- void AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core);
-
Common::SpinLock context_guard{};
ThreadContext32 context_32{};
ThreadContext64 context_64{};
diff --git a/src/video_core/macro/macro.h b/src/video_core/macro/macro.h
index 4d00b84b0..31ee3440a 100644
--- a/src/video_core/macro/macro.h
+++ b/src/video_core/macro/macro.h
@@ -103,8 +103,9 @@ public:
virtual ~CachedMacro() = default;
/**
* Executes the macro code with the specified input parameters.
- * @param code The macro byte code to execute
+ *
* @param parameters The parameters of the macro
+ * @param method The method to execute
*/
virtual void Execute(const std::vector<u32>& parameters, u32 method) = 0;
};
diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp
index 410f99018..37f784a35 100644
--- a/src/video_core/macro/macro_hle.cpp
+++ b/src/video_core/macro/macro_hle.cpp
@@ -17,8 +17,7 @@ static void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d,
const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B);
maxwell3d.regs.draw.topology.Assign(
- static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] &
- ~(0x3ffffff << 26)));
+ static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff));
maxwell3d.regs.vb_base_instance = parameters[5];
maxwell3d.mme_draw.instance_count = instance_count;
maxwell3d.regs.vb_element_base = parameters[3];
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 430031665..bd93dcf20 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -281,12 +281,10 @@ void CachedSurface::UploadBuffer(const std::vector<u8>& staging_buffer) {
VkBufferMemoryBarrier barrier;
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
barrier.pNext = nullptr;
- barrier.srcAccessMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
- barrier.dstAccessMask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
- barrier.srcQueueFamilyIndex = VK_ACCESS_TRANSFER_WRITE_BIT;
- barrier.dstQueueFamilyIndex = VK_ACCESS_SHADER_READ_BIT;
- barrier.srcQueueFamilyIndex = 0;
- barrier.dstQueueFamilyIndex = 0;
+ barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+ barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; // They'll be ignored anyway
+ barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.buffer = dst_buffer;
barrier.offset = 0;
barrier.size = size;