diff options
-rw-r--r-- | README.md | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
@@ -7,7 +7,7 @@ yuzu is an experimental open-source emulator for the Nintendo Switch from the cr It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes. -yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics. +yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success. yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included. diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 5fdf1164d..b5a9722f9 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -966,7 +966,7 @@ Surface RasterizerCacheOpenGL::GetColorBufferSurface(std::size_t index, bool pre const auto& regs{gpu.regs}; if (!gpu.dirty_flags.color_buffer[index]) { - return last_color_buffers[index]; + return current_color_buffers[index]; } gpu.dirty_flags.color_buffer.reset(index); |