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-rw-r--r--src/core/hle/kernel/svc.cpp38
-rw-r--r--src/video_core/engines/shader_bytecode.h14
2 files changed, 40 insertions, 12 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 6b2995fe2..7b41c9cfd 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -650,12 +650,27 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
ASSERT(thread->condvar_wait_address == condition_variable_addr);
- // If the mutex is not yet acquired, acquire it.
- u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
+ size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
+
+ auto& monitor = Core::System::GetInstance().Monitor();
+
+ // Atomically read the value of the mutex.
+ u32 mutex_val = 0;
+ do {
+ monitor.SetExclusive(current_core, thread->mutex_wait_address);
+
+ // If the mutex is not yet acquired, acquire it.
+ mutex_val = Memory::Read32(thread->mutex_wait_address);
+
+ if (mutex_val != 0) {
+ monitor.ClearExclusive();
+ break;
+ }
+ } while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
+ thread->wait_handle));
if (mutex_val == 0) {
// We were able to acquire the mutex, resume this thread.
- Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
ASSERT(thread->status == ThreadStatus::WaitMutex);
thread->ResumeFromWait();
@@ -668,7 +683,19 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
thread->condvar_wait_address = 0;
thread->wait_handle = 0;
} else {
- // Couldn't acquire the mutex, block the thread.
+ // Atomically signal that the mutex now has a waiting thread.
+ do {
+ monitor.SetExclusive(current_core, thread->mutex_wait_address);
+
+ // Ensure that the mutex value is still what we expect.
+ u32 value = Memory::Read32(thread->mutex_wait_address);
+ // TODO(Subv): When this happens, the kernel just clears the exclusive state and
+ // retries the initial read for this thread.
+ ASSERT_MSG(mutex_val == value, "Unhandled synchronization primitive case");
+ } while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
+ mutex_val | Mutex::MutexHasWaitersFlag));
+
+ // The mutex is already owned by some other thread, make this thread wait on it.
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = g_handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
@@ -676,9 +703,6 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
thread->status = ThreadStatus::WaitMutex;
thread->wakeup_callback = nullptr;
- // Signal that the mutex now has a waiting thread.
- Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
-
owner->AddMutexWaiter(thread);
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index f495b623b..c7e3fb4b1 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -425,6 +425,7 @@ union Instruction {
union {
BitField<50, 3, u64> component_mask_selector;
+ BitField<0, 8, Register> gpr0;
BitField<28, 8, Register> gpr28;
bool HasTwoDestinations() const {
@@ -432,13 +433,16 @@ union Instruction {
}
bool IsComponentEnabled(size_t component) const {
- static constexpr std::array<size_t, 5> one_dest_mask{0x1, 0x2, 0x4, 0x8, 0x3};
- static constexpr std::array<size_t, 5> two_dest_mask{0x7, 0xb, 0xd, 0xe, 0xf};
- const auto& mask{HasTwoDestinations() ? two_dest_mask : one_dest_mask};
+ static constexpr std::array<std::array<u32, 8>, 4> mask_lut{
+ {{},
+ {0x1, 0x2, 0x4, 0x8, 0x3},
+ {0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
+ {0x7, 0xb, 0xd, 0xe, 0xf}}};
- ASSERT(component_mask_selector < mask.size());
+ size_t index{gpr0.Value() != Register::ZeroIndex ? 1U : 0U};
+ index |= gpr28.Value() != Register::ZeroIndex ? 2 : 0;
- return ((1ull << component) & mask[component_mask_selector]) != 0;
+ return ((1ull << component) & mask_lut[index][component_mask_selector]) != 0;
}
} texs;