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-rw-r--r--CMakeLists.txt7
m---------externals/dynarmic0
-rw-r--r--src/common/swap.h46
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.cpp30
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.cpp34
-rw-r--r--src/core/cpu_manager.h10
-rw-r--r--src/core/file_sys/bis_factory.cpp23
-rw-r--r--src/core/file_sys/registered_cache.cpp98
-rw-r--r--src/core/file_sys/registered_cache.h4
-rw-r--r--src/core/file_sys/sdmc_factory.cpp4
-rw-r--r--src/core/hle/kernel/handle_table.cpp8
-rw-r--r--src/core/hle/kernel/handle_table.h7
-rw-r--r--src/core/hle/kernel/kernel.cpp16
-rw-r--r--src/core/hle/kernel/kernel.h1
-rw-r--r--src/core/hle/kernel/memory/memory_layout.h2
-rw-r--r--src/core/hle/kernel/process.cpp2
-rw-r--r--src/core/hle/kernel/process.h12
-rw-r--r--src/core/hle/kernel/scheduler.cpp2
-rw-r--r--src/core/hle/kernel/thread.cpp24
-rw-r--r--src/core/hle/kernel/thread.h5
-rw-r--r--src/core/settings.cpp5
-rw-r--r--src/core/settings.h50
-rw-r--r--src/input_common/CMakeLists.txt3
-rw-r--r--src/input_common/gcadapter/gc_adapter.cpp80
-rw-r--r--src/input_common/gcadapter/gc_adapter.h25
-rw-r--r--src/input_common/gcadapter/gc_poller.cpp60
-rw-r--r--src/input_common/gcadapter/gc_poller.h2
-rw-r--r--src/input_common/main.cpp1
-rw-r--r--src/input_common/udp/client.cpp2
-rw-r--r--src/video_core/engines/maxwell_dma.cpp300
-rw-r--r--src/video_core/engines/maxwell_dma.h348
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp718
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp276
-rw-r--r--src/video_core/texture_cache/surface_params.cpp5
-rw-r--r--src/video_core/texture_cache/surface_params.h2
-rw-r--r--src/video_core/textures/decoders.cpp134
-rw-r--r--src/video_core/textures/decoders.h38
-rw-r--r--src/yuzu/CMakeLists.txt6
-rw-r--r--src/yuzu/configuration/config.cpp90
-rw-r--r--src/yuzu/configuration/config.h2
-rw-r--r--src/yuzu/configuration/configure.ui22
-rw-r--r--src/yuzu/configuration/configure_cpu.cpp61
-rw-r--r--src/yuzu/configuration/configure_cpu.h33
-rw-r--r--src/yuzu/configuration/configure_cpu.ui92
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.cpp65
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.h31
-rw-r--r--src/yuzu/configuration/configure_cpu_debug.ui174
-rw-r--r--src/yuzu/configuration/configure_debug.cpp2
-rw-r--r--src/yuzu/configuration/configure_debug.ui7
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp7
-rw-r--r--src/yuzu/configuration/configure_filesystem.cpp27
-rw-r--r--src/yuzu/configuration/configure_filesystem.ui121
-rw-r--r--src/yuzu/configuration/configure_general.cpp2
-rw-r--r--src/yuzu/main.cpp26
-rw-r--r--src/yuzu_cmd/config.cpp11
-rw-r--r--src/yuzu_cmd/default_ini.h36
-rw-r--r--src/yuzu_tester/default_ini.h33
57 files changed, 1985 insertions, 1247 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 99476c55f..ce46a2c2b 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -118,15 +118,15 @@ message(STATUS "Target architecture: ${ARCHITECTURE}")
# Configure C++ standard
# ===========================
+# boost asio's concept usage doesn't play nicely with some compilers yet.
+add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options(/std:c++latest)
# cubeb and boost still make use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
- # boost asio's concept usage doesn't play nicely with MSVC yet.
- add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
else()
- set(CMAKE_CXX_STANDARD 17)
+ set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()
@@ -345,6 +345,7 @@ if(NOT APPLE)
endif()
if (NOT LIBUSB_FOUND)
add_subdirectory(externals/libusb)
+ set(LIBUSB_INCLUDE_DIR "")
set(LIBUSB_LIBRARIES usb)
endif()
diff --git a/externals/dynarmic b/externals/dynarmic
-Subproject 4f967387c07365b7ea35d2fa3e19b7df8872a09
+Subproject 82417da7803e2cf18efc28a1cd3f3d0a4b6045a
diff --git a/src/common/swap.h b/src/common/swap.h
index 71932c2bb..7665942a2 100644
--- a/src/common/swap.h
+++ b/src/common/swap.h
@@ -17,43 +17,14 @@
#pragma once
-#include <type_traits>
-
#if defined(_MSC_VER)
#include <cstdlib>
#endif
+#include <bit>
#include <cstring>
+#include <type_traits>
#include "common/common_types.h"
-// GCC
-#ifdef __GNUC__
-
-#if __BYTE_ORDER__ && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) && !defined(COMMON_LITTLE_ENDIAN)
-#define COMMON_LITTLE_ENDIAN 1
-#elif __BYTE_ORDER__ && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__) && !defined(COMMON_BIG_ENDIAN)
-#define COMMON_BIG_ENDIAN 1
-#endif
-
-// LLVM/clang
-#elif defined(__clang__)
-
-#if __LITTLE_ENDIAN__ && !defined(COMMON_LITTLE_ENDIAN)
-#define COMMON_LITTLE_ENDIAN 1
-#elif __BIG_ENDIAN__ && !defined(COMMON_BIG_ENDIAN)
-#define COMMON_BIG_ENDIAN 1
-#endif
-
-// MSVC
-#elif defined(_MSC_VER) && !defined(COMMON_BIG_ENDIAN) && !defined(COMMON_LITTLE_ENDIAN)
-
-#define COMMON_LITTLE_ENDIAN 1
-#endif
-
-// Worst case, default to little endian.
-#if !COMMON_BIG_ENDIAN && !COMMON_LITTLE_ENDIAN
-#define COMMON_LITTLE_ENDIAN 1
-#endif
-
namespace Common {
#ifdef _MSC_VER
@@ -675,17 +646,8 @@ struct AddEndian<T, SwapTag> {
};
// Alias LETag/BETag as KeepTag/SwapTag depending on the system
-#if COMMON_LITTLE_ENDIAN
-
-using LETag = KeepTag;
-using BETag = SwapTag;
-
-#else
-
-using BETag = KeepTag;
-using LETag = SwapTag;
-
-#endif
+using LETag = std::conditional_t<std::endian::native == std::endian::little, KeepTag, SwapTag>;
+using BETag = std::conditional_t<std::endian::native == std::endian::big, KeepTag, SwapTag>;
// Aliases for LE types
using u16_le = AddEndian<u16, LETag>::type;
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
index 0d4ab95b7..443ca72eb 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
@@ -142,10 +142,32 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
// Timing
config.wall_clock_cntpct = uses_wall_clock;
- // Optimizations
- if (Settings::values.disable_cpu_opt) {
- config.enable_optimizations = false;
- config.enable_fast_dispatch = false;
+ // Safe optimizations
+ if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) {
+ if (!Settings::values.cpuopt_page_tables) {
+ config.page_table = nullptr;
+ }
+ if (!Settings::values.cpuopt_block_linking) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking;
+ }
+ if (!Settings::values.cpuopt_return_stack_buffer) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer;
+ }
+ if (!Settings::values.cpuopt_fast_dispatcher) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch;
+ }
+ if (!Settings::values.cpuopt_context_elimination) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination;
+ }
+ if (!Settings::values.cpuopt_const_prop) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp;
+ }
+ if (!Settings::values.cpuopt_misc_ir) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt;
+ }
+ if (!Settings::values.cpuopt_reduce_misalign_checks) {
+ config.only_detect_misalignment_via_page_table_on_page_boundary = false;
+ }
}
return std::make_unique<Dynarmic::A32::Jit>(config);
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
index 790981034..a63a04a25 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
@@ -191,15 +191,37 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
// Unpredictable instructions
config.define_unpredictable_behaviour = true;
- // Optimizations
- if (Settings::values.disable_cpu_opt) {
- config.enable_optimizations = false;
- config.enable_fast_dispatch = false;
- }
-
// Timing
config.wall_clock_cntpct = uses_wall_clock;
+ // Safe optimizations
+ if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) {
+ if (!Settings::values.cpuopt_page_tables) {
+ config.page_table = nullptr;
+ }
+ if (!Settings::values.cpuopt_block_linking) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking;
+ }
+ if (!Settings::values.cpuopt_return_stack_buffer) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer;
+ }
+ if (!Settings::values.cpuopt_fast_dispatcher) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch;
+ }
+ if (!Settings::values.cpuopt_context_elimination) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination;
+ }
+ if (!Settings::values.cpuopt_const_prop) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp;
+ }
+ if (!Settings::values.cpuopt_misc_ir) {
+ config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt;
+ }
+ if (!Settings::values.cpuopt_reduce_misalign_checks) {
+ config.only_detect_misalignment_via_page_table_on_page_boundary = false;
+ }
+ }
+
return std::make_shared<Dynarmic::A64::Jit>(config);
}
diff --git a/src/core/cpu_manager.h b/src/core/cpu_manager.h
index 35929ed94..17420c941 100644
--- a/src/core/cpu_manager.h
+++ b/src/core/cpu_manager.h
@@ -9,6 +9,9 @@
#include <functional>
#include <memory>
#include <thread>
+
+#include "common/fiber.h"
+#include "common/thread.h"
#include "core/hardware_properties.h"
namespace Common {
@@ -46,9 +49,9 @@ public:
void Pause(bool paused);
- std::function<void(void*)> GetGuestThreadStartFunc();
- std::function<void(void*)> GetIdleThreadStartFunc();
- std::function<void(void*)> GetSuspendThreadStartFunc();
+ static std::function<void(void*)> GetGuestThreadStartFunc();
+ static std::function<void(void*)> GetIdleThreadStartFunc();
+ static std::function<void(void*)> GetSuspendThreadStartFunc();
void* GetStartFuncParamater();
void PreemptSingleCore(bool from_running_enviroment = true);
@@ -97,7 +100,6 @@ private:
bool is_async_gpu{};
bool is_multicore{};
std::atomic<std::size_t> current_core{};
- std::size_t preemption_count{};
std::size_t idle_count{};
static constexpr std::size_t max_cycle_runs = 5;
diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp
index 8935a62c3..285277ef8 100644
--- a/src/core/file_sys/bis_factory.cpp
+++ b/src/core/file_sys/bis_factory.cpp
@@ -12,6 +12,10 @@
namespace FileSys {
+constexpr u64 NAND_USER_SIZE = 0x680000000; // 26624 MiB
+constexpr u64 NAND_SYSTEM_SIZE = 0xA0000000; // 2560 MiB
+constexpr u64 NAND_TOTAL_SIZE = 0x747C00000; // 29820 MiB
+
BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_)
: nand_root(std::move(nand_root_)), load_root(std::move(load_root_)),
dump_root(std::move(dump_root_)),
@@ -110,30 +114,29 @@ VirtualDir BISFactory::GetImageDirectory() const {
u64 BISFactory::GetSystemNANDFreeSpace() const {
const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system");
- if (sys_dir == nullptr)
- return 0;
+ if (sys_dir == nullptr) {
+ return GetSystemNANDTotalSpace();
+ }
return GetSystemNANDTotalSpace() - sys_dir->GetSize();
}
u64 BISFactory::GetSystemNANDTotalSpace() const {
- return static_cast<u64>(Settings::values.nand_system_size);
+ return NAND_SYSTEM_SIZE;
}
u64 BISFactory::GetUserNANDFreeSpace() const {
- const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user");
- if (usr_dir == nullptr)
- return 0;
-
- return GetUserNANDTotalSpace() - usr_dir->GetSize();
+ // For some reason games such as BioShock 1 checks whether this is exactly 0x680000000 bytes.
+ // Set the free space to be 1 MiB less than the total as a workaround to this issue.
+ return GetUserNANDTotalSpace() - 0x100000;
}
u64 BISFactory::GetUserNANDTotalSpace() const {
- return static_cast<u64>(Settings::values.nand_user_size);
+ return NAND_USER_SIZE;
}
u64 BISFactory::GetFullNANDTotalSpace() const {
- return static_cast<u64>(Settings::values.nand_total_size);
+ return NAND_TOTAL_SIZE;
}
VirtualDir BISFactory::GetBCATDirectory(u64 title_id) const {
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 27c1b0233..37351c561 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -547,6 +547,56 @@ InstallResult RegisteredCache::InstallEntry(const XCI& xci, bool overwrite_if_ex
return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy);
}
+bool RegisteredCache::RemoveExistingEntry(u64 title_id) {
+ const auto delete_nca = [this](const NcaID& id) {
+ const auto path = GetRelativePathFromNcaID(id, false, true, false);
+
+ if (dir->GetFileRelative(path) == nullptr) {
+ return false;
+ }
+
+ Core::Crypto::SHA256Hash hash{};
+ mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
+ const auto dirname = fmt::format("000000{:02X}", hash[0]);
+
+ const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
+
+ const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false)));
+
+ return res;
+ };
+
+ // If an entry exists in the registered cache, remove it
+ if (HasEntry(title_id, ContentRecordType::Meta)) {
+ LOG_INFO(Loader,
+ "Previously installed entry (v{}) for title_id={:016X} detected! "
+ "Attempting to remove...",
+ GetEntryVersion(title_id).value_or(0), title_id);
+ // Get all the ncas associated with the current CNMT and delete them
+ const auto meta_old_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{});
+ const auto program_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{});
+ const auto data_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{});
+ const auto control_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{});
+ const auto html_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{});
+ const auto legal_id =
+ GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{});
+
+ delete_nca(meta_old_id);
+ delete_nca(program_id);
+ delete_nca(data_id);
+ delete_nca(control_id);
+ delete_nca(html_id);
+ delete_nca(legal_id);
+ return true;
+ }
+ return false;
+}
+
InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists,
const VfsCopyFunction& copy) {
const auto ncas = nsp.GetNCAsCollapsed();
@@ -560,31 +610,57 @@ InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_ex
return InstallResult::ErrorMetaFailed;
}
- // Install Metadata File
const auto meta_id_raw = (*meta_iter)->GetName().substr(0, 32);
const auto meta_id = Common::HexStringToArray<16>(meta_id_raw);
- const auto res = RawInstallNCA(**meta_iter, copy, overwrite_if_exists, meta_id);
- if (res != InstallResult::Success)
- return res;
+ if ((*meta_iter)->GetSubdirectories().empty()) {
+ LOG_ERROR(Loader,
+ "The file you are attempting to install does not contain a section0 within the "
+ "metadata NCA and is therefore malformed. Verify that the file is valid.");
+ return InstallResult::ErrorMetaFailed;
+ }
- // Install all the other NCAs
const auto section0 = (*meta_iter)->GetSubdirectories()[0];
+
+ if (section0->GetFiles().empty()) {
+ LOG_ERROR(Loader,
+ "The file you are attempting to install does not contain a CNMT within the "
+ "metadata NCA and is therefore malformed. Verify that the file is valid.");
+ return InstallResult::ErrorMetaFailed;
+ }
+
const auto cnmt_file = section0->GetFiles()[0];
const CNMT cnmt(cnmt_file);
+
+ const auto title_id = cnmt.GetTitleID();
+ const auto result = RemoveExistingEntry(title_id);
+
+ // Install Metadata File
+ const auto res = RawInstallNCA(**meta_iter, copy, overwrite_if_exists, meta_id);
+ if (res != InstallResult::Success) {
+ return res;
+ }
+
+ // Install all the other NCAs
for (const auto& record : cnmt.GetContentRecords()) {
// Ignore DeltaFragments, they are not useful to us
- if (record.type == ContentRecordType::DeltaFragment)
+ if (record.type == ContentRecordType::DeltaFragment) {
continue;
+ }
const auto nca = GetNCAFromNSPForID(nsp, record.nca_id);
- if (nca == nullptr)
+ if (nca == nullptr) {
return InstallResult::ErrorCopyFailed;
+ }
const auto res2 = RawInstallNCA(*nca, copy, overwrite_if_exists, record.nca_id);
- if (res2 != InstallResult::Success)
+ if (res2 != InstallResult::Success) {
return res2;
+ }
}
Refresh();
+ if (result) {
+ return InstallResult::OverwriteExisting;
+ }
return InstallResult::Success;
}
@@ -610,8 +686,9 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
mbedtls_sha256_ret(data.data(), data.size(), c_rec.hash.data(), 0);
memcpy(&c_rec.nca_id, &c_rec.hash, 16);
const CNMT new_cnmt(header, opt_header, {c_rec}, {});
- if (!RawInstallYuzuMeta(new_cnmt))
+ if (!RawInstallYuzuMeta(new_cnmt)) {
return InstallResult::ErrorMetaFailed;
+ }
return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
}
@@ -649,8 +726,9 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti
}
auto out = dir->CreateFileRelative(path);
- if (out == nullptr)
+ if (out == nullptr) {
return InstallResult::ErrorCopyFailed;
+ }
return copy(in, out, VFS_RC_LARGE_COPY_BLOCK) ? InstallResult::Success
: InstallResult::ErrorCopyFailed;
}
diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h
index f339cd17b..29cf0d40c 100644
--- a/src/core/file_sys/registered_cache.h
+++ b/src/core/file_sys/registered_cache.h
@@ -34,6 +34,7 @@ using VfsCopyFunction = std::function<bool(const VirtualFile&, const VirtualFile
enum class InstallResult {
Success,
+ OverwriteExisting,
ErrorAlreadyExists,
ErrorCopyFailed,
ErrorMetaFailed,
@@ -154,6 +155,9 @@ public:
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
std::optional<u64> title_id = {}) const override;
+ // Removes an existing entry based on title id
+ bool RemoveExistingEntry(u64 title_id);
+
// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
// there is a meta NCA and all of them are accessible.
InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false,
diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp
index 5113a1ca6..6f732e4d8 100644
--- a/src/core/file_sys/sdmc_factory.cpp
+++ b/src/core/file_sys/sdmc_factory.cpp
@@ -10,6 +10,8 @@
namespace FileSys {
+constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB
+
SDMCFactory::SDMCFactory(VirtualDir dir_)
: dir(std::move(dir_)), contents(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
@@ -46,7 +48,7 @@ u64 SDMCFactory::GetSDMCFreeSpace() const {
}
u64 SDMCFactory::GetSDMCTotalSpace() const {
- return static_cast<u64>(Settings::values.sdmc_size);
+ return SDMC_TOTAL_SIZE;
}
} // namespace FileSys
diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp
index 35448b576..fb30b6f8b 100644
--- a/src/core/hle/kernel/handle_table.cpp
+++ b/src/core/hle/kernel/handle_table.cpp
@@ -8,7 +8,9 @@
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
@@ -22,7 +24,7 @@ constexpr u16 GetGeneration(Handle handle) {
}
} // Anonymous namespace
-HandleTable::HandleTable() {
+HandleTable::HandleTable(KernelCore& kernel) : kernel{kernel} {
Clear();
}
@@ -103,9 +105,9 @@ bool HandleTable::IsValid(Handle handle) const {
std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const {
if (handle == CurrentThread) {
- return SharedFrom(GetCurrentThread());
+ return SharedFrom(kernel.CurrentScheduler().GetCurrentThread());
} else if (handle == CurrentProcess) {
- return SharedFrom(Core::System::GetInstance().CurrentProcess());
+ return SharedFrom(kernel.CurrentProcess());
}
if (!IsValid(handle)) {
diff --git a/src/core/hle/kernel/handle_table.h b/src/core/hle/kernel/handle_table.h
index 8029660ed..c9dab8cdd 100644
--- a/src/core/hle/kernel/handle_table.h
+++ b/src/core/hle/kernel/handle_table.h
@@ -14,6 +14,8 @@
namespace Kernel {
+class KernelCore;
+
enum KernelHandle : Handle {
InvalidHandle = 0,
CurrentThread = 0xFFFF8000,
@@ -48,7 +50,7 @@ public:
/// This is the maximum limit of handles allowed per process in Horizon
static constexpr std::size_t MAX_COUNT = 1024;
- HandleTable();
+ explicit HandleTable(KernelCore& kernel);
~HandleTable();
/**
@@ -134,6 +136,9 @@ private:
/// Head of the free slots linked list.
u16 next_free_slot = 0;
+
+ /// Underlying kernel instance that this handle table operates under.
+ KernelCore& kernel;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 1f2af7a1b..e1c7a0f3b 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -50,7 +50,8 @@ namespace Kernel {
struct KernelCore::Impl {
explicit Impl(Core::System& system, KernelCore& kernel)
- : global_scheduler{kernel}, synchronization{system}, time_manager{system}, system{system} {}
+ : global_scheduler{kernel}, synchronization{system}, time_manager{system},
+ global_handle_table{kernel}, system{system} {}
void SetMulticore(bool is_multicore) {
this->is_multicore = is_multicore;
@@ -160,13 +161,14 @@ struct KernelCore::Impl {
void InitializeSuspendThreads() {
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
std::string name = "Suspend Thread Id:" + std::to_string(i);
- std::function<void(void*)> init_func =
- system.GetCpuManager().GetSuspendThreadStartFunc();
+ std::function<void(void*)> init_func = Core::CpuManager::GetSuspendThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
- ThreadType type =
+ const auto type =
static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_SUSPEND);
- auto thread_res = Thread::Create(system, type, name, 0, 0, 0, static_cast<u32>(i), 0,
- nullptr, std::move(init_func), init_func_parameter);
+ auto thread_res =
+ Thread::Create(system, type, std::move(name), 0, 0, 0, static_cast<u32>(i), 0,
+ nullptr, std::move(init_func), init_func_parameter);
+
suspend_threads[i] = std::move(thread_res).Unwrap();
}
}
@@ -307,7 +309,7 @@ struct KernelCore::Impl {
// This is the kernel's handle table or supervisor handle table which
// stores all the objects in place.
- Kernel::HandleTable global_handle_table;
+ HandleTable global_handle_table;
/// Map of named ports managed by the kernel, which can be retrieved using
/// the ConnectToPort SVC.
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 49bd47e89..16285c3f0 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -9,6 +9,7 @@
#include <string>
#include <unordered_map>
#include <vector>
+#include "core/arm/cpu_interrupt_handler.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/memory/memory_types.h"
#include "core/hle/kernel/object.h"
diff --git a/src/core/hle/kernel/memory/memory_layout.h b/src/core/hle/kernel/memory/memory_layout.h
index 830c6f0d7..9b3d6267a 100644
--- a/src/core/hle/kernel/memory/memory_layout.h
+++ b/src/core/hle/kernel/memory/memory_layout.h
@@ -66,8 +66,6 @@ private:
const MemoryRegion application;
const MemoryRegion applet;
const MemoryRegion system;
-
- const PAddr start_address{};
};
} // namespace Kernel::Memory
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index c6fcb56ad..ff9d9248b 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -408,7 +408,7 @@ void Process::LoadModule(CodeSet code_set, VAddr base_addr) {
Process::Process(Core::System& system)
: SynchronizationObject{system.Kernel()}, page_table{std::make_unique<Memory::PageTable>(
system)},
- address_arbiter{system}, mutex{system}, system{system} {}
+ handle_table{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
Process::~Process() = default;
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index 9dabe3568..f45cb5674 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -382,12 +382,6 @@ private:
/// List of threads waiting for a condition variable
std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> cond_var_threads;
- /// System context
- Core::System& system;
-
- /// Name of this process
- std::string name;
-
/// Address of the top of the main thread's stack
VAddr main_thread_stack_top{};
@@ -399,6 +393,12 @@ private:
/// Process total image size
std::size_t image_size{};
+
+ /// Name of this process
+ std::string name;
+
+ /// System context
+ Core::System& system;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 7b929781c..f93e5e4b0 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -802,7 +802,7 @@ void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
void Scheduler::Initialize() {
std::string name = "Idle Thread Id:" + std::to_string(core_id);
- std::function<void(void*)> init_func = system.GetCpuManager().GetIdleThreadStartFunc();
+ std::function<void(void*)> init_func = Core::CpuManager::GetIdleThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
ThreadType type = static_cast<ThreadType>(THREADTYPE_KERNEL | THREADTYPE_HLE | THREADTYPE_IDLE);
auto thread_res = Thread::Create(system, type, name, 0, 64, 0, static_cast<u32>(core_id), 0,
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 2b1092697..d132aba34 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -13,16 +13,8 @@
#include "common/logging/log.h"
#include "common/thread_queue_list.h"
#include "core/arm/arm_interface.h"
-#ifdef ARCHITECTURE_x86_64
-#include "core/arm/dynarmic/arm_dynarmic_32.h"
-#include "core/arm/dynarmic/arm_dynarmic_64.h"
-#endif
-#include "core/arm/cpu_interrupt_handler.h"
-#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/core_timing_util.h"
#include "core/cpu_manager.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/errors.h"
@@ -36,6 +28,11 @@
#include "core/hle/result.h"
#include "core/memory.h"
+#ifdef ARCHITECTURE_x86_64
+#include "core/arm/dynarmic/arm_dynarmic_32.h"
+#include "core/arm/dynarmic/arm_dynarmic_64.h"
+#endif
+
namespace Kernel {
bool Thread::ShouldWait(const Thread* thread) const {
@@ -158,7 +155,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
std::string name, VAddr entry_point, u32 priority,
u64 arg, s32 processor_id, VAddr stack_top,
Process* owner_process) {
- std::function<void(void*)> init_func = system.GetCpuManager().GetGuestThreadStartFunc();
+ std::function<void(void*)> init_func = Core::CpuManager::GetGuestThreadStartFunc();
void* init_func_parameter = system.GetCpuManager().GetStartFuncParamater();
return Create(system, type_flags, name, entry_point, priority, arg, processor_id, stack_top,
owner_process, std::move(init_func), init_func_parameter);
@@ -540,13 +537,4 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
return RESULT_SUCCESS;
}
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
-/**
- * Gets the current thread
- */
-Thread* GetCurrentThread() {
- return Core::System::GetInstance().CurrentScheduler().GetCurrentThread();
-}
-
} // namespace Kernel
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index c0342c462..9808767e5 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -680,9 +680,4 @@ private:
std::string name;
};
-/**
- * Gets the current thread
- */
-Thread* GetCurrentThread();
-
} // namespace Kernel
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index d3886c4ec..64a3c69d3 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -184,4 +184,9 @@ void RestoreGlobalState() {
values.sound_index.SetGlobal(true);
}
+void Sanitize() {
+ values.use_asynchronous_gpu_emulation.SetValue(
+ values.use_asynchronous_gpu_emulation.GetValue() || values.use_multi_core.GetValue());
+}
+
} // namespace Settings
diff --git a/src/core/settings.h b/src/core/settings.h
index 850ca4072..a64debd25 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -346,31 +346,6 @@ struct TouchscreenInput {
u32 rotation_angle;
};
-enum class NANDTotalSize : u64 {
- S29_1GB = 0x747C00000ULL,
-};
-
-enum class NANDUserSize : u64 {
- S26GB = 0x680000000ULL,
-};
-
-enum class NANDSystemSize : u64 {
- S2_5GB = 0xA0000000,
-};
-
-enum class SDMCSize : u64 {
- S1GB = 0x40000000,
- S2GB = 0x80000000,
- S4GB = 0x100000000ULL,
- S8GB = 0x200000000ULL,
- S16GB = 0x400000000ULL,
- S32GB = 0x800000000ULL,
- S64GB = 0x1000000000ULL,
- S128GB = 0x2000000000ULL,
- S256GB = 0x4000000000ULL,
- S1TB = 0x10000000000ULL,
-};
-
enum class RendererBackend {
OpenGL = 0,
Vulkan = 1,
@@ -382,6 +357,11 @@ enum class GPUAccuracy : u32 {
Extreme = 2,
};
+enum class CPUAccuracy {
+ Accurate = 0,
+ DebugMode = 1,
+};
+
extern bool configuring_global;
template <typename Type>
@@ -427,6 +407,18 @@ struct Values {
// Core
Setting<bool> use_multi_core;
+ // Cpu
+ CPUAccuracy cpu_accuracy;
+
+ bool cpuopt_page_tables;
+ bool cpuopt_block_linking;
+ bool cpuopt_return_stack_buffer;
+ bool cpuopt_fast_dispatcher;
+ bool cpuopt_context_elimination;
+ bool cpuopt_const_prop;
+ bool cpuopt_misc_ir;
+ bool cpuopt_reduce_misalign_checks;
+
// Renderer
Setting<RendererBackend> renderer_backend;
bool renderer_debug;
@@ -491,10 +483,6 @@ struct Values {
bool gamecard_inserted;
bool gamecard_current_game;
std::string gamecard_path;
- NANDTotalSize nand_total_size;
- NANDSystemSize nand_system_size;
- NANDUserSize nand_user_size;
- SDMCSize sdmc_size;
// Debugging
bool record_frame_times;
@@ -505,7 +493,6 @@ struct Values {
bool dump_nso;
bool reporting_services;
bool quest_flag;
- bool disable_cpu_opt;
bool disable_macro_jit;
// Misceallaneous
@@ -539,4 +526,7 @@ void LogSettings();
// Restore the global state of all applicable settings in the Values struct
void RestoreGlobalState();
+// Fixes settings that are known to cause issues with the emulator
+void Sanitize();
+
} // namespace Settings
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index 3bd76dd23..317c25bad 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -30,7 +30,8 @@ if(SDL2_FOUND)
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
endif()
-target_link_libraries(input_common PUBLIC ${LIBUSB_LIBRARIES})
+target_include_directories(input_common SYSTEM PRIVATE ${LIBUSB_INCLUDE_DIR})
+target_link_libraries(input_common PRIVATE ${LIBUSB_LIBRARIES})
create_target_directory_groups(input_common)
target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost)
diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp
index 6d9f4d9eb..898a278a9 100644
--- a/src/input_common/gcadapter/gc_adapter.cpp
+++ b/src/input_common/gcadapter/gc_adapter.cpp
@@ -4,6 +4,7 @@
#include <chrono>
#include <thread>
+#include <libusb.h>
#include "common/logging/log.h"
#include "input_common/gcadapter/gc_adapter.h"
@@ -24,6 +25,7 @@ Adapter::Adapter() {
LOG_INFO(Input, "GC Adapter Initialization started");
current_status = NO_ADAPTER_DETECTED;
+ get_origin.fill(true);
const int init_res = libusb_init(&libusb_ctx);
if (init_res == LIBUSB_SUCCESS) {
@@ -33,15 +35,10 @@ Adapter::Adapter() {
}
}
-GCPadStatus Adapter::GetPadStatus(int port, const std::array<u8, 37>& adapter_payload) {
+GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload) {
GCPadStatus pad = {};
- bool get_origin = false;
ControllerTypes type = ControllerTypes(adapter_payload[1 + (9 * port)] >> 4);
- if (type != ControllerTypes::None) {
- get_origin = true;
- }
-
adapter_controllers_status[port] = type;
static constexpr std::array<PadButton, 8> b1_buttons{
@@ -57,6 +54,11 @@ GCPadStatus Adapter::GetPadStatus(int port, const std::array<u8, 37>& adapter_pa
PadButton::PAD_TRIGGER_L,
};
+ if (adapter_controllers_status[port] == ControllerTypes::None && !get_origin[port]) {
+ // Controller may have been disconnected, recalibrate if reconnected.
+ get_origin[port] = true;
+ }
+
if (adapter_controllers_status[port] != ControllerTypes::None) {
const u8 b1 = adapter_payload[1 + (9 * port) + 1];
const u8 b2 = adapter_payload[1 + (9 * port) + 2];
@@ -73,16 +75,22 @@ GCPadStatus Adapter::GetPadStatus(int port, const std::array<u8, 37>& adapter_pa
}
}
- if (get_origin) {
- pad.button |= PAD_GET_ORIGIN;
- }
-
pad.stick_x = adapter_payload[1 + (9 * port) + 3];
pad.stick_y = adapter_payload[1 + (9 * port) + 4];
pad.substick_x = adapter_payload[1 + (9 * port) + 5];
pad.substick_y = adapter_payload[1 + (9 * port) + 6];
pad.trigger_left = adapter_payload[1 + (9 * port) + 7];
pad.trigger_right = adapter_payload[1 + (9 * port) + 8];
+
+ if (get_origin[port]) {
+ origin_status[port].stick_x = pad.stick_x;
+ origin_status[port].stick_y = pad.stick_y;
+ origin_status[port].substick_x = pad.substick_x;
+ origin_status[port].substick_y = pad.substick_y;
+ origin_status[port].trigger_left = pad.trigger_left;
+ origin_status[port].trigger_right = pad.trigger_right;
+ get_origin[port] = false;
+ }
}
return pad;
}
@@ -131,31 +139,31 @@ void Adapter::Read() {
for (std::size_t port = 0; port < pads.size(); ++port) {
pads[port] = GetPadStatus(port, adapter_payload_copy);
if (DeviceConnected(port) && configuring) {
- if (pads[port].button != PAD_GET_ORIGIN) {
+ if (pads[port].button != 0) {
pad_queue[port].Push(pads[port]);
}
// Accounting for a threshold here because of some controller variance
- if (pads[port].stick_x > pads[port].MAIN_STICK_CENTER_X + pads[port].THRESHOLD ||
- pads[port].stick_x < pads[port].MAIN_STICK_CENTER_X - pads[port].THRESHOLD) {
+ if (pads[port].stick_x > origin_status[port].stick_x + pads[port].THRESHOLD ||
+ pads[port].stick_x < origin_status[port].stick_x - pads[port].THRESHOLD) {
pads[port].axis = GCAdapter::PadAxes::StickX;
pads[port].axis_value = pads[port].stick_x;
pad_queue[port].Push(pads[port]);
}
- if (pads[port].stick_y > pads[port].MAIN_STICK_CENTER_Y + pads[port].THRESHOLD ||
- pads[port].stick_y < pads[port].MAIN_STICK_CENTER_Y - pads[port].THRESHOLD) {
+ if (pads[port].stick_y > origin_status[port].stick_y + pads[port].THRESHOLD ||
+ pads[port].stick_y < origin_status[port].stick_y - pads[port].THRESHOLD) {
pads[port].axis = GCAdapter::PadAxes::StickY;
pads[port].axis_value = pads[port].stick_y;
pad_queue[port].Push(pads[port]);
}
- if (pads[port].substick_x > pads[port].C_STICK_CENTER_X + pads[port].THRESHOLD ||
- pads[port].substick_x < pads[port].C_STICK_CENTER_X - pads[port].THRESHOLD) {
+ if (pads[port].substick_x > origin_status[port].substick_x + pads[port].THRESHOLD ||
+ pads[port].substick_x < origin_status[port].substick_x - pads[port].THRESHOLD) {
pads[port].axis = GCAdapter::PadAxes::SubstickX;
pads[port].axis_value = pads[port].substick_x;
pad_queue[port].Push(pads[port]);
}
- if (pads[port].substick_y > pads[port].C_STICK_CENTER_Y + pads[port].THRESHOLD ||
- pads[port].substick_y < pads[port].C_STICK_CENTER_Y - pads[port].THRESHOLD) {
+ if (pads[port].substick_y > origin_status[port].substick_y + pads[port].THRESHOLD ||
+ pads[port].substick_y < origin_status[port].substick_y - pads[port].THRESHOLD) {
pads[port].axis = GCAdapter::PadAxes::SubstickY;
pads[port].axis_value = pads[port].substick_y;
pad_queue[port].Push(pads[port]);
@@ -198,7 +206,7 @@ void Adapter::StartScanThread() {
}
detect_thread_running = true;
- detect_thread = std::thread([=] { ScanThreadFunc(); });
+ detect_thread = std::thread(&Adapter::ScanThreadFunc, this);
}
void Adapter::StopScanThread() {
@@ -227,7 +235,7 @@ void Adapter::Setup() {
}
if (devices != nullptr) {
- for (std::size_t index = 0; index < device_count; ++index) {
+ for (std::size_t index = 0; index < static_cast<std::size_t>(device_count); ++index) {
if (CheckDeviceAccess(devices[index])) {
// GC Adapter found and accessible, registering it
GetGCEndpoint(devices[index]);
@@ -236,6 +244,9 @@ void Adapter::Setup() {
}
libusb_free_device_list(devices, 1);
}
+ // Break out of the ScanThreadFunc() loop that is constantly looking for the device
+ // Assumes user has GC adapter plugged in before launch to use the adapter
+ detect_thread_running = false;
}
bool Adapter::CheckDeviceAccess(libusb_device* device) {
@@ -344,6 +355,7 @@ void Adapter::Reset() {
adapter_input_thread.join();
adapter_controllers_status.fill(ControllerTypes::None);
+ get_origin.fill(true);
current_status = NO_ADAPTER_DETECTED;
if (usb_adapter_handle) {
@@ -357,15 +369,16 @@ void Adapter::Reset() {
}
}
-bool Adapter::DeviceConnected(int port) {
+bool Adapter::DeviceConnected(std::size_t port) {
return adapter_controllers_status[port] != ControllerTypes::None;
}
-void Adapter::ResetDeviceType(int port) {
+void Adapter::ResetDeviceType(std::size_t port) {
adapter_controllers_status[port] = ControllerTypes::None;
}
void Adapter::BeginConfiguration() {
+ get_origin.fill(true);
for (auto& pq : pad_queue) {
pq.Clear();
}
@@ -395,4 +408,25 @@ const std::array<GCState, 4>& Adapter::GetPadState() const {
return state;
}
+int Adapter::GetOriginValue(int port, int axis) const {
+ const auto& status = origin_status[port];
+
+ switch (static_cast<PadAxes>(axis)) {
+ case PadAxes::StickX:
+ return status.stick_x;
+ case PadAxes::StickY:
+ return status.stick_y;
+ case PadAxes::SubstickX:
+ return status.substick_x;
+ case PadAxes::SubstickY:
+ return status.substick_y;
+ case PadAxes::TriggerLeft:
+ return status.trigger_left;
+ case PadAxes::TriggerRight:
+ return status.trigger_right;
+ default:
+ return 0;
+ }
+}
+
} // namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h
index b1c2a1958..3586c8bda 100644
--- a/src/input_common/gcadapter/gc_adapter.h
+++ b/src/input_common/gcadapter/gc_adapter.h
@@ -8,17 +8,14 @@
#include <mutex>
#include <thread>
#include <unordered_map>
-#include <libusb.h>
#include "common/common_types.h"
#include "common/threadsafe_queue.h"
-namespace GCAdapter {
+struct libusb_context;
+struct libusb_device;
+struct libusb_device_handle;
-enum {
- PAD_USE_ORIGIN = 0x0080,
- PAD_GET_ORIGIN = 0x2000,
- PAD_ERR_STATUS = 0x8000,
-};
+namespace GCAdapter {
enum class PadButton {
PAD_BUTTON_LEFT = 0x0001,
@@ -97,14 +94,19 @@ public:
void BeginConfiguration();
void EndConfiguration();
+ /// Returns true if there is a device connected to port
+ bool DeviceConnected(std::size_t port);
+
std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue();
const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const;
std::array<GCState, 4>& GetPadState();
const std::array<GCState, 4>& GetPadState() const;
+ int GetOriginValue(int port, int axis) const;
+
private:
- GCPadStatus GetPadStatus(int port, const std::array<u8, 37>& adapter_payload);
+ GCPadStatus GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload);
void PadToState(const GCPadStatus& pad, GCState& state);
@@ -116,11 +118,8 @@ private:
/// Stop scanning for the adapter
void StopScanThread();
- /// Returns true if there is a device connected to port
- bool DeviceConnected(int port);
-
/// Resets status of device connected to port
- void ResetDeviceType(int port);
+ void ResetDeviceType(std::size_t port);
/// Returns true if we successfully gain access to GC Adapter
bool CheckDeviceAccess(libusb_device* device);
@@ -156,6 +155,8 @@ private:
std::array<Common::SPSCQueue<GCPadStatus>, 4> pad_queue;
std::array<GCState, 4> state;
+ std::array<bool, 4> get_origin;
+ std::array<GCPadStatus, 4> origin_status;
};
} // namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
index 385ce8430..96e22d3ad 100644
--- a/src/input_common/gcadapter/gc_poller.cpp
+++ b/src/input_common/gcadapter/gc_poller.cpp
@@ -6,6 +6,7 @@
#include <list>
#include <mutex>
#include <utility>
+#include "common/assert.h"
#include "common/threadsafe_queue.h"
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
@@ -20,7 +21,10 @@ public:
~GCButton() override;
bool GetStatus() const override {
- return gcadapter->GetPadState()[port].buttons.at(button);
+ if (gcadapter->DeviceConnected(port)) {
+ return gcadapter->GetPadState()[port].buttons.at(button);
+ }
+ return false;
}
private:
@@ -34,22 +38,20 @@ public:
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
GCAdapter::Adapter* adapter)
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
- gcadapter(adapter) {
- // L/R triggers range is only in positive direction beginning near 0
- // 0.0 threshold equates to near half trigger press, but threshold accounts for variability.
- if (axis > 3) {
- threshold *= -0.5;
- }
- }
+ gcadapter(adapter), origin_value(adapter->GetOriginValue(port_, axis_)) {}
bool GetStatus() const override {
- const float axis_value = (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 128.0f;
- if (trigger_if_greater) {
- // TODO: Might be worthwile to set a slider for the trigger threshold. It is currently
- // always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
- return axis_value > threshold;
+ if (gcadapter->DeviceConnected(port)) {
+ const float current_axis_value = gcadapter->GetPadState()[port].axes.at(axis);
+ const float axis_value = (current_axis_value - origin_value) / 128.0f;
+ if (trigger_if_greater) {
+ // TODO: Might be worthwile to set a slider for the trigger threshold. It is
+ // currently always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
+ return axis_value > threshold;
+ }
+ return axis_value < -threshold;
}
- return axis_value < -threshold;
+ return false;
}
private:
@@ -58,6 +60,7 @@ private:
float threshold;
bool trigger_if_greater;
GCAdapter::Adapter* gcadapter;
+ const float origin_value;
};
GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
@@ -94,9 +97,12 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param
return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater,
adapter.get());
}
+
+ UNREACHABLE();
+ return nullptr;
}
-Common::ParamPackage GCButtonFactory::GetNextInput() {
+Common::ParamPackage GCButtonFactory::GetNextInput() const {
Common::ParamPackage params;
GCAdapter::GCPadStatus pad;
auto& queue = adapter->GetPadQueue();
@@ -144,14 +150,20 @@ void GCButtonFactory::EndConfiguration() {
class GCAnalog final : public Input::AnalogDevice {
public:
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter)
- : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter) {}
+ : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
+ origin_value_x(adapter->GetOriginValue(port_, axis_x_)),
+ origin_value_y(adapter->GetOriginValue(port_, axis_y_)) {}
float GetAxis(int axis) const {
- std::lock_guard lock{mutex};
- // division is not by a perfect 128 to account for some variance in center location
- // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range
- // [20-230]
- return (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 95.0f;
+ if (gcadapter->DeviceConnected(port)) {
+ std::lock_guard lock{mutex};
+ const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y;
+ // division is not by a perfect 128 to account for some variance in center location
+ // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range
+ // [20-230]
+ return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / 95.0f;
+ }
+ return 0.0f;
}
std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
@@ -201,8 +213,10 @@ private:
const int axis_x;
const int axis_y;
const float deadzone;
- mutable std::mutex mutex;
GCAdapter::Adapter* gcadapter;
+ const float origin_value_x;
+ const float origin_value_y;
+ mutable std::mutex mutex;
};
/// An analog device factory that creates analog devices from GC Adapter
@@ -249,7 +263,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
const u8 axis = static_cast<u8>(pad.axis);
if (analog_x_axis == -1) {
analog_x_axis = axis;
- controller_number = port;
+ controller_number = static_cast<int>(port);
} else if (analog_y_axis == -1 && analog_x_axis != axis && controller_number == port) {
analog_y_axis = axis;
}
diff --git a/src/input_common/gcadapter/gc_poller.h b/src/input_common/gcadapter/gc_poller.h
index e96af7d51..0527f328f 100644
--- a/src/input_common/gcadapter/gc_poller.h
+++ b/src/input_common/gcadapter/gc_poller.h
@@ -25,7 +25,7 @@ public:
*/
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
- Common::ParamPackage GetNextInput();
+ Common::ParamPackage GetNextInput() const;
/// For device input configuration/polling
void BeginConfiguration();
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index fd0af1019..b9d5d0ec3 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -4,7 +4,6 @@
#include <memory>
#include <thread>
-#include <libusb.h>
#include "common/param_package.h"
#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_adapter.h"
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index da5227058..e63c73c4f 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -234,7 +234,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) {
- std::thread([=] {
+ std::thread([=, this] {
constexpr u16 CALIBRATION_THRESHOLD = 100;
u16 min_x{UINT16_MAX};
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index 01d7df405..a2d3d7823 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -14,50 +14,45 @@
namespace Tegra::Engines {
+using namespace Texture;
+
MaxwellDMA::MaxwellDMA(Core::System& system, MemoryManager& memory_manager)
: system{system}, memory_manager{memory_manager} {}
void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
- ASSERT_MSG(method < Regs::NUM_REGS,
- "Invalid MaxwellDMA register, increase the size of the Regs structure");
+ ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
regs.reg_array[method] = method_argument;
-#define MAXWELLDMA_REG_INDEX(field_name) \
- (offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32))
-
- switch (method) {
- case MAXWELLDMA_REG_INDEX(exec): {
- HandleCopy();
- break;
- }
+ if (method == offsetof(Regs, launch_dma) / sizeof(u32)) {
+ Launch();
}
-
-#undef MAXWELLDMA_REG_INDEX
}
void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
u32 methods_pending) {
- for (std::size_t i = 0; i < amount; i++) {
+ for (size_t i = 0; i < amount; ++i) {
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
}
}
-void MaxwellDMA::HandleCopy() {
- LOG_TRACE(HW_GPU, "Requested a DMA copy");
-
- const GPUVAddr source = regs.src_address.Address();
- const GPUVAddr dest = regs.dst_address.Address();
+void MaxwellDMA::Launch() {
+ LOG_TRACE(Render_OpenGL, "DMA copy 0x{:x} -> 0x{:x}", static_cast<GPUVAddr>(regs.offset_in),
+ static_cast<GPUVAddr>(regs.offset_out));
// TODO(Subv): Perform more research and implement all features of this engine.
- ASSERT(regs.exec.enable_swizzle == 0);
- ASSERT(regs.exec.query_mode == Regs::QueryMode::None);
- ASSERT(regs.exec.query_intr == Regs::QueryIntr::None);
- ASSERT(regs.exec.copy_mode == Regs::CopyMode::Unk2);
- ASSERT(regs.dst_params.pos_x == 0);
- ASSERT(regs.dst_params.pos_y == 0);
-
- if (!regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
+ const LaunchDMA& launch = regs.launch_dma;
+ ASSERT(launch.remap_enable == 0);
+ ASSERT(launch.semaphore_type == LaunchDMA::SemaphoreType::NONE);
+ ASSERT(launch.interrupt_type == LaunchDMA::InterruptType::NONE);
+ ASSERT(launch.data_transfer_type == LaunchDMA::DataTransferType::NON_PIPELINED);
+ ASSERT(regs.dst_params.origin.x == 0);
+ ASSERT(regs.dst_params.origin.y == 0);
+
+ const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH;
+ const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH;
+
+ if (!is_src_pitch && !is_dst_pitch) {
// If both the source and the destination are in block layout, assert.
UNREACHABLE_MSG("Tiled->Tiled DMA transfers are not yet implemented");
return;
@@ -66,144 +61,161 @@ void MaxwellDMA::HandleCopy() {
// All copies here update the main memory, so mark all rasterizer states as invalid.
system.GPU().Maxwell3D().OnMemoryWrite();
- if (regs.exec.is_dst_linear && regs.exec.is_src_linear) {
- // When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
- // buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
- // y_count).
- if (!regs.exec.enable_2d) {
- memory_manager.CopyBlock(dest, source, regs.x_count);
- return;
- }
+ if (is_src_pitch && is_dst_pitch) {
+ CopyPitchToPitch();
+ } else {
+ ASSERT(launch.multi_line_enable == 1);
- // If both the source and the destination are in linear layout, perform a line-by-line
- // copy. We're going to take a subrect of size (x_count, y_count) from the source
- // rectangle. There is no need to manually flush/invalidate the regions because
- // CopyBlock does that for us.
- for (u32 line = 0; line < regs.y_count; ++line) {
- const GPUVAddr source_line = source + line * regs.src_pitch;
- const GPUVAddr dest_line = dest + line * regs.dst_pitch;
- memory_manager.CopyBlock(dest_line, source_line, regs.x_count);
+ if (!is_src_pitch && is_dst_pitch) {
+ CopyBlockLinearToPitch();
+ } else {
+ CopyPitchToBlockLinear();
}
- return;
}
+}
- ASSERT(regs.exec.enable_2d == 1);
-
- if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
-
- ASSERT(regs.src_params.BlockDepth() == 0);
- // Optimized path for micro copies.
- if (regs.dst_pitch * regs.y_count < Texture::GetGOBSize() && regs.dst_pitch <= 64) {
- const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
- const std::size_t src_size = Texture::GetGOBSize();
- const std::size_t dst_size = regs.dst_pitch * regs.y_count;
- u32 pos_x = regs.src_params.pos_x;
- u32 pos_y = regs.src_params.pos_y;
- const u64 offset =
- Texture::GetGOBOffset(regs.src_params.size_x, regs.src_params.size_y, pos_x, pos_y,
- regs.src_params.BlockDepth(), bytes_per_pixel);
- const u32 x_in_gob = 64 / bytes_per_pixel;
- pos_x = pos_x % x_in_gob;
- pos_y = pos_y % 8;
-
- if (read_buffer.size() < src_size) {
- read_buffer.resize(src_size);
- }
-
- if (write_buffer.size() < dst_size) {
- write_buffer.resize(dst_size);
- }
-
- if (Settings::IsGPULevelExtreme()) {
- memory_manager.ReadBlock(source + offset, read_buffer.data(), src_size);
- memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
- } else {
- memory_manager.ReadBlockUnsafe(source + offset, read_buffer.data(), src_size);
- memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
- }
-
- Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
- regs.src_params.size_x, bytes_per_pixel, read_buffer.data(),
- write_buffer.data(), regs.src_params.BlockHeight(), pos_x,
- pos_y);
-
- memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
-
- return;
- }
- // If the input is tiled and the output is linear, deswizzle the input and copy it over.
- const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count;
- const std::size_t src_size = Texture::CalculateSize(
- true, bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y,
- regs.src_params.size_z, regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
-
- const std::size_t src_layer_size = Texture::CalculateSize(
- true, bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y, 1,
- regs.src_params.BlockHeight(), regs.src_params.BlockDepth());
-
- const std::size_t dst_size = regs.dst_pitch * regs.y_count;
+void MaxwellDMA::CopyPitchToPitch() {
+ // When `multi_line_enable` bit is disabled the copy is performed as if we were copying a 1D
+ // buffer of length `line_length_in`.
+ // Otherwise we copy a 2D image of dimensions (line_length_in, line_count).
+ if (!regs.launch_dma.multi_line_enable) {
+ memory_manager.CopyBlock(regs.offset_out, regs.offset_in, regs.line_length_in);
+ return;
+ }
- if (read_buffer.size() < src_size) {
- read_buffer.resize(src_size);
- }
+ // Perform a line-by-line copy.
+ // We're going to take a subrect of size (line_length_in, line_count) from the source rectangle.
+ // There is no need to manually flush/invalidate the regions because CopyBlock does that for us.
+ for (u32 line = 0; line < regs.line_count; ++line) {
+ const GPUVAddr source_line = regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
+ const GPUVAddr dest_line = regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
+ memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
+ }
+}
- if (write_buffer.size() < dst_size) {
- write_buffer.resize(dst_size);
- }
+void MaxwellDMA::CopyBlockLinearToPitch() {
+ ASSERT(regs.src_params.block_size.depth == 0);
- if (Settings::IsGPULevelExtreme()) {
- memory_manager.ReadBlock(source, read_buffer.data(), src_size);
- memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
- } else {
- memory_manager.ReadBlockUnsafe(source, read_buffer.data(), src_size);
- memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
- }
+ // Optimized path for micro copies.
+ const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
+ if (dst_size < GOB_SIZE && regs.pitch_out <= GOB_SIZE_X) {
+ FastCopyBlockLinearToPitch();
+ return;
+ }
- Texture::UnswizzleSubrect(
- regs.x_count, regs.y_count, regs.dst_pitch, regs.src_params.size_x, bytes_per_pixel,
- read_buffer.data() + src_layer_size * regs.src_params.pos_z, write_buffer.data(),
- regs.src_params.BlockHeight(), regs.src_params.pos_x, regs.src_params.pos_y);
+ // Deswizzle the input and copy it over.
+ const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
+ const Parameters& src_params = regs.src_params;
+ const u32 width = src_params.width;
+ const u32 height = src_params.height;
+ const u32 depth = src_params.depth;
+ const u32 block_height = src_params.block_size.height;
+ const u32 block_depth = src_params.block_size.depth;
+ const size_t src_size =
+ CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
+ const size_t src_layer_size =
+ CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
+
+ if (read_buffer.size() < src_size) {
+ read_buffer.resize(src_size);
+ }
+ if (write_buffer.size() < dst_size) {
+ write_buffer.resize(dst_size);
+ }
- memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
+ if (Settings::IsGPULevelExtreme()) {
+ memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
+ memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
} else {
- ASSERT(regs.dst_params.BlockDepth() == 0);
+ memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
+ memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
+ }
- const u32 bytes_per_pixel = regs.src_pitch / regs.x_count;
+ UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, width, bytes_per_pixel,
+ read_buffer.data() + src_layer_size * src_params.layer, write_buffer.data(),
+ block_height, src_params.origin.x, src_params.origin.y);
- const std::size_t dst_size = Texture::CalculateSize(
- true, bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y,
- regs.dst_params.size_z, regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
+ memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
+}
- const std::size_t dst_layer_size = Texture::CalculateSize(
- true, bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y, 1,
- regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth());
+void MaxwellDMA::CopyPitchToBlockLinear() {
+ const auto& dst_params = regs.dst_params;
+ const u32 bytes_per_pixel = regs.pitch_in / regs.line_length_in;
+ const u32 width = dst_params.width;
+ const u32 height = dst_params.height;
+ const u32 depth = dst_params.depth;
+ const u32 block_height = dst_params.block_size.height;
+ const u32 block_depth = dst_params.block_size.depth;
+ const size_t dst_size =
+ CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
+ const size_t dst_layer_size =
+ CalculateSize(true, bytes_per_pixel, width, height, 1, block_height, block_depth);
+
+ const size_t src_size = static_cast<size_t>(regs.pitch_in) * regs.line_count;
+
+ if (read_buffer.size() < src_size) {
+ read_buffer.resize(src_size);
+ }
+ if (write_buffer.size() < dst_size) {
+ write_buffer.resize(dst_size);
+ }
- const std::size_t src_size = regs.src_pitch * regs.y_count;
+ if (Settings::IsGPULevelExtreme()) {
+ memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
+ memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
+ } else {
+ memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
+ memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
+ }
- if (read_buffer.size() < src_size) {
- read_buffer.resize(src_size);
- }
+ // If the input is linear and the output is tiled, swizzle the input and copy it over.
+ if (regs.dst_params.block_size.depth > 0) {
+ ASSERT(dst_params.layer == 0);
+ SwizzleSliceToVoxel(regs.line_length_in, regs.line_count, regs.pitch_in, width, height,
+ bytes_per_pixel, block_height, block_depth, dst_params.origin.x,
+ dst_params.origin.y, write_buffer.data(), read_buffer.data());
+ } else {
+ SwizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_in, width, bytes_per_pixel,
+ write_buffer.data() + dst_layer_size * dst_params.layer, read_buffer.data(),
+ block_height, dst_params.origin.x, dst_params.origin.y);
+ }
- if (write_buffer.size() < dst_size) {
- write_buffer.resize(dst_size);
- }
+ memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
+}
- if (Settings::IsGPULevelExtreme()) {
- memory_manager.ReadBlock(source, read_buffer.data(), src_size);
- memory_manager.ReadBlock(dest, write_buffer.data(), dst_size);
- } else {
- memory_manager.ReadBlockUnsafe(source, read_buffer.data(), src_size);
- memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size);
- }
+void MaxwellDMA::FastCopyBlockLinearToPitch() {
+ const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
+ const size_t src_size = GOB_SIZE;
+ const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
+ u32 pos_x = regs.src_params.origin.x;
+ u32 pos_y = regs.src_params.origin.y;
+ const u64 offset = GetGOBOffset(regs.src_params.width, regs.src_params.height, pos_x, pos_y,
+ regs.src_params.block_size.height, bytes_per_pixel);
+ const u32 x_in_gob = 64 / bytes_per_pixel;
+ pos_x = pos_x % x_in_gob;
+ pos_y = pos_y % 8;
+
+ if (read_buffer.size() < src_size) {
+ read_buffer.resize(src_size);
+ }
- // If the input is linear and the output is tiled, swizzle the input and copy it over.
- Texture::SwizzleSubrect(
- regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x, bytes_per_pixel,
- write_buffer.data() + dst_layer_size * regs.dst_params.pos_z, read_buffer.data(),
- regs.dst_params.BlockHeight(), regs.dst_params.pos_x, regs.dst_params.pos_y);
+ if (write_buffer.size() < dst_size) {
+ write_buffer.resize(dst_size);
+ }
- memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
+ if (Settings::IsGPULevelExtreme()) {
+ memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size);
+ memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
+ } else {
+ memory_manager.ReadBlockUnsafe(regs.offset_in + offset, read_buffer.data(), src_size);
+ memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
}
+
+ UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, regs.src_params.width,
+ bytes_per_pixel, read_buffer.data(), write_buffer.data(),
+ regs.src_params.block_size.height, pos_x, pos_y);
+
+ memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
}
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h
index 502dd8509..50f445efc 100644
--- a/src/video_core/engines/maxwell_dma.h
+++ b/src/video_core/engines/maxwell_dma.h
@@ -24,160 +24,190 @@ class MemoryManager;
namespace Tegra::Engines {
/**
- * This Engine is known as GK104_Copy. Documentation can be found in:
+ * This engine is known as gk104_copy. Documentation can be found in:
+ * https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/dma-copy/clb0b5.h
* https://github.com/envytools/envytools/blob/master/rnndb/fifo/gk104_copy.xml
*/
class MaxwellDMA final : public EngineInterface {
public:
- explicit MaxwellDMA(Core::System& system, MemoryManager& memory_manager);
- ~MaxwellDMA() = default;
-
- /// Write the value to the register identified by method.
- void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
-
- /// Write multiple values to the register identified by method.
- void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
- u32 methods_pending) override;
+ struct PackedGPUVAddr {
+ u32 upper;
+ u32 lower;
+
+ constexpr operator GPUVAddr() const noexcept {
+ return (static_cast<GPUVAddr>(upper & 0xff) << 32) | lower;
+ }
+ };
+
+ union BlockSize {
+ BitField<0, 4, u32> width;
+ BitField<4, 4, u32> height;
+ BitField<8, 4, u32> depth;
+ BitField<12, 4, u32> gob_height;
+ };
+ static_assert(sizeof(BlockSize) == 4);
+
+ union Origin {
+ BitField<0, 16, u32> x;
+ BitField<16, 16, u32> y;
+ };
+ static_assert(sizeof(Origin) == 4);
+
+ struct Parameters {
+ BlockSize block_size;
+ u32 width;
+ u32 height;
+ u32 depth;
+ u32 layer;
+ Origin origin;
+ };
+ static_assert(sizeof(Parameters) == 24);
+
+ struct Semaphore {
+ PackedGPUVAddr address;
+ u32 payload;
+ };
+ static_assert(sizeof(Semaphore) == 12);
+
+ struct RenderEnable {
+ enum class Mode : u32 {
+ FALSE = 0,
+ TRUE = 1,
+ CONDITIONAL = 2,
+ RENDER_IF_EQUAL = 3,
+ RENDER_IF_NOT_EQUAL = 4,
+ };
- struct Regs {
- static constexpr std::size_t NUM_REGS = 0x1D6;
+ PackedGPUVAddr address;
+ BitField<0, 3, Mode> mode;
+ };
+ static_assert(sizeof(RenderEnable) == 12);
+
+ enum class PhysModeTarget : u32 {
+ LOCAL_FB = 0,
+ COHERENT_SYSMEM = 1,
+ NONCOHERENT_SYSMEM = 2,
+ };
+ using PhysMode = BitField<0, 2, PhysModeTarget>;
+
+ union LaunchDMA {
+ enum class DataTransferType : u32 {
+ NONE = 0,
+ PIPELINED = 1,
+ NON_PIPELINED = 2,
+ };
- struct Parameters {
- union {
- BitField<0, 4, u32> block_depth;
- BitField<4, 4, u32> block_height;
- BitField<8, 4, u32> block_width;
- };
- u32 size_x;
- u32 size_y;
- u32 size_z;
- u32 pos_z;
- union {
- BitField<0, 16, u32> pos_x;
- BitField<16, 16, u32> pos_y;
- };
+ enum class SemaphoreType : u32 {
+ NONE = 0,
+ RELEASE_ONE_WORD_SEMAPHORE = 1,
+ RELEASE_FOUR_WORD_SEMAPHORE = 2,
+ };
- u32 BlockHeight() const {
- return block_height.Value();
- }
+ enum class InterruptType : u32 {
+ NONE = 0,
+ BLOCKING = 1,
+ NON_BLOCKING = 2,
+ };
- u32 BlockDepth() const {
- return block_depth.Value();
- }
+ enum class MemoryLayout : u32 {
+ BLOCKLINEAR = 0,
+ PITCH = 1,
};
- static_assert(sizeof(Parameters) == 24, "Parameters has wrong size");
+ enum class Type : u32 {
+ VIRTUAL = 0,
+ PHYSICAL = 1,
+ };
- enum class ComponentMode : u32 {
- Src0 = 0,
- Src1 = 1,
- Src2 = 2,
- Src3 = 3,
- Const0 = 4,
- Const1 = 5,
- Zero = 6,
+ enum class SemaphoreReduction : u32 {
+ IMIN = 0,
+ IMAX = 1,
+ IXOR = 2,
+ IAND = 3,
+ IOR = 4,
+ IADD = 5,
+ INC = 6,
+ DEC = 7,
+ FADD = 0xA,
};
- enum class CopyMode : u32 {
- None = 0,
- Unk1 = 1,
- Unk2 = 2,
+ enum class SemaphoreReductionSign : u32 {
+ SIGNED = 0,
+ UNSIGNED = 1,
};
- enum class QueryMode : u32 {
- None = 0,
- Short = 1,
- Long = 2,
+ enum class BypassL2 : u32 {
+ USE_PTE_SETTING = 0,
+ FORCE_VOLATILE = 1,
};
- enum class QueryIntr : u32 {
- None = 0,
- Block = 1,
- NonBlock = 2,
+ BitField<0, 2, DataTransferType> data_transfer_type;
+ BitField<2, 1, u32> flush_enable;
+ BitField<3, 2, SemaphoreType> semaphore_type;
+ BitField<5, 2, InterruptType> interrupt_type;
+ BitField<7, 1, MemoryLayout> src_memory_layout;
+ BitField<8, 1, MemoryLayout> dst_memory_layout;
+ BitField<9, 1, u32> multi_line_enable;
+ BitField<10, 1, u32> remap_enable;
+ BitField<11, 1, u32> rmwdisable;
+ BitField<12, 1, Type> src_type;
+ BitField<13, 1, Type> dst_type;
+ BitField<14, 4, SemaphoreReduction> semaphore_reduction;
+ BitField<18, 1, SemaphoreReductionSign> semaphore_reduction_sign;
+ BitField<19, 1, u32> reduction_enable;
+ BitField<20, 1, BypassL2> bypass_l2;
+ };
+ static_assert(sizeof(LaunchDMA) == 4);
+
+ struct RemapConst {
+ enum Swizzle : u32 {
+ SRC_X = 0,
+ SRC_Y = 1,
+ SRC_Z = 2,
+ SRC_W = 3,
+ CONST_A = 4,
+ CONST_B = 5,
+ NO_WRITE = 6,
};
- union {
- struct {
- INSERT_UNION_PADDING_WORDS(0xC0);
-
- struct {
- union {
- BitField<0, 2, CopyMode> copy_mode;
- BitField<2, 1, u32> flush;
-
- BitField<3, 2, QueryMode> query_mode;
- BitField<5, 2, QueryIntr> query_intr;
-
- BitField<7, 1, u32> is_src_linear;
- BitField<8, 1, u32> is_dst_linear;
-
- BitField<9, 1, u32> enable_2d;
- BitField<10, 1, u32> enable_swizzle;
- };
- } exec;
-
- INSERT_UNION_PADDING_WORDS(0x3F);
-
- struct {
- u32 address_high;
- u32 address_low;
-
- GPUVAddr Address() const {
- return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
- address_low);
- }
- } src_address;
-
- struct {
- u32 address_high;
- u32 address_low;
-
- GPUVAddr Address() const {
- return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
- address_low);
- }
- } dst_address;
-
- u32 src_pitch;
- u32 dst_pitch;
- u32 x_count;
- u32 y_count;
-
- INSERT_UNION_PADDING_WORDS(0xB8);
-
- u32 const0;
- u32 const1;
- union {
- BitField<0, 4, ComponentMode> component0;
- BitField<4, 4, ComponentMode> component1;
- BitField<8, 4, ComponentMode> component2;
- BitField<12, 4, ComponentMode> component3;
- BitField<16, 2, u32> component_size;
- BitField<20, 3, u32> src_num_components;
- BitField<24, 3, u32> dst_num_components;
-
- u32 SrcBytePerPixel() const {
- return src_num_components.Value() * component_size.Value();
- }
- u32 DstBytePerPixel() const {
- return dst_num_components.Value() * component_size.Value();
- }
- } swizzle_config;
+ PackedGPUVAddr address;
- Parameters dst_params;
+ union {
+ BitField<0, 3, Swizzle> dst_x;
+ BitField<4, 3, Swizzle> dst_y;
+ BitField<8, 3, Swizzle> dst_z;
+ BitField<12, 3, Swizzle> dst_w;
+ BitField<16, 2, u32> component_size_minus_one;
+ BitField<20, 2, u32> num_src_components_minus_one;
+ BitField<24, 2, u32> num_dst_components_minus_one;
+ };
+ };
+ static_assert(sizeof(RemapConst) == 12);
- INSERT_UNION_PADDING_WORDS(1);
+ explicit MaxwellDMA(Core::System& system, MemoryManager& memory_manager);
+ ~MaxwellDMA() = default;
- Parameters src_params;
+ /// Write the value to the register identified by method.
+ void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
- INSERT_UNION_PADDING_WORDS(0x13);
- };
- std::array<u32, NUM_REGS> reg_array;
- };
- } regs{};
+ /// Write multiple values to the register identified by method.
+ void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
+ u32 methods_pending) override;
private:
+ /// Performs the copy from the source buffer to the destination buffer as configured in the
+ /// registers.
+ void Launch();
+
+ void CopyPitchToPitch();
+
+ void CopyBlockLinearToPitch();
+
+ void CopyPitchToBlockLinear();
+
+ void FastCopyBlockLinearToPitch();
+
Core::System& system;
MemoryManager& memory_manager;
@@ -185,28 +215,58 @@ private:
std::vector<u8> read_buffer;
std::vector<u8> write_buffer;
- /// Performs the copy from the source buffer to the destination buffer as configured in the
- /// registers.
- void HandleCopy();
-};
+ static constexpr std::size_t NUM_REGS = 0x800;
+ struct Regs {
+ union {
+ struct {
+ u32 reserved[0x40];
+ u32 nop;
+ u32 reserved01[0xf];
+ u32 pm_trigger;
+ u32 reserved02[0x3f];
+ Semaphore semaphore;
+ u32 reserved03[0x2];
+ RenderEnable render_enable;
+ PhysMode src_phys_mode;
+ PhysMode dst_phys_mode;
+ u32 reserved04[0x26];
+ LaunchDMA launch_dma;
+ u32 reserved05[0x3f];
+ PackedGPUVAddr offset_in;
+ PackedGPUVAddr offset_out;
+ u32 pitch_in;
+ u32 pitch_out;
+ u32 line_length_in;
+ u32 line_count;
+ u32 reserved06[0xb8];
+ RemapConst remap_const;
+ Parameters dst_params;
+ u32 reserved07[0x1];
+ Parameters src_params;
+ u32 reserved08[0x275];
+ u32 pm_trigger_end;
+ u32 reserved09[0x3ba];
+ };
+ std::array<u32, NUM_REGS> reg_array;
+ };
+ } regs{};
#define ASSERT_REG_POSITION(field_name, position) \
static_assert(offsetof(MaxwellDMA::Regs, field_name) == position * 4, \
"Field " #field_name " has invalid position")
-ASSERT_REG_POSITION(exec, 0xC0);
-ASSERT_REG_POSITION(src_address, 0x100);
-ASSERT_REG_POSITION(dst_address, 0x102);
-ASSERT_REG_POSITION(src_pitch, 0x104);
-ASSERT_REG_POSITION(dst_pitch, 0x105);
-ASSERT_REG_POSITION(x_count, 0x106);
-ASSERT_REG_POSITION(y_count, 0x107);
-ASSERT_REG_POSITION(const0, 0x1C0);
-ASSERT_REG_POSITION(const1, 0x1C1);
-ASSERT_REG_POSITION(swizzle_config, 0x1C2);
-ASSERT_REG_POSITION(dst_params, 0x1C3);
-ASSERT_REG_POSITION(src_params, 0x1CA);
+ ASSERT_REG_POSITION(launch_dma, 0xC0);
+ ASSERT_REG_POSITION(offset_in, 0x100);
+ ASSERT_REG_POSITION(offset_out, 0x102);
+ ASSERT_REG_POSITION(pitch_in, 0x104);
+ ASSERT_REG_POSITION(pitch_out, 0x105);
+ ASSERT_REG_POSITION(line_length_in, 0x106);
+ ASSERT_REG_POSITION(line_count, 0x107);
+ ASSERT_REG_POSITION(remap_const, 0x1C0);
+ ASSERT_REG_POSITION(dst_params, 0x1C3);
+ ASSERT_REG_POSITION(src_params, 0x1CA);
#undef ASSERT_REG_POSITION
+};
} // namespace Tegra::Engines
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index fbd406f2b..866813465 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -141,24 +141,28 @@ struct ScreenRectVertex {
std::array<f32, 2> tex_coord;
static VkVertexInputBindingDescription GetDescription() {
- VkVertexInputBindingDescription description;
- description.binding = 0;
- description.stride = sizeof(ScreenRectVertex);
- description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
- return description;
+ return {
+ .binding = 0,
+ .stride = sizeof(ScreenRectVertex),
+ .inputRate = VK_VERTEX_INPUT_RATE_VERTEX,
+ };
}
static std::array<VkVertexInputAttributeDescription, 2> GetAttributes() {
- std::array<VkVertexInputAttributeDescription, 2> attributes;
- attributes[0].location = 0;
- attributes[0].binding = 0;
- attributes[0].format = VK_FORMAT_R32G32_SFLOAT;
- attributes[0].offset = offsetof(ScreenRectVertex, position);
- attributes[1].location = 1;
- attributes[1].binding = 0;
- attributes[1].format = VK_FORMAT_R32G32_SFLOAT;
- attributes[1].offset = offsetof(ScreenRectVertex, tex_coord);
- return attributes;
+ return {{
+ {
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = offsetof(ScreenRectVertex, position),
+ },
+ {
+ .location = 1,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = offsetof(ScreenRectVertex, tex_coord),
+ },
+ }};
}
};
@@ -267,20 +271,25 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon
blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
- VkBufferImageCopy copy;
- copy.bufferOffset = image_offset;
- copy.bufferRowLength = 0;
- copy.bufferImageHeight = 0;
- copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- copy.imageSubresource.mipLevel = 0;
- copy.imageSubresource.baseArrayLayer = 0;
- copy.imageSubresource.layerCount = 1;
- copy.imageOffset.x = 0;
- copy.imageOffset.y = 0;
- copy.imageOffset.z = 0;
- copy.imageExtent.width = framebuffer.width;
- copy.imageExtent.height = framebuffer.height;
- copy.imageExtent.depth = 1;
+ const VkBufferImageCopy copy{
+ .bufferOffset = image_offset,
+ .bufferRowLength = 0,
+ .bufferImageHeight = 0,
+ .imageSubresource =
+ {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .mipLevel = 0,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ .imageOffset = {.x = 0, .y = 0, .z = 0},
+ .imageExtent =
+ {
+ .width = framebuffer.width,
+ .height = framebuffer.height,
+ .depth = 1,
+ },
+ };
scheduler.Record(
[buffer = *buffer, image = *blit_image->GetHandle(), copy](vk::CommandBuffer cmdbuf) {
cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
@@ -295,11 +304,9 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon
descriptor_set = descriptor_sets[image_index], buffer = *buffer,
size = swapchain.GetSize(), pipeline = *pipeline,
layout = *pipeline_layout](vk::CommandBuffer cmdbuf) {
- VkClearValue clear_color;
- clear_color.color.float32[0] = 0.0f;
- clear_color.color.float32[1] = 0.0f;
- clear_color.color.float32[2] = 0.0f;
- clear_color.color.float32[3] = 0.0f;
+ const VkClearValue clear_color{
+ .color = {.float32 = {0.0f, 0.0f, 0.0f, 0.0f}},
+ };
VkRenderPassBeginInfo renderpass_bi;
renderpass_bi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
@@ -379,93 +386,109 @@ void VKBlitScreen::CreateSemaphores() {
}
void VKBlitScreen::CreateDescriptorPool() {
- std::array<VkDescriptorPoolSize, 2> pool_sizes;
- pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- pool_sizes[0].descriptorCount = static_cast<u32>(image_count);
- pool_sizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- pool_sizes[1].descriptorCount = static_cast<u32>(image_count);
-
- VkDescriptorPoolCreateInfo ci;
- ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- ci.pNext = nullptr;
- ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
- ci.maxSets = static_cast<u32>(image_count);
- ci.poolSizeCount = static_cast<u32>(pool_sizes.size());
- ci.pPoolSizes = pool_sizes.data();
+ const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
+ {
+ .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+ .descriptorCount = static_cast<u32>(image_count),
+ },
+ {
+ .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = static_cast<u32>(image_count),
+ },
+ }};
+
+ const VkDescriptorPoolCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
+ .maxSets = static_cast<u32>(image_count),
+ .poolSizeCount = static_cast<u32>(pool_sizes.size()),
+ .pPoolSizes = pool_sizes.data(),
+ };
descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
}
void VKBlitScreen::CreateRenderPass() {
- VkAttachmentDescription color_attachment;
- color_attachment.flags = 0;
- color_attachment.format = swapchain.GetImageFormat();
- color_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
- color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- color_attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
-
- VkAttachmentReference color_attachment_ref;
- color_attachment_ref.attachment = 0;
- color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
-
- VkSubpassDescription subpass_description;
- subpass_description.flags = 0;
- subpass_description.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpass_description.inputAttachmentCount = 0;
- subpass_description.pInputAttachments = nullptr;
- subpass_description.colorAttachmentCount = 1;
- subpass_description.pColorAttachments = &color_attachment_ref;
- subpass_description.pResolveAttachments = nullptr;
- subpass_description.pDepthStencilAttachment = nullptr;
- subpass_description.preserveAttachmentCount = 0;
- subpass_description.pPreserveAttachments = nullptr;
-
- VkSubpassDependency dependency;
- dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
- dependency.dstSubpass = 0;
- dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
- dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
- dependency.srcAccessMask = 0;
- dependency.dstAccessMask =
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
- dependency.dependencyFlags = 0;
-
- VkRenderPassCreateInfo renderpass_ci;
- renderpass_ci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
- renderpass_ci.pNext = nullptr;
- renderpass_ci.flags = 0;
- renderpass_ci.attachmentCount = 1;
- renderpass_ci.pAttachments = &color_attachment;
- renderpass_ci.subpassCount = 1;
- renderpass_ci.pSubpasses = &subpass_description;
- renderpass_ci.dependencyCount = 1;
- renderpass_ci.pDependencies = &dependency;
+ const VkAttachmentDescription color_attachment{
+ .flags = 0,
+ .format = swapchain.GetImageFormat(),
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+ .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ .finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
+ };
+
+ const VkAttachmentReference color_attachment_ref{
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
+ };
+
+ const VkSubpassDescription subpass_description{
+ .flags = 0,
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .pInputAttachments = nullptr,
+ .colorAttachmentCount = 1,
+ .pColorAttachments = &color_attachment_ref,
+ .pResolveAttachments = nullptr,
+ .pDepthStencilAttachment = nullptr,
+ .preserveAttachmentCount = 0,
+ .pPreserveAttachments = nullptr,
+ };
+
+ const VkSubpassDependency dependency{
+ .srcSubpass = VK_SUBPASS_EXTERNAL,
+ .dstSubpass = 0,
+ .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
+ .dependencyFlags = 0,
+ };
+
+ const VkRenderPassCreateInfo renderpass_ci{
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .attachmentCount = 1,
+ .pAttachments = &color_attachment,
+ .subpassCount = 1,
+ .pSubpasses = &subpass_description,
+ .dependencyCount = 1,
+ .pDependencies = &dependency,
+ };
renderpass = device.GetLogical().CreateRenderPass(renderpass_ci);
}
void VKBlitScreen::CreateDescriptorSetLayout() {
- std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings;
- layout_bindings[0].binding = 0;
- layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- layout_bindings[0].descriptorCount = 1;
- layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
- layout_bindings[0].pImmutableSamplers = nullptr;
- layout_bindings[1].binding = 1;
- layout_bindings[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- layout_bindings[1].descriptorCount = 1;
- layout_bindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
- layout_bindings[1].pImmutableSamplers = nullptr;
-
- VkDescriptorSetLayoutCreateInfo ci;
- ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
- ci.pNext = nullptr;
- ci.flags = 0;
- ci.bindingCount = static_cast<u32>(layout_bindings.size());
- ci.pBindings = layout_bindings.data();
+ const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
+ .pImmutableSamplers = nullptr,
+ },
+ {
+ .binding = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .pImmutableSamplers = nullptr,
+ },
+ }};
+
+ const VkDescriptorSetLayoutCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .bindingCount = static_cast<u32>(layout_bindings.size()),
+ .pBindings = layout_bindings.data(),
+ };
descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
}
@@ -473,175 +496,192 @@ void VKBlitScreen::CreateDescriptorSetLayout() {
void VKBlitScreen::CreateDescriptorSets() {
const std::vector layouts(image_count, *descriptor_set_layout);
- VkDescriptorSetAllocateInfo ai;
- ai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- ai.pNext = nullptr;
- ai.descriptorPool = *descriptor_pool;
- ai.descriptorSetCount = static_cast<u32>(image_count);
- ai.pSetLayouts = layouts.data();
+ const VkDescriptorSetAllocateInfo ai{
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ .pNext = nullptr,
+ .descriptorPool = *descriptor_pool,
+ .descriptorSetCount = static_cast<u32>(image_count),
+ .pSetLayouts = layouts.data(),
+ };
+
descriptor_sets = descriptor_pool.Allocate(ai);
}
void VKBlitScreen::CreatePipelineLayout() {
- VkPipelineLayoutCreateInfo ci;
- ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
- ci.pNext = nullptr;
- ci.flags = 0;
- ci.setLayoutCount = 1;
- ci.pSetLayouts = descriptor_set_layout.address();
- ci.pushConstantRangeCount = 0;
- ci.pPushConstantRanges = nullptr;
+ const VkPipelineLayoutCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .setLayoutCount = 1,
+ .pSetLayouts = descriptor_set_layout.address(),
+ .pushConstantRangeCount = 0,
+ .pPushConstantRanges = nullptr,
+ };
pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
}
void VKBlitScreen::CreateGraphicsPipeline() {
- std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages;
- shader_stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- shader_stages[0].pNext = nullptr;
- shader_stages[0].flags = 0;
- shader_stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
- shader_stages[0].module = *vertex_shader;
- shader_stages[0].pName = "main";
- shader_stages[0].pSpecializationInfo = nullptr;
- shader_stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- shader_stages[1].pNext = nullptr;
- shader_stages[1].flags = 0;
- shader_stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
- shader_stages[1].module = *fragment_shader;
- shader_stages[1].pName = "main";
- shader_stages[1].pSpecializationInfo = nullptr;
+ const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_VERTEX_BIT,
+ .module = *vertex_shader,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .module = *fragment_shader,
+ .pName = "main",
+ .pSpecializationInfo = nullptr,
+ },
+ }};
const auto vertex_binding_description = ScreenRectVertex::GetDescription();
const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
- VkPipelineVertexInputStateCreateInfo vertex_input_ci;
- vertex_input_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vertex_input_ci.pNext = nullptr;
- vertex_input_ci.flags = 0;
- vertex_input_ci.vertexBindingDescriptionCount = 1;
- vertex_input_ci.pVertexBindingDescriptions = &vertex_binding_description;
- vertex_input_ci.vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()};
- vertex_input_ci.pVertexAttributeDescriptions = vertex_attrs_description.data();
-
- VkPipelineInputAssemblyStateCreateInfo input_assembly_ci;
- input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
- input_assembly_ci.pNext = nullptr;
- input_assembly_ci.flags = 0;
- input_assembly_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
- input_assembly_ci.primitiveRestartEnable = VK_FALSE;
-
- VkPipelineViewportStateCreateInfo viewport_state_ci;
- viewport_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
- viewport_state_ci.pNext = nullptr;
- viewport_state_ci.flags = 0;
- viewport_state_ci.viewportCount = 1;
- viewport_state_ci.pViewports = nullptr;
- viewport_state_ci.scissorCount = 1;
- viewport_state_ci.pScissors = nullptr;
-
- VkPipelineRasterizationStateCreateInfo rasterization_ci;
- rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
- rasterization_ci.pNext = nullptr;
- rasterization_ci.flags = 0;
- rasterization_ci.depthClampEnable = VK_FALSE;
- rasterization_ci.rasterizerDiscardEnable = VK_FALSE;
- rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL;
- rasterization_ci.cullMode = VK_CULL_MODE_NONE;
- rasterization_ci.frontFace = VK_FRONT_FACE_CLOCKWISE;
- rasterization_ci.depthBiasEnable = VK_FALSE;
- rasterization_ci.depthBiasConstantFactor = 0.0f;
- rasterization_ci.depthBiasClamp = 0.0f;
- rasterization_ci.depthBiasSlopeFactor = 0.0f;
- rasterization_ci.lineWidth = 1.0f;
-
- VkPipelineMultisampleStateCreateInfo multisampling_ci;
- multisampling_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
- multisampling_ci.pNext = nullptr;
- multisampling_ci.flags = 0;
- multisampling_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
- multisampling_ci.sampleShadingEnable = VK_FALSE;
- multisampling_ci.minSampleShading = 0.0f;
- multisampling_ci.pSampleMask = nullptr;
- multisampling_ci.alphaToCoverageEnable = VK_FALSE;
- multisampling_ci.alphaToOneEnable = VK_FALSE;
-
- VkPipelineColorBlendAttachmentState color_blend_attachment;
- color_blend_attachment.blendEnable = VK_FALSE;
- color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
- color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
- color_blend_attachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
- VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
-
- VkPipelineColorBlendStateCreateInfo color_blend_ci;
- color_blend_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
- color_blend_ci.flags = 0;
- color_blend_ci.pNext = nullptr;
- color_blend_ci.logicOpEnable = VK_FALSE;
- color_blend_ci.logicOp = VK_LOGIC_OP_COPY;
- color_blend_ci.attachmentCount = 1;
- color_blend_ci.pAttachments = &color_blend_attachment;
- color_blend_ci.blendConstants[0] = 0.0f;
- color_blend_ci.blendConstants[1] = 0.0f;
- color_blend_ci.blendConstants[2] = 0.0f;
- color_blend_ci.blendConstants[3] = 0.0f;
-
- static constexpr std::array dynamic_states = {VK_DYNAMIC_STATE_VIEWPORT,
- VK_DYNAMIC_STATE_SCISSOR};
- VkPipelineDynamicStateCreateInfo dynamic_state_ci;
- dynamic_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
- dynamic_state_ci.pNext = nullptr;
- dynamic_state_ci.flags = 0;
- dynamic_state_ci.dynamicStateCount = static_cast<u32>(dynamic_states.size());
- dynamic_state_ci.pDynamicStates = dynamic_states.data();
-
- VkGraphicsPipelineCreateInfo pipeline_ci;
- pipeline_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- pipeline_ci.pNext = nullptr;
- pipeline_ci.flags = 0;
- pipeline_ci.stageCount = static_cast<u32>(shader_stages.size());
- pipeline_ci.pStages = shader_stages.data();
- pipeline_ci.pVertexInputState = &vertex_input_ci;
- pipeline_ci.pInputAssemblyState = &input_assembly_ci;
- pipeline_ci.pTessellationState = nullptr;
- pipeline_ci.pViewportState = &viewport_state_ci;
- pipeline_ci.pRasterizationState = &rasterization_ci;
- pipeline_ci.pMultisampleState = &multisampling_ci;
- pipeline_ci.pDepthStencilState = nullptr;
- pipeline_ci.pColorBlendState = &color_blend_ci;
- pipeline_ci.pDynamicState = &dynamic_state_ci;
- pipeline_ci.layout = *pipeline_layout;
- pipeline_ci.renderPass = *renderpass;
- pipeline_ci.subpass = 0;
- pipeline_ci.basePipelineHandle = 0;
- pipeline_ci.basePipelineIndex = 0;
+ const VkPipelineVertexInputStateCreateInfo vertex_input_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .vertexBindingDescriptionCount = 1,
+ .pVertexBindingDescriptions = &vertex_binding_description,
+ .vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()},
+ .pVertexAttributeDescriptions = vertex_attrs_description.data(),
+ };
+
+ const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+ .primitiveRestartEnable = VK_FALSE,
+ };
+
+ const VkPipelineViewportStateCreateInfo viewport_state_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .viewportCount = 1,
+ .pViewports = nullptr,
+ .scissorCount = 1,
+ .pScissors = nullptr,
+ };
+
+ const VkPipelineRasterizationStateCreateInfo rasterization_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .depthClampEnable = VK_FALSE,
+ .rasterizerDiscardEnable = VK_FALSE,
+ .polygonMode = VK_POLYGON_MODE_FILL,
+ .cullMode = VK_CULL_MODE_NONE,
+ .frontFace = VK_FRONT_FACE_CLOCKWISE,
+ .depthBiasEnable = VK_FALSE,
+ .depthBiasConstantFactor = 0.0f,
+ .depthBiasClamp = 0.0f,
+ .depthBiasSlopeFactor = 0.0f,
+ .lineWidth = 1.0f,
+ };
+
+ const VkPipelineMultisampleStateCreateInfo multisampling_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
+ .sampleShadingEnable = VK_FALSE,
+ .minSampleShading = 0.0f,
+ .pSampleMask = nullptr,
+ .alphaToCoverageEnable = VK_FALSE,
+ .alphaToOneEnable = VK_FALSE,
+ };
+
+ const VkPipelineColorBlendAttachmentState color_blend_attachment{
+ .blendEnable = VK_FALSE,
+ .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .colorBlendOp = VK_BLEND_OP_ADD,
+ .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
+ .alphaBlendOp = VK_BLEND_OP_ADD,
+ .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
+ };
+
+ const VkPipelineColorBlendStateCreateInfo color_blend_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .logicOpEnable = VK_FALSE,
+ .logicOp = VK_LOGIC_OP_COPY,
+ .attachmentCount = 1,
+ .pAttachments = &color_blend_attachment,
+ .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
+ };
+
+ static constexpr std::array dynamic_states{
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+ };
+ const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
+ .pDynamicStates = dynamic_states.data(),
+ };
+
+ const VkGraphicsPipelineCreateInfo pipeline_ci{
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .stageCount = static_cast<u32>(shader_stages.size()),
+ .pStages = shader_stages.data(),
+ .pVertexInputState = &vertex_input_ci,
+ .pInputAssemblyState = &input_assembly_ci,
+ .pTessellationState = nullptr,
+ .pViewportState = &viewport_state_ci,
+ .pRasterizationState = &rasterization_ci,
+ .pMultisampleState = &multisampling_ci,
+ .pDepthStencilState = nullptr,
+ .pColorBlendState = &color_blend_ci,
+ .pDynamicState = &dynamic_state_ci,
+ .layout = *pipeline_layout,
+ .renderPass = *renderpass,
+ .subpass = 0,
+ .basePipelineHandle = 0,
+ .basePipelineIndex = 0,
+ };
pipeline = device.GetLogical().CreateGraphicsPipeline(pipeline_ci);
}
void VKBlitScreen::CreateSampler() {
- VkSamplerCreateInfo ci;
- ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
- ci.pNext = nullptr;
- ci.flags = 0;
- ci.magFilter = VK_FILTER_LINEAR;
- ci.minFilter = VK_FILTER_NEAREST;
- ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
- ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
- ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
- ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
- ci.mipLodBias = 0.0f;
- ci.anisotropyEnable = VK_FALSE;
- ci.maxAnisotropy = 0.0f;
- ci.compareEnable = VK_FALSE;
- ci.compareOp = VK_COMPARE_OP_NEVER;
- ci.minLod = 0.0f;
- ci.maxLod = 0.0f;
- ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
- ci.unnormalizedCoordinates = VK_FALSE;
+ const VkSamplerCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .magFilter = VK_FILTER_LINEAR,
+ .minFilter = VK_FILTER_NEAREST,
+ .mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR,
+ .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
+ .mipLodBias = 0.0f,
+ .anisotropyEnable = VK_FALSE,
+ .maxAnisotropy = 0.0f,
+ .compareEnable = VK_FALSE,
+ .compareOp = VK_COMPARE_OP_NEVER,
+ .minLod = 0.0f,
+ .maxLod = 0.0f,
+ .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
+ .unnormalizedCoordinates = VK_FALSE,
+ };
sampler = device.GetLogical().CreateSampler(ci);
}
@@ -650,15 +690,16 @@ void VKBlitScreen::CreateFramebuffers() {
const VkExtent2D size{swapchain.GetSize()};
framebuffers.resize(image_count);
- VkFramebufferCreateInfo ci;
- ci.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
- ci.pNext = nullptr;
- ci.flags = 0;
- ci.renderPass = *renderpass;
- ci.attachmentCount = 1;
- ci.width = size.width;
- ci.height = size.height;
- ci.layers = 1;
+ VkFramebufferCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .renderPass = *renderpass,
+ .attachmentCount = 1,
+ .width = size.width,
+ .height = size.height,
+ .layers = 1,
+ };
for (std::size_t i = 0; i < image_count; ++i) {
const VkImageView image_view{swapchain.GetImageViewIndex(i)};
@@ -678,16 +719,17 @@ void VKBlitScreen::ReleaseRawImages() {
}
void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
- VkBufferCreateInfo ci;
- ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
- ci.pNext = nullptr;
- ci.flags = 0;
- ci.size = CalculateBufferSize(framebuffer);
- ci.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
- ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- ci.queueFamilyIndexCount = 0;
- ci.pQueueFamilyIndices = nullptr;
+ const VkBufferCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = CalculateBufferSize(framebuffer),
+ .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ };
buffer = device.GetLogical().CreateBuffer(ci);
buffer_commit = memory_manager.Commit(buffer, true);
@@ -697,24 +739,28 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
raw_images.resize(image_count);
raw_buffer_commits.resize(image_count);
- VkImageCreateInfo ci;
- ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
- ci.pNext = nullptr;
- ci.flags = 0;
- ci.imageType = VK_IMAGE_TYPE_2D;
- ci.format = GetFormat(framebuffer);
- ci.extent.width = framebuffer.width;
- ci.extent.height = framebuffer.height;
- ci.extent.depth = 1;
- ci.mipLevels = 1;
- ci.arrayLayers = 1;
- ci.samples = VK_SAMPLE_COUNT_1_BIT;
- ci.tiling = VK_IMAGE_TILING_LINEAR;
- ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
- ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- ci.queueFamilyIndexCount = 0;
- ci.pQueueFamilyIndices = nullptr;
- ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
+ const VkImageCreateInfo ci{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = GetFormat(framebuffer),
+ .extent =
+ {
+ .width = framebuffer.width,
+ .height = framebuffer.height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .tiling = VK_IMAGE_TILING_LINEAR,
+ .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ };
for (std::size_t i = 0; i < image_count; ++i) {
raw_images[i] = std::make_unique<VKImage>(device, scheduler, ci, VK_IMAGE_ASPECT_COLOR_BIT);
@@ -723,39 +769,43 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
}
void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const {
- VkDescriptorBufferInfo buffer_info;
- buffer_info.buffer = *buffer;
- buffer_info.offset = offsetof(BufferData, uniform);
- buffer_info.range = sizeof(BufferData::uniform);
-
- VkWriteDescriptorSet ubo_write;
- ubo_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- ubo_write.pNext = nullptr;
- ubo_write.dstSet = descriptor_sets[image_index];
- ubo_write.dstBinding = 0;
- ubo_write.dstArrayElement = 0;
- ubo_write.descriptorCount = 1;
- ubo_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- ubo_write.pImageInfo = nullptr;
- ubo_write.pBufferInfo = &buffer_info;
- ubo_write.pTexelBufferView = nullptr;
-
- VkDescriptorImageInfo image_info;
- image_info.sampler = *sampler;
- image_info.imageView = image_view;
- image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
-
- VkWriteDescriptorSet sampler_write;
- sampler_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- sampler_write.pNext = nullptr;
- sampler_write.dstSet = descriptor_sets[image_index];
- sampler_write.dstBinding = 1;
- sampler_write.dstArrayElement = 0;
- sampler_write.descriptorCount = 1;
- sampler_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- sampler_write.pImageInfo = &image_info;
- sampler_write.pBufferInfo = nullptr;
- sampler_write.pTexelBufferView = nullptr;
+ const VkDescriptorBufferInfo buffer_info{
+ .buffer = *buffer,
+ .offset = offsetof(BufferData, uniform),
+ .range = sizeof(BufferData::uniform),
+ };
+
+ const VkWriteDescriptorSet ubo_write{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = descriptor_sets[image_index],
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+ .pImageInfo = nullptr,
+ .pBufferInfo = &buffer_info,
+ .pTexelBufferView = nullptr,
+ };
+
+ const VkDescriptorImageInfo image_info{
+ .sampler = *sampler,
+ .imageView = image_view,
+ .imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
+ };
+
+ const VkWriteDescriptorSet sampler_write{
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .pNext = nullptr,
+ .dstSet = descriptor_sets[image_index],
+ .dstBinding = 1,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pImageInfo = &image_info,
+ .pBufferInfo = nullptr,
+ .pTexelBufferView = nullptr,
+ };
device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
}
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index fdaea4210..9226e591c 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -22,14 +22,21 @@ namespace {
namespace Alternatives {
-constexpr std::array Depth24UnormS8_UINT = {VK_FORMAT_D32_SFLOAT_S8_UINT,
- VK_FORMAT_D16_UNORM_S8_UINT, VkFormat{}};
-constexpr std::array Depth16UnormS8_UINT = {VK_FORMAT_D24_UNORM_S8_UINT,
- VK_FORMAT_D32_SFLOAT_S8_UINT, VkFormat{}};
+constexpr std::array Depth24UnormS8_UINT{
+ VK_FORMAT_D32_SFLOAT_S8_UINT,
+ VK_FORMAT_D16_UNORM_S8_UINT,
+ VkFormat{},
+};
+
+constexpr std::array Depth16UnormS8_UINT{
+ VK_FORMAT_D24_UNORM_S8_UINT,
+ VK_FORMAT_D32_SFLOAT_S8_UINT,
+ VkFormat{},
+};
} // namespace Alternatives
-constexpr std::array REQUIRED_EXTENSIONS = {
+constexpr std::array REQUIRED_EXTENSIONS{
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
VK_KHR_16BIT_STORAGE_EXTENSION_NAME,
VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
@@ -169,97 +176,104 @@ bool VKDevice::Create() {
const auto queue_cis = GetDeviceQueueCreateInfos();
const std::vector extensions = LoadExtensions();
- VkPhysicalDeviceFeatures2 features2;
- features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
- features2.pNext = nullptr;
+ VkPhysicalDeviceFeatures2 features2{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
+ .pNext = nullptr,
+ };
const void* first_next = &features2;
void** next = &features2.pNext;
- auto& features = features2.features;
- features.robustBufferAccess = false;
- features.fullDrawIndexUint32 = false;
- features.imageCubeArray = false;
- features.independentBlend = true;
- features.geometryShader = true;
- features.tessellationShader = true;
- features.sampleRateShading = false;
- features.dualSrcBlend = false;
- features.logicOp = false;
- features.multiDrawIndirect = false;
- features.drawIndirectFirstInstance = false;
- features.depthClamp = true;
- features.depthBiasClamp = true;
- features.fillModeNonSolid = false;
- features.depthBounds = false;
- features.wideLines = false;
- features.largePoints = true;
- features.alphaToOne = false;
- features.multiViewport = true;
- features.samplerAnisotropy = true;
- features.textureCompressionETC2 = false;
- features.textureCompressionASTC_LDR = is_optimal_astc_supported;
- features.textureCompressionBC = false;
- features.occlusionQueryPrecise = true;
- features.pipelineStatisticsQuery = false;
- features.vertexPipelineStoresAndAtomics = true;
- features.fragmentStoresAndAtomics = true;
- features.shaderTessellationAndGeometryPointSize = false;
- features.shaderImageGatherExtended = true;
- features.shaderStorageImageExtendedFormats = false;
- features.shaderStorageImageMultisample = false;
- features.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported;
- features.shaderStorageImageWriteWithoutFormat = true;
- features.shaderUniformBufferArrayDynamicIndexing = false;
- features.shaderSampledImageArrayDynamicIndexing = false;
- features.shaderStorageBufferArrayDynamicIndexing = false;
- features.shaderStorageImageArrayDynamicIndexing = false;
- features.shaderClipDistance = false;
- features.shaderCullDistance = false;
- features.shaderFloat64 = false;
- features.shaderInt64 = false;
- features.shaderInt16 = false;
- features.shaderResourceResidency = false;
- features.shaderResourceMinLod = false;
- features.sparseBinding = false;
- features.sparseResidencyBuffer = false;
- features.sparseResidencyImage2D = false;
- features.sparseResidencyImage3D = false;
- features.sparseResidency2Samples = false;
- features.sparseResidency4Samples = false;
- features.sparseResidency8Samples = false;
- features.sparseResidency16Samples = false;
- features.sparseResidencyAliased = false;
- features.variableMultisampleRate = false;
- features.inheritedQueries = false;
-
- VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage;
- bit16_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR;
- bit16_storage.pNext = nullptr;
- bit16_storage.storageBuffer16BitAccess = false;
- bit16_storage.uniformAndStorageBuffer16BitAccess = true;
- bit16_storage.storagePushConstant16 = false;
- bit16_storage.storageInputOutput16 = false;
+ features2.features = {
+ .robustBufferAccess = false,
+ .fullDrawIndexUint32 = false,
+ .imageCubeArray = false,
+ .independentBlend = true,
+ .geometryShader = true,
+ .tessellationShader = true,
+ .sampleRateShading = false,
+ .dualSrcBlend = false,
+ .logicOp = false,
+ .multiDrawIndirect = false,
+ .drawIndirectFirstInstance = false,
+ .depthClamp = true,
+ .depthBiasClamp = true,
+ .fillModeNonSolid = false,
+ .depthBounds = false,
+ .wideLines = false,
+ .largePoints = true,
+ .alphaToOne = false,
+ .multiViewport = true,
+ .samplerAnisotropy = true,
+ .textureCompressionETC2 = false,
+ .textureCompressionASTC_LDR = is_optimal_astc_supported,
+ .textureCompressionBC = false,
+ .occlusionQueryPrecise = true,
+ .pipelineStatisticsQuery = false,
+ .vertexPipelineStoresAndAtomics = true,
+ .fragmentStoresAndAtomics = true,
+ .shaderTessellationAndGeometryPointSize = false,
+ .shaderImageGatherExtended = true,
+ .shaderStorageImageExtendedFormats = false,
+ .shaderStorageImageMultisample = false,
+ .shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
+ .shaderStorageImageWriteWithoutFormat = true,
+ .shaderUniformBufferArrayDynamicIndexing = false,
+ .shaderSampledImageArrayDynamicIndexing = false,
+ .shaderStorageBufferArrayDynamicIndexing = false,
+ .shaderStorageImageArrayDynamicIndexing = false,
+ .shaderClipDistance = false,
+ .shaderCullDistance = false,
+ .shaderFloat64 = false,
+ .shaderInt64 = false,
+ .shaderInt16 = false,
+ .shaderResourceResidency = false,
+ .shaderResourceMinLod = false,
+ .sparseBinding = false,
+ .sparseResidencyBuffer = false,
+ .sparseResidencyImage2D = false,
+ .sparseResidencyImage3D = false,
+ .sparseResidency2Samples = false,
+ .sparseResidency4Samples = false,
+ .sparseResidency8Samples = false,
+ .sparseResidency16Samples = false,
+ .sparseResidencyAliased = false,
+ .variableMultisampleRate = false,
+ .inheritedQueries = false,
+ };
+
+ VkPhysicalDevice16BitStorageFeaturesKHR bit16_storage{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR,
+ .pNext = nullptr,
+ .storageBuffer16BitAccess = false,
+ .uniformAndStorageBuffer16BitAccess = true,
+ .storagePushConstant16 = false,
+ .storageInputOutput16 = false,
+ };
SetNext(next, bit16_storage);
- VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage;
- bit8_storage.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR;
- bit8_storage.pNext = nullptr;
- bit8_storage.storageBuffer8BitAccess = false;
- bit8_storage.uniformAndStorageBuffer8BitAccess = true;
- bit8_storage.storagePushConstant8 = false;
+ VkPhysicalDevice8BitStorageFeaturesKHR bit8_storage{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR,
+ .pNext = nullptr,
+ .storageBuffer8BitAccess = false,
+ .uniformAndStorageBuffer8BitAccess = true,
+ .storagePushConstant8 = false,
+ };
SetNext(next, bit8_storage);
- VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset;
- host_query_reset.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT;
- host_query_reset.hostQueryReset = true;
+ VkPhysicalDeviceHostQueryResetFeaturesEXT host_query_reset{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT,
+ .hostQueryReset = true,
+ };
SetNext(next, host_query_reset);
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
if (is_float16_supported) {
- float16_int8.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR;
- float16_int8.pNext = nullptr;
- float16_int8.shaderFloat16 = true;
- float16_int8.shaderInt8 = false;
+ float16_int8 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
+ .pNext = nullptr,
+ .shaderFloat16 = true,
+ .shaderInt8 = false,
+ };
SetNext(next, float16_int8);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
@@ -271,10 +285,11 @@ bool VKDevice::Create() {
VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR std430_layout;
if (khr_uniform_buffer_standard_layout) {
- std430_layout.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR;
- std430_layout.pNext = nullptr;
- std430_layout.uniformBufferStandardLayout = true;
+ std430_layout = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR,
+ .pNext = nullptr,
+ .uniformBufferStandardLayout = true,
+ };
SetNext(next, std430_layout);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support packed UBOs");
@@ -282,9 +297,11 @@ bool VKDevice::Create() {
VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8;
if (ext_index_type_uint8) {
- index_type_uint8.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT;
- index_type_uint8.pNext = nullptr;
- index_type_uint8.indexTypeUint8 = true;
+ index_type_uint8 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT,
+ .pNext = nullptr,
+ .indexTypeUint8 = true,
+ };
SetNext(next, index_type_uint8);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support uint8 indexes");
@@ -292,11 +309,12 @@ bool VKDevice::Create() {
VkPhysicalDeviceTransformFeedbackFeaturesEXT transform_feedback;
if (ext_transform_feedback) {
- transform_feedback.sType =
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT;
- transform_feedback.pNext = nullptr;
- transform_feedback.transformFeedback = true;
- transform_feedback.geometryStreams = true;
+ transform_feedback = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT,
+ .pNext = nullptr,
+ .transformFeedback = true,
+ .geometryStreams = true,
+ };
SetNext(next, transform_feedback);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support transform feedbacks");
@@ -304,10 +322,12 @@ bool VKDevice::Create() {
VkPhysicalDeviceCustomBorderColorFeaturesEXT custom_border;
if (ext_custom_border_color) {
- custom_border.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT;
- custom_border.pNext = nullptr;
- custom_border.customBorderColors = VK_TRUE;
- custom_border.customBorderColorWithoutFormat = VK_TRUE;
+ custom_border = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT,
+ .pNext = nullptr,
+ .customBorderColors = VK_TRUE,
+ .customBorderColorWithoutFormat = VK_TRUE,
+ };
SetNext(next, custom_border);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support custom border colors");
@@ -315,9 +335,11 @@ bool VKDevice::Create() {
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT dynamic_state;
if (ext_extended_dynamic_state) {
- dynamic_state.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
- dynamic_state.pNext = nullptr;
- dynamic_state.extendedDynamicState = VK_TRUE;
+ dynamic_state = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT,
+ .pNext = nullptr,
+ .extendedDynamicState = VK_TRUE,
+ };
SetNext(next, dynamic_state);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
@@ -331,11 +353,13 @@ bool VKDevice::Create() {
if (nv_device_diagnostics_config) {
nsight_aftermath_tracker.Initialize();
- diagnostics_nv.sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV;
- diagnostics_nv.pNext = &features2;
- diagnostics_nv.flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
- VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
- VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV;
+ diagnostics_nv = {
+ .sType = VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV,
+ .pNext = &features2,
+ .flags = VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV |
+ VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV |
+ VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV,
+ };
first_next = &diagnostics_nv;
}
@@ -704,13 +728,15 @@ void VKDevice::SetupFeatures() {
}
void VKDevice::CollectTelemetryParameters() {
- VkPhysicalDeviceDriverPropertiesKHR driver;
- driver.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR;
- driver.pNext = nullptr;
+ VkPhysicalDeviceDriverPropertiesKHR driver{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR,
+ .pNext = nullptr,
+ };
- VkPhysicalDeviceProperties2KHR properties;
- properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
- properties.pNext = &driver;
+ VkPhysicalDeviceProperties2KHR properties{
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR,
+ .pNext = &driver,
+ };
physical.GetProperties2KHR(properties);
driver_id = driver.driverID;
@@ -719,24 +745,26 @@ void VKDevice::CollectTelemetryParameters() {
const std::vector extensions = physical.EnumerateDeviceExtensionProperties();
reported_extensions.reserve(std::size(extensions));
for (const auto& extension : extensions) {
- reported_extensions.push_back(extension.extensionName);
+ reported_extensions.emplace_back(extension.extensionName);
}
}
std::vector<VkDeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
static constexpr float QUEUE_PRIORITY = 1.0f;
- std::unordered_set<u32> unique_queue_families = {graphics_family, present_family};
+ std::unordered_set<u32> unique_queue_families{graphics_family, present_family};
std::vector<VkDeviceQueueCreateInfo> queue_cis;
+ queue_cis.reserve(unique_queue_families.size());
for (const u32 queue_family : unique_queue_families) {
- VkDeviceQueueCreateInfo& ci = queue_cis.emplace_back();
- ci.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
- ci.pNext = nullptr;
- ci.flags = 0;
- ci.queueFamilyIndex = queue_family;
- ci.queueCount = 1;
- ci.pQueuePriorities = &QUEUE_PRIORITY;
+ queue_cis.push_back({
+ .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .queueFamilyIndex = queue_family,
+ .queueCount = 1,
+ .pQueuePriorities = &QUEUE_PRIORITY,
+ });
}
return queue_cis;
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index 0b2b2b8c4..921562c1f 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -343,8 +343,7 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co
size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed);
}
if (is_tiled && is_layered) {
- return Common::AlignBits(size,
- Tegra::Texture::GetGOBSizeShift() + block_height + block_depth);
+ return Common::AlignBits(size, Tegra::Texture::GOB_SIZE_SHIFT + block_height + block_depth);
}
return size;
}
@@ -418,7 +417,7 @@ std::tuple<u32, u32, u32> SurfaceParams::GetBlockOffsetXYZ(u32 offset) const {
const u32 block_size = GetBlockSize();
const u32 block_index = offset / block_size;
const u32 gob_offset = offset % block_size;
- const u32 gob_index = gob_offset / static_cast<u32>(Tegra::Texture::GetGOBSize());
+ const u32 gob_index = gob_offset / static_cast<u32>(Tegra::Texture::GOB_SIZE);
const u32 x_gob_pixels = 64U / GetBytesPerPixel();
const u32 x_block_pixels = x_gob_pixels << block_width;
const u32 y_block_pixels = 8U << block_height;
diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h
index 24957df8d..118aa689e 100644
--- a/src/video_core/texture_cache/surface_params.h
+++ b/src/video_core/texture_cache/surface_params.h
@@ -204,7 +204,7 @@ public:
static std::size_t AlignLayered(const std::size_t out_size, const u32 block_height,
const u32 block_depth) {
return Common::AlignBits(out_size,
- Tegra::Texture::GetGOBSizeShift() + block_height + block_depth);
+ Tegra::Texture::GOB_SIZE_SHIFT + block_height + block_depth);
}
/// Converts a width from a type of surface into another. This helps represent the
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 548e4c3fe..98beabef1 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -6,6 +6,7 @@
#include <cstring>
#include "common/alignment.h"
#include "common/assert.h"
+#include "common/bit_util.h"
#include "video_core/gpu.h"
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
@@ -37,20 +38,10 @@ struct alignas(64) SwizzleTable {
std::array<std::array<u16, M>, N> values{};
};
-constexpr u32 gob_size_x_shift = 6;
-constexpr u32 gob_size_y_shift = 3;
-constexpr u32 gob_size_z_shift = 0;
-constexpr u32 gob_size_shift = gob_size_x_shift + gob_size_y_shift + gob_size_z_shift;
+constexpr u32 FAST_SWIZZLE_ALIGN = 16;
-constexpr u32 gob_size_x = 1U << gob_size_x_shift;
-constexpr u32 gob_size_y = 1U << gob_size_y_shift;
-constexpr u32 gob_size_z = 1U << gob_size_z_shift;
-constexpr u32 gob_size = 1U << gob_size_shift;
-
-constexpr u32 fast_swizzle_align = 16;
-
-constexpr auto legacy_swizzle_table = SwizzleTable<gob_size_y, gob_size_x, gob_size_z>();
-constexpr auto fast_swizzle_table = SwizzleTable<gob_size_y, 4, fast_swizzle_align>();
+constexpr auto LEGACY_SWIZZLE_TABLE = SwizzleTable<GOB_SIZE_X, GOB_SIZE_X, GOB_SIZE_Z>();
+constexpr auto FAST_SWIZZLE_TABLE = SwizzleTable<GOB_SIZE_Y, 4, FAST_SWIZZLE_ALIGN>();
/**
* This function manages ALL the GOBs(Group of Bytes) Inside a single block.
@@ -69,17 +60,17 @@ void PreciseProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, con
u32 y_address = z_address;
u32 pixel_base = layer_z * z + y_start * stride_x;
for (u32 y = y_start; y < y_end; y++) {
- const auto& table = legacy_swizzle_table[y % gob_size_y];
+ const auto& table = LEGACY_SWIZZLE_TABLE[y % GOB_SIZE_Y];
for (u32 x = x_start; x < x_end; x++) {
- const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % gob_size_x]};
+ const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % GOB_SIZE_X]};
const u32 pixel_index{x * out_bytes_per_pixel + pixel_base};
data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
}
pixel_base += stride_x;
- if ((y + 1) % gob_size_y == 0)
- y_address += gob_size;
+ if ((y + 1) % GOB_SIZE_Y == 0)
+ y_address += GOB_SIZE;
}
z_address += xy_block_size;
}
@@ -104,18 +95,18 @@ void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const
u32 y_address = z_address;
u32 pixel_base = layer_z * z + y_start * stride_x;
for (u32 y = y_start; y < y_end; y++) {
- const auto& table = fast_swizzle_table[y % gob_size_y];
- for (u32 xb = x_startb; xb < x_endb; xb += fast_swizzle_align) {
- const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]};
+ const auto& table = FAST_SWIZZLE_TABLE[y % GOB_SIZE_Y];
+ for (u32 xb = x_startb; xb < x_endb; xb += FAST_SWIZZLE_ALIGN) {
+ const u32 swizzle_offset{y_address + table[(xb / FAST_SWIZZLE_ALIGN) % 4]};
const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
const u32 pixel_index{out_x + pixel_base};
data_ptrs[unswizzle ? 1 : 0] = swizzled_data + swizzle_offset;
data_ptrs[unswizzle ? 0 : 1] = unswizzled_data + pixel_index;
- std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align);
+ std::memcpy(data_ptrs[0], data_ptrs[1], FAST_SWIZZLE_ALIGN);
}
pixel_base += stride_x;
- if ((y + 1) % gob_size_y == 0)
- y_address += gob_size;
+ if ((y + 1) % GOB_SIZE_Y == 0)
+ y_address += GOB_SIZE;
}
z_address += xy_block_size;
}
@@ -138,9 +129,9 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool
auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
const u32 stride_x = width * out_bytes_per_pixel;
const u32 layer_z = height * stride_x;
- const u32 gob_elements_x = gob_size_x / bytes_per_pixel;
- constexpr u32 gob_elements_y = gob_size_y;
- constexpr u32 gob_elements_z = gob_size_z;
+ const u32 gob_elements_x = GOB_SIZE_X / bytes_per_pixel;
+ constexpr u32 gob_elements_y = GOB_SIZE_Y;
+ constexpr u32 gob_elements_z = GOB_SIZE_Z;
const u32 block_x_elements = gob_elements_x;
const u32 block_y_elements = gob_elements_y * block_height;
const u32 block_z_elements = gob_elements_z * block_depth;
@@ -148,7 +139,7 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool
const u32 blocks_on_x = div_ceil(aligned_width, block_x_elements);
const u32 blocks_on_y = div_ceil(height, block_y_elements);
const u32 blocks_on_z = div_ceil(depth, block_z_elements);
- const u32 xy_block_size = gob_size * block_height;
+ const u32 xy_block_size = GOB_SIZE * block_height;
const u32 block_size = xy_block_size * block_depth;
u32 tile_offset = 0;
for (u32 zb = 0; zb < blocks_on_z; zb++) {
@@ -182,7 +173,7 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing) {
const u32 block_height_size{1U << block_height};
const u32 block_depth_size{1U << block_depth};
- if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % fast_swizzle_align == 0) {
+ if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % FAST_SWIZZLE_ALIGN == 0) {
SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth,
bytes_per_pixel, out_bytes_per_pixel, block_height_size,
block_depth_size, width_spacing);
@@ -259,25 +250,26 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y,
}
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
+ u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
u32 block_height_bit, u32 offset_x, u32 offset_y) {
const u32 block_height = 1U << block_height_bit;
- const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
- gob_size_x};
+ const u32 image_width_in_gobs =
+ (swizzled_width * bytes_per_pixel + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
for (u32 line = 0; line < subrect_height; ++line) {
const u32 dst_y = line + offset_y;
const u32 gob_address_y =
- (dst_y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
- ((dst_y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
- const auto& table = legacy_swizzle_table[dst_y % gob_size_y];
+ (dst_y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
+ ((dst_y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
+ const auto& table = LEGACY_SWIZZLE_TABLE[dst_y % GOB_SIZE_Y];
for (u32 x = 0; x < subrect_width; ++x) {
const u32 dst_x = x + offset_x;
const u32 gob_address =
- gob_address_y + (dst_x * bytes_per_pixel / gob_size_x) * gob_size * block_height;
- const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % gob_size_x];
- u8* source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel;
- u8* dest_addr = swizzled_data + swizzled_offset;
+ gob_address_y + (dst_x * bytes_per_pixel / GOB_SIZE_X) * GOB_SIZE * block_height;
+ const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % GOB_SIZE_X];
+ const u32 unswizzled_offset = line * source_pitch + x * bytes_per_pixel;
+ const u8* const source_line = unswizzled_data + unswizzled_offset;
+ u8* const dest_addr = swizzled_data + swizzled_offset;
std::memcpy(dest_addr, source_line, bytes_per_pixel);
}
}
@@ -289,14 +281,15 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
const u32 block_height = 1U << block_height_bit;
for (u32 line = 0; line < subrect_height; ++line) {
const u32 y2 = line + offset_y;
- const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height +
- ((y2 % (gob_size_y * block_height)) / gob_size_y) * gob_size;
- const auto& table = legacy_swizzle_table[y2 % gob_size_y];
+ const u32 gob_address_y = (y2 / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height +
+ ((y2 % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
+ const auto& table = LEGACY_SWIZZLE_TABLE[y2 % GOB_SIZE_Y];
for (u32 x = 0; x < subrect_width; ++x) {
const u32 x2 = (x + offset_x) * bytes_per_pixel;
- const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height;
- const u32 swizzled_offset = gob_address + table[x2 % gob_size_x];
- u8* dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel;
+ const u32 gob_address = gob_address_y + (x2 / GOB_SIZE_X) * GOB_SIZE * block_height;
+ const u32 swizzled_offset = gob_address + table[x2 % GOB_SIZE_X];
+ const u32 unswizzled_offset = line * dest_pitch + x * bytes_per_pixel;
+ u8* dest_line = unswizzled_data + unswizzled_offset;
u8* source_addr = swizzled_data + swizzled_offset;
std::memcpy(dest_line, source_addr, bytes_per_pixel);
@@ -304,21 +297,48 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
}
}
+void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
+ u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
+ u32 origin_y, u8* output, const u8* input) {
+ UNIMPLEMENTED_IF(origin_x > 0);
+ UNIMPLEMENTED_IF(origin_y > 0);
+
+ const u32 stride = width * bytes_per_pixel;
+ const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
+ const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
+
+ const u32 block_height_mask = (1U << block_height) - 1;
+ const u32 x_shift = Common::CountTrailingZeroes32(GOB_SIZE << (block_height + block_depth));
+
+ for (u32 line = 0; line < line_count; ++line) {
+ const auto& table = LEGACY_SWIZZLE_TABLE[line % GOB_SIZE_Y];
+ const u32 block_y = line / GOB_SIZE_Y;
+ const u32 dst_offset_y =
+ (block_y >> block_height) * block_size + (block_y & block_height_mask) * GOB_SIZE;
+ for (u32 x = 0; x < line_length_in; ++x) {
+ const u32 dst_offset =
+ ((x / GOB_SIZE_X) << x_shift) + dst_offset_y + table[x % GOB_SIZE_X];
+ const u32 src_offset = x * bytes_per_pixel + line * pitch;
+ std::memcpy(output + dst_offset, input + src_offset, bytes_per_pixel);
+ }
+ }
+}
+
void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
const u32 block_height_bit, const std::size_t copy_size, const u8* source_data,
u8* swizzle_data) {
const u32 block_height = 1U << block_height_bit;
- const u32 image_width_in_gobs{(width + gob_size_x - 1) / gob_size_x};
+ const u32 image_width_in_gobs{(width + GOB_SIZE_X - 1) / GOB_SIZE_X};
std::size_t count = 0;
for (std::size_t y = dst_y; y < height && count < copy_size; ++y) {
const std::size_t gob_address_y =
- (y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
- ((y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
- const auto& table = legacy_swizzle_table[y % gob_size_y];
+ (y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
+ ((y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
+ const auto& table = LEGACY_SWIZZLE_TABLE[y % GOB_SIZE_Y];
for (std::size_t x = dst_x; x < width && count < copy_size; ++x) {
const std::size_t gob_address =
- gob_address_y + (x / gob_size_x) * gob_size * block_height;
- const std::size_t swizzled_offset = gob_address + table[x % gob_size_x];
+ gob_address_y + (x / GOB_SIZE_X) * GOB_SIZE * block_height;
+ const std::size_t swizzled_offset = gob_address + table[x % GOB_SIZE_X];
const u8* source_line = source_data + count;
u8* dest_addr = swizzle_data + swizzled_offset;
count++;
@@ -373,9 +393,9 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth) {
if (tiled) {
- const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, gob_size_x_shift);
- const u32 aligned_height = Common::AlignBits(height, gob_size_y_shift + block_height);
- const u32 aligned_depth = Common::AlignBits(depth, gob_size_z_shift + block_depth);
+ const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
+ const u32 aligned_height = Common::AlignBits(height, GOB_SIZE_Y_SHIFT + block_height);
+ const u32 aligned_depth = Common::AlignBits(depth, GOB_SIZE_Z_SHIFT + block_depth);
return aligned_width * aligned_height * aligned_depth;
} else {
return width * height * depth * bytes_per_pixel;
@@ -386,14 +406,14 @@ u64 GetGOBOffset(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
u32 bytes_per_pixel) {
auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); };
const u32 gobs_in_block = 1 << block_height;
- const u32 y_blocks = gob_size_y << block_height;
- const u32 x_per_gob = gob_size_x / bytes_per_pixel;
+ const u32 y_blocks = GOB_SIZE_Y << block_height;
+ const u32 x_per_gob = GOB_SIZE_X / bytes_per_pixel;
const u32 x_blocks = div_ceil(width, x_per_gob);
- const u32 block_size = gob_size * gobs_in_block;
+ const u32 block_size = GOB_SIZE * gobs_in_block;
const u32 stride = block_size * x_blocks;
const u32 base = (dst_y / y_blocks) * stride + (dst_x / x_per_gob) * block_size;
const u32 relative_y = dst_y % y_blocks;
- return base + (relative_y / gob_size_y) * gob_size;
+ return base + (relative_y / GOB_SIZE_Y) * GOB_SIZE;
}
} // namespace Tegra::Texture
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 06f3ebf87..232b696b3 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -10,15 +10,15 @@
namespace Tegra::Texture {
-// GOBSize constant. Calculated by 64 bytes in x multiplied by 8 y coords, represents
-// an small rect of (64/bytes_per_pixel)X8.
-inline std::size_t GetGOBSize() {
- return 512;
-}
+constexpr u32 GOB_SIZE_X = 64;
+constexpr u32 GOB_SIZE_Y = 8;
+constexpr u32 GOB_SIZE_Z = 1;
+constexpr u32 GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
-inline std::size_t GetGOBSizeShift() {
- return 9;
-}
+constexpr std::size_t GOB_SIZE_X_SHIFT = 6;
+constexpr std::size_t GOB_SIZE_Y_SHIFT = 3;
+constexpr std::size_t GOB_SIZE_Z_SHIFT = 0;
+constexpr std::size_t GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
/// Unswizzles a swizzled texture without changing its format.
void UnswizzleTexture(u8* unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
@@ -48,14 +48,32 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height
/// Copies an untiled subrectangle into a tiled surface.
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
- u32 offset_x, u32 offset_y);
+ u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
+ u32 block_height_bit, u32 offset_x, u32 offset_y);
/// Copies a tiled subrectangle into a linear surface.
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height,
u32 offset_x, u32 offset_y);
+/// @brief Swizzles a 2D array of pixels into a 3D texture
+/// @param line_length_in Number of pixels per line
+/// @param line_count Number of lines
+/// @param pitch Number of bytes per line
+/// @param width Width of the swizzled texture
+/// @param height Height of the swizzled texture
+/// @param bytes_per_pixel Number of bytes used per pixel
+/// @param block_height Block height shift
+/// @param block_depth Block depth shift
+/// @param origin_x Column offset in pixels of the swizzled texture
+/// @param origin_y Row offset in pixels of the swizzled texture
+/// @param output Pointer to the pixels of the swizzled texture
+/// @param input Pointer to the 2D array of pixels used as input
+/// @pre input and output points to an array large enough to hold the number of bytes used
+void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
+ u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
+ u32 origin_y, u8* output, const u8* input);
+
void SwizzleKepler(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
std::size_t copy_size, const u8* source_data, u8* swizzle_data);
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index ff7d9c1fa..a862b2610 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -30,6 +30,12 @@ add_executable(yuzu
configuration/configure_audio.cpp
configuration/configure_audio.h
configuration/configure_audio.ui
+ configuration/configure_cpu.cpp
+ configuration/configure_cpu.h
+ configuration/configure_cpu.ui
+ configuration/configure_cpu_debug.cpp
+ configuration/configure_cpu_debug.h
+ configuration/configure_cpu_debug.ui
configuration/configure_debug.cpp
configuration/configure_debug.h
configuration/configure_debug.ui
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 1b2b1b2bb..d25b99a32 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -505,22 +505,6 @@ void Config::ReadDataStorageValues() {
ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
Settings::values.gamecard_path =
ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
- Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
- ReadSetting(QStringLiteral("nand_total_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)))
- .toULongLong());
- Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
- ReadSetting(QStringLiteral("nand_user_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)))
- .toULongLong());
- Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
- ReadSetting(QStringLiteral("nand_system_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)))
- .toULongLong());
- Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
- ReadSetting(QStringLiteral("sdmc_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)))
- .toULongLong());
qt_config->endGroup();
}
@@ -540,8 +524,6 @@ void Config::ReadDebuggingValues() {
Settings::values.reporting_services =
ReadSetting(QStringLiteral("reporting_services"), false).toBool();
Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool();
- Settings::values.disable_cpu_opt =
- ReadSetting(QStringLiteral("disable_cpu_opt"), false).toBool();
Settings::values.disable_macro_jit =
ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool();
@@ -633,6 +615,34 @@ void Config::ReadPathValues() {
qt_config->endGroup();
}
+void Config::ReadCpuValues() {
+ qt_config->beginGroup(QStringLiteral("Cpu"));
+
+ if (global) {
+ Settings::values.cpu_accuracy = static_cast<Settings::CPUAccuracy>(
+ ReadSetting(QStringLiteral("cpu_accuracy"), 0).toInt());
+
+ Settings::values.cpuopt_page_tables =
+ ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool();
+ Settings::values.cpuopt_block_linking =
+ ReadSetting(QStringLiteral("cpuopt_block_linking"), true).toBool();
+ Settings::values.cpuopt_return_stack_buffer =
+ ReadSetting(QStringLiteral("cpuopt_return_stack_buffer"), true).toBool();
+ Settings::values.cpuopt_fast_dispatcher =
+ ReadSetting(QStringLiteral("cpuopt_fast_dispatcher"), true).toBool();
+ Settings::values.cpuopt_context_elimination =
+ ReadSetting(QStringLiteral("cpuopt_context_elimination"), true).toBool();
+ Settings::values.cpuopt_const_prop =
+ ReadSetting(QStringLiteral("cpuopt_const_prop"), true).toBool();
+ Settings::values.cpuopt_misc_ir =
+ ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool();
+ Settings::values.cpuopt_reduce_misalign_checks =
+ ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool();
+ }
+
+ qt_config->endGroup();
+}
+
void Config::ReadRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
@@ -829,6 +839,7 @@ void Config::ReadValues() {
ReadMiscellaneousValues();
}
ReadCoreValues();
+ ReadCpuValues();
ReadRendererValues();
ReadAudioValues();
ReadSystemValues();
@@ -929,6 +940,7 @@ void Config::SaveValues() {
SaveMiscellaneousValues();
}
SaveCoreValues();
+ SaveCpuValues();
SaveRendererValues();
SaveAudioValues();
SaveSystemValues();
@@ -1006,18 +1018,7 @@ void Config::SaveDataStorageValues() {
false);
WriteSetting(QStringLiteral("gamecard_path"),
QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
- WriteSetting(QStringLiteral("nand_total_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_total_size)),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)));
- WriteSetting(QStringLiteral("nand_user_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_user_size)),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)));
- WriteSetting(QStringLiteral("nand_system_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_system_size)),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)));
- WriteSetting(QStringLiteral("sdmc_size"),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::values.sdmc_size)),
- QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)));
+
qt_config->endGroup();
}
@@ -1033,7 +1034,6 @@ void Config::SaveDebuggingValues() {
WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false);
WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false);
WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false);
- WriteSetting(QStringLiteral("disable_cpu_opt"), Settings::values.disable_cpu_opt, false);
WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false);
qt_config->endGroup();
@@ -1097,6 +1097,32 @@ void Config::SavePathValues() {
qt_config->endGroup();
}
+void Config::SaveCpuValues() {
+ qt_config->beginGroup(QStringLiteral("Cpu"));
+
+ if (global) {
+ WriteSetting(QStringLiteral("cpu_accuracy"),
+ static_cast<int>(Settings::values.cpu_accuracy), 0);
+
+ WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables,
+ true);
+ WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking,
+ true);
+ WriteSetting(QStringLiteral("cpuopt_return_stack_buffer"),
+ Settings::values.cpuopt_return_stack_buffer, true);
+ WriteSetting(QStringLiteral("cpuopt_fast_dispatcher"),
+ Settings::values.cpuopt_fast_dispatcher, true);
+ WriteSetting(QStringLiteral("cpuopt_context_elimination"),
+ Settings::values.cpuopt_context_elimination, true);
+ WriteSetting(QStringLiteral("cpuopt_const_prop"), Settings::values.cpuopt_const_prop, true);
+ WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true);
+ WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"),
+ Settings::values.cpuopt_reduce_misalign_checks, true);
+ }
+
+ qt_config->endGroup();
+}
+
void Config::SaveRendererValues() {
qt_config->beginGroup(QStringLiteral("Renderer"));
@@ -1342,11 +1368,13 @@ void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool
void Config::Reload() {
ReadValues();
+ Settings::Sanitize();
// To apply default value changes
SaveValues();
Settings::Apply();
}
void Config::Save() {
+ Settings::Sanitize();
SaveValues();
}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 681f0bca5..8e815f829 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -49,6 +49,7 @@ private:
void ReadDisabledAddOnValues();
void ReadMiscellaneousValues();
void ReadPathValues();
+ void ReadCpuValues();
void ReadRendererValues();
void ReadShortcutValues();
void ReadSystemValues();
@@ -73,6 +74,7 @@ private:
void SaveDisabledAddOnValues();
void SaveMiscellaneousValues();
void SavePathValues();
+ void SaveCpuValues();
void SaveRendererValues();
void SaveShortcutValues();
void SaveSystemValues();
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index 9aec1bd09..5f5d8e571 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -78,6 +78,16 @@
<string>Hotkeys</string>
</attribute>
</widget>
+ <widget class="ConfigureCpu" name="cpuTab">
+ <attribute name="title">
+ <string>CPU</string>
+ </attribute>
+ </widget>
+ <widget class="ConfigureCpuDebug" name="cpuDebugTab">
+ <attribute name="title">
+ <string>Debug</string>
+ </attribute>
+ </widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<attribute name="title">
<string>Graphics</string>
@@ -159,6 +169,18 @@
<container>1</container>
</customwidget>
<customwidget>
+ <class>ConfigureCpu</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_cpu.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>ConfigureCpuDebug</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_cpu_debug.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
<class>ConfigureGraphics</class>
<extends>QWidget</extends>
<header>configuration/configure_graphics.h</header>
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp
new file mode 100644
index 000000000..7493e5ffb
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu.cpp
@@ -0,0 +1,61 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QComboBox>
+#include <QMessageBox>
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_cpu.h"
+#include "yuzu/configuration/configure_cpu.h"
+
+ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
+ ui->setupUi(this);
+
+ SetConfiguration();
+
+ connect(ui->accuracy, qOverload<int>(&QComboBox::activated), this,
+ &ConfigureCpu::AccuracyUpdated);
+}
+
+ConfigureCpu::~ConfigureCpu() = default;
+
+void ConfigureCpu::SetConfiguration() {
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+
+ ui->accuracy->setEnabled(runtime_lock);
+ ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy));
+}
+
+void ConfigureCpu::AccuracyUpdated(int index) {
+ if (static_cast<Settings::CPUAccuracy>(index) == Settings::CPUAccuracy::DebugMode) {
+ const auto result = QMessageBox::warning(this, tr("Setting CPU to Debug Mode"),
+ tr("CPU Debug Mode is only intended for developer "
+ "use. Are you sure you want to enable this?"),
+ QMessageBox::Yes | QMessageBox::No);
+ if (result == QMessageBox::No) {
+ ui->accuracy->setCurrentIndex(static_cast<int>(Settings::CPUAccuracy::Accurate));
+ return;
+ }
+ }
+}
+
+void ConfigureCpu::ApplyConfiguration() {
+ Settings::values.cpu_accuracy =
+ static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex());
+}
+
+void ConfigureCpu::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QWidget::changeEvent(event);
+}
+
+void ConfigureCpu::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h
new file mode 100644
index 000000000..e4741d3a4
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu.h
@@ -0,0 +1,33 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+#include "core/settings.h"
+
+namespace Ui {
+class ConfigureCpu;
+}
+
+class ConfigureCpu : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureCpu(QWidget* parent = nullptr);
+ ~ConfigureCpu() override;
+
+ void ApplyConfiguration();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void AccuracyUpdated(int index);
+
+ void SetConfiguration();
+
+ std::unique_ptr<Ui::ConfigureCpu> ui;
+};
diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui
new file mode 100644
index 000000000..bf6ea79bb
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu.ui
@@ -0,0 +1,92 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureCpu</class>
+ <widget class="QWidget" name="ConfigureCpu">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>321</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox">
+ <property name="title">
+ <string>General</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="text">
+ <string>Accuracy:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="accuracy">
+ <item>
+ <property name="text">
+ <string>Accurate</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Enable Debug Mode</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QLabel">
+ <property name="wordWrap">
+ <bool>1</bool>
+ </property>
+ <property name="text">
+ <string>We recommend setting accuracy to "Accurate".</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_disable_info">
+ <property name="text">
+ <string>CPU settings are available only when game is not running.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_cpu_debug.cpp b/src/yuzu/configuration/configure_cpu_debug.cpp
new file mode 100644
index 000000000..3385b2cf6
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu_debug.cpp
@@ -0,0 +1,65 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QComboBox>
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/settings.h"
+#include "ui_configure_cpu_debug.h"
+#include "yuzu/configuration/configure_cpu_debug.h"
+
+ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
+ : QWidget(parent), ui(new Ui::ConfigureCpuDebug) {
+ ui->setupUi(this);
+
+ SetConfiguration();
+}
+
+ConfigureCpuDebug::~ConfigureCpuDebug() = default;
+
+void ConfigureCpuDebug::SetConfiguration() {
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+
+ ui->cpuopt_page_tables->setEnabled(runtime_lock);
+ ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables);
+ ui->cpuopt_block_linking->setEnabled(runtime_lock);
+ ui->cpuopt_block_linking->setChecked(Settings::values.cpuopt_block_linking);
+ ui->cpuopt_return_stack_buffer->setEnabled(runtime_lock);
+ ui->cpuopt_return_stack_buffer->setChecked(Settings::values.cpuopt_return_stack_buffer);
+ ui->cpuopt_fast_dispatcher->setEnabled(runtime_lock);
+ ui->cpuopt_fast_dispatcher->setChecked(Settings::values.cpuopt_fast_dispatcher);
+ ui->cpuopt_context_elimination->setEnabled(runtime_lock);
+ ui->cpuopt_context_elimination->setChecked(Settings::values.cpuopt_context_elimination);
+ ui->cpuopt_const_prop->setEnabled(runtime_lock);
+ ui->cpuopt_const_prop->setChecked(Settings::values.cpuopt_const_prop);
+ ui->cpuopt_misc_ir->setEnabled(runtime_lock);
+ ui->cpuopt_misc_ir->setChecked(Settings::values.cpuopt_misc_ir);
+ ui->cpuopt_reduce_misalign_checks->setEnabled(runtime_lock);
+ ui->cpuopt_reduce_misalign_checks->setChecked(Settings::values.cpuopt_reduce_misalign_checks);
+}
+
+void ConfigureCpuDebug::ApplyConfiguration() {
+ Settings::values.cpuopt_page_tables = ui->cpuopt_page_tables->isChecked();
+ Settings::values.cpuopt_block_linking = ui->cpuopt_block_linking->isChecked();
+ Settings::values.cpuopt_return_stack_buffer = ui->cpuopt_return_stack_buffer->isChecked();
+ Settings::values.cpuopt_fast_dispatcher = ui->cpuopt_fast_dispatcher->isChecked();
+ Settings::values.cpuopt_context_elimination = ui->cpuopt_context_elimination->isChecked();
+ Settings::values.cpuopt_const_prop = ui->cpuopt_const_prop->isChecked();
+ Settings::values.cpuopt_misc_ir = ui->cpuopt_misc_ir->isChecked();
+ Settings::values.cpuopt_reduce_misalign_checks = ui->cpuopt_reduce_misalign_checks->isChecked();
+}
+
+void ConfigureCpuDebug::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QWidget::changeEvent(event);
+}
+
+void ConfigureCpuDebug::RetranslateUI() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_cpu_debug.h b/src/yuzu/configuration/configure_cpu_debug.h
new file mode 100644
index 000000000..c9941ef3b
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu_debug.h
@@ -0,0 +1,31 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+#include "core/settings.h"
+
+namespace Ui {
+class ConfigureCpuDebug;
+}
+
+class ConfigureCpuDebug : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureCpuDebug(QWidget* parent = nullptr);
+ ~ConfigureCpuDebug() override;
+
+ void ApplyConfiguration();
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+
+ void SetConfiguration();
+
+ std::unique_ptr<Ui::ConfigureCpuDebug> ui;
+};
diff --git a/src/yuzu/configuration/configure_cpu_debug.ui b/src/yuzu/configuration/configure_cpu_debug.ui
new file mode 100644
index 000000000..a90dc64fe
--- /dev/null
+++ b/src/yuzu/configuration/configure_cpu_debug.ui
@@ -0,0 +1,174 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureCpuDebug</class>
+ <widget class="QWidget" name="ConfigureCpuDebug">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>321</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox">
+ <property name="title">
+ <string>Toggle CPU Optimizations</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="wordWrap">
+ <bool>1</bool>
+ </property>
+ <property name="text">
+ <string>
+ &lt;div&gt;
+ &lt;b&gt;For debugging only.&lt;/b&gt;
+ &lt;br&gt;
+ If you're not sure what these do, keep all of these enabled.
+ &lt;br&gt;
+ These settings only take effect when CPU Accuracy is "Debug Mode".
+ &lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_page_tables">
+ <property name="text">
+ <string>Enable inline page tables</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div style="white-space: nowrap"&gt;This optimization speeds up memory accesses by the guest program.&lt;/div&gt;
+ &lt;div style="white-space: nowrap"&gt;Enabling it inlines accesses to PageTable::pointers into emitted code.&lt;/div&gt;
+ &lt;div style="white-space: nowrap"&gt;Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_block_linking">
+ <property name="text">
+ <string>Enable block linking</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_return_stack_buffer">
+ <property name="text">
+ <string>Enable return stack buffer</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_fast_dispatcher">
+ <property name="text">
+ <string>Enable fast dispatcher</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_context_elimination">
+ <property name="text">
+ <string>Enable context elimination</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_const_prop">
+ <property name="text">
+ <string>Enable constant propagation</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;Enables IR optimizations that involve constant propagation.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_misc_ir">
+ <property name="text">
+ <string>Enable miscellaneous optimizations</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div&gt;Enables miscellaneous IR optimizations.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="cpuopt_reduce_misalign_checks">
+ <property name="text">
+ <string>Enable misalignment check reduction</string>
+ </property>
+ <property name="toolTip">
+ <string>
+ &lt;div style="white-space: nowrap"&gt;When enabled, a misalignment is only triggered when an access crosses a page boundary.&lt;/div&gt;
+ &lt;div style="white-space: nowrap"&gt;When disabled, a misalignment is triggered on all misaligned accesses.&lt;/div&gt;
+ </string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_disable_info">
+ <property name="text">
+ <string>CPU settings are available only when game is not running.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 2c77441fd..d0e71dd60 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -36,7 +36,6 @@ void ConfigureDebug::SetConfiguration() {
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
ui->reporting_services->setChecked(Settings::values.reporting_services);
ui->quest_flag->setChecked(Settings::values.quest_flag);
- ui->disable_cpu_opt->setChecked(Settings::values.disable_cpu_opt);
ui->enable_graphics_debugging->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug);
ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
@@ -51,7 +50,6 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked();
- Settings::values.disable_cpu_opt = ui->disable_cpu_opt->isChecked();
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();
Debugger::ToggleConsole();
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 46f0208c6..272bdd6b8 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -228,13 +228,6 @@
</property>
</widget>
</item>
- <item>
- <widget class="QCheckBox" name="disable_cpu_opt">
- <property name="text">
- <string>Disable CPU JIT optimizations</string>
- </property>
- </widget>
- </item>
</layout>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 5918e9972..a5afb354f 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -42,6 +42,8 @@ void ConfigureDialog::ApplyConfiguration() {
ui->filesystemTab->applyConfiguration();
ui->inputTab->ApplyConfiguration();
ui->hotkeysTab->ApplyConfiguration(registry);
+ ui->cpuTab->ApplyConfiguration();
+ ui->cpuDebugTab->ApplyConfiguration();
ui->graphicsTab->ApplyConfiguration();
ui->graphicsAdvancedTab->ApplyConfiguration();
ui->audioTab->ApplyConfiguration();
@@ -76,9 +78,10 @@ void ConfigureDialog::RetranslateUI() {
Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
- const std::array<std::pair<QString, QList<QWidget*>>, 5> items{
+ const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
+ {tr("CPU"), {ui->cpuTab, ui->cpuDebugTab}},
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
{tr("Audio"), {ui->audioTab}},
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
@@ -107,6 +110,8 @@ void ConfigureDialog::UpdateVisibleTabs() {
{ui->profileManagerTab, tr("Profiles")},
{ui->inputTab, tr("Input")},
{ui->hotkeysTab, tr("Hotkeys")},
+ {ui->cpuTab, tr("CPU")},
+ {ui->cpuDebugTab, tr("Debug")},
{ui->graphicsTab, tr("Graphics")},
{ui->graphicsAdvancedTab, tr("Advanced")},
{ui->audioTab, tr("Audio")},
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
index 835ee821c..a089f5733 100644
--- a/src/yuzu/configuration/configure_filesystem.cpp
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -11,19 +11,6 @@
#include "yuzu/configuration/configure_filesystem.h"
#include "yuzu/uisettings.h"
-namespace {
-
-template <typename T>
-void SetComboBoxFromData(QComboBox* combo_box, T data) {
- const auto index = combo_box->findData(QVariant::fromValue(static_cast<u64>(data)));
- if (index >= combo_box->count() || index < 0)
- return;
-
- combo_box->setCurrentIndex(index);
-}
-
-} // Anonymous namespace
-
ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureFilesystem>()) {
ui->setupUi(this);
@@ -73,11 +60,6 @@ void ConfigureFilesystem::setConfiguration() {
ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
- SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size);
- SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size);
- SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size);
- SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size);
-
UpdateEnabledControls();
}
@@ -98,15 +80,6 @@ void ConfigureFilesystem::applyConfiguration() {
Settings::values.dump_nso = ui->dump_nso->isChecked();
UISettings::values.cache_game_list = ui->cache_game_list->isChecked();
-
- Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
- ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong());
- Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
- ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong());
- Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
- ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong());
- Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
- ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong());
}
void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui
index 58cd07f52..84bea0600 100644
--- a/src/yuzu/configuration/configure_filesystem.ui
+++ b/src/yuzu/configuration/configure_filesystem.ui
@@ -116,127 +116,6 @@
</widget>
</item>
<item>
- <widget class="QGroupBox" name="groupBox_3">
- <property name="title">
- <string>Storage Sizes</string>
- </property>
- <layout class="QGridLayout" name="gridLayout_3">
- <item row="3" column="0">
- <widget class="QLabel" name="label_5">
- <property name="text">
- <string>SD Card</string>
- </property>
- </widget>
- </item>
- <item row="1" column="0">
- <widget class="QLabel" name="label_4">
- <property name="text">
- <string>System NAND</string>
- </property>
- </widget>
- </item>
- <item row="1" column="1">
- <widget class="QComboBox" name="sysnand_size">
- <item>
- <property name="text">
- <string>2.5 GB</string>
- </property>
- </item>
- </widget>
- </item>
- <item row="3" column="1">
- <widget class="QComboBox" name="sdmc_size">
- <property name="currentText">
- <string>32 GB</string>
- </property>
- <item>
- <property name="text">
- <string>1 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>2 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>4 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>8 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>16 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>32 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>64 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>128 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>256 GB</string>
- </property>
- </item>
- <item>
- <property name="text">
- <string>1 TB</string>
- </property>
- </item>
- </widget>
- </item>
- <item row="2" column="1">
- <widget class="QComboBox" name="usrnand_size">
- <item>
- <property name="text">
- <string>26 GB</string>
- </property>
- </item>
- </widget>
- </item>
- <item row="2" column="0">
- <widget class="QLabel" name="label_6">
- <property name="text">
- <string>User NAND</string>
- </property>
- </widget>
- </item>
- <item row="0" column="0">
- <widget class="QLabel" name="label_7">
- <property name="text">
- <string>NAND</string>
- </property>
- </widget>
- </item>
- <item row="0" column="1">
- <widget class="QComboBox" name="nand_size">
- <item>
- <property name="text">
- <string>29.1 GB</string>
- </property>
- </item>
- </widget>
- </item>
- </layout>
- </widget>
- </item>
- <item>
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>Patch Manager</string>
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 1fb62d1cf..20316c9cc 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -65,6 +65,8 @@ void ConfigureGeneral::ApplyConfiguration() {
Settings::values.use_frame_limit.SetValue(ui->toggle_frame_limit->checkState() ==
Qt::Checked);
Settings::values.frame_limit.SetValue(ui->frame_limit->value());
+ }
+ if (Settings::values.use_multi_core.UsingGlobal()) {
Settings::values.use_multi_core.SetValue(ui->use_multi_core->isChecked());
}
} else {
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 432379705..9f758605a 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -279,17 +279,21 @@ GMainWindow::~GMainWindow() {
}
void GMainWindow::ProfileSelectorSelectProfile() {
- QtProfileSelectionDialog dialog(this);
- dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
- Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
- dialog.setWindowModality(Qt::WindowModal);
- if (dialog.exec() == QDialog::Rejected) {
- emit ProfileSelectorFinishedSelection(std::nullopt);
- return;
+ const Service::Account::ProfileManager manager;
+ int index = 0;
+ if (manager.GetUserCount() != 1) {
+ QtProfileSelectionDialog dialog(this);
+ dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
+ Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
+ dialog.setWindowModality(Qt::WindowModal);
+ if (dialog.exec() == QDialog::Rejected) {
+ emit ProfileSelectorFinishedSelection(std::nullopt);
+ return;
+ }
+ index = dialog.GetIndex();
}
- Service::Account::ProfileManager manager;
- const auto uuid = manager.GetUser(static_cast<std::size_t>(dialog.GetIndex()));
+ const auto uuid = manager.GetUser(static_cast<std::size_t>(index));
if (!uuid.has_value()) {
emit ProfileSelectorFinishedSelection(std::nullopt);
return;
@@ -1755,7 +1759,7 @@ InstallResult GMainWindow::InstallNSPXCI(const QString& filename) {
*nsp, true, qt_raw_copy);
if (res == FileSys::InstallResult::Success) {
return InstallResult::Success;
- } else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
+ } else if (res == FileSys::InstallResult::OverwriteExisting) {
return InstallResult::Overwrite;
} else {
return InstallResult::Failure;
@@ -1842,7 +1846,7 @@ InstallResult GMainWindow::InstallNCA(const QString& filename) {
if (res == FileSys::InstallResult::Success) {
return InstallResult::Success;
- } else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
+ } else if (res == FileSys::InstallResult::OverwriteExisting) {
return InstallResult::Overwrite;
} else {
return InstallResult::Failure;
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 23763144f..7773228c8 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -335,15 +335,6 @@ void Config::ReadValues() {
Settings::values.gamecard_current_game =
sdl2_config->GetBoolean("Data Storage", "gamecard_current_game", false);
Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", "");
- Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(sdl2_config->GetInteger(
- "Data Storage", "nand_total_size", static_cast<long>(Settings::NANDTotalSize::S29_1GB)));
- Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(sdl2_config->GetInteger(
- "Data Storage", "nand_user_size", static_cast<long>(Settings::NANDUserSize::S26GB)));
- Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
- sdl2_config->GetInteger("Data Storage", "nand_system_size",
- static_cast<long>(Settings::NANDSystemSize::S2_5GB)));
- Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(sdl2_config->GetInteger(
- "Data Storage", "sdmc_size", static_cast<long>(Settings::SDMCSize::S16GB)));
// System
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
@@ -437,8 +428,6 @@ void Config::ReadValues() {
Settings::values.reporting_services =
sdl2_config->GetBoolean("Debugging", "reporting_services", false);
Settings::values.quest_flag = sdl2_config->GetBoolean("Debugging", "quest_flag", false);
- Settings::values.disable_cpu_opt =
- sdl2_config->GetBoolean("Debugging", "disable_cpu_opt", false);
Settings::values.disable_macro_jit =
sdl2_config->GetBoolean("Debugging", "disable_macro_jit", false);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 45c07ed5d..5bed47fd7 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -97,6 +97,39 @@ udp_pad_index=
# 0 (default): Disabled, 1: Enabled
use_multi_core=
+[Cpu]
+# Enable inline page tables optimization (faster guest memory access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_page_tables =
+
+# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_block_linking =
+
+# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_return_stack_buffer =
+
+# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_fast_dispatcher =
+
+# Enable context elimination CPU Optimization (reduce host memory use for guest context)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_context_elimination =
+
+# Enable constant propagation CPU optimization (basic IR optimization)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_const_prop =
+
+# Enable miscellaneous CPU optimizations (basic IR optimization)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_misc_ir =
+
+# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_reduce_misalign_checks =
+
[Renderer]
# Which backend API to use.
# 0 (default): OpenGL, 1: Vulkan
@@ -283,9 +316,6 @@ dump_nso=false
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
# false: Retail/Normal Mode (default), true: Kiosk Mode
quest_flag =
-# Determines whether or not JIT CPU optimizations are enabled
-# false: Optimizations Enabled, true: Optimizations Disabled
-disable_cpu_opt =
# Enables/Disables the macro JIT compiler
disable_macro_jit=false
diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h
index 41bbbbf60..3eb64e9d7 100644
--- a/src/yuzu_tester/default_ini.h
+++ b/src/yuzu_tester/default_ini.h
@@ -12,6 +12,39 @@ const char* sdl2_config_file = R"(
# 0 (default): Disabled, 1: Enabled
use_multi_core=
+[Cpu]
+# Enable inline page tables optimization (faster guest memory access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_page_tables =
+
+# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_block_linking =
+
+# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_return_stack_buffer =
+
+# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_fast_dispatcher =
+
+# Enable context elimination CPU Optimization (reduce host memory use for guest context)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_context_elimination =
+
+# Enable constant propagation CPU optimization (basic IR optimization)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_const_prop =
+
+# Enable miscellaneous CPU optimizations (basic IR optimization)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_misc_ir =
+
+# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
+# 0: Disabled, 1 (default): Enabled
+cpuopt_reduce_misalign_checks =
+
[Renderer]
# Whether to use software or hardware rendering.
# 0: Software, 1 (default): Hardware