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-rw-r--r--src/shader_recompiler/backend/glasm/emit_context.cpp17
-rw-r--r--src/shader_recompiler/backend/glasm/emit_context.h2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp6
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h28
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp84
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp118
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp4
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp4
-rw-r--r--src/shader_recompiler/shader_info.h1
10 files changed, 166 insertions, 100 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.cpp b/src/shader_recompiler/backend/glasm/emit_context.cpp
index 9f839f3bf..f9d83dd91 100644
--- a/src/shader_recompiler/backend/glasm/emit_context.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_context.cpp
@@ -25,6 +25,23 @@ EmitContext::EmitContext(IR::Program& program) {
if (const size_t num = program.info.storage_buffers_descriptors.size(); num > 0) {
Add("PARAM c[{}]={{program.local[0..{}]}};", num, num - 1);
}
+ switch (program.stage) {
+ case Stage::VertexA:
+ case Stage::VertexB:
+ stage_name = "vertex";
+ break;
+ case Stage::TessellationControl:
+ case Stage::TessellationEval:
+ case Stage::Geometry:
+ stage_name = "primitive";
+ break;
+ case Stage::Fragment:
+ stage_name = "fragment";
+ break;
+ case Stage::Compute:
+ stage_name = "compute";
+ break;
+ }
}
} // namespace Shader::Backend::GLASM
diff --git a/src/shader_recompiler/backend/glasm/emit_context.h b/src/shader_recompiler/backend/glasm/emit_context.h
index 37663c1c8..4efe42ada 100644
--- a/src/shader_recompiler/backend/glasm/emit_context.h
+++ b/src/shader_recompiler/backend/glasm/emit_context.h
@@ -45,6 +45,8 @@ public:
std::string code;
RegAlloc reg_alloc{*this};
+
+ std::string_view stage_name = "invalid";
};
} // namespace Shader::Backend::GLASM
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index ad27b8b06..8b42cbf79 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -189,6 +189,12 @@ void SetupOptions(std::string& header, Info info) {
if (info.uses_atomic_f16x2_add || info.uses_atomic_f16x2_min || info.uses_atomic_f16x2_max) {
header += "OPTION NV_shader_atomic_fp16_vector;";
}
+ if (info.uses_subgroup_invocation_id || info.uses_subgroup_mask) {
+ header += "OPTION NV_shader_thread_group;";
+ }
+ if (info.uses_subgroup_shuffles) {
+ header += "OPTION NV_shader_thread_shuffle;";
+ }
}
} // Anonymous namespace
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 1bbd02022..75613571f 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -584,24 +584,24 @@ void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& ind
ScalarU32 value);
void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
Register coords, ScalarU32 value);
-void EmitLaneId(EmitContext& ctx);
-void EmitVoteAll(EmitContext& ctx, ScalarS32 pred);
-void EmitVoteAny(EmitContext& ctx, ScalarS32 pred);
-void EmitVoteEqual(EmitContext& ctx, ScalarS32 pred);
-void EmitSubgroupBallot(EmitContext& ctx, ScalarS32 pred);
-void EmitSubgroupEqMask(EmitContext& ctx);
-void EmitSubgroupLtMask(EmitContext& ctx);
-void EmitSubgroupLeMask(EmitContext& ctx);
-void EmitSubgroupGtMask(EmitContext& ctx);
-void EmitSubgroupGeMask(EmitContext& ctx);
+void EmitLaneId(EmitContext& ctx, IR::Inst& inst);
+void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, ScalarS32 pred);
+void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, ScalarS32 pred);
+void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 pred);
+void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, ScalarS32 pred);
+void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst);
+void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst);
+void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst);
+void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst);
+void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst);
void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
- ScalarU32 clamp, ScalarU32 segmentation_mask);
+ const IR::Value& clamp, const IR::Value& segmentation_mask);
void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
- ScalarU32 clamp, ScalarU32 segmentation_mask);
+ const IR::Value& clamp, const IR::Value& segmentation_mask);
void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
- ScalarU32 clamp, ScalarU32 segmentation_mask);
+ const IR::Value& clamp, const IR::Value& segmentation_mask);
void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
- ScalarU32 clamp, ScalarU32 segmentation_mask);
+ const IR::Value& clamp, const IR::Value& segmentation_mask);
void EmitFSwizzleAdd(EmitContext& ctx, ScalarF32 op_a, ScalarF32 op_b, ScalarU32 swizzle);
void EmitDPdxFine(EmitContext& ctx, ScalarF32 op_a);
void EmitDPdyFine(EmitContext& ctx, ScalarF32 op_a);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index 85110bcc9..3c0a74e3c 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -21,9 +21,7 @@ void EmitPhi(EmitContext& ctx, IR::Inst& inst) {
NotImplemented();
}
-void EmitVoid(EmitContext& ctx) {
- NotImplemented();
-}
+void EmitVoid(EmitContext&) {}
void EmitBranch(EmitContext& ctx) {
NotImplemented();
@@ -636,84 +634,4 @@ void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value
NotImplemented();
}
-void EmitLaneId(EmitContext& ctx) {
- NotImplemented();
-}
-
-void EmitVoteAll(EmitContext& ctx, ScalarS32 pred) {
- NotImplemented();
-}
-
-void EmitVoteAny(EmitContext& ctx, ScalarS32 pred) {
- NotImplemented();
-}
-
-void EmitVoteEqual(EmitContext& ctx, ScalarS32 pred) {
- NotImplemented();
-}
-
-void EmitSubgroupBallot(EmitContext& ctx, ScalarS32 pred) {
- NotImplemented();
-}
-
-void EmitSubgroupEqMask(EmitContext& ctx) {
- NotImplemented();
-}
-
-void EmitSubgroupLtMask(EmitContext& ctx) {
- NotImplemented();
-}
-
-void EmitSubgroupLeMask(EmitContext& ctx) {
- NotImplemented();
-}
-
-void EmitSubgroupGtMask(EmitContext& ctx) {
- NotImplemented();
-}
-
-void EmitSubgroupGeMask(EmitContext& ctx) {
- NotImplemented();
-}
-
-void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
- ScalarU32 clamp, ScalarU32 segmentation_mask) {
- NotImplemented();
-}
-
-void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
- ScalarU32 clamp, ScalarU32 segmentation_mask) {
- NotImplemented();
-}
-
-void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
- ScalarU32 clamp, ScalarU32 segmentation_mask) {
- NotImplemented();
-}
-
-void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
- ScalarU32 clamp, ScalarU32 segmentation_mask) {
- NotImplemented();
-}
-
-void EmitFSwizzleAdd(EmitContext& ctx, ScalarF32 op_a, ScalarF32 op_b, ScalarU32 swizzle) {
- NotImplemented();
-}
-
-void EmitDPdxFine(EmitContext& ctx, ScalarF32 op_a) {
- NotImplemented();
-}
-
-void EmitDPdyFine(EmitContext& ctx, ScalarF32 op_a) {
- NotImplemented();
-}
-
-void EmitDPdxCoarse(EmitContext& ctx, ScalarF32 op_a) {
- NotImplemented();
-}
-
-void EmitDPdyCoarse(EmitContext& ctx, ScalarF32 op_a) {
- NotImplemented();
-}
-
} // namespace Shader::Backend::GLASM
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp
index e69de29bb..37eb577cd 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_warp.cpp
@@ -0,0 +1,118 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/glasm/emit_context.h"
+#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
+#include "shader_recompiler/frontend/ir/value.h"
+
+namespace Shader::Backend::GLASM {
+
+void EmitLaneId(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,{}.threadid;", inst, ctx.stage_name);
+}
+
+void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, ScalarS32 pred) {
+ ctx.Add("TGALL.S {}.x,{};", inst, pred);
+}
+
+void EmitVoteAny(EmitContext& ctx, IR::Inst& inst, ScalarS32 pred) {
+ ctx.Add("TGANY.S {}.x,{};", inst, pred);
+}
+
+void EmitVoteEqual(EmitContext& ctx, IR::Inst& inst, ScalarS32 pred) {
+ ctx.Add("TGEQ.S {}.x,{};", inst, pred);
+}
+
+void EmitSubgroupBallot(EmitContext& ctx, IR::Inst& inst, ScalarS32 pred) {
+ ctx.Add("TGBALLOT {}.x,{};", inst, pred);
+}
+
+void EmitSubgroupEqMask(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.U {},{}.threadeqmask;", inst, ctx.stage_name);
+}
+
+void EmitSubgroupLtMask(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.U {},{}.threadltmask;", inst, ctx.stage_name);
+}
+
+void EmitSubgroupLeMask(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.U {},{}.threadlemask;", inst, ctx.stage_name);
+}
+
+void EmitSubgroupGtMask(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.U {},{}.threadgtmask;", inst, ctx.stage_name);
+}
+
+void EmitSubgroupGeMask(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.U {},{}.threadgemask;", inst, ctx.stage_name);
+}
+
+static void Shuffle(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
+ const IR::Value& clamp, const IR::Value& segmentation_mask,
+ std::string_view op) {
+ std::string mask;
+ if (clamp.IsImmediate() && segmentation_mask.IsImmediate()) {
+ mask = fmt::to_string(clamp.U32() | (segmentation_mask.U32() << 8));
+ } else {
+ mask = "RC";
+ ctx.Add("BFI.U RC.x,{{5,8,0,0}},{},{};",
+ ScalarU32{ctx.reg_alloc.Consume(segmentation_mask)},
+ ScalarU32{ctx.reg_alloc.Consume(clamp)});
+ }
+ const Register value_ret{ctx.reg_alloc.Define(inst)};
+ IR::Inst* const in_bounds{inst.GetAssociatedPseudoOperation(IR::Opcode::GetInBoundsFromOp)};
+ if (in_bounds) {
+ const Register bounds_ret{ctx.reg_alloc.Define(*in_bounds)};
+ ctx.Add("SHF{}.U {},{},{},{};"
+ "MOV.U {}.x,{}.y;",
+ op, bounds_ret, value, index, mask, value_ret, bounds_ret);
+ in_bounds->Invalidate();
+ } else {
+ ctx.Add("SHF{}.U {},{},{},{};"
+ "MOV.U {}.x,{}.y;",
+ op, value_ret, value, index, mask, value_ret, value_ret);
+ }
+}
+
+void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
+ const IR::Value& clamp, const IR::Value& segmentation_mask) {
+ Shuffle(ctx, inst, value, index, clamp, segmentation_mask, "IDX");
+}
+
+void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
+ const IR::Value& clamp, const IR::Value& segmentation_mask) {
+ Shuffle(ctx, inst, value, index, clamp, segmentation_mask, "UP");
+}
+
+void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
+ const IR::Value& clamp, const IR::Value& segmentation_mask) {
+ Shuffle(ctx, inst, value, index, clamp, segmentation_mask, "DOWN");
+}
+
+void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 index,
+ const IR::Value& clamp, const IR::Value& segmentation_mask) {
+ Shuffle(ctx, inst, value, index, clamp, segmentation_mask, "XOR");
+}
+
+void EmitFSwizzleAdd(EmitContext&, ScalarF32, ScalarF32, ScalarU32) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitDPdxFine(EmitContext&, ScalarF32) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitDPdyFine(EmitContext&, ScalarF32) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitDPdxCoarse(EmitContext&, ScalarF32) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+void EmitDPdyCoarse(EmitContext&, ScalarF32) {
+ throw NotImplementedException("GLASM instruction");
+}
+
+} // namespace Shader::Backend::GLASM
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index be88b76f7..9759591bd 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -1168,7 +1168,7 @@ void EmitContext::DefineInputs(const Info& info) {
subgroup_mask_gt = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupGtMaskKHR);
subgroup_mask_ge = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupGeMaskKHR);
}
- if (info.uses_subgroup_invocation_id ||
+ if (info.uses_subgroup_invocation_id || info.uses_subgroup_shuffles ||
(profile.warp_size_potentially_larger_than_guest &&
(info.uses_subgroup_vote || info.uses_subgroup_mask))) {
subgroup_local_invocation_id =
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 0681dfd16..2dad87e87 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -318,7 +318,9 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
ctx.AddExtension("SPV_KHR_shader_draw_parameters");
ctx.AddCapability(spv::Capability::DrawParameters);
}
- if ((info.uses_subgroup_vote || info.uses_subgroup_invocation_id) && profile.support_vote) {
+ if ((info.uses_subgroup_vote || info.uses_subgroup_invocation_id ||
+ info.uses_subgroup_shuffles) &&
+ profile.support_vote) {
ctx.AddExtension("SPV_KHR_shader_ballot");
ctx.AddCapability(spv::Capability::SubgroupBallotKHR);
if (!profile.warp_size_potentially_larger_than_guest) {
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index 13b793d57..ea08aacc3 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -504,11 +504,13 @@ void VisitUsages(Info& info, IR::Inst& inst) {
info.uses_is_helper_invocation = true;
break;
case IR::Opcode::LaneId:
+ info.uses_subgroup_invocation_id = true;
+ break;
case IR::Opcode::ShuffleIndex:
case IR::Opcode::ShuffleUp:
case IR::Opcode::ShuffleDown:
case IR::Opcode::ShuffleButterfly:
- info.uses_subgroup_invocation_id = true;
+ info.uses_subgroup_shuffles = true;
break;
case IR::Opcode::GetCbufU8:
case IR::Opcode::GetCbufS8:
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index a50a9a18c..d6c32fbe5 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -116,6 +116,7 @@ struct Info {
bool uses_sample_id{};
bool uses_is_helper_invocation{};
bool uses_subgroup_invocation_id{};
+ bool uses_subgroup_shuffles{};
std::array<bool, 30> uses_patches{};
std::array<InputVarying, 32> input_generics{};