diff options
20 files changed, 730 insertions, 36 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index 55b846c84..003cbefb1 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -14,6 +14,7 @@ add_library(shader_recompiler STATIC backend/spirv/emit_spirv_logical.cpp backend/spirv/emit_spirv_memory.cpp backend/spirv/emit_spirv_select.cpp + backend/spirv/emit_spirv_shared_memory.cpp backend/spirv/emit_spirv_special.cpp backend/spirv/emit_spirv_undefined.cpp backend/spirv/emit_spirv_warp.cpp @@ -111,6 +112,7 @@ add_library(shader_recompiler STATIC frontend/maxwell/translate/impl/load_constant.cpp frontend/maxwell/translate/impl/load_effective_address.cpp frontend/maxwell/translate/impl/load_store_attribute.cpp + frontend/maxwell/translate/impl/load_store_local_shared.cpp frontend/maxwell/translate/impl/load_store_memory.cpp frontend/maxwell/translate/impl/logic_operation.cpp frontend/maxwell/translate/impl/logic_operation_three_input.cpp diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index a8ca33c1d..96d0e9b4d 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -9,6 +9,7 @@ #include <fmt/format.h> #include "common/common_types.h" +#include "common/div_ceil.h" #include "shader_recompiler/backend/spirv/emit_context.h" namespace Shader::Backend::SPIRV { @@ -96,11 +97,13 @@ void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_vie } EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& binding) - : Sirit::Module(0x00010000), profile{profile_}, stage{program.stage} { + : Sirit::Module(profile_.supported_spirv), profile{profile_}, stage{program.stage} { AddCapability(spv::Capability::Shader); DefineCommonTypes(program.info); DefineCommonConstants(); DefineInterfaces(program.info); + DefineLocalMemory(program); + DefineSharedMemory(program); DefineConstantBuffers(program.info, binding); DefineStorageBuffers(program.info, binding); DefineTextures(program.info, binding); @@ -143,6 +146,8 @@ void EmitContext::DefineCommonTypes(const Info& info) { F32.Define(*this, TypeFloat(32), "f32"); U32.Define(*this, TypeInt(32, false), "u32"); + private_u32 = Name(TypePointer(spv::StorageClass::Private, U32[1]), "private_u32"); + input_f32 = Name(TypePointer(spv::StorageClass::Input, F32[1]), "input_f32"); input_u32 = Name(TypePointer(spv::StorageClass::Input, U32[1]), "input_u32"); input_s32 = Name(TypePointer(spv::StorageClass::Input, TypeInt(32, true)), "input_s32"); @@ -184,6 +189,105 @@ void EmitContext::DefineInterfaces(const Info& info) { DefineOutputs(info); } +void EmitContext::DefineLocalMemory(const IR::Program& program) { + if (program.local_memory_size == 0) { + return; + } + const u32 num_elements{Common::DivCeil(program.local_memory_size, 4U)}; + const Id type{TypeArray(U32[1], Constant(U32[1], num_elements))}; + const Id pointer{TypePointer(spv::StorageClass::Private, type)}; + local_memory = AddGlobalVariable(pointer, spv::StorageClass::Private); + if (profile.supported_spirv >= 0x00010400) { + interfaces.push_back(local_memory); + } +} + +void EmitContext::DefineSharedMemory(const IR::Program& program) { + if (program.shared_memory_size == 0) { + return; + } + const auto make{[&](Id element_type, u32 element_size) { + const u32 num_elements{Common::DivCeil(program.shared_memory_size, element_size)}; + const Id array_type{TypeArray(element_type, Constant(U32[1], num_elements))}; + Decorate(array_type, spv::Decoration::ArrayStride, element_size); + + const Id struct_type{TypeStruct(array_type)}; + MemberDecorate(struct_type, 0U, spv::Decoration::Offset, 0U); + Decorate(struct_type, spv::Decoration::Block); + + const Id pointer{TypePointer(spv::StorageClass::Workgroup, struct_type)}; + const Id element_pointer{TypePointer(spv::StorageClass::Workgroup, element_type)}; + const Id variable{AddGlobalVariable(pointer, spv::StorageClass::Workgroup)}; + Decorate(variable, spv::Decoration::Aliased); + interfaces.push_back(variable); + + return std::make_pair(variable, element_pointer); + }}; + if (profile.support_explicit_workgroup_layout) { + AddExtension("SPV_KHR_workgroup_memory_explicit_layout"); + AddCapability(spv::Capability::WorkgroupMemoryExplicitLayoutKHR); + if (program.info.uses_int8) { + AddCapability(spv::Capability::WorkgroupMemoryExplicitLayout8BitAccessKHR); + std::tie(shared_memory_u8, shared_u8) = make(U8, 1); + } + if (program.info.uses_int16) { + AddCapability(spv::Capability::WorkgroupMemoryExplicitLayout16BitAccessKHR); + std::tie(shared_memory_u16, shared_u16) = make(U16, 2); + } + std::tie(shared_memory_u32, shared_u32) = make(U32[1], 4); + std::tie(shared_memory_u32x2, shared_u32x2) = make(U32[2], 8); + std::tie(shared_memory_u32x4, shared_u32x4) = make(U32[4], 16); + } + const u32 num_elements{Common::DivCeil(program.shared_memory_size, 4U)}; + const Id type{TypeArray(U32[1], Constant(U32[1], num_elements))}; + const Id pointer_type{TypePointer(spv::StorageClass::Workgroup, type)}; + shared_u32 = TypePointer(spv::StorageClass::Workgroup, U32[1]); + shared_memory_u32 = AddGlobalVariable(pointer_type, spv::StorageClass::Workgroup); + interfaces.push_back(shared_memory_u32); + + const Id func_type{TypeFunction(void_id, U32[1], U32[1])}; + const auto make_function{[&](u32 mask, u32 size) { + const Id loop_header{OpLabel()}; + const Id continue_block{OpLabel()}; + const Id merge_block{OpLabel()}; + + const Id func{OpFunction(void_id, spv::FunctionControlMask::MaskNone, func_type)}; + const Id offset{OpFunctionParameter(U32[1])}; + const Id insert_value{OpFunctionParameter(U32[1])}; + AddLabel(); + OpBranch(loop_header); + + AddLabel(loop_header); + const Id word_offset{OpShiftRightArithmetic(U32[1], offset, Constant(U32[1], 2U))}; + const Id shift_offset{OpShiftLeftLogical(U32[1], offset, Constant(U32[1], 3U))}; + const Id bit_offset{OpBitwiseAnd(U32[1], shift_offset, Constant(U32[1], mask))}; + const Id count{Constant(U32[1], size)}; + OpLoopMerge(merge_block, continue_block, spv::LoopControlMask::MaskNone); + OpBranch(continue_block); + + AddLabel(continue_block); + const Id word_pointer{OpAccessChain(shared_u32, shared_memory_u32, word_offset)}; + const Id old_value{OpLoad(U32[1], word_pointer)}; + const Id new_value{OpBitFieldInsert(U32[1], old_value, insert_value, bit_offset, count)}; + const Id atomic_res{OpAtomicCompareExchange(U32[1], word_pointer, Constant(U32[1], 1U), + u32_zero_value, u32_zero_value, new_value, + old_value)}; + const Id success{OpIEqual(U1, atomic_res, old_value)}; + OpBranchConditional(success, merge_block, loop_header); + + AddLabel(merge_block); + OpReturn(); + OpFunctionEnd(); + return func; + }}; + if (program.info.uses_int8) { + shared_store_u8_func = make_function(24, 8); + } + if (program.info.uses_int16) { + shared_store_u16_func = make_function(16, 16); + } +} + void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) { if (info.constant_buffer_descriptors.empty()) { return; @@ -234,6 +338,9 @@ void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) { Decorate(id, spv::Decoration::Binding, binding); Decorate(id, spv::Decoration::DescriptorSet, 0U); Name(id, fmt::format("ssbo{}", index)); + if (profile.supported_spirv >= 0x00010400) { + interfaces.push_back(id); + } std::fill_n(ssbos.data() + index, desc.count, id); index += desc.count; binding += desc.count; @@ -261,6 +368,9 @@ void EmitContext::DefineTextures(const Info& info, u32& binding) { .image_type{image_type}, }); } + if (profile.supported_spirv >= 0x00010400) { + interfaces.push_back(id); + } binding += desc.count; } } @@ -363,6 +473,9 @@ void EmitContext::DefineConstantBuffers(const Info& info, Id UniformDefinitions: for (size_t i = 0; i < desc.count; ++i) { cbufs[desc.index + i].*member_type = id; } + if (profile.supported_spirv >= 0x00010400) { + interfaces.push_back(id); + } binding += desc.count; } } diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index 01b7b665d..1a4e8221a 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -73,6 +73,14 @@ public: UniformDefinitions uniform_types; + Id private_u32{}; + + Id shared_u8{}; + Id shared_u16{}; + Id shared_u32{}; + Id shared_u32x2{}; + Id shared_u32x4{}; + Id input_f32{}; Id input_u32{}; Id input_s32{}; @@ -96,6 +104,17 @@ public: Id base_vertex{}; Id front_face{}; + Id local_memory{}; + + Id shared_memory_u8{}; + Id shared_memory_u16{}; + Id shared_memory_u32{}; + Id shared_memory_u32x2{}; + Id shared_memory_u32x4{}; + + Id shared_store_u8_func{}; + Id shared_store_u16_func{}; + Id input_position{}; std::array<Id, 32> input_generics{}; @@ -111,6 +130,8 @@ private: void DefineCommonTypes(const Info& info); void DefineCommonConstants(); void DefineInterfaces(const Info& info); + void DefineLocalMemory(const IR::Program& program); + void DefineSharedMemory(const IR::Program& program); void DefineConstantBuffers(const Info& info, u32& binding); void DefineStorageBuffers(const Info& info, u32& binding); void DefineTextures(const Info& info, u32& binding); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index 837f0e858..4f62af959 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -58,6 +58,8 @@ void EmitSetCFlag(EmitContext& ctx); void EmitSetOFlag(EmitContext& ctx); Id EmitWorkgroupId(EmitContext& ctx); Id EmitLocalInvocationId(EmitContext& ctx); +Id EmitLoadLocal(EmitContext& ctx, Id word_offset); +void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value); Id EmitUndefU1(EmitContext& ctx); Id EmitUndefU8(EmitContext& ctx); Id EmitUndefU16(EmitContext& ctx); @@ -94,6 +96,18 @@ void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Va Id value); void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, Id value); +Id EmitLoadSharedU8(EmitContext& ctx, Id offset); +Id EmitLoadSharedS8(EmitContext& ctx, Id offset); +Id EmitLoadSharedU16(EmitContext& ctx, Id offset); +Id EmitLoadSharedS16(EmitContext& ctx, Id offset); +Id EmitLoadSharedU32(EmitContext& ctx, Id offset); +Id EmitLoadSharedU64(EmitContext& ctx, Id offset); +Id EmitLoadSharedU128(EmitContext& ctx, Id offset); +void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value); +void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value); +void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value); +void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value); +void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value); Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2); Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3); Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 4cbc2aec1..52dcef8a4 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -238,4 +238,14 @@ Id EmitLocalInvocationId(EmitContext& ctx) { return ctx.OpLoad(ctx.U32[3], ctx.local_invocation_id); } +Id EmitLoadLocal(EmitContext& ctx, Id word_offset) { + const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)}; + return ctx.OpLoad(ctx.U32[1], pointer); +} + +void EmitWriteLocal(EmitContext& ctx, Id word_offset, Id value) { + const Id pointer{ctx.OpAccessChain(ctx.private_u32, ctx.local_memory, word_offset)}; + ctx.OpStore(pointer, value); +} + } // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp new file mode 100644 index 000000000..fa2fc9ab4 --- /dev/null +++ b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp @@ -0,0 +1,175 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "shader_recompiler/backend/spirv/emit_spirv.h" + +namespace Shader::Backend::SPIRV { +namespace { +Id Pointer(EmitContext& ctx, Id pointer_type, Id array, Id offset, u32 shift) { + const Id shift_id{ctx.Constant(ctx.U32[1], shift)}; + const Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)}; + return ctx.OpAccessChain(pointer_type, array, ctx.u32_zero_value, index); +} + +Id Word(EmitContext& ctx, Id offset) { + const Id shift_id{ctx.Constant(ctx.U32[1], 2U)}; + const Id index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)}; + const Id pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, index)}; + return ctx.OpLoad(ctx.U32[1], pointer); +} + +std::pair<Id, Id> ExtractArgs(EmitContext& ctx, Id offset, u32 mask, u32 count) { + const Id shift{ctx.OpShiftLeftLogical(ctx.U32[1], offset, ctx.Constant(ctx.U32[1], 3U))}; + const Id bit{ctx.OpBitwiseAnd(ctx.U32[1], shift, ctx.Constant(ctx.U32[1], mask))}; + const Id count_id{ctx.Constant(ctx.U32[1], count)}; + return {bit, count_id}; +} +} // Anonymous namespace + +Id EmitLoadSharedU8(EmitContext& ctx, Id offset) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{ + ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)}; + return ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U8, pointer)); + } else { + const auto [bit, count]{ExtractArgs(ctx, offset, 24, 8)}; + return ctx.OpBitFieldUExtract(ctx.U32[1], Word(ctx, offset), bit, count); + } +} + +Id EmitLoadSharedS8(EmitContext& ctx, Id offset) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{ + ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)}; + return ctx.OpSConvert(ctx.U32[1], ctx.OpLoad(ctx.U8, pointer)); + } else { + const auto [bit, count]{ExtractArgs(ctx, offset, 24, 8)}; + return ctx.OpBitFieldSExtract(ctx.U32[1], Word(ctx, offset), bit, count); + } +} + +Id EmitLoadSharedU16(EmitContext& ctx, Id offset) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)}; + return ctx.OpUConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer)); + } else { + const auto [bit, count]{ExtractArgs(ctx, offset, 16, 16)}; + return ctx.OpBitFieldUExtract(ctx.U32[1], Word(ctx, offset), bit, count); + } +} + +Id EmitLoadSharedS16(EmitContext& ctx, Id offset) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)}; + return ctx.OpSConvert(ctx.U32[1], ctx.OpLoad(ctx.U16, pointer)); + } else { + const auto [bit, count]{ExtractArgs(ctx, offset, 16, 16)}; + return ctx.OpBitFieldSExtract(ctx.U32[1], Word(ctx, offset), bit, count); + } +} + +Id EmitLoadSharedU32(EmitContext& ctx, Id offset) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2)}; + return ctx.OpLoad(ctx.U32[1], pointer); + } else { + return Word(ctx, offset); + } +} + +Id EmitLoadSharedU64(EmitContext& ctx, Id offset) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)}; + return ctx.OpLoad(ctx.U32[2], pointer); + } else { + const Id shift_id{ctx.Constant(ctx.U32[1], 2U)}; + const Id base_index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)}; + const Id next_index{ctx.OpIAdd(ctx.U32[1], base_index, ctx.Constant(ctx.U32[1], 1U))}; + const Id lhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, base_index)}; + const Id rhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, next_index)}; + return ctx.OpCompositeConstruct(ctx.U32[2], ctx.OpLoad(ctx.U32[1], lhs_pointer), + ctx.OpLoad(ctx.U32[1], rhs_pointer)); + } +} + +Id EmitLoadSharedU128(EmitContext& ctx, Id offset) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)}; + return ctx.OpLoad(ctx.U32[4], pointer); + } + const Id shift_id{ctx.Constant(ctx.U32[1], 2U)}; + const Id base_index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift_id)}; + std::array<Id, 4> values{}; + for (u32 i = 0; i < 4; ++i) { + const Id index{i == 0 ? base_index + : ctx.OpIAdd(ctx.U32[1], base_index, ctx.Constant(ctx.U32[1], i))}; + const Id pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, index)}; + values[i] = ctx.OpLoad(ctx.U32[1], pointer); + } + return ctx.OpCompositeConstruct(ctx.U32[4], values); +} + +void EmitWriteSharedU8(EmitContext& ctx, Id offset, Id value) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{ + ctx.OpAccessChain(ctx.shared_u8, ctx.shared_memory_u8, ctx.u32_zero_value, offset)}; + ctx.OpStore(pointer, ctx.OpUConvert(ctx.U8, value)); + } else { + ctx.OpFunctionCall(ctx.void_id, ctx.shared_store_u8_func, offset, value); + } +} + +void EmitWriteSharedU16(EmitContext& ctx, Id offset, Id value) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{Pointer(ctx, ctx.shared_u16, ctx.shared_memory_u16, offset, 1)}; + ctx.OpStore(pointer, ctx.OpUConvert(ctx.U16, value)); + } else { + ctx.OpFunctionCall(ctx.void_id, ctx.shared_store_u16_func, offset, value); + } +} + +void EmitWriteSharedU32(EmitContext& ctx, Id offset, Id value) { + Id pointer{}; + if (ctx.profile.support_explicit_workgroup_layout) { + pointer = Pointer(ctx, ctx.shared_u32, ctx.shared_memory_u32, offset, 2); + } else { + const Id shift{ctx.Constant(ctx.U32[1], 2U)}; + const Id word_offset{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift)}; + pointer = ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, word_offset); + } + ctx.OpStore(pointer, value); +} + +void EmitWriteSharedU64(EmitContext& ctx, Id offset, Id value) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{Pointer(ctx, ctx.shared_u32x2, ctx.shared_memory_u32x2, offset, 3)}; + ctx.OpStore(pointer, value); + return; + } + const Id shift{ctx.Constant(ctx.U32[1], 2U)}; + const Id word_offset{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift)}; + const Id next_offset{ctx.OpIAdd(ctx.U32[1], word_offset, ctx.Constant(ctx.U32[1], 1U))}; + const Id lhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, word_offset)}; + const Id rhs_pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, next_offset)}; + ctx.OpStore(lhs_pointer, ctx.OpCompositeExtract(ctx.U32[1], value, 0U)); + ctx.OpStore(rhs_pointer, ctx.OpCompositeExtract(ctx.U32[1], value, 1U)); +} + +void EmitWriteSharedU128(EmitContext& ctx, Id offset, Id value) { + if (ctx.profile.support_explicit_workgroup_layout) { + const Id pointer{Pointer(ctx, ctx.shared_u32x4, ctx.shared_memory_u32x4, offset, 4)}; + ctx.OpStore(pointer, value); + return; + } + const Id shift{ctx.Constant(ctx.U32[1], 2U)}; + const Id base_index{ctx.OpShiftRightArithmetic(ctx.U32[1], offset, shift)}; + for (u32 i = 0; i < 4; ++i) { + const Id index{i == 0 ? base_index + : ctx.OpIAdd(ctx.U32[1], base_index, ctx.Constant(ctx.U32[1], i))}; + const Id pointer{ctx.OpAccessChain(ctx.shared_u32, ctx.shared_memory_u32, index)}; + ctx.OpStore(pointer, ctx.OpCompositeExtract(ctx.U32[1], value, i)); + } +} + +} // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h index 0c62c1c54..9415d02f6 100644 --- a/src/shader_recompiler/environment.h +++ b/src/shader_recompiler/environment.h @@ -19,6 +19,10 @@ public: [[nodiscard]] virtual u32 TextureBoundBuffer() const = 0; + [[nodiscard]] virtual u32 LocalMemorySize() const = 0; + + [[nodiscard]] virtual u32 SharedMemorySize() const = 0; + [[nodiscard]] virtual std::array<u32, 3> WorkgroupSize() const = 0; [[nodiscard]] const ProgramHeader& SPH() const noexcept { diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 6d41442ee..d6a1d8ec2 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -355,6 +355,52 @@ void IREmitter::WriteGlobal128(const U64& address, const IR::Value& vector) { Inst(Opcode::WriteGlobal128, address, vector); } +U32 IREmitter::LoadLocal(const IR::U32& word_offset) { + return Inst<U32>(Opcode::LoadLocal, word_offset); +} + +void IREmitter::WriteLocal(const IR::U32& word_offset, const IR::U32& value) { + Inst(Opcode::WriteLocal, word_offset, value); +} + +Value IREmitter::LoadShared(int bit_size, bool is_signed, const IR::U32& offset) { + switch (bit_size) { + case 8: + return Inst(is_signed ? Opcode::LoadSharedS8 : Opcode::LoadSharedU8, offset); + case 16: + return Inst(is_signed ? Opcode::LoadSharedS16 : Opcode::LoadSharedU16, offset); + case 32: + return Inst(Opcode::LoadSharedU32, offset); + case 64: + return Inst(Opcode::LoadSharedU64, offset); + case 128: + return Inst(Opcode::LoadSharedU128, offset); + } + throw InvalidArgument("Invalid bit size {}", bit_size); +} + +void IREmitter::WriteShared(int bit_size, const IR::U32& offset, const IR::Value& value) { + switch (bit_size) { + case 8: + Inst(Opcode::WriteSharedU8, offset, value); + break; + case 16: + Inst(Opcode::WriteSharedU16, offset, value); + break; + case 32: + Inst(Opcode::WriteSharedU32, offset, value); + break; + case 64: + Inst(Opcode::WriteSharedU64, offset, value); + break; + case 128: + Inst(Opcode::WriteSharedU128, offset, value); + break; + default: + throw InvalidArgument("Invalid bit size {}", bit_size); + } +} + U1 IREmitter::GetZeroFromOp(const Value& op) { return Inst<U1>(Opcode::GetZeroFromOp, op); } diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 8d50aa607..842c2bdaf 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -99,6 +99,12 @@ public: void WriteGlobal64(const U64& address, const IR::Value& vector); void WriteGlobal128(const U64& address, const IR::Value& vector); + [[nodiscard]] U32 LoadLocal(const U32& word_offset); + void WriteLocal(const U32& word_offset, const U32& value); + + [[nodiscard]] Value LoadShared(int bit_size, bool is_signed, const U32& offset); + void WriteShared(int bit_size, const U32& offset, const Value& value); + [[nodiscard]] U1 GetZeroFromOp(const Value& op); [[nodiscard]] U1 GetSignFromOp(const Value& op); [[nodiscard]] U1 GetCarryFromOp(const Value& op); diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp index be8eb4d4c..52a5e5034 100644 --- a/src/shader_recompiler/frontend/ir/microinstruction.cpp +++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp @@ -76,6 +76,12 @@ bool Inst::MayHaveSideEffects() const noexcept { case Opcode::WriteStorage32: case Opcode::WriteStorage64: case Opcode::WriteStorage128: + case Opcode::WriteLocal: + case Opcode::WriteSharedU8: + case Opcode::WriteSharedU16: + case Opcode::WriteSharedU32: + case Opcode::WriteSharedU64: + case Opcode::WriteSharedU128: return true; default: return false; diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index 5d7462d76..c75658328 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -89,6 +89,24 @@ OPCODE(WriteStorage32, Void, U32, OPCODE(WriteStorage64, Void, U32, U32, U32x2, ) OPCODE(WriteStorage128, Void, U32, U32, U32x4, ) +// Local memory operations +OPCODE(LoadLocal, U32, U32, ) +OPCODE(WriteLocal, Void, U32, U32, ) + +// Shared memory operations +OPCODE(LoadSharedU8, U32, U32, ) +OPCODE(LoadSharedS8, U32, U32, ) +OPCODE(LoadSharedU16, U32, U32, ) +OPCODE(LoadSharedS16, U32, U32, ) +OPCODE(LoadSharedU32, U32, U32, ) +OPCODE(LoadSharedU64, U32x2, U32, ) +OPCODE(LoadSharedU128, U32x4, U32, ) +OPCODE(WriteSharedU8, Void, U32, U32, ) +OPCODE(WriteSharedU16, Void, U32, U32, ) +OPCODE(WriteSharedU32, Void, U32, U32, ) +OPCODE(WriteSharedU64, Void, U32, U32x2, ) +OPCODE(WriteSharedU128, Void, U32, U32x4, ) + // Vector utility OPCODE(CompositeConstructU32x2, U32x2, U32, U32, ) OPCODE(CompositeConstructU32x3, U32x3, U32, U32, U32, ) diff --git a/src/shader_recompiler/frontend/ir/program.h b/src/shader_recompiler/frontend/ir/program.h index 0162e919c..3a37b3ab9 100644 --- a/src/shader_recompiler/frontend/ir/program.h +++ b/src/shader_recompiler/frontend/ir/program.h @@ -21,6 +21,8 @@ struct Program { Info info; Stage stage{}; std::array<u32, 3> workgroup_size{}; + u32 local_memory_size{}; + u32 shared_memory_size{}; }; [[nodiscard]] std::string DumpProgram(const Program& program); diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp index a914a91f4..7b08f11b0 100644 --- a/src/shader_recompiler/frontend/maxwell/program.cpp +++ b/src/shader_recompiler/frontend/maxwell/program.cpp @@ -67,8 +67,10 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo program.blocks = VisitAST(inst_pool, block_pool, env, cfg); program.post_order_blocks = PostOrder(program.blocks); program.stage = env.ShaderStage(); + program.local_memory_size = env.LocalMemorySize(); if (program.stage == Stage::Compute) { program.workgroup_size = env.WorkgroupSize(); + program.shared_memory_size = env.SharedMemorySize(); } RemoveUnreachableBlocks(program); diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp new file mode 100644 index 000000000..68963c8ea --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp @@ -0,0 +1,197 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/bit_field.h" +#include "common/common_types.h" +#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" + +namespace Shader::Maxwell { +namespace { +enum class Size : u64 { + U8, + S8, + U16, + S16, + B32, + B64, + B128, +}; + +IR::U32 Offset(TranslatorVisitor& v, u64 insn) { + union { + u64 raw; + BitField<8, 8, IR::Reg> offset_reg; + BitField<20, 24, u64> absolute_offset; + BitField<20, 24, s64> relative_offset; + } const encoding{insn}; + + if (encoding.offset_reg == IR::Reg::RZ) { + return v.ir.Imm32(static_cast<u32>(encoding.absolute_offset)); + } else { + const s32 relative{static_cast<s32>(encoding.relative_offset.Value())}; + return v.ir.IAdd(v.X(encoding.offset_reg), v.ir.Imm32(relative)); + } +} + +std::pair<int, bool> GetSize(u64 insn) { + union { + u64 raw; + BitField<48, 3, Size> size; + } const encoding{insn}; + + const Size nnn = encoding.size; + switch (encoding.size) { + case Size::U8: + return {8, false}; + case Size::S8: + return {8, true}; + case Size::U16: + return {16, false}; + case Size::S16: + return {16, true}; + case Size::B32: + return {32, false}; + case Size::B64: + return {64, false}; + case Size::B128: + return {128, false}; + default: + throw NotImplementedException("Invalid size {}", encoding.size.Value()); + } +} + +IR::Reg Reg(u64 insn) { + union { + u64 raw; + BitField<0, 8, IR::Reg> reg; + } const encoding{insn}; + + return encoding.reg; +} + +IR::U32 ByteOffset(IR::IREmitter& ir, const IR::U32& offset) { + return ir.BitwiseAnd(ir.ShiftLeftLogical(offset, ir.Imm32(3)), ir.Imm32(24)); +} + +IR::U32 ShortOffset(IR::IREmitter& ir, const IR::U32& offset) { + return ir.BitwiseAnd(ir.ShiftLeftLogical(offset, ir.Imm32(3)), ir.Imm32(16)); +} +} // Anonymous namespace + +void TranslatorVisitor::LDL(u64 insn) { + const IR::U32 offset{Offset(*this, insn)}; + const IR::U32 word_offset{ir.ShiftRightArithmetic(offset, ir.Imm32(2))}; + + const IR::Reg dest{Reg(insn)}; + const auto [bit_size, is_signed]{GetSize(insn)}; + switch (bit_size) { + case 8: { + const IR::U32 bit{ByteOffset(ir, offset)}; + X(dest, ir.BitFieldExtract(ir.LoadLocal(word_offset), bit, ir.Imm32(8), is_signed)); + break; + } + case 16: { + const IR::U32 bit{ShortOffset(ir, offset)}; + X(dest, ir.BitFieldExtract(ir.LoadLocal(word_offset), bit, ir.Imm32(16), is_signed)); + break; + } + case 32: + case 64: + case 128: + if (!IR::IsAligned(dest, bit_size / 32)) { + throw NotImplementedException("Unaligned destination register {}", dest); + } + X(dest, ir.LoadLocal(word_offset)); + for (int i = 1; i < bit_size / 32; ++i) { + X(dest + i, ir.LoadLocal(ir.IAdd(word_offset, ir.Imm32(i)))); + } + break; + } +} + +void TranslatorVisitor::LDS(u64 insn) { + const IR::U32 offset{Offset(*this, insn)}; + const IR::Reg dest{Reg(insn)}; + const auto [bit_size, is_signed]{GetSize(insn)}; + const IR::Value value{ir.LoadShared(bit_size, is_signed, offset)}; + switch (bit_size) { + case 8: + case 16: + case 32: + X(dest, IR::U32{value}); + break; + case 64: + case 128: + if (!IR::IsAligned(dest, bit_size / 32)) { + throw NotImplementedException("Unaligned destination register {}", dest); + } + for (int element = 0; element < bit_size / 32; ++element) { + X(dest + element, IR::U32{ir.CompositeExtract(value, element)}); + } + break; + } +} + +void TranslatorVisitor::STL(u64 insn) { + const IR::U32 offset{Offset(*this, insn)}; + const IR::U32 word_offset{ir.ShiftRightArithmetic(offset, ir.Imm32(2))}; + + const IR::Reg reg{Reg(insn)}; + const IR::U32 src{X(reg)}; + const int bit_size{GetSize(insn).first}; + switch (bit_size) { + case 8: { + const IR::U32 bit{ByteOffset(ir, offset)}; + const IR::U32 value{ir.BitFieldInsert(ir.LoadLocal(word_offset), src, bit, ir.Imm32(8))}; + ir.WriteLocal(word_offset, value); + break; + } + case 16: { + const IR::U32 bit{ShortOffset(ir, offset)}; + const IR::U32 value{ir.BitFieldInsert(ir.LoadLocal(word_offset), src, bit, ir.Imm32(16))}; + ir.WriteLocal(word_offset, value); + break; + } + case 32: + case 64: + case 128: + if (!IR::IsAligned(reg, bit_size / 32)) { + throw NotImplementedException("Unaligned source register"); + } + ir.WriteLocal(word_offset, src); + for (int i = 1; i < bit_size / 32; ++i) { + ir.WriteLocal(ir.IAdd(word_offset, ir.Imm32(i)), X(reg + i)); + } + break; + } +} + +void TranslatorVisitor::STS(u64 insn) { + const IR::U32 offset{Offset(*this, insn)}; + const IR::Reg reg{Reg(insn)}; + const int bit_size{GetSize(insn).first}; + switch (bit_size) { + case 8: + case 16: + case 32: + ir.WriteShared(bit_size, offset, X(reg)); + break; + case 64: + if (!IR::IsAligned(reg, 2)) { + throw NotImplementedException("Unaligned source register {}", reg); + } + ir.WriteShared(64, offset, ir.CompositeConstruct(X(reg), X(reg + 1))); + break; + case 128: { + if (!IR::IsAligned(reg, 2)) { + throw NotImplementedException("Unaligned source register {}", reg); + } + const IR::Value vector{ir.CompositeConstruct(X(reg), X(reg + 1), X(reg + 2), X(reg + 3))}; + ir.WriteShared(128, offset, vector); + break; + } + } +} + +} // namespace Shader::Maxwell diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp index 409216640..b62d8ee2a 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp @@ -193,14 +193,6 @@ void TranslatorVisitor::LD(u64) { ThrowNotImplemented(Opcode::LD); } -void TranslatorVisitor::LDL(u64) { - ThrowNotImplemented(Opcode::LDL); -} - -void TranslatorVisitor::LDS(u64) { - ThrowNotImplemented(Opcode::LDS); -} - void TranslatorVisitor::LEPC(u64) { ThrowNotImplemented(Opcode::LEPC); } @@ -309,18 +301,10 @@ void TranslatorVisitor::ST(u64) { ThrowNotImplemented(Opcode::ST); } -void TranslatorVisitor::STL(u64) { - ThrowNotImplemented(Opcode::STL); -} - void TranslatorVisitor::STP(u64) { ThrowNotImplemented(Opcode::STP); } -void TranslatorVisitor::STS(u64) { - ThrowNotImplemented(Opcode::STS); -} - void TranslatorVisitor::SUATOM_cas(u64) { ThrowNotImplemented(Opcode::SUATOM_cas); } diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index 60be67228..c932c307b 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -200,6 +200,9 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::LoadStorageS8: case IR::Opcode::WriteStorageU8: case IR::Opcode::WriteStorageS8: + case IR::Opcode::LoadSharedU8: + case IR::Opcode::LoadSharedS8: + case IR::Opcode::WriteSharedU8: case IR::Opcode::SelectU8: case IR::Opcode::ConvertF16S8: case IR::Opcode::ConvertF16U8: @@ -224,6 +227,9 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::LoadStorageS16: case IR::Opcode::WriteStorageU16: case IR::Opcode::WriteStorageS16: + case IR::Opcode::LoadSharedU16: + case IR::Opcode::LoadSharedS16: + case IR::Opcode::WriteSharedU16: case IR::Opcode::SelectU16: case IR::Opcode::BitCastU16F16: case IR::Opcode::BitCastF16U16: diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index e26047751..0276fc23b 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -18,6 +18,8 @@ enum class AttributeType : u8 { }; struct Profile { + u32 supported_spirv{0x00010000}; + bool unified_descriptor_binding{}; bool support_vertex_instance_id{}; bool support_float_controls{}; @@ -30,6 +32,7 @@ struct Profile { bool support_fp16_signed_zero_nan_preserve{}; bool support_fp32_signed_zero_nan_preserve{}; bool support_fp64_signed_zero_nan_preserve{}; + bool support_explicit_workgroup_layout{}; bool support_vote{}; bool warp_size_potentially_larger_than_guest{}; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 69dd945b2..0d6a32bfd 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -114,10 +114,12 @@ public: gpu_memory->ReadBlock(program_base + read_lowest, data.get(), code_size); const u64 num_texture_types{static_cast<u64>(texture_types.size())}; + const u32 local_memory_size{LocalMemorySize()}; const u32 texture_bound{TextureBoundBuffer()}; file.write(reinterpret_cast<const char*>(&code_size), sizeof(code_size)) .write(reinterpret_cast<const char*>(&num_texture_types), sizeof(num_texture_types)) + .write(reinterpret_cast<const char*>(&local_memory_size), sizeof(local_memory_size)) .write(reinterpret_cast<const char*>(&texture_bound), sizeof(texture_bound)) .write(reinterpret_cast<const char*>(&start_address), sizeof(start_address)) .write(reinterpret_cast<const char*>(&read_lowest), sizeof(read_lowest)) @@ -132,7 +134,10 @@ public: file.flush(); if (stage == Shader::Stage::Compute) { const std::array<u32, 3> workgroup_size{WorkgroupSize()}; - file.write(reinterpret_cast<const char*>(&workgroup_size), sizeof(workgroup_size)); + const u32 shared_memory_size{SharedMemorySize()}; + file.write(reinterpret_cast<const char*>(&workgroup_size), sizeof(workgroup_size)) + .write(reinterpret_cast<const char*>(&shared_memory_size), + sizeof(shared_memory_size)); } else { file.write(reinterpret_cast<const char*>(&sph), sizeof(sph)); } @@ -278,6 +283,16 @@ public: return maxwell3d->regs.tex_cb_index; } + u32 LocalMemorySize() const override { + const u64 size{sph.LocalMemorySize()}; + ASSERT(size <= std::numeric_limits<u32>::max()); + return static_cast<u32>(size); + } + + u32 SharedMemorySize() const override { + throw Shader::LogicError("Requesting shared memory size in graphics stage"); + } + std::array<u32, 3> WorkgroupSize() const override { throw Shader::LogicError("Requesting workgroup size in a graphics stage"); } @@ -313,6 +328,16 @@ public: return kepler_compute->regs.tex_cb_index; } + u32 LocalMemorySize() const override { + const auto& qmd{kepler_compute->launch_description}; + return qmd.local_pos_alloc; + } + + u32 SharedMemorySize() const override { + const auto& qmd{kepler_compute->launch_description}; + return qmd.shared_alloc; + } + std::array<u32, 3> WorkgroupSize() const override { const auto& qmd{kepler_compute->launch_description}; return {qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z}; @@ -366,6 +391,7 @@ public: u64 num_texture_types{}; file.read(reinterpret_cast<char*>(&code_size), sizeof(code_size)) .read(reinterpret_cast<char*>(&num_texture_types), sizeof(num_texture_types)) + .read(reinterpret_cast<char*>(&local_memory_size), sizeof(local_memory_size)) .read(reinterpret_cast<char*>(&texture_bound), sizeof(texture_bound)) .read(reinterpret_cast<char*>(&start_address), sizeof(start_address)) .read(reinterpret_cast<char*>(&read_lowest), sizeof(read_lowest)) @@ -381,7 +407,8 @@ public: texture_types.emplace(key, type); } if (stage == Shader::Stage::Compute) { - file.read(reinterpret_cast<char*>(&workgroup_size), sizeof(workgroup_size)); + file.read(reinterpret_cast<char*>(&workgroup_size), sizeof(workgroup_size)) + .read(reinterpret_cast<char*>(&shared_memory_size), sizeof(shared_memory_size)); } else { file.read(reinterpret_cast<char*>(&sph), sizeof(sph)); } @@ -402,6 +429,14 @@ public: return it->second; } + u32 LocalMemorySize() const override { + return local_memory_size; + } + + u32 SharedMemorySize() const override { + return shared_memory_size; + } + u32 TextureBoundBuffer() const override { return texture_bound; } @@ -414,6 +449,8 @@ private: std::unique_ptr<u64[]> code; std::unordered_map<u64, Shader::TextureType> texture_types; std::array<u32, 3> workgroup_size{}; + u32 local_memory_size{}; + u32 shared_memory_size{}; u32 texture_bound{}; u32 read_lowest{}; u32 read_highest{}; @@ -541,6 +578,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_, const auto& float_control{device.FloatControlProperties()}; const VkDriverIdKHR driver_id{device.GetDriverID()}; base_profile = Shader::Profile{ + .supported_spirv = device.IsKhrSpirv1_4Supported() ? 0x00010400U : 0x00010000U, .unified_descriptor_binding = true, .support_vertex_instance_id = false, .support_float_controls = true, @@ -558,6 +596,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_, float_control.shaderSignedZeroInfNanPreserveFloat32 != VK_FALSE, .support_fp64_signed_zero_nan_preserve = float_control.shaderSignedZeroInfNanPreserveFloat64 != VK_FALSE, + .support_explicit_workgroup_layout = device.IsKhrWorkgroupMemoryExplicitLayoutSupported(), .support_vote = true, .warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(), .has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR, @@ -600,8 +639,8 @@ ComputePipeline* PipelineCache::CurrentComputePipeline() { shader = MakeShaderInfo(env, *cpu_shader_addr); } const ComputePipelineCacheKey key{ - .unique_hash = shader->unique_hash, - .shared_memory_size = qmd.shared_alloc, + .unique_hash{shader->unique_hash}, + .shared_memory_size{qmd.shared_alloc}, .workgroup_size{qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z}, }; const auto [pair, is_new]{compute_cache.try_emplace(key)}; diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 009b74f12..c027598ba 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -399,6 +399,20 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state"); } + VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR workgroup_layout; + if (khr_workgroup_memory_explicit_layout) { + workgroup_layout = { + .sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR, + .pNext = nullptr, + .workgroupMemoryExplicitLayout = VK_TRUE, + .workgroupMemoryExplicitLayoutScalarBlockLayout = VK_TRUE, + .workgroupMemoryExplicitLayout8BitAccess = VK_TRUE, + .workgroupMemoryExplicitLayout16BitAccess = VK_TRUE, + }; + SetNext(next, workgroup_layout); + } + if (!ext_depth_range_unrestricted) { LOG_INFO(Render_Vulkan, "Device doesn't support depth range unrestricted"); } @@ -662,6 +676,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { } bool has_khr_shader_float16_int8{}; + bool has_khr_workgroup_memory_explicit_layout{}; bool has_ext_subgroup_size_control{}; bool has_ext_transform_feedback{}; bool has_ext_custom_border_color{}; @@ -682,6 +697,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { test(nv_viewport_swizzle, VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME, true); test(khr_uniform_buffer_standard_layout, VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME, true); + test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true); test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false); test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true); test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true); @@ -694,6 +710,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false); + test(has_khr_workgroup_memory_explicit_layout, + VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false); if (Settings::values.renderer_debug) { test(nv_device_diagnostics_config, VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME, true); @@ -787,6 +805,22 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) { ext_extended_dynamic_state = true; } } + if (has_khr_workgroup_memory_explicit_layout) { + VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR layout; + layout.sType = + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR; + layout.pNext = nullptr; + features.pNext = &layout; + physical.GetFeatures2KHR(features); + + if (layout.workgroupMemoryExplicitLayout && + layout.workgroupMemoryExplicitLayout8BitAccess && + layout.workgroupMemoryExplicitLayout16BitAccess && + layout.workgroupMemoryExplicitLayoutScalarBlockLayout) { + extensions.push_back(VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME); + khr_workgroup_memory_explicit_layout = true; + } + } return extensions; } diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index c268a4f8d..ac2311e7e 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -168,11 +168,21 @@ public: return nv_viewport_swizzle; } - /// Returns true if the device supports VK_EXT_scalar_block_layout. + /// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout. bool IsKhrUniformBufferStandardLayoutSupported() const { return khr_uniform_buffer_standard_layout; } + /// Returns true if the device supports VK_KHR_spirv_1_4. + bool IsKhrSpirv1_4Supported() const { + return khr_spirv_1_4; + } + + /// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout. + bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const { + return khr_workgroup_memory_explicit_layout; + } + /// Returns true if the device supports VK_EXT_index_type_uint8. bool IsExtIndexTypeUint8Supported() const { return ext_index_type_uint8; @@ -296,20 +306,22 @@ private: bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images. bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. - bool khr_uniform_buffer_standard_layout{}; ///< Support for std430 on UBOs. - bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8. - bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. - bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. - bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. - bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. - bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control. - bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. - bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. - bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. - bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. - bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. - bool has_renderdoc{}; ///< Has RenderDoc attached - bool has_nsight_graphics{}; ///< Has Nsight Graphics attached + bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts. + bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4. + bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts. + bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8. + bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. + bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. + bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. + bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. + bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control. + bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. + bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. + bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. + bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. + bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. + bool has_renderdoc{}; ///< Has RenderDoc attached + bool has_nsight_graphics{}; ///< Has Nsight Graphics attached // Telemetry parameters std::string vendor_name; ///< Device's driver name. |