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-rw-r--r--src/common/CMakeLists.txt6
-rw-r--r--src/common/memory_hook.cpp11
-rw-r--r--src/common/memory_hook.h47
-rw-r--r--src/common/page_table.cpp29
-rw-r--r--src/common/page_table.h80
-rw-r--r--src/common/uint128.cpp41
-rw-r--r--src/common/uint128.h14
7 files changed, 228 insertions, 0 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 3d30f0e3e..43ae8a9e7 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -92,10 +92,14 @@ add_library(common STATIC
logging/text_formatter.cpp
logging/text_formatter.h
math_util.h
+ memory_hook.cpp
+ memory_hook.h
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
+ page_table.cpp
+ page_table.h
param_package.cpp
param_package.h
quaternion.h
@@ -114,6 +118,8 @@ add_library(common STATIC
threadsafe_queue.h
timer.cpp
timer.h
+ uint128.cpp
+ uint128.h
vector_math.h
web_result.h
)
diff --git a/src/common/memory_hook.cpp b/src/common/memory_hook.cpp
new file mode 100644
index 000000000..3986986d6
--- /dev/null
+++ b/src/common/memory_hook.cpp
@@ -0,0 +1,11 @@
+// Copyright 2018 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/memory_hook.h"
+
+namespace Common {
+
+MemoryHook::~MemoryHook() = default;
+
+} // namespace Common
diff --git a/src/common/memory_hook.h b/src/common/memory_hook.h
new file mode 100644
index 000000000..adaa4c2c5
--- /dev/null
+++ b/src/common/memory_hook.h
@@ -0,0 +1,47 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <optional>
+
+#include "common/common_types.h"
+
+namespace Common {
+
+/**
+ * Memory hooks have two purposes:
+ * 1. To allow reads and writes to a region of memory to be intercepted. This is used to implement
+ * texture forwarding and memory breakpoints for debugging.
+ * 2. To allow for the implementation of MMIO devices.
+ *
+ * A hook may be mapped to multiple regions of memory.
+ *
+ * If a std::nullopt or false is returned from a function, the read/write request is passed through
+ * to the underlying memory region.
+ */
+class MemoryHook {
+public:
+ virtual ~MemoryHook();
+
+ virtual std::optional<bool> IsValidAddress(VAddr addr) = 0;
+
+ virtual std::optional<u8> Read8(VAddr addr) = 0;
+ virtual std::optional<u16> Read16(VAddr addr) = 0;
+ virtual std::optional<u32> Read32(VAddr addr) = 0;
+ virtual std::optional<u64> Read64(VAddr addr) = 0;
+
+ virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
+
+ virtual bool Write8(VAddr addr, u8 data) = 0;
+ virtual bool Write16(VAddr addr, u16 data) = 0;
+ virtual bool Write32(VAddr addr, u32 data) = 0;
+ virtual bool Write64(VAddr addr, u64 data) = 0;
+
+ virtual bool WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size) = 0;
+};
+
+using MemoryHookPointer = std::shared_ptr<MemoryHook>;
+} // namespace Common
diff --git a/src/common/page_table.cpp b/src/common/page_table.cpp
new file mode 100644
index 000000000..8eba1c3f1
--- /dev/null
+++ b/src/common/page_table.cpp
@@ -0,0 +1,29 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/page_table.h"
+
+namespace Common {
+
+PageTable::PageTable(std::size_t page_size_in_bits) : page_size_in_bits{page_size_in_bits} {}
+
+PageTable::~PageTable() = default;
+
+void PageTable::Resize(std::size_t address_space_width_in_bits) {
+ const std::size_t num_page_table_entries = 1ULL
+ << (address_space_width_in_bits - page_size_in_bits);
+
+ pointers.resize(num_page_table_entries);
+ attributes.resize(num_page_table_entries);
+
+ // The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
+ // vector size is subsequently decreased (via resize), the vector might not automatically
+ // actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
+ // 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
+
+ pointers.shrink_to_fit();
+ attributes.shrink_to_fit();
+}
+
+} // namespace Common
diff --git a/src/common/page_table.h b/src/common/page_table.h
new file mode 100644
index 000000000..8339f2890
--- /dev/null
+++ b/src/common/page_table.h
@@ -0,0 +1,80 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include <boost/icl/interval_map.hpp>
+#include "common/common_types.h"
+#include "common/memory_hook.h"
+
+namespace Common {
+
+enum class PageType : u8 {
+ /// Page is unmapped and should cause an access error.
+ Unmapped,
+ /// Page is mapped to regular memory. This is the only type you can get pointers to.
+ Memory,
+ /// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
+ /// invalidation
+ RasterizerCachedMemory,
+ /// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
+ Special,
+};
+
+struct SpecialRegion {
+ enum class Type {
+ DebugHook,
+ IODevice,
+ } type;
+
+ MemoryHookPointer handler;
+
+ bool operator<(const SpecialRegion& other) const {
+ return std::tie(type, handler) < std::tie(other.type, other.handler);
+ }
+
+ bool operator==(const SpecialRegion& other) const {
+ return std::tie(type, handler) == std::tie(other.type, other.handler);
+ }
+};
+
+/**
+ * A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
+ * mimics the way a real CPU page table works.
+ */
+struct PageTable {
+ explicit PageTable(std::size_t page_size_in_bits);
+ ~PageTable();
+
+ /**
+ * Resizes the page table to be able to accomodate enough pages within
+ * a given address space.
+ *
+ * @param address_space_width_in_bits The address size width in bits.
+ */
+ void Resize(std::size_t address_space_width_in_bits);
+
+ /**
+ * Vector of memory pointers backing each page. An entry can only be non-null if the
+ * corresponding entry in the `attributes` vector is of type `Memory`.
+ */
+ std::vector<u8*> pointers;
+
+ /**
+ * Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
+ * of type `Special`.
+ */
+ boost::icl::interval_map<VAddr, std::set<SpecialRegion>> special_regions;
+
+ /**
+ * Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
+ * the corresponding entry in `pointers` MUST be set to null.
+ */
+ std::vector<PageType> attributes;
+
+ const std::size_t page_size_in_bits{};
+};
+
+} // namespace Common
diff --git a/src/common/uint128.cpp b/src/common/uint128.cpp
new file mode 100644
index 000000000..2238a52c5
--- /dev/null
+++ b/src/common/uint128.cpp
@@ -0,0 +1,41 @@
+#ifdef _MSC_VER
+#include <intrin.h>
+
+#pragma intrinsic(_umul128)
+#endif
+#include <cstring>
+#include "common/uint128.h"
+
+namespace Common {
+
+u128 Multiply64Into128(u64 a, u64 b) {
+ u128 result;
+#ifdef _MSC_VER
+ result[0] = _umul128(a, b, &result[1]);
+#else
+ unsigned __int128 tmp = a;
+ tmp *= b;
+ std::memcpy(&result, &tmp, sizeof(u128));
+#endif
+ return result;
+}
+
+std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor) {
+ u64 remainder = dividend[0] % divisor;
+ u64 accum = dividend[0] / divisor;
+ if (dividend[1] == 0)
+ return {accum, remainder};
+ // We ignore dividend[1] / divisor as that overflows
+ const u64 first_segment = (dividend[1] % divisor) << 32;
+ accum += (first_segment / divisor) << 32;
+ const u64 second_segment = (first_segment % divisor) << 32;
+ accum += (second_segment / divisor);
+ remainder += second_segment % divisor;
+ if (remainder >= divisor) {
+ accum++;
+ remainder -= divisor;
+ }
+ return {accum, remainder};
+}
+
+} // namespace Common
diff --git a/src/common/uint128.h b/src/common/uint128.h
new file mode 100644
index 000000000..52e6b46eb
--- /dev/null
+++ b/src/common/uint128.h
@@ -0,0 +1,14 @@
+
+#include <utility>
+#include "common/common_types.h"
+
+namespace Common {
+
+// This function multiplies 2 u64 values and produces a u128 value;
+u128 Multiply64Into128(u64 a, u64 b);
+
+// This function divides a u128 by a u32 value and produces two u64 values:
+// the result of division and the remainder
+std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor);
+
+} // namespace Common