diff options
Diffstat (limited to 'src/common')
-rw-r--r-- | src/common/common.h | 6 | ||||
-rw-r--r-- | src/common/common_paths.h | 37 | ||||
-rw-r--r-- | src/common/common_types.h | 16 | ||||
-rw-r--r-- | src/common/file_util.cpp | 10 | ||||
-rw-r--r-- | src/common/file_util.h | 5 | ||||
-rw-r--r-- | src/common/mem_arena.cpp | 84 | ||||
-rw-r--r-- | src/common/mem_arena.h | 8 | ||||
-rw-r--r-- | src/common/platform.h | 1 | ||||
-rw-r--r-- | src/common/swap.h | 4 |
9 files changed, 25 insertions, 146 deletions
diff --git a/src/common/common.h b/src/common/common.h index ba33373ae..bf48ae667 100644 --- a/src/common/common.h +++ b/src/common/common.h @@ -154,16 +154,10 @@ enum EMUSTATE_CHANGE #ifdef _MSC_VER -#ifndef _XBOX inline unsigned long long bswap64(unsigned long long x) { return _byteswap_uint64(x); } inline unsigned int bswap32(unsigned int x) { return _byteswap_ulong(x); } inline unsigned short bswap16(unsigned short x) { return _byteswap_ushort(x); } #else -inline unsigned long long bswap64(unsigned long long x) { return __loaddoublewordbytereverse(0, &x); } -inline unsigned int bswap32(unsigned int x) { return __loadwordbytereverse(0, &x); } -inline unsigned short bswap16(unsigned short x) { return __loadshortbytereverse(0, &x); } -#endif -#else // TODO: speedup inline unsigned short bswap16(unsigned short x) { return (x << 8) | (x >> 8); } inline unsigned int bswap32(unsigned int x) { return (x >> 24) | ((x & 0xFF0000) >> 8) | ((x & 0xFF00) << 8) | (x << 24);} diff --git a/src/common/common_paths.h b/src/common/common_paths.h index e692e5492..0ecf2d9de 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h @@ -35,26 +35,23 @@ #define JAP_DIR "JAP" // Subdirs in the User dir returned by GetUserPath(D_USER_IDX) -#define CONFIG_DIR "config" -#define GAMECONFIG_DIR "game_config" -#define MAPS_DIR "maps" -#define CACHE_DIR "cache" -#define SDMC_DIR "sdmc" -#define EXTSAVEDATA_DIR "extsavedata" -#define SAVEDATA_DIR "savedata" -#define SAVEDATACHECK_DIR "savedatacheck" -#define SYSDATA_DIR "sysdata" -#define SYSSAVEDATA_DIR "syssavedata" -#define SHADERCACHE_DIR "shader_cache" -#define STATESAVES_DIR "state_saves" -#define SCREENSHOTS_DIR "screenShots" -#define DUMP_DIR "dump" -#define DUMP_TEXTURES_DIR "textures" -#define DUMP_FRAMES_DIR "frames" -#define DUMP_AUDIO_DIR "audio" -#define LOGS_DIR "logs" -#define SHADERS_DIR "shaders" -#define SYSCONF_DIR "sysconf" +#define CONFIG_DIR "config" +#define GAMECONFIG_DIR "game_config" +#define MAPS_DIR "maps" +#define CACHE_DIR "cache" +#define SDMC_DIR "sdmc" +#define NAND_DIR "nand" +#define SYSDATA_DIR "sysdata" +#define SHADERCACHE_DIR "shader_cache" +#define STATESAVES_DIR "state_saves" +#define SCREENSHOTS_DIR "screenShots" +#define DUMP_DIR "dump" +#define DUMP_TEXTURES_DIR "textures" +#define DUMP_FRAMES_DIR "frames" +#define DUMP_AUDIO_DIR "audio" +#define LOGS_DIR "logs" +#define SHADERS_DIR "shaders" +#define SYSCONF_DIR "sysconf" // Filenames // Files in the directory returned by GetUserPath(D_CONFIG_IDX) diff --git a/src/common/common_types.h b/src/common/common_types.h index c74c74f0f..94e1406b1 100644 --- a/src/common/common_types.h +++ b/src/common/common_types.h @@ -26,7 +26,7 @@ #include <cmath> #include <cstdint> -#include <xmmintrin.h> // data_types__m128.cpp +#include <cstdlib> typedef std::uint8_t u8; ///< 8-bit unsigned byte typedef std::uint16_t u16; ///< 16-bit unsigned short @@ -67,16 +67,6 @@ union t64 { u8 _u8[8]; ///< 8-bit unsigned char(s) }; -/// Union for fast 128-bit type casting -union t128 { - struct - { - t64 ps0; ///< 64-bit paired single 0 - t64 ps1; ///< 64-bit paired single 1 - }; - __m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers) -}; - namespace Common { /// Rectangle data structure class Rect { @@ -94,8 +84,8 @@ public: int x1_; ///< Rect bottom left X-coordinate int y1_; ///< Rect bottom right Y-coordinate - inline u32 width() const { return abs(x1_ - x0_); } - inline u32 height() const { return abs(y1_ - y0_); } + inline u32 width() const { return std::abs(x1_ - x0_); } + inline u32 height() const { return std::abs(y1_ - y0_); } inline bool operator == (const Rect& val) const { return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_); diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 0a6cd80c8..706e7c842 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -676,11 +676,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; - paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP; + paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP; - paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP; paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; @@ -722,10 +719,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; - paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP; - paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP; - paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP; + paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP; paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; diff --git a/src/common/file_util.h b/src/common/file_util.h index c83ecd87d..86aab2e3d 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -27,11 +27,8 @@ enum { D_STATESAVES_IDX, D_SCREENSHOTS_IDX, D_SDMC_IDX, - D_EXTSAVEDATA, - D_SAVEDATA_IDX, - D_SAVEDATACHECK_IDX, + D_NAND_IDX, D_SYSDATA_IDX, - D_SYSSAVEDATA_IDX, D_HIRESTEXTURES_IDX, D_DUMP_IDX, D_DUMPFRAMES_IDX, diff --git a/src/common/mem_arena.cpp b/src/common/mem_arena.cpp index 9904d2472..a20361d6f 100644 --- a/src/common/mem_arena.cpp +++ b/src/common/mem_arena.cpp @@ -29,10 +29,6 @@ #endif #endif -#ifdef IOS -void* globalbase = nullptr; -#endif - #ifdef ANDROID // Hopefully this ABI will never change... @@ -95,7 +91,7 @@ int ashmem_unpin_region(int fd, size_t offset, size_t len) #endif // Android -#if defined(_WIN32) && !defined(_XBOX) +#if defined(_WIN32) SYSTEM_INFO sysInfo; #endif @@ -103,11 +99,7 @@ SYSTEM_INFO sysInfo; // Windows mappings need to be on 64K boundaries, due to Alpha legacy. #ifdef _WIN32 size_t roundup(size_t x) { -#ifndef _XBOX int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000; -#else - int gran = 0x10000; // 64k in 360 -#endif return (x + gran - 1) & ~(gran - 1); } #else @@ -120,10 +112,8 @@ size_t roundup(size_t x) { void MemArena::GrabLowMemSpace(size_t size) { #ifdef _WIN32 -#ifndef _XBOX hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr); GetSystemInfo(&sysInfo); -#endif #elif defined(ANDROID) // Use ashmem so we don't have to allocate a file on disk! fd = ashmem_create_region("PPSSPP_RAM", size); @@ -163,9 +153,6 @@ void MemArena::ReleaseSpace() #ifdef _WIN32 CloseHandle(hMemoryMapping); hMemoryMapping = 0; -#elif defined(__SYMBIAN32__) - memmap->Close(); - delete memmap; #else close(fd); #endif @@ -175,22 +162,13 @@ void MemArena::ReleaseSpace() void *MemArena::CreateView(s64 offset, size_t size, void *base) { #ifdef _WIN32 -#ifdef _XBOX - size = roundup(size); - // use 64kb pages - void * ptr = VirtualAlloc(nullptr, size, MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE); - return ptr; -#else size = roundup(size); void *ptr = MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base); return ptr; -#endif #else void *retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED | // Do not sync memory to underlying file. Linux has this by default. -#ifdef BLACKBERRY - MAP_NOSYNCFILE | -#elif defined(__FreeBSD__) +#ifdef __FreeBSD__ MAP_NOSYNC | #endif ((base == nullptr) ? 0 : MAP_FIXED), fd, offset); @@ -208,17 +186,12 @@ void *MemArena::CreateView(s64 offset, size_t size, void *base) void MemArena::ReleaseView(void* view, size_t size) { #ifdef _WIN32 -#ifndef _XBOX UnmapViewOfFile(view); -#endif -#elif defined(__SYMBIAN32__) - memmap->Decommit(((int)view - (int)memmap->Base()) & 0x3FFFFFFF, size); #else munmap(view, size); #endif } -#ifndef __SYMBIAN32__ u8* MemArena::Find4GBBase() { #ifdef _M_X64 @@ -242,20 +215,6 @@ u8* MemArena::Find4GBBase() } return base; #else -#ifdef IOS - void* base = nullptr; - if (globalbase == nullptr){ - base = mmap(0, 0x08000000, PROT_READ | PROT_WRITE, - MAP_ANON | MAP_SHARED, -1, 0); - if (base == MAP_FAILED) { - PanicAlert("Failed to map 128 MB of memory space: %s", strerror(errno)); - return 0; - } - munmap(base, 0x08000000); - globalbase = base; - } - else{ base = globalbase; } -#else void* base = mmap(0, 0x10000000, PROT_READ | PROT_WRITE, MAP_ANON | MAP_SHARED, -1, 0); if (base == MAP_FAILED) { @@ -263,12 +222,10 @@ u8* MemArena::Find4GBBase() return 0; } munmap(base, 0x10000000); -#endif return static_cast<u8*>(base); #endif #endif } -#endif // yeah, this could also be done in like two bitwise ops... @@ -284,10 +241,6 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 size_t position = 0; size_t last_position = 0; -#if defined(_XBOX) - void *ptr; -#endif - // Zero all the pointers to be sure. for (int i = 0; i < num_views; i++) { @@ -308,18 +261,6 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 position = last_position; } else { -#ifdef __SYMBIAN32__ - *(view.out_ptr_low) = (u8*)((int)arena->memmap->Base() + view.virtual_address); - arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size); - } - *(view.out_ptr) = (u8*)((int)arena->memmap->Base() + view.virtual_address & 0x3FFFFFFF); -#elif defined(_XBOX) - *(view.out_ptr_low) = (u8*)(base + view.virtual_address); - //arena->memmap->Commit(view.virtual_address & 0x3FFFFFFF, view.size); - ptr = VirtualAlloc(base + (view.virtual_address & 0x3FFFFFFF), view.size, MEM_COMMIT, PAGE_READWRITE); - } - *(view.out_ptr) = (u8*)base + (view.virtual_address & 0x3FFFFFFF); -#else *(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size); if (!*view.out_ptr_low) goto bail; @@ -340,7 +281,6 @@ static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 } #endif -#endif last_position = position; position += roundup(view.size); } @@ -389,9 +329,7 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena total_mem += roundup(views[i].size); } // Grab some pagefile backed memory out of the void ... -#ifndef __SYMBIAN32__ arena->GrabLowMemSpace(total_mem); -#endif // Now, create views in high memory where there's plenty of space. #ifdef _M_X64 @@ -403,15 +341,6 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena PanicAlert("MemoryMap_Setup: Failed finding a memory base."); return 0; } -#elif defined(_XBOX) - // Reserve 256MB - u8 *base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE | MEM_LARGE_PAGES, PAGE_READWRITE); - if (!Memory_TryBase(base, views, num_views, flags, arena)) - { - PanicAlert("MemoryMap_Setup: Failed finding a memory base."); - exit(0); - return 0; - } #elif defined(_WIN32) // Try a whole range of possible bases. Return once we got a valid one. u32 max_base_addr = 0x7FFF0000 - 0x10000000; @@ -428,15 +357,6 @@ u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena break; } } -#elif defined(__SYMBIAN32__) - arena->memmap = new RChunk(); - arena->memmap->CreateDisconnectedLocal(0, 0, 0x10000000); - if (!Memory_TryBase(arena->memmap->Base(), views, num_views, flags, arena)) - { - PanicAlert("MemoryMap_Setup: Failed finding a memory base."); - return 0; - } - u8* base = arena->memmap->Base(); #else // Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors. u8 *base = MemArena::Find4GBBase(); diff --git a/src/common/mem_arena.h b/src/common/mem_arena.h index b5f0aa890..3379d2529 100644 --- a/src/common/mem_arena.h +++ b/src/common/mem_arena.h @@ -21,10 +21,6 @@ #include <windows.h> #endif -#ifdef __SYMBIAN32__ -#include <e32std.h> -#endif - #include "common/common.h" // This class lets you create a block of anonymous RAM, and then arbitrarily map views into it. @@ -39,12 +35,8 @@ public: void *CreateView(s64 offset, size_t size, void *base = 0); void ReleaseView(void *view, size_t size); -#ifdef __SYMBIAN32__ - RChunk* memmap; -#else // This only finds 1 GB in 32-bit static u8 *Find4GBBase(); -#endif private: #ifdef _WIN32 diff --git a/src/common/platform.h b/src/common/platform.h index ce9cfd4a2..ba1109c9f 100644 --- a/src/common/platform.h +++ b/src/common/platform.h @@ -35,7 +35,6 @@ #define PLATFORM_MACOSX 2 #define PLATFORM_LINUX 3 #define PLATFORM_ANDROID 4 -#define PLATFORM_IOS 5 //////////////////////////////////////////////////////////////////////////////////////////////////// // Platform detection diff --git a/src/common/swap.h b/src/common/swap.h index 4f8f39efb..e2d918362 100644 --- a/src/common/swap.h +++ b/src/common/swap.h @@ -48,11 +48,7 @@ // MSVC #elif defined(_MSC_VER) && !defined(COMMON_BIG_ENDIAN) && !defined(COMMON_LITTLE_ENDIAN) -#ifdef _XBOX -#define COMMON_BIG_ENDIAN 1 -#else #define COMMON_LITTLE_ENDIAN 1 -#endif #endif |