diff options
Diffstat (limited to 'src/core/hle/service')
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 44 | ||||
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.h | 43 | ||||
-rw-r--r-- | src/core/hle/service/vi/display/vi_display.cpp | 22 | ||||
-rw-r--r-- | src/core/hle/service/vi/display/vi_display.h | 28 | ||||
-rw-r--r-- | src/core/hle/service/vi/layer/vi_layer.cpp | 14 | ||||
-rw-r--r-- | src/core/hle/service/vi/layer/vi_layer.h | 25 |
6 files changed, 119 insertions, 57 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 3babc3f7c..b5d452db1 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -14,11 +14,12 @@ #include "core/core_timing_util.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/readable_event.h" -#include "core/hle/kernel/writable_event.h" #include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" #include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvflinger/buffer_queue.h" #include "core/hle/service/nvflinger/nvflinger.h" +#include "core/hle/service/vi/display/vi_display.h" +#include "core/hle/service/vi/layer/vi_layer.h" #include "core/perf_stats.h" #include "video_core/renderer_base.h" @@ -27,7 +28,9 @@ namespace Service::NVFlinger { constexpr std::size_t SCREEN_REFRESH_RATE = 60; constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE); -NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} { +NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) + : displays{{0, "Default"}, {1, "External"}, {2, "Edid"}, {3, "Internal"}, {4, "Null"}}, + core_timing{core_timing} { // Schedule the screen composition events composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) { @@ -53,7 +56,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { ASSERT(name == "Default"); const auto itr = std::find_if(displays.begin(), displays.end(), - [&](const Display& display) { return display.name == name; }); + [&](const VI::Display& display) { return display.name == name; }); if (itr == displays.end()) { return {}; } @@ -106,9 +109,10 @@ std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const { return *itr; } -Display* NVFlinger::FindDisplay(u64 display_id) { - const auto itr = std::find_if(displays.begin(), displays.end(), - [&](const Display& display) { return display.id == display_id; }); +VI::Display* NVFlinger::FindDisplay(u64 display_id) { + const auto itr = + std::find_if(displays.begin(), displays.end(), + [&](const VI::Display& display) { return display.id == display_id; }); if (itr == displays.end()) { return nullptr; @@ -117,9 +121,10 @@ Display* NVFlinger::FindDisplay(u64 display_id) { return &*itr; } -const Display* NVFlinger::FindDisplay(u64 display_id) const { - const auto itr = std::find_if(displays.begin(), displays.end(), - [&](const Display& display) { return display.id == display_id; }); +const VI::Display* NVFlinger::FindDisplay(u64 display_id) const { + const auto itr = + std::find_if(displays.begin(), displays.end(), + [&](const VI::Display& display) { return display.id == display_id; }); if (itr == displays.end()) { return nullptr; @@ -128,7 +133,7 @@ const Display* NVFlinger::FindDisplay(u64 display_id) const { return &*itr; } -Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) { +VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) { auto* const display = FindDisplay(display_id); if (display == nullptr) { @@ -136,7 +141,7 @@ Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) { } const auto itr = std::find_if(display->layers.begin(), display->layers.end(), - [&](const Layer& layer) { return layer.id == layer_id; }); + [&](const VI::Layer& layer) { return layer.id == layer_id; }); if (itr == display->layers.end()) { return nullptr; @@ -145,7 +150,7 @@ Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) { return &*itr; } -const Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { +const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { const auto* const display = FindDisplay(display_id); if (display == nullptr) { @@ -153,7 +158,7 @@ const Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { } const auto itr = std::find_if(display->layers.begin(), display->layers.end(), - [&](const Layer& layer) { return layer.id == layer_id; }); + [&](const VI::Layer& layer) { return layer.id == layer_id; }); if (itr == display->layers.end()) { return nullptr; @@ -174,7 +179,7 @@ void NVFlinger::Compose() { // TODO(Subv): Support more than 1 layer. ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported"); - Layer& layer = display.layers[0]; + VI::Layer& layer = display.layers[0]; auto& buffer_queue = layer.buffer_queue; // Search for a queued buffer and acquire it @@ -207,15 +212,4 @@ void NVFlinger::Compose() { } } -Layer::Layer(u64 id, std::shared_ptr<BufferQueue> queue) : id(id), buffer_queue(std::move(queue)) {} -Layer::~Layer() = default; - -Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) { - auto& kernel = Core::System::GetInstance().Kernel(); - vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky, - fmt::format("Display VSync Event {}", id)); -} - -Display::~Display() = default; - } // namespace Service::NVFlinger diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 437aa592d..2e000af91 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -4,7 +4,6 @@ #pragma once -#include <array> #include <memory> #include <optional> #include <string> @@ -26,31 +25,17 @@ class WritableEvent; namespace Service::Nvidia { class Module; -} +} // namespace Service::Nvidia + +namespace Service::VI { +struct Display; +struct Layer; +} // namespace Service::VI namespace Service::NVFlinger { class BufferQueue; -struct Layer { - Layer(u64 id, std::shared_ptr<BufferQueue> queue); - ~Layer(); - - u64 id; - std::shared_ptr<BufferQueue> buffer_queue; -}; - -struct Display { - Display(u64 id, std::string name); - ~Display(); - - u64 id; - std::string name; - - std::vector<Layer> layers; - Kernel::EventPair vsync_event; -}; - class NVFlinger final { public: explicit NVFlinger(Core::Timing::CoreTiming& core_timing); @@ -88,26 +73,20 @@ public: private: /// Finds the display identified by the specified ID. - Display* FindDisplay(u64 display_id); + VI::Display* FindDisplay(u64 display_id); /// Finds the display identified by the specified ID. - const Display* FindDisplay(u64 display_id) const; + const VI::Display* FindDisplay(u64 display_id) const; /// Finds the layer identified by the specified ID in the desired display. - Layer* FindLayer(u64 display_id, u64 layer_id); + VI::Layer* FindLayer(u64 display_id, u64 layer_id); /// Finds the layer identified by the specified ID in the desired display. - const Layer* FindLayer(u64 display_id, u64 layer_id) const; + const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const; std::shared_ptr<Nvidia::Module> nvdrv; - std::array<Display, 5> displays{{ - {0, "Default"}, - {1, "External"}, - {2, "Edid"}, - {3, "Internal"}, - {4, "Null"}, - }}; + std::vector<VI::Display> displays; std::vector<std::shared_ptr<BufferQueue>> buffer_queues; /// Id to use for the next layer that is created, this counter is shared among all displays. diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp new file mode 100644 index 000000000..a108e468f --- /dev/null +++ b/src/core/hle/service/vi/display/vi_display.cpp @@ -0,0 +1,22 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <fmt/format.h> + +#include "core/core.h" +#include "core/hle/kernel/readable_event.h" +#include "core/hle/service/vi/display/vi_display.h" +#include "core/hle/service/vi/layer/vi_layer.h" + +namespace Service::VI { + +Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} { + auto& kernel = Core::System::GetInstance().Kernel(); + vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky, + fmt::format("Display VSync Event {}", id)); +} + +Display::~Display() = default; + +} // namespace Service::VI diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h new file mode 100644 index 000000000..df44db306 --- /dev/null +++ b/src/core/hle/service/vi/display/vi_display.h @@ -0,0 +1,28 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <string> +#include <vector> + +#include "common/common_types.h" +#include "core/hle/kernel/writable_event.h" + +namespace Service::VI { + +struct Layer; + +struct Display { + Display(u64 id, std::string name); + ~Display(); + + u64 id; + std::string name; + + std::vector<Layer> layers; + Kernel::EventPair vsync_event; +}; + +} // namespace Service::VI diff --git a/src/core/hle/service/vi/layer/vi_layer.cpp b/src/core/hle/service/vi/layer/vi_layer.cpp new file mode 100644 index 000000000..3a83e5b95 --- /dev/null +++ b/src/core/hle/service/vi/layer/vi_layer.cpp @@ -0,0 +1,14 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/hle/service/vi/layer/vi_layer.h" + +namespace Service::VI { + +Layer::Layer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> queue) + : id{id}, buffer_queue{std::move(queue)} {} + +Layer::~Layer() = default; + +} // namespace Service::VI diff --git a/src/core/hle/service/vi/layer/vi_layer.h b/src/core/hle/service/vi/layer/vi_layer.h new file mode 100644 index 000000000..df328e09f --- /dev/null +++ b/src/core/hle/service/vi/layer/vi_layer.h @@ -0,0 +1,25 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> + +#include "common/common_types.h" + +namespace Service::NVFlinger { +class BufferQueue; +} + +namespace Service::VI { + +struct Layer { + Layer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> queue); + ~Layer(); + + u64 id; + std::shared_ptr<NVFlinger::BufferQueue> buffer_queue; +}; + +} // namespace Service::VI |