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-rw-r--r--src/core/hle/service/hid/controllers/controller_base.cpp28
-rw-r--r--src/core/hle/service/hid/controllers/controller_base.h45
-rw-r--r--src/core/hle/service/hid/controllers/debug_pad.cpp42
-rw-r--r--src/core/hle/service/hid/controllers/debug_pad.h55
-rw-r--r--src/core/hle/service/hid/controllers/gesture.cpp43
-rw-r--r--src/core/hle/service/hid/controllers/gesture.h62
-rw-r--r--src/core/hle/service/hid/controllers/keyboard.cpp43
-rw-r--r--src/core/hle/service/hid/controllers/keyboard.h49
-rw-r--r--src/core/hle/service/hid/controllers/mouse.cpp43
-rw-r--r--src/core/hle/service/hid/controllers/mouse.h49
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp429
-rw-r--r--src/core/hle/service/hid/controllers/npad.h288
-rw-r--r--src/core/hle/service/hid/controllers/stubbed.cpp39
-rw-r--r--src/core/hle/service/hid/controllers/stubbed.h33
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.cpp65
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h62
-rw-r--r--src/core/hle/service/hid/controllers/xpad.cpp45
-rw-r--r--src/core/hle/service/hid/controllers/xpad.h60
-rw-r--r--src/core/hle/service/hid/hid.cpp466
-rw-r--r--src/core/hle/service/hid/hid.h402
-rw-r--r--src/core/hle/service/nfp/nfp.cpp2
21 files changed, 1702 insertions, 648 deletions
diff --git a/src/core/hle/service/hid/controllers/controller_base.cpp b/src/core/hle/service/hid/controllers/controller_base.cpp
new file mode 100644
index 000000000..1625e9c3d
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/controller_base.cpp
@@ -0,0 +1,28 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+ControllerBase::~ControllerBase() = default;
+
+void ControllerBase::ActivateController() {
+ if (is_activated) {
+ OnRelease();
+ }
+ is_activated = true;
+ OnInit();
+}
+
+void ControllerBase::DeactivateController() {
+ if (is_activated) {
+ OnRelease();
+ }
+ is_activated = false;
+}
+
+bool ControllerBase::IsControllerActivated() const {
+ return is_activated;
+}
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h
new file mode 100644
index 000000000..fa98e2354
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/controller_base.h
@@ -0,0 +1,45 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/swap.h"
+
+namespace Service::HID {
+class ControllerBase {
+public:
+ ControllerBase() = default;
+ virtual ~ControllerBase() = 0;
+
+ // Called when the controller is initialized
+ virtual void OnInit() = 0;
+
+ // When the controller is released
+ virtual void OnRelease() = 0;
+
+ // When the controller is requesting an update for the shared memory
+ virtual void OnUpdate(u8* data, std::size_t size) = 0;
+
+ // Called when input devices should be loaded
+ virtual void OnLoadInputDevices() = 0;
+
+ void ActivateController();
+
+ void DeactivateController();
+
+ bool IsControllerActivated() const;
+
+protected:
+ bool is_activated{false};
+
+ struct CommonHeader {
+ s64_le timestamp;
+ s64_le total_entry_count;
+ s64_le last_entry_index;
+ s64_le entry_count;
+ };
+ static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp
new file mode 100644
index 000000000..6f8ef6e3f
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/debug_pad.cpp
@@ -0,0 +1,42 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/debug_pad.h"
+
+namespace Service::HID {
+
+Controller_DebugPad::Controller_DebugPad() = default;
+
+void Controller_DebugPad::OnInit() {}
+
+void Controller_DebugPad::OnRelease() {}
+
+void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
+ shared_memory.header.timestamp = CoreTiming::GetTicks();
+ shared_memory.header.total_entry_count = 17;
+
+ if (!IsControllerActivated()) {
+ shared_memory.header.entry_count = 0;
+ shared_memory.header.last_entry_index = 0;
+ return;
+ }
+ shared_memory.header.entry_count = 16;
+
+ const auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
+ shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
+ auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
+
+ cur_entry.sampling_number = last_entry.sampling_number + 1;
+ cur_entry.sampling_number2 = cur_entry.sampling_number;
+ // TODO(ogniK): Update debug pad states
+
+ std::memcpy(data, &shared_memory, sizeof(SharedMemory));
+}
+
+void Controller_DebugPad::OnLoadInputDevices() {}
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/debug_pad.h b/src/core/hle/service/hid/controllers/debug_pad.h
new file mode 100644
index 000000000..e35675fa1
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/debug_pad.h
@@ -0,0 +1,55 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_DebugPad final : public ControllerBase {
+public:
+ Controller_DebugPad();
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(u8* data, std::size_t size) override;
+
+ // Called when input devices should be loaded
+ void OnLoadInputDevices() override;
+
+private:
+ struct AnalogStick {
+ s32_le x;
+ s32_le y;
+ };
+ static_assert(sizeof(AnalogStick) == 0x8);
+
+ struct PadStates {
+ s64_le sampling_number;
+ s64_le sampling_number2;
+ u32_le attribute;
+ u32_le button_state;
+ AnalogStick r_stick;
+ AnalogStick l_stick;
+ };
+ static_assert(sizeof(PadStates) == 0x28, "PadStates is an invalid state");
+
+ struct SharedMemory {
+ CommonHeader header;
+ std::array<PadStates, 17> pad_states;
+ INSERT_PADDING_BYTES(0x138);
+ };
+ static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
+ SharedMemory shared_memory{};
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp
new file mode 100644
index 000000000..b473b9e2b
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/gesture.cpp
@@ -0,0 +1,43 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/gesture.h"
+
+namespace Service::HID {
+constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00;
+
+Controller_Gesture::Controller_Gesture() = default;
+
+void Controller_Gesture::OnInit() {}
+
+void Controller_Gesture::OnRelease() {}
+
+void Controller_Gesture::OnUpdate(u8* data, std::size_t size) {
+ shared_memory.header.timestamp = CoreTiming::GetTicks();
+ shared_memory.header.total_entry_count = 17;
+
+ if (!IsControllerActivated()) {
+ shared_memory.header.entry_count = 0;
+ shared_memory.header.last_entry_index = 0;
+ return;
+ }
+ shared_memory.header.entry_count = 16;
+
+ const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
+ shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
+ auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
+
+ cur_entry.sampling_number = last_entry.sampling_number + 1;
+ cur_entry.sampling_number2 = cur_entry.sampling_number;
+ // TODO(ogniK): Update gesture states
+
+ std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
+}
+
+void Controller_Gesture::OnLoadInputDevices() {}
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/gesture.h b/src/core/hle/service/hid/controllers/gesture.h
new file mode 100644
index 000000000..0ced50dfd
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/gesture.h
@@ -0,0 +1,62 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_Gesture final : public ControllerBase {
+public:
+ Controller_Gesture();
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(u8* data, size_t size) override;
+
+ // Called when input devices should be loaded
+ void OnLoadInputDevices() override;
+
+private:
+ struct Locations {
+ s32_le x;
+ s32_le y;
+ };
+
+ struct GestureState {
+ s64_le sampling_number;
+ s64_le sampling_number2;
+
+ s64_le detection_count;
+ s32_le type;
+ s32_le dir;
+ s32_le x;
+ s32_le y;
+ s32_le delta_x;
+ s32_le delta_y;
+ f32 vel_x;
+ f32 vel_y;
+ s32_le attributes;
+ f32 scale;
+ f32 rotation;
+ s32_le location_count;
+ std::array<Locations, 4> locations;
+ };
+ static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
+
+ struct SharedMemory {
+ CommonHeader header;
+ std::array<GestureState, 17> gesture_states;
+ };
+ SharedMemory shared_memory{};
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp
new file mode 100644
index 000000000..089c02ac4
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/keyboard.cpp
@@ -0,0 +1,43 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/keyboard.h"
+
+namespace Service::HID {
+constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;
+
+Controller_Keyboard::Controller_Keyboard() = default;
+
+void Controller_Keyboard::OnInit() {}
+
+void Controller_Keyboard::OnRelease() {}
+
+void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) {
+ shared_memory.header.timestamp = CoreTiming::GetTicks();
+ shared_memory.header.total_entry_count = 17;
+
+ if (!IsControllerActivated()) {
+ shared_memory.header.entry_count = 0;
+ shared_memory.header.last_entry_index = 0;
+ return;
+ }
+ shared_memory.header.entry_count = 16;
+
+ const auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
+ shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
+ auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
+
+ cur_entry.sampling_number = last_entry.sampling_number + 1;
+ cur_entry.sampling_number2 = cur_entry.sampling_number;
+ // TODO(ogniK): Update keyboard states
+
+ std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
+}
+
+void Controller_Keyboard::OnLoadInputDevices() {}
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/keyboard.h b/src/core/hle/service/hid/controllers/keyboard.h
new file mode 100644
index 000000000..778e14f7e
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/keyboard.h
@@ -0,0 +1,49 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_Keyboard final : public ControllerBase {
+public:
+ Controller_Keyboard();
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(u8* data, std::size_t size) override;
+
+ // Called when input devices should be loaded
+ void OnLoadInputDevices() override;
+
+private:
+ struct KeyboardState {
+ s64_le sampling_number;
+ s64_le sampling_number2;
+
+ s32_le modifier;
+ s32_le attribute;
+ std::array<u8, 32> key;
+ };
+ static_assert(sizeof(KeyboardState) == 0x38, "KeyboardState is an invalid size");
+
+ struct SharedMemory {
+ CommonHeader header;
+ std::array<KeyboardState, 17> pad_states;
+ INSERT_PADDING_BYTES(0x28);
+ };
+ static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
+ SharedMemory shared_memory{};
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/mouse.cpp b/src/core/hle/service/hid/controllers/mouse.cpp
new file mode 100644
index 000000000..78e9b5e9e
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/mouse.cpp
@@ -0,0 +1,43 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/mouse.h"
+
+namespace Service::HID {
+constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3400;
+
+Controller_Mouse::Controller_Mouse() = default;
+
+void Controller_Mouse::OnInit() {}
+
+void Controller_Mouse::OnRelease() {}
+
+void Controller_Mouse::OnUpdate(u8* data, std::size_t size) {
+ shared_memory.header.timestamp = CoreTiming::GetTicks();
+ shared_memory.header.total_entry_count = 17;
+
+ if (!IsControllerActivated()) {
+ shared_memory.header.entry_count = 0;
+ shared_memory.header.last_entry_index = 0;
+ return;
+ }
+ shared_memory.header.entry_count = 16;
+
+ auto& last_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index];
+ shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
+ auto& cur_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index];
+
+ cur_entry.sampling_number = last_entry.sampling_number + 1;
+ cur_entry.sampling_number2 = cur_entry.sampling_number;
+ // TODO(ogniK): Update mouse states
+
+ std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
+}
+
+void Controller_Mouse::OnLoadInputDevices() {}
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/mouse.h b/src/core/hle/service/hid/controllers/mouse.h
new file mode 100644
index 000000000..05358a4f5
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/mouse.h
@@ -0,0 +1,49 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_Mouse final : public ControllerBase {
+public:
+ Controller_Mouse();
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(u8* data, std::size_t size) override;
+
+ // Called when input devices should be loaded
+ void OnLoadInputDevices() override;
+
+private:
+ struct MouseState {
+ s64_le sampling_number;
+ s64_le sampling_number2;
+ s32_le x;
+ s32_le y;
+ s32_le delta_x;
+ s32_le delta_y;
+ s32_le mouse_wheel;
+ s32_le button;
+ s32_le attribute;
+ };
+ static_assert(sizeof(MouseState) == 0x30, "MouseState is an invalid size");
+
+ struct SharedMemory {
+ CommonHeader header;
+ std::array<MouseState, 17> mouse_states;
+ };
+ SharedMemory shared_memory{};
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
new file mode 100644
index 000000000..d17e64b2a
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -0,0 +1,429 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <algorithm>
+#include <array>
+#include <cstring>
+#include "common/assert.h"
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/swap.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/frontend/input.h"
+#include "core/hle/kernel/event.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/settings.h"
+
+namespace Service::HID {
+constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
+constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
+constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
+constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
+constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
+constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
+constexpr std::size_t NPAD_OFFSET = 0x9A00;
+constexpr u32 BATTERY_FULL = 2;
+enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right };
+
+Controller_NPad::Controller_NPad() = default;
+
+void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
+ const auto controller_type = connected_controllers[controller_idx].type;
+ auto& controller = shared_memory_entries[controller_idx];
+ if (controller_type == NPadControllerType::None) {
+ return;
+ }
+ controller.joy_styles.raw = 0; // Zero out
+ controller.device_type.raw = 0;
+ switch (controller_type) {
+ case NPadControllerType::Handheld:
+ controller.joy_styles.handheld.Assign(1);
+ controller.device_type.handheld.Assign(1);
+ controller.pad_assignment = NPadAssignments::Dual;
+ break;
+ case NPadControllerType::JoyDual:
+ controller.joy_styles.joycon_dual.Assign(1);
+ controller.device_type.joycon_left.Assign(1);
+ controller.device_type.joycon_right.Assign(1);
+ controller.pad_assignment = NPadAssignments::Dual;
+ break;
+ case NPadControllerType::JoyLeft:
+ controller.joy_styles.joycon_left.Assign(1);
+ controller.device_type.joycon_left.Assign(1);
+ controller.pad_assignment = NPadAssignments::Dual;
+ break;
+ case NPadControllerType::JoyRight:
+ controller.joy_styles.joycon_right.Assign(1);
+ controller.device_type.joycon_right.Assign(1);
+ controller.pad_assignment = NPadAssignments::Dual;
+ break;
+ case NPadControllerType::Pokeball:
+ controller.joy_styles.pokeball.Assign(1);
+ controller.device_type.pokeball.Assign(1);
+ controller.pad_assignment = NPadAssignments::Single;
+ break;
+ case NPadControllerType::ProController:
+ controller.joy_styles.pro_controller.Assign(1);
+ controller.device_type.pro_controller.Assign(1);
+ controller.pad_assignment = NPadAssignments::Single;
+ break;
+ }
+
+ controller.single_color_error = ColorReadError::ReadOk;
+ controller.single_color.body_color = 0;
+ controller.single_color.button_color = 0;
+
+ controller.dual_color_error = ColorReadError::ReadOk;
+ controller.left_color.body_color = JOYCON_BODY_NEON_BLUE;
+ controller.left_color.button_color = JOYCON_BUTTONS_NEON_BLUE;
+ controller.right_color.body_color = JOYCON_BODY_NEON_RED;
+ controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED;
+
+ controller.properties.is_vertical.Assign(1); // TODO(ogniK): Swap joycons orientations
+ controller.properties.use_plus.Assign(1);
+ controller.properties.use_minus.Assign(1);
+ controller.battery_level[0] = BATTERY_FULL;
+ controller.battery_level[1] = BATTERY_FULL;
+ controller.battery_level[2] = BATTERY_FULL;
+}
+
+void Controller_NPad::OnInit() {
+ auto& kernel = Core::System::GetInstance().Kernel();
+ styleset_changed_event =
+ Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
+
+ if (!IsControllerActivated())
+ return;
+ std::size_t controller{};
+ if (style.raw == 0) {
+ // We want to support all controllers
+ style.handheld.Assign(1);
+ style.joycon_left.Assign(1);
+ style.joycon_right.Assign(1);
+ style.joycon_dual.Assign(1);
+ style.pro_controller.Assign(1);
+ style.pokeball.Assign(1);
+ }
+ if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
+ [](const ControllerHolder& controller) { return controller.is_connected; })) {
+ supported_npad_id_types.resize(npad_id_list.size());
+ std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
+ npad_id_list.size() * sizeof(u32));
+ AddNewController(NPadControllerType::JoyDual);
+ }
+}
+
+void Controller_NPad::OnLoadInputDevices() {
+ std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
+ Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
+ buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
+ std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
+ Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
+ sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
+}
+
+void Controller_NPad::OnRelease() {}
+
+void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
+ if (!IsControllerActivated())
+ return;
+ for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
+ auto& npad = shared_memory_entries[i];
+ const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states,
+ &npad.handheld_states,
+ &npad.dual_states,
+ &npad.left_joy_states,
+ &npad.right_joy_states,
+ &npad.pokeball_states,
+ &npad.libnx};
+
+ for (auto* main_controller : controller_npads) {
+ main_controller->common.entry_count = 16;
+ main_controller->common.total_entry_count = 17;
+
+ const auto& last_entry =
+ main_controller->npad[main_controller->common.last_entry_index];
+
+ main_controller->common.timestamp = CoreTiming::GetTicks();
+ main_controller->common.last_entry_index =
+ (main_controller->common.last_entry_index + 1) % 17;
+
+ auto& cur_entry = main_controller->npad[main_controller->common.last_entry_index];
+
+ cur_entry.timestamp = last_entry.timestamp + 1;
+ cur_entry.timestamp2 = cur_entry.timestamp;
+ }
+
+ const auto& controller_type = connected_controllers[i].type;
+
+ if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
+ continue;
+ }
+
+ // Pad states
+ ControllerPadState pad_state{};
+ using namespace Settings::NativeButton;
+ pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
+
+ pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
+ pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
+
+ AnalogPosition lstick_entry{};
+ AnalogPosition rstick_entry{};
+
+ const auto [stick_l_x_f, stick_l_y_f] =
+ sticks[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
+ const auto [stick_r_x_f, stick_r_y_f] =
+ sticks[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
+ lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
+ lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
+ rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
+ rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
+
+ auto& main_controller =
+ npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
+ auto& handheld_entry =
+ npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
+ auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index];
+ auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index];
+ auto& right_entry =
+ npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index];
+ auto& pokeball_entry =
+ npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index];
+ auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
+
+ if (hold_type == NpadHoldType::Horizontal) {
+ // TODO(ogniK): Remap buttons for different orientations
+ }
+ libnx_entry.connection_status.raw = 0;
+
+ switch (controller_type) {
+ case NPadControllerType::Handheld:
+ handheld_entry.connection_status.raw = 0;
+ handheld_entry.connection_status.IsConnected.Assign(1);
+ if (!Settings::values.use_docked_mode) {
+ handheld_entry.connection_status.IsWired.Assign(1);
+ }
+ handheld_entry.pad_states.raw = pad_state.raw;
+ handheld_entry.l_stick = lstick_entry;
+ handheld_entry.r_stick = rstick_entry;
+ break;
+ case NPadControllerType::JoyDual:
+ dual_entry.connection_status.raw = 0;
+
+ dual_entry.connection_status.IsLeftJoyConnected.Assign(1);
+ dual_entry.connection_status.IsRightJoyConnected.Assign(1);
+ dual_entry.connection_status.IsConnected.Assign(1);
+
+ libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
+ libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
+ libnx_entry.connection_status.IsConnected.Assign(1);
+
+ dual_entry.pad_states.raw = pad_state.raw;
+ dual_entry.l_stick = lstick_entry;
+ dual_entry.r_stick = rstick_entry;
+ case NPadControllerType::JoyLeft:
+ left_entry.connection_status.raw = 0;
+
+ left_entry.connection_status.IsConnected.Assign(1);
+ left_entry.pad_states.raw = pad_state.raw;
+ left_entry.l_stick = lstick_entry;
+ left_entry.r_stick = rstick_entry;
+ break;
+ case NPadControllerType::JoyRight:
+ right_entry.connection_status.raw = 0;
+
+ right_entry.connection_status.IsConnected.Assign(1);
+ right_entry.pad_states.raw = pad_state.raw;
+ right_entry.l_stick = lstick_entry;
+ right_entry.r_stick = rstick_entry;
+ break;
+ case NPadControllerType::Pokeball:
+ pokeball_entry.connection_status.raw = 0;
+
+ pokeball_entry.connection_status.IsConnected.Assign(1);
+ pokeball_entry.connection_status.IsWired.Assign(1);
+
+ pokeball_entry.pad_states.raw = pad_state.raw;
+ pokeball_entry.l_stick = lstick_entry;
+ pokeball_entry.r_stick = rstick_entry;
+ break;
+ case NPadControllerType::ProController:
+ main_controller.connection_status.raw = 0;
+
+ main_controller.connection_status.IsConnected.Assign(1);
+ main_controller.connection_status.IsWired.Assign(1);
+ main_controller.pad_states.raw = pad_state.raw;
+ main_controller.l_stick = lstick_entry;
+ main_controller.r_stick = rstick_entry;
+ break;
+ }
+
+ // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
+ // any controllers.
+ libnx_entry.pad_states.raw = pad_state.raw;
+ libnx_entry.l_stick = lstick_entry;
+ libnx_entry.r_stick = rstick_entry;
+ }
+ std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
+ shared_memory_entries.size() * sizeof(NPadEntry));
+} // namespace Service::HID
+
+void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
+ style.raw = style_set.raw;
+}
+
+Controller_NPad::NPadType Controller_NPad::GetSupportedStyleSet() const {
+ return style;
+}
+
+void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
+ ASSERT(length > 0 && (length % sizeof(u32)) == 0);
+ supported_npad_id_types.clear();
+ supported_npad_id_types.resize(length / sizeof(u32));
+ std::memcpy(supported_npad_id_types.data(), data, length);
+}
+
+const void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
+ ASSERT(max_length < supported_npad_id_types.size());
+ std::memcpy(data, supported_npad_id_types.data(), supported_npad_id_types.size());
+}
+
+std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
+ return supported_npad_id_types.size();
+}
+
+void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
+ hold_type = joy_hold_type;
+}
+Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
+ return hold_type;
+}
+
+void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
+ ASSERT(npad_id < shared_memory_entries.size());
+ shared_memory_entries[npad_id].pad_assignment = assignment_mode;
+}
+
+void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
+ const std::vector<Vibration>& vibrations) {
+ if (!can_controllers_vibrate) {
+ return;
+ }
+ for (std::size_t i = 0; i < controller_ids.size(); i++) {
+ std::size_t controller_pos = i;
+ // Handheld controller conversion
+ if (controller_pos == 32) {
+ controller_pos = 8;
+ }
+ // Unknown controller conversion
+ if (controller_pos == 16) {
+ controller_pos = 9;
+ }
+ if (connected_controllers[controller_pos].is_connected) {
+ // TODO(ogniK): Vibrate the physical controller
+ }
+ }
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+ last_processed_vibration = vibrations.back();
+}
+
+Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
+ return styleset_changed_event;
+}
+
+Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
+ return last_processed_vibration;
+}
+void Controller_NPad::AddNewController(NPadControllerType controller) {
+ if (controller == NPadControllerType::Handheld) {
+ connected_controllers[8] = {controller, true};
+ InitNewlyAddedControler(8);
+ return;
+ }
+ const auto pos =
+ std::find_if(connected_controllers.begin(), connected_controllers.end() - 2,
+ [](const ControllerHolder& holder) { return !holder.is_connected; });
+ if (pos == connected_controllers.end() - 2) {
+ LOG_ERROR(Service_HID, "Cannot connect any more controllers!");
+ return;
+ }
+ const auto controller_id = std::distance(connected_controllers.begin(), pos);
+ connected_controllers[controller_id] = {controller, true};
+ InitNewlyAddedControler(controller_id);
+}
+
+void Controller_NPad::ConnectNPad(u32 npad_id) {
+ if (npad_id >= connected_controllers.size())
+ return;
+ connected_controllers[npad_id].is_connected = true;
+}
+
+void Controller_NPad::DisconnectNPad(u32 npad_id) {
+ if (npad_id >= connected_controllers.size())
+ return;
+ connected_controllers[npad_id].is_connected = false;
+}
+
+Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
+ if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) {
+ // These are controllers without led patterns
+ return LedPattern{0, 0, 0, 0};
+ }
+ switch (npad_id) {
+ case 0:
+ return LedPattern{1, 0, 0, 0};
+ case 1:
+ return LedPattern{0, 1, 0, 0};
+ case 2:
+ return LedPattern{0, 0, 1, 0};
+ case 3:
+ return LedPattern{0, 0, 0, 1};
+ case 4:
+ return LedPattern{1, 0, 0, 1};
+ case 5:
+ return LedPattern{1, 0, 1, 0};
+ case 6:
+ return LedPattern{1, 0, 1, 1};
+ case 7:
+ return LedPattern{0, 1, 1, 0};
+ default:
+ UNIMPLEMENTED_MSG("Unhandled npad_id {}", npad_id);
+ return LedPattern{0, 0, 0, 0};
+ };
+}
+void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
+ can_controllers_vibrate = can_vibrate;
+}
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
new file mode 100644
index 000000000..9d07d258d
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -0,0 +1,288 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include "common/common_types.h"
+#include "core/frontend/input.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+#include "core/settings.h"
+
+namespace Service::HID {
+
+class Controller_NPad final : public ControllerBase {
+public:
+ Controller_NPad();
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(u8* data, std::size_t size) override;
+
+ // Called when input devices should be loaded
+ void OnLoadInputDevices() override;
+
+ struct NPadType {
+ union {
+ u32_le raw{};
+
+ BitField<0, 1, u32_le> pro_controller;
+ BitField<1, 1, u32_le> handheld;
+ BitField<2, 1, u32_le> joycon_dual;
+ BitField<3, 1, u32_le> joycon_left;
+ BitField<4, 1, u32_le> joycon_right;
+
+ BitField<6, 1, u32_le> pokeball; // TODO(ogniK): Confirm when possible
+ };
+ };
+ static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
+
+ struct Vibration {
+ f32 amp_low;
+ f32 freq_low;
+ f32 amp_high;
+ f32 freq_high;
+ };
+ static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
+
+ enum class NpadHoldType : u64 {
+ Vertical = 0,
+ Horizontal = 1,
+ };
+
+ enum class NPadAssignments : u32_le {
+ Dual = 0,
+ Single = 1,
+ };
+
+ enum class NPadControllerType {
+ None,
+ ProController,
+ Handheld,
+ JoyDual,
+ JoyLeft,
+ JoyRight,
+ Pokeball,
+ };
+
+ struct LedPattern {
+ explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) {
+ position1.Assign(light1);
+ position1.Assign(light2);
+ position1.Assign(light3);
+ position1.Assign(light4);
+ };
+ union {
+ u64 raw{};
+ BitField<0, 1, u64> position1;
+ BitField<1, 1, u64> position2;
+ BitField<2, 1, u64> position3;
+ BitField<3, 1, u64> position4;
+ };
+ };
+
+ void SetSupportedStyleSet(NPadType style_set);
+ NPadType GetSupportedStyleSet() const;
+
+ void SetSupportedNPadIdTypes(u8* data, std::size_t length);
+ const void GetSupportedNpadIdTypes(u32* data, std::size_t max_length);
+ std::size_t GetSupportedNPadIdTypesSize() const;
+
+ void SetHoldType(NpadHoldType joy_hold_type);
+ NpadHoldType GetHoldType() const;
+
+ void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
+
+ void VibrateController(const std::vector<u32>& controller_ids,
+ const std::vector<Vibration>& vibrations);
+
+ Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const;
+ Vibration GetLastVibration() const;
+
+ void AddNewController(NPadControllerType controller);
+
+ void ConnectNPad(u32 npad_id);
+ void DisconnectNPad(u32 npad_id);
+ LedPattern GetLedPattern(u32 npad_id);
+ void SetVibrationEnabled(bool can_vibrate);
+
+private:
+ struct CommonHeader {
+ s64_le timestamp;
+ s64_le total_entry_count;
+ s64_le last_entry_index;
+ s64_le entry_count;
+ };
+ static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
+
+ struct ControllerColor {
+ u32_le body_color;
+ u32_le button_color;
+ };
+ static_assert(sizeof(ControllerColor) == 8, "ControllerColor is an invalid size");
+
+ struct ControllerPadState {
+ union {
+ u64_le raw{};
+ // Button states
+ BitField<0, 1, u64_le> a;
+ BitField<1, 1, u64_le> b;
+ BitField<2, 1, u64_le> x;
+ BitField<3, 1, u64_le> y;
+ BitField<4, 1, u64_le> l_stick;
+ BitField<5, 1, u64_le> r_stick;
+ BitField<6, 1, u64_le> l;
+ BitField<7, 1, u64_le> r;
+ BitField<8, 1, u64_le> zl;
+ BitField<9, 1, u64_le> zr;
+ BitField<10, 1, u64_le> plus;
+ BitField<11, 1, u64_le> minus;
+
+ // D-Pad
+ BitField<12, 1, u64_le> d_left;
+ BitField<13, 1, u64_le> d_up;
+ BitField<14, 1, u64_le> d_right;
+ BitField<15, 1, u64_le> d_down;
+
+ // Left JoyStick
+ BitField<16, 1, u64_le> l_stick_left;
+ BitField<17, 1, u64_le> l_stick_up;
+ BitField<18, 1, u64_le> l_stick_right;
+ BitField<19, 1, u64_le> l_stick_down;
+
+ // Right JoyStick
+ BitField<20, 1, u64_le> r_stick_left;
+ BitField<21, 1, u64_le> r_stick_up;
+ BitField<22, 1, u64_le> r_stick_right;
+ BitField<23, 1, u64_le> r_stick_down;
+
+ // Not always active?
+ BitField<24, 1, u64_le> sl;
+ BitField<25, 1, u64_le> sr;
+ };
+ };
+ static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
+
+ struct AnalogPosition {
+ s32_le x;
+ s32_le y;
+ };
+ static_assert(sizeof(AnalogPosition) == 8, "AnalogPosition is an invalid size");
+
+ struct ConnectionState {
+ union {
+ u32_le raw{};
+ BitField<0, 1, u32_le> IsConnected;
+ BitField<1, 1, u32_le> IsWired;
+ BitField<2, 1, u32_le> IsLeftJoyConnected;
+ BitField<3, 1, u32_le> IsLeftJoyWired;
+ BitField<4, 1, u32_le> IsRightJoyConnected;
+ BitField<5, 1, u32_le> IsRightJoyWired;
+ };
+ };
+ static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
+
+ struct GenericStates {
+ s64_le timestamp;
+ s64_le timestamp2;
+ ControllerPadState pad_states;
+ AnalogPosition l_stick;
+ AnalogPosition r_stick;
+ ConnectionState connection_status;
+ };
+ static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size");
+
+ struct NPadGeneric {
+ CommonHeader common;
+ std::array<GenericStates, 17> npad;
+ };
+ static_assert(sizeof(NPadGeneric) == 0x350, "NPadGeneric is an invalid size");
+
+ enum class ColorReadError : u32_le {
+ ReadOk = 0,
+ ColorDoesntExist = 1,
+ NoController = 2,
+ };
+
+ struct NPadProperties {
+ union {
+ s64_le raw{};
+ BitField<11, 1, s64_le> is_vertical;
+ BitField<12, 1, s64_le> is_horizontal;
+ BitField<13, 1, s64_le> use_plus;
+ BitField<14, 1, s64_le> use_minus;
+ };
+ };
+
+ struct NPadDevice {
+ union {
+ u32_le raw{};
+ BitField<0, 1, s32_le> pro_controller;
+ BitField<1, 1, s32_le> handheld;
+ BitField<2, 1, s32_le> handheld_left;
+ BitField<3, 1, s32_le> handheld_right;
+ BitField<4, 1, s32_le> joycon_left;
+ BitField<5, 1, s32_le> joycon_right;
+ BitField<6, 1, s32_le> pokeball;
+ };
+ };
+
+ struct NPadEntry {
+ NPadType joy_styles;
+ NPadAssignments pad_assignment;
+
+ ColorReadError single_color_error;
+ ControllerColor single_color;
+
+ ColorReadError dual_color_error;
+ ControllerColor left_color;
+ ControllerColor right_color;
+
+ NPadGeneric main_controller_states;
+ NPadGeneric handheld_states;
+ NPadGeneric dual_states;
+ NPadGeneric left_joy_states;
+ NPadGeneric right_joy_states;
+ NPadGeneric pokeball_states;
+ NPadGeneric libnx; // TODO(ogniK): Find out what this actually is, libnx seems to only be
+ // relying on this for the time being
+ INSERT_PADDING_BYTES(
+ 0x708 *
+ 6); // TODO(ogniK): SixAxis states, require more information before implementation
+ NPadDevice device_type;
+ NPadProperties properties;
+ INSERT_PADDING_WORDS(1);
+ std::array<u32, 3> battery_level;
+ INSERT_PADDING_BYTES(0x5c);
+ INSERT_PADDING_BYTES(0xdf8);
+ };
+ static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size");
+
+ struct ControllerHolder {
+ Controller_NPad::NPadControllerType type;
+ bool is_connected;
+ };
+
+ NPadType style{};
+ std::array<NPadEntry, 10> shared_memory_entries{};
+ std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
+ buttons;
+ std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
+ std::vector<u32> supported_npad_id_types{};
+ NpadHoldType hold_type{NpadHoldType::Vertical};
+ Kernel::SharedPtr<Kernel::Event> styleset_changed_event;
+ std::size_t dump_idx{};
+ Vibration last_processed_vibration{};
+ static constexpr std::array<u32, 10> npad_id_list{0, 1, 2, 3, 4, 5, 6, 7, 32, 16};
+ std::array<ControllerHolder, 10> connected_controllers{};
+ bool can_controllers_vibrate{true};
+
+ void InitNewlyAddedControler(std::size_t controller_idx);
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/stubbed.cpp b/src/core/hle/service/hid/controllers/stubbed.cpp
new file mode 100644
index 000000000..3a13d5991
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/stubbed.cpp
@@ -0,0 +1,39 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/stubbed.h"
+
+namespace Service::HID {
+
+Controller_Stubbed::Controller_Stubbed() = default;
+
+void Controller_Stubbed::OnInit() {}
+
+void Controller_Stubbed::OnRelease() {}
+
+void Controller_Stubbed::OnUpdate(u8* data, std::size_t size) {
+ if (!smart_update) {
+ return;
+ }
+
+ CommonHeader header{};
+ header.timestamp = CoreTiming::GetTicks();
+ header.total_entry_count = 17;
+ header.entry_count = 0;
+ header.last_entry_index = 0;
+
+ std::memcpy(data + common_offset, &header, sizeof(CommonHeader));
+}
+
+void Controller_Stubbed::OnLoadInputDevices() {}
+
+void Controller_Stubbed::SetCommonHeaderOffset(std::size_t off) {
+ common_offset = off;
+ smart_update = true;
+}
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/stubbed.h b/src/core/hle/service/hid/controllers/stubbed.h
new file mode 100644
index 000000000..9c1b57f83
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/stubbed.h
@@ -0,0 +1,33 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_Stubbed final : public ControllerBase {
+public:
+ Controller_Stubbed();
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(u8* data, std::size_t size) override;
+
+ // Called when input devices should be loaded
+ void OnLoadInputDevices() override;
+
+ void SetCommonHeaderOffset(std::size_t off);
+
+private:
+ bool smart_update{};
+ std::size_t common_offset{};
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp
new file mode 100644
index 000000000..e97f84ea1
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/touchscreen.cpp
@@ -0,0 +1,65 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/frontend/emu_window.h"
+#include "core/frontend/input.h"
+#include "core/hle/service/hid/controllers/touchscreen.h"
+#include "core/settings.h"
+
+namespace Service::HID {
+constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
+
+Controller_Touchscreen::Controller_Touchscreen() = default;
+
+void Controller_Touchscreen::OnInit() {}
+
+void Controller_Touchscreen::OnRelease() {}
+
+void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
+ shared_memory.header.timestamp = CoreTiming::GetTicks();
+ shared_memory.header.total_entry_count = 17;
+
+ if (!IsControllerActivated()) {
+ shared_memory.header.entry_count = 0;
+ shared_memory.header.last_entry_index = 0;
+ return;
+ }
+ shared_memory.header.entry_count = 16;
+
+ const auto& last_entry =
+ shared_memory.shared_memory_entries[shared_memory.header.last_entry_index];
+ shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
+ auto& cur_entry = shared_memory.shared_memory_entries[shared_memory.header.last_entry_index];
+
+ cur_entry.sampling_number = last_entry.sampling_number + 1;
+ cur_entry.sampling_number2 = cur_entry.sampling_number;
+
+ const auto [x, y, pressed] = touch_device->GetStatus();
+ auto& touch_entry = cur_entry.states[0];
+ if (pressed) {
+ touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
+ touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
+ touch_entry.diameter_x = 15;
+ touch_entry.diameter_y = 15;
+ touch_entry.rotation_angle = 0;
+ const u64 tick = CoreTiming::GetTicks();
+ touch_entry.delta_time = tick - last_touch;
+ last_touch = tick;
+ touch_entry.finger = 0;
+ cur_entry.entry_count = 1;
+ } else {
+ cur_entry.entry_count = 0;
+ }
+
+ std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory));
+}
+
+void Controller_Touchscreen::OnLoadInputDevices() {
+ touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
+}
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
new file mode 100644
index 000000000..1d97b6c2a
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -0,0 +1,62 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/frontend/input.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_Touchscreen final : public ControllerBase {
+public:
+ Controller_Touchscreen();
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(u8* data, std::size_t size) override;
+
+ // Called when input devices should be loaded
+ void OnLoadInputDevices() override;
+
+private:
+ struct TouchState {
+ u64_le delta_time;
+ u32_le attribute;
+ u32_le finger;
+ u32_le x;
+ u32_le y;
+ u32_le diameter_x;
+ u32_le diameter_y;
+ u32_le rotation_angle;
+ };
+ static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size");
+
+ struct TouchScreenEntry {
+ s64_le sampling_number;
+ s64_le sampling_number2;
+ s32_le entry_count;
+ std::array<TouchState, 16> states;
+ };
+ static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size");
+
+ struct TouchScreenSharedMemory {
+ CommonHeader header;
+ std::array<TouchScreenEntry, 17> shared_memory_entries{};
+ INSERT_PADDING_BYTES(0x3c8);
+ };
+ static_assert(sizeof(TouchScreenSharedMemory) == 0x3000,
+ "TouchScreenSharedMemory is an invalid size");
+ TouchScreenSharedMemory shared_memory{};
+ std::unique_ptr<Input::TouchDevice> touch_device;
+ s64_le last_touch{};
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/xpad.cpp b/src/core/hle/service/hid/controllers/xpad.cpp
new file mode 100644
index 000000000..df0b48451
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/xpad.cpp
@@ -0,0 +1,45 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/core_timing.h"
+#include "core/hle/service/hid/controllers/xpad.h"
+
+namespace Service::HID {
+constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C00;
+
+Controller_XPad::Controller_XPad() = default;
+
+void Controller_XPad::OnInit() {}
+
+void Controller_XPad::OnRelease() {}
+
+void Controller_XPad::OnUpdate(u8* data, std::size_t size) {
+ for (auto& xpad_entry : shared_memory.shared_memory_entries) {
+ xpad_entry.header.timestamp = CoreTiming::GetTicks();
+ xpad_entry.header.total_entry_count = 17;
+
+ if (!IsControllerActivated()) {
+ xpad_entry.header.entry_count = 0;
+ xpad_entry.header.last_entry_index = 0;
+ return;
+ }
+ xpad_entry.header.entry_count = 16;
+
+ const auto& last_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index];
+ xpad_entry.header.last_entry_index = (xpad_entry.header.last_entry_index + 1) % 17;
+ auto& cur_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index];
+
+ cur_entry.sampling_number = last_entry.sampling_number + 1;
+ cur_entry.sampling_number2 = cur_entry.sampling_number;
+ }
+ // TODO(ogniK): Update xpad states
+
+ std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
+}
+
+void Controller_XPad::OnLoadInputDevices() {}
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/xpad.h b/src/core/hle/service/hid/controllers/xpad.h
new file mode 100644
index 000000000..e2007183d
--- /dev/null
+++ b/src/core/hle/service/hid/controllers/xpad.h
@@ -0,0 +1,60 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/swap.h"
+#include "core/frontend/input.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+
+namespace Service::HID {
+class Controller_XPad final : public ControllerBase {
+public:
+ Controller_XPad();
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(u8* data, std::size_t size) override;
+
+ // Called when input devices should be loaded
+ void OnLoadInputDevices() override;
+
+private:
+ struct AnalogStick {
+ s32_le x;
+ s32_le y;
+ };
+ static_assert(sizeof(AnalogStick) == 0x8, "AnalogStick is an invalid size");
+
+ struct XPadState {
+ s64_le sampling_number;
+ s64_le sampling_number2;
+ s32_le attributes;
+ u32_le pad_states;
+ AnalogStick x_stick;
+ AnalogStick y_stick;
+ };
+ static_assert(sizeof(XPadState) == 0x28, "XPadState is an invalid size");
+
+ struct XPadEntry {
+ CommonHeader header;
+ std::array<XPadState, 17> pad_states{};
+ INSERT_PADDING_BYTES(0x138);
+ };
+ static_assert(sizeof(XPadEntry) == 0x400, "XPadEntry is an invalid size");
+
+ struct SharedMemory {
+ std::array<XPadEntry, 4> shared_memory_entries{};
+ };
+ static_assert(sizeof(SharedMemory) == 0x1000, "SharedMemory is an invalid size");
+ SharedMemory shared_memory{};
+};
+} // namespace Service::HID
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 7c6b0a4e6..8aca0f197 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <array>
+#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
@@ -19,6 +21,16 @@
#include "core/hle/service/service.h"
#include "core/settings.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+#include "core/hle/service/hid/controllers/debug_pad.h"
+#include "core/hle/service/hid/controllers/gesture.h"
+#include "core/hle/service/hid/controllers/keyboard.h"
+#include "core/hle/service/hid/controllers/mouse.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/controllers/stubbed.h"
+#include "core/hle/service/hid/controllers/touchscreen.h"
+#include "core/hle/service/hid/controllers/xpad.h"
+
namespace Service::HID {
// Updating period for each HID device.
@@ -26,6 +38,22 @@ namespace Service::HID {
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
+constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
+enum class HidController : std::size_t {
+ DebugPad,
+ Touchscreen,
+ Mouse,
+ Keyboard,
+ XPad,
+ Unknown1,
+ Unknown2,
+ Unknown3,
+ SixAxisSensor,
+ NPad,
+ Gesture,
+
+ MaxControllers,
+};
class IAppletResource final : public ServiceFramework<IAppletResource> {
public:
@@ -37,19 +65,57 @@ public:
auto& kernel = Core::System::GetInstance().Kernel();
shared_mem = Kernel::SharedMemory::Create(
- kernel, nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite,
+ kernel, nullptr, SHARED_MEMORY_SIZE, Kernel::MemoryPermission::ReadWrite,
Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
+ MakeController<Controller_DebugPad>(HidController::DebugPad);
+ MakeController<Controller_Touchscreen>(HidController::Touchscreen);
+ MakeController<Controller_Mouse>(HidController::Mouse);
+ MakeController<Controller_Keyboard>(HidController::Keyboard);
+ MakeController<Controller_XPad>(HidController::XPad);
+ MakeController<Controller_Stubbed>(HidController::Unknown1);
+ MakeController<Controller_Stubbed>(HidController::Unknown2);
+ MakeController<Controller_Stubbed>(HidController::Unknown3);
+ MakeController<Controller_Stubbed>(HidController::SixAxisSensor);
+ MakeController<Controller_NPad>(HidController::NPad);
+ MakeController<Controller_Gesture>(HidController::Gesture);
+
+ // Homebrew doesn't try to activate some controllers, so we activate them by default
+ GetController<Controller_NPad>(HidController::NPad).ActivateController();
+ GetController<Controller_Touchscreen>(HidController::Touchscreen).ActivateController();
+
+ GetController<Controller_Stubbed>(HidController::Unknown1).SetCommonHeaderOffset(0x4c00);
+ GetController<Controller_Stubbed>(HidController::Unknown2).SetCommonHeaderOffset(0x4e00);
+ GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
+
// Register update callbacks
pad_update_event = CoreTiming::RegisterEvent(
"HID::UpdatePadCallback",
- [this](u64 userdata, int cycles_late) { UpdatePadCallback(userdata, cycles_late); });
+ [this](u64 userdata, int cycles_late) { UpdateControllers(userdata, cycles_late); });
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
}
+ void ActivateController(HidController controller) {
+ controllers[static_cast<size_t>(controller)]->ActivateController();
+ }
+
+ void DeactivateController(HidController controller) {
+ controllers[static_cast<size_t>(controller)]->DeactivateController();
+ }
+
+ template <typename T>
+ void MakeController(HidController controller) {
+ controllers[static_cast<std::size_t>(controller)] = std::make_unique<T>();
+ }
+
+ template <typename T>
+ T& GetController(HidController controller) {
+ return static_cast<T&>(*controllers[static_cast<size_t>(controller)]);
+ }
+
~IAppletResource() {
CoreTiming::UnscheduleEvent(pad_update_event, 0);
}
@@ -62,200 +128,15 @@ private:
LOG_DEBUG(Service_HID, "called");
}
- void LoadInputDevices() {
- std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
- Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
- buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
- std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
- Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
- sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
- touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
- // TODO(shinyquagsire23): gyro, mouse, keyboard
- }
-
- void UpdatePadCallback(u64 userdata, int cycles_late) {
- SharedMemory mem{};
- std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
-
- if (Settings::values.is_device_reload_pending.exchange(false))
- LoadInputDevices();
-
- // Set up controllers as neon red+blue Joy-Con attached to console
- ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
- controller_header.type = ControllerType_Handheld;
- controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
- controller_header.right_color_body = JOYCON_BODY_NEON_RED;
- controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
- controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
- controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
-
- for (std::size_t controller = 0; controller < mem.controllers.size(); controller++) {
- for (auto& layout : mem.controllers[controller].layouts) {
- layout.header.num_entries = HID_NUM_ENTRIES;
- layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
-
- // HID shared memory stores the state of the past 17 samples in a circlular buffer,
- // each with a timestamp in number of samples since boot.
- const ControllerInputEntry& last_entry = layout.entries[layout.header.latest_entry];
-
- layout.header.timestamp_ticks = CoreTiming::GetTicks();
- layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
-
- ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
- entry.timestamp = last_entry.timestamp + 1;
- // TODO(shinyquagsire23): Is this always identical to timestamp?
- entry.timestamp_2 = entry.timestamp;
-
- // TODO(shinyquagsire23): More than just handheld input
- if (controller != Controller_Handheld)
- continue;
-
- entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
-
- // TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
- // For now everything is just the default handheld layout, but split Joy-Con will
- // rotate the face buttons and directions for certain layouts.
- ControllerPadState& state = entry.buttons;
- using namespace Settings::NativeButton;
- state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
- state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
- state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
- state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
- state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
- state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
- state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
- state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
- state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
- state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
- state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
- state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
-
- state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
- state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
- state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
- state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
-
- state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
- state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
- state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
- state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
-
- state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
- state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
- state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
- state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
-
- state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
- state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
-
- const auto [stick_l_x_f, stick_l_y_f] = sticks[Joystick_Left]->GetStatus();
- const auto [stick_r_x_f, stick_r_y_f] = sticks[Joystick_Right]->GetStatus();
- entry.joystick_left_x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
- entry.joystick_left_y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
- entry.joystick_right_x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
- entry.joystick_right_y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
+ void UpdateControllers(u64 userdata, int cycles_late) {
+ const bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
+ for (const auto& controller : controllers) {
+ if (should_reload) {
+ controller->OnLoadInputDevices();
}
+ controller->OnUpdate(shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
}
- TouchScreen& touchscreen = mem.touchscreen;
- const u64 last_entry = touchscreen.header.latest_entry;
- const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
- const u64 timestamp = CoreTiming::GetTicks();
- const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
- touchscreen.header.timestamp_ticks = timestamp;
- touchscreen.header.num_entries = touchscreen.entries.size();
- touchscreen.header.latest_entry = curr_entry;
- touchscreen.header.max_entry_index = touchscreen.entries.size();
- touchscreen.header.timestamp = timestamp;
- touchscreen.entries[curr_entry].header.timestamp = sample_counter;
-
- TouchScreenEntryTouch touch_entry{};
- auto [x, y, pressed] = touch_device->GetStatus();
- touch_entry.timestamp = timestamp;
- touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
- touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
- touch_entry.touch_index = 0;
-
- // TODO(DarkLordZach): Maybe try to derive these from EmuWindow?
- touch_entry.diameter_x = 15;
- touch_entry.diameter_y = 15;
- touch_entry.angle = 0;
-
- // TODO(DarkLordZach): Implement multi-touch support
- if (pressed) {
- touchscreen.entries[curr_entry].header.num_touches = 1;
- touchscreen.entries[curr_entry].touches[0] = touch_entry;
- } else {
- touchscreen.entries[curr_entry].header.num_touches = 0;
- }
-
- // TODO(shinyquagsire23): Properly implement mouse
- Mouse& mouse = mem.mouse;
- const u64 last_mouse_entry = mouse.header.latest_entry;
- const u64 curr_mouse_entry = (mouse.header.latest_entry + 1) % mouse.entries.size();
- const u64 mouse_sample_counter = mouse.entries[last_mouse_entry].timestamp + 1;
- mouse.header.timestamp_ticks = timestamp;
- mouse.header.num_entries = mouse.entries.size();
- mouse.header.max_entry_index = mouse.entries.size();
- mouse.header.latest_entry = curr_mouse_entry;
-
- mouse.entries[curr_mouse_entry].timestamp = mouse_sample_counter;
- mouse.entries[curr_mouse_entry].timestamp_2 = mouse_sample_counter;
-
- // TODO(shinyquagsire23): Properly implement keyboard
- Keyboard& keyboard = mem.keyboard;
- const u64 last_keyboard_entry = keyboard.header.latest_entry;
- const u64 curr_keyboard_entry =
- (keyboard.header.latest_entry + 1) % keyboard.entries.size();
- const u64 keyboard_sample_counter = keyboard.entries[last_keyboard_entry].timestamp + 1;
- keyboard.header.timestamp_ticks = timestamp;
- keyboard.header.num_entries = keyboard.entries.size();
- keyboard.header.latest_entry = last_keyboard_entry;
- keyboard.header.max_entry_index = keyboard.entries.size();
-
- keyboard.entries[curr_keyboard_entry].timestamp = keyboard_sample_counter;
- keyboard.entries[curr_keyboard_entry].timestamp_2 = keyboard_sample_counter;
-
- // TODO(shinyquagsire23): Figure out what any of these are
- for (auto& input : mem.unk_input_1) {
- const u64 last_input_entry = input.header.latest_entry;
- const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
- const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
-
- input.header.timestamp_ticks = timestamp;
- input.header.num_entries = input.entries.size();
- input.header.latest_entry = last_input_entry;
- input.header.max_entry_index = input.entries.size();
-
- input.entries[curr_input_entry].timestamp = input_sample_counter;
- input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
- }
-
- for (auto& input : mem.unk_input_2) {
- input.header.timestamp_ticks = timestamp;
- input.header.num_entries = 17;
- input.header.latest_entry = 0;
- input.header.max_entry_index = 0;
- }
-
- UnkInput3& input = mem.unk_input_3;
- const u64 last_input_entry = input.header.latest_entry;
- const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
- const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
-
- input.header.timestamp_ticks = timestamp;
- input.header.num_entries = input.entries.size();
- input.header.latest_entry = last_input_entry;
- input.header.max_entry_index = input.entries.size();
-
- input.entries[curr_input_entry].timestamp = input_sample_counter;
- input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
-
- // TODO(shinyquagsire23): Signal events
-
- std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
-
- // Reschedule recurrent event
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
}
@@ -265,11 +146,8 @@ private:
// CoreTiming update events
CoreTiming::EventType* pad_update_event;
- // Stored input state info
- std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
- buttons;
- std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
- std::unique_ptr<Input::TouchDevice> touch_device;
+ std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
+ controllers{};
};
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
@@ -301,7 +179,7 @@ public:
{31, &Hid::ActivateKeyboard, "ActivateKeyboard"},
{40, nullptr, "AcquireXpadIdEventHandle"},
{41, nullptr, "ReleaseXpadIdEventHandle"},
- {51, nullptr, "ActivateXpad"},
+ {51, &Hid::ActivateXpad, "ActivateXpad"},
{55, nullptr, "GetXpadIds"},
{56, nullptr, "ActivateJoyXpad"},
{58, nullptr, "GetJoyXpadLifoHandle"},
@@ -362,8 +240,8 @@ public:
{206, &Hid::SendVibrationValues, "SendVibrationValues"},
{207, nullptr, "SendVibrationGcErmCommand"},
{208, nullptr, "GetActualVibrationGcErmCommand"},
- {209, nullptr, "BeginPermitVibrationSession"},
- {210, nullptr, "EndPermitVibrationSession"},
+ {209, &Hid::BeginPermitVibrationSession, "BeginPermitVibrationSession"},
+ {210, &Hid::EndPermitVibrationSession, "EndPermitVibrationSession"},
{300, &Hid::ActivateConsoleSixAxisSensor, "ActivateConsoleSixAxisSensor"},
{301, &Hid::StartConsoleSixAxisSensor, "StartConsoleSixAxisSensor"},
{302, nullptr, "StopConsoleSixAxisSensor"},
@@ -401,16 +279,11 @@ public:
// clang-format on
RegisterHandlers(functions);
-
- auto& kernel = Core::System::GetInstance().Kernel();
- event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "hid:EventHandle");
}
~Hid() = default;
private:
std::shared_ptr<IAppletResource> applet_resource;
- u32 joy_hold_type{0};
- Kernel::SharedPtr<Kernel::Event> event;
void CreateAppletResource(Kernel::HLERequestContext& ctx) {
if (applet_resource == nullptr) {
@@ -423,31 +296,59 @@ private:
LOG_DEBUG(Service_HID, "called");
}
+ void ActivateXpad(Kernel::HLERequestContext& ctx) {
+ applet_resource->ActivateController(HidController::XPad);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_DEBUG(Service_HID, "called");
+ }
+
void ActivateDebugPad(Kernel::HLERequestContext& ctx) {
+ applet_resource->ActivateController(HidController::DebugPad);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "called");
}
void ActivateTouchScreen(Kernel::HLERequestContext& ctx) {
+ applet_resource->ActivateController(HidController::Touchscreen);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "called");
}
void ActivateMouse(Kernel::HLERequestContext& ctx) {
+ applet_resource->ActivateController(HidController::Mouse);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "called");
}
void ActivateKeyboard(Kernel::HLERequestContext& ctx) {
+ applet_resource->ActivateController(HidController::Keyboard);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "called");
+ }
+
+ void ActivateGesture(Kernel::HLERequestContext& ctx) {
+ applet_resource->ActivateController(HidController::Gesture);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_DEBUG(Service_HID, "called");
+ }
+
+ void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
+ // Should have no effect with how our npad sets up the data
+ applet_resource->ActivateController(HidController::NPad);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_DEBUG(Service_HID, "called");
}
void StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto handle = rp.PopRaw<u32>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
@@ -468,84 +369,168 @@ private:
}
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto supported_styleset = rp.PopRaw<u32>();
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetSupportedStyleSet({supported_styleset});
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ LOG_DEBUG(Service_HID, "called");
}
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
+ auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
+
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push<u32>(0);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ rb.Push<u32>(controller.GetSupportedStyleSet().raw);
+ LOG_DEBUG(Service_HID, "called");
}
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetSupportedNPadIdTypes(ctx.ReadBuffer().data(), ctx.GetReadBufferSize());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "called");
}
void ActivateNpad(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ applet_resource->ActivateController(HidController::NPad);
+ LOG_DEBUG(Service_HID, "called");
}
void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto npad_id = rp.PopRaw<u32>();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(event);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ rb.PushCopyObjects(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .GetStyleSetChangedEvent());
+ LOG_DEBUG(Service_HID, "called");
}
void DisconnectNpad(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto npad_id = rp.PopRaw<u32>();
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .DisconnectNPad(npad_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "called");
}
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2};
+ IPC::RequestParser rp{ctx};
+ auto npad_id = rp.PopRaw<u32>();
+ IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ rb.PushRaw<u64>(applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .GetLedPattern(npad_id)
+ .raw);
+ LOG_DEBUG(Service_HID, "called");
}
void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
+ auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
+ IPC::RequestParser rp{ctx};
+ const auto hold_type = rp.PopRaw<u64>();
+ controller.SetHoldType(Controller_NPad::NpadHoldType{hold_type});
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "called");
}
void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 3};
+ const auto& controller =
+ applet_resource->GetController<Controller_NPad>(HidController::NPad);
+ IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.Push(joy_hold_type);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ rb.Push<u64>(static_cast<u64>(controller.GetHoldType()));
+ LOG_DEBUG(Service_HID, "called");
}
void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto npad_id = rp.PopRaw<u32>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
+ void BeginPermitVibrationSession(Kernel::HLERequestContext& ctx) {
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetVibrationEnabled(true);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_DEBUG(Service_HID, "called");
+ }
+
+ void EndPermitVibrationSession(Kernel::HLERequestContext& ctx) {
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .SetVibrationEnabled(false);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ LOG_DEBUG(Service_HID, "called");
+ }
+
void SendVibrationValue(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto controller_id = rp.PopRaw<u32>();
+ const auto vibration_values = rp.PopRaw<Controller_NPad::Vibration>();
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .VibrateController({controller_id}, {vibration_values});
+ LOG_DEBUG(Service_HID, "called");
}
- void GetActualVibrationValue(Kernel::HLERequestContext& ctx) {
+ void SendVibrationValues(Kernel::HLERequestContext& ctx) {
+ const auto controllers = ctx.ReadBuffer(0);
+ const auto vibrations = ctx.ReadBuffer(1);
+
+ std::vector<u32> controller_list(controllers.size() / sizeof(u32));
+ std::vector<Controller_NPad::Vibration> vibration_list(vibrations.size() /
+ sizeof(Controller_NPad::Vibration));
+
+ std::memcpy(controller_list.data(), controllers.data(), controllers.size());
+ std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size());
+ std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(),
+ [](u32 controller_id) { return controller_id - 3; });
+
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .VibrateController(controller_list, vibration_list);
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "called");
+ }
+
+ void GetActualVibrationValue(Kernel::HLERequestContext& ctx) {
+ IPC::ResponseBuilder rb{ctx, 6};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushRaw<Controller_NPad::Vibration>(
+ applet_resource->GetController<Controller_NPad>(HidController::NPad)
+ .GetLastVibration());
+ LOG_DEBUG(Service_HID, "called");
}
void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto npad_id = rp.PopRaw<u32>();
+ auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
+ controller.SetNpadMode(npad_id, Controller_NPad::NPadAssignments::Dual);
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "called");
}
void MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) {
@@ -555,6 +540,8 @@ private:
}
void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto mode = rp.PopRaw<u32>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
@@ -563,8 +550,9 @@ private:
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.Push<u64>(0);
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ rb.Push<u32>(1);
+ rb.Push<u32>(0);
+ LOG_DEBUG(Service_HID, "called");
}
void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
@@ -574,12 +562,6 @@ private:
LOG_DEBUG(Service_HID, "called");
}
- void SendVibrationValues(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
- }
-
void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -597,18 +579,6 @@ private:
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
}
-
- void ActivateGesture(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
- }
-
- void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
- LOG_WARNING(Service_HID, "(STUBBED) called");
- }
};
class HidDbg final : public ServiceFramework<HidDbg> {
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 88d926808..773035460 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -4,408 +4,12 @@
#pragma once
-#include <array>
-#include "common/bit_field.h"
-#include "common/common_types.h"
-#include "core/hle/service/service.h"
+namespace SM {
+class ServiceManager;
+}
namespace Service::HID {
-// Begin enums and output structs
-
-constexpr u32 HID_NUM_ENTRIES = 17;
-constexpr u32 HID_NUM_LAYOUTS = 7;
-constexpr s32 HID_JOYSTICK_MAX = 0x8000;
-constexpr s32 HID_JOYSTICK_MIN = -0x8000;
-
-constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
-constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
-constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
-constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
-
-enum ControllerType : u32 {
- ControllerType_ProController = 1 << 0,
- ControllerType_Handheld = 1 << 1,
- ControllerType_JoyconPair = 1 << 2,
- ControllerType_JoyconLeft = 1 << 3,
- ControllerType_JoyconRight = 1 << 4,
-};
-
-enum ControllerLayoutType : u32 {
- Layout_ProController = 0, // Pro Controller or HID gamepad
- Layout_Handheld = 1, // Two Joy-Con docked to rails
- Layout_Single = 2, // Horizontal single Joy-Con or pair of Joy-Con, adjusted for orientation
- Layout_Left = 3, // Only raw left Joy-Con state, no orientation adjustment
- Layout_Right = 4, // Only raw right Joy-Con state, no orientation adjustment
- Layout_DefaultDigital = 5, // Same as next, but sticks have 8-direction values only
- Layout_Default = 6, // Safe default, single Joy-Con have buttons/sticks rotated for orientation
-};
-
-enum ControllerColorDescription {
- ColorDesc_ColorsNonexistent = 1 << 1,
-};
-
-enum ControllerConnectionState {
- ConnectionState_Connected = 1 << 0,
- ConnectionState_Wired = 1 << 1,
-};
-
-enum ControllerJoystick {
- Joystick_Left = 0,
- Joystick_Right = 1,
-};
-
-enum ControllerID {
- Controller_Player1 = 0,
- Controller_Player2 = 1,
- Controller_Player3 = 2,
- Controller_Player4 = 3,
- Controller_Player5 = 4,
- Controller_Player6 = 5,
- Controller_Player7 = 6,
- Controller_Player8 = 7,
- Controller_Handheld = 8,
- Controller_Unknown = 9,
-};
-
-// End enums and output structs
-
-// Begin UnkInput3
-
-struct UnkInput3Header {
- u64 timestamp_ticks;
- u64 num_entries;
- u64 latest_entry;
- u64 max_entry_index;
-};
-static_assert(sizeof(UnkInput3Header) == 0x20, "HID UnkInput3 header structure has incorrect size");
-
-struct UnkInput3Entry {
- u64 timestamp;
- u64 timestamp_2;
- u64 unk_8;
- u64 unk_10;
- u64 unk_18;
-};
-static_assert(sizeof(UnkInput3Entry) == 0x28, "HID UnkInput3 entry structure has incorrect size");
-
-struct UnkInput3 {
- UnkInput3Header header;
- std::array<UnkInput3Entry, 17> entries;
- std::array<u8, 0x138> padding;
-};
-static_assert(sizeof(UnkInput3) == 0x400, "HID UnkInput3 structure has incorrect size");
-
-// End UnkInput3
-
-// Begin TouchScreen
-
-struct TouchScreenHeader {
- u64 timestamp_ticks;
- u64 num_entries;
- u64 latest_entry;
- u64 max_entry_index;
- u64 timestamp;
-};
-static_assert(sizeof(TouchScreenHeader) == 0x28,
- "HID touch screen header structure has incorrect size");
-
-struct TouchScreenEntryHeader {
- u64 timestamp;
- u64 num_touches;
-};
-static_assert(sizeof(TouchScreenEntryHeader) == 0x10,
- "HID touch screen entry header structure has incorrect size");
-
-struct TouchScreenEntryTouch {
- u64 timestamp;
- u32 padding;
- u32 touch_index;
- u32 x;
- u32 y;
- u32 diameter_x;
- u32 diameter_y;
- u32 angle;
- u32 padding_2;
-};
-static_assert(sizeof(TouchScreenEntryTouch) == 0x28,
- "HID touch screen touch structure has incorrect size");
-
-struct TouchScreenEntry {
- TouchScreenEntryHeader header;
- std::array<TouchScreenEntryTouch, 16> touches;
- u64 unk;
-};
-static_assert(sizeof(TouchScreenEntry) == 0x298,
- "HID touch screen entry structure has incorrect size");
-
-struct TouchScreen {
- TouchScreenHeader header;
- std::array<TouchScreenEntry, 17> entries;
- std::array<u8, 0x3c0> padding;
-};
-static_assert(sizeof(TouchScreen) == 0x3000, "HID touch screen structure has incorrect size");
-
-// End TouchScreen
-
-// Begin Mouse
-
-struct MouseHeader {
- u64 timestamp_ticks;
- u64 num_entries;
- u64 latest_entry;
- u64 max_entry_index;
-};
-static_assert(sizeof(MouseHeader) == 0x20, "HID mouse header structure has incorrect size");
-
-struct MouseButtonState {
- union {
- u64 hex{};
-
- // Buttons
- BitField<0, 1, u64> left;
- BitField<1, 1, u64> right;
- BitField<2, 1, u64> middle;
- BitField<3, 1, u64> forward;
- BitField<4, 1, u64> back;
- };
-};
-
-struct MouseEntry {
- u64 timestamp;
- u64 timestamp_2;
- u32 x;
- u32 y;
- u32 velocity_x;
- u32 velocity_y;
- u32 scroll_velocity_x;
- u32 scroll_velocity_y;
- MouseButtonState buttons;
-};
-static_assert(sizeof(MouseEntry) == 0x30, "HID mouse entry structure has incorrect size");
-
-struct Mouse {
- MouseHeader header;
- std::array<MouseEntry, 17> entries;
- std::array<u8, 0xB0> padding;
-};
-static_assert(sizeof(Mouse) == 0x400, "HID mouse structure has incorrect size");
-
-// End Mouse
-
-// Begin Keyboard
-
-struct KeyboardHeader {
- u64 timestamp_ticks;
- u64 num_entries;
- u64 latest_entry;
- u64 max_entry_index;
-};
-static_assert(sizeof(KeyboardHeader) == 0x20, "HID keyboard header structure has incorrect size");
-
-struct KeyboardModifierKeyState {
- union {
- u64 hex{};
-
- // Buttons
- BitField<0, 1, u64> lctrl;
- BitField<1, 1, u64> lshift;
- BitField<2, 1, u64> lalt;
- BitField<3, 1, u64> lmeta;
- BitField<4, 1, u64> rctrl;
- BitField<5, 1, u64> rshift;
- BitField<6, 1, u64> ralt;
- BitField<7, 1, u64> rmeta;
- BitField<8, 1, u64> capslock;
- BitField<9, 1, u64> scrolllock;
- BitField<10, 1, u64> numlock;
- };
-};
-
-struct KeyboardEntry {
- u64 timestamp;
- u64 timestamp_2;
- KeyboardModifierKeyState modifier;
- u32 keys[8];
-};
-static_assert(sizeof(KeyboardEntry) == 0x38, "HID keyboard entry structure has incorrect size");
-
-struct Keyboard {
- KeyboardHeader header;
- std::array<KeyboardEntry, 17> entries;
- std::array<u8, 0x28> padding;
-};
-static_assert(sizeof(Keyboard) == 0x400, "HID keyboard structure has incorrect size");
-
-// End Keyboard
-
-// Begin UnkInput1
-
-struct UnkInput1Header {
- u64 timestamp_ticks;
- u64 num_entries;
- u64 latest_entry;
- u64 max_entry_index;
-};
-static_assert(sizeof(UnkInput1Header) == 0x20, "HID UnkInput1 header structure has incorrect size");
-
-struct UnkInput1Entry {
- u64 timestamp;
- u64 timestamp_2;
- u64 unk_8;
- u64 unk_10;
- u64 unk_18;
-};
-static_assert(sizeof(UnkInput1Entry) == 0x28, "HID UnkInput1 entry structure has incorrect size");
-
-struct UnkInput1 {
- UnkInput1Header header;
- std::array<UnkInput1Entry, 17> entries;
- std::array<u8, 0x138> padding;
-};
-static_assert(sizeof(UnkInput1) == 0x400, "HID UnkInput1 structure has incorrect size");
-
-// End UnkInput1
-
-// Begin UnkInput2
-
-struct UnkInput2Header {
- u64 timestamp_ticks;
- u64 num_entries;
- u64 latest_entry;
- u64 max_entry_index;
-};
-static_assert(sizeof(UnkInput2Header) == 0x20, "HID UnkInput2 header structure has incorrect size");
-
-struct UnkInput2 {
- UnkInput2Header header;
- std::array<u8, 0x1E0> padding;
-};
-static_assert(sizeof(UnkInput2) == 0x200, "HID UnkInput2 structure has incorrect size");
-
-// End UnkInput2
-
-// Begin Controller
-
-struct ControllerMAC {
- u64 timestamp;
- std::array<u8, 0x8> mac;
- u64 unk;
- u64 timestamp_2;
-};
-static_assert(sizeof(ControllerMAC) == 0x20, "HID controller MAC structure has incorrect size");
-
-struct ControllerHeader {
- u32 type;
- u32 is_half;
- u32 single_colors_descriptor;
- u32 single_color_body;
- u32 single_color_buttons;
- u32 split_colors_descriptor;
- u32 left_color_body;
- u32 left_color_buttons;
- u32 right_color_body;
- u32 right_color_buttons;
-};
-static_assert(sizeof(ControllerHeader) == 0x28,
- "HID controller header structure has incorrect size");
-
-struct ControllerLayoutHeader {
- u64 timestamp_ticks;
- u64 num_entries;
- u64 latest_entry;
- u64 max_entry_index;
-};
-static_assert(sizeof(ControllerLayoutHeader) == 0x20,
- "HID controller layout header structure has incorrect size");
-
-struct ControllerPadState {
- union {
- u64 hex{};
-
- // Buttons
- BitField<0, 1, u64> a;
- BitField<1, 1, u64> b;
- BitField<2, 1, u64> x;
- BitField<3, 1, u64> y;
- BitField<4, 1, u64> lstick;
- BitField<5, 1, u64> rstick;
- BitField<6, 1, u64> l;
- BitField<7, 1, u64> r;
- BitField<8, 1, u64> zl;
- BitField<9, 1, u64> zr;
- BitField<10, 1, u64> plus;
- BitField<11, 1, u64> minus;
-
- // D-pad buttons
- BitField<12, 1, u64> dleft;
- BitField<13, 1, u64> dup;
- BitField<14, 1, u64> dright;
- BitField<15, 1, u64> ddown;
-
- // Left stick directions
- BitField<16, 1, u64> lstick_left;
- BitField<17, 1, u64> lstick_up;
- BitField<18, 1, u64> lstick_right;
- BitField<19, 1, u64> lstick_down;
-
- // Right stick directions
- BitField<20, 1, u64> rstick_left;
- BitField<21, 1, u64> rstick_up;
- BitField<22, 1, u64> rstick_right;
- BitField<23, 1, u64> rstick_down;
-
- BitField<24, 1, u64> sl;
- BitField<25, 1, u64> sr;
- };
-};
-
-struct ControllerInputEntry {
- u64 timestamp;
- u64 timestamp_2;
- ControllerPadState buttons;
- s32 joystick_left_x;
- s32 joystick_left_y;
- s32 joystick_right_x;
- s32 joystick_right_y;
- u64 connection_state;
-};
-static_assert(sizeof(ControllerInputEntry) == 0x30,
- "HID controller input entry structure has incorrect size");
-
-struct ControllerLayout {
- ControllerLayoutHeader header;
- std::array<ControllerInputEntry, 17> entries;
-};
-static_assert(sizeof(ControllerLayout) == 0x350,
- "HID controller layout structure has incorrect size");
-
-struct Controller {
- ControllerHeader header;
- std::array<ControllerLayout, HID_NUM_LAYOUTS> layouts;
- std::array<u8, 0x2a70> unk_1;
- ControllerMAC mac_left;
- ControllerMAC mac_right;
- std::array<u8, 0xdf8> unk_2;
-};
-static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorrect size");
-
-// End Controller
-
-struct SharedMemory {
- UnkInput3 unk_input_3;
- TouchScreen touchscreen;
- Mouse mouse;
- Keyboard keyboard;
- std::array<UnkInput1, 4> unk_input_1;
- std::array<UnkInput2, 3> unk_input_2;
- std::array<u8, 0x800> unk_section_8;
- std::array<u8, 0x4000> controller_serials;
- std::array<Controller, 10> controllers;
- std::array<u8, 0x4600> unk_section_9;
-};
-static_assert(sizeof(SharedMemory) == 0x40000, "HID Shared Memory structure has incorrect size");
-
/// Reload input devices. Used when input configuration changed
void ReloadInputDevices();
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index 8c07a05c2..39c0c1e63 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -144,7 +144,7 @@ private:
}
const u64 device_handle{0xDEAD};
- const HID::ControllerID npad_id{HID::Controller_Player1};
+ const u32 npad_id{0}; // This is the first player controller id
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
Kernel::SharedPtr<Kernel::Event> activate_event;