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-rw-r--r--src/core/core.cpp4
-rw-r--r--src/core/core.h10
-rw-r--r--src/core/settings.cpp8
3 files changed, 11 insertions, 11 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 32551094d..54fc4170f 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -84,7 +84,7 @@ System::ResultStatus System::SingleStep() {
return RunLoop(false);
}
-System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
+System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath));
if (!app_loader) {
@@ -161,7 +161,7 @@ Cpu& System::CpuCore(size_t core_index) {
return *cpu_cores[core_index];
}
-System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
+System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
diff --git a/src/core/core.h b/src/core/core.h
index 3355604e4..f8b6644bb 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -81,11 +81,12 @@ public:
/**
* Load an executable application.
- * @param emu_window Pointer to the host-system window used for video output and keyboard input.
+ * @param emu_window Reference to the host-system window used for video output and keyboard
+ * input.
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
- ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
+ ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -186,11 +187,12 @@ private:
/**
* Initialize the emulated system.
- * @param emu_window Pointer to the host-system window used for video output and keyboard input.
+ * @param emu_window Reference to the host-system window used for video output and keyboard
+ * input.
* @param system_mode The system mode.
* @return ResultStatus code, indicating if the operation succeeded.
*/
- ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
+ ResultStatus Init(EmuWindow& emu_window, u32 system_mode);
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 444bcc387..79e0b347b 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -5,10 +5,9 @@
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
+#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
-#include "core/frontend/emu_window.h"
-
namespace Settings {
Values values = {};
@@ -20,9 +19,8 @@ void Apply() {
VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
- if (VideoCore::g_emu_window) {
- auto layout = VideoCore::g_emu_window->GetFramebufferLayout();
- VideoCore::g_emu_window->UpdateCurrentFramebufferLayout(layout.width, layout.height);
+ if (VideoCore::g_renderer) {
+ VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
}
Service::HID::ReloadInputDevices();