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Diffstat (limited to 'src/network/room.h')
-rw-r--r-- | src/network/room.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/network/room.h b/src/network/room.h new file mode 100644 index 000000000..70c64d5f1 --- /dev/null +++ b/src/network/room.h @@ -0,0 +1,60 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <atomic> +#include <memory> +#include <string> +#include "common/common_types.h" + +namespace Network { + +constexpr u16 DefaultRoomPort = 1234; +constexpr size_t NumChannels = 1; // Number of channels used for the connection + +struct RoomInformation { + std::string name; ///< Name of the server + u32 member_slots; ///< Maximum number of members in this room +}; + +/// This is what a server [person creating a server] would use. +class Room final { +public: + enum class State : u8 { + Open, ///< The room is open and ready to accept connections. + Closed, ///< The room is not opened and can not accept connections. + }; + + Room(); + ~Room(); + + /** + * Gets the current state of the room. + */ + State GetState() const; + + /** + * Gets the room information of the room. + */ + const RoomInformation& GetRoomInformation() const; + + /** + * Creates the socket for this room. Will bind to default address if + * server is empty string. + */ + void Create(const std::string& name, const std::string& server = "", + u16 server_port = DefaultRoomPort); + + /** + * Destroys the socket + */ + void Destroy(); + +private: + class RoomImpl; + std::unique_ptr<RoomImpl> room_impl; +}; + +} // namespace Network |