diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_context.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_context.cpp | 90 |
1 files changed, 78 insertions, 12 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp index 923060386..01403ca17 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/emit_context.cpp @@ -21,10 +21,21 @@ std::string_view InterpDecorator(Interpolation interp) { throw InvalidArgument("Invalid interpolation {}", interp); } -std::string_view ArrayDecorator(Stage stage) { +std::string_view InputArrayDecorator(Stage stage) { switch (stage) { case Stage::Geometry: - return "[1]"; + case Stage::TessellationControl: + case Stage::TessellationEval: + return "[]"; + default: + return ""; + } +} + +std::string OutputDecorator(Stage stage, u32 size) { + switch (stage) { + case Stage::TessellationControl: + return fmt::format("[{}]", size); default: return ""; } @@ -73,6 +84,30 @@ std::string_view SamplerType(TextureType type, bool is_depth) { } } +std::string_view GetTessMode(TessPrimitive primitive) { + switch (primitive) { + case TessPrimitive::Triangles: + return "triangles"; + case TessPrimitive::Quads: + return "quads"; + case TessPrimitive::Isolines: + return "isolines"; + } + throw InvalidArgument("Invalid tessellation primitive {}", primitive); +} + +std::string_view GetTessSpacing(TessSpacing spacing) { + switch (spacing) { + case TessSpacing::Equal: + return "equal_spacing"; + case TessSpacing::FractionalOdd: + return "fractional_odd_spacing"; + case TessSpacing::FractionalEven: + return "fractional_even_spacing"; + } + throw InvalidArgument("Invalid tessellation spacing {}", spacing); +} + std::string_view InputPrimitive(InputTopology topology) { switch (topology) { case InputTopology::Points: @@ -100,6 +135,23 @@ std::string_view OutputPrimitive(OutputTopology topology) { } throw InvalidArgument("Invalid output topology {}", topology); } + +void SetupOutPerVertex(Stage stage, const Info& info, std::string& header) { + if (stage != Stage::VertexA && stage != Stage::VertexB && stage != Stage::Geometry) { + return; + } + header += "out gl_PerVertex{"; + if (info.stores_position) { + header += "vec4 gl_Position;"; + } + if (info.stores_point_size) { + header += "float gl_PointSize;"; + } + if (info.stores_clip_distance) { + header += "float gl_ClipDistance[];"; + } + header += "};"; +} } // namespace EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_, @@ -111,17 +163,20 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile case Stage::VertexA: case Stage::VertexB: stage_name = "vs"; - // TODO: add only what's used by the shader - header += - "out gl_PerVertex {vec4 gl_Position;float gl_PointSize;float gl_ClipDistance[];};"; break; case Stage::TessellationControl: + stage_name = "tsc"; + header += fmt::format("layout(vertices={})out;\n", program.invocations); + break; case Stage::TessellationEval: - stage_name = "ts"; + stage_name = "tse"; + header += fmt::format("layout({},{},{})in;\n", GetTessMode(runtime_info.tess_primitive), + GetTessSpacing(runtime_info.tess_spacing), + runtime_info.tess_clockwise ? "cw" : "ccw"); break; case Stage::Geometry: stage_name = "gs"; - header += fmt::format("layout({})in;layout({}, max_vertices={})out;\n", + header += fmt::format("layout({})in;layout({},max_vertices={})out;\n", InputPrimitive(runtime_info.input_topology), OutputPrimitive(program.output_topology), program.output_vertices); break; @@ -135,12 +190,23 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile program.workgroup_size[2]); break; } + SetupOutPerVertex(stage, info, header); for (size_t index = 0; index < info.input_generics.size(); ++index) { const auto& generic{info.input_generics[index]}; if (generic.used) { - header += - fmt::format("layout(location={}){} in vec4 in_attr{}{};", index, - InterpDecorator(generic.interpolation), index, ArrayDecorator(stage)); + header += fmt::format("layout(location={}){} in vec4 in_attr{}{};", index, + InterpDecorator(generic.interpolation), index, + InputArrayDecorator(stage)); + } + } + for (size_t index = 0; index < info.uses_patches.size(); ++index) { + if (!info.uses_patches[index]) { + continue; + } + if (stage == Stage::TessellationControl) { + header += fmt::format("layout(location={})patch out vec4 patch{};", index, index); + } else { + header += fmt::format("layout(location={})patch in vec4 patch{};", index, index); } } for (size_t index = 0; index < info.stores_frag_color.size(); ++index) { @@ -151,8 +217,8 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile } for (size_t index = 0; index < info.stores_generics.size(); ++index) { // TODO: Properly resolve attribute issues - const auto declaration{ - fmt::format("layout(location={}) out vec4 out_attr{};", index, index)}; + const auto declaration{fmt::format("layout(location={}) out vec4 out_attr{}{};", index, + index, OutputDecorator(stage, program.invocations))}; if (info.stores_generics[index] || stage == Stage::VertexA || stage == Stage::VertexB) { header += declaration; } |