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-rw-r--r--src/shader_recompiler/CMakeLists.txt2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp29
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h6
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h103
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp28
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp48
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp89
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp48
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp16
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp72
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp22
-rw-r--r--src/shader_recompiler/frontend/ir/condition.h2
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp70
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.cpp4
-rw-r--r--src/shader_recompiler/frontend/ir/microinstruction.h2
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc6
-rw-r--r--src/shader_recompiler/frontend/ir/program.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/program.cpp2
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp62
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/impl.h2
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp18
-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp12
-rw-r--r--src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp79
-rw-r--r--src/shader_recompiler/ir_opt/passes.h1
-rw-r--r--src/shader_recompiler/main.cpp10
-rw-r--r--src/shader_recompiler/object_pool.h2
28 files changed, 465 insertions, 276 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index b56bdd3d9..6047f3ebe 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -7,6 +7,7 @@ add_library(shader_recompiler STATIC
backend/spirv/emit_spirv_composite.cpp
backend/spirv/emit_spirv_context_get_set.cpp
backend/spirv/emit_spirv_control_flow.cpp
+ backend/spirv/emit_spirv_convert.cpp
backend/spirv/emit_spirv_floating_point.cpp
backend/spirv/emit_spirv_integer.cpp
backend/spirv/emit_spirv_logical.cpp
@@ -82,6 +83,7 @@ add_library(shader_recompiler STATIC
ir_opt/dead_code_elimination_pass.cpp
ir_opt/global_memory_to_storage_buffer_pass.cpp
ir_opt/identity_removal_pass.cpp
+ ir_opt/lower_fp16_to_fp32.cpp
ir_opt/passes.h
ir_opt/ssa_rewrite_pass.cpp
ir_opt/verification_pass.cpp
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 770067d98..ea1c8a3be 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -30,8 +30,11 @@ EmitContext::EmitContext(IR::Program& program) : Sirit::Module(0x00010000) {
DefineCommonTypes(program.info);
DefineCommonConstants();
DefineSpecialVariables(program.info);
- DefineConstantBuffers(program.info);
- DefineStorageBuffers(program.info);
+
+ u32 binding{};
+ DefineConstantBuffers(program.info, binding);
+ DefineStorageBuffers(program.info, binding);
+
DefineLabels(program);
}
@@ -58,6 +61,12 @@ void EmitContext::DefineCommonTypes(const Info& info) {
U1 = Name(TypeBool(), "u1");
+ // TODO: Conditionally define these
+ AddCapability(spv::Capability::Int16);
+ AddCapability(spv::Capability::Int64);
+ U16 = Name(TypeInt(16, false), "u16");
+ U64 = Name(TypeInt(64, false), "u64");
+
F32.Define(*this, TypeFloat(32), "f32");
U32.Define(*this, TypeInt(32, false), "u32");
@@ -95,12 +104,12 @@ void EmitContext::DefineSpecialVariables(const Info& info) {
}
}
-void EmitContext::DefineConstantBuffers(const Info& info) {
+void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
if (info.constant_buffer_descriptors.empty()) {
return;
}
const Id array_type{TypeArray(U32[1], Constant(U32[1], 4096))};
- Decorate(array_type, spv::Decoration::ArrayStride, 16U);
+ Decorate(array_type, spv::Decoration::ArrayStride, 4U);
const Id struct_type{TypeStruct(array_type)};
Name(struct_type, "cbuf_block");
@@ -111,18 +120,19 @@ void EmitContext::DefineConstantBuffers(const Info& info) {
const Id uniform_type{TypePointer(spv::StorageClass::Uniform, struct_type)};
uniform_u32 = TypePointer(spv::StorageClass::Uniform, U32[1]);
- u32 binding{};
+ u32 index{};
for (const Info::ConstantBufferDescriptor& desc : info.constant_buffer_descriptors) {
const Id id{AddGlobalVariable(uniform_type, spv::StorageClass::Uniform)};
Decorate(id, spv::Decoration::Binding, binding);
Decorate(id, spv::Decoration::DescriptorSet, 0U);
Name(id, fmt::format("c{}", desc.index));
std::fill_n(cbufs.data() + desc.index, desc.count, id);
+ index += desc.count;
binding += desc.count;
}
}
-void EmitContext::DefineStorageBuffers(const Info& info) {
+void EmitContext::DefineStorageBuffers(const Info& info, u32& binding) {
if (info.storage_buffers_descriptors.empty()) {
return;
}
@@ -140,13 +150,14 @@ void EmitContext::DefineStorageBuffers(const Info& info) {
const Id storage_type{TypePointer(spv::StorageClass::StorageBuffer, struct_type)};
storage_u32 = TypePointer(spv::StorageClass::StorageBuffer, U32[1]);
- u32 binding{};
+ u32 index{};
for (const Info::StorageBufferDescriptor& desc : info.storage_buffers_descriptors) {
const Id id{AddGlobalVariable(storage_type, spv::StorageClass::StorageBuffer)};
Decorate(id, spv::Decoration::Binding, binding);
Decorate(id, spv::Decoration::DescriptorSet, 0U);
- Name(id, fmt::format("ssbo{}", binding));
- std::fill_n(ssbos.data() + binding, desc.count, id);
+ Name(id, fmt::format("ssbo{}", index));
+ std::fill_n(ssbos.data() + index, desc.count, id);
+ index += desc.count;
binding += desc.count;
}
}
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index c4b84759d..8de203da2 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -37,6 +37,8 @@ public:
Id void_id{};
Id U1{};
+ Id U16{};
+ Id U64{};
VectorTypes F32;
VectorTypes U32;
VectorTypes F16;
@@ -59,8 +61,8 @@ private:
void DefineCommonTypes(const Info& info);
void DefineCommonConstants();
void DefineSpecialVariables(const Info& info);
- void DefineConstantBuffers(const Info& info);
- void DefineStorageBuffers(const Info& info);
+ void DefineConstantBuffers(const Info& info, u32& binding);
+ void DefineStorageBuffers(const Info& info, u32& binding);
void DefineLabels(IR::Program& program);
};
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index d59718435..4ce07c281 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -14,6 +14,8 @@
#include "shader_recompiler/frontend/ir/microinstruction.h"
#include "shader_recompiler/frontend/ir/program.h"
+#pragma optimize("", off)
+
namespace Shader::Backend::SPIRV {
namespace {
template <class Func>
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 5813f51ff..2b59c0b72 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -79,26 +79,27 @@ void EmitWriteStorageU16(EmitContext& ctx);
void EmitWriteStorageS16(EmitContext& ctx);
void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
Id value);
-void EmitWriteStorage64(EmitContext& ctx);
+void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
+ Id value);
void EmitWriteStorage128(EmitContext& ctx);
-void EmitCompositeConstructU32x2(EmitContext& ctx);
-void EmitCompositeConstructU32x3(EmitContext& ctx);
-void EmitCompositeConstructU32x4(EmitContext& ctx);
-void EmitCompositeExtractU32x2(EmitContext& ctx);
-Id EmitCompositeExtractU32x3(EmitContext& ctx, Id vector, u32 index);
-void EmitCompositeExtractU32x4(EmitContext& ctx);
+Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2);
+Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3);
+Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4);
+Id EmitCompositeExtractU32x2(EmitContext& ctx, Id composite, u32 index);
+Id EmitCompositeExtractU32x3(EmitContext& ctx, Id composite, u32 index);
+Id EmitCompositeExtractU32x4(EmitContext& ctx, Id composite, u32 index);
void EmitCompositeConstructF16x2(EmitContext& ctx);
void EmitCompositeConstructF16x3(EmitContext& ctx);
void EmitCompositeConstructF16x4(EmitContext& ctx);
-void EmitCompositeExtractF16x2(EmitContext& ctx);
-void EmitCompositeExtractF16x3(EmitContext& ctx);
-void EmitCompositeExtractF16x4(EmitContext& ctx);
+Id EmitCompositeExtractF16x2(EmitContext& ctx, Id composite, u32 index);
+Id EmitCompositeExtractF16x3(EmitContext& ctx, Id composite, u32 index);
+Id EmitCompositeExtractF16x4(EmitContext& ctx, Id composite, u32 index);
void EmitCompositeConstructF32x2(EmitContext& ctx);
void EmitCompositeConstructF32x3(EmitContext& ctx);
void EmitCompositeConstructF32x4(EmitContext& ctx);
-void EmitCompositeExtractF32x2(EmitContext& ctx);
-void EmitCompositeExtractF32x3(EmitContext& ctx);
-void EmitCompositeExtractF32x4(EmitContext& ctx);
+Id EmitCompositeExtractF32x2(EmitContext& ctx, Id composite, u32 index);
+Id EmitCompositeExtractF32x3(EmitContext& ctx, Id composite, u32 index);
+Id EmitCompositeExtractF32x4(EmitContext& ctx, Id composite, u32 index);
void EmitCompositeConstructF64x2(EmitContext& ctx);
void EmitCompositeConstructF64x3(EmitContext& ctx);
void EmitCompositeConstructF64x4(EmitContext& ctx);
@@ -116,11 +117,13 @@ void EmitBitCastF16U16(EmitContext& ctx);
Id EmitBitCastF32U32(EmitContext& ctx, Id value);
void EmitBitCastF64U64(EmitContext& ctx);
void EmitPackUint2x32(EmitContext& ctx);
-void EmitUnpackUint2x32(EmitContext& ctx);
-void EmitPackFloat2x16(EmitContext& ctx);
-void EmitUnpackFloat2x16(EmitContext& ctx);
-void EmitPackDouble2x32(EmitContext& ctx);
-void EmitUnpackDouble2x32(EmitContext& ctx);
+Id EmitUnpackUint2x32(EmitContext& ctx, Id value);
+Id EmitPackFloat2x16(EmitContext& ctx, Id value);
+Id EmitUnpackFloat2x16(EmitContext& ctx, Id value);
+Id EmitPackHalf2x16(EmitContext& ctx, Id value);
+Id EmitUnpackHalf2x16(EmitContext& ctx, Id value);
+Id EmitPackDouble2x32(EmitContext& ctx, Id value);
+Id EmitUnpackDouble2x32(EmitContext& ctx, Id value);
void EmitGetZeroFromOp(EmitContext& ctx);
void EmitGetSignFromOp(EmitContext& ctx);
void EmitGetCarryFromOp(EmitContext& ctx);
@@ -159,18 +162,18 @@ void EmitFPLog2(EmitContext& ctx);
void EmitFPSaturate16(EmitContext& ctx);
void EmitFPSaturate32(EmitContext& ctx);
void EmitFPSaturate64(EmitContext& ctx);
-void EmitFPRoundEven16(EmitContext& ctx);
-void EmitFPRoundEven32(EmitContext& ctx);
-void EmitFPRoundEven64(EmitContext& ctx);
-void EmitFPFloor16(EmitContext& ctx);
-void EmitFPFloor32(EmitContext& ctx);
-void EmitFPFloor64(EmitContext& ctx);
-void EmitFPCeil16(EmitContext& ctx);
-void EmitFPCeil32(EmitContext& ctx);
-void EmitFPCeil64(EmitContext& ctx);
-void EmitFPTrunc16(EmitContext& ctx);
-void EmitFPTrunc32(EmitContext& ctx);
-void EmitFPTrunc64(EmitContext& ctx);
+Id EmitFPRoundEven16(EmitContext& ctx, Id value);
+Id EmitFPRoundEven32(EmitContext& ctx, Id value);
+Id EmitFPRoundEven64(EmitContext& ctx, Id value);
+Id EmitFPFloor16(EmitContext& ctx, Id value);
+Id EmitFPFloor32(EmitContext& ctx, Id value);
+Id EmitFPFloor64(EmitContext& ctx, Id value);
+Id EmitFPCeil16(EmitContext& ctx, Id value);
+Id EmitFPCeil32(EmitContext& ctx, Id value);
+Id EmitFPCeil64(EmitContext& ctx, Id value);
+Id EmitFPTrunc16(EmitContext& ctx, Id value);
+Id EmitFPTrunc32(EmitContext& ctx, Id value);
+Id EmitFPTrunc64(EmitContext& ctx, Id value);
Id EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b);
void EmitIAdd64(EmitContext& ctx);
Id EmitISub32(EmitContext& ctx, Id a, Id b);
@@ -201,25 +204,25 @@ void EmitLogicalOr(EmitContext& ctx);
void EmitLogicalAnd(EmitContext& ctx);
void EmitLogicalXor(EmitContext& ctx);
void EmitLogicalNot(EmitContext& ctx);
-void EmitConvertS16F16(EmitContext& ctx);
-void EmitConvertS16F32(EmitContext& ctx);
-void EmitConvertS16F64(EmitContext& ctx);
-void EmitConvertS32F16(EmitContext& ctx);
-void EmitConvertS32F32(EmitContext& ctx);
-void EmitConvertS32F64(EmitContext& ctx);
-void EmitConvertS64F16(EmitContext& ctx);
-void EmitConvertS64F32(EmitContext& ctx);
-void EmitConvertS64F64(EmitContext& ctx);
-void EmitConvertU16F16(EmitContext& ctx);
-void EmitConvertU16F32(EmitContext& ctx);
-void EmitConvertU16F64(EmitContext& ctx);
-void EmitConvertU32F16(EmitContext& ctx);
-void EmitConvertU32F32(EmitContext& ctx);
-void EmitConvertU32F64(EmitContext& ctx);
-void EmitConvertU64F16(EmitContext& ctx);
-void EmitConvertU64F32(EmitContext& ctx);
-void EmitConvertU64F64(EmitContext& ctx);
-void EmitConvertU64U32(EmitContext& ctx);
-void EmitConvertU32U64(EmitContext& ctx);
+Id EmitConvertS16F16(EmitContext& ctx, Id value);
+Id EmitConvertS16F32(EmitContext& ctx, Id value);
+Id EmitConvertS16F64(EmitContext& ctx, Id value);
+Id EmitConvertS32F16(EmitContext& ctx, Id value);
+Id EmitConvertS32F32(EmitContext& ctx, Id value);
+Id EmitConvertS32F64(EmitContext& ctx, Id value);
+Id EmitConvertS64F16(EmitContext& ctx, Id value);
+Id EmitConvertS64F32(EmitContext& ctx, Id value);
+Id EmitConvertS64F64(EmitContext& ctx, Id value);
+Id EmitConvertU16F16(EmitContext& ctx, Id value);
+Id EmitConvertU16F32(EmitContext& ctx, Id value);
+Id EmitConvertU16F64(EmitContext& ctx, Id value);
+Id EmitConvertU32F16(EmitContext& ctx, Id value);
+Id EmitConvertU32F32(EmitContext& ctx, Id value);
+Id EmitConvertU32F64(EmitContext& ctx, Id value);
+Id EmitConvertU64F16(EmitContext& ctx, Id value);
+Id EmitConvertU64F32(EmitContext& ctx, Id value);
+Id EmitConvertU64F64(EmitContext& ctx, Id value);
+Id EmitConvertU64U32(EmitContext& ctx, Id value);
+Id EmitConvertU32U64(EmitContext& ctx, Id value);
} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
index 49c200498..e0d1ba413 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp
@@ -34,24 +34,32 @@ void EmitPackUint2x32(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-void EmitUnpackUint2x32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitUnpackUint2x32(EmitContext& ctx, Id value) {
+ return ctx.OpBitcast(ctx.U32[2], value);
}
-void EmitPackFloat2x16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitPackFloat2x16(EmitContext& ctx, Id value) {
+ return ctx.OpBitcast(ctx.U32[1], value);
}
-void EmitUnpackFloat2x16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitUnpackFloat2x16(EmitContext& ctx, Id value) {
+ return ctx.OpBitcast(ctx.F16[2], value);
}
-void EmitPackDouble2x32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitPackHalf2x16(EmitContext& ctx, Id value) {
+ return ctx.OpPackHalf2x16(ctx.U32[1], value);
}
-void EmitUnpackDouble2x32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitUnpackHalf2x16(EmitContext& ctx, Id value) {
+ return ctx.OpUnpackHalf2x16(ctx.F32[2], value);
+}
+
+Id EmitPackDouble2x32(EmitContext& ctx, Id value) {
+ return ctx.OpBitcast(ctx.F64[1], value);
+}
+
+Id EmitUnpackDouble2x32(EmitContext& ctx, Id value) {
+ return ctx.OpBitcast(ctx.U32[2], value);
}
} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
index 348e4796d..c950854a0 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp
@@ -6,28 +6,28 @@
namespace Shader::Backend::SPIRV {
-void EmitCompositeConstructU32x2(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeConstructU32x2(EmitContext& ctx, Id e1, Id e2) {
+ return ctx.OpCompositeConstruct(ctx.U32[2], e1, e2);
}
-void EmitCompositeConstructU32x3(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeConstructU32x3(EmitContext& ctx, Id e1, Id e2, Id e3) {
+ return ctx.OpCompositeConstruct(ctx.U32[3], e1, e2, e3);
}
-void EmitCompositeConstructU32x4(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeConstructU32x4(EmitContext& ctx, Id e1, Id e2, Id e3, Id e4) {
+ return ctx.OpCompositeConstruct(ctx.U32[4], e1, e2, e3, e4);
}
-void EmitCompositeExtractU32x2(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeExtractU32x2(EmitContext& ctx, Id composite, u32 index) {
+ return ctx.OpCompositeExtract(ctx.U32[1], composite, index);
}
-Id EmitCompositeExtractU32x3(EmitContext& ctx, Id vector, u32 index) {
- return ctx.OpCompositeExtract(ctx.U32[1], vector, index);
+Id EmitCompositeExtractU32x3(EmitContext& ctx, Id composite, u32 index) {
+ return ctx.OpCompositeExtract(ctx.U32[1], composite, index);
}
-void EmitCompositeExtractU32x4(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeExtractU32x4(EmitContext& ctx, Id composite, u32 index) {
+ return ctx.OpCompositeExtract(ctx.U32[1], composite, index);
}
void EmitCompositeConstructF16x2(EmitContext&) {
@@ -42,16 +42,16 @@ void EmitCompositeConstructF16x4(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-void EmitCompositeExtractF16x2(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeExtractF16x2(EmitContext& ctx, Id composite, u32 index) {
+ return ctx.OpCompositeExtract(ctx.F16[1], composite, index);
}
-void EmitCompositeExtractF16x3(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeExtractF16x3(EmitContext& ctx, Id composite, u32 index) {
+ return ctx.OpCompositeExtract(ctx.F16[1], composite, index);
}
-void EmitCompositeExtractF16x4(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeExtractF16x4(EmitContext& ctx, Id composite, u32 index) {
+ return ctx.OpCompositeExtract(ctx.F16[1], composite, index);
}
void EmitCompositeConstructF32x2(EmitContext&) {
@@ -66,16 +66,16 @@ void EmitCompositeConstructF32x4(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-void EmitCompositeExtractF32x2(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeExtractF32x2(EmitContext& ctx, Id composite, u32 index) {
+ return ctx.OpCompositeExtract(ctx.F32[1], composite, index);
}
-void EmitCompositeExtractF32x3(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeExtractF32x3(EmitContext& ctx, Id composite, u32 index) {
+ return ctx.OpCompositeExtract(ctx.F32[1], composite, index);
}
-void EmitCompositeExtractF32x4(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitCompositeExtractF32x4(EmitContext& ctx, Id composite, u32 index) {
+ return ctx.OpCompositeExtract(ctx.F32[1], composite, index);
}
void EmitCompositeConstructF64x2(EmitContext&) {
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
index 6c4199664..48755b827 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp
@@ -11,7 +11,7 @@ void EmitBranch(EmitContext& ctx, IR::Block* label) {
}
void EmitBranchConditional(EmitContext& ctx, Id condition, IR::Block* true_label,
- IR::Block* false_label) {
+ IR::Block* false_label) {
ctx.OpBranchConditional(condition, true_label->Definition<Id>(), false_label->Definition<Id>());
}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp
new file mode 100644
index 000000000..76ccaffce
--- /dev/null
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp
@@ -0,0 +1,89 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/spirv/emit_spirv.h"
+
+namespace Shader::Backend::SPIRV {
+
+Id EmitConvertS16F16(EmitContext& ctx, Id value) {
+ return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToS(ctx.U16, value));
+}
+
+Id EmitConvertS16F32(EmitContext& ctx, Id value) {
+ return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToS(ctx.U16, value));
+}
+
+Id EmitConvertS16F64(EmitContext& ctx, Id value) {
+ return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToS(ctx.U16, value));
+}
+
+Id EmitConvertS32F16(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToS(ctx.U32[1], value);
+}
+
+Id EmitConvertS32F32(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToS(ctx.U32[1], value);
+}
+
+Id EmitConvertS32F64(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToS(ctx.U32[1], value);
+}
+
+Id EmitConvertS64F16(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToS(ctx.U64, value);
+}
+
+Id EmitConvertS64F32(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToS(ctx.U64, value);
+}
+
+Id EmitConvertS64F64(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToS(ctx.U64, value);
+}
+
+Id EmitConvertU16F16(EmitContext& ctx, Id value) {
+ return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToU(ctx.U16, value));
+}
+
+Id EmitConvertU16F32(EmitContext& ctx, Id value) {
+ return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToU(ctx.U16, value));
+}
+
+Id EmitConvertU16F64(EmitContext& ctx, Id value) {
+ return ctx.OpUConvert(ctx.U32[1], ctx.OpConvertFToU(ctx.U16, value));
+}
+
+Id EmitConvertU32F16(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToU(ctx.U32[1], value);
+}
+
+Id EmitConvertU32F32(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToU(ctx.U32[1], value);
+}
+
+Id EmitConvertU32F64(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToU(ctx.U32[1], value);
+}
+
+Id EmitConvertU64F16(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToU(ctx.U64, value);
+}
+
+Id EmitConvertU64F32(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToU(ctx.U64, value);
+}
+
+Id EmitConvertU64F64(EmitContext& ctx, Id value) {
+ return ctx.OpConvertFToU(ctx.U64, value);
+}
+
+Id EmitConvertU64U32(EmitContext& ctx, Id value) {
+ return ctx.OpUConvert(ctx.U64, value);
+}
+
+Id EmitConvertU32U64(EmitContext& ctx, Id value) {
+ return ctx.OpUConvert(ctx.U32[1], value);
+}
+
+} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
index d24fbb353..9ef180531 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
@@ -169,52 +169,52 @@ void EmitFPSaturate64(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-void EmitFPRoundEven16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPRoundEven16(EmitContext& ctx, Id value) {
+ return ctx.OpRoundEven(ctx.F16[1], value);
}
-void EmitFPRoundEven32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPRoundEven32(EmitContext& ctx, Id value) {
+ return ctx.OpRoundEven(ctx.F32[1], value);
}
-void EmitFPRoundEven64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPRoundEven64(EmitContext& ctx, Id value) {
+ return ctx.OpRoundEven(ctx.F64[1], value);
}
-void EmitFPFloor16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPFloor16(EmitContext& ctx, Id value) {
+ return ctx.OpFloor(ctx.F16[1], value);
}
-void EmitFPFloor32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPFloor32(EmitContext& ctx, Id value) {
+ return ctx.OpFloor(ctx.F32[1], value);
}
-void EmitFPFloor64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPFloor64(EmitContext& ctx, Id value) {
+ return ctx.OpFloor(ctx.F64[1], value);
}
-void EmitFPCeil16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPCeil16(EmitContext& ctx, Id value) {
+ return ctx.OpCeil(ctx.F16[1], value);
}
-void EmitFPCeil32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPCeil32(EmitContext& ctx, Id value) {
+ return ctx.OpCeil(ctx.F32[1], value);
}
-void EmitFPCeil64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPCeil64(EmitContext& ctx, Id value) {
+ return ctx.OpCeil(ctx.F64[1], value);
}
-void EmitFPTrunc16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPTrunc16(EmitContext& ctx, Id value) {
+ return ctx.OpTrunc(ctx.F16[1], value);
}
-void EmitFPTrunc32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPTrunc32(EmitContext& ctx, Id value) {
+ return ctx.OpTrunc(ctx.F32[1], value);
}
-void EmitFPTrunc64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+Id EmitFPTrunc64(EmitContext& ctx, Id value) {
+ return ctx.OpTrunc(ctx.F64[1], value);
}
} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
index a1d16b81e..22117a4ee 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp
@@ -113,20 +113,4 @@ Id EmitUGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpUGreaterThanEqual(ctx.U1, lhs, rhs);
}
-void EmitLogicalOr(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitLogicalAnd(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitLogicalXor(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitLogicalNot(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
index ff2f4fb74..c5a07252f 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
@@ -6,83 +6,19 @@
namespace Shader::Backend::SPIRV {
-void EmitConvertS16F16(EmitContext&) {
+void EmitLogicalOr(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-void EmitConvertS16F32(EmitContext&) {
+void EmitLogicalAnd(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-void EmitConvertS16F64(EmitContext&) {
+void EmitLogicalXor(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-void EmitConvertS32F16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertS32F32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertS32F64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertS64F16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertS64F32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertS64F64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU16F16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU16F32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU16F64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU32F16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU32F32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU32F64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU64F16(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU64F32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU64F64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU64U32(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
-}
-
-void EmitConvertU32U64(EmitContext&) {
+void EmitLogicalNot(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
index 77d698ffd..808c1b401 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_memory.cpp
@@ -94,8 +94,7 @@ void EmitLoadStorageS16(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-Id EmitLoadStorage32(EmitContext& ctx, const IR::Value& binding,
- const IR::Value& offset) {
+Id EmitLoadStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
if (!binding.IsImmediate()) {
throw NotImplementedException("Dynamic storage buffer indexing");
}
@@ -129,8 +128,8 @@ void EmitWriteStorageS16(EmitContext&) {
throw NotImplementedException("SPIR-V Instruction");
}
-void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding,
- const IR::Value& offset, Id value) {
+void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
+ Id value) {
if (!binding.IsImmediate()) {
throw NotImplementedException("Dynamic storage buffer indexing");
}
@@ -140,8 +139,19 @@ void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding,
ctx.OpStore(pointer, value);
}
-void EmitWriteStorage64(EmitContext&) {
- throw NotImplementedException("SPIR-V Instruction");
+void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset,
+ Id value) {
+ if (!binding.IsImmediate()) {
+ throw NotImplementedException("Dynamic storage buffer indexing");
+ }
+ // TODO: Support reinterpreting bindings, guaranteed to be aligned
+ const Id ssbo{ctx.ssbos[binding.U32()]};
+ const Id low_index{StorageIndex(ctx, offset, sizeof(u32))};
+ const Id high_index{ctx.OpIAdd(ctx.U32[1], low_index, ctx.Constant(ctx.U32[1], 1U))};
+ const Id low_pointer{ctx.OpAccessChain(ctx.storage_u32, ssbo, ctx.u32_zero_value, low_index)};
+ const Id high_pointer{ctx.OpAccessChain(ctx.storage_u32, ssbo, ctx.u32_zero_value, high_index)};
+ ctx.OpStore(low_pointer, ctx.OpCompositeExtract(ctx.U32[1], value, 0U));
+ ctx.OpStore(high_pointer, ctx.OpCompositeExtract(ctx.U32[1], value, 1U));
}
void EmitWriteStorage128(EmitContext&) {
diff --git a/src/shader_recompiler/frontend/ir/condition.h b/src/shader_recompiler/frontend/ir/condition.h
index 16b4ae888..51c2f15cf 100644
--- a/src/shader_recompiler/frontend/ir/condition.h
+++ b/src/shader_recompiler/frontend/ir/condition.h
@@ -4,8 +4,8 @@
#pragma once
-#include <string>
#include <compare>
+#include <string>
#include <fmt/format.h>
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index f42489d41..559ab9cca 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -547,11 +547,11 @@ F32 IREmitter::FPSqrt(const F32& value) {
F16F32F64 IREmitter::FPSaturate(const F16F32F64& value) {
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<F16>(Opcode::FPSaturate16, value);
- case Type::U32:
+ case Type::F32:
return Inst<F32>(Opcode::FPSaturate32, value);
- case Type::U64:
+ case Type::F64:
return Inst<F64>(Opcode::FPSaturate64, value);
default:
ThrowInvalidType(value.Type());
@@ -560,11 +560,11 @@ F16F32F64 IREmitter::FPSaturate(const F16F32F64& value) {
F16F32F64 IREmitter::FPRoundEven(const F16F32F64& value) {
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<F16>(Opcode::FPRoundEven16, value);
- case Type::U32:
+ case Type::F32:
return Inst<F32>(Opcode::FPRoundEven32, value);
- case Type::U64:
+ case Type::F64:
return Inst<F64>(Opcode::FPRoundEven64, value);
default:
ThrowInvalidType(value.Type());
@@ -573,11 +573,11 @@ F16F32F64 IREmitter::FPRoundEven(const F16F32F64& value) {
F16F32F64 IREmitter::FPFloor(const F16F32F64& value) {
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<F16>(Opcode::FPFloor16, value);
- case Type::U32:
+ case Type::F32:
return Inst<F32>(Opcode::FPFloor32, value);
- case Type::U64:
+ case Type::F64:
return Inst<F64>(Opcode::FPFloor64, value);
default:
ThrowInvalidType(value.Type());
@@ -586,11 +586,11 @@ F16F32F64 IREmitter::FPFloor(const F16F32F64& value) {
F16F32F64 IREmitter::FPCeil(const F16F32F64& value) {
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<F16>(Opcode::FPCeil16, value);
- case Type::U32:
+ case Type::F32:
return Inst<F32>(Opcode::FPCeil32, value);
- case Type::U64:
+ case Type::F64:
return Inst<F64>(Opcode::FPCeil64, value);
default:
ThrowInvalidType(value.Type());
@@ -599,11 +599,11 @@ F16F32F64 IREmitter::FPCeil(const F16F32F64& value) {
F16F32F64 IREmitter::FPTrunc(const F16F32F64& value) {
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<F16>(Opcode::FPTrunc16, value);
- case Type::U32:
+ case Type::F32:
return Inst<F32>(Opcode::FPTrunc32, value);
- case Type::U64:
+ case Type::F64:
return Inst<F64>(Opcode::FPTrunc64, value);
default:
ThrowInvalidType(value.Type());
@@ -729,33 +729,33 @@ U32U64 IREmitter::ConvertFToS(size_t bitsize, const F16F32F64& value) {
switch (bitsize) {
case 16:
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<U32>(Opcode::ConvertS16F16, value);
- case Type::U32:
+ case Type::F32:
return Inst<U32>(Opcode::ConvertS16F32, value);
- case Type::U64:
+ case Type::F64:
return Inst<U32>(Opcode::ConvertS16F64, value);
default:
ThrowInvalidType(value.Type());
}
case 32:
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<U32>(Opcode::ConvertS32F16, value);
- case Type::U32:
+ case Type::F32:
return Inst<U32>(Opcode::ConvertS32F32, value);
- case Type::U64:
+ case Type::F64:
return Inst<U32>(Opcode::ConvertS32F64, value);
default:
ThrowInvalidType(value.Type());
}
case 64:
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<U64>(Opcode::ConvertS64F16, value);
- case Type::U32:
+ case Type::F32:
return Inst<U64>(Opcode::ConvertS64F32, value);
- case Type::U64:
+ case Type::F64:
return Inst<U64>(Opcode::ConvertS64F64, value);
default:
ThrowInvalidType(value.Type());
@@ -769,33 +769,33 @@ U32U64 IREmitter::ConvertFToU(size_t bitsize, const F16F32F64& value) {
switch (bitsize) {
case 16:
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<U32>(Opcode::ConvertU16F16, value);
- case Type::U32:
+ case Type::F32:
return Inst<U32>(Opcode::ConvertU16F32, value);
- case Type::U64:
+ case Type::F64:
return Inst<U32>(Opcode::ConvertU16F64, value);
default:
ThrowInvalidType(value.Type());
}
case 32:
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<U32>(Opcode::ConvertU32F16, value);
- case Type::U32:
+ case Type::F32:
return Inst<U32>(Opcode::ConvertU32F32, value);
- case Type::U64:
+ case Type::F64:
return Inst<U32>(Opcode::ConvertU32F64, value);
default:
ThrowInvalidType(value.Type());
}
case 64:
switch (value.Type()) {
- case Type::U16:
+ case Type::F16:
return Inst<U64>(Opcode::ConvertU64F16, value);
- case Type::U32:
+ case Type::F32:
return Inst<U64>(Opcode::ConvertU64F32, value);
- case Type::U64:
+ case Type::F64:
return Inst<U64>(Opcode::ConvertU64F64, value);
default:
ThrowInvalidType(value.Type());
@@ -829,10 +829,10 @@ U32U64 IREmitter::ConvertU(size_t result_bitsize, const U32U64& value) {
case 64:
switch (value.Type()) {
case Type::U32:
+ return Inst<U64>(Opcode::ConvertU64U32, value);
+ case Type::U64:
// Nothing to do
return value;
- case Type::U64:
- return Inst<U64>(Opcode::ConvertU64U32, value);
default:
break;
}
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp
index ee76db9ad..d6a9be87d 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.cpp
+++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp
@@ -216,6 +216,10 @@ void Inst::ReplaceUsesWith(Value replacement) {
}
}
+void Inst::ReplaceOpcode(IR::Opcode opcode) {
+ op = opcode;
+}
+
void Inst::Use(const Value& value) {
Inst* const inst{value.Inst()};
++inst->use_count;
diff --git a/src/shader_recompiler/frontend/ir/microinstruction.h b/src/shader_recompiler/frontend/ir/microinstruction.h
index 5b244fa0b..321393dd7 100644
--- a/src/shader_recompiler/frontend/ir/microinstruction.h
+++ b/src/shader_recompiler/frontend/ir/microinstruction.h
@@ -86,6 +86,8 @@ public:
void ReplaceUsesWith(Value replacement);
+ void ReplaceOpcode(IR::Opcode opcode);
+
template <typename FlagsType>
requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
[[nodiscard]] FlagsType Flags() const noexcept {
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index ede5e20c2..50da77535 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -119,8 +119,10 @@ OPCODE(PackUint2x32, U64, U32x
OPCODE(UnpackUint2x32, U32x2, U64, )
OPCODE(PackFloat2x16, U32, F16x2, )
OPCODE(UnpackFloat2x16, F16x2, U32, )
-OPCODE(PackDouble2x32, U64, U32x2, )
-OPCODE(UnpackDouble2x32, U32x2, U64, )
+OPCODE(PackHalf2x16, U32, F32x2, )
+OPCODE(UnpackHalf2x16, F32x2, U32, )
+OPCODE(PackDouble2x32, F64, U32x2, )
+OPCODE(UnpackDouble2x32, U32x2, F64, )
// Pseudo-operation, handled specially at final emit
OPCODE(GetZeroFromOp, U1, Opaque, )
diff --git a/src/shader_recompiler/frontend/ir/program.cpp b/src/shader_recompiler/frontend/ir/program.cpp
index 0ce99ef2a..8c301c3a1 100644
--- a/src/shader_recompiler/frontend/ir/program.cpp
+++ b/src/shader_recompiler/frontend/ir/program.cpp
@@ -35,4 +35,4 @@ std::string DumpProgram(const Program& program) {
return ret;
}
-} // namespace Shader::IR \ No newline at end of file
+} // namespace Shader::IR
diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp
index 8c44ebb29..16cdc12e2 100644
--- a/src/shader_recompiler/frontend/maxwell/program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/program.cpp
@@ -56,6 +56,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
.post_order_blocks{},
});
}
+ Optimization::LowerFp16ToFp32(program);
for (IR::Function& function : functions) {
function.post_order_blocks = PostOrder(function.blocks);
Optimization::SsaRewritePass(function.post_order_blocks);
@@ -69,6 +70,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Optimization::VerificationPass(function);
}
Optimization::CollectShaderInfoPass(program);
+
fmt::print(stdout, "{}\n", IR::DumpProgram(program));
return program;
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
index 3d0c48457..ae2d37405 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
@@ -34,7 +34,7 @@ union F2I {
BitField<8, 2, DestFormat> dest_format;
BitField<10, 2, SrcFormat> src_format;
BitField<12, 1, u64> is_signed;
- BitField<39, 1, Rounding> rounding;
+ BitField<39, 2, Rounding> rounding;
BitField<49, 1, u64> half;
BitField<44, 1, u64> ftz;
BitField<45, 1, u64> abs;
@@ -55,6 +55,28 @@ size_t BitSize(DestFormat dest_format) {
}
}
+IR::F64 UnpackCbuf(TranslatorVisitor& v, u64 insn) {
+ union {
+ u64 raw;
+ BitField<20, 14, s64> offset;
+ BitField<34, 5, u64> binding;
+ } const cbuf{insn};
+ if (cbuf.binding >= 18) {
+ throw NotImplementedException("Out of bounds constant buffer binding {}", cbuf.binding);
+ }
+ if (cbuf.offset >= 0x4'000 || cbuf.offset < 0) {
+ throw NotImplementedException("Out of bounds constant buffer offset {}", cbuf.offset * 4);
+ }
+ if (cbuf.offset % 2 != 0) {
+ throw NotImplementedException("Unaligned F64 constant buffer offset {}", cbuf.offset * 4);
+ }
+ const IR::U32 binding{v.ir.Imm32(static_cast<u32>(cbuf.binding))};
+ const IR::U32 byte_offset{v.ir.Imm32(static_cast<u32>(cbuf.offset) * 4 + 4)};
+ const IR::U32 cbuf_data{v.ir.GetCbuf(binding, byte_offset)};
+ const IR::Value vector{v.ir.CompositeConstruct(v.ir.Imm32(0U), cbuf_data)};
+ return v.ir.PackDouble2x32(vector);
+}
+
void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
// F2I is used to convert from a floating point value to an integer
const F2I f2i{insn};
@@ -82,19 +104,16 @@ void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
const size_t bitsize{BitSize(f2i.dest_format)};
const IR::U16U32U64 result{v.ir.ConvertFToI(bitsize, is_signed, rounded_value)};
- v.X(f2i.dest_reg, result);
+ if (bitsize == 64) {
+ const IR::Value vector{v.ir.UnpackUint2x32(result)};
+ v.X(f2i.dest_reg + 0, IR::U32{v.ir.CompositeExtract(vector, 0)});
+ v.X(f2i.dest_reg + 1, IR::U32{v.ir.CompositeExtract(vector, 1)});
+ } else {
+ v.X(f2i.dest_reg, result);
+ }
if (f2i.cc != 0) {
- v.SetZFlag(v.ir.GetZeroFromOp(result));
- if (is_signed) {
- v.SetSFlag(v.ir.GetSignFromOp(result));
- } else {
- v.ResetSFlag();
- }
- v.ResetCFlag();
-
- // TODO: Investigate if out of bound conversions sets the overflow flag
- v.ResetOFlag();
+ throw NotImplementedException("F2I CC");
}
}
} // Anonymous namespace
@@ -118,12 +137,25 @@ void TranslatorVisitor::F2I_reg(u64 insn) {
f2i.base.src_format.Value());
}
}()};
-
TranslateF2I(*this, insn, op_a);
}
-void TranslatorVisitor::F2I_cbuf(u64) {
- throw NotImplementedException("{}", Opcode::F2I_cbuf);
+void TranslatorVisitor::F2I_cbuf(u64 insn) {
+ const F2I f2i{insn};
+ const IR::F16F32F64 op_a{[&]() -> IR::F16F32F64 {
+ switch (f2i.src_format) {
+ case SrcFormat::F16:
+ return IR::F16{ir.CompositeExtract(ir.UnpackFloat2x16(GetCbuf(insn)), f2i.half)};
+ case SrcFormat::F32:
+ return GetCbufF(insn);
+ case SrcFormat::F64: {
+ return UnpackCbuf(*this, insn);
+ }
+ default:
+ throw NotImplementedException("Invalid F2I source format {}", f2i.src_format.Value());
+ }
+ }()};
+ TranslateF2I(*this, insn, op_a);
}
void TranslatorVisitor::F2I_imm(u64) {
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
index 8bd468244..27aba2cf8 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
@@ -11,7 +11,7 @@ namespace Shader::Maxwell {
class TranslatorVisitor {
public:
- explicit TranslatorVisitor(Environment& env_, IR::Block& block) : env{env_} ,ir(block) {}
+ explicit TranslatorVisitor(Environment& env_, IR::Block& block) : env{env_}, ir(block) {}
Environment& env;
IR::IREmitter ir;
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index f2326dea1..f7f102f53 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -26,6 +26,22 @@ void Visit(Info& info, IR::Inst& inst) {
case IR::Opcode::LocalInvocationId:
info.uses_local_invocation_id = true;
break;
+ case IR::Opcode::CompositeConstructF16x2:
+ case IR::Opcode::CompositeConstructF16x3:
+ case IR::Opcode::CompositeConstructF16x4:
+ case IR::Opcode::CompositeExtractF16x2:
+ case IR::Opcode::CompositeExtractF16x3:
+ case IR::Opcode::CompositeExtractF16x4:
+ case IR::Opcode::BitCastU16F16:
+ case IR::Opcode::BitCastF16U16:
+ case IR::Opcode::PackFloat2x16:
+ case IR::Opcode::UnpackFloat2x16:
+ case IR::Opcode::ConvertS16F16:
+ case IR::Opcode::ConvertS32F16:
+ case IR::Opcode::ConvertS64F16:
+ case IR::Opcode::ConvertU16F16:
+ case IR::Opcode::ConvertU32F16:
+ case IR::Opcode::ConvertU64F16:
case IR::Opcode::FPAbs16:
case IR::Opcode::FPAdd16:
case IR::Opcode::FPCeil16:
@@ -36,7 +52,7 @@ void Visit(Info& info, IR::Inst& inst) {
case IR::Opcode::FPRoundEven16:
case IR::Opcode::FPSaturate16:
case IR::Opcode::FPTrunc16:
- info.uses_fp16;
+ info.uses_fp16 = true;
break;
case IR::Opcode::FPAbs64:
case IR::Opcode::FPAdd64:
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 9eb61b54c..4d4e88259 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -104,12 +104,12 @@ void FoldGetPred(IR::Inst& inst) {
bool FoldXmadMultiply(IR::Block& block, IR::Inst& inst) {
/*
* We are looking for this pattern:
- * %rhs_bfe = BitFieldUExtract %factor_a, #0, #16 (uses: 1)
- * %rhs_mul = IMul32 %rhs_bfe, %factor_b (uses: 1)
- * %lhs_bfe = BitFieldUExtract %factor_a, #16, #16 (uses: 1)
- * %rhs_mul = IMul32 %lhs_bfe, %factor_b (uses: 1)
- * %lhs_shl = ShiftLeftLogical32 %rhs_mul, #16 (uses: 1)
- * %result = IAdd32 %lhs_shl, %rhs_mul (uses: 10)
+ * %rhs_bfe = BitFieldUExtract %factor_a, #0, #16
+ * %rhs_mul = IMul32 %rhs_bfe, %factor_b
+ * %lhs_bfe = BitFieldUExtract %factor_a, #16, #16
+ * %rhs_mul = IMul32 %lhs_bfe, %factor_b
+ * %lhs_shl = ShiftLeftLogical32 %rhs_mul, #16
+ * %result = IAdd32 %lhs_shl, %rhs_mul
*
* And replacing it with
* %result = IMul32 %factor_a, %factor_b
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
new file mode 100644
index 000000000..c7032f168
--- /dev/null
+++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
@@ -0,0 +1,79 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+
+#include "shader_recompiler/frontend/ir/ir_emitter.h"
+#include "shader_recompiler/frontend/ir/microinstruction.h"
+#include "shader_recompiler/ir_opt/passes.h"
+
+namespace Shader::Optimization {
+namespace {
+IR::Opcode Replace(IR::Opcode op) {
+ switch (op) {
+ case IR::Opcode::FPAbs16:
+ return IR::Opcode::FPAbs32;
+ case IR::Opcode::FPAdd16:
+ return IR::Opcode::FPAdd32;
+ case IR::Opcode::FPCeil16:
+ return IR::Opcode::FPCeil32;
+ case IR::Opcode::FPFloor16:
+ return IR::Opcode::FPFloor32;
+ case IR::Opcode::FPFma16:
+ return IR::Opcode::FPFma32;
+ case IR::Opcode::FPMul16:
+ return IR::Opcode::FPMul32;
+ case IR::Opcode::FPNeg16:
+ return IR::Opcode::FPNeg32;
+ case IR::Opcode::FPRoundEven16:
+ return IR::Opcode::FPRoundEven32;
+ case IR::Opcode::FPSaturate16:
+ return IR::Opcode::FPSaturate32;
+ case IR::Opcode::FPTrunc16:
+ return IR::Opcode::FPTrunc32;
+ case IR::Opcode::CompositeConstructF16x2:
+ return IR::Opcode::CompositeConstructF32x2;
+ case IR::Opcode::CompositeConstructF16x3:
+ return IR::Opcode::CompositeConstructF32x3;
+ case IR::Opcode::CompositeConstructF16x4:
+ return IR::Opcode::CompositeConstructF32x4;
+ case IR::Opcode::CompositeExtractF16x2:
+ return IR::Opcode::CompositeExtractF32x2;
+ case IR::Opcode::CompositeExtractF16x3:
+ return IR::Opcode::CompositeExtractF32x3;
+ case IR::Opcode::CompositeExtractF16x4:
+ return IR::Opcode::CompositeExtractF32x4;
+ case IR::Opcode::ConvertS16F16:
+ return IR::Opcode::ConvertS16F32;
+ case IR::Opcode::ConvertS32F16:
+ return IR::Opcode::ConvertS32F32;
+ case IR::Opcode::ConvertS64F16:
+ return IR::Opcode::ConvertS64F32;
+ case IR::Opcode::ConvertU16F16:
+ return IR::Opcode::ConvertU16F32;
+ case IR::Opcode::ConvertU32F16:
+ return IR::Opcode::ConvertU32F32;
+ case IR::Opcode::ConvertU64F16:
+ return IR::Opcode::ConvertU64F32;
+ case IR::Opcode::PackFloat2x16:
+ return IR::Opcode::PackHalf2x16;
+ case IR::Opcode::UnpackFloat2x16:
+ return IR::Opcode::UnpackHalf2x16;
+ default:
+ return op;
+ }
+}
+} // Anonymous namespace
+
+void LowerFp16ToFp32(IR::Program& program) {
+ for (IR::Function& function : program.functions) {
+ for (IR::Block* const block : function.blocks) {
+ for (IR::Inst& inst : block->Instructions()) {
+ inst.ReplaceOpcode(Replace(inst.Opcode()));
+ }
+ }
+ }
+}
+
+} // namespace Shader::Optimization
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index 89e5811d3..38106308c 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -24,6 +24,7 @@ void ConstantPropagationPass(IR::Block& block);
void DeadCodeEliminationPass(IR::Block& block);
void GlobalMemoryToStorageBufferPass(IR::Program& program);
void IdentityRemovalPass(IR::Function& function);
+void LowerFp16ToFp32(IR::Program& program);
void SsaRewritePass(std::span<IR::Block* const> post_order_blocks);
void VerificationPass(const IR::Function& function);
diff --git a/src/shader_recompiler/main.cpp b/src/shader_recompiler/main.cpp
index 050a37f18..abd44e323 100644
--- a/src/shader_recompiler/main.cpp
+++ b/src/shader_recompiler/main.cpp
@@ -67,8 +67,8 @@ int main() {
ObjectPool<IR::Inst> inst_pool;
ObjectPool<IR::Block> block_pool;
- FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
- // FileEnvironment env{"D:\\Shaders\\shader.bin"};
+ // FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"};
+ FileEnvironment env{"D:\\Shaders\\shader.bin"};
block_pool.ReleaseContents();
inst_pool.ReleaseContents();
flow_block_pool.ReleaseContents();
@@ -76,5 +76,9 @@ int main() {
fmt::print(stdout, "{}\n", cfg.Dot());
IR::Program program{TranslateProgram(inst_pool, block_pool, env, cfg)};
fmt::print(stdout, "{}\n", IR::DumpProgram(program));
- void(Backend::SPIRV::EmitSPIRV(env, program));
+ const std::vector<u32> spirv{Backend::SPIRV::EmitSPIRV(env, program)};
+ std::FILE* const file{std::fopen("D:\\shader.spv", "wb")};
+ std::fwrite(spirv.data(), spirv.size(), sizeof(u32), file);
+ std::fclose(file);
+ std::system("spirv-dis D:\\shader.spv");
}
diff --git a/src/shader_recompiler/object_pool.h b/src/shader_recompiler/object_pool.h
index f78813b5f..c10751b9d 100644
--- a/src/shader_recompiler/object_pool.h
+++ b/src/shader_recompiler/object_pool.h
@@ -18,7 +18,7 @@ public:
}
template <typename... Args>
- requires std::is_constructible_v<T, Args...> [[nodiscard]] T* Create(Args&&... args) {
+ requires std::is_constructible_v<T, Args...>[[nodiscard]] T* Create(Args&&... args) {
return std::construct_at(Memory(), std::forward<Args>(args)...);
}