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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 7aaee9464..2395945c3 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -566,10 +566,16 @@ private:
default: {
switch (instr.opcode.EffectiveOpCode()) {
case OpCode::Id::EXIT: {
+ ASSERT_MSG(instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex),
+ "Predicated exits not implemented");
shader.AddLine("return true;");
offset = PROGRAM_END - 1;
break;
}
+ case OpCode::Id::KIL: {
+ shader.AddLine("discard;");
+ break;
+ }
case OpCode::Id::IPA: {
const auto& attribute = instr.attribute.fmt28;
std::string dest = GetRegister(instr.gpr0);
@@ -589,7 +595,7 @@ private:
}
// Close the predicate condition scope.
- if (instr.pred != Pred::UnusedIndex) {
+ if (instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {
--shader.scope;
shader.AddLine('}');
}