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-rw-r--r--src/video_core/video_core.cpp3
-rw-r--r--src/video_core/video_core.h2
2 files changed, 0 insertions, 5 deletions
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 110f38a3e..106d62562 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -16,9 +16,6 @@ namespace VideoCore {
EmuWindow* g_emu_window = nullptr; ///< Frontend emulator window
std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
-std::atomic<bool> g_hw_renderer_enabled;
-std::atomic<bool> g_shader_jit_enabled;
-std::atomic<bool> g_vsync_enabled;
std::atomic<bool> g_toggle_framelimit_enabled;
/// Initialize the video core
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 94e0867f0..0b8785898 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -20,8 +20,6 @@ extern EmuWindow* g_emu_window; ///< Emu window
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
-extern std::atomic<bool> g_hw_renderer_enabled;
-extern std::atomic<bool> g_shader_jit_enabled;
extern std::atomic<bool> g_toggle_framelimit_enabled;
/// Start the video core