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-rw-r--r--src/audio_core/audio_core.cpp16
-rw-r--r--src/audio_core/hle/filter.h2
-rw-r--r--src/audio_core/hle/source.cpp44
-rw-r--r--src/audio_core/hle/source.h2
-rw-r--r--src/audio_core/interpolate.h2
-rw-r--r--src/audio_core/null_sink.h6
-rw-r--r--src/audio_core/sdl2_sink.cpp30
-rw-r--r--src/audio_core/sdl2_sink.h5
-rw-r--r--src/audio_core/sink.h9
-rw-r--r--src/audio_core/sink_details.cpp19
-rw-r--r--src/audio_core/sink_details.h2
-rw-r--r--src/audio_core/time_stretch.h2
-rw-r--r--src/citra/citra.cpp20
-rw-r--r--src/citra/config.cpp16
-rw-r--r--src/citra/default_ini.h20
-rw-r--r--src/citra/emu_window/emu_window_sdl2.cpp4
-rw-r--r--src/citra_qt/CMakeLists.txt1
-rw-r--r--src/citra_qt/bootmanager.cpp4
-rw-r--r--src/citra_qt/config.cpp37
-rw-r--r--src/citra_qt/configure_audio.cpp33
-rw-r--r--src/citra_qt/configure_audio.h3
-rw-r--r--src/citra_qt/configure_audio.ui15
-rw-r--r--src/citra_qt/configure_general.ui2
-rw-r--r--src/citra_qt/configure_input.cpp1
-rw-r--r--src/citra_qt/configure_system.cpp1
-rw-r--r--src/citra_qt/debugger/graphics/graphics_cmdlists.cpp36
-rw-r--r--src/citra_qt/debugger/graphics/graphics_surface.cpp54
-rw-r--r--src/citra_qt/debugger/graphics/graphics_tracing.cpp5
-rw-r--r--src/citra_qt/debugger/graphics/graphics_tracing.h6
-rw-r--r--src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp14
-rw-r--r--src/citra_qt/debugger/graphics/graphics_vertex_shader.h3
-rw-r--r--src/citra_qt/debugger/profiler.cpp111
-rw-r--r--src/citra_qt/debugger/profiler.h40
-rw-r--r--src/citra_qt/debugger/profiler.ui33
-rw-r--r--src/citra_qt/game_list.cpp60
-rw-r--r--src/citra_qt/game_list.h6
-rw-r--r--src/citra_qt/game_list_p.h8
-rw-r--r--src/citra_qt/hotkeys.h2
-rw-r--r--src/citra_qt/main.cpp242
-rw-r--r--src/citra_qt/main.h30
-rw-r--r--src/citra_qt/main.ui65
-rw-r--r--src/citra_qt/ui_settings.h1
-rw-r--r--src/common/CMakeLists.txt30
-rw-r--r--src/common/bit_set.h33
-rw-r--r--src/common/common_paths.h1
-rw-r--r--src/common/file_util.cpp4
-rw-r--r--src/common/hash.cpp8
-rw-r--r--src/common/hash.h5
-rw-r--r--src/common/logging/backend.cpp2
-rw-r--r--src/common/logging/log.h2
-rw-r--r--src/common/profiler.cpp101
-rw-r--r--src/common/profiler_reporting.h83
-rw-r--r--src/common/scm_rev.cpp.in2
-rw-r--r--src/common/scm_rev.h1
-rw-r--r--src/common/synchronized_wrapper.h43
-rw-r--r--src/common/x64/abi.cpp350
-rw-r--r--src/common/x64/abi.h58
-rw-r--r--src/common/x64/cpu_detect.cpp12
-rw-r--r--src/common/x64/emitter.cpp2583
-rw-r--r--src/common/x64/emitter.h1206
-rw-r--r--src/core/CMakeLists.txt27
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp31
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.h2
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_cp15.cpp88
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_cp15.h32
-rw-r--r--src/core/arm/dyncom/arm_dyncom_interpreter.cpp8
-rw-r--r--src/core/core.cpp19
-rw-r--r--src/core/core.h9
-rw-r--r--src/core/file_sys/archive_extsavedata.cpp2
-rw-r--r--src/core/file_sys/archive_extsavedata.h2
-rw-r--r--src/core/file_sys/archive_romfs.cpp43
-rw-r--r--src/core/file_sys/archive_sdmc.cpp12
-rw-r--r--src/core/file_sys/archive_selfncch.cpp257
-rw-r--r--src/core/file_sys/archive_selfncch.h (renamed from src/core/file_sys/archive_romfs.h)23
-rw-r--r--src/core/file_sys/errors.h10
-rw-r--r--src/core/file_sys/savedata_archive.cpp12
-rw-r--r--src/core/frontend/camera/blank_camera.cpp31
-rw-r--r--src/core/frontend/camera/blank_camera.h28
-rw-r--r--src/core/frontend/camera/factory.cpp32
-rw-r--r--src/core/frontend/camera/factory.h41
-rw-r--r--src/core/frontend/camera/interface.cpp11
-rw-r--r--src/core/frontend/camera/interface.h61
-rw-r--r--src/core/frontend/emu_window.cpp19
-rw-r--r--src/core/gdbstub/gdbstub.cpp1
-rw-r--r--src/core/hle/applets/applet.cpp5
-rw-r--r--src/core/hle/applets/mint.cpp72
-rw-r--r--src/core/hle/applets/mint.h29
-rw-r--r--src/core/hle/config_mem.cpp13
-rw-r--r--src/core/hle/ipc.h83
-rw-r--r--src/core/hle/ipc_helpers.h275
-rw-r--r--src/core/hle/kernel/server_session.h4
-rw-r--r--src/core/hle/kernel/thread.h1
-rw-r--r--src/core/hle/kernel/timer.cpp41
-rw-r--r--src/core/hle/kernel/timer.h8
-rw-r--r--src/core/hle/result.h4
-rw-r--r--src/core/hle/service/apt/apt.cpp103
-rw-r--r--src/core/hle/service/apt/apt.h40
-rw-r--r--src/core/hle/service/apt/apt_a.cpp4
-rw-r--r--src/core/hle/service/apt/apt_s.cpp4
-rw-r--r--src/core/hle/service/apt/apt_u.cpp4
-rw-r--r--src/core/hle/service/cam/cam.cpp1024
-rw-r--r--src/core/hle/service/cam/cam.h358
-rw-r--r--src/core/hle/service/cam/cam_u.cpp32
-rw-r--r--src/core/hle/service/cfg/cfg.cpp105
-rw-r--r--src/core/hle/service/err_f.cpp2
-rw-r--r--src/core/hle/service/fs/archive.h2
-rw-r--r--src/core/hle/service/fs/fs_user.cpp27
-rw-r--r--src/core/hle/service/gsp_gpu.cpp37
-rw-r--r--src/core/hle/service/hid/hid.cpp7
-rw-r--r--src/core/hle/service/hid/hid.h4
-rw-r--r--src/core/hle/service/ir/ir.cpp94
-rw-r--r--src/core/hle/service/ir/ir.h57
-rw-r--r--src/core/hle/service/ir/ir_rst.cpp37
-rw-r--r--src/core/hle/service/ir/ir_rst.h3
-rw-r--r--src/core/hle/service/ir/ir_u.cpp2
-rw-r--r--src/core/hle/service/ir/ir_user.cpp112
-rw-r--r--src/core/hle/service/ir/ir_user.h3
-rw-r--r--src/core/hle/service/ldr_ro/cro_helper.h4
-rw-r--r--src/core/hle/service/ldr_ro/ldr_ro.cpp1
-rw-r--r--src/core/hle/service/mic_u.cpp8
-rw-r--r--src/core/hle/service/nfc/nfc.cpp105
-rw-r--r--src/core/hle/service/nfc/nfc.h122
-rw-r--r--src/core/hle/service/nfc/nfc_m.cpp21
-rw-r--r--src/core/hle/service/nfc/nfc_u.cpp21
-rw-r--r--src/core/hle/service/nim/nim.cpp2
-rw-r--r--src/core/hle/service/service.h1
-rw-r--r--src/core/hle/service/y2r_u.cpp47
-rw-r--r--src/core/hle/svc.cpp25
-rw-r--r--src/core/hw/aes/arithmetic128.cpp47
-rw-r--r--src/core/hw/aes/arithmetic128.h17
-rw-r--r--src/core/hw/aes/ccm.cpp95
-rw-r--r--src/core/hw/aes/ccm.h40
-rw-r--r--src/core/hw/aes/key.cpp173
-rw-r--r--src/core/hw/aes/key.h35
-rw-r--r--src/core/hw/gpu.cpp41
-rw-r--r--src/core/hw/gpu.h2
-rw-r--r--src/core/hw/hw.cpp2
-rw-r--r--src/core/loader/3dsx.cpp6
-rw-r--r--src/core/loader/loader.h2
-rw-r--r--src/core/loader/ncch.cpp6
-rw-r--r--src/core/perf_stats.cpp105
-rw-r--r--src/core/perf_stats.h83
-rw-r--r--src/core/settings.cpp2
-rw-r--r--src/core/settings.h6
-rw-r--r--src/video_core/CMakeLists.txt60
-rw-r--r--src/video_core/command_processor.cpp133
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp301
-rw-r--r--src/video_core/debug_utils/debug_utils.h43
-rw-r--r--src/video_core/pica.cpp489
-rw-r--r--src/video_core/pica.h1405
-rw-r--r--src/video_core/pica_state.h6
-rw-r--r--src/video_core/primitive_assembly.cpp20
-rw-r--r--src/video_core/primitive_assembly.h14
-rw-r--r--src/video_core/rasterizer.h20
-rw-r--r--src/video_core/regs.cpp488
-rw-r--r--src/video_core/regs.h142
-rw-r--r--src/video_core/regs_framebuffer.h284
-rw-r--r--src/video_core/regs_lighting.h294
-rw-r--r--src/video_core/regs_pipeline.h230
-rw-r--r--src/video_core/regs_rasterizer.h129
-rw-r--r--src/video_core/regs_shader.h104
-rw-r--r--src/video_core/regs_texturing.h328
-rw-r--r--src/video_core/renderer_base.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp354
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h56
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp32
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h20
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp105
-rw-r--r--src/video_core/renderer_opengl/pica_to_gl.h20
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp17
-rw-r--r--src/video_core/shader/shader.cpp141
-rw-r--r--src/video_core/shader/shader.h123
-rw-r--r--src/video_core/shader/shader_interpreter.cpp49
-rw-r--r--src/video_core/shader/shader_interpreter.h26
-rw-r--r--src/video_core/shader/shader_jit_x64.cpp890
-rw-r--r--src/video_core/shader/shader_jit_x64.h115
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.cpp897
-rw-r--r--src/video_core/shader/shader_jit_x64_compiler.h125
-rw-r--r--src/video_core/swrasterizer/clipper.cpp (renamed from src/video_core/clipper.cpp)37
-rw-r--r--src/video_core/swrasterizer/clipper.h (renamed from src/video_core/clipper.h)0
-rw-r--r--src/video_core/swrasterizer/framebuffer.cpp358
-rw-r--r--src/video_core/swrasterizer/framebuffer.h29
-rw-r--r--src/video_core/swrasterizer/rasterizer.cpp (renamed from src/video_core/rasterizer.cpp)732
-rw-r--r--src/video_core/swrasterizer/rasterizer.h48
-rw-r--r--src/video_core/swrasterizer/swrasterizer.cpp (renamed from src/video_core/swrasterizer.cpp)4
-rw-r--r--src/video_core/swrasterizer/swrasterizer.h (renamed from src/video_core/swrasterizer.h)0
-rw-r--r--src/video_core/swrasterizer/texturing.cpp228
-rw-r--r--src/video_core/swrasterizer/texturing.h28
-rw-r--r--src/video_core/texture/etc1.cpp122
-rw-r--r--src/video_core/texture/etc1.h16
-rw-r--r--src/video_core/texture/texture_decode.cpp227
-rw-r--r--src/video_core/texture/texture_decode.h60
-rw-r--r--src/video_core/vertex_loader.cpp22
-rw-r--r--src/video_core/vertex_loader.h12
194 files changed, 9433 insertions, 9904 deletions
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp
index ba6acf28e..84f9c03a7 100644
--- a/src/audio_core/audio_core.cpp
+++ b/src/audio_core/audio_core.cpp
@@ -56,20 +56,8 @@ void AddAddressSpace(Kernel::VMManager& address_space) {
}
void SelectSink(std::string sink_id) {
- auto iter =
- std::find_if(g_sink_details.begin(), g_sink_details.end(),
- [sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
-
- if (sink_id == "auto" || iter == g_sink_details.end()) {
- if (sink_id != "auto") {
- LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id %s", sink_id.c_str());
- }
- // Auto-select.
- // g_sink_details is ordered in terms of desirability, with the best choice at the front.
- iter = g_sink_details.begin();
- }
-
- DSP::HLE::SetSink(iter->factory());
+ const SinkDetails& sink_details = GetSinkDetails(sink_id);
+ DSP::HLE::SetSink(sink_details.factory());
}
void EnableStretching(bool enable) {
diff --git a/src/audio_core/hle/filter.h b/src/audio_core/hle/filter.h
index 4281a5898..5350e2857 100644
--- a/src/audio_core/hle/filter.h
+++ b/src/audio_core/hle/filter.h
@@ -27,7 +27,7 @@ public:
* See also: SourceConfiguration::Configuration::simple_filter_enabled,
* SourceConfiguration::Configuration::biquad_filter_enabled.
* @param simple If true, enables the simple filter. If false, disables it.
- * @param simple If true, enables the biquad filter. If false, disables it.
+ * @param biquad If true, enables the biquad filter. If false, disables it.
*/
void Enable(bool simple, bool biquad);
diff --git a/src/audio_core/hle/source.cpp b/src/audio_core/hle/source.cpp
index 2bbf7146e..92484c526 100644
--- a/src/audio_core/hle/source.cpp
+++ b/src/audio_core/hle/source.cpp
@@ -158,6 +158,14 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config,
static_cast<size_t>(state.mono_or_stereo));
}
+ u32_dsp play_position = {};
+ if (config.play_position_dirty && config.play_position != 0) {
+ config.play_position_dirty.Assign(0);
+ play_position = config.play_position;
+ // play_position applies only to the embedded buffer, and defaults to 0 w/o a dirty bit
+ // This will be the starting sample for the first time the buffer is played.
+ }
+
if (config.embedded_buffer_dirty) {
config.embedded_buffer_dirty.Assign(0);
state.input_queue.emplace(Buffer{
@@ -171,9 +179,18 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config,
state.mono_or_stereo,
state.format,
false,
+ play_position,
+ false,
});
- LOG_TRACE(Audio_DSP, "enqueuing embedded addr=0x%08x len=%u id=%hu",
- config.physical_address, config.length, config.buffer_id);
+ LOG_TRACE(Audio_DSP, "enqueuing embedded addr=0x%08x len=%u id=%hu start=%u",
+ config.physical_address, config.length, config.buffer_id,
+ static_cast<u32>(config.play_position));
+ }
+
+ if (config.loop_related_dirty && config.loop_related != 0) {
+ config.loop_related_dirty.Assign(0);
+ LOG_WARNING(Audio_DSP, "Unhandled complex loop with loop_related=0x%08x",
+ static_cast<u32>(config.loop_related));
}
if (config.buffer_queue_dirty) {
@@ -192,6 +209,8 @@ void Source::ParseConfig(SourceConfiguration::Configuration& config,
state.mono_or_stereo,
state.format,
true,
+ {}, // 0 in u32_dsp
+ false,
});
LOG_TRACE(Audio_DSP, "enqueuing queued %zu addr=0x%08x len=%u id=%hu", i,
b.physical_address, b.length, b.buffer_id);
@@ -247,18 +266,18 @@ bool Source::DequeueBuffer() {
if (state.input_queue.empty())
return false;
- const Buffer buf = state.input_queue.top();
- state.input_queue.pop();
+ Buffer buf = state.input_queue.top();
+
+ // if we're in a loop, the current sound keeps playing afterwards, so leave the queue alone
+ if (!buf.is_looping) {
+ state.input_queue.pop();
+ }
if (buf.adpcm_dirty) {
state.adpcm_state.yn1 = buf.adpcm_yn[0];
state.adpcm_state.yn2 = buf.adpcm_yn[1];
}
- if (buf.is_looping) {
- LOG_ERROR(Audio_DSP, "Looped buffers are unimplemented at the moment");
- }
-
const u8* const memory = Memory::GetPhysicalPointer(buf.physical_address);
if (memory) {
const unsigned num_channels = buf.mono_or_stereo == MonoOrStereo::Stereo ? 2 : 1;
@@ -305,10 +324,13 @@ bool Source::DequeueBuffer() {
break;
}
- state.current_sample_number = 0;
- state.next_sample_number = 0;
+ // the first playthrough starts at play_position, loops start at the beginning of the buffer
+ state.current_sample_number = (!buf.has_played) ? buf.play_position : 0;
+ state.next_sample_number = state.current_sample_number;
state.current_buffer_id = buf.buffer_id;
- state.buffer_update = buf.from_queue;
+ state.buffer_update = buf.from_queue && !buf.has_played;
+
+ buf.has_played = true;
LOG_TRACE(Audio_DSP, "source_id=%zu buffer_id=%hu from_queue=%s current_buffer.size()=%zu",
source_id, buf.buffer_id, buf.from_queue ? "true" : "false",
diff --git a/src/audio_core/hle/source.h b/src/audio_core/hle/source.h
index 3d725f2a3..ccb7f064f 100644
--- a/src/audio_core/hle/source.h
+++ b/src/audio_core/hle/source.h
@@ -76,6 +76,8 @@ private:
Format format;
bool from_queue;
+ u32_dsp play_position; // = 0;
+ bool has_played; // = false;
};
struct BufferOrder {
diff --git a/src/audio_core/interpolate.h b/src/audio_core/interpolate.h
index dd06fdda9..19a7b66cb 100644
--- a/src/audio_core/interpolate.h
+++ b/src/audio_core/interpolate.h
@@ -21,6 +21,7 @@ struct State {
/**
* No interpolation. This is equivalent to a zero-order hold. There is a two-sample predelay.
+ * @param state Interpolation state.
* @param input Input buffer.
* @param rate_multiplier Stretch factor. Must be a positive non-zero value.
* rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0
@@ -31,6 +32,7 @@ StereoBuffer16 None(State& state, const StereoBuffer16& input, float rate_multip
/**
* Linear interpolation. This is equivalent to a first-order hold. There is a two-sample predelay.
+ * @param state Interpolation state.
* @param input Input buffer.
* @param rate_multiplier Stretch factor. Must be a positive non-zero value.
* rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0
diff --git a/src/audio_core/null_sink.h b/src/audio_core/null_sink.h
index e7668438c..c732926a2 100644
--- a/src/audio_core/null_sink.h
+++ b/src/audio_core/null_sink.h
@@ -23,6 +23,12 @@ public:
size_t SamplesInQueue() const override {
return 0;
}
+
+ void SetDevice(int device_id) override {}
+
+ std::vector<std::string> GetDeviceList() const override {
+ return {};
+ }
};
} // namespace AudioCore
diff --git a/src/audio_core/sdl2_sink.cpp b/src/audio_core/sdl2_sink.cpp
index 4b66cd826..933c5f16d 100644
--- a/src/audio_core/sdl2_sink.cpp
+++ b/src/audio_core/sdl2_sink.cpp
@@ -4,12 +4,12 @@
#include <list>
#include <numeric>
-#include <vector>
#include <SDL.h>
#include "audio_core/audio_core.h"
#include "audio_core/sdl2_sink.h"
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/settings.h"
namespace AudioCore {
@@ -42,10 +42,24 @@ SDL2Sink::SDL2Sink() : impl(std::make_unique<Impl>()) {
SDL_AudioSpec obtained_audiospec;
SDL_zero(obtained_audiospec);
- impl->audio_device_id =
- SDL_OpenAudioDevice(nullptr, false, &desired_audiospec, &obtained_audiospec, 0);
+ int device_count = SDL_GetNumAudioDevices(0);
+ device_list.clear();
+ for (int i = 0; i < device_count; ++i) {
+ device_list.push_back(SDL_GetAudioDeviceName(i, 0));
+ }
+
+ const char* device = nullptr;
+
+ if (device_count >= 1 && Settings::values.audio_device_id != "auto" &&
+ !Settings::values.audio_device_id.empty()) {
+ device = Settings::values.audio_device_id.c_str();
+ }
+
+ impl->audio_device_id = SDL_OpenAudioDevice(device, false, &desired_audiospec,
+ &obtained_audiospec, SDL_AUDIO_ALLOW_ANY_CHANGE);
if (impl->audio_device_id <= 0) {
- LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with: %s", SDL_GetError());
+ LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with code %d for device \"%s\"",
+ impl->audio_device_id, Settings::values.audio_device_id.c_str());
return;
}
@@ -69,6 +83,10 @@ unsigned int SDL2Sink::GetNativeSampleRate() const {
return impl->sample_rate;
}
+std::vector<std::string> SDL2Sink::GetDeviceList() const {
+ return device_list;
+}
+
void SDL2Sink::EnqueueSamples(const s16* samples, size_t sample_count) {
if (impl->audio_device_id <= 0)
return;
@@ -96,6 +114,10 @@ size_t SDL2Sink::SamplesInQueue() const {
return total_size;
}
+void SDL2Sink::SetDevice(int device_id) {
+ this->device_id = device_id;
+}
+
void SDL2Sink::Impl::Callback(void* impl_, u8* buffer, int buffer_size_in_bytes) {
Impl* impl = reinterpret_cast<Impl*>(impl_);
diff --git a/src/audio_core/sdl2_sink.h b/src/audio_core/sdl2_sink.h
index ccd0f7c7e..bcc725369 100644
--- a/src/audio_core/sdl2_sink.h
+++ b/src/audio_core/sdl2_sink.h
@@ -21,9 +21,14 @@ public:
size_t SamplesInQueue() const override;
+ std::vector<std::string> GetDeviceList() const override;
+ void SetDevice(int device_id) override;
+
private:
struct Impl;
std::unique_ptr<Impl> impl;
+ int device_id;
+ std::vector<std::string> device_list;
};
} // namespace AudioCore
diff --git a/src/audio_core/sink.h b/src/audio_core/sink.h
index 08f3bab5b..c69cb2c74 100644
--- a/src/audio_core/sink.h
+++ b/src/audio_core/sink.h
@@ -31,6 +31,15 @@ public:
/// Samples enqueued that have not been played yet.
virtual std::size_t SamplesInQueue() const = 0;
+
+ /**
+ * Sets the desired output device.
+ * @param device_id ID of the desired device.
+ */
+ virtual void SetDevice(int device_id) = 0;
+
+ /// Returns the list of available devices.
+ virtual std::vector<std::string> GetDeviceList() const = 0;
};
} // namespace
diff --git a/src/audio_core/sink_details.cpp b/src/audio_core/sink_details.cpp
index 95ccc9e9d..6972395af 100644
--- a/src/audio_core/sink_details.cpp
+++ b/src/audio_core/sink_details.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <memory>
#include <vector>
#include "audio_core/null_sink.h"
@@ -9,6 +10,7 @@
#ifdef HAVE_SDL2
#include "audio_core/sdl2_sink.h"
#endif
+#include "common/logging/log.h"
namespace AudioCore {
@@ -20,4 +22,21 @@ const std::vector<SinkDetails> g_sink_details = {
{"null", []() { return std::make_unique<NullSink>(); }},
};
+const SinkDetails& GetSinkDetails(std::string sink_id) {
+ auto iter =
+ std::find_if(g_sink_details.begin(), g_sink_details.end(),
+ [sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
+
+ if (sink_id == "auto" || iter == g_sink_details.end()) {
+ if (sink_id != "auto") {
+ LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id %s", sink_id.c_str());
+ }
+ // Auto-select.
+ // g_sink_details is ordered in terms of desirability, with the best choice at the front.
+ iter = g_sink_details.begin();
+ }
+
+ return *iter;
+}
+
} // namespace AudioCore
diff --git a/src/audio_core/sink_details.h b/src/audio_core/sink_details.h
index 4b30cf835..9d3735171 100644
--- a/src/audio_core/sink_details.h
+++ b/src/audio_core/sink_details.h
@@ -24,4 +24,6 @@ struct SinkDetails {
extern const std::vector<SinkDetails> g_sink_details;
+const SinkDetails& GetSinkDetails(std::string sink_id);
+
} // namespace AudioCore
diff --git a/src/audio_core/time_stretch.h b/src/audio_core/time_stretch.h
index e3e4dc353..c98b16705 100644
--- a/src/audio_core/time_stretch.h
+++ b/src/audio_core/time_stretch.h
@@ -25,7 +25,7 @@ public:
/**
* Add samples to be processed.
* @param sample_buffer Buffer of samples in interleaved stereo PCM16 format.
- * @param num_sample Number of samples.
+ * @param num_samples Number of samples.
*/
void AddSamples(const s16* sample_buffer, size_t num_samples);
diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp
index 99c096ac7..76f5caeb1 100644
--- a/src/citra/citra.cpp
+++ b/src/citra/citra.cpp
@@ -141,6 +141,26 @@ int main(int argc, char** argv) {
case Core::System::ResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
+ case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
+ LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
+ "being used with Citra. \n\n For more information on dumping and "
+ "decrypting games, please refer to: "
+ "https://citra-emu.org/wiki/Dumping-Game-Cartridges");
+ return -1;
+ case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
+ LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
+ return -1;
+ case Core::System::ResultStatus::ErrorNotInitialized:
+ LOG_CRITICAL(Frontend, "CPUCore not initialized");
+ return -1;
+ case Core::System::ResultStatus::ErrorSystemMode:
+ LOG_CRITICAL(Frontend, "Failed to determine system mode!");
+ return -1;
+ case Core::System::ResultStatus::ErrorVideoCore:
+ LOG_CRITICAL(Frontend, "VideoCore not initialized");
+ return -1;
+ case Core::System::ResultStatus::Success:
+ break; // Expected case
}
while (emu_window->IsOpen()) {
diff --git a/src/citra/config.cpp b/src/citra/config.cpp
index 1d0faf193..fac1c9a0e 100644
--- a/src/citra/config.cpp
+++ b/src/citra/config.cpp
@@ -82,6 +82,7 @@ void Config::ReadValues() {
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");
Settings::values.enable_audio_stretching =
sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
+ Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
// Data Storage
Settings::values.use_virtual_sd =
@@ -92,6 +93,21 @@ void Config::ReadValues() {
Settings::values.region_value =
sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT);
+ // Camera
+ using namespace Service::CAM;
+ Settings::values.camera_name[OuterRightCamera] =
+ sdl2_config->Get("Camera", "camera_outer_right_name", "blank");
+ Settings::values.camera_config[OuterRightCamera] =
+ sdl2_config->Get("Camera", "camera_outer_right_config", "");
+ Settings::values.camera_name[InnerCamera] =
+ sdl2_config->Get("Camera", "camera_inner_name", "blank");
+ Settings::values.camera_config[InnerCamera] =
+ sdl2_config->Get("Camera", "camera_inner_config", "");
+ Settings::values.camera_name[OuterLeftCamera] =
+ sdl2_config->Get("Camera", "camera_outer_left_name", "blank");
+ Settings::values.camera_config[OuterLeftCamera] =
+ sdl2_config->Get("Camera", "camera_outer_left_config", "");
+
// Miscellaneous
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Info");
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index 7996813b4..435ba6f00 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -91,6 +91,10 @@ output_engine =
# 0: No, 1 (default): Yes
enable_audio_stretching =
+# Which audio device to use.
+# auto (default): Auto-select
+output_device =
+
[Data Storage]
# Whether to create a virtual SD card.
# 1 (default): Yes, 0: No
@@ -105,6 +109,22 @@ is_new_3ds =
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
region_value =
+[Camera]
+# Which camera engine to use for the right outer camera
+# blank (default): a dummy camera that always returns black image
+camera_outer_right_name =
+
+# A config string for the right outer camera. Its meaning is defined by the camera engine
+camera_outer_right_config =
+
+# ... for the left outer camera
+camera_outer_left_name =
+camera_outer_left_config =
+
+# ... for the inner camera
+camera_inner_name =
+camera_inner_config =
+
[Miscellaneous]
# A filter which removes logs below a certain logging level.
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp
index 81a3abe3f..00d00905a 100644
--- a/src/citra/emu_window/emu_window_sdl2.cpp
+++ b/src/citra/emu_window/emu_window_sdl2.cpp
@@ -79,8 +79,8 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
- std::string window_title =
- Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
+ std::string window_title = Common::StringFromFormat("Citra %s| %s-%s ", Common::g_build_name,
+ Common::g_scm_branch, Common::g_scm_desc);
render_window = SDL_CreateWindow(
window_title.c_str(),
SDL_WINDOWPOS_UNDEFINED, // x position
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt
index d4460bf01..15a6ccf9a 100644
--- a/src/citra_qt/CMakeLists.txt
+++ b/src/citra_qt/CMakeLists.txt
@@ -69,7 +69,6 @@ set(HEADERS
set(UIS
debugger/callstack.ui
debugger/disassembler.ui
- debugger/profiler.ui
debugger/registers.ui
configure.ui
configure_audio.ui
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index 948db384d..69d18cf0c 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -101,8 +101,8 @@ private:
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
: QWidget(parent), child(nullptr), keyboard_id(0), emu_thread(emu_thread) {
- std::string window_title =
- Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
+ std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name,
+ Common::g_scm_branch, Common::g_scm_desc);
setWindowTitle(QString::fromStdString(window_title));
keyboard_id = KeyMap::NewDeviceId();
diff --git a/src/citra_qt/config.cpp b/src/citra_qt/config.cpp
index 8021667d0..5fe57dfa2 100644
--- a/src/citra_qt/config.cpp
+++ b/src/citra_qt/config.cpp
@@ -63,6 +63,24 @@ void Config::ReadValues() {
Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString();
Settings::values.enable_audio_stretching =
qt_config->value("enable_audio_stretching", true).toBool();
+ Settings::values.audio_device_id =
+ qt_config->value("output_device", "auto").toString().toStdString();
+ qt_config->endGroup();
+
+ using namespace Service::CAM;
+ qt_config->beginGroup("Camera");
+ Settings::values.camera_name[OuterRightCamera] =
+ qt_config->value("camera_outer_right_name", "blank").toString().toStdString();
+ Settings::values.camera_config[OuterRightCamera] =
+ qt_config->value("camera_outer_right_config", "").toString().toStdString();
+ Settings::values.camera_name[InnerCamera] =
+ qt_config->value("camera_inner_name", "blank").toString().toStdString();
+ Settings::values.camera_config[InnerCamera] =
+ qt_config->value("camera_inner_config", "").toString().toStdString();
+ Settings::values.camera_name[OuterLeftCamera] =
+ qt_config->value("camera_outer_left_name", "blank").toString().toStdString();
+ Settings::values.camera_config[OuterLeftCamera] =
+ qt_config->value("camera_outer_left_config", "").toString().toStdString();
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
@@ -128,6 +146,7 @@ void Config::ReadValues() {
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
+ UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
@@ -169,6 +188,23 @@ void Config::SaveValues() {
qt_config->beginGroup("Audio");
qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id));
qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching);
+ qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id));
+ qt_config->endGroup();
+
+ using namespace Service::CAM;
+ qt_config->beginGroup("Camera");
+ qt_config->setValue("camera_outer_right_name",
+ QString::fromStdString(Settings::values.camera_name[OuterRightCamera]));
+ qt_config->setValue("camera_outer_right_config",
+ QString::fromStdString(Settings::values.camera_config[OuterRightCamera]));
+ qt_config->setValue("camera_inner_name",
+ QString::fromStdString(Settings::values.camera_name[InnerCamera]));
+ qt_config->setValue("camera_inner_config",
+ QString::fromStdString(Settings::values.camera_config[InnerCamera]));
+ qt_config->setValue("camera_outer_left_name",
+ QString::fromStdString(Settings::values.camera_name[OuterLeftCamera]));
+ qt_config->setValue("camera_outer_left_config",
+ QString::fromStdString(Settings::values.camera_config[OuterLeftCamera]));
qt_config->endGroup();
qt_config->beginGroup("Data Storage");
@@ -217,6 +253,7 @@ void Config::SaveValues() {
qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
+ qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
qt_config->setValue("firstStart", UISettings::values.first_start);
diff --git a/src/citra_qt/configure_audio.cpp b/src/citra_qt/configure_audio.cpp
index 3cdd4c780..3ddcf9232 100644
--- a/src/citra_qt/configure_audio.cpp
+++ b/src/citra_qt/configure_audio.cpp
@@ -2,6 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <memory>
+#include "audio_core/audio_core.h"
+#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "citra_qt/configure_audio.h"
#include "core/settings.h"
@@ -18,6 +21,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
}
this->setConfiguration();
+ connect(ui->output_sink_combo_box, SIGNAL(currentIndexChanged(int)), this,
+ SLOT(updateAudioDevices(int)));
}
ConfigureAudio::~ConfigureAudio() {}
@@ -33,6 +38,19 @@ void ConfigureAudio::setConfiguration() {
ui->output_sink_combo_box->setCurrentIndex(new_sink_index);
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
+
+ // The device list cannot be pre-populated (nor listed) until the output sink is known.
+ updateAudioDevices(new_sink_index);
+
+ int new_device_index = -1;
+ for (int index = 0; index < ui->audio_device_combo_box->count(); index++) {
+ if (ui->audio_device_combo_box->itemText(index).toStdString() ==
+ Settings::values.audio_device_id) {
+ new_device_index = index;
+ break;
+ }
+ }
+ ui->audio_device_combo_box->setCurrentIndex(new_device_index);
}
void ConfigureAudio::applyConfiguration() {
@@ -40,5 +58,20 @@ void ConfigureAudio::applyConfiguration() {
ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex())
.toStdString();
Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked();
+ Settings::values.audio_device_id =
+ ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex())
+ .toStdString();
Settings::Apply();
}
+
+void ConfigureAudio::updateAudioDevices(int sink_index) {
+ ui->audio_device_combo_box->clear();
+ ui->audio_device_combo_box->addItem("auto");
+
+ std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
+ std::vector<std::string> device_list =
+ AudioCore::GetSinkDetails(sink_id).factory()->GetDeviceList();
+ for (const auto& device : device_list) {
+ ui->audio_device_combo_box->addItem(device.c_str());
+ }
+}
diff --git a/src/citra_qt/configure_audio.h b/src/citra_qt/configure_audio.h
index 51df2e27b..8190e694f 100644
--- a/src/citra_qt/configure_audio.h
+++ b/src/citra_qt/configure_audio.h
@@ -20,6 +20,9 @@ public:
void applyConfiguration();
+public slots:
+ void updateAudioDevices(int sink_index);
+
private:
void setConfiguration();
diff --git a/src/citra_qt/configure_audio.ui b/src/citra_qt/configure_audio.ui
index 3e2b4635f..dd870eb61 100644
--- a/src/citra_qt/configure_audio.ui
+++ b/src/citra_qt/configure_audio.ui
@@ -35,6 +35,21 @@
</property>
</widget>
</item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel">
+ <property name="text">
+ <string>Audio Device:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="audio_device_combo_box">
+ </widget>
+ </item>
+ </layout>
+ </item>
</layout>
</widget>
</item>
diff --git a/src/citra_qt/configure_general.ui b/src/citra_qt/configure_general.ui
index 0f3352a1d..c739605a4 100644
--- a/src/citra_qt/configure_general.ui
+++ b/src/citra_qt/configure_general.ui
@@ -27,7 +27,7 @@
<item>
<widget class="QCheckBox" name="toggle_deepscan">
<property name="text">
- <string>Recursive scan for game folder</string>
+ <string>Search sub-directories for games</string>
</property>
</widget>
</item>
diff --git a/src/citra_qt/configure_input.cpp b/src/citra_qt/configure_input.cpp
index 3e6803b8a..c29652f32 100644
--- a/src/citra_qt/configure_input.cpp
+++ b/src/citra_qt/configure_input.cpp
@@ -17,7 +17,6 @@ static QString getKeyName(Qt::Key key_code) {
case Qt::Key_Alt:
return QObject::tr("Alt");
case Qt::Key_Meta:
- case -1:
return "";
default:
return QKeySequence(key_code).toString();
diff --git a/src/citra_qt/configure_system.cpp b/src/citra_qt/configure_system.cpp
index eb1276ef3..040185e82 100644
--- a/src/citra_qt/configure_system.cpp
+++ b/src/citra_qt/configure_system.cpp
@@ -4,6 +4,7 @@
#include "citra_qt/configure_system.h"
#include "citra_qt/ui_settings.h"
+#include "core/core.h"
#include "core/hle/service/cfg/cfg.h"
#include "core/hle/service/fs/archive.h"
#include "ui_configure_system.h"
diff --git a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
index f5a2ec761..c68fe753b 100644
--- a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp
@@ -18,15 +18,16 @@
#include "citra_qt/util/util.h"
#include "common/vector_math.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/regs.h"
+#include "video_core/texture/texture_decode.h"
namespace {
-QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) {
+QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) {
QImage decoded_image(info.width, info.height, QImage::Format_ARGB32);
for (int y = 0; y < info.height; ++y) {
for (int x = 0; x < info.width; ++x) {
- Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info, true);
+ Math::Vec4<u8> color = Pica::Texture::LookupTexture(src, x, y, info, true);
decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
}
}
@@ -36,9 +37,10 @@ QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) {
class TextureInfoWidget : public QWidget {
public:
- TextureInfoWidget(const u8* src, const Pica::DebugUtils::TextureInfo& info,
+ TextureInfoWidget(const u8* src, const Pica::Texture::TextureInfo& info,
QWidget* parent = nullptr)
: QWidget(parent) {
+
QLabel* image_widget = new QLabel;
QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info));
image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation);
@@ -70,7 +72,7 @@ QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const {
if (role == Qt::DisplayRole) {
switch (index.column()) {
case 0:
- return QString::fromLatin1(Pica::Regs::GetCommandName(write.cmd_id).c_str());
+ return QString::fromLatin1(Pica::Regs::GetRegisterName(write.cmd_id));
case 1:
return QString("%1").arg(write.cmd_id, 3, 16, QLatin1Char('0'));
case 2:
@@ -121,15 +123,16 @@ void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&
void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) {
const unsigned int command_id =
list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt();
- if (COMMAND_IN_RANGE(command_id, texture0) || COMMAND_IN_RANGE(command_id, texture1) ||
- COMMAND_IN_RANGE(command_id, texture2)) {
+ if (COMMAND_IN_RANGE(command_id, texturing.texture0) ||
+ COMMAND_IN_RANGE(command_id, texturing.texture1) ||
+ COMMAND_IN_RANGE(command_id, texturing.texture2)) {
unsigned texture_index;
- if (COMMAND_IN_RANGE(command_id, texture0)) {
+ if (COMMAND_IN_RANGE(command_id, texturing.texture0)) {
texture_index = 0;
- } else if (COMMAND_IN_RANGE(command_id, texture1)) {
+ } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) {
texture_index = 1;
- } else if (COMMAND_IN_RANGE(command_id, texture2)) {
+ } else if (COMMAND_IN_RANGE(command_id, texturing.texture2)) {
texture_index = 2;
} else {
UNREACHABLE_MSG("Unknown texture command");
@@ -144,23 +147,24 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
const unsigned int command_id =
list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt();
- if (COMMAND_IN_RANGE(command_id, texture0) || COMMAND_IN_RANGE(command_id, texture1) ||
- COMMAND_IN_RANGE(command_id, texture2)) {
+ if (COMMAND_IN_RANGE(command_id, texturing.texture0) ||
+ COMMAND_IN_RANGE(command_id, texturing.texture1) ||
+ COMMAND_IN_RANGE(command_id, texturing.texture2)) {
unsigned texture_index;
- if (COMMAND_IN_RANGE(command_id, texture0)) {
+ if (COMMAND_IN_RANGE(command_id, texturing.texture0)) {
texture_index = 0;
- } else if (COMMAND_IN_RANGE(command_id, texture1)) {
+ } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) {
texture_index = 1;
} else {
texture_index = 2;
}
- const auto texture = Pica::g_state.regs.GetTextures()[texture_index];
+ const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index];
const auto config = texture.config;
const auto format = texture.format;
- const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
+ const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format);
const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress());
new_info_widget = new TextureInfoWidget(src, info);
}
diff --git a/src/citra_qt/debugger/graphics/graphics_surface.cpp b/src/citra_qt/debugger/graphics/graphics_surface.cpp
index 4efd95d3c..47d9924e1 100644
--- a/src/citra_qt/debugger/graphics/graphics_surface.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_surface.cpp
@@ -16,8 +16,10 @@
#include "common/color.h"
#include "core/hw/gpu.h"
#include "core/memory.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_texturing.h"
+#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
@@ -413,30 +415,30 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO: Store a reference to the registers in the debug context instead of accessing them
// directly...
- const auto& framebuffer = Pica::g_state.regs.framebuffer;
+ const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
surface_address = framebuffer.GetColorBufferPhysicalAddress();
surface_width = framebuffer.GetWidth();
surface_height = framebuffer.GetHeight();
switch (framebuffer.color_format) {
- case Pica::Regs::ColorFormat::RGBA8:
+ case Pica::FramebufferRegs::ColorFormat::RGBA8:
surface_format = Format::RGBA8;
break;
- case Pica::Regs::ColorFormat::RGB8:
+ case Pica::FramebufferRegs::ColorFormat::RGB8:
surface_format = Format::RGB8;
break;
- case Pica::Regs::ColorFormat::RGB5A1:
+ case Pica::FramebufferRegs::ColorFormat::RGB5A1:
surface_format = Format::RGB5A1;
break;
- case Pica::Regs::ColorFormat::RGB565:
+ case Pica::FramebufferRegs::ColorFormat::RGB565:
surface_format = Format::RGB565;
break;
- case Pica::Regs::ColorFormat::RGBA4:
+ case Pica::FramebufferRegs::ColorFormat::RGBA4:
surface_format = Format::RGBA4;
break;
@@ -449,22 +451,22 @@ void GraphicsSurfaceWidget::OnUpdate() {
}
case Source::DepthBuffer: {
- const auto& framebuffer = Pica::g_state.regs.framebuffer;
+ const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
surface_address = framebuffer.GetDepthBufferPhysicalAddress();
surface_width = framebuffer.GetWidth();
surface_height = framebuffer.GetHeight();
switch (framebuffer.depth_format) {
- case Pica::Regs::DepthFormat::D16:
+ case Pica::FramebufferRegs::DepthFormat::D16:
surface_format = Format::D16;
break;
- case Pica::Regs::DepthFormat::D24:
+ case Pica::FramebufferRegs::DepthFormat::D24:
surface_format = Format::D24;
break;
- case Pica::Regs::DepthFormat::D24S8:
+ case Pica::FramebufferRegs::DepthFormat::D24S8:
surface_format = Format::D24X8;
break;
@@ -477,14 +479,14 @@ void GraphicsSurfaceWidget::OnUpdate() {
}
case Source::StencilBuffer: {
- const auto& framebuffer = Pica::g_state.regs.framebuffer;
+ const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
surface_address = framebuffer.GetDepthBufferPhysicalAddress();
surface_width = framebuffer.GetWidth();
surface_height = framebuffer.GetHeight();
switch (framebuffer.depth_format) {
- case Pica::Regs::DepthFormat::D24S8:
+ case Pica::FramebufferRegs::DepthFormat::D24S8:
surface_format = Format::X24S8;
break;
@@ -511,8 +513,8 @@ void GraphicsSurfaceWidget::OnUpdate() {
break;
}
- const auto texture = Pica::g_state.regs.GetTextures()[texture_index];
- auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
+ const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index];
+ auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format);
surface_address = info.physical_address;
surface_width = info.width;
@@ -567,28 +569,27 @@ void GraphicsSurfaceWidget::OnUpdate() {
surface_picture_label->show();
- unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
- unsigned stride = nibbles_per_pixel * surface_width / 2;
-
- // We handle depth formats here because DebugUtils only supports TextureFormats
if (surface_format <= Format::MaxTextureFormat) {
-
// Generate a virtual texture
- Pica::DebugUtils::TextureInfo info;
+ Pica::Texture::TextureInfo info;
info.physical_address = surface_address;
info.width = surface_width;
info.height = surface_height;
- info.format = static_cast<Pica::Regs::TextureFormat>(surface_format);
- info.stride = stride;
+ info.format = static_cast<Pica::TexturingRegs::TextureFormat>(surface_format);
+ info.SetDefaultStride();
for (unsigned int y = 0; y < surface_height; ++y) {
for (unsigned int x = 0; x < surface_width; ++x) {
- Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(buffer, x, y, info, true);
+ Math::Vec4<u8> color = Pica::Texture::LookupTexture(buffer, x, y, info, true);
decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a()));
}
}
-
} else {
+ // We handle depth formats here because DebugUtils only supports TextureFormats
+
+ // TODO(yuriks): Convert to newer tile-based addressing
+ unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format);
+ unsigned stride = nibbles_per_pixel * surface_width / 2;
ASSERT_MSG(nibbles_per_pixel >= 2,
"Depth decoder only supports formats with at least one byte per pixel");
@@ -689,7 +690,8 @@ void GraphicsSurfaceWidget::SaveSurface() {
unsigned int GraphicsSurfaceWidget::NibblesPerPixel(GraphicsSurfaceWidget::Format format) {
if (format <= Format::MaxTextureFormat) {
- return Pica::Regs::NibblesPerPixel(static_cast<Pica::Regs::TextureFormat>(format));
+ return Pica::TexturingRegs::NibblesPerPixel(
+ static_cast<Pica::TexturingRegs::TextureFormat>(format));
}
switch (format) {
diff --git a/src/citra_qt/debugger/graphics/graphics_tracing.cpp b/src/citra_qt/debugger/graphics/graphics_tracing.cpp
index 716ed50b8..40d5bed51 100644
--- a/src/citra_qt/debugger/graphics/graphics_tracing.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_tracing.cpp
@@ -18,7 +18,6 @@
#include "core/hw/lcd.h"
#include "core/tracer/recorder.h"
#include "nihstro/float24.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
@@ -71,8 +70,8 @@ void GraphicsTracingWidget::StartRecording() {
std::array<u32, 4 * 16> default_attributes;
for (unsigned i = 0; i < 16; ++i) {
for (unsigned comp = 0; comp < 3; ++comp) {
- default_attributes[4 * i + comp] =
- nihstro::to_float24(Pica::g_state.vs_default_attributes[i][comp].ToFloat32());
+ default_attributes[4 * i + comp] = nihstro::to_float24(
+ Pica::g_state.input_default_attributes.attr[i][comp].ToFloat32());
}
}
diff --git a/src/citra_qt/debugger/graphics/graphics_tracing.h b/src/citra_qt/debugger/graphics/graphics_tracing.h
index 3f73bcd2e..eb1292c29 100644
--- a/src/citra_qt/debugger/graphics/graphics_tracing.h
+++ b/src/citra_qt/debugger/graphics/graphics_tracing.h
@@ -15,6 +15,9 @@ public:
explicit GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context,
QWidget* parent = nullptr);
+ void OnEmulationStarting(EmuThread* emu_thread);
+ void OnEmulationStopping();
+
private slots:
void StartRecording();
void StopRecording();
@@ -23,9 +26,6 @@ private slots:
void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
void OnResumed() override;
- void OnEmulationStarting(EmuThread* emu_thread);
- void OnEmulationStopping();
-
signals:
void SetStartTracingButtonEnabled(bool enable);
void SetStopTracingButtonEnabled(bool enable);
diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
index ff2e7e363..e3f3194db 100644
--- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
@@ -16,9 +16,10 @@
#include <QTreeView>
#include "citra_qt/debugger/graphics/graphics_vertex_shader.h"
#include "citra_qt/util/util.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/shader/debug_data.h"
#include "video_core/shader/shader.h"
+#include "video_core/shader/shader_interpreter.h"
using nihstro::OpCode;
using nihstro::Instruction;
@@ -357,7 +358,7 @@ void GraphicsVertexShaderWidget::DumpShader() {
auto& config = Pica::g_state.regs.vs;
Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup,
- Pica::g_state.regs.vs_output_attributes);
+ Pica::g_state.regs.rasterizer.vs_output_attributes);
}
GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
@@ -509,7 +510,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
auto& shader_config = Pica::g_state.regs.vs;
for (auto instr : shader_setup.program_code)
info.code.push_back({instr});
- int num_attributes = Pica::g_state.regs.vertex_attributes.GetNumTotalAttributes();
+ int num_attributes = shader_config.max_input_attribute_index + 1;
for (auto pattern : shader_setup.swizzle_data)
info.swizzle_info.push_back({pattern});
@@ -518,12 +519,13 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
info.labels.insert({entry_point, "main"});
// Generate debug information
- debug_data = Pica::g_state.vs.ProduceDebugInfo(input_vertex, num_attributes, shader_config,
- shader_setup);
+ Pica::Shader::InterpreterEngine shader_engine;
+ shader_engine.SetupBatch(shader_setup, entry_point);
+ debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, shader_config);
// Reload widget state
for (int attr = 0; attr < num_attributes; ++attr) {
- unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr);
+ unsigned source_attr = shader_config.GetRegisterForAttribute(attr);
input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr));
input_data_container[attr]->setVisible(true);
}
diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
index bedea0bed..c249a2ff8 100644
--- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
+++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h
@@ -8,6 +8,7 @@
#include <QTreeView>
#include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h"
#include "nihstro/parser_shbin.h"
+#include "video_core/shader/debug_data.h"
#include "video_core/shader/shader.h"
class QLabel;
@@ -81,7 +82,7 @@ private:
nihstro::ShaderInfo info;
Pica::Shader::DebugData<true> debug_data;
- Pica::Shader::InputVertex input_vertex;
+ Pica::Shader::AttributeBuffer input_vertex;
friend class GraphicsVertexShaderModel;
};
diff --git a/src/citra_qt/debugger/profiler.cpp b/src/citra_qt/debugger/profiler.cpp
index cee10403d..f060bbe08 100644
--- a/src/citra_qt/debugger/profiler.cpp
+++ b/src/citra_qt/debugger/profiler.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <QAction>
+#include <QLayout>
#include <QMouseEvent>
#include <QPainter>
#include <QString>
@@ -9,121 +11,12 @@
#include "citra_qt/util/util.h"
#include "common/common_types.h"
#include "common/microprofile.h"
-#include "common/profiler_reporting.h"
// Include the implementation of the UI in this file. This isn't in microprofile.cpp because the
// non-Qt frontends don't need it (and don't implement the UI drawing hooks either).
#if MICROPROFILE_ENABLED
#define MICROPROFILEUI_IMPL 1
#include "common/microprofileui.h"
-#endif
-
-using namespace Common::Profiling;
-
-static QVariant GetDataForColumn(int col, const AggregatedDuration& duration) {
- static auto duration_to_float = [](Duration dur) -> float {
- using FloatMs = std::chrono::duration<float, std::chrono::milliseconds::period>;
- return std::chrono::duration_cast<FloatMs>(dur).count();
- };
-
- switch (col) {
- case 1:
- return duration_to_float(duration.avg);
- case 2:
- return duration_to_float(duration.min);
- case 3:
- return duration_to_float(duration.max);
- default:
- return QVariant();
- }
-}
-
-ProfilerModel::ProfilerModel(QObject* parent) : QAbstractItemModel(parent) {
- updateProfilingInfo();
-}
-
-QVariant ProfilerModel::headerData(int section, Qt::Orientation orientation, int role) const {
- if (orientation == Qt::Horizontal && role == Qt::DisplayRole) {
- switch (section) {
- case 0:
- return tr("Category");
- case 1:
- return tr("Avg");
- case 2:
- return tr("Min");
- case 3:
- return tr("Max");
- }
- }
-
- return QVariant();
-}
-
-QModelIndex ProfilerModel::index(int row, int column, const QModelIndex& parent) const {
- return createIndex(row, column);
-}
-
-QModelIndex ProfilerModel::parent(const QModelIndex& child) const {
- return QModelIndex();
-}
-
-int ProfilerModel::columnCount(const QModelIndex& parent) const {
- return 4;
-}
-
-int ProfilerModel::rowCount(const QModelIndex& parent) const {
- if (parent.isValid()) {
- return 0;
- } else {
- return 2;
- }
-}
-
-QVariant ProfilerModel::data(const QModelIndex& index, int role) const {
- if (role == Qt::DisplayRole) {
- if (index.row() == 0) {
- if (index.column() == 0) {
- return tr("Frame");
- } else {
- return GetDataForColumn(index.column(), results.frame_time);
- }
- } else if (index.row() == 1) {
- if (index.column() == 0) {
- return tr("Frame (with swapping)");
- } else {
- return GetDataForColumn(index.column(), results.interframe_time);
- }
- }
- }
-
- return QVariant();
-}
-
-void ProfilerModel::updateProfilingInfo() {
- results = GetTimingResultsAggregator()->GetAggregatedResults();
- emit dataChanged(createIndex(0, 1), createIndex(rowCount() - 1, 3));
-}
-
-ProfilerWidget::ProfilerWidget(QWidget* parent) : QDockWidget(parent) {
- ui.setupUi(this);
-
- model = new ProfilerModel(this);
- ui.treeView->setModel(model);
-
- connect(this, SIGNAL(visibilityChanged(bool)), SLOT(setProfilingInfoUpdateEnabled(bool)));
- connect(&update_timer, SIGNAL(timeout()), model, SLOT(updateProfilingInfo()));
-}
-
-void ProfilerWidget::setProfilingInfoUpdateEnabled(bool enable) {
- if (enable) {
- update_timer.start(100);
- model->updateProfilingInfo();
- } else {
- update_timer.stop();
- }
-}
-
-#if MICROPROFILE_ENABLED
class MicroProfileWidget : public QWidget {
public:
diff --git a/src/citra_qt/debugger/profiler.h b/src/citra_qt/debugger/profiler.h
index c8912fd5a..eae1e9e3c 100644
--- a/src/citra_qt/debugger/profiler.h
+++ b/src/citra_qt/debugger/profiler.h
@@ -8,46 +8,6 @@
#include <QDockWidget>
#include <QTimer>
#include "common/microprofile.h"
-#include "common/profiler_reporting.h"
-#include "ui_profiler.h"
-
-class ProfilerModel : public QAbstractItemModel {
- Q_OBJECT
-
-public:
- explicit ProfilerModel(QObject* parent);
-
- QVariant headerData(int section, Qt::Orientation orientation,
- int role = Qt::DisplayRole) const override;
- QModelIndex index(int row, int column,
- const QModelIndex& parent = QModelIndex()) const override;
- QModelIndex parent(const QModelIndex& child) const override;
- int columnCount(const QModelIndex& parent = QModelIndex()) const override;
- int rowCount(const QModelIndex& parent = QModelIndex()) const override;
- QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
-
-public slots:
- void updateProfilingInfo();
-
-private:
- Common::Profiling::AggregatedFrameResult results;
-};
-
-class ProfilerWidget : public QDockWidget {
- Q_OBJECT
-
-public:
- explicit ProfilerWidget(QWidget* parent = nullptr);
-
-private slots:
- void setProfilingInfoUpdateEnabled(bool enable);
-
-private:
- Ui::Profiler ui;
- ProfilerModel* model;
-
- QTimer update_timer;
-};
class MicroProfileDialog : public QWidget {
Q_OBJECT
diff --git a/src/citra_qt/debugger/profiler.ui b/src/citra_qt/debugger/profiler.ui
deleted file mode 100644
index d3c9a9a1f..000000000
--- a/src/citra_qt/debugger/profiler.ui
+++ /dev/null
@@ -1,33 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<ui version="4.0">
- <class>Profiler</class>
- <widget class="QDockWidget" name="Profiler">
- <property name="geometry">
- <rect>
- <x>0</x>
- <y>0</y>
- <width>400</width>
- <height>300</height>
- </rect>
- </property>
- <property name="windowTitle">
- <string>Profiler</string>
- </property>
- <widget class="QWidget" name="dockWidgetContents">
- <layout class="QVBoxLayout" name="verticalLayout">
- <item>
- <widget class="QTreeView" name="treeView">
- <property name="alternatingRowColors">
- <bool>true</bool>
- </property>
- <property name="uniformRowHeights">
- <bool>true</bool>
- </property>
- </widget>
- </item>
- </layout>
- </widget>
- </widget>
- <resources/>
- <connections/>
-</ui>
diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp
index 09469f3c5..a9ec9e830 100644
--- a/src/citra_qt/game_list.cpp
+++ b/src/citra_qt/game_list.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <QFileInfo>
#include <QHeaderView>
#include <QMenu>
#include <QThreadPool>
@@ -38,11 +39,13 @@ GameList::GameList(QWidget* parent) : QWidget{parent} {
connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry);
connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu);
+ connect(&watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
// We must register all custom types with the Qt Automoc system so that we are able to use it
// with signals/slots. In this case, QList falls under the umbrells of custom types.
qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
+ layout->setContentsMargins(0, 0, 0, 0);
layout->addWidget(tree_view);
setLayout(layout);
}
@@ -102,6 +105,12 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
item_model->removeRows(0, item_model->rowCount());
emit ShouldCancelWorker();
+
+ auto watch_dirs = watcher.directories();
+ if (!watch_dirs.isEmpty()) {
+ watcher.removePaths(watch_dirs);
+ }
+ UpdateWatcherList(dir_path.toStdString(), deep_scan ? 256 : 0);
GameListWorker* worker = new GameListWorker(dir_path, deep_scan);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
@@ -131,6 +140,53 @@ void GameList::LoadInterfaceLayout() {
item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
}
+const QStringList GameList::supported_file_extensions = {"3ds", "3dsx", "elf", "axf",
+ "cci", "cxi", "app"};
+
+static bool HasSupportedFileExtension(const std::string& file_name) {
+ QFileInfo file = QFileInfo(file_name.c_str());
+ return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive);
+}
+
+void GameList::RefreshGameDirectory() {
+ if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) {
+ LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
+ PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
+ }
+}
+
+/**
+ * Adds the game list folder to the QFileSystemWatcher to check for updates.
+ *
+ * The file watcher will fire off an update to the game list when a change is detected in the game
+ * list folder.
+ *
+ * Notice: This method is run on the UI thread because QFileSystemWatcher is not thread safe and
+ * this function is fast enough to not stall the UI thread. If performance is an issue, it should
+ * be moved to another thread and properly locked to prevent concurrency issues.
+ *
+ * @param dir folder to check for changes in
+ * @param recursion 0 if recursion is disabled. Any positive number passed to this will add each
+ * directory recursively to the watcher and will update the file list if any of the folders
+ * change. The number determines how deep the recursion should traverse.
+ */
+void GameList::UpdateWatcherList(const std::string& dir, unsigned int recursion) {
+ const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory,
+ const std::string& virtual_name) -> bool {
+ std::string physical_name = directory + DIR_SEP + virtual_name;
+
+ if (FileUtil::IsDirectory(physical_name)) {
+ UpdateWatcherList(physical_name, recursion - 1);
+ }
+ return true;
+ };
+
+ watcher.addPath(QString::fromStdString(dir));
+ if (recursion > 0) {
+ FileUtil::ForeachDirectoryEntry(nullptr, dir, callback);
+ }
+}
+
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
@@ -139,7 +195,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
if (stop_processing)
return false; // Breaks the callback loop.
- if (!FileUtil::IsDirectory(physical_name)) {
+ if (!FileUtil::IsDirectory(physical_name) && HasSupportedFileExtension(physical_name)) {
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
if (!loader)
return true;
@@ -173,6 +229,6 @@ void GameListWorker::run() {
}
void GameListWorker::Cancel() {
- disconnect(this, nullptr, nullptr, nullptr);
+ this->disconnect();
stop_processing = true;
}
diff --git a/src/citra_qt/game_list.h b/src/citra_qt/game_list.h
index 1abf10051..b141fa3a5 100644
--- a/src/citra_qt/game_list.h
+++ b/src/citra_qt/game_list.h
@@ -4,6 +4,7 @@
#pragma once
+#include <QFileSystemWatcher>
#include <QModelIndex>
#include <QSettings>
#include <QStandardItem>
@@ -33,6 +34,8 @@ public:
void SaveInterfaceLayout();
void LoadInterfaceLayout();
+ static const QStringList supported_file_extensions;
+
signals:
void GameChosen(QString game_path);
void ShouldCancelWorker();
@@ -44,8 +47,11 @@ private:
void DonePopulating();
void PopupContextMenu(const QPoint& menu_location);
+ void UpdateWatcherList(const std::string& path, unsigned int recursion);
+ void RefreshGameDirectory();
QTreeView* tree_view = nullptr;
QStandardItemModel* item_model = nullptr;
GameListWorker* current_worker = nullptr;
+ QFileSystemWatcher watcher;
};
diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h
index a15f06c5f..3c11b6dd1 100644
--- a/src/citra_qt/game_list_p.h
+++ b/src/citra_qt/game_list_p.h
@@ -16,8 +16,8 @@
#include "video_core/utils.h"
/**
- * Gets game icon from SMDH
- * @param sdmh SMDH data
+ * Gets the game icon from SMDH data.
+ * @param smdh SMDH data
* @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)
* @return QPixmap game icon
*/
@@ -42,8 +42,8 @@ static QPixmap GetDefaultIcon(bool large) {
}
/**
- * Gets the short game title fromn SMDH
- * @param sdmh SMDH data
+ * Gets the short game title from SMDH data.
+ * @param smdh SMDH data
* @param language title language
* @return QString short title
*/
diff --git a/src/citra_qt/hotkeys.h b/src/citra_qt/hotkeys.h
index 46f48c2d8..a4ccc193b 100644
--- a/src/citra_qt/hotkeys.h
+++ b/src/citra_qt/hotkeys.h
@@ -29,6 +29,8 @@ void RegisterHotkey(const QString& group, const QString& action,
/**
* Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots.
*
+ * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
+ * @param action Name of the action (e.g. "Start Emulation", "Load Image").
* @param widget Parent widget of the returned QShortcut.
* @warning If multiple QWidgets' call this function for the same action, the returned QShortcut
* will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent.
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index f765c0147..fd51659b9 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -54,28 +54,30 @@ Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
Pica::g_debug_context = Pica::DebugContext::Construct();
-
+ setAcceptDrops(true);
ui.setupUi(this);
statusBar()->hide();
InitializeWidgets();
- InitializeDebugMenuActions();
+ InitializeDebugWidgets();
InitializeRecentFileMenuActions();
InitializeHotkeys();
SetDefaultUIGeometry();
RestoreUIState();
+ ConnectMenuEvents();
ConnectWidgetEvents();
- setWindowTitle(QString("Citra | %1-%2").arg(Common::g_scm_branch, Common::g_scm_desc));
+ setWindowTitle(QString("Citra %1| %2-%3")
+ .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
show();
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
QStringList args = QApplication::arguments();
if (args.length() >= 2) {
- BootGame(args[1].toStdString());
+ BootGame(args[1]);
}
}
@@ -94,73 +96,99 @@ void GMainWindow::InitializeWidgets() {
game_list = new GameList();
ui.horizontalLayout->addWidget(game_list);
- profilerWidget = new ProfilerWidget(this);
- addDockWidget(Qt::BottomDockWidgetArea, profilerWidget);
- profilerWidget->hide();
+ // Create status bar
+ emu_speed_label = new QLabel();
+ emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% "
+ "indicate emulation is running faster or slower than a 3DS."));
+ game_fps_label = new QLabel();
+ game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. "
+ "This will vary from game to game and scene to scene."));
+ emu_frametime_label = new QLabel();
+ emu_frametime_label->setToolTip(
+ tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For "
+ "full-speed emulation this should be at most 16.67 ms."));
+
+ for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) {
+ label->setVisible(false);
+ label->setFrameStyle(QFrame::NoFrame);
+ label->setContentsMargins(4, 0, 4, 0);
+ statusBar()->addPermanentWidget(label);
+ }
+ statusBar()->setVisible(true);
+}
+
+void GMainWindow::InitializeDebugWidgets() {
+ connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this,
+ &GMainWindow::OnCreateGraphicsSurfaceViewer);
+
+ QMenu* debug_menu = ui.menu_View_Debugging;
#if MICROPROFILE_ENABLED
microProfileDialog = new MicroProfileDialog(this);
microProfileDialog->hide();
+ debug_menu->addAction(microProfileDialog->toggleViewAction());
#endif
disasmWidget = new DisassemblerWidget(this, emu_thread.get());
addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
disasmWidget->hide();
+ debug_menu->addAction(disasmWidget->toggleViewAction());
+ connect(this, &GMainWindow::EmulationStarting, disasmWidget,
+ &DisassemblerWidget::OnEmulationStarting);
+ connect(this, &GMainWindow::EmulationStopping, disasmWidget,
+ &DisassemblerWidget::OnEmulationStopping);
registersWidget = new RegistersWidget(this);
addDockWidget(Qt::RightDockWidgetArea, registersWidget);
registersWidget->hide();
+ debug_menu->addAction(registersWidget->toggleViewAction());
+ connect(this, &GMainWindow::EmulationStarting, registersWidget,
+ &RegistersWidget::OnEmulationStarting);
+ connect(this, &GMainWindow::EmulationStopping, registersWidget,
+ &RegistersWidget::OnEmulationStopping);
callstackWidget = new CallstackWidget(this);
addDockWidget(Qt::RightDockWidgetArea, callstackWidget);
callstackWidget->hide();
+ debug_menu->addAction(callstackWidget->toggleViewAction());
graphicsWidget = new GPUCommandStreamWidget(this);
addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
graphicsWidget->hide();
+ debug_menu->addAction(graphicsWidget->toggleViewAction());
graphicsCommandsWidget = new GPUCommandListWidget(this);
addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
graphicsCommandsWidget->hide();
+ debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this);
addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
graphicsBreakpointsWidget->hide();
+ debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this);
addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget);
graphicsVertexShaderWidget->hide();
+ debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this);
addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget);
graphicsTracingWidget->hide();
+ debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
+ connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget,
+ &GraphicsTracingWidget::OnEmulationStarting);
+ connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget,
+ &GraphicsTracingWidget::OnEmulationStopping);
waitTreeWidget = new WaitTreeWidget(this);
addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
waitTreeWidget->hide();
-}
-
-void GMainWindow::InitializeDebugMenuActions() {
- auto graphicsSurfaceViewerAction = new QAction(tr("Create Pica Surface Viewer"), this);
- connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this,
- SLOT(OnCreateGraphicsSurfaceViewer()));
-
- QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
- debug_menu->addAction(graphicsSurfaceViewerAction);
- debug_menu->addSeparator();
- debug_menu->addAction(profilerWidget->toggleViewAction());
-#if MICROPROFILE_ENABLED
- debug_menu->addAction(microProfileDialog->toggleViewAction());
-#endif
- debug_menu->addAction(disasmWidget->toggleViewAction());
- debug_menu->addAction(registersWidget->toggleViewAction());
- debug_menu->addAction(callstackWidget->toggleViewAction());
- debug_menu->addAction(graphicsWidget->toggleViewAction());
- debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
- debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
- debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction());
- debug_menu->addAction(graphicsTracingWidget->toggleViewAction());
debug_menu->addAction(waitTreeWidget->toggleViewAction());
+ connect(this, &GMainWindow::EmulationStarting, waitTreeWidget,
+ &WaitTreeWidget::OnEmulationStarting);
+ connect(this, &GMainWindow::EmulationStopping, waitTreeWidget,
+ &WaitTreeWidget::OnEmulationStopping);
}
void GMainWindow::InitializeRecentFileMenuActions() {
@@ -215,41 +243,46 @@ void GMainWindow::RestoreUIState() {
ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
ToggleWindowMode();
- ui.actionDisplay_widget_title_bars->setChecked(UISettings::values.display_titlebar);
- OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked());
+ ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
+ OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
+
+ ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar);
+ statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
}
void GMainWindow::ConnectWidgetEvents() {
- connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)),
- Qt::DirectConnection);
+ connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)));
connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this,
- SLOT(OnGameListOpenSaveFolder(u64)), Qt::DirectConnection);
- connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure()));
- connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()),
- Qt::DirectConnection);
- connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap()));
- connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this,
- SLOT(OnMenuSelectGameListRoot()));
- connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame()));
- connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame()));
- connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame()));
- connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
-
- connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget,
- SLOT(OnEmulationStarting(EmuThread*)));
- connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping()));
- connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget,
- SLOT(OnEmulationStarting(EmuThread*)));
- connect(this, SIGNAL(EmulationStopping()), registersWidget, SLOT(OnEmulationStopping()));
+ SLOT(OnGameListOpenSaveFolder(u64)));
+
connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window,
SLOT(OnEmulationStarting(EmuThread*)));
connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
- connect(this, SIGNAL(EmulationStarting(EmuThread*)), graphicsTracingWidget,
- SLOT(OnEmulationStarting(EmuThread*)));
- connect(this, SIGNAL(EmulationStopping()), graphicsTracingWidget, SLOT(OnEmulationStopping()));
- connect(this, SIGNAL(EmulationStarting(EmuThread*)), waitTreeWidget,
- SLOT(OnEmulationStarting(EmuThread*)));
- connect(this, SIGNAL(EmulationStopping()), waitTreeWidget, SLOT(OnEmulationStopping()));
+
+ connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar);
+}
+
+void GMainWindow::ConnectMenuEvents() {
+ // File
+ connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
+ connect(ui.action_Load_Symbol_Map, &QAction::triggered, this,
+ &GMainWindow::OnMenuLoadSymbolMap);
+ connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
+ &GMainWindow::OnMenuSelectGameListRoot);
+ connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
+
+ // Emulation
+ connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
+ connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame);
+ connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame);
+ connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
+
+ // View
+ connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
+ &GMainWindow::ToggleWindowMode);
+ connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
+ &GMainWindow::OnDisplayTitleBars);
+ connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
}
void GMainWindow::OnDisplayTitleBars(bool show) {
@@ -272,7 +305,7 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
}
}
-bool GMainWindow::LoadROM(const std::string& filename) {
+bool GMainWindow::LoadROM(const QString& filename) {
// Shutdown previous session if the emu thread is still active...
if (emu_thread != nullptr)
ShutdownGame();
@@ -290,12 +323,13 @@ bool GMainWindow::LoadROM(const std::string& filename) {
Core::System& system{Core::System::GetInstance()};
- const Core::System::ResultStatus result{system.Load(render_window, filename)};
+ const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
if (result != Core::System::ResultStatus::Success) {
switch (result) {
case Core::System::ResultStatus::ErrorGetLoader:
- LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str());
+ LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!",
+ filename.toStdString().c_str());
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM format is not supported."));
break;
@@ -335,7 +369,7 @@ bool GMainWindow::LoadROM(const std::string& filename) {
return true;
}
-void GMainWindow::BootGame(const std::string& filename) {
+void GMainWindow::BootGame(const QString& filename) {
LOG_INFO(Frontend, "Citra starting...");
StoreRecentFile(filename); // Put the filename on top of the list
@@ -374,6 +408,8 @@ void GMainWindow::BootGame(const std::string& filename) {
if (ui.action_Single_Window_Mode->isChecked()) {
game_list->hide();
}
+ status_bar_update_timer.start(2000);
+
render_window->show();
render_window->setFocus();
@@ -408,11 +444,17 @@ void GMainWindow::ShutdownGame() {
render_window->hide();
game_list->show();
+ // Disable status bar updates
+ status_bar_update_timer.stop();
+ emu_speed_label->setVisible(false);
+ game_fps_label->setVisible(false);
+ emu_frametime_label->setVisible(false);
+
emulation_running = false;
}
-void GMainWindow::StoreRecentFile(const std::string& filename) {
- UISettings::values.recent_files.prepend(QString::fromStdString(filename));
+void GMainWindow::StoreRecentFile(const QString& filename) {
+ UISettings::values.recent_files.prepend(filename);
UISettings::values.recent_files.removeDuplicates();
while (UISettings::values.recent_files.size() > max_recent_files_item) {
UISettings::values.recent_files.removeLast();
@@ -447,7 +489,7 @@ void GMainWindow::UpdateRecentFiles() {
}
void GMainWindow::OnGameListLoadFile(QString game_path) {
- BootGame(game_path.toStdString());
+ BootGame(game_path);
}
void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) {
@@ -466,19 +508,25 @@ void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) {
}
void GMainWindow::OnMenuLoadFile() {
- QString filename =
- QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path,
- tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)"));
+ QString extensions;
+ for (const auto& piece : game_list->supported_file_extensions)
+ extensions += "*." + piece + " ";
+
+ QString file_filter = tr("3DS Executable") + " (" + extensions + ")";
+ file_filter += ";;" + tr("All Files (*.*)");
+
+ QString filename = QFileDialog::getOpenFileName(this, tr("Load File"),
+ UISettings::values.roms_path, file_filter);
if (!filename.isEmpty()) {
UISettings::values.roms_path = QFileInfo(filename).path();
- BootGame(filename.toStdString());
+ BootGame(filename);
}
}
void GMainWindow::OnMenuLoadSymbolMap() {
QString filename = QFileDialog::getOpenFileName(
- this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)"));
+ this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol Map (*.*)"));
if (!filename.isEmpty()) {
UISettings::values.symbols_path = QFileInfo(filename).path();
@@ -501,7 +549,7 @@ void GMainWindow::OnMenuRecentFile() {
QString filename = action->data().toString();
QFileInfo file_info(filename);
if (file_info.exists()) {
- BootGame(filename.toStdString());
+ BootGame(filename);
} else {
// Display an error message and remove the file from the list.
QMessageBox::information(this, tr("File not found"),
@@ -581,6 +629,23 @@ void GMainWindow::OnCreateGraphicsSurfaceViewer() {
graphicsSurfaceViewerWidget->show();
}
+void GMainWindow::UpdateStatusBar() {
+ if (emu_thread == nullptr) {
+ status_bar_update_timer.stop();
+ return;
+ }
+
+ auto results = Core::System::GetInstance().GetAndResetPerfStats();
+
+ emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
+ game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0));
+ emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
+
+ emu_speed_label->setVisible(true);
+ game_fps_label->setVisible(true);
+ emu_frametime_label->setVisible(true);
+}
+
bool GMainWindow::ConfirmClose() {
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
return true;
@@ -605,7 +670,8 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
#endif
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
- UISettings::values.display_titlebar = ui.actionDisplay_widget_title_bars->isChecked();
+ UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
+ UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
UISettings::values.first_start = false;
game_list->SaveInterfaceLayout();
@@ -620,6 +686,40 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
QWidget::closeEvent(event);
}
+static bool IsSingleFileDropEvent(QDropEvent* event) {
+ const QMimeData* mimeData = event->mimeData();
+ return mimeData->hasUrls() && mimeData->urls().length() == 1;
+}
+
+void GMainWindow::dropEvent(QDropEvent* event) {
+ if (IsSingleFileDropEvent(event) && ConfirmChangeGame()) {
+ const QMimeData* mimeData = event->mimeData();
+ QString filename = mimeData->urls().at(0).toLocalFile();
+ BootGame(filename);
+ }
+}
+
+void GMainWindow::dragEnterEvent(QDragEnterEvent* event) {
+ if (IsSingleFileDropEvent(event)) {
+ event->acceptProposedAction();
+ }
+}
+
+void GMainWindow::dragMoveEvent(QDragMoveEvent* event) {
+ event->acceptProposedAction();
+}
+
+bool GMainWindow::ConfirmChangeGame() {
+ if (emu_thread == nullptr)
+ return true;
+
+ auto answer = QMessageBox::question(
+ this, tr("Citra"),
+ tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."),
+ QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
+ return answer != QMessageBox::No;
+}
+
#ifdef main
#undef main
#endif
diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h
index a2fd45c47..ec841eaa5 100644
--- a/src/citra_qt/main.h
+++ b/src/citra_qt/main.h
@@ -64,7 +64,7 @@ signals:
private:
void InitializeWidgets();
- void InitializeDebugMenuActions();
+ void InitializeDebugWidgets();
void InitializeRecentFileMenuActions();
void InitializeHotkeys();
@@ -72,15 +72,10 @@ private:
void RestoreUIState();
void ConnectWidgetEvents();
+ void ConnectMenuEvents();
- /**
- * Initializes the emulation system.
- * @param system_mode The system mode with which to intialize the kernel.
- * @returns Whether the system was properly initialized.
- */
- bool InitializeSystem(u32 system_mode);
- bool LoadROM(const std::string& filename);
- void BootGame(const std::string& filename);
+ bool LoadROM(const QString& filename);
+ void BootGame(const QString& filename);
void ShutdownGame();
/**
@@ -94,7 +89,7 @@ private:
*
* @param filename the filename to store
*/
- void StoreRecentFile(const std::string& filename);
+ void StoreRecentFile(const QString& filename);
/**
* Updates the recent files menu.
@@ -110,6 +105,7 @@ private:
* @return true if the user confirmed
*/
bool ConfirmClose();
+ bool ConfirmChangeGame();
void closeEvent(QCloseEvent* event) override;
private slots:
@@ -131,17 +127,26 @@ private slots:
void OnCreateGraphicsSurfaceViewer();
private:
+ void UpdateStatusBar();
+
Ui::MainWindow ui;
GRenderWindow* render_window;
GameList* game_list;
+ // Status bar elements
+ QLabel* emu_speed_label = nullptr;
+ QLabel* game_fps_label = nullptr;
+ QLabel* emu_frametime_label = nullptr;
+ QTimer status_bar_update_timer;
+
std::unique_ptr<Config> config;
// Whether emulation is currently running in Citra.
bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread;
+ // Debugger panes
ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog;
DisassemblerWidget* disasmWidget;
@@ -155,6 +160,11 @@ private:
WaitTreeWidget* waitTreeWidget;
QAction* actions_recent_files[max_recent_files_item];
+
+protected:
+ void dropEvent(QDropEvent* event) override;
+ void dragEnterEvent(QDragEnterEvent* event) override;
+ void dragMoveEvent(QDragMoveEvent* event) override;
};
#endif // _CITRA_QT_MAIN_HXX_
diff --git a/src/citra_qt/main.ui b/src/citra_qt/main.ui
index adfa3689e..47dbb6ef7 100644
--- a/src/citra_qt/main.ui
+++ b/src/citra_qt/main.ui
@@ -79,8 +79,17 @@
<property name="title">
<string>&amp;View</string>
</property>
+ <widget class="QMenu" name="menu_View_Debugging">
+ <property name="title">
+ <string>Debugging</string>
+ </property>
+ <addaction name="action_Create_Pica_Surface_Viewer"/>
+ <addaction name="separator"/>
+ </widget>
<addaction name="action_Single_Window_Mode"/>
- <addaction name="actionDisplay_widget_title_bars"/>
+ <addaction name="action_Display_Dock_Widget_Headers"/>
+ <addaction name="action_Show_Status_Bar"/>
+ <addaction name="menu_View_Debugging"/>
</widget>
<widget class="QMenu" name="menu_Help">
<property name="title">
@@ -93,7 +102,6 @@
<addaction name="menu_View"/>
<addaction name="menu_Help"/>
</widget>
- <widget class="QStatusBar" name="statusbar"/>
<action name="action_Load_File">
<property name="text">
<string>Load File...</string>
@@ -151,7 +159,7 @@
<string>Configure...</string>
</property>
</action>
- <action name="actionDisplay_widget_title_bars">
+ <action name="action_Display_Dock_Widget_Headers">
<property name="checkable">
<bool>true</bool>
</property>
@@ -159,6 +167,14 @@
<string>Display Dock Widget Headers</string>
</property>
</action>
+ <action name="action_Show_Status_Bar">
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Show Status Bar</string>
+ </property>
+ </action>
<action name="action_Select_Game_List_Root">
<property name="text">
<string>Select Game Directory...</string>
@@ -167,44 +183,11 @@
<string>Selects a folder to display in the game list</string>
</property>
</action>
+ <action name="action_Create_Pica_Surface_Viewer">
+ <property name="text">
+ <string>Create Pica Surface Viewer</string>
+ </property>
+ </action>
</widget>
<resources/>
- <connections>
- <connection>
- <sender>action_Exit</sender>
- <signal>triggered()</signal>
- <receiver>MainWindow</receiver>
- <slot>close()</slot>
- <hints>
- <hint type="sourcelabel">
- <x>-1</x>
- <y>-1</y>
- </hint>
- <hint type="destinationlabel">
- <x>367</x>
- <y>314</y>
- </hint>
- </hints>
- </connection>
- <connection>
- <sender>actionDisplay_widget_title_bars</sender>
- <signal>triggered(bool)</signal>
- <receiver>MainWindow</receiver>
- <slot>OnDisplayTitleBars(bool)</slot>
- <hints>
- <hint type="sourcelabel">
- <x>-1</x>
- <y>-1</y>
- </hint>
- <hint type="destinationlabel">
- <x>540</x>
- <y>364</y>
- </hint>
- </hints>
- </connection>
- </connections>
- <slots>
- <slot>OnConfigure()</slot>
- <slot>OnDisplayTitleBars(bool)</slot>
- </slots>
</ui>
diff --git a/src/citra_qt/ui_settings.h b/src/citra_qt/ui_settings.h
index ed7fdff7e..6408ece2b 100644
--- a/src/citra_qt/ui_settings.h
+++ b/src/citra_qt/ui_settings.h
@@ -27,6 +27,7 @@ struct Values {
bool single_window_mode;
bool display_titlebar;
+ bool show_status_bar;
bool confirm_before_closing;
bool first_start;
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index a7a4a688c..8a6170257 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -1,4 +1,27 @@
# Generate cpp with Git revision from template
+# Also if this is a CI build, add the build name (ie: Nightly, Bleeding Edge) to the scm_rev file as well
+set(REPO_NAME "")
+if ($ENV{CI})
+ if ($ENV{TRAVIS})
+ set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG})
+ elseif($ENV{APPVEYOR})
+ set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME})
+ endif()
+ # regex capture the string nightly or bleeding-edge into CMAKE_MATCH_1
+ string(REGEX MATCH "citra-emu/citra-?(.*)" OUTVAR ${BUILD_REPOSITORY})
+ if (${CMAKE_MATCH_COUNT} GREATER 0)
+ # capitalize the first letter of each word in the repo name.
+ string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
+ foreach(WORD ${REPO_NAME_LIST})
+ string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
+ string(SUBSTRING ${WORD} 1 -1 REMAINDER)
+ string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
+ # this leaves a trailing space on the last word, but we actually want that
+ # because of how its styled in the title bar.
+ set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER} ")
+ endforeach()
+ endif()
+endif()
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
set(SRCS
@@ -12,7 +35,6 @@ set(SRCS
memory_util.cpp
microprofile.cpp
misc.cpp
- profiler.cpp
scm_rev.cpp
string_util.cpp
symbols.cpp
@@ -45,7 +67,6 @@ set(HEADERS
microprofile.h
microprofileui.h
platform.h
- profiler_reporting.h
quaternion.h
scm_rev.h
scope_exit.h
@@ -61,14 +82,11 @@ set(HEADERS
if(ARCHITECTURE_x86_64)
set(SRCS ${SRCS}
- x64/abi.cpp
x64/cpu_detect.cpp
- x64/emitter.cpp)
+ )
set(HEADERS ${HEADERS}
- x64/abi.h
x64/cpu_detect.h
- x64/emitter.h
x64/xbyak_abi.h
x64/xbyak_util.h
)
diff --git a/src/common/bit_set.h b/src/common/bit_set.h
index 3059d0cb0..9c2e6b28c 100644
--- a/src/common/bit_set.h
+++ b/src/common/bit_set.h
@@ -121,22 +121,19 @@ public:
class Iterator {
public:
Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {}
- Iterator(IntTy val, int bit) : m_val(val), m_bit(bit) {}
+ Iterator(IntTy val) : m_val(val), m_bit(0) {}
Iterator& operator=(Iterator other) {
new (this) Iterator(other);
return *this;
}
int operator*() {
- return m_bit;
+ return m_bit + ComputeLsb();
}
Iterator& operator++() {
- if (m_val == 0) {
- m_bit = -1;
- } else {
- int bit = LeastSignificantSetBit(m_val);
- m_val &= ~(1 << bit);
- m_bit = bit;
- }
+ int lsb = ComputeLsb();
+ m_val >>= lsb + 1;
+ m_bit += lsb + 1;
+ m_has_lsb = false;
return *this;
}
Iterator operator++(int _) {
@@ -145,15 +142,24 @@ public:
return other;
}
bool operator==(Iterator other) const {
- return m_bit == other.m_bit;
+ return m_val == other.m_val;
}
bool operator!=(Iterator other) const {
- return m_bit != other.m_bit;
+ return m_val != other.m_val;
}
private:
+ int ComputeLsb() {
+ if (!m_has_lsb) {
+ m_lsb = LeastSignificantSetBit(m_val);
+ m_has_lsb = true;
+ }
+ return m_lsb;
+ }
IntTy m_val;
int m_bit;
+ int m_lsb = -1;
+ bool m_has_lsb = false;
};
BitSet() : m_val(0) {}
@@ -221,11 +227,10 @@ public:
}
Iterator begin() const {
- Iterator it(m_val, 0);
- return ++it;
+ return Iterator(m_val);
}
Iterator end() const {
- return Iterator(m_val, -1);
+ return Iterator(0);
}
IntTy m_val;
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index b56105306..d5b510cdb 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -45,3 +45,4 @@
// Sys files
#define SHARED_FONT "shared_font.bin"
+#define AES_KEYS "aes_keys.txt"
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index 1a1f5d9b5..df234c225 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -303,7 +303,7 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
// copy loop
while (!feof(input)) {
// read input
- int rnum = fread(buffer, sizeof(char), BSIZE, input);
+ size_t rnum = fread(buffer, sizeof(char), BSIZE, input);
if (rnum != BSIZE) {
if (ferror(input) != 0) {
LOG_ERROR(Common_Filesystem, "failed reading from source, %s --> %s: %s",
@@ -313,7 +313,7 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
}
// write output
- int wnum = fwrite(buffer, sizeof(char), rnum, output);
+ size_t wnum = fwrite(buffer, sizeof(char), rnum, output);
if (wnum != rnum) {
LOG_ERROR(Common_Filesystem, "failed writing to output, %s --> %s: %s",
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
diff --git a/src/common/hash.cpp b/src/common/hash.cpp
index 2309320bb..f3d390dc5 100644
--- a/src/common/hash.cpp
+++ b/src/common/hash.cpp
@@ -16,7 +16,7 @@ namespace Common {
// Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
// the conversion here
-static FORCE_INLINE u64 getblock64(const u64* p, int i) {
+static FORCE_INLINE u64 getblock64(const u64* p, size_t i) {
return p[i];
}
@@ -34,9 +34,9 @@ static FORCE_INLINE u64 fmix64(u64 k) {
// This is the 128-bit variant of the MurmurHash3 hash function that is targeted for 64-bit
// platforms (MurmurHash3_x64_128). It was taken from:
// https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
-void MurmurHash3_128(const void* key, int len, u32 seed, void* out) {
+void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out) {
const u8* data = (const u8*)key;
- const int nblocks = len / 16;
+ const size_t nblocks = len / 16;
u64 h1 = seed;
u64 h2 = seed;
@@ -48,7 +48,7 @@ void MurmurHash3_128(const void* key, int len, u32 seed, void* out) {
const u64* blocks = (const u64*)(data);
- for (int i = 0; i < nblocks; i++) {
+ for (size_t i = 0; i < nblocks; i++) {
u64 k1 = getblock64(blocks, i * 2 + 0);
u64 k2 = getblock64(blocks, i * 2 + 1);
diff --git a/src/common/hash.h b/src/common/hash.h
index a3850be68..ee2560dad 100644
--- a/src/common/hash.h
+++ b/src/common/hash.h
@@ -4,11 +4,12 @@
#pragma once
+#include <cstddef>
#include "common/common_types.h"
namespace Common {
-void MurmurHash3_128(const void* key, int len, u32 seed, void* out);
+void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out);
/**
* Computes a 64-bit hash over the specified block of data
@@ -16,7 +17,7 @@ void MurmurHash3_128(const void* key, int len, u32 seed, void* out);
* @param len Length of data (in bytes) to compute hash over
* @returns 64-bit hash value that was computed over the data block
*/
-static inline u64 ComputeHash64(const void* data, int len) {
+static inline u64 ComputeHash64(const void* data, size_t len) {
u64 res[2];
MurmurHash3_128(data, len, 0, res);
return res[0];
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index 2ef3e6b05..737e1d57f 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -55,6 +55,7 @@ namespace Log {
SUB(Service, DSP) \
SUB(Service, DLP) \
SUB(Service, HID) \
+ SUB(Service, HTTP) \
SUB(Service, SOC) \
SUB(Service, IR) \
SUB(Service, Y2R) \
@@ -62,6 +63,7 @@ namespace Log {
SUB(HW, Memory) \
SUB(HW, LCD) \
SUB(HW, GPU) \
+ SUB(HW, AES) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Software) \
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 4330ef879..4b0f8ff03 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -72,6 +72,7 @@ enum class Class : ClassType {
Service_DSP, ///< The DSP (DSP control) service
Service_DLP, ///< The DLP (Download Play) service
Service_HID, ///< The HID (Human interface device) service
+ Service_HTTP, ///< The HTTP service
Service_SOC, ///< The SOC (Socket) service
Service_IR, ///< The IR service
Service_Y2R, ///< The Y2R (YUV to RGB conversion) service
@@ -79,6 +80,7 @@ enum class Class : ClassType {
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
+ HW_AES, ///< AES engine emulation
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
diff --git a/src/common/profiler.cpp b/src/common/profiler.cpp
deleted file mode 100644
index b40e7205d..000000000
--- a/src/common/profiler.cpp
+++ /dev/null
@@ -1,101 +0,0 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <cstddef>
-#include <vector>
-#include "common/assert.h"
-#include "common/profiler_reporting.h"
-#include "common/synchronized_wrapper.h"
-
-namespace Common {
-namespace Profiling {
-
-ProfilingManager::ProfilingManager()
- : last_frame_end(Clock::now()), this_frame_start(Clock::now()) {}
-
-void ProfilingManager::BeginFrame() {
- this_frame_start = Clock::now();
-}
-
-void ProfilingManager::FinishFrame() {
- Clock::time_point now = Clock::now();
-
- results.interframe_time = now - last_frame_end;
- results.frame_time = now - this_frame_start;
-
- last_frame_end = now;
-}
-
-TimingResultsAggregator::TimingResultsAggregator(size_t window_size)
- : max_window_size(window_size), window_size(0) {
- interframe_times.resize(window_size, Duration::zero());
- frame_times.resize(window_size, Duration::zero());
-}
-
-void TimingResultsAggregator::Clear() {
- window_size = cursor = 0;
-}
-
-void TimingResultsAggregator::AddFrame(const ProfilingFrameResult& frame_result) {
- interframe_times[cursor] = frame_result.interframe_time;
- frame_times[cursor] = frame_result.frame_time;
-
- ++cursor;
- if (cursor == max_window_size)
- cursor = 0;
- if (window_size < max_window_size)
- ++window_size;
-}
-
-static AggregatedDuration AggregateField(const std::vector<Duration>& v, size_t len) {
- AggregatedDuration result;
- result.avg = Duration::zero();
- result.min = result.max = (len == 0 ? Duration::zero() : v[0]);
-
- for (size_t i = 0; i < len; ++i) {
- Duration value = v[i];
- result.avg += value;
- result.min = std::min(result.min, value);
- result.max = std::max(result.max, value);
- }
- if (len != 0)
- result.avg /= len;
-
- return result;
-}
-
-static float tof(Common::Profiling::Duration dur) {
- using FloatMs = std::chrono::duration<float, std::chrono::milliseconds::period>;
- return std::chrono::duration_cast<FloatMs>(dur).count();
-}
-
-AggregatedFrameResult TimingResultsAggregator::GetAggregatedResults() const {
- AggregatedFrameResult result;
-
- result.interframe_time = AggregateField(interframe_times, window_size);
- result.frame_time = AggregateField(frame_times, window_size);
-
- if (result.interframe_time.avg != Duration::zero()) {
- result.fps = 1000.0f / tof(result.interframe_time.avg);
- } else {
- result.fps = 0.0f;
- }
-
- return result;
-}
-
-ProfilingManager& GetProfilingManager() {
- // Takes advantage of "magic" static initialization for race-free initialization.
- static ProfilingManager manager;
- return manager;
-}
-
-SynchronizedRef<TimingResultsAggregator> GetTimingResultsAggregator() {
- static SynchronizedWrapper<TimingResultsAggregator> aggregator(30);
- return SynchronizedRef<TimingResultsAggregator>(aggregator);
-}
-
-} // namespace Profiling
-} // namespace Common
diff --git a/src/common/profiler_reporting.h b/src/common/profiler_reporting.h
deleted file mode 100644
index e9ce6d41c..000000000
--- a/src/common/profiler_reporting.h
+++ /dev/null
@@ -1,83 +0,0 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <chrono>
-#include <cstddef>
-#include <vector>
-#include "common/synchronized_wrapper.h"
-
-namespace Common {
-namespace Profiling {
-
-using Clock = std::chrono::high_resolution_clock;
-using Duration = Clock::duration;
-
-struct ProfilingFrameResult {
- /// Time since the last delivered frame
- Duration interframe_time;
-
- /// Time spent processing a frame, excluding VSync
- Duration frame_time;
-};
-
-class ProfilingManager final {
-public:
- ProfilingManager();
-
- /// This should be called after swapping screen buffers.
- void BeginFrame();
- /// This should be called before swapping screen buffers.
- void FinishFrame();
-
- /// Get the timing results from the previous frame. This is updated when you call FinishFrame().
- const ProfilingFrameResult& GetPreviousFrameResults() const {
- return results;
- }
-
-private:
- Clock::time_point last_frame_end;
- Clock::time_point this_frame_start;
-
- ProfilingFrameResult results;
-};
-
-struct AggregatedDuration {
- Duration avg, min, max;
-};
-
-struct AggregatedFrameResult {
- /// Time since the last delivered frame
- AggregatedDuration interframe_time;
-
- /// Time spent processing a frame, excluding VSync
- AggregatedDuration frame_time;
-
- float fps;
-};
-
-class TimingResultsAggregator final {
-public:
- TimingResultsAggregator(size_t window_size);
-
- void Clear();
-
- void AddFrame(const ProfilingFrameResult& frame_result);
-
- AggregatedFrameResult GetAggregatedResults() const;
-
- size_t max_window_size;
- size_t window_size;
- size_t cursor;
-
- std::vector<Duration> interframe_times;
- std::vector<Duration> frame_times;
-};
-
-ProfilingManager& GetProfilingManager();
-SynchronizedRef<TimingResultsAggregator> GetTimingResultsAggregator();
-
-} // namespace Profiling
-} // namespace Common
diff --git a/src/common/scm_rev.cpp.in b/src/common/scm_rev.cpp.in
index 79b404bb8..0080db5d5 100644
--- a/src/common/scm_rev.cpp.in
+++ b/src/common/scm_rev.cpp.in
@@ -7,12 +7,14 @@
#define GIT_REV "@GIT_REV@"
#define GIT_BRANCH "@GIT_BRANCH@"
#define GIT_DESC "@GIT_DESC@"
+#define BUILD_NAME "@REPO_NAME@"
namespace Common {
const char g_scm_rev[] = GIT_REV;
const char g_scm_branch[] = GIT_BRANCH;
const char g_scm_desc[] = GIT_DESC;
+const char g_build_name[] = BUILD_NAME;
} // namespace
diff --git a/src/common/scm_rev.h b/src/common/scm_rev.h
index 0ef190afa..e22389803 100644
--- a/src/common/scm_rev.h
+++ b/src/common/scm_rev.h
@@ -9,5 +9,6 @@ namespace Common {
extern const char g_scm_rev[];
extern const char g_scm_branch[];
extern const char g_scm_desc[];
+extern const char g_build_name[];
} // namespace
diff --git a/src/common/synchronized_wrapper.h b/src/common/synchronized_wrapper.h
index 04b4f2e51..4a1984c46 100644
--- a/src/common/synchronized_wrapper.h
+++ b/src/common/synchronized_wrapper.h
@@ -9,25 +9,8 @@
namespace Common {
-/**
- * Wraps an object, only allowing access to it via a locking reference wrapper. Good to ensure no
- * one forgets to lock a mutex before acessing an object. To access the wrapped object construct a
- * SyncronizedRef on this wrapper. Inspired by Rust's Mutex type
- * (http://doc.rust-lang.org/std/sync/struct.Mutex.html).
- */
template <typename T>
-class SynchronizedWrapper {
-public:
- template <typename... Args>
- SynchronizedWrapper(Args&&... args) : data(std::forward<Args>(args)...) {}
-
-private:
- template <typename U>
- friend class SynchronizedRef;
-
- std::mutex mutex;
- T data;
-};
+class SynchronizedWrapper;
/**
* Synchronized reference, that keeps a SynchronizedWrapper's mutex locked during its lifetime. This
@@ -75,4 +58,28 @@ private:
SynchronizedWrapper<T>* wrapper;
};
+/**
+ * Wraps an object, only allowing access to it via a locking reference wrapper. Good to ensure no
+ * one forgets to lock a mutex before acessing an object. To access the wrapped object construct a
+ * SyncronizedRef on this wrapper. Inspired by Rust's Mutex type
+ * (http://doc.rust-lang.org/std/sync/struct.Mutex.html).
+ */
+template <typename T>
+class SynchronizedWrapper {
+public:
+ template <typename... Args>
+ SynchronizedWrapper(Args&&... args) : data(std::forward<Args>(args)...) {}
+
+ SynchronizedRef<T> Lock() {
+ return {*this};
+ }
+
+private:
+ template <typename U>
+ friend class SynchronizedRef;
+
+ std::mutex mutex;
+ T data;
+};
+
} // namespace Common
diff --git a/src/common/x64/abi.cpp b/src/common/x64/abi.cpp
deleted file mode 100644
index 504b9c940..000000000
--- a/src/common/x64/abi.cpp
+++ /dev/null
@@ -1,350 +0,0 @@
-// Copyright (C) 2003 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-
-#include "abi.h"
-#include "emitter.h"
-
-using namespace Gen;
-
-// Shared code between Win64 and Unix64
-
-void XEmitter::ABI_CalculateFrameSize(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size,
- size_t* shadowp, size_t* subtractionp, size_t* xmm_offsetp) {
- size_t shadow = 0;
-#if defined(_WIN32)
- shadow = 0x20;
-#endif
-
- int count = (mask & ABI_ALL_GPRS).Count();
- rsp_alignment -= count * 8;
- size_t subtraction = 0;
- int fpr_count = (mask & ABI_ALL_FPRS).Count();
- if (fpr_count) {
- // If we have any XMMs to save, we must align the stack here.
- subtraction = rsp_alignment & 0xf;
- }
- subtraction += 16 * fpr_count;
- size_t xmm_base_subtraction = subtraction;
- subtraction += needed_frame_size;
- subtraction += shadow;
- // Final alignment.
- rsp_alignment -= subtraction;
- subtraction += rsp_alignment & 0xf;
-
- *shadowp = shadow;
- *subtractionp = subtraction;
- *xmm_offsetp = subtraction - xmm_base_subtraction;
-}
-
-size_t XEmitter::ABI_PushRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment,
- size_t needed_frame_size) {
- size_t shadow, subtraction, xmm_offset;
- ABI_CalculateFrameSize(mask, rsp_alignment, needed_frame_size, &shadow, &subtraction,
- &xmm_offset);
-
- for (int r : mask& ABI_ALL_GPRS)
- PUSH((X64Reg)r);
-
- if (subtraction)
- SUB(64, R(RSP), subtraction >= 0x80 ? Imm32((u32)subtraction) : Imm8((u8)subtraction));
-
- for (int x : mask& ABI_ALL_FPRS) {
- MOVAPD(MDisp(RSP, (int)xmm_offset), (X64Reg)(x - 16));
- xmm_offset += 16;
- }
-
- return shadow;
-}
-
-void XEmitter::ABI_PopRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment,
- size_t needed_frame_size) {
- size_t shadow, subtraction, xmm_offset;
- ABI_CalculateFrameSize(mask, rsp_alignment, needed_frame_size, &shadow, &subtraction,
- &xmm_offset);
-
- for (int x : mask& ABI_ALL_FPRS) {
- MOVAPD((X64Reg)(x - 16), MDisp(RSP, (int)xmm_offset));
- xmm_offset += 16;
- }
-
- if (subtraction)
- ADD(64, R(RSP), subtraction >= 0x80 ? Imm32((u32)subtraction) : Imm8((u8)subtraction));
-
- for (int r = 15; r >= 0; r--) {
- if (mask[r])
- POP((X64Reg)r);
- }
-}
-
-// Common functions
-void XEmitter::ABI_CallFunction(const void* func) {
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionC16(const void* func, u16 param1) {
- MOV(32, R(ABI_PARAM1), Imm32((u32)param1));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionCC16(const void* func, u32 param1, u16 param2) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- MOV(32, R(ABI_PARAM2), Imm32((u32)param2));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionC(const void* func, u32 param1) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionCC(const void* func, u32 param1, u32 param2) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionCCC(const void* func, u32 param1, u32 param2, u32 param3) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- MOV(32, R(ABI_PARAM3), Imm32(param3));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionCCP(const void* func, u32 param1, u32 param2, void* param3) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- MOV(64, R(ABI_PARAM3), ImmPtr(param3));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionCCCP(const void* func, u32 param1, u32 param2, u32 param3,
- void* param4) {
- MOV(32, R(ABI_PARAM1), Imm32(param1));
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- MOV(32, R(ABI_PARAM3), Imm32(param3));
- MOV(64, R(ABI_PARAM4), ImmPtr(param4));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionP(const void* func, void* param1) {
- MOV(64, R(ABI_PARAM1), ImmPtr(param1));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionPA(const void* func, void* param1, const Gen::OpArg& arg2) {
- MOV(64, R(ABI_PARAM1), ImmPtr(param1));
- if (!arg2.IsSimpleReg(ABI_PARAM2))
- MOV(32, R(ABI_PARAM2), arg2);
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionPAA(const void* func, void* param1, const Gen::OpArg& arg2,
- const Gen::OpArg& arg3) {
- MOV(64, R(ABI_PARAM1), ImmPtr(param1));
- if (!arg2.IsSimpleReg(ABI_PARAM2))
- MOV(32, R(ABI_PARAM2), arg2);
- if (!arg3.IsSimpleReg(ABI_PARAM3))
- MOV(32, R(ABI_PARAM3), arg3);
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionPPC(const void* func, void* param1, void* param2, u32 param3) {
- MOV(64, R(ABI_PARAM1), ImmPtr(param1));
- MOV(64, R(ABI_PARAM2), ImmPtr(param2));
- MOV(32, R(ABI_PARAM3), Imm32(param3));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-// Pass a register as a parameter.
-void XEmitter::ABI_CallFunctionR(const void* func, X64Reg reg1) {
- if (reg1 != ABI_PARAM1)
- MOV(32, R(ABI_PARAM1), R(reg1));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-// Pass two registers as parameters.
-void XEmitter::ABI_CallFunctionRR(const void* func, X64Reg reg1, X64Reg reg2) {
- if (reg2 != ABI_PARAM1) {
- if (reg1 != ABI_PARAM1)
- MOV(64, R(ABI_PARAM1), R(reg1));
- if (reg2 != ABI_PARAM2)
- MOV(64, R(ABI_PARAM2), R(reg2));
- } else {
- if (reg2 != ABI_PARAM2)
- MOV(64, R(ABI_PARAM2), R(reg2));
- if (reg1 != ABI_PARAM1)
- MOV(64, R(ABI_PARAM1), R(reg1));
- }
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionAC(const void* func, const Gen::OpArg& arg1, u32 param2) {
- if (!arg1.IsSimpleReg(ABI_PARAM1))
- MOV(32, R(ABI_PARAM1), arg1);
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionACC(const void* func, const Gen::OpArg& arg1, u32 param2,
- u32 param3) {
- if (!arg1.IsSimpleReg(ABI_PARAM1))
- MOV(32, R(ABI_PARAM1), arg1);
- MOV(32, R(ABI_PARAM2), Imm32(param2));
- MOV(64, R(ABI_PARAM3), Imm64(param3));
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionA(const void* func, const Gen::OpArg& arg1) {
- if (!arg1.IsSimpleReg(ABI_PARAM1))
- MOV(32, R(ABI_PARAM1), arg1);
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-}
-
-void XEmitter::ABI_CallFunctionAA(const void* func, const Gen::OpArg& arg1,
- const Gen::OpArg& arg2) {
- if (!arg1.IsSimpleReg(ABI_PARAM1))
- MOV(32, R(ABI_PARAM1), arg1);
- if (!arg2.IsSimpleReg(ABI_PARAM2))
- MOV(32, R(ABI_PARAM2), arg2);
- u64 distance = u64(func) - (u64(code) + 5);
- if (distance >= 0x0000000080000000ULL && distance < 0xFFFFFFFF80000000ULL) {
- // Far call
- MOV(64, R(RAX), ImmPtr(func));
- CALLptr(R(RAX));
- } else {
- CALL(func);
- }
-} \ No newline at end of file
diff --git a/src/common/x64/abi.h b/src/common/x64/abi.h
deleted file mode 100644
index eaaf81d89..000000000
--- a/src/common/x64/abi.h
+++ /dev/null
@@ -1,58 +0,0 @@
-// Copyright 2008 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "common/bit_set.h"
-#include "emitter.h"
-
-// x64 ABI:s, and helpers to help follow them when JIT-ing code.
-// All convensions return values in EAX (+ possibly EDX).
-
-// Windows 64-bit
-// * 4-reg "fastcall" variant, very new-skool stack handling
-// * Callee moves stack pointer, to make room for shadow regs for the biggest function _it itself
-// calls_
-// * Parameters passed in RCX, RDX, ... further parameters are MOVed into the allocated stack space.
-// Scratch: RAX RCX RDX R8 R9 R10 R11
-// Callee-save: RBX RSI RDI RBP R12 R13 R14 R15
-// Parameters: RCX RDX R8 R9, further MOV-ed
-
-// Linux 64-bit
-// * 6-reg "fastcall" variant, old skool stack handling (parameters are pushed)
-// Scratch: RAX RCX RDX RSI RDI R8 R9 R10 R11
-// Callee-save: RBX RBP R12 R13 R14 R15
-// Parameters: RDI RSI RDX RCX R8 R9
-
-#define ABI_ALL_FPRS BitSet32(0xffff0000)
-#define ABI_ALL_GPRS BitSet32(0x0000ffff)
-
-#ifdef _WIN32 // 64-bit Windows - the really exotic calling convention
-
-#define ABI_PARAM1 RCX
-#define ABI_PARAM2 RDX
-#define ABI_PARAM3 R8
-#define ABI_PARAM4 R9
-
-// xmm0-xmm15 use the upper 16 bits in the functions that push/pop registers.
-#define ABI_ALL_CALLER_SAVED \
- (BitSet32{RAX, RCX, RDX, R8, R9, R10, R11, XMM0 + 16, XMM1 + 16, XMM2 + 16, XMM3 + 16, \
- XMM4 + 16, XMM5 + 16})
-#else // 64-bit Unix / OS X
-
-#define ABI_PARAM1 RDI
-#define ABI_PARAM2 RSI
-#define ABI_PARAM3 RDX
-#define ABI_PARAM4 RCX
-#define ABI_PARAM5 R8
-#define ABI_PARAM6 R9
-
-// TODO: Avoid pushing all 16 XMM registers when possible. Most functions we call probably
-// don't actually clobber them.
-#define ABI_ALL_CALLER_SAVED (BitSet32{RAX, RCX, RDX, RDI, RSI, R8, R9, R10, R11} | ABI_ALL_FPRS)
-#endif // WIN32
-
-#define ABI_ALL_CALLEE_SAVED (~ABI_ALL_CALLER_SAVED)
-
-#define ABI_RETURN RAX
diff --git a/src/common/x64/cpu_detect.cpp b/src/common/x64/cpu_detect.cpp
index 370ae2c80..2cb3ab9cc 100644
--- a/src/common/x64/cpu_detect.cpp
+++ b/src/common/x64/cpu_detect.cpp
@@ -8,9 +8,9 @@
#include "common/common_types.h"
#include "cpu_detect.h"
-namespace Common {
-
-#ifndef _MSC_VER
+#ifdef _MSC_VER
+#include <intrin.h>
+#else
#if defined(__DragonFly__) || defined(__FreeBSD__)
// clang-format off
@@ -37,13 +37,15 @@ static inline void __cpuid(int info[4], int function_id) {
}
#define _XCR_XFEATURE_ENABLED_MASK 0
-static u64 _xgetbv(u32 index) {
+static inline u64 _xgetbv(u32 index) {
u32 eax, edx;
__asm__ __volatile__("xgetbv" : "=a"(eax), "=d"(edx) : "c"(index));
return ((u64)edx << 32) | eax;
}
-#endif // ifndef _MSC_VER
+#endif // _MSC_VER
+
+namespace Common {
// Detects the various CPU features
static CPUCaps Detect() {
diff --git a/src/common/x64/emitter.cpp b/src/common/x64/emitter.cpp
deleted file mode 100644
index f5930abec..000000000
--- a/src/common/x64/emitter.cpp
+++ /dev/null
@@ -1,2583 +0,0 @@
-// Copyright (C) 2003 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-
-#include <cinttypes>
-#include <cstring>
-#include "abi.h"
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "common/memory_util.h"
-#include "cpu_detect.h"
-#include "emitter.h"
-
-namespace Gen {
-
-struct NormalOpDef {
- u8 toRm8, toRm32, fromRm8, fromRm32, imm8, imm32, simm8, eaximm8, eaximm32, ext;
-};
-
-// 0xCC is code for invalid combination of immediates
-static const NormalOpDef normalops[11] = {
- {0x00, 0x01, 0x02, 0x03, 0x80, 0x81, 0x83, 0x04, 0x05, 0}, // ADD
- {0x10, 0x11, 0x12, 0x13, 0x80, 0x81, 0x83, 0x14, 0x15, 2}, // ADC
-
- {0x28, 0x29, 0x2A, 0x2B, 0x80, 0x81, 0x83, 0x2C, 0x2D, 5}, // SUB
- {0x18, 0x19, 0x1A, 0x1B, 0x80, 0x81, 0x83, 0x1C, 0x1D, 3}, // SBB
-
- {0x20, 0x21, 0x22, 0x23, 0x80, 0x81, 0x83, 0x24, 0x25, 4}, // AND
- {0x08, 0x09, 0x0A, 0x0B, 0x80, 0x81, 0x83, 0x0C, 0x0D, 1}, // OR
-
- {0x30, 0x31, 0x32, 0x33, 0x80, 0x81, 0x83, 0x34, 0x35, 6}, // XOR
- {0x88, 0x89, 0x8A, 0x8B, 0xC6, 0xC7, 0xCC, 0xCC, 0xCC, 0}, // MOV
-
- {0x84, 0x85, 0x84, 0x85, 0xF6, 0xF7, 0xCC, 0xA8, 0xA9, 0}, // TEST (to == from)
- {0x38, 0x39, 0x3A, 0x3B, 0x80, 0x81, 0x83, 0x3C, 0x3D, 7}, // CMP
-
- {0x86, 0x87, 0x86, 0x87, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 7}, // XCHG
-};
-
-enum NormalSSEOps {
- sseCMP = 0xC2,
- sseADD = 0x58, // ADD
- sseSUB = 0x5C, // SUB
- sseAND = 0x54, // AND
- sseANDN = 0x55, // ANDN
- sseOR = 0x56,
- sseXOR = 0x57,
- sseMUL = 0x59, // MUL
- sseDIV = 0x5E, // DIV
- sseMIN = 0x5D, // MIN
- sseMAX = 0x5F, // MAX
- sseCOMIS = 0x2F, // COMIS
- sseUCOMIS = 0x2E, // UCOMIS
- sseSQRT = 0x51, // SQRT
- sseRSQRT = 0x52, // RSQRT (NO DOUBLE PRECISION!!!)
- sseRCP = 0x53, // RCP
- sseMOVAPfromRM = 0x28, // MOVAP from RM
- sseMOVAPtoRM = 0x29, // MOVAP to RM
- sseMOVUPfromRM = 0x10, // MOVUP from RM
- sseMOVUPtoRM = 0x11, // MOVUP to RM
- sseMOVLPfromRM = 0x12,
- sseMOVLPtoRM = 0x13,
- sseMOVHPfromRM = 0x16,
- sseMOVHPtoRM = 0x17,
- sseMOVHLPS = 0x12,
- sseMOVLHPS = 0x16,
- sseMOVDQfromRM = 0x6F,
- sseMOVDQtoRM = 0x7F,
- sseMASKMOVDQU = 0xF7,
- sseLDDQU = 0xF0,
- sseSHUF = 0xC6,
- sseMOVNTDQ = 0xE7,
- sseMOVNTP = 0x2B,
- sseHADD = 0x7C,
-};
-
-void XEmitter::SetCodePtr(u8* ptr) {
- code = ptr;
-}
-
-const u8* XEmitter::GetCodePtr() const {
- return code;
-}
-
-u8* XEmitter::GetWritableCodePtr() {
- return code;
-}
-
-void XEmitter::Write8(u8 value) {
- *code++ = value;
-}
-
-void XEmitter::Write16(u16 value) {
- std::memcpy(code, &value, sizeof(u16));
- code += sizeof(u16);
-}
-
-void XEmitter::Write32(u32 value) {
- std::memcpy(code, &value, sizeof(u32));
- code += sizeof(u32);
-}
-
-void XEmitter::Write64(u64 value) {
- std::memcpy(code, &value, sizeof(u64));
- code += sizeof(u64);
-}
-
-void XEmitter::ReserveCodeSpace(int bytes) {
- for (int i = 0; i < bytes; i++)
- *code++ = 0xCC;
-}
-
-const u8* XEmitter::AlignCode4() {
- int c = int((u64)code & 3);
- if (c)
- ReserveCodeSpace(4 - c);
- return code;
-}
-
-const u8* XEmitter::AlignCode16() {
- int c = int((u64)code & 15);
- if (c)
- ReserveCodeSpace(16 - c);
- return code;
-}
-
-const u8* XEmitter::AlignCodePage() {
- int c = int((u64)code & 4095);
- if (c)
- ReserveCodeSpace(4096 - c);
- return code;
-}
-
-// This operation modifies flags; check to see the flags are locked.
-// If the flags are locked, we should immediately and loudly fail before
-// causing a subtle JIT bug.
-void XEmitter::CheckFlags() {
- ASSERT_MSG(!flags_locked, "Attempt to modify flags while flags locked!");
-}
-
-void XEmitter::WriteModRM(int mod, int reg, int rm) {
- Write8((u8)((mod << 6) | ((reg & 7) << 3) | (rm & 7)));
-}
-
-void XEmitter::WriteSIB(int scale, int index, int base) {
- Write8((u8)((scale << 6) | ((index & 7) << 3) | (base & 7)));
-}
-
-void OpArg::WriteRex(XEmitter* emit, int opBits, int bits, int customOp) const {
- if (customOp == -1)
- customOp = operandReg;
-#ifdef ARCHITECTURE_x86_64
- u8 op = 0x40;
- // REX.W (whether operation is a 64-bit operation)
- if (opBits == 64)
- op |= 8;
- // REX.R (whether ModR/M reg field refers to R8-R15.
- if (customOp & 8)
- op |= 4;
- // REX.X (whether ModR/M SIB index field refers to R8-R15)
- if (indexReg & 8)
- op |= 2;
- // REX.B (whether ModR/M rm or SIB base or opcode reg field refers to R8-R15)
- if (offsetOrBaseReg & 8)
- op |= 1;
- // Write REX if wr have REX bits to write, or if the operation accesses
- // SIL, DIL, BPL, or SPL.
- if (op != 0x40 || (scale == SCALE_NONE && bits == 8 && (offsetOrBaseReg & 0x10c) == 4) ||
- (opBits == 8 && (customOp & 0x10c) == 4)) {
- emit->Write8(op);
- // Check the operation doesn't access AH, BH, CH, or DH.
- DEBUG_ASSERT((offsetOrBaseReg & 0x100) == 0);
- DEBUG_ASSERT((customOp & 0x100) == 0);
- }
-#else
- DEBUG_ASSERT(opBits != 64);
- DEBUG_ASSERT((customOp & 8) == 0 || customOp == -1);
- DEBUG_ASSERT((indexReg & 8) == 0);
- DEBUG_ASSERT((offsetOrBaseReg & 8) == 0);
- DEBUG_ASSERT(opBits != 8 || (customOp & 0x10c) != 4 || customOp == -1);
- DEBUG_ASSERT(scale == SCALE_ATREG || bits != 8 || (offsetOrBaseReg & 0x10c) != 4);
-#endif
-}
-
-void OpArg::WriteVex(XEmitter* emit, X64Reg regOp1, X64Reg regOp2, int L, int pp, int mmmmm,
- int W) const {
- int R = !(regOp1 & 8);
- int X = !(indexReg & 8);
- int B = !(offsetOrBaseReg & 8);
-
- int vvvv = (regOp2 == X64Reg::INVALID_REG) ? 0xf : (regOp2 ^ 0xf);
-
- // do we need any VEX fields that only appear in the three-byte form?
- if (X == 1 && B == 1 && W == 0 && mmmmm == 1) {
- u8 RvvvvLpp = (R << 7) | (vvvv << 3) | (L << 2) | pp;
- emit->Write8(0xC5);
- emit->Write8(RvvvvLpp);
- } else {
- u8 RXBmmmmm = (R << 7) | (X << 6) | (B << 5) | mmmmm;
- u8 WvvvvLpp = (W << 7) | (vvvv << 3) | (L << 2) | pp;
- emit->Write8(0xC4);
- emit->Write8(RXBmmmmm);
- emit->Write8(WvvvvLpp);
- }
-}
-
-void OpArg::WriteRest(XEmitter* emit, int extraBytes, X64Reg _operandReg,
- bool warn_64bit_offset) const {
- if (_operandReg == INVALID_REG)
- _operandReg = (X64Reg)this->operandReg;
- int mod = 0;
- int ireg = indexReg;
- bool SIB = false;
- int _offsetOrBaseReg = this->offsetOrBaseReg;
-
- if (scale == SCALE_RIP) // Also, on 32-bit, just an immediate address
- {
- // Oh, RIP addressing.
- _offsetOrBaseReg = 5;
- emit->WriteModRM(0, _operandReg, _offsetOrBaseReg);
-// TODO : add some checks
-#ifdef ARCHITECTURE_x86_64
- u64 ripAddr = (u64)emit->GetCodePtr() + 4 + extraBytes;
- s64 distance = (s64)offset - (s64)ripAddr;
- ASSERT_MSG((distance < 0x80000000LL && distance >= -0x80000000LL) || !warn_64bit_offset,
- "WriteRest: op out of range (0x%" PRIx64 " uses 0x%" PRIx64 ")", ripAddr,
- offset);
- s32 offs = (s32)distance;
- emit->Write32((u32)offs);
-#else
- emit->Write32((u32)offset);
-#endif
- return;
- }
-
- if (scale == 0) {
- // Oh, no memory, Just a reg.
- mod = 3; // 11
- } else if (scale >= 1) {
- // Ah good, no scaling.
- if (scale == SCALE_ATREG && !((_offsetOrBaseReg & 7) == 4 || (_offsetOrBaseReg & 7) == 5)) {
- // Okay, we're good. No SIB necessary.
- int ioff = (int)offset;
- if (ioff == 0) {
- mod = 0;
- } else if (ioff < -128 || ioff > 127) {
- mod = 2; // 32-bit displacement
- } else {
- mod = 1; // 8-bit displacement
- }
- } else if (scale >= SCALE_NOBASE_2 && scale <= SCALE_NOBASE_8) {
- SIB = true;
- mod = 0;
- _offsetOrBaseReg = 5;
- } else // if (scale != SCALE_ATREG)
- {
- if ((_offsetOrBaseReg & 7) == 4) // this would occupy the SIB encoding :(
- {
- // So we have to fake it with SIB encoding :(
- SIB = true;
- }
-
- if (scale >= SCALE_1 && scale < SCALE_ATREG) {
- SIB = true;
- }
-
- if (scale == SCALE_ATREG && ((_offsetOrBaseReg & 7) == 4)) {
- SIB = true;
- ireg = _offsetOrBaseReg;
- }
-
- // Okay, we're fine. Just disp encoding.
- // We need displacement. Which size?
- int ioff = (int)(s64)offset;
- if (ioff < -128 || ioff > 127) {
- mod = 2; // 32-bit displacement
- } else {
- mod = 1; // 8-bit displacement
- }
- }
- }
-
- // Okay. Time to do the actual writing
- // ModRM byte:
- int oreg = _offsetOrBaseReg;
- if (SIB)
- oreg = 4;
-
- // TODO(ector): WTF is this if about? I don't remember writing it :-)
- // if (RIP)
- // oreg = 5;
-
- emit->WriteModRM(mod, _operandReg & 7, oreg & 7);
-
- if (SIB) {
- // SIB byte
- int ss;
- switch (scale) {
- case SCALE_NONE:
- _offsetOrBaseReg = 4;
- ss = 0;
- break; // RSP
- case SCALE_1:
- ss = 0;
- break;
- case SCALE_2:
- ss = 1;
- break;
- case SCALE_4:
- ss = 2;
- break;
- case SCALE_8:
- ss = 3;
- break;
- case SCALE_NOBASE_2:
- ss = 1;
- break;
- case SCALE_NOBASE_4:
- ss = 2;
- break;
- case SCALE_NOBASE_8:
- ss = 3;
- break;
- case SCALE_ATREG:
- ss = 0;
- break;
- default:
- ASSERT_MSG(0, "Invalid scale for SIB byte");
- ss = 0;
- break;
- }
- emit->Write8((u8)((ss << 6) | ((ireg & 7) << 3) | (_offsetOrBaseReg & 7)));
- }
-
- if (mod == 1) // 8-bit disp
- {
- emit->Write8((u8)(s8)(s32)offset);
- } else if (mod == 2 || (scale >= SCALE_NOBASE_2 && scale <= SCALE_NOBASE_8)) // 32-bit disp
- {
- emit->Write32((u32)offset);
- }
-}
-
-// W = operand extended width (1 if 64-bit)
-// R = register# upper bit
-// X = scale amnt upper bit
-// B = base register# upper bit
-void XEmitter::Rex(int w, int r, int x, int b) {
- w = w ? 1 : 0;
- r = r ? 1 : 0;
- x = x ? 1 : 0;
- b = b ? 1 : 0;
- u8 rx = (u8)(0x40 | (w << 3) | (r << 2) | (x << 1) | (b));
- if (rx != 0x40)
- Write8(rx);
-}
-
-void XEmitter::JMP(const u8* addr, bool force5Bytes) {
- u64 fn = (u64)addr;
- if (!force5Bytes) {
- s64 distance = (s64)(fn - ((u64)code + 2));
- ASSERT_MSG(distance >= -0x80 && distance < 0x80,
- "Jump target too far away, needs force5Bytes = true");
- // 8 bits will do
- Write8(0xEB);
- Write8((u8)(s8)distance);
- } else {
- s64 distance = (s64)(fn - ((u64)code + 5));
-
- ASSERT_MSG(distance >= -0x80000000LL && distance < 0x80000000LL,
- "Jump target too far away, needs indirect register");
- Write8(0xE9);
- Write32((u32)(s32)distance);
- }
-}
-
-void XEmitter::JMPptr(const OpArg& arg2) {
- OpArg arg = arg2;
- if (arg.IsImm())
- ASSERT_MSG(0, "JMPptr - Imm argument");
- arg.operandReg = 4;
- arg.WriteRex(this, 0, 0);
- Write8(0xFF);
- arg.WriteRest(this);
-}
-
-// Can be used to trap other processors, before overwriting their code
-// not used in dolphin
-void XEmitter::JMPself() {
- Write8(0xEB);
- Write8(0xFE);
-}
-
-void XEmitter::CALLptr(OpArg arg) {
- if (arg.IsImm())
- ASSERT_MSG(0, "CALLptr - Imm argument");
- arg.operandReg = 2;
- arg.WriteRex(this, 0, 0);
- Write8(0xFF);
- arg.WriteRest(this);
-}
-
-void XEmitter::CALL(const void* fnptr) {
- u64 distance = u64(fnptr) - (u64(code) + 5);
- ASSERT_MSG(distance < 0x0000000080000000ULL || distance >= 0xFFFFFFFF80000000ULL,
- "CALL out of range (%p calls %p)", code, fnptr);
- Write8(0xE8);
- Write32(u32(distance));
-}
-
-FixupBranch XEmitter::CALL() {
- FixupBranch branch;
- branch.type = 1;
- branch.ptr = code + 5;
-
- Write8(0xE8);
- Write32(0);
-
- return branch;
-}
-
-FixupBranch XEmitter::J(bool force5bytes) {
- FixupBranch branch;
- branch.type = force5bytes ? 1 : 0;
- branch.ptr = code + (force5bytes ? 5 : 2);
- if (!force5bytes) {
- // 8 bits will do
- Write8(0xEB);
- Write8(0);
- } else {
- Write8(0xE9);
- Write32(0);
- }
- return branch;
-}
-
-FixupBranch XEmitter::J_CC(CCFlags conditionCode, bool force5bytes) {
- FixupBranch branch;
- branch.type = force5bytes ? 1 : 0;
- branch.ptr = code + (force5bytes ? 6 : 2);
- if (!force5bytes) {
- // 8 bits will do
- Write8(0x70 + conditionCode);
- Write8(0);
- } else {
- Write8(0x0F);
- Write8(0x80 + conditionCode);
- Write32(0);
- }
- return branch;
-}
-
-void XEmitter::J_CC(CCFlags conditionCode, const u8* addr, bool force5bytes) {
- u64 fn = (u64)addr;
- s64 distance = (s64)(fn - ((u64)code + 2));
- if (distance < -0x80 || distance >= 0x80 || force5bytes) {
- distance = (s64)(fn - ((u64)code + 6));
- ASSERT_MSG(distance >= -0x80000000LL && distance < 0x80000000LL,
- "Jump target too far away, needs indirect register");
- Write8(0x0F);
- Write8(0x80 + conditionCode);
- Write32((u32)(s32)distance);
- } else {
- Write8(0x70 + conditionCode);
- Write8((u8)(s8)distance);
- }
-}
-
-void XEmitter::SetJumpTarget(const FixupBranch& branch) {
- if (branch.type == 0) {
- s64 distance = (s64)(code - branch.ptr);
- ASSERT_MSG(distance >= -0x80 && distance < 0x80,
- "Jump target too far away, needs force5Bytes = true");
- branch.ptr[-1] = (u8)(s8)distance;
- } else if (branch.type == 1) {
- s64 distance = (s64)(code - branch.ptr);
- ASSERT_MSG(distance >= -0x80000000LL && distance < 0x80000000LL,
- "Jump target too far away, needs indirect register");
- ((s32*)branch.ptr)[-1] = (s32)distance;
- }
-}
-
-void XEmitter::SetJumpTarget(const FixupBranch& branch, const u8* target) {
- if (branch.type == 0) {
- s64 distance = (s64)(target - branch.ptr);
- ASSERT_MSG(distance >= -0x80 && distance < 0x80,
- "Jump target too far away, needs force5Bytes = true");
- branch.ptr[-1] = (u8)(s8)distance;
- } else if (branch.type == 1) {
- s64 distance = (s64)(target - branch.ptr);
- ASSERT_MSG(distance >= -0x80000000LL && distance < 0x80000000LL,
- "Jump target too far away, needs indirect register");
- ((s32*)branch.ptr)[-1] = (s32)distance;
- }
-}
-
-// Single byte opcodes
-// There is no PUSHAD/POPAD in 64-bit mode.
-void XEmitter::INT3() {
- Write8(0xCC);
-}
-void XEmitter::RET() {
- Write8(0xC3);
-}
-void XEmitter::RET_FAST() {
- Write8(0xF3);
- Write8(0xC3);
-} // two-byte return (rep ret) - recommended by AMD optimization manual for the case of jumping to a
- // ret
-
-// The first sign of decadence: optimized NOPs.
-void XEmitter::NOP(size_t size) {
- DEBUG_ASSERT((int)size > 0);
- while (true) {
- switch (size) {
- case 0:
- return;
- case 1:
- Write8(0x90);
- return;
- case 2:
- Write8(0x66);
- Write8(0x90);
- return;
- case 3:
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x00);
- return;
- case 4:
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x40);
- Write8(0x00);
- return;
- case 5:
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x44);
- Write8(0x00);
- Write8(0x00);
- return;
- case 6:
- Write8(0x66);
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x44);
- Write8(0x00);
- Write8(0x00);
- return;
- case 7:
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x80);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- return;
- case 8:
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x84);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- return;
- case 9:
- Write8(0x66);
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x84);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- return;
- case 10:
- Write8(0x66);
- Write8(0x66);
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x84);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- return;
- default:
- // Even though x86 instructions are allowed to be up to 15 bytes long,
- // AMD advises against using NOPs longer than 11 bytes because they
- // carry a performance penalty on CPUs older than AMD family 16h.
- Write8(0x66);
- Write8(0x66);
- Write8(0x66);
- Write8(0x0F);
- Write8(0x1F);
- Write8(0x84);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- Write8(0x00);
- size -= 11;
- continue;
- }
- }
-}
-
-void XEmitter::PAUSE() {
- Write8(0xF3);
- NOP();
-} // use in tight spinloops for energy saving on some cpu
-void XEmitter::CLC() {
- CheckFlags();
- Write8(0xF8);
-} // clear carry
-void XEmitter::CMC() {
- CheckFlags();
- Write8(0xF5);
-} // flip carry
-void XEmitter::STC() {
- CheckFlags();
- Write8(0xF9);
-} // set carry
-
-// TODO: xchg ah, al ???
-void XEmitter::XCHG_AHAL() {
- Write8(0x86);
- Write8(0xe0);
- // alt. 86 c4
-}
-
-// These two can not be executed on early Intel 64-bit CPU:s, only on AMD!
-void XEmitter::LAHF() {
- Write8(0x9F);
-}
-void XEmitter::SAHF() {
- CheckFlags();
- Write8(0x9E);
-}
-
-void XEmitter::PUSHF() {
- Write8(0x9C);
-}
-void XEmitter::POPF() {
- CheckFlags();
- Write8(0x9D);
-}
-
-void XEmitter::LFENCE() {
- Write8(0x0F);
- Write8(0xAE);
- Write8(0xE8);
-}
-void XEmitter::MFENCE() {
- Write8(0x0F);
- Write8(0xAE);
- Write8(0xF0);
-}
-void XEmitter::SFENCE() {
- Write8(0x0F);
- Write8(0xAE);
- Write8(0xF8);
-}
-
-void XEmitter::WriteSimple1Byte(int bits, u8 byte, X64Reg reg) {
- if (bits == 16)
- Write8(0x66);
- Rex(bits == 64, 0, 0, (int)reg >> 3);
- Write8(byte + ((int)reg & 7));
-}
-
-void XEmitter::WriteSimple2Byte(int bits, u8 byte1, u8 byte2, X64Reg reg) {
- if (bits == 16)
- Write8(0x66);
- Rex(bits == 64, 0, 0, (int)reg >> 3);
- Write8(byte1);
- Write8(byte2 + ((int)reg & 7));
-}
-
-void XEmitter::CWD(int bits) {
- if (bits == 16)
- Write8(0x66);
- Rex(bits == 64, 0, 0, 0);
- Write8(0x99);
-}
-
-void XEmitter::CBW(int bits) {
- if (bits == 8)
- Write8(0x66);
- Rex(bits == 32, 0, 0, 0);
- Write8(0x98);
-}
-
-// Simple opcodes
-
-// push/pop do not need wide to be 64-bit
-void XEmitter::PUSH(X64Reg reg) {
- WriteSimple1Byte(32, 0x50, reg);
-}
-void XEmitter::POP(X64Reg reg) {
- WriteSimple1Byte(32, 0x58, reg);
-}
-
-void XEmitter::PUSH(int bits, const OpArg& reg) {
- if (reg.IsSimpleReg())
- PUSH(reg.GetSimpleReg());
- else if (reg.IsImm()) {
- switch (reg.GetImmBits()) {
- case 8:
- Write8(0x6A);
- Write8((u8)(s8)reg.offset);
- break;
- case 16:
- Write8(0x66);
- Write8(0x68);
- Write16((u16)(s16)(s32)reg.offset);
- break;
- case 32:
- Write8(0x68);
- Write32((u32)reg.offset);
- break;
- default:
- ASSERT_MSG(0, "PUSH - Bad imm bits");
- break;
- }
- } else {
- if (bits == 16)
- Write8(0x66);
- reg.WriteRex(this, bits, bits);
- Write8(0xFF);
- reg.WriteRest(this, 0, (X64Reg)6);
- }
-}
-
-void XEmitter::POP(int /*bits*/, const OpArg& reg) {
- if (reg.IsSimpleReg())
- POP(reg.GetSimpleReg());
- else
- ASSERT_MSG(0, "POP - Unsupported encoding");
-}
-
-void XEmitter::BSWAP(int bits, X64Reg reg) {
- if (bits >= 32) {
- WriteSimple2Byte(bits, 0x0F, 0xC8, reg);
- } else if (bits == 16) {
- ROL(16, R(reg), Imm8(8));
- } else if (bits == 8) {
- // Do nothing - can't bswap a single byte...
- } else {
- ASSERT_MSG(0, "BSWAP - Wrong number of bits");
- }
-}
-
-// Undefined opcode - reserved
-// If we ever need a way to always cause a non-breakpoint hard exception...
-void XEmitter::UD2() {
- Write8(0x0F);
- Write8(0x0B);
-}
-
-void XEmitter::PREFETCH(PrefetchLevel level, OpArg arg) {
- ASSERT_MSG(!arg.IsImm(), "PREFETCH - Imm argument");
- arg.operandReg = (u8)level;
- arg.WriteRex(this, 0, 0);
- Write8(0x0F);
- Write8(0x18);
- arg.WriteRest(this);
-}
-
-void XEmitter::SETcc(CCFlags flag, OpArg dest) {
- ASSERT_MSG(!dest.IsImm(), "SETcc - Imm argument");
- dest.operandReg = 0;
- dest.WriteRex(this, 0, 8);
- Write8(0x0F);
- Write8(0x90 + (u8)flag);
- dest.WriteRest(this);
-}
-
-void XEmitter::CMOVcc(int bits, X64Reg dest, OpArg src, CCFlags flag) {
- ASSERT_MSG(!src.IsImm(), "CMOVcc - Imm argument");
- ASSERT_MSG(bits != 8, "CMOVcc - 8 bits unsupported");
- if (bits == 16)
- Write8(0x66);
- src.operandReg = dest;
- src.WriteRex(this, bits, bits);
- Write8(0x0F);
- Write8(0x40 + (u8)flag);
- src.WriteRest(this);
-}
-
-void XEmitter::WriteMulDivType(int bits, OpArg src, int ext) {
- ASSERT_MSG(!src.IsImm(), "WriteMulDivType - Imm argument");
- CheckFlags();
- src.operandReg = ext;
- if (bits == 16)
- Write8(0x66);
- src.WriteRex(this, bits, bits, 0);
- if (bits == 8) {
- Write8(0xF6);
- } else {
- Write8(0xF7);
- }
- src.WriteRest(this);
-}
-
-void XEmitter::MUL(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 4);
-}
-void XEmitter::DIV(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 6);
-}
-void XEmitter::IMUL(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 5);
-}
-void XEmitter::IDIV(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 7);
-}
-void XEmitter::NEG(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 3);
-}
-void XEmitter::NOT(int bits, const OpArg& src) {
- WriteMulDivType(bits, src, 2);
-}
-
-void XEmitter::WriteBitSearchType(int bits, X64Reg dest, OpArg src, u8 byte2, bool rep) {
- ASSERT_MSG(!src.IsImm(), "WriteBitSearchType - Imm argument");
- CheckFlags();
- src.operandReg = (u8)dest;
- if (bits == 16)
- Write8(0x66);
- if (rep)
- Write8(0xF3);
- src.WriteRex(this, bits, bits);
- Write8(0x0F);
- Write8(byte2);
- src.WriteRest(this);
-}
-
-void XEmitter::MOVNTI(int bits, const OpArg& dest, X64Reg src) {
- if (bits <= 16)
- ASSERT_MSG(0, "MOVNTI - bits<=16");
- WriteBitSearchType(bits, src, dest, 0xC3);
-}
-
-void XEmitter::BSF(int bits, X64Reg dest, const OpArg& src) {
- WriteBitSearchType(bits, dest, src, 0xBC);
-} // Bottom bit to top bit
-void XEmitter::BSR(int bits, X64Reg dest, const OpArg& src) {
- WriteBitSearchType(bits, dest, src, 0xBD);
-} // Top bit to bottom bit
-
-void XEmitter::TZCNT(int bits, X64Reg dest, const OpArg& src) {
- CheckFlags();
- if (!Common::GetCPUCaps().bmi1)
- ASSERT_MSG(0, "Trying to use BMI1 on a system that doesn't support it. Bad programmer.");
- WriteBitSearchType(bits, dest, src, 0xBC, true);
-}
-void XEmitter::LZCNT(int bits, X64Reg dest, const OpArg& src) {
- CheckFlags();
- if (!Common::GetCPUCaps().lzcnt)
- ASSERT_MSG(0, "Trying to use LZCNT on a system that doesn't support it. Bad programmer.");
- WriteBitSearchType(bits, dest, src, 0xBD, true);
-}
-
-void XEmitter::MOVSX(int dbits, int sbits, X64Reg dest, OpArg src) {
- ASSERT_MSG(!src.IsImm(), "MOVSX - Imm argument");
- if (dbits == sbits) {
- MOV(dbits, R(dest), src);
- return;
- }
- src.operandReg = (u8)dest;
- if (dbits == 16)
- Write8(0x66);
- src.WriteRex(this, dbits, sbits);
- if (sbits == 8) {
- Write8(0x0F);
- Write8(0xBE);
- } else if (sbits == 16) {
- Write8(0x0F);
- Write8(0xBF);
- } else if (sbits == 32 && dbits == 64) {
- Write8(0x63);
- } else {
- Crash();
- }
- src.WriteRest(this);
-}
-
-void XEmitter::MOVZX(int dbits, int sbits, X64Reg dest, OpArg src) {
- ASSERT_MSG(!src.IsImm(), "MOVZX - Imm argument");
- if (dbits == sbits) {
- MOV(dbits, R(dest), src);
- return;
- }
- src.operandReg = (u8)dest;
- if (dbits == 16)
- Write8(0x66);
- // the 32bit result is automatically zero extended to 64bit
- src.WriteRex(this, dbits == 64 ? 32 : dbits, sbits);
- if (sbits == 8) {
- Write8(0x0F);
- Write8(0xB6);
- } else if (sbits == 16) {
- Write8(0x0F);
- Write8(0xB7);
- } else if (sbits == 32 && dbits == 64) {
- Write8(0x8B);
- } else {
- ASSERT_MSG(0, "MOVZX - Invalid size");
- }
- src.WriteRest(this);
-}
-
-void XEmitter::MOVBE(int bits, const OpArg& dest, const OpArg& src) {
- ASSERT_MSG(Common::GetCPUCaps().movbe,
- "Generating MOVBE on a system that does not support it.");
- if (bits == 8) {
- MOV(bits, dest, src);
- return;
- }
-
- if (bits == 16)
- Write8(0x66);
-
- if (dest.IsSimpleReg()) {
- ASSERT_MSG(!src.IsSimpleReg() && !src.IsImm(), "MOVBE: Loading from !mem");
- src.WriteRex(this, bits, bits, dest.GetSimpleReg());
- Write8(0x0F);
- Write8(0x38);
- Write8(0xF0);
- src.WriteRest(this, 0, dest.GetSimpleReg());
- } else if (src.IsSimpleReg()) {
- ASSERT_MSG(!dest.IsSimpleReg() && !dest.IsImm(), "MOVBE: Storing to !mem");
- dest.WriteRex(this, bits, bits, src.GetSimpleReg());
- Write8(0x0F);
- Write8(0x38);
- Write8(0xF1);
- dest.WriteRest(this, 0, src.GetSimpleReg());
- } else {
- ASSERT_MSG(0, "MOVBE: Not loading or storing to mem");
- }
-}
-
-void XEmitter::LEA(int bits, X64Reg dest, OpArg src) {
- ASSERT_MSG(!src.IsImm(), "LEA - Imm argument");
- src.operandReg = (u8)dest;
- if (bits == 16)
- Write8(0x66); // TODO: performance warning
- src.WriteRex(this, bits, bits);
- Write8(0x8D);
- src.WriteRest(this, 0, INVALID_REG, bits == 64);
-}
-
-// shift can be either imm8 or cl
-void XEmitter::WriteShift(int bits, OpArg dest, const OpArg& shift, int ext) {
- CheckFlags();
- bool writeImm = false;
- if (dest.IsImm()) {
- ASSERT_MSG(0, "WriteShift - can't shift imms");
- }
- if ((shift.IsSimpleReg() && shift.GetSimpleReg() != ECX) ||
- (shift.IsImm() && shift.GetImmBits() != 8)) {
- ASSERT_MSG(0, "WriteShift - illegal argument");
- }
- dest.operandReg = ext;
- if (bits == 16)
- Write8(0x66);
- dest.WriteRex(this, bits, bits, 0);
- if (shift.GetImmBits() == 8) {
- // ok an imm
- u8 imm = (u8)shift.offset;
- if (imm == 1) {
- Write8(bits == 8 ? 0xD0 : 0xD1);
- } else {
- writeImm = true;
- Write8(bits == 8 ? 0xC0 : 0xC1);
- }
- } else {
- Write8(bits == 8 ? 0xD2 : 0xD3);
- }
- dest.WriteRest(this, writeImm ? 1 : 0);
- if (writeImm)
- Write8((u8)shift.offset);
-}
-
-// large rotates and shift are slower on intel than amd
-// intel likes to rotate by 1, and the op is smaller too
-void XEmitter::ROL(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 0);
-}
-void XEmitter::ROR(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 1);
-}
-void XEmitter::RCL(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 2);
-}
-void XEmitter::RCR(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 3);
-}
-void XEmitter::SHL(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 4);
-}
-void XEmitter::SHR(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 5);
-}
-void XEmitter::SAR(int bits, const OpArg& dest, const OpArg& shift) {
- WriteShift(bits, dest, shift, 7);
-}
-
-// index can be either imm8 or register, don't use memory destination because it's slow
-void XEmitter::WriteBitTest(int bits, const OpArg& dest, const OpArg& index, int ext) {
- CheckFlags();
- if (dest.IsImm()) {
- ASSERT_MSG(0, "WriteBitTest - can't test imms");
- }
- if ((index.IsImm() && index.GetImmBits() != 8)) {
- ASSERT_MSG(0, "WriteBitTest - illegal argument");
- }
- if (bits == 16)
- Write8(0x66);
- if (index.IsImm()) {
- dest.WriteRex(this, bits, bits);
- Write8(0x0F);
- Write8(0xBA);
- dest.WriteRest(this, 1, (X64Reg)ext);
- Write8((u8)index.offset);
- } else {
- X64Reg operand = index.GetSimpleReg();
- dest.WriteRex(this, bits, bits, operand);
- Write8(0x0F);
- Write8(0x83 + 8 * ext);
- dest.WriteRest(this, 1, operand);
- }
-}
-
-void XEmitter::BT(int bits, const OpArg& dest, const OpArg& index) {
- WriteBitTest(bits, dest, index, 4);
-}
-void XEmitter::BTS(int bits, const OpArg& dest, const OpArg& index) {
- WriteBitTest(bits, dest, index, 5);
-}
-void XEmitter::BTR(int bits, const OpArg& dest, const OpArg& index) {
- WriteBitTest(bits, dest, index, 6);
-}
-void XEmitter::BTC(int bits, const OpArg& dest, const OpArg& index) {
- WriteBitTest(bits, dest, index, 7);
-}
-
-// shift can be either imm8 or cl
-void XEmitter::SHRD(int bits, const OpArg& dest, const OpArg& src, const OpArg& shift) {
- CheckFlags();
- if (dest.IsImm()) {
- ASSERT_MSG(0, "SHRD - can't use imms as destination");
- }
- if (!src.IsSimpleReg()) {
- ASSERT_MSG(0, "SHRD - must use simple register as source");
- }
- if ((shift.IsSimpleReg() && shift.GetSimpleReg() != ECX) ||
- (shift.IsImm() && shift.GetImmBits() != 8)) {
- ASSERT_MSG(0, "SHRD - illegal shift");
- }
- if (bits == 16)
- Write8(0x66);
- X64Reg operand = src.GetSimpleReg();
- dest.WriteRex(this, bits, bits, operand);
- if (shift.GetImmBits() == 8) {
- Write8(0x0F);
- Write8(0xAC);
- dest.WriteRest(this, 1, operand);
- Write8((u8)shift.offset);
- } else {
- Write8(0x0F);
- Write8(0xAD);
- dest.WriteRest(this, 0, operand);
- }
-}
-
-void XEmitter::SHLD(int bits, const OpArg& dest, const OpArg& src, const OpArg& shift) {
- CheckFlags();
- if (dest.IsImm()) {
- ASSERT_MSG(0, "SHLD - can't use imms as destination");
- }
- if (!src.IsSimpleReg()) {
- ASSERT_MSG(0, "SHLD - must use simple register as source");
- }
- if ((shift.IsSimpleReg() && shift.GetSimpleReg() != ECX) ||
- (shift.IsImm() && shift.GetImmBits() != 8)) {
- ASSERT_MSG(0, "SHLD - illegal shift");
- }
- if (bits == 16)
- Write8(0x66);
- X64Reg operand = src.GetSimpleReg();
- dest.WriteRex(this, bits, bits, operand);
- if (shift.GetImmBits() == 8) {
- Write8(0x0F);
- Write8(0xA4);
- dest.WriteRest(this, 1, operand);
- Write8((u8)shift.offset);
- } else {
- Write8(0x0F);
- Write8(0xA5);
- dest.WriteRest(this, 0, operand);
- }
-}
-
-void OpArg::WriteSingleByteOp(XEmitter* emit, u8 op, X64Reg _operandReg, int bits) {
- if (bits == 16)
- emit->Write8(0x66);
-
- this->operandReg = (u8)_operandReg;
- WriteRex(emit, bits, bits);
- emit->Write8(op);
- WriteRest(emit);
-}
-
-// operand can either be immediate or register
-void OpArg::WriteNormalOp(XEmitter* emit, bool toRM, NormalOp op, const OpArg& operand,
- int bits) const {
- X64Reg _operandReg;
- if (IsImm()) {
- ASSERT_MSG(0, "WriteNormalOp - Imm argument, wrong order");
- }
-
- if (bits == 16)
- emit->Write8(0x66);
-
- int immToWrite = 0;
-
- if (operand.IsImm()) {
- WriteRex(emit, bits, bits);
-
- if (!toRM) {
- ASSERT_MSG(0, "WriteNormalOp - Writing to Imm (!toRM)");
- }
-
- if (operand.scale == SCALE_IMM8 && bits == 8) {
- // op al, imm8
- if (!scale && offsetOrBaseReg == AL && normalops[op].eaximm8 != 0xCC) {
- emit->Write8(normalops[op].eaximm8);
- emit->Write8((u8)operand.offset);
- return;
- }
- // mov reg, imm8
- if (!scale && op == nrmMOV) {
- emit->Write8(0xB0 + (offsetOrBaseReg & 7));
- emit->Write8((u8)operand.offset);
- return;
- }
- // op r/m8, imm8
- emit->Write8(normalops[op].imm8);
- immToWrite = 8;
- } else if ((operand.scale == SCALE_IMM16 && bits == 16) ||
- (operand.scale == SCALE_IMM32 && bits == 32) ||
- (operand.scale == SCALE_IMM32 && bits == 64)) {
- // Try to save immediate size if we can, but first check to see
- // if the instruction supports simm8.
- // op r/m, imm8
- if (normalops[op].simm8 != 0xCC &&
- ((operand.scale == SCALE_IMM16 && (s16)operand.offset == (s8)operand.offset) ||
- (operand.scale == SCALE_IMM32 && (s32)operand.offset == (s8)operand.offset))) {
- emit->Write8(normalops[op].simm8);
- immToWrite = 8;
- } else {
- // mov reg, imm
- if (!scale && op == nrmMOV && bits != 64) {
- emit->Write8(0xB8 + (offsetOrBaseReg & 7));
- if (bits == 16)
- emit->Write16((u16)operand.offset);
- else
- emit->Write32((u32)operand.offset);
- return;
- }
- // op eax, imm
- if (!scale && offsetOrBaseReg == EAX && normalops[op].eaximm32 != 0xCC) {
- emit->Write8(normalops[op].eaximm32);
- if (bits == 16)
- emit->Write16((u16)operand.offset);
- else
- emit->Write32((u32)operand.offset);
- return;
- }
- // op r/m, imm
- emit->Write8(normalops[op].imm32);
- immToWrite = bits == 16 ? 16 : 32;
- }
- } else if ((operand.scale == SCALE_IMM8 && bits == 16) ||
- (operand.scale == SCALE_IMM8 && bits == 32) ||
- (operand.scale == SCALE_IMM8 && bits == 64)) {
- // op r/m, imm8
- emit->Write8(normalops[op].simm8);
- immToWrite = 8;
- } else if (operand.scale == SCALE_IMM64 && bits == 64) {
- if (scale) {
- ASSERT_MSG(0, "WriteNormalOp - MOV with 64-bit imm requres register destination");
- }
- // mov reg64, imm64
- else if (op == nrmMOV) {
- emit->Write8(0xB8 + (offsetOrBaseReg & 7));
- emit->Write64((u64)operand.offset);
- return;
- }
- ASSERT_MSG(0, "WriteNormalOp - Only MOV can take 64-bit imm");
- } else {
- ASSERT_MSG(0, "WriteNormalOp - Unhandled case");
- }
- _operandReg = (X64Reg)normalops[op].ext; // pass extension in REG of ModRM
- } else {
- _operandReg = (X64Reg)operand.offsetOrBaseReg;
- WriteRex(emit, bits, bits, _operandReg);
- // op r/m, reg
- if (toRM) {
- emit->Write8(bits == 8 ? normalops[op].toRm8 : normalops[op].toRm32);
- }
- // op reg, r/m
- else {
- emit->Write8(bits == 8 ? normalops[op].fromRm8 : normalops[op].fromRm32);
- }
- }
- WriteRest(emit, immToWrite >> 3, _operandReg);
- switch (immToWrite) {
- case 0:
- break;
- case 8:
- emit->Write8((u8)operand.offset);
- break;
- case 16:
- emit->Write16((u16)operand.offset);
- break;
- case 32:
- emit->Write32((u32)operand.offset);
- break;
- default:
- ASSERT_MSG(0, "WriteNormalOp - Unhandled case");
- }
-}
-
-void XEmitter::WriteNormalOp(XEmitter* emit, int bits, NormalOp op, const OpArg& a1,
- const OpArg& a2) {
- if (a1.IsImm()) {
- // Booh! Can't write to an imm
- ASSERT_MSG(0, "WriteNormalOp - a1 cannot be imm");
- return;
- }
- if (a2.IsImm()) {
- a1.WriteNormalOp(emit, true, op, a2, bits);
- } else {
- if (a1.IsSimpleReg()) {
- a2.WriteNormalOp(emit, false, op, a1, bits);
- } else {
- ASSERT_MSG(a2.IsSimpleReg() || a2.IsImm(),
- "WriteNormalOp - a1 and a2 cannot both be memory");
- a1.WriteNormalOp(emit, true, op, a2, bits);
- }
- }
-}
-
-void XEmitter::ADD(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmADD, a1, a2);
-}
-void XEmitter::ADC(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmADC, a1, a2);
-}
-void XEmitter::SUB(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmSUB, a1, a2);
-}
-void XEmitter::SBB(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmSBB, a1, a2);
-}
-void XEmitter::AND(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmAND, a1, a2);
-}
-void XEmitter::OR(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmOR, a1, a2);
-}
-void XEmitter::XOR(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmXOR, a1, a2);
-}
-void XEmitter::MOV(int bits, const OpArg& a1, const OpArg& a2) {
- if (a1.IsSimpleReg() && a2.IsSimpleReg() && a1.GetSimpleReg() == a2.GetSimpleReg())
- LOG_ERROR(Common, "Redundant MOV @ %p - bug in JIT?", code);
- WriteNormalOp(this, bits, nrmMOV, a1, a2);
-}
-void XEmitter::TEST(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmTEST, a1, a2);
-}
-void XEmitter::CMP(int bits, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- WriteNormalOp(this, bits, nrmCMP, a1, a2);
-}
-void XEmitter::XCHG(int bits, const OpArg& a1, const OpArg& a2) {
- WriteNormalOp(this, bits, nrmXCHG, a1, a2);
-}
-
-void XEmitter::IMUL(int bits, X64Reg regOp, const OpArg& a1, const OpArg& a2) {
- CheckFlags();
- if (bits == 8) {
- ASSERT_MSG(0, "IMUL - illegal bit size!");
- return;
- }
-
- if (a1.IsImm()) {
- ASSERT_MSG(0, "IMUL - second arg cannot be imm!");
- return;
- }
-
- if (!a2.IsImm()) {
- ASSERT_MSG(0, "IMUL - third arg must be imm!");
- return;
- }
-
- if (bits == 16)
- Write8(0x66);
- a1.WriteRex(this, bits, bits, regOp);
-
- if (a2.GetImmBits() == 8 || (a2.GetImmBits() == 16 && (s8)a2.offset == (s16)a2.offset) ||
- (a2.GetImmBits() == 32 && (s8)a2.offset == (s32)a2.offset)) {
- Write8(0x6B);
- a1.WriteRest(this, 1, regOp);
- Write8((u8)a2.offset);
- } else {
- Write8(0x69);
- if (a2.GetImmBits() == 16 && bits == 16) {
- a1.WriteRest(this, 2, regOp);
- Write16((u16)a2.offset);
- } else if (a2.GetImmBits() == 32 && (bits == 32 || bits == 64)) {
- a1.WriteRest(this, 4, regOp);
- Write32((u32)a2.offset);
- } else {
- ASSERT_MSG(0, "IMUL - unhandled case!");
- }
- }
-}
-
-void XEmitter::IMUL(int bits, X64Reg regOp, const OpArg& a) {
- CheckFlags();
- if (bits == 8) {
- ASSERT_MSG(0, "IMUL - illegal bit size!");
- return;
- }
-
- if (a.IsImm()) {
- IMUL(bits, regOp, R(regOp), a);
- return;
- }
-
- if (bits == 16)
- Write8(0x66);
- a.WriteRex(this, bits, bits, regOp);
- Write8(0x0F);
- Write8(0xAF);
- a.WriteRest(this, 0, regOp);
-}
-
-void XEmitter::WriteSSEOp(u8 opPrefix, u16 op, X64Reg regOp, OpArg arg, int extrabytes) {
- if (opPrefix)
- Write8(opPrefix);
- arg.operandReg = regOp;
- arg.WriteRex(this, 0, 0);
- Write8(0x0F);
- if (op > 0xFF)
- Write8((op >> 8) & 0xFF);
- Write8(op & 0xFF);
- arg.WriteRest(this, extrabytes);
-}
-
-void XEmitter::WriteAVXOp(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes) {
- WriteAVXOp(opPrefix, op, regOp, INVALID_REG, arg, extrabytes);
-}
-
-static int GetVEXmmmmm(u16 op) {
- // Currently, only 0x38 and 0x3A are used as secondary escape byte.
- if ((op >> 8) == 0x3A)
- return 3;
- if ((op >> 8) == 0x38)
- return 2;
-
- return 1;
-}
-
-static int GetVEXpp(u8 opPrefix) {
- if (opPrefix == 0x66)
- return 1;
- if (opPrefix == 0xF3)
- return 2;
- if (opPrefix == 0xF2)
- return 3;
-
- return 0;
-}
-
-void XEmitter::WriteAVXOp(u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, const OpArg& arg,
- int extrabytes) {
- if (!Common::GetCPUCaps().avx)
- ASSERT_MSG(0, "Trying to use AVX on a system that doesn't support it. Bad programmer.");
- int mmmmm = GetVEXmmmmm(op);
- int pp = GetVEXpp(opPrefix);
- // FIXME: we currently don't support 256-bit instructions, and "size" is not the vector size
- // here
- arg.WriteVex(this, regOp1, regOp2, 0, pp, mmmmm);
- Write8(op & 0xFF);
- arg.WriteRest(this, extrabytes, regOp1);
-}
-
-// Like the above, but more general; covers GPR-based VEX operations, like BMI1/2
-void XEmitter::WriteVEXOp(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2,
- const OpArg& arg, int extrabytes) {
- if (size != 32 && size != 64)
- ASSERT_MSG(0, "VEX GPR instructions only support 32-bit and 64-bit modes!");
- int mmmmm = GetVEXmmmmm(op);
- int pp = GetVEXpp(opPrefix);
- arg.WriteVex(this, regOp1, regOp2, 0, pp, mmmmm, size == 64);
- Write8(op & 0xFF);
- arg.WriteRest(this, extrabytes, regOp1);
-}
-
-void XEmitter::WriteBMI1Op(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2,
- const OpArg& arg, int extrabytes) {
- CheckFlags();
- if (!Common::GetCPUCaps().bmi1)
- ASSERT_MSG(0, "Trying to use BMI1 on a system that doesn't support it. Bad programmer.");
- WriteVEXOp(size, opPrefix, op, regOp1, regOp2, arg, extrabytes);
-}
-
-void XEmitter::WriteBMI2Op(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2,
- const OpArg& arg, int extrabytes) {
- CheckFlags();
- if (!Common::GetCPUCaps().bmi2)
- ASSERT_MSG(0, "Trying to use BMI2 on a system that doesn't support it. Bad programmer.");
- WriteVEXOp(size, opPrefix, op, regOp1, regOp2, arg, extrabytes);
-}
-
-void XEmitter::MOVD_xmm(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x6E, dest, arg, 0);
-}
-void XEmitter::MOVD_xmm(const OpArg& arg, X64Reg src) {
- WriteSSEOp(0x66, 0x7E, src, arg, 0);
-}
-
-void XEmitter::MOVQ_xmm(X64Reg dest, OpArg arg) {
-#ifdef ARCHITECTURE_x86_64
- // Alternate encoding
- // This does not display correctly in MSVC's debugger, it thinks it's a MOVD
- arg.operandReg = dest;
- Write8(0x66);
- arg.WriteRex(this, 64, 0);
- Write8(0x0f);
- Write8(0x6E);
- arg.WriteRest(this, 0);
-#else
- arg.operandReg = dest;
- Write8(0xF3);
- Write8(0x0f);
- Write8(0x7E);
- arg.WriteRest(this, 0);
-#endif
-}
-
-void XEmitter::MOVQ_xmm(OpArg arg, X64Reg src) {
- if (src > 7 || arg.IsSimpleReg()) {
- // Alternate encoding
- // This does not display correctly in MSVC's debugger, it thinks it's a MOVD
- arg.operandReg = src;
- Write8(0x66);
- arg.WriteRex(this, 64, 0);
- Write8(0x0f);
- Write8(0x7E);
- arg.WriteRest(this, 0);
- } else {
- arg.operandReg = src;
- arg.WriteRex(this, 0, 0);
- Write8(0x66);
- Write8(0x0f);
- Write8(0xD6);
- arg.WriteRest(this, 0);
- }
-}
-
-void XEmitter::WriteMXCSR(OpArg arg, int ext) {
- if (arg.IsImm() || arg.IsSimpleReg())
- ASSERT_MSG(0, "MXCSR - invalid operand");
-
- arg.operandReg = ext;
- arg.WriteRex(this, 0, 0);
- Write8(0x0F);
- Write8(0xAE);
- arg.WriteRest(this);
-}
-
-void XEmitter::STMXCSR(const OpArg& memloc) {
- WriteMXCSR(memloc, 3);
-}
-void XEmitter::LDMXCSR(const OpArg& memloc) {
- WriteMXCSR(memloc, 2);
-}
-
-void XEmitter::MOVNTDQ(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVNTDQ, regOp, arg);
-}
-void XEmitter::MOVNTPS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x00, sseMOVNTP, regOp, arg);
-}
-void XEmitter::MOVNTPD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVNTP, regOp, arg);
-}
-
-void XEmitter::ADDSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseADD, regOp, arg);
-}
-void XEmitter::ADDSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseADD, regOp, arg);
-}
-void XEmitter::SUBSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseSUB, regOp, arg);
-}
-void XEmitter::SUBSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseSUB, regOp, arg);
-}
-void XEmitter::CMPSS(X64Reg regOp, const OpArg& arg, u8 compare) {
- WriteSSEOp(0xF3, sseCMP, regOp, arg, 1);
- Write8(compare);
-}
-void XEmitter::CMPSD(X64Reg regOp, const OpArg& arg, u8 compare) {
- WriteSSEOp(0xF2, sseCMP, regOp, arg, 1);
- Write8(compare);
-}
-void XEmitter::MULSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseMUL, regOp, arg);
-}
-void XEmitter::MULSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseMUL, regOp, arg);
-}
-void XEmitter::DIVSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseDIV, regOp, arg);
-}
-void XEmitter::DIVSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseDIV, regOp, arg);
-}
-void XEmitter::MINSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseMIN, regOp, arg);
-}
-void XEmitter::MINSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseMIN, regOp, arg);
-}
-void XEmitter::MAXSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseMAX, regOp, arg);
-}
-void XEmitter::MAXSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseMAX, regOp, arg);
-}
-void XEmitter::SQRTSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseSQRT, regOp, arg);
-}
-void XEmitter::SQRTSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseSQRT, regOp, arg);
-}
-void XEmitter::RCPSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseRCP, regOp, arg);
-}
-void XEmitter::RSQRTSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseRSQRT, regOp, arg);
-}
-
-void XEmitter::ADDPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseADD, regOp, arg);
-}
-void XEmitter::ADDPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseADD, regOp, arg);
-}
-void XEmitter::SUBPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseSUB, regOp, arg);
-}
-void XEmitter::SUBPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseSUB, regOp, arg);
-}
-void XEmitter::CMPPS(X64Reg regOp, const OpArg& arg, u8 compare) {
- WriteSSEOp(0x00, sseCMP, regOp, arg, 1);
- Write8(compare);
-}
-void XEmitter::CMPPD(X64Reg regOp, const OpArg& arg, u8 compare) {
- WriteSSEOp(0x66, sseCMP, regOp, arg, 1);
- Write8(compare);
-}
-void XEmitter::ANDPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseAND, regOp, arg);
-}
-void XEmitter::ANDPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseAND, regOp, arg);
-}
-void XEmitter::ANDNPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseANDN, regOp, arg);
-}
-void XEmitter::ANDNPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseANDN, regOp, arg);
-}
-void XEmitter::ORPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseOR, regOp, arg);
-}
-void XEmitter::ORPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseOR, regOp, arg);
-}
-void XEmitter::XORPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseXOR, regOp, arg);
-}
-void XEmitter::XORPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseXOR, regOp, arg);
-}
-void XEmitter::MULPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMUL, regOp, arg);
-}
-void XEmitter::MULPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMUL, regOp, arg);
-}
-void XEmitter::DIVPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseDIV, regOp, arg);
-}
-void XEmitter::DIVPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseDIV, regOp, arg);
-}
-void XEmitter::MINPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMIN, regOp, arg);
-}
-void XEmitter::MINPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMIN, regOp, arg);
-}
-void XEmitter::MAXPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMAX, regOp, arg);
-}
-void XEmitter::MAXPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMAX, regOp, arg);
-}
-void XEmitter::SQRTPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseSQRT, regOp, arg);
-}
-void XEmitter::SQRTPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseSQRT, regOp, arg);
-}
-void XEmitter::RCPPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseRCP, regOp, arg);
-}
-void XEmitter::RSQRTPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseRSQRT, regOp, arg);
-}
-void XEmitter::SHUFPS(X64Reg regOp, const OpArg& arg, u8 shuffle) {
- WriteSSEOp(0x00, sseSHUF, regOp, arg, 1);
- Write8(shuffle);
-}
-void XEmitter::SHUFPD(X64Reg regOp, const OpArg& arg, u8 shuffle) {
- WriteSSEOp(0x66, sseSHUF, regOp, arg, 1);
- Write8(shuffle);
-}
-
-void XEmitter::HADDPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseHADD, regOp, arg);
-}
-
-void XEmitter::COMISS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseCOMIS, regOp, arg);
-} // weird that these should be packed
-void XEmitter::COMISD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseCOMIS, regOp, arg);
-} // ordered
-void XEmitter::UCOMISS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseUCOMIS, regOp, arg);
-} // unordered
-void XEmitter::UCOMISD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseUCOMIS, regOp, arg);
-}
-
-void XEmitter::MOVAPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMOVAPfromRM, regOp, arg);
-}
-void XEmitter::MOVAPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMOVAPfromRM, regOp, arg);
-}
-void XEmitter::MOVAPS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x00, sseMOVAPtoRM, regOp, arg);
-}
-void XEmitter::MOVAPD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVAPtoRM, regOp, arg);
-}
-
-void XEmitter::MOVUPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMOVUPfromRM, regOp, arg);
-}
-void XEmitter::MOVUPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMOVUPfromRM, regOp, arg);
-}
-void XEmitter::MOVUPS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x00, sseMOVUPtoRM, regOp, arg);
-}
-void XEmitter::MOVUPD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVUPtoRM, regOp, arg);
-}
-
-void XEmitter::MOVDQA(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMOVDQfromRM, regOp, arg);
-}
-void XEmitter::MOVDQA(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVDQtoRM, regOp, arg);
-}
-void XEmitter::MOVDQU(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseMOVDQfromRM, regOp, arg);
-}
-void XEmitter::MOVDQU(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0xF3, sseMOVDQtoRM, regOp, arg);
-}
-
-void XEmitter::MOVSS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, sseMOVUPfromRM, regOp, arg);
-}
-void XEmitter::MOVSD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, sseMOVUPfromRM, regOp, arg);
-}
-void XEmitter::MOVSS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0xF3, sseMOVUPtoRM, regOp, arg);
-}
-void XEmitter::MOVSD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0xF2, sseMOVUPtoRM, regOp, arg);
-}
-
-void XEmitter::MOVLPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMOVLPfromRM, regOp, arg);
-}
-void XEmitter::MOVLPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMOVLPfromRM, regOp, arg);
-}
-void XEmitter::MOVLPS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x00, sseMOVLPtoRM, regOp, arg);
-}
-void XEmitter::MOVLPD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVLPtoRM, regOp, arg);
-}
-
-void XEmitter::MOVHPS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, sseMOVHPfromRM, regOp, arg);
-}
-void XEmitter::MOVHPD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, sseMOVHPfromRM, regOp, arg);
-}
-void XEmitter::MOVHPS(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x00, sseMOVHPtoRM, regOp, arg);
-}
-void XEmitter::MOVHPD(const OpArg& arg, X64Reg regOp) {
- WriteSSEOp(0x66, sseMOVHPtoRM, regOp, arg);
-}
-
-void XEmitter::MOVHLPS(X64Reg regOp1, X64Reg regOp2) {
- WriteSSEOp(0x00, sseMOVHLPS, regOp1, R(regOp2));
-}
-void XEmitter::MOVLHPS(X64Reg regOp1, X64Reg regOp2) {
- WriteSSEOp(0x00, sseMOVLHPS, regOp1, R(regOp2));
-}
-
-void XEmitter::CVTPS2PD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, 0x5A, regOp, arg);
-}
-void XEmitter::CVTPD2PS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, 0x5A, regOp, arg);
-}
-
-void XEmitter::CVTSD2SS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, 0x5A, regOp, arg);
-}
-void XEmitter::CVTSS2SD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0x5A, regOp, arg);
-}
-void XEmitter::CVTSD2SI(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, 0x2D, regOp, arg);
-}
-void XEmitter::CVTSS2SI(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0x2D, regOp, arg);
-}
-void XEmitter::CVTSI2SD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, 0x2A, regOp, arg);
-}
-void XEmitter::CVTSI2SS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0x2A, regOp, arg);
-}
-
-void XEmitter::CVTDQ2PD(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0xE6, regOp, arg);
-}
-void XEmitter::CVTDQ2PS(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x00, 0x5B, regOp, arg);
-}
-void XEmitter::CVTPD2DQ(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, 0xE6, regOp, arg);
-}
-void XEmitter::CVTPS2DQ(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, 0x5B, regOp, arg);
-}
-
-void XEmitter::CVTTSD2SI(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF2, 0x2C, regOp, arg);
-}
-void XEmitter::CVTTSS2SI(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0x2C, regOp, arg);
-}
-void XEmitter::CVTTPS2DQ(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0xF3, 0x5B, regOp, arg);
-}
-void XEmitter::CVTTPD2DQ(X64Reg regOp, const OpArg& arg) {
- WriteSSEOp(0x66, 0xE6, regOp, arg);
-}
-
-void XEmitter::MASKMOVDQU(X64Reg dest, X64Reg src) {
- WriteSSEOp(0x66, sseMASKMOVDQU, dest, R(src));
-}
-
-void XEmitter::MOVMSKPS(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x00, 0x50, dest, arg);
-}
-void XEmitter::MOVMSKPD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x50, dest, arg);
-}
-
-void XEmitter::LDDQU(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0xF2, sseLDDQU, dest, arg);
-} // For integer data only
-
-// THESE TWO ARE UNTESTED.
-void XEmitter::UNPCKLPS(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x00, 0x14, dest, arg);
-}
-void XEmitter::UNPCKHPS(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x00, 0x15, dest, arg);
-}
-
-void XEmitter::UNPCKLPD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x14, dest, arg);
-}
-void XEmitter::UNPCKHPD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x15, dest, arg);
-}
-
-void XEmitter::MOVDDUP(X64Reg regOp, const OpArg& arg) {
- if (Common::GetCPUCaps().sse3) {
- WriteSSEOp(0xF2, 0x12, regOp, arg); // SSE3 movddup
- } else {
- // Simulate this instruction with SSE2 instructions
- if (!arg.IsSimpleReg(regOp))
- MOVSD(regOp, arg);
- UNPCKLPD(regOp, R(regOp));
- }
-}
-
-// There are a few more left
-
-// Also some integer instructions are missing
-void XEmitter::PACKSSDW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x6B, dest, arg);
-}
-void XEmitter::PACKSSWB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x63, dest, arg);
-}
-void XEmitter::PACKUSWB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x67, dest, arg);
-}
-
-void XEmitter::PUNPCKLBW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x60, dest, arg);
-}
-void XEmitter::PUNPCKLWD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x61, dest, arg);
-}
-void XEmitter::PUNPCKLDQ(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x62, dest, arg);
-}
-void XEmitter::PUNPCKLQDQ(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x6C, dest, arg);
-}
-
-void XEmitter::PSRLW(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x71, (X64Reg)2, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSRLD(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x72, (X64Reg)2, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSRLQ(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x73, (X64Reg)2, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSRLQ(X64Reg reg, const OpArg& arg) {
- WriteSSEOp(0x66, 0xd3, reg, arg);
-}
-
-void XEmitter::PSRLDQ(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x73, (X64Reg)3, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSLLW(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x71, (X64Reg)6, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSLLD(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x72, (X64Reg)6, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSLLQ(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x73, (X64Reg)6, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSLLDQ(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x73, (X64Reg)7, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSRAW(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x71, (X64Reg)4, R(reg));
- Write8(shift);
-}
-
-void XEmitter::PSRAD(X64Reg reg, int shift) {
- WriteSSEOp(0x66, 0x72, (X64Reg)4, R(reg));
- Write8(shift);
-}
-
-void XEmitter::WriteSSSE3Op(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes) {
- if (!Common::GetCPUCaps().ssse3)
- ASSERT_MSG(0, "Trying to use SSSE3 on a system that doesn't support it. Bad programmer.");
- WriteSSEOp(opPrefix, op, regOp, arg, extrabytes);
-}
-
-void XEmitter::WriteSSE41Op(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes) {
- if (!Common::GetCPUCaps().sse4_1)
- ASSERT_MSG(0, "Trying to use SSE4.1 on a system that doesn't support it. Bad programmer.");
- WriteSSEOp(opPrefix, op, regOp, arg, extrabytes);
-}
-
-void XEmitter::PSHUFB(X64Reg dest, const OpArg& arg) {
- WriteSSSE3Op(0x66, 0x3800, dest, arg);
-}
-void XEmitter::PTEST(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3817, dest, arg);
-}
-void XEmitter::PACKUSDW(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x382b, dest, arg);
-}
-void XEmitter::DPPS(X64Reg dest, const OpArg& arg, u8 mask) {
- WriteSSE41Op(0x66, 0x3A40, dest, arg, 1);
- Write8(mask);
-}
-
-void XEmitter::PMINSB(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3838, dest, arg);
-}
-void XEmitter::PMINSD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3839, dest, arg);
-}
-void XEmitter::PMINUW(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383a, dest, arg);
-}
-void XEmitter::PMINUD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383b, dest, arg);
-}
-void XEmitter::PMAXSB(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383c, dest, arg);
-}
-void XEmitter::PMAXSD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383d, dest, arg);
-}
-void XEmitter::PMAXUW(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383e, dest, arg);
-}
-void XEmitter::PMAXUD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x383f, dest, arg);
-}
-
-void XEmitter::PMOVSXBW(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3820, dest, arg);
-}
-void XEmitter::PMOVSXBD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3821, dest, arg);
-}
-void XEmitter::PMOVSXBQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3822, dest, arg);
-}
-void XEmitter::PMOVSXWD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3823, dest, arg);
-}
-void XEmitter::PMOVSXWQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3824, dest, arg);
-}
-void XEmitter::PMOVSXDQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3825, dest, arg);
-}
-void XEmitter::PMOVZXBW(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3830, dest, arg);
-}
-void XEmitter::PMOVZXBD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3831, dest, arg);
-}
-void XEmitter::PMOVZXBQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3832, dest, arg);
-}
-void XEmitter::PMOVZXWD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3833, dest, arg);
-}
-void XEmitter::PMOVZXWQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3834, dest, arg);
-}
-void XEmitter::PMOVZXDQ(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3835, dest, arg);
-}
-
-void XEmitter::PBLENDVB(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3810, dest, arg);
-}
-void XEmitter::BLENDVPS(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3814, dest, arg);
-}
-void XEmitter::BLENDVPD(X64Reg dest, const OpArg& arg) {
- WriteSSE41Op(0x66, 0x3815, dest, arg);
-}
-void XEmitter::BLENDPS(X64Reg dest, const OpArg& arg, u8 blend) {
- WriteSSE41Op(0x66, 0x3A0C, dest, arg, 1);
- Write8(blend);
-}
-void XEmitter::BLENDPD(X64Reg dest, const OpArg& arg, u8 blend) {
- WriteSSE41Op(0x66, 0x3A0D, dest, arg, 1);
- Write8(blend);
-}
-
-void XEmitter::ROUNDSS(X64Reg dest, const OpArg& arg, u8 mode) {
- WriteSSE41Op(0x66, 0x3A0A, dest, arg, 1);
- Write8(mode);
-}
-void XEmitter::ROUNDSD(X64Reg dest, const OpArg& arg, u8 mode) {
- WriteSSE41Op(0x66, 0x3A0B, dest, arg, 1);
- Write8(mode);
-}
-void XEmitter::ROUNDPS(X64Reg dest, const OpArg& arg, u8 mode) {
- WriteSSE41Op(0x66, 0x3A08, dest, arg, 1);
- Write8(mode);
-}
-void XEmitter::ROUNDPD(X64Reg dest, const OpArg& arg, u8 mode) {
- WriteSSE41Op(0x66, 0x3A09, dest, arg, 1);
- Write8(mode);
-}
-
-void XEmitter::PAND(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDB, dest, arg);
-}
-void XEmitter::PANDN(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDF, dest, arg);
-}
-void XEmitter::PXOR(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xEF, dest, arg);
-}
-void XEmitter::POR(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xEB, dest, arg);
-}
-
-void XEmitter::PADDB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xFC, dest, arg);
-}
-void XEmitter::PADDW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xFD, dest, arg);
-}
-void XEmitter::PADDD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xFE, dest, arg);
-}
-void XEmitter::PADDQ(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xD4, dest, arg);
-}
-
-void XEmitter::PADDSB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xEC, dest, arg);
-}
-void XEmitter::PADDSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xED, dest, arg);
-}
-void XEmitter::PADDUSB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDC, dest, arg);
-}
-void XEmitter::PADDUSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDD, dest, arg);
-}
-
-void XEmitter::PSUBB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xF8, dest, arg);
-}
-void XEmitter::PSUBW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xF9, dest, arg);
-}
-void XEmitter::PSUBD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xFA, dest, arg);
-}
-void XEmitter::PSUBQ(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xFB, dest, arg);
-}
-
-void XEmitter::PSUBSB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xE8, dest, arg);
-}
-void XEmitter::PSUBSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xE9, dest, arg);
-}
-void XEmitter::PSUBUSB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xD8, dest, arg);
-}
-void XEmitter::PSUBUSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xD9, dest, arg);
-}
-
-void XEmitter::PAVGB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xE0, dest, arg);
-}
-void XEmitter::PAVGW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xE3, dest, arg);
-}
-
-void XEmitter::PCMPEQB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x74, dest, arg);
-}
-void XEmitter::PCMPEQW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x75, dest, arg);
-}
-void XEmitter::PCMPEQD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x76, dest, arg);
-}
-
-void XEmitter::PCMPGTB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x64, dest, arg);
-}
-void XEmitter::PCMPGTW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x65, dest, arg);
-}
-void XEmitter::PCMPGTD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0x66, dest, arg);
-}
-
-void XEmitter::PEXTRW(X64Reg dest, const OpArg& arg, u8 subreg) {
- WriteSSEOp(0x66, 0xC5, dest, arg, 1);
- Write8(subreg);
-}
-void XEmitter::PINSRW(X64Reg dest, const OpArg& arg, u8 subreg) {
- WriteSSEOp(0x66, 0xC4, dest, arg, 1);
- Write8(subreg);
-}
-
-void XEmitter::PMADDWD(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xF5, dest, arg);
-}
-void XEmitter::PSADBW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xF6, dest, arg);
-}
-
-void XEmitter::PMAXSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xEE, dest, arg);
-}
-void XEmitter::PMAXUB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDE, dest, arg);
-}
-void XEmitter::PMINSW(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xEA, dest, arg);
-}
-void XEmitter::PMINUB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xDA, dest, arg);
-}
-
-void XEmitter::PMOVMSKB(X64Reg dest, const OpArg& arg) {
- WriteSSEOp(0x66, 0xD7, dest, arg);
-}
-void XEmitter::PSHUFD(X64Reg regOp, const OpArg& arg, u8 shuffle) {
- WriteSSEOp(0x66, 0x70, regOp, arg, 1);
- Write8(shuffle);
-}
-void XEmitter::PSHUFLW(X64Reg regOp, const OpArg& arg, u8 shuffle) {
- WriteSSEOp(0xF2, 0x70, regOp, arg, 1);
- Write8(shuffle);
-}
-void XEmitter::PSHUFHW(X64Reg regOp, const OpArg& arg, u8 shuffle) {
- WriteSSEOp(0xF3, 0x70, regOp, arg, 1);
- Write8(shuffle);
-}
-
-// VEX
-void XEmitter::VADDSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0xF2, sseADD, regOp1, regOp2, arg);
-}
-void XEmitter::VSUBSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0xF2, sseSUB, regOp1, regOp2, arg);
-}
-void XEmitter::VMULSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0xF2, sseMUL, regOp1, regOp2, arg);
-}
-void XEmitter::VDIVSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0xF2, sseDIV, regOp1, regOp2, arg);
-}
-void XEmitter::VADDPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseADD, regOp1, regOp2, arg);
-}
-void XEmitter::VSUBPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseSUB, regOp1, regOp2, arg);
-}
-void XEmitter::VMULPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseMUL, regOp1, regOp2, arg);
-}
-void XEmitter::VDIVPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseDIV, regOp1, regOp2, arg);
-}
-void XEmitter::VSQRTSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0xF2, sseSQRT, regOp1, regOp2, arg);
-}
-void XEmitter::VSHUFPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg, u8 shuffle) {
- WriteAVXOp(0x66, sseSHUF, regOp1, regOp2, arg, 1);
- Write8(shuffle);
-}
-void XEmitter::VUNPCKLPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x14, regOp1, regOp2, arg);
-}
-void XEmitter::VUNPCKHPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x15, regOp1, regOp2, arg);
-}
-
-void XEmitter::VANDPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x00, sseAND, regOp1, regOp2, arg);
-}
-void XEmitter::VANDPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseAND, regOp1, regOp2, arg);
-}
-void XEmitter::VANDNPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x00, sseANDN, regOp1, regOp2, arg);
-}
-void XEmitter::VANDNPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseANDN, regOp1, regOp2, arg);
-}
-void XEmitter::VORPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x00, sseOR, regOp1, regOp2, arg);
-}
-void XEmitter::VORPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseOR, regOp1, regOp2, arg);
-}
-void XEmitter::VXORPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x00, sseXOR, regOp1, regOp2, arg);
-}
-void XEmitter::VXORPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, sseXOR, regOp1, regOp2, arg);
-}
-
-void XEmitter::VPAND(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0xDB, regOp1, regOp2, arg);
-}
-void XEmitter::VPANDN(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0xDF, regOp1, regOp2, arg);
-}
-void XEmitter::VPOR(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0xEB, regOp1, regOp2, arg);
-}
-void XEmitter::VPXOR(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0xEF, regOp1, regOp2, arg);
-}
-
-void XEmitter::VFMADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3898, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A8, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B8, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3898, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A8, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B8, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADD132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3899, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A9, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B9, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADD132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3899, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADD213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A9, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADD231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B9, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389A, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AA, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BA, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389A, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AA, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BA, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389B, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AB, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BB, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUB132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389B, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AB, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUB231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BB, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389C, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AC, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BC, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389C, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AC, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BC, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389D, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AD, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BD, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMADD132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389D, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AD, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMADD231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BD, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389E, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AE, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BE, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389E, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AE, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BE, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389F, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AF, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BF, regOp1, regOp2, arg);
-}
-void XEmitter::VFNMSUB132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x389F, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38AF, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFNMSUB231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38BF, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADDSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3896, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADDSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A6, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADDSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B6, regOp1, regOp2, arg);
-}
-void XEmitter::VFMADDSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3896, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADDSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A6, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMADDSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B6, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUBADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3897, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUBADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A7, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUBADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B7, regOp1, regOp2, arg);
-}
-void XEmitter::VFMSUBADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x3897, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUBADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38A7, regOp1, regOp2, arg, 1);
-}
-void XEmitter::VFMSUBADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteAVXOp(0x66, 0x38B7, regOp1, regOp2, arg, 1);
-}
-
-void XEmitter::SARX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2) {
- WriteBMI2Op(bits, 0xF3, 0x38F7, regOp1, regOp2, arg);
-}
-void XEmitter::SHLX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2) {
- WriteBMI2Op(bits, 0x66, 0x38F7, regOp1, regOp2, arg);
-}
-void XEmitter::SHRX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2) {
- WriteBMI2Op(bits, 0xF2, 0x38F7, regOp1, regOp2, arg);
-}
-void XEmitter::RORX(int bits, X64Reg regOp, const OpArg& arg, u8 rotate) {
- WriteBMI2Op(bits, 0xF2, 0x3AF0, regOp, INVALID_REG, arg, 1);
- Write8(rotate);
-}
-void XEmitter::PEXT(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteBMI2Op(bits, 0xF3, 0x38F5, regOp1, regOp2, arg);
-}
-void XEmitter::PDEP(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteBMI2Op(bits, 0xF2, 0x38F5, regOp1, regOp2, arg);
-}
-void XEmitter::MULX(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteBMI2Op(bits, 0xF2, 0x38F6, regOp2, regOp1, arg);
-}
-void XEmitter::BZHI(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2) {
- WriteBMI2Op(bits, 0x00, 0x38F5, regOp1, regOp2, arg);
-}
-void XEmitter::BLSR(int bits, X64Reg regOp, const OpArg& arg) {
- WriteBMI1Op(bits, 0x00, 0x38F3, (X64Reg)0x1, regOp, arg);
-}
-void XEmitter::BLSMSK(int bits, X64Reg regOp, const OpArg& arg) {
- WriteBMI1Op(bits, 0x00, 0x38F3, (X64Reg)0x2, regOp, arg);
-}
-void XEmitter::BLSI(int bits, X64Reg regOp, const OpArg& arg) {
- WriteBMI1Op(bits, 0x00, 0x38F3, (X64Reg)0x3, regOp, arg);
-}
-void XEmitter::BEXTR(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2) {
- WriteBMI1Op(bits, 0x00, 0x38F7, regOp1, regOp2, arg);
-}
-void XEmitter::ANDN(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg) {
- WriteBMI1Op(bits, 0x00, 0x38F2, regOp1, regOp2, arg);
-}
-
-// Prefixes
-
-void XEmitter::LOCK() {
- Write8(0xF0);
-}
-void XEmitter::REP() {
- Write8(0xF3);
-}
-void XEmitter::REPNE() {
- Write8(0xF2);
-}
-void XEmitter::FSOverride() {
- Write8(0x64);
-}
-void XEmitter::GSOverride() {
- Write8(0x65);
-}
-
-void XEmitter::FWAIT() {
- Write8(0x9B);
-}
-
-// TODO: make this more generic
-void XEmitter::WriteFloatLoadStore(int bits, FloatOp op, FloatOp op_80b, const OpArg& arg) {
- int mf = 0;
- ASSERT_MSG(!(bits == 80 && op_80b == floatINVALID),
- "WriteFloatLoadStore: 80 bits not supported for this instruction");
- switch (bits) {
- case 32:
- mf = 0;
- break;
- case 64:
- mf = 4;
- break;
- case 80:
- mf = 2;
- break;
- default:
- ASSERT_MSG(0, "WriteFloatLoadStore: invalid bits (should be 32/64/80)");
- }
- Write8(0xd9 | mf);
- // x87 instructions use the reg field of the ModR/M byte as opcode:
- if (bits == 80)
- op = op_80b;
- arg.WriteRest(this, 0, (X64Reg)op);
-}
-
-void XEmitter::FLD(int bits, const OpArg& src) {
- WriteFloatLoadStore(bits, floatLD, floatLD80, src);
-}
-void XEmitter::FST(int bits, const OpArg& dest) {
- WriteFloatLoadStore(bits, floatST, floatINVALID, dest);
-}
-void XEmitter::FSTP(int bits, const OpArg& dest) {
- WriteFloatLoadStore(bits, floatSTP, floatSTP80, dest);
-}
-void XEmitter::FNSTSW_AX() {
- Write8(0xDF);
- Write8(0xE0);
-}
-
-void XEmitter::RDTSC() {
- Write8(0x0F);
- Write8(0x31);
-}
-
-void XCodeBlock::PoisonMemory() {
- // x86/64: 0xCC = breakpoint
- memset(region, 0xCC, region_size);
-}
-}
diff --git a/src/common/x64/emitter.h b/src/common/x64/emitter.h
deleted file mode 100644
index 7d7cdde16..000000000
--- a/src/common/x64/emitter.h
+++ /dev/null
@@ -1,1206 +0,0 @@
-// Copyright (C) 2003 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-
-#pragma once
-
-#include <cstddef>
-#include "common/assert.h"
-#include "common/bit_set.h"
-#include "common/code_block.h"
-#include "common/common_types.h"
-
-#if defined(ARCHITECTURE_x86_64) && !defined(_ARCH_64)
-#define _ARCH_64
-#endif
-
-#ifdef _ARCH_64
-#define PTRBITS 64
-#else
-#define PTRBITS 32
-#endif
-
-namespace Gen {
-
-enum X64Reg {
- EAX = 0,
- EBX = 3,
- ECX = 1,
- EDX = 2,
- ESI = 6,
- EDI = 7,
- EBP = 5,
- ESP = 4,
-
- RAX = 0,
- RBX = 3,
- RCX = 1,
- RDX = 2,
- RSI = 6,
- RDI = 7,
- RBP = 5,
- RSP = 4,
- R8 = 8,
- R9 = 9,
- R10 = 10,
- R11 = 11,
- R12 = 12,
- R13 = 13,
- R14 = 14,
- R15 = 15,
-
- AL = 0,
- BL = 3,
- CL = 1,
- DL = 2,
- SIL = 6,
- DIL = 7,
- BPL = 5,
- SPL = 4,
- AH = 0x104,
- BH = 0x107,
- CH = 0x105,
- DH = 0x106,
-
- AX = 0,
- BX = 3,
- CX = 1,
- DX = 2,
- SI = 6,
- DI = 7,
- BP = 5,
- SP = 4,
-
- XMM0 = 0,
- XMM1,
- XMM2,
- XMM3,
- XMM4,
- XMM5,
- XMM6,
- XMM7,
- XMM8,
- XMM9,
- XMM10,
- XMM11,
- XMM12,
- XMM13,
- XMM14,
- XMM15,
-
- YMM0 = 0,
- YMM1,
- YMM2,
- YMM3,
- YMM4,
- YMM5,
- YMM6,
- YMM7,
- YMM8,
- YMM9,
- YMM10,
- YMM11,
- YMM12,
- YMM13,
- YMM14,
- YMM15,
-
- INVALID_REG = 0xFFFFFFFF
-};
-
-enum CCFlags {
- CC_O = 0,
- CC_NO = 1,
- CC_B = 2,
- CC_C = 2,
- CC_NAE = 2,
- CC_NB = 3,
- CC_NC = 3,
- CC_AE = 3,
- CC_Z = 4,
- CC_E = 4,
- CC_NZ = 5,
- CC_NE = 5,
- CC_BE = 6,
- CC_NA = 6,
- CC_NBE = 7,
- CC_A = 7,
- CC_S = 8,
- CC_NS = 9,
- CC_P = 0xA,
- CC_PE = 0xA,
- CC_NP = 0xB,
- CC_PO = 0xB,
- CC_L = 0xC,
- CC_NGE = 0xC,
- CC_NL = 0xD,
- CC_GE = 0xD,
- CC_LE = 0xE,
- CC_NG = 0xE,
- CC_NLE = 0xF,
- CC_G = 0xF
-};
-
-enum {
- NUMGPRs = 16,
- NUMXMMs = 16,
-};
-
-enum {
- SCALE_NONE = 0,
- SCALE_1 = 1,
- SCALE_2 = 2,
- SCALE_4 = 4,
- SCALE_8 = 8,
- SCALE_ATREG = 16,
- // SCALE_NOBASE_1 is not supported and can be replaced with SCALE_ATREG
- SCALE_NOBASE_2 = 34,
- SCALE_NOBASE_4 = 36,
- SCALE_NOBASE_8 = 40,
- SCALE_RIP = 0xFF,
- SCALE_IMM8 = 0xF0,
- SCALE_IMM16 = 0xF1,
- SCALE_IMM32 = 0xF2,
- SCALE_IMM64 = 0xF3,
-};
-
-enum NormalOp {
- nrmADD,
- nrmADC,
- nrmSUB,
- nrmSBB,
- nrmAND,
- nrmOR,
- nrmXOR,
- nrmMOV,
- nrmTEST,
- nrmCMP,
- nrmXCHG,
-};
-
-enum {
- CMP_EQ = 0,
- CMP_LT = 1,
- CMP_LE = 2,
- CMP_UNORD = 3,
- CMP_NEQ = 4,
- CMP_NLT = 5,
- CMP_NLE = 6,
- CMP_ORD = 7,
-};
-
-enum FloatOp {
- floatLD = 0,
- floatST = 2,
- floatSTP = 3,
- floatLD80 = 5,
- floatSTP80 = 7,
-
- floatINVALID = -1,
-};
-
-enum FloatRound {
- FROUND_NEAREST = 0,
- FROUND_FLOOR = 1,
- FROUND_CEIL = 2,
- FROUND_ZERO = 3,
- FROUND_MXCSR = 4,
-
- FROUND_RAISE_PRECISION = 0,
- FROUND_IGNORE_PRECISION = 8,
-};
-
-class XEmitter;
-
-// RIP addressing does not benefit from micro op fusion on Core arch
-struct OpArg {
- friend class XEmitter;
-
- constexpr OpArg() = default; // dummy op arg, used for storage
- constexpr OpArg(u64 offset_, int scale_, X64Reg rmReg = RAX, X64Reg scaledReg = RAX)
- : scale(static_cast<u8>(scale_)), offsetOrBaseReg(static_cast<u16>(rmReg)),
- indexReg(static_cast<u16>(scaledReg)), offset(offset_) {}
-
- constexpr bool operator==(const OpArg& b) const {
- return operandReg == b.operandReg && scale == b.scale &&
- offsetOrBaseReg == b.offsetOrBaseReg && indexReg == b.indexReg && offset == b.offset;
- }
-
- void WriteRex(XEmitter* emit, int opBits, int bits, int customOp = -1) const;
- void WriteVex(XEmitter* emit, X64Reg regOp1, X64Reg regOp2, int L, int pp, int mmmmm,
- int W = 0) const;
- void WriteRest(XEmitter* emit, int extraBytes = 0, X64Reg operandReg = INVALID_REG,
- bool warn_64bit_offset = true) const;
- void WriteSingleByteOp(XEmitter* emit, u8 op, X64Reg operandReg, int bits);
- void WriteNormalOp(XEmitter* emit, bool toRM, NormalOp op, const OpArg& operand,
- int bits) const;
-
- constexpr bool IsImm() const {
- return scale == SCALE_IMM8 || scale == SCALE_IMM16 || scale == SCALE_IMM32 ||
- scale == SCALE_IMM64;
- }
- constexpr bool IsSimpleReg() const {
- return scale == SCALE_NONE;
- }
- constexpr bool IsSimpleReg(X64Reg reg) const {
- return IsSimpleReg() && GetSimpleReg() == reg;
- }
-
- int GetImmBits() const {
- switch (scale) {
- case SCALE_IMM8:
- return 8;
- case SCALE_IMM16:
- return 16;
- case SCALE_IMM32:
- return 32;
- case SCALE_IMM64:
- return 64;
- default:
- return -1;
- }
- }
-
- void SetImmBits(int bits) {
- switch (bits) {
- case 8:
- scale = SCALE_IMM8;
- break;
- case 16:
- scale = SCALE_IMM16;
- break;
- case 32:
- scale = SCALE_IMM32;
- break;
- case 64:
- scale = SCALE_IMM64;
- break;
- }
- }
-
- constexpr X64Reg GetSimpleReg() const {
- return scale == SCALE_NONE ? static_cast<X64Reg>(offsetOrBaseReg) : INVALID_REG;
- }
-
- constexpr u32 GetImmValue() const {
- return static_cast<u32>(offset);
- }
-
- // For loops.
- void IncreaseOffset(int sz) {
- offset += sz;
- }
-
-private:
- u8 scale = 0;
- u16 offsetOrBaseReg = 0;
- u16 indexReg = 0;
- u64 offset = 0; // use RIP-relative as much as possible - 64-bit immediates are not available.
- u16 operandReg = 0;
-};
-
-template <typename T>
-inline OpArg M(const T* ptr) {
- return OpArg(reinterpret_cast<u64>(ptr), static_cast<int>(SCALE_RIP));
-}
-constexpr OpArg R(X64Reg value) {
- return OpArg(0, SCALE_NONE, value);
-}
-constexpr OpArg MatR(X64Reg value) {
- return OpArg(0, SCALE_ATREG, value);
-}
-
-constexpr OpArg MDisp(X64Reg value, int offset) {
- return OpArg(static_cast<u32>(offset), SCALE_ATREG, value);
-}
-
-constexpr OpArg MComplex(X64Reg base, X64Reg scaled, int scale, int offset) {
- return OpArg(offset, scale, base, scaled);
-}
-
-constexpr OpArg MScaled(X64Reg scaled, int scale, int offset) {
- return scale == SCALE_1 ? OpArg(offset, SCALE_ATREG, scaled)
- : OpArg(offset, scale | 0x20, RAX, scaled);
-}
-
-constexpr OpArg MRegSum(X64Reg base, X64Reg offset) {
- return MComplex(base, offset, 1, 0);
-}
-
-constexpr OpArg Imm8(u8 imm) {
- return OpArg(imm, SCALE_IMM8);
-}
-constexpr OpArg Imm16(u16 imm) {
- return OpArg(imm, SCALE_IMM16);
-} // rarely used
-constexpr OpArg Imm32(u32 imm) {
- return OpArg(imm, SCALE_IMM32);
-}
-constexpr OpArg Imm64(u64 imm) {
- return OpArg(imm, SCALE_IMM64);
-}
-constexpr OpArg UImmAuto(u32 imm) {
- return OpArg(imm, imm >= 128 ? SCALE_IMM32 : SCALE_IMM8);
-}
-constexpr OpArg SImmAuto(s32 imm) {
- return OpArg(imm, (imm >= 128 || imm < -128) ? SCALE_IMM32 : SCALE_IMM8);
-}
-
-template <typename T>
-OpArg ImmPtr(const T* imm) {
-#ifdef _ARCH_64
- return Imm64(reinterpret_cast<u64>(imm));
-#else
- return Imm32(reinterpret_cast<u32>(imm));
-#endif
-}
-
-inline u32 PtrOffset(const void* ptr, const void* base) {
-#ifdef _ARCH_64
- s64 distance = (s64)ptr - (s64)base;
- if (distance >= 0x80000000LL || distance < -0x80000000LL) {
- ASSERT_MSG(0, "pointer offset out of range");
- return 0;
- }
-
- return (u32)distance;
-#else
- return (u32)ptr - (u32)base;
-#endif
-}
-
-// usage: int a[]; ARRAY_OFFSET(a,10)
-#define ARRAY_OFFSET(array, index) ((u32)((u64) & (array)[index] - (u64) & (array)[0]))
-// usage: struct {int e;} s; STRUCT_OFFSET(s,e)
-#define STRUCT_OFFSET(str, elem) ((u32)((u64) & (str).elem - (u64) & (str)))
-
-struct FixupBranch {
- u8* ptr;
- int type; // 0 = 8bit 1 = 32bit
-};
-
-enum SSECompare {
- EQ = 0,
- LT,
- LE,
- UNORD,
- NEQ,
- NLT,
- NLE,
- ORD,
-};
-
-class XEmitter {
- friend struct OpArg; // for Write8 etc
-private:
- u8* code;
- bool flags_locked;
-
- void CheckFlags();
-
- void Rex(int w, int r, int x, int b);
- void WriteSimple1Byte(int bits, u8 byte, X64Reg reg);
- void WriteSimple2Byte(int bits, u8 byte1, u8 byte2, X64Reg reg);
- void WriteMulDivType(int bits, OpArg src, int ext);
- void WriteBitSearchType(int bits, X64Reg dest, OpArg src, u8 byte2, bool rep = false);
- void WriteShift(int bits, OpArg dest, const OpArg& shift, int ext);
- void WriteBitTest(int bits, const OpArg& dest, const OpArg& index, int ext);
- void WriteMXCSR(OpArg arg, int ext);
- void WriteSSEOp(u8 opPrefix, u16 op, X64Reg regOp, OpArg arg, int extrabytes = 0);
- void WriteSSSE3Op(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes = 0);
- void WriteSSE41Op(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes = 0);
- void WriteAVXOp(u8 opPrefix, u16 op, X64Reg regOp, const OpArg& arg, int extrabytes = 0);
- void WriteAVXOp(u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, const OpArg& arg,
- int extrabytes = 0);
- void WriteVEXOp(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, const OpArg& arg,
- int extrabytes = 0);
- void WriteBMI1Op(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, const OpArg& arg,
- int extrabytes = 0);
- void WriteBMI2Op(int size, u8 opPrefix, u16 op, X64Reg regOp1, X64Reg regOp2, const OpArg& arg,
- int extrabytes = 0);
- void WriteFloatLoadStore(int bits, FloatOp op, FloatOp op_80b, const OpArg& arg);
- void WriteNormalOp(XEmitter* emit, int bits, NormalOp op, const OpArg& a1, const OpArg& a2);
-
- void ABI_CalculateFrameSize(BitSet32 mask, size_t rsp_alignment, size_t needed_frame_size,
- size_t* shadowp, size_t* subtractionp, size_t* xmm_offsetp);
-
-protected:
- void Write8(u8 value);
- void Write16(u16 value);
- void Write32(u32 value);
- void Write64(u64 value);
-
-public:
- XEmitter() {
- code = nullptr;
- flags_locked = false;
- }
- XEmitter(u8* code_ptr) {
- code = code_ptr;
- flags_locked = false;
- }
- virtual ~XEmitter() {}
-
- void WriteModRM(int mod, int rm, int reg);
- void WriteSIB(int scale, int index, int base);
-
- void SetCodePtr(u8* ptr);
- void ReserveCodeSpace(int bytes);
- const u8* AlignCode4();
- const u8* AlignCode16();
- const u8* AlignCodePage();
- const u8* GetCodePtr() const;
- u8* GetWritableCodePtr();
-
- void LockFlags() {
- flags_locked = true;
- }
- void UnlockFlags() {
- flags_locked = false;
- }
-
- // Looking for one of these? It's BANNED!! Some instructions are slow on modern CPU
- // INC, DEC, LOOP, LOOPNE, LOOPE, ENTER, LEAVE, XCHG, XLAT, REP MOVSB/MOVSD, REP SCASD + other
- // string instr.,
- // INC and DEC are slow on Intel Core, but not on AMD. They create a
- // false flag dependency because they only update a subset of the flags.
- // XCHG is SLOW and should be avoided.
-
- // Debug breakpoint
- void INT3();
-
- // Do nothing
- void NOP(size_t count = 1);
-
- // Save energy in wait-loops on P4 only. Probably not too useful.
- void PAUSE();
-
- // Flag control
- void STC();
- void CLC();
- void CMC();
-
- // These two can not be executed in 64-bit mode on early Intel 64-bit CPU:s, only on Core2 and
- // AMD!
- void LAHF(); // 3 cycle vector path
- void SAHF(); // direct path fast
-
- // Stack control
- void PUSH(X64Reg reg);
- void POP(X64Reg reg);
- void PUSH(int bits, const OpArg& reg);
- void POP(int bits, const OpArg& reg);
- void PUSHF();
- void POPF();
-
- // Flow control
- void RET();
- void RET_FAST();
- void UD2();
- FixupBranch J(bool force5bytes = false);
-
- void JMP(const u8* addr, bool force5Bytes = false);
- void JMPptr(const OpArg& arg);
- void JMPself(); // infinite loop!
-#ifdef CALL
-#undef CALL
-#endif
- void CALL(const void* fnptr);
- FixupBranch CALL();
- void CALLptr(OpArg arg);
-
- FixupBranch J_CC(CCFlags conditionCode, bool force5bytes = false);
- void J_CC(CCFlags conditionCode, const u8* addr, bool force5Bytes = false);
-
- void SetJumpTarget(const FixupBranch& branch);
- void SetJumpTarget(const FixupBranch& branch, const u8* target);
-
- void SETcc(CCFlags flag, OpArg dest);
- // Note: CMOV brings small if any benefit on current cpus.
- void CMOVcc(int bits, X64Reg dest, OpArg src, CCFlags flag);
-
- // Fences
- void LFENCE();
- void MFENCE();
- void SFENCE();
-
- // Bit scan
- void BSF(int bits, X64Reg dest, const OpArg& src); // Bottom bit to top bit
- void BSR(int bits, X64Reg dest, const OpArg& src); // Top bit to bottom bit
-
- // Cache control
- enum PrefetchLevel {
- PF_NTA, // Non-temporal (data used once and only once)
- PF_T0, // All cache levels
- PF_T1, // Levels 2+ (aliased to T0 on AMD)
- PF_T2, // Levels 3+ (aliased to T0 on AMD)
- };
- void PREFETCH(PrefetchLevel level, OpArg arg);
- void MOVNTI(int bits, const OpArg& dest, X64Reg src);
- void MOVNTDQ(const OpArg& arg, X64Reg regOp);
- void MOVNTPS(const OpArg& arg, X64Reg regOp);
- void MOVNTPD(const OpArg& arg, X64Reg regOp);
-
- // Multiplication / division
- void MUL(int bits, const OpArg& src); // UNSIGNED
- void IMUL(int bits, const OpArg& src); // SIGNED
- void IMUL(int bits, X64Reg regOp, const OpArg& src);
- void IMUL(int bits, X64Reg regOp, const OpArg& src, const OpArg& imm);
- void DIV(int bits, const OpArg& src);
- void IDIV(int bits, const OpArg& src);
-
- // Shift
- void ROL(int bits, const OpArg& dest, const OpArg& shift);
- void ROR(int bits, const OpArg& dest, const OpArg& shift);
- void RCL(int bits, const OpArg& dest, const OpArg& shift);
- void RCR(int bits, const OpArg& dest, const OpArg& shift);
- void SHL(int bits, const OpArg& dest, const OpArg& shift);
- void SHR(int bits, const OpArg& dest, const OpArg& shift);
- void SAR(int bits, const OpArg& dest, const OpArg& shift);
-
- // Bit Test
- void BT(int bits, const OpArg& dest, const OpArg& index);
- void BTS(int bits, const OpArg& dest, const OpArg& index);
- void BTR(int bits, const OpArg& dest, const OpArg& index);
- void BTC(int bits, const OpArg& dest, const OpArg& index);
-
- // Double-Precision Shift
- void SHRD(int bits, const OpArg& dest, const OpArg& src, const OpArg& shift);
- void SHLD(int bits, const OpArg& dest, const OpArg& src, const OpArg& shift);
-
- // Extend EAX into EDX in various ways
- void CWD(int bits = 16);
- void CDQ() {
- CWD(32);
- }
- void CQO() {
- CWD(64);
- }
- void CBW(int bits = 8);
- void CWDE() {
- CBW(16);
- }
- void CDQE() {
- CBW(32);
- }
-
- // Load effective address
- void LEA(int bits, X64Reg dest, OpArg src);
-
- // Integer arithmetic
- void NEG(int bits, const OpArg& src);
- void ADD(int bits, const OpArg& a1, const OpArg& a2);
- void ADC(int bits, const OpArg& a1, const OpArg& a2);
- void SUB(int bits, const OpArg& a1, const OpArg& a2);
- void SBB(int bits, const OpArg& a1, const OpArg& a2);
- void AND(int bits, const OpArg& a1, const OpArg& a2);
- void CMP(int bits, const OpArg& a1, const OpArg& a2);
-
- // Bit operations
- void NOT(int bits, const OpArg& src);
- void OR(int bits, const OpArg& a1, const OpArg& a2);
- void XOR(int bits, const OpArg& a1, const OpArg& a2);
- void MOV(int bits, const OpArg& a1, const OpArg& a2);
- void TEST(int bits, const OpArg& a1, const OpArg& a2);
-
- // Are these useful at all? Consider removing.
- void XCHG(int bits, const OpArg& a1, const OpArg& a2);
- void XCHG_AHAL();
-
- // Byte swapping (32 and 64-bit only).
- void BSWAP(int bits, X64Reg reg);
-
- // Sign/zero extension
- void MOVSX(int dbits, int sbits, X64Reg dest,
- OpArg src); // automatically uses MOVSXD if necessary
- void MOVZX(int dbits, int sbits, X64Reg dest, OpArg src);
-
- // Available only on Atom or >= Haswell so far. Test with GetCPUCaps().movbe.
- void MOVBE(int dbits, const OpArg& dest, const OpArg& src);
-
- // Available only on AMD >= Phenom or Intel >= Haswell
- void LZCNT(int bits, X64Reg dest, const OpArg& src);
- // Note: this one is actually part of BMI1
- void TZCNT(int bits, X64Reg dest, const OpArg& src);
-
- // WARNING - These two take 11-13 cycles and are VectorPath! (AMD64)
- void STMXCSR(const OpArg& memloc);
- void LDMXCSR(const OpArg& memloc);
-
- // Prefixes
- void LOCK();
- void REP();
- void REPNE();
- void FSOverride();
- void GSOverride();
-
- // x87
- enum x87StatusWordBits {
- x87_InvalidOperation = 0x1,
- x87_DenormalizedOperand = 0x2,
- x87_DivisionByZero = 0x4,
- x87_Overflow = 0x8,
- x87_Underflow = 0x10,
- x87_Precision = 0x20,
- x87_StackFault = 0x40,
- x87_ErrorSummary = 0x80,
- x87_C0 = 0x100,
- x87_C1 = 0x200,
- x87_C2 = 0x400,
- x87_TopOfStack = 0x2000 | 0x1000 | 0x800,
- x87_C3 = 0x4000,
- x87_FPUBusy = 0x8000,
- };
-
- void FLD(int bits, const OpArg& src);
- void FST(int bits, const OpArg& dest);
- void FSTP(int bits, const OpArg& dest);
- void FNSTSW_AX();
- void FWAIT();
-
- // SSE/SSE2: Floating point arithmetic
- void ADDSS(X64Reg regOp, const OpArg& arg);
- void ADDSD(X64Reg regOp, const OpArg& arg);
- void SUBSS(X64Reg regOp, const OpArg& arg);
- void SUBSD(X64Reg regOp, const OpArg& arg);
- void MULSS(X64Reg regOp, const OpArg& arg);
- void MULSD(X64Reg regOp, const OpArg& arg);
- void DIVSS(X64Reg regOp, const OpArg& arg);
- void DIVSD(X64Reg regOp, const OpArg& arg);
- void MINSS(X64Reg regOp, const OpArg& arg);
- void MINSD(X64Reg regOp, const OpArg& arg);
- void MAXSS(X64Reg regOp, const OpArg& arg);
- void MAXSD(X64Reg regOp, const OpArg& arg);
- void SQRTSS(X64Reg regOp, const OpArg& arg);
- void SQRTSD(X64Reg regOp, const OpArg& arg);
- void RCPSS(X64Reg regOp, const OpArg& arg);
- void RSQRTSS(X64Reg regOp, const OpArg& arg);
-
- // SSE/SSE2: Floating point bitwise (yes)
- void CMPSS(X64Reg regOp, const OpArg& arg, u8 compare);
- void CMPSD(X64Reg regOp, const OpArg& arg, u8 compare);
-
- void CMPEQSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_EQ);
- }
- void CMPLTSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_LT);
- }
- void CMPLESS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_LE);
- }
- void CMPUNORDSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_UNORD);
- }
- void CMPNEQSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_NEQ);
- }
- void CMPNLTSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_NLT);
- }
- void CMPORDSS(X64Reg regOp, const OpArg& arg) {
- CMPSS(regOp, arg, CMP_ORD);
- }
-
- // SSE/SSE2: Floating point packed arithmetic (x4 for float, x2 for double)
- void ADDPS(X64Reg regOp, const OpArg& arg);
- void ADDPD(X64Reg regOp, const OpArg& arg);
- void SUBPS(X64Reg regOp, const OpArg& arg);
- void SUBPD(X64Reg regOp, const OpArg& arg);
- void CMPPS(X64Reg regOp, const OpArg& arg, u8 compare);
- void CMPPD(X64Reg regOp, const OpArg& arg, u8 compare);
- void MULPS(X64Reg regOp, const OpArg& arg);
- void MULPD(X64Reg regOp, const OpArg& arg);
- void DIVPS(X64Reg regOp, const OpArg& arg);
- void DIVPD(X64Reg regOp, const OpArg& arg);
- void MINPS(X64Reg regOp, const OpArg& arg);
- void MINPD(X64Reg regOp, const OpArg& arg);
- void MAXPS(X64Reg regOp, const OpArg& arg);
- void MAXPD(X64Reg regOp, const OpArg& arg);
- void SQRTPS(X64Reg regOp, const OpArg& arg);
- void SQRTPD(X64Reg regOp, const OpArg& arg);
- void RCPPS(X64Reg regOp, const OpArg& arg);
- void RSQRTPS(X64Reg regOp, const OpArg& arg);
-
- // SSE/SSE2: Floating point packed bitwise (x4 for float, x2 for double)
- void ANDPS(X64Reg regOp, const OpArg& arg);
- void ANDPD(X64Reg regOp, const OpArg& arg);
- void ANDNPS(X64Reg regOp, const OpArg& arg);
- void ANDNPD(X64Reg regOp, const OpArg& arg);
- void ORPS(X64Reg regOp, const OpArg& arg);
- void ORPD(X64Reg regOp, const OpArg& arg);
- void XORPS(X64Reg regOp, const OpArg& arg);
- void XORPD(X64Reg regOp, const OpArg& arg);
-
- // SSE/SSE2: Shuffle components. These are tricky - see Intel documentation.
- void SHUFPS(X64Reg regOp, const OpArg& arg, u8 shuffle);
- void SHUFPD(X64Reg regOp, const OpArg& arg, u8 shuffle);
-
- // SSE/SSE2: Useful alternative to shuffle in some cases.
- void MOVDDUP(X64Reg regOp, const OpArg& arg);
-
- // SSE3: Horizontal operations in SIMD registers. Very slow! shufps-based code beats it handily
- // on Ivy.
- void HADDPS(X64Reg dest, const OpArg& src);
-
- // SSE4: Further horizontal operations - dot products. These are weirdly flexible, the arg
- // contains both a read mask and a write "mask".
- void DPPS(X64Reg dest, const OpArg& src, u8 arg);
-
- void UNPCKLPS(X64Reg dest, const OpArg& src);
- void UNPCKHPS(X64Reg dest, const OpArg& src);
- void UNPCKLPD(X64Reg dest, const OpArg& src);
- void UNPCKHPD(X64Reg dest, const OpArg& src);
-
- // SSE/SSE2: Compares.
- void COMISS(X64Reg regOp, const OpArg& arg);
- void COMISD(X64Reg regOp, const OpArg& arg);
- void UCOMISS(X64Reg regOp, const OpArg& arg);
- void UCOMISD(X64Reg regOp, const OpArg& arg);
-
- // SSE/SSE2: Moves. Use the right data type for your data, in most cases.
- void MOVAPS(X64Reg regOp, const OpArg& arg);
- void MOVAPD(X64Reg regOp, const OpArg& arg);
- void MOVAPS(const OpArg& arg, X64Reg regOp);
- void MOVAPD(const OpArg& arg, X64Reg regOp);
-
- void MOVUPS(X64Reg regOp, const OpArg& arg);
- void MOVUPD(X64Reg regOp, const OpArg& arg);
- void MOVUPS(const OpArg& arg, X64Reg regOp);
- void MOVUPD(const OpArg& arg, X64Reg regOp);
-
- void MOVDQA(X64Reg regOp, const OpArg& arg);
- void MOVDQA(const OpArg& arg, X64Reg regOp);
- void MOVDQU(X64Reg regOp, const OpArg& arg);
- void MOVDQU(const OpArg& arg, X64Reg regOp);
-
- void MOVSS(X64Reg regOp, const OpArg& arg);
- void MOVSD(X64Reg regOp, const OpArg& arg);
- void MOVSS(const OpArg& arg, X64Reg regOp);
- void MOVSD(const OpArg& arg, X64Reg regOp);
-
- void MOVLPS(X64Reg regOp, const OpArg& arg);
- void MOVLPD(X64Reg regOp, const OpArg& arg);
- void MOVLPS(const OpArg& arg, X64Reg regOp);
- void MOVLPD(const OpArg& arg, X64Reg regOp);
-
- void MOVHPS(X64Reg regOp, const OpArg& arg);
- void MOVHPD(X64Reg regOp, const OpArg& arg);
- void MOVHPS(const OpArg& arg, X64Reg regOp);
- void MOVHPD(const OpArg& arg, X64Reg regOp);
-
- void MOVHLPS(X64Reg regOp1, X64Reg regOp2);
- void MOVLHPS(X64Reg regOp1, X64Reg regOp2);
-
- void MOVD_xmm(X64Reg dest, const OpArg& arg);
- void MOVQ_xmm(X64Reg dest, OpArg arg);
- void MOVD_xmm(const OpArg& arg, X64Reg src);
- void MOVQ_xmm(OpArg arg, X64Reg src);
-
- // SSE/SSE2: Generates a mask from the high bits of the components of the packed register in
- // question.
- void MOVMSKPS(X64Reg dest, const OpArg& arg);
- void MOVMSKPD(X64Reg dest, const OpArg& arg);
-
- // SSE2: Selective byte store, mask in src register. EDI/RDI specifies store address. This is a
- // weird one.
- void MASKMOVDQU(X64Reg dest, X64Reg src);
- void LDDQU(X64Reg dest, const OpArg& src);
-
- // SSE/SSE2: Data type conversions.
- void CVTPS2PD(X64Reg dest, const OpArg& src);
- void CVTPD2PS(X64Reg dest, const OpArg& src);
- void CVTSS2SD(X64Reg dest, const OpArg& src);
- void CVTSI2SS(X64Reg dest, const OpArg& src);
- void CVTSD2SS(X64Reg dest, const OpArg& src);
- void CVTSI2SD(X64Reg dest, const OpArg& src);
- void CVTDQ2PD(X64Reg regOp, const OpArg& arg);
- void CVTPD2DQ(X64Reg regOp, const OpArg& arg);
- void CVTDQ2PS(X64Reg regOp, const OpArg& arg);
- void CVTPS2DQ(X64Reg regOp, const OpArg& arg);
-
- void CVTTPS2DQ(X64Reg regOp, const OpArg& arg);
- void CVTTPD2DQ(X64Reg regOp, const OpArg& arg);
-
- // Destinations are X64 regs (rax, rbx, ...) for these instructions.
- void CVTSS2SI(X64Reg xregdest, const OpArg& src);
- void CVTSD2SI(X64Reg xregdest, const OpArg& src);
- void CVTTSS2SI(X64Reg xregdest, const OpArg& arg);
- void CVTTSD2SI(X64Reg xregdest, const OpArg& arg);
-
- // SSE2: Packed integer instructions
- void PACKSSDW(X64Reg dest, const OpArg& arg);
- void PACKSSWB(X64Reg dest, const OpArg& arg);
- void PACKUSDW(X64Reg dest, const OpArg& arg);
- void PACKUSWB(X64Reg dest, const OpArg& arg);
-
- void PUNPCKLBW(X64Reg dest, const OpArg& arg);
- void PUNPCKLWD(X64Reg dest, const OpArg& arg);
- void PUNPCKLDQ(X64Reg dest, const OpArg& arg);
- void PUNPCKLQDQ(X64Reg dest, const OpArg& arg);
-
- void PTEST(X64Reg dest, const OpArg& arg);
- void PAND(X64Reg dest, const OpArg& arg);
- void PANDN(X64Reg dest, const OpArg& arg);
- void PXOR(X64Reg dest, const OpArg& arg);
- void POR(X64Reg dest, const OpArg& arg);
-
- void PADDB(X64Reg dest, const OpArg& arg);
- void PADDW(X64Reg dest, const OpArg& arg);
- void PADDD(X64Reg dest, const OpArg& arg);
- void PADDQ(X64Reg dest, const OpArg& arg);
-
- void PADDSB(X64Reg dest, const OpArg& arg);
- void PADDSW(X64Reg dest, const OpArg& arg);
- void PADDUSB(X64Reg dest, const OpArg& arg);
- void PADDUSW(X64Reg dest, const OpArg& arg);
-
- void PSUBB(X64Reg dest, const OpArg& arg);
- void PSUBW(X64Reg dest, const OpArg& arg);
- void PSUBD(X64Reg dest, const OpArg& arg);
- void PSUBQ(X64Reg dest, const OpArg& arg);
-
- void PSUBSB(X64Reg dest, const OpArg& arg);
- void PSUBSW(X64Reg dest, const OpArg& arg);
- void PSUBUSB(X64Reg dest, const OpArg& arg);
- void PSUBUSW(X64Reg dest, const OpArg& arg);
-
- void PAVGB(X64Reg dest, const OpArg& arg);
- void PAVGW(X64Reg dest, const OpArg& arg);
-
- void PCMPEQB(X64Reg dest, const OpArg& arg);
- void PCMPEQW(X64Reg dest, const OpArg& arg);
- void PCMPEQD(X64Reg dest, const OpArg& arg);
-
- void PCMPGTB(X64Reg dest, const OpArg& arg);
- void PCMPGTW(X64Reg dest, const OpArg& arg);
- void PCMPGTD(X64Reg dest, const OpArg& arg);
-
- void PEXTRW(X64Reg dest, const OpArg& arg, u8 subreg);
- void PINSRW(X64Reg dest, const OpArg& arg, u8 subreg);
-
- void PMADDWD(X64Reg dest, const OpArg& arg);
- void PSADBW(X64Reg dest, const OpArg& arg);
-
- void PMAXSW(X64Reg dest, const OpArg& arg);
- void PMAXUB(X64Reg dest, const OpArg& arg);
- void PMINSW(X64Reg dest, const OpArg& arg);
- void PMINUB(X64Reg dest, const OpArg& arg);
- // SSE4: More MAX/MIN instructions.
- void PMINSB(X64Reg dest, const OpArg& arg);
- void PMINSD(X64Reg dest, const OpArg& arg);
- void PMINUW(X64Reg dest, const OpArg& arg);
- void PMINUD(X64Reg dest, const OpArg& arg);
- void PMAXSB(X64Reg dest, const OpArg& arg);
- void PMAXSD(X64Reg dest, const OpArg& arg);
- void PMAXUW(X64Reg dest, const OpArg& arg);
- void PMAXUD(X64Reg dest, const OpArg& arg);
-
- void PMOVMSKB(X64Reg dest, const OpArg& arg);
- void PSHUFD(X64Reg dest, const OpArg& arg, u8 shuffle);
- void PSHUFB(X64Reg dest, const OpArg& arg);
-
- void PSHUFLW(X64Reg dest, const OpArg& arg, u8 shuffle);
- void PSHUFHW(X64Reg dest, const OpArg& arg, u8 shuffle);
-
- void PSRLW(X64Reg reg, int shift);
- void PSRLD(X64Reg reg, int shift);
- void PSRLQ(X64Reg reg, int shift);
- void PSRLQ(X64Reg reg, const OpArg& arg);
- void PSRLDQ(X64Reg reg, int shift);
-
- void PSLLW(X64Reg reg, int shift);
- void PSLLD(X64Reg reg, int shift);
- void PSLLQ(X64Reg reg, int shift);
- void PSLLDQ(X64Reg reg, int shift);
-
- void PSRAW(X64Reg reg, int shift);
- void PSRAD(X64Reg reg, int shift);
-
- // SSE4: data type conversions
- void PMOVSXBW(X64Reg dest, const OpArg& arg);
- void PMOVSXBD(X64Reg dest, const OpArg& arg);
- void PMOVSXBQ(X64Reg dest, const OpArg& arg);
- void PMOVSXWD(X64Reg dest, const OpArg& arg);
- void PMOVSXWQ(X64Reg dest, const OpArg& arg);
- void PMOVSXDQ(X64Reg dest, const OpArg& arg);
- void PMOVZXBW(X64Reg dest, const OpArg& arg);
- void PMOVZXBD(X64Reg dest, const OpArg& arg);
- void PMOVZXBQ(X64Reg dest, const OpArg& arg);
- void PMOVZXWD(X64Reg dest, const OpArg& arg);
- void PMOVZXWQ(X64Reg dest, const OpArg& arg);
- void PMOVZXDQ(X64Reg dest, const OpArg& arg);
-
- // SSE4: variable blend instructions (xmm0 implicit argument)
- void PBLENDVB(X64Reg dest, const OpArg& arg);
- void BLENDVPS(X64Reg dest, const OpArg& arg);
- void BLENDVPD(X64Reg dest, const OpArg& arg);
- void BLENDPS(X64Reg dest, const OpArg& arg, u8 blend);
- void BLENDPD(X64Reg dest, const OpArg& arg, u8 blend);
-
- // SSE4: rounding (see FloatRound for mode or use ROUNDNEARSS, etc. helpers.)
- void ROUNDSS(X64Reg dest, const OpArg& arg, u8 mode);
- void ROUNDSD(X64Reg dest, const OpArg& arg, u8 mode);
- void ROUNDPS(X64Reg dest, const OpArg& arg, u8 mode);
- void ROUNDPD(X64Reg dest, const OpArg& arg, u8 mode);
-
- void ROUNDNEARSS(X64Reg dest, const OpArg& arg) {
- ROUNDSS(dest, arg, FROUND_NEAREST);
- }
- void ROUNDFLOORSS(X64Reg dest, const OpArg& arg) {
- ROUNDSS(dest, arg, FROUND_FLOOR);
- }
- void ROUNDCEILSS(X64Reg dest, const OpArg& arg) {
- ROUNDSS(dest, arg, FROUND_CEIL);
- }
- void ROUNDZEROSS(X64Reg dest, const OpArg& arg) {
- ROUNDSS(dest, arg, FROUND_ZERO);
- }
-
- void ROUNDNEARSD(X64Reg dest, const OpArg& arg) {
- ROUNDSD(dest, arg, FROUND_NEAREST);
- }
- void ROUNDFLOORSD(X64Reg dest, const OpArg& arg) {
- ROUNDSD(dest, arg, FROUND_FLOOR);
- }
- void ROUNDCEILSD(X64Reg dest, const OpArg& arg) {
- ROUNDSD(dest, arg, FROUND_CEIL);
- }
- void ROUNDZEROSD(X64Reg dest, const OpArg& arg) {
- ROUNDSD(dest, arg, FROUND_ZERO);
- }
-
- void ROUNDNEARPS(X64Reg dest, const OpArg& arg) {
- ROUNDPS(dest, arg, FROUND_NEAREST);
- }
- void ROUNDFLOORPS(X64Reg dest, const OpArg& arg) {
- ROUNDPS(dest, arg, FROUND_FLOOR);
- }
- void ROUNDCEILPS(X64Reg dest, const OpArg& arg) {
- ROUNDPS(dest, arg, FROUND_CEIL);
- }
- void ROUNDZEROPS(X64Reg dest, const OpArg& arg) {
- ROUNDPS(dest, arg, FROUND_ZERO);
- }
-
- void ROUNDNEARPD(X64Reg dest, const OpArg& arg) {
- ROUNDPD(dest, arg, FROUND_NEAREST);
- }
- void ROUNDFLOORPD(X64Reg dest, const OpArg& arg) {
- ROUNDPD(dest, arg, FROUND_FLOOR);
- }
- void ROUNDCEILPD(X64Reg dest, const OpArg& arg) {
- ROUNDPD(dest, arg, FROUND_CEIL);
- }
- void ROUNDZEROPD(X64Reg dest, const OpArg& arg) {
- ROUNDPD(dest, arg, FROUND_ZERO);
- }
-
- // AVX
- void VADDSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VSUBSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VMULSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VDIVSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VADDPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VSUBPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VMULPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VDIVPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VSQRTSD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VSHUFPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg, u8 shuffle);
- void VUNPCKLPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VUNPCKHPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
-
- void VANDPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VANDPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VANDNPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VANDNPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VORPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VORPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VXORPS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VXORPD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
-
- void VPAND(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VPANDN(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VPOR(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VPXOR(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
-
- // FMA3
- void VFMADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADD231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUB231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMADD231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB132SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB213SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB231SS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB132SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB213SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFNMSUB231SD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMADDSUB231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD132PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD213PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD231PS(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD132PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD213PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void VFMSUBADD231PD(X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
-
- // VEX GPR instructions
- void SARX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2);
- void SHLX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2);
- void SHRX(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2);
- void RORX(int bits, X64Reg regOp, const OpArg& arg, u8 rotate);
- void PEXT(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void PDEP(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void MULX(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
- void BZHI(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2);
- void BLSR(int bits, X64Reg regOp, const OpArg& arg);
- void BLSMSK(int bits, X64Reg regOp, const OpArg& arg);
- void BLSI(int bits, X64Reg regOp, const OpArg& arg);
- void BEXTR(int bits, X64Reg regOp1, const OpArg& arg, X64Reg regOp2);
- void ANDN(int bits, X64Reg regOp1, X64Reg regOp2, const OpArg& arg);
-
- void RDTSC();
-
- // Utility functions
- // The difference between this and CALL is that this aligns the stack
- // where appropriate.
- void ABI_CallFunction(const void* func);
- template <typename T>
- void ABI_CallFunction(T (*func)()) {
- ABI_CallFunction((const void*)func);
- }
-
- void ABI_CallFunction(const u8* func) {
- ABI_CallFunction((const void*)func);
- }
- void ABI_CallFunctionC16(const void* func, u16 param1);
- void ABI_CallFunctionCC16(const void* func, u32 param1, u16 param2);
-
- // These only support u32 parameters, but that's enough for a lot of uses.
- // These will destroy the 1 or 2 first "parameter regs".
- void ABI_CallFunctionC(const void* func, u32 param1);
- void ABI_CallFunctionCC(const void* func, u32 param1, u32 param2);
- void ABI_CallFunctionCCC(const void* func, u32 param1, u32 param2, u32 param3);
- void ABI_CallFunctionCCP(const void* func, u32 param1, u32 param2, void* param3);
- void ABI_CallFunctionCCCP(const void* func, u32 param1, u32 param2, u32 param3, void* param4);
- void ABI_CallFunctionP(const void* func, void* param1);
- void ABI_CallFunctionPA(const void* func, void* param1, const OpArg& arg2);
- void ABI_CallFunctionPAA(const void* func, void* param1, const OpArg& arg2, const OpArg& arg3);
- void ABI_CallFunctionPPC(const void* func, void* param1, void* param2, u32 param3);
- void ABI_CallFunctionAC(const void* func, const OpArg& arg1, u32 param2);
- void ABI_CallFunctionACC(const void* func, const OpArg& arg1, u32 param2, u32 param3);
- void ABI_CallFunctionA(const void* func, const OpArg& arg1);
- void ABI_CallFunctionAA(const void* func, const OpArg& arg1, const OpArg& arg2);
-
- // Pass a register as a parameter.
- void ABI_CallFunctionR(const void* func, X64Reg reg1);
- void ABI_CallFunctionRR(const void* func, X64Reg reg1, X64Reg reg2);
-
- template <typename Tr, typename T1>
- void ABI_CallFunctionC(Tr (*func)(T1), u32 param1) {
- ABI_CallFunctionC((const void*)func, param1);
- }
-
- /**
- * Saves specified registers and adjusts the stack to be 16-byte aligned as required by the ABI
- *
- * @param mask Registers to push on the stack (high 16 bits are XMMs, low 16 bits are GPRs)
- * @param rsp_alignment Current alignment of the stack pointer, must be 0 or 8
- * @param needed_frame_size Additional space needed, e.g., for function arguments passed on the
- * stack
- * @return Size of the shadow space, i.e., offset of the frame
- */
- size_t ABI_PushRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment,
- size_t needed_frame_size = 0);
-
- /**
- * Restores specified registers and adjusts the stack to its original alignment, i.e., the
- * alignment before
- * the matching PushRegistersAndAdjustStack.
- *
- * @param mask Registers to restores from the stack (high 16 bits are XMMs, low 16 bits are
- * GPRs)
- * @param rsp_alignment Original alignment before the matching PushRegistersAndAdjustStack, must
- * be 0 or 8
- * @param needed_frame_size Additional space that was needed
- * @warning Stack must be currently 16-byte aligned
- */
- void ABI_PopRegistersAndAdjustStack(BitSet32 mask, size_t rsp_alignment,
- size_t needed_frame_size = 0);
-
-#ifdef _M_IX86
- static int ABI_GetNumXMMRegs() {
- return 8;
- }
-#else
- static int ABI_GetNumXMMRegs() {
- return 16;
- }
-#endif
-}; // class XEmitter
-
-// Everything that needs to generate X86 code should inherit from this.
-// You get memory management for free, plus, you can use all the MOV etc functions without
-// having to prefix them with gen-> or something similar.
-
-class XCodeBlock : public CodeBlock<XEmitter> {
-public:
- void PoisonMemory() override;
-};
-
-} // namespace
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index faad0a561..ffd67f074 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -2,6 +2,7 @@ set(SRCS
arm/disassembler/arm_disasm.cpp
arm/disassembler/load_symbol_map.cpp
arm/dynarmic/arm_dynarmic.cpp
+ arm/dynarmic/arm_dynarmic_cp15.cpp
arm/dyncom/arm_dyncom.cpp
arm/dyncom/arm_dyncom_dec.cpp
arm/dyncom/arm_dyncom_interpreter.cpp
@@ -19,16 +20,19 @@ set(SRCS
file_sys/archive_extsavedata.cpp
file_sys/archive_ncch.cpp
file_sys/archive_other_savedata.cpp
- file_sys/archive_romfs.cpp
file_sys/archive_savedata.cpp
file_sys/archive_sdmc.cpp
file_sys/archive_sdmcwriteonly.cpp
+ file_sys/archive_selfncch.cpp
file_sys/archive_source_sd_savedata.cpp
file_sys/archive_systemsavedata.cpp
file_sys/disk_archive.cpp
file_sys/ivfc_archive.cpp
file_sys/path_parser.cpp
file_sys/savedata_archive.cpp
+ frontend/camera/blank_camera.cpp
+ frontend/camera/factory.cpp
+ frontend/camera/interface.cpp
frontend/emu_window.cpp
frontend/key_map.cpp
frontend/motion_emu.cpp
@@ -37,6 +41,7 @@ set(SRCS
hle/applets/applet.cpp
hle/applets/erreula.cpp
hle/applets/mii_selector.cpp
+ hle/applets/mint.cpp
hle/applets/swkbd.cpp
hle/kernel/address_arbiter.cpp
hle/kernel/client_port.cpp
@@ -154,6 +159,9 @@ set(SRCS
hle/service/y2r_u.cpp
hle/shared_page.cpp
hle/svc.cpp
+ hw/aes/arithmetic128.cpp
+ hw/aes/ccm.cpp
+ hw/aes/key.cpp
hw/gpu.cpp
hw/hw.cpp
hw/lcd.cpp
@@ -165,6 +173,7 @@ set(SRCS
loader/smdh.cpp
tracer/recorder.cpp
memory.cpp
+ perf_stats.cpp
settings.cpp
)
@@ -173,6 +182,7 @@ set(HEADERS
arm/disassembler/arm_disasm.h
arm/disassembler/load_symbol_map.h
arm/dynarmic/arm_dynarmic.h
+ arm/dynarmic/arm_dynarmic_cp15.h
arm/dyncom/arm_dyncom.h
arm/dyncom/arm_dyncom_dec.h
arm/dyncom/arm_dyncom_interpreter.h
@@ -191,18 +201,22 @@ set(HEADERS
file_sys/archive_extsavedata.h
file_sys/archive_ncch.h
file_sys/archive_other_savedata.h
- file_sys/archive_romfs.h
file_sys/archive_savedata.h
file_sys/archive_sdmc.h
file_sys/archive_sdmcwriteonly.h
+ file_sys/archive_selfncch.h
file_sys/archive_source_sd_savedata.h
file_sys/archive_systemsavedata.h
file_sys/directory_backend.h
file_sys/disk_archive.h
+ file_sys/errors.h
file_sys/file_backend.h
file_sys/ivfc_archive.h
file_sys/path_parser.h
file_sys/savedata_archive.h
+ frontend/camera/blank_camera.h
+ frontend/camera/factory.h
+ frontend/camera/interface.h
frontend/emu_window.h
frontend/key_map.h
frontend/motion_emu.h
@@ -210,9 +224,11 @@ set(HEADERS
hle/config_mem.h
hle/function_wrappers.h
hle/ipc.h
+ hle/ipc_helpers.h
hle/applets/applet.h
hle/applets/erreula.h
hle/applets/mii_selector.h
+ hle/applets/mint.h
hle/applets/swkbd.h
hle/kernel/address_arbiter.h
hle/kernel/client_port.h
@@ -331,6 +347,9 @@ set(HEADERS
hle/service/y2r_u.h
hle/shared_page.h
hle/svc.h
+ hw/aes/arithmetic128.h
+ hw/aes/ccm.h
+ hw/aes/key.h
hw/gpu.h
hw/hw.h
hw/lcd.h
@@ -345,13 +364,15 @@ set(HEADERS
memory.h
memory_setup.h
mmio.h
+ perf_stats.h
settings.h
)
include_directories(../../externals/dynarmic/include)
+include_directories(../../externals/cryptopp)
create_directory_groups(${SRCS} ${HEADERS})
add_library(core STATIC ${SRCS} ${HEADERS})
-target_link_libraries(core dynarmic)
+target_link_libraries(core dynarmic cryptopp)
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index 9f25e3b00..7d2790b08 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -7,6 +7,7 @@
#include "common/assert.h"
#include "common/microprofile.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
+#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
#include "core/arm/dyncom/arm_dyncom_interpreter.h"
#include "core/core.h"
#include "core/core_timing.h"
@@ -39,28 +40,30 @@ static bool IsReadOnlyMemory(u32 vaddr) {
return false;
}
-static Dynarmic::UserCallbacks GetUserCallbacks(ARMul_State* interpeter_state) {
+static Dynarmic::UserCallbacks GetUserCallbacks(
+ const std::shared_ptr<ARMul_State>& interpeter_state) {
Dynarmic::UserCallbacks user_callbacks{};
user_callbacks.InterpreterFallback = &InterpreterFallback;
- user_callbacks.user_arg = static_cast<void*>(interpeter_state);
+ user_callbacks.user_arg = static_cast<void*>(interpeter_state.get());
user_callbacks.CallSVC = &SVC::CallSVC;
- user_callbacks.IsReadOnlyMemory = &IsReadOnlyMemory;
- user_callbacks.MemoryReadCode = &Memory::Read32;
- user_callbacks.MemoryRead8 = &Memory::Read8;
- user_callbacks.MemoryRead16 = &Memory::Read16;
- user_callbacks.MemoryRead32 = &Memory::Read32;
- user_callbacks.MemoryRead64 = &Memory::Read64;
- user_callbacks.MemoryWrite8 = &Memory::Write8;
- user_callbacks.MemoryWrite16 = &Memory::Write16;
- user_callbacks.MemoryWrite32 = &Memory::Write32;
- user_callbacks.MemoryWrite64 = &Memory::Write64;
+ user_callbacks.memory.IsReadOnlyMemory = &IsReadOnlyMemory;
+ user_callbacks.memory.ReadCode = &Memory::Read32;
+ user_callbacks.memory.Read8 = &Memory::Read8;
+ user_callbacks.memory.Read16 = &Memory::Read16;
+ user_callbacks.memory.Read32 = &Memory::Read32;
+ user_callbacks.memory.Read64 = &Memory::Read64;
+ user_callbacks.memory.Write8 = &Memory::Write8;
+ user_callbacks.memory.Write16 = &Memory::Write16;
+ user_callbacks.memory.Write32 = &Memory::Write32;
+ user_callbacks.memory.Write64 = &Memory::Write64;
user_callbacks.page_table = Memory::GetCurrentPageTablePointers();
+ user_callbacks.coprocessors[15] = std::make_shared<DynarmicCP15>(interpeter_state);
return user_callbacks;
}
ARM_Dynarmic::ARM_Dynarmic(PrivilegeMode initial_mode) {
- interpreter_state = std::make_unique<ARMul_State>(initial_mode);
- jit = std::make_unique<Dynarmic::Jit>(GetUserCallbacks(interpreter_state.get()));
+ interpreter_state = std::make_shared<ARMul_State>(initial_mode);
+ jit = std::make_unique<Dynarmic::Jit>(GetUserCallbacks(interpreter_state));
}
void ARM_Dynarmic::SetPC(u32 pc) {
diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h
index 87ab53d81..834dc989e 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.h
+++ b/src/core/arm/dynarmic/arm_dynarmic.h
@@ -39,5 +39,5 @@ public:
private:
std::unique_ptr<Dynarmic::Jit> jit;
- std::unique_ptr<ARMul_State> interpreter_state;
+ std::shared_ptr<ARMul_State> interpreter_state;
};
diff --git a/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp b/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
new file mode 100644
index 000000000..b1fdce096
--- /dev/null
+++ b/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
@@ -0,0 +1,88 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
+#include "core/arm/skyeye_common/arm_regformat.h"
+#include "core/arm/skyeye_common/armstate.h"
+
+using Callback = Dynarmic::Coprocessor::Callback;
+using CallbackOrAccessOneWord = Dynarmic::Coprocessor::CallbackOrAccessOneWord;
+using CallbackOrAccessTwoWords = Dynarmic::Coprocessor::CallbackOrAccessTwoWords;
+
+DynarmicCP15::DynarmicCP15(const std::shared_ptr<ARMul_State>& state) : interpreter_state(state) {}
+
+DynarmicCP15::~DynarmicCP15() = default;
+
+boost::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigned opc1,
+ CoprocReg CRd, CoprocReg CRn,
+ CoprocReg CRm, unsigned opc2) {
+ return boost::none;
+}
+
+CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
+ CoprocReg CRm, unsigned opc2) {
+ // TODO(merry): Privileged CP15 registers
+
+ if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C5 && opc2 == 4) {
+ // This is a dummy write, we ignore the value written here.
+ return &interpreter_state->CP15[CP15_FLUSH_PREFETCH_BUFFER];
+ }
+
+ if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C10) {
+ switch (opc2) {
+ case 4:
+ // This is a dummy write, we ignore the value written here.
+ return &interpreter_state->CP15[CP15_DATA_SYNC_BARRIER];
+ case 5:
+ // This is a dummy write, we ignore the value written here.
+ return &interpreter_state->CP15[CP15_DATA_MEMORY_BARRIER];
+ default:
+ return boost::blank{};
+ }
+ }
+
+ if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0 && opc2 == 2) {
+ return &interpreter_state->CP15[CP15_THREAD_UPRW];
+ }
+
+ return boost::blank{};
+}
+
+CallbackOrAccessTwoWords DynarmicCP15::CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) {
+ return boost::blank{};
+}
+
+CallbackOrAccessOneWord DynarmicCP15::CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn,
+ CoprocReg CRm, unsigned opc2) {
+ // TODO(merry): Privileged CP15 registers
+
+ if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0) {
+ switch (opc2) {
+ case 2:
+ return &interpreter_state->CP15[CP15_THREAD_UPRW];
+ case 3:
+ return &interpreter_state->CP15[CP15_THREAD_URO];
+ default:
+ return boost::blank{};
+ }
+ }
+
+ return boost::blank{};
+}
+
+CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) {
+ return boost::blank{};
+}
+
+boost::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_transfer,
+ CoprocReg CRd,
+ boost::optional<u8> option) {
+ return boost::none;
+}
+
+boost::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer,
+ CoprocReg CRd,
+ boost::optional<u8> option) {
+ return boost::none;
+}
diff --git a/src/core/arm/dynarmic/arm_dynarmic_cp15.h b/src/core/arm/dynarmic/arm_dynarmic_cp15.h
new file mode 100644
index 000000000..7fa54e14c
--- /dev/null
+++ b/src/core/arm/dynarmic/arm_dynarmic_cp15.h
@@ -0,0 +1,32 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <memory>
+#include <dynarmic/coprocessor.h>
+#include "common/common_types.h"
+
+struct ARMul_State;
+
+class DynarmicCP15 final : public Dynarmic::Coprocessor {
+public:
+ explicit DynarmicCP15(const std::shared_ptr<ARMul_State>&);
+ ~DynarmicCP15() override;
+
+ boost::optional<Callback> CompileInternalOperation(bool two, unsigned opc1, CoprocReg CRd,
+ CoprocReg CRn, CoprocReg CRm,
+ unsigned opc2) override;
+ CallbackOrAccessOneWord CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
+ CoprocReg CRm, unsigned opc2) override;
+ CallbackOrAccessTwoWords CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) override;
+ CallbackOrAccessOneWord CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn, CoprocReg CRm,
+ unsigned opc2) override;
+ CallbackOrAccessTwoWords CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) override;
+ boost::optional<Callback> CompileLoadWords(bool two, bool long_transfer, CoprocReg CRd,
+ boost::optional<u8> option) override;
+ boost::optional<Callback> CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
+ boost::optional<u8> option) override;
+
+private:
+ std::shared_ptr<ARMul_State> interpreter_state;
+};
diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
index 67c45640a..273bc8167 100644
--- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
@@ -3928,13 +3928,13 @@ SXTB16_INST : {
if (inst_cream->Rn == 15) {
u32 lo = (u32)(s8)rm_val;
u32 hi = (u32)(s8)(rm_val >> 16);
- RD = (lo | (hi << 16));
+ RD = (lo & 0xFFFF) | (hi << 16);
}
// SXTAB16
else {
- u32 lo = (rn_val & 0xFFFF) + (u32)(s8)(rm_val & 0xFF);
- u32 hi = ((rn_val >> 16) & 0xFFFF) + (u32)(s8)((rm_val >> 16) & 0xFF);
- RD = (lo | (hi << 16));
+ u32 lo = rn_val + (u32)(s8)(rm_val & 0xFF);
+ u32 hi = (rn_val >> 16) + (u32)(s8)((rm_val >> 16) & 0xFF);
+ RD = (lo & 0xFFFF) | (hi << 16);
}
}
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 202cd332b..140ff6451 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -67,10 +67,6 @@ System::ResultStatus System::SingleStep() {
}
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
- if (app_loader) {
- app_loader.reset();
- }
-
app_loader = Loader::GetLoader(filepath);
if (!app_loader) {
@@ -113,6 +109,10 @@ void System::PrepareReschedule() {
reschedule_pending = true;
}
+PerfStats::Results System::GetAndResetPerfStats() {
+ return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
+}
+
void System::Reschedule() {
if (!reschedule_pending) {
return;
@@ -123,10 +123,6 @@ void System::Reschedule() {
}
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
- if (cpu_core) {
- cpu_core.reset();
- }
-
Memory::Init();
if (Settings::values.use_cpu_jit) {
@@ -148,6 +144,10 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
LOG_DEBUG(Core, "Initialized OK");
+ // Reset counters and set time origin to current frame
+ GetAndResetPerfStats();
+ perf_stats.BeginSystemFrame();
+
return ResultStatus::Success;
}
@@ -159,7 +159,8 @@ void System::Shutdown() {
Kernel::Shutdown();
HW::Shutdown();
CoreTiming::Shutdown();
- cpu_core.reset();
+ cpu_core = nullptr;
+ app_loader = nullptr;
LOG_DEBUG(Core, "Shutdown OK");
}
diff --git a/src/core/core.h b/src/core/core.h
index 1015e8847..6c9c936b5 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -6,9 +6,9 @@
#include <memory>
#include <string>
-
#include "common/common_types.h"
#include "core/memory.h"
+#include "core/perf_stats.h"
class EmuWindow;
class ARM_Interface;
@@ -83,6 +83,8 @@ public:
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
+ PerfStats::Results GetAndResetPerfStats();
+
/**
* Gets a reference to the emulated CPU.
* @returns A reference to the emulated CPU.
@@ -91,6 +93,9 @@ public:
return *cpu_core;
}
+ PerfStats perf_stats;
+ FrameLimiter frame_limiter;
+
private:
/**
* Initialize the emulated system.
@@ -115,7 +120,7 @@ private:
static System s_instance;
};
-static ARM_Interface& CPU() {
+inline ARM_Interface& CPU() {
return System::GetInstance().CPU();
}
diff --git a/src/core/file_sys/archive_extsavedata.cpp b/src/core/file_sys/archive_extsavedata.cpp
index 51ce78435..dd2fb167f 100644
--- a/src/core/file_sys/archive_extsavedata.cpp
+++ b/src/core/file_sys/archive_extsavedata.cpp
@@ -107,6 +107,8 @@ public:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "%s not found", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, "r+b");
diff --git a/src/core/file_sys/archive_extsavedata.h b/src/core/file_sys/archive_extsavedata.h
index 6a3431e94..f705ade1c 100644
--- a/src/core/file_sys/archive_extsavedata.h
+++ b/src/core/file_sys/archive_extsavedata.h
@@ -52,7 +52,7 @@ private:
/**
* This holds the full directory path for this archive, it is only set after a successful call
- * to Open, this is formed as <base extsavedatapath>/<type>/<high>/<low>.
+ * to Open, this is formed as `<base extsavedatapath>/<type>/<high>/<low>`.
* See GetExtSaveDataPath for the code that extracts this data from an archive path.
*/
std::string mount_point;
diff --git a/src/core/file_sys/archive_romfs.cpp b/src/core/file_sys/archive_romfs.cpp
deleted file mode 100644
index 6c99ca5b4..000000000
--- a/src/core/file_sys/archive_romfs.cpp
+++ /dev/null
@@ -1,43 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <algorithm>
-#include <memory>
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "core/file_sys/archive_romfs.h"
-#include "core/file_sys/ivfc_archive.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// FileSys namespace
-
-namespace FileSys {
-
-ArchiveFactory_RomFS::ArchiveFactory_RomFS(Loader::AppLoader& app_loader) {
- // Load the RomFS from the app
- if (Loader::ResultStatus::Success != app_loader.ReadRomFS(romfs_file, data_offset, data_size)) {
- LOG_ERROR(Service_FS, "Unable to read RomFS!");
- }
-}
-
-ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_RomFS::Open(const Path& path) {
- auto archive = std::make_unique<IVFCArchive>(romfs_file, data_offset, data_size);
- return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
-}
-
-ResultCode ArchiveFactory_RomFS::Format(const Path& path,
- const FileSys::ArchiveFormatInfo& format_info) {
- LOG_ERROR(Service_FS, "Attempted to format a RomFS archive.");
- // TODO: Verify error code
- return ResultCode(ErrorDescription::NotAuthorized, ErrorModule::FS, ErrorSummary::NotSupported,
- ErrorLevel::Permanent);
-}
-
-ResultVal<ArchiveFormatInfo> ArchiveFactory_RomFS::GetFormatInfo(const Path& path) const {
- // TODO(Subv): Implement
- LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
- return ResultCode(-1);
-}
-
-} // namespace FileSys
diff --git a/src/core/file_sys/archive_sdmc.cpp b/src/core/file_sys/archive_sdmc.cpp
index 333dfb92e..72ff05c65 100644
--- a/src/core/file_sys/archive_sdmc.cpp
+++ b/src/core/file_sys/archive_sdmc.cpp
@@ -72,6 +72,8 @@ ResultVal<std::unique_ptr<FileBackend>> SDMCArchive::OpenFileBase(const Path& pa
FileUtil::CreateEmptyFile(full_path);
}
break;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
@@ -106,6 +108,8 @@ ResultCode SDMCArchive::DeleteFile(const Path& path) const {
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "%s is not a file", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
@@ -154,6 +158,8 @@ static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mou
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
if (deleter(full_path)) {
@@ -197,6 +203,8 @@ ResultCode SDMCArchive::CreateFile(const FileSys::Path& path, u64 size) const {
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (size == 0) {
@@ -238,6 +246,8 @@ ResultCode SDMCArchive::CreateDirectory(const Path& path) const {
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
@@ -281,6 +291,8 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SDMCArchive::OpenDirectory(const Pa
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY_SDMC;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
auto directory = std::make_unique<DiskDirectory>(full_path);
diff --git a/src/core/file_sys/archive_selfncch.cpp b/src/core/file_sys/archive_selfncch.cpp
new file mode 100644
index 000000000..298a37a44
--- /dev/null
+++ b/src/core/file_sys/archive_selfncch.cpp
@@ -0,0 +1,257 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/swap.h"
+#include "core/file_sys/archive_selfncch.h"
+#include "core/file_sys/errors.h"
+#include "core/file_sys/ivfc_archive.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+enum class SelfNCCHFilePathType : u32 {
+ RomFS = 0,
+ Code = 1, // This is not supported by SelfNCCHArchive but by archive 0x2345678E
+ ExeFS = 2,
+ UpdateRomFS = 5, // This is presumably for accessing the RomFS of the update patch.
+};
+
+struct SelfNCCHFilePath {
+ u32_le type;
+ std::array<char, 8> exefs_filename;
+};
+static_assert(sizeof(SelfNCCHFilePath) == 12, "NCCHFilePath has wrong size!");
+
+// A read-only file created from a block of data. It only allows you to read the entire file at
+// once, in a single read operation.
+class ExeFSSectionFile final : public FileBackend {
+public:
+ explicit ExeFSSectionFile(std::shared_ptr<std::vector<u8>> data_) : data(std::move(data_)) {}
+
+ ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override {
+ if (offset != 0) {
+ LOG_ERROR(Service_FS, "offset must be zero!");
+ return ERROR_UNSUPPORTED_OPEN_FLAGS;
+ }
+
+ if (length != data->size()) {
+ LOG_ERROR(Service_FS, "size must match the file size!");
+ return ERROR_INCORRECT_EXEFS_READ_SIZE;
+ }
+
+ std::memcpy(buffer, data->data(), data->size());
+ return MakeResult<size_t>(data->size());
+ }
+
+ ResultVal<size_t> Write(u64 offset, size_t length, bool flush,
+ const u8* buffer) const override {
+ LOG_ERROR(Service_FS, "The file is read-only!");
+ return ERROR_UNSUPPORTED_OPEN_FLAGS;
+ }
+
+ u64 GetSize() const override {
+ return data->size();
+ }
+
+ bool SetSize(u64 size) const override {
+ return false;
+ }
+
+ bool Close() const override {
+ return true;
+ }
+
+ void Flush() const override {}
+
+private:
+ std::shared_ptr<std::vector<u8>> data;
+};
+
+// SelfNCCHArchive represents the running application itself. From this archive the application can
+// open RomFS and ExeFS, excluding the .code section.
+class SelfNCCHArchive final : public ArchiveBackend {
+public:
+ explicit SelfNCCHArchive(const NCCHData& ncch_data_) : ncch_data(ncch_data_) {}
+
+ std::string GetName() const override {
+ return "SelfNCCHArchive";
+ }
+
+ ResultVal<std::unique_ptr<FileBackend>> OpenFile(const Path& path, const Mode&) const override {
+ // Note: SelfNCCHArchive doesn't check the open mode.
+
+ if (path.GetType() != LowPathType::Binary) {
+ LOG_ERROR(Service_FS, "Path need to be Binary");
+ return ERROR_INVALID_PATH;
+ }
+
+ std::vector<u8> binary = path.AsBinary();
+ if (binary.size() != sizeof(SelfNCCHFilePath)) {
+ LOG_ERROR(Service_FS, "Wrong path size %zu", binary.size());
+ return ERROR_INVALID_PATH;
+ }
+
+ SelfNCCHFilePath file_path;
+ std::memcpy(&file_path, binary.data(), sizeof(SelfNCCHFilePath));
+
+ switch (static_cast<SelfNCCHFilePathType>(file_path.type)) {
+ case SelfNCCHFilePathType::UpdateRomFS:
+ LOG_WARNING(Service_FS, "(STUBBED) open update RomFS");
+ return OpenRomFS();
+
+ case SelfNCCHFilePathType::RomFS:
+ return OpenRomFS();
+
+ case SelfNCCHFilePathType::Code:
+ LOG_ERROR(Service_FS, "Reading the code section is not supported!");
+ return ERROR_COMMAND_NOT_ALLOWED;
+
+ case SelfNCCHFilePathType::ExeFS: {
+ const auto& raw = file_path.exefs_filename;
+ auto end = std::find(raw.begin(), raw.end(), '\0');
+ std::string filename(raw.begin(), end);
+ return OpenExeFS(filename);
+ }
+ default:
+ LOG_ERROR(Service_FS, "Unknown file type %u!", static_cast<u32>(file_path.type));
+ return ERROR_INVALID_PATH;
+ }
+ }
+
+ ResultCode DeleteFile(const Path& path) const override {
+ LOG_ERROR(Service_FS, "Unsupported");
+ return ERROR_UNSUPPORTED_OPEN_FLAGS;
+ }
+
+ ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override {
+ LOG_ERROR(Service_FS, "Unsupported");
+ return ERROR_UNSUPPORTED_OPEN_FLAGS;
+ }
+
+ ResultCode DeleteDirectory(const Path& path) const override {
+ LOG_ERROR(Service_FS, "Unsupported");
+ return ERROR_UNSUPPORTED_OPEN_FLAGS;
+ }
+
+ ResultCode DeleteDirectoryRecursively(const Path& path) const override {
+ LOG_ERROR(Service_FS, "Unsupported");
+ return ERROR_UNSUPPORTED_OPEN_FLAGS;
+ }
+
+ ResultCode CreateFile(const Path& path, u64 size) const override {
+ LOG_ERROR(Service_FS, "Unsupported");
+ return ERROR_UNSUPPORTED_OPEN_FLAGS;
+ }
+
+ ResultCode CreateDirectory(const Path& path) const override {
+ LOG_ERROR(Service_FS, "Unsupported");
+ return ERROR_UNSUPPORTED_OPEN_FLAGS;
+ }
+
+ ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override {
+ LOG_ERROR(Service_FS, "Unsupported");
+ return ERROR_UNSUPPORTED_OPEN_FLAGS;
+ }
+
+ ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override {
+ LOG_ERROR(Service_FS, "Unsupported");
+ return ERROR_UNSUPPORTED_OPEN_FLAGS;
+ }
+
+ u64 GetFreeBytes() const override {
+ return 0;
+ }
+
+private:
+ ResultVal<std::unique_ptr<FileBackend>> OpenRomFS() const {
+ if (ncch_data.romfs_file) {
+ return MakeResult<std::unique_ptr<FileBackend>>(std::make_unique<IVFCFile>(
+ ncch_data.romfs_file, ncch_data.romfs_offset, ncch_data.romfs_size));
+ } else {
+ LOG_INFO(Service_FS, "Unable to read RomFS");
+ return ERROR_ROMFS_NOT_FOUND;
+ }
+ }
+
+ ResultVal<std::unique_ptr<FileBackend>> OpenExeFS(const std::string& filename) const {
+ if (filename == "icon") {
+ if (ncch_data.icon) {
+ return MakeResult<std::unique_ptr<FileBackend>>(
+ std::make_unique<ExeFSSectionFile>(ncch_data.icon));
+ }
+
+ LOG_WARNING(Service_FS, "Unable to read icon");
+ return ERROR_EXEFS_SECTION_NOT_FOUND;
+ }
+
+ if (filename == "logo") {
+ if (ncch_data.logo) {
+ return MakeResult<std::unique_ptr<FileBackend>>(
+ std::make_unique<ExeFSSectionFile>(ncch_data.logo));
+ }
+
+ LOG_WARNING(Service_FS, "Unable to read logo");
+ return ERROR_EXEFS_SECTION_NOT_FOUND;
+ }
+
+ if (filename == "banner") {
+ if (ncch_data.banner) {
+ return MakeResult<std::unique_ptr<FileBackend>>(
+ std::make_unique<ExeFSSectionFile>(ncch_data.banner));
+ }
+
+ LOG_WARNING(Service_FS, "Unable to read banner");
+ return ERROR_EXEFS_SECTION_NOT_FOUND;
+ }
+
+ LOG_ERROR(Service_FS, "Unknown ExeFS section %s!", filename.c_str());
+ return ERROR_INVALID_PATH;
+ }
+
+ NCCHData ncch_data;
+};
+
+ArchiveFactory_SelfNCCH::ArchiveFactory_SelfNCCH(Loader::AppLoader& app_loader) {
+ std::shared_ptr<FileUtil::IOFile> romfs_file_;
+ if (Loader::ResultStatus::Success ==
+ app_loader.ReadRomFS(romfs_file_, ncch_data.romfs_offset, ncch_data.romfs_size)) {
+
+ ncch_data.romfs_file = std::move(romfs_file_);
+ }
+
+ std::vector<u8> buffer;
+
+ if (Loader::ResultStatus::Success == app_loader.ReadIcon(buffer))
+ ncch_data.icon = std::make_shared<std::vector<u8>>(std::move(buffer));
+
+ buffer.clear();
+ if (Loader::ResultStatus::Success == app_loader.ReadLogo(buffer))
+ ncch_data.logo = std::make_shared<std::vector<u8>>(std::move(buffer));
+
+ buffer.clear();
+ if (Loader::ResultStatus::Success == app_loader.ReadBanner(buffer))
+ ncch_data.banner = std::make_shared<std::vector<u8>>(std::move(buffer));
+}
+
+ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SelfNCCH::Open(const Path& path) {
+ auto archive = std::make_unique<SelfNCCHArchive>(ncch_data);
+ return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
+}
+
+ResultCode ArchiveFactory_SelfNCCH::Format(const Path&, const FileSys::ArchiveFormatInfo&) {
+ LOG_ERROR(Service_FS, "Attempted to format a SelfNCCH archive.");
+ return ERROR_INVALID_PATH;
+}
+
+ResultVal<ArchiveFormatInfo> ArchiveFactory_SelfNCCH::GetFormatInfo(const Path&) const {
+ LOG_ERROR(Service_FS, "Attempted to get format info of a SelfNCCH archive");
+ return ERROR_INVALID_PATH;
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/archive_romfs.h b/src/core/file_sys/archive_selfncch.h
index 1eaf99b54..f1b971296 100644
--- a/src/core/file_sys/archive_romfs.h
+++ b/src/core/file_sys/archive_selfncch.h
@@ -1,4 +1,4 @@
-// Copyright 2014 Citra Emulator Project
+// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@@ -17,22 +17,29 @@
namespace FileSys {
-/// File system interface to the RomFS archive
-class ArchiveFactory_RomFS final : public ArchiveFactory {
+struct NCCHData {
+ std::shared_ptr<std::vector<u8>> icon;
+ std::shared_ptr<std::vector<u8>> logo;
+ std::shared_ptr<std::vector<u8>> banner;
+ std::shared_ptr<FileUtil::IOFile> romfs_file;
+ u64 romfs_offset = 0;
+ u64 romfs_size = 0;
+};
+
+/// File system interface to the SelfNCCH archive
+class ArchiveFactory_SelfNCCH final : public ArchiveFactory {
public:
- explicit ArchiveFactory_RomFS(Loader::AppLoader& app_loader);
+ explicit ArchiveFactory_SelfNCCH(Loader::AppLoader& app_loader);
std::string GetName() const override {
- return "RomFS";
+ return "SelfNCCH";
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
- std::shared_ptr<FileUtil::IOFile> romfs_file;
- u64 data_offset;
- u64 data_size;
+ NCCHData ncch_data;
};
} // namespace FileSys
diff --git a/src/core/file_sys/errors.h b/src/core/file_sys/errors.h
index 4d5f62b08..9fc8d753b 100644
--- a/src/core/file_sys/errors.h
+++ b/src/core/file_sys/errors.h
@@ -39,5 +39,15 @@ const ResultCode ERROR_DIRECTORY_NOT_EMPTY(ErrorDescription::FS_DirectoryNotEmpt
const ResultCode ERROR_GAMECARD_NOT_INSERTED(ErrorDescription::FS_GameCardNotInserted,
ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
+const ResultCode ERROR_INCORRECT_EXEFS_READ_SIZE(ErrorDescription::FS_IncorrectExeFSReadSize,
+ ErrorModule::FS, ErrorSummary::NotSupported,
+ ErrorLevel::Usage);
+const ResultCode ERROR_ROMFS_NOT_FOUND(ErrorDescription::FS_RomFSNotFound, ErrorModule::FS,
+ ErrorSummary::NotFound, ErrorLevel::Status);
+const ResultCode ERROR_COMMAND_NOT_ALLOWED(ErrorDescription::FS_CommandNotAllowed, ErrorModule::FS,
+ ErrorSummary::WrongArgument, ErrorLevel::Permanent);
+const ResultCode ERROR_EXEFS_SECTION_NOT_FOUND(ErrorDescription::FS_ExeFSSectionNotFound,
+ ErrorModule::FS, ErrorSummary::NotFound,
+ ErrorLevel::Status);
} // namespace FileSys
diff --git a/src/core/file_sys/savedata_archive.cpp b/src/core/file_sys/savedata_archive.cpp
index f2e6a06bc..f540c4a93 100644
--- a/src/core/file_sys/savedata_archive.cpp
+++ b/src/core/file_sys/savedata_archive.cpp
@@ -57,6 +57,8 @@ ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& pa
FileUtil::CreateEmptyFile(full_path);
}
break;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
@@ -91,6 +93,8 @@ ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
case PathParser::NotFound:
LOG_ERROR(Service_FS, "File not found %s", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
+ case PathParser::FileFound:
+ break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
@@ -139,6 +143,8 @@ static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mou
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file or directory %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
if (deleter(full_path)) {
@@ -182,6 +188,8 @@ ResultCode SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) cons
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_FILE_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (size == 0) {
@@ -225,6 +233,8 @@ ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_DIRECTORY_ALREADY_EXISTS;
+ case PathParser::NotFound:
+ break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
@@ -269,6 +279,8 @@ ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
+ case PathParser::DirectoryFound:
+ break; // Expected 'success' case
}
auto directory = std::make_unique<DiskDirectory>(full_path);
diff --git a/src/core/frontend/camera/blank_camera.cpp b/src/core/frontend/camera/blank_camera.cpp
new file mode 100644
index 000000000..7995abcbd
--- /dev/null
+++ b/src/core/frontend/camera/blank_camera.cpp
@@ -0,0 +1,31 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/frontend/camera/blank_camera.h"
+
+namespace Camera {
+
+void BlankCamera::StartCapture() {}
+
+void BlankCamera::StopCapture() {}
+
+void BlankCamera::SetFormat(Service::CAM::OutputFormat output_format) {
+ output_rgb = output_format == Service::CAM::OutputFormat::RGB565;
+}
+
+void BlankCamera::SetResolution(const Service::CAM::Resolution& resolution) {
+ width = resolution.width;
+ height = resolution.height;
+};
+
+void BlankCamera::SetFlip(Service::CAM::Flip) {}
+
+void BlankCamera::SetEffect(Service::CAM::Effect) {}
+
+std::vector<u16> BlankCamera::ReceiveFrame() const {
+ // Note: 0x80008000 stands for two black pixels in YUV422
+ return std::vector<u16>(width * height, output_rgb ? 0 : 0x8000);
+}
+
+} // namespace Camera
diff --git a/src/core/frontend/camera/blank_camera.h b/src/core/frontend/camera/blank_camera.h
new file mode 100644
index 000000000..c6619bd88
--- /dev/null
+++ b/src/core/frontend/camera/blank_camera.h
@@ -0,0 +1,28 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/frontend/camera/factory.h"
+#include "core/frontend/camera/interface.h"
+
+namespace Camera {
+
+class BlankCamera final : public CameraInterface {
+public:
+ void StartCapture() override;
+ void StopCapture() override;
+ void SetResolution(const Service::CAM::Resolution&) override;
+ void SetFlip(Service::CAM::Flip) override;
+ void SetEffect(Service::CAM::Effect) override;
+ void SetFormat(Service::CAM::OutputFormat) override;
+ std::vector<u16> ReceiveFrame() const override;
+
+private:
+ int width = 0;
+ int height = 0;
+ bool output_rgb = false;
+};
+
+} // namespace Camera
diff --git a/src/core/frontend/camera/factory.cpp b/src/core/frontend/camera/factory.cpp
new file mode 100644
index 000000000..4b4da50dd
--- /dev/null
+++ b/src/core/frontend/camera/factory.cpp
@@ -0,0 +1,32 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <unordered_map>
+#include "common/logging/log.h"
+#include "core/frontend/camera/blank_camera.h"
+#include "core/frontend/camera/factory.h"
+
+namespace Camera {
+
+static std::unordered_map<std::string, std::unique_ptr<CameraFactory>> factories;
+
+CameraFactory::~CameraFactory() = default;
+
+void RegisterFactory(const std::string& name, std::unique_ptr<CameraFactory> factory) {
+ factories[name] = std::move(factory);
+}
+
+std::unique_ptr<CameraInterface> CreateCamera(const std::string& name, const std::string& config) {
+ auto pair = factories.find(name);
+ if (pair != factories.end()) {
+ return pair->second->Create(config);
+ }
+
+ if (name != "blank") {
+ LOG_ERROR(Service_CAM, "Unknown camera \"%s\"", name.c_str());
+ }
+ return std::make_unique<BlankCamera>();
+}
+
+} // namespace Camera
diff --git a/src/core/frontend/camera/factory.h b/src/core/frontend/camera/factory.h
new file mode 100644
index 000000000..f46413fa7
--- /dev/null
+++ b/src/core/frontend/camera/factory.h
@@ -0,0 +1,41 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string>
+#include "core/frontend/camera/interface.h"
+
+namespace Camera {
+
+class CameraFactory {
+public:
+ virtual ~CameraFactory();
+
+ /**
+ * Creates a camera object based on the configuration string.
+ * @param config Configuration string to create the camera. The implementation can decide the
+ * meaning of this string.
+ * @returns a unique_ptr to the created camera object.
+ */
+ virtual std::unique_ptr<CameraInterface> Create(const std::string& config) const = 0;
+};
+
+/**
+ * Registers an external camera factory.
+ * @param name Identifier of the camera factory.
+ * @param factory Camera factory to register.
+ */
+void RegisterFactory(const std::string& name, std::unique_ptr<CameraFactory> factory);
+
+/**
+ * Creates a camera from the factory.
+ * @param name Identifier of the camera factory.
+ * @param config Configuration string to create the camera. The meaning of this string is
+ * defined by the factory.
+ */
+std::unique_ptr<CameraInterface> CreateCamera(const std::string& name, const std::string& config);
+
+} // namespace Camera
diff --git a/src/core/frontend/camera/interface.cpp b/src/core/frontend/camera/interface.cpp
new file mode 100644
index 000000000..9aec9e7f1
--- /dev/null
+++ b/src/core/frontend/camera/interface.cpp
@@ -0,0 +1,11 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/frontend/camera/interface.h"
+
+namespace Camera {
+
+CameraInterface::~CameraInterface() = default;
+
+} // namespace Camera
diff --git a/src/core/frontend/camera/interface.h b/src/core/frontend/camera/interface.h
new file mode 100644
index 000000000..a55a495c9
--- /dev/null
+++ b/src/core/frontend/camera/interface.h
@@ -0,0 +1,61 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include "common/common_types.h"
+#include "core/hle/service/cam/cam.h"
+
+namespace Camera {
+
+/// An abstract class standing for a camera. All camera implementations should inherit from this.
+class CameraInterface {
+public:
+ virtual ~CameraInterface();
+
+ /// Starts the camera for video capturing.
+ virtual void StartCapture() = 0;
+
+ /// Stops the camera for video capturing.
+ virtual void StopCapture() = 0;
+
+ /**
+ * Sets the video resolution from raw CAM service parameters.
+ * For the meaning of the parameters, please refer to Service::CAM::Resolution. Note that the
+ * actual camera implementation doesn't need to respect all the parameters. However, the width
+ * and the height parameters must be respected and be used to determine the size of output
+ * frames.
+ * @param resolution The resolution parameters to set
+ */
+ virtual void SetResolution(const Service::CAM::Resolution& resolution) = 0;
+
+ /**
+ * Configures how received frames should be flipped by the camera.
+ * @param flip Flip applying to the frame
+ */
+ virtual void SetFlip(Service::CAM::Flip flip) = 0;
+
+ /**
+ * Configures what effect should be applied to received frames by the camera.
+ * @param effect Effect applying to the frame
+ */
+ virtual void SetEffect(Service::CAM::Effect effect) = 0;
+
+ /**
+ * Sets the output format of the all frames received after this function is called.
+ * @param format Output format of the frame
+ */
+ virtual void SetFormat(Service::CAM::OutputFormat format) = 0;
+
+ /**
+ * Receives a frame from the camera.
+ * This function should be only called between a StartCapture call and a StopCapture call.
+ * @returns A std::vector<u16> containing pixels. The total size of the vector is width * height
+ * where width and height are set by a call to SetResolution.
+ */
+ virtual std::vector<u16> ReceiveFrame() const = 0;
+};
+
+} // namespace Camera
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 1541cc39d..a155b657d 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -5,7 +5,7 @@
#include <algorithm>
#include <cmath>
#include "common/assert.h"
-#include "common/profiler_reporting.h"
+#include "core/core.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/key_map.h"
#include "video_core/video_core.h"
@@ -70,14 +70,12 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
(framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
touch_pressed = true;
- pad_state.touch.Assign(1);
}
void EmuWindow::TouchReleased() {
touch_pressed = false;
touch_x = 0;
touch_y = 0;
- pad_state.touch.Assign(0);
}
void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
@@ -98,20 +96,19 @@ void EmuWindow::AccelerometerChanged(float x, float y, float z) {
// TODO(wwylele): do a time stretch as it in GyroscopeChanged
// The time stretch formula should be like
// stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
- accel_x = x * coef;
- accel_y = y * coef;
- accel_z = z * coef;
+ accel_x = static_cast<s16>(x * coef);
+ accel_y = static_cast<s16>(y * coef);
+ accel_z = static_cast<s16>(z * coef);
}
void EmuWindow::GyroscopeChanged(float x, float y, float z) {
constexpr float FULL_FPS = 60;
float coef = GetGyroscopeRawToDpsCoefficient();
- float stretch =
- FULL_FPS / Common::Profiling::GetTimingResultsAggregator()->GetAggregatedResults().fps;
+ float stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale();
std::lock_guard<std::mutex> lock(gyro_mutex);
- gyro_x = x * coef * stretch;
- gyro_y = y * coef * stretch;
- gyro_z = z * coef * stretch;
+ gyro_x = static_cast<s16>(x * coef * stretch);
+ gyro_y = static_cast<s16>(y * coef * stretch);
+ gyro_z = static_cast<s16>(z * coef * stretch);
}
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp
index 5cf45ada5..123fe7cd4 100644
--- a/src/core/gdbstub/gdbstub.cpp
+++ b/src/core/gdbstub/gdbstub.cpp
@@ -230,6 +230,7 @@ static void GdbHexToMem(u8* dest, const u8* src, size_t len) {
* Convert a u32 into a gdb-formatted hex string.
*
* @param dest Pointer to buffer to store output hex string characters.
+ * @param v Value to convert.
*/
static void IntToGdbHex(u8* dest, u32 v) {
for (int i = 0; i < 8; i += 2) {
diff --git a/src/core/hle/applets/applet.cpp b/src/core/hle/applets/applet.cpp
index 645b2d5fe..9c43ed2fd 100644
--- a/src/core/hle/applets/applet.cpp
+++ b/src/core/hle/applets/applet.cpp
@@ -12,6 +12,7 @@
#include "core/hle/applets/applet.h"
#include "core/hle/applets/erreula.h"
#include "core/hle/applets/mii_selector.h"
+#include "core/hle/applets/mint.h"
#include "core/hle/applets/swkbd.h"
#include "core/hle/result.h"
#include "core/hle/service/apt/apt.h"
@@ -56,6 +57,10 @@ ResultCode Applet::Create(Service::APT::AppletId id) {
case Service::APT::AppletId::Error2:
applets[id] = std::make_shared<ErrEula>(id);
break;
+ case Service::APT::AppletId::Mint:
+ case Service::APT::AppletId::Mint2:
+ applets[id] = std::make_shared<Mint>(id);
+ break;
default:
LOG_ERROR(Service_APT, "Could not create applet %u", id);
// TODO(Subv): Find the right error code
diff --git a/src/core/hle/applets/mint.cpp b/src/core/hle/applets/mint.cpp
new file mode 100644
index 000000000..31a79ea17
--- /dev/null
+++ b/src/core/hle/applets/mint.cpp
@@ -0,0 +1,72 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/string_util.h"
+#include "core/hle/applets/mint.h"
+#include "core/hle/service/apt/apt.h"
+
+namespace HLE {
+namespace Applets {
+
+ResultCode Mint::ReceiveParameter(const Service::APT::MessageParameter& parameter) {
+ if (parameter.signal != static_cast<u32>(Service::APT::SignalType::Request)) {
+ LOG_ERROR(Service_APT, "unsupported signal %u", parameter.signal);
+ UNIMPLEMENTED();
+ // TODO(Subv): Find the right error code
+ return ResultCode(-1);
+ }
+
+ // The Request message contains a buffer with the size of the framebuffer shared
+ // memory.
+ // Create the SharedMemory that will hold the framebuffer data
+ Service::APT::CaptureBufferInfo capture_info;
+ ASSERT(sizeof(capture_info) == parameter.buffer.size());
+
+ memcpy(&capture_info, parameter.buffer.data(), sizeof(capture_info));
+
+ // TODO: allocated memory never released
+ using Kernel::MemoryPermission;
+ // Allocate a heap block of the required size for this applet.
+ heap_memory = std::make_shared<std::vector<u8>>(capture_info.size);
+ // Create a SharedMemory that directly points to this heap block.
+ framebuffer_memory = Kernel::SharedMemory::CreateForApplet(
+ heap_memory, 0, heap_memory->size(), MemoryPermission::ReadWrite,
+ MemoryPermission::ReadWrite, "Mint Memory");
+
+ // Send the response message with the newly created SharedMemory
+ Service::APT::MessageParameter result;
+ result.signal = static_cast<u32>(Service::APT::SignalType::Response);
+ result.buffer.clear();
+ result.destination_id = static_cast<u32>(Service::APT::AppletId::Application);
+ result.sender_id = static_cast<u32>(id);
+ result.object = framebuffer_memory;
+
+ Service::APT::SendParameter(result);
+ return RESULT_SUCCESS;
+}
+
+ResultCode Mint::StartImpl(const Service::APT::AppletStartupParameter& parameter) {
+ is_running = true;
+
+ // TODO(Subv): Set the expected fields in the response buffer before resending it to the
+ // application.
+ // TODO(Subv): Reverse the parameter format for the Mint applet
+
+ // Let the application know that we're closing
+ Service::APT::MessageParameter message;
+ message.buffer.resize(parameter.buffer.size());
+ std::fill(message.buffer.begin(), message.buffer.end(), 0);
+ message.signal = static_cast<u32>(Service::APT::SignalType::WakeupByExit);
+ message.destination_id = static_cast<u32>(Service::APT::AppletId::Application);
+ message.sender_id = static_cast<u32>(id);
+ Service::APT::SendParameter(message);
+
+ is_running = false;
+ return RESULT_SUCCESS;
+}
+
+void Mint::Update() {}
+
+} // namespace Applets
+} // namespace HLE
diff --git a/src/core/hle/applets/mint.h b/src/core/hle/applets/mint.h
new file mode 100644
index 000000000..d23dc40f9
--- /dev/null
+++ b/src/core/hle/applets/mint.h
@@ -0,0 +1,29 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/applets/applet.h"
+#include "core/hle/kernel/shared_memory.h"
+
+namespace HLE {
+namespace Applets {
+
+class Mint final : public Applet {
+public:
+ explicit Mint(Service::APT::AppletId id) : Applet(id) {}
+
+ ResultCode ReceiveParameter(const Service::APT::MessageParameter& parameter) override;
+ ResultCode StartImpl(const Service::APT::AppletStartupParameter& parameter) override;
+ void Update() override;
+
+private:
+ /// This SharedMemory will be created when we receive the Request message.
+ /// It holds the framebuffer info retrieved by the application with
+ /// GSPGPU::ImportDisplayCaptureInfo
+ Kernel::SharedPtr<Kernel::SharedMemory> framebuffer_memory;
+};
+
+} // namespace Applets
+} // namespace HLE
diff --git a/src/core/hle/config_mem.cpp b/src/core/hle/config_mem.cpp
index ccd73cfcb..e386ccdc6 100644
--- a/src/core/hle/config_mem.cpp
+++ b/src/core/hle/config_mem.cpp
@@ -14,15 +14,18 @@ ConfigMemDef config_mem;
void Init() {
std::memset(&config_mem, 0, sizeof(config_mem));
- config_mem.update_flag = 0; // No update
+ // Values extracted from firmware 11.2.0-35E
+ config_mem.kernel_version_min = 0x34;
+ config_mem.kernel_version_maj = 0x2;
+ config_mem.ns_tid = 0x0004013000008002;
config_mem.sys_core_ver = 0x2;
config_mem.unit_info = 0x1; // Bit 0 set for Retail
- config_mem.prev_firm = 0;
- config_mem.firm_unk = 0;
- config_mem.firm_version_rev = 0;
- config_mem.firm_version_min = 0x40;
+ config_mem.prev_firm = 0x1;
+ config_mem.ctr_sdk_ver = 0x0000F297;
+ config_mem.firm_version_min = 0x34;
config_mem.firm_version_maj = 0x2;
config_mem.firm_sys_core_ver = 0x2;
+ config_mem.firm_ctr_sdk_ver = 0x0000F297;
}
} // namespace
diff --git a/src/core/hle/ipc.h b/src/core/hle/ipc.h
index 4e094faa7..cd9a5863d 100644
--- a/src/core/hle/ipc.h
+++ b/src/core/hle/ipc.h
@@ -18,12 +18,26 @@ static const int kCommandHeaderOffset = 0x80; ///< Offset into command buffer of
* the thread's TLS to an intermediate buffer in kernel memory, and then copied again to
* the service handler process' memory.
* @param offset Optional offset into command buffer
+ * @param offset Optional offset into command buffer (in bytes)
* @return Pointer to command buffer
*/
inline u32* GetCommandBuffer(const int offset = 0) {
return (u32*)Memory::GetPointer(GetCurrentThread()->GetTLSAddress() + kCommandHeaderOffset +
offset);
}
+
+static const int kStaticBuffersOffset =
+ 0x100; ///< Offset into static buffers, relative to command buffer header
+
+/**
+ * Returns a pointer to the static buffers area in the current thread's TLS
+ * TODO(Subv): cf. GetCommandBuffer
+ * @param offset Optional offset into static buffers area (in bytes)
+ * @return Pointer to static buffers area
+ */
+inline u32* GetStaticBuffers(const int offset = 0) {
+ return GetCommandBuffer(kStaticBuffersOffset + offset);
+}
}
namespace IPC {
@@ -40,10 +54,17 @@ enum DescriptorType : u32 {
CallingPid = 0x20,
};
+union Header {
+ u32 raw;
+ BitField<0, 6, u32> translate_params_size;
+ BitField<6, 6, u32> normal_params_size;
+ BitField<16, 16, u32> command_id;
+};
+
/**
* @brief Creates a command header to be used for IPC
* @param command_id ID of the command to create a header for.
- * @param normal_params Size of the normal parameters in words. Up to 63.
+ * @param normal_params_size Size of the normal parameters in words. Up to 63.
* @param translate_params_size Size of the translate parameters in words. Up to 63.
* @return The created IPC header.
*
@@ -51,24 +72,16 @@ enum DescriptorType : u32 {
* through modifications and checks by the kernel.
* The translate parameters are described by headers generated with the IPC::*Desc functions.
*
- * @note While #normal_params is equivalent to the number of normal parameters,
- * #translate_params_size includes the size occupied by the translate parameters headers.
+ * @note While @p normal_params_size is equivalent to the number of normal parameters,
+ * @p translate_params_size includes the size occupied by the translate parameters headers.
*/
-constexpr u32 MakeHeader(u16 command_id, unsigned int normal_params,
- unsigned int translate_params_size) {
- return (u32(command_id) << 16) | ((u32(normal_params) & 0x3F) << 6) |
- (u32(translate_params_size) & 0x3F);
-}
-
-union Header {
- u32 raw;
- BitField<0, 6, u32> translate_params_size;
- BitField<6, 6, u32> normal_params;
- BitField<16, 16, u32> command_id;
-};
-
-inline Header ParseHeader(u32 header) {
- return {header};
+inline u32 MakeHeader(u16 command_id, unsigned int normal_params_size,
+ unsigned int translate_params_size) {
+ Header header{};
+ header.command_id.Assign(command_id);
+ header.normal_params_size.Assign(normal_params_size);
+ header.translate_params_size.Assign(translate_params_size);
+ return header.raw;
}
constexpr u32 MoveHandleDesc(u32 num_handles = 1) {
@@ -83,7 +96,7 @@ constexpr u32 CallingPidDesc() {
return CallingPid;
}
-constexpr bool isHandleDescriptor(u32 descriptor) {
+constexpr bool IsHandleDescriptor(u32 descriptor) {
return (descriptor & 0xF) == 0x0;
}
@@ -91,18 +104,19 @@ constexpr u32 HandleNumberFromDesc(u32 handle_descriptor) {
return (handle_descriptor >> 26) + 1;
}
-constexpr u32 StaticBufferDesc(u32 size, u8 buffer_id) {
- return StaticBuffer | (size << 14) | ((buffer_id & 0xF) << 10);
-}
-
union StaticBufferDescInfo {
u32 raw;
+ BitField<0, 4, u32> descriptor_type;
BitField<10, 4, u32> buffer_id;
BitField<14, 18, u32> size;
};
-inline StaticBufferDescInfo ParseStaticBufferDesc(const u32 desc) {
- return {desc};
+inline u32 StaticBufferDesc(u32 size, u8 buffer_id) {
+ StaticBufferDescInfo info{};
+ info.descriptor_type.Assign(StaticBuffer);
+ info.buffer_id.Assign(buffer_id);
+ info.size.Assign(size);
+ return info.raw;
}
/**
@@ -122,29 +136,30 @@ inline u32 PXIBufferDesc(u32 size, unsigned buffer_id, bool is_read_only) {
return type | (size << 8) | ((buffer_id & 0xF) << 4);
}
-enum MappedBufferPermissions {
+enum MappedBufferPermissions : u32 {
R = 1,
W = 2,
RW = R | W,
};
-constexpr u32 MappedBufferDesc(u32 size, MappedBufferPermissions perms) {
- return MappedBuffer | (size << 4) | (u32(perms) << 1);
-}
-
union MappedBufferDescInfo {
u32 raw;
- BitField<4, 28, u32> size;
+ BitField<0, 4, u32> flags;
BitField<1, 2, MappedBufferPermissions> perms;
+ BitField<4, 28, u32> size;
};
-inline MappedBufferDescInfo ParseMappedBufferDesc(const u32 desc) {
- return {desc};
+inline u32 MappedBufferDesc(u32 size, MappedBufferPermissions perms) {
+ MappedBufferDescInfo info{};
+ info.flags.Assign(MappedBuffer);
+ info.perms.Assign(perms);
+ info.size.Assign(size);
+ return info.raw;
}
inline DescriptorType GetDescriptorType(u32 descriptor) {
// Note: Those checks must be done in this order
- if (isHandleDescriptor(descriptor))
+ if (IsHandleDescriptor(descriptor))
return (DescriptorType)(descriptor & 0x30);
// handle the fact that the following descriptors can have rights
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
new file mode 100644
index 000000000..323158bb5
--- /dev/null
+++ b/src/core/hle/ipc_helpers.h
@@ -0,0 +1,275 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+#include "core/hle/ipc.h"
+#include "core/hle/kernel/kernel.h"
+
+namespace IPC {
+
+class RequestHelperBase {
+protected:
+ u32* cmdbuf;
+ ptrdiff_t index = 1;
+ Header header;
+
+public:
+ RequestHelperBase(u32* command_buffer, Header command_header)
+ : cmdbuf(command_buffer), header(command_header) {}
+
+ /// Returns the total size of the request in words
+ size_t TotalSize() const {
+ return 1 /* command header */ + header.normal_params_size + header.translate_params_size;
+ }
+
+ void ValidateHeader() {
+ DEBUG_ASSERT_MSG(index == TotalSize(), "Operations do not match the header (cmd 0x%x)",
+ header.raw);
+ }
+};
+
+class RequestBuilder : public RequestHelperBase {
+public:
+ RequestBuilder(u32* command_buffer, Header command_header)
+ : RequestHelperBase(command_buffer, command_header) {
+ cmdbuf[0] = header.raw;
+ }
+ explicit RequestBuilder(u32* command_buffer, u32 command_header)
+ : RequestBuilder(command_buffer, Header{command_header}) {}
+ RequestBuilder(u32* command_buffer, u16 command_id, unsigned normal_params_size,
+ unsigned translate_params_size)
+ : RequestBuilder(command_buffer,
+ MakeHeader(command_id, normal_params_size, translate_params_size)) {}
+
+ // Validate on destruction, as there shouldn't be any case where we don't want it
+ ~RequestBuilder() {
+ ValidateHeader();
+ }
+
+ template <typename T>
+ void Push(T value);
+
+ void Push(u32 value) {
+ cmdbuf[index++] = value;
+ }
+ template <typename First, typename... Other>
+ void Push(const First& first_value, const Other&... other_values) {
+ Push(first_value);
+ Push(other_values...);
+ }
+
+ /**
+ * @brief Copies the content of the given trivially copyable class to the buffer as a normal
+ * param
+ * @note: The input class must be correctly packed/padded to fit hardware layout.
+ */
+ template <typename T>
+ void PushRaw(const T& value) {
+ static_assert(std::is_trivially_copyable<T>(), "Raw types should be trivially copyable");
+ std::memcpy(cmdbuf + index, &value, sizeof(T));
+ index += (sizeof(T) + 3) / 4; // round up to word length
+ }
+
+ // TODO : ensure that translate params are added after all regular params
+ template <typename... H>
+ void PushCopyHandles(H... handles) {
+ Push(CopyHandleDesc(sizeof...(H)));
+ Push(static_cast<Kernel::Handle>(handles)...);
+ }
+
+ template <typename... H>
+ void PushMoveHandles(H... handles) {
+ Push(MoveHandleDesc(sizeof...(H)));
+ Push(static_cast<Kernel::Handle>(handles)...);
+ }
+
+ void PushCurrentPIDHandle() {
+ Push(CallingPidDesc());
+ Push(u32(0));
+ }
+
+ void PushStaticBuffer(VAddr buffer_vaddr, u32 size, u8 buffer_id) {
+ Push(StaticBufferDesc(size, buffer_id));
+ Push(buffer_vaddr);
+ }
+
+ void PushMappedBuffer(VAddr buffer_vaddr, u32 size, MappedBufferPermissions perms) {
+ Push(MappedBufferDesc(size, perms));
+ Push(buffer_vaddr);
+ }
+};
+
+/// Push ///
+
+template <>
+inline void RequestBuilder::Push<u32>(u32 value) {
+ Push(value);
+}
+
+template <>
+inline void RequestBuilder::Push<u64>(u64 value) {
+ Push(static_cast<u32>(value));
+ Push(static_cast<u32>(value >> 32));
+}
+
+template <>
+inline void RequestBuilder::Push<ResultCode>(ResultCode value) {
+ Push(value.raw);
+}
+
+class RequestParser : public RequestHelperBase {
+public:
+ RequestParser(u32* command_buffer, Header command_header)
+ : RequestHelperBase(command_buffer, command_header) {}
+ explicit RequestParser(u32* command_buffer, u32 command_header)
+ : RequestParser(command_buffer, Header{command_header}) {}
+ RequestParser(u32* command_buffer, u16 command_id, unsigned normal_params_size,
+ unsigned translate_params_size)
+ : RequestParser(command_buffer,
+ MakeHeader(command_id, normal_params_size, translate_params_size)) {}
+
+ RequestBuilder MakeBuilder(u32 normal_params_size, u32 translate_params_size,
+ bool validateHeader = true) {
+ if (validateHeader)
+ ValidateHeader();
+ Header builderHeader{
+ MakeHeader(header.command_id, normal_params_size, translate_params_size)};
+ return {cmdbuf, builderHeader};
+ }
+
+ template <typename T>
+ T Pop();
+
+ template <typename T>
+ void Pop(T& value);
+
+ template <typename First, typename... Other>
+ void Pop(First& first_value, Other&... other_values);
+
+ Kernel::Handle PopHandle();
+
+ template <typename... H>
+ void PopHandles(H&... handles);
+
+ /**
+ * @brief Pops the static buffer vaddr
+ * @return The virtual address of the buffer
+ * @param[out] data_size If non-null, the pointed value will be set to the size of the data
+ * @param[out] useStaticBuffersToGetVaddr Indicates if we should read the vaddr from the static
+ * buffers (which is the correct thing to do, but no service presently implement it) instead of
+ * using the same value as the process who sent the request
+ * given by the source process
+ *
+ * Static buffers must be set up before any IPC request using those is sent.
+ * It is the duty of the process (usually services) to allocate and set up the receiving static
+ * buffer information
+ * Please note that the setup uses virtual addresses.
+ */
+ VAddr PopStaticBuffer(size_t* data_size = nullptr, bool useStaticBuffersToGetVaddr = false);
+
+ /**
+ * @brief Pops the mapped buffer vaddr
+ * @return The virtual address of the buffer
+ * @param[out] data_size If non-null, the pointed value will be set to the size of the data
+ * given by the source process
+ * @param[out] buffer_perms If non-null, the pointed value will be set to the permissions of the
+ * buffer
+ */
+ VAddr PopMappedBuffer(size_t* data_size = nullptr,
+ MappedBufferPermissions* buffer_perms = nullptr);
+
+ /**
+ * @brief Reads the next normal parameters as a struct, by copying it
+ * @note: The output class must be correctly packed/padded to fit hardware layout.
+ */
+ template <typename T>
+ void PopRaw(T& value);
+};
+
+/// Pop ///
+
+template <>
+inline u32 RequestParser::Pop<u32>() {
+ return cmdbuf[index++];
+}
+
+template <>
+inline u64 RequestParser::Pop<u64>() {
+ const u64 lsw = Pop<u32>();
+ const u64 msw = Pop<u32>();
+ return msw << 32 | lsw;
+}
+
+template <>
+inline ResultCode RequestParser::Pop<ResultCode>() {
+ return ResultCode{Pop<u32>()};
+}
+
+template <typename T>
+void RequestParser::Pop(T& value) {
+ value = Pop<T>();
+}
+
+template <typename First, typename... Other>
+void RequestParser::Pop(First& first_value, Other&... other_values) {
+ first_value = Pop<First>();
+ Pop(other_values...);
+}
+
+inline Kernel::Handle RequestParser::PopHandle() {
+ const u32 handle_descriptor = Pop<u32>();
+ DEBUG_ASSERT_MSG(IsHandleDescriptor(handle_descriptor),
+ "Tried to pop handle(s) but the descriptor is not a handle descriptor");
+ DEBUG_ASSERT_MSG(HandleNumberFromDesc(handle_descriptor) == 1,
+ "Descriptor indicates that there isn't exactly one handle");
+ return Pop<Kernel::Handle>();
+}
+
+template <typename... H>
+void RequestParser::PopHandles(H&... handles) {
+ const u32 handle_descriptor = Pop<u32>();
+ const int handles_number = sizeof...(H);
+ DEBUG_ASSERT_MSG(IsHandleDescriptor(handle_descriptor),
+ "Tried to pop handle(s) but the descriptor is not a handle descriptor");
+ DEBUG_ASSERT_MSG(handles_number == HandleNumberFromDesc(handle_descriptor),
+ "Number of handles doesn't match the descriptor");
+ Pop(static_cast<Kernel::Handle&>(handles)...);
+}
+
+inline VAddr RequestParser::PopStaticBuffer(size_t* data_size, bool useStaticBuffersToGetVaddr) {
+ const u32 sbuffer_descriptor = Pop<u32>();
+ StaticBufferDescInfo bufferInfo{sbuffer_descriptor};
+ if (data_size != nullptr)
+ *data_size = bufferInfo.size;
+ if (!useStaticBuffersToGetVaddr)
+ return Pop<VAddr>();
+ else {
+ ASSERT_MSG(0, "remove the assert if multiprocess/IPC translation are implemented.");
+ // The buffer has already been copied to the static buffer by the kernel during
+ // translation
+ Pop<VAddr>(); // Pop the calling process buffer address
+ // and get the vaddr from the static buffers
+ return cmdbuf[(0x100 >> 2) + bufferInfo.buffer_id * 2 + 1];
+ }
+}
+
+inline VAddr RequestParser::PopMappedBuffer(size_t* data_size,
+ MappedBufferPermissions* buffer_perms) {
+ const u32 sbuffer_descriptor = Pop<u32>();
+ MappedBufferDescInfo bufferInfo{sbuffer_descriptor};
+ if (data_size != nullptr)
+ *data_size = bufferInfo.size;
+ if (buffer_perms != nullptr)
+ *buffer_perms = bufferInfo.perms;
+ return Pop<VAddr>();
+}
+
+template <typename T>
+void RequestParser::PopRaw(T& value) {
+ static_assert(std::is_trivially_copyable<T>(), "Raw types should be trivially copyable");
+ std::memcpy(&value, cmdbuf + index, sizeof(T));
+ index += (sizeof(T) + 3) / 4; // round up to word length
+}
+
+} // namespace IPC
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index c088b9a19..761fc4781 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -4,6 +4,7 @@
#pragma once
+#include <memory>
#include <string>
#include "common/assert.h"
#include "common/common_types.h"
@@ -44,7 +45,8 @@ public:
/**
* Creates a pair of ServerSession and an associated ClientSession.
- * @param name Optional name of the ports
+ * @param name Optional name of the ports.
+ * @param hle_handler Optional HLE handler for this server session.
* @return The created session tuple
*/
static SessionPair CreateSessionPair(
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index c557a2279..6ab31c70b 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -11,7 +11,6 @@
#include <boost/container/flat_set.hpp>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
-#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
index 60537f355..a00c75679 100644
--- a/src/core/hle/kernel/timer.cpp
+++ b/src/core/hle/kernel/timer.cpp
@@ -52,9 +52,14 @@ void Timer::Set(s64 initial, s64 interval) {
initial_delay = initial;
interval_delay = interval;
- u64 initial_microseconds = initial / 1000;
- CoreTiming::ScheduleEvent(usToCycles(initial_microseconds), timer_callback_event_type,
- callback_handle);
+ if (initial == 0) {
+ // Immediately invoke the callback
+ Signal(0);
+ } else {
+ u64 initial_microseconds = initial / 1000;
+ CoreTiming::ScheduleEvent(usToCycles(initial_microseconds), timer_callback_event_type,
+ callback_handle);
+ }
}
void Timer::Cancel() {
@@ -72,6 +77,22 @@ void Timer::WakeupAllWaitingThreads() {
signaled = false;
}
+void Timer::Signal(int cycles_late) {
+ LOG_TRACE(Kernel, "Timer %u fired", GetObjectId());
+
+ signaled = true;
+
+ // Resume all waiting threads
+ WakeupAllWaitingThreads();
+
+ if (interval_delay != 0) {
+ // Reschedule the timer with the interval delay
+ u64 interval_microseconds = interval_delay / 1000;
+ CoreTiming::ScheduleEvent(usToCycles(interval_microseconds) - cycles_late,
+ timer_callback_event_type, callback_handle);
+ }
+}
+
/// The timer callback event, called when a timer is fired
static void TimerCallback(u64 timer_handle, int cycles_late) {
SharedPtr<Timer> timer =
@@ -82,19 +103,7 @@ static void TimerCallback(u64 timer_handle, int cycles_late) {
return;
}
- LOG_TRACE(Kernel, "Timer %08" PRIx64 " fired", timer_handle);
-
- timer->signaled = true;
-
- // Resume all waiting threads
- timer->WakeupAllWaitingThreads();
-
- if (timer->interval_delay != 0) {
- // Reschedule the timer with the interval delay
- u64 interval_microseconds = timer->interval_delay / 1000;
- CoreTiming::ScheduleEvent(usToCycles(interval_microseconds) - cycles_late,
- timer_callback_event_type, timer_handle);
- }
+ timer->Signal(cycles_late);
}
void TimersInit() {
diff --git a/src/core/hle/kernel/timer.h b/src/core/hle/kernel/timer.h
index c174f5664..b0f818933 100644
--- a/src/core/hle/kernel/timer.h
+++ b/src/core/hle/kernel/timer.h
@@ -54,6 +54,14 @@ public:
void Cancel();
void Clear();
+ /**
+ * Signals the timer, waking up any waiting threads and rescheduling it
+ * for the next interval.
+ * This method should not be called from outside the timer callback handler,
+ * lest multiple callback events get scheduled.
+ */
+ void Signal(int cycles_late);
+
private:
Timer();
~Timer() override;
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 53864a3a7..cfefbbc64 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -20,6 +20,7 @@ enum class ErrorDescription : u32 {
OS_InvalidBufferDescriptor = 48,
MaxConnectionsReached = 52,
WrongAddress = 53,
+ FS_RomFSNotFound = 100,
FS_ArchiveNotMounted = 101,
FS_FileNotFound = 112,
FS_PathNotFound = 113,
@@ -35,10 +36,13 @@ enum class ErrorDescription : u32 {
OutofRangeOrMisalignedAddress =
513, // TODO(purpasmart): Check if this name fits its actual usage
GPU_FirstInitialization = 519,
+ FS_ExeFSSectionNotFound = 567,
+ FS_CommandNotAllowed = 630,
FS_InvalidReadFlag = 700,
FS_InvalidPath = 702,
FS_WriteBeyondEnd = 705,
FS_UnsupportedOpenFlags = 760,
+ FS_IncorrectExeFSReadSize = 761,
FS_UnexpectedFileOrDirectory = 770,
InvalidSection = 1000,
TooLarge = 1001,
diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp
index 615fe31ea..e57b19c2d 100644
--- a/src/core/hle/service/apt/apt.cpp
+++ b/src/core/hle/service/apt/apt.cpp
@@ -18,6 +18,8 @@
#include "core/hle/service/fs/archive.h"
#include "core/hle/service/ptm/ptm.h"
#include "core/hle/service/service.h"
+#include "core/hw/aes/ccm.h"
+#include "core/hw/aes/key.h"
namespace Service {
namespace APT {
@@ -470,6 +472,107 @@ void GetStartupArgument(Service::Interface* self) {
cmd_buff[2] = 0;
}
+void Wrap(Service::Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x46, 4, 4);
+ const u32 output_size = rp.Pop<u32>();
+ const u32 input_size = rp.Pop<u32>();
+ const u32 nonce_offset = rp.Pop<u32>();
+ u32 nonce_size = rp.Pop<u32>();
+ size_t desc_size;
+ IPC::MappedBufferPermissions desc_permission;
+ const VAddr input = rp.PopMappedBuffer(&desc_size, &desc_permission);
+ ASSERT(desc_size == input_size && desc_permission == IPC::MappedBufferPermissions::R);
+ const VAddr output = rp.PopMappedBuffer(&desc_size, &desc_permission);
+ ASSERT(desc_size == output_size && desc_permission == IPC::MappedBufferPermissions::W);
+
+ // Note: real 3DS still returns SUCCESS when the sizes don't match. It seems that it doesn't
+ // check the buffer size and writes data with potential overflow.
+ ASSERT_MSG(output_size == input_size + HW::AES::CCM_MAC_SIZE,
+ "input_size (%d) doesn't match to output_size (%d)", input_size, output_size);
+
+ LOG_DEBUG(Service_APT, "called, output_size=%u, input_size=%u, nonce_offset=%u, nonce_size=%u",
+ output_size, input_size, nonce_offset, nonce_size);
+
+ // Note: This weird nonce size modification is verified against real 3DS
+ nonce_size = std::min<u32>(nonce_size & ~3, HW::AES::CCM_NONCE_SIZE);
+
+ // Reads nonce and concatenates the rest of the input as plaintext
+ HW::AES::CCMNonce nonce{};
+ Memory::ReadBlock(input + nonce_offset, nonce.data(), nonce_size);
+ u32 pdata_size = input_size - nonce_size;
+ std::vector<u8> pdata(pdata_size);
+ Memory::ReadBlock(input, pdata.data(), nonce_offset);
+ Memory::ReadBlock(input + nonce_offset + nonce_size, pdata.data() + nonce_offset,
+ pdata_size - nonce_offset);
+
+ // Encrypts the plaintext using AES-CCM
+ auto cipher = HW::AES::EncryptSignCCM(pdata, nonce, HW::AES::KeySlotID::APTWrap);
+
+ // Puts the nonce to the beginning of the output, with ciphertext followed
+ Memory::WriteBlock(output, nonce.data(), nonce_size);
+ Memory::WriteBlock(output + nonce_size, cipher.data(), cipher.size());
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 4);
+ rb.Push(RESULT_SUCCESS);
+
+ // Unmap buffer
+ rb.PushMappedBuffer(input, input_size, IPC::MappedBufferPermissions::R);
+ rb.PushMappedBuffer(output, output_size, IPC::MappedBufferPermissions::W);
+}
+
+void Unwrap(Service::Interface* self) {
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x47, 4, 4);
+ const u32 output_size = rp.Pop<u32>();
+ const u32 input_size = rp.Pop<u32>();
+ const u32 nonce_offset = rp.Pop<u32>();
+ u32 nonce_size = rp.Pop<u32>();
+ size_t desc_size;
+ IPC::MappedBufferPermissions desc_permission;
+ const VAddr input = rp.PopMappedBuffer(&desc_size, &desc_permission);
+ ASSERT(desc_size == input_size && desc_permission == IPC::MappedBufferPermissions::R);
+ const VAddr output = rp.PopMappedBuffer(&desc_size, &desc_permission);
+ ASSERT(desc_size == output_size && desc_permission == IPC::MappedBufferPermissions::W);
+
+ // Note: real 3DS still returns SUCCESS when the sizes don't match. It seems that it doesn't
+ // check the buffer size and writes data with potential overflow.
+ ASSERT_MSG(output_size == input_size - HW::AES::CCM_MAC_SIZE,
+ "input_size (%d) doesn't match to output_size (%d)", input_size, output_size);
+
+ LOG_DEBUG(Service_APT, "called, output_size=%u, input_size=%u, nonce_offset=%u, nonce_size=%u",
+ output_size, input_size, nonce_offset, nonce_size);
+
+ // Note: This weird nonce size modification is verified against real 3DS
+ nonce_size = std::min<u32>(nonce_size & ~3, HW::AES::CCM_NONCE_SIZE);
+
+ // Reads nonce and cipher text
+ HW::AES::CCMNonce nonce{};
+ Memory::ReadBlock(input, nonce.data(), nonce_size);
+ u32 cipher_size = input_size - nonce_size;
+ std::vector<u8> cipher(cipher_size);
+ Memory::ReadBlock(input + nonce_size, cipher.data(), cipher_size);
+
+ // Decrypts the ciphertext using AES-CCM
+ auto pdata = HW::AES::DecryptVerifyCCM(cipher, nonce, HW::AES::KeySlotID::APTWrap);
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ if (!pdata.empty()) {
+ // Splits the plaintext and put the nonce in between
+ Memory::WriteBlock(output, pdata.data(), nonce_offset);
+ Memory::WriteBlock(output + nonce_offset, nonce.data(), nonce_size);
+ Memory::WriteBlock(output + nonce_offset + nonce_size, pdata.data() + nonce_offset,
+ pdata.size() - nonce_offset);
+ rb.Push(RESULT_SUCCESS);
+ } else {
+ LOG_ERROR(Service_APT, "Failed to decrypt data");
+ rb.Push(ResultCode(static_cast<ErrorDescription>(1), ErrorModule::PS,
+ ErrorSummary::WrongArgument, ErrorLevel::Status));
+ }
+
+ // Unmap buffer
+ rb.PushMappedBuffer(input, input_size, IPC::MappedBufferPermissions::R);
+ rb.PushMappedBuffer(output, output_size, IPC::MappedBufferPermissions::W);
+}
+
void CheckNew3DSApp(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
diff --git a/src/core/hle/service/apt/apt.h b/src/core/hle/service/apt/apt.h
index 80325361f..e63b61450 100644
--- a/src/core/hle/service/apt/apt.h
+++ b/src/core/hle/service/apt/apt.h
@@ -137,6 +137,46 @@ void Initialize(Service::Interface* self);
void GetSharedFont(Service::Interface* self);
/**
+ * APT::Wrap service function
+ * Inputs:
+ * 1 : Output buffer size
+ * 2 : Input buffer size
+ * 3 : Nonce offset to the input buffer
+ * 4 : Nonce size
+ * 5 : Buffer mapping descriptor ((input_buffer_size << 4) | 0xA)
+ * 6 : Input buffer address
+ * 7 : Buffer mapping descriptor ((input_buffer_size << 4) | 0xC)
+ * 8 : Output buffer address
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Buffer unmapping descriptor ((input_buffer_size << 4) | 0xA)
+ * 3 : Input buffer address
+ * 4 : Buffer unmapping descriptor ((input_buffer_size << 4) | 0xC)
+ * 5 : Output buffer address
+ */
+void Wrap(Service::Interface* self);
+
+/**
+ * APT::Unwrap service function
+ * Inputs:
+ * 1 : Output buffer size
+ * 2 : Input buffer size
+ * 3 : Nonce offset to the output buffer
+ * 4 : Nonce size
+ * 5 : Buffer mapping descriptor ((input_buffer_size << 4) | 0xA)
+ * 6 : Input buffer address
+ * 7 : Buffer mapping descriptor ((input_buffer_size << 4) | 0xC)
+ * 8 : Output buffer address
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Buffer unmapping descriptor ((input_buffer_size << 4) | 0xA)
+ * 3 : Input buffer address
+ * 4 : Buffer unmapping descriptor ((input_buffer_size << 4) | 0xC)
+ * 5 : Output buffer address
+ */
+void Unwrap(Service::Interface* self);
+
+/**
* APT::NotifyToWait service function
* Inputs:
* 1 : AppID
diff --git a/src/core/hle/service/apt/apt_a.cpp b/src/core/hle/service/apt/apt_a.cpp
index 62dc2d61d..c496cba8d 100644
--- a/src/core/hle/service/apt/apt_a.cpp
+++ b/src/core/hle/service/apt/apt_a.cpp
@@ -78,8 +78,8 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00430040, NotifyToWait, "NotifyToWait"},
{0x00440000, GetSharedFont, "GetSharedFont"},
{0x00450040, nullptr, "GetWirelessRebootInfo"},
- {0x00460104, nullptr, "Wrap"},
- {0x00470104, nullptr, "Unwrap"},
+ {0x00460104, Wrap, "Wrap"},
+ {0x00470104, Unwrap, "Unwrap"},
{0x00480100, nullptr, "GetProgramInfo"},
{0x00490180, nullptr, "Reboot"},
{0x004A0040, nullptr, "GetCaptureInfo"},
diff --git a/src/core/hle/service/apt/apt_s.cpp b/src/core/hle/service/apt/apt_s.cpp
index effd23dce..ec5668d05 100644
--- a/src/core/hle/service/apt/apt_s.cpp
+++ b/src/core/hle/service/apt/apt_s.cpp
@@ -78,8 +78,8 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00430040, NotifyToWait, "NotifyToWait"},
{0x00440000, GetSharedFont, "GetSharedFont"},
{0x00450040, nullptr, "GetWirelessRebootInfo"},
- {0x00460104, nullptr, "Wrap"},
- {0x00470104, nullptr, "Unwrap"},
+ {0x00460104, Wrap, "Wrap"},
+ {0x00470104, Unwrap, "Unwrap"},
{0x00480100, nullptr, "GetProgramInfo"},
{0x00490180, nullptr, "Reboot"},
{0x004A0040, nullptr, "GetCaptureInfo"},
diff --git a/src/core/hle/service/apt/apt_u.cpp b/src/core/hle/service/apt/apt_u.cpp
index e06084a1e..9dd002590 100644
--- a/src/core/hle/service/apt/apt_u.cpp
+++ b/src/core/hle/service/apt/apt_u.cpp
@@ -78,8 +78,8 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00430040, NotifyToWait, "NotifyToWait"},
{0x00440000, GetSharedFont, "GetSharedFont"},
{0x00450040, nullptr, "GetWirelessRebootInfo"},
- {0x00460104, nullptr, "Wrap"},
- {0x00470104, nullptr, "Unwrap"},
+ {0x00460104, Wrap, "Wrap"},
+ {0x00470104, Unwrap, "Unwrap"},
{0x00480100, nullptr, "GetProgramInfo"},
{0x00490180, nullptr, "Reboot"},
{0x004A0040, nullptr, "GetCaptureInfo"},
diff --git a/src/core/hle/service/cam/cam.cpp b/src/core/hle/service/cam/cam.cpp
index 5594aedab..95665e754 100644
--- a/src/core/hle/service/cam/cam.cpp
+++ b/src/core/hle/service/cam/cam.cpp
@@ -2,7 +2,15 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+#include <array>
+#include <future>
+#include <memory>
+#include <vector>
+#include "common/bit_set.h"
#include "common/logging/log.h"
+#include "core/core_timing.h"
+#include "core/frontend/camera/factory.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/cam/cam.h"
#include "core/hle/service/cam/cam_c.h"
@@ -10,206 +18,924 @@
#include "core/hle/service/cam/cam_s.h"
#include "core/hle/service/cam/cam_u.h"
#include "core/hle/service/service.h"
+#include "core/settings.h"
namespace Service {
namespace CAM {
-static const u32 TRANSFER_BYTES = 5 * 1024;
+namespace {
+
+struct ContextConfig {
+ Flip flip;
+ Effect effect;
+ OutputFormat format;
+ Resolution resolution;
+};
+
+struct CameraConfig {
+ std::unique_ptr<Camera::CameraInterface> impl;
+ std::array<ContextConfig, 2> contexts;
+ int current_context;
+ FrameRate frame_rate;
+};
+
+struct PortConfig {
+ int camera_id;
+
+ bool is_active; // set when the port is activated by an Activate call.
+ bool is_pending_receiving; // set if SetReceiving is called when is_busy = false. When
+ // StartCapture is called then, this will trigger a receiving
+ // process and reset itself.
+ bool is_busy; // set when StartCapture is called and reset when StopCapture is called.
+ bool is_receiving; // set when there is an ongoing receiving process.
+
+ bool is_trimming;
+ u16 x0; // x-coordinate of starting position for trimming
+ u16 y0; // y-coordinate of starting position for trimming
+ u16 x1; // x-coordinate of ending position for trimming
+ u16 y1; // y-coordinate of ending position for trimming
+
+ u32 transfer_bytes;
+
+ Kernel::SharedPtr<Kernel::Event> completion_event;
+ Kernel::SharedPtr<Kernel::Event> buffer_error_interrupt_event;
+ Kernel::SharedPtr<Kernel::Event> vsync_interrupt_event;
+
+ std::future<std::vector<u16>> capture_result; // will hold the received frame.
+ VAddr dest; // the destination address of a receiving process
+ u32 dest_size; // the destination size of a receiving process
+
+ void Clear() {
+ completion_event->Clear();
+ buffer_error_interrupt_event->Clear();
+ vsync_interrupt_event->Clear();
+ is_receiving = false;
+ is_active = false;
+ is_pending_receiving = false;
+ is_busy = false;
+ is_trimming = false;
+ x0 = 0;
+ y0 = 0;
+ x1 = 0;
+ y1 = 0;
+ transfer_bytes = 256;
+ }
+};
+
+// built-in resolution parameters
+constexpr std::array<Resolution, 8> PRESET_RESOLUTION{{
+ {640, 480, 0, 0, 639, 479}, // VGA
+ {320, 240, 0, 0, 639, 479}, // QVGA
+ {160, 120, 0, 0, 639, 479}, // QQVGA
+ {352, 288, 26, 0, 613, 479}, // CIF
+ {176, 144, 26, 0, 613, 479}, // QCIF
+ {256, 192, 0, 0, 639, 479}, // DS_LCD
+ {512, 384, 0, 0, 639, 479}, // DS_LCDx4
+ {400, 240, 0, 48, 639, 431}, // CTR_TOP_LCD
+}};
+
+// latency in ms for each frame rate option
+constexpr std::array<int, 13> LATENCY_BY_FRAME_RATE{{
+ 67, // Rate_15
+ 67, // Rate_15_To_5
+ 67, // Rate_15_To_2
+ 100, // Rate_10
+ 118, // Rate_8_5
+ 200, // Rate_5
+ 50, // Rate_20
+ 50, // Rate_20_To_5
+ 33, // Rate_30
+ 33, // Rate_30_To_5
+ 67, // Rate_15_To_10
+ 50, // Rate_20_To_10
+ 33, // Rate_30_To_10
+}};
+
+std::array<CameraConfig, NumCameras> cameras;
+std::array<PortConfig, 2> ports;
+int completion_event_callback;
+
+const ResultCode ERROR_INVALID_ENUM_VALUE(ErrorDescription::InvalidEnumValue, ErrorModule::CAM,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+const ResultCode ERROR_OUT_OF_RANGE(ErrorDescription::OutOfRange, ErrorModule::CAM,
+ ErrorSummary::InvalidArgument, ErrorLevel::Usage);
+
+void CompletionEventCallBack(u64 port_id, int) {
+ PortConfig& port = ports[port_id];
+ const CameraConfig& camera = cameras[port.camera_id];
+ const auto buffer = port.capture_result.get();
+
+ if (port.is_trimming) {
+ u32 trim_width;
+ u32 trim_height;
+ const int original_width = camera.contexts[camera.current_context].resolution.width;
+ const int original_height = camera.contexts[camera.current_context].resolution.height;
+ if (port.x1 <= port.x0 || port.y1 <= port.y0 || port.x1 > original_width ||
+ port.y1 > original_height) {
+ LOG_ERROR(Service_CAM, "Invalid trimming coordinates x0=%u, y0=%u, x1=%u, y1=%u",
+ port.x0, port.y0, port.x1, port.y1);
+ trim_width = 0;
+ trim_height = 0;
+ } else {
+ trim_width = port.x1 - port.x0;
+ trim_height = port.y1 - port.y0;
+ }
+
+ u32 trim_size = (port.x1 - port.x0) * (port.y1 - port.y0) * 2;
+ if (port.dest_size != trim_size) {
+ LOG_ERROR(Service_CAM, "The destination size (%u) doesn't match the source (%u)!",
+ port.dest_size, trim_size);
+ }
+
+ const u32 src_offset = port.y0 * original_width + port.x0;
+ const u16* src_ptr = buffer.data() + src_offset;
+ // Note: src_size_left is int because it can be negative if the buffer size doesn't match.
+ int src_size_left = static_cast<int>((buffer.size() - src_offset) * sizeof(u16));
+ VAddr dest_ptr = port.dest;
+ // Note: dest_size_left and line_bytes are int to match the type of src_size_left.
+ int dest_size_left = static_cast<int>(port.dest_size);
+ const int line_bytes = static_cast<int>(trim_width * sizeof(u16));
+
+ for (u32 y = 0; y < trim_height; ++y) {
+ int copy_length = std::min({line_bytes, dest_size_left, src_size_left});
+ if (copy_length <= 0) {
+ break;
+ }
+ Memory::WriteBlock(dest_ptr, src_ptr, copy_length);
+ dest_ptr += copy_length;
+ dest_size_left -= copy_length;
+ src_ptr += original_width;
+ src_size_left -= original_width * sizeof(u16);
+ }
+ } else {
+ std::size_t buffer_size = buffer.size() * sizeof(u16);
+ if (port.dest_size != buffer_size) {
+ LOG_ERROR(Service_CAM, "The destination size (%u) doesn't match the source (%zu)!",
+ port.dest_size, buffer_size);
+ }
+ Memory::WriteBlock(port.dest, buffer.data(), std::min<u32>(port.dest_size, buffer_size));
+ }
+
+ port.is_receiving = false;
+ port.completion_event->Signal();
+}
+
+// Starts a receiving process on the specified port. This can only be called when is_busy = true and
+// is_receiving = false.
+void StartReceiving(int port_id) {
+ PortConfig& port = ports[port_id];
+ port.is_receiving = true;
+
+ // launches a capture task asynchronously
+ const CameraConfig& camera = cameras[port.camera_id];
+ port.capture_result =
+ std::async(std::launch::async, &Camera::CameraInterface::ReceiveFrame, camera.impl.get());
+
+ // schedules a completion event according to the frame rate. The event will block on the
+ // capture task if it is not finished within the expected time
+ CoreTiming::ScheduleEvent(
+ msToCycles(LATENCY_BY_FRAME_RATE[static_cast<int>(camera.frame_rate)]),
+ completion_event_callback, port_id);
+}
+
+// Cancels any ongoing receiving processes at the specified port. This is used by functions that
+// stop capturing.
+// TODO: what is the exact behaviour on real 3DS when stopping capture during an ongoing process?
+// Will the completion event still be signaled?
+void CancelReceiving(int port_id) {
+ if (!ports[port_id].is_receiving)
+ return;
+ LOG_WARNING(Service_CAM, "tries to cancel an ongoing receiving process.");
+ CoreTiming::UnscheduleEvent(completion_event_callback, port_id);
+ ports[port_id].capture_result.wait();
+ ports[port_id].is_receiving = false;
+}
+
+// Activates the specified port with the specfied camera.
+static void ActivatePort(int port_id, int camera_id) {
+ if (ports[port_id].is_busy && ports[port_id].camera_id != camera_id) {
+ CancelReceiving(port_id);
+ cameras[ports[port_id].camera_id].impl->StopCapture();
+ ports[port_id].is_busy = false;
+ }
+ ports[port_id].is_active = true;
+ ports[port_id].camera_id = camera_id;
+}
+
+template <int max_index>
+class CommandParamBitSet : public BitSet8 {
+public:
+ explicit CommandParamBitSet(u32 command_param)
+ : BitSet8(static_cast<u8>(command_param & 0xFF)) {}
-static Kernel::SharedPtr<Kernel::Event> completion_event_cam1;
-static Kernel::SharedPtr<Kernel::Event> completion_event_cam2;
-static Kernel::SharedPtr<Kernel::Event> interrupt_error_event;
-static Kernel::SharedPtr<Kernel::Event> vsync_interrupt_error_event;
+ bool IsValid() const {
+ return m_val < (1 << max_index);
+ }
+
+ bool IsSingle() const {
+ return IsValid() && Count() == 1;
+ }
+};
+
+using PortSet = CommandParamBitSet<2>;
+using ContextSet = CommandParamBitSet<2>;
+using CameraSet = CommandParamBitSet<3>;
+
+} // namespace
void StartCapture(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ if (!ports[i].is_busy) {
+ if (!ports[i].is_active) {
+ // This doesn't return an error, but seems to put the camera in an undefined
+ // state
+ LOG_ERROR(Service_CAM, "port %u hasn't been activated", i);
+ } else {
+ cameras[ports[i].camera_id].impl->StartCapture();
+ ports[i].is_busy = true;
+ if (ports[i].is_pending_receiving) {
+ ports[i].is_pending_receiving = false;
+ StartReceiving(i);
+ }
+ }
+ } else {
+ LOG_WARNING(Service_CAM, "port %u already started", i);
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x1, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d", port);
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
}
void StopCapture(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ if (ports[i].is_busy) {
+ CancelReceiving(i);
+ cameras[ports[i].camera_id].impl->StopCapture();
+ ports[i].is_busy = false;
+ } else {
+ LOG_WARNING(Service_CAM, "port %u already stopped", i);
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x2, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
+}
+
+void IsBusy(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsValid()) {
+ bool is_busy = true;
+ // Note: the behaviour on no or both ports selected are verified against real 3DS.
+ for (int i : port_select) {
+ is_busy &= ports[i].is_busy;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = is_busy ? 1 : 0;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x3, 2, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
+}
+
+void ClearBuffer(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+
+ cmd_buff[0] = IPC::MakeHeader(0x4, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d", port);
+ LOG_WARNING(Service_CAM, "(STUBBED) called, port_select=%u", port_select.m_val);
}
void GetVsyncInterruptEvent(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] = Kernel::g_handle_table.Create(ports[port].vsync_interrupt_event).MoveFrom();
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[2] = 0;
+ }
cmd_buff[0] = IPC::MakeHeader(0x5, 1, 2);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = IPC::CopyHandleDesc();
- cmd_buff[3] = Kernel::g_handle_table.Create(vsync_interrupt_error_event).MoveFrom();
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d", port);
+ LOG_WARNING(Service_CAM, "(STUBBED) called, port_select=%u", port_select.m_val);
}
void GetBufferErrorInterruptEvent(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
-
- cmd_buff[0] = IPC::MakeHeader(0x6, 1, 2);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = IPC::CopyHandleDesc();
- cmd_buff[3] = Kernel::g_handle_table.Create(interrupt_error_event).MoveFrom();
-
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d", port);
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] =
+ Kernel::g_handle_table.Create(ports[port].buffer_error_interrupt_event).MoveFrom();
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[2] = 0;
+ }
+
+ LOG_WARNING(Service_CAM, "(STUBBED) called, port_select=%u", port_select.m_val);
}
void SetReceiving(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- VAddr dest = cmd_buff[1];
- u8 port = cmd_buff[2] & 0xFF;
- u32 image_size = cmd_buff[3];
- u16 trans_unit = cmd_buff[4] & 0xFFFF;
+ const VAddr dest = cmd_buff[1];
+ const PortSet port_select(cmd_buff[2]);
+ const u32 image_size = cmd_buff[3];
+ const u32 trans_unit = cmd_buff[4] & 0xFFFF;
+
+ if (port_select.IsSingle()) {
+ int port_id = *port_select.begin();
+ PortConfig& port = ports[port_id];
+ CancelReceiving(port_id);
+ port.completion_event->Clear();
+ port.dest = dest;
+ port.dest_size = image_size;
+
+ if (port.is_busy) {
+ StartReceiving(port_id);
+ } else {
+ port.is_pending_receiving = true;
+ }
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] = Kernel::g_handle_table.Create(port.completion_event).MoveFrom();
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x7, 1, 2);
- Kernel::Event* completion_event =
- (Port)port == Port::Cam2 ? completion_event_cam2.get() : completion_event_cam1.get();
+ LOG_DEBUG(Service_CAM, "called, addr=0x%X, port_select=%u, image_size=%u, trans_unit=%u", dest,
+ port_select.m_val, image_size, trans_unit);
+}
- completion_event->Signal();
+void IsFinishedReceiving(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
- cmd_buff[0] = IPC::MakeHeader(0x7, 1, 2);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = IPC::CopyHandleDesc();
- cmd_buff[3] = Kernel::g_handle_table.Create(completion_event).MoveFrom();
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = (ports[port].is_receiving || ports[port].is_pending_receiving) ? 0 : 1;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
- LOG_WARNING(Service_CAM, "(STUBBED) called, addr=0x%X, port=%d, image_size=%d, trans_unit=%d",
- dest, port, image_size, trans_unit);
+ cmd_buff[0] = IPC::MakeHeader(0x8, 2, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
}
void SetTransferLines(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
- u16 transfer_lines = cmd_buff[2] & 0xFFFF;
- u16 width = cmd_buff[3] & 0xFFFF;
- u16 height = cmd_buff[4] & 0xFFFF;
+ const PortSet port_select(cmd_buff[1]);
+ const u32 transfer_lines = cmd_buff[2] & 0xFFFF;
+ const u32 width = cmd_buff[3] & 0xFFFF;
+ const u32 height = cmd_buff[4] & 0xFFFF;
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ ports[i].transfer_bytes = transfer_lines * width * 2;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x9, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d, lines=%d, width=%d, height=%d", port,
- transfer_lines, width, height);
+ LOG_WARNING(Service_CAM, "(STUBBED) called, port_select=%u, lines=%u, width=%u, height=%u",
+ port_select.m_val, transfer_lines, width, height);
}
void GetMaxLines(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u16 width = cmd_buff[1] & 0xFFFF;
- u16 height = cmd_buff[2] & 0xFFFF;
+ const u32 width = cmd_buff[1] & 0xFFFF;
+ const u32 height = cmd_buff[2] & 0xFFFF;
+
+ // Note: the result of the algorithm below are hwtested with width < 640 and with height < 480
+ constexpr u32 MIN_TRANSFER_UNIT = 256;
+ constexpr u32 MAX_BUFFER_SIZE = 2560;
+ if (width * height * 2 % MIN_TRANSFER_UNIT != 0) {
+ cmd_buff[1] = ERROR_OUT_OF_RANGE.raw;
+ } else {
+ u32 lines = MAX_BUFFER_SIZE / width;
+ if (lines > height) {
+ lines = height;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ while (height % lines != 0 || (lines * width * 2 % MIN_TRANSFER_UNIT != 0)) {
+ --lines;
+ if (lines == 0) {
+ cmd_buff[1] = ERROR_OUT_OF_RANGE.raw;
+ break;
+ }
+ }
+ cmd_buff[2] = lines;
+ }
cmd_buff[0] = IPC::MakeHeader(0xA, 2, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = TRANSFER_BYTES / (2 * width);
- LOG_WARNING(Service_CAM, "(STUBBED) called, width=%d, height=%d, lines = %d", width, height,
- cmd_buff[2]);
+ LOG_DEBUG(Service_CAM, "called, width=%u, height=%u", width, height);
+}
+
+void SetTransferBytes(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+ const u32 transfer_bytes = cmd_buff[2] & 0xFFFF;
+ const u32 width = cmd_buff[3] & 0xFFFF;
+ const u32 height = cmd_buff[4] & 0xFFFF;
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ ports[i].transfer_bytes = transfer_bytes;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0xB, 1, 0);
+
+ LOG_WARNING(Service_CAM, "(STUBBED)called, port_select=%u, bytes=%u, width=%u, height=%u",
+ port_select.m_val, transfer_bytes, width, height);
}
void GetTransferBytes(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = ports[port].transfer_bytes;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0xC, 2, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = TRANSFER_BYTES;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d", port);
+ LOG_WARNING(Service_CAM, "(STUBBED)called, port_select=%u", port_select.m_val);
+}
+
+void GetMaxBytes(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const u32 width = cmd_buff[1] & 0xFFFF;
+ const u32 height = cmd_buff[2] & 0xFFFF;
+
+ // Note: the result of the algorithm below are hwtested with width < 640 and with height < 480
+ constexpr u32 MIN_TRANSFER_UNIT = 256;
+ constexpr u32 MAX_BUFFER_SIZE = 2560;
+ if (width * height * 2 % MIN_TRANSFER_UNIT != 0) {
+ cmd_buff[1] = ERROR_OUT_OF_RANGE.raw;
+ } else {
+ u32 bytes = MAX_BUFFER_SIZE;
+
+ while (width * height * 2 % bytes != 0) {
+ bytes -= MIN_TRANSFER_UNIT;
+ }
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = bytes;
+ }
+ cmd_buff[0] = IPC::MakeHeader(0xD, 2, 0);
+
+ LOG_DEBUG(Service_CAM, "called, width=%u, height=%u", width, height);
}
void SetTrimming(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
- bool trim = (cmd_buff[2] & 0xFF) != 0;
+ const PortSet port_select(cmd_buff[1]);
+ const bool trim = (cmd_buff[2] & 0xFF) != 0;
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ ports[i].is_trimming = trim;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0xE, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d, trim=%d", port, trim);
+ LOG_DEBUG(Service_CAM, "called, port_select=%u, trim=%d", port_select.m_val, trim);
+}
+
+void IsTrimming(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = ports[port].is_trimming;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0xF, 2, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
+}
+
+void SetTrimmingParams(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+ const u16 x0 = static_cast<u16>(cmd_buff[2] & 0xFFFF);
+ const u16 y0 = static_cast<u16>(cmd_buff[3] & 0xFFFF);
+ const u16 x1 = static_cast<u16>(cmd_buff[4] & 0xFFFF);
+ const u16 y1 = static_cast<u16>(cmd_buff[5] & 0xFFFF);
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ ports[i].x0 = x0;
+ ports[i].y0 = y0;
+ ports[i].x1 = x1;
+ ports[i].y1 = y1;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x10, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u, x0=%u, y0=%u, x1=%u, y1=%u", port_select.m_val,
+ x0, y0, x1, y1);
+}
+
+void GetTrimmingParams(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const PortSet port_select(cmd_buff[1]);
+
+ if (port_select.IsSingle()) {
+ int port = *port_select.begin();
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = ports[port].x0;
+ cmd_buff[3] = ports[port].y0;
+ cmd_buff[4] = ports[port].x1;
+ cmd_buff[5] = ports[port].y1;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x11, 5, 0);
+
+ LOG_DEBUG(Service_CAM, "called, port_select=%u", port_select.m_val);
}
void SetTrimmingParamsCenter(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 port = cmd_buff[1] & 0xFF;
- s16 trimW = cmd_buff[2] & 0xFFFF;
- s16 trimH = cmd_buff[3] & 0xFFFF;
- s16 camW = cmd_buff[4] & 0xFFFF;
- s16 camH = cmd_buff[5] & 0xFFFF;
+ const PortSet port_select(cmd_buff[1]);
+ const u16 trim_w = static_cast<u16>(cmd_buff[2] & 0xFFFF);
+ const u16 trim_h = static_cast<u16>(cmd_buff[3] & 0xFFFF);
+ const u16 cam_w = static_cast<u16>(cmd_buff[4] & 0xFFFF);
+ const u16 cam_h = static_cast<u16>(cmd_buff[5] & 0xFFFF);
+
+ if (port_select.IsValid()) {
+ for (int i : port_select) {
+ ports[i].x0 = (cam_w - trim_w) / 2;
+ ports[i].y0 = (cam_h - trim_h) / 2;
+ ports[i].x1 = ports[i].x0 + trim_w;
+ ports[i].y1 = ports[i].y0 + trim_h;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid port_select=%u", port_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x12, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, port=%d, trimW=%d, trimH=%d, camW=%d, camH=%d",
- port, trimW, trimH, camW, camH);
+ LOG_DEBUG(Service_CAM, "called, port_select=%u, trim_w=%u, trim_h=%u, cam_w=%u, cam_h=%u",
+ port_select.m_val, trim_w, trim_h, cam_w, cam_h);
}
void Activate(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 cam_select = cmd_buff[1] & 0xFF;
+ const CameraSet camera_select(cmd_buff[1]);
+
+ if (camera_select.IsValid()) {
+ if (camera_select.m_val == 0) { // deactive all
+ for (int i = 0; i < 2; ++i) {
+ if (ports[i].is_busy) {
+ CancelReceiving(i);
+ cameras[ports[i].camera_id].impl->StopCapture();
+ ports[i].is_busy = false;
+ }
+ ports[i].is_active = false;
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else if (camera_select[0] && camera_select[1]) {
+ LOG_ERROR(Service_CAM, "camera 0 and 1 can't be both activated");
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ } else {
+ if (camera_select[0]) {
+ ActivatePort(0, 0);
+ } else if (camera_select[1]) {
+ ActivatePort(0, 1);
+ }
+
+ if (camera_select[2]) {
+ ActivatePort(1, 2);
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ }
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u", camera_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x13, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, cam_select=%d", cam_select);
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u", camera_select.m_val);
+}
+
+void SwitchContext(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const CameraSet camera_select(cmd_buff[1]);
+ const ContextSet context_select(cmd_buff[2]);
+
+ if (camera_select.IsValid() && context_select.IsSingle()) {
+ int context = *context_select.begin();
+ for (int camera : camera_select) {
+ cameras[camera].current_context = context;
+ const ContextConfig& context_config = cameras[camera].contexts[context];
+ cameras[camera].impl->SetFlip(context_config.flip);
+ cameras[camera].impl->SetEffect(context_config.effect);
+ cameras[camera].impl->SetFormat(context_config.format);
+ cameras[camera].impl->SetResolution(context_config.resolution);
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x14, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
}
void FlipImage(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 cam_select = cmd_buff[1] & 0xFF;
- u8 flip = cmd_buff[2] & 0xFF;
- u8 context = cmd_buff[3] & 0xFF;
+ const CameraSet camera_select(cmd_buff[1]);
+ const Flip flip = static_cast<Flip>(cmd_buff[2] & 0xFF);
+ const ContextSet context_select(cmd_buff[3]);
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera : camera_select) {
+ for (int context : context_select) {
+ cameras[camera].contexts[context].flip = flip;
+ if (cameras[camera].current_context == context) {
+ cameras[camera].impl->SetFlip(flip);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x1D, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, cam_select=%d, flip=%d, context=%d", cam_select,
- flip, context);
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, flip=%d, context_select=%u",
+ camera_select.m_val, static_cast<int>(flip), context_select.m_val);
+}
+
+void SetDetailSize(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const CameraSet camera_select(cmd_buff[1]);
+ Resolution resolution;
+ resolution.width = static_cast<u16>(cmd_buff[2] & 0xFFFF);
+ resolution.height = static_cast<u16>(cmd_buff[3] & 0xFFFF);
+ resolution.crop_x0 = static_cast<u16>(cmd_buff[4] & 0xFFFF);
+ resolution.crop_y0 = static_cast<u16>(cmd_buff[5] & 0xFFFF);
+ resolution.crop_x1 = static_cast<u16>(cmd_buff[6] & 0xFFFF);
+ resolution.crop_y1 = static_cast<u16>(cmd_buff[7] & 0xFFFF);
+ const ContextSet context_select(cmd_buff[8]);
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera : camera_select) {
+ for (int context : context_select) {
+ cameras[camera].contexts[context].resolution = resolution;
+ if (cameras[camera].current_context == context) {
+ cameras[camera].impl->SetResolution(resolution);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x1E, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, width=%u, height=%u, crop_x0=%u, crop_y0=%u, "
+ "crop_x1=%u, crop_y1=%u, context_select=%u",
+ camera_select.m_val, resolution.width, resolution.height, resolution.crop_x0,
+ resolution.crop_y0, resolution.crop_x1, resolution.crop_y1, context_select.m_val);
}
void SetSize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 cam_select = cmd_buff[1] & 0xFF;
- u8 size = cmd_buff[2] & 0xFF;
- u8 context = cmd_buff[3] & 0xFF;
+ const CameraSet camera_select(cmd_buff[1]);
+ const u32 size = cmd_buff[2] & 0xFF;
+ const ContextSet context_select(cmd_buff[3]);
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera : camera_select) {
+ for (int context : context_select) {
+ cameras[camera].contexts[context].resolution = PRESET_RESOLUTION[size];
+ if (cameras[camera].current_context == context) {
+ cameras[camera].impl->SetResolution(PRESET_RESOLUTION[size]);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x1F, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, cam_select=%d, size=%d, context=%d", cam_select,
- size, context);
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, size=%u, context_select=%u",
+ camera_select.m_val, size, context_select.m_val);
}
void SetFrameRate(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- u8 cam_select = cmd_buff[1] & 0xFF;
- u8 frame_rate = cmd_buff[2] & 0xFF;
+ const CameraSet camera_select(cmd_buff[1]);
+ const FrameRate frame_rate = static_cast<FrameRate>(cmd_buff[2] & 0xFF);
+
+ if (camera_select.IsValid()) {
+ for (int camera : camera_select) {
+ cameras[camera].frame_rate = frame_rate;
+ // TODO(wwylele): consider hinting the actual camera with the expected frame rate
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u", camera_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
cmd_buff[0] = IPC::MakeHeader(0x20, 1, 0);
+
+ LOG_WARNING(Service_CAM, "(STUBBED) called, camera_select=%u, frame_rate=%d",
+ camera_select.m_val, static_cast<int>(frame_rate));
+}
+
+void SetEffect(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const CameraSet camera_select(cmd_buff[1]);
+ const Effect effect = static_cast<Effect>(cmd_buff[2] & 0xFF);
+ const ContextSet context_select(cmd_buff[3]);
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera : camera_select) {
+ for (int context : context_select) {
+ cameras[camera].contexts[context].effect = effect;
+ if (cameras[camera].current_context == context) {
+ cameras[camera].impl->SetEffect(effect);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x22, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, effect=%d, context_select=%u",
+ camera_select.m_val, static_cast<int>(effect), context_select.m_val);
+}
+
+void SetOutputFormat(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const CameraSet camera_select(cmd_buff[1]);
+ const OutputFormat format = static_cast<OutputFormat>(cmd_buff[2] & 0xFF);
+ const ContextSet context_select(cmd_buff[3]);
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera : camera_select) {
+ for (int context : context_select) {
+ cameras[camera].contexts[context].format = format;
+ if (cameras[camera].current_context == context) {
+ cameras[camera].impl->SetFormat(format);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", camera_select.m_val,
+ context_select.m_val);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(0x25, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called, camera_select=%u, format=%d, context_select=%u",
+ camera_select.m_val, static_cast<int>(format), context_select.m_val);
+}
+
+void SynchronizeVsyncTiming(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ const u32 camera_select1 = cmd_buff[1] & 0xFF;
+ const u32 camera_select2 = cmd_buff[2] & 0xFF;
+
+ cmd_buff[0] = IPC::MakeHeader(0x29, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called, cam_select=%d, frame_rate=%d", cam_select,
- frame_rate);
+ LOG_WARNING(Service_CAM, "(STUBBED) called, camera_select1=%u, camera_select2=%u",
+ camera_select1, camera_select2);
}
void GetStereoCameraCalibrationData(Service::Interface* self) {
@@ -239,6 +965,67 @@ void GetStereoCameraCalibrationData(Service::Interface* self) {
LOG_TRACE(Service_CAM, "called");
}
+void SetPackageParameterWithoutContext(Service::Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ PackageParameterWithoutContext package;
+ std::memcpy(&package, cmd_buff + 1, sizeof(package));
+
+ cmd_buff[0] = IPC::MakeHeader(0x33, 1, 0);
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+
+ LOG_WARNING(Service_CAM, "(STUBBED) called");
+}
+
+template <typename PackageParameterType, int command_id>
+static void SetPackageParameter() {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ PackageParameterType package;
+ std::memcpy(&package, cmd_buff + 1, sizeof(package));
+
+ const CameraSet camera_select(static_cast<u32>(package.camera_select));
+ const ContextSet context_select(static_cast<u32>(package.context_select));
+
+ if (camera_select.IsValid() && context_select.IsValid()) {
+ for (int camera_id : camera_select) {
+ CameraConfig& camera = cameras[camera_id];
+ for (int context_id : context_select) {
+ ContextConfig& context = camera.contexts[context_id];
+ context.effect = package.effect;
+ context.flip = package.flip;
+ context.resolution = package.GetResolution();
+ if (context_id == camera.current_context) {
+ camera.impl->SetEffect(context.effect);
+ camera.impl->SetFlip(context.flip);
+ camera.impl->SetResolution(context.resolution);
+ }
+ }
+ }
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ } else {
+ LOG_ERROR(Service_CAM, "invalid camera_select=%u, context_select=%u", package.camera_select,
+ package.context_select);
+ cmd_buff[1] = ERROR_INVALID_ENUM_VALUE.raw;
+ }
+
+ cmd_buff[0] = IPC::MakeHeader(command_id, 1, 0);
+
+ LOG_DEBUG(Service_CAM, "called");
+}
+
+Resolution PackageParameterWithContext::GetResolution() {
+ return PRESET_RESOLUTION[static_cast<int>(size)];
+}
+
+void SetPackageParameterWithContext(Service::Interface* self) {
+ SetPackageParameter<PackageParameterWithContext, 0x34>();
+}
+
+void SetPackageParameterWithContextDetail(Service::Interface* self) {
+ SetPackageParameter<PackageParameterWithContextDetail, 0x35>();
+}
+
void GetSuitableY2rStandardCoefficient(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
@@ -263,24 +1050,50 @@ void PlayShutterSound(Service::Interface* self) {
void DriverInitialize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- completion_event_cam1->Clear();
- completion_event_cam2->Clear();
- interrupt_error_event->Clear();
- vsync_interrupt_error_event->Clear();
+ for (int camera_id = 0; camera_id < NumCameras; ++camera_id) {
+ CameraConfig& camera = cameras[camera_id];
+ camera.current_context = 0;
+ for (int context_id = 0; context_id < 2; ++context_id) {
+ // Note: the following default values are verified against real 3DS
+ ContextConfig& context = camera.contexts[context_id];
+ context.flip = camera_id == 1 ? Flip::Horizontal : Flip::None;
+ context.effect = Effect::None;
+ context.format = OutputFormat::YUV422;
+ context.resolution =
+ context_id == 0 ? PRESET_RESOLUTION[5 /*DS_LCD*/] : PRESET_RESOLUTION[0 /*VGA*/];
+ }
+ camera.impl = Camera::CreateCamera(Settings::values.camera_name[camera_id],
+ Settings::values.camera_config[camera_id]);
+ camera.impl->SetFlip(camera.contexts[0].flip);
+ camera.impl->SetEffect(camera.contexts[0].effect);
+ camera.impl->SetFormat(camera.contexts[0].format);
+ camera.impl->SetResolution(camera.contexts[0].resolution);
+ }
+
+ for (PortConfig& port : ports) {
+ port.Clear();
+ }
cmd_buff[0] = IPC::MakeHeader(0x39, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called");
+ LOG_DEBUG(Service_CAM, "called");
}
void DriverFinalize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
+ CancelReceiving(0);
+ CancelReceiving(1);
+
+ for (CameraConfig& camera : cameras) {
+ camera.impl = nullptr;
+ }
+
cmd_buff[0] = IPC::MakeHeader(0x3A, 1, 0);
cmd_buff[1] = RESULT_SUCCESS.raw;
- LOG_WARNING(Service_CAM, "(STUBBED) called");
+ LOG_DEBUG(Service_CAM, "called");
}
void Init() {
@@ -291,21 +1104,28 @@ void Init() {
AddService(new CAM_S_Interface);
AddService(new CAM_U_Interface);
- completion_event_cam1 =
- Kernel::Event::Create(ResetType::OneShot, "CAM_U::completion_event_cam1");
- completion_event_cam2 =
- Kernel::Event::Create(ResetType::OneShot, "CAM_U::completion_event_cam2");
- interrupt_error_event =
- Kernel::Event::Create(ResetType::OneShot, "CAM_U::interrupt_error_event");
- vsync_interrupt_error_event =
- Kernel::Event::Create(ResetType::OneShot, "CAM_U::vsync_interrupt_error_event");
+ for (PortConfig& port : ports) {
+ port.completion_event = Event::Create(ResetType::Sticky, "CAM_U::completion_event");
+ port.buffer_error_interrupt_event =
+ Event::Create(ResetType::OneShot, "CAM_U::buffer_error_interrupt_event");
+ port.vsync_interrupt_event =
+ Event::Create(ResetType::OneShot, "CAM_U::vsync_interrupt_event");
+ }
+ completion_event_callback =
+ CoreTiming::RegisterEvent("CAM_U::CompletionEventCallBack", CompletionEventCallBack);
}
void Shutdown() {
- completion_event_cam1 = nullptr;
- completion_event_cam2 = nullptr;
- interrupt_error_event = nullptr;
- vsync_interrupt_error_event = nullptr;
+ CancelReceiving(0);
+ CancelReceiving(1);
+ for (PortConfig& port : ports) {
+ port.completion_event = nullptr;
+ port.buffer_error_interrupt_event = nullptr;
+ port.vsync_interrupt_event = nullptr;
+ }
+ for (CameraConfig& camera : cameras) {
+ camera.impl = nullptr;
+ }
}
} // namespace CAM
diff --git a/src/core/hle/service/cam/cam.h b/src/core/hle/service/cam/cam.h
index c9b6f8acf..34a9c8479 100644
--- a/src/core/hle/service/cam/cam.h
+++ b/src/core/hle/service/cam/cam.h
@@ -13,17 +13,12 @@
namespace Service {
namespace CAM {
-enum class Port : u8 { None = 0, Cam1 = 1, Cam2 = 2, Both = Cam1 | Cam2 };
+enum CameraIndex {
+ OuterRightCamera = 0,
+ InnerCamera = 1,
+ OuterLeftCamera = 2,
-enum class CameraSelect : u8 {
- None = 0,
- Out1 = 1,
- In1 = 2,
- Out2 = 4,
- In1Out1 = Out1 | In1,
- Out1Out2 = Out1 | Out2,
- In1Out2 = In1 | Out2,
- All = Out1 | In1 | Out2,
+ NumCameras = 3,
};
enum class Effect : u8 {
@@ -35,13 +30,6 @@ enum class Effect : u8 {
Sepia01 = 5,
};
-enum class Context : u8 {
- None = 0,
- A = 1,
- B = 2,
- Both = A | B,
-};
-
enum class Flip : u8 {
None = 0,
Horizontal = 1,
@@ -160,8 +148,23 @@ struct StereoCameraCalibrationData {
static_assert(sizeof(StereoCameraCalibrationData) == 64,
"StereoCameraCalibrationData structure size is wrong");
-struct PackageParameterCameraSelect {
- CameraSelect camera;
+/**
+ * Resolution parameters for the camera.
+ * The native resolution of 3DS camera is 640 * 480. The captured image will be cropped in the
+ * region [crop_x0, crop_x1] * [crop_y0, crop_y1], and then scaled to size width * height as the
+ * output image. Note that all cropping coordinates are inclusive.
+ */
+struct Resolution {
+ u16 width;
+ u16 height;
+ u16 crop_x0;
+ u16 crop_y0;
+ u16 crop_x1;
+ u16 crop_y1;
+};
+
+struct PackageParameterWithoutContext {
+ u8 camera_select;
s8 exposure;
WhiteBalance white_balance;
s8 sharpness;
@@ -183,14 +186,43 @@ struct PackageParameterCameraSelect {
s16 auto_white_balance_window_height;
};
-static_assert(sizeof(PackageParameterCameraSelect) == 28,
- "PackageParameterCameraSelect structure size is wrong");
+static_assert(sizeof(PackageParameterWithoutContext) == 28,
+ "PackageParameterCameraWithoutContext structure size is wrong");
+
+struct PackageParameterWithContext {
+ u8 camera_select;
+ u8 context_select;
+ Flip flip;
+ Effect effect;
+ Size size;
+ INSERT_PADDING_BYTES(3);
+
+ Resolution GetResolution();
+};
+
+static_assert(sizeof(PackageParameterWithContext) == 8,
+ "PackageParameterWithContext structure size is wrong");
+
+struct PackageParameterWithContextDetail {
+ u8 camera_select;
+ u8 context_select;
+ Flip flip;
+ Effect effect;
+ Resolution resolution;
+
+ Resolution GetResolution() {
+ return resolution;
+ }
+};
+
+static_assert(sizeof(PackageParameterWithContextDetail) == 16,
+ "PackageParameterWithContextDetail structure size is wrong");
/**
- * Unknown
+ * Starts capturing at the selected port.
* Inputs:
* 0: 0x00010040
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* Outputs:
* 0: 0x00010040
* 1: ResultCode
@@ -198,10 +230,10 @@ static_assert(sizeof(PackageParameterCameraSelect) == 28,
void StartCapture(Service::Interface* self);
/**
- * Unknown
+ * Stops capturing from the selected port.
* Inputs:
* 0: 0x00020040
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* Outputs:
* 0: 0x00020040
* 1: ResultCode
@@ -209,10 +241,33 @@ void StartCapture(Service::Interface* self);
void StopCapture(Service::Interface* self);
/**
+ * Gets whether the selected port is currently capturing.
+ * Inputs:
+ * 0: 0x00030040
+ * 1: u8 selected port
+ * Outputs:
+ * 0: 0x00030080
+ * 1: ResultCode
+ * 2: 0 if not capturing, 1 if capturing
+ */
+void IsBusy(Service::Interface* self);
+
+/**
+ * Clears the buffer of selected ports.
+ * Inputs:
+ * 0: 0x00040040
+ * 1: u8 selected port
+ * Outputs:
+ * 0: 0x00040040
+ * 2: ResultCode
+ */
+void ClearBuffer(Service::Interface* self);
+
+/**
* Unknown
* Inputs:
* 0: 0x00050040
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* Outputs:
* 0: 0x00050042
* 1: ResultCode
@@ -225,7 +280,7 @@ void GetVsyncInterruptEvent(Service::Interface* self);
* Unknown
* Inputs:
* 0: 0x00060040
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* Outputs:
* 0: 0x00060042
* 1: ResultCode
@@ -241,9 +296,9 @@ void GetBufferErrorInterruptEvent(Service::Interface* self);
* Inputs:
* 0: 0x00070102
* 1: Destination address in calling process
- * 2: u8 Camera port (`Port` enum)
- * 3: Image size (in bytes?)
- * 4: u16 Transfer unit size (in bytes?)
+ * 2: u8 selected port
+ * 3: Image size (in bytes)
+ * 4: u16 Transfer unit size (in bytes)
* 5: Descriptor: Handle
* 6: Handle to destination process
* Outputs:
@@ -255,21 +310,34 @@ void GetBufferErrorInterruptEvent(Service::Interface* self);
void SetReceiving(Service::Interface* self);
/**
- * Unknown
+ * Gets whether the selected port finished receiving a frame.
+ * Inputs:
+ * 0: 0x00080040
+ * 1: u8 selected port
+ * Outputs:
+ * 0: 0x00080080
+ * 1: ResultCode
+ * 2: 0 if not finished, 1 if finished
+ */
+void IsFinishedReceiving(Service::Interface* self);
+
+/**
+ * Sets the number of lines the buffer contains.
* Inputs:
* 0: 0x00090100
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* 2: u16 Number of lines to transfer
* 3: u16 Width
* 4: u16 Height
* Outputs:
* 0: 0x00090040
* 1: ResultCode
+ * @todo figure out how the "buffer" actually works.
*/
void SetTransferLines(Service::Interface* self);
/**
- * Unknown
+ * Gets the maximum number of lines that fit in the buffer
* Inputs:
* 0: 0x000A0080
* 1: u16 Width
@@ -277,27 +345,58 @@ void SetTransferLines(Service::Interface* self);
* Outputs:
* 0: 0x000A0080
* 1: ResultCode
- * 2: Maximum number of lines that fit in the buffer(?)
+ * 2: Maximum number of lines that fit in the buffer
+ * @todo figure out how the "buffer" actually works.
*/
void GetMaxLines(Service::Interface* self);
/**
- * Unknown
+ * Sets the number of bytes the buffer contains.
+ * Inputs:
+ * 0: 0x000B0100
+ * 1: u8 selected port
+ * 2: u16 Number of bytes to transfer
+ * 3: u16 Width
+ * 4: u16 Height
+ * Outputs:
+ * 0: 0x000B0040
+ * 1: ResultCode
+ * @todo figure out how the "buffer" actually works.
+ */
+void SetTransferBytes(Service::Interface* self);
+
+/**
+ * Gets the number of bytes to the buffer contains.
* Inputs:
* 0: 0x000C0040
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* Outputs:
* 0: 0x000C0080
* 1: ResultCode
- * 2: Total number of bytes for each frame with current settings(?)
+ * 2: The number of bytes the buffer contains
+ * @todo figure out how the "buffer" actually works.
*/
void GetTransferBytes(Service::Interface* self);
/**
- * Unknown
+ * Gets the maximum number of bytes that fit in the buffer.
+ * Inputs:
+ * 0: 0x000D0080
+ * 1: u16 Width
+ * 2: u16 Height
+ * Outputs:
+ * 0: 0x000D0080
+ * 1: ResultCode
+ * 2: Maximum number of bytes that fit in the buffer
+ * @todo figure out how the "buffer" actually works.
+ */
+void GetMaxBytes(Service::Interface* self);
+
+/**
+ * Enables or disables trimming.
* Inputs:
* 0: 0x000E0080
- * 1: u8 Camera port (`Port` enum)
+ * 1: u8 selected port
* 2: u8 bool Enable trimming if true
* Outputs:
* 0: 0x000E0040
@@ -306,14 +405,58 @@ void GetTransferBytes(Service::Interface* self);
void SetTrimming(Service::Interface* self);
/**
- * Unknown
+ * Gets whether trimming is enabled.
+ * Inputs:
+ * 0: 0x000F0040
+ * 1: u8 selected port
+ * Outputs:
+ * 0: 0x000F0080
+ * 1: ResultCode
+ * 2: u8 bool Enable trimming if true
+ */
+void IsTrimming(Service::Interface* self);
+
+/**
+ * Sets the position to trim.
+ * Inputs:
+ * 0: 0x00100140
+ * 1: u8 selected port
+ * 2: x start
+ * 3: y start
+ * 4: x end (exclusive)
+ * 5: y end (exclusive)
+ * Outputs:
+ * 0: 0x00100040
+ * 1: ResultCode
+ */
+void SetTrimmingParams(Service::Interface* self);
+
+/**
+ * Gets the position to trim.
+ * Inputs:
+ * 0: 0x00110040
+ * 1: u8 selected port
+ *
+ * Outputs:
+ * 0: 0x00110140
+ * 1: ResultCode
+ * 2: x start
+ * 3: y start
+ * 4: x end (exclusive)
+ * 5: y end (exclusive)
+ */
+void GetTrimmingParams(Service::Interface* self);
+
+/**
+ * Sets the position to trim by giving the width and height. The trimming window is always at the
+ * center.
* Inputs:
* 0: 0x00120140
- * 1: u8 Camera port (`Port` enum)
- * 2: s16 Trim width(?)
- * 3: s16 Trim height(?)
- * 4: s16 Camera width(?)
- * 5: s16 Camera height(?)
+ * 1: u8 selected port
+ * 2: s16 Trim width
+ * 3: s16 Trim height
+ * 4: s16 Camera width
+ * 5: s16 Camera height
* Outputs:
* 0: 0x00120040
* 1: ResultCode
@@ -324,7 +467,7 @@ void SetTrimmingParamsCenter(Service::Interface* self);
* Selects up to two physical cameras to enable.
* Inputs:
* 0: 0x00130040
- * 1: u8 Cameras to activate (`CameraSelect` enum)
+ * 1: u8 selected camera
* Outputs:
* 0: 0x00130040
* 1: ResultCode
@@ -332,12 +475,24 @@ void SetTrimmingParamsCenter(Service::Interface* self);
void Activate(Service::Interface* self);
/**
- * Unknown
+ * Switches the context of camera settings.
+ * Inputs:
+ * 0: 0x00140080
+ * 1: u8 selected camera
+ * 2: u8 selected context
+ * Outputs:
+ * 0: 0x00140040
+ * 1: ResultCode
+ */
+void SwitchContext(Service::Interface* self);
+
+/**
+ * Sets flipping of images
* Inputs:
* 0: 0x001D00C0
- * 1: u8 Camera select (`CameraSelect` enum)
+ * 1: u8 selected camera
* 2: u8 Type of flipping to perform (`Flip` enum)
- * 3: u8 Context (`Context` enum)
+ * 3: u8 selected context
* Outputs:
* 0: 0x001D0040
* 1: ResultCode
@@ -345,12 +500,30 @@ void Activate(Service::Interface* self);
void FlipImage(Service::Interface* self);
/**
- * Unknown
+ * Sets camera resolution from custom parameters. For more details see the Resolution struct.
+ * Inputs:
+ * 0: 0x001E0200
+ * 1: u8 selected camera
+ * 2: width
+ * 3: height
+ * 4: crop x0
+ * 5: crop y0
+ * 6: crop x1
+ * 7: crop y1
+ * 8: u8 selected context
+ * Outputs:
+ * 0: 0x001E0040
+ * 1: ResultCode
+ */
+void SetDetailSize(Service::Interface* self);
+
+/**
+ * Sets camera resolution from preset resolution parameters.
* Inputs:
* 0: 0x001F00C0
- * 1: u8 Camera select (`CameraSelect` enum)
+ * 1: u8 selected camera
* 2: u8 Camera frame resolution (`Size` enum)
- * 3: u8 Context id (`Context` enum)
+ * 3: u8 selected context
* Outputs:
* 0: 0x001F0040
* 1: ResultCode
@@ -358,10 +531,10 @@ void FlipImage(Service::Interface* self);
void SetSize(Service::Interface* self);
/**
- * Unknown
+ * Sets camera framerate.
* Inputs:
* 0: 0x00200080
- * 1: u8 Camera select (`CameraSelect` enum)
+ * 1: u8 selected camera
* 2: u8 Camera framerate (`FrameRate` enum)
* Outputs:
* 0: 0x00200040
@@ -370,6 +543,44 @@ void SetSize(Service::Interface* self);
void SetFrameRate(Service::Interface* self);
/**
+ * Sets effect on the output image
+ * Inputs:
+ * 0: 0x002200C0
+ * 1: u8 selected camera
+ * 2: u8 image effect (`Effect` enum)
+ * 3: u8 selected context
+ * Outputs:
+ * 0: 0x00220040
+ * 1: ResultCode
+ */
+void SetEffect(Service::Interface* self);
+
+/**
+ * Sets format of the output image
+ * Inputs:
+ * 0: 0x002500C0
+ * 1: u8 selected camera
+ * 2: u8 image format (`OutputFormat` enum)
+ * 3: u8 selected context
+ * Outputs:
+ * 0: 0x00250040
+ * 1: ResultCode
+ */
+void SetOutputFormat(Service::Interface* self);
+
+/**
+ * Synchronizes the V-Sync timing of two cameras.
+ * Inputs:
+ * 0: 0x00290080
+ * 1: u8 selected camera 1
+ * 2: u8 selected camera 2
+ * Outputs:
+ * 0: 0x00280040
+ * 1: ResultCode
+ */
+void SynchronizeVsyncTiming(Service::Interface* self);
+
+/**
* Returns calibration data relating the outside cameras to eachother, for use in AR applications.
*
* Inputs:
@@ -382,6 +593,45 @@ void SetFrameRate(Service::Interface* self);
void GetStereoCameraCalibrationData(Service::Interface* self);
/**
+ * Batch-configures context-free settings.
+ *
+ * Inputs:
+ * 0: 0x003302C0
+ * 1-7: struct PachageParameterWithoutContext
+ * 8-11: unused
+ * Outputs:
+ * 0: 0x00330040
+ * 1: ResultCode
+ */
+void SetPackageParameterWithoutContext(Service::Interface* self);
+
+/**
+ * Batch-configures context-related settings with preset resolution parameters.
+ *
+ * Inputs:
+ * 0: 0x00340140
+ * 1-2: struct PackageParameterWithContext
+ * 3-5: unused
+ * Outputs:
+ * 0: 0x00340040
+ * 1: ResultCode
+ */
+void SetPackageParameterWithContext(Service::Interface* self);
+
+/**
+ * Batch-configures context-related settings with custom resolution parameters
+ *
+ * Inputs:
+ * 0: 0x003501C0
+ * 1-4: struct PackageParameterWithContextDetail
+ * 5-7: unused
+ * Outputs:
+ * 0: 0x00350040
+ * 1: ResultCode
+ */
+void SetPackageParameterWithContextDetail(Service::Interface* self);
+
+/**
* Unknown
* Inputs:
* 0: 0x00360000
diff --git a/src/core/hle/service/cam/cam_u.cpp b/src/core/hle/service/cam/cam_u.cpp
index af2123e5b..251c1e6d4 100644
--- a/src/core/hle/service/cam/cam_u.cpp
+++ b/src/core/hle/service/cam/cam_u.cpp
@@ -11,24 +11,24 @@ namespace CAM {
const Interface::FunctionInfo FunctionTable[] = {
{0x00010040, StartCapture, "StartCapture"},
{0x00020040, StopCapture, "StopCapture"},
- {0x00030040, nullptr, "IsBusy"},
- {0x00040040, nullptr, "ClearBuffer"},
+ {0x00030040, IsBusy, "IsBusy"},
+ {0x00040040, ClearBuffer, "ClearBuffer"},
{0x00050040, GetVsyncInterruptEvent, "GetVsyncInterruptEvent"},
{0x00060040, GetBufferErrorInterruptEvent, "GetBufferErrorInterruptEvent"},
{0x00070102, SetReceiving, "SetReceiving"},
- {0x00080040, nullptr, "IsFinishedReceiving"},
+ {0x00080040, IsFinishedReceiving, "IsFinishedReceiving"},
{0x00090100, SetTransferLines, "SetTransferLines"},
{0x000A0080, GetMaxLines, "GetMaxLines"},
- {0x000B0100, nullptr, "SetTransferBytes"},
+ {0x000B0100, SetTransferBytes, "SetTransferBytes"},
{0x000C0040, GetTransferBytes, "GetTransferBytes"},
- {0x000D0080, nullptr, "GetMaxBytes"},
+ {0x000D0080, GetMaxBytes, "GetMaxBytes"},
{0x000E0080, SetTrimming, "SetTrimming"},
- {0x000F0040, nullptr, "IsTrimming"},
- {0x00100140, nullptr, "SetTrimmingParams"},
- {0x00110040, nullptr, "GetTrimmingParams"},
+ {0x000F0040, IsTrimming, "IsTrimming"},
+ {0x00100140, SetTrimmingParams, "SetTrimmingParams"},
+ {0x00110040, GetTrimmingParams, "GetTrimmingParams"},
{0x00120140, SetTrimmingParamsCenter, "SetTrimmingParamsCenter"},
{0x00130040, Activate, "Activate"},
- {0x00140080, nullptr, "SwitchContext"},
+ {0x00140080, SwitchContext, "SwitchContext"},
{0x00150080, nullptr, "SetExposure"},
{0x00160080, nullptr, "SetWhiteBalance"},
{0x00170080, nullptr, "SetWhiteBalanceWithoutBaseUp"},
@@ -38,18 +38,18 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x001B0080, nullptr, "SetAutoWhiteBalance"},
{0x001C0040, nullptr, "IsAutoWhiteBalance"},
{0x001D00C0, FlipImage, "FlipImage"},
- {0x001E0200, nullptr, "SetDetailSize"},
+ {0x001E0200, SetDetailSize, "SetDetailSize"},
{0x001F00C0, SetSize, "SetSize"},
{0x00200080, SetFrameRate, "SetFrameRate"},
{0x00210080, nullptr, "SetPhotoMode"},
- {0x002200C0, nullptr, "SetEffect"},
+ {0x002200C0, SetEffect, "SetEffect"},
{0x00230080, nullptr, "SetContrast"},
{0x00240080, nullptr, "SetLensCorrection"},
- {0x002500C0, nullptr, "SetOutputFormat"},
+ {0x002500C0, SetOutputFormat, "SetOutputFormat"},
{0x00260140, nullptr, "SetAutoExposureWindow"},
{0x00270140, nullptr, "SetAutoWhiteBalanceWindow"},
{0x00280080, nullptr, "SetNoiseFilter"},
- {0x00290080, nullptr, "SynchronizeVsyncTiming"},
+ {0x00290080, SynchronizeVsyncTiming, "SynchronizeVsyncTiming"},
{0x002A0080, nullptr, "GetLatestVsyncTiming"},
{0x002B0000, GetStereoCameraCalibrationData, "GetStereoCameraCalibrationData"},
{0x002C0400, nullptr, "SetStereoCameraCalibrationData"},
@@ -59,9 +59,9 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00300080, nullptr, "ReadMcuVariableI2cExclusive"},
{0x00310180, nullptr, "SetImageQualityCalibrationData"},
{0x00320000, nullptr, "GetImageQualityCalibrationData"},
- {0x003302C0, nullptr, "SetPackageParameterWithoutContext"},
- {0x00340140, nullptr, "SetPackageParameterWithContext"},
- {0x003501C0, nullptr, "SetPackageParameterWithContextDetail"},
+ {0x003302C0, SetPackageParameterWithoutContext, "SetPackageParameterWithoutContext"},
+ {0x00340140, SetPackageParameterWithContext, "SetPackageParameterWithContext"},
+ {0x003501C0, SetPackageParameterWithContextDetail, "SetPackageParameterWithContextDetail"},
{0x00360000, GetSuitableY2rStandardCoefficient, "GetSuitableY2rStandardCoefficient"},
{0x00370202, nullptr, "PlayShutterSoundWithWave"},
{0x00380040, PlayShutterSound, "PlayShutterSound"},
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 59dd6d1cd..4ddb1bc90 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -3,6 +3,8 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <array>
+#include <cryptopp/sha.h>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -176,14 +178,29 @@ void SecureInfoGetRegion(Service::Interface* self) {
}
void GenHashConsoleUnique(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- u32 app_id_salt = cmd_buff[1];
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = 0x33646D6F ^ (app_id_salt & 0xFFFFF); // 3dmoo hash
- cmd_buff[3] = 0x6F534841 ^ (app_id_salt & 0xFFFFF);
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x03, 1, 0);
+ const u32 app_id_salt = rp.Pop<u32>() & 0x000FFFFF;
+
+ IPC::RequestBuilder rb = rp.MakeBuilder(3, 0);
+
+ std::array<u8, 12> buffer;
+ const ResultCode result = GetConfigInfoBlock(ConsoleUniqueID2BlockID, 8, 2, buffer.data());
+ rb.Push(result);
+ if (result.IsSuccess()) {
+ std::memcpy(&buffer[8], &app_id_salt, sizeof(u32));
+ std::array<u8, CryptoPP::SHA256::DIGESTSIZE> hash;
+ CryptoPP::SHA256().CalculateDigest(hash.data(), buffer.data(), sizeof(buffer));
+ u32 low, high;
+ memcpy(&low, &hash[hash.size() - 8], sizeof(u32));
+ memcpy(&high, &hash[hash.size() - 4], sizeof(u32));
+ rb.Push(low);
+ rb.Push(high);
+ } else {
+ rb.Push<u32>(0);
+ rb.Push<u32>(0);
+ }
- LOG_WARNING(Service_CFG, "(STUBBED) called app_id_salt=0x%X", app_id_salt);
+ LOG_DEBUG(Service_CFG, "called app_id_salt=0x%X", app_id_salt);
}
void GetRegionCanadaUSA(Service::Interface* self) {
@@ -322,47 +339,11 @@ static ResultVal<void*> GetConfigInfoBlockPointer(u32 block_id, u32 size, u32 fl
return MakeResult<void*>(pointer);
}
-/// Checks if the language is available in the chosen region, and returns a proper one
-static u8 AdjustLanguageInfoBlock(u32 region, u8 language) {
- static const std::array<std::vector<u8>, 7> region_languages{{
- // JPN
- {LANGUAGE_JP},
- // USA
- {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_ES, LANGUAGE_PT},
- // EUR
- {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
- LANGUAGE_RU},
- // AUS
- {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
- LANGUAGE_RU},
- // CHN
- {LANGUAGE_ZH},
- // KOR
- {LANGUAGE_KO},
- // TWN
- {LANGUAGE_TW},
- }};
- const auto& available = region_languages[region];
- if (std::find(available.begin(), available.end(), language) == available.end()) {
- return available[0];
- }
- return language;
-}
-
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output) {
void* pointer;
CASCADE_RESULT(pointer, GetConfigInfoBlockPointer(block_id, size, flag));
memcpy(output, pointer, size);
- // override the language setting if the region setting is auto
- if (block_id == LanguageBlockID &&
- Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) {
- u8 language;
- memcpy(&language, output, sizeof(u8));
- language = AdjustLanguageInfoBlock(preferred_region_code, language);
- memcpy(output, &language, sizeof(u8));
- }
-
return RESULT_SUCCESS;
}
@@ -586,9 +567,47 @@ void Init() {
void Shutdown() {}
+/// Checks if the language is available in the chosen region, and returns a proper one
+static SystemLanguage AdjustLanguageInfoBlock(u32 region, SystemLanguage language) {
+ static const std::array<std::vector<SystemLanguage>, 7> region_languages{{
+ // JPN
+ {LANGUAGE_JP},
+ // USA
+ {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_ES, LANGUAGE_PT},
+ // EUR
+ {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
+ LANGUAGE_RU},
+ // AUS
+ {LANGUAGE_EN, LANGUAGE_FR, LANGUAGE_DE, LANGUAGE_IT, LANGUAGE_ES, LANGUAGE_NL, LANGUAGE_PT,
+ LANGUAGE_RU},
+ // CHN
+ {LANGUAGE_ZH},
+ // KOR
+ {LANGUAGE_KO},
+ // TWN
+ {LANGUAGE_TW},
+ }};
+ const auto& available = region_languages[region];
+ if (std::find(available.begin(), available.end(), language) == available.end()) {
+ return available[0];
+ }
+ return language;
+}
+
void SetPreferredRegionCode(u32 region_code) {
preferred_region_code = region_code;
LOG_INFO(Service_CFG, "Preferred region code set to %u", preferred_region_code);
+
+ if (Settings::values.region_value == Settings::REGION_VALUE_AUTO_SELECT) {
+ const SystemLanguage current_language = GetSystemLanguage();
+ const SystemLanguage adjusted_language =
+ AdjustLanguageInfoBlock(region_code, current_language);
+ if (current_language != adjusted_language) {
+ LOG_WARNING(Service_CFG, "System language %d does not fit the region. Adjusted to %d",
+ static_cast<int>(current_language), static_cast<int>(adjusted_language));
+ SetSystemLanguage(adjusted_language);
+ }
+ }
}
void SetUsername(const std::u16string& name) {
diff --git a/src/core/hle/service/err_f.cpp b/src/core/hle/service/err_f.cpp
index cd0a1a598..9da55f328 100644
--- a/src/core/hle/service/err_f.cpp
+++ b/src/core/hle/service/err_f.cpp
@@ -227,6 +227,8 @@ static void ThrowFatalError(Interface* self) {
LOG_CRITICAL(Service_ERR, "FINST2: 0x%08X",
errtype.exception_data.exception_info.fpinst2);
break;
+ case ExceptionType::Undefined:
+ break; // Not logging exception_info for this case
}
LOG_CRITICAL(Service_ERR, "Datetime: %s", GetCurrentSystemTime().c_str());
break;
diff --git a/src/core/hle/service/fs/archive.h b/src/core/hle/service/fs/archive.h
index 519c1f3a9..2ea956e0b 100644
--- a/src/core/hle/service/fs/archive.h
+++ b/src/core/hle/service/fs/archive.h
@@ -26,7 +26,7 @@ namespace FS {
/// Supported archive types
enum class ArchiveIdCode : u32 {
- RomFS = 0x00000003,
+ SelfNCCH = 0x00000003,
SaveData = 0x00000004,
ExtSaveData = 0x00000006,
SharedExtSaveData = 0x00000007,
diff --git a/src/core/hle/service/fs/fs_user.cpp b/src/core/hle/service/fs/fs_user.cpp
index 337da1387..33b290699 100644
--- a/src/core/hle/service/fs/fs_user.cpp
+++ b/src/core/hle/service/fs/fs_user.cpp
@@ -54,15 +54,17 @@ static void Initialize(Service::Interface* self) {
* 3 : File handle
*/
static void OpenFile(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ // The helper should be passed by argument to the function
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), {0x080201C2});
+ rp.Pop<u32>(); // Always 0 ?
- ArchiveHandle archive_handle = MakeArchiveHandle(cmd_buff[2], cmd_buff[3]);
- auto filename_type = static_cast<FileSys::LowPathType>(cmd_buff[4]);
- u32 filename_size = cmd_buff[5];
+ ArchiveHandle archive_handle = rp.Pop<u64>();
+ auto filename_type = static_cast<FileSys::LowPathType>(rp.Pop<u32>());
+ u32 filename_size = rp.Pop<u32>();
FileSys::Mode mode;
- mode.hex = cmd_buff[6];
- u32 attributes = cmd_buff[7]; // TODO(Link Mauve): do something with those attributes.
- u32 filename_ptr = cmd_buff[9];
+ mode.hex = rp.Pop<u32>();
+ u32 attributes = rp.Pop<u32>(); // TODO(Link Mauve): do something with those attributes.
+ VAddr filename_ptr = rp.PopStaticBuffer();
FileSys::Path file_path(filename_type, filename_size, filename_ptr);
LOG_DEBUG(Service_FS, "path=%s, mode=%u attrs=%u", file_path.DebugStr().c_str(), mode.hex,
@@ -70,16 +72,17 @@ static void OpenFile(Service::Interface* self) {
ResultVal<std::shared_ptr<File>> file_res =
OpenFileFromArchive(archive_handle, file_path, mode);
- cmd_buff[1] = file_res.Code().raw;
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
+ rb.Push(file_res.Code());
if (file_res.Succeeded()) {
std::shared_ptr<File> file = *file_res;
auto sessions = ServerSession::CreateSessionPair(file->GetName(), file);
file->ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
- cmd_buff[3] = Kernel::g_handle_table
- .Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions))
- .MoveFrom();
+ rb.PushMoveHandles(Kernel::g_handle_table
+ .Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions))
+ .MoveFrom());
} else {
- cmd_buff[3] = 0;
+ rb.PushMoveHandles(0);
LOG_ERROR(Service_FS, "failed to get a handle for file %s", file_path.DebugStr().c_str());
}
}
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index a8c1331ed..a960778a7 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -4,6 +4,7 @@
#include "common/bit_field.h"
#include "common/microprofile.h"
+#include "core/core.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h"
@@ -118,10 +119,10 @@ static ResultCode WriteHWRegs(u32 base_address, u32 size_in_bytes, VAddr data_va
* Updates sequential GSP GPU hardware registers using parallel arrays of source data and masks.
* For each register, the value is updated only where the mask is high
*
- * @param base_address The address of the first register in the sequence
+ * @param base_address The address of the first register in the sequence
* @param size_in_bytes The number of registers to update (size of data)
- * @param data A pointer to the source data to use for updates
- * @param masks A pointer to the masks
+ * @param data_vaddr A virtual address to the source data to use for updates
+ * @param masks_vaddr A virtual address to the masks
* @return RESULT_SUCCESS if the parameters are valid, error code otherwise
*/
static ResultCode WriteHWRegsWithMask(u32 base_address, u32 size_in_bytes, VAddr data_vaddr,
@@ -280,6 +281,7 @@ ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info) {
if (screen_id == 0) {
MicroProfileFlip();
+ Core::System::GetInstance().perf_stats.EndGameFrame();
}
return RESULT_SUCCESS;
@@ -705,6 +707,33 @@ static void ReleaseRight(Interface* self) {
LOG_WARNING(Service_GSP, "called");
}
+/**
+ * GSP_GPU::StoreDataCache service function
+ *
+ * This Function is a no-op, We aren't emulating the CPU cache any time soon.
+ *
+ * Inputs:
+ * 0 : Header code [0x001F0082]
+ * 1 : Address
+ * 2 : Size
+ * 3 : Value 0, some descriptor for the KProcess Handle
+ * 4 : KProcess handle
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void StoreDataCache(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+ u32 address = cmd_buff[1];
+ u32 size = cmd_buff[2];
+ u32 process = cmd_buff[4];
+
+ cmd_buff[0] = IPC::MakeHeader(0x1F, 0x1, 0);
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+
+ LOG_DEBUG(Service_GSP, "(STUBBED) called address=0x%08X, size=0x%08X, process=0x%08X", address,
+ size, process);
+}
+
const Interface::FunctionInfo FunctionTable[] = {
{0x00010082, WriteHWRegs, "WriteHWRegs"},
{0x00020084, WriteHWRegsWithMask, "WriteHWRegsWithMask"},
@@ -736,7 +765,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x001C0040, nullptr, "SetLedForceOff"},
{0x001D0040, nullptr, "SetTestCommand"},
{0x001E0080, nullptr, "SetInternalPriorities"},
- {0x001F0082, nullptr, "StoreDataCache"},
+ {0x001F0082, StoreDataCache, "StoreDataCache"},
};
GSP_GPU::GSP_GPU() {
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index f14ab3811..fb3acb507 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -32,8 +32,8 @@ static u32 next_touch_index;
static u32 next_accelerometer_index;
static u32 next_gyroscope_index;
-static int enable_accelerometer_count = 0; // positive means enabled
-static int enable_gyroscope_count = 0; // positive means enabled
+static int enable_accelerometer_count; // positive means enabled
+static int enable_gyroscope_count; // positive means enabled
static int pad_update_event;
static int accelerometer_update_event;
@@ -323,6 +323,9 @@ void Init() {
next_accelerometer_index = 0;
next_gyroscope_index = 0;
+ enable_accelerometer_count = 0;
+ enable_gyroscope_count = 0;
+
// Create event handles
event_pad_or_touch_1 = Event::Create(ResetType::OneShot, "HID:EventPadOrTouch1");
event_pad_or_touch_2 = Event::Create(ResetType::OneShot, "HID:EventPadOrTouch2");
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 21e66dfe0..c7f4ee138 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -42,8 +42,6 @@ struct PadState {
BitField<14, 1, u32> zl;
BitField<15, 1, u32> zr;
- BitField<20, 1, u32> touch;
-
BitField<24, 1, u32> c_right;
BitField<25, 1, u32> c_left;
BitField<26, 1, u32> c_up;
@@ -203,8 +201,6 @@ const PadState PAD_Y = {{1u << 11}};
const PadState PAD_ZL = {{1u << 14}};
const PadState PAD_ZR = {{1u << 15}};
-const PadState PAD_TOUCH = {{1u << 20}};
-
const PadState PAD_C_RIGHT = {{1u << 24}};
const PadState PAD_C_LEFT = {{1u << 25}};
const PadState PAD_C_UP = {{1u << 26}};
diff --git a/src/core/hle/service/ir/ir.cpp b/src/core/hle/service/ir/ir.cpp
index 7f1731a50..7ac34a990 100644
--- a/src/core/hle/service/ir/ir.cpp
+++ b/src/core/hle/service/ir/ir.cpp
@@ -2,9 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "core/hle/kernel/event.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/ir/ir.h"
#include "core/hle/service/ir/ir_rst.h"
#include "core/hle/service/ir/ir_u.h"
@@ -14,101 +11,18 @@
namespace Service {
namespace IR {
-static Kernel::SharedPtr<Kernel::Event> handle_event;
-static Kernel::SharedPtr<Kernel::Event> conn_status_event;
-static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
-static Kernel::SharedPtr<Kernel::SharedMemory> transfer_shared_memory;
-
-void GetHandles(Service::Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[2] = 0x4000000;
- cmd_buff[3] = Kernel::g_handle_table.Create(Service::IR::shared_memory).MoveFrom();
- cmd_buff[4] = Kernel::g_handle_table.Create(Service::IR::handle_event).MoveFrom();
-}
-
-void InitializeIrNopShared(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- u32 transfer_buff_size = cmd_buff[1];
- u32 recv_buff_size = cmd_buff[2];
- u32 unk1 = cmd_buff[3];
- u32 send_buff_size = cmd_buff[4];
- u32 unk2 = cmd_buff[5];
- u8 baud_rate = cmd_buff[6] & 0xFF;
- Kernel::Handle handle = cmd_buff[8];
-
- if (Kernel::g_handle_table.IsValid(handle)) {
- transfer_shared_memory = Kernel::g_handle_table.Get<Kernel::SharedMemory>(handle);
- transfer_shared_memory->name = "IR:TransferSharedMemory";
- }
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
-
- LOG_WARNING(Service_IR, "(STUBBED) called, transfer_buff_size=%d, recv_buff_size=%d, "
- "unk1=%d, send_buff_size=%d, unk2=%d, baud_rate=%u, handle=0x%08X",
- transfer_buff_size, recv_buff_size, unk1, send_buff_size, unk2, baud_rate, handle);
-}
-
-void RequireConnection(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- conn_status_event->Signal();
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
-
- LOG_WARNING(Service_IR, "(STUBBED) called");
-}
-
-void Disconnect(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
-
- LOG_WARNING(Service_IR, "(STUBBED) called");
-}
-
-void GetConnectionStatusEvent(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
- cmd_buff[3] = Kernel::g_handle_table.Create(Service::IR::conn_status_event).MoveFrom();
-
- LOG_WARNING(Service_IR, "(STUBBED) called");
-}
-
-void FinalizeIrNop(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- cmd_buff[1] = RESULT_SUCCESS.raw;
-
- LOG_WARNING(Service_IR, "(STUBBED) called");
-}
-
void Init() {
- using namespace Kernel;
-
AddService(new IR_RST_Interface);
AddService(new IR_U_Interface);
AddService(new IR_User_Interface);
- using Kernel::MemoryPermission;
- shared_memory = SharedMemory::Create(nullptr, 0x1000, Kernel::MemoryPermission::ReadWrite,
- Kernel::MemoryPermission::ReadWrite, 0,
- Kernel::MemoryRegion::BASE, "IR:SharedMemory");
- transfer_shared_memory = nullptr;
-
- // Create event handle(s)
- handle_event = Event::Create(ResetType::OneShot, "IR:HandleEvent");
- conn_status_event = Event::Create(ResetType::OneShot, "IR:ConnectionStatusEvent");
+ InitUser();
+ InitRST();
}
void Shutdown() {
- transfer_shared_memory = nullptr;
- shared_memory = nullptr;
- handle_event = nullptr;
- conn_status_event = nullptr;
+ ShutdownUser();
+ ShutdownRST();
}
} // namespace IR
diff --git a/src/core/hle/service/ir/ir.h b/src/core/hle/service/ir/ir.h
index 72d44ce60..c741498e2 100644
--- a/src/core/hle/service/ir/ir.h
+++ b/src/core/hle/service/ir/ir.h
@@ -10,63 +10,6 @@ class Interface;
namespace IR {
-/**
- * IR::GetHandles service function
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Translate header, used by the ARM11-kernel
- * 3 : Shared memory handle
- * 4 : Event handle
- */
-void GetHandles(Interface* self);
-
-/**
- * IR::InitializeIrNopShared service function
- * Inputs:
- * 1 : Size of transfer buffer
- * 2 : Recv buffer size
- * 3 : unknown
- * 4 : Send buffer size
- * 5 : unknown
- * 6 : BaudRate (u8)
- * 7 : 0
- * 8 : Handle of transfer shared memory
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-void InitializeIrNopShared(Interface* self);
-
-/**
- * IR::FinalizeIrNop service function
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-void FinalizeIrNop(Interface* self);
-
-/**
- * IR::GetConnectionStatusEvent service function
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- * 2 : Connection Status Event handle
- */
-void GetConnectionStatusEvent(Interface* self);
-
-/**
- * IR::Disconnect service function
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-void Disconnect(Interface* self);
-
-/**
- * IR::RequireConnection service function
- * Inputs:
- * 1 : unknown (u8), looks like always 1
- * Outputs:
- * 1 : Result of function, 0 on success, otherwise error code
- */
-void RequireConnection(Interface* self);
-
/// Initialize IR service
void Init();
diff --git a/src/core/hle/service/ir/ir_rst.cpp b/src/core/hle/service/ir/ir_rst.cpp
index 1f10ebd3d..3f1275c53 100644
--- a/src/core/hle/service/ir/ir_rst.cpp
+++ b/src/core/hle/service/ir/ir_rst.cpp
@@ -2,12 +2,34 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/ir/ir.h"
#include "core/hle/service/ir/ir_rst.h"
namespace Service {
namespace IR {
+static Kernel::SharedPtr<Kernel::Event> handle_event;
+static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
+
+/**
+ * IR::GetHandles service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Translate header, used by the ARM11-kernel
+ * 3 : Shared memory handle
+ * 4 : Event handle
+ */
+static void GetHandles(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = 0x4000000;
+ cmd_buff[3] = Kernel::g_handle_table.Create(Service::IR::shared_memory).MoveFrom();
+ cmd_buff[4] = Kernel::g_handle_table.Create(Service::IR::handle_event).MoveFrom();
+}
+
const Interface::FunctionInfo FunctionTable[] = {
{0x00010000, GetHandles, "GetHandles"},
{0x00020080, nullptr, "Initialize"},
@@ -19,5 +41,20 @@ IR_RST_Interface::IR_RST_Interface() {
Register(FunctionTable);
}
+void InitRST() {
+ using namespace Kernel;
+
+ shared_memory =
+ SharedMemory::Create(nullptr, 0x1000, MemoryPermission::ReadWrite,
+ MemoryPermission::ReadWrite, 0, MemoryRegion::BASE, "IR:SharedMemory");
+
+ handle_event = Event::Create(ResetType::OneShot, "IR:HandleEvent");
+}
+
+void ShutdownRST() {
+ shared_memory = nullptr;
+ handle_event = nullptr;
+}
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ir/ir_rst.h b/src/core/hle/service/ir/ir_rst.h
index a492e15c9..75b732627 100644
--- a/src/core/hle/service/ir/ir_rst.h
+++ b/src/core/hle/service/ir/ir_rst.h
@@ -18,5 +18,8 @@ public:
}
};
+void InitRST();
+void ShutdownRST();
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ir/ir_u.cpp b/src/core/hle/service/ir/ir_u.cpp
index 429615f31..ce00d5732 100644
--- a/src/core/hle/service/ir/ir_u.cpp
+++ b/src/core/hle/service/ir/ir_u.cpp
@@ -27,7 +27,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00100000, nullptr, "GetErrorStatus"},
{0x00110040, nullptr, "SetSleepModeActive"},
{0x00120040, nullptr, "SetSleepModeState"},
- // clang-format off
+ // clang-format on
};
IR_U_Interface::IR_U_Interface() {
diff --git a/src/core/hle/service/ir/ir_user.cpp b/src/core/hle/service/ir/ir_user.cpp
index 6cff1d544..b326d7fc7 100644
--- a/src/core/hle/service/ir/ir_user.cpp
+++ b/src/core/hle/service/ir/ir_user.cpp
@@ -2,12 +2,112 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/ir/ir.h"
#include "core/hle/service/ir/ir_user.h"
namespace Service {
namespace IR {
+static Kernel::SharedPtr<Kernel::Event> conn_status_event;
+static Kernel::SharedPtr<Kernel::SharedMemory> transfer_shared_memory;
+
+/**
+ * IR::InitializeIrNopShared service function
+ * Inputs:
+ * 1 : Size of transfer buffer
+ * 2 : Recv buffer size
+ * 3 : unknown
+ * 4 : Send buffer size
+ * 5 : unknown
+ * 6 : BaudRate (u8)
+ * 7 : 0
+ * 8 : Handle of transfer shared memory
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void InitializeIrNopShared(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u32 transfer_buff_size = cmd_buff[1];
+ u32 recv_buff_size = cmd_buff[2];
+ u32 unk1 = cmd_buff[3];
+ u32 send_buff_size = cmd_buff[4];
+ u32 unk2 = cmd_buff[5];
+ u8 baud_rate = cmd_buff[6] & 0xFF;
+ Kernel::Handle handle = cmd_buff[8];
+
+ if (Kernel::g_handle_table.IsValid(handle)) {
+ transfer_shared_memory = Kernel::g_handle_table.Get<Kernel::SharedMemory>(handle);
+ transfer_shared_memory->name = "IR:TransferSharedMemory";
+ }
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+
+ LOG_WARNING(Service_IR, "(STUBBED) called, transfer_buff_size=%d, recv_buff_size=%d, "
+ "unk1=%d, send_buff_size=%d, unk2=%d, baud_rate=%u, handle=0x%08X",
+ transfer_buff_size, recv_buff_size, unk1, send_buff_size, unk2, baud_rate, handle);
+}
+
+/**
+ * IR::RequireConnection service function
+ * Inputs:
+ * 1 : unknown (u8), looks like always 1
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void RequireConnection(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ conn_status_event->Signal();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+
+ LOG_WARNING(Service_IR, "(STUBBED) called");
+}
+
+/**
+ * IR::Disconnect service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void Disconnect(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+
+ LOG_WARNING(Service_IR, "(STUBBED) called");
+}
+
+/**
+ * IR::GetConnectionStatusEvent service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Connection Status Event handle
+ */
+static void GetConnectionStatusEvent(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[3] = Kernel::g_handle_table.Create(Service::IR::conn_status_event).MoveFrom();
+
+ LOG_WARNING(Service_IR, "(STUBBED) called");
+}
+
+/**
+ * IR::FinalizeIrNop service function
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+static void FinalizeIrNop(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+
+ LOG_WARNING(Service_IR, "(STUBBED) called");
+}
+
const Interface::FunctionInfo FunctionTable[] = {
{0x00010182, nullptr, "InitializeIrNop"},
{0x00020000, FinalizeIrNop, "FinalizeIrNop"},
@@ -41,5 +141,17 @@ IR_User_Interface::IR_User_Interface() {
Register(FunctionTable);
}
+void InitUser() {
+ using namespace Kernel;
+
+ transfer_shared_memory = nullptr;
+ conn_status_event = Event::Create(ResetType::OneShot, "IR:ConnectionStatusEvent");
+}
+
+void ShutdownUser() {
+ transfer_shared_memory = nullptr;
+ conn_status_event = nullptr;
+}
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ir/ir_user.h b/src/core/hle/service/ir/ir_user.h
index 71c932ffa..3849bd923 100644
--- a/src/core/hle/service/ir/ir_user.h
+++ b/src/core/hle/service/ir/ir_user.h
@@ -18,5 +18,8 @@ public:
}
};
+void InitUser();
+void ShutdownUser();
+
} // namespace IR
} // namespace Service
diff --git a/src/core/hle/service/ldr_ro/cro_helper.h b/src/core/hle/service/ldr_ro/cro_helper.h
index 060d5a55f..3bc10dbdc 100644
--- a/src/core/hle/service/ldr_ro/cro_helper.h
+++ b/src/core/hle/service/ldr_ro/cro_helper.h
@@ -57,7 +57,7 @@ public:
* @param is_crs true if the module itself is the static module
* @returns ResultCode RESULT_SUCCESS on success, otherwise error code.
*/
- ResultCode Rebase(VAddr crs_address, u32 cro_size, VAddr data_segment_addresss,
+ ResultCode Rebase(VAddr crs_address, u32 cro_size, VAddr data_segment_address,
u32 data_segment_size, VAddr bss_segment_address, u32 bss_segment_size,
bool is_crs);
@@ -102,7 +102,7 @@ public:
/**
* Registers this module and adds it to the module list.
* @param crs_address the virtual address of the static module
- * @auto_link whether to register as an auto link module
+ * @param auto_link whether to register as an auto link module
*/
void Register(VAddr crs_address, bool auto_link);
diff --git a/src/core/hle/service/ldr_ro/ldr_ro.cpp b/src/core/hle/service/ldr_ro/ldr_ro.cpp
index 8d00a7577..7af76676b 100644
--- a/src/core/hle/service/ldr_ro/ldr_ro.cpp
+++ b/src/core/hle/service/ldr_ro/ldr_ro.cpp
@@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
+#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/service/ldr_ro/cro_helper.h"
diff --git a/src/core/hle/service/mic_u.cpp b/src/core/hle/service/mic_u.cpp
index c62f8afc6..e98388560 100644
--- a/src/core/hle/service/mic_u.cpp
+++ b/src/core/hle/service/mic_u.cpp
@@ -93,7 +93,7 @@ static void StartSampling(Interface* self) {
sample_rate = static_cast<SampleRate>(cmd_buff[2] & 0xFF);
audio_buffer_offset = cmd_buff[3];
audio_buffer_size = cmd_buff[4];
- audio_buffer_loop = static_cast<bool>(cmd_buff[5] & 0xFF);
+ audio_buffer_loop = (cmd_buff[5] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
is_sampling = true;
@@ -202,7 +202,7 @@ static void GetGain(Interface* self) {
*/
static void SetPower(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- mic_power = static_cast<bool>(cmd_buff[1] & 0xFF);
+ mic_power = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, mic_power=%u", mic_power);
}
@@ -252,7 +252,7 @@ static void SetIirFilterMic(Interface* self) {
*/
static void SetClamp(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- clamp = static_cast<bool>(cmd_buff[1] & 0xFF);
+ clamp = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, clamp=%u", clamp);
}
@@ -282,7 +282,7 @@ static void GetClamp(Interface* self) {
*/
static void SetAllowShellClosed(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
- allow_shell_closed = static_cast<bool>(cmd_buff[1] & 0xFF);
+ allow_shell_closed = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, allow_shell_closed=%u", allow_shell_closed);
}
diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp
index e248285f9..fd3c7d9c2 100644
--- a/src/core/hle/service/nfc/nfc.cpp
+++ b/src/core/hle/service/nfc/nfc.cpp
@@ -11,6 +11,81 @@ namespace Service {
namespace NFC {
static Kernel::SharedPtr<Kernel::Event> tag_in_range_event;
+static Kernel::SharedPtr<Kernel::Event> tag_out_of_range_event;
+static TagState nfc_tag_state = TagState::NotInitialized;
+static CommunicationStatus nfc_status = CommunicationStatus::NfcInitialized;
+
+void Initialize(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u8 param = static_cast<u8>(cmd_buff[1] & 0xFF);
+
+ nfc_tag_state = TagState::NotScanning;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called, param=%u", param);
+}
+
+void Shutdown(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ u8 param = static_cast<u8>(cmd_buff[1] & 0xFF);
+ nfc_tag_state = TagState::NotInitialized;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called, param=%u", param);
+}
+
+void StartCommunication(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void StopCommunication(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void StartTagScanning(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::TagInRange;
+ tag_in_range_event->Signal();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void StopTagScanning(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::NotScanning;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void LoadAmiiboData(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::TagDataLoaded;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void ResetTagScanState(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ nfc_tag_state = TagState::NotScanning;
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
void GetTagInRangeEvent(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
@@ -22,16 +97,46 @@ void GetTagInRangeEvent(Interface* self) {
LOG_WARNING(Service_NFC, "(STUBBED) called");
}
+void GetTagOutOfRangeEvent(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[0] = IPC::MakeHeader(0xC, 1, 2);
+ cmd_buff[1] = RESULT_SUCCESS.raw;
+ cmd_buff[2] = IPC::CopyHandleDesc();
+ cmd_buff[3] = Kernel::g_handle_table.Create(tag_out_of_range_event).MoveFrom();
+ LOG_WARNING(Service_NFC, "(STUBBED) called");
+}
+
+void GetTagState(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = static_cast<u8>(nfc_tag_state);
+ LOG_DEBUG(Service_NFC, "(STUBBED) called");
+}
+
+void CommunicationGetStatus(Interface* self) {
+ u32* cmd_buff = Kernel::GetCommandBuffer();
+
+ cmd_buff[1] = RESULT_SUCCESS.raw; // No error
+ cmd_buff[2] = static_cast<u8>(nfc_status);
+ LOG_DEBUG(Service_NFC, "(STUBBED) called");
+}
+
void Init() {
AddService(new NFC_M());
AddService(new NFC_U());
tag_in_range_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "NFC::tag_in_range_event");
+ tag_out_of_range_event =
+ Kernel::Event::Create(Kernel::ResetType::OneShot, "NFC::tag_out_range_event");
+ nfc_tag_state = TagState::NotInitialized;
}
void Shutdown() {
tag_in_range_event = nullptr;
+ tag_out_of_range_event = nullptr;
}
} // namespace NFC
diff --git a/src/core/hle/service/nfc/nfc.h b/src/core/hle/service/nfc/nfc.h
index b02354201..a013bdae7 100644
--- a/src/core/hle/service/nfc/nfc.h
+++ b/src/core/hle/service/nfc/nfc.h
@@ -4,12 +4,103 @@
#pragma once
+#include "common/common_types.h"
+
namespace Service {
class Interface;
namespace NFC {
+enum class TagState : u8 {
+ NotInitialized = 0,
+ NotScanning = 1,
+ Scanning = 2,
+ TagInRange = 3,
+ TagOutOfRange = 4,
+ TagDataLoaded = 5,
+};
+
+enum class CommunicationStatus : u8 {
+ AttemptInitialize = 1,
+ NfcInitialized = 2,
+};
+
+/**
+ * NFC::Initialize service function
+ * Inputs:
+ * 0 : Header code [0x00010040]
+ * 1 : (u8) unknown parameter. Can be either value 0x1 or 0x2
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void Initialize(Interface* self);
+
+/**
+ * NFC::Shutdown service function
+ * Inputs:
+ * 0 : Header code [0x00020040]
+ * 1 : (u8) unknown parameter
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void Shutdown(Interface* self);
+
+/**
+ * NFC::StartCommunication service function
+ * Inputs:
+ * 0 : Header code [0x00030000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StartCommunication(Interface* self);
+
+/**
+ * NFC::StopCommunication service function
+ * Inputs:
+ * 0 : Header code [0x00040000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StopCommunication(Interface* self);
+
+/**
+ * NFC::StartTagScanning service function
+ * Inputs:
+ * 0 : Header code [0x00050040]
+ * 1 : (u16) unknown. This is normally 0x0
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StartTagScanning(Interface* self);
+
+/**
+ * NFC::StopTagScanning service function
+ * Inputs:
+ * 0 : Header code [0x00060000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void StopTagScanning(Interface* self);
+
+/**
+ * NFC::LoadAmiiboData service function
+ * Inputs:
+ * 0 : Header code [0x00070000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void LoadAmiiboData(Interface* self);
+
+/**
+ * NFC::ResetTagScanState service function
+ * Inputs:
+ * 0 : Header code [0x00080000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void ResetTagScanState(Interface* self);
+
/**
* NFC::GetTagInRangeEvent service function
* Inputs:
@@ -21,6 +112,37 @@ namespace NFC {
*/
void GetTagInRangeEvent(Interface* self);
+/**
+ * NFC::GetTagOutOfRangeEvent service function
+ * Inputs:
+ * 0 : Header code [0x000C0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : Copy handle descriptor
+ * 3 : Event Handle
+ */
+void GetTagOutOfRangeEvent(Interface* self);
+
+/**
+ * NFC::GetTagState service function
+ * Inputs:
+ * 0 : Header code [0x000D0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : (u8) Tag state
+ */
+void GetTagState(Interface* self);
+
+/**
+ * NFC::CommunicationGetStatus service function
+ * Inputs:
+ * 0 : Header code [0x000F0000]
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ * 2 : (u8) Communication state
+ */
+void CommunicationGetStatus(Interface* self);
+
/// Initialize all NFC services.
void Init();
diff --git a/src/core/hle/service/nfc/nfc_m.cpp b/src/core/hle/service/nfc/nfc_m.cpp
index f43b4029a..ebe637650 100644
--- a/src/core/hle/service/nfc/nfc_m.cpp
+++ b/src/core/hle/service/nfc/nfc_m.cpp
@@ -11,18 +11,19 @@ namespace NFC {
const Interface::FunctionInfo FunctionTable[] = {
// clang-format off
// nfc:u shared commands
- {0x00010040, nullptr, "Initialize"},
- {0x00020040, nullptr, "Shutdown"},
- {0x00030000, nullptr, "StartCommunication"},
- {0x00040000, nullptr, "StopCommunication"},
- {0x00050040, nullptr, "StartTagScanning"},
- {0x00060000, nullptr, "StopTagScanning"},
- {0x00070000, nullptr, "LoadAmiiboData"},
- {0x00080000, nullptr, "ResetTagScanState"},
+ {0x00010040, Initialize, "Initialize"},
+ {0x00020040, Shutdown, "Shutdown"},
+ {0x00030000, StartCommunication, "StartCommunication"},
+ {0x00040000, StopCommunication, "StopCommunication"},
+ {0x00050040, StartTagScanning, "StartTagScanning"},
+ {0x00060000, StopTagScanning, "StopTagScanning"},
+ {0x00070000, LoadAmiiboData, "LoadAmiiboData"},
+ {0x00080000, ResetTagScanState, "ResetTagScanState"},
{0x00090002, nullptr, "UpdateStoredAmiiboData"},
{0x000B0000, GetTagInRangeEvent, "GetTagInRangeEvent"},
- {0x000D0000, nullptr, "GetTagState"},
- {0x000F0000, nullptr, "CommunicationGetStatus"},
+ {0x000C0000, GetTagOutOfRangeEvent, "GetTagOutOfRangeEvent"},
+ {0x000D0000, GetTagState, "GetTagState"},
+ {0x000F0000, CommunicationGetStatus, "CommunicationGetStatus"},
{0x00100000, nullptr, "GetTagInfo2"},
{0x00110000, nullptr, "GetTagInfo"},
{0x00120000, nullptr, "CommunicationGetResult"},
diff --git a/src/core/hle/service/nfc/nfc_u.cpp b/src/core/hle/service/nfc/nfc_u.cpp
index 4b5200ae8..5a40c7874 100644
--- a/src/core/hle/service/nfc/nfc_u.cpp
+++ b/src/core/hle/service/nfc/nfc_u.cpp
@@ -10,18 +10,19 @@ namespace NFC {
const Interface::FunctionInfo FunctionTable[] = {
// clang-format off
- {0x00010040, nullptr, "Initialize"},
- {0x00020040, nullptr, "Shutdown"},
- {0x00030000, nullptr, "StartCommunication"},
- {0x00040000, nullptr, "StopCommunication"},
- {0x00050040, nullptr, "StartTagScanning"},
- {0x00060000, nullptr, "StopTagScanning"},
- {0x00070000, nullptr, "LoadAmiiboData"},
- {0x00080000, nullptr, "ResetTagScanState"},
+ {0x00010040, Initialize, "Initialize"},
+ {0x00020040, Shutdown, "Shutdown"},
+ {0x00030000, StartCommunication, "StartCommunication"},
+ {0x00040000, StopCommunication, "StopCommunication"},
+ {0x00050040, StartTagScanning, "StartTagScanning"},
+ {0x00060000, StopTagScanning, "StopTagScanning"},
+ {0x00070000, LoadAmiiboData, "LoadAmiiboData"},
+ {0x00080000, ResetTagScanState, "ResetTagScanState"},
{0x00090002, nullptr, "UpdateStoredAmiiboData"},
{0x000B0000, GetTagInRangeEvent, "GetTagInRangeEvent"},
- {0x000D0000, nullptr, "GetTagState"},
- {0x000F0000, nullptr, "CommunicationGetStatus"},
+ {0x000C0000, GetTagOutOfRangeEvent, "GetTagOutOfRangeEvent"},
+ {0x000D0000, GetTagState, "GetTagState"},
+ {0x000F0000, CommunicationGetStatus, "CommunicationGetStatus"},
{0x00100000, nullptr, "GetTagInfo2"},
{0x00110000, nullptr, "GetTagInfo"},
{0x00120000, nullptr, "CommunicationGetResult"},
diff --git a/src/core/hle/service/nim/nim.cpp b/src/core/hle/service/nim/nim.cpp
index 0be94322c..63c334cb2 100644
--- a/src/core/hle/service/nim/nim.cpp
+++ b/src/core/hle/service/nim/nim.cpp
@@ -19,7 +19,7 @@ void CheckSysUpdateAvailable(Service::Interface* self) {
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = 0; // No update available
- LOG_WARNING(Service_NWM, "(STUBBED) called");
+ LOG_WARNING(Service_NIM, "(STUBBED) called");
}
void Init() {
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index a7ba7688f..e6a5f1417 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -10,6 +10,7 @@
#include <boost/container/flat_map.hpp>
#include "common/common_types.h"
#include "core/hle/ipc.h"
+#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp
index 31bb466fc..907d9c8fa 100644
--- a/src/core/hle/service/y2r_u.cpp
+++ b/src/core/hle/service/y2r_u.cpp
@@ -281,37 +281,39 @@ static void GetTransferEndEvent(Interface* self) {
}
static void SetSendingY(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
-
- conversion.src_Y.address = cmd_buff[1];
- conversion.src_Y.image_size = cmd_buff[2];
- conversion.src_Y.transfer_unit = cmd_buff[3];
- conversion.src_Y.gap = cmd_buff[4];
+ // The helper should be passed by argument to the function
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x00100102);
+ conversion.src_Y.address = rp.Pop<u32>();
+ conversion.src_Y.image_size = rp.Pop<u32>();
+ conversion.src_Y.transfer_unit = rp.Pop<u32>();
+ conversion.src_Y.gap = rp.Pop<u32>();
+ Kernel::Handle src_process_handle = rp.PopHandle();
- cmd_buff[0] = IPC::MakeHeader(0x10, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_Y2R, "called image_size=0x%08X, transfer_unit=%hu, transfer_stride=%hu, "
"src_process_handle=0x%08X",
conversion.src_Y.image_size, conversion.src_Y.transfer_unit, conversion.src_Y.gap,
- cmd_buff[6]);
+ src_process_handle);
}
static void SetSendingU(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
+ // The helper should be passed by argument to the function
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x00110102);
+ conversion.src_U.address = rp.Pop<u32>();
+ conversion.src_U.image_size = rp.Pop<u32>();
+ conversion.src_U.transfer_unit = rp.Pop<u32>();
+ conversion.src_U.gap = rp.Pop<u32>();
+ Kernel::Handle src_process_handle = rp.PopHandle();
- conversion.src_U.address = cmd_buff[1];
- conversion.src_U.image_size = cmd_buff[2];
- conversion.src_U.transfer_unit = cmd_buff[3];
- conversion.src_U.gap = cmd_buff[4];
-
- cmd_buff[0] = IPC::MakeHeader(0x11, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_Y2R, "called image_size=0x%08X, transfer_unit=%hu, transfer_stride=%hu, "
"src_process_handle=0x%08X",
conversion.src_U.image_size, conversion.src_U.transfer_unit, conversion.src_U.gap,
- cmd_buff[6]);
+ src_process_handle);
}
static void SetSendingV(Interface* self) {
@@ -561,11 +563,10 @@ static void GetAlpha(Interface* self) {
}
static void SetDitheringWeightParams(Interface* self) {
- u32* cmd_buff = Kernel::GetCommandBuffer();
- std::memcpy(&dithering_weight_params, &cmd_buff[1], sizeof(DitheringWeightParams));
-
- cmd_buff[0] = IPC::MakeHeader(0x24, 1, 0);
- cmd_buff[1] = RESULT_SUCCESS.raw;
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x24, 8, 0); // 0x240200
+ rp.PopRaw(dithering_weight_params);
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
+ rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_Y2R, "called");
}
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 96db39ad9..4e0c3fb8b 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -556,11 +556,21 @@ static ResultCode CreateThread(Kernel::Handle* out_handle, s32 priority, u32 ent
break;
}
- if (processor_id == THREADPROCESSORID_1 || processor_id == THREADPROCESSORID_ALL ||
- (processor_id == THREADPROCESSORID_DEFAULT &&
- Kernel::g_current_process->ideal_processor == THREADPROCESSORID_1)) {
- LOG_WARNING(Kernel_SVC,
- "Newly created thread is allowed to be run in the SysCore, unimplemented.");
+ if (processor_id == THREADPROCESSORID_ALL) {
+ LOG_INFO(Kernel_SVC,
+ "Newly created thread is allowed to be run in any Core, unimplemented.");
+ }
+
+ if (processor_id == THREADPROCESSORID_DEFAULT &&
+ Kernel::g_current_process->ideal_processor == THREADPROCESSORID_1) {
+ LOG_WARNING(
+ Kernel_SVC,
+ "Newly created thread is allowed to be run in the SysCore (Core1), unimplemented.");
+ }
+
+ if (processor_id == THREADPROCESSORID_1) {
+ LOG_ERROR(Kernel_SVC,
+ "Newly created thread must run in the SysCore (Core1), unimplemented.");
}
CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(name, entry_point, priority,
@@ -837,6 +847,11 @@ static ResultCode SetTimer(Kernel::Handle handle, s64 initial, s64 interval) {
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
+ if (initial < 0 || interval < 0) {
+ return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel,
+ ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
+ }
+
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
diff --git a/src/core/hw/aes/arithmetic128.cpp b/src/core/hw/aes/arithmetic128.cpp
new file mode 100644
index 000000000..55b954a52
--- /dev/null
+++ b/src/core/hw/aes/arithmetic128.cpp
@@ -0,0 +1,47 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <functional>
+#include "core/hw/aes/arithmetic128.h"
+
+namespace HW {
+namespace AES {
+
+AESKey Lrot128(const AESKey& in, u32 rot) {
+ AESKey out;
+ rot %= 128;
+ const u32 byte_shift = rot / 8;
+ const u32 bit_shift = rot % 8;
+
+ for (u32 i = 0; i < 16; i++) {
+ const u32 wrap_index_a = (i + byte_shift) % 16;
+ const u32 wrap_index_b = (i + byte_shift + 1) % 16;
+ out[i] = ((in[wrap_index_a] << bit_shift) | (in[wrap_index_b] >> (8 - bit_shift))) & 0xFF;
+ }
+ return out;
+}
+
+AESKey Add128(const AESKey& a, const AESKey& b) {
+ AESKey out;
+ u32 carry = 0;
+ u32 sum = 0;
+
+ for (int i = 15; i >= 0; i--) {
+ sum = a[i] + b[i] + carry;
+ carry = sum >> 8;
+ out[i] = static_cast<u8>(sum & 0xff);
+ }
+
+ return out;
+}
+
+AESKey Xor128(const AESKey& a, const AESKey& b) {
+ AESKey out;
+ std::transform(a.cbegin(), a.cend(), b.cbegin(), out.begin(), std::bit_xor<>());
+ return out;
+}
+
+} // namespace AES
+} // namespace HW
diff --git a/src/core/hw/aes/arithmetic128.h b/src/core/hw/aes/arithmetic128.h
new file mode 100644
index 000000000..d670e2ce2
--- /dev/null
+++ b/src/core/hw/aes/arithmetic128.h
@@ -0,0 +1,17 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hw/aes/key.h"
+
+namespace HW {
+namespace AES {
+AESKey Lrot128(const AESKey& in, u32 rot);
+AESKey Add128(const AESKey& a, const AESKey& b);
+AESKey Xor128(const AESKey& a, const AESKey& b);
+
+} // namspace AES
+} // namespace HW
diff --git a/src/core/hw/aes/ccm.cpp b/src/core/hw/aes/ccm.cpp
new file mode 100644
index 000000000..dc7035ab6
--- /dev/null
+++ b/src/core/hw/aes/ccm.cpp
@@ -0,0 +1,95 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cryptopp/aes.h>
+#include <cryptopp/ccm.h>
+#include <cryptopp/cryptlib.h>
+#include <cryptopp/filters.h>
+#include "common/alignment.h"
+#include "common/logging/log.h"
+#include "core/hw/aes/ccm.h"
+#include "core/hw/aes/key.h"
+
+namespace HW {
+namespace AES {
+
+namespace {
+
+// 3DS uses a non-standard AES-CCM algorithm, so we need to derive a sub class from the standard one
+// and override with the non-standard part.
+using CryptoPP::lword;
+using CryptoPP::AES;
+using CryptoPP::CCM_Final;
+using CryptoPP::CCM_Base;
+template <bool T_IsEncryption>
+class CCM_3DSVariant_Final : public CCM_Final<AES, CCM_MAC_SIZE, T_IsEncryption> {
+public:
+ void UncheckedSpecifyDataLengths(lword header_length, lword message_length,
+ lword footer_length) override {
+ // 3DS uses the aligned size to generate B0 for authentication, instead of the original size
+ lword aligned_message_length = Common::AlignUp(message_length, AES_BLOCK_SIZE);
+ CCM_Base::UncheckedSpecifyDataLengths(header_length, aligned_message_length, footer_length);
+ CCM_Base::m_messageLength = message_length; // restore the actual message size
+ }
+};
+
+class CCM_3DSVariant {
+public:
+ using Encryption = CCM_3DSVariant_Final<true>;
+ using Decryption = CCM_3DSVariant_Final<false>;
+};
+
+} // namespace
+
+std::vector<u8> EncryptSignCCM(const std::vector<u8>& pdata, const CCMNonce& nonce,
+ size_t slot_id) {
+ if (!IsNormalKeyAvailable(slot_id)) {
+ LOG_ERROR(HW_AES, "Key slot %d not available. Will use zero key.", slot_id);
+ }
+ const AESKey normal = GetNormalKey(slot_id);
+ std::vector<u8> cipher(pdata.size() + CCM_MAC_SIZE);
+
+ try {
+ CCM_3DSVariant::Encryption e;
+ e.SetKeyWithIV(normal.data(), AES_BLOCK_SIZE, nonce.data(), CCM_NONCE_SIZE);
+ e.SpecifyDataLengths(0, pdata.size(), 0);
+ CryptoPP::ArraySource as(pdata.data(), pdata.size(), true,
+ new CryptoPP::AuthenticatedEncryptionFilter(
+ e, new CryptoPP::ArraySink(cipher.data(), cipher.size())));
+ } catch (const CryptoPP::Exception& e) {
+ LOG_ERROR(HW_AES, "FAILED with: %s", e.what());
+ }
+ return cipher;
+}
+
+std::vector<u8> DecryptVerifyCCM(const std::vector<u8>& cipher, const CCMNonce& nonce,
+ size_t slot_id) {
+ if (!IsNormalKeyAvailable(slot_id)) {
+ LOG_ERROR(HW_AES, "Key slot %d not available. Will use zero key.", slot_id);
+ }
+ const AESKey normal = GetNormalKey(slot_id);
+ const std::size_t pdata_size = cipher.size() - CCM_MAC_SIZE;
+ std::vector<u8> pdata(pdata_size);
+
+ try {
+ CCM_3DSVariant::Decryption d;
+ d.SetKeyWithIV(normal.data(), AES_BLOCK_SIZE, nonce.data(), CCM_NONCE_SIZE);
+ d.SpecifyDataLengths(0, pdata_size, 0);
+ CryptoPP::AuthenticatedDecryptionFilter df(
+ d, new CryptoPP::ArraySink(pdata.data(), pdata_size));
+ CryptoPP::ArraySource as(cipher.data(), cipher.size(), true, new CryptoPP::Redirector(df));
+ if (!df.GetLastResult()) {
+ LOG_ERROR(HW_AES, "FAILED");
+ return {};
+ }
+ } catch (const CryptoPP::Exception& e) {
+ LOG_ERROR(HW_AES, "FAILED with: %s", e.what());
+ return {};
+ }
+ return pdata;
+}
+
+} // namespace AES
+} // namespace HW
diff --git a/src/core/hw/aes/ccm.h b/src/core/hw/aes/ccm.h
new file mode 100644
index 000000000..bf4146e80
--- /dev/null
+++ b/src/core/hw/aes/ccm.h
@@ -0,0 +1,40 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <vector>
+#include "common/common_types.h"
+
+namespace HW {
+namespace AES {
+
+constexpr size_t CCM_NONCE_SIZE = 12;
+constexpr size_t CCM_MAC_SIZE = 16;
+
+using CCMNonce = std::array<u8, CCM_NONCE_SIZE>;
+
+/**
+ * Encrypts and adds a MAC to the given data using AES-CCM algorithm.
+ * @param pdata The plain text data to encrypt
+ * @param nonce The nonce data to use for encryption
+ * @param slot_id The slot ID of the key to use for encryption
+ * @returns a vector of u8 containing the encrypted data with MAC at the end
+ */
+std::vector<u8> EncryptSignCCM(const std::vector<u8>& pdata, const CCMNonce& nonce, size_t slot_id);
+
+/**
+ * Decrypts and verify the MAC of the given data using AES-CCM algorithm.
+ * @param cipher The cipher text data to decrypt, with MAC at the end to verify
+ * @param nonce The nonce data to use for decryption
+ * @param slot_id The slot ID of the key to use for decryption
+ * @returns a vector of u8 containing the decrypted data; an empty vector if the verification fails
+ */
+std::vector<u8> DecryptVerifyCCM(const std::vector<u8>& cipher, const CCMNonce& nonce,
+ size_t slot_id);
+
+} // namespace AES
+} // namespace HW
diff --git a/src/core/hw/aes/key.cpp b/src/core/hw/aes/key.cpp
new file mode 100644
index 000000000..4e8a8a59a
--- /dev/null
+++ b/src/core/hw/aes/key.cpp
@@ -0,0 +1,173 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <exception>
+#include <sstream>
+#include <boost/optional.hpp>
+#include "common/common_paths.h"
+#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/string_util.h"
+#include "core/hw/aes/arithmetic128.h"
+#include "core/hw/aes/key.h"
+
+namespace HW {
+namespace AES {
+
+namespace {
+
+boost::optional<AESKey> generator_constant;
+
+struct KeySlot {
+ boost::optional<AESKey> x;
+ boost::optional<AESKey> y;
+ boost::optional<AESKey> normal;
+
+ void SetKeyX(const AESKey& key) {
+ x = key;
+ if (y && generator_constant) {
+ GenerateNormalKey();
+ }
+ }
+
+ void SetKeyY(const AESKey& key) {
+ y = key;
+ if (x && generator_constant) {
+ GenerateNormalKey();
+ }
+ }
+
+ void SetNormalKey(const AESKey& key) {
+ normal = key;
+ }
+
+ void GenerateNormalKey() {
+ normal = Lrot128(Add128(Xor128(Lrot128(*x, 2), *y), *generator_constant), 87);
+ }
+
+ void Clear() {
+ x.reset();
+ y.reset();
+ normal.reset();
+ }
+};
+
+std::array<KeySlot, KeySlotID::MaxKeySlotID> key_slots;
+
+void ClearAllKeys() {
+ for (KeySlot& slot : key_slots) {
+ slot.Clear();
+ }
+ generator_constant.reset();
+}
+
+AESKey HexToKey(const std::string& hex) {
+ if (hex.size() < 32) {
+ throw std::invalid_argument("hex string is too short");
+ }
+
+ AESKey key;
+ for (size_t i = 0; i < key.size(); ++i) {
+ key[i] = static_cast<u8>(std::stoi(hex.substr(i * 2, 2), 0, 16));
+ }
+
+ return key;
+}
+
+void LoadPresetKeys() {
+ const std::string filepath = FileUtil::GetUserPath(D_SYSDATA_IDX) + AES_KEYS;
+ FileUtil::CreateFullPath(filepath); // Create path if not already created
+ std::ifstream file;
+ OpenFStream(file, filepath, std::ios_base::in);
+ if (!file) {
+ return;
+ }
+
+ while (!file.eof()) {
+ std::string line;
+ std::getline(file, line);
+ std::vector<std::string> parts;
+ Common::SplitString(line, '=', parts);
+ if (parts.size() != 2) {
+ LOG_ERROR(HW_AES, "Failed to parse %s", line.c_str());
+ continue;
+ }
+
+ const std::string& name = parts[0];
+ AESKey key;
+ try {
+ key = HexToKey(parts[1]);
+ } catch (const std::logic_error& e) {
+ LOG_ERROR(HW_AES, "Invalid key %s: %s", parts[1].c_str(), e.what());
+ continue;
+ }
+
+ if (name == "generator") {
+ generator_constant = key;
+ continue;
+ }
+
+ size_t slot_id;
+ char key_type;
+ if (std::sscanf(name.c_str(), "slot0x%zXKey%c", &slot_id, &key_type) != 2) {
+ LOG_ERROR(HW_AES, "Invalid key name %s", name.c_str());
+ continue;
+ }
+
+ if (slot_id >= MaxKeySlotID) {
+ LOG_ERROR(HW_AES, "Out of range slot ID 0x%zX", slot_id);
+ continue;
+ }
+
+ switch (key_type) {
+ case 'X':
+ key_slots.at(slot_id).SetKeyX(key);
+ break;
+ case 'Y':
+ key_slots.at(slot_id).SetKeyY(key);
+ break;
+ case 'N':
+ key_slots.at(slot_id).SetNormalKey(key);
+ break;
+ default:
+ LOG_ERROR(HW_AES, "Invalid key type %c", key_type);
+ break;
+ }
+ }
+}
+
+} // namespace
+
+void InitKeys() {
+ ClearAllKeys();
+ LoadPresetKeys();
+}
+
+void SetGeneratorConstant(const AESKey& key) {
+ generator_constant = key;
+}
+
+void SetKeyX(size_t slot_id, const AESKey& key) {
+ key_slots.at(slot_id).SetKeyX(key);
+}
+
+void SetKeyY(size_t slot_id, const AESKey& key) {
+ key_slots.at(slot_id).SetKeyY(key);
+}
+
+void SetNormalKey(size_t slot_id, const AESKey& key) {
+ key_slots.at(slot_id).SetNormalKey(key);
+}
+
+bool IsNormalKeyAvailable(size_t slot_id) {
+ return key_slots.at(slot_id).normal.is_initialized();
+}
+
+AESKey GetNormalKey(size_t slot_id) {
+ return key_slots.at(slot_id).normal.value_or(AESKey{});
+}
+
+} // namespace AES
+} // namespace HW
diff --git a/src/core/hw/aes/key.h b/src/core/hw/aes/key.h
new file mode 100644
index 000000000..b01d04f13
--- /dev/null
+++ b/src/core/hw/aes/key.h
@@ -0,0 +1,35 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include "common/common_types.h"
+
+namespace HW {
+namespace AES {
+
+enum KeySlotID : size_t {
+ APTWrap = 0x31,
+
+ MaxKeySlotID = 0x40,
+};
+
+constexpr size_t AES_BLOCK_SIZE = 16;
+
+using AESKey = std::array<u8, AES_BLOCK_SIZE>;
+
+void InitKeys();
+
+void SetGeneratorConstant(const AESKey& key);
+void SetKeyX(size_t slot_id, const AESKey& key);
+void SetKeyY(size_t slot_id, const AESKey& key);
+void SetNormalKey(size_t slot_id, const AESKey& key);
+
+bool IsNormalKeyAvailable(size_t slot_id);
+AESKey GetNormalKey(size_t slot_id);
+
+} // namspace AES
+} // namespace HW
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index fa8c13d36..42809c731 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -8,17 +8,13 @@
#include "common/color.h"
#include "common/common_types.h"
#include "common/logging/log.h"
-#include "common/math_util.h"
#include "common/microprofile.h"
-#include "common/thread.h"
-#include "common/timer.h"
#include "common/vector_math.h"
#include "core/core_timing.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
#include "core/memory.h"
-#include "core/settings.h"
#include "core/tracer/recorder.h"
#include "video_core/command_processor.h"
#include "video_core/debug_utils/debug_utils.h"
@@ -32,19 +28,9 @@ namespace GPU {
Regs g_regs;
/// 268MHz CPU clocks / 60Hz frames per second
-const u64 frame_ticks = BASE_CLOCK_RATE_ARM11 / 60;
+const u64 frame_ticks = BASE_CLOCK_RATE_ARM11 / SCREEN_REFRESH_RATE;
/// Event id for CoreTiming
static int vblank_event;
-/// Total number of frames drawn
-static u64 frame_count;
-/// Start clock for frame limiter
-static u32 time_point;
-/// Total delay caused by slow frames
-static float time_delay;
-constexpr float FIXED_FRAME_TIME = 1000.0f / 60;
-// Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
-// values increases time needed to limit frame rate after spikes
-constexpr float MAX_LAG_TIME = 18;
template <typename T>
inline void Read(T& var, const u32 raw_addr) {
@@ -522,24 +508,8 @@ template void Write<u32>(u32 addr, const u32 data);
template void Write<u16>(u32 addr, const u16 data);
template void Write<u8>(u32 addr, const u8 data);
-static void FrameLimiter() {
- time_delay += FIXED_FRAME_TIME;
- time_delay = MathUtil::Clamp(time_delay, -MAX_LAG_TIME, MAX_LAG_TIME);
- s32 desired_time = static_cast<s32>(time_delay);
- s32 elapsed_time = static_cast<s32>(Common::Timer::GetTimeMs() - time_point);
-
- if (elapsed_time < desired_time) {
- Common::SleepCurrentThread(desired_time - elapsed_time);
- }
-
- u32 frame_time = Common::Timer::GetTimeMs() - time_point;
-
- time_delay -= frame_time;
-}
-
/// Update hardware
static void VBlankCallback(u64 userdata, int cycles_late) {
- frame_count++;
VideoCore::g_renderer->SwapBuffers();
// Signal to GSP that GPU interrupt has occurred
@@ -550,12 +520,6 @@ static void VBlankCallback(u64 userdata, int cycles_late) {
Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC0);
Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC1);
- if (!Settings::values.use_vsync && Settings::values.toggle_framelimit) {
- FrameLimiter();
- }
-
- time_point = Common::Timer::GetTimeMs();
-
// Reschedule recurrent event
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, vblank_event);
}
@@ -590,9 +554,6 @@ void Init() {
framebuffer_sub.color_format.Assign(Regs::PixelFormat::RGB8);
framebuffer_sub.active_fb = 0;
- frame_count = 0;
- time_point = Common::Timer::GetTimeMs();
-
vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback);
CoreTiming::ScheduleEvent(frame_ticks, vblank_event);
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index d53381216..bdd997b2a 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -13,6 +13,8 @@
namespace GPU {
+constexpr float SCREEN_REFRESH_RATE = 60;
+
// Returns index corresponding to the Regs member labeled by field_name
// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
// when used with array elements (e.g. GPU_REG_INDEX(memory_fill_config[0])).
diff --git a/src/core/hw/hw.cpp b/src/core/hw/hw.cpp
index 9ff8825b2..8499f2ce6 100644
--- a/src/core/hw/hw.cpp
+++ b/src/core/hw/hw.cpp
@@ -4,6 +4,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "core/hw/aes/key.h"
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
#include "core/hw/lcd.h"
@@ -85,6 +86,7 @@ void Update() {}
/// Initialize hardware
void Init() {
+ AES::InitKeys();
GPU::Init();
LCD::Init();
LOG_DEBUG(HW, "initialized OK");
diff --git a/src/core/loader/3dsx.cpp b/src/core/loader/3dsx.cpp
index 09266e8b0..74e336487 100644
--- a/src/core/loader/3dsx.cpp
+++ b/src/core/loader/3dsx.cpp
@@ -5,7 +5,7 @@
#include <algorithm>
#include <vector>
#include "common/logging/log.h"
-#include "core/file_sys/archive_romfs.h"
+#include "core/file_sys/archive_selfncch.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/service/fs/archive.h"
@@ -277,8 +277,8 @@ ResultStatus AppLoader_THREEDSX::Load() {
Kernel::g_current_process->Run(48, Kernel::DEFAULT_STACK_SIZE);
- Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*this),
- Service::FS::ArchiveIdCode::RomFS);
+ Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_SelfNCCH>(*this),
+ Service::FS::ArchiveIdCode::SelfNCCH);
is_loaded = true;
return ResultStatus::Success;
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index a6c2a745f..1d80766ae 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -54,7 +54,7 @@ FileType IdentifyFile(const std::string& file_name);
* @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine
* a filetype, and will never return FileType::Error.
*/
-FileType GuessFromExtension(const std::string& extension_);
+FileType GuessFromExtension(const std::string& extension);
/**
* Convert a FileType into a string which can be displayed to the user.
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index 5df33f6d2..98b8259d9 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -8,7 +8,7 @@
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
-#include "core/file_sys/archive_romfs.h"
+#include "core/file_sys/archive_selfncch.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/service/cfg/cfg.h"
@@ -342,8 +342,8 @@ ResultStatus AppLoader_NCCH::Load() {
if (ResultStatus::Success != result)
return result;
- Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_RomFS>(*this),
- Service::FS::ArchiveIdCode::RomFS);
+ Service::FS::RegisterArchiveType(std::make_unique<FileSys::ArchiveFactory_SelfNCCH>(*this),
+ Service::FS::ArchiveIdCode::SelfNCCH);
ParseRegionLockoutInfo();
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
new file mode 100644
index 000000000..2cdfb9ded
--- /dev/null
+++ b/src/core/perf_stats.cpp
@@ -0,0 +1,105 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <chrono>
+#include <mutex>
+#include <thread>
+#include "common/math_util.h"
+#include "core/hw/gpu.h"
+#include "core/perf_stats.h"
+#include "core/settings.h"
+
+using namespace std::chrono_literals;
+using DoubleSecs = std::chrono::duration<double, std::chrono::seconds::period>;
+using std::chrono::duration_cast;
+using std::chrono::microseconds;
+
+namespace Core {
+
+void PerfStats::BeginSystemFrame() {
+ std::lock_guard<std::mutex> lock(object_mutex);
+
+ frame_begin = Clock::now();
+}
+
+void PerfStats::EndSystemFrame() {
+ std::lock_guard<std::mutex> lock(object_mutex);
+
+ auto frame_end = Clock::now();
+ accumulated_frametime += frame_end - frame_begin;
+ system_frames += 1;
+
+ previous_frame_length = frame_end - previous_frame_end;
+ previous_frame_end = frame_end;
+}
+
+void PerfStats::EndGameFrame() {
+ std::lock_guard<std::mutex> lock(object_mutex);
+
+ game_frames += 1;
+}
+
+PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
+ std::lock_guard<std::mutex> lock(object_mutex);
+
+ auto now = Clock::now();
+ // Walltime elapsed since stats were reset
+ auto interval = duration_cast<DoubleSecs>(now - reset_point).count();
+
+ auto system_us_per_second =
+ static_cast<double>(current_system_time_us - reset_point_system_us) / interval;
+
+ Results results{};
+ results.system_fps = static_cast<double>(system_frames) / interval;
+ results.game_fps = static_cast<double>(game_frames) / interval;
+ results.frametime = duration_cast<DoubleSecs>(accumulated_frametime).count() /
+ static_cast<double>(system_frames);
+ results.emulation_speed = system_us_per_second / 1'000'000.0;
+
+ // Reset counters
+ reset_point = now;
+ reset_point_system_us = current_system_time_us;
+ accumulated_frametime = Clock::duration::zero();
+ system_frames = 0;
+ game_frames = 0;
+
+ return results;
+}
+
+double PerfStats::GetLastFrameTimeScale() {
+ std::lock_guard<std::mutex> lock(object_mutex);
+
+ constexpr double FRAME_LENGTH = 1.0 / GPU::SCREEN_REFRESH_RATE;
+ return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
+}
+
+void FrameLimiter::DoFrameLimiting(u64 current_system_time_us) {
+ // Max lag caused by slow frames. Can be adjusted to compensate for too many slow frames. Higher
+ // values increase the time needed to recover and limit framerate again after spikes.
+ constexpr microseconds MAX_LAG_TIME_US = 25ms;
+
+ if (!Settings::values.toggle_framelimit) {
+ return;
+ }
+
+ auto now = Clock::now();
+
+ frame_limiting_delta_err += microseconds(current_system_time_us - previous_system_time_us);
+ frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
+ frame_limiting_delta_err =
+ MathUtil::Clamp(frame_limiting_delta_err, -MAX_LAG_TIME_US, MAX_LAG_TIME_US);
+
+ if (frame_limiting_delta_err > microseconds::zero()) {
+ std::this_thread::sleep_for(frame_limiting_delta_err);
+
+ auto now_after_sleep = Clock::now();
+ frame_limiting_delta_err -= duration_cast<microseconds>(now_after_sleep - now);
+ now = now_after_sleep;
+ }
+
+ previous_system_time_us = current_system_time_us;
+ previous_walltime = now;
+}
+
+} // namespace Core
diff --git a/src/core/perf_stats.h b/src/core/perf_stats.h
new file mode 100644
index 000000000..362b205c8
--- /dev/null
+++ b/src/core/perf_stats.h
@@ -0,0 +1,83 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <chrono>
+#include <mutex>
+#include "common/common_types.h"
+
+namespace Core {
+
+/**
+ * Class to manage and query performance/timing statistics. All public functions of this class are
+ * thread-safe unless stated otherwise.
+ */
+class PerfStats {
+public:
+ using Clock = std::chrono::high_resolution_clock;
+
+ struct Results {
+ /// System FPS (LCD VBlanks) in Hz
+ double system_fps;
+ /// Game FPS (GSP frame submissions) in Hz
+ double game_fps;
+ /// Walltime per system frame, in seconds, excluding any waits
+ double frametime;
+ /// Ratio of walltime / emulated time elapsed
+ double emulation_speed;
+ };
+
+ void BeginSystemFrame();
+ void EndSystemFrame();
+ void EndGameFrame();
+
+ Results GetAndResetStats(u64 current_system_time_us);
+
+ /**
+ * Gets the ratio between walltime and the emulated time of the previous system frame. This is
+ * useful for scaling inputs or outputs moving between the two time domains.
+ */
+ double GetLastFrameTimeScale();
+
+private:
+ std::mutex object_mutex;
+
+ /// Point when the cumulative counters were reset
+ Clock::time_point reset_point = Clock::now();
+ /// System time when the cumulative counters were reset
+ u64 reset_point_system_us = 0;
+
+ /// Cumulative duration (excluding v-sync/frame-limiting) of frames since last reset
+ Clock::duration accumulated_frametime = Clock::duration::zero();
+ /// Cumulative number of system frames (LCD VBlanks) presented since last reset
+ u32 system_frames = 0;
+ /// Cumulative number of game frames (GSP frame submissions) since last reset
+ u32 game_frames = 0;
+
+ /// Point when the previous system frame ended
+ Clock::time_point previous_frame_end = reset_point;
+ /// Point when the current system frame began
+ Clock::time_point frame_begin = reset_point;
+ /// Total visible duration (including frame-limiting, etc.) of the previous system frame
+ Clock::duration previous_frame_length = Clock::duration::zero();
+};
+
+class FrameLimiter {
+public:
+ using Clock = std::chrono::high_resolution_clock;
+
+ void DoFrameLimiting(u64 current_system_time_us);
+
+private:
+ /// Emulated system time (in microseconds) at the last limiter invocation
+ u64 previous_system_time_us = 0;
+ /// Walltime at the last limiter invocation
+ Clock::time_point previous_walltime = Clock::now();
+
+ /// Accumulated difference between walltime and emulated time
+ std::chrono::microseconds frame_limiting_delta_err{0};
+};
+
+} // namespace Core
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 9afaf79ec..3a32b70aa 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -15,7 +15,7 @@ Values values = {};
void Apply() {
- GDBStub::SetServerPort(static_cast<u32>(values.gdbstub_port));
+ GDBStub::SetServerPort(values.gdbstub_port);
GDBStub::ToggleServer(values.use_gdbstub);
VideoCore::g_hw_renderer_enabled = values.use_hw_renderer;
diff --git a/src/core/settings.h b/src/core/settings.h
index 8dbda653a..b6c75531f 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -7,6 +7,7 @@
#include <array>
#include <string>
#include "common/common_types.h"
+#include "core/hle/service/cam/cam.h"
namespace Settings {
@@ -104,6 +105,11 @@ struct Values {
// Audio
std::string sink_id;
bool enable_audio_stretching;
+ std::string audio_device_id;
+
+ // Camera
+ std::array<std::string, Service::CAM::NumCameras> camera_name;
+ std::array<std::string, Service::CAM::NumCameras> camera_config;
// Debugging
bool use_gdbstub;
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 6ca319b59..5317719e8 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,26 +1,46 @@
set(SRCS
+ command_processor.cpp
+ debug_utils/debug_utils.cpp
+ pica.cpp
+ primitive_assembly.cpp
+ regs.cpp
+ renderer_base.cpp
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer_cache.cpp
renderer_opengl/gl_shader_gen.cpp
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_state.cpp
renderer_opengl/renderer_opengl.cpp
- debug_utils/debug_utils.cpp
- clipper.cpp
- command_processor.cpp
- pica.cpp
- primitive_assembly.cpp
- rasterizer.cpp
- renderer_base.cpp
shader/shader.cpp
shader/shader_interpreter.cpp
- swrasterizer.cpp
+ swrasterizer/clipper.cpp
+ swrasterizer/framebuffer.cpp
+ swrasterizer/rasterizer.cpp
+ swrasterizer/swrasterizer.cpp
+ swrasterizer/texturing.cpp
+ texture/etc1.cpp
+ texture/texture_decode.cpp
vertex_loader.cpp
video_core.cpp
)
set(HEADERS
+ command_processor.h
debug_utils/debug_utils.h
+ gpu_debugger.h
+ pica.h
+ pica_state.h
+ pica_types.h
+ primitive_assembly.h
+ rasterizer_interface.h
+ regs.h
+ regs_framebuffer.h
+ regs_lighting.h
+ regs_pipeline.h
+ regs_rasterizer.h
+ regs_shader.h
+ regs_texturing.h
+ renderer_base.h
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_rasterizer_cache.h
renderer_opengl/gl_resource_manager.h
@@ -29,20 +49,16 @@ set(HEADERS
renderer_opengl/gl_state.h
renderer_opengl/pica_to_gl.h
renderer_opengl/renderer_opengl.h
- clipper.h
- command_processor.h
- gpu_debugger.h
- pica.h
- pica_state.h
- pica_types.h
- primitive_assembly.h
- rasterizer.h
- rasterizer_interface.h
- renderer_base.h
shader/debug_data.h
shader/shader.h
shader/shader_interpreter.h
- swrasterizer.h
+ swrasterizer/clipper.h
+ swrasterizer/framebuffer.h
+ swrasterizer/rasterizer.h
+ swrasterizer/swrasterizer.h
+ swrasterizer/texturing.h
+ texture/etc1.h
+ texture/texture_decode.h
utils.h
vertex_loader.h
video_core.h
@@ -50,10 +66,12 @@ set(HEADERS
if(ARCHITECTURE_x86_64)
set(SRCS ${SRCS}
- shader/shader_jit_x64.cpp)
+ shader/shader_jit_x64.cpp
+ shader/shader_jit_x64_compiler.cpp)
set(HEADERS ${HEADERS}
- shader/shader_jit_x64.h)
+ shader/shader_jit_x64.h
+ shader/shader_jit_x64_compiler.h)
endif()
create_directory_groups(${SRCS} ${HEADERS})
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index ea58e9f54..2e32ff905 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -16,11 +16,13 @@
#include "core/tracer/recorder.h"
#include "video_core/command_processor.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
#include "video_core/primitive_assembly.h"
#include "video_core/rasterizer_interface.h"
+#include "video_core/regs.h"
+#include "video_core/regs_pipeline.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_base.h"
#include "video_core/shader/shader.h"
#include "video_core/vertex_loader.h"
@@ -49,19 +51,23 @@ MICROPROFILE_DEFINE(GPU_Drawing, "GPU", "Drawing", MP_RGB(50, 50, 240));
static void WritePicaReg(u32 id, u32 value, u32 mask) {
auto& regs = g_state.regs;
- if (id >= regs.NumIds())
+ if (id >= Regs::NUM_REGS) {
+ LOG_ERROR(HW_GPU,
+ "Commandlist tried to write to invalid register 0x%03X (value: %08X, mask: %X)",
+ id, value, mask);
return;
+ }
// TODO: Figure out how register masking acts on e.g. vs.uniform_setup.set_value
- u32 old_value = regs[id];
+ u32 old_value = regs.reg_array[id];
const u32 write_mask = expand_bits_to_bytes[mask];
- regs[id] = (old_value & ~write_mask) | (value & write_mask);
+ regs.reg_array[id] = (old_value & ~write_mask) | (value & write_mask);
// Double check for is_pica_tracing to avoid call overhead
if (DebugUtils::IsPicaTracing()) {
- DebugUtils::OnPicaRegWrite({(u16)id, (u16)mask, regs[id]});
+ DebugUtils::OnPicaRegWrite({(u16)id, (u16)mask, regs.reg_array[id]});
}
if (g_debug_context)
@@ -74,23 +80,23 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
Service::GSP::SignalInterrupt(Service::GSP::InterruptId::P3D);
break;
- case PICA_REG_INDEX_WORKAROUND(triangle_topology, 0x25E):
- g_state.primitive_assembler.Reconfigure(regs.triangle_topology);
+ case PICA_REG_INDEX(pipeline.triangle_topology):
+ g_state.primitive_assembler.Reconfigure(regs.pipeline.triangle_topology);
break;
- case PICA_REG_INDEX_WORKAROUND(restart_primitive, 0x25F):
+ case PICA_REG_INDEX(pipeline.restart_primitive):
g_state.primitive_assembler.Reset();
break;
- case PICA_REG_INDEX_WORKAROUND(vs_default_attributes_setup.index, 0x232):
+ case PICA_REG_INDEX(pipeline.vs_default_attributes_setup.index):
g_state.immediate.current_attribute = 0;
default_attr_counter = 0;
break;
// Load default vertex input attributes
- case PICA_REG_INDEX_WORKAROUND(vs_default_attributes_setup.set_value[0], 0x233):
- case PICA_REG_INDEX_WORKAROUND(vs_default_attributes_setup.set_value[1], 0x234):
- case PICA_REG_INDEX_WORKAROUND(vs_default_attributes_setup.set_value[2], 0x235): {
+ case PICA_REG_INDEX_WORKAROUND(pipeline.vs_default_attributes_setup.set_value[0], 0x233):
+ case PICA_REG_INDEX_WORKAROUND(pipeline.vs_default_attributes_setup.set_value[1], 0x234):
+ case PICA_REG_INDEX_WORKAROUND(pipeline.vs_default_attributes_setup.set_value[2], 0x235): {
// TODO: Does actual hardware indeed keep an intermediate buffer or does
// it directly write the values?
default_attr_write_buffer[default_attr_counter++] = value;
@@ -102,7 +108,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
if (default_attr_counter >= 3) {
default_attr_counter = 0;
- auto& setup = regs.vs_default_attributes_setup;
+ auto& setup = regs.pipeline.vs_default_attributes_setup;
if (setup.index >= 16) {
LOG_ERROR(HW_GPU, "Invalid VS default attribute index %d", (int)setup.index);
@@ -125,33 +131,37 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// TODO: Verify that this actually modifies the register!
if (setup.index < 15) {
- g_state.vs_default_attributes[setup.index] = attribute;
+ g_state.input_default_attributes.attr[setup.index] = attribute;
setup.index++;
} else {
- // Put each attribute into an immediate input buffer.
- // When all specified immediate attributes are present, the Vertex Shader is invoked
- // and everything is
- // sent to the primitive assembler.
+ // Put each attribute into an immediate input buffer. When all specified immediate
+ // attributes are present, the Vertex Shader is invoked and everything is sent to
+ // the primitive assembler.
auto& immediate_input = g_state.immediate.input_vertex;
auto& immediate_attribute_id = g_state.immediate.current_attribute;
- immediate_input.attr[immediate_attribute_id++] = attribute;
+ immediate_input.attr[immediate_attribute_id] = attribute;
- if (immediate_attribute_id >= regs.vs.num_input_attributes + 1) {
+ if (immediate_attribute_id < regs.pipeline.max_input_attrib_index) {
+ immediate_attribute_id += 1;
+ } else {
MICROPROFILE_SCOPE(GPU_Drawing);
immediate_attribute_id = 0;
- Shader::UnitState shader_unit;
- g_state.vs.Setup();
+ auto* shader_engine = Shader::GetEngine();
+ shader_engine->SetupBatch(g_state.vs, regs.vs.main_offset);
// Send to vertex shader
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation,
static_cast<void*>(&immediate_input));
- g_state.vs.Run(shader_unit, immediate_input, regs.vs.num_input_attributes + 1);
- Shader::OutputVertex output_vertex =
- shader_unit.output_registers.ToVertex(regs.vs);
+ Shader::UnitState shader_unit;
+ Shader::AttributeBuffer output{};
+
+ shader_unit.LoadInput(regs.vs, immediate_input);
+ shader_engine->Run(g_state.vs, shader_unit);
+ shader_unit.WriteOutput(regs.vs, output);
// Send to renderer
using Pica::Shader::OutputVertex;
@@ -160,15 +170,17 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2);
};
- g_state.primitive_assembler.SubmitVertex(output_vertex, AddTriangle);
+ g_state.primitive_assembler.SubmitVertex(
+ Shader::OutputVertex::FromAttributeBuffer(regs.rasterizer, output),
+ AddTriangle);
}
}
}
break;
}
- case PICA_REG_INDEX(gpu_mode):
- if (regs.gpu_mode == Regs::GPUMode::Configuring) {
+ case PICA_REG_INDEX(pipeline.gpu_mode):
+ if (regs.pipeline.gpu_mode == PipelineRegs::GPUMode::Configuring) {
MICROPROFILE_SCOPE(GPU_Drawing);
// Draw immediate mode triangles when GPU Mode is set to GPUMode::Configuring
@@ -180,19 +192,20 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
}
break;
- case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[0], 0x23c):
- case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[1], 0x23d): {
- unsigned index = static_cast<unsigned>(id - PICA_REG_INDEX(command_buffer.trigger[0]));
- u32* head_ptr =
- (u32*)Memory::GetPhysicalPointer(regs.command_buffer.GetPhysicalAddress(index));
+ case PICA_REG_INDEX_WORKAROUND(pipeline.command_buffer.trigger[0], 0x23c):
+ case PICA_REG_INDEX_WORKAROUND(pipeline.command_buffer.trigger[1], 0x23d): {
+ unsigned index =
+ static_cast<unsigned>(id - PICA_REG_INDEX(pipeline.command_buffer.trigger[0]));
+ u32* head_ptr = (u32*)Memory::GetPhysicalPointer(
+ regs.pipeline.command_buffer.GetPhysicalAddress(index));
g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = head_ptr;
- g_state.cmd_list.length = regs.command_buffer.GetSize(index) / sizeof(u32);
+ g_state.cmd_list.length = regs.pipeline.command_buffer.GetSize(index) / sizeof(u32);
break;
}
// It seems like these trigger vertex rendering
- case PICA_REG_INDEX(trigger_draw):
- case PICA_REG_INDEX(trigger_draw_indexed): {
+ case PICA_REG_INDEX(pipeline.trigger_draw):
+ case PICA_REG_INDEX(pipeline.trigger_draw_indexed): {
MICROPROFILE_SCOPE(GPU_Drawing);
#if PICA_LOG_TEV
@@ -204,13 +217,13 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// Processes information about internal vertex attributes to figure out how a vertex is
// loaded.
// Later, these can be compiled and cached.
- const u32 base_address = regs.vertex_attributes.GetPhysicalBaseAddress();
- VertexLoader loader(regs);
+ const u32 base_address = regs.pipeline.vertex_attributes.GetPhysicalBaseAddress();
+ VertexLoader loader(regs.pipeline);
// Load vertices
- bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed));
+ bool is_indexed = (id == PICA_REG_INDEX(pipeline.trigger_draw_indexed));
- const auto& index_info = regs.index_array;
+ const auto& index_info = regs.pipeline.index_array;
const u8* index_address_8 = Memory::GetPhysicalPointer(base_address + index_info.offset);
const u16* index_address_16 = reinterpret_cast<const u16*>(index_address_8);
bool index_u16 = index_info.format != 0;
@@ -219,13 +232,13 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
if (g_debug_context && g_debug_context->recorder) {
for (int i = 0; i < 3; ++i) {
- const auto texture = regs.GetTextures()[i];
+ const auto texture = regs.texturing.GetTextures()[i];
if (!texture.enabled)
continue;
u8* texture_data = Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress());
g_debug_context->recorder->MemoryAccessed(
- texture_data, Pica::Regs::NibblesPerPixel(texture.format) *
+ texture_data, Pica::TexturingRegs::NibblesPerPixel(texture.format) *
texture.config.width / 2 * texture.config.height,
texture.config.GetPhysicalAddress());
}
@@ -243,14 +256,16 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
unsigned int vertex_cache_pos = 0;
vertex_cache_ids.fill(-1);
+ auto* shader_engine = Shader::GetEngine();
Shader::UnitState shader_unit;
- g_state.vs.Setup();
- for (unsigned int index = 0; index < regs.num_vertices; ++index) {
+ shader_engine->SetupBatch(g_state.vs, regs.vs.main_offset);
+
+ for (unsigned int index = 0; index < regs.pipeline.num_vertices; ++index) {
// Indexed rendering doesn't use the start offset
unsigned int vertex =
is_indexed ? (index_u16 ? index_address_16[index] : index_address_8[index])
- : (index + regs.vertex_offset);
+ : (index + regs.pipeline.vertex_offset);
// -1 is a common special value used for primitive restart. Since it's unknown if
// the PICA supports it, and it would mess up the caching, guard against it here.
@@ -276,17 +291,19 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
if (!vertex_cache_hit) {
// Initialize data for the current vertex
- Shader::InputVertex input;
+ Shader::AttributeBuffer input, output{};
loader.LoadVertex(base_address, index, vertex, input, memory_accesses);
// Send to vertex shader
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation,
(void*)&input);
- g_state.vs.Run(shader_unit, input, loader.GetNumTotalAttributes());
+ shader_unit.LoadInput(regs.vs, input);
+ shader_engine->Run(g_state.vs, shader_unit);
+ shader_unit.WriteOutput(regs.vs, output);
// Retrieve vertex from register data
- output_vertex = shader_unit.output_registers.ToVertex(regs.vs);
+ output_vertex = Shader::OutputVertex::FromAttributeBuffer(regs.rasterizer, output);
if (is_indexed) {
vertex_cache[vertex_cache_pos] = output_vertex;
@@ -428,16 +445,16 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
break;
}
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[0], 0xe8):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[1], 0xe9):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[2], 0xea):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[3], 0xeb):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[4], 0xec):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[5], 0xed):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[6], 0xee):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[7], 0xef): {
- g_state.fog.lut[regs.fog_lut_offset % 128].raw = value;
- regs.fog_lut_offset.Assign(regs.fog_lut_offset + 1);
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[0], 0xe8):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[1], 0xe9):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[2], 0xea):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[3], 0xeb):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[4], 0xec):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[5], 0xed):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[6], 0xee):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[7], 0xef): {
+ g_state.fog.lut[regs.texturing.fog_lut_offset % 128].raw = value;
+ regs.texturing.fog_lut_offset.Assign(regs.texturing.fog_lut_offset + 1);
break;
}
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index c44b3d95a..47dbc8cc8 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -29,12 +29,15 @@
#include "common/math_util.h"
#include "common/vector_math.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
#include "video_core/rasterizer_interface.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_shader.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_base.h"
#include "video_core/shader/shader.h"
+#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"
@@ -87,9 +90,9 @@ std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this global
namespace DebugUtils {
-void DumpShader(const std::string& filename, const Regs::ShaderConfig& config,
+void DumpShader(const std::string& filename, const ShaderRegs& config,
const Shader::ShaderSetup& setup,
- const Regs::VSOutputAttributes* output_attributes) {
+ const RasterizerRegs::VSOutputAttributes* output_attributes) {
struct StuffToWrite {
const u8* pointer;
u32 size;
@@ -128,7 +131,7 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config,
// This is put into a try-catch block to make sure we notice unknown configurations.
std::vector<OutputRegisterInfo> output_info_table;
for (unsigned i = 0; i < 7; ++i) {
- using OutputAttributes = Pica::Regs::VSOutputAttributes;
+ using OutputAttributes = Pica::RasterizerRegs::VSOutputAttributes;
// TODO: It's still unclear how the attribute components map to the register!
// Once we know that, this code probably will not make much sense anymore.
@@ -315,257 +318,6 @@ std::unique_ptr<PicaTrace> FinishPicaTracing() {
return ret;
}
-const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info,
- bool disable_alpha) {
- const unsigned int coarse_x = x & ~7;
- const unsigned int coarse_y = y & ~7;
-
- if (info.format != Regs::TextureFormat::ETC1 && info.format != Regs::TextureFormat::ETC1A4) {
- // TODO(neobrain): Fix code design to unify vertical block offsets!
- source += coarse_y * info.stride;
- }
-
- // TODO: Assert that width/height are multiples of block dimensions
-
- switch (info.format) {
- case Regs::TextureFormat::RGBA8: {
- auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4));
- return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
- }
-
- case Regs::TextureFormat::RGB8: {
- auto res = Color::DecodeRGB8(source + VideoCore::GetMortonOffset(x, y, 3));
- return {res.r(), res.g(), res.b(), 255};
- }
-
- case Regs::TextureFormat::RGB5A1: {
- auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2));
- return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
- }
-
- case Regs::TextureFormat::RGB565: {
- auto res = Color::DecodeRGB565(source + VideoCore::GetMortonOffset(x, y, 2));
- return {res.r(), res.g(), res.b(), 255};
- }
-
- case Regs::TextureFormat::RGBA4: {
- auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2));
- return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
- }
-
- case Regs::TextureFormat::IA8: {
- const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 2);
-
- if (disable_alpha) {
- // Show intensity as red, alpha as green
- return {source_ptr[1], source_ptr[0], 0, 255};
- } else {
- return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]};
- }
- }
-
- case Regs::TextureFormat::RG8: {
- auto res = Color::DecodeRG8(source + VideoCore::GetMortonOffset(x, y, 2));
- return {res.r(), res.g(), 0, 255};
- }
-
- case Regs::TextureFormat::I8: {
- const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
- return {*source_ptr, *source_ptr, *source_ptr, 255};
- }
-
- case Regs::TextureFormat::A8: {
- const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
-
- if (disable_alpha) {
- return {*source_ptr, *source_ptr, *source_ptr, 255};
- } else {
- return {0, 0, 0, *source_ptr};
- }
- }
-
- case Regs::TextureFormat::IA4: {
- const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1);
-
- u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
- u8 a = Color::Convert4To8((*source_ptr) & 0xF);
-
- if (disable_alpha) {
- // Show intensity as red, alpha as green
- return {i, a, 0, 255};
- } else {
- return {i, i, i, a};
- }
- }
-
- case Regs::TextureFormat::I4: {
- u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1);
- const u8* source_ptr = source + morton_offset / 2;
-
- u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
- i = Color::Convert4To8(i);
-
- return {i, i, i, 255};
- }
-
- case Regs::TextureFormat::A4: {
- u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1);
- const u8* source_ptr = source + morton_offset / 2;
-
- u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
- a = Color::Convert4To8(a);
-
- if (disable_alpha) {
- return {a, a, a, 255};
- } else {
- return {0, 0, 0, a};
- }
- }
-
- case Regs::TextureFormat::ETC1:
- case Regs::TextureFormat::ETC1A4: {
- bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4);
-
- // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
- const int subtile_width = 4;
- const int subtile_height = 4;
-
- int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1);
- unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name...
-
- const u64* source_ptr = (const u64*)(source + coarse_x * subtile_bytes * 4 +
- coarse_y * subtile_bytes * 4 * (info.width / 8) +
- subtile_index * subtile_bytes * 8);
- u64 alpha = 0xFFFFFFFFFFFFFFFF;
- if (has_alpha) {
- alpha = *source_ptr;
- source_ptr++;
- }
-
- union ETC1Tile {
- // Each of these two is a collection of 16 bits (one per lookup value)
- BitField<0, 16, u64> table_subindexes;
- BitField<16, 16, u64> negation_flags;
-
- unsigned GetTableSubIndex(unsigned index) const {
- return (table_subindexes >> index) & 1;
- }
-
- bool GetNegationFlag(unsigned index) const {
- return ((negation_flags >> index) & 1) == 1;
- }
-
- BitField<32, 1, u64> flip;
- BitField<33, 1, u64> differential_mode;
-
- BitField<34, 3, u64> table_index_2;
- BitField<37, 3, u64> table_index_1;
-
- union {
- // delta value + base value
- BitField<40, 3, s64> db;
- BitField<43, 5, u64> b;
-
- BitField<48, 3, s64> dg;
- BitField<51, 5, u64> g;
-
- BitField<56, 3, s64> dr;
- BitField<59, 5, u64> r;
- } differential;
-
- union {
- BitField<40, 4, u64> b2;
- BitField<44, 4, u64> b1;
-
- BitField<48, 4, u64> g2;
- BitField<52, 4, u64> g1;
-
- BitField<56, 4, u64> r2;
- BitField<60, 4, u64> r1;
- } separate;
-
- const Math::Vec3<u8> GetRGB(int x, int y) const {
- int texel = 4 * x + y;
-
- if (flip)
- std::swap(x, y);
-
- // Lookup base value
- Math::Vec3<int> ret;
- if (differential_mode) {
- ret.r() = static_cast<int>(differential.r);
- ret.g() = static_cast<int>(differential.g);
- ret.b() = static_cast<int>(differential.b);
- if (x >= 2) {
- ret.r() += static_cast<int>(differential.dr);
- ret.g() += static_cast<int>(differential.dg);
- ret.b() += static_cast<int>(differential.db);
- }
- ret.r() = Color::Convert5To8(ret.r());
- ret.g() = Color::Convert5To8(ret.g());
- ret.b() = Color::Convert5To8(ret.b());
- } else {
- if (x < 2) {
- ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1));
- ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1));
- ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1));
- } else {
- ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2));
- ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2));
- ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2));
- }
- }
-
- // Add modifier
- unsigned table_index =
- static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
-
- static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{
- {{2, 8}},
- {{5, 17}},
- {{9, 29}},
- {{13, 42}},
- {{18, 60}},
- {{24, 80}},
- {{33, 106}},
- {{47, 183}},
- }};
-
- int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel));
- if (GetNegationFlag(texel))
- modifier *= -1;
-
- ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
- ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
- ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
-
- return ret.Cast<u8>();
- }
- } const* etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr);
-
- alpha >>= 4 * ((x & 3) * 4 + (y & 3));
- return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3),
- disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF));
- }
-
- default:
- LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
- DEBUG_ASSERT(false);
- return {};
- }
-}
-
-TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config,
- const Regs::TextureFormat& format) {
- TextureInfo info;
- info.physical_address = config.GetPhysicalAddress();
- info.width = config.width;
- info.height = config.height;
- info.format = format;
- info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2;
- return info;
-}
-
#ifdef HAVE_PNG
// Adapter functions to libpng to write/flush to File::IOFile instances.
static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) {
@@ -581,7 +333,7 @@ static void FlushIOFile(png_structp png_ptr) {
}
#endif
-void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
+void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data) {
#ifndef HAVE_PNG
return;
#else
@@ -642,12 +394,12 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
buf = new u8[row_stride * texture_config.height];
for (unsigned y = 0; y < texture_config.height; ++y) {
for (unsigned x = 0; x < texture_config.width; ++x) {
- TextureInfo info;
+ Pica::Texture::TextureInfo info;
info.width = texture_config.width;
info.height = texture_config.height;
info.stride = row_stride;
- info.format = g_state.regs.texture0_format;
- Math::Vec4<u8> texture_color = LookupTexture(data, x, y, info);
+ info.format = g_state.regs.texturing.texture0_format;
+ Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info);
buf[3 * x + y * row_stride] = texture_color.r();
buf[3 * x + y * row_stride + 1] = texture_color.g();
buf[3 * x + y * row_stride + 2] = texture_color.b();
@@ -684,8 +436,10 @@ static std::string ReplacePattern(const std::string& input, const std::string& p
return ret;
}
-static std::string GetTevStageConfigSourceString(const Pica::Regs::TevStageConfig::Source& source) {
- using Source = Pica::Regs::TevStageConfig::Source;
+static std::string GetTevStageConfigSourceString(
+ const TexturingRegs::TevStageConfig::Source& source) {
+
+ using Source = TexturingRegs::TevStageConfig::Source;
static const std::map<Source, std::string> source_map = {
{Source::PrimaryColor, "PrimaryColor"},
{Source::PrimaryFragmentColor, "PrimaryFragmentColor"},
@@ -707,9 +461,10 @@ static std::string GetTevStageConfigSourceString(const Pica::Regs::TevStageConfi
}
static std::string GetTevStageConfigColorSourceString(
- const Pica::Regs::TevStageConfig::Source& source,
- const Pica::Regs::TevStageConfig::ColorModifier modifier) {
- using ColorModifier = Pica::Regs::TevStageConfig::ColorModifier;
+ const TexturingRegs::TevStageConfig::Source& source,
+ const TexturingRegs::TevStageConfig::ColorModifier modifier) {
+
+ using ColorModifier = TexturingRegs::TevStageConfig::ColorModifier;
static const std::map<ColorModifier, std::string> color_modifier_map = {
{ColorModifier::SourceColor, "%source.rgb"},
{ColorModifier::OneMinusSourceColor, "(1.0 - %source.rgb)"},
@@ -733,9 +488,10 @@ static std::string GetTevStageConfigColorSourceString(
}
static std::string GetTevStageConfigAlphaSourceString(
- const Pica::Regs::TevStageConfig::Source& source,
- const Pica::Regs::TevStageConfig::AlphaModifier modifier) {
- using AlphaModifier = Pica::Regs::TevStageConfig::AlphaModifier;
+ const TexturingRegs::TevStageConfig::Source& source,
+ const TexturingRegs::TevStageConfig::AlphaModifier modifier) {
+
+ using AlphaModifier = TexturingRegs::TevStageConfig::AlphaModifier;
static const std::map<AlphaModifier, std::string> alpha_modifier_map = {
{AlphaModifier::SourceAlpha, "%source.a"},
{AlphaModifier::OneMinusSourceAlpha, "(1.0 - %source.a)"},
@@ -757,8 +513,9 @@ static std::string GetTevStageConfigAlphaSourceString(
}
static std::string GetTevStageConfigOperationString(
- const Pica::Regs::TevStageConfig::Operation& operation) {
- using Operation = Pica::Regs::TevStageConfig::Operation;
+ const TexturingRegs::TevStageConfig::Operation& operation) {
+
+ using Operation = TexturingRegs::TevStageConfig::Operation;
static const std::map<Operation, std::string> combiner_map = {
{Operation::Replace, "%source1"},
{Operation::Modulate, "(%source1 * %source2)"},
@@ -778,7 +535,7 @@ static std::string GetTevStageConfigOperationString(
return op_it->second;
}
-std::string GetTevStageConfigColorCombinerString(const Pica::Regs::TevStageConfig& tev_stage) {
+std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage) {
auto op_str = GetTevStageConfigOperationString(tev_stage.color_op);
op_str = ReplacePattern(
op_str, "%source1",
@@ -791,7 +548,7 @@ std::string GetTevStageConfigColorCombinerString(const Pica::Regs::TevStageConfi
GetTevStageConfigColorSourceString(tev_stage.color_source3, tev_stage.color_modifier3));
}
-std::string GetTevStageConfigAlphaCombinerString(const Pica::Regs::TevStageConfig& tev_stage) {
+std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage) {
auto op_str = GetTevStageConfigOperationString(tev_stage.alpha_op);
op_str = ReplacePattern(
op_str, "%source1",
@@ -804,7 +561,7 @@ std::string GetTevStageConfigAlphaCombinerString(const Pica::Regs::TevStageConfi
GetTevStageConfigAlphaSourceString(tev_stage.alpha_source3, tev_stage.alpha_modifier3));
}
-void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig, 6>& stages) {
+void DumpTevStageConfig(const std::array<TexturingRegs::TevStageConfig, 6>& stages) {
std::string stage_info = "Tev setup:\n";
for (size_t index = 0; index < stages.size(); ++index) {
const auto& tev_stage = stages[index];
diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h
index 46ea8d9c7..c1f29c527 100644
--- a/src/video_core/debug_utils/debug_utils.h
+++ b/src/video_core/debug_utils/debug_utils.h
@@ -17,7 +17,9 @@
#include <vector>
#include "common/common_types.h"
#include "common/vector_math.h"
-#include "video_core/pica.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_shader.h"
+#include "video_core/regs_texturing.h"
namespace CiTrace {
class Recorder;
@@ -85,7 +87,7 @@ public:
* @param data Optional data pointer (if unused, this is a nullptr)
* @note This function will perform nothing unless it is overridden in the child class.
*/
- virtual void OnPicaBreakPointHit(Event, void*) {}
+ virtual void OnPicaBreakPointHit(Event event, void* data) {}
/**
* Action to perform when emulation is resumed from a breakpoint.
@@ -182,9 +184,9 @@ namespace DebugUtils {
#define PICA_DUMP_TEXTURES 0
#define PICA_LOG_TEV 0
-void DumpShader(const std::string& filename, const Regs::ShaderConfig& config,
+void DumpShader(const std::string& filename, const ShaderRegs& config,
const Shader::ShaderSetup& setup,
- const Regs::VSOutputAttributes* output_attributes);
+ const RasterizerRegs::VSOutputAttributes* output_attributes);
// Utility class to log Pica commands.
struct PicaTrace {
@@ -205,38 +207,13 @@ inline bool IsPicaTracing() {
void OnPicaRegWrite(PicaTrace::Write write);
std::unique_ptr<PicaTrace> FinishPicaTracing();
-struct TextureInfo {
- PAddr physical_address;
- int width;
- int height;
- int stride;
- Pica::Regs::TextureFormat format;
+void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data);
- static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config,
- const Pica::Regs::TextureFormat& format);
-};
-
-/**
- * Lookup texel located at the given coordinates and return an RGBA vector of its color.
- * @param source Source pointer to read data from
- * @param s,t Texture coordinates to read from
- * @param info TextureInfo object describing the texture setup
- * @param disable_alpha This is used for debug widgets which use this method to display textures
- * without providing a good way to visualize alpha by themselves. If true, this will return 255 for
- * the alpha component, and either drop the information entirely or store it in an "unused" color
- * channel.
- * @todo Eventually we should get rid of the disable_alpha parameter.
- */
-const Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const TextureInfo& info,
- bool disable_alpha = false);
-
-void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data);
-
-std::string GetTevStageConfigColorCombinerString(const Pica::Regs::TevStageConfig& tev_stage);
-std::string GetTevStageConfigAlphaCombinerString(const Pica::Regs::TevStageConfig& tev_stage);
+std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage);
+std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage);
/// Dumps the Tev stage config to log at trace level
-void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig, 6>& stages);
+void DumpTevStageConfig(const std::array<TexturingRegs::TevStageConfig, 6>& stages);
/**
* Used in the vertex loader to merge access records. TODO: Investigate if actually useful.
diff --git a/src/video_core/pica.cpp b/src/video_core/pica.cpp
index ce2bd455e..b95148a6a 100644
--- a/src/video_core/pica.cpp
+++ b/src/video_core/pica.cpp
@@ -3,503 +3,20 @@
// Refer to the license.txt file included.
#include <cstring>
-#include <iterator>
-#include <unordered_map>
-#include <utility>
#include "video_core/pica.h"
#include "video_core/pica_state.h"
-#include "video_core/primitive_assembly.h"
-#include "video_core/shader/shader.h"
+#include "video_core/regs_pipeline.h"
namespace Pica {
State g_state;
-static const std::pair<u16, const char*> register_names[] = {
- {0x010, "GPUREG_FINALIZE"},
-
- {0x040, "GPUREG_FACECULLING_CONFIG"},
- {0x041, "GPUREG_VIEWPORT_WIDTH"},
- {0x042, "GPUREG_VIEWPORT_INVW"},
- {0x043, "GPUREG_VIEWPORT_HEIGHT"},
- {0x044, "GPUREG_VIEWPORT_INVH"},
-
- {0x047, "GPUREG_FRAGOP_CLIP"},
- {0x048, "GPUREG_FRAGOP_CLIP_DATA0"},
- {0x049, "GPUREG_FRAGOP_CLIP_DATA1"},
- {0x04A, "GPUREG_FRAGOP_CLIP_DATA2"},
- {0x04B, "GPUREG_FRAGOP_CLIP_DATA3"},
-
- {0x04D, "GPUREG_DEPTHMAP_SCALE"},
- {0x04E, "GPUREG_DEPTHMAP_OFFSET"},
- {0x04F, "GPUREG_SH_OUTMAP_TOTAL"},
- {0x050, "GPUREG_SH_OUTMAP_O0"},
- {0x051, "GPUREG_SH_OUTMAP_O1"},
- {0x052, "GPUREG_SH_OUTMAP_O2"},
- {0x053, "GPUREG_SH_OUTMAP_O3"},
- {0x054, "GPUREG_SH_OUTMAP_O4"},
- {0x055, "GPUREG_SH_OUTMAP_O5"},
- {0x056, "GPUREG_SH_OUTMAP_O6"},
-
- {0x061, "GPUREG_EARLYDEPTH_FUNC"},
- {0x062, "GPUREG_EARLYDEPTH_TEST1"},
- {0x063, "GPUREG_EARLYDEPTH_CLEAR"},
- {0x064, "GPUREG_SH_OUTATTR_MODE"},
- {0x065, "GPUREG_SCISSORTEST_MODE"},
- {0x066, "GPUREG_SCISSORTEST_POS"},
- {0x067, "GPUREG_SCISSORTEST_DIM"},
- {0x068, "GPUREG_VIEWPORT_XY"},
-
- {0x06A, "GPUREG_EARLYDEPTH_DATA"},
-
- {0x06D, "GPUREG_DEPTHMAP_ENABLE"},
- {0x06E, "GPUREG_RENDERBUF_DIM"},
- {0x06F, "GPUREG_SH_OUTATTR_CLOCK"},
-
- {0x080, "GPUREG_TEXUNIT_CONFIG"},
- {0x081, "GPUREG_TEXUNIT0_BORDER_COLOR"},
- {0x082, "GPUREG_TEXUNIT0_DIM"},
- {0x083, "GPUREG_TEXUNIT0_PARAM"},
- {0x084, "GPUREG_TEXUNIT0_LOD"},
- {0x085, "GPUREG_TEXUNIT0_ADDR1"},
- {0x086, "GPUREG_TEXUNIT0_ADDR2"},
- {0x087, "GPUREG_TEXUNIT0_ADDR3"},
- {0x088, "GPUREG_TEXUNIT0_ADDR4"},
- {0x089, "GPUREG_TEXUNIT0_ADDR5"},
- {0x08A, "GPUREG_TEXUNIT0_ADDR6"},
- {0x08B, "GPUREG_TEXUNIT0_SHADOW"},
-
- {0x08E, "GPUREG_TEXUNIT0_TYPE"},
- {0x08F, "GPUREG_LIGHTING_ENABLE0"},
-
- {0x091, "GPUREG_TEXUNIT1_BORDER_COLOR"},
- {0x092, "GPUREG_TEXUNIT1_DIM"},
- {0x093, "GPUREG_TEXUNIT1_PARAM"},
- {0x094, "GPUREG_TEXUNIT1_LOD"},
- {0x095, "GPUREG_TEXUNIT1_ADDR"},
- {0x096, "GPUREG_TEXUNIT1_TYPE"},
-
- {0x099, "GPUREG_TEXUNIT2_BORDER_COLOR"},
- {0x09A, "GPUREG_TEXUNIT2_DIM"},
- {0x09B, "GPUREG_TEXUNIT2_PARAM"},
- {0x09C, "GPUREG_TEXUNIT2_LOD"},
- {0x09D, "GPUREG_TEXUNIT2_ADDR"},
- {0x09E, "GPUREG_TEXUNIT2_TYPE"},
-
- {0x0A8, "GPUREG_TEXUNIT3_PROCTEX0"},
- {0x0A9, "GPUREG_TEXUNIT3_PROCTEX1"},
- {0x0AA, "GPUREG_TEXUNIT3_PROCTEX2"},
- {0x0AB, "GPUREG_TEXUNIT3_PROCTEX3"},
- {0x0AC, "GPUREG_TEXUNIT3_PROCTEX4"},
- {0x0AD, "GPUREG_TEXUNIT3_PROCTEX5"},
-
- {0x0AF, "GPUREG_PROCTEX_LUT"},
- {0x0B0, "GPUREG_PROCTEX_LUT_DATA0"},
- {0x0B1, "GPUREG_PROCTEX_LUT_DATA1"},
- {0x0B2, "GPUREG_PROCTEX_LUT_DATA2"},
- {0x0B3, "GPUREG_PROCTEX_LUT_DATA3"},
- {0x0B4, "GPUREG_PROCTEX_LUT_DATA4"},
- {0x0B5, "GPUREG_PROCTEX_LUT_DATA5"},
- {0x0B6, "GPUREG_PROCTEX_LUT_DATA6"},
- {0x0B7, "GPUREG_PROCTEX_LUT_DATA7"},
-
- {0x0C0, "GPUREG_TEXENV0_SOURCE"},
- {0x0C1, "GPUREG_TEXENV0_OPERAND"},
- {0x0C2, "GPUREG_TEXENV0_COMBINER"},
- {0x0C3, "GPUREG_TEXENV0_COLOR"},
- {0x0C4, "GPUREG_TEXENV0_SCALE"},
-
- {0x0C8, "GPUREG_TEXENV1_SOURCE"},
- {0x0C9, "GPUREG_TEXENV1_OPERAND"},
- {0x0CA, "GPUREG_TEXENV1_COMBINER"},
- {0x0CB, "GPUREG_TEXENV1_COLOR"},
- {0x0CC, "GPUREG_TEXENV1_SCALE"},
-
- {0x0D0, "GPUREG_TEXENV2_SOURCE"},
- {0x0D1, "GPUREG_TEXENV2_OPERAND"},
- {0x0D2, "GPUREG_TEXENV2_COMBINER"},
- {0x0D3, "GPUREG_TEXENV2_COLOR"},
- {0x0D4, "GPUREG_TEXENV2_SCALE"},
-
- {0x0D8, "GPUREG_TEXENV3_SOURCE"},
- {0x0D9, "GPUREG_TEXENV3_OPERAND"},
- {0x0DA, "GPUREG_TEXENV3_COMBINER"},
- {0x0DB, "GPUREG_TEXENV3_COLOR"},
- {0x0DC, "GPUREG_TEXENV3_SCALE"},
-
- {0x0E0, "GPUREG_TEXENV_UPDATE_BUFFER"},
- {0x0E1, "GPUREG_FOG_COLOR"},
-
- {0x0E4, "GPUREG_GAS_ATTENUATION"},
- {0x0E5, "GPUREG_GAS_ACCMAX"},
- {0x0E6, "GPUREG_FOG_LUT_INDEX"},
-
- {0x0E8, "GPUREG_FOG_LUT_DATA0"},
- {0x0E9, "GPUREG_FOG_LUT_DATA1"},
- {0x0EA, "GPUREG_FOG_LUT_DATA2"},
- {0x0EB, "GPUREG_FOG_LUT_DATA3"},
- {0x0EC, "GPUREG_FOG_LUT_DATA4"},
- {0x0ED, "GPUREG_FOG_LUT_DATA5"},
- {0x0EE, "GPUREG_FOG_LUT_DATA6"},
- {0x0EF, "GPUREG_FOG_LUT_DATA7"},
- {0x0F0, "GPUREG_TEXENV4_SOURCE"},
- {0x0F1, "GPUREG_TEXENV4_OPERAND"},
- {0x0F2, "GPUREG_TEXENV4_COMBINER"},
- {0x0F3, "GPUREG_TEXENV4_COLOR"},
- {0x0F4, "GPUREG_TEXENV4_SCALE"},
-
- {0x0F8, "GPUREG_TEXENV5_SOURCE"},
- {0x0F9, "GPUREG_TEXENV5_OPERAND"},
- {0x0FA, "GPUREG_TEXENV5_COMBINER"},
- {0x0FB, "GPUREG_TEXENV5_COLOR"},
- {0x0FC, "GPUREG_TEXENV5_SCALE"},
- {0x0FD, "GPUREG_TEXENV_BUFFER_COLOR"},
-
- {0x100, "GPUREG_COLOR_OPERATION"},
- {0x101, "GPUREG_BLEND_FUNC"},
- {0x102, "GPUREG_LOGIC_OP"},
- {0x103, "GPUREG_BLEND_COLOR"},
- {0x104, "GPUREG_FRAGOP_ALPHA_TEST"},
- {0x105, "GPUREG_STENCIL_TEST"},
- {0x106, "GPUREG_STENCIL_OP"},
- {0x107, "GPUREG_DEPTH_COLOR_MASK"},
-
- {0x110, "GPUREG_FRAMEBUFFER_INVALIDATE"},
- {0x111, "GPUREG_FRAMEBUFFER_FLUSH"},
- {0x112, "GPUREG_COLORBUFFER_READ"},
- {0x113, "GPUREG_COLORBUFFER_WRITE"},
- {0x114, "GPUREG_DEPTHBUFFER_READ"},
- {0x115, "GPUREG_DEPTHBUFFER_WRITE"},
- {0x116, "GPUREG_DEPTHBUFFER_FORMAT"},
- {0x117, "GPUREG_COLORBUFFER_FORMAT"},
- {0x118, "GPUREG_EARLYDEPTH_TEST2"},
-
- {0x11B, "GPUREG_FRAMEBUFFER_BLOCK32"},
- {0x11C, "GPUREG_DEPTHBUFFER_LOC"},
- {0x11D, "GPUREG_COLORBUFFER_LOC"},
- {0x11E, "GPUREG_FRAMEBUFFER_DIM"},
-
- {0x120, "GPUREG_GAS_LIGHT_XY"},
- {0x121, "GPUREG_GAS_LIGHT_Z"},
- {0x122, "GPUREG_GAS_LIGHT_Z_COLOR"},
- {0x123, "GPUREG_GAS_LUT_INDEX"},
- {0x124, "GPUREG_GAS_LUT_DATA"},
-
- {0x126, "GPUREG_GAS_DELTAZ_DEPTH"},
-
- {0x130, "GPUREG_FRAGOP_SHADOW"},
-
- {0x140, "GPUREG_LIGHT0_SPECULAR0"},
- {0x141, "GPUREG_LIGHT0_SPECULAR1"},
- {0x142, "GPUREG_LIGHT0_DIFFUSE"},
- {0x143, "GPUREG_LIGHT0_AMBIENT"},
- {0x144, "GPUREG_LIGHT0_XY"},
- {0x145, "GPUREG_LIGHT0_Z"},
- {0x146, "GPUREG_LIGHT0_SPOTDIR_XY"},
- {0x147, "GPUREG_LIGHT0_SPOTDIR_Z"},
-
- {0x149, "GPUREG_LIGHT0_CONFIG"},
- {0x14A, "GPUREG_LIGHT0_ATTENUATION_BIAS"},
- {0x14B, "GPUREG_LIGHT0_ATTENUATION_SCALE"},
-
- {0x150, "GPUREG_LIGHT1_SPECULAR0"},
- {0x151, "GPUREG_LIGHT1_SPECULAR1"},
- {0x152, "GPUREG_LIGHT1_DIFFUSE"},
- {0x153, "GPUREG_LIGHT1_AMBIENT"},
- {0x154, "GPUREG_LIGHT1_XY"},
- {0x155, "GPUREG_LIGHT1_Z"},
- {0x156, "GPUREG_LIGHT1_SPOTDIR_XY"},
- {0x157, "GPUREG_LIGHT1_SPOTDIR_Z"},
-
- {0x159, "GPUREG_LIGHT1_CONFIG"},
- {0x15A, "GPUREG_LIGHT1_ATTENUATION_BIAS"},
- {0x15B, "GPUREG_LIGHT1_ATTENUATION_SCALE"},
-
- {0x160, "GPUREG_LIGHT2_SPECULAR0"},
- {0x161, "GPUREG_LIGHT2_SPECULAR1"},
- {0x162, "GPUREG_LIGHT2_DIFFUSE"},
- {0x163, "GPUREG_LIGHT2_AMBIENT"},
- {0x164, "GPUREG_LIGHT2_XY"},
- {0x165, "GPUREG_LIGHT2_Z"},
- {0x166, "GPUREG_LIGHT2_SPOTDIR_XY"},
- {0x167, "GPUREG_LIGHT2_SPOTDIR_Z"},
-
- {0x169, "GPUREG_LIGHT2_CONFIG"},
- {0x16A, "GPUREG_LIGHT2_ATTENUATION_BIAS"},
- {0x16B, "GPUREG_LIGHT2_ATTENUATION_SCALE"},
-
- {0x170, "GPUREG_LIGHT3_SPECULAR0"},
- {0x171, "GPUREG_LIGHT3_SPECULAR1"},
- {0x172, "GPUREG_LIGHT3_DIFFUSE"},
- {0x173, "GPUREG_LIGHT3_AMBIENT"},
- {0x174, "GPUREG_LIGHT3_XY"},
- {0x175, "GPUREG_LIGHT3_Z"},
- {0x176, "GPUREG_LIGHT3_SPOTDIR_XY"},
- {0x177, "GPUREG_LIGHT3_SPOTDIR_Z"},
-
- {0x179, "GPUREG_LIGHT3_CONFIG"},
- {0x17A, "GPUREG_LIGHT3_ATTENUATION_BIAS"},
- {0x17B, "GPUREG_LIGHT3_ATTENUATION_SCALE"},
-
- {0x180, "GPUREG_LIGHT4_SPECULAR0"},
- {0x181, "GPUREG_LIGHT4_SPECULAR1"},
- {0x182, "GPUREG_LIGHT4_DIFFUSE"},
- {0x183, "GPUREG_LIGHT4_AMBIENT"},
- {0x184, "GPUREG_LIGHT4_XY"},
- {0x185, "GPUREG_LIGHT4_Z"},
- {0x186, "GPUREG_LIGHT4_SPOTDIR_XY"},
- {0x187, "GPUREG_LIGHT4_SPOTDIR_Z"},
-
- {0x189, "GPUREG_LIGHT4_CONFIG"},
- {0x18A, "GPUREG_LIGHT4_ATTENUATION_BIAS"},
- {0x18B, "GPUREG_LIGHT4_ATTENUATION_SCALE"},
-
- {0x190, "GPUREG_LIGHT5_SPECULAR0"},
- {0x191, "GPUREG_LIGHT5_SPECULAR1"},
- {0x192, "GPUREG_LIGHT5_DIFFUSE"},
- {0x193, "GPUREG_LIGHT5_AMBIENT"},
- {0x194, "GPUREG_LIGHT5_XY"},
- {0x195, "GPUREG_LIGHT5_Z"},
- {0x196, "GPUREG_LIGHT5_SPOTDIR_XY"},
- {0x197, "GPUREG_LIGHT5_SPOTDIR_Z"},
-
- {0x199, "GPUREG_LIGHT5_CONFIG"},
- {0x19A, "GPUREG_LIGHT5_ATTENUATION_BIAS"},
- {0x19B, "GPUREG_LIGHT5_ATTENUATION_SCALE"},
-
- {0x1A0, "GPUREG_LIGHT6_SPECULAR0"},
- {0x1A1, "GPUREG_LIGHT6_SPECULAR1"},
- {0x1A2, "GPUREG_LIGHT6_DIFFUSE"},
- {0x1A3, "GPUREG_LIGHT6_AMBIENT"},
- {0x1A4, "GPUREG_LIGHT6_XY"},
- {0x1A5, "GPUREG_LIGHT6_Z"},
- {0x1A6, "GPUREG_LIGHT6_SPOTDIR_XY"},
- {0x1A7, "GPUREG_LIGHT6_SPOTDIR_Z"},
-
- {0x1A9, "GPUREG_LIGHT6_CONFIG"},
- {0x1AA, "GPUREG_LIGHT6_ATTENUATION_BIAS"},
- {0x1AB, "GPUREG_LIGHT6_ATTENUATION_SCALE"},
-
- {0x1B0, "GPUREG_LIGHT7_SPECULAR0"},
- {0x1B1, "GPUREG_LIGHT7_SPECULAR1"},
- {0x1B2, "GPUREG_LIGHT7_DIFFUSE"},
- {0x1B3, "GPUREG_LIGHT7_AMBIENT"},
- {0x1B4, "GPUREG_LIGHT7_XY"},
- {0x1B5, "GPUREG_LIGHT7_Z"},
- {0x1B6, "GPUREG_LIGHT7_SPOTDIR_XY"},
- {0x1B7, "GPUREG_LIGHT7_SPOTDIR_Z"},
-
- {0x1B9, "GPUREG_LIGHT7_CONFIG"},
- {0x1BA, "GPUREG_LIGHT7_ATTENUATION_BIAS"},
- {0x1BB, "GPUREG_LIGHT7_ATTENUATION_SCALE"},
-
- {0x1C0, "GPUREG_LIGHTING_AMBIENT"},
-
- {0x1C2, "GPUREG_LIGHTING_NUM_LIGHTS"},
- {0x1C3, "GPUREG_LIGHTING_CONFIG0"},
- {0x1C4, "GPUREG_LIGHTING_CONFIG1"},
- {0x1C5, "GPUREG_LIGHTING_LUT_INDEX"},
- {0x1C6, "GPUREG_LIGHTING_ENABLE1"},
-
- {0x1C8, "GPUREG_LIGHTING_LUT_DATA0"},
- {0x1C9, "GPUREG_LIGHTING_LUT_DATA1"},
- {0x1CA, "GPUREG_LIGHTING_LUT_DATA2"},
- {0x1CB, "GPUREG_LIGHTING_LUT_DATA3"},
- {0x1CC, "GPUREG_LIGHTING_LUT_DATA4"},
- {0x1CD, "GPUREG_LIGHTING_LUT_DATA5"},
- {0x1CE, "GPUREG_LIGHTING_LUT_DATA6"},
- {0x1CF, "GPUREG_LIGHTING_LUT_DATA7"},
- {0x1D0, "GPUREG_LIGHTING_LUTINPUT_ABS"},
- {0x1D1, "GPUREG_LIGHTING_LUTINPUT_SELECT"},
- {0x1D2, "GPUREG_LIGHTING_LUTINPUT_SCALE"},
-
- {0x1D9, "GPUREG_LIGHTING_LIGHT_PERMUTATION"},
-
- {0x200, "GPUREG_ATTRIBBUFFERS_LOC"},
- {0x201, "GPUREG_ATTRIBBUFFERS_FORMAT_LOW"},
- {0x202, "GPUREG_ATTRIBBUFFERS_FORMAT_HIGH"},
- {0x203, "GPUREG_ATTRIBBUFFER0_OFFSET"},
- {0x204, "GPUREG_ATTRIBBUFFER0_CONFIG1"},
- {0x205, "GPUREG_ATTRIBBUFFER0_CONFIG2"},
- {0x206, "GPUREG_ATTRIBBUFFER1_OFFSET"},
- {0x207, "GPUREG_ATTRIBBUFFER1_CONFIG1"},
- {0x208, "GPUREG_ATTRIBBUFFER1_CONFIG2"},
- {0x209, "GPUREG_ATTRIBBUFFER2_OFFSET"},
- {0x20A, "GPUREG_ATTRIBBUFFER2_CONFIG1"},
- {0x20B, "GPUREG_ATTRIBBUFFER2_CONFIG2"},
- {0x20C, "GPUREG_ATTRIBBUFFER3_OFFSET"},
- {0x20D, "GPUREG_ATTRIBBUFFER3_CONFIG1"},
- {0x20E, "GPUREG_ATTRIBBUFFER3_CONFIG2"},
- {0x20F, "GPUREG_ATTRIBBUFFER4_OFFSET"},
- {0x210, "GPUREG_ATTRIBBUFFER4_CONFIG1"},
- {0x211, "GPUREG_ATTRIBBUFFER4_CONFIG2"},
- {0x212, "GPUREG_ATTRIBBUFFER5_OFFSET"},
- {0x213, "GPUREG_ATTRIBBUFFER5_CONFIG1"},
- {0x214, "GPUREG_ATTRIBBUFFER5_CONFIG2"},
- {0x215, "GPUREG_ATTRIBBUFFER6_OFFSET"},
- {0x216, "GPUREG_ATTRIBBUFFER6_CONFIG1"},
- {0x217, "GPUREG_ATTRIBBUFFER6_CONFIG2"},
- {0x218, "GPUREG_ATTRIBBUFFER7_OFFSET"},
- {0x219, "GPUREG_ATTRIBBUFFER7_CONFIG1"},
- {0x21A, "GPUREG_ATTRIBBUFFER7_CONFIG2"},
- {0x21B, "GPUREG_ATTRIBBUFFER8_OFFSET"},
- {0x21C, "GPUREG_ATTRIBBUFFER8_CONFIG1"},
- {0x21D, "GPUREG_ATTRIBBUFFER8_CONFIG2"},
- {0x21E, "GPUREG_ATTRIBBUFFER9_OFFSET"},
- {0x21F, "GPUREG_ATTRIBBUFFER9_CONFIG1"},
- {0x220, "GPUREG_ATTRIBBUFFER9_CONFIG2"},
- {0x221, "GPUREG_ATTRIBBUFFER10_OFFSET"},
- {0x222, "GPUREG_ATTRIBBUFFER10_CONFIG1"},
- {0x223, "GPUREG_ATTRIBBUFFER10_CONFIG2"},
- {0x224, "GPUREG_ATTRIBBUFFER11_OFFSET"},
- {0x225, "GPUREG_ATTRIBBUFFER11_CONFIG1"},
- {0x226, "GPUREG_ATTRIBBUFFER11_CONFIG2"},
- {0x227, "GPUREG_INDEXBUFFER_CONFIG"},
- {0x228, "GPUREG_NUMVERTICES"},
- {0x229, "GPUREG_GEOSTAGE_CONFIG"},
- {0x22A, "GPUREG_VERTEX_OFFSET"},
-
- {0x22D, "GPUREG_POST_VERTEX_CACHE_NUM"},
- {0x22E, "GPUREG_DRAWARRAYS"},
- {0x22F, "GPUREG_DRAWELEMENTS"},
-
- {0x231, "GPUREG_VTX_FUNC"},
- {0x232, "GPUREG_FIXEDATTRIB_INDEX"},
- {0x233, "GPUREG_FIXEDATTRIB_DATA0"},
- {0x234, "GPUREG_FIXEDATTRIB_DATA1"},
- {0x235, "GPUREG_FIXEDATTRIB_DATA2"},
-
- {0x238, "GPUREG_CMDBUF_SIZE0"},
- {0x239, "GPUREG_CMDBUF_SIZE1"},
- {0x23A, "GPUREG_CMDBUF_ADDR0"},
- {0x23B, "GPUREG_CMDBUF_ADDR1"},
- {0x23C, "GPUREG_CMDBUF_JUMP0"},
- {0x23D, "GPUREG_CMDBUF_JUMP1"},
-
- {0x242, "GPUREG_VSH_NUM_ATTR"},
-
- {0x244, "GPUREG_VSH_COM_MODE"},
- {0x245, "GPUREG_START_DRAW_FUNC0"},
-
- {0x24A, "GPUREG_VSH_OUTMAP_TOTAL1"},
-
- {0x251, "GPUREG_VSH_OUTMAP_TOTAL2"},
- {0x252, "GPUREG_GSH_MISC0"},
- {0x253, "GPUREG_GEOSTAGE_CONFIG2"},
- {0x254, "GPUREG_GSH_MISC1"},
-
- {0x25E, "GPUREG_PRIMITIVE_CONFIG"},
- {0x25F, "GPUREG_RESTART_PRIMITIVE"},
-
- {0x280, "GPUREG_GSH_BOOLUNIFORM"},
- {0x281, "GPUREG_GSH_INTUNIFORM_I0"},
- {0x282, "GPUREG_GSH_INTUNIFORM_I1"},
- {0x283, "GPUREG_GSH_INTUNIFORM_I2"},
- {0x284, "GPUREG_GSH_INTUNIFORM_I3"},
-
- {0x289, "GPUREG_GSH_INPUTBUFFER_CONFIG"},
- {0x28A, "GPUREG_GSH_ENTRYPOINT"},
- {0x28B, "GPUREG_GSH_ATTRIBUTES_PERMUTATION_LOW"},
- {0x28C, "GPUREG_GSH_ATTRIBUTES_PERMUTATION_HIGH"},
- {0x28D, "GPUREG_GSH_OUTMAP_MASK"},
-
- {0x28F, "GPUREG_GSH_CODETRANSFER_END"},
- {0x290, "GPUREG_GSH_FLOATUNIFORM_INDEX"},
- {0x291, "GPUREG_GSH_FLOATUNIFORM_DATA0"},
- {0x292, "GPUREG_GSH_FLOATUNIFORM_DATA1"},
- {0x293, "GPUREG_GSH_FLOATUNIFORM_DATA2"},
- {0x294, "GPUREG_GSH_FLOATUNIFORM_DATA3"},
- {0x295, "GPUREG_GSH_FLOATUNIFORM_DATA4"},
- {0x296, "GPUREG_GSH_FLOATUNIFORM_DATA5"},
- {0x297, "GPUREG_GSH_FLOATUNIFORM_DATA6"},
- {0x298, "GPUREG_GSH_FLOATUNIFORM_DATA7"},
-
- {0x29B, "GPUREG_GSH_CODETRANSFER_INDEX"},
- {0x29C, "GPUREG_GSH_CODETRANSFER_DATA0"},
- {0x29D, "GPUREG_GSH_CODETRANSFER_DATA1"},
- {0x29E, "GPUREG_GSH_CODETRANSFER_DATA2"},
- {0x29F, "GPUREG_GSH_CODETRANSFER_DATA3"},
- {0x2A0, "GPUREG_GSH_CODETRANSFER_DATA4"},
- {0x2A1, "GPUREG_GSH_CODETRANSFER_DATA5"},
- {0x2A2, "GPUREG_GSH_CODETRANSFER_DATA6"},
- {0x2A3, "GPUREG_GSH_CODETRANSFER_DATA7"},
-
- {0x2A5, "GPUREG_GSH_OPDESCS_INDEX"},
- {0x2A6, "GPUREG_GSH_OPDESCS_DATA0"},
- {0x2A7, "GPUREG_GSH_OPDESCS_DATA1"},
- {0x2A8, "GPUREG_GSH_OPDESCS_DATA2"},
- {0x2A9, "GPUREG_GSH_OPDESCS_DATA3"},
- {0x2AA, "GPUREG_GSH_OPDESCS_DATA4"},
- {0x2AB, "GPUREG_GSH_OPDESCS_DATA5"},
- {0x2AC, "GPUREG_GSH_OPDESCS_DATA6"},
- {0x2AD, "GPUREG_GSH_OPDESCS_DATA7"},
-
- {0x2B0, "GPUREG_VSH_BOOLUNIFORM"},
- {0x2B1, "GPUREG_VSH_INTUNIFORM_I0"},
- {0x2B2, "GPUREG_VSH_INTUNIFORM_I1"},
- {0x2B3, "GPUREG_VSH_INTUNIFORM_I2"},
- {0x2B4, "GPUREG_VSH_INTUNIFORM_I3"},
-
- {0x2B9, "GPUREG_VSH_INPUTBUFFER_CONFIG"},
- {0x2BA, "GPUREG_VSH_ENTRYPOINT"},
- {0x2BB, "GPUREG_VSH_ATTRIBUTES_PERMUTATION_LOW"},
- {0x2BC, "GPUREG_VSH_ATTRIBUTES_PERMUTATION_HIGH"},
- {0x2BD, "GPUREG_VSH_OUTMAP_MASK"},
-
- {0x2BF, "GPUREG_VSH_CODETRANSFER_END"},
- {0x2C0, "GPUREG_VSH_FLOATUNIFORM_INDEX"},
- {0x2C1, "GPUREG_VSH_FLOATUNIFORM_DATA0"},
- {0x2C2, "GPUREG_VSH_FLOATUNIFORM_DATA1"},
- {0x2C3, "GPUREG_VSH_FLOATUNIFORM_DATA2"},
- {0x2C4, "GPUREG_VSH_FLOATUNIFORM_DATA3"},
- {0x2C5, "GPUREG_VSH_FLOATUNIFORM_DATA4"},
- {0x2C6, "GPUREG_VSH_FLOATUNIFORM_DATA5"},
- {0x2C7, "GPUREG_VSH_FLOATUNIFORM_DATA6"},
- {0x2C8, "GPUREG_VSH_FLOATUNIFORM_DATA7"},
-
- {0x2CB, "GPUREG_VSH_CODETRANSFER_INDEX"},
- {0x2CC, "GPUREG_VSH_CODETRANSFER_DATA0"},
- {0x2CD, "GPUREG_VSH_CODETRANSFER_DATA1"},
- {0x2CE, "GPUREG_VSH_CODETRANSFER_DATA2"},
- {0x2CF, "GPUREG_VSH_CODETRANSFER_DATA3"},
- {0x2D0, "GPUREG_VSH_CODETRANSFER_DATA4"},
- {0x2D1, "GPUREG_VSH_CODETRANSFER_DATA5"},
- {0x2D2, "GPUREG_VSH_CODETRANSFER_DATA6"},
- {0x2D3, "GPUREG_VSH_CODETRANSFER_DATA7"},
-
- {0x2D5, "GPUREG_VSH_OPDESCS_INDEX"},
- {0x2D6, "GPUREG_VSH_OPDESCS_DATA0"},
- {0x2D7, "GPUREG_VSH_OPDESCS_DATA1"},
- {0x2D8, "GPUREG_VSH_OPDESCS_DATA2"},
- {0x2D9, "GPUREG_VSH_OPDESCS_DATA3"},
- {0x2DA, "GPUREG_VSH_OPDESCS_DATA4"},
- {0x2DB, "GPUREG_VSH_OPDESCS_DATA5"},
- {0x2DC, "GPUREG_VSH_OPDESCS_DATA6"},
- {0x2DD, "GPUREG_VSH_OPDESCS_DATA7"},
-};
-
-std::string Regs::GetCommandName(int index) {
- static std::unordered_map<u32, const char*> map;
-
- if (map.empty()) {
- map.insert(std::begin(register_names), std::end(register_names));
- }
-
- // Return empty string if no match is found
- auto it = map.find(index);
- if (it != map.end()) {
- return it->second;
- } else {
- return std::string();
- }
-}
-
void Init() {
g_state.Reset();
}
void Shutdown() {
- Shader::ClearCache();
+ Shader::Shutdown();
}
template <typename T>
@@ -513,6 +30,6 @@ void State::Reset() {
Zero(gs);
Zero(cmd_list);
Zero(immediate);
- primitive_assembler.Reconfigure(Regs::TriangleTopology::List);
+ primitive_assembler.Reconfigure(PipelineRegs::TriangleTopology::List);
}
}
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index b2db609ec..dc8aa6670 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -4,1412 +4,9 @@
#pragma once
-#include <array>
-#include <cstddef>
-#include <string>
-
-#ifndef _MSC_VER
-#include <type_traits> // for std::enable_if
-#endif
-
-#include "common/assert.h"
-#include "common/bit_field.h"
-#include "common/common_funcs.h"
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "common/vector_math.h"
-
+#include "video_core/regs_texturing.h"
namespace Pica {
-// Returns index corresponding to the Regs member labeled by field_name
-// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
-// when used with array elements (e.g. PICA_REG_INDEX(vs_uniform_setup.set_value[1])).
-// For details cf.
-// https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
-// Hopefully, this will be fixed sometime in the future.
-// For lack of better alternatives, we currently hardcode the offsets when constant
-// expressions are needed via PICA_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
-// will then make sure the offsets indeed match the automatically calculated ones).
-#define PICA_REG_INDEX(field_name) (offsetof(Pica::Regs, field_name) / sizeof(u32))
-#if defined(_MSC_VER)
-#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index)
-#else
-// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
-// really is this annoying. This macro just forwards its first argument to PICA_REG_INDEX
-// and then performs a (no-op) cast to size_t iff the second argument matches the expected
-// field offset. Otherwise, the compiler will fail to compile this code.
-#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
- ((typename std::enable_if<backup_workaround_index == PICA_REG_INDEX(field_name), \
- size_t>::type)PICA_REG_INDEX(field_name))
-#endif // _MSC_VER
-
-struct Regs {
-
- INSERT_PADDING_WORDS(0x10);
-
- u32 trigger_irq;
-
- INSERT_PADDING_WORDS(0x2f);
-
- enum class CullMode : u32 {
- // Select which polygons are considered to be "frontfacing".
- KeepAll = 0,
- KeepClockWise = 1,
- KeepCounterClockWise = 2,
- // TODO: What does the third value imply?
- };
-
- union {
- BitField<0, 2, CullMode> cull_mode;
- };
-
- BitField<0, 24, u32> viewport_size_x;
-
- INSERT_PADDING_WORDS(0x1);
-
- BitField<0, 24, u32> viewport_size_y;
-
- INSERT_PADDING_WORDS(0x9);
-
- BitField<0, 24, u32> viewport_depth_range; // float24
- BitField<0, 24, u32> viewport_depth_near_plane; // float24
-
- BitField<0, 3, u32> vs_output_total;
-
- union VSOutputAttributes {
- // Maps components of output vertex attributes to semantics
- enum Semantic : u32 {
- POSITION_X = 0,
- POSITION_Y = 1,
- POSITION_Z = 2,
- POSITION_W = 3,
-
- QUATERNION_X = 4,
- QUATERNION_Y = 5,
- QUATERNION_Z = 6,
- QUATERNION_W = 7,
-
- COLOR_R = 8,
- COLOR_G = 9,
- COLOR_B = 10,
- COLOR_A = 11,
-
- TEXCOORD0_U = 12,
- TEXCOORD0_V = 13,
- TEXCOORD1_U = 14,
- TEXCOORD1_V = 15,
-
- // TODO: Not verified
- VIEW_X = 18,
- VIEW_Y = 19,
- VIEW_Z = 20,
-
- TEXCOORD2_U = 22,
- TEXCOORD2_V = 23,
-
- INVALID = 31,
- };
-
- BitField<0, 5, Semantic> map_x;
- BitField<8, 5, Semantic> map_y;
- BitField<16, 5, Semantic> map_z;
- BitField<24, 5, Semantic> map_w;
- } vs_output_attributes[7];
-
- INSERT_PADDING_WORDS(0xe);
-
- enum class ScissorMode : u32 {
- Disabled = 0,
- Exclude = 1, // Exclude pixels inside the scissor box
-
- Include = 3 // Exclude pixels outside the scissor box
- };
-
- struct {
- BitField<0, 2, ScissorMode> mode;
-
- union {
- BitField<0, 16, u32> x1;
- BitField<16, 16, u32> y1;
- };
-
- union {
- BitField<0, 16, u32> x2;
- BitField<16, 16, u32> y2;
- };
- } scissor_test;
-
- union {
- BitField<0, 10, s32> x;
- BitField<16, 10, s32> y;
- } viewport_corner;
-
- INSERT_PADDING_WORDS(0x1);
-
- // TODO: early depth
- INSERT_PADDING_WORDS(0x1);
-
- INSERT_PADDING_WORDS(0x2);
-
- enum DepthBuffering : u32 {
- WBuffering = 0,
- ZBuffering = 1,
- };
- BitField<0, 1, DepthBuffering> depthmap_enable;
-
- INSERT_PADDING_WORDS(0x12);
-
- struct TextureConfig {
- enum TextureType : u32 {
- Texture2D = 0,
- TextureCube = 1,
- Shadow2D = 2,
- Projection2D = 3,
- ShadowCube = 4,
- Disabled = 5,
- };
-
- enum WrapMode : u32 {
- ClampToEdge = 0,
- ClampToBorder = 1,
- Repeat = 2,
- MirroredRepeat = 3,
- };
-
- enum TextureFilter : u32 {
- Nearest = 0,
- Linear = 1,
- };
-
- union {
- u32 raw;
- BitField<0, 8, u32> r;
- BitField<8, 8, u32> g;
- BitField<16, 8, u32> b;
- BitField<24, 8, u32> a;
- } border_color;
-
- union {
- BitField<0, 16, u32> height;
- BitField<16, 16, u32> width;
- };
-
- union {
- BitField<1, 1, TextureFilter> mag_filter;
- BitField<2, 1, TextureFilter> min_filter;
- BitField<8, 2, WrapMode> wrap_t;
- BitField<12, 2, WrapMode> wrap_s;
- BitField<28, 2, TextureType>
- type; ///< @note Only valid for texture 0 according to 3DBrew.
- };
-
- INSERT_PADDING_WORDS(0x1);
-
- u32 address;
-
- u32 GetPhysicalAddress() const {
- return DecodeAddressRegister(address);
- }
-
- // texture1 and texture2 store the texture format directly after the address
- // whereas texture0 inserts some additional flags inbetween.
- // Hence, we store the format separately so that all other parameters can be described
- // in a single structure.
- };
-
- enum class TextureFormat : u32 {
- RGBA8 = 0,
- RGB8 = 1,
- RGB5A1 = 2,
- RGB565 = 3,
- RGBA4 = 4,
- IA8 = 5,
- RG8 = 6, ///< @note Also called HILO8 in 3DBrew.
- I8 = 7,
- A8 = 8,
- IA4 = 9,
- I4 = 10,
- A4 = 11,
- ETC1 = 12, // compressed
- ETC1A4 = 13, // compressed
- };
-
- enum class LogicOp : u32 {
- Clear = 0,
- And = 1,
- AndReverse = 2,
- Copy = 3,
- Set = 4,
- CopyInverted = 5,
- NoOp = 6,
- Invert = 7,
- Nand = 8,
- Or = 9,
- Nor = 10,
- Xor = 11,
- Equiv = 12,
- AndInverted = 13,
- OrReverse = 14,
- OrInverted = 15,
- };
-
- static unsigned NibblesPerPixel(TextureFormat format) {
- switch (format) {
- case TextureFormat::RGBA8:
- return 8;
-
- case TextureFormat::RGB8:
- return 6;
-
- case TextureFormat::RGB5A1:
- case TextureFormat::RGB565:
- case TextureFormat::RGBA4:
- case TextureFormat::IA8:
- case TextureFormat::RG8:
- return 4;
-
- case TextureFormat::I4:
- case TextureFormat::A4:
- return 1;
-
- case TextureFormat::I8:
- case TextureFormat::A8:
- case TextureFormat::IA4:
- default: // placeholder for yet unknown formats
- return 2;
- }
- }
-
- union {
- BitField<0, 1, u32> texture0_enable;
- BitField<1, 1, u32> texture1_enable;
- BitField<2, 1, u32> texture2_enable;
- };
- TextureConfig texture0;
- INSERT_PADDING_WORDS(0x8);
- BitField<0, 4, TextureFormat> texture0_format;
- BitField<0, 1, u32> fragment_lighting_enable;
- INSERT_PADDING_WORDS(0x1);
- TextureConfig texture1;
- BitField<0, 4, TextureFormat> texture1_format;
- INSERT_PADDING_WORDS(0x2);
- TextureConfig texture2;
- BitField<0, 4, TextureFormat> texture2_format;
- INSERT_PADDING_WORDS(0x21);
-
- struct FullTextureConfig {
- const bool enabled;
- const TextureConfig config;
- const TextureFormat format;
- };
- const std::array<FullTextureConfig, 3> GetTextures() const {
- return {{
- {texture0_enable.ToBool(), texture0, texture0_format},
- {texture1_enable.ToBool(), texture1, texture1_format},
- {texture2_enable.ToBool(), texture2, texture2_format},
- }};
- }
-
- // 0xc0-0xff: Texture Combiner (akin to glTexEnv)
- struct TevStageConfig {
- enum class Source : u32 {
- PrimaryColor = 0x0,
- PrimaryFragmentColor = 0x1,
- SecondaryFragmentColor = 0x2,
-
- Texture0 = 0x3,
- Texture1 = 0x4,
- Texture2 = 0x5,
- Texture3 = 0x6,
-
- PreviousBuffer = 0xd,
- Constant = 0xe,
- Previous = 0xf,
- };
-
- enum class ColorModifier : u32 {
- SourceColor = 0x0,
- OneMinusSourceColor = 0x1,
- SourceAlpha = 0x2,
- OneMinusSourceAlpha = 0x3,
- SourceRed = 0x4,
- OneMinusSourceRed = 0x5,
-
- SourceGreen = 0x8,
- OneMinusSourceGreen = 0x9,
-
- SourceBlue = 0xc,
- OneMinusSourceBlue = 0xd,
- };
-
- enum class AlphaModifier : u32 {
- SourceAlpha = 0x0,
- OneMinusSourceAlpha = 0x1,
- SourceRed = 0x2,
- OneMinusSourceRed = 0x3,
- SourceGreen = 0x4,
- OneMinusSourceGreen = 0x5,
- SourceBlue = 0x6,
- OneMinusSourceBlue = 0x7,
- };
-
- enum class Operation : u32 {
- Replace = 0,
- Modulate = 1,
- Add = 2,
- AddSigned = 3,
- Lerp = 4,
- Subtract = 5,
- Dot3_RGB = 6,
-
- MultiplyThenAdd = 8,
- AddThenMultiply = 9,
- };
-
- union {
- u32 sources_raw;
- BitField<0, 4, Source> color_source1;
- BitField<4, 4, Source> color_source2;
- BitField<8, 4, Source> color_source3;
- BitField<16, 4, Source> alpha_source1;
- BitField<20, 4, Source> alpha_source2;
- BitField<24, 4, Source> alpha_source3;
- };
-
- union {
- u32 modifiers_raw;
- BitField<0, 4, ColorModifier> color_modifier1;
- BitField<4, 4, ColorModifier> color_modifier2;
- BitField<8, 4, ColorModifier> color_modifier3;
- BitField<12, 3, AlphaModifier> alpha_modifier1;
- BitField<16, 3, AlphaModifier> alpha_modifier2;
- BitField<20, 3, AlphaModifier> alpha_modifier3;
- };
-
- union {
- u32 ops_raw;
- BitField<0, 4, Operation> color_op;
- BitField<16, 4, Operation> alpha_op;
- };
-
- union {
- u32 const_color;
- BitField<0, 8, u32> const_r;
- BitField<8, 8, u32> const_g;
- BitField<16, 8, u32> const_b;
- BitField<24, 8, u32> const_a;
- };
-
- union {
- u32 scales_raw;
- BitField<0, 2, u32> color_scale;
- BitField<16, 2, u32> alpha_scale;
- };
-
- inline unsigned GetColorMultiplier() const {
- return (color_scale < 3) ? (1 << color_scale) : 1;
- }
-
- inline unsigned GetAlphaMultiplier() const {
- return (alpha_scale < 3) ? (1 << alpha_scale) : 1;
- }
- };
-
- TevStageConfig tev_stage0;
- INSERT_PADDING_WORDS(0x3);
- TevStageConfig tev_stage1;
- INSERT_PADDING_WORDS(0x3);
- TevStageConfig tev_stage2;
- INSERT_PADDING_WORDS(0x3);
- TevStageConfig tev_stage3;
- INSERT_PADDING_WORDS(0x3);
-
- enum class FogMode : u32 {
- None = 0,
- Fog = 5,
- Gas = 7,
- };
-
- union {
- BitField<0, 3, FogMode> fog_mode;
- BitField<16, 1, u32> fog_flip;
-
- union {
- // Tev stages 0-3 write their output to the combiner buffer if the corresponding bit in
- // these masks are set
- BitField<8, 4, u32> update_mask_rgb;
- BitField<12, 4, u32> update_mask_a;
-
- bool TevStageUpdatesCombinerBufferColor(unsigned stage_index) const {
- return (stage_index < 4) && (update_mask_rgb & (1 << stage_index));
- }
-
- bool TevStageUpdatesCombinerBufferAlpha(unsigned stage_index) const {
- return (stage_index < 4) && (update_mask_a & (1 << stage_index));
- }
- } tev_combiner_buffer_input;
- };
-
- union {
- u32 raw;
- BitField<0, 8, u32> r;
- BitField<8, 8, u32> g;
- BitField<16, 8, u32> b;
- } fog_color;
-
- INSERT_PADDING_WORDS(0x4);
-
- BitField<0, 16, u32> fog_lut_offset;
-
- INSERT_PADDING_WORDS(0x1);
-
- u32 fog_lut_data[8];
-
- TevStageConfig tev_stage4;
- INSERT_PADDING_WORDS(0x3);
- TevStageConfig tev_stage5;
-
- union {
- u32 raw;
- BitField<0, 8, u32> r;
- BitField<8, 8, u32> g;
- BitField<16, 8, u32> b;
- BitField<24, 8, u32> a;
- } tev_combiner_buffer_color;
-
- INSERT_PADDING_WORDS(0x2);
-
- const std::array<Regs::TevStageConfig, 6> GetTevStages() const {
- return {{tev_stage0, tev_stage1, tev_stage2, tev_stage3, tev_stage4, tev_stage5}};
- };
-
- enum class BlendEquation : u32 {
- Add = 0,
- Subtract = 1,
- ReverseSubtract = 2,
- Min = 3,
- Max = 4,
- };
-
- enum class BlendFactor : u32 {
- Zero = 0,
- One = 1,
- SourceColor = 2,
- OneMinusSourceColor = 3,
- DestColor = 4,
- OneMinusDestColor = 5,
- SourceAlpha = 6,
- OneMinusSourceAlpha = 7,
- DestAlpha = 8,
- OneMinusDestAlpha = 9,
- ConstantColor = 10,
- OneMinusConstantColor = 11,
- ConstantAlpha = 12,
- OneMinusConstantAlpha = 13,
- SourceAlphaSaturate = 14,
- };
-
- enum class CompareFunc : u32 {
- Never = 0,
- Always = 1,
- Equal = 2,
- NotEqual = 3,
- LessThan = 4,
- LessThanOrEqual = 5,
- GreaterThan = 6,
- GreaterThanOrEqual = 7,
- };
-
- enum class StencilAction : u32 {
- Keep = 0,
- Zero = 1,
- Replace = 2,
- Increment = 3,
- Decrement = 4,
- Invert = 5,
- IncrementWrap = 6,
- DecrementWrap = 7,
- };
-
- struct {
- union {
- // If false, logic blending is used
- BitField<8, 1, u32> alphablend_enable;
- };
-
- union {
- BitField<0, 8, BlendEquation> blend_equation_rgb;
- BitField<8, 8, BlendEquation> blend_equation_a;
-
- BitField<16, 4, BlendFactor> factor_source_rgb;
- BitField<20, 4, BlendFactor> factor_dest_rgb;
-
- BitField<24, 4, BlendFactor> factor_source_a;
- BitField<28, 4, BlendFactor> factor_dest_a;
- } alpha_blending;
-
- union {
- BitField<0, 4, LogicOp> logic_op;
- };
-
- union {
- u32 raw;
- BitField<0, 8, u32> r;
- BitField<8, 8, u32> g;
- BitField<16, 8, u32> b;
- BitField<24, 8, u32> a;
- } blend_const;
-
- union {
- BitField<0, 1, u32> enable;
- BitField<4, 3, CompareFunc> func;
- BitField<8, 8, u32> ref;
- } alpha_test;
-
- struct {
- union {
- // Raw value of this register
- u32 raw_func;
-
- // If true, enable stencil testing
- BitField<0, 1, u32> enable;
-
- // Comparison operation for stencil testing
- BitField<4, 3, CompareFunc> func;
-
- // Mask used to control writing to the stencil buffer
- BitField<8, 8, u32> write_mask;
-
- // Value to compare against for stencil testing
- BitField<16, 8, u32> reference_value;
-
- // Mask to apply on stencil test inputs
- BitField<24, 8, u32> input_mask;
- };
-
- union {
- // Raw value of this register
- u32 raw_op;
-
- // Action to perform when the stencil test fails
- BitField<0, 3, StencilAction> action_stencil_fail;
-
- // Action to perform when stencil testing passed but depth testing fails
- BitField<4, 3, StencilAction> action_depth_fail;
-
- // Action to perform when both stencil and depth testing pass
- BitField<8, 3, StencilAction> action_depth_pass;
- };
- } stencil_test;
-
- union {
- BitField<0, 1, u32> depth_test_enable;
- BitField<4, 3, CompareFunc> depth_test_func;
- BitField<8, 1, u32> red_enable;
- BitField<9, 1, u32> green_enable;
- BitField<10, 1, u32> blue_enable;
- BitField<11, 1, u32> alpha_enable;
- BitField<12, 1, u32> depth_write_enable;
- };
-
- INSERT_PADDING_WORDS(0x8);
- } output_merger;
-
- // Components are laid out in reverse byte order, most significant bits first.
- enum class ColorFormat : u32 {
- RGBA8 = 0,
- RGB8 = 1,
- RGB5A1 = 2,
- RGB565 = 3,
- RGBA4 = 4,
- };
-
- enum class DepthFormat : u32 {
- D16 = 0,
- D24 = 2,
- D24S8 = 3,
- };
-
- // Returns the number of bytes in the specified color format
- static unsigned BytesPerColorPixel(ColorFormat format) {
- switch (format) {
- case ColorFormat::RGBA8:
- return 4;
- case ColorFormat::RGB8:
- return 3;
- case ColorFormat::RGB5A1:
- case ColorFormat::RGB565:
- case ColorFormat::RGBA4:
- return 2;
- default:
- LOG_CRITICAL(HW_GPU, "Unknown color format %u", format);
- UNIMPLEMENTED();
- }
- }
-
- struct FramebufferConfig {
- INSERT_PADDING_WORDS(0x3);
-
- union {
- BitField<0, 4, u32> allow_color_write; // 0 = disable, else enable
- };
-
- INSERT_PADDING_WORDS(0x1);
-
- union {
- BitField<0, 2, u32> allow_depth_stencil_write; // 0 = disable, else enable
- };
-
- DepthFormat depth_format; // TODO: Should be a BitField!
- BitField<16, 3, ColorFormat> color_format;
-
- INSERT_PADDING_WORDS(0x4);
-
- u32 depth_buffer_address;
- u32 color_buffer_address;
-
- union {
- // Apparently, the framebuffer width is stored as expected,
- // while the height is stored as the actual height minus one.
- // Hence, don't access these fields directly but use the accessors
- // GetWidth() and GetHeight() instead.
- BitField<0, 11, u32> width;
- BitField<12, 10, u32> height;
- };
-
- INSERT_PADDING_WORDS(0x1);
-
- inline u32 GetColorBufferPhysicalAddress() const {
- return DecodeAddressRegister(color_buffer_address);
- }
- inline u32 GetDepthBufferPhysicalAddress() const {
- return DecodeAddressRegister(depth_buffer_address);
- }
-
- inline u32 GetWidth() const {
- return width;
- }
-
- inline u32 GetHeight() const {
- return height + 1;
- }
- } framebuffer;
-
- // Returns the number of bytes in the specified depth format
- static u32 BytesPerDepthPixel(DepthFormat format) {
- switch (format) {
- case DepthFormat::D16:
- return 2;
- case DepthFormat::D24:
- return 3;
- case DepthFormat::D24S8:
- return 4;
- default:
- LOG_CRITICAL(HW_GPU, "Unknown depth format %u", format);
- UNIMPLEMENTED();
- }
- }
-
- // Returns the number of bits per depth component of the specified depth format
- static u32 DepthBitsPerPixel(DepthFormat format) {
- switch (format) {
- case DepthFormat::D16:
- return 16;
- case DepthFormat::D24:
- case DepthFormat::D24S8:
- return 24;
- default:
- LOG_CRITICAL(HW_GPU, "Unknown depth format %u", format);
- UNIMPLEMENTED();
- }
- }
-
- INSERT_PADDING_WORDS(0x20);
-
- enum class LightingSampler {
- Distribution0 = 0,
- Distribution1 = 1,
- Fresnel = 3,
- ReflectBlue = 4,
- ReflectGreen = 5,
- ReflectRed = 6,
- SpotlightAttenuation = 8,
- DistanceAttenuation = 16,
- };
-
- /**
- * Pica fragment lighting supports using different LUTs for each lighting component:
- * Reflectance R, G, and B channels, distribution function for specular components 0 and 1,
- * fresnel factor, and spotlight attenuation. Furthermore, which LUTs are used for each channel
- * (or whether a channel is enabled at all) is specified by various pre-defined lighting
- * configurations. With configurations that require more LUTs, more cycles are required on HW to
- * perform lighting computations.
- */
- enum class LightingConfig {
- Config0 = 0, ///< Reflect Red, Distribution 0, Spotlight
- Config1 = 1, ///< Reflect Red, Fresnel, Spotlight
- Config2 = 2, ///< Reflect Red, Distribution 0/1
- Config3 = 3, ///< Distribution 0/1, Fresnel
- Config4 = 4, ///< Reflect Red/Green/Blue, Distribution 0/1, Spotlight
- Config5 = 5, ///< Reflect Red/Green/Blue, Distribution 0, Fresnel, Spotlight
- Config6 = 6, ///< Reflect Red, Distribution 0/1, Fresnel, Spotlight
- Config7 = 8, ///< Reflect Red/Green/Blue, Distribution 0/1, Fresnel, Spotlight
- ///< NOTE: '8' is intentional, '7' does not appear to be a valid configuration
- };
-
- /// Selects which lighting components are affected by fresnel
- enum class LightingFresnelSelector {
- None = 0, ///< Fresnel is disabled
- PrimaryAlpha = 1, ///< Primary (diffuse) lighting alpha is affected by fresnel
- SecondaryAlpha = 2, ///< Secondary (specular) lighting alpha is affected by fresnel
- Both =
- PrimaryAlpha |
- SecondaryAlpha, ///< Both primary and secondary lighting alphas are affected by fresnel
- };
-
- /// Factor used to scale the output of a lighting LUT
- enum class LightingScale {
- Scale1 = 0, ///< Scale is 1x
- Scale2 = 1, ///< Scale is 2x
- Scale4 = 2, ///< Scale is 4x
- Scale8 = 3, ///< Scale is 8x
- Scale1_4 = 6, ///< Scale is 0.25x
- Scale1_2 = 7, ///< Scale is 0.5x
- };
-
- enum class LightingLutInput {
- NH = 0, // Cosine of the angle between the normal and half-angle vectors
- VH = 1, // Cosine of the angle between the view and half-angle vectors
- NV = 2, // Cosine of the angle between the normal and the view vector
- LN = 3, // Cosine of the angle between the light and the normal vectors
- };
-
- enum class LightingBumpMode : u32 {
- None = 0,
- NormalMap = 1,
- TangentMap = 2,
- };
-
- union LightColor {
- BitField<0, 10, u32> b;
- BitField<10, 10, u32> g;
- BitField<20, 10, u32> r;
-
- Math::Vec3f ToVec3f() const {
- // These fields are 10 bits wide, however 255 corresponds to 1.0f for each color
- // component
- return Math::MakeVec((f32)r / 255.f, (f32)g / 255.f, (f32)b / 255.f);
- }
- };
-
- /// Returns true if the specified lighting sampler is supported by the current Pica lighting
- /// configuration
- static bool IsLightingSamplerSupported(LightingConfig config, LightingSampler sampler) {
- switch (sampler) {
- case LightingSampler::Distribution0:
- return (config != LightingConfig::Config1);
-
- case LightingSampler::Distribution1:
- return (config != LightingConfig::Config0) && (config != LightingConfig::Config1) &&
- (config != LightingConfig::Config5);
-
- case LightingSampler::Fresnel:
- return (config != LightingConfig::Config0) && (config != LightingConfig::Config2) &&
- (config != LightingConfig::Config4);
-
- case LightingSampler::ReflectRed:
- return (config != LightingConfig::Config3);
-
- case LightingSampler::ReflectGreen:
- case LightingSampler::ReflectBlue:
- return (config == LightingConfig::Config4) || (config == LightingConfig::Config5) ||
- (config == LightingConfig::Config7);
- default:
- UNREACHABLE_MSG("Regs::IsLightingSamplerSupported: Reached "
- "unreachable section, sampler should be one "
- "of Distribution0, Distribution1, Fresnel, "
- "ReflectRed, ReflectGreen or ReflectBlue, instead "
- "got %i",
- static_cast<int>(config));
- }
- }
-
- struct {
- struct LightSrc {
- LightColor specular_0; // material.specular_0 * light.specular_0
- LightColor specular_1; // material.specular_1 * light.specular_1
- LightColor diffuse; // material.diffuse * light.diffuse
- LightColor ambient; // material.ambient * light.ambient
-
- // Encoded as 16-bit floating point
- union {
- BitField<0, 16, u32> x;
- BitField<16, 16, u32> y;
- };
- union {
- BitField<0, 16, u32> z;
- };
-
- INSERT_PADDING_WORDS(0x3);
-
- union {
- BitField<0, 1, u32> directional;
- BitField<1, 1, u32> two_sided_diffuse; // When disabled, clamp dot-product to 0
- } config;
-
- BitField<0, 20, u32> dist_atten_bias;
- BitField<0, 20, u32> dist_atten_scale;
-
- INSERT_PADDING_WORDS(0x4);
- };
- static_assert(sizeof(LightSrc) == 0x10 * sizeof(u32),
- "LightSrc structure must be 0x10 words");
-
- LightSrc light[8];
- LightColor global_ambient; // Emission + (material.ambient * lighting.ambient)
- INSERT_PADDING_WORDS(0x1);
- BitField<0, 3, u32> num_lights; // Number of enabled lights - 1
-
- union {
- BitField<2, 2, LightingFresnelSelector> fresnel_selector;
- BitField<4, 4, LightingConfig> config;
- BitField<22, 2, u32> bump_selector; // 0: Texture 0, 1: Texture 1, 2: Texture 2
- BitField<27, 1, u32> clamp_highlights;
- BitField<28, 2, LightingBumpMode> bump_mode;
- BitField<30, 1, u32> disable_bump_renorm;
- } config0;
-
- union {
- BitField<16, 1, u32> disable_lut_d0;
- BitField<17, 1, u32> disable_lut_d1;
- BitField<19, 1, u32> disable_lut_fr;
- BitField<20, 1, u32> disable_lut_rr;
- BitField<21, 1, u32> disable_lut_rg;
- BitField<22, 1, u32> disable_lut_rb;
-
- // Each bit specifies whether distance attenuation should be applied for the
- // corresponding light
-
- BitField<24, 1, u32> disable_dist_atten_light_0;
- BitField<25, 1, u32> disable_dist_atten_light_1;
- BitField<26, 1, u32> disable_dist_atten_light_2;
- BitField<27, 1, u32> disable_dist_atten_light_3;
- BitField<28, 1, u32> disable_dist_atten_light_4;
- BitField<29, 1, u32> disable_dist_atten_light_5;
- BitField<30, 1, u32> disable_dist_atten_light_6;
- BitField<31, 1, u32> disable_dist_atten_light_7;
- } config1;
-
- bool IsDistAttenDisabled(unsigned index) const {
- const unsigned disable[] = {
- config1.disable_dist_atten_light_0, config1.disable_dist_atten_light_1,
- config1.disable_dist_atten_light_2, config1.disable_dist_atten_light_3,
- config1.disable_dist_atten_light_4, config1.disable_dist_atten_light_5,
- config1.disable_dist_atten_light_6, config1.disable_dist_atten_light_7};
- return disable[index] != 0;
- }
-
- union {
- BitField<0, 8, u32> index; ///< Index at which to set data in the LUT
- BitField<8, 5, u32> type; ///< Type of LUT for which to set data
- } lut_config;
-
- BitField<0, 1, u32> disable;
- INSERT_PADDING_WORDS(0x1);
-
- // When data is written to any of these registers, it gets written to the lookup table of
- // the selected type at the selected index, specified above in the `lut_config` register.
- // With each write, `lut_config.index` is incremented. It does not matter which of these
- // registers is written to, the behavior will be the same.
- u32 lut_data[8];
-
- // These are used to specify if absolute (abs) value should be used for each LUT index. When
- // abs mode is disabled, LUT indexes are in the range of (-1.0, 1.0). Otherwise, they are in
- // the range of (0.0, 1.0).
- union {
- BitField<1, 1, u32> disable_d0;
- BitField<5, 1, u32> disable_d1;
- BitField<9, 1, u32> disable_sp;
- BitField<13, 1, u32> disable_fr;
- BitField<17, 1, u32> disable_rb;
- BitField<21, 1, u32> disable_rg;
- BitField<25, 1, u32> disable_rr;
- } abs_lut_input;
-
- union {
- BitField<0, 3, LightingLutInput> d0;
- BitField<4, 3, LightingLutInput> d1;
- BitField<8, 3, LightingLutInput> sp;
- BitField<12, 3, LightingLutInput> fr;
- BitField<16, 3, LightingLutInput> rb;
- BitField<20, 3, LightingLutInput> rg;
- BitField<24, 3, LightingLutInput> rr;
- } lut_input;
-
- union {
- BitField<0, 3, LightingScale> d0;
- BitField<4, 3, LightingScale> d1;
- BitField<8, 3, LightingScale> sp;
- BitField<12, 3, LightingScale> fr;
- BitField<16, 3, LightingScale> rb;
- BitField<20, 3, LightingScale> rg;
- BitField<24, 3, LightingScale> rr;
-
- static float GetScale(LightingScale scale) {
- switch (scale) {
- case LightingScale::Scale1:
- return 1.0f;
- case LightingScale::Scale2:
- return 2.0f;
- case LightingScale::Scale4:
- return 4.0f;
- case LightingScale::Scale8:
- return 8.0f;
- case LightingScale::Scale1_4:
- return 0.25f;
- case LightingScale::Scale1_2:
- return 0.5f;
- }
- return 0.0f;
- }
- } lut_scale;
-
- INSERT_PADDING_WORDS(0x6);
-
- union {
- // There are 8 light enable "slots", corresponding to the total number of lights
- // supported by Pica. For N enabled lights (specified by register 0x1c2, or 'src_num'
- // above), the first N slots below will be set to integers within the range of 0-7,
- // corresponding to the actual light that is enabled for each slot.
-
- BitField<0, 3, u32> slot_0;
- BitField<4, 3, u32> slot_1;
- BitField<8, 3, u32> slot_2;
- BitField<12, 3, u32> slot_3;
- BitField<16, 3, u32> slot_4;
- BitField<20, 3, u32> slot_5;
- BitField<24, 3, u32> slot_6;
- BitField<28, 3, u32> slot_7;
-
- unsigned GetNum(unsigned index) const {
- const unsigned enable_slots[] = {slot_0, slot_1, slot_2, slot_3,
- slot_4, slot_5, slot_6, slot_7};
- return enable_slots[index];
- }
- } light_enable;
- } lighting;
-
- INSERT_PADDING_WORDS(0x26);
-
- enum class VertexAttributeFormat : u64 {
- BYTE = 0,
- UBYTE = 1,
- SHORT = 2,
- FLOAT = 3,
- };
-
- struct {
- BitField<0, 29, u32> base_address;
-
- u32 GetPhysicalBaseAddress() const {
- return DecodeAddressRegister(base_address);
- }
-
- // Descriptor for internal vertex attributes
- union {
- BitField<0, 2, VertexAttributeFormat> format0; // size of one element
- BitField<2, 2, u64> size0; // number of elements minus 1
- BitField<4, 2, VertexAttributeFormat> format1;
- BitField<6, 2, u64> size1;
- BitField<8, 2, VertexAttributeFormat> format2;
- BitField<10, 2, u64> size2;
- BitField<12, 2, VertexAttributeFormat> format3;
- BitField<14, 2, u64> size3;
- BitField<16, 2, VertexAttributeFormat> format4;
- BitField<18, 2, u64> size4;
- BitField<20, 2, VertexAttributeFormat> format5;
- BitField<22, 2, u64> size5;
- BitField<24, 2, VertexAttributeFormat> format6;
- BitField<26, 2, u64> size6;
- BitField<28, 2, VertexAttributeFormat> format7;
- BitField<30, 2, u64> size7;
- BitField<32, 2, VertexAttributeFormat> format8;
- BitField<34, 2, u64> size8;
- BitField<36, 2, VertexAttributeFormat> format9;
- BitField<38, 2, u64> size9;
- BitField<40, 2, VertexAttributeFormat> format10;
- BitField<42, 2, u64> size10;
- BitField<44, 2, VertexAttributeFormat> format11;
- BitField<46, 2, u64> size11;
-
- BitField<48, 12, u64> attribute_mask;
-
- // number of total attributes minus 1
- BitField<60, 4, u64> num_extra_attributes;
- };
-
- inline VertexAttributeFormat GetFormat(int n) const {
- VertexAttributeFormat formats[] = {format0, format1, format2, format3,
- format4, format5, format6, format7,
- format8, format9, format10, format11};
- return formats[n];
- }
-
- inline int GetNumElements(int n) const {
- u64 sizes[] = {size0, size1, size2, size3, size4, size5,
- size6, size7, size8, size9, size10, size11};
- return (int)sizes[n] + 1;
- }
-
- inline int GetElementSizeInBytes(int n) const {
- return (GetFormat(n) == VertexAttributeFormat::FLOAT)
- ? 4
- : (GetFormat(n) == VertexAttributeFormat::SHORT) ? 2 : 1;
- }
-
- inline int GetStride(int n) const {
- return GetNumElements(n) * GetElementSizeInBytes(n);
- }
-
- inline bool IsDefaultAttribute(int id) const {
- return (id >= 12) || (attribute_mask & (1ULL << id)) != 0;
- }
-
- inline int GetNumTotalAttributes() const {
- return (int)num_extra_attributes + 1;
- }
-
- // Attribute loaders map the source vertex data to input attributes
- // This e.g. allows to load different attributes from different memory locations
- struct {
- // Source attribute data offset from the base address
- u32 data_offset;
-
- union {
- BitField<0, 4, u64> comp0;
- BitField<4, 4, u64> comp1;
- BitField<8, 4, u64> comp2;
- BitField<12, 4, u64> comp3;
- BitField<16, 4, u64> comp4;
- BitField<20, 4, u64> comp5;
- BitField<24, 4, u64> comp6;
- BitField<28, 4, u64> comp7;
- BitField<32, 4, u64> comp8;
- BitField<36, 4, u64> comp9;
- BitField<40, 4, u64> comp10;
- BitField<44, 4, u64> comp11;
-
- // bytes for a single vertex in this loader
- BitField<48, 8, u64> byte_count;
-
- BitField<60, 4, u64> component_count;
- };
-
- inline int GetComponent(int n) const {
- u64 components[] = {comp0, comp1, comp2, comp3, comp4, comp5,
- comp6, comp7, comp8, comp9, comp10, comp11};
- return (int)components[n];
- }
- } attribute_loaders[12];
- } vertex_attributes;
-
- struct {
- enum IndexFormat : u32 {
- BYTE = 0,
- SHORT = 1,
- };
-
- union {
- BitField<0, 31, u32> offset; // relative to base attribute address
- BitField<31, 1, IndexFormat> format;
- };
- } index_array;
-
- // Number of vertices to render
- u32 num_vertices;
-
- INSERT_PADDING_WORDS(0x1);
-
- // The index of the first vertex to render
- u32 vertex_offset;
-
- INSERT_PADDING_WORDS(0x3);
-
- // These two trigger rendering of triangles
- u32 trigger_draw;
- u32 trigger_draw_indexed;
-
- INSERT_PADDING_WORDS(0x2);
-
- // These registers are used to setup the default "fall-back" vertex shader attributes
- struct {
- // Index of the current default attribute
- u32 index;
-
- // Writing to these registers sets the "current" default attribute.
- u32 set_value[3];
- } vs_default_attributes_setup;
-
- INSERT_PADDING_WORDS(0x2);
-
- struct {
- // There are two channels that can be used to configure the next command buffer, which
- // can be then executed by writing to the "trigger" registers. There are two reasons why a
- // game might use this feature:
- // 1) With this, an arbitrary number of additional command buffers may be executed in
- // sequence without requiring any intervention of the CPU after the initial one is
- // kicked off.
- // 2) Games can configure these registers to provide a command list subroutine mechanism.
-
- BitField<0, 20, u32> size[2]; ///< Size (in bytes / 8) of each channel's command buffer
- BitField<0, 28, u32> addr[2]; ///< Physical address / 8 of each channel's command buffer
- u32 trigger[2]; ///< Triggers execution of the channel's command buffer when written to
-
- unsigned GetSize(unsigned index) const {
- ASSERT(index < 2);
- return 8 * size[index];
- }
-
- PAddr GetPhysicalAddress(unsigned index) const {
- ASSERT(index < 2);
- return (PAddr)(8 * addr[index]);
- }
- } command_buffer;
-
- INSERT_PADDING_WORDS(0x07);
-
- enum class GPUMode : u32 {
- Drawing = 0,
- Configuring = 1,
- };
-
- GPUMode gpu_mode;
-
- INSERT_PADDING_WORDS(0x18);
-
- enum class TriangleTopology : u32 {
- List = 0,
- Strip = 1,
- Fan = 2,
- Shader = 3, // Programmable setup unit implemented in a geometry shader
- };
-
- BitField<8, 2, TriangleTopology> triangle_topology;
-
- u32 restart_primitive;
-
- INSERT_PADDING_WORDS(0x20);
-
- struct ShaderConfig {
- BitField<0, 16, u32> bool_uniforms;
-
- union {
- BitField<0, 8, u32> x;
- BitField<8, 8, u32> y;
- BitField<16, 8, u32> z;
- BitField<24, 8, u32> w;
- } int_uniforms[4];
-
- INSERT_PADDING_WORDS(0x4);
-
- union {
- // Number of input attributes to shader unit - 1
- BitField<0, 4, u32> num_input_attributes;
- };
-
- // Offset to shader program entry point (in words)
- BitField<0, 16, u32> main_offset;
-
- union {
- BitField<0, 4, u64> attribute0_register;
- BitField<4, 4, u64> attribute1_register;
- BitField<8, 4, u64> attribute2_register;
- BitField<12, 4, u64> attribute3_register;
- BitField<16, 4, u64> attribute4_register;
- BitField<20, 4, u64> attribute5_register;
- BitField<24, 4, u64> attribute6_register;
- BitField<28, 4, u64> attribute7_register;
- BitField<32, 4, u64> attribute8_register;
- BitField<36, 4, u64> attribute9_register;
- BitField<40, 4, u64> attribute10_register;
- BitField<44, 4, u64> attribute11_register;
- BitField<48, 4, u64> attribute12_register;
- BitField<52, 4, u64> attribute13_register;
- BitField<56, 4, u64> attribute14_register;
- BitField<60, 4, u64> attribute15_register;
-
- int GetRegisterForAttribute(int attribute_index) const {
- u64 fields[] = {
- attribute0_register, attribute1_register, attribute2_register,
- attribute3_register, attribute4_register, attribute5_register,
- attribute6_register, attribute7_register, attribute8_register,
- attribute9_register, attribute10_register, attribute11_register,
- attribute12_register, attribute13_register, attribute14_register,
- attribute15_register,
- };
- return (int)fields[attribute_index];
- }
- } input_register_map;
-
- BitField<0, 16, u32> output_mask;
-
- // 0x28E, CODETRANSFER_END
- INSERT_PADDING_WORDS(0x2);
-
- struct {
- enum Format : u32 {
- FLOAT24 = 0,
- FLOAT32 = 1,
- };
-
- bool IsFloat32() const {
- return format == FLOAT32;
- }
-
- union {
- // Index of the next uniform to write to
- // TODO: ctrulib uses 8 bits for this, however that seems to yield lots of invalid
- // indices
- // TODO: Maybe the uppermost index is for the geometry shader? Investigate!
- BitField<0, 7, u32> index;
-
- BitField<31, 1, Format> format;
- };
-
- // Writing to these registers sets the current uniform.
- u32 set_value[8];
-
- } uniform_setup;
-
- INSERT_PADDING_WORDS(0x2);
-
- struct {
- // Offset of the next instruction to write code to.
- // Incremented with each instruction write.
- u32 offset;
-
- // Writing to these registers sets the "current" word in the shader program.
- u32 set_word[8];
- } program;
-
- INSERT_PADDING_WORDS(0x1);
-
- // This register group is used to load an internal table of swizzling patterns,
- // which are indexed by each shader instruction to specify vector component swizzling.
- struct {
- // Offset of the next swizzle pattern to write code to.
- // Incremented with each instruction write.
- u32 offset;
-
- // Writing to these registers sets the current swizzle pattern in the table.
- u32 set_word[8];
- } swizzle_patterns;
-
- INSERT_PADDING_WORDS(0x2);
- };
-
- ShaderConfig gs;
- ShaderConfig vs;
-
- INSERT_PADDING_WORDS(0x20);
-
- // Map register indices to names readable by humans
- // Used for debugging purposes, so performance is not an issue here
- static std::string GetCommandName(int index);
-
- static constexpr size_t NumIds() {
- return sizeof(Regs) / sizeof(u32);
- }
-
- const u32& operator[](int index) const {
- const u32* content = reinterpret_cast<const u32*>(this);
- return content[index];
- }
-
- u32& operator[](int index) {
- u32* content = reinterpret_cast<u32*>(this);
- return content[index];
- }
-
-private:
- /*
- * Most physical addresses which Pica registers refer to are 8-byte aligned.
- * This function should be used to get the address from a raw register value.
- */
- static inline u32 DecodeAddressRegister(u32 register_value) {
- return register_value * 8;
- }
-};
-
-// TODO: MSVC does not support using offsetof() on non-static data members even though this
-// is technically allowed since C++11. This macro should be enabled once MSVC adds
-// support for that.
-#ifndef _MSC_VER
-#define ASSERT_REG_POSITION(field_name, position) \
- static_assert(offsetof(Regs, field_name) == position * 4, \
- "Field " #field_name " has invalid position")
-
-ASSERT_REG_POSITION(trigger_irq, 0x10);
-ASSERT_REG_POSITION(cull_mode, 0x40);
-ASSERT_REG_POSITION(viewport_size_x, 0x41);
-ASSERT_REG_POSITION(viewport_size_y, 0x43);
-ASSERT_REG_POSITION(viewport_depth_range, 0x4d);
-ASSERT_REG_POSITION(viewport_depth_near_plane, 0x4e);
-ASSERT_REG_POSITION(vs_output_attributes[0], 0x50);
-ASSERT_REG_POSITION(vs_output_attributes[1], 0x51);
-ASSERT_REG_POSITION(scissor_test, 0x65);
-ASSERT_REG_POSITION(viewport_corner, 0x68);
-ASSERT_REG_POSITION(depthmap_enable, 0x6D);
-ASSERT_REG_POSITION(texture0_enable, 0x80);
-ASSERT_REG_POSITION(texture0, 0x81);
-ASSERT_REG_POSITION(texture0_format, 0x8e);
-ASSERT_REG_POSITION(fragment_lighting_enable, 0x8f);
-ASSERT_REG_POSITION(texture1, 0x91);
-ASSERT_REG_POSITION(texture1_format, 0x96);
-ASSERT_REG_POSITION(texture2, 0x99);
-ASSERT_REG_POSITION(texture2_format, 0x9e);
-ASSERT_REG_POSITION(tev_stage0, 0xc0);
-ASSERT_REG_POSITION(tev_stage1, 0xc8);
-ASSERT_REG_POSITION(tev_stage2, 0xd0);
-ASSERT_REG_POSITION(tev_stage3, 0xd8);
-ASSERT_REG_POSITION(tev_combiner_buffer_input, 0xe0);
-ASSERT_REG_POSITION(fog_mode, 0xe0);
-ASSERT_REG_POSITION(fog_color, 0xe1);
-ASSERT_REG_POSITION(fog_lut_offset, 0xe6);
-ASSERT_REG_POSITION(fog_lut_data, 0xe8);
-ASSERT_REG_POSITION(tev_stage4, 0xf0);
-ASSERT_REG_POSITION(tev_stage5, 0xf8);
-ASSERT_REG_POSITION(tev_combiner_buffer_color, 0xfd);
-ASSERT_REG_POSITION(output_merger, 0x100);
-ASSERT_REG_POSITION(framebuffer, 0x110);
-ASSERT_REG_POSITION(lighting, 0x140);
-ASSERT_REG_POSITION(vertex_attributes, 0x200);
-ASSERT_REG_POSITION(index_array, 0x227);
-ASSERT_REG_POSITION(num_vertices, 0x228);
-ASSERT_REG_POSITION(vertex_offset, 0x22a);
-ASSERT_REG_POSITION(trigger_draw, 0x22e);
-ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f);
-ASSERT_REG_POSITION(vs_default_attributes_setup, 0x232);
-ASSERT_REG_POSITION(command_buffer, 0x238);
-ASSERT_REG_POSITION(gpu_mode, 0x245);
-ASSERT_REG_POSITION(triangle_topology, 0x25e);
-ASSERT_REG_POSITION(restart_primitive, 0x25f);
-ASSERT_REG_POSITION(gs, 0x280);
-ASSERT_REG_POSITION(vs, 0x2b0);
-
-#undef ASSERT_REG_POSITION
-#endif // !defined(_MSC_VER)
-
-static_assert(sizeof(Regs::ShaderConfig) == 0x30 * sizeof(u32),
- "ShaderConfig structure has incorrect size");
-
-// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value
-// anyway.
-static_assert(sizeof(Regs) <= 0x300 * sizeof(u32),
- "Register set structure larger than it should be");
-static_assert(sizeof(Regs) >= 0x300 * sizeof(u32),
- "Register set structure smaller than it should be");
-
/// Initialize Pica state
void Init();
diff --git a/src/video_core/pica_state.h b/src/video_core/pica_state.h
index e4f2e6d5d..af7536d11 100644
--- a/src/video_core/pica_state.h
+++ b/src/video_core/pica_state.h
@@ -7,8 +7,8 @@
#include <array>
#include "common/bit_field.h"
#include "common/common_types.h"
-#include "video_core/pica.h"
#include "video_core/primitive_assembly.h"
+#include "video_core/regs.h"
#include "video_core/shader/shader.h"
namespace Pica {
@@ -23,7 +23,7 @@ struct State {
Shader::ShaderSetup vs;
Shader::ShaderSetup gs;
- std::array<Math::Vec4<float24>, 16> vs_default_attributes;
+ Shader::AttributeBuffer input_default_attributes;
struct {
union LutEntry {
@@ -66,7 +66,7 @@ struct State {
/// Struct used to describe immediate mode rendering state
struct ImmediateModeState {
// Used to buffer partial vertices for immediate-mode rendering.
- Shader::InputVertex input_vertex;
+ Shader::AttributeBuffer input_vertex;
// Index of the next attribute to be loaded into `input_vertex`.
u32 current_attribute = 0;
} immediate;
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp
index be7377290..acd2ac5e2 100644
--- a/src/video_core/primitive_assembly.cpp
+++ b/src/video_core/primitive_assembly.cpp
@@ -3,23 +3,23 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
-#include "video_core/pica.h"
#include "video_core/primitive_assembly.h"
+#include "video_core/regs_pipeline.h"
#include "video_core/shader/shader.h"
namespace Pica {
template <typename VertexType>
-PrimitiveAssembler<VertexType>::PrimitiveAssembler(Regs::TriangleTopology topology)
+PrimitiveAssembler<VertexType>::PrimitiveAssembler(PipelineRegs::TriangleTopology topology)
: topology(topology), buffer_index(0) {}
template <typename VertexType>
-void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx,
+void PrimitiveAssembler<VertexType>::SubmitVertex(const VertexType& vtx,
TriangleHandler triangle_handler) {
switch (topology) {
// TODO: Figure out what's different with TriangleTopology::Shader.
- case Regs::TriangleTopology::List:
- case Regs::TriangleTopology::Shader:
+ case PipelineRegs::TriangleTopology::List:
+ case PipelineRegs::TriangleTopology::Shader:
if (buffer_index < 2) {
buffer[buffer_index++] = vtx;
} else {
@@ -29,8 +29,8 @@ void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx,
}
break;
- case Regs::TriangleTopology::Strip:
- case Regs::TriangleTopology::Fan:
+ case PipelineRegs::TriangleTopology::Strip:
+ case PipelineRegs::TriangleTopology::Fan:
if (strip_ready)
triangle_handler(buffer[0], buffer[1], vtx);
@@ -38,9 +38,9 @@ void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx,
strip_ready |= (buffer_index == 1);
- if (topology == Regs::TriangleTopology::Strip)
+ if (topology == PipelineRegs::TriangleTopology::Strip)
buffer_index = !buffer_index;
- else if (topology == Regs::TriangleTopology::Fan)
+ else if (topology == PipelineRegs::TriangleTopology::Fan)
buffer_index = 1;
break;
@@ -57,7 +57,7 @@ void PrimitiveAssembler<VertexType>::Reset() {
}
template <typename VertexType>
-void PrimitiveAssembler<VertexType>::Reconfigure(Regs::TriangleTopology topology) {
+void PrimitiveAssembler<VertexType>::Reconfigure(PipelineRegs::TriangleTopology topology) {
Reset();
this->topology = topology;
}
diff --git a/src/video_core/primitive_assembly.h b/src/video_core/primitive_assembly.h
index 0384d5984..e8eccdf27 100644
--- a/src/video_core/primitive_assembly.h
+++ b/src/video_core/primitive_assembly.h
@@ -5,7 +5,7 @@
#pragma once
#include <functional>
-#include "video_core/pica.h"
+#include "video_core/regs_pipeline.h"
namespace Pica {
@@ -15,9 +15,11 @@ namespace Pica {
*/
template <typename VertexType>
struct PrimitiveAssembler {
- using TriangleHandler = std::function<void(VertexType& v0, VertexType& v1, VertexType& v2)>;
+ using TriangleHandler =
+ std::function<void(const VertexType& v0, const VertexType& v1, const VertexType& v2)>;
- PrimitiveAssembler(Regs::TriangleTopology topology = Regs::TriangleTopology::List);
+ PrimitiveAssembler(
+ PipelineRegs::TriangleTopology topology = PipelineRegs::TriangleTopology::List);
/*
* Queues a vertex, builds primitives from the vertex queue according to the given
@@ -25,7 +27,7 @@ struct PrimitiveAssembler {
* NOTE: We could specify the triangle handler in the constructor, but this way we can
* keep event and handler code next to each other.
*/
- void SubmitVertex(VertexType& vtx, TriangleHandler triangle_handler);
+ void SubmitVertex(const VertexType& vtx, TriangleHandler triangle_handler);
/**
* Resets the internal state of the PrimitiveAssembler.
@@ -35,10 +37,10 @@ struct PrimitiveAssembler {
/**
* Reconfigures the PrimitiveAssembler to use a different triangle topology.
*/
- void Reconfigure(Regs::TriangleTopology topology);
+ void Reconfigure(PipelineRegs::TriangleTopology topology);
private:
- Regs::TriangleTopology topology;
+ PipelineRegs::TriangleTopology topology;
int buffer_index;
VertexType buffer[2];
diff --git a/src/video_core/rasterizer.h b/src/video_core/rasterizer.h
deleted file mode 100644
index 6cbda3067..000000000
--- a/src/video_core/rasterizer.h
+++ /dev/null
@@ -1,20 +0,0 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-namespace Pica {
-
-namespace Shader {
-struct OutputVertex;
-}
-
-namespace Rasterizer {
-
-void ProcessTriangle(const Shader::OutputVertex& v0, const Shader::OutputVertex& v1,
- const Shader::OutputVertex& v2);
-
-} // namespace Rasterizer
-
-} // namespace Pica
diff --git a/src/video_core/regs.cpp b/src/video_core/regs.cpp
new file mode 100644
index 000000000..2699e710a
--- /dev/null
+++ b/src/video_core/regs.cpp
@@ -0,0 +1,488 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <iterator>
+#include <utility>
+
+#include "common/common_types.h"
+#include "video_core/regs.h"
+
+namespace Pica {
+
+static const std::pair<u16, const char*> register_names[] = {
+ {0x010, "GPUREG_FINALIZE"},
+
+ {0x040, "GPUREG_FACECULLING_CONFIG"},
+ {0x041, "GPUREG_VIEWPORT_WIDTH"},
+ {0x042, "GPUREG_VIEWPORT_INVW"},
+ {0x043, "GPUREG_VIEWPORT_HEIGHT"},
+ {0x044, "GPUREG_VIEWPORT_INVH"},
+
+ {0x047, "GPUREG_FRAGOP_CLIP"},
+ {0x048, "GPUREG_FRAGOP_CLIP_DATA0"},
+ {0x049, "GPUREG_FRAGOP_CLIP_DATA1"},
+ {0x04A, "GPUREG_FRAGOP_CLIP_DATA2"},
+ {0x04B, "GPUREG_FRAGOP_CLIP_DATA3"},
+
+ {0x04D, "GPUREG_DEPTHMAP_SCALE"},
+ {0x04E, "GPUREG_DEPTHMAP_OFFSET"},
+ {0x04F, "GPUREG_SH_OUTMAP_TOTAL"},
+ {0x050, "GPUREG_SH_OUTMAP_O0"},
+ {0x051, "GPUREG_SH_OUTMAP_O1"},
+ {0x052, "GPUREG_SH_OUTMAP_O2"},
+ {0x053, "GPUREG_SH_OUTMAP_O3"},
+ {0x054, "GPUREG_SH_OUTMAP_O4"},
+ {0x055, "GPUREG_SH_OUTMAP_O5"},
+ {0x056, "GPUREG_SH_OUTMAP_O6"},
+
+ {0x061, "GPUREG_EARLYDEPTH_FUNC"},
+ {0x062, "GPUREG_EARLYDEPTH_TEST1"},
+ {0x063, "GPUREG_EARLYDEPTH_CLEAR"},
+ {0x064, "GPUREG_SH_OUTATTR_MODE"},
+ {0x065, "GPUREG_SCISSORTEST_MODE"},
+ {0x066, "GPUREG_SCISSORTEST_POS"},
+ {0x067, "GPUREG_SCISSORTEST_DIM"},
+ {0x068, "GPUREG_VIEWPORT_XY"},
+
+ {0x06A, "GPUREG_EARLYDEPTH_DATA"},
+
+ {0x06D, "GPUREG_DEPTHMAP_ENABLE"},
+ {0x06E, "GPUREG_RENDERBUF_DIM"},
+ {0x06F, "GPUREG_SH_OUTATTR_CLOCK"},
+
+ {0x080, "GPUREG_TEXUNIT_CONFIG"},
+ {0x081, "GPUREG_TEXUNIT0_BORDER_COLOR"},
+ {0x082, "GPUREG_TEXUNIT0_DIM"},
+ {0x083, "GPUREG_TEXUNIT0_PARAM"},
+ {0x084, "GPUREG_TEXUNIT0_LOD"},
+ {0x085, "GPUREG_TEXUNIT0_ADDR1"},
+ {0x086, "GPUREG_TEXUNIT0_ADDR2"},
+ {0x087, "GPUREG_TEXUNIT0_ADDR3"},
+ {0x088, "GPUREG_TEXUNIT0_ADDR4"},
+ {0x089, "GPUREG_TEXUNIT0_ADDR5"},
+ {0x08A, "GPUREG_TEXUNIT0_ADDR6"},
+ {0x08B, "GPUREG_TEXUNIT0_SHADOW"},
+
+ {0x08E, "GPUREG_TEXUNIT0_TYPE"},
+ {0x08F, "GPUREG_LIGHTING_ENABLE0"},
+
+ {0x091, "GPUREG_TEXUNIT1_BORDER_COLOR"},
+ {0x092, "GPUREG_TEXUNIT1_DIM"},
+ {0x093, "GPUREG_TEXUNIT1_PARAM"},
+ {0x094, "GPUREG_TEXUNIT1_LOD"},
+ {0x095, "GPUREG_TEXUNIT1_ADDR"},
+ {0x096, "GPUREG_TEXUNIT1_TYPE"},
+
+ {0x099, "GPUREG_TEXUNIT2_BORDER_COLOR"},
+ {0x09A, "GPUREG_TEXUNIT2_DIM"},
+ {0x09B, "GPUREG_TEXUNIT2_PARAM"},
+ {0x09C, "GPUREG_TEXUNIT2_LOD"},
+ {0x09D, "GPUREG_TEXUNIT2_ADDR"},
+ {0x09E, "GPUREG_TEXUNIT2_TYPE"},
+
+ {0x0A8, "GPUREG_TEXUNIT3_PROCTEX0"},
+ {0x0A9, "GPUREG_TEXUNIT3_PROCTEX1"},
+ {0x0AA, "GPUREG_TEXUNIT3_PROCTEX2"},
+ {0x0AB, "GPUREG_TEXUNIT3_PROCTEX3"},
+ {0x0AC, "GPUREG_TEXUNIT3_PROCTEX4"},
+ {0x0AD, "GPUREG_TEXUNIT3_PROCTEX5"},
+
+ {0x0AF, "GPUREG_PROCTEX_LUT"},
+ {0x0B0, "GPUREG_PROCTEX_LUT_DATA0"},
+ {0x0B1, "GPUREG_PROCTEX_LUT_DATA1"},
+ {0x0B2, "GPUREG_PROCTEX_LUT_DATA2"},
+ {0x0B3, "GPUREG_PROCTEX_LUT_DATA3"},
+ {0x0B4, "GPUREG_PROCTEX_LUT_DATA4"},
+ {0x0B5, "GPUREG_PROCTEX_LUT_DATA5"},
+ {0x0B6, "GPUREG_PROCTEX_LUT_DATA6"},
+ {0x0B7, "GPUREG_PROCTEX_LUT_DATA7"},
+
+ {0x0C0, "GPUREG_TEXENV0_SOURCE"},
+ {0x0C1, "GPUREG_TEXENV0_OPERAND"},
+ {0x0C2, "GPUREG_TEXENV0_COMBINER"},
+ {0x0C3, "GPUREG_TEXENV0_COLOR"},
+ {0x0C4, "GPUREG_TEXENV0_SCALE"},
+
+ {0x0C8, "GPUREG_TEXENV1_SOURCE"},
+ {0x0C9, "GPUREG_TEXENV1_OPERAND"},
+ {0x0CA, "GPUREG_TEXENV1_COMBINER"},
+ {0x0CB, "GPUREG_TEXENV1_COLOR"},
+ {0x0CC, "GPUREG_TEXENV1_SCALE"},
+
+ {0x0D0, "GPUREG_TEXENV2_SOURCE"},
+ {0x0D1, "GPUREG_TEXENV2_OPERAND"},
+ {0x0D2, "GPUREG_TEXENV2_COMBINER"},
+ {0x0D3, "GPUREG_TEXENV2_COLOR"},
+ {0x0D4, "GPUREG_TEXENV2_SCALE"},
+
+ {0x0D8, "GPUREG_TEXENV3_SOURCE"},
+ {0x0D9, "GPUREG_TEXENV3_OPERAND"},
+ {0x0DA, "GPUREG_TEXENV3_COMBINER"},
+ {0x0DB, "GPUREG_TEXENV3_COLOR"},
+ {0x0DC, "GPUREG_TEXENV3_SCALE"},
+
+ {0x0E0, "GPUREG_TEXENV_UPDATE_BUFFER"},
+ {0x0E1, "GPUREG_FOG_COLOR"},
+
+ {0x0E4, "GPUREG_GAS_ATTENUATION"},
+ {0x0E5, "GPUREG_GAS_ACCMAX"},
+ {0x0E6, "GPUREG_FOG_LUT_INDEX"},
+
+ {0x0E8, "GPUREG_FOG_LUT_DATA0"},
+ {0x0E9, "GPUREG_FOG_LUT_DATA1"},
+ {0x0EA, "GPUREG_FOG_LUT_DATA2"},
+ {0x0EB, "GPUREG_FOG_LUT_DATA3"},
+ {0x0EC, "GPUREG_FOG_LUT_DATA4"},
+ {0x0ED, "GPUREG_FOG_LUT_DATA5"},
+ {0x0EE, "GPUREG_FOG_LUT_DATA6"},
+ {0x0EF, "GPUREG_FOG_LUT_DATA7"},
+ {0x0F0, "GPUREG_TEXENV4_SOURCE"},
+ {0x0F1, "GPUREG_TEXENV4_OPERAND"},
+ {0x0F2, "GPUREG_TEXENV4_COMBINER"},
+ {0x0F3, "GPUREG_TEXENV4_COLOR"},
+ {0x0F4, "GPUREG_TEXENV4_SCALE"},
+
+ {0x0F8, "GPUREG_TEXENV5_SOURCE"},
+ {0x0F9, "GPUREG_TEXENV5_OPERAND"},
+ {0x0FA, "GPUREG_TEXENV5_COMBINER"},
+ {0x0FB, "GPUREG_TEXENV5_COLOR"},
+ {0x0FC, "GPUREG_TEXENV5_SCALE"},
+ {0x0FD, "GPUREG_TEXENV_BUFFER_COLOR"},
+
+ {0x100, "GPUREG_COLOR_OPERATION"},
+ {0x101, "GPUREG_BLEND_FUNC"},
+ {0x102, "GPUREG_LOGIC_OP"},
+ {0x103, "GPUREG_BLEND_COLOR"},
+ {0x104, "GPUREG_FRAGOP_ALPHA_TEST"},
+ {0x105, "GPUREG_STENCIL_TEST"},
+ {0x106, "GPUREG_STENCIL_OP"},
+ {0x107, "GPUREG_DEPTH_COLOR_MASK"},
+
+ {0x110, "GPUREG_FRAMEBUFFER_INVALIDATE"},
+ {0x111, "GPUREG_FRAMEBUFFER_FLUSH"},
+ {0x112, "GPUREG_COLORBUFFER_READ"},
+ {0x113, "GPUREG_COLORBUFFER_WRITE"},
+ {0x114, "GPUREG_DEPTHBUFFER_READ"},
+ {0x115, "GPUREG_DEPTHBUFFER_WRITE"},
+ {0x116, "GPUREG_DEPTHBUFFER_FORMAT"},
+ {0x117, "GPUREG_COLORBUFFER_FORMAT"},
+ {0x118, "GPUREG_EARLYDEPTH_TEST2"},
+
+ {0x11B, "GPUREG_FRAMEBUFFER_BLOCK32"},
+ {0x11C, "GPUREG_DEPTHBUFFER_LOC"},
+ {0x11D, "GPUREG_COLORBUFFER_LOC"},
+ {0x11E, "GPUREG_FRAMEBUFFER_DIM"},
+
+ {0x120, "GPUREG_GAS_LIGHT_XY"},
+ {0x121, "GPUREG_GAS_LIGHT_Z"},
+ {0x122, "GPUREG_GAS_LIGHT_Z_COLOR"},
+ {0x123, "GPUREG_GAS_LUT_INDEX"},
+ {0x124, "GPUREG_GAS_LUT_DATA"},
+
+ {0x126, "GPUREG_GAS_DELTAZ_DEPTH"},
+
+ {0x130, "GPUREG_FRAGOP_SHADOW"},
+
+ {0x140, "GPUREG_LIGHT0_SPECULAR0"},
+ {0x141, "GPUREG_LIGHT0_SPECULAR1"},
+ {0x142, "GPUREG_LIGHT0_DIFFUSE"},
+ {0x143, "GPUREG_LIGHT0_AMBIENT"},
+ {0x144, "GPUREG_LIGHT0_XY"},
+ {0x145, "GPUREG_LIGHT0_Z"},
+ {0x146, "GPUREG_LIGHT0_SPOTDIR_XY"},
+ {0x147, "GPUREG_LIGHT0_SPOTDIR_Z"},
+
+ {0x149, "GPUREG_LIGHT0_CONFIG"},
+ {0x14A, "GPUREG_LIGHT0_ATTENUATION_BIAS"},
+ {0x14B, "GPUREG_LIGHT0_ATTENUATION_SCALE"},
+
+ {0x150, "GPUREG_LIGHT1_SPECULAR0"},
+ {0x151, "GPUREG_LIGHT1_SPECULAR1"},
+ {0x152, "GPUREG_LIGHT1_DIFFUSE"},
+ {0x153, "GPUREG_LIGHT1_AMBIENT"},
+ {0x154, "GPUREG_LIGHT1_XY"},
+ {0x155, "GPUREG_LIGHT1_Z"},
+ {0x156, "GPUREG_LIGHT1_SPOTDIR_XY"},
+ {0x157, "GPUREG_LIGHT1_SPOTDIR_Z"},
+
+ {0x159, "GPUREG_LIGHT1_CONFIG"},
+ {0x15A, "GPUREG_LIGHT1_ATTENUATION_BIAS"},
+ {0x15B, "GPUREG_LIGHT1_ATTENUATION_SCALE"},
+
+ {0x160, "GPUREG_LIGHT2_SPECULAR0"},
+ {0x161, "GPUREG_LIGHT2_SPECULAR1"},
+ {0x162, "GPUREG_LIGHT2_DIFFUSE"},
+ {0x163, "GPUREG_LIGHT2_AMBIENT"},
+ {0x164, "GPUREG_LIGHT2_XY"},
+ {0x165, "GPUREG_LIGHT2_Z"},
+ {0x166, "GPUREG_LIGHT2_SPOTDIR_XY"},
+ {0x167, "GPUREG_LIGHT2_SPOTDIR_Z"},
+
+ {0x169, "GPUREG_LIGHT2_CONFIG"},
+ {0x16A, "GPUREG_LIGHT2_ATTENUATION_BIAS"},
+ {0x16B, "GPUREG_LIGHT2_ATTENUATION_SCALE"},
+
+ {0x170, "GPUREG_LIGHT3_SPECULAR0"},
+ {0x171, "GPUREG_LIGHT3_SPECULAR1"},
+ {0x172, "GPUREG_LIGHT3_DIFFUSE"},
+ {0x173, "GPUREG_LIGHT3_AMBIENT"},
+ {0x174, "GPUREG_LIGHT3_XY"},
+ {0x175, "GPUREG_LIGHT3_Z"},
+ {0x176, "GPUREG_LIGHT3_SPOTDIR_XY"},
+ {0x177, "GPUREG_LIGHT3_SPOTDIR_Z"},
+
+ {0x179, "GPUREG_LIGHT3_CONFIG"},
+ {0x17A, "GPUREG_LIGHT3_ATTENUATION_BIAS"},
+ {0x17B, "GPUREG_LIGHT3_ATTENUATION_SCALE"},
+
+ {0x180, "GPUREG_LIGHT4_SPECULAR0"},
+ {0x181, "GPUREG_LIGHT4_SPECULAR1"},
+ {0x182, "GPUREG_LIGHT4_DIFFUSE"},
+ {0x183, "GPUREG_LIGHT4_AMBIENT"},
+ {0x184, "GPUREG_LIGHT4_XY"},
+ {0x185, "GPUREG_LIGHT4_Z"},
+ {0x186, "GPUREG_LIGHT4_SPOTDIR_XY"},
+ {0x187, "GPUREG_LIGHT4_SPOTDIR_Z"},
+
+ {0x189, "GPUREG_LIGHT4_CONFIG"},
+ {0x18A, "GPUREG_LIGHT4_ATTENUATION_BIAS"},
+ {0x18B, "GPUREG_LIGHT4_ATTENUATION_SCALE"},
+
+ {0x190, "GPUREG_LIGHT5_SPECULAR0"},
+ {0x191, "GPUREG_LIGHT5_SPECULAR1"},
+ {0x192, "GPUREG_LIGHT5_DIFFUSE"},
+ {0x193, "GPUREG_LIGHT5_AMBIENT"},
+ {0x194, "GPUREG_LIGHT5_XY"},
+ {0x195, "GPUREG_LIGHT5_Z"},
+ {0x196, "GPUREG_LIGHT5_SPOTDIR_XY"},
+ {0x197, "GPUREG_LIGHT5_SPOTDIR_Z"},
+
+ {0x199, "GPUREG_LIGHT5_CONFIG"},
+ {0x19A, "GPUREG_LIGHT5_ATTENUATION_BIAS"},
+ {0x19B, "GPUREG_LIGHT5_ATTENUATION_SCALE"},
+
+ {0x1A0, "GPUREG_LIGHT6_SPECULAR0"},
+ {0x1A1, "GPUREG_LIGHT6_SPECULAR1"},
+ {0x1A2, "GPUREG_LIGHT6_DIFFUSE"},
+ {0x1A3, "GPUREG_LIGHT6_AMBIENT"},
+ {0x1A4, "GPUREG_LIGHT6_XY"},
+ {0x1A5, "GPUREG_LIGHT6_Z"},
+ {0x1A6, "GPUREG_LIGHT6_SPOTDIR_XY"},
+ {0x1A7, "GPUREG_LIGHT6_SPOTDIR_Z"},
+
+ {0x1A9, "GPUREG_LIGHT6_CONFIG"},
+ {0x1AA, "GPUREG_LIGHT6_ATTENUATION_BIAS"},
+ {0x1AB, "GPUREG_LIGHT6_ATTENUATION_SCALE"},
+
+ {0x1B0, "GPUREG_LIGHT7_SPECULAR0"},
+ {0x1B1, "GPUREG_LIGHT7_SPECULAR1"},
+ {0x1B2, "GPUREG_LIGHT7_DIFFUSE"},
+ {0x1B3, "GPUREG_LIGHT7_AMBIENT"},
+ {0x1B4, "GPUREG_LIGHT7_XY"},
+ {0x1B5, "GPUREG_LIGHT7_Z"},
+ {0x1B6, "GPUREG_LIGHT7_SPOTDIR_XY"},
+ {0x1B7, "GPUREG_LIGHT7_SPOTDIR_Z"},
+
+ {0x1B9, "GPUREG_LIGHT7_CONFIG"},
+ {0x1BA, "GPUREG_LIGHT7_ATTENUATION_BIAS"},
+ {0x1BB, "GPUREG_LIGHT7_ATTENUATION_SCALE"},
+
+ {0x1C0, "GPUREG_LIGHTING_AMBIENT"},
+
+ {0x1C2, "GPUREG_LIGHTING_NUM_LIGHTS"},
+ {0x1C3, "GPUREG_LIGHTING_CONFIG0"},
+ {0x1C4, "GPUREG_LIGHTING_CONFIG1"},
+ {0x1C5, "GPUREG_LIGHTING_LUT_INDEX"},
+ {0x1C6, "GPUREG_LIGHTING_ENABLE1"},
+
+ {0x1C8, "GPUREG_LIGHTING_LUT_DATA0"},
+ {0x1C9, "GPUREG_LIGHTING_LUT_DATA1"},
+ {0x1CA, "GPUREG_LIGHTING_LUT_DATA2"},
+ {0x1CB, "GPUREG_LIGHTING_LUT_DATA3"},
+ {0x1CC, "GPUREG_LIGHTING_LUT_DATA4"},
+ {0x1CD, "GPUREG_LIGHTING_LUT_DATA5"},
+ {0x1CE, "GPUREG_LIGHTING_LUT_DATA6"},
+ {0x1CF, "GPUREG_LIGHTING_LUT_DATA7"},
+ {0x1D0, "GPUREG_LIGHTING_LUTINPUT_ABS"},
+ {0x1D1, "GPUREG_LIGHTING_LUTINPUT_SELECT"},
+ {0x1D2, "GPUREG_LIGHTING_LUTINPUT_SCALE"},
+
+ {0x1D9, "GPUREG_LIGHTING_LIGHT_PERMUTATION"},
+
+ {0x200, "GPUREG_ATTRIBBUFFERS_LOC"},
+ {0x201, "GPUREG_ATTRIBBUFFERS_FORMAT_LOW"},
+ {0x202, "GPUREG_ATTRIBBUFFERS_FORMAT_HIGH"},
+ {0x203, "GPUREG_ATTRIBBUFFER0_OFFSET"},
+ {0x204, "GPUREG_ATTRIBBUFFER0_CONFIG1"},
+ {0x205, "GPUREG_ATTRIBBUFFER0_CONFIG2"},
+ {0x206, "GPUREG_ATTRIBBUFFER1_OFFSET"},
+ {0x207, "GPUREG_ATTRIBBUFFER1_CONFIG1"},
+ {0x208, "GPUREG_ATTRIBBUFFER1_CONFIG2"},
+ {0x209, "GPUREG_ATTRIBBUFFER2_OFFSET"},
+ {0x20A, "GPUREG_ATTRIBBUFFER2_CONFIG1"},
+ {0x20B, "GPUREG_ATTRIBBUFFER2_CONFIG2"},
+ {0x20C, "GPUREG_ATTRIBBUFFER3_OFFSET"},
+ {0x20D, "GPUREG_ATTRIBBUFFER3_CONFIG1"},
+ {0x20E, "GPUREG_ATTRIBBUFFER3_CONFIG2"},
+ {0x20F, "GPUREG_ATTRIBBUFFER4_OFFSET"},
+ {0x210, "GPUREG_ATTRIBBUFFER4_CONFIG1"},
+ {0x211, "GPUREG_ATTRIBBUFFER4_CONFIG2"},
+ {0x212, "GPUREG_ATTRIBBUFFER5_OFFSET"},
+ {0x213, "GPUREG_ATTRIBBUFFER5_CONFIG1"},
+ {0x214, "GPUREG_ATTRIBBUFFER5_CONFIG2"},
+ {0x215, "GPUREG_ATTRIBBUFFER6_OFFSET"},
+ {0x216, "GPUREG_ATTRIBBUFFER6_CONFIG1"},
+ {0x217, "GPUREG_ATTRIBBUFFER6_CONFIG2"},
+ {0x218, "GPUREG_ATTRIBBUFFER7_OFFSET"},
+ {0x219, "GPUREG_ATTRIBBUFFER7_CONFIG1"},
+ {0x21A, "GPUREG_ATTRIBBUFFER7_CONFIG2"},
+ {0x21B, "GPUREG_ATTRIBBUFFER8_OFFSET"},
+ {0x21C, "GPUREG_ATTRIBBUFFER8_CONFIG1"},
+ {0x21D, "GPUREG_ATTRIBBUFFER8_CONFIG2"},
+ {0x21E, "GPUREG_ATTRIBBUFFER9_OFFSET"},
+ {0x21F, "GPUREG_ATTRIBBUFFER9_CONFIG1"},
+ {0x220, "GPUREG_ATTRIBBUFFER9_CONFIG2"},
+ {0x221, "GPUREG_ATTRIBBUFFER10_OFFSET"},
+ {0x222, "GPUREG_ATTRIBBUFFER10_CONFIG1"},
+ {0x223, "GPUREG_ATTRIBBUFFER10_CONFIG2"},
+ {0x224, "GPUREG_ATTRIBBUFFER11_OFFSET"},
+ {0x225, "GPUREG_ATTRIBBUFFER11_CONFIG1"},
+ {0x226, "GPUREG_ATTRIBBUFFER11_CONFIG2"},
+ {0x227, "GPUREG_INDEXBUFFER_CONFIG"},
+ {0x228, "GPUREG_NUMVERTICES"},
+ {0x229, "GPUREG_GEOSTAGE_CONFIG"},
+ {0x22A, "GPUREG_VERTEX_OFFSET"},
+
+ {0x22D, "GPUREG_POST_VERTEX_CACHE_NUM"},
+ {0x22E, "GPUREG_DRAWARRAYS"},
+ {0x22F, "GPUREG_DRAWELEMENTS"},
+
+ {0x231, "GPUREG_VTX_FUNC"},
+ {0x232, "GPUREG_FIXEDATTRIB_INDEX"},
+ {0x233, "GPUREG_FIXEDATTRIB_DATA0"},
+ {0x234, "GPUREG_FIXEDATTRIB_DATA1"},
+ {0x235, "GPUREG_FIXEDATTRIB_DATA2"},
+
+ {0x238, "GPUREG_CMDBUF_SIZE0"},
+ {0x239, "GPUREG_CMDBUF_SIZE1"},
+ {0x23A, "GPUREG_CMDBUF_ADDR0"},
+ {0x23B, "GPUREG_CMDBUF_ADDR1"},
+ {0x23C, "GPUREG_CMDBUF_JUMP0"},
+ {0x23D, "GPUREG_CMDBUF_JUMP1"},
+
+ {0x242, "GPUREG_VSH_NUM_ATTR"},
+
+ {0x244, "GPUREG_VSH_COM_MODE"},
+ {0x245, "GPUREG_START_DRAW_FUNC0"},
+
+ {0x24A, "GPUREG_VSH_OUTMAP_TOTAL1"},
+
+ {0x251, "GPUREG_VSH_OUTMAP_TOTAL2"},
+ {0x252, "GPUREG_GSH_MISC0"},
+ {0x253, "GPUREG_GEOSTAGE_CONFIG2"},
+ {0x254, "GPUREG_GSH_MISC1"},
+
+ {0x25E, "GPUREG_PRIMITIVE_CONFIG"},
+ {0x25F, "GPUREG_RESTART_PRIMITIVE"},
+
+ {0x280, "GPUREG_GSH_BOOLUNIFORM"},
+ {0x281, "GPUREG_GSH_INTUNIFORM_I0"},
+ {0x282, "GPUREG_GSH_INTUNIFORM_I1"},
+ {0x283, "GPUREG_GSH_INTUNIFORM_I2"},
+ {0x284, "GPUREG_GSH_INTUNIFORM_I3"},
+
+ {0x289, "GPUREG_GSH_INPUTBUFFER_CONFIG"},
+ {0x28A, "GPUREG_GSH_ENTRYPOINT"},
+ {0x28B, "GPUREG_GSH_ATTRIBUTES_PERMUTATION_LOW"},
+ {0x28C, "GPUREG_GSH_ATTRIBUTES_PERMUTATION_HIGH"},
+ {0x28D, "GPUREG_GSH_OUTMAP_MASK"},
+
+ {0x28F, "GPUREG_GSH_CODETRANSFER_END"},
+ {0x290, "GPUREG_GSH_FLOATUNIFORM_INDEX"},
+ {0x291, "GPUREG_GSH_FLOATUNIFORM_DATA0"},
+ {0x292, "GPUREG_GSH_FLOATUNIFORM_DATA1"},
+ {0x293, "GPUREG_GSH_FLOATUNIFORM_DATA2"},
+ {0x294, "GPUREG_GSH_FLOATUNIFORM_DATA3"},
+ {0x295, "GPUREG_GSH_FLOATUNIFORM_DATA4"},
+ {0x296, "GPUREG_GSH_FLOATUNIFORM_DATA5"},
+ {0x297, "GPUREG_GSH_FLOATUNIFORM_DATA6"},
+ {0x298, "GPUREG_GSH_FLOATUNIFORM_DATA7"},
+
+ {0x29B, "GPUREG_GSH_CODETRANSFER_INDEX"},
+ {0x29C, "GPUREG_GSH_CODETRANSFER_DATA0"},
+ {0x29D, "GPUREG_GSH_CODETRANSFER_DATA1"},
+ {0x29E, "GPUREG_GSH_CODETRANSFER_DATA2"},
+ {0x29F, "GPUREG_GSH_CODETRANSFER_DATA3"},
+ {0x2A0, "GPUREG_GSH_CODETRANSFER_DATA4"},
+ {0x2A1, "GPUREG_GSH_CODETRANSFER_DATA5"},
+ {0x2A2, "GPUREG_GSH_CODETRANSFER_DATA6"},
+ {0x2A3, "GPUREG_GSH_CODETRANSFER_DATA7"},
+
+ {0x2A5, "GPUREG_GSH_OPDESCS_INDEX"},
+ {0x2A6, "GPUREG_GSH_OPDESCS_DATA0"},
+ {0x2A7, "GPUREG_GSH_OPDESCS_DATA1"},
+ {0x2A8, "GPUREG_GSH_OPDESCS_DATA2"},
+ {0x2A9, "GPUREG_GSH_OPDESCS_DATA3"},
+ {0x2AA, "GPUREG_GSH_OPDESCS_DATA4"},
+ {0x2AB, "GPUREG_GSH_OPDESCS_DATA5"},
+ {0x2AC, "GPUREG_GSH_OPDESCS_DATA6"},
+ {0x2AD, "GPUREG_GSH_OPDESCS_DATA7"},
+
+ {0x2B0, "GPUREG_VSH_BOOLUNIFORM"},
+ {0x2B1, "GPUREG_VSH_INTUNIFORM_I0"},
+ {0x2B2, "GPUREG_VSH_INTUNIFORM_I1"},
+ {0x2B3, "GPUREG_VSH_INTUNIFORM_I2"},
+ {0x2B4, "GPUREG_VSH_INTUNIFORM_I3"},
+
+ {0x2B9, "GPUREG_VSH_INPUTBUFFER_CONFIG"},
+ {0x2BA, "GPUREG_VSH_ENTRYPOINT"},
+ {0x2BB, "GPUREG_VSH_ATTRIBUTES_PERMUTATION_LOW"},
+ {0x2BC, "GPUREG_VSH_ATTRIBUTES_PERMUTATION_HIGH"},
+ {0x2BD, "GPUREG_VSH_OUTMAP_MASK"},
+
+ {0x2BF, "GPUREG_VSH_CODETRANSFER_END"},
+ {0x2C0, "GPUREG_VSH_FLOATUNIFORM_INDEX"},
+ {0x2C1, "GPUREG_VSH_FLOATUNIFORM_DATA0"},
+ {0x2C2, "GPUREG_VSH_FLOATUNIFORM_DATA1"},
+ {0x2C3, "GPUREG_VSH_FLOATUNIFORM_DATA2"},
+ {0x2C4, "GPUREG_VSH_FLOATUNIFORM_DATA3"},
+ {0x2C5, "GPUREG_VSH_FLOATUNIFORM_DATA4"},
+ {0x2C6, "GPUREG_VSH_FLOATUNIFORM_DATA5"},
+ {0x2C7, "GPUREG_VSH_FLOATUNIFORM_DATA6"},
+ {0x2C8, "GPUREG_VSH_FLOATUNIFORM_DATA7"},
+
+ {0x2CB, "GPUREG_VSH_CODETRANSFER_INDEX"},
+ {0x2CC, "GPUREG_VSH_CODETRANSFER_DATA0"},
+ {0x2CD, "GPUREG_VSH_CODETRANSFER_DATA1"},
+ {0x2CE, "GPUREG_VSH_CODETRANSFER_DATA2"},
+ {0x2CF, "GPUREG_VSH_CODETRANSFER_DATA3"},
+ {0x2D0, "GPUREG_VSH_CODETRANSFER_DATA4"},
+ {0x2D1, "GPUREG_VSH_CODETRANSFER_DATA5"},
+ {0x2D2, "GPUREG_VSH_CODETRANSFER_DATA6"},
+ {0x2D3, "GPUREG_VSH_CODETRANSFER_DATA7"},
+
+ {0x2D5, "GPUREG_VSH_OPDESCS_INDEX"},
+ {0x2D6, "GPUREG_VSH_OPDESCS_DATA0"},
+ {0x2D7, "GPUREG_VSH_OPDESCS_DATA1"},
+ {0x2D8, "GPUREG_VSH_OPDESCS_DATA2"},
+ {0x2D9, "GPUREG_VSH_OPDESCS_DATA3"},
+ {0x2DA, "GPUREG_VSH_OPDESCS_DATA4"},
+ {0x2DB, "GPUREG_VSH_OPDESCS_DATA5"},
+ {0x2DC, "GPUREG_VSH_OPDESCS_DATA6"},
+ {0x2DD, "GPUREG_VSH_OPDESCS_DATA7"},
+};
+
+const char* Regs::GetRegisterName(u16 index) {
+ auto found = std::lower_bound(std::begin(register_names), std::end(register_names), index,
+ [](auto p, auto i) { return p.first < i; });
+ if (found->first == index) {
+ return found->second;
+ } else {
+ // Return empty string if no match is found
+ return "";
+ }
+}
+
+} // namespace Pica
diff --git a/src/video_core/regs.h b/src/video_core/regs.h
new file mode 100644
index 000000000..86826088b
--- /dev/null
+++ b/src/video_core/regs.h
@@ -0,0 +1,142 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <string>
+#ifndef _MSC_VER
+#include <type_traits> // for std::enable_if
+#endif
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_lighting.h"
+#include "video_core/regs_pipeline.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_shader.h"
+#include "video_core/regs_texturing.h"
+
+namespace Pica {
+
+// Returns index corresponding to the Regs member labeled by field_name
+// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
+// when used with array elements (e.g. PICA_REG_INDEX(vs_uniform_setup.set_value[1])).
+// For details cf.
+// https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
+// Hopefully, this will be fixed sometime in the future.
+// For lack of better alternatives, we currently hardcode the offsets when constant
+// expressions are needed via PICA_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
+// will then make sure the offsets indeed match the automatically calculated ones).
+#define PICA_REG_INDEX(field_name) (offsetof(Pica::Regs, field_name) / sizeof(u32))
+#if defined(_MSC_VER)
+#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index)
+#else
+// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
+// really is this annoying. This macro just forwards its first argument to PICA_REG_INDEX
+// and then performs a (no-op) cast to size_t iff the second argument matches the expected
+// field offset. Otherwise, the compiler will fail to compile this code.
+#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
+ ((typename std::enable_if<backup_workaround_index == PICA_REG_INDEX(field_name), \
+ size_t>::type)PICA_REG_INDEX(field_name))
+#endif // _MSC_VER
+
+struct Regs {
+ static constexpr size_t NUM_REGS = 0x300;
+
+ union {
+ struct {
+ INSERT_PADDING_WORDS(0x10);
+ u32 trigger_irq;
+ INSERT_PADDING_WORDS(0x2f);
+ RasterizerRegs rasterizer;
+ TexturingRegs texturing;
+ FramebufferRegs framebuffer;
+ LightingRegs lighting;
+ PipelineRegs pipeline;
+ ShaderRegs gs;
+ ShaderRegs vs;
+ INSERT_PADDING_WORDS(0x20);
+ };
+ std::array<u32, NUM_REGS> reg_array;
+ };
+
+ /// Map register indices to names readable by humans
+ static const char* GetRegisterName(u16 index);
+};
+
+static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32), "Regs struct has wrong size");
+
+// TODO: MSVC does not support using offsetof() on non-static data members even though this
+// is technically allowed since C++11. This macro should be enabled once MSVC adds
+// support for that.
+#ifndef _MSC_VER
+#define ASSERT_REG_POSITION(field_name, position) \
+ static_assert(offsetof(Regs, field_name) == position * 4, \
+ "Field " #field_name " has invalid position")
+
+ASSERT_REG_POSITION(trigger_irq, 0x10);
+
+ASSERT_REG_POSITION(rasterizer, 0x40);
+ASSERT_REG_POSITION(rasterizer.cull_mode, 0x40);
+ASSERT_REG_POSITION(rasterizer.viewport_size_x, 0x41);
+ASSERT_REG_POSITION(rasterizer.viewport_size_y, 0x43);
+ASSERT_REG_POSITION(rasterizer.viewport_depth_range, 0x4d);
+ASSERT_REG_POSITION(rasterizer.viewport_depth_near_plane, 0x4e);
+ASSERT_REG_POSITION(rasterizer.vs_output_attributes[0], 0x50);
+ASSERT_REG_POSITION(rasterizer.vs_output_attributes[1], 0x51);
+ASSERT_REG_POSITION(rasterizer.scissor_test, 0x65);
+ASSERT_REG_POSITION(rasterizer.viewport_corner, 0x68);
+ASSERT_REG_POSITION(rasterizer.depthmap_enable, 0x6D);
+
+ASSERT_REG_POSITION(texturing, 0x80);
+ASSERT_REG_POSITION(texturing.texture0_enable, 0x80);
+ASSERT_REG_POSITION(texturing.texture0, 0x81);
+ASSERT_REG_POSITION(texturing.texture0_format, 0x8e);
+ASSERT_REG_POSITION(texturing.fragment_lighting_enable, 0x8f);
+ASSERT_REG_POSITION(texturing.texture1, 0x91);
+ASSERT_REG_POSITION(texturing.texture1_format, 0x96);
+ASSERT_REG_POSITION(texturing.texture2, 0x99);
+ASSERT_REG_POSITION(texturing.texture2_format, 0x9e);
+ASSERT_REG_POSITION(texturing.tev_stage0, 0xc0);
+ASSERT_REG_POSITION(texturing.tev_stage1, 0xc8);
+ASSERT_REG_POSITION(texturing.tev_stage2, 0xd0);
+ASSERT_REG_POSITION(texturing.tev_stage3, 0xd8);
+ASSERT_REG_POSITION(texturing.tev_combiner_buffer_input, 0xe0);
+ASSERT_REG_POSITION(texturing.fog_mode, 0xe0);
+ASSERT_REG_POSITION(texturing.fog_color, 0xe1);
+ASSERT_REG_POSITION(texturing.fog_lut_offset, 0xe6);
+ASSERT_REG_POSITION(texturing.fog_lut_data, 0xe8);
+ASSERT_REG_POSITION(texturing.tev_stage4, 0xf0);
+ASSERT_REG_POSITION(texturing.tev_stage5, 0xf8);
+ASSERT_REG_POSITION(texturing.tev_combiner_buffer_color, 0xfd);
+
+ASSERT_REG_POSITION(framebuffer, 0x100);
+ASSERT_REG_POSITION(framebuffer.output_merger, 0x100);
+ASSERT_REG_POSITION(framebuffer.framebuffer, 0x110);
+
+ASSERT_REG_POSITION(lighting, 0x140);
+
+ASSERT_REG_POSITION(pipeline, 0x200);
+ASSERT_REG_POSITION(pipeline.vertex_attributes, 0x200);
+ASSERT_REG_POSITION(pipeline.index_array, 0x227);
+ASSERT_REG_POSITION(pipeline.num_vertices, 0x228);
+ASSERT_REG_POSITION(pipeline.vertex_offset, 0x22a);
+ASSERT_REG_POSITION(pipeline.trigger_draw, 0x22e);
+ASSERT_REG_POSITION(pipeline.trigger_draw_indexed, 0x22f);
+ASSERT_REG_POSITION(pipeline.vs_default_attributes_setup, 0x232);
+ASSERT_REG_POSITION(pipeline.command_buffer, 0x238);
+ASSERT_REG_POSITION(pipeline.gpu_mode, 0x245);
+ASSERT_REG_POSITION(pipeline.triangle_topology, 0x25e);
+ASSERT_REG_POSITION(pipeline.restart_primitive, 0x25f);
+
+ASSERT_REG_POSITION(gs, 0x280);
+ASSERT_REG_POSITION(vs, 0x2b0);
+
+#undef ASSERT_REG_POSITION
+#endif // !defined(_MSC_VER)
+
+} // namespace Pica
diff --git a/src/video_core/regs_framebuffer.h b/src/video_core/regs_framebuffer.h
new file mode 100644
index 000000000..366782080
--- /dev/null
+++ b/src/video_core/regs_framebuffer.h
@@ -0,0 +1,284 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/assert.h"
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+
+namespace Pica {
+
+struct FramebufferRegs {
+ enum class LogicOp : u32 {
+ Clear = 0,
+ And = 1,
+ AndReverse = 2,
+ Copy = 3,
+ Set = 4,
+ CopyInverted = 5,
+ NoOp = 6,
+ Invert = 7,
+ Nand = 8,
+ Or = 9,
+ Nor = 10,
+ Xor = 11,
+ Equiv = 12,
+ AndInverted = 13,
+ OrReverse = 14,
+ OrInverted = 15,
+ };
+
+ enum class BlendEquation : u32 {
+ Add = 0,
+ Subtract = 1,
+ ReverseSubtract = 2,
+ Min = 3,
+ Max = 4,
+ };
+
+ enum class BlendFactor : u32 {
+ Zero = 0,
+ One = 1,
+ SourceColor = 2,
+ OneMinusSourceColor = 3,
+ DestColor = 4,
+ OneMinusDestColor = 5,
+ SourceAlpha = 6,
+ OneMinusSourceAlpha = 7,
+ DestAlpha = 8,
+ OneMinusDestAlpha = 9,
+ ConstantColor = 10,
+ OneMinusConstantColor = 11,
+ ConstantAlpha = 12,
+ OneMinusConstantAlpha = 13,
+ SourceAlphaSaturate = 14,
+ };
+
+ enum class CompareFunc : u32 {
+ Never = 0,
+ Always = 1,
+ Equal = 2,
+ NotEqual = 3,
+ LessThan = 4,
+ LessThanOrEqual = 5,
+ GreaterThan = 6,
+ GreaterThanOrEqual = 7,
+ };
+
+ enum class StencilAction : u32 {
+ Keep = 0,
+ Zero = 1,
+ Replace = 2,
+ Increment = 3,
+ Decrement = 4,
+ Invert = 5,
+ IncrementWrap = 6,
+ DecrementWrap = 7,
+ };
+
+ struct {
+ union {
+ // If false, logic blending is used
+ BitField<8, 1, u32> alphablend_enable;
+ };
+
+ union {
+ BitField<0, 8, BlendEquation> blend_equation_rgb;
+ BitField<8, 8, BlendEquation> blend_equation_a;
+
+ BitField<16, 4, BlendFactor> factor_source_rgb;
+ BitField<20, 4, BlendFactor> factor_dest_rgb;
+
+ BitField<24, 4, BlendFactor> factor_source_a;
+ BitField<28, 4, BlendFactor> factor_dest_a;
+ } alpha_blending;
+
+ union {
+ BitField<0, 4, LogicOp> logic_op;
+ };
+
+ union {
+ u32 raw;
+ BitField<0, 8, u32> r;
+ BitField<8, 8, u32> g;
+ BitField<16, 8, u32> b;
+ BitField<24, 8, u32> a;
+ } blend_const;
+
+ union {
+ BitField<0, 1, u32> enable;
+ BitField<4, 3, CompareFunc> func;
+ BitField<8, 8, u32> ref;
+ } alpha_test;
+
+ struct {
+ union {
+ // Raw value of this register
+ u32 raw_func;
+
+ // If true, enable stencil testing
+ BitField<0, 1, u32> enable;
+
+ // Comparison operation for stencil testing
+ BitField<4, 3, CompareFunc> func;
+
+ // Mask used to control writing to the stencil buffer
+ BitField<8, 8, u32> write_mask;
+
+ // Value to compare against for stencil testing
+ BitField<16, 8, u32> reference_value;
+
+ // Mask to apply on stencil test inputs
+ BitField<24, 8, u32> input_mask;
+ };
+
+ union {
+ // Raw value of this register
+ u32 raw_op;
+
+ // Action to perform when the stencil test fails
+ BitField<0, 3, StencilAction> action_stencil_fail;
+
+ // Action to perform when stencil testing passed but depth testing fails
+ BitField<4, 3, StencilAction> action_depth_fail;
+
+ // Action to perform when both stencil and depth testing pass
+ BitField<8, 3, StencilAction> action_depth_pass;
+ };
+ } stencil_test;
+
+ union {
+ BitField<0, 1, u32> depth_test_enable;
+ BitField<4, 3, CompareFunc> depth_test_func;
+ BitField<8, 1, u32> red_enable;
+ BitField<9, 1, u32> green_enable;
+ BitField<10, 1, u32> blue_enable;
+ BitField<11, 1, u32> alpha_enable;
+ BitField<12, 1, u32> depth_write_enable;
+ };
+
+ INSERT_PADDING_WORDS(0x8);
+ } output_merger;
+
+ // Components are laid out in reverse byte order, most significant bits first.
+ enum class ColorFormat : u32 {
+ RGBA8 = 0,
+ RGB8 = 1,
+ RGB5A1 = 2,
+ RGB565 = 3,
+ RGBA4 = 4,
+ };
+
+ enum class DepthFormat : u32 {
+ D16 = 0,
+ D24 = 2,
+ D24S8 = 3,
+ };
+
+ // Returns the number of bytes in the specified color format
+ static unsigned BytesPerColorPixel(ColorFormat format) {
+ switch (format) {
+ case ColorFormat::RGBA8:
+ return 4;
+ case ColorFormat::RGB8:
+ return 3;
+ case ColorFormat::RGB5A1:
+ case ColorFormat::RGB565:
+ case ColorFormat::RGBA4:
+ return 2;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unknown color format %u", format);
+ UNIMPLEMENTED();
+ }
+ }
+
+ struct FramebufferConfig {
+ INSERT_PADDING_WORDS(0x3);
+
+ union {
+ BitField<0, 4, u32> allow_color_write; // 0 = disable, else enable
+ };
+
+ INSERT_PADDING_WORDS(0x1);
+
+ union {
+ BitField<0, 2, u32> allow_depth_stencil_write; // 0 = disable, else enable
+ };
+
+ DepthFormat depth_format; // TODO: Should be a BitField!
+ BitField<16, 3, ColorFormat> color_format;
+
+ INSERT_PADDING_WORDS(0x4);
+
+ u32 depth_buffer_address;
+ u32 color_buffer_address;
+
+ union {
+ // Apparently, the framebuffer width is stored as expected,
+ // while the height is stored as the actual height minus one.
+ // Hence, don't access these fields directly but use the accessors
+ // GetWidth() and GetHeight() instead.
+ BitField<0, 11, u32> width;
+ BitField<12, 10, u32> height;
+ };
+
+ INSERT_PADDING_WORDS(0x1);
+
+ inline PAddr GetColorBufferPhysicalAddress() const {
+ return color_buffer_address * 8;
+ }
+ inline PAddr GetDepthBufferPhysicalAddress() const {
+ return depth_buffer_address * 8;
+ }
+
+ inline u32 GetWidth() const {
+ return width;
+ }
+
+ inline u32 GetHeight() const {
+ return height + 1;
+ }
+ } framebuffer;
+
+ // Returns the number of bytes in the specified depth format
+ static u32 BytesPerDepthPixel(DepthFormat format) {
+ switch (format) {
+ case DepthFormat::D16:
+ return 2;
+ case DepthFormat::D24:
+ return 3;
+ case DepthFormat::D24S8:
+ return 4;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unknown depth format %u", format);
+ UNIMPLEMENTED();
+ }
+ }
+
+ // Returns the number of bits per depth component of the specified depth format
+ static u32 DepthBitsPerPixel(DepthFormat format) {
+ switch (format) {
+ case DepthFormat::D16:
+ return 16;
+ case DepthFormat::D24:
+ case DepthFormat::D24S8:
+ return 24;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unknown depth format %u", format);
+ UNIMPLEMENTED();
+ }
+ }
+
+ INSERT_PADDING_WORDS(0x20);
+};
+
+static_assert(sizeof(FramebufferRegs) == 0x40 * sizeof(u32),
+ "FramebufferRegs struct has incorrect size");
+
+} // namespace Pica
diff --git a/src/video_core/regs_lighting.h b/src/video_core/regs_lighting.h
new file mode 100644
index 000000000..6793405d9
--- /dev/null
+++ b/src/video_core/regs_lighting.h
@@ -0,0 +1,294 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/assert.h"
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/vector_math.h"
+
+namespace Pica {
+
+struct LightingRegs {
+ enum class LightingSampler {
+ Distribution0 = 0,
+ Distribution1 = 1,
+ Fresnel = 3,
+ ReflectBlue = 4,
+ ReflectGreen = 5,
+ ReflectRed = 6,
+ SpotlightAttenuation = 8,
+ DistanceAttenuation = 16,
+ };
+
+ /**
+ * Pica fragment lighting supports using different LUTs for each lighting component: Reflectance
+ * R, G, and B channels, distribution function for specular components 0 and 1, fresnel factor,
+ * and spotlight attenuation. Furthermore, which LUTs are used for each channel (or whether a
+ * channel is enabled at all) is specified by various pre-defined lighting configurations. With
+ * configurations that require more LUTs, more cycles are required on HW to perform lighting
+ * computations.
+ */
+ enum class LightingConfig : u32 {
+ Config0 = 0, ///< Reflect Red, Distribution 0, Spotlight
+ Config1 = 1, ///< Reflect Red, Fresnel, Spotlight
+ Config2 = 2, ///< Reflect Red, Distribution 0/1
+ Config3 = 3, ///< Distribution 0/1, Fresnel
+ Config4 = 4, ///< Reflect Red/Green/Blue, Distribution 0/1, Spotlight
+ Config5 = 5, ///< Reflect Red/Green/Blue, Distribution 0, Fresnel, Spotlight
+ Config6 = 6, ///< Reflect Red, Distribution 0/1, Fresnel, Spotlight
+
+ Config7 = 8, ///< Reflect Red/Green/Blue, Distribution 0/1, Fresnel, Spotlight
+ ///< NOTE: '8' is intentional, '7' does not appear to be a valid configuration
+ };
+
+ /// Selects which lighting components are affected by fresnel
+ enum class LightingFresnelSelector : u32 {
+ None = 0, ///< Fresnel is disabled
+ PrimaryAlpha = 1, ///< Primary (diffuse) lighting alpha is affected by fresnel
+ SecondaryAlpha = 2, ///< Secondary (specular) lighting alpha is affected by fresnel
+ Both =
+ PrimaryAlpha |
+ SecondaryAlpha, ///< Both primary and secondary lighting alphas are affected by fresnel
+ };
+
+ /// Factor used to scale the output of a lighting LUT
+ enum class LightingScale : u32 {
+ Scale1 = 0, ///< Scale is 1x
+ Scale2 = 1, ///< Scale is 2x
+ Scale4 = 2, ///< Scale is 4x
+ Scale8 = 3, ///< Scale is 8x
+
+ Scale1_4 = 6, ///< Scale is 0.25x
+ Scale1_2 = 7, ///< Scale is 0.5x
+ };
+
+ enum class LightingLutInput : u32 {
+ NH = 0, // Cosine of the angle between the normal and half-angle vectors
+ VH = 1, // Cosine of the angle between the view and half-angle vectors
+ NV = 2, // Cosine of the angle between the normal and the view vector
+ LN = 3, // Cosine of the angle between the light and the normal vectors
+ };
+
+ enum class LightingBumpMode : u32 {
+ None = 0,
+ NormalMap = 1,
+ TangentMap = 2,
+ };
+
+ union LightColor {
+ BitField<0, 10, u32> b;
+ BitField<10, 10, u32> g;
+ BitField<20, 10, u32> r;
+
+ Math::Vec3f ToVec3f() const {
+ // These fields are 10 bits wide, however 255 corresponds to 1.0f for each color
+ // component
+ return Math::MakeVec((f32)r / 255.f, (f32)g / 255.f, (f32)b / 255.f);
+ }
+ };
+
+ /// Returns true if the specified lighting sampler is supported by the current Pica lighting
+ /// configuration
+ static bool IsLightingSamplerSupported(LightingConfig config, LightingSampler sampler) {
+ switch (sampler) {
+ case LightingSampler::Distribution0:
+ return (config != LightingConfig::Config1);
+
+ case LightingSampler::Distribution1:
+ return (config != LightingConfig::Config0) && (config != LightingConfig::Config1) &&
+ (config != LightingConfig::Config5);
+
+ case LightingSampler::Fresnel:
+ return (config != LightingConfig::Config0) && (config != LightingConfig::Config2) &&
+ (config != LightingConfig::Config4);
+
+ case LightingSampler::ReflectRed:
+ return (config != LightingConfig::Config3);
+
+ case LightingSampler::ReflectGreen:
+ case LightingSampler::ReflectBlue:
+ return (config == LightingConfig::Config4) || (config == LightingConfig::Config5) ||
+ (config == LightingConfig::Config7);
+ default:
+ UNREACHABLE_MSG("Regs::IsLightingSamplerSupported: Reached "
+ "unreachable section, sampler should be one "
+ "of Distribution0, Distribution1, Fresnel, "
+ "ReflectRed, ReflectGreen or ReflectBlue, instead "
+ "got %i",
+ static_cast<int>(config));
+ }
+ }
+
+ struct LightSrc {
+ LightColor specular_0; // material.specular_0 * light.specular_0
+ LightColor specular_1; // material.specular_1 * light.specular_1
+ LightColor diffuse; // material.diffuse * light.diffuse
+ LightColor ambient; // material.ambient * light.ambient
+
+ // Encoded as 16-bit floating point
+ union {
+ BitField<0, 16, u32> x;
+ BitField<16, 16, u32> y;
+ };
+ union {
+ BitField<0, 16, u32> z;
+ };
+
+ INSERT_PADDING_WORDS(0x3);
+
+ union {
+ BitField<0, 1, u32> directional;
+ BitField<1, 1, u32> two_sided_diffuse; // When disabled, clamp dot-product to 0
+ } config;
+
+ BitField<0, 20, u32> dist_atten_bias;
+ BitField<0, 20, u32> dist_atten_scale;
+
+ INSERT_PADDING_WORDS(0x4);
+ };
+ static_assert(sizeof(LightSrc) == 0x10 * sizeof(u32), "LightSrc structure must be 0x10 words");
+
+ LightSrc light[8];
+ LightColor global_ambient; // Emission + (material.ambient * lighting.ambient)
+ INSERT_PADDING_WORDS(0x1);
+ BitField<0, 3, u32> max_light_index; // Number of enabled lights - 1
+
+ union {
+ BitField<2, 2, LightingFresnelSelector> fresnel_selector;
+ BitField<4, 4, LightingConfig> config;
+ BitField<22, 2, u32> bump_selector; // 0: Texture 0, 1: Texture 1, 2: Texture 2
+ BitField<27, 1, u32> clamp_highlights;
+ BitField<28, 2, LightingBumpMode> bump_mode;
+ BitField<30, 1, u32> disable_bump_renorm;
+ } config0;
+
+ union {
+ BitField<16, 1, u32> disable_lut_d0;
+ BitField<17, 1, u32> disable_lut_d1;
+ BitField<19, 1, u32> disable_lut_fr;
+ BitField<20, 1, u32> disable_lut_rr;
+ BitField<21, 1, u32> disable_lut_rg;
+ BitField<22, 1, u32> disable_lut_rb;
+
+ // Each bit specifies whether distance attenuation should be applied for the corresponding
+ // light.
+ BitField<24, 1, u32> disable_dist_atten_light_0;
+ BitField<25, 1, u32> disable_dist_atten_light_1;
+ BitField<26, 1, u32> disable_dist_atten_light_2;
+ BitField<27, 1, u32> disable_dist_atten_light_3;
+ BitField<28, 1, u32> disable_dist_atten_light_4;
+ BitField<29, 1, u32> disable_dist_atten_light_5;
+ BitField<30, 1, u32> disable_dist_atten_light_6;
+ BitField<31, 1, u32> disable_dist_atten_light_7;
+ } config1;
+
+ bool IsDistAttenDisabled(unsigned index) const {
+ const unsigned disable[] = {
+ config1.disable_dist_atten_light_0, config1.disable_dist_atten_light_1,
+ config1.disable_dist_atten_light_2, config1.disable_dist_atten_light_3,
+ config1.disable_dist_atten_light_4, config1.disable_dist_atten_light_5,
+ config1.disable_dist_atten_light_6, config1.disable_dist_atten_light_7};
+ return disable[index] != 0;
+ }
+
+ union {
+ BitField<0, 8, u32> index; ///< Index at which to set data in the LUT
+ BitField<8, 5, u32> type; ///< Type of LUT for which to set data
+ } lut_config;
+
+ BitField<0, 1, u32> disable;
+ INSERT_PADDING_WORDS(0x1);
+
+ // When data is written to any of these registers, it gets written to the lookup table of the
+ // selected type at the selected index, specified above in the `lut_config` register. With each
+ // write, `lut_config.index` is incremented. It does not matter which of these registers is
+ // written to, the behavior will be the same.
+ u32 lut_data[8];
+
+ // These are used to specify if absolute (abs) value should be used for each LUT index. When
+ // abs mode is disabled, LUT indexes are in the range of (-1.0, 1.0). Otherwise, they are in
+ // the range of (0.0, 1.0).
+ union {
+ BitField<1, 1, u32> disable_d0;
+ BitField<5, 1, u32> disable_d1;
+ BitField<9, 1, u32> disable_sp;
+ BitField<13, 1, u32> disable_fr;
+ BitField<17, 1, u32> disable_rb;
+ BitField<21, 1, u32> disable_rg;
+ BitField<25, 1, u32> disable_rr;
+ } abs_lut_input;
+
+ union {
+ BitField<0, 3, LightingLutInput> d0;
+ BitField<4, 3, LightingLutInput> d1;
+ BitField<8, 3, LightingLutInput> sp;
+ BitField<12, 3, LightingLutInput> fr;
+ BitField<16, 3, LightingLutInput> rb;
+ BitField<20, 3, LightingLutInput> rg;
+ BitField<24, 3, LightingLutInput> rr;
+ } lut_input;
+
+ union {
+ BitField<0, 3, LightingScale> d0;
+ BitField<4, 3, LightingScale> d1;
+ BitField<8, 3, LightingScale> sp;
+ BitField<12, 3, LightingScale> fr;
+ BitField<16, 3, LightingScale> rb;
+ BitField<20, 3, LightingScale> rg;
+ BitField<24, 3, LightingScale> rr;
+
+ static float GetScale(LightingScale scale) {
+ switch (scale) {
+ case LightingScale::Scale1:
+ return 1.0f;
+ case LightingScale::Scale2:
+ return 2.0f;
+ case LightingScale::Scale4:
+ return 4.0f;
+ case LightingScale::Scale8:
+ return 8.0f;
+ case LightingScale::Scale1_4:
+ return 0.25f;
+ case LightingScale::Scale1_2:
+ return 0.5f;
+ }
+ return 0.0f;
+ }
+ } lut_scale;
+
+ INSERT_PADDING_WORDS(0x6);
+
+ union {
+ // There are 8 light enable "slots", corresponding to the total number of lights supported
+ // by Pica. For N enabled lights (specified by register 0x1c2, or 'src_num' above), the
+ // first N slots below will be set to integers within the range of 0-7, corresponding to the
+ // actual light that is enabled for each slot.
+
+ BitField<0, 3, u32> slot_0;
+ BitField<4, 3, u32> slot_1;
+ BitField<8, 3, u32> slot_2;
+ BitField<12, 3, u32> slot_3;
+ BitField<16, 3, u32> slot_4;
+ BitField<20, 3, u32> slot_5;
+ BitField<24, 3, u32> slot_6;
+ BitField<28, 3, u32> slot_7;
+
+ unsigned GetNum(unsigned index) const {
+ const unsigned enable_slots[] = {slot_0, slot_1, slot_2, slot_3,
+ slot_4, slot_5, slot_6, slot_7};
+ return enable_slots[index];
+ }
+ } light_enable;
+
+ INSERT_PADDING_WORDS(0x26);
+};
+
+static_assert(sizeof(LightingRegs) == 0xC0 * sizeof(u32), "LightingRegs struct has incorrect size");
+
+} // namespace Pica
diff --git a/src/video_core/regs_pipeline.h b/src/video_core/regs_pipeline.h
new file mode 100644
index 000000000..0a4ec6e1e
--- /dev/null
+++ b/src/video_core/regs_pipeline.h
@@ -0,0 +1,230 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/assert.h"
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace Pica {
+
+struct PipelineRegs {
+ enum class VertexAttributeFormat : u32 {
+ BYTE = 0,
+ UBYTE = 1,
+ SHORT = 2,
+ FLOAT = 3,
+ };
+
+ struct {
+ BitField<0, 29, u32> base_address;
+
+ PAddr GetPhysicalBaseAddress() const {
+ return base_address * 8;
+ }
+
+ // Descriptor for internal vertex attributes
+ union {
+ BitField<0, 2, VertexAttributeFormat> format0; // size of one element
+ BitField<2, 2, u32> size0; // number of elements minus 1
+ BitField<4, 2, VertexAttributeFormat> format1;
+ BitField<6, 2, u32> size1;
+ BitField<8, 2, VertexAttributeFormat> format2;
+ BitField<10, 2, u32> size2;
+ BitField<12, 2, VertexAttributeFormat> format3;
+ BitField<14, 2, u32> size3;
+ BitField<16, 2, VertexAttributeFormat> format4;
+ BitField<18, 2, u32> size4;
+ BitField<20, 2, VertexAttributeFormat> format5;
+ BitField<22, 2, u32> size5;
+ BitField<24, 2, VertexAttributeFormat> format6;
+ BitField<26, 2, u32> size6;
+ BitField<28, 2, VertexAttributeFormat> format7;
+ BitField<30, 2, u32> size7;
+ };
+
+ union {
+ BitField<0, 2, VertexAttributeFormat> format8;
+ BitField<2, 2, u32> size8;
+ BitField<4, 2, VertexAttributeFormat> format9;
+ BitField<6, 2, u32> size9;
+ BitField<8, 2, VertexAttributeFormat> format10;
+ BitField<10, 2, u32> size10;
+ BitField<12, 2, VertexAttributeFormat> format11;
+ BitField<14, 2, u32> size11;
+
+ BitField<16, 12, u32> attribute_mask;
+
+ // number of total attributes minus 1
+ BitField<28, 4, u32> max_attribute_index;
+ };
+
+ inline VertexAttributeFormat GetFormat(int n) const {
+ VertexAttributeFormat formats[] = {format0, format1, format2, format3,
+ format4, format5, format6, format7,
+ format8, format9, format10, format11};
+ return formats[n];
+ }
+
+ inline int GetNumElements(int n) const {
+ u32 sizes[] = {size0, size1, size2, size3, size4, size5,
+ size6, size7, size8, size9, size10, size11};
+ return (int)sizes[n] + 1;
+ }
+
+ inline int GetElementSizeInBytes(int n) const {
+ return (GetFormat(n) == VertexAttributeFormat::FLOAT)
+ ? 4
+ : (GetFormat(n) == VertexAttributeFormat::SHORT) ? 2 : 1;
+ }
+
+ inline int GetStride(int n) const {
+ return GetNumElements(n) * GetElementSizeInBytes(n);
+ }
+
+ inline bool IsDefaultAttribute(int id) const {
+ return (id >= 12) || (attribute_mask & (1ULL << id)) != 0;
+ }
+
+ inline int GetNumTotalAttributes() const {
+ return (int)max_attribute_index + 1;
+ }
+
+ // Attribute loaders map the source vertex data to input attributes
+ // This e.g. allows to load different attributes from different memory locations
+ struct {
+ // Source attribute data offset from the base address
+ u32 data_offset;
+
+ union {
+ BitField<0, 4, u32> comp0;
+ BitField<4, 4, u32> comp1;
+ BitField<8, 4, u32> comp2;
+ BitField<12, 4, u32> comp3;
+ BitField<16, 4, u32> comp4;
+ BitField<20, 4, u32> comp5;
+ BitField<24, 4, u32> comp6;
+ BitField<28, 4, u32> comp7;
+ };
+
+ union {
+ BitField<0, 4, u32> comp8;
+ BitField<4, 4, u32> comp9;
+ BitField<8, 4, u32> comp10;
+ BitField<12, 4, u32> comp11;
+
+ // bytes for a single vertex in this loader
+ BitField<16, 8, u32> byte_count;
+
+ BitField<28, 4, u32> component_count;
+ };
+
+ inline int GetComponent(int n) const {
+ u32 components[] = {comp0, comp1, comp2, comp3, comp4, comp5,
+ comp6, comp7, comp8, comp9, comp10, comp11};
+ return (int)components[n];
+ }
+ } attribute_loaders[12];
+ } vertex_attributes;
+
+ struct {
+ enum IndexFormat : u32 {
+ BYTE = 0,
+ SHORT = 1,
+ };
+
+ union {
+ BitField<0, 31, u32> offset; // relative to base attribute address
+ BitField<31, 1, IndexFormat> format;
+ };
+ } index_array;
+
+ // Number of vertices to render
+ u32 num_vertices;
+
+ INSERT_PADDING_WORDS(0x1);
+
+ // The index of the first vertex to render
+ u32 vertex_offset;
+
+ INSERT_PADDING_WORDS(0x3);
+
+ // These two trigger rendering of triangles
+ u32 trigger_draw;
+ u32 trigger_draw_indexed;
+
+ INSERT_PADDING_WORDS(0x2);
+
+ // These registers are used to setup the default "fall-back" vertex shader attributes
+ struct {
+ // Index of the current default attribute
+ u32 index;
+
+ // Writing to these registers sets the "current" default attribute.
+ u32 set_value[3];
+ } vs_default_attributes_setup;
+
+ INSERT_PADDING_WORDS(0x2);
+
+ struct {
+ // There are two channels that can be used to configure the next command buffer, which can
+ // be then executed by writing to the "trigger" registers. There are two reasons why a game
+ // might use this feature:
+ // 1) With this, an arbitrary number of additional command buffers may be executed in
+ // sequence without requiring any intervention of the CPU after the initial one is
+ // kicked off.
+ // 2) Games can configure these registers to provide a command list subroutine mechanism.
+
+ BitField<0, 20, u32> size[2]; ///< Size (in bytes / 8) of each channel's command buffer
+ BitField<0, 28, u32> addr[2]; ///< Physical address / 8 of each channel's command buffer
+ u32 trigger[2]; ///< Triggers execution of the channel's command buffer when written to
+
+ unsigned GetSize(unsigned index) const {
+ ASSERT(index < 2);
+ return 8 * size[index];
+ }
+
+ PAddr GetPhysicalAddress(unsigned index) const {
+ ASSERT(index < 2);
+ return (PAddr)(8 * addr[index]);
+ }
+ } command_buffer;
+
+ INSERT_PADDING_WORDS(4);
+
+ /// Number of input attributes to the vertex shader minus 1
+ BitField<0, 4, u32> max_input_attrib_index;
+
+ INSERT_PADDING_WORDS(2);
+
+ enum class GPUMode : u32 {
+ Drawing = 0,
+ Configuring = 1,
+ };
+
+ GPUMode gpu_mode;
+
+ INSERT_PADDING_WORDS(0x18);
+
+ enum class TriangleTopology : u32 {
+ List = 0,
+ Strip = 1,
+ Fan = 2,
+ Shader = 3, // Programmable setup unit implemented in a geometry shader
+ };
+
+ BitField<8, 2, TriangleTopology> triangle_topology;
+
+ u32 restart_primitive;
+
+ INSERT_PADDING_WORDS(0x20);
+};
+
+static_assert(sizeof(PipelineRegs) == 0x80 * sizeof(u32), "PipelineRegs struct has incorrect size");
+
+} // namespace Pica
diff --git a/src/video_core/regs_rasterizer.h b/src/video_core/regs_rasterizer.h
new file mode 100644
index 000000000..a471a3b38
--- /dev/null
+++ b/src/video_core/regs_rasterizer.h
@@ -0,0 +1,129 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace Pica {
+
+struct RasterizerRegs {
+ enum class CullMode : u32 {
+ // Select which polygons are considered to be "frontfacing".
+ KeepAll = 0,
+ KeepClockWise = 1,
+ KeepCounterClockWise = 2,
+ // TODO: What does the third value imply?
+ };
+
+ union {
+ BitField<0, 2, CullMode> cull_mode;
+ };
+
+ BitField<0, 24, u32> viewport_size_x;
+
+ INSERT_PADDING_WORDS(0x1);
+
+ BitField<0, 24, u32> viewport_size_y;
+
+ INSERT_PADDING_WORDS(0x9);
+
+ BitField<0, 24, u32> viewport_depth_range; // float24
+ BitField<0, 24, u32> viewport_depth_near_plane; // float24
+
+ BitField<0, 3, u32> vs_output_total;
+
+ union VSOutputAttributes {
+ // Maps components of output vertex attributes to semantics
+ enum Semantic : u32 {
+ POSITION_X = 0,
+ POSITION_Y = 1,
+ POSITION_Z = 2,
+ POSITION_W = 3,
+
+ QUATERNION_X = 4,
+ QUATERNION_Y = 5,
+ QUATERNION_Z = 6,
+ QUATERNION_W = 7,
+
+ COLOR_R = 8,
+ COLOR_G = 9,
+ COLOR_B = 10,
+ COLOR_A = 11,
+
+ TEXCOORD0_U = 12,
+ TEXCOORD0_V = 13,
+ TEXCOORD1_U = 14,
+ TEXCOORD1_V = 15,
+
+ TEXCOORD0_W = 16,
+
+ VIEW_X = 18,
+ VIEW_Y = 19,
+ VIEW_Z = 20,
+
+ TEXCOORD2_U = 22,
+ TEXCOORD2_V = 23,
+
+ INVALID = 31,
+ };
+
+ BitField<0, 5, Semantic> map_x;
+ BitField<8, 5, Semantic> map_y;
+ BitField<16, 5, Semantic> map_z;
+ BitField<24, 5, Semantic> map_w;
+ } vs_output_attributes[7];
+
+ INSERT_PADDING_WORDS(0xe);
+
+ enum class ScissorMode : u32 {
+ Disabled = 0,
+ Exclude = 1, // Exclude pixels inside the scissor box
+
+ Include = 3 // Exclude pixels outside the scissor box
+ };
+
+ struct {
+ BitField<0, 2, ScissorMode> mode;
+
+ union {
+ BitField<0, 16, u32> x1;
+ BitField<16, 16, u32> y1;
+ };
+
+ union {
+ BitField<0, 16, u32> x2;
+ BitField<16, 16, u32> y2;
+ };
+ } scissor_test;
+
+ union {
+ BitField<0, 10, s32> x;
+ BitField<16, 10, s32> y;
+ } viewport_corner;
+
+ INSERT_PADDING_WORDS(0x1);
+
+ // TODO: early depth
+ INSERT_PADDING_WORDS(0x1);
+
+ INSERT_PADDING_WORDS(0x2);
+
+ enum DepthBuffering : u32 {
+ WBuffering = 0,
+ ZBuffering = 1,
+ };
+ BitField<0, 1, DepthBuffering> depthmap_enable;
+
+ INSERT_PADDING_WORDS(0x12);
+};
+
+static_assert(sizeof(RasterizerRegs) == 0x40 * sizeof(u32),
+ "RasterizerRegs struct has incorrect size");
+
+} // namespace Pica
diff --git a/src/video_core/regs_shader.h b/src/video_core/regs_shader.h
new file mode 100644
index 000000000..ddb1ee451
--- /dev/null
+++ b/src/video_core/regs_shader.h
@@ -0,0 +1,104 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace Pica {
+
+struct ShaderRegs {
+ BitField<0, 16, u32> bool_uniforms;
+
+ union {
+ BitField<0, 8, u32> x;
+ BitField<8, 8, u32> y;
+ BitField<16, 8, u32> z;
+ BitField<24, 8, u32> w;
+ } int_uniforms[4];
+
+ INSERT_PADDING_WORDS(0x4);
+
+ union {
+ // Number of input attributes to shader unit - 1
+ BitField<0, 4, u32> max_input_attribute_index;
+ };
+
+ // Offset to shader program entry point (in words)
+ BitField<0, 16, u32> main_offset;
+
+ /// Maps input attributes to registers. 4-bits per attribute, specifying a register index
+ u32 input_attribute_to_register_map_low;
+ u32 input_attribute_to_register_map_high;
+
+ unsigned int GetRegisterForAttribute(unsigned int attribute_index) const {
+ u64 map = ((u64)input_attribute_to_register_map_high << 32) |
+ (u64)input_attribute_to_register_map_low;
+ return (map >> (attribute_index * 4)) & 0b1111;
+ }
+
+ BitField<0, 16, u32> output_mask;
+
+ // 0x28E, CODETRANSFER_END
+ INSERT_PADDING_WORDS(0x2);
+
+ struct {
+ enum Format : u32 {
+ FLOAT24 = 0,
+ FLOAT32 = 1,
+ };
+
+ bool IsFloat32() const {
+ return format == FLOAT32;
+ }
+
+ union {
+ // Index of the next uniform to write to
+ // TODO: ctrulib uses 8 bits for this, however that seems to yield lots of invalid
+ // indices
+ // TODO: Maybe the uppermost index is for the geometry shader? Investigate!
+ BitField<0, 7, u32> index;
+
+ BitField<31, 1, Format> format;
+ };
+
+ // Writing to these registers sets the current uniform.
+ u32 set_value[8];
+
+ } uniform_setup;
+
+ INSERT_PADDING_WORDS(0x2);
+
+ struct {
+ // Offset of the next instruction to write code to.
+ // Incremented with each instruction write.
+ u32 offset;
+
+ // Writing to these registers sets the "current" word in the shader program.
+ u32 set_word[8];
+ } program;
+
+ INSERT_PADDING_WORDS(0x1);
+
+ // This register group is used to load an internal table of swizzling patterns,
+ // which are indexed by each shader instruction to specify vector component swizzling.
+ struct {
+ // Offset of the next swizzle pattern to write code to.
+ // Incremented with each instruction write.
+ u32 offset;
+
+ // Writing to these registers sets the current swizzle pattern in the table.
+ u32 set_word[8];
+ } swizzle_patterns;
+
+ INSERT_PADDING_WORDS(0x2);
+};
+
+static_assert(sizeof(ShaderRegs) == 0x30 * sizeof(u32), "ShaderRegs struct has incorrect size");
+
+} // namespace Pica
diff --git a/src/video_core/regs_texturing.h b/src/video_core/regs_texturing.h
new file mode 100644
index 000000000..be8bc6826
--- /dev/null
+++ b/src/video_core/regs_texturing.h
@@ -0,0 +1,328 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+
+#include "common/assert.h"
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace Pica {
+
+struct TexturingRegs {
+ struct TextureConfig {
+ enum TextureType : u32 {
+ Texture2D = 0,
+ TextureCube = 1,
+ Shadow2D = 2,
+ Projection2D = 3,
+ ShadowCube = 4,
+ Disabled = 5,
+ };
+
+ enum WrapMode : u32 {
+ ClampToEdge = 0,
+ ClampToBorder = 1,
+ Repeat = 2,
+ MirroredRepeat = 3,
+ };
+
+ enum TextureFilter : u32 {
+ Nearest = 0,
+ Linear = 1,
+ };
+
+ union {
+ u32 raw;
+ BitField<0, 8, u32> r;
+ BitField<8, 8, u32> g;
+ BitField<16, 8, u32> b;
+ BitField<24, 8, u32> a;
+ } border_color;
+
+ union {
+ BitField<0, 16, u32> height;
+ BitField<16, 16, u32> width;
+ };
+
+ union {
+ BitField<1, 1, TextureFilter> mag_filter;
+ BitField<2, 1, TextureFilter> min_filter;
+ BitField<8, 2, WrapMode> wrap_t;
+ BitField<12, 2, WrapMode> wrap_s;
+ BitField<28, 2, TextureType>
+ type; ///< @note Only valid for texture 0 according to 3DBrew.
+ };
+
+ INSERT_PADDING_WORDS(0x1);
+
+ u32 address;
+
+ PAddr GetPhysicalAddress() const {
+ return address * 8;
+ }
+
+ // texture1 and texture2 store the texture format directly after the address
+ // whereas texture0 inserts some additional flags inbetween.
+ // Hence, we store the format separately so that all other parameters can be described
+ // in a single structure.
+ };
+
+ enum class TextureFormat : u32 {
+ RGBA8 = 0,
+ RGB8 = 1,
+ RGB5A1 = 2,
+ RGB565 = 3,
+ RGBA4 = 4,
+ IA8 = 5,
+ RG8 = 6, ///< @note Also called HILO8 in 3DBrew.
+ I8 = 7,
+ A8 = 8,
+ IA4 = 9,
+ I4 = 10,
+ A4 = 11,
+ ETC1 = 12, // compressed
+ ETC1A4 = 13, // compressed
+ };
+
+ static unsigned NibblesPerPixel(TextureFormat format) {
+ switch (format) {
+ case TextureFormat::RGBA8:
+ return 8;
+
+ case TextureFormat::RGB8:
+ return 6;
+
+ case TextureFormat::RGB5A1:
+ case TextureFormat::RGB565:
+ case TextureFormat::RGBA4:
+ case TextureFormat::IA8:
+ case TextureFormat::RG8:
+ return 4;
+
+ case TextureFormat::I4:
+ case TextureFormat::A4:
+ return 1;
+
+ case TextureFormat::I8:
+ case TextureFormat::A8:
+ case TextureFormat::IA4:
+
+ default: // placeholder for yet unknown formats
+ UNIMPLEMENTED();
+ return 0;
+ }
+ }
+
+ union {
+ BitField<0, 1, u32> texture0_enable;
+ BitField<1, 1, u32> texture1_enable;
+ BitField<2, 1, u32> texture2_enable;
+ };
+ TextureConfig texture0;
+ INSERT_PADDING_WORDS(0x8);
+ BitField<0, 4, TextureFormat> texture0_format;
+ BitField<0, 1, u32> fragment_lighting_enable;
+ INSERT_PADDING_WORDS(0x1);
+ TextureConfig texture1;
+ BitField<0, 4, TextureFormat> texture1_format;
+ INSERT_PADDING_WORDS(0x2);
+ TextureConfig texture2;
+ BitField<0, 4, TextureFormat> texture2_format;
+ INSERT_PADDING_WORDS(0x21);
+
+ struct FullTextureConfig {
+ const bool enabled;
+ const TextureConfig config;
+ const TextureFormat format;
+ };
+ const std::array<FullTextureConfig, 3> GetTextures() const {
+ return {{
+ {texture0_enable.ToBool(), texture0, texture0_format},
+ {texture1_enable.ToBool(), texture1, texture1_format},
+ {texture2_enable.ToBool(), texture2, texture2_format},
+ }};
+ }
+
+ // 0xc0-0xff: Texture Combiner (akin to glTexEnv)
+ struct TevStageConfig {
+ enum class Source : u32 {
+ PrimaryColor = 0x0,
+ PrimaryFragmentColor = 0x1,
+ SecondaryFragmentColor = 0x2,
+
+ Texture0 = 0x3,
+ Texture1 = 0x4,
+ Texture2 = 0x5,
+ Texture3 = 0x6,
+
+ PreviousBuffer = 0xd,
+ Constant = 0xe,
+ Previous = 0xf,
+ };
+
+ enum class ColorModifier : u32 {
+ SourceColor = 0x0,
+ OneMinusSourceColor = 0x1,
+ SourceAlpha = 0x2,
+ OneMinusSourceAlpha = 0x3,
+ SourceRed = 0x4,
+ OneMinusSourceRed = 0x5,
+
+ SourceGreen = 0x8,
+ OneMinusSourceGreen = 0x9,
+
+ SourceBlue = 0xc,
+ OneMinusSourceBlue = 0xd,
+ };
+
+ enum class AlphaModifier : u32 {
+ SourceAlpha = 0x0,
+ OneMinusSourceAlpha = 0x1,
+ SourceRed = 0x2,
+ OneMinusSourceRed = 0x3,
+ SourceGreen = 0x4,
+ OneMinusSourceGreen = 0x5,
+ SourceBlue = 0x6,
+ OneMinusSourceBlue = 0x7,
+ };
+
+ enum class Operation : u32 {
+ Replace = 0,
+ Modulate = 1,
+ Add = 2,
+ AddSigned = 3,
+ Lerp = 4,
+ Subtract = 5,
+ Dot3_RGB = 6,
+
+ MultiplyThenAdd = 8,
+ AddThenMultiply = 9,
+ };
+
+ union {
+ u32 sources_raw;
+ BitField<0, 4, Source> color_source1;
+ BitField<4, 4, Source> color_source2;
+ BitField<8, 4, Source> color_source3;
+ BitField<16, 4, Source> alpha_source1;
+ BitField<20, 4, Source> alpha_source2;
+ BitField<24, 4, Source> alpha_source3;
+ };
+
+ union {
+ u32 modifiers_raw;
+ BitField<0, 4, ColorModifier> color_modifier1;
+ BitField<4, 4, ColorModifier> color_modifier2;
+ BitField<8, 4, ColorModifier> color_modifier3;
+ BitField<12, 3, AlphaModifier> alpha_modifier1;
+ BitField<16, 3, AlphaModifier> alpha_modifier2;
+ BitField<20, 3, AlphaModifier> alpha_modifier3;
+ };
+
+ union {
+ u32 ops_raw;
+ BitField<0, 4, Operation> color_op;
+ BitField<16, 4, Operation> alpha_op;
+ };
+
+ union {
+ u32 const_color;
+ BitField<0, 8, u32> const_r;
+ BitField<8, 8, u32> const_g;
+ BitField<16, 8, u32> const_b;
+ BitField<24, 8, u32> const_a;
+ };
+
+ union {
+ u32 scales_raw;
+ BitField<0, 2, u32> color_scale;
+ BitField<16, 2, u32> alpha_scale;
+ };
+
+ inline unsigned GetColorMultiplier() const {
+ return (color_scale < 3) ? (1 << color_scale) : 1;
+ }
+
+ inline unsigned GetAlphaMultiplier() const {
+ return (alpha_scale < 3) ? (1 << alpha_scale) : 1;
+ }
+ };
+
+ TevStageConfig tev_stage0;
+ INSERT_PADDING_WORDS(0x3);
+ TevStageConfig tev_stage1;
+ INSERT_PADDING_WORDS(0x3);
+ TevStageConfig tev_stage2;
+ INSERT_PADDING_WORDS(0x3);
+ TevStageConfig tev_stage3;
+ INSERT_PADDING_WORDS(0x3);
+
+ enum class FogMode : u32 {
+ None = 0,
+ Fog = 5,
+ Gas = 7,
+ };
+
+ union {
+ BitField<0, 3, FogMode> fog_mode;
+ BitField<16, 1, u32> fog_flip;
+
+ union {
+ // Tev stages 0-3 write their output to the combiner buffer if the corresponding bit in
+ // these masks are set
+ BitField<8, 4, u32> update_mask_rgb;
+ BitField<12, 4, u32> update_mask_a;
+
+ bool TevStageUpdatesCombinerBufferColor(unsigned stage_index) const {
+ return (stage_index < 4) && (update_mask_rgb & (1 << stage_index));
+ }
+
+ bool TevStageUpdatesCombinerBufferAlpha(unsigned stage_index) const {
+ return (stage_index < 4) && (update_mask_a & (1 << stage_index));
+ }
+ } tev_combiner_buffer_input;
+ };
+
+ union {
+ u32 raw;
+ BitField<0, 8, u32> r;
+ BitField<8, 8, u32> g;
+ BitField<16, 8, u32> b;
+ } fog_color;
+
+ INSERT_PADDING_WORDS(0x4);
+
+ BitField<0, 16, u32> fog_lut_offset;
+
+ INSERT_PADDING_WORDS(0x1);
+
+ u32 fog_lut_data[8];
+
+ TevStageConfig tev_stage4;
+ INSERT_PADDING_WORDS(0x3);
+ TevStageConfig tev_stage5;
+
+ union {
+ u32 raw;
+ BitField<0, 8, u32> r;
+ BitField<8, 8, u32> g;
+ BitField<16, 8, u32> b;
+ BitField<24, 8, u32> a;
+ } tev_combiner_buffer_color;
+
+ INSERT_PADDING_WORDS(0x2);
+
+ const std::array<TevStageConfig, 6> GetTevStages() const {
+ return {{tev_stage0, tev_stage1, tev_stage2, tev_stage3, tev_stage4, tev_stage5}};
+ };
+};
+
+static_assert(sizeof(TexturingRegs) == 0x80 * sizeof(u32),
+ "TexturingRegs struct has incorrect size");
+
+} // namespace Pica
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index fd38175b3..f6ece5c4b 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -6,7 +6,7 @@
#include <memory>
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
-#include "video_core/swrasterizer.h"
+#include "video_core/swrasterizer/swrasterizer.h"
#include "video_core/video_core.h"
void RendererBase::RefreshRasterizerSetting() {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 5a306a5c8..de1d5eba7 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -14,8 +14,10 @@
#include "common/microprofile.h"
#include "common/vector_math.h"
#include "core/hw/gpu.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
@@ -26,16 +28,6 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
-static bool IsPassThroughTevStage(const Pica::Regs::TevStageConfig& stage) {
- return (stage.color_op == Pica::Regs::TevStageConfig::Operation::Replace &&
- stage.alpha_op == Pica::Regs::TevStageConfig::Operation::Replace &&
- stage.color_source1 == Pica::Regs::TevStageConfig::Source::Previous &&
- stage.alpha_source1 == Pica::Regs::TevStageConfig::Source::Previous &&
- stage.color_modifier1 == Pica::Regs::TevStageConfig::ColorModifier::SourceColor &&
- stage.alpha_modifier1 == Pica::Regs::TevStageConfig::AlphaModifier::SourceAlpha &&
- stage.GetColorMultiplier() == 1 && stage.GetAlphaMultiplier() == 1);
-}
-
RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) {
// Create sampler objects
for (size_t i = 0; i < texture_samplers.size(); ++i) {
@@ -181,7 +173,7 @@ void RasterizerOpenGL::DrawTriangles() {
CachedSurface* depth_surface;
MathUtil::Rectangle<int> rect;
std::tie(color_surface, depth_surface, rect) =
- res_cache.GetFramebufferSurfaces(regs.framebuffer);
+ res_cache.GetFramebufferSurfaces(regs.framebuffer.framebuffer);
state.draw.draw_framebuffer = framebuffer.handle;
state.Apply();
@@ -190,20 +182,24 @@ void RasterizerOpenGL::DrawTriangles() {
color_surface != nullptr ? color_surface->texture.handle : 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D,
depth_surface != nullptr ? depth_surface->texture.handle : 0, 0);
- bool has_stencil = regs.framebuffer.depth_format == Pica::Regs::DepthFormat::D24S8;
+ bool has_stencil =
+ regs.framebuffer.framebuffer.depth_format == Pica::FramebufferRegs::DepthFormat::D24S8;
glFramebufferTexture2D(
GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
(has_stencil && depth_surface != nullptr) ? depth_surface->texture.handle : 0, 0);
// Sync the viewport
// These registers hold half-width and half-height, so must be multiplied by 2
- GLsizei viewport_width = (GLsizei)Pica::float24::FromRaw(regs.viewport_size_x).ToFloat32() * 2;
- GLsizei viewport_height = (GLsizei)Pica::float24::FromRaw(regs.viewport_size_y).ToFloat32() * 2;
+ GLsizei viewport_width =
+ (GLsizei)Pica::float24::FromRaw(regs.rasterizer.viewport_size_x).ToFloat32() * 2;
+ GLsizei viewport_height =
+ (GLsizei)Pica::float24::FromRaw(regs.rasterizer.viewport_size_y).ToFloat32() * 2;
- glViewport((GLint)(rect.left + regs.viewport_corner.x * color_surface->res_scale_width),
- (GLint)(rect.bottom + regs.viewport_corner.y * color_surface->res_scale_height),
- (GLsizei)(viewport_width * color_surface->res_scale_width),
- (GLsizei)(viewport_height * color_surface->res_scale_height));
+ glViewport(
+ (GLint)(rect.left + regs.rasterizer.viewport_corner.x * color_surface->res_scale_width),
+ (GLint)(rect.bottom + regs.rasterizer.viewport_corner.y * color_surface->res_scale_height),
+ (GLsizei)(viewport_width * color_surface->res_scale_width),
+ (GLsizei)(viewport_height * color_surface->res_scale_height));
if (uniform_block_data.data.framebuffer_scale[0] != color_surface->res_scale_width ||
uniform_block_data.data.framebuffer_scale[1] != color_surface->res_scale_height) {
@@ -215,16 +211,16 @@ void RasterizerOpenGL::DrawTriangles() {
// Scissor checks are window-, not viewport-relative, which means that if the cached texture
// sub-rect changes, the scissor bounds also need to be updated.
- GLint scissor_x1 =
- static_cast<GLint>(rect.left + regs.scissor_test.x1 * color_surface->res_scale_width);
- GLint scissor_y1 =
- static_cast<GLint>(rect.bottom + regs.scissor_test.y1 * color_surface->res_scale_height);
+ GLint scissor_x1 = static_cast<GLint>(
+ rect.left + regs.rasterizer.scissor_test.x1 * color_surface->res_scale_width);
+ GLint scissor_y1 = static_cast<GLint>(
+ rect.bottom + regs.rasterizer.scissor_test.y1 * color_surface->res_scale_height);
// x2, y2 have +1 added to cover the entire pixel area, otherwise you might get cracks when
// scaling or doing multisampling.
- GLint scissor_x2 =
- static_cast<GLint>(rect.left + (regs.scissor_test.x2 + 1) * color_surface->res_scale_width);
+ GLint scissor_x2 = static_cast<GLint>(
+ rect.left + (regs.rasterizer.scissor_test.x2 + 1) * color_surface->res_scale_width);
GLint scissor_y2 = static_cast<GLint>(
- rect.bottom + (regs.scissor_test.y2 + 1) * color_surface->res_scale_height);
+ rect.bottom + (regs.rasterizer.scissor_test.y2 + 1) * color_surface->res_scale_height);
if (uniform_block_data.data.scissor_x1 != scissor_x1 ||
uniform_block_data.data.scissor_x2 != scissor_x2 ||
@@ -239,7 +235,7 @@ void RasterizerOpenGL::DrawTriangles() {
}
// Sync and bind the texture surfaces
- const auto pica_textures = regs.GetTextures();
+ const auto pica_textures = regs.texturing.GetTextures();
for (unsigned texture_index = 0; texture_index < pica_textures.size(); ++texture_index) {
const auto& texture = pica_textures[texture_index];
@@ -316,69 +312,69 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
switch (id) {
// Culling
- case PICA_REG_INDEX(cull_mode):
+ case PICA_REG_INDEX(rasterizer.cull_mode):
SyncCullMode();
break;
// Depth modifiers
- case PICA_REG_INDEX(viewport_depth_range):
+ case PICA_REG_INDEX(rasterizer.viewport_depth_range):
SyncDepthScale();
break;
- case PICA_REG_INDEX(viewport_depth_near_plane):
+ case PICA_REG_INDEX(rasterizer.viewport_depth_near_plane):
SyncDepthOffset();
break;
// Depth buffering
- case PICA_REG_INDEX(depthmap_enable):
+ case PICA_REG_INDEX(rasterizer.depthmap_enable):
shader_dirty = true;
break;
// Blending
- case PICA_REG_INDEX(output_merger.alphablend_enable):
+ case PICA_REG_INDEX(framebuffer.output_merger.alphablend_enable):
SyncBlendEnabled();
break;
- case PICA_REG_INDEX(output_merger.alpha_blending):
+ case PICA_REG_INDEX(framebuffer.output_merger.alpha_blending):
SyncBlendFuncs();
break;
- case PICA_REG_INDEX(output_merger.blend_const):
+ case PICA_REG_INDEX(framebuffer.output_merger.blend_const):
SyncBlendColor();
break;
// Fog state
- case PICA_REG_INDEX(fog_color):
+ case PICA_REG_INDEX(texturing.fog_color):
SyncFogColor();
break;
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[0], 0xe8):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[1], 0xe9):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[2], 0xea):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[3], 0xeb):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[4], 0xec):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[5], 0xed):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[6], 0xee):
- case PICA_REG_INDEX_WORKAROUND(fog_lut_data[7], 0xef):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[0], 0xe8):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[1], 0xe9):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[2], 0xea):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[3], 0xeb):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[4], 0xec):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[5], 0xed):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[6], 0xee):
+ case PICA_REG_INDEX_WORKAROUND(texturing.fog_lut_data[7], 0xef):
uniform_block_data.fog_lut_dirty = true;
break;
// Alpha test
- case PICA_REG_INDEX(output_merger.alpha_test):
+ case PICA_REG_INDEX(framebuffer.output_merger.alpha_test):
SyncAlphaTest();
shader_dirty = true;
break;
// Sync GL stencil test + stencil write mask
// (Pica stencil test function register also contains a stencil write mask)
- case PICA_REG_INDEX(output_merger.stencil_test.raw_func):
+ case PICA_REG_INDEX(framebuffer.output_merger.stencil_test.raw_func):
SyncStencilTest();
SyncStencilWriteMask();
break;
- case PICA_REG_INDEX(output_merger.stencil_test.raw_op):
- case PICA_REG_INDEX(framebuffer.depth_format):
+ case PICA_REG_INDEX(framebuffer.output_merger.stencil_test.raw_op):
+ case PICA_REG_INDEX(framebuffer.framebuffer.depth_format):
SyncStencilTest();
break;
// Sync GL depth test + depth and color write mask
// (Pica depth test function register also contains a depth and color write mask)
- case PICA_REG_INDEX(output_merger.depth_test_enable):
+ case PICA_REG_INDEX(framebuffer.output_merger.depth_test_enable):
SyncDepthTest();
SyncDepthWriteMask();
SyncColorWriteMask();
@@ -386,88 +382,88 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
// Sync GL depth and stencil write mask
// (This is a dedicated combined depth / stencil write-enable register)
- case PICA_REG_INDEX(framebuffer.allow_depth_stencil_write):
+ case PICA_REG_INDEX(framebuffer.framebuffer.allow_depth_stencil_write):
SyncDepthWriteMask();
SyncStencilWriteMask();
break;
// Sync GL color write mask
// (This is a dedicated color write-enable register)
- case PICA_REG_INDEX(framebuffer.allow_color_write):
+ case PICA_REG_INDEX(framebuffer.framebuffer.allow_color_write):
SyncColorWriteMask();
break;
// Scissor test
- case PICA_REG_INDEX(scissor_test.mode):
+ case PICA_REG_INDEX(rasterizer.scissor_test.mode):
shader_dirty = true;
break;
// Logic op
- case PICA_REG_INDEX(output_merger.logic_op):
+ case PICA_REG_INDEX(framebuffer.output_merger.logic_op):
SyncLogicOp();
break;
// Texture 0 type
- case PICA_REG_INDEX(texture0.type):
+ case PICA_REG_INDEX(texturing.texture0.type):
shader_dirty = true;
break;
// TEV stages
// (This also syncs fog_mode and fog_flip which are part of tev_combiner_buffer_input)
- case PICA_REG_INDEX(tev_stage0.color_source1):
- case PICA_REG_INDEX(tev_stage0.color_modifier1):
- case PICA_REG_INDEX(tev_stage0.color_op):
- case PICA_REG_INDEX(tev_stage0.color_scale):
- case PICA_REG_INDEX(tev_stage1.color_source1):
- case PICA_REG_INDEX(tev_stage1.color_modifier1):
- case PICA_REG_INDEX(tev_stage1.color_op):
- case PICA_REG_INDEX(tev_stage1.color_scale):
- case PICA_REG_INDEX(tev_stage2.color_source1):
- case PICA_REG_INDEX(tev_stage2.color_modifier1):
- case PICA_REG_INDEX(tev_stage2.color_op):
- case PICA_REG_INDEX(tev_stage2.color_scale):
- case PICA_REG_INDEX(tev_stage3.color_source1):
- case PICA_REG_INDEX(tev_stage3.color_modifier1):
- case PICA_REG_INDEX(tev_stage3.color_op):
- case PICA_REG_INDEX(tev_stage3.color_scale):
- case PICA_REG_INDEX(tev_stage4.color_source1):
- case PICA_REG_INDEX(tev_stage4.color_modifier1):
- case PICA_REG_INDEX(tev_stage4.color_op):
- case PICA_REG_INDEX(tev_stage4.color_scale):
- case PICA_REG_INDEX(tev_stage5.color_source1):
- case PICA_REG_INDEX(tev_stage5.color_modifier1):
- case PICA_REG_INDEX(tev_stage5.color_op):
- case PICA_REG_INDEX(tev_stage5.color_scale):
- case PICA_REG_INDEX(tev_combiner_buffer_input):
+ case PICA_REG_INDEX(texturing.tev_stage0.color_source1):
+ case PICA_REG_INDEX(texturing.tev_stage0.color_modifier1):
+ case PICA_REG_INDEX(texturing.tev_stage0.color_op):
+ case PICA_REG_INDEX(texturing.tev_stage0.color_scale):
+ case PICA_REG_INDEX(texturing.tev_stage1.color_source1):
+ case PICA_REG_INDEX(texturing.tev_stage1.color_modifier1):
+ case PICA_REG_INDEX(texturing.tev_stage1.color_op):
+ case PICA_REG_INDEX(texturing.tev_stage1.color_scale):
+ case PICA_REG_INDEX(texturing.tev_stage2.color_source1):
+ case PICA_REG_INDEX(texturing.tev_stage2.color_modifier1):
+ case PICA_REG_INDEX(texturing.tev_stage2.color_op):
+ case PICA_REG_INDEX(texturing.tev_stage2.color_scale):
+ case PICA_REG_INDEX(texturing.tev_stage3.color_source1):
+ case PICA_REG_INDEX(texturing.tev_stage3.color_modifier1):
+ case PICA_REG_INDEX(texturing.tev_stage3.color_op):
+ case PICA_REG_INDEX(texturing.tev_stage3.color_scale):
+ case PICA_REG_INDEX(texturing.tev_stage4.color_source1):
+ case PICA_REG_INDEX(texturing.tev_stage4.color_modifier1):
+ case PICA_REG_INDEX(texturing.tev_stage4.color_op):
+ case PICA_REG_INDEX(texturing.tev_stage4.color_scale):
+ case PICA_REG_INDEX(texturing.tev_stage5.color_source1):
+ case PICA_REG_INDEX(texturing.tev_stage5.color_modifier1):
+ case PICA_REG_INDEX(texturing.tev_stage5.color_op):
+ case PICA_REG_INDEX(texturing.tev_stage5.color_scale):
+ case PICA_REG_INDEX(texturing.tev_combiner_buffer_input):
shader_dirty = true;
break;
- case PICA_REG_INDEX(tev_stage0.const_r):
- SyncTevConstColor(0, regs.tev_stage0);
+ case PICA_REG_INDEX(texturing.tev_stage0.const_r):
+ SyncTevConstColor(0, regs.texturing.tev_stage0);
break;
- case PICA_REG_INDEX(tev_stage1.const_r):
- SyncTevConstColor(1, regs.tev_stage1);
+ case PICA_REG_INDEX(texturing.tev_stage1.const_r):
+ SyncTevConstColor(1, regs.texturing.tev_stage1);
break;
- case PICA_REG_INDEX(tev_stage2.const_r):
- SyncTevConstColor(2, regs.tev_stage2);
+ case PICA_REG_INDEX(texturing.tev_stage2.const_r):
+ SyncTevConstColor(2, regs.texturing.tev_stage2);
break;
- case PICA_REG_INDEX(tev_stage3.const_r):
- SyncTevConstColor(3, regs.tev_stage3);
+ case PICA_REG_INDEX(texturing.tev_stage3.const_r):
+ SyncTevConstColor(3, regs.texturing.tev_stage3);
break;
- case PICA_REG_INDEX(tev_stage4.const_r):
- SyncTevConstColor(4, regs.tev_stage4);
+ case PICA_REG_INDEX(texturing.tev_stage4.const_r):
+ SyncTevConstColor(4, regs.texturing.tev_stage4);
break;
- case PICA_REG_INDEX(tev_stage5.const_r):
- SyncTevConstColor(5, regs.tev_stage5);
+ case PICA_REG_INDEX(texturing.tev_stage5.const_r):
+ SyncTevConstColor(5, regs.texturing.tev_stage5);
break;
// TEV combiner buffer color
- case PICA_REG_INDEX(tev_combiner_buffer_color):
+ case PICA_REG_INDEX(texturing.tev_combiner_buffer_color):
SyncCombinerColor();
break;
// Fragment lighting switches
case PICA_REG_INDEX(lighting.disable):
- case PICA_REG_INDEX(lighting.num_lights):
+ case PICA_REG_INDEX(lighting.max_light_index):
case PICA_REG_INDEX(lighting.config0):
case PICA_REG_INDEX(lighting.config1):
case PICA_REG_INDEX(lighting.abs_lut_input):
@@ -716,8 +712,6 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u32 size) {
bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
MICROPROFILE_SCOPE(OpenGL_Blits);
- using PixelFormat = CachedSurface::PixelFormat;
- using SurfaceType = CachedSurface::SurfaceType;
CachedSurface src_params;
src_params.addr = config.GetPhysicalInputAddress();
@@ -748,7 +742,8 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
// Adjust the source rectangle to take into account parts of the input lines being cropped
if (config.input_width > config.output_width) {
- src_rect.right -= (config.input_width - config.output_width) * src_surface->res_scale_width;
+ src_rect.right -= static_cast<int>((config.input_width - config.output_width) *
+ src_surface->res_scale_width);
}
// Require destination surface to have same resolution scale as source to preserve scaling
@@ -977,7 +972,9 @@ void RasterizerOpenGL::SamplerInfo::Create() {
// Other attributes have correct defaults
}
-void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Pica::Regs::TextureConfig& config) {
+void RasterizerOpenGL::SamplerInfo::SyncWithConfig(
+ const Pica::TexturingRegs::TextureConfig& config) {
+
GLuint s = sampler.handle;
if (mag_filter != config.mag_filter) {
@@ -1074,67 +1071,69 @@ void RasterizerOpenGL::SetShader() {
current_shader = shader_cache.emplace(config, std::move(shader)).first->second.get();
- unsigned int block_index =
- glGetUniformBlockIndex(current_shader->shader.handle, "shader_data");
- GLint block_size;
- glGetActiveUniformBlockiv(current_shader->shader.handle, block_index,
- GL_UNIFORM_BLOCK_DATA_SIZE, &block_size);
- ASSERT_MSG(block_size == sizeof(UniformData),
- "Uniform block size did not match! Got %d, expected %zu",
- static_cast<int>(block_size), sizeof(UniformData));
- glUniformBlockBinding(current_shader->shader.handle, block_index, 0);
-
- // Update uniforms
- SyncDepthScale();
- SyncDepthOffset();
- SyncAlphaTest();
- SyncCombinerColor();
- auto& tev_stages = Pica::g_state.regs.GetTevStages();
- for (int index = 0; index < tev_stages.size(); ++index)
- SyncTevConstColor(index, tev_stages[index]);
+ GLuint block_index = glGetUniformBlockIndex(current_shader->shader.handle, "shader_data");
+ if (block_index != GL_INVALID_INDEX) {
+ GLint block_size;
+ glGetActiveUniformBlockiv(current_shader->shader.handle, block_index,
+ GL_UNIFORM_BLOCK_DATA_SIZE, &block_size);
+ ASSERT_MSG(block_size == sizeof(UniformData),
+ "Uniform block size did not match! Got %d, expected %zu",
+ static_cast<int>(block_size), sizeof(UniformData));
+ glUniformBlockBinding(current_shader->shader.handle, block_index, 0);
+
+ // Update uniforms
+ SyncDepthScale();
+ SyncDepthOffset();
+ SyncAlphaTest();
+ SyncCombinerColor();
+ auto& tev_stages = Pica::g_state.regs.texturing.GetTevStages();
+ for (int index = 0; index < tev_stages.size(); ++index)
+ SyncTevConstColor(index, tev_stages[index]);
+
+ SyncGlobalAmbient();
+ for (int light_index = 0; light_index < 8; light_index++) {
+ SyncLightSpecular0(light_index);
+ SyncLightSpecular1(light_index);
+ SyncLightDiffuse(light_index);
+ SyncLightAmbient(light_index);
+ SyncLightPosition(light_index);
+ SyncLightDistanceAttenuationBias(light_index);
+ SyncLightDistanceAttenuationScale(light_index);
+ }
- SyncGlobalAmbient();
- for (int light_index = 0; light_index < 8; light_index++) {
- SyncLightSpecular0(light_index);
- SyncLightSpecular1(light_index);
- SyncLightDiffuse(light_index);
- SyncLightAmbient(light_index);
- SyncLightPosition(light_index);
- SyncLightDistanceAttenuationBias(light_index);
- SyncLightDistanceAttenuationScale(light_index);
+ SyncFogColor();
}
-
- SyncFogColor();
}
}
void RasterizerOpenGL::SyncCullMode() {
const auto& regs = Pica::g_state.regs;
- switch (regs.cull_mode) {
- case Pica::Regs::CullMode::KeepAll:
+ switch (regs.rasterizer.cull_mode) {
+ case Pica::RasterizerRegs::CullMode::KeepAll:
state.cull.enabled = false;
break;
- case Pica::Regs::CullMode::KeepClockWise:
+ case Pica::RasterizerRegs::CullMode::KeepClockWise:
state.cull.enabled = true;
state.cull.front_face = GL_CW;
break;
- case Pica::Regs::CullMode::KeepCounterClockWise:
+ case Pica::RasterizerRegs::CullMode::KeepCounterClockWise:
state.cull.enabled = true;
state.cull.front_face = GL_CCW;
break;
default:
- LOG_CRITICAL(Render_OpenGL, "Unknown cull mode %d", regs.cull_mode.Value());
+ LOG_CRITICAL(Render_OpenGL, "Unknown cull mode %d", regs.rasterizer.cull_mode.Value());
UNIMPLEMENTED();
break;
}
}
void RasterizerOpenGL::SyncDepthScale() {
- float depth_scale = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_range).ToFloat32();
+ float depth_scale =
+ Pica::float24::FromRaw(Pica::g_state.regs.rasterizer.viewport_depth_range).ToFloat32();
if (depth_scale != uniform_block_data.data.depth_scale) {
uniform_block_data.data.depth_scale = depth_scale;
uniform_block_data.dirty = true;
@@ -1143,7 +1142,7 @@ void RasterizerOpenGL::SyncDepthScale() {
void RasterizerOpenGL::SyncDepthOffset() {
float depth_offset =
- Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_near_plane).ToFloat32();
+ Pica::float24::FromRaw(Pica::g_state.regs.rasterizer.viewport_depth_near_plane).ToFloat32();
if (depth_offset != uniform_block_data.data.depth_offset) {
uniform_block_data.data.depth_offset = depth_offset;
uniform_block_data.dirty = true;
@@ -1151,25 +1150,28 @@ void RasterizerOpenGL::SyncDepthOffset() {
}
void RasterizerOpenGL::SyncBlendEnabled() {
- state.blend.enabled = (Pica::g_state.regs.output_merger.alphablend_enable == 1);
+ state.blend.enabled = (Pica::g_state.regs.framebuffer.output_merger.alphablend_enable == 1);
}
void RasterizerOpenGL::SyncBlendFuncs() {
const auto& regs = Pica::g_state.regs;
state.blend.rgb_equation =
- PicaToGL::BlendEquation(regs.output_merger.alpha_blending.blend_equation_rgb);
+ PicaToGL::BlendEquation(regs.framebuffer.output_merger.alpha_blending.blend_equation_rgb);
state.blend.a_equation =
- PicaToGL::BlendEquation(regs.output_merger.alpha_blending.blend_equation_a);
+ PicaToGL::BlendEquation(regs.framebuffer.output_merger.alpha_blending.blend_equation_a);
state.blend.src_rgb_func =
- PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_source_rgb);
+ PicaToGL::BlendFunc(regs.framebuffer.output_merger.alpha_blending.factor_source_rgb);
state.blend.dst_rgb_func =
- PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_dest_rgb);
- state.blend.src_a_func = PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_source_a);
- state.blend.dst_a_func = PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_dest_a);
+ PicaToGL::BlendFunc(regs.framebuffer.output_merger.alpha_blending.factor_dest_rgb);
+ state.blend.src_a_func =
+ PicaToGL::BlendFunc(regs.framebuffer.output_merger.alpha_blending.factor_source_a);
+ state.blend.dst_a_func =
+ PicaToGL::BlendFunc(regs.framebuffer.output_merger.alpha_blending.factor_dest_a);
}
void RasterizerOpenGL::SyncBlendColor() {
- auto blend_color = PicaToGL::ColorRGBA8(Pica::g_state.regs.output_merger.blend_const.raw);
+ auto blend_color =
+ PicaToGL::ColorRGBA8(Pica::g_state.regs.framebuffer.output_merger.blend_const.raw);
state.blend.color.red = blend_color[0];
state.blend.color.green = blend_color[1];
state.blend.color.blue = blend_color[2];
@@ -1179,8 +1181,8 @@ void RasterizerOpenGL::SyncBlendColor() {
void RasterizerOpenGL::SyncFogColor() {
const auto& regs = Pica::g_state.regs;
uniform_block_data.data.fog_color = {
- regs.fog_color.r.Value() / 255.0f, regs.fog_color.g.Value() / 255.0f,
- regs.fog_color.b.Value() / 255.0f,
+ regs.texturing.fog_color.r.Value() / 255.0f, regs.texturing.fog_color.g.Value() / 255.0f,
+ regs.texturing.fog_color.b.Value() / 255.0f,
};
uniform_block_data.dirty = true;
}
@@ -1201,70 +1203,78 @@ void RasterizerOpenGL::SyncFogLUT() {
void RasterizerOpenGL::SyncAlphaTest() {
const auto& regs = Pica::g_state.regs;
- if (regs.output_merger.alpha_test.ref != uniform_block_data.data.alphatest_ref) {
- uniform_block_data.data.alphatest_ref = regs.output_merger.alpha_test.ref;
+ if (regs.framebuffer.output_merger.alpha_test.ref != uniform_block_data.data.alphatest_ref) {
+ uniform_block_data.data.alphatest_ref = regs.framebuffer.output_merger.alpha_test.ref;
uniform_block_data.dirty = true;
}
}
void RasterizerOpenGL::SyncLogicOp() {
- state.logic_op = PicaToGL::LogicOp(Pica::g_state.regs.output_merger.logic_op);
+ state.logic_op = PicaToGL::LogicOp(Pica::g_state.regs.framebuffer.output_merger.logic_op);
}
void RasterizerOpenGL::SyncColorWriteMask() {
const auto& regs = Pica::g_state.regs;
auto IsColorWriteEnabled = [&](u32 value) {
- return (regs.framebuffer.allow_color_write != 0 && value != 0) ? GL_TRUE : GL_FALSE;
+ return (regs.framebuffer.framebuffer.allow_color_write != 0 && value != 0) ? GL_TRUE
+ : GL_FALSE;
};
- state.color_mask.red_enabled = IsColorWriteEnabled(regs.output_merger.red_enable);
- state.color_mask.green_enabled = IsColorWriteEnabled(regs.output_merger.green_enable);
- state.color_mask.blue_enabled = IsColorWriteEnabled(regs.output_merger.blue_enable);
- state.color_mask.alpha_enabled = IsColorWriteEnabled(regs.output_merger.alpha_enable);
+ state.color_mask.red_enabled = IsColorWriteEnabled(regs.framebuffer.output_merger.red_enable);
+ state.color_mask.green_enabled =
+ IsColorWriteEnabled(regs.framebuffer.output_merger.green_enable);
+ state.color_mask.blue_enabled = IsColorWriteEnabled(regs.framebuffer.output_merger.blue_enable);
+ state.color_mask.alpha_enabled =
+ IsColorWriteEnabled(regs.framebuffer.output_merger.alpha_enable);
}
void RasterizerOpenGL::SyncStencilWriteMask() {
const auto& regs = Pica::g_state.regs;
- state.stencil.write_mask = (regs.framebuffer.allow_depth_stencil_write != 0)
- ? static_cast<GLuint>(regs.output_merger.stencil_test.write_mask)
- : 0;
+ state.stencil.write_mask =
+ (regs.framebuffer.framebuffer.allow_depth_stencil_write != 0)
+ ? static_cast<GLuint>(regs.framebuffer.output_merger.stencil_test.write_mask)
+ : 0;
}
void RasterizerOpenGL::SyncDepthWriteMask() {
const auto& regs = Pica::g_state.regs;
- state.depth.write_mask =
- (regs.framebuffer.allow_depth_stencil_write != 0 && regs.output_merger.depth_write_enable)
- ? GL_TRUE
- : GL_FALSE;
+ state.depth.write_mask = (regs.framebuffer.framebuffer.allow_depth_stencil_write != 0 &&
+ regs.framebuffer.output_merger.depth_write_enable)
+ ? GL_TRUE
+ : GL_FALSE;
}
void RasterizerOpenGL::SyncStencilTest() {
const auto& regs = Pica::g_state.regs;
- state.stencil.test_enabled = regs.output_merger.stencil_test.enable &&
- regs.framebuffer.depth_format == Pica::Regs::DepthFormat::D24S8;
- state.stencil.test_func = PicaToGL::CompareFunc(regs.output_merger.stencil_test.func);
- state.stencil.test_ref = regs.output_merger.stencil_test.reference_value;
- state.stencil.test_mask = regs.output_merger.stencil_test.input_mask;
+ state.stencil.test_enabled =
+ regs.framebuffer.output_merger.stencil_test.enable &&
+ regs.framebuffer.framebuffer.depth_format == Pica::FramebufferRegs::DepthFormat::D24S8;
+ state.stencil.test_func =
+ PicaToGL::CompareFunc(regs.framebuffer.output_merger.stencil_test.func);
+ state.stencil.test_ref = regs.framebuffer.output_merger.stencil_test.reference_value;
+ state.stencil.test_mask = regs.framebuffer.output_merger.stencil_test.input_mask;
state.stencil.action_stencil_fail =
- PicaToGL::StencilOp(regs.output_merger.stencil_test.action_stencil_fail);
+ PicaToGL::StencilOp(regs.framebuffer.output_merger.stencil_test.action_stencil_fail);
state.stencil.action_depth_fail =
- PicaToGL::StencilOp(regs.output_merger.stencil_test.action_depth_fail);
+ PicaToGL::StencilOp(regs.framebuffer.output_merger.stencil_test.action_depth_fail);
state.stencil.action_depth_pass =
- PicaToGL::StencilOp(regs.output_merger.stencil_test.action_depth_pass);
+ PicaToGL::StencilOp(regs.framebuffer.output_merger.stencil_test.action_depth_pass);
}
void RasterizerOpenGL::SyncDepthTest() {
const auto& regs = Pica::g_state.regs;
- state.depth.test_enabled =
- regs.output_merger.depth_test_enable == 1 || regs.output_merger.depth_write_enable == 1;
- state.depth.test_func = regs.output_merger.depth_test_enable == 1
- ? PicaToGL::CompareFunc(regs.output_merger.depth_test_func)
- : GL_ALWAYS;
+ state.depth.test_enabled = regs.framebuffer.output_merger.depth_test_enable == 1 ||
+ regs.framebuffer.output_merger.depth_write_enable == 1;
+ state.depth.test_func =
+ regs.framebuffer.output_merger.depth_test_enable == 1
+ ? PicaToGL::CompareFunc(regs.framebuffer.output_merger.depth_test_func)
+ : GL_ALWAYS;
}
void RasterizerOpenGL::SyncCombinerColor() {
- auto combiner_color = PicaToGL::ColorRGBA8(Pica::g_state.regs.tev_combiner_buffer_color.raw);
+ auto combiner_color =
+ PicaToGL::ColorRGBA8(Pica::g_state.regs.texturing.tev_combiner_buffer_color.raw);
if (combiner_color != uniform_block_data.data.tev_combiner_buffer_color) {
uniform_block_data.data.tev_combiner_buffer_color = combiner_color;
uniform_block_data.dirty = true;
@@ -1272,7 +1282,7 @@ void RasterizerOpenGL::SyncCombinerColor() {
}
void RasterizerOpenGL::SyncTevConstColor(int stage_index,
- const Pica::Regs::TevStageConfig& tev_stage) {
+ const Pica::TexturingRegs::TevStageConfig& tev_stage) {
auto const_color = PicaToGL::ColorRGBA8(tev_stage.const_color);
if (const_color != uniform_block_data.data.const_color[stage_index]) {
uniform_block_data.data.const_color[stage_index] = const_color;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index e1a9cb361..ecf737438 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -16,10 +16,13 @@
#include "common/hash.h"
#include "common/vector_math.h"
#include "core/hw/gpu.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
#include "video_core/rasterizer_interface.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_lighting.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h"
@@ -52,20 +55,20 @@ union PicaShaderConfig {
const auto& regs = Pica::g_state.regs;
- state.scissor_test_mode = regs.scissor_test.mode;
+ state.scissor_test_mode = regs.rasterizer.scissor_test.mode;
- state.depthmap_enable = regs.depthmap_enable;
+ state.depthmap_enable = regs.rasterizer.depthmap_enable;
- state.alpha_test_func = regs.output_merger.alpha_test.enable
- ? regs.output_merger.alpha_test.func.Value()
- : Pica::Regs::CompareFunc::Always;
+ state.alpha_test_func = regs.framebuffer.output_merger.alpha_test.enable
+ ? regs.framebuffer.output_merger.alpha_test.func.Value()
+ : Pica::FramebufferRegs::CompareFunc::Always;
- state.texture0_type = regs.texture0.type;
+ state.texture0_type = regs.texturing.texture0.type;
// Copy relevant tev stages fields.
// We don't sync const_color here because of the high variance, it is a
// shader uniform instead.
- const auto& tev_stages = regs.GetTevStages();
+ const auto& tev_stages = regs.texturing.GetTevStages();
DEBUG_ASSERT(state.tev_stages.size() == tev_stages.size());
for (size_t i = 0; i < tev_stages.size(); i++) {
const auto& tev_stage = tev_stages[i];
@@ -75,16 +78,17 @@ union PicaShaderConfig {
state.tev_stages[i].scales_raw = tev_stage.scales_raw;
}
- state.fog_mode = regs.fog_mode;
- state.fog_flip = regs.fog_flip;
+ state.fog_mode = regs.texturing.fog_mode;
+ state.fog_flip = regs.texturing.fog_flip != 0;
- state.combiner_buffer_input = regs.tev_combiner_buffer_input.update_mask_rgb.Value() |
- regs.tev_combiner_buffer_input.update_mask_a.Value() << 4;
+ state.combiner_buffer_input =
+ regs.texturing.tev_combiner_buffer_input.update_mask_rgb.Value() |
+ regs.texturing.tev_combiner_buffer_input.update_mask_a.Value() << 4;
// Fragment lighting
state.lighting.enable = !regs.lighting.disable;
- state.lighting.src_num = regs.lighting.num_lights + 1;
+ state.lighting.src_num = regs.lighting.max_light_index + 1;
for (unsigned light_index = 0; light_index < state.lighting.src_num; ++light_index) {
unsigned num = regs.lighting.light_enable.GetNum(light_index);
@@ -159,8 +163,8 @@ union PicaShaderConfig {
u32 modifiers_raw;
u32 ops_raw;
u32 scales_raw;
- explicit operator Pica::Regs::TevStageConfig() const noexcept {
- Pica::Regs::TevStageConfig stage;
+ explicit operator Pica::TexturingRegs::TevStageConfig() const noexcept {
+ Pica::TexturingRegs::TevStageConfig stage;
stage.sources_raw = sources_raw;
stage.modifiers_raw = modifiers_raw;
stage.ops_raw = ops_raw;
@@ -171,14 +175,14 @@ union PicaShaderConfig {
};
struct State {
- Pica::Regs::CompareFunc alpha_test_func;
- Pica::Regs::ScissorMode scissor_test_mode;
- Pica::Regs::TextureConfig::TextureType texture0_type;
+ Pica::FramebufferRegs::CompareFunc alpha_test_func;
+ Pica::RasterizerRegs::ScissorMode scissor_test_mode;
+ Pica::TexturingRegs::TextureConfig::TextureType texture0_type;
std::array<TevStageConfigRaw, 6> tev_stages;
u8 combiner_buffer_input;
- Pica::Regs::DepthBuffering depthmap_enable;
- Pica::Regs::FogMode fog_mode;
+ Pica::RasterizerRegs::DepthBuffering depthmap_enable;
+ Pica::TexturingRegs::FogMode fog_mode;
bool fog_flip;
struct {
@@ -191,18 +195,18 @@ union PicaShaderConfig {
bool enable;
unsigned src_num;
- Pica::Regs::LightingBumpMode bump_mode;
+ Pica::LightingRegs::LightingBumpMode bump_mode;
unsigned bump_selector;
bool bump_renorm;
bool clamp_highlights;
- Pica::Regs::LightingConfig config;
- Pica::Regs::LightingFresnelSelector fresnel_selector;
+ Pica::LightingRegs::LightingConfig config;
+ Pica::LightingRegs::LightingFresnelSelector fresnel_selector;
struct {
bool enable;
bool abs_input;
- Pica::Regs::LightingLutInput type;
+ Pica::LightingRegs::LightingLutInput type;
float scale;
} lut_d0, lut_d1, lut_fr, lut_rr, lut_rg, lut_rb;
} lighting;
@@ -251,7 +255,7 @@ public:
private:
struct SamplerInfo {
- using TextureConfig = Pica::Regs::TextureConfig;
+ using TextureConfig = Pica::TexturingRegs::TextureConfig;
OGLSampler sampler;
@@ -398,7 +402,7 @@ private:
void SyncCombinerColor();
/// Syncs the TEV constant color to match the PICA register
- void SyncTevConstColor(int tev_index, const Pica::Regs::TevStageConfig& tev_stage);
+ void SyncTevConstColor(int tev_index, const Pica::TexturingRegs::TevStageConfig& tev_stage);
/// Syncs the lighting global ambient color to match the PICA register
void SyncGlobalAmbient();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index ef3b06a7b..0818a87b3 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -17,10 +17,10 @@
#include "common/vector_math.h"
#include "core/frontend/emu_window.h"
#include "core/memory.h"
-#include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica_state.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h"
+#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"
@@ -172,7 +172,6 @@ bool RasterizerCacheOpenGL::TryBlitSurfaces(CachedSurface* src_surface,
const MathUtil::Rectangle<int>& src_rect,
CachedSurface* dst_surface,
const MathUtil::Rectangle<int>& dst_rect) {
- using SurfaceType = CachedSurface::SurfaceType;
if (!CachedSurface::CheckFormatsBlittable(src_surface->pixel_format,
dst_surface->pixel_format)) {
@@ -340,17 +339,16 @@ CachedSurface* RasterizerCacheOpenGL::GetSurface(const CachedSurface& params, bo
std::vector<Math::Vec4<u8>> tex_buffer(params.width * params.height);
- Pica::DebugUtils::TextureInfo tex_info;
+ Pica::Texture::TextureInfo tex_info;
tex_info.width = params.width;
tex_info.height = params.height;
- tex_info.stride =
- params.width * CachedSurface::GetFormatBpp(params.pixel_format) / 8;
- tex_info.format = (Pica::Regs::TextureFormat)params.pixel_format;
+ tex_info.format = (Pica::TexturingRegs::TextureFormat)params.pixel_format;
+ tex_info.SetDefaultStride();
tex_info.physical_address = params.addr;
for (unsigned y = 0; y < params.height; ++y) {
for (unsigned x = 0; x < params.width; ++x) {
- tex_buffer[x + params.width * y] = Pica::DebugUtils::LookupTexture(
+ tex_buffer[x + params.width * y] = Pica::Texture::LookupTexture(
texture_src_data, x, params.height - 1 - y, tex_info);
}
}
@@ -512,9 +510,10 @@ CachedSurface* RasterizerCacheOpenGL::GetSurfaceRect(const CachedSurface& params
}
CachedSurface* RasterizerCacheOpenGL::GetTextureSurface(
- const Pica::Regs::FullTextureConfig& config) {
- Pica::DebugUtils::TextureInfo info =
- Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format);
+ const Pica::TexturingRegs::FullTextureConfig& config) {
+
+ Pica::Texture::TextureInfo info =
+ Pica::Texture::TextureInfo::FromPicaRegister(config.config, config.format);
CachedSurface params;
params.addr = info.physical_address;
@@ -526,7 +525,9 @@ CachedSurface* RasterizerCacheOpenGL::GetTextureSurface(
}
std::tuple<CachedSurface*, CachedSurface*, MathUtil::Rectangle<int>>
-RasterizerCacheOpenGL::GetFramebufferSurfaces(const Pica::Regs::FramebufferConfig& config) {
+RasterizerCacheOpenGL::GetFramebufferSurfaces(
+ const Pica::FramebufferRegs::FramebufferConfig& config) {
+
const auto& regs = Pica::g_state.regs;
// Make sur that framebuffers don't overlap if both color and depth are being used
@@ -538,11 +539,12 @@ RasterizerCacheOpenGL::GetFramebufferSurfaces(const Pica::Regs::FramebufferConfi
config.GetColorBufferPhysicalAddress(),
fb_area * GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(config.color_format.Value())),
config.GetDepthBufferPhysicalAddress(),
- fb_area * Pica::Regs::BytesPerDepthPixel(config.depth_format));
+ fb_area * Pica::FramebufferRegs::BytesPerDepthPixel(config.depth_format));
bool using_color_fb = config.GetColorBufferPhysicalAddress() != 0;
- bool using_depth_fb = config.GetDepthBufferPhysicalAddress() != 0 &&
- (regs.output_merger.depth_test_enable ||
- regs.output_merger.depth_write_enable || !framebuffers_overlap);
+ bool using_depth_fb =
+ config.GetDepthBufferPhysicalAddress() != 0 &&
+ (regs.framebuffer.output_merger.depth_test_enable ||
+ regs.framebuffer.output_merger.depth_write_enable || !framebuffers_overlap);
if (framebuffers_overlap && using_color_fb && using_depth_fb) {
LOG_CRITICAL(Render_OpenGL, "Color and depth framebuffer memory regions overlap; "
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index b50e8292b..aea20c693 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -8,13 +8,21 @@
#include <memory>
#include <set>
#include <tuple>
+#ifdef __GNUC__
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wunused-local-typedef"
+#endif
#include <boost/icl/interval_map.hpp>
+#ifdef __GNUC__
+#pragma GCC diagnostic pop
+#endif
#include <glad/glad.h>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hw/gpu.h"
-#include "video_core/pica.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace MathUtil {
@@ -89,15 +97,15 @@ struct CachedSurface {
return bpp_table[(unsigned int)format];
}
- static PixelFormat PixelFormatFromTextureFormat(Pica::Regs::TextureFormat format) {
+ static PixelFormat PixelFormatFromTextureFormat(Pica::TexturingRegs::TextureFormat format) {
return ((unsigned int)format < 14) ? (PixelFormat)format : PixelFormat::Invalid;
}
- static PixelFormat PixelFormatFromColorFormat(Pica::Regs::ColorFormat format) {
+ static PixelFormat PixelFormatFromColorFormat(Pica::FramebufferRegs::ColorFormat format) {
return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid;
}
- static PixelFormat PixelFormatFromDepthFormat(Pica::Regs::DepthFormat format) {
+ static PixelFormat PixelFormatFromDepthFormat(Pica::FramebufferRegs::DepthFormat format) {
return ((unsigned int)format < 4) ? (PixelFormat)((unsigned int)format + 14)
: PixelFormat::Invalid;
}
@@ -205,12 +213,12 @@ public:
bool load_if_create, MathUtil::Rectangle<int>& out_rect);
/// Gets a surface based on the texture configuration
- CachedSurface* GetTextureSurface(const Pica::Regs::FullTextureConfig& config);
+ CachedSurface* GetTextureSurface(const Pica::TexturingRegs::FullTextureConfig& config);
/// Gets the color and depth surfaces and rect (resolution scaled) based on the framebuffer
/// configuration
std::tuple<CachedSurface*, CachedSurface*, MathUtil::Rectangle<int>> GetFramebufferSurfaces(
- const Pica::Regs::FramebufferConfig& config);
+ const Pica::FramebufferRegs::FramebufferConfig& config);
/// Attempt to get a surface that exactly matches the fill region and format
CachedSurface* TryGetFillSurface(const GPU::Regs::MemoryFillConfig& config);
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 4c4f98ac9..7abdeba05 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -7,13 +7,19 @@
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/logging/log.h"
-#include "video_core/pica.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_lighting.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
-using Pica::Regs;
-using TevStageConfig = Regs::TevStageConfig;
+using Pica::FramebufferRegs;
+using Pica::LightingRegs;
+using Pica::RasterizerRegs;
+using Pica::TexturingRegs;
+using TevStageConfig = TexturingRegs::TevStageConfig;
namespace GLShader {
@@ -46,10 +52,10 @@ static void AppendSource(std::string& out, const PicaShaderConfig& config,
case Source::Texture0:
// Only unit 0 respects the texturing type (according to 3DBrew)
switch (state.texture0_type) {
- case Pica::Regs::TextureConfig::Texture2D:
+ case TexturingRegs::TextureConfig::Texture2D:
out += "texture(tex[0], texcoord[0])";
break;
- case Pica::Regs::TextureConfig::Projection2D:
+ case TexturingRegs::TextureConfig::Projection2D:
out += "textureProj(tex[0], vec3(texcoord[0], texcoord0_w))";
break;
default:
@@ -276,8 +282,8 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper
}
/// Writes the if-statement condition used to evaluate alpha testing
-static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) {
- using CompareFunc = Regs::CompareFunc;
+static void AppendAlphaTestCondition(std::string& out, FramebufferRegs::CompareFunc func) {
+ using CompareFunc = FramebufferRegs::CompareFunc;
switch (func) {
case CompareFunc::Never:
out += "true";
@@ -307,7 +313,7 @@ static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) {
/// Writes the code to emulate the specified TEV stage
static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsigned index) {
const auto stage =
- static_cast<const Pica::Regs::TevStageConfig>(config.state.tev_stages[index]);
+ static_cast<const TexturingRegs::TevStageConfig>(config.state.tev_stages[index]);
if (!IsPassThroughTevStage(stage)) {
std::string index_name = std::to_string(index);
@@ -364,7 +370,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
"vec3 refl_value = vec3(0.0);\n";
// Compute fragment normals
- if (lighting.bump_mode == Pica::Regs::LightingBumpMode::NormalMap) {
+ if (lighting.bump_mode == LightingRegs::LightingBumpMode::NormalMap) {
// Bump mapping is enabled using a normal map, read perturbation vector from the selected
// texture
std::string bump_selector = std::to_string(lighting.bump_selector);
@@ -378,7 +384,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
"(1.0 - (surface_normal.x*surface_normal.x + surface_normal.y*surface_normal.y))";
out += "surface_normal.z = sqrt(max(" + val + ", 0.0));\n";
}
- } else if (lighting.bump_mode == Pica::Regs::LightingBumpMode::TangentMap) {
+ } else if (lighting.bump_mode == LightingRegs::LightingBumpMode::TangentMap) {
// Bump mapping is enabled using a tangent map
LOG_CRITICAL(HW_GPU, "unimplemented bump mapping mode (tangent mapping)");
UNIMPLEMENTED();
@@ -392,23 +398,24 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
out += "vec3 normal = normalize(quaternion_rotate(normquat, surface_normal));\n";
// Gets the index into the specified lookup table for specular lighting
- auto GetLutIndex = [&lighting](unsigned light_num, Regs::LightingLutInput input, bool abs) {
+ auto GetLutIndex = [&lighting](unsigned light_num, LightingRegs::LightingLutInput input,
+ bool abs) {
const std::string half_angle = "normalize(normalize(view) + light_vector)";
std::string index;
switch (input) {
- case Regs::LightingLutInput::NH:
+ case LightingRegs::LightingLutInput::NH:
index = "dot(normal, " + half_angle + ")";
break;
- case Regs::LightingLutInput::VH:
+ case LightingRegs::LightingLutInput::VH:
index = std::string("dot(normalize(view), " + half_angle + ")");
break;
- case Regs::LightingLutInput::NV:
+ case LightingRegs::LightingLutInput::NV:
index = std::string("dot(normal, normalize(view))");
break;
- case Regs::LightingLutInput::LN:
+ case LightingRegs::LightingLutInput::LN:
index = std::string("dot(light_vector, normal)");
break;
@@ -432,7 +439,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
};
// Gets the lighting lookup table value given the specified sampler and index
- auto GetLutValue = [](Regs::LightingSampler sampler, std::string lut_index) {
+ auto GetLutValue = [](LightingRegs::LightingSampler sampler, std::string lut_index) {
return std::string("texture(lut[" + std::to_string((unsigned)sampler / 4) + "], " +
lut_index + ")[" + std::to_string((unsigned)sampler & 3) + "]");
};
@@ -461,8 +468,8 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
light_src + ".position) + " + light_src + ".dist_atten_bias)";
index = "(OFFSET_256 + SCALE_256 * clamp(" + index + ", 0.0, 1.0))";
const unsigned lut_num =
- ((unsigned)Regs::LightingSampler::DistanceAttenuation + light_config.num);
- dist_atten = GetLutValue((Regs::LightingSampler)lut_num, index);
+ ((unsigned)LightingRegs::LightingSampler::DistanceAttenuation + light_config.num);
+ dist_atten = GetLutValue((LightingRegs::LightingSampler)lut_num, index);
}
// If enabled, clamp specular component if lighting result is negative
@@ -472,24 +479,24 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
// Specular 0 component
std::string d0_lut_value = "1.0";
if (lighting.lut_d0.enable &&
- Pica::Regs::IsLightingSamplerSupported(lighting.config,
- Pica::Regs::LightingSampler::Distribution0)) {
+ LightingRegs::IsLightingSamplerSupported(
+ lighting.config, LightingRegs::LightingSampler::Distribution0)) {
// Lookup specular "distribution 0" LUT value
std::string index =
GetLutIndex(light_config.num, lighting.lut_d0.type, lighting.lut_d0.abs_input);
d0_lut_value = "(" + std::to_string(lighting.lut_d0.scale) + " * " +
- GetLutValue(Regs::LightingSampler::Distribution0, index) + ")";
+ GetLutValue(LightingRegs::LightingSampler::Distribution0, index) + ")";
}
std::string specular_0 = "(" + d0_lut_value + " * " + light_src + ".specular_0)";
// If enabled, lookup ReflectRed value, otherwise, 1.0 is used
if (lighting.lut_rr.enable &&
- Pica::Regs::IsLightingSamplerSupported(lighting.config,
- Pica::Regs::LightingSampler::ReflectRed)) {
+ LightingRegs::IsLightingSamplerSupported(lighting.config,
+ LightingRegs::LightingSampler::ReflectRed)) {
std::string index =
GetLutIndex(light_config.num, lighting.lut_rr.type, lighting.lut_rr.abs_input);
std::string value = "(" + std::to_string(lighting.lut_rr.scale) + " * " +
- GetLutValue(Regs::LightingSampler::ReflectRed, index) + ")";
+ GetLutValue(LightingRegs::LightingSampler::ReflectRed, index) + ")";
out += "refl_value.r = " + value + ";\n";
} else {
out += "refl_value.r = 1.0;\n";
@@ -497,12 +504,13 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
// If enabled, lookup ReflectGreen value, otherwise, ReflectRed value is used
if (lighting.lut_rg.enable &&
- Pica::Regs::IsLightingSamplerSupported(lighting.config,
- Pica::Regs::LightingSampler::ReflectGreen)) {
+ LightingRegs::IsLightingSamplerSupported(lighting.config,
+ LightingRegs::LightingSampler::ReflectGreen)) {
std::string index =
GetLutIndex(light_config.num, lighting.lut_rg.type, lighting.lut_rg.abs_input);
std::string value = "(" + std::to_string(lighting.lut_rg.scale) + " * " +
- GetLutValue(Regs::LightingSampler::ReflectGreen, index) + ")";
+ GetLutValue(LightingRegs::LightingSampler::ReflectGreen, index) +
+ ")";
out += "refl_value.g = " + value + ";\n";
} else {
out += "refl_value.g = refl_value.r;\n";
@@ -510,12 +518,13 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
// If enabled, lookup ReflectBlue value, otherwise, ReflectRed value is used
if (lighting.lut_rb.enable &&
- Pica::Regs::IsLightingSamplerSupported(lighting.config,
- Pica::Regs::LightingSampler::ReflectBlue)) {
+ LightingRegs::IsLightingSamplerSupported(lighting.config,
+ LightingRegs::LightingSampler::ReflectBlue)) {
std::string index =
GetLutIndex(light_config.num, lighting.lut_rb.type, lighting.lut_rb.abs_input);
std::string value = "(" + std::to_string(lighting.lut_rb.scale) + " * " +
- GetLutValue(Regs::LightingSampler::ReflectBlue, index) + ")";
+ GetLutValue(LightingRegs::LightingSampler::ReflectBlue, index) +
+ ")";
out += "refl_value.b = " + value + ";\n";
} else {
out += "refl_value.b = refl_value.r;\n";
@@ -524,35 +533,39 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
// Specular 1 component
std::string d1_lut_value = "1.0";
if (lighting.lut_d1.enable &&
- Pica::Regs::IsLightingSamplerSupported(lighting.config,
- Pica::Regs::LightingSampler::Distribution1)) {
+ LightingRegs::IsLightingSamplerSupported(
+ lighting.config, LightingRegs::LightingSampler::Distribution1)) {
// Lookup specular "distribution 1" LUT value
std::string index =
GetLutIndex(light_config.num, lighting.lut_d1.type, lighting.lut_d1.abs_input);
d1_lut_value = "(" + std::to_string(lighting.lut_d1.scale) + " * " +
- GetLutValue(Regs::LightingSampler::Distribution1, index) + ")";
+ GetLutValue(LightingRegs::LightingSampler::Distribution1, index) + ")";
}
std::string specular_1 =
"(" + d1_lut_value + " * refl_value * " + light_src + ".specular_1)";
// Fresnel
- if (lighting.lut_fr.enable && Pica::Regs::IsLightingSamplerSupported(
- lighting.config, Pica::Regs::LightingSampler::Fresnel)) {
+ if (lighting.lut_fr.enable &&
+ LightingRegs::IsLightingSamplerSupported(lighting.config,
+ LightingRegs::LightingSampler::Fresnel)) {
// Lookup fresnel LUT value
std::string index =
GetLutIndex(light_config.num, lighting.lut_fr.type, lighting.lut_fr.abs_input);
std::string value = "(" + std::to_string(lighting.lut_fr.scale) + " * " +
- GetLutValue(Regs::LightingSampler::Fresnel, index) + ")";
+ GetLutValue(LightingRegs::LightingSampler::Fresnel, index) + ")";
// Enabled for difffuse lighting alpha component
- if (lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::PrimaryAlpha ||
- lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::Both)
+ if (lighting.fresnel_selector == LightingRegs::LightingFresnelSelector::PrimaryAlpha ||
+ lighting.fresnel_selector == LightingRegs::LightingFresnelSelector::Both) {
out += "diffuse_sum.a *= " + value + ";\n";
+ }
// Enabled for the specular lighting alpha component
- if (lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::SecondaryAlpha ||
- lighting.fresnel_selector == Pica::Regs::LightingFresnelSelector::Both)
+ if (lighting.fresnel_selector ==
+ LightingRegs::LightingFresnelSelector::SecondaryAlpha ||
+ lighting.fresnel_selector == LightingRegs::LightingFresnelSelector::Both) {
out += "specular_sum.a *= " + value + ";\n";
+ }
}
// Compute primary fragment color (diffuse lighting) function
@@ -633,16 +646,16 @@ vec4 secondary_fragment_color = vec4(0.0);
)";
// Do not do any sort of processing if it's obvious we're not going to pass the alpha test
- if (state.alpha_test_func == Regs::CompareFunc::Never) {
+ if (state.alpha_test_func == FramebufferRegs::CompareFunc::Never) {
out += "discard; }";
return out;
}
// Append the scissor test
- if (state.scissor_test_mode != Regs::ScissorMode::Disabled) {
+ if (state.scissor_test_mode != RasterizerRegs::ScissorMode::Disabled) {
out += "if (";
// Negate the condition if we have to keep only the pixels outside the scissor box
- if (state.scissor_test_mode == Regs::ScissorMode::Include)
+ if (state.scissor_test_mode == RasterizerRegs::ScissorMode::Include)
out += "!";
out += "(gl_FragCoord.x >= scissor_x1 && "
"gl_FragCoord.y >= scissor_y1 && "
@@ -652,7 +665,7 @@ vec4 secondary_fragment_color = vec4(0.0);
out += "float z_over_w = 1.0 - gl_FragCoord.z * 2.0;\n";
out += "float depth = z_over_w * depth_scale + depth_offset;\n";
- if (state.depthmap_enable == Pica::Regs::DepthBuffering::WBuffering) {
+ if (state.depthmap_enable == RasterizerRegs::DepthBuffering::WBuffering) {
out += "depth /= gl_FragCoord.w;\n";
}
@@ -666,14 +679,14 @@ vec4 secondary_fragment_color = vec4(0.0);
for (size_t index = 0; index < state.tev_stages.size(); ++index)
WriteTevStage(out, config, (unsigned)index);
- if (state.alpha_test_func != Regs::CompareFunc::Always) {
+ if (state.alpha_test_func != FramebufferRegs::CompareFunc::Always) {
out += "if (";
AppendAlphaTestCondition(out, state.alpha_test_func);
out += ") discard;\n";
}
// Append fog combiner
- if (state.fog_mode == Regs::FogMode::Fog) {
+ if (state.fog_mode == TexturingRegs::FogMode::Fog) {
// Get index into fog LUT
if (state.fog_flip) {
out += "float fog_index = (1.0 - depth) * 128.0;\n";
diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h
index cc49867c8..93d7b0b71 100644
--- a/src/video_core/renderer_opengl/pica_to_gl.h
+++ b/src/video_core/renderer_opengl/pica_to_gl.h
@@ -12,7 +12,9 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/logging/log.h"
-#include "video_core/pica.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_lighting.h"
+#include "video_core/regs_texturing.h"
using GLvec2 = std::array<GLfloat, 2>;
using GLvec3 = std::array<GLfloat, 3>;
@@ -20,7 +22,7 @@ using GLvec4 = std::array<GLfloat, 4>;
namespace PicaToGL {
-inline GLenum TextureFilterMode(Pica::Regs::TextureConfig::TextureFilter mode) {
+inline GLenum TextureFilterMode(Pica::TexturingRegs::TextureConfig::TextureFilter mode) {
static const GLenum filter_mode_table[] = {
GL_NEAREST, // TextureFilter::Nearest
GL_LINEAR, // TextureFilter::Linear
@@ -47,7 +49,7 @@ inline GLenum TextureFilterMode(Pica::Regs::TextureConfig::TextureFilter mode) {
return gl_mode;
}
-inline GLenum WrapMode(Pica::Regs::TextureConfig::WrapMode mode) {
+inline GLenum WrapMode(Pica::TexturingRegs::TextureConfig::WrapMode mode) {
static const GLenum wrap_mode_table[] = {
GL_CLAMP_TO_EDGE, // WrapMode::ClampToEdge
GL_CLAMP_TO_BORDER, // WrapMode::ClampToBorder
@@ -76,7 +78,7 @@ inline GLenum WrapMode(Pica::Regs::TextureConfig::WrapMode mode) {
return gl_mode;
}
-inline GLenum BlendEquation(Pica::Regs::BlendEquation equation) {
+inline GLenum BlendEquation(Pica::FramebufferRegs::BlendEquation equation) {
static const GLenum blend_equation_table[] = {
GL_FUNC_ADD, // BlendEquation::Add
GL_FUNC_SUBTRACT, // BlendEquation::Subtract
@@ -96,7 +98,7 @@ inline GLenum BlendEquation(Pica::Regs::BlendEquation equation) {
return blend_equation_table[(unsigned)equation];
}
-inline GLenum BlendFunc(Pica::Regs::BlendFactor factor) {
+inline GLenum BlendFunc(Pica::FramebufferRegs::BlendFactor factor) {
static const GLenum blend_func_table[] = {
GL_ZERO, // BlendFactor::Zero
GL_ONE, // BlendFactor::One
@@ -126,7 +128,7 @@ inline GLenum BlendFunc(Pica::Regs::BlendFactor factor) {
return blend_func_table[(unsigned)factor];
}
-inline GLenum LogicOp(Pica::Regs::LogicOp op) {
+inline GLenum LogicOp(Pica::FramebufferRegs::LogicOp op) {
static const GLenum logic_op_table[] = {
GL_CLEAR, // Clear
GL_AND, // And
@@ -157,7 +159,7 @@ inline GLenum LogicOp(Pica::Regs::LogicOp op) {
return logic_op_table[(unsigned)op];
}
-inline GLenum CompareFunc(Pica::Regs::CompareFunc func) {
+inline GLenum CompareFunc(Pica::FramebufferRegs::CompareFunc func) {
static const GLenum compare_func_table[] = {
GL_NEVER, // CompareFunc::Never
GL_ALWAYS, // CompareFunc::Always
@@ -180,7 +182,7 @@ inline GLenum CompareFunc(Pica::Regs::CompareFunc func) {
return compare_func_table[(unsigned)func];
}
-inline GLenum StencilOp(Pica::Regs::StencilAction action) {
+inline GLenum StencilOp(Pica::FramebufferRegs::StencilAction action) {
static const GLenum stencil_op_table[] = {
GL_KEEP, // StencilAction::Keep
GL_ZERO, // StencilAction::Zero
@@ -210,7 +212,7 @@ inline GLvec4 ColorRGBA8(const u32 color) {
}};
}
-inline std::array<GLfloat, 3> LightColor(const Pica::Regs::LightColor& color) {
+inline std::array<GLfloat, 3> LightColor(const Pica::LightingRegs::LightColor& color) {
return {{
color.r / 255.0f, color.g / 255.0f, color.b / 255.0f,
}};
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 2aa90e5c1..e19375466 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -10,8 +10,8 @@
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/logging/log.h"
-#include "common/profiler_reporting.h"
-#include "common/synchronized_wrapper.h"
+#include "core/core.h"
+#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/hw/gpu.h"
#include "core/hw/hw.h"
@@ -145,21 +145,16 @@ void RendererOpenGL::SwapBuffers() {
DrawScreens();
- auto& profiler = Common::Profiling::GetProfilingManager();
- profiler.FinishFrame();
- {
- auto aggregator = Common::Profiling::GetTimingResultsAggregator();
- aggregator->AddFrame(profiler.GetPreviousFrameResults());
- }
+ Core::System::GetInstance().perf_stats.EndSystemFrame();
// Swap buffers
render_window->PollEvents();
render_window->SwapBuffers();
- prev_state.Apply();
-
- profiler.BeginFrame();
+ Core::System::GetInstance().frame_limiter.DoFrameLimiting(CoreTiming::GetGlobalTimeUs());
+ Core::System::GetInstance().perf_stats.BeginSystemFrame();
+ prev_state.Apply();
RefreshRasterizerSetting();
if (Pica::g_debug_context && Pica::g_debug_context->recorder) {
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp
index a4aa3c9e0..67ed19ba8 100644
--- a/src/video_core/shader/shader.cpp
+++ b/src/video_core/shader/shader.cpp
@@ -2,18 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <atomic>
#include <cmath>
#include <cstring>
-#include <unordered_map>
-#include <utility>
-#include <boost/range/algorithm/fill.hpp>
-#include "common/bit_field.h"
-#include "common/hash.h"
+#include "common/bit_set.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_shader.h"
#include "video_core/shader/shader.h"
#include "video_core/shader/shader_interpreter.h"
#ifdef ARCHITECTURE_x86_64
@@ -25,37 +21,31 @@ namespace Pica {
namespace Shader {
-OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const {
+OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs, AttributeBuffer& input) {
// Setup output data
- OutputVertex ret;
- // TODO(neobrain): Under some circumstances, up to 16 attributes may be output. We need to
- // figure out what those circumstances are and enable the remaining outputs then.
- unsigned index = 0;
- for (unsigned i = 0; i < 7; ++i) {
+ union {
+ OutputVertex ret{};
+ std::array<float24, 24> vertex_slots;
+ };
+ static_assert(sizeof(vertex_slots) == sizeof(ret), "Struct and array have different sizes.");
- if (index >= g_state.regs.vs_output_total)
- break;
+ unsigned int num_attributes = regs.vs_output_total;
+ ASSERT(num_attributes <= 7);
+ for (unsigned int i = 0; i < num_attributes; ++i) {
+ const auto& output_register_map = regs.vs_output_attributes[i];
- if ((config.output_mask & (1 << i)) == 0)
- continue;
-
- const auto& output_register_map = g_state.regs.vs_output_attributes[index];
-
- u32 semantics[4] = {output_register_map.map_x, output_register_map.map_y,
- output_register_map.map_z, output_register_map.map_w};
+ RasterizerRegs::VSOutputAttributes::Semantic semantics[4] = {
+ output_register_map.map_x, output_register_map.map_y, output_register_map.map_z,
+ output_register_map.map_w};
for (unsigned comp = 0; comp < 4; ++comp) {
- float24* out = ((float24*)&ret) + semantics[comp];
- if (semantics[comp] != Regs::VSOutputAttributes::INVALID) {
- *out = value[i][comp];
- } else {
- // Zero output so that attributes which aren't output won't have denormals in them,
- // which would slow us down later.
- memset(out, 0, sizeof(*out));
+ RasterizerRegs::VSOutputAttributes::Semantic semantic = semantics[comp];
+ if (semantic < vertex_slots.size()) {
+ vertex_slots[semantic] = input.attr[i][comp];
+ } else if (semantic != RasterizerRegs::VSOutputAttributes::INVALID) {
+ LOG_ERROR(HW_GPU, "Invalid/unknown semantic id: %u", (unsigned int)semantic);
}
}
-
- index++;
}
// The hardware takes the absolute and saturates vertex colors like this, *before* doing
@@ -76,84 +66,47 @@ OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const {
return ret;
}
-#ifdef ARCHITECTURE_x86_64
-static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map;
-static const JitShader* jit_shader;
-#endif // ARCHITECTURE_x86_64
+void UnitState::LoadInput(const ShaderRegs& config, const AttributeBuffer& input) {
+ const unsigned max_attribute = config.max_input_attribute_index;
-void ClearCache() {
-#ifdef ARCHITECTURE_x86_64
- shader_map.clear();
-#endif // ARCHITECTURE_x86_64
+ for (unsigned attr = 0; attr <= max_attribute; ++attr) {
+ unsigned reg = config.GetRegisterForAttribute(attr);
+ registers.input[reg] = input.attr[attr];
+ }
}
-void ShaderSetup::Setup() {
-#ifdef ARCHITECTURE_x86_64
- if (VideoCore::g_shader_jit_enabled) {
- u64 cache_key =
- Common::ComputeHash64(&g_state.vs.program_code, sizeof(g_state.vs.program_code)) ^
- Common::ComputeHash64(&g_state.vs.swizzle_data, sizeof(g_state.vs.swizzle_data));
-
- auto iter = shader_map.find(cache_key);
- if (iter != shader_map.end()) {
- jit_shader = iter->second.get();
- } else {
- auto shader = std::make_unique<JitShader>();
- shader->Compile();
- jit_shader = shader.get();
- shader_map[cache_key] = std::move(shader);
- }
+void UnitState::WriteOutput(const ShaderRegs& config, AttributeBuffer& output) {
+ unsigned int output_i = 0;
+ for (unsigned int reg : Common::BitSet<u32>(config.output_mask)) {
+ output.attr[output_i++] = registers.output[reg];
}
-#endif // ARCHITECTURE_x86_64
}
MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240));
-void ShaderSetup::Run(UnitState& state, const InputVertex& input, int num_attributes) {
- auto& config = g_state.regs.vs;
- auto& setup = g_state.vs;
-
- MICROPROFILE_SCOPE(GPU_Shader);
-
- // Setup input register table
- const auto& attribute_register_map = config.input_register_map;
-
- for (unsigned i = 0; i < num_attributes; i++)
- state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
-
- state.conditional_code[0] = false;
- state.conditional_code[1] = false;
+#ifdef ARCHITECTURE_x86_64
+static std::unique_ptr<JitX64Engine> jit_engine;
+#endif // ARCHITECTURE_x86_64
+static InterpreterEngine interpreter_engine;
+ShaderEngine* GetEngine() {
#ifdef ARCHITECTURE_x86_64
+ // TODO(yuriks): Re-initialize on each change rather than being persistent
if (VideoCore::g_shader_jit_enabled) {
- jit_shader->Run(setup, state, config.main_offset);
- } else {
- DebugData<false> dummy_debug_data;
- RunInterpreter(setup, state, dummy_debug_data, config.main_offset);
+ if (jit_engine == nullptr) {
+ jit_engine = std::make_unique<JitX64Engine>();
+ }
+ return jit_engine.get();
}
-#else
- DebugData<false> dummy_debug_data;
- RunInterpreter(setup, state, dummy_debug_data, config.main_offset);
#endif // ARCHITECTURE_x86_64
-}
-
-DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_attributes,
- const Regs::ShaderConfig& config,
- const ShaderSetup& setup) {
- UnitState state;
- DebugData<true> debug_data;
-
- // Setup input register table
- boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
- const auto& attribute_register_map = config.input_register_map;
- for (unsigned i = 0; i < num_attributes; i++)
- state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
- state.conditional_code[0] = false;
- state.conditional_code[1] = false;
+ return &interpreter_engine;
+}
- RunInterpreter(setup, state, debug_data, config.main_offset);
- return debug_data;
+void Shutdown() {
+#ifdef ARCHITECTURE_x86_64
+ jit_engine = nullptr;
+#endif // ARCHITECTURE_x86_64
}
} // namespace Shader
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 2b07759b9..38ea717ab 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -6,16 +6,15 @@
#include <array>
#include <cstddef>
-#include <memory>
#include <type_traits>
#include <nihstro/shader_bytecode.h>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/vector_math.h"
-#include "video_core/pica.h"
#include "video_core/pica_types.h"
-#include "video_core/shader/debug_data.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_shader.h"
using nihstro::RegisterType;
using nihstro::SourceRegister;
@@ -25,14 +24,11 @@ namespace Pica {
namespace Shader {
-struct InputVertex {
+struct AttributeBuffer {
alignas(16) Math::Vec4<float24> attr[16];
};
struct OutputVertex {
- OutputVertex() = default;
-
- // VS output attributes
Math::Vec4<float24> pos;
Math::Vec4<float24> quat;
Math::Vec4<float24> color;
@@ -44,49 +40,22 @@ struct OutputVertex {
INSERT_PADDING_WORDS(1);
Math::Vec2<float24> tc2;
- // Padding for optimal alignment
- INSERT_PADDING_WORDS(4);
-
- // Attributes used to store intermediate results
-
- // position after perspective divide
- Math::Vec3<float24> screenpos;
- INSERT_PADDING_WORDS(1);
-
- // Linear interpolation
- // factor: 0=this, 1=vtx
- void Lerp(float24 factor, const OutputVertex& vtx) {
- pos = pos * factor + vtx.pos * (float24::FromFloat32(1) - factor);
-
- // TODO: Should perform perspective correct interpolation here...
- tc0 = tc0 * factor + vtx.tc0 * (float24::FromFloat32(1) - factor);
- tc1 = tc1 * factor + vtx.tc1 * (float24::FromFloat32(1) - factor);
- tc2 = tc2 * factor + vtx.tc2 * (float24::FromFloat32(1) - factor);
-
- screenpos = screenpos * factor + vtx.screenpos * (float24::FromFloat32(1) - factor);
-
- color = color * factor + vtx.color * (float24::FromFloat32(1) - factor);
- }
-
- // Linear interpolation
- // factor: 0=v0, 1=v1
- static OutputVertex Lerp(float24 factor, const OutputVertex& v0, const OutputVertex& v1) {
- OutputVertex ret = v0;
- ret.Lerp(factor, v1);
- return ret;
- }
+ static OutputVertex FromAttributeBuffer(const RasterizerRegs& regs, AttributeBuffer& output);
};
+#define ASSERT_POS(var, pos) \
+ static_assert(offsetof(OutputVertex, var) == pos * sizeof(float24), "Semantic at wrong " \
+ "offset.")
+ASSERT_POS(pos, RasterizerRegs::VSOutputAttributes::POSITION_X);
+ASSERT_POS(quat, RasterizerRegs::VSOutputAttributes::QUATERNION_X);
+ASSERT_POS(color, RasterizerRegs::VSOutputAttributes::COLOR_R);
+ASSERT_POS(tc0, RasterizerRegs::VSOutputAttributes::TEXCOORD0_U);
+ASSERT_POS(tc1, RasterizerRegs::VSOutputAttributes::TEXCOORD1_U);
+ASSERT_POS(tc0_w, RasterizerRegs::VSOutputAttributes::TEXCOORD0_W);
+ASSERT_POS(view, RasterizerRegs::VSOutputAttributes::VIEW_X);
+ASSERT_POS(tc2, RasterizerRegs::VSOutputAttributes::TEXCOORD2_U);
+#undef ASSERT_POS
static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD");
-static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size");
-
-struct OutputRegisters {
- OutputRegisters() = default;
-
- alignas(16) Math::Vec4<float24> value[16];
-
- OutputVertex ToVertex(const Regs::ShaderConfig& config) const;
-};
-static_assert(std::is_pod<OutputRegisters>::value, "Structure is not POD");
+static_assert(sizeof(OutputVertex) == 24 * sizeof(float), "OutputVertex has invalid size");
/**
* This structure contains the state information that needs to be unique for a shader unit. The 3DS
@@ -100,11 +69,10 @@ struct UnitState {
// required to be 16-byte aligned.
alignas(16) Math::Vec4<float24> input[16];
alignas(16) Math::Vec4<float24> temporary[16];
+ alignas(16) Math::Vec4<float24> output[16];
} registers;
static_assert(std::is_pod<Registers>::value, "Structure is not POD");
- OutputRegisters output_registers;
-
bool conditional_code[2];
// Two Address registers and one loop counter
@@ -130,7 +98,7 @@ struct UnitState {
static size_t OutputOffset(const DestRegister& reg) {
switch (reg.GetRegisterType()) {
case RegisterType::Output:
- return offsetof(UnitState, output_registers.value) +
+ return offsetof(UnitState, registers.output) +
reg.GetIndex() * sizeof(Math::Vec4<float24>);
case RegisterType::Temporary:
@@ -142,13 +110,19 @@ struct UnitState {
return 0;
}
}
-};
-/// Clears the shader cache
-void ClearCache();
+ /**
+ * Loads the unit state with an input vertex.
+ *
+ * @param config Shader configuration registers corresponding to the unit.
+ * @param input Attribute buffer to load into the input registers.
+ */
+ void LoadInput(const ShaderRegs& config, const AttributeBuffer& input);
-struct ShaderSetup {
+ void WriteOutput(const ShaderRegs& config, AttributeBuffer& output);
+};
+struct ShaderSetup {
struct {
// The float uniforms are accessed by the shader JIT using SSE instructions, and are
// therefore required to be 16-byte aligned.
@@ -173,32 +147,37 @@ struct ShaderSetup {
std::array<u32, 1024> program_code;
std::array<u32, 1024> swizzle_data;
+ /// Data private to ShaderEngines
+ struct EngineData {
+ unsigned int entry_point;
+ /// Used by the JIT, points to a compiled shader object.
+ const void* cached_shader = nullptr;
+ } engine_data;
+};
+
+class ShaderEngine {
+public:
+ virtual ~ShaderEngine() = default;
+
/**
* Performs any shader unit setup that only needs to happen once per shader (as opposed to once
* per vertex, which would happen within the `Run` function).
*/
- void Setup();
+ virtual void SetupBatch(ShaderSetup& setup, unsigned int entry_point) = 0;
/**
- * Runs the currently setup shader
- * @param state Shader unit state, must be setup per shader and per shader unit
- * @param input Input vertex into the shader
- * @param num_attributes The number of vertex shader attributes
+ * Runs the currently setup shader.
+ *
+ * @param setup Shader engine state, must be setup with SetupBatch on each shader change.
+ * @param state Shader unit state, must be setup with input data before each shader invocation.
*/
- void Run(UnitState& state, const InputVertex& input, int num_attributes);
-
- /**
- * Produce debug information based on the given shader and input vertex
- * @param input Input vertex into the shader
- * @param num_attributes The number of vertex shader attributes
- * @param config Configuration object for the shader pipeline
- * @param setup Setup object for the shader pipeline
- * @return Debug information for this shader with regards to the given vertex
- */
- DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes,
- const Regs::ShaderConfig& config, const ShaderSetup& setup);
+ virtual void Run(const ShaderSetup& setup, UnitState& state) const = 0;
};
+// TODO(yuriks): Remove and make it non-global state somewhere
+ShaderEngine* GetEngine();
+void Shutdown();
+
} // namespace Shader
} // namespace Pica
diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp
index 20fb9754b..f4d1c46c5 100644
--- a/src/video_core/shader/shader_interpreter.cpp
+++ b/src/video_core/shader/shader_interpreter.cpp
@@ -7,10 +7,12 @@
#include <cmath>
#include <numeric>
#include <boost/container/static_vector.hpp>
+#include <boost/range/algorithm/fill.hpp>
#include <nihstro/shader_bytecode.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/microprofile.h"
#include "common/vector_math.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
@@ -37,12 +39,15 @@ struct CallStackElement {
};
template <bool Debug>
-void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
- unsigned offset) {
+static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
+ unsigned offset) {
// TODO: Is there a maximal size for this?
boost::container::static_vector<CallStackElement, 16> call_stack;
u32 program_counter = offset;
+ state.conditional_code[0] = false;
+ state.conditional_code[1] = false;
+
auto call = [&program_counter, &call_stack](u32 offset, u32 num_instructions, u32 return_offset,
u8 repeat_count, u8 loop_increment) {
// -1 to make sure when incrementing the PC we end up at the correct offset
@@ -73,9 +78,9 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
}
};
- const auto& uniforms = g_state.vs.uniforms;
- const auto& swizzle_data = g_state.vs.swizzle_data;
- const auto& program_code = g_state.vs.program_code;
+ const auto& uniforms = setup.uniforms;
+ const auto& swizzle_data = setup.swizzle_data;
+ const auto& program_code = setup.program_code;
// Placeholder for invalid inputs
static float24 dummy_vec4_float24[4];
@@ -170,7 +175,7 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
float24* dest =
(instr.common.dest.Value() < 0x10)
- ? &state.output_registers.value[instr.common.dest.Value().GetIndex()][0]
+ ? &state.registers.output[instr.common.dest.Value().GetIndex()][0]
: (instr.common.dest.Value() < 0x20)
? &state.registers.temporary[instr.common.dest.Value().GetIndex()][0]
: dummy_vec4_float24;
@@ -513,7 +518,7 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
float24* dest =
(instr.mad.dest.Value() < 0x10)
- ? &state.output_registers.value[instr.mad.dest.Value().GetIndex()][0]
+ ? &state.registers.output[instr.mad.dest.Value().GetIndex()][0]
: (instr.mad.dest.Value() < 0x20)
? &state.registers.temporary[instr.mad.dest.Value().GetIndex()][0]
: dummy_vec4_float24;
@@ -647,9 +652,33 @@ void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>
}
}
-// Explicit instantiation
-template void RunInterpreter(const ShaderSetup&, UnitState&, DebugData<false>&, unsigned offset);
-template void RunInterpreter(const ShaderSetup&, UnitState&, DebugData<true>&, unsigned offset);
+void InterpreterEngine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
+ ASSERT(entry_point < 1024);
+ setup.engine_data.entry_point = entry_point;
+}
+
+MICROPROFILE_DECLARE(GPU_Shader);
+
+void InterpreterEngine::Run(const ShaderSetup& setup, UnitState& state) const {
+
+ MICROPROFILE_SCOPE(GPU_Shader);
+
+ DebugData<false> dummy_debug_data;
+ RunInterpreter(setup, state, dummy_debug_data, setup.engine_data.entry_point);
+}
+
+DebugData<true> InterpreterEngine::ProduceDebugInfo(const ShaderSetup& setup,
+ const AttributeBuffer& input,
+ const ShaderRegs& config) const {
+ UnitState state;
+ DebugData<true> debug_data;
+
+ // Setup input register table
+ boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
+ state.LoadInput(config, input);
+ RunInterpreter(setup, state, debug_data, setup.engine_data.entry_point);
+ return debug_data;
+}
} // namespace
diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h
index d31dcd7a6..50fd7c69d 100644
--- a/src/video_core/shader/shader_interpreter.h
+++ b/src/video_core/shader/shader_interpreter.h
@@ -4,18 +4,28 @@
#pragma once
+#include "video_core/shader/debug_data.h"
+#include "video_core/shader/shader.h"
+
namespace Pica {
namespace Shader {
-struct UnitState;
-
-template <bool Debug>
-struct DebugData;
-
-template <bool Debug>
-void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData<Debug>& debug_data,
- unsigned offset);
+class InterpreterEngine final : public ShaderEngine {
+public:
+ void SetupBatch(ShaderSetup& setup, unsigned int entry_point) override;
+ void Run(const ShaderSetup& setup, UnitState& state) const override;
+
+ /**
+ * Produce debug information based on the given shader and input vertex
+ * @param setup Shader engine state
+ * @param input Input vertex into the shader
+ * @param config Configuration object for the shader pipeline
+ * @return Debug information for this shader with regards to the given vertex
+ */
+ DebugData<true> ProduceDebugInfo(const ShaderSetup& setup, const AttributeBuffer& input,
+ const ShaderRegs& config) const;
+};
} // namespace
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp
index c588b778b..0ee0dd9ef 100644
--- a/src/video_core/shader/shader_jit_x64.cpp
+++ b/src/video_core/shader/shader_jit_x64.cpp
@@ -1,888 +1,48 @@
-// Copyright 2015 Citra Emulator Project
+// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <algorithm>
-#include <cmath>
-#include <cstdint>
-#include <nihstro/shader_bytecode.h>
-#include <smmintrin.h>
-#include <xmmintrin.h>
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "common/vector_math.h"
-#include "common/x64/cpu_detect.h"
-#include "common/x64/xbyak_abi.h"
-#include "common/x64/xbyak_util.h"
-#include "video_core/pica_state.h"
-#include "video_core/pica_types.h"
+#include "common/hash.h"
+#include "common/microprofile.h"
#include "video_core/shader/shader.h"
#include "video_core/shader/shader_jit_x64.h"
-
-using namespace Common::X64;
-using namespace Xbyak::util;
-using Xbyak::Label;
-using Xbyak::Reg32;
-using Xbyak::Reg64;
-using Xbyak::Xmm;
+#include "video_core/shader/shader_jit_x64_compiler.h"
namespace Pica {
-
namespace Shader {
-typedef void (JitShader::*JitFunction)(Instruction instr);
-
-const JitFunction instr_table[64] = {
- &JitShader::Compile_ADD, // add
- &JitShader::Compile_DP3, // dp3
- &JitShader::Compile_DP4, // dp4
- &JitShader::Compile_DPH, // dph
- nullptr, // unknown
- &JitShader::Compile_EX2, // ex2
- &JitShader::Compile_LG2, // lg2
- nullptr, // unknown
- &JitShader::Compile_MUL, // mul
- &JitShader::Compile_SGE, // sge
- &JitShader::Compile_SLT, // slt
- &JitShader::Compile_FLR, // flr
- &JitShader::Compile_MAX, // max
- &JitShader::Compile_MIN, // min
- &JitShader::Compile_RCP, // rcp
- &JitShader::Compile_RSQ, // rsq
- nullptr, // unknown
- nullptr, // unknown
- &JitShader::Compile_MOVA, // mova
- &JitShader::Compile_MOV, // mov
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- &JitShader::Compile_DPH, // dphi
- nullptr, // unknown
- &JitShader::Compile_SGE, // sgei
- &JitShader::Compile_SLT, // slti
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- nullptr, // unknown
- &JitShader::Compile_NOP, // nop
- &JitShader::Compile_END, // end
- nullptr, // break
- &JitShader::Compile_CALL, // call
- &JitShader::Compile_CALLC, // callc
- &JitShader::Compile_CALLU, // callu
- &JitShader::Compile_IF, // ifu
- &JitShader::Compile_IF, // ifc
- &JitShader::Compile_LOOP, // loop
- nullptr, // emit
- nullptr, // sete
- &JitShader::Compile_JMP, // jmpc
- &JitShader::Compile_JMP, // jmpu
- &JitShader::Compile_CMP, // cmp
- &JitShader::Compile_CMP, // cmp
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // madi
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
- &JitShader::Compile_MAD, // mad
-};
-
-// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
-// be used as scratch registers within a compiler function. The other registers have designated
-// purposes, as documented below:
+JitX64Engine::JitX64Engine() = default;
+JitX64Engine::~JitX64Engine() = default;
-/// Pointer to the uniform memory
-static const Reg64 SETUP = r9;
-/// The two 32-bit VS address offset registers set by the MOVA instruction
-static const Reg64 ADDROFFS_REG_0 = r10;
-static const Reg64 ADDROFFS_REG_1 = r11;
-/// VS loop count register (Multiplied by 16)
-static const Reg32 LOOPCOUNT_REG = r12d;
-/// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker)
-static const Reg32 LOOPCOUNT = esi;
-/// Number to increment LOOPCOUNT_REG by on each loop iteration (Multiplied by 16)
-static const Reg32 LOOPINC = edi;
-/// Result of the previous CMP instruction for the X-component comparison
-static const Reg64 COND0 = r13;
-/// Result of the previous CMP instruction for the Y-component comparison
-static const Reg64 COND1 = r14;
-/// Pointer to the UnitState instance for the current VS unit
-static const Reg64 STATE = r15;
-/// SIMD scratch register
-static const Xmm SCRATCH = xmm0;
-/// Loaded with the first swizzled source register, otherwise can be used as a scratch register
-static const Xmm SRC1 = xmm1;
-/// Loaded with the second swizzled source register, otherwise can be used as a scratch register
-static const Xmm SRC2 = xmm2;
-/// Loaded with the third swizzled source register, otherwise can be used as a scratch register
-static const Xmm SRC3 = xmm3;
-/// Additional scratch register
-static const Xmm SCRATCH2 = xmm4;
-/// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one
-static const Xmm ONE = xmm14;
-/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
-static const Xmm NEGBIT = xmm15;
+void JitX64Engine::SetupBatch(ShaderSetup& setup, unsigned int entry_point) {
+ ASSERT(entry_point < 1024);
+ setup.engine_data.entry_point = entry_point;
-// State registers that must not be modified by external functions calls
-// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
-static const BitSet32 persistent_regs = BuildRegSet({
- // Pointers to register blocks
- SETUP, STATE,
- // Cached registers
- ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1,
- // Constants
- ONE, NEGBIT,
-});
+ u64 code_hash = Common::ComputeHash64(&setup.program_code, sizeof(setup.program_code));
+ u64 swizzle_hash = Common::ComputeHash64(&setup.swizzle_data, sizeof(setup.swizzle_data));
-/// Raw constant for the source register selector that indicates no swizzling is performed
-static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
-/// Raw constant for the destination register enable mask that indicates all components are enabled
-static const u8 NO_DEST_REG_MASK = 0xf;
-
-/**
- * Get the vertex shader instruction for a given offset in the current shader program
- * @param offset Offset in the current shader program of the instruction
- * @return Instruction at the specified offset
- */
-static Instruction GetVertexShaderInstruction(size_t offset) {
- return {g_state.vs.program_code[offset]};
-}
-
-static void LogCritical(const char* msg) {
- LOG_CRITICAL(HW_GPU, "%s", msg);
-}
-
-void JitShader::Compile_Assert(bool condition, const char* msg) {
- if (!condition) {
- mov(ABI_PARAM1, reinterpret_cast<size_t>(msg));
- CallFarFunction(*this, LogCritical);
- }
-}
-
-/**
- * Loads and swizzles a source register into the specified XMM register.
- * @param instr VS instruction, used for determining how to load the source register
- * @param src_num Number indicating which source register to load (1 = src1, 2 = src2, 3 = src3)
- * @param src_reg SourceRegister object corresponding to the source register to load
- * @param dest Destination XMM register to store the loaded, swizzled source register
- */
-void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
- Xmm dest) {
- Reg64 src_ptr;
- size_t src_offset;
-
- if (src_reg.GetRegisterType() == RegisterType::FloatUniform) {
- src_ptr = SETUP;
- src_offset = ShaderSetup::GetFloatUniformOffset(src_reg.GetIndex());
+ u64 cache_key = code_hash ^ swizzle_hash;
+ auto iter = cache.find(cache_key);
+ if (iter != cache.end()) {
+ setup.engine_data.cached_shader = iter->second.get();
} else {
- src_ptr = STATE;
- src_offset = UnitState::InputOffset(src_reg);
- }
-
- int src_offset_disp = (int)src_offset;
- ASSERT_MSG(src_offset == src_offset_disp, "Source register offset too large for int type");
-
- unsigned operand_desc_id;
-
- const bool is_inverted =
- (0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed));
-
- unsigned address_register_index;
- unsigned offset_src;
-
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
- instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
- operand_desc_id = instr.mad.operand_desc_id;
- offset_src = is_inverted ? 3 : 2;
- address_register_index = instr.mad.address_register_index;
- } else {
- operand_desc_id = instr.common.operand_desc_id;
- offset_src = is_inverted ? 2 : 1;
- address_register_index = instr.common.address_register_index;
- }
-
- if (src_num == offset_src && address_register_index != 0) {
- switch (address_register_index) {
- case 1: // address offset 1
- movaps(dest, xword[src_ptr + ADDROFFS_REG_0 + src_offset_disp]);
- break;
- case 2: // address offset 2
- movaps(dest, xword[src_ptr + ADDROFFS_REG_1 + src_offset_disp]);
- break;
- case 3: // address offset 3
- movaps(dest, xword[src_ptr + LOOPCOUNT_REG.cvt64() + src_offset_disp]);
- break;
- default:
- UNREACHABLE();
- break;
- }
- } else {
- // Load the source
- movaps(dest, xword[src_ptr + src_offset_disp]);
- }
-
- SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
-
- // Generate instructions for source register swizzling as needed
- u8 sel = swiz.GetRawSelector(src_num);
- if (sel != NO_SRC_REG_SWIZZLE) {
- // Selector component order needs to be reversed for the SHUFPS instruction
- sel = ((sel & 0xc0) >> 6) | ((sel & 3) << 6) | ((sel & 0xc) << 2) | ((sel & 0x30) >> 2);
-
- // Shuffle inputs for swizzle
- shufps(dest, dest, sel);
- }
-
- // If the source register should be negated, flip the negative bit using XOR
- const bool negate[] = {swiz.negate_src1, swiz.negate_src2, swiz.negate_src3};
- if (negate[src_num - 1]) {
- xorps(dest, NEGBIT);
+ auto shader = std::make_unique<JitShader>();
+ shader->Compile(&setup.program_code, &setup.swizzle_data);
+ setup.engine_data.cached_shader = shader.get();
+ cache.emplace_hint(iter, cache_key, std::move(shader));
}
}
-void JitShader::Compile_DestEnable(Instruction instr, Xmm src) {
- DestRegister dest;
- unsigned operand_desc_id;
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
- instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
- operand_desc_id = instr.mad.operand_desc_id;
- dest = instr.mad.dest.Value();
- } else {
- operand_desc_id = instr.common.operand_desc_id;
- dest = instr.common.dest.Value();
- }
-
- SwizzlePattern swiz = {g_state.vs.swizzle_data[operand_desc_id]};
-
- size_t dest_offset_disp = UnitState::OutputOffset(dest);
-
- // If all components are enabled, write the result to the destination register
- if (swiz.dest_mask == NO_DEST_REG_MASK) {
- // Store dest back to memory
- movaps(xword[STATE + dest_offset_disp], src);
-
- } else {
- // Not all components are enabled, so mask the result when storing to the destination
- // register...
- movaps(SCRATCH, xword[STATE + dest_offset_disp]);
-
- if (Common::GetCPUCaps().sse4_1) {
- u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) |
- ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
- blendps(SCRATCH, src, mask);
- } else {
- movaps(SCRATCH2, src);
- unpckhps(SCRATCH2, SCRATCH); // Unpack X/Y components of source and destination
- unpcklps(SCRATCH, src); // Unpack Z/W components of source and destination
-
- // Compute selector to selectively copy source components to destination for SHUFPS
- // instruction
- u8 sel = ((swiz.DestComponentEnabled(0) ? 1 : 0) << 0) |
- ((swiz.DestComponentEnabled(1) ? 3 : 2) << 2) |
- ((swiz.DestComponentEnabled(2) ? 0 : 1) << 4) |
- ((swiz.DestComponentEnabled(3) ? 2 : 3) << 6);
- shufps(SCRATCH, SCRATCH2, sel);
- }
-
- // Store dest back to memory
- movaps(xword[STATE + dest_offset_disp], SCRATCH);
- }
-}
-
-void JitShader::Compile_SanitizedMul(Xmm src1, Xmm src2, Xmm scratch) {
- movaps(scratch, src1);
- cmpordps(scratch, src2);
-
- mulps(src1, src2);
+MICROPROFILE_DECLARE(GPU_Shader);
- movaps(src2, src1);
- cmpunordps(src2, src2);
+void JitX64Engine::Run(const ShaderSetup& setup, UnitState& state) const {
+ ASSERT(setup.engine_data.cached_shader != nullptr);
- xorps(scratch, src2);
- andps(src1, scratch);
-}
-
-void JitShader::Compile_EvaluateCondition(Instruction instr) {
- // Note: NXOR is used below to check for equality
- switch (instr.flow_control.op) {
- case Instruction::FlowControlType::Or:
- mov(eax, COND0);
- mov(ebx, COND1);
- xor(eax, (instr.flow_control.refx.Value() ^ 1));
- xor(ebx, (instr.flow_control.refy.Value() ^ 1));
- or (eax, ebx);
- break;
-
- case Instruction::FlowControlType::And:
- mov(eax, COND0);
- mov(ebx, COND1);
- xor(eax, (instr.flow_control.refx.Value() ^ 1));
- xor(ebx, (instr.flow_control.refy.Value() ^ 1));
- and(eax, ebx);
- break;
-
- case Instruction::FlowControlType::JustX:
- mov(eax, COND0);
- xor(eax, (instr.flow_control.refx.Value() ^ 1));
- break;
-
- case Instruction::FlowControlType::JustY:
- mov(eax, COND1);
- xor(eax, (instr.flow_control.refy.Value() ^ 1));
- break;
- }
-}
+ MICROPROFILE_SCOPE(GPU_Shader);
-void JitShader::Compile_UniformCondition(Instruction instr) {
- size_t offset = ShaderSetup::GetBoolUniformOffset(instr.flow_control.bool_uniform_id);
- cmp(byte[SETUP + offset], 0);
+ const JitShader* shader = static_cast<const JitShader*>(setup.engine_data.cached_shader);
+ shader->Run(setup, state, setup.engine_data.entry_point);
}
-BitSet32 JitShader::PersistentCallerSavedRegs() {
- return persistent_regs & ABI_ALL_CALLER_SAVED;
-}
-
-void JitShader::Compile_ADD(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- addps(SRC1, SRC2);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_DP3(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
-
- movaps(SRC2, SRC1);
- shufps(SRC2, SRC2, _MM_SHUFFLE(1, 1, 1, 1));
-
- movaps(SRC3, SRC1);
- shufps(SRC3, SRC3, _MM_SHUFFLE(2, 2, 2, 2));
-
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0));
- addps(SRC1, SRC2);
- addps(SRC1, SRC3);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_DP4(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
- addps(SRC1, SRC2);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
- addps(SRC1, SRC2);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_DPH(Instruction instr) {
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::DPHI) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
- } else {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- }
-
- if (Common::GetCPUCaps().sse4_1) {
- // Set 4th component to 1.0
- blendps(SRC1, ONE, 0b1000);
- } else {
- // Set 4th component to 1.0
- movaps(SCRATCH, SRC1);
- unpckhps(SCRATCH, ONE); // XYZW, 1111 -> Z1__
- unpcklpd(SRC1, SCRATCH); // XYZW, Z1__ -> XYZ1
- }
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
- addps(SRC1, SRC2);
-
- movaps(SRC2, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
- addps(SRC1, SRC2);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_EX2(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- movss(xmm0, SRC1); // ABI_PARAM1
-
- ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
- CallFarFunction(*this, exp2f);
- ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
-
- shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
- movaps(SRC1, xmm0);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_LG2(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- movss(xmm0, SRC1); // ABI_PARAM1
-
- ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
- CallFarFunction(*this, log2f);
- ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
-
- shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
- movaps(SRC1, xmm0);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MUL(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_SGE(Instruction instr) {
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SGEI) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
- } else {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- }
-
- cmpleps(SRC2, SRC1);
- andps(SRC2, ONE);
-
- Compile_DestEnable(instr, SRC2);
-}
-
-void JitShader::Compile_SLT(Instruction instr) {
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SLTI) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
- } else {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- }
-
- cmpltps(SRC1, SRC2);
- andps(SRC1, ONE);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_FLR(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- if (Common::GetCPUCaps().sse4_1) {
- roundps(SRC1, SRC1, _MM_FROUND_FLOOR);
- } else {
- cvttps2dq(SRC1, SRC1);
- cvtdq2ps(SRC1, SRC1);
- }
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MAX(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
- maxps(SRC1, SRC2);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MIN(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
- // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
- minps(SRC1, SRC2);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_MOVA(Instruction instr) {
- SwizzlePattern swiz = {g_state.vs.swizzle_data[instr.common.operand_desc_id]};
-
- if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
- return; // NoOp
- }
-
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- // Convert floats to integers using truncation (only care about X and Y components)
- cvttps2dq(SRC1, SRC1);
-
- // Get result
- movq(rax, SRC1);
-
- // Handle destination enable
- if (swiz.DestComponentEnabled(0) && swiz.DestComponentEnabled(1)) {
- // Move and sign-extend low 32 bits
- movsxd(ADDROFFS_REG_0, eax);
-
- // Move and sign-extend high 32 bits
- shr(rax, 32);
- movsxd(ADDROFFS_REG_1, eax);
-
- // Multiply by 16 to be used as an offset later
- shl(ADDROFFS_REG_0, 4);
- shl(ADDROFFS_REG_1, 4);
- } else {
- if (swiz.DestComponentEnabled(0)) {
- // Move and sign-extend low 32 bits
- movsxd(ADDROFFS_REG_0, eax);
-
- // Multiply by 16 to be used as an offset later
- shl(ADDROFFS_REG_0, 4);
- } else if (swiz.DestComponentEnabled(1)) {
- // Move and sign-extend high 32 bits
- shr(rax, 32);
- movsxd(ADDROFFS_REG_1, eax);
-
- // Multiply by 16 to be used as an offset later
- shl(ADDROFFS_REG_1, 4);
- }
- }
-}
-
-void JitShader::Compile_MOV(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_RCP(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- // TODO(bunnei): RCPSS is a pretty rough approximation, this might cause problems if Pica
- // performs this operation more accurately. This should be checked on hardware.
- rcpss(SRC1, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_RSQ(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
-
- // TODO(bunnei): RSQRTSS is a pretty rough approximation, this might cause problems if Pica
- // performs this operation more accurately. This should be checked on hardware.
- rsqrtss(SRC1, SRC1);
- shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_NOP(Instruction instr) {}
-
-void JitShader::Compile_END(Instruction instr) {
- ABI_PopRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8);
- ret();
-}
-
-void JitShader::Compile_CALL(Instruction instr) {
- // Push offset of the return
- push(qword, (instr.flow_control.dest_offset + instr.flow_control.num_instructions));
-
- // Call the subroutine
- call(instruction_labels[instr.flow_control.dest_offset]);
-
- // Skip over the return offset that's on the stack
- add(rsp, 8);
-}
-
-void JitShader::Compile_CALLC(Instruction instr) {
- Compile_EvaluateCondition(instr);
- Label b;
- jz(b);
- Compile_CALL(instr);
- L(b);
-}
-
-void JitShader::Compile_CALLU(Instruction instr) {
- Compile_UniformCondition(instr);
- Label b;
- jz(b);
- Compile_CALL(instr);
- L(b);
-}
-
-void JitShader::Compile_CMP(Instruction instr) {
- using Op = Instruction::Common::CompareOpType::Op;
- Op op_x = instr.common.compare_op.x;
- Op op_y = instr.common.compare_op.y;
-
- Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
- Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
-
- // SSE doesn't have greater-than (GT) or greater-equal (GE) comparison operators. You need to
- // emulate them by swapping the lhs and rhs and using LT and LE. NLT and NLE can't be used here
- // because they don't match when used with NaNs.
- static const u8 cmp[] = {CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_LT, CMP_LE};
-
- bool invert_op_x = (op_x == Op::GreaterThan || op_x == Op::GreaterEqual);
- Xmm lhs_x = invert_op_x ? SRC2 : SRC1;
- Xmm rhs_x = invert_op_x ? SRC1 : SRC2;
-
- if (op_x == op_y) {
- // Compare X-component and Y-component together
- cmpps(lhs_x, rhs_x, cmp[op_x]);
- movq(COND0, lhs_x);
-
- mov(COND1, COND0);
- } else {
- bool invert_op_y = (op_y == Op::GreaterThan || op_y == Op::GreaterEqual);
- Xmm lhs_y = invert_op_y ? SRC2 : SRC1;
- Xmm rhs_y = invert_op_y ? SRC1 : SRC2;
-
- // Compare X-component
- movaps(SCRATCH, lhs_x);
- cmpss(SCRATCH, rhs_x, cmp[op_x]);
-
- // Compare Y-component
- cmpps(lhs_y, rhs_y, cmp[op_y]);
-
- movq(COND0, SCRATCH);
- movq(COND1, lhs_y);
- }
-
- shr(COND0.cvt32(), 31); // ignores upper 32 bits in source
- shr(COND1, 63);
-}
-
-void JitShader::Compile_MAD(Instruction instr) {
- Compile_SwizzleSrc(instr, 1, instr.mad.src1, SRC1);
-
- if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
- Compile_SwizzleSrc(instr, 2, instr.mad.src2i, SRC2);
- Compile_SwizzleSrc(instr, 3, instr.mad.src3i, SRC3);
- } else {
- Compile_SwizzleSrc(instr, 2, instr.mad.src2, SRC2);
- Compile_SwizzleSrc(instr, 3, instr.mad.src3, SRC3);
- }
-
- Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
- addps(SRC1, SRC3);
-
- Compile_DestEnable(instr, SRC1);
-}
-
-void JitShader::Compile_IF(Instruction instr) {
- Compile_Assert(instr.flow_control.dest_offset >= program_counter,
- "Backwards if-statements not supported");
- Label l_else, l_endif;
-
- // Evaluate the "IF" condition
- if (instr.opcode.Value() == OpCode::Id::IFU) {
- Compile_UniformCondition(instr);
- } else if (instr.opcode.Value() == OpCode::Id::IFC) {
- Compile_EvaluateCondition(instr);
- }
- jz(l_else, T_NEAR);
-
- // Compile the code that corresponds to the condition evaluating as true
- Compile_Block(instr.flow_control.dest_offset);
-
- // If there isn't an "ELSE" condition, we are done here
- if (instr.flow_control.num_instructions == 0) {
- L(l_else);
- return;
- }
-
- jmp(l_endif, T_NEAR);
-
- L(l_else);
- // This code corresponds to the "ELSE" condition
- // Comple the code that corresponds to the condition evaluating as false
- Compile_Block(instr.flow_control.dest_offset + instr.flow_control.num_instructions);
-
- L(l_endif);
-}
-
-void JitShader::Compile_LOOP(Instruction instr) {
- Compile_Assert(instr.flow_control.dest_offset >= program_counter,
- "Backwards loops not supported");
- Compile_Assert(!looping, "Nested loops not supported");
-
- looping = true;
-
- // This decodes the fields from the integer uniform at index instr.flow_control.int_uniform_id.
- // The Y (LOOPCOUNT_REG) and Z (LOOPINC) component are kept multiplied by 16 (Left shifted by
- // 4 bits) to be used as an offset into the 16-byte vector registers later
- size_t offset = ShaderSetup::GetIntUniformOffset(instr.flow_control.int_uniform_id);
- mov(LOOPCOUNT, dword[SETUP + offset]);
- mov(LOOPCOUNT_REG, LOOPCOUNT);
- shr(LOOPCOUNT_REG, 4);
- and(LOOPCOUNT_REG, 0xFF0); // Y-component is the start
- mov(LOOPINC, LOOPCOUNT);
- shr(LOOPINC, 12);
- and(LOOPINC, 0xFF0); // Z-component is the incrementer
- movzx(LOOPCOUNT, LOOPCOUNT.cvt8()); // X-component is iteration count
- add(LOOPCOUNT, 1); // Iteration count is X-component + 1
-
- Label l_loop_start;
- L(l_loop_start);
-
- Compile_Block(instr.flow_control.dest_offset + 1);
-
- add(LOOPCOUNT_REG, LOOPINC); // Increment LOOPCOUNT_REG by Z-component
- sub(LOOPCOUNT, 1); // Increment loop count by 1
- jnz(l_loop_start); // Loop if not equal
-
- looping = false;
-}
-
-void JitShader::Compile_JMP(Instruction instr) {
- if (instr.opcode.Value() == OpCode::Id::JMPC)
- Compile_EvaluateCondition(instr);
- else if (instr.opcode.Value() == OpCode::Id::JMPU)
- Compile_UniformCondition(instr);
- else
- UNREACHABLE();
-
- bool inverted_condition =
- (instr.opcode.Value() == OpCode::Id::JMPU) && (instr.flow_control.num_instructions & 1);
-
- Label& b = instruction_labels[instr.flow_control.dest_offset];
- if (inverted_condition) {
- jz(b, T_NEAR);
- } else {
- jnz(b, T_NEAR);
- }
-}
-
-void JitShader::Compile_Block(unsigned end) {
- while (program_counter < end) {
- Compile_NextInstr();
- }
-}
-
-void JitShader::Compile_Return() {
- // Peek return offset on the stack and check if we're at that offset
- mov(rax, qword[rsp + 8]);
- cmp(eax, (program_counter));
-
- // If so, jump back to before CALL
- Label b;
- jnz(b);
- ret();
- L(b);
-}
-
-void JitShader::Compile_NextInstr() {
- if (std::binary_search(return_offsets.begin(), return_offsets.end(), program_counter)) {
- Compile_Return();
- }
-
- L(instruction_labels[program_counter]);
-
- Instruction instr = GetVertexShaderInstruction(program_counter++);
-
- OpCode::Id opcode = instr.opcode.Value();
- auto instr_func = instr_table[static_cast<unsigned>(opcode)];
-
- if (instr_func) {
- // JIT the instruction!
- ((*this).*instr_func)(instr);
- } else {
- // Unhandled instruction
- LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
- instr.opcode.Value().EffectiveOpCode(), instr.hex);
- }
-}
-
-void JitShader::FindReturnOffsets() {
- return_offsets.clear();
-
- for (size_t offset = 0; offset < g_state.vs.program_code.size(); ++offset) {
- Instruction instr = GetVertexShaderInstruction(offset);
-
- switch (instr.opcode.Value()) {
- case OpCode::Id::CALL:
- case OpCode::Id::CALLC:
- case OpCode::Id::CALLU:
- return_offsets.push_back(instr.flow_control.dest_offset +
- instr.flow_control.num_instructions);
- break;
- default:
- break;
- }
- }
-
- // Sort for efficient binary search later
- std::sort(return_offsets.begin(), return_offsets.end());
-}
-
-void JitShader::Compile() {
- // Reset flow control state
- program = (CompiledShader*)getCurr();
- program_counter = 0;
- looping = false;
- instruction_labels.fill(Xbyak::Label());
-
- // Find all `CALL` instructions and identify return locations
- FindReturnOffsets();
-
- // The stack pointer is 8 modulo 16 at the entry of a procedure
- ABI_PushRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8);
-
- mov(SETUP, ABI_PARAM1);
- mov(STATE, ABI_PARAM2);
-
- // Zero address/loop registers
- xor(ADDROFFS_REG_0.cvt32(), ADDROFFS_REG_0.cvt32());
- xor(ADDROFFS_REG_1.cvt32(), ADDROFFS_REG_1.cvt32());
- xor(LOOPCOUNT_REG, LOOPCOUNT_REG);
-
- // Used to set a register to one
- static const __m128 one = {1.f, 1.f, 1.f, 1.f};
- mov(rax, reinterpret_cast<size_t>(&one));
- movaps(ONE, xword[rax]);
-
- // Used to negate registers
- static const __m128 neg = {-0.f, -0.f, -0.f, -0.f};
- mov(rax, reinterpret_cast<size_t>(&neg));
- movaps(NEGBIT, xword[rax]);
-
- // Jump to start of the shader program
- jmp(ABI_PARAM3);
-
- // Compile entire program
- Compile_Block(static_cast<unsigned>(g_state.vs.program_code.size()));
-
- // Free memory that's no longer needed
- return_offsets.clear();
- return_offsets.shrink_to_fit();
-
- ready();
-
- uintptr_t size = reinterpret_cast<uintptr_t>(getCurr()) - reinterpret_cast<uintptr_t>(program);
- ASSERT_MSG(size <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
- LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", size);
-}
-
-JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {}
-
} // namespace Shader
-
} // namespace Pica
diff --git a/src/video_core/shader/shader_jit_x64.h b/src/video_core/shader/shader_jit_x64.h
index f37548306..078b2cba5 100644
--- a/src/video_core/shader/shader_jit_x64.h
+++ b/src/video_core/shader/shader_jit_x64.h
@@ -1,121 +1,30 @@
-// Copyright 2015 Citra Emulator Project
+// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
-#include <array>
-#include <cstddef>
-#include <utility>
-#include <vector>
-#include <nihstro/shader_bytecode.h>
-#include <xbyak.h>
-#include "common/bit_set.h"
+#include <memory>
+#include <unordered_map>
#include "common/common_types.h"
-#include "common/x64/emitter.h"
#include "video_core/shader/shader.h"
-using nihstro::Instruction;
-using nihstro::OpCode;
-using nihstro::SwizzlePattern;
-
namespace Pica {
-
namespace Shader {
-/// Memory allocated for each compiled shader (64Kb)
-constexpr size_t MAX_SHADER_SIZE = 1024 * 64;
+class JitShader;
-/**
- * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64
- * code that can be executed on the host machine directly.
- */
-class JitShader : public Xbyak::CodeGenerator {
+class JitX64Engine final : public ShaderEngine {
public:
- JitShader();
-
- void Run(const ShaderSetup& setup, UnitState& state, unsigned offset) const {
- program(&setup, &state, instruction_labels[offset].getAddress());
- }
-
- void Compile();
+ JitX64Engine();
+ ~JitX64Engine() override;
- void Compile_ADD(Instruction instr);
- void Compile_DP3(Instruction instr);
- void Compile_DP4(Instruction instr);
- void Compile_DPH(Instruction instr);
- void Compile_EX2(Instruction instr);
- void Compile_LG2(Instruction instr);
- void Compile_MUL(Instruction instr);
- void Compile_SGE(Instruction instr);
- void Compile_SLT(Instruction instr);
- void Compile_FLR(Instruction instr);
- void Compile_MAX(Instruction instr);
- void Compile_MIN(Instruction instr);
- void Compile_RCP(Instruction instr);
- void Compile_RSQ(Instruction instr);
- void Compile_MOVA(Instruction instr);
- void Compile_MOV(Instruction instr);
- void Compile_NOP(Instruction instr);
- void Compile_END(Instruction instr);
- void Compile_CALL(Instruction instr);
- void Compile_CALLC(Instruction instr);
- void Compile_CALLU(Instruction instr);
- void Compile_IF(Instruction instr);
- void Compile_LOOP(Instruction instr);
- void Compile_JMP(Instruction instr);
- void Compile_CMP(Instruction instr);
- void Compile_MAD(Instruction instr);
+ void SetupBatch(ShaderSetup& setup, unsigned int entry_point) override;
+ void Run(const ShaderSetup& setup, UnitState& state) const override;
private:
- void Compile_Block(unsigned end);
- void Compile_NextInstr();
-
- void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
- Xbyak::Xmm dest);
- void Compile_DestEnable(Instruction instr, Xbyak::Xmm dest);
-
- /**
- * Compiles a `MUL src1, src2` operation, properly handling the PICA semantics when multiplying
- * zero by inf. Clobbers `src2` and `scratch`.
- */
- void Compile_SanitizedMul(Xbyak::Xmm src1, Xbyak::Xmm src2, Xbyak::Xmm scratch);
-
- void Compile_EvaluateCondition(Instruction instr);
- void Compile_UniformCondition(Instruction instr);
-
- /**
- * Emits the code to conditionally return from a subroutine envoked by the `CALL` instruction.
- */
- void Compile_Return();
-
- BitSet32 PersistentCallerSavedRegs();
-
- /**
- * Assertion evaluated at compile-time, but only triggered if executed at runtime.
- * @param msg Message to be logged if the assertion fails.
- */
- void Compile_Assert(bool condition, const char* msg);
-
- /**
- * Analyzes the entire shader program for `CALL` instructions before emitting any code,
- * identifying the locations where a return needs to be inserted.
- */
- void FindReturnOffsets();
-
- /// Mapping of Pica VS instructions to pointers in the emitted code
- std::array<Xbyak::Label, 1024> instruction_labels;
-
- /// Offsets in code where a return needs to be inserted
- std::vector<unsigned> return_offsets;
-
- unsigned program_counter = 0; ///< Offset of the next instruction to decode
- bool looping = false; ///< True if compiling a loop, used to check for nested loops
-
- using CompiledShader = void(const void* setup, void* state, const u8* start_addr);
- CompiledShader* program = nullptr;
+ std::unordered_map<u64, std::unique_ptr<JitShader>> cache;
};
-} // Shader
-
-} // Pica
+} // namespace Shader
+} // namespace Pica
diff --git a/src/video_core/shader/shader_jit_x64_compiler.cpp b/src/video_core/shader/shader_jit_x64_compiler.cpp
new file mode 100644
index 000000000..2dbc8b147
--- /dev/null
+++ b/src/video_core/shader/shader_jit_x64_compiler.cpp
@@ -0,0 +1,897 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <cmath>
+#include <cstdint>
+#include <nihstro/shader_bytecode.h>
+#include <smmintrin.h>
+#include <xmmintrin.h>
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "common/vector_math.h"
+#include "common/x64/cpu_detect.h"
+#include "common/x64/xbyak_abi.h"
+#include "common/x64/xbyak_util.h"
+#include "video_core/pica_state.h"
+#include "video_core/pica_types.h"
+#include "video_core/shader/shader.h"
+#include "video_core/shader/shader_jit_x64_compiler.h"
+
+using namespace Common::X64;
+using namespace Xbyak::util;
+using Xbyak::Label;
+using Xbyak::Reg32;
+using Xbyak::Reg64;
+using Xbyak::Xmm;
+
+namespace Pica {
+
+namespace Shader {
+
+typedef void (JitShader::*JitFunction)(Instruction instr);
+
+const JitFunction instr_table[64] = {
+ &JitShader::Compile_ADD, // add
+ &JitShader::Compile_DP3, // dp3
+ &JitShader::Compile_DP4, // dp4
+ &JitShader::Compile_DPH, // dph
+ nullptr, // unknown
+ &JitShader::Compile_EX2, // ex2
+ &JitShader::Compile_LG2, // lg2
+ nullptr, // unknown
+ &JitShader::Compile_MUL, // mul
+ &JitShader::Compile_SGE, // sge
+ &JitShader::Compile_SLT, // slt
+ &JitShader::Compile_FLR, // flr
+ &JitShader::Compile_MAX, // max
+ &JitShader::Compile_MIN, // min
+ &JitShader::Compile_RCP, // rcp
+ &JitShader::Compile_RSQ, // rsq
+ nullptr, // unknown
+ nullptr, // unknown
+ &JitShader::Compile_MOVA, // mova
+ &JitShader::Compile_MOV, // mov
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ &JitShader::Compile_DPH, // dphi
+ nullptr, // unknown
+ &JitShader::Compile_SGE, // sgei
+ &JitShader::Compile_SLT, // slti
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ nullptr, // unknown
+ &JitShader::Compile_NOP, // nop
+ &JitShader::Compile_END, // end
+ nullptr, // break
+ &JitShader::Compile_CALL, // call
+ &JitShader::Compile_CALLC, // callc
+ &JitShader::Compile_CALLU, // callu
+ &JitShader::Compile_IF, // ifu
+ &JitShader::Compile_IF, // ifc
+ &JitShader::Compile_LOOP, // loop
+ nullptr, // emit
+ nullptr, // sete
+ &JitShader::Compile_JMP, // jmpc
+ &JitShader::Compile_JMP, // jmpu
+ &JitShader::Compile_CMP, // cmp
+ &JitShader::Compile_CMP, // cmp
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // madi
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+ &JitShader::Compile_MAD, // mad
+};
+
+// The following is used to alias some commonly used registers. Generally, RAX-RDX and XMM0-XMM3 can
+// be used as scratch registers within a compiler function. The other registers have designated
+// purposes, as documented below:
+
+/// Pointer to the uniform memory
+static const Reg64 SETUP = r9;
+/// The two 32-bit VS address offset registers set by the MOVA instruction
+static const Reg64 ADDROFFS_REG_0 = r10;
+static const Reg64 ADDROFFS_REG_1 = r11;
+/// VS loop count register (Multiplied by 16)
+static const Reg32 LOOPCOUNT_REG = r12d;
+/// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker)
+static const Reg32 LOOPCOUNT = esi;
+/// Number to increment LOOPCOUNT_REG by on each loop iteration (Multiplied by 16)
+static const Reg32 LOOPINC = edi;
+/// Result of the previous CMP instruction for the X-component comparison
+static const Reg64 COND0 = r13;
+/// Result of the previous CMP instruction for the Y-component comparison
+static const Reg64 COND1 = r14;
+/// Pointer to the UnitState instance for the current VS unit
+static const Reg64 STATE = r15;
+/// SIMD scratch register
+static const Xmm SCRATCH = xmm0;
+/// Loaded with the first swizzled source register, otherwise can be used as a scratch register
+static const Xmm SRC1 = xmm1;
+/// Loaded with the second swizzled source register, otherwise can be used as a scratch register
+static const Xmm SRC2 = xmm2;
+/// Loaded with the third swizzled source register, otherwise can be used as a scratch register
+static const Xmm SRC3 = xmm3;
+/// Additional scratch register
+static const Xmm SCRATCH2 = xmm4;
+/// Constant vector of [1.0f, 1.0f, 1.0f, 1.0f], used to efficiently set a vector to one
+static const Xmm ONE = xmm14;
+/// Constant vector of [-0.f, -0.f, -0.f, -0.f], used to efficiently negate a vector with XOR
+static const Xmm NEGBIT = xmm15;
+
+// State registers that must not be modified by external functions calls
+// Scratch registers, e.g., SRC1 and SCRATCH, have to be saved on the side if needed
+static const BitSet32 persistent_regs = BuildRegSet({
+ // Pointers to register blocks
+ SETUP, STATE,
+ // Cached registers
+ ADDROFFS_REG_0, ADDROFFS_REG_1, LOOPCOUNT_REG, COND0, COND1,
+ // Constants
+ ONE, NEGBIT,
+ // Loop variables
+ LOOPCOUNT, LOOPINC,
+});
+
+/// Raw constant for the source register selector that indicates no swizzling is performed
+static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
+/// Raw constant for the destination register enable mask that indicates all components are enabled
+static const u8 NO_DEST_REG_MASK = 0xf;
+
+static void LogCritical(const char* msg) {
+ LOG_CRITICAL(HW_GPU, "%s", msg);
+}
+
+void JitShader::Compile_Assert(bool condition, const char* msg) {
+ if (!condition) {
+ mov(ABI_PARAM1, reinterpret_cast<size_t>(msg));
+ CallFarFunction(*this, LogCritical);
+ }
+}
+
+/**
+ * Loads and swizzles a source register into the specified XMM register.
+ * @param instr VS instruction, used for determining how to load the source register
+ * @param src_num Number indicating which source register to load (1 = src1, 2 = src2, 3 = src3)
+ * @param src_reg SourceRegister object corresponding to the source register to load
+ * @param dest Destination XMM register to store the loaded, swizzled source register
+ */
+void JitShader::Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
+ Xmm dest) {
+ Reg64 src_ptr;
+ size_t src_offset;
+
+ if (src_reg.GetRegisterType() == RegisterType::FloatUniform) {
+ src_ptr = SETUP;
+ src_offset = ShaderSetup::GetFloatUniformOffset(src_reg.GetIndex());
+ } else {
+ src_ptr = STATE;
+ src_offset = UnitState::InputOffset(src_reg);
+ }
+
+ int src_offset_disp = (int)src_offset;
+ ASSERT_MSG(src_offset == src_offset_disp, "Source register offset too large for int type");
+
+ unsigned operand_desc_id;
+
+ const bool is_inverted =
+ (0 != (instr.opcode.Value().GetInfo().subtype & OpCode::Info::SrcInversed));
+
+ unsigned address_register_index;
+ unsigned offset_src;
+
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
+ instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
+ operand_desc_id = instr.mad.operand_desc_id;
+ offset_src = is_inverted ? 3 : 2;
+ address_register_index = instr.mad.address_register_index;
+ } else {
+ operand_desc_id = instr.common.operand_desc_id;
+ offset_src = is_inverted ? 2 : 1;
+ address_register_index = instr.common.address_register_index;
+ }
+
+ if (src_num == offset_src && address_register_index != 0) {
+ switch (address_register_index) {
+ case 1: // address offset 1
+ movaps(dest, xword[src_ptr + ADDROFFS_REG_0 + src_offset_disp]);
+ break;
+ case 2: // address offset 2
+ movaps(dest, xword[src_ptr + ADDROFFS_REG_1 + src_offset_disp]);
+ break;
+ case 3: // address offset 3
+ movaps(dest, xword[src_ptr + LOOPCOUNT_REG.cvt64() + src_offset_disp]);
+ break;
+ default:
+ UNREACHABLE();
+ break;
+ }
+ } else {
+ // Load the source
+ movaps(dest, xword[src_ptr + src_offset_disp]);
+ }
+
+ SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]};
+
+ // Generate instructions for source register swizzling as needed
+ u8 sel = swiz.GetRawSelector(src_num);
+ if (sel != NO_SRC_REG_SWIZZLE) {
+ // Selector component order needs to be reversed for the SHUFPS instruction
+ sel = ((sel & 0xc0) >> 6) | ((sel & 3) << 6) | ((sel & 0xc) << 2) | ((sel & 0x30) >> 2);
+
+ // Shuffle inputs for swizzle
+ shufps(dest, dest, sel);
+ }
+
+ // If the source register should be negated, flip the negative bit using XOR
+ const bool negate[] = {swiz.negate_src1, swiz.negate_src2, swiz.negate_src3};
+ if (negate[src_num - 1]) {
+ xorps(dest, NEGBIT);
+ }
+}
+
+void JitShader::Compile_DestEnable(Instruction instr, Xmm src) {
+ DestRegister dest;
+ unsigned operand_desc_id;
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD ||
+ instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
+ operand_desc_id = instr.mad.operand_desc_id;
+ dest = instr.mad.dest.Value();
+ } else {
+ operand_desc_id = instr.common.operand_desc_id;
+ dest = instr.common.dest.Value();
+ }
+
+ SwizzlePattern swiz = {(*swizzle_data)[operand_desc_id]};
+
+ size_t dest_offset_disp = UnitState::OutputOffset(dest);
+
+ // If all components are enabled, write the result to the destination register
+ if (swiz.dest_mask == NO_DEST_REG_MASK) {
+ // Store dest back to memory
+ movaps(xword[STATE + dest_offset_disp], src);
+
+ } else {
+ // Not all components are enabled, so mask the result when storing to the destination
+ // register...
+ movaps(SCRATCH, xword[STATE + dest_offset_disp]);
+
+ if (Common::GetCPUCaps().sse4_1) {
+ u8 mask = ((swiz.dest_mask & 1) << 3) | ((swiz.dest_mask & 8) >> 3) |
+ ((swiz.dest_mask & 2) << 1) | ((swiz.dest_mask & 4) >> 1);
+ blendps(SCRATCH, src, mask);
+ } else {
+ movaps(SCRATCH2, src);
+ unpckhps(SCRATCH2, SCRATCH); // Unpack X/Y components of source and destination
+ unpcklps(SCRATCH, src); // Unpack Z/W components of source and destination
+
+ // Compute selector to selectively copy source components to destination for SHUFPS
+ // instruction
+ u8 sel = ((swiz.DestComponentEnabled(0) ? 1 : 0) << 0) |
+ ((swiz.DestComponentEnabled(1) ? 3 : 2) << 2) |
+ ((swiz.DestComponentEnabled(2) ? 0 : 1) << 4) |
+ ((swiz.DestComponentEnabled(3) ? 2 : 3) << 6);
+ shufps(SCRATCH, SCRATCH2, sel);
+ }
+
+ // Store dest back to memory
+ movaps(xword[STATE + dest_offset_disp], SCRATCH);
+ }
+}
+
+void JitShader::Compile_SanitizedMul(Xmm src1, Xmm src2, Xmm scratch) {
+ // 0 * inf and inf * 0 in the PICA should return 0 instead of NaN. This can be implemented by
+ // checking for NaNs before and after the multiplication. If the multiplication result is NaN
+ // where neither source was, this NaN was generated by a 0 * inf multiplication, and so the
+ // result should be transformed to 0 to match PICA fp rules.
+
+ // Set scratch to mask of (src1 != NaN and src2 != NaN)
+ movaps(scratch, src1);
+ cmpordps(scratch, src2);
+
+ mulps(src1, src2);
+
+ // Set src2 to mask of (result == NaN)
+ movaps(src2, src1);
+ cmpunordps(src2, src2);
+
+ // Clear components where scratch != src2 (i.e. if result is NaN where neither source was NaN)
+ xorps(scratch, src2);
+ andps(src1, scratch);
+}
+
+void JitShader::Compile_EvaluateCondition(Instruction instr) {
+ // Note: NXOR is used below to check for equality
+ switch (instr.flow_control.op) {
+ case Instruction::FlowControlType::Or:
+ mov(eax, COND0);
+ mov(ebx, COND1);
+ xor(eax, (instr.flow_control.refx.Value() ^ 1));
+ xor(ebx, (instr.flow_control.refy.Value() ^ 1));
+ or (eax, ebx);
+ break;
+
+ case Instruction::FlowControlType::And:
+ mov(eax, COND0);
+ mov(ebx, COND1);
+ xor(eax, (instr.flow_control.refx.Value() ^ 1));
+ xor(ebx, (instr.flow_control.refy.Value() ^ 1));
+ and(eax, ebx);
+ break;
+
+ case Instruction::FlowControlType::JustX:
+ mov(eax, COND0);
+ xor(eax, (instr.flow_control.refx.Value() ^ 1));
+ break;
+
+ case Instruction::FlowControlType::JustY:
+ mov(eax, COND1);
+ xor(eax, (instr.flow_control.refy.Value() ^ 1));
+ break;
+ }
+}
+
+void JitShader::Compile_UniformCondition(Instruction instr) {
+ size_t offset = ShaderSetup::GetBoolUniformOffset(instr.flow_control.bool_uniform_id);
+ cmp(byte[SETUP + offset], 0);
+}
+
+BitSet32 JitShader::PersistentCallerSavedRegs() {
+ return persistent_regs & ABI_ALL_CALLER_SAVED;
+}
+
+void JitShader::Compile_ADD(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ addps(SRC1, SRC2);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_DP3(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC2, SRC2, _MM_SHUFFLE(1, 1, 1, 1));
+
+ movaps(SRC3, SRC1);
+ shufps(SRC3, SRC3, _MM_SHUFFLE(2, 2, 2, 2));
+
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0));
+ addps(SRC1, SRC2);
+ addps(SRC1, SRC3);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_DP4(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
+ addps(SRC1, SRC2);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
+ addps(SRC1, SRC2);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_DPH(Instruction instr) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::DPHI) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
+ } else {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ }
+
+ if (Common::GetCPUCaps().sse4_1) {
+ // Set 4th component to 1.0
+ blendps(SRC1, ONE, 0b1000);
+ } else {
+ // Set 4th component to 1.0
+ movaps(SCRATCH, SRC1);
+ unpckhps(SCRATCH, ONE); // XYZW, 1111 -> Z1__
+ unpcklpd(SRC1, SCRATCH); // XYZW, Z1__ -> XYZ1
+ }
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(2, 3, 0, 1)); // XYZW -> ZWXY
+ addps(SRC1, SRC2);
+
+ movaps(SRC2, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 1, 2, 3)); // XYZW -> WZYX
+ addps(SRC1, SRC2);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_EX2(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ movss(xmm0, SRC1); // ABI_PARAM1
+
+ ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ CallFarFunction(*this, exp2f);
+ ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+
+ shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
+ movaps(SRC1, xmm0);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_LG2(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ movss(xmm0, SRC1); // ABI_PARAM1
+
+ ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+ CallFarFunction(*this, log2f);
+ ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
+
+ shufps(xmm0, xmm0, _MM_SHUFFLE(0, 0, 0, 0)); // ABI_RETURN
+ movaps(SRC1, xmm0);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MUL(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_SGE(Instruction instr) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SGEI) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
+ } else {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ }
+
+ cmpleps(SRC2, SRC1);
+ andps(SRC2, ONE);
+
+ Compile_DestEnable(instr, SRC2);
+}
+
+void JitShader::Compile_SLT(Instruction instr) {
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::SLTI) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1i, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2i, SRC2);
+ } else {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ }
+
+ cmpltps(SRC1, SRC2);
+ andps(SRC1, ONE);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_FLR(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ if (Common::GetCPUCaps().sse4_1) {
+ roundps(SRC1, SRC1, _MM_FROUND_FLOOR);
+ } else {
+ cvttps2dq(SRC1, SRC1);
+ cvtdq2ps(SRC1, SRC1);
+ }
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MAX(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
+ maxps(SRC1, SRC2);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MIN(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+ // SSE semantics match PICA200 ones: In case of NaN, SRC2 is returned.
+ minps(SRC1, SRC2);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_MOVA(Instruction instr) {
+ SwizzlePattern swiz = {(*swizzle_data)[instr.common.operand_desc_id]};
+
+ if (!swiz.DestComponentEnabled(0) && !swiz.DestComponentEnabled(1)) {
+ return; // NoOp
+ }
+
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ // Convert floats to integers using truncation (only care about X and Y components)
+ cvttps2dq(SRC1, SRC1);
+
+ // Get result
+ movq(rax, SRC1);
+
+ // Handle destination enable
+ if (swiz.DestComponentEnabled(0) && swiz.DestComponentEnabled(1)) {
+ // Move and sign-extend low 32 bits
+ movsxd(ADDROFFS_REG_0, eax);
+
+ // Move and sign-extend high 32 bits
+ shr(rax, 32);
+ movsxd(ADDROFFS_REG_1, eax);
+
+ // Multiply by 16 to be used as an offset later
+ shl(ADDROFFS_REG_0, 4);
+ shl(ADDROFFS_REG_1, 4);
+ } else {
+ if (swiz.DestComponentEnabled(0)) {
+ // Move and sign-extend low 32 bits
+ movsxd(ADDROFFS_REG_0, eax);
+
+ // Multiply by 16 to be used as an offset later
+ shl(ADDROFFS_REG_0, 4);
+ } else if (swiz.DestComponentEnabled(1)) {
+ // Move and sign-extend high 32 bits
+ shr(rax, 32);
+ movsxd(ADDROFFS_REG_1, eax);
+
+ // Multiply by 16 to be used as an offset later
+ shl(ADDROFFS_REG_1, 4);
+ }
+ }
+}
+
+void JitShader::Compile_MOV(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_RCP(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ // TODO(bunnei): RCPSS is a pretty rough approximation, this might cause problems if Pica
+ // performs this operation more accurately. This should be checked on hardware.
+ rcpss(SRC1, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_RSQ(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+
+ // TODO(bunnei): RSQRTSS is a pretty rough approximation, this might cause problems if Pica
+ // performs this operation more accurately. This should be checked on hardware.
+ rsqrtss(SRC1, SRC1);
+ shufps(SRC1, SRC1, _MM_SHUFFLE(0, 0, 0, 0)); // XYWZ -> XXXX
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_NOP(Instruction instr) {}
+
+void JitShader::Compile_END(Instruction instr) {
+ ABI_PopRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8, 16);
+ ret();
+}
+
+void JitShader::Compile_CALL(Instruction instr) {
+ // Push offset of the return
+ push(qword, (instr.flow_control.dest_offset + instr.flow_control.num_instructions));
+
+ // Call the subroutine
+ call(instruction_labels[instr.flow_control.dest_offset]);
+
+ // Skip over the return offset that's on the stack
+ add(rsp, 8);
+}
+
+void JitShader::Compile_CALLC(Instruction instr) {
+ Compile_EvaluateCondition(instr);
+ Label b;
+ jz(b);
+ Compile_CALL(instr);
+ L(b);
+}
+
+void JitShader::Compile_CALLU(Instruction instr) {
+ Compile_UniformCondition(instr);
+ Label b;
+ jz(b);
+ Compile_CALL(instr);
+ L(b);
+}
+
+void JitShader::Compile_CMP(Instruction instr) {
+ using Op = Instruction::Common::CompareOpType::Op;
+ Op op_x = instr.common.compare_op.x;
+ Op op_y = instr.common.compare_op.y;
+
+ Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
+ Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
+
+ // SSE doesn't have greater-than (GT) or greater-equal (GE) comparison operators. You need to
+ // emulate them by swapping the lhs and rhs and using LT and LE. NLT and NLE can't be used here
+ // because they don't match when used with NaNs.
+ static const u8 cmp[] = {CMP_EQ, CMP_NEQ, CMP_LT, CMP_LE, CMP_LT, CMP_LE};
+
+ bool invert_op_x = (op_x == Op::GreaterThan || op_x == Op::GreaterEqual);
+ Xmm lhs_x = invert_op_x ? SRC2 : SRC1;
+ Xmm rhs_x = invert_op_x ? SRC1 : SRC2;
+
+ if (op_x == op_y) {
+ // Compare X-component and Y-component together
+ cmpps(lhs_x, rhs_x, cmp[op_x]);
+ movq(COND0, lhs_x);
+
+ mov(COND1, COND0);
+ } else {
+ bool invert_op_y = (op_y == Op::GreaterThan || op_y == Op::GreaterEqual);
+ Xmm lhs_y = invert_op_y ? SRC2 : SRC1;
+ Xmm rhs_y = invert_op_y ? SRC1 : SRC2;
+
+ // Compare X-component
+ movaps(SCRATCH, lhs_x);
+ cmpss(SCRATCH, rhs_x, cmp[op_x]);
+
+ // Compare Y-component
+ cmpps(lhs_y, rhs_y, cmp[op_y]);
+
+ movq(COND0, SCRATCH);
+ movq(COND1, lhs_y);
+ }
+
+ shr(COND0.cvt32(), 31); // ignores upper 32 bits in source
+ shr(COND1, 63);
+}
+
+void JitShader::Compile_MAD(Instruction instr) {
+ Compile_SwizzleSrc(instr, 1, instr.mad.src1, SRC1);
+
+ if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI) {
+ Compile_SwizzleSrc(instr, 2, instr.mad.src2i, SRC2);
+ Compile_SwizzleSrc(instr, 3, instr.mad.src3i, SRC3);
+ } else {
+ Compile_SwizzleSrc(instr, 2, instr.mad.src2, SRC2);
+ Compile_SwizzleSrc(instr, 3, instr.mad.src3, SRC3);
+ }
+
+ Compile_SanitizedMul(SRC1, SRC2, SCRATCH);
+ addps(SRC1, SRC3);
+
+ Compile_DestEnable(instr, SRC1);
+}
+
+void JitShader::Compile_IF(Instruction instr) {
+ Compile_Assert(instr.flow_control.dest_offset >= program_counter,
+ "Backwards if-statements not supported");
+ Label l_else, l_endif;
+
+ // Evaluate the "IF" condition
+ if (instr.opcode.Value() == OpCode::Id::IFU) {
+ Compile_UniformCondition(instr);
+ } else if (instr.opcode.Value() == OpCode::Id::IFC) {
+ Compile_EvaluateCondition(instr);
+ }
+ jz(l_else, T_NEAR);
+
+ // Compile the code that corresponds to the condition evaluating as true
+ Compile_Block(instr.flow_control.dest_offset);
+
+ // If there isn't an "ELSE" condition, we are done here
+ if (instr.flow_control.num_instructions == 0) {
+ L(l_else);
+ return;
+ }
+
+ jmp(l_endif, T_NEAR);
+
+ L(l_else);
+ // This code corresponds to the "ELSE" condition
+ // Comple the code that corresponds to the condition evaluating as false
+ Compile_Block(instr.flow_control.dest_offset + instr.flow_control.num_instructions);
+
+ L(l_endif);
+}
+
+void JitShader::Compile_LOOP(Instruction instr) {
+ Compile_Assert(instr.flow_control.dest_offset >= program_counter,
+ "Backwards loops not supported");
+ Compile_Assert(!looping, "Nested loops not supported");
+
+ looping = true;
+
+ // This decodes the fields from the integer uniform at index instr.flow_control.int_uniform_id.
+ // The Y (LOOPCOUNT_REG) and Z (LOOPINC) component are kept multiplied by 16 (Left shifted by
+ // 4 bits) to be used as an offset into the 16-byte vector registers later
+ size_t offset = ShaderSetup::GetIntUniformOffset(instr.flow_control.int_uniform_id);
+ mov(LOOPCOUNT, dword[SETUP + offset]);
+ mov(LOOPCOUNT_REG, LOOPCOUNT);
+ shr(LOOPCOUNT_REG, 4);
+ and(LOOPCOUNT_REG, 0xFF0); // Y-component is the start
+ mov(LOOPINC, LOOPCOUNT);
+ shr(LOOPINC, 12);
+ and(LOOPINC, 0xFF0); // Z-component is the incrementer
+ movzx(LOOPCOUNT, LOOPCOUNT.cvt8()); // X-component is iteration count
+ add(LOOPCOUNT, 1); // Iteration count is X-component + 1
+
+ Label l_loop_start;
+ L(l_loop_start);
+
+ Compile_Block(instr.flow_control.dest_offset + 1);
+
+ add(LOOPCOUNT_REG, LOOPINC); // Increment LOOPCOUNT_REG by Z-component
+ sub(LOOPCOUNT, 1); // Increment loop count by 1
+ jnz(l_loop_start); // Loop if not equal
+
+ looping = false;
+}
+
+void JitShader::Compile_JMP(Instruction instr) {
+ if (instr.opcode.Value() == OpCode::Id::JMPC)
+ Compile_EvaluateCondition(instr);
+ else if (instr.opcode.Value() == OpCode::Id::JMPU)
+ Compile_UniformCondition(instr);
+ else
+ UNREACHABLE();
+
+ bool inverted_condition =
+ (instr.opcode.Value() == OpCode::Id::JMPU) && (instr.flow_control.num_instructions & 1);
+
+ Label& b = instruction_labels[instr.flow_control.dest_offset];
+ if (inverted_condition) {
+ jz(b, T_NEAR);
+ } else {
+ jnz(b, T_NEAR);
+ }
+}
+
+void JitShader::Compile_Block(unsigned end) {
+ while (program_counter < end) {
+ Compile_NextInstr();
+ }
+}
+
+void JitShader::Compile_Return() {
+ // Peek return offset on the stack and check if we're at that offset
+ mov(rax, qword[rsp + 8]);
+ cmp(eax, (program_counter));
+
+ // If so, jump back to before CALL
+ Label b;
+ jnz(b);
+ ret();
+ L(b);
+}
+
+void JitShader::Compile_NextInstr() {
+ if (std::binary_search(return_offsets.begin(), return_offsets.end(), program_counter)) {
+ Compile_Return();
+ }
+
+ L(instruction_labels[program_counter]);
+
+ Instruction instr = {(*program_code)[program_counter++]};
+
+ OpCode::Id opcode = instr.opcode.Value();
+ auto instr_func = instr_table[static_cast<unsigned>(opcode)];
+
+ if (instr_func) {
+ // JIT the instruction!
+ ((*this).*instr_func)(instr);
+ } else {
+ // Unhandled instruction
+ LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
+ instr.opcode.Value().EffectiveOpCode(), instr.hex);
+ }
+}
+
+void JitShader::FindReturnOffsets() {
+ return_offsets.clear();
+
+ for (size_t offset = 0; offset < program_code->size(); ++offset) {
+ Instruction instr = {(*program_code)[offset]};
+
+ switch (instr.opcode.Value()) {
+ case OpCode::Id::CALL:
+ case OpCode::Id::CALLC:
+ case OpCode::Id::CALLU:
+ return_offsets.push_back(instr.flow_control.dest_offset +
+ instr.flow_control.num_instructions);
+ break;
+ default:
+ break;
+ }
+ }
+
+ // Sort for efficient binary search later
+ std::sort(return_offsets.begin(), return_offsets.end());
+}
+
+void JitShader::Compile(const std::array<u32, 1024>* program_code_,
+ const std::array<u32, 1024>* swizzle_data_) {
+ program_code = program_code_;
+ swizzle_data = swizzle_data_;
+
+ // Reset flow control state
+ program = (CompiledShader*)getCurr();
+ program_counter = 0;
+ looping = false;
+ instruction_labels.fill(Xbyak::Label());
+
+ // Find all `CALL` instructions and identify return locations
+ FindReturnOffsets();
+
+ // The stack pointer is 8 modulo 16 at the entry of a procedure
+ // We reserve 16 bytes and assign a dummy value to the first 8 bytes, to catch any potential
+ // return checks (see Compile_Return) that happen in shader main routine.
+ ABI_PushRegistersAndAdjustStack(*this, ABI_ALL_CALLEE_SAVED, 8, 16);
+ mov(qword[rsp + 8], 0xFFFFFFFFFFFFFFFFULL);
+
+ mov(SETUP, ABI_PARAM1);
+ mov(STATE, ABI_PARAM2);
+
+ // Zero address/loop registers
+ xor(ADDROFFS_REG_0.cvt32(), ADDROFFS_REG_0.cvt32());
+ xor(ADDROFFS_REG_1.cvt32(), ADDROFFS_REG_1.cvt32());
+ xor(LOOPCOUNT_REG, LOOPCOUNT_REG);
+
+ // Used to set a register to one
+ static const __m128 one = {1.f, 1.f, 1.f, 1.f};
+ mov(rax, reinterpret_cast<size_t>(&one));
+ movaps(ONE, xword[rax]);
+
+ // Used to negate registers
+ static const __m128 neg = {-0.f, -0.f, -0.f, -0.f};
+ mov(rax, reinterpret_cast<size_t>(&neg));
+ movaps(NEGBIT, xword[rax]);
+
+ // Jump to start of the shader program
+ jmp(ABI_PARAM3);
+
+ // Compile entire program
+ Compile_Block(static_cast<unsigned>(program_code->size()));
+
+ // Free memory that's no longer needed
+ program_code = nullptr;
+ swizzle_data = nullptr;
+ return_offsets.clear();
+ return_offsets.shrink_to_fit();
+
+ ready();
+
+ ASSERT_MSG(getSize() <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
+ LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", getSize());
+}
+
+JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {}
+
+} // namespace Shader
+
+} // namespace Pica
diff --git a/src/video_core/shader/shader_jit_x64_compiler.h b/src/video_core/shader/shader_jit_x64_compiler.h
new file mode 100644
index 000000000..f27675560
--- /dev/null
+++ b/src/video_core/shader/shader_jit_x64_compiler.h
@@ -0,0 +1,125 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <cstddef>
+#include <utility>
+#include <vector>
+#include <nihstro/shader_bytecode.h>
+#include <xbyak.h>
+#include "common/bit_set.h"
+#include "common/common_types.h"
+#include "video_core/shader/shader.h"
+
+using nihstro::Instruction;
+using nihstro::OpCode;
+using nihstro::SwizzlePattern;
+
+namespace Pica {
+
+namespace Shader {
+
+/// Memory allocated for each compiled shader (64Kb)
+constexpr size_t MAX_SHADER_SIZE = 1024 * 64;
+
+/**
+ * This class implements the shader JIT compiler. It recompiles a Pica shader program into x86_64
+ * code that can be executed on the host machine directly.
+ */
+class JitShader : public Xbyak::CodeGenerator {
+public:
+ JitShader();
+
+ void Run(const ShaderSetup& setup, UnitState& state, unsigned offset) const {
+ program(&setup, &state, instruction_labels[offset].getAddress());
+ }
+
+ void Compile(const std::array<u32, 1024>* program_code,
+ const std::array<u32, 1024>* swizzle_data);
+
+ void Compile_ADD(Instruction instr);
+ void Compile_DP3(Instruction instr);
+ void Compile_DP4(Instruction instr);
+ void Compile_DPH(Instruction instr);
+ void Compile_EX2(Instruction instr);
+ void Compile_LG2(Instruction instr);
+ void Compile_MUL(Instruction instr);
+ void Compile_SGE(Instruction instr);
+ void Compile_SLT(Instruction instr);
+ void Compile_FLR(Instruction instr);
+ void Compile_MAX(Instruction instr);
+ void Compile_MIN(Instruction instr);
+ void Compile_RCP(Instruction instr);
+ void Compile_RSQ(Instruction instr);
+ void Compile_MOVA(Instruction instr);
+ void Compile_MOV(Instruction instr);
+ void Compile_NOP(Instruction instr);
+ void Compile_END(Instruction instr);
+ void Compile_CALL(Instruction instr);
+ void Compile_CALLC(Instruction instr);
+ void Compile_CALLU(Instruction instr);
+ void Compile_IF(Instruction instr);
+ void Compile_LOOP(Instruction instr);
+ void Compile_JMP(Instruction instr);
+ void Compile_CMP(Instruction instr);
+ void Compile_MAD(Instruction instr);
+
+private:
+ void Compile_Block(unsigned end);
+ void Compile_NextInstr();
+
+ void Compile_SwizzleSrc(Instruction instr, unsigned src_num, SourceRegister src_reg,
+ Xbyak::Xmm dest);
+ void Compile_DestEnable(Instruction instr, Xbyak::Xmm dest);
+
+ /**
+ * Compiles a `MUL src1, src2` operation, properly handling the PICA semantics when multiplying
+ * zero by inf. Clobbers `src2` and `scratch`.
+ */
+ void Compile_SanitizedMul(Xbyak::Xmm src1, Xbyak::Xmm src2, Xbyak::Xmm scratch);
+
+ void Compile_EvaluateCondition(Instruction instr);
+ void Compile_UniformCondition(Instruction instr);
+
+ /**
+ * Emits the code to conditionally return from a subroutine envoked by the `CALL` instruction.
+ */
+ void Compile_Return();
+
+ BitSet32 PersistentCallerSavedRegs();
+
+ /**
+ * Assertion evaluated at compile-time, but only triggered if executed at runtime.
+ * @param condition Condition to be evaluated.
+ * @param msg Message to be logged if the assertion fails.
+ */
+ void Compile_Assert(bool condition, const char* msg);
+
+ /**
+ * Analyzes the entire shader program for `CALL` instructions before emitting any code,
+ * identifying the locations where a return needs to be inserted.
+ */
+ void FindReturnOffsets();
+
+ const std::array<u32, 1024>* program_code = nullptr;
+ const std::array<u32, 1024>* swizzle_data = nullptr;
+
+ /// Mapping of Pica VS instructions to pointers in the emitted code
+ std::array<Xbyak::Label, 1024> instruction_labels;
+
+ /// Offsets in code where a return needs to be inserted
+ std::vector<unsigned> return_offsets;
+
+ unsigned program_counter = 0; ///< Offset of the next instruction to decode
+ bool looping = false; ///< True if compiling a loop, used to check for nested loops
+
+ using CompiledShader = void(const void* setup, void* state, const u8* start_addr);
+ CompiledShader* program = nullptr;
+};
+
+} // Shader
+
+} // Pica
diff --git a/src/video_core/clipper.cpp b/src/video_core/swrasterizer/clipper.cpp
index 05b5cea73..2d80822d9 100644
--- a/src/video_core/clipper.cpp
+++ b/src/video_core/swrasterizer/clipper.cpp
@@ -11,12 +11,13 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/vector_math.h"
-#include "video_core/clipper.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
-#include "video_core/rasterizer.h"
#include "video_core/shader/shader.h"
+#include "video_core/swrasterizer/clipper.h"
+#include "video_core/swrasterizer/rasterizer.h"
+
+using Pica::Rasterizer::Vertex;
namespace Pica {
@@ -29,20 +30,20 @@ public:
float24::FromFloat32(0), float24::FromFloat32(0)))
: coeffs(coeffs), bias(bias) {}
- bool IsInside(const OutputVertex& vertex) const {
+ bool IsInside(const Vertex& vertex) const {
return Math::Dot(vertex.pos + bias, coeffs) <= float24::FromFloat32(0);
}
- bool IsOutSide(const OutputVertex& vertex) const {
+ bool IsOutSide(const Vertex& vertex) const {
return !IsInside(vertex);
}
- OutputVertex GetIntersection(const OutputVertex& v0, const OutputVertex& v1) const {
+ Vertex GetIntersection(const Vertex& v0, const Vertex& v1) const {
float24 dp = Math::Dot(v0.pos + bias, coeffs);
float24 dp_prev = Math::Dot(v1.pos + bias, coeffs);
float24 factor = dp_prev / (dp_prev - dp);
- return OutputVertex::Lerp(factor, v0, v1);
+ return Vertex::Lerp(factor, v0, v1);
}
private:
@@ -51,7 +52,7 @@ private:
Math::Vec4<float24> bias;
};
-static void InitScreenCoordinates(OutputVertex& vtx) {
+static void InitScreenCoordinates(Vertex& vtx) {
struct {
float24 halfsize_x;
float24 offset_x;
@@ -62,10 +63,10 @@ static void InitScreenCoordinates(OutputVertex& vtx) {
} viewport;
const auto& regs = g_state.regs;
- viewport.halfsize_x = float24::FromRaw(regs.viewport_size_x);
- viewport.halfsize_y = float24::FromRaw(regs.viewport_size_y);
- viewport.offset_x = float24::FromFloat32(static_cast<float>(regs.viewport_corner.x));
- viewport.offset_y = float24::FromFloat32(static_cast<float>(regs.viewport_corner.y));
+ viewport.halfsize_x = float24::FromRaw(regs.rasterizer.viewport_size_x);
+ viewport.halfsize_y = float24::FromRaw(regs.rasterizer.viewport_size_y);
+ viewport.offset_x = float24::FromFloat32(static_cast<float>(regs.rasterizer.viewport_corner.x));
+ viewport.offset_y = float24::FromFloat32(static_cast<float>(regs.rasterizer.viewport_corner.y));
float24 inv_w = float24::FromFloat32(1.f) / vtx.pos.w;
vtx.color *= inv_w;
@@ -91,8 +92,8 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
// introduces at most 1 new vertex to the polygon. Since we start with a triangle and have a
// fixed 6 clipping planes, the maximum number of vertices of the clipped polygon is 3 + 6 = 9.
static const size_t MAX_VERTICES = 9;
- static_vector<OutputVertex, MAX_VERTICES> buffer_a = {v0, v1, v2};
- static_vector<OutputVertex, MAX_VERTICES> buffer_b;
+ static_vector<Vertex, MAX_VERTICES> buffer_a = {v0, v1, v2};
+ static_vector<Vertex, MAX_VERTICES> buffer_b;
auto* output_list = &buffer_a;
auto* input_list = &buffer_b;
@@ -123,7 +124,7 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
std::swap(input_list, output_list);
output_list->clear();
- const OutputVertex* reference_vertex = &input_list->back();
+ const Vertex* reference_vertex = &input_list->back();
for (const auto& vertex : *input_list) {
// NOTE: This algorithm changes vertex order in some cases!
@@ -148,9 +149,9 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
InitScreenCoordinates((*output_list)[1]);
for (size_t i = 0; i < output_list->size() - 2; i++) {
- OutputVertex& vtx0 = (*output_list)[0];
- OutputVertex& vtx1 = (*output_list)[i + 1];
- OutputVertex& vtx2 = (*output_list)[i + 2];
+ Vertex& vtx0 = (*output_list)[0];
+ Vertex& vtx1 = (*output_list)[i + 1];
+ Vertex& vtx2 = (*output_list)[i + 2];
InitScreenCoordinates(vtx2);
diff --git a/src/video_core/clipper.h b/src/video_core/swrasterizer/clipper.h
index b51af0af9..b51af0af9 100644
--- a/src/video_core/clipper.h
+++ b/src/video_core/swrasterizer/clipper.h
diff --git a/src/video_core/swrasterizer/framebuffer.cpp b/src/video_core/swrasterizer/framebuffer.cpp
new file mode 100644
index 000000000..7de3aac75
--- /dev/null
+++ b/src/video_core/swrasterizer/framebuffer.cpp
@@ -0,0 +1,358 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+
+#include "common/assert.h"
+#include "common/color.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/math_util.h"
+#include "common/vector_math.h"
+#include "core/hw/gpu.h"
+#include "core/memory.h"
+#include "video_core/pica_state.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/swrasterizer/framebuffer.h"
+#include "video_core/utils.h"
+
+namespace Pica {
+namespace Rasterizer {
+
+void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
+ const auto& framebuffer = g_state.regs.framebuffer.framebuffer;
+ const PAddr addr = framebuffer.GetColorBufferPhysicalAddress();
+
+ // Similarly to textures, the render framebuffer is laid out from bottom to top, too.
+ // NOTE: The framebuffer height register contains the actual FB height minus one.
+ y = framebuffer.height - y;
+
+ const u32 coarse_y = y & ~7;
+ u32 bytes_per_pixel =
+ GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(framebuffer.color_format.Value()));
+ u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) +
+ coarse_y * framebuffer.width * bytes_per_pixel;
+ u8* dst_pixel = Memory::GetPhysicalPointer(addr) + dst_offset;
+
+ switch (framebuffer.color_format) {
+ case FramebufferRegs::ColorFormat::RGBA8:
+ Color::EncodeRGBA8(color, dst_pixel);
+ break;
+
+ case FramebufferRegs::ColorFormat::RGB8:
+ Color::EncodeRGB8(color, dst_pixel);
+ break;
+
+ case FramebufferRegs::ColorFormat::RGB5A1:
+ Color::EncodeRGB5A1(color, dst_pixel);
+ break;
+
+ case FramebufferRegs::ColorFormat::RGB565:
+ Color::EncodeRGB565(color, dst_pixel);
+ break;
+
+ case FramebufferRegs::ColorFormat::RGBA4:
+ Color::EncodeRGBA4(color, dst_pixel);
+ break;
+
+ default:
+ LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x",
+ framebuffer.color_format.Value());
+ UNIMPLEMENTED();
+ }
+}
+
+const Math::Vec4<u8> GetPixel(int x, int y) {
+ const auto& framebuffer = g_state.regs.framebuffer.framebuffer;
+ const PAddr addr = framebuffer.GetColorBufferPhysicalAddress();
+
+ y = framebuffer.height - y;
+
+ const u32 coarse_y = y & ~7;
+ u32 bytes_per_pixel =
+ GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(framebuffer.color_format.Value()));
+ u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) +
+ coarse_y * framebuffer.width * bytes_per_pixel;
+ u8* src_pixel = Memory::GetPhysicalPointer(addr) + src_offset;
+
+ switch (framebuffer.color_format) {
+ case FramebufferRegs::ColorFormat::RGBA8:
+ return Color::DecodeRGBA8(src_pixel);
+
+ case FramebufferRegs::ColorFormat::RGB8:
+ return Color::DecodeRGB8(src_pixel);
+
+ case FramebufferRegs::ColorFormat::RGB5A1:
+ return Color::DecodeRGB5A1(src_pixel);
+
+ case FramebufferRegs::ColorFormat::RGB565:
+ return Color::DecodeRGB565(src_pixel);
+
+ case FramebufferRegs::ColorFormat::RGBA4:
+ return Color::DecodeRGBA4(src_pixel);
+
+ default:
+ LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x",
+ framebuffer.color_format.Value());
+ UNIMPLEMENTED();
+ }
+
+ return {0, 0, 0, 0};
+}
+
+u32 GetDepth(int x, int y) {
+ const auto& framebuffer = g_state.regs.framebuffer.framebuffer;
+ const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
+ u8* depth_buffer = Memory::GetPhysicalPointer(addr);
+
+ y = framebuffer.height - y;
+
+ const u32 coarse_y = y & ~7;
+ u32 bytes_per_pixel = FramebufferRegs::BytesPerDepthPixel(framebuffer.depth_format);
+ u32 stride = framebuffer.width * bytes_per_pixel;
+
+ u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
+ u8* src_pixel = depth_buffer + src_offset;
+
+ switch (framebuffer.depth_format) {
+ case FramebufferRegs::DepthFormat::D16:
+ return Color::DecodeD16(src_pixel);
+ case FramebufferRegs::DepthFormat::D24:
+ return Color::DecodeD24(src_pixel);
+ case FramebufferRegs::DepthFormat::D24S8:
+ return Color::DecodeD24S8(src_pixel).x;
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format);
+ UNIMPLEMENTED();
+ return 0;
+ }
+}
+
+u8 GetStencil(int x, int y) {
+ const auto& framebuffer = g_state.regs.framebuffer.framebuffer;
+ const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
+ u8* depth_buffer = Memory::GetPhysicalPointer(addr);
+
+ y = framebuffer.height - y;
+
+ const u32 coarse_y = y & ~7;
+ u32 bytes_per_pixel = Pica::FramebufferRegs::BytesPerDepthPixel(framebuffer.depth_format);
+ u32 stride = framebuffer.width * bytes_per_pixel;
+
+ u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
+ u8* src_pixel = depth_buffer + src_offset;
+
+ switch (framebuffer.depth_format) {
+ case FramebufferRegs::DepthFormat::D24S8:
+ return Color::DecodeD24S8(src_pixel).y;
+
+ default:
+ LOG_WARNING(
+ HW_GPU,
+ "GetStencil called for function which doesn't have a stencil component (format %u)",
+ framebuffer.depth_format);
+ return 0;
+ }
+}
+
+void SetDepth(int x, int y, u32 value) {
+ const auto& framebuffer = g_state.regs.framebuffer.framebuffer;
+ const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
+ u8* depth_buffer = Memory::GetPhysicalPointer(addr);
+
+ y = framebuffer.height - y;
+
+ const u32 coarse_y = y & ~7;
+ u32 bytes_per_pixel = FramebufferRegs::BytesPerDepthPixel(framebuffer.depth_format);
+ u32 stride = framebuffer.width * bytes_per_pixel;
+
+ u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
+ u8* dst_pixel = depth_buffer + dst_offset;
+
+ switch (framebuffer.depth_format) {
+ case FramebufferRegs::DepthFormat::D16:
+ Color::EncodeD16(value, dst_pixel);
+ break;
+
+ case FramebufferRegs::DepthFormat::D24:
+ Color::EncodeD24(value, dst_pixel);
+ break;
+
+ case FramebufferRegs::DepthFormat::D24S8:
+ Color::EncodeD24X8(value, dst_pixel);
+ break;
+
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format);
+ UNIMPLEMENTED();
+ break;
+ }
+}
+
+void SetStencil(int x, int y, u8 value) {
+ const auto& framebuffer = g_state.regs.framebuffer.framebuffer;
+ const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
+ u8* depth_buffer = Memory::GetPhysicalPointer(addr);
+
+ y = framebuffer.height - y;
+
+ const u32 coarse_y = y & ~7;
+ u32 bytes_per_pixel = Pica::FramebufferRegs::BytesPerDepthPixel(framebuffer.depth_format);
+ u32 stride = framebuffer.width * bytes_per_pixel;
+
+ u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
+ u8* dst_pixel = depth_buffer + dst_offset;
+
+ switch (framebuffer.depth_format) {
+ case Pica::FramebufferRegs::DepthFormat::D16:
+ case Pica::FramebufferRegs::DepthFormat::D24:
+ // Nothing to do
+ break;
+
+ case Pica::FramebufferRegs::DepthFormat::D24S8:
+ Color::EncodeX24S8(value, dst_pixel);
+ break;
+
+ default:
+ LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format);
+ UNIMPLEMENTED();
+ break;
+ }
+}
+
+u8 PerformStencilAction(FramebufferRegs::StencilAction action, u8 old_stencil, u8 ref) {
+ switch (action) {
+ case FramebufferRegs::StencilAction::Keep:
+ return old_stencil;
+
+ case FramebufferRegs::StencilAction::Zero:
+ return 0;
+
+ case FramebufferRegs::StencilAction::Replace:
+ return ref;
+
+ case FramebufferRegs::StencilAction::Increment:
+ // Saturated increment
+ return std::min<u8>(old_stencil, 254) + 1;
+
+ case FramebufferRegs::StencilAction::Decrement:
+ // Saturated decrement
+ return std::max<u8>(old_stencil, 1) - 1;
+
+ case FramebufferRegs::StencilAction::Invert:
+ return ~old_stencil;
+
+ case FramebufferRegs::StencilAction::IncrementWrap:
+ return old_stencil + 1;
+
+ case FramebufferRegs::StencilAction::DecrementWrap:
+ return old_stencil - 1;
+
+ default:
+ LOG_CRITICAL(HW_GPU, "Unknown stencil action %x", (int)action);
+ UNIMPLEMENTED();
+ return 0;
+ }
+}
+
+Math::Vec4<u8> EvaluateBlendEquation(const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor,
+ const Math::Vec4<u8>& dest, const Math::Vec4<u8>& destfactor,
+ FramebufferRegs::BlendEquation equation) {
+ Math::Vec4<int> result;
+
+ auto src_result = (src * srcfactor).Cast<int>();
+ auto dst_result = (dest * destfactor).Cast<int>();
+
+ switch (equation) {
+ case FramebufferRegs::BlendEquation::Add:
+ result = (src_result + dst_result) / 255;
+ break;
+
+ case FramebufferRegs::BlendEquation::Subtract:
+ result = (src_result - dst_result) / 255;
+ break;
+
+ case FramebufferRegs::BlendEquation::ReverseSubtract:
+ result = (dst_result - src_result) / 255;
+ break;
+
+ // TODO: How do these two actually work? OpenGL doesn't include the blend factors in the
+ // min/max computations, but is this what the 3DS actually does?
+ case FramebufferRegs::BlendEquation::Min:
+ result.r() = std::min(src.r(), dest.r());
+ result.g() = std::min(src.g(), dest.g());
+ result.b() = std::min(src.b(), dest.b());
+ result.a() = std::min(src.a(), dest.a());
+ break;
+
+ case FramebufferRegs::BlendEquation::Max:
+ result.r() = std::max(src.r(), dest.r());
+ result.g() = std::max(src.g(), dest.g());
+ result.b() = std::max(src.b(), dest.b());
+ result.a() = std::max(src.a(), dest.a());
+ break;
+
+ default:
+ LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation %x", equation);
+ UNIMPLEMENTED();
+ }
+
+ return Math::Vec4<u8>(MathUtil::Clamp(result.r(), 0, 255), MathUtil::Clamp(result.g(), 0, 255),
+ MathUtil::Clamp(result.b(), 0, 255), MathUtil::Clamp(result.a(), 0, 255));
+};
+
+u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op) {
+ switch (op) {
+ case FramebufferRegs::LogicOp::Clear:
+ return 0;
+
+ case FramebufferRegs::LogicOp::And:
+ return src & dest;
+
+ case FramebufferRegs::LogicOp::AndReverse:
+ return src & ~dest;
+
+ case FramebufferRegs::LogicOp::Copy:
+ return src;
+
+ case FramebufferRegs::LogicOp::Set:
+ return 255;
+
+ case FramebufferRegs::LogicOp::CopyInverted:
+ return ~src;
+
+ case FramebufferRegs::LogicOp::NoOp:
+ return dest;
+
+ case FramebufferRegs::LogicOp::Invert:
+ return ~dest;
+
+ case FramebufferRegs::LogicOp::Nand:
+ return ~(src & dest);
+
+ case FramebufferRegs::LogicOp::Or:
+ return src | dest;
+
+ case FramebufferRegs::LogicOp::Nor:
+ return ~(src | dest);
+
+ case FramebufferRegs::LogicOp::Xor:
+ return src ^ dest;
+
+ case FramebufferRegs::LogicOp::Equiv:
+ return ~(src ^ dest);
+
+ case FramebufferRegs::LogicOp::AndInverted:
+ return ~src & dest;
+
+ case FramebufferRegs::LogicOp::OrReverse:
+ return src | ~dest;
+
+ case FramebufferRegs::LogicOp::OrInverted:
+ return ~src | dest;
+ }
+};
+
+} // namespace Rasterizer
+} // namespace Pica
diff --git a/src/video_core/swrasterizer/framebuffer.h b/src/video_core/swrasterizer/framebuffer.h
new file mode 100644
index 000000000..4a32a4979
--- /dev/null
+++ b/src/video_core/swrasterizer/framebuffer.h
@@ -0,0 +1,29 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/vector_math.h"
+#include "video_core/regs_framebuffer.h"
+
+namespace Pica {
+namespace Rasterizer {
+
+void DrawPixel(int x, int y, const Math::Vec4<u8>& color);
+const Math::Vec4<u8> GetPixel(int x, int y);
+u32 GetDepth(int x, int y);
+u8 GetStencil(int x, int y);
+void SetDepth(int x, int y, u32 value);
+void SetStencil(int x, int y, u8 value);
+u8 PerformStencilAction(FramebufferRegs::StencilAction action, u8 old_stencil, u8 ref);
+
+Math::Vec4<u8> EvaluateBlendEquation(const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor,
+ const Math::Vec4<u8>& dest, const Math::Vec4<u8>& destfactor,
+ FramebufferRegs::BlendEquation equation);
+
+u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op);
+
+} // namespace Rasterizer
+} // namespace Pica
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp
index b9f5d4533..7557fcb89 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/swrasterizer/rasterizer.cpp
@@ -16,253 +16,21 @@
#include "core/hw/gpu.h"
#include "core/memory.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
-#include "video_core/rasterizer.h"
+#include "video_core/regs_framebuffer.h"
+#include "video_core/regs_rasterizer.h"
+#include "video_core/regs_texturing.h"
#include "video_core/shader/shader.h"
+#include "video_core/swrasterizer/framebuffer.h"
+#include "video_core/swrasterizer/rasterizer.h"
+#include "video_core/swrasterizer/texturing.h"
+#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
namespace Pica {
-
namespace Rasterizer {
-static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
- const auto& framebuffer = g_state.regs.framebuffer;
- const PAddr addr = framebuffer.GetColorBufferPhysicalAddress();
-
- // Similarly to textures, the render framebuffer is laid out from bottom to top, too.
- // NOTE: The framebuffer height register contains the actual FB height minus one.
- y = framebuffer.height - y;
-
- const u32 coarse_y = y & ~7;
- u32 bytes_per_pixel =
- GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(framebuffer.color_format.Value()));
- u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) +
- coarse_y * framebuffer.width * bytes_per_pixel;
- u8* dst_pixel = Memory::GetPhysicalPointer(addr) + dst_offset;
-
- switch (framebuffer.color_format) {
- case Regs::ColorFormat::RGBA8:
- Color::EncodeRGBA8(color, dst_pixel);
- break;
-
- case Regs::ColorFormat::RGB8:
- Color::EncodeRGB8(color, dst_pixel);
- break;
-
- case Regs::ColorFormat::RGB5A1:
- Color::EncodeRGB5A1(color, dst_pixel);
- break;
-
- case Regs::ColorFormat::RGB565:
- Color::EncodeRGB565(color, dst_pixel);
- break;
-
- case Regs::ColorFormat::RGBA4:
- Color::EncodeRGBA4(color, dst_pixel);
- break;
-
- default:
- LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x",
- framebuffer.color_format.Value());
- UNIMPLEMENTED();
- }
-}
-
-static const Math::Vec4<u8> GetPixel(int x, int y) {
- const auto& framebuffer = g_state.regs.framebuffer;
- const PAddr addr = framebuffer.GetColorBufferPhysicalAddress();
-
- y = framebuffer.height - y;
-
- const u32 coarse_y = y & ~7;
- u32 bytes_per_pixel =
- GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(framebuffer.color_format.Value()));
- u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) +
- coarse_y * framebuffer.width * bytes_per_pixel;
- u8* src_pixel = Memory::GetPhysicalPointer(addr) + src_offset;
-
- switch (framebuffer.color_format) {
- case Regs::ColorFormat::RGBA8:
- return Color::DecodeRGBA8(src_pixel);
-
- case Regs::ColorFormat::RGB8:
- return Color::DecodeRGB8(src_pixel);
-
- case Regs::ColorFormat::RGB5A1:
- return Color::DecodeRGB5A1(src_pixel);
-
- case Regs::ColorFormat::RGB565:
- return Color::DecodeRGB565(src_pixel);
-
- case Regs::ColorFormat::RGBA4:
- return Color::DecodeRGBA4(src_pixel);
-
- default:
- LOG_CRITICAL(Render_Software, "Unknown framebuffer color format %x",
- framebuffer.color_format.Value());
- UNIMPLEMENTED();
- }
-
- return {0, 0, 0, 0};
-}
-
-static u32 GetDepth(int x, int y) {
- const auto& framebuffer = g_state.regs.framebuffer;
- const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
- u8* depth_buffer = Memory::GetPhysicalPointer(addr);
-
- y = framebuffer.height - y;
-
- const u32 coarse_y = y & ~7;
- u32 bytes_per_pixel = Regs::BytesPerDepthPixel(framebuffer.depth_format);
- u32 stride = framebuffer.width * bytes_per_pixel;
-
- u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
- u8* src_pixel = depth_buffer + src_offset;
-
- switch (framebuffer.depth_format) {
- case Regs::DepthFormat::D16:
- return Color::DecodeD16(src_pixel);
- case Regs::DepthFormat::D24:
- return Color::DecodeD24(src_pixel);
- case Regs::DepthFormat::D24S8:
- return Color::DecodeD24S8(src_pixel).x;
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format);
- UNIMPLEMENTED();
- return 0;
- }
-}
-
-static u8 GetStencil(int x, int y) {
- const auto& framebuffer = g_state.regs.framebuffer;
- const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
- u8* depth_buffer = Memory::GetPhysicalPointer(addr);
-
- y = framebuffer.height - y;
-
- const u32 coarse_y = y & ~7;
- u32 bytes_per_pixel = Pica::Regs::BytesPerDepthPixel(framebuffer.depth_format);
- u32 stride = framebuffer.width * bytes_per_pixel;
-
- u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
- u8* src_pixel = depth_buffer + src_offset;
-
- switch (framebuffer.depth_format) {
- case Regs::DepthFormat::D24S8:
- return Color::DecodeD24S8(src_pixel).y;
-
- default:
- LOG_WARNING(
- HW_GPU,
- "GetStencil called for function which doesn't have a stencil component (format %u)",
- framebuffer.depth_format);
- return 0;
- }
-}
-
-static void SetDepth(int x, int y, u32 value) {
- const auto& framebuffer = g_state.regs.framebuffer;
- const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
- u8* depth_buffer = Memory::GetPhysicalPointer(addr);
-
- y = framebuffer.height - y;
-
- const u32 coarse_y = y & ~7;
- u32 bytes_per_pixel = Regs::BytesPerDepthPixel(framebuffer.depth_format);
- u32 stride = framebuffer.width * bytes_per_pixel;
-
- u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
- u8* dst_pixel = depth_buffer + dst_offset;
-
- switch (framebuffer.depth_format) {
- case Regs::DepthFormat::D16:
- Color::EncodeD16(value, dst_pixel);
- break;
-
- case Regs::DepthFormat::D24:
- Color::EncodeD24(value, dst_pixel);
- break;
-
- case Regs::DepthFormat::D24S8:
- Color::EncodeD24X8(value, dst_pixel);
- break;
-
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format);
- UNIMPLEMENTED();
- break;
- }
-}
-
-static void SetStencil(int x, int y, u8 value) {
- const auto& framebuffer = g_state.regs.framebuffer;
- const PAddr addr = framebuffer.GetDepthBufferPhysicalAddress();
- u8* depth_buffer = Memory::GetPhysicalPointer(addr);
-
- y = framebuffer.height - y;
-
- const u32 coarse_y = y & ~7;
- u32 bytes_per_pixel = Pica::Regs::BytesPerDepthPixel(framebuffer.depth_format);
- u32 stride = framebuffer.width * bytes_per_pixel;
-
- u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
- u8* dst_pixel = depth_buffer + dst_offset;
-
- switch (framebuffer.depth_format) {
- case Pica::Regs::DepthFormat::D16:
- case Pica::Regs::DepthFormat::D24:
- // Nothing to do
- break;
-
- case Pica::Regs::DepthFormat::D24S8:
- Color::EncodeX24S8(value, dst_pixel);
- break;
-
- default:
- LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", framebuffer.depth_format);
- UNIMPLEMENTED();
- break;
- }
-}
-
-static u8 PerformStencilAction(Regs::StencilAction action, u8 old_stencil, u8 ref) {
- switch (action) {
- case Regs::StencilAction::Keep:
- return old_stencil;
-
- case Regs::StencilAction::Zero:
- return 0;
-
- case Regs::StencilAction::Replace:
- return ref;
-
- case Regs::StencilAction::Increment:
- // Saturated increment
- return std::min<u8>(old_stencil, 254) + 1;
-
- case Regs::StencilAction::Decrement:
- // Saturated decrement
- return std::max<u8>(old_stencil, 1) - 1;
-
- case Regs::StencilAction::Invert:
- return ~old_stencil;
-
- case Regs::StencilAction::IncrementWrap:
- return old_stencil + 1;
-
- case Regs::StencilAction::DecrementWrap:
- return old_stencil - 1;
-
- default:
- LOG_CRITICAL(HW_GPU, "Unknown stencil action %x", (int)action);
- UNIMPLEMENTED();
- return 0;
- }
-}
-
// NOTE: Assuming that rasterizer coordinates are 12.4 fixed-point values
struct Fix12P4 {
Fix12P4() {}
@@ -307,8 +75,8 @@ MICROPROFILE_DEFINE(GPU_Rasterization, "GPU", "Rasterization", MP_RGB(50, 50, 24
* Helper function for ProcessTriangle with the "reversed" flag to allow for implementing
* culling via recursion.
*/
-static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader::OutputVertex& v1,
- const Shader::OutputVertex& v2, bool reversed = false) {
+static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Vertex& v2,
+ bool reversed = false) {
const auto& regs = g_state.regs;
MICROPROFILE_SCOPE(GPU_Rasterization);
@@ -326,14 +94,14 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
ScreenToRasterizerCoordinates(v1.screenpos),
ScreenToRasterizerCoordinates(v2.screenpos)};
- if (regs.cull_mode == Regs::CullMode::KeepAll) {
+ if (regs.rasterizer.cull_mode == RasterizerRegs::CullMode::KeepAll) {
// Make sure we always end up with a triangle wound counter-clockwise
if (!reversed && SignedArea(vtxpos[0].xy(), vtxpos[1].xy(), vtxpos[2].xy()) <= 0) {
ProcessTriangleInternal(v0, v2, v1, true);
return;
}
} else {
- if (!reversed && regs.cull_mode == Regs::CullMode::KeepClockWise) {
+ if (!reversed && regs.rasterizer.cull_mode == RasterizerRegs::CullMode::KeepClockWise) {
// Reverse vertex order and use the CCW code path.
ProcessTriangleInternal(v0, v2, v1, true);
return;
@@ -350,13 +118,13 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
u16 max_y = std::max({vtxpos[0].y, vtxpos[1].y, vtxpos[2].y});
// Convert the scissor box coordinates to 12.4 fixed point
- u16 scissor_x1 = (u16)(regs.scissor_test.x1 << 4);
- u16 scissor_y1 = (u16)(regs.scissor_test.y1 << 4);
+ u16 scissor_x1 = (u16)(regs.rasterizer.scissor_test.x1 << 4);
+ u16 scissor_y1 = (u16)(regs.rasterizer.scissor_test.y1 << 4);
// x2,y2 have +1 added to cover the entire sub-pixel area
- u16 scissor_x2 = (u16)((regs.scissor_test.x2 + 1) << 4);
- u16 scissor_y2 = (u16)((regs.scissor_test.y2 + 1) << 4);
+ u16 scissor_x2 = (u16)((regs.rasterizer.scissor_test.x2 + 1) << 4);
+ u16 scissor_y2 = (u16)((regs.rasterizer.scissor_test.y2 + 1) << 4);
- if (regs.scissor_test.mode == Regs::ScissorMode::Include) {
+ if (regs.rasterizer.scissor_test.mode == RasterizerRegs::ScissorMode::Include) {
// Calculate the new bounds
min_x = std::max(min_x, scissor_x1);
min_y = std::max(min_y, scissor_y1);
@@ -396,12 +164,13 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
auto w_inverse = Math::MakeVec(v0.pos.w, v1.pos.w, v2.pos.w);
- auto textures = regs.GetTextures();
- auto tev_stages = regs.GetTevStages();
+ auto textures = regs.texturing.GetTextures();
+ auto tev_stages = regs.texturing.GetTevStages();
- bool stencil_action_enable = g_state.regs.output_merger.stencil_test.enable &&
- g_state.regs.framebuffer.depth_format == Regs::DepthFormat::D24S8;
- const auto stencil_test = g_state.regs.output_merger.stencil_test;
+ bool stencil_action_enable =
+ g_state.regs.framebuffer.output_merger.stencil_test.enable &&
+ g_state.regs.framebuffer.framebuffer.depth_format == FramebufferRegs::DepthFormat::D24S8;
+ const auto stencil_test = g_state.regs.framebuffer.output_merger.stencil_test;
// Enter rasterization loop, starting at the center of the topleft bounding box corner.
// TODO: Not sure if looping through x first might be faster
@@ -410,7 +179,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
// Do not process the pixel if it's inside the scissor box and the scissor mode is set
// to Exclude
- if (regs.scissor_test.mode == Regs::ScissorMode::Exclude) {
+ if (regs.rasterizer.scissor_test.mode == RasterizerRegs::ScissorMode::Exclude) {
if (x >= scissor_x1 && x < scissor_x2 && y >= scissor_y1 && y < scissor_y2)
continue;
}
@@ -440,12 +209,14 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
// Not fully accurate. About 3 bits in precision are missing.
// Z-Buffer (z / w * scale + offset)
- float depth_scale = float24::FromRaw(regs.viewport_depth_range).ToFloat32();
- float depth_offset = float24::FromRaw(regs.viewport_depth_near_plane).ToFloat32();
+ float depth_scale = float24::FromRaw(regs.rasterizer.viewport_depth_range).ToFloat32();
+ float depth_offset =
+ float24::FromRaw(regs.rasterizer.viewport_depth_near_plane).ToFloat32();
float depth = interpolated_z_over_w * depth_scale + depth_offset;
// Potentially switch to W-Buffer
- if (regs.depthmap_enable == Pica::Regs::DepthBuffering::WBuffering) {
+ if (regs.rasterizer.depthmap_enable ==
+ Pica::RasterizerRegs::DepthBuffering::WBuffering) {
// W-Buffer (z * scale + w * offset = (z / w * scale + offset) * w)
depth *= interpolated_w_inverse.ToFloat32() * wsum;
}
@@ -512,9 +283,9 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
// TODO: Refactor so cubemaps and shadowmaps can be handled
if (i == 0) {
switch (texture.config.type) {
- case Regs::TextureConfig::Texture2D:
+ case TexturingRegs::TextureConfig::Texture2D:
break;
- case Regs::TextureConfig::Projection2D: {
+ case TexturingRegs::TextureConfig::Projection2D: {
auto tc0_w = GetInterpolatedAttribute(v0.tc0_w, v1.tc0_w, v2.tc0_w);
u /= tc0_w;
v /= tc0_w;
@@ -533,37 +304,9 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
int t = (int)(v * float24::FromFloat32(static_cast<float>(texture.config.height)))
.ToFloat32();
- static auto GetWrappedTexCoord = [](Regs::TextureConfig::WrapMode mode, int val,
- unsigned size) {
- switch (mode) {
- case Regs::TextureConfig::ClampToEdge:
- val = std::max(val, 0);
- val = std::min(val, (int)size - 1);
- return val;
-
- case Regs::TextureConfig::ClampToBorder:
- return val;
-
- case Regs::TextureConfig::Repeat:
- return (int)((unsigned)val % size);
-
- case Regs::TextureConfig::MirroredRepeat: {
- unsigned int coord = ((unsigned)val % (2 * size));
- if (coord >= size)
- coord = 2 * size - 1 - coord;
- return (int)coord;
- }
-
- default:
- LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x", (int)mode);
- UNIMPLEMENTED();
- return 0;
- }
- };
-
- if ((texture.config.wrap_s == Regs::TextureConfig::ClampToBorder &&
+ if ((texture.config.wrap_s == TexturingRegs::TextureConfig::ClampToBorder &&
(s < 0 || static_cast<u32>(s) >= texture.config.width)) ||
- (texture.config.wrap_t == Regs::TextureConfig::ClampToBorder &&
+ (texture.config.wrap_t == TexturingRegs::TextureConfig::ClampToBorder &&
(t < 0 || static_cast<u32>(t) >= texture.config.height))) {
auto border_color = texture.config.border_color;
texture_color[i] = {border_color.r, border_color.g, border_color.b,
@@ -579,10 +322,10 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
u8* texture_data =
Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress());
auto info =
- DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
+ Texture::TextureInfo::FromPicaRegister(texture.config, texture.format);
// TODO: Apply the min and mag filters to the texture
- texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info);
+ texture_color[i] = Texture::LookupTexture(texture_data, s, t, info);
#if PICA_DUMP_TEXTURES
DebugUtils::DumpTexture(texture.config, texture_data);
#endif
@@ -599,17 +342,16 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
Math::Vec4<u8> combiner_output;
Math::Vec4<u8> combiner_buffer = {0, 0, 0, 0};
Math::Vec4<u8> next_combiner_buffer = {
- regs.tev_combiner_buffer_color.r, regs.tev_combiner_buffer_color.g,
- regs.tev_combiner_buffer_color.b, regs.tev_combiner_buffer_color.a,
+ regs.texturing.tev_combiner_buffer_color.r,
+ regs.texturing.tev_combiner_buffer_color.g,
+ regs.texturing.tev_combiner_buffer_color.b,
+ regs.texturing.tev_combiner_buffer_color.a,
};
for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size();
++tev_stage_index) {
const auto& tev_stage = tev_stages[tev_stage_index];
- using Source = Regs::TevStageConfig::Source;
- using ColorModifier = Regs::TevStageConfig::ColorModifier;
- using AlphaModifier = Regs::TevStageConfig::AlphaModifier;
- using Operation = Regs::TevStageConfig::Operation;
+ using Source = TexturingRegs::TevStageConfig::Source;
auto GetSource = [&](Source source) -> Math::Vec4<u8> {
switch (source) {
@@ -649,187 +391,6 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
}
};
- static auto GetColorModifier = [](ColorModifier factor,
- const Math::Vec4<u8>& values) -> Math::Vec3<u8> {
- switch (factor) {
- case ColorModifier::SourceColor:
- return values.rgb();
-
- case ColorModifier::OneMinusSourceColor:
- return (Math::Vec3<u8>(255, 255, 255) - values.rgb()).Cast<u8>();
-
- case ColorModifier::SourceAlpha:
- return values.aaa();
-
- case ColorModifier::OneMinusSourceAlpha:
- return (Math::Vec3<u8>(255, 255, 255) - values.aaa()).Cast<u8>();
-
- case ColorModifier::SourceRed:
- return values.rrr();
-
- case ColorModifier::OneMinusSourceRed:
- return (Math::Vec3<u8>(255, 255, 255) - values.rrr()).Cast<u8>();
-
- case ColorModifier::SourceGreen:
- return values.ggg();
-
- case ColorModifier::OneMinusSourceGreen:
- return (Math::Vec3<u8>(255, 255, 255) - values.ggg()).Cast<u8>();
-
- case ColorModifier::SourceBlue:
- return values.bbb();
-
- case ColorModifier::OneMinusSourceBlue:
- return (Math::Vec3<u8>(255, 255, 255) - values.bbb()).Cast<u8>();
- }
- };
-
- static auto GetAlphaModifier = [](AlphaModifier factor,
- const Math::Vec4<u8>& values) -> u8 {
- switch (factor) {
- case AlphaModifier::SourceAlpha:
- return values.a();
-
- case AlphaModifier::OneMinusSourceAlpha:
- return 255 - values.a();
-
- case AlphaModifier::SourceRed:
- return values.r();
-
- case AlphaModifier::OneMinusSourceRed:
- return 255 - values.r();
-
- case AlphaModifier::SourceGreen:
- return values.g();
-
- case AlphaModifier::OneMinusSourceGreen:
- return 255 - values.g();
-
- case AlphaModifier::SourceBlue:
- return values.b();
-
- case AlphaModifier::OneMinusSourceBlue:
- return 255 - values.b();
- }
- };
-
- static auto ColorCombine = [](Operation op,
- const Math::Vec3<u8> input[3]) -> Math::Vec3<u8> {
- switch (op) {
- case Operation::Replace:
- return input[0];
-
- case Operation::Modulate:
- return ((input[0] * input[1]) / 255).Cast<u8>();
-
- case Operation::Add: {
- auto result = input[0] + input[1];
- result.r() = std::min(255, result.r());
- result.g() = std::min(255, result.g());
- result.b() = std::min(255, result.b());
- return result.Cast<u8>();
- }
-
- case Operation::AddSigned: {
- // TODO(bunnei): Verify that the color conversion from (float) 0.5f to
- // (byte) 128 is correct
- auto result = input[0].Cast<int>() + input[1].Cast<int>() -
- Math::MakeVec<int>(128, 128, 128);
- result.r() = MathUtil::Clamp<int>(result.r(), 0, 255);
- result.g() = MathUtil::Clamp<int>(result.g(), 0, 255);
- result.b() = MathUtil::Clamp<int>(result.b(), 0, 255);
- return result.Cast<u8>();
- }
-
- case Operation::Lerp:
- return ((input[0] * input[2] +
- input[1] *
- (Math::MakeVec<u8>(255, 255, 255) - input[2]).Cast<u8>()) /
- 255)
- .Cast<u8>();
-
- case Operation::Subtract: {
- auto result = input[0].Cast<int>() - input[1].Cast<int>();
- result.r() = std::max(0, result.r());
- result.g() = std::max(0, result.g());
- result.b() = std::max(0, result.b());
- return result.Cast<u8>();
- }
-
- case Operation::MultiplyThenAdd: {
- auto result = (input[0] * input[1] + 255 * input[2].Cast<int>()) / 255;
- result.r() = std::min(255, result.r());
- result.g() = std::min(255, result.g());
- result.b() = std::min(255, result.b());
- return result.Cast<u8>();
- }
-
- case Operation::AddThenMultiply: {
- auto result = input[0] + input[1];
- result.r() = std::min(255, result.r());
- result.g() = std::min(255, result.g());
- result.b() = std::min(255, result.b());
- result = (result * input[2].Cast<int>()) / 255;
- return result.Cast<u8>();
- }
- case Operation::Dot3_RGB: {
- // Not fully accurate.
- // Worst case scenario seems to yield a +/-3 error
- // Some HW results indicate that the per-component computation can't have a
- // higher precision than 1/256,
- // while dot3_rgb( (0x80,g0,b0),(0x7F,g1,b1) ) and dot3_rgb(
- // (0x80,g0,b0),(0x80,g1,b1) ) give different results
- int result =
- ((input[0].r() * 2 - 255) * (input[1].r() * 2 - 255) + 128) / 256 +
- ((input[0].g() * 2 - 255) * (input[1].g() * 2 - 255) + 128) / 256 +
- ((input[0].b() * 2 - 255) * (input[1].b() * 2 - 255) + 128) / 256;
- result = std::max(0, std::min(255, result));
- return {(u8)result, (u8)result, (u8)result};
- }
- default:
- LOG_ERROR(HW_GPU, "Unknown color combiner operation %d", (int)op);
- UNIMPLEMENTED();
- return {0, 0, 0};
- }
- };
-
- static auto AlphaCombine = [](Operation op, const std::array<u8, 3>& input) -> u8 {
- switch (op) {
- case Operation::Replace:
- return input[0];
-
- case Operation::Modulate:
- return input[0] * input[1] / 255;
-
- case Operation::Add:
- return std::min(255, input[0] + input[1]);
-
- case Operation::AddSigned: {
- // TODO(bunnei): Verify that the color conversion from (float) 0.5f to
- // (byte) 128 is correct
- auto result = static_cast<int>(input[0]) + static_cast<int>(input[1]) - 128;
- return static_cast<u8>(MathUtil::Clamp<int>(result, 0, 255));
- }
-
- case Operation::Lerp:
- return (input[0] * input[2] + input[1] * (255 - input[2])) / 255;
-
- case Operation::Subtract:
- return std::max(0, (int)input[0] - (int)input[1]);
-
- case Operation::MultiplyThenAdd:
- return std::min(255, (input[0] * input[1] + 255 * input[2]) / 255);
-
- case Operation::AddThenMultiply:
- return (std::min(255, (input[0] + input[1])) * input[2]) / 255;
-
- default:
- LOG_ERROR(HW_GPU, "Unknown alpha combiner operation %d", (int)op);
- UNIMPLEMENTED();
- return 0;
- }
- };
-
// color combiner
// NOTE: Not sure if the alpha combiner might use the color output of the previous
// stage as input. Hence, we currently don't directly write the result to
@@ -861,54 +422,54 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
combiner_buffer = next_combiner_buffer;
- if (regs.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferColor(
+ if (regs.texturing.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferColor(
tev_stage_index)) {
next_combiner_buffer.r() = combiner_output.r();
next_combiner_buffer.g() = combiner_output.g();
next_combiner_buffer.b() = combiner_output.b();
}
- if (regs.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferAlpha(
+ if (regs.texturing.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferAlpha(
tev_stage_index)) {
next_combiner_buffer.a() = combiner_output.a();
}
}
- const auto& output_merger = regs.output_merger;
+ const auto& output_merger = regs.framebuffer.output_merger;
// TODO: Does alpha testing happen before or after stencil?
if (output_merger.alpha_test.enable) {
bool pass = false;
switch (output_merger.alpha_test.func) {
- case Regs::CompareFunc::Never:
+ case FramebufferRegs::CompareFunc::Never:
pass = false;
break;
- case Regs::CompareFunc::Always:
+ case FramebufferRegs::CompareFunc::Always:
pass = true;
break;
- case Regs::CompareFunc::Equal:
+ case FramebufferRegs::CompareFunc::Equal:
pass = combiner_output.a() == output_merger.alpha_test.ref;
break;
- case Regs::CompareFunc::NotEqual:
+ case FramebufferRegs::CompareFunc::NotEqual:
pass = combiner_output.a() != output_merger.alpha_test.ref;
break;
- case Regs::CompareFunc::LessThan:
+ case FramebufferRegs::CompareFunc::LessThan:
pass = combiner_output.a() < output_merger.alpha_test.ref;
break;
- case Regs::CompareFunc::LessThanOrEqual:
+ case FramebufferRegs::CompareFunc::LessThanOrEqual:
pass = combiner_output.a() <= output_merger.alpha_test.ref;
break;
- case Regs::CompareFunc::GreaterThan:
+ case FramebufferRegs::CompareFunc::GreaterThan:
pass = combiner_output.a() > output_merger.alpha_test.ref;
break;
- case Regs::CompareFunc::GreaterThanOrEqual:
+ case FramebufferRegs::CompareFunc::GreaterThanOrEqual:
pass = combiner_output.a() >= output_merger.alpha_test.ref;
break;
}
@@ -921,16 +482,16 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
// Not fully accurate. We'd have to know what data type is used to
// store the depth etc. Using float for now until we know more
// about Pica datatypes
- if (regs.fog_mode == Regs::FogMode::Fog) {
+ if (regs.texturing.fog_mode == TexturingRegs::FogMode::Fog) {
const Math::Vec3<u8> fog_color = {
- static_cast<u8>(regs.fog_color.r.Value()),
- static_cast<u8>(regs.fog_color.g.Value()),
- static_cast<u8>(regs.fog_color.b.Value()),
+ static_cast<u8>(regs.texturing.fog_color.r.Value()),
+ static_cast<u8>(regs.texturing.fog_color.g.Value()),
+ static_cast<u8>(regs.texturing.fog_color.b.Value()),
};
// Get index into fog LUT
float fog_index;
- if (g_state.regs.fog_flip) {
+ if (g_state.regs.texturing.fog_flip) {
fog_index = (1.0f - depth) * 128.0f;
} else {
fog_index = depth * 128.0f;
@@ -954,10 +515,10 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
u8 old_stencil = 0;
auto UpdateStencil = [stencil_test, x, y,
- &old_stencil](Pica::Regs::StencilAction action) {
+ &old_stencil](Pica::FramebufferRegs::StencilAction action) {
u8 new_stencil =
PerformStencilAction(action, old_stencil, stencil_test.reference_value);
- if (g_state.regs.framebuffer.allow_depth_stencil_write != 0)
+ if (g_state.regs.framebuffer.framebuffer.allow_depth_stencil_write != 0)
SetStencil(x >> 4, y >> 4, (new_stencil & stencil_test.write_mask) |
(old_stencil & ~stencil_test.write_mask));
};
@@ -969,35 +530,35 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
bool pass = false;
switch (stencil_test.func) {
- case Regs::CompareFunc::Never:
+ case FramebufferRegs::CompareFunc::Never:
pass = false;
break;
- case Regs::CompareFunc::Always:
+ case FramebufferRegs::CompareFunc::Always:
pass = true;
break;
- case Regs::CompareFunc::Equal:
+ case FramebufferRegs::CompareFunc::Equal:
pass = (ref == dest);
break;
- case Regs::CompareFunc::NotEqual:
+ case FramebufferRegs::CompareFunc::NotEqual:
pass = (ref != dest);
break;
- case Regs::CompareFunc::LessThan:
+ case FramebufferRegs::CompareFunc::LessThan:
pass = (ref < dest);
break;
- case Regs::CompareFunc::LessThanOrEqual:
+ case FramebufferRegs::CompareFunc::LessThanOrEqual:
pass = (ref <= dest);
break;
- case Regs::CompareFunc::GreaterThan:
+ case FramebufferRegs::CompareFunc::GreaterThan:
pass = (ref > dest);
break;
- case Regs::CompareFunc::GreaterThanOrEqual:
+ case FramebufferRegs::CompareFunc::GreaterThanOrEqual:
pass = (ref >= dest);
break;
}
@@ -1009,7 +570,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
}
// Convert float to integer
- unsigned num_bits = Regs::DepthBitsPerPixel(regs.framebuffer.depth_format);
+ unsigned num_bits =
+ FramebufferRegs::DepthBitsPerPixel(regs.framebuffer.framebuffer.depth_format);
u32 z = (u32)(depth * ((1 << num_bits) - 1));
if (output_merger.depth_test_enable) {
@@ -1018,35 +580,35 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
bool pass = false;
switch (output_merger.depth_test_func) {
- case Regs::CompareFunc::Never:
+ case FramebufferRegs::CompareFunc::Never:
pass = false;
break;
- case Regs::CompareFunc::Always:
+ case FramebufferRegs::CompareFunc::Always:
pass = true;
break;
- case Regs::CompareFunc::Equal:
+ case FramebufferRegs::CompareFunc::Equal:
pass = z == ref_z;
break;
- case Regs::CompareFunc::NotEqual:
+ case FramebufferRegs::CompareFunc::NotEqual:
pass = z != ref_z;
break;
- case Regs::CompareFunc::LessThan:
+ case FramebufferRegs::CompareFunc::LessThan:
pass = z < ref_z;
break;
- case Regs::CompareFunc::LessThanOrEqual:
+ case FramebufferRegs::CompareFunc::LessThanOrEqual:
pass = z <= ref_z;
break;
- case Regs::CompareFunc::GreaterThan:
+ case FramebufferRegs::CompareFunc::GreaterThan:
pass = z > ref_z;
break;
- case Regs::CompareFunc::GreaterThanOrEqual:
+ case FramebufferRegs::CompareFunc::GreaterThanOrEqual:
pass = z >= ref_z;
break;
}
@@ -1058,8 +620,11 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
}
}
- if (regs.framebuffer.allow_depth_stencil_write != 0 && output_merger.depth_write_enable)
+ if (regs.framebuffer.framebuffer.allow_depth_stencil_write != 0 &&
+ output_merger.depth_write_enable) {
+
SetDepth(x >> 4, y >> 4, z);
+ }
// The stencil depth_pass action is executed even if depth testing is disabled
if (stencil_action_enable)
@@ -1071,7 +636,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
if (output_merger.alphablend_enable) {
auto params = output_merger.alpha_blending;
- auto LookupFactor = [&](unsigned channel, Regs::BlendFactor factor) -> u8 {
+ auto LookupFactor = [&](unsigned channel,
+ FramebufferRegs::BlendFactor factor) -> u8 {
DEBUG_ASSERT(channel < 4);
const Math::Vec4<u8> blend_const = {
@@ -1082,49 +648,49 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
};
switch (factor) {
- case Regs::BlendFactor::Zero:
+ case FramebufferRegs::BlendFactor::Zero:
return 0;
- case Regs::BlendFactor::One:
+ case FramebufferRegs::BlendFactor::One:
return 255;
- case Regs::BlendFactor::SourceColor:
+ case FramebufferRegs::BlendFactor::SourceColor:
return combiner_output[channel];
- case Regs::BlendFactor::OneMinusSourceColor:
+ case FramebufferRegs::BlendFactor::OneMinusSourceColor:
return 255 - combiner_output[channel];
- case Regs::BlendFactor::DestColor:
+ case FramebufferRegs::BlendFactor::DestColor:
return dest[channel];
- case Regs::BlendFactor::OneMinusDestColor:
+ case FramebufferRegs::BlendFactor::OneMinusDestColor:
return 255 - dest[channel];
- case Regs::BlendFactor::SourceAlpha:
+ case FramebufferRegs::BlendFactor::SourceAlpha:
return combiner_output.a();
- case Regs::BlendFactor::OneMinusSourceAlpha:
+ case FramebufferRegs::BlendFactor::OneMinusSourceAlpha:
return 255 - combiner_output.a();
- case Regs::BlendFactor::DestAlpha:
+ case FramebufferRegs::BlendFactor::DestAlpha:
return dest.a();
- case Regs::BlendFactor::OneMinusDestAlpha:
+ case FramebufferRegs::BlendFactor::OneMinusDestAlpha:
return 255 - dest.a();
- case Regs::BlendFactor::ConstantColor:
+ case FramebufferRegs::BlendFactor::ConstantColor:
return blend_const[channel];
- case Regs::BlendFactor::OneMinusConstantColor:
+ case FramebufferRegs::BlendFactor::OneMinusConstantColor:
return 255 - blend_const[channel];
- case Regs::BlendFactor::ConstantAlpha:
+ case FramebufferRegs::BlendFactor::ConstantAlpha:
return blend_const.a();
- case Regs::BlendFactor::OneMinusConstantAlpha:
+ case FramebufferRegs::BlendFactor::OneMinusConstantAlpha:
return 255 - blend_const.a();
- case Regs::BlendFactor::SourceAlphaSaturate:
+ case FramebufferRegs::BlendFactor::SourceAlphaSaturate:
// Returns 1.0 for the alpha channel
if (channel == 3)
return 255;
@@ -1139,55 +705,6 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
return combiner_output[channel];
};
- static auto EvaluateBlendEquation = [](
- const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor,
- const Math::Vec4<u8>& dest, const Math::Vec4<u8>& destfactor,
- Regs::BlendEquation equation) {
- Math::Vec4<int> result;
-
- auto src_result = (src * srcfactor).Cast<int>();
- auto dst_result = (dest * destfactor).Cast<int>();
-
- switch (equation) {
- case Regs::BlendEquation::Add:
- result = (src_result + dst_result) / 255;
- break;
-
- case Regs::BlendEquation::Subtract:
- result = (src_result - dst_result) / 255;
- break;
-
- case Regs::BlendEquation::ReverseSubtract:
- result = (dst_result - src_result) / 255;
- break;
-
- // TODO: How do these two actually work?
- // OpenGL doesn't include the blend factors in the min/max computations,
- // but is this what the 3DS actually does?
- case Regs::BlendEquation::Min:
- result.r() = std::min(src.r(), dest.r());
- result.g() = std::min(src.g(), dest.g());
- result.b() = std::min(src.b(), dest.b());
- result.a() = std::min(src.a(), dest.a());
- break;
-
- case Regs::BlendEquation::Max:
- result.r() = std::max(src.r(), dest.r());
- result.g() = std::max(src.g(), dest.g());
- result.b() = std::max(src.b(), dest.b());
- result.a() = std::max(src.a(), dest.a());
- break;
-
- default:
- LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation %x", equation);
- UNIMPLEMENTED();
- }
-
- return Math::Vec4<u8>(
- MathUtil::Clamp(result.r(), 0, 255), MathUtil::Clamp(result.g(), 0, 255),
- MathUtil::Clamp(result.b(), 0, 255), MathUtil::Clamp(result.a(), 0, 255));
- };
-
auto srcfactor = Math::MakeVec(LookupFactor(0, params.factor_source_rgb),
LookupFactor(1, params.factor_source_rgb),
LookupFactor(2, params.factor_source_rgb),
@@ -1204,58 +721,6 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
dstfactor, params.blend_equation_a)
.a();
} else {
- static auto LogicOp = [](u8 src, u8 dest, Regs::LogicOp op) -> u8 {
- switch (op) {
- case Regs::LogicOp::Clear:
- return 0;
-
- case Regs::LogicOp::And:
- return src & dest;
-
- case Regs::LogicOp::AndReverse:
- return src & ~dest;
-
- case Regs::LogicOp::Copy:
- return src;
-
- case Regs::LogicOp::Set:
- return 255;
-
- case Regs::LogicOp::CopyInverted:
- return ~src;
-
- case Regs::LogicOp::NoOp:
- return dest;
-
- case Regs::LogicOp::Invert:
- return ~dest;
-
- case Regs::LogicOp::Nand:
- return ~(src & dest);
-
- case Regs::LogicOp::Or:
- return src | dest;
-
- case Regs::LogicOp::Nor:
- return ~(src | dest);
-
- case Regs::LogicOp::Xor:
- return src ^ dest;
-
- case Regs::LogicOp::Equiv:
- return ~(src ^ dest);
-
- case Regs::LogicOp::AndInverted:
- return ~src & dest;
-
- case Regs::LogicOp::OrReverse:
- return src | ~dest;
-
- case Regs::LogicOp::OrInverted:
- return ~src | dest;
- }
- };
-
blend_output =
Math::MakeVec(LogicOp(combiner_output.r(), dest.r(), output_merger.logic_op),
LogicOp(combiner_output.g(), dest.g(), output_merger.logic_op),
@@ -1270,14 +735,13 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader
output_merger.alpha_enable ? blend_output.a() : dest.a(),
};
- if (regs.framebuffer.allow_color_write != 0)
+ if (regs.framebuffer.framebuffer.allow_color_write != 0)
DrawPixel(x >> 4, y >> 4, result);
}
}
}
-void ProcessTriangle(const Shader::OutputVertex& v0, const Shader::OutputVertex& v1,
- const Shader::OutputVertex& v2) {
+void ProcessTriangle(const Vertex& v0, const Vertex& v1, const Vertex& v2) {
ProcessTriangleInternal(v0, v1, v2);
}
diff --git a/src/video_core/swrasterizer/rasterizer.h b/src/video_core/swrasterizer/rasterizer.h
new file mode 100644
index 000000000..3a72ac343
--- /dev/null
+++ b/src/video_core/swrasterizer/rasterizer.h
@@ -0,0 +1,48 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "video_core/shader/shader.h"
+
+namespace Pica {
+
+namespace Rasterizer {
+
+struct Vertex : Shader::OutputVertex {
+ Vertex(const OutputVertex& v) : OutputVertex(v) {}
+
+ // Attributes used to store intermediate results
+ // position after perspective divide
+ Math::Vec3<float24> screenpos;
+
+ // Linear interpolation
+ // factor: 0=this, 1=vtx
+ void Lerp(float24 factor, const Vertex& vtx) {
+ pos = pos * factor + vtx.pos * (float24::FromFloat32(1) - factor);
+
+ // TODO: Should perform perspective correct interpolation here...
+ tc0 = tc0 * factor + vtx.tc0 * (float24::FromFloat32(1) - factor);
+ tc1 = tc1 * factor + vtx.tc1 * (float24::FromFloat32(1) - factor);
+ tc2 = tc2 * factor + vtx.tc2 * (float24::FromFloat32(1) - factor);
+
+ screenpos = screenpos * factor + vtx.screenpos * (float24::FromFloat32(1) - factor);
+
+ color = color * factor + vtx.color * (float24::FromFloat32(1) - factor);
+ }
+
+ // Linear interpolation
+ // factor: 0=v0, 1=v1
+ static Vertex Lerp(float24 factor, const Vertex& v0, const Vertex& v1) {
+ Vertex ret = v0;
+ ret.Lerp(factor, v1);
+ return ret;
+ }
+};
+
+void ProcessTriangle(const Vertex& v0, const Vertex& v1, const Vertex& v2);
+
+} // namespace Rasterizer
+
+} // namespace Pica
diff --git a/src/video_core/swrasterizer.cpp b/src/video_core/swrasterizer/swrasterizer.cpp
index 9cd21f72b..402b705dd 100644
--- a/src/video_core/swrasterizer.cpp
+++ b/src/video_core/swrasterizer/swrasterizer.cpp
@@ -2,8 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "video_core/clipper.h"
-#include "video_core/swrasterizer.h"
+#include "video_core/swrasterizer/clipper.h"
+#include "video_core/swrasterizer/swrasterizer.h"
namespace VideoCore {
diff --git a/src/video_core/swrasterizer.h b/src/video_core/swrasterizer/swrasterizer.h
index 6d42d7409..6d42d7409 100644
--- a/src/video_core/swrasterizer.h
+++ b/src/video_core/swrasterizer/swrasterizer.h
diff --git a/src/video_core/swrasterizer/texturing.cpp b/src/video_core/swrasterizer/texturing.cpp
new file mode 100644
index 000000000..eb18e4ba4
--- /dev/null
+++ b/src/video_core/swrasterizer/texturing.cpp
@@ -0,0 +1,228 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "common/math_util.h"
+#include "common/vector_math.h"
+#include "video_core/regs_texturing.h"
+#include "video_core/swrasterizer/texturing.h"
+
+namespace Pica {
+namespace Rasterizer {
+
+using TevStageConfig = TexturingRegs::TevStageConfig;
+
+int GetWrappedTexCoord(TexturingRegs::TextureConfig::WrapMode mode, int val, unsigned size) {
+ switch (mode) {
+ case TexturingRegs::TextureConfig::ClampToEdge:
+ val = std::max(val, 0);
+ val = std::min(val, (int)size - 1);
+ return val;
+
+ case TexturingRegs::TextureConfig::ClampToBorder:
+ return val;
+
+ case TexturingRegs::TextureConfig::Repeat:
+ return (int)((unsigned)val % size);
+
+ case TexturingRegs::TextureConfig::MirroredRepeat: {
+ unsigned int coord = ((unsigned)val % (2 * size));
+ if (coord >= size)
+ coord = 2 * size - 1 - coord;
+ return (int)coord;
+ }
+
+ default:
+ LOG_ERROR(HW_GPU, "Unknown texture coordinate wrapping mode %x", (int)mode);
+ UNIMPLEMENTED();
+ return 0;
+ }
+};
+
+Math::Vec3<u8> GetColorModifier(TevStageConfig::ColorModifier factor,
+ const Math::Vec4<u8>& values) {
+ using ColorModifier = TevStageConfig::ColorModifier;
+
+ switch (factor) {
+ case ColorModifier::SourceColor:
+ return values.rgb();
+
+ case ColorModifier::OneMinusSourceColor:
+ return (Math::Vec3<u8>(255, 255, 255) - values.rgb()).Cast<u8>();
+
+ case ColorModifier::SourceAlpha:
+ return values.aaa();
+
+ case ColorModifier::OneMinusSourceAlpha:
+ return (Math::Vec3<u8>(255, 255, 255) - values.aaa()).Cast<u8>();
+
+ case ColorModifier::SourceRed:
+ return values.rrr();
+
+ case ColorModifier::OneMinusSourceRed:
+ return (Math::Vec3<u8>(255, 255, 255) - values.rrr()).Cast<u8>();
+
+ case ColorModifier::SourceGreen:
+ return values.ggg();
+
+ case ColorModifier::OneMinusSourceGreen:
+ return (Math::Vec3<u8>(255, 255, 255) - values.ggg()).Cast<u8>();
+
+ case ColorModifier::SourceBlue:
+ return values.bbb();
+
+ case ColorModifier::OneMinusSourceBlue:
+ return (Math::Vec3<u8>(255, 255, 255) - values.bbb()).Cast<u8>();
+ }
+};
+
+u8 GetAlphaModifier(TevStageConfig::AlphaModifier factor, const Math::Vec4<u8>& values) {
+ using AlphaModifier = TevStageConfig::AlphaModifier;
+
+ switch (factor) {
+ case AlphaModifier::SourceAlpha:
+ return values.a();
+
+ case AlphaModifier::OneMinusSourceAlpha:
+ return 255 - values.a();
+
+ case AlphaModifier::SourceRed:
+ return values.r();
+
+ case AlphaModifier::OneMinusSourceRed:
+ return 255 - values.r();
+
+ case AlphaModifier::SourceGreen:
+ return values.g();
+
+ case AlphaModifier::OneMinusSourceGreen:
+ return 255 - values.g();
+
+ case AlphaModifier::SourceBlue:
+ return values.b();
+
+ case AlphaModifier::OneMinusSourceBlue:
+ return 255 - values.b();
+ }
+};
+
+Math::Vec3<u8> ColorCombine(TevStageConfig::Operation op, const Math::Vec3<u8> input[3]) {
+ using Operation = TevStageConfig::Operation;
+
+ switch (op) {
+ case Operation::Replace:
+ return input[0];
+
+ case Operation::Modulate:
+ return ((input[0] * input[1]) / 255).Cast<u8>();
+
+ case Operation::Add: {
+ auto result = input[0] + input[1];
+ result.r() = std::min(255, result.r());
+ result.g() = std::min(255, result.g());
+ result.b() = std::min(255, result.b());
+ return result.Cast<u8>();
+ }
+
+ case Operation::AddSigned: {
+ // TODO(bunnei): Verify that the color conversion from (float) 0.5f to
+ // (byte) 128 is correct
+ auto result =
+ input[0].Cast<int>() + input[1].Cast<int>() - Math::MakeVec<int>(128, 128, 128);
+ result.r() = MathUtil::Clamp<int>(result.r(), 0, 255);
+ result.g() = MathUtil::Clamp<int>(result.g(), 0, 255);
+ result.b() = MathUtil::Clamp<int>(result.b(), 0, 255);
+ return result.Cast<u8>();
+ }
+
+ case Operation::Lerp:
+ return ((input[0] * input[2] +
+ input[1] * (Math::MakeVec<u8>(255, 255, 255) - input[2]).Cast<u8>()) /
+ 255)
+ .Cast<u8>();
+
+ case Operation::Subtract: {
+ auto result = input[0].Cast<int>() - input[1].Cast<int>();
+ result.r() = std::max(0, result.r());
+ result.g() = std::max(0, result.g());
+ result.b() = std::max(0, result.b());
+ return result.Cast<u8>();
+ }
+
+ case Operation::MultiplyThenAdd: {
+ auto result = (input[0] * input[1] + 255 * input[2].Cast<int>()) / 255;
+ result.r() = std::min(255, result.r());
+ result.g() = std::min(255, result.g());
+ result.b() = std::min(255, result.b());
+ return result.Cast<u8>();
+ }
+
+ case Operation::AddThenMultiply: {
+ auto result = input[0] + input[1];
+ result.r() = std::min(255, result.r());
+ result.g() = std::min(255, result.g());
+ result.b() = std::min(255, result.b());
+ result = (result * input[2].Cast<int>()) / 255;
+ return result.Cast<u8>();
+ }
+ case Operation::Dot3_RGB: {
+ // Not fully accurate. Worst case scenario seems to yield a +/-3 error. Some HW results
+ // indicate that the per-component computation can't have a higher precision than 1/256,
+ // while dot3_rgb((0x80,g0,b0), (0x7F,g1,b1)) and dot3_rgb((0x80,g0,b0), (0x80,g1,b1)) give
+ // different results.
+ int result = ((input[0].r() * 2 - 255) * (input[1].r() * 2 - 255) + 128) / 256 +
+ ((input[0].g() * 2 - 255) * (input[1].g() * 2 - 255) + 128) / 256 +
+ ((input[0].b() * 2 - 255) * (input[1].b() * 2 - 255) + 128) / 256;
+ result = std::max(0, std::min(255, result));
+ return {(u8)result, (u8)result, (u8)result};
+ }
+ default:
+ LOG_ERROR(HW_GPU, "Unknown color combiner operation %d", (int)op);
+ UNIMPLEMENTED();
+ return {0, 0, 0};
+ }
+};
+
+u8 AlphaCombine(TevStageConfig::Operation op, const std::array<u8, 3>& input) {
+ switch (op) {
+ using Operation = TevStageConfig::Operation;
+ case Operation::Replace:
+ return input[0];
+
+ case Operation::Modulate:
+ return input[0] * input[1] / 255;
+
+ case Operation::Add:
+ return std::min(255, input[0] + input[1]);
+
+ case Operation::AddSigned: {
+ // TODO(bunnei): Verify that the color conversion from (float) 0.5f to (byte) 128 is correct
+ auto result = static_cast<int>(input[0]) + static_cast<int>(input[1]) - 128;
+ return static_cast<u8>(MathUtil::Clamp<int>(result, 0, 255));
+ }
+
+ case Operation::Lerp:
+ return (input[0] * input[2] + input[1] * (255 - input[2])) / 255;
+
+ case Operation::Subtract:
+ return std::max(0, (int)input[0] - (int)input[1]);
+
+ case Operation::MultiplyThenAdd:
+ return std::min(255, (input[0] * input[1] + 255 * input[2]) / 255);
+
+ case Operation::AddThenMultiply:
+ return (std::min(255, (input[0] + input[1])) * input[2]) / 255;
+
+ default:
+ LOG_ERROR(HW_GPU, "Unknown alpha combiner operation %d", (int)op);
+ UNIMPLEMENTED();
+ return 0;
+ }
+};
+
+} // namespace Rasterizer
+} // namespace Pica
diff --git a/src/video_core/swrasterizer/texturing.h b/src/video_core/swrasterizer/texturing.h
new file mode 100644
index 000000000..24f74a5a3
--- /dev/null
+++ b/src/video_core/swrasterizer/texturing.h
@@ -0,0 +1,28 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/vector_math.h"
+#include "video_core/regs_texturing.h"
+
+namespace Pica {
+namespace Rasterizer {
+
+int GetWrappedTexCoord(TexturingRegs::TextureConfig::WrapMode mode, int val, unsigned size);
+
+Math::Vec3<u8> GetColorModifier(TexturingRegs::TevStageConfig::ColorModifier factor,
+ const Math::Vec4<u8>& values);
+
+u8 GetAlphaModifier(TexturingRegs::TevStageConfig::AlphaModifier factor,
+ const Math::Vec4<u8>& values);
+
+Math::Vec3<u8> ColorCombine(TexturingRegs::TevStageConfig::Operation op,
+ const Math::Vec3<u8> input[3]);
+
+u8 AlphaCombine(TexturingRegs::TevStageConfig::Operation op, const std::array<u8, 3>& input);
+
+} // namespace Rasterizer
+} // namespace Pica
diff --git a/src/video_core/texture/etc1.cpp b/src/video_core/texture/etc1.cpp
new file mode 100644
index 000000000..43f7f56db
--- /dev/null
+++ b/src/video_core/texture/etc1.cpp
@@ -0,0 +1,122 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include "common/bit_field.h"
+#include "common/color.h"
+#include "common/common_types.h"
+#include "common/math_util.h"
+#include "common/vector_math.h"
+#include "video_core/texture/etc1.h"
+
+namespace Pica {
+namespace Texture {
+
+namespace {
+
+constexpr std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{
+ {2, 8}, {5, 17}, {9, 29}, {13, 42}, {18, 60}, {24, 80}, {33, 106}, {47, 183},
+}};
+
+union ETC1Tile {
+ u64 raw;
+
+ // Each of these two is a collection of 16 bits (one per lookup value)
+ BitField<0, 16, u64> table_subindexes;
+ BitField<16, 16, u64> negation_flags;
+
+ unsigned GetTableSubIndex(unsigned index) const {
+ return (table_subindexes >> index) & 1;
+ }
+
+ bool GetNegationFlag(unsigned index) const {
+ return ((negation_flags >> index) & 1) == 1;
+ }
+
+ BitField<32, 1, u64> flip;
+ BitField<33, 1, u64> differential_mode;
+
+ BitField<34, 3, u64> table_index_2;
+ BitField<37, 3, u64> table_index_1;
+
+ union {
+ // delta value + base value
+ BitField<40, 3, s64> db;
+ BitField<43, 5, u64> b;
+
+ BitField<48, 3, s64> dg;
+ BitField<51, 5, u64> g;
+
+ BitField<56, 3, s64> dr;
+ BitField<59, 5, u64> r;
+ } differential;
+
+ union {
+ BitField<40, 4, u64> b2;
+ BitField<44, 4, u64> b1;
+
+ BitField<48, 4, u64> g2;
+ BitField<52, 4, u64> g1;
+
+ BitField<56, 4, u64> r2;
+ BitField<60, 4, u64> r1;
+ } separate;
+
+ const Math::Vec3<u8> GetRGB(unsigned int x, unsigned int y) const {
+ int texel = 4 * x + y;
+
+ if (flip)
+ std::swap(x, y);
+
+ // Lookup base value
+ Math::Vec3<int> ret;
+ if (differential_mode) {
+ ret.r() = static_cast<int>(differential.r);
+ ret.g() = static_cast<int>(differential.g);
+ ret.b() = static_cast<int>(differential.b);
+ if (x >= 2) {
+ ret.r() += static_cast<int>(differential.dr);
+ ret.g() += static_cast<int>(differential.dg);
+ ret.b() += static_cast<int>(differential.db);
+ }
+ ret.r() = Color::Convert5To8(ret.r());
+ ret.g() = Color::Convert5To8(ret.g());
+ ret.b() = Color::Convert5To8(ret.b());
+ } else {
+ if (x < 2) {
+ ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1));
+ ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1));
+ ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1));
+ } else {
+ ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2));
+ ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2));
+ ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2));
+ }
+ }
+
+ // Add modifier
+ unsigned table_index =
+ static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value());
+
+ int modifier = etc1_modifier_table[table_index][GetTableSubIndex(texel)];
+ if (GetNegationFlag(texel))
+ modifier *= -1;
+
+ ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255);
+ ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255);
+ ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255);
+
+ return ret.Cast<u8>();
+ }
+};
+
+} // anonymous namespace
+
+Math::Vec3<u8> SampleETC1Subtile(u64 value, unsigned int x, unsigned int y) {
+ ETC1Tile tile{value};
+ return tile.GetRGB(x, y);
+}
+
+} // namespace Texture
+} // namespace Pica
diff --git a/src/video_core/texture/etc1.h b/src/video_core/texture/etc1.h
new file mode 100644
index 000000000..e188b19df
--- /dev/null
+++ b/src/video_core/texture/etc1.h
@@ -0,0 +1,16 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/vector_math.h"
+
+namespace Pica {
+namespace Texture {
+
+Math::Vec3<u8> SampleETC1Subtile(u64 value, unsigned int x, unsigned int y);
+
+} // namespace Texture
+} // namespace Pica
diff --git a/src/video_core/texture/texture_decode.cpp b/src/video_core/texture/texture_decode.cpp
new file mode 100644
index 000000000..0818d652c
--- /dev/null
+++ b/src/video_core/texture/texture_decode.cpp
@@ -0,0 +1,227 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/color.h"
+#include "common/logging/log.h"
+#include "common/math_util.h"
+#include "common/swap.h"
+#include "common/vector_math.h"
+#include "video_core/regs_texturing.h"
+#include "video_core/texture/etc1.h"
+#include "video_core/texture/texture_decode.h"
+#include "video_core/utils.h"
+
+using TextureFormat = Pica::TexturingRegs::TextureFormat;
+
+namespace Pica {
+namespace Texture {
+
+constexpr size_t TILE_SIZE = 8 * 8;
+constexpr size_t ETC1_SUBTILES = 2 * 2;
+
+size_t CalculateTileSize(TextureFormat format) {
+ switch (format) {
+ case TextureFormat::RGBA8:
+ return 4 * TILE_SIZE;
+
+ case TextureFormat::RGB8:
+ return 3 * TILE_SIZE;
+
+ case TextureFormat::RGB5A1:
+ case TextureFormat::RGB565:
+ case TextureFormat::RGBA4:
+ case TextureFormat::IA8:
+ case TextureFormat::RG8:
+ return 2 * TILE_SIZE;
+
+ case TextureFormat::I8:
+ case TextureFormat::A8:
+ case TextureFormat::IA4:
+ return 1 * TILE_SIZE;
+
+ case TextureFormat::I4:
+ case TextureFormat::A4:
+ return TILE_SIZE / 2;
+
+ case TextureFormat::ETC1:
+ return ETC1_SUBTILES * 8;
+
+ case TextureFormat::ETC1A4:
+ return ETC1_SUBTILES * 16;
+
+ default: // placeholder for yet unknown formats
+ UNIMPLEMENTED();
+ return 0;
+ }
+}
+
+Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
+ const TextureInfo& info, bool disable_alpha) {
+ // Coordinate in tiles
+ const unsigned int coarse_x = x / 8;
+ const unsigned int coarse_y = y / 8;
+
+ // Coordinate inside the tile
+ const unsigned int fine_x = x % 8;
+ const unsigned int fine_y = y % 8;
+
+ const u8* line = source + coarse_y * info.stride;
+ const u8* tile = line + coarse_x * CalculateTileSize(info.format);
+ return LookupTexelInTile(tile, fine_x, fine_y, info, disable_alpha);
+}
+
+Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
+ const TextureInfo& info, bool disable_alpha) {
+ DEBUG_ASSERT(x < 8);
+ DEBUG_ASSERT(y < 8);
+
+ using VideoCore::MortonInterleave;
+
+ switch (info.format) {
+ case TextureFormat::RGBA8: {
+ auto res = Color::DecodeRGBA8(source + MortonInterleave(x, y) * 4);
+ return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
+ }
+
+ case TextureFormat::RGB8: {
+ auto res = Color::DecodeRGB8(source + MortonInterleave(x, y) * 3);
+ return {res.r(), res.g(), res.b(), 255};
+ }
+
+ case TextureFormat::RGB5A1: {
+ auto res = Color::DecodeRGB5A1(source + MortonInterleave(x, y) * 2);
+ return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
+ }
+
+ case TextureFormat::RGB565: {
+ auto res = Color::DecodeRGB565(source + MortonInterleave(x, y) * 2);
+ return {res.r(), res.g(), res.b(), 255};
+ }
+
+ case TextureFormat::RGBA4: {
+ auto res = Color::DecodeRGBA4(source + MortonInterleave(x, y) * 2);
+ return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())};
+ }
+
+ case TextureFormat::IA8: {
+ const u8* source_ptr = source + MortonInterleave(x, y) * 2;
+
+ if (disable_alpha) {
+ // Show intensity as red, alpha as green
+ return {source_ptr[1], source_ptr[0], 0, 255};
+ } else {
+ return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]};
+ }
+ }
+
+ case TextureFormat::RG8: {
+ auto res = Color::DecodeRG8(source + MortonInterleave(x, y) * 2);
+ return {res.r(), res.g(), 0, 255};
+ }
+
+ case TextureFormat::I8: {
+ const u8* source_ptr = source + MortonInterleave(x, y);
+ return {*source_ptr, *source_ptr, *source_ptr, 255};
+ }
+
+ case TextureFormat::A8: {
+ const u8* source_ptr = source + MortonInterleave(x, y);
+
+ if (disable_alpha) {
+ return {*source_ptr, *source_ptr, *source_ptr, 255};
+ } else {
+ return {0, 0, 0, *source_ptr};
+ }
+ }
+
+ case TextureFormat::IA4: {
+ const u8* source_ptr = source + MortonInterleave(x, y);
+
+ u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4);
+ u8 a = Color::Convert4To8((*source_ptr) & 0xF);
+
+ if (disable_alpha) {
+ // Show intensity as red, alpha as green
+ return {i, a, 0, 255};
+ } else {
+ return {i, i, i, a};
+ }
+ }
+
+ case TextureFormat::I4: {
+ u32 morton_offset = MortonInterleave(x, y);
+ const u8* source_ptr = source + morton_offset / 2;
+
+ u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
+ i = Color::Convert4To8(i);
+
+ return {i, i, i, 255};
+ }
+
+ case TextureFormat::A4: {
+ u32 morton_offset = MortonInterleave(x, y);
+ const u8* source_ptr = source + morton_offset / 2;
+
+ u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF);
+ a = Color::Convert4To8(a);
+
+ if (disable_alpha) {
+ return {a, a, a, 255};
+ } else {
+ return {0, 0, 0, a};
+ }
+ }
+
+ case TextureFormat::ETC1:
+ case TextureFormat::ETC1A4: {
+ bool has_alpha = (info.format == TextureFormat::ETC1A4);
+ size_t subtile_size = has_alpha ? 16 : 8;
+
+ // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
+ constexpr unsigned int subtile_width = 4;
+ constexpr unsigned int subtile_height = 4;
+
+ unsigned int subtile_index = (x / subtile_width) + 2 * (y / subtile_height);
+ x %= subtile_width;
+ y %= subtile_height;
+
+ const u8* subtile_ptr = source + subtile_index * subtile_size;
+
+ u8 alpha = 255;
+ if (has_alpha) {
+ u64_le packed_alpha;
+ memcpy(&packed_alpha, subtile_ptr, sizeof(u64));
+ subtile_ptr += sizeof(u64);
+
+ alpha = Color::Convert4To8((packed_alpha >> (4 * (x * subtile_width + y))) & 0xF);
+ }
+
+ u64_le subtile_data;
+ memcpy(&subtile_data, subtile_ptr, sizeof(u64));
+
+ return Math::MakeVec(SampleETC1Subtile(subtile_data, x, y),
+ disable_alpha ? (u8)255 : alpha);
+ }
+
+ default:
+ LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
+ DEBUG_ASSERT(false);
+ return {};
+ }
+}
+
+TextureInfo TextureInfo::FromPicaRegister(const TexturingRegs::TextureConfig& config,
+ const TexturingRegs::TextureFormat& format) {
+ TextureInfo info;
+ info.physical_address = config.GetPhysicalAddress();
+ info.width = config.width;
+ info.height = config.height;
+ info.format = format;
+ info.SetDefaultStride();
+ return info;
+}
+
+} // namespace Texture
+} // namespace Pica
diff --git a/src/video_core/texture/texture_decode.h b/src/video_core/texture/texture_decode.h
new file mode 100644
index 000000000..8507cfeb8
--- /dev/null
+++ b/src/video_core/texture/texture_decode.h
@@ -0,0 +1,60 @@
+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/vector_math.h"
+#include "video_core/regs_texturing.h"
+
+namespace Pica {
+namespace Texture {
+
+/// Returns the byte size of a 8*8 tile of the specified texture format.
+size_t CalculateTileSize(TexturingRegs::TextureFormat format);
+
+struct TextureInfo {
+ PAddr physical_address;
+ unsigned int width;
+ unsigned int height;
+ ptrdiff_t stride;
+ TexturingRegs::TextureFormat format;
+
+ static TextureInfo FromPicaRegister(const TexturingRegs::TextureConfig& config,
+ const TexturingRegs::TextureFormat& format);
+
+ /// Calculates stride from format and width, assuming that the entire texture is contiguous.
+ void SetDefaultStride() {
+ stride = CalculateTileSize(format) * (width / 8);
+ }
+};
+
+/**
+ * Lookup texel located at the given coordinates and return an RGBA vector of its color.
+ * @param source Source pointer to read data from
+ * @param x,y Texture coordinates to read from
+ * @param info TextureInfo object describing the texture setup
+ * @param disable_alpha This is used for debug widgets which use this method to display textures
+ * without providing a good way to visualize alpha by themselves. If true, this will return 255 for
+ * the alpha component, and either drop the information entirely or store it in an "unused" color
+ * channel.
+ * @todo Eventually we should get rid of the disable_alpha parameter.
+ */
+Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y,
+ const TextureInfo& info, bool disable_alpha = false);
+
+/**
+ * Looks up a texel from a single 8x8 texture tile.
+ *
+ * @param source Pointer to the beginning of the tile.
+ * @param x, y In-tile coordinates to read from. Must be < 8.
+ * @param info TextureInfo describing the texture format.
+ * @param disable_alpha Used for debugging. Sets the result alpha to 255 and either discards the
+ * real alpha or inserts it in an otherwise unused channel.
+ */
+Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y,
+ const TextureInfo& info, bool disable_alpha);
+
+} // namespace Texture
+} // namespace Pica
diff --git a/src/video_core/vertex_loader.cpp b/src/video_core/vertex_loader.cpp
index 2b8ef7018..37c5224a9 100644
--- a/src/video_core/vertex_loader.cpp
+++ b/src/video_core/vertex_loader.cpp
@@ -8,15 +8,15 @@
#include "common/vector_math.h"
#include "core/memory.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
+#include "video_core/regs_pipeline.h"
#include "video_core/shader/shader.h"
#include "video_core/vertex_loader.h"
namespace Pica {
-void VertexLoader::Setup(const Pica::Regs& regs) {
+void VertexLoader::Setup(const PipelineRegs& regs) {
ASSERT_MSG(!is_setup, "VertexLoader is not intended to be setup more than once.");
const auto& attribute_config = regs.vertex_attributes;
@@ -70,7 +70,8 @@ void VertexLoader::Setup(const Pica::Regs& regs) {
is_setup = true;
}
-void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input,
+void VertexLoader::LoadVertex(u32 base_address, int index, int vertex,
+ Shader::AttributeBuffer& input,
DebugUtils::MemoryAccessTracker& memory_accesses) {
ASSERT_MSG(is_setup, "A VertexLoader needs to be setup before loading vertices.");
@@ -84,15 +85,16 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::I
memory_accesses.AddAccess(
source_addr,
vertex_attribute_elements[i] *
- ((vertex_attribute_formats[i] == Regs::VertexAttributeFormat::FLOAT)
+ ((vertex_attribute_formats[i] == PipelineRegs::VertexAttributeFormat::FLOAT)
? 4
- : (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::SHORT)
+ : (vertex_attribute_formats[i] ==
+ PipelineRegs::VertexAttributeFormat::SHORT)
? 2
: 1));
}
switch (vertex_attribute_formats[i]) {
- case Regs::VertexAttributeFormat::BYTE: {
+ case PipelineRegs::VertexAttributeFormat::BYTE: {
const s8* srcdata =
reinterpret_cast<const s8*>(Memory::GetPhysicalPointer(source_addr));
for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
@@ -100,7 +102,7 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::I
}
break;
}
- case Regs::VertexAttributeFormat::UBYTE: {
+ case PipelineRegs::VertexAttributeFormat::UBYTE: {
const u8* srcdata =
reinterpret_cast<const u8*>(Memory::GetPhysicalPointer(source_addr));
for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
@@ -108,7 +110,7 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::I
}
break;
}
- case Regs::VertexAttributeFormat::SHORT: {
+ case PipelineRegs::VertexAttributeFormat::SHORT: {
const s16* srcdata =
reinterpret_cast<const s16*>(Memory::GetPhysicalPointer(source_addr));
for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
@@ -116,7 +118,7 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::I
}
break;
}
- case Regs::VertexAttributeFormat::FLOAT: {
+ case PipelineRegs::VertexAttributeFormat::FLOAT: {
const float* srcdata =
reinterpret_cast<const float*>(Memory::GetPhysicalPointer(source_addr));
for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
@@ -142,7 +144,7 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::I
input.attr[i][2].ToFloat32(), input.attr[i][3].ToFloat32());
} else if (vertex_attribute_is_default[i]) {
// Load the default attribute if we're configured to do so
- input.attr[i] = g_state.vs_default_attributes[i];
+ input.attr[i] = g_state.input_default_attributes.attr[i];
LOG_TRACE(HW_GPU,
"Loaded default attribute %x for vertex %x (index %x): (%f, %f, %f, %f)", i,
vertex, index, input.attr[i][0].ToFloat32(), input.attr[i][1].ToFloat32(),
diff --git a/src/video_core/vertex_loader.h b/src/video_core/vertex_loader.h
index 9f2098bb2..02db10aee 100644
--- a/src/video_core/vertex_loader.h
+++ b/src/video_core/vertex_loader.h
@@ -2,7 +2,7 @@
#include <array>
#include "common/common_types.h"
-#include "video_core/pica.h"
+#include "video_core/regs_pipeline.h"
namespace Pica {
@@ -11,18 +11,18 @@ class MemoryAccessTracker;
}
namespace Shader {
-struct InputVertex;
+struct AttributeBuffer;
}
class VertexLoader {
public:
VertexLoader() = default;
- explicit VertexLoader(const Pica::Regs& regs) {
+ explicit VertexLoader(const PipelineRegs& regs) {
Setup(regs);
}
- void Setup(const Pica::Regs& regs);
- void LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input,
+ void Setup(const PipelineRegs& regs);
+ void LoadVertex(u32 base_address, int index, int vertex, Shader::AttributeBuffer& input,
DebugUtils::MemoryAccessTracker& memory_accesses);
int GetNumTotalAttributes() const {
@@ -32,7 +32,7 @@ public:
private:
std::array<u32, 16> vertex_attribute_sources;
std::array<u32, 16> vertex_attribute_strides{};
- std::array<Regs::VertexAttributeFormat, 16> vertex_attribute_formats;
+ std::array<PipelineRegs::VertexAttributeFormat, 16> vertex_attribute_formats;
std::array<u32, 16> vertex_attribute_elements{};
std::array<bool, 16> vertex_attribute_is_default;
int num_total_attributes = 0;