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-rw-r--r--src/citra_qt/debugger/graphics_vertex_shader.cpp4
-rw-r--r--src/citra_qt/main.cpp65
-rw-r--r--src/citra_qt/main.h2
-rw-r--r--src/common/common_funcs.h10
-rw-r--r--src/core/core.cpp3
-rw-r--r--src/core/core.h2
-rw-r--r--src/core/hle/service/gsp_gpu.cpp8
-rw-r--r--src/core/hle/service/y2r_u.cpp2
-rw-r--r--src/core/hw/gpu.cpp10
-rw-r--r--src/core/loader/loader.cpp6
-rw-r--r--src/core/system.cpp8
-rw-r--r--src/core/system.h9
-rw-r--r--src/video_core/command_processor.cpp10
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp2
-rw-r--r--src/video_core/renderer_base.h20
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp8
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h2
-rw-r--r--src/video_core/shader/shader.h8
-rw-r--r--src/video_core/video_core.cpp12
-rw-r--r--src/video_core/video_core.h2
20 files changed, 129 insertions, 64 deletions
diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp
index a11c61667..4b676f1b1 100644
--- a/src/citra_qt/debugger/graphics_vertex_shader.cpp
+++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp
@@ -498,8 +498,8 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d
// Reload widget state
for (int attr = 0; attr < num_attributes; ++attr) {
unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr);
- input_data_mapping[source_attr]->setText(QString("-> v%1").arg(attr));
- input_data_container[source_attr]->setVisible(true);
+ input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr));
+ input_data_container[attr]->setVisible(true);
}
// Only show input attributes which are used as input to the shader
for (unsigned int attr = num_attributes; attr < 16; ++attr) {
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index 1854f442a..57adbc136 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -249,22 +249,73 @@ void GMainWindow::OnDisplayTitleBars(bool show)
}
}
-void GMainWindow::BootGame(const std::string& filename) {
- LOG_INFO(Frontend, "Citra starting...");
-
+bool GMainWindow::InitializeSystem() {
// Shutdown previous session if the emu thread is still active...
if (emu_thread != nullptr)
ShutdownGame();
// Initialize the core emulation
- System::Init(render_window);
+ System::Result system_result = System::Init(render_window);
+ if (System::Result::Success != system_result) {
+ switch (system_result) {
+ case System::Result::ErrorInitVideoCore:
+ QMessageBox::critical(this, tr("Error while starting Citra!"),
+ tr("Failed to initialize the video core!\n\n"
+ "Please ensure that your GPU supports OpenGL 3.3 and that you have the latest graphics driver."));
+ break;
+
+ default:
+ QMessageBox::critical(this, tr("Error while starting Citra!"),
+ tr("Unknown error (please check the log)!"));
+ break;
+ }
+ return false;
+ }
+ return true;
+}
- // Load the game
- if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) {
+bool GMainWindow::LoadROM(const std::string& filename) {
+ Loader::ResultStatus result = Loader::LoadFile(filename);
+ if (Loader::ResultStatus::Success != result) {
LOG_CRITICAL(Frontend, "Failed to load ROM!");
System::Shutdown();
- return;
+
+ switch (result) {
+ case Loader::ResultStatus::ErrorEncrypted: {
+ // Build the MessageBox ourselves to have clickable link
+ QMessageBox popup_error;
+ popup_error.setTextFormat(Qt::RichText);
+ popup_error.setWindowTitle(tr("Error while loading ROM!"));
+ popup_error.setText(tr("The game that you are trying to load must be decrypted before being used with Citra.<br/><br/>"
+ "For more information on dumping and decrypting games, please see: <a href='https://citra-emu.org/wiki/Dumping-Game-Cartridges'>https://citra-emu.org/wiki/Dumping-Game-Cartridges</a>"));
+ popup_error.setIcon(QMessageBox::Critical);
+ popup_error.exec();
+ break;
+ }
+ case Loader::ResultStatus::ErrorInvalidFormat:
+ QMessageBox::critical(this, tr("Error while loading ROM!"),
+ tr("The ROM format is not supported."));
+ break;
+ case Loader::ResultStatus::Error:
+
+ default:
+ QMessageBox::critical(this, tr("Error while loading ROM!"),
+ tr("Unknown error!"));
+ break;
+ }
+ return false;
}
+ return true;
+}
+
+void GMainWindow::BootGame(const std::string& filename) {
+ LOG_INFO(Frontend, "Citra starting...");
+
+ if (!InitializeSystem())
+ return;
+
+ if (!LoadROM(filename))
+ return;
// Create and start the emulation thread
emu_thread = Common::make_unique<EmuThread>(render_window);
diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h
index 8c195f816..945aea0cd 100644
--- a/src/citra_qt/main.h
+++ b/src/citra_qt/main.h
@@ -59,6 +59,8 @@ signals:
void EmulationStopping();
private:
+ bool InitializeSystem();
+ bool LoadROM(const std::string& filename);
void BootGame(const std::string& filename);
void ShutdownGame();
diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h
index ed20c3629..aa6aff7b9 100644
--- a/src/common/common_funcs.h
+++ b/src/common/common_funcs.h
@@ -18,19 +18,11 @@
#define INSERT_PADDING_BYTES(num_bytes) u8 CONCAT2(pad, __LINE__)[(num_bytes)]
#define INSERT_PADDING_WORDS(num_words) u32 CONCAT2(pad, __LINE__)[(num_words)]
+// Inlining
#ifdef _WIN32
- // Alignment
#define FORCE_INLINE __forceinline
- #define MEMORY_ALIGNED16(x) __declspec(align(16)) x
- #define MEMORY_ALIGNED32(x) __declspec(align(32)) x
- #define MEMORY_ALIGNED64(x) __declspec(align(64)) x
- #define MEMORY_ALIGNED128(x) __declspec(align(128)) x
#else
#define FORCE_INLINE inline __attribute__((always_inline))
- #define MEMORY_ALIGNED16(x) __attribute__((aligned(16))) x
- #define MEMORY_ALIGNED32(x) __attribute__((aligned(32))) x
- #define MEMORY_ALIGNED64(x) __attribute__((aligned(64))) x
- #define MEMORY_ALIGNED128(x) __attribute__((aligned(128))) x
#endif
#ifndef _MSC_VER
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 453c7162d..84d6c392e 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -73,12 +73,11 @@ void Stop() {
}
/// Initialize the core
-int Init() {
+void Init() {
g_sys_core = Common::make_unique<ARM_DynCom>(USER32MODE);
g_app_core = Common::make_unique<ARM_DynCom>(USER32MODE);
LOG_DEBUG(Core, "Initialized OK");
- return 0;
}
void Shutdown() {
diff --git a/src/core/core.h b/src/core/core.h
index 453e0a5f0..ad26dca3f 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -52,7 +52,7 @@ void Halt(const char *msg);
void Stop();
/// Initialize the core
-int Init();
+void Init();
/// Shutdown the core
void Shutdown();
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index 5838b6d71..3d705821d 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -275,7 +275,7 @@ static void FlushDataCache(Service::Interface* self) {
u32 size = cmd_buff[2];
u32 process = cmd_buff[4];
- VideoCore::g_renderer->rasterizer->InvalidateRegion(Memory::VirtualToPhysicalAddress(address), size);
+ VideoCore::g_renderer->Rasterizer()->InvalidateRegion(Memory::VirtualToPhysicalAddress(address), size);
// TODO(purpasmart96): Verify return header on HW
@@ -365,7 +365,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
case CommandId::REQUEST_DMA:
- VideoCore::g_renderer->rasterizer->FlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
+ VideoCore::g_renderer->Rasterizer()->FlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address),
command.dma_request.size);
memcpy(Memory::GetPointer(command.dma_request.dest_address),
@@ -373,7 +373,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
command.dma_request.size);
SignalInterrupt(InterruptId::DMA);
- VideoCore::g_renderer->rasterizer->InvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
+ VideoCore::g_renderer->Rasterizer()->InvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address),
command.dma_request.size);
break;
@@ -467,7 +467,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
if (region.size == 0)
break;
- VideoCore::g_renderer->rasterizer->InvalidateRegion(
+ VideoCore::g_renderer->Rasterizer()->InvalidateRegion(
Memory::VirtualToPhysicalAddress(region.address), region.size);
}
break;
diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp
index bbead9344..a495441a4 100644
--- a/src/core/hle/service/y2r_u.cpp
+++ b/src/core/hle/service/y2r_u.cpp
@@ -267,7 +267,7 @@ static void StartConversion(Service::Interface* self) {
// dst_image_size would seem to be perfect for this, but it doesn't include the gap :(
u32 total_output_size = conversion.input_lines *
(conversion.dst.transfer_unit + conversion.dst.gap);
- VideoCore::g_renderer->rasterizer->InvalidateRegion(
+ VideoCore::g_renderer->Rasterizer()->InvalidateRegion(
Memory::VirtualToPhysicalAddress(conversion.dst.address), total_output_size);
LOG_DEBUG(Service_Y2R, "called");
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 5312baa83..7e2f9cdfa 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -140,7 +140,7 @@ inline void Write(u32 addr, const T data) {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
}
- VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
+ VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress());
}
// Reset "trigger" flag and set the "finish" flag
@@ -171,7 +171,7 @@ inline void Write(u32 addr, const T data) {
u32 output_gap = config.texture_copy.output_gap * 16;
size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap);
- VideoCore::g_renderer->rasterizer->FlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size);
+ VideoCore::g_renderer->Rasterizer()->FlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size);
u32 remaining_size = config.texture_copy.size;
u32 remaining_input = input_width;
@@ -204,7 +204,7 @@ inline void Write(u32 addr, const T data) {
config.flags);
size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap);
- VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size);
+ VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size);
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
break;
@@ -231,7 +231,7 @@ inline void Write(u32 addr, const T data) {
u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format);
u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format);
- VideoCore::g_renderer->rasterizer->FlushRegion(config.GetPhysicalInputAddress(), input_size);
+ VideoCore::g_renderer->Rasterizer()->FlushRegion(config.GetPhysicalInputAddress(), input_size);
for (u32 y = 0; y < output_height; ++y) {
for (u32 x = 0; x < output_width; ++x) {
@@ -338,7 +338,7 @@ inline void Write(u32 addr, const T data) {
g_regs.display_transfer_config.trigger = 0;
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
- VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetPhysicalOutputAddress(), output_size);
+ VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetPhysicalOutputAddress(), output_size);
}
break;
}
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index 6b88169e1..b1907cd55 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -137,11 +137,11 @@ ResultStatus LoadFile(const std::string& filename) {
AppLoader_NCCH app_loader(std::move(file), filename);
// Load application and RomFS
- if (ResultStatus::Success == app_loader.Load()) {
+ ResultStatus result = app_loader.Load();
+ if (ResultStatus::Success == result) {
Service::FS::RegisterArchiveType(Common::make_unique<FileSys::ArchiveFactory_RomFS>(app_loader), Service::FS::ArchiveIdCode::RomFS);
- return ResultStatus::Success;
}
- break;
+ return result;
}
// CIA file format...
diff --git a/src/core/system.cpp b/src/core/system.cpp
index b62ebf69e..4a4757af3 100644
--- a/src/core/system.cpp
+++ b/src/core/system.cpp
@@ -17,16 +17,20 @@
namespace System {
-void Init(EmuWindow* emu_window) {
+Result Init(EmuWindow* emu_window) {
Core::Init();
CoreTiming::Init();
Memory::Init();
HW::Init();
Kernel::Init();
HLE::Init();
- VideoCore::Init(emu_window);
+ if (!VideoCore::Init(emu_window)) {
+ return Result::ErrorInitVideoCore;
+ }
AudioCore::Init();
GDBStub::Init();
+
+ return Result::Success;
}
void Shutdown() {
diff --git a/src/core/system.h b/src/core/system.h
index 59a75ca12..a4a627ea9 100644
--- a/src/core/system.h
+++ b/src/core/system.h
@@ -8,7 +8,14 @@ class EmuWindow;
namespace System {
-void Init(EmuWindow* emu_window);
+enum class Result {
+ Success, ///< Everything is fine
+ Error, ///< Something went wrong (no module specified)
+ ErrorInitCore, ///< Something went wrong during core init
+ ErrorInitVideoCore, ///< Something went wrong during video core init
+};
+
+Result Init(EmuWindow* emu_window);
void Shutdown();
}
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 2f92be661..2274dfa66 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -142,7 +142,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// Send to renderer
using Pica::Shader::OutputVertex;
auto AddTriangle = [](const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2) {
- VideoCore::g_renderer->rasterizer->AddTriangle(v0, v1, v2);
+ VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2);
};
g_state.immediate.primitive_assembler.SubmitVertex(output, AddTriangle);
@@ -155,7 +155,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
case PICA_REG_INDEX(gpu_mode):
if (regs.gpu_mode == Regs::GPUMode::Configuring && regs.vs_default_attributes_setup.index == 15) {
// Draw immediate mode triangles when GPU Mode is set to GPUMode::Configuring
- VideoCore::g_renderer->rasterizer->DrawTriangles();
+ VideoCore::g_renderer->Rasterizer()->DrawTriangles();
}
break;
@@ -396,7 +396,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
using Pica::Shader::OutputVertex;
auto AddTriangle = [](
const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2) {
- VideoCore::g_renderer->rasterizer->AddTriangle(v0, v1, v2);
+ VideoCore::g_renderer->Rasterizer()->AddTriangle(v0, v1, v2);
};
primitive_assembler.SubmitVertex(output, AddTriangle);
@@ -407,7 +407,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
range.second, range.first);
}
- VideoCore::g_renderer->rasterizer->DrawTriangles();
+ VideoCore::g_renderer->Rasterizer()->DrawTriangles();
#if PICA_DUMP_GEOMETRY
geometry_dumper.Dump();
@@ -542,7 +542,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
break;
}
- VideoCore::g_renderer->rasterizer->NotifyPicaRegisterChanged(id);
+ VideoCore::g_renderer->Rasterizer()->NotifyPicaRegisterChanged(id);
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::PicaCommandProcessed, reinterpret_cast<void*>(&id));
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index 6e21caa78..271e81ca1 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -48,7 +48,7 @@ void DebugContext::OnEvent(Event event, void* data) {
std::unique_lock<std::mutex> lock(breakpoint_mutex);
// Commit the hardware renderer's framebuffer so it will show on debug widgets
- VideoCore::g_renderer->rasterizer->FlushFramebuffer();
+ VideoCore::g_renderer->Rasterizer()->FlushFramebuffer();
// TODO: Should stop the CPU thread here once we multithread emulation.
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 506bff815..f68091cc8 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -22,9 +22,6 @@ public:
kFramebuffer_Texture
};
- RendererBase() : m_current_fps(0), m_current_frame(0) {
- }
-
virtual ~RendererBase() {
}
@@ -38,7 +35,7 @@ public:
virtual void SetWindow(EmuWindow* window) = 0;
/// Initialize the renderer
- virtual void Init() = 0;
+ virtual bool Init() = 0;
/// Shutdown the renderer
virtual void ShutDown() = 0;
@@ -46,21 +43,24 @@ public:
// Getter/setter functions:
// ------------------------
- f32 GetCurrentframe() const {
+ f32 GetCurrentFPS() const {
return m_current_fps;
}
- int current_frame() const {
+ int GetCurrentFrame() const {
return m_current_frame;
}
- void RefreshRasterizerSetting();
+ VideoCore::RasterizerInterface* Rasterizer() const {
+ return rasterizer.get();
+ }
- std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
+ void RefreshRasterizerSetting();
protected:
- f32 m_current_fps; ///< Current framerate, should be set by the renderer
- int m_current_frame; ///< Current frame, should be set by the renderer
+ std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
+ f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
+ int m_current_frame = 0; ///< Current frame, should be set by the renderer
private:
bool opengl_rasterizer_active = false;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index ca3a6a6b4..11c4d0daf 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -445,7 +445,7 @@ static void DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severity,
}
/// Initialize the renderer
-void RendererOpenGL::Init() {
+bool RendererOpenGL::Init() {
render_window->MakeCurrent();
// TODO: Make frontends initialize this, so they can use gladLoadGLLoader with their own loaders
@@ -462,9 +462,15 @@ void RendererOpenGL::Init() {
LOG_INFO(Render_OpenGL, "GL_VERSION: %s", glGetString(GL_VERSION));
LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", glGetString(GL_VENDOR));
LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", glGetString(GL_RENDERER));
+ if (!GLAD_GL_VERSION_3_3) {
+ return false;
+ }
+
InitOpenGLObjects();
RefreshRasterizerSetting();
+
+ return true;
}
/// Shutdown the renderer
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index b42df7654..fe4d142a5 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -31,7 +31,7 @@ public:
void SetWindow(EmuWindow* window) override;
/// Initialize the renderer
- void Init() override;
+ bool Init() override;
/// Shutdown the renderer
void ShutDown() override;
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h
index 1be4e3734..7af8f1fa1 100644
--- a/src/video_core/shader/shader.h
+++ b/src/video_core/shader/shader.h
@@ -82,7 +82,7 @@ struct ShaderSetup {
struct {
// The float uniforms are accessed by the shader JIT using SSE instructions, and are
// therefore required to be 16-byte aligned.
- Math::Vec4<float24> MEMORY_ALIGNED16(f[96]);
+ alignas(16) Math::Vec4<float24> f[96];
std::array<bool, 16> b;
std::array<Math::Vec4<u8>, 4> i;
@@ -276,9 +276,9 @@ struct UnitState {
struct Registers {
// The registers are accessed by the shader JIT using SSE instructions, and are therefore
// required to be 16-byte aligned.
- Math::Vec4<float24> MEMORY_ALIGNED16(input[16]);
- Math::Vec4<float24> MEMORY_ALIGNED16(output[16]);
- Math::Vec4<float24> MEMORY_ALIGNED16(temporary[16]);
+ alignas(16) Math::Vec4<float24> input[16];
+ alignas(16) Math::Vec4<float24> output[16];
+ alignas(16) Math::Vec4<float24> temporary[16];
} registers;
static_assert(std::is_pod<Registers>::value, "Structure is not POD");
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 912db91a4..ee5e50df1 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -28,15 +28,19 @@ std::atomic<bool> g_hw_renderer_enabled;
std::atomic<bool> g_shader_jit_enabled;
/// Initialize the video core
-void Init(EmuWindow* emu_window) {
+bool Init(EmuWindow* emu_window) {
Pica::Init();
g_emu_window = emu_window;
g_renderer = Common::make_unique<RendererOpenGL>();
g_renderer->SetWindow(g_emu_window);
- g_renderer->Init();
-
- LOG_DEBUG(Render, "initialized OK");
+ if (g_renderer->Init()) {
+ LOG_DEBUG(Render, "initialized OK");
+ } else {
+ LOG_ERROR(Render, "initialization failed !");
+ return false;
+ }
+ return true;
}
/// Shutdown the video core
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index accb0a4eb..bca67fb8c 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -41,7 +41,7 @@ extern std::atomic<bool> g_shader_jit_enabled;
void Start();
/// Initialize the video core
-void Init(EmuWindow* emu_window);
+bool Init(EmuWindow* emu_window);
/// Shutdown the video core
void Shutdown();