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-rw-r--r--src/common/common_paths.h2
-rw-r--r--src/common/file_util.cpp2
-rw-r--r--src/video_core/engines/maxwell_3d.h52
-rw-r--r--src/video_core/engines/shader_bytecode.h20
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp15
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp14
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h22
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp40
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h16
-rw-r--r--src/video_core/textures/decoders.cpp5
-rw-r--r--src/yuzu_cmd/default_ini.h2
11 files changed, 166 insertions, 24 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index d03fca314..9bf3efaf2 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -40,7 +40,7 @@
#define DEBUGGER_CONFIG "debugger.ini"
#define LOGGER_CONFIG "logger.ini"
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
-#define LOG_FILE "citra_log.txt"
+#define LOG_FILE "yuzu_log.txt"
// Sys files
#define SHARED_FONT "shared_font.bin"
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index b9e1fd1f6..7213abe18 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -678,7 +678,7 @@ std::string GetSysDirectory() {
return sysDir;
}
-// Returns a string with a Citra data dir or file in the user's home
+// Returns a string with a yuzu data dir or file in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) {
static std::string paths[NUM_PATH_INDICES];
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 988a6433e..5a7cf0107 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -281,14 +281,26 @@ public:
};
enum class ComparisonOp : u32 {
- Never = 0,
- Less = 1,
- Equal = 2,
- LessEqual = 3,
- Greater = 4,
- NotEqual = 5,
- GreaterEqual = 6,
- Always = 7,
+ // These values are used by Nouveau and most games, they correspond to the OpenGL token
+ // values for these operations.
+ Never = 0x200,
+ Less = 0x201,
+ Equal = 0x202,
+ LessEqual = 0x203,
+ Greater = 0x204,
+ NotEqual = 0x205,
+ GreaterEqual = 0x206,
+ Always = 0x207,
+
+ // These values are used by some games, they seem to be NV04 values.
+ NeverOld = 1,
+ LessOld = 2,
+ EqualOld = 3,
+ LessEqualOld = 4,
+ GreaterOld = 5,
+ NotEqualOld = 6,
+ GreaterEqualOld = 7,
+ AlwaysOld = 8,
};
struct Cull {
@@ -478,9 +490,11 @@ public:
u32 depth_write_enabled;
- INSERT_PADDING_WORDS(0x8);
+ INSERT_PADDING_WORDS(0x7);
+
+ u32 d3d_cull_mode;
- BitField<0, 3, ComparisonOp> depth_test_func;
+ ComparisonOp depth_test_func;
INSERT_PADDING_WORDS(0xB);
@@ -498,7 +512,13 @@ public:
u32 enable[NumRenderTargets];
} blend;
- INSERT_PADDING_WORDS(0x2D);
+ INSERT_PADDING_WORDS(0xB);
+
+ union {
+ BitField<4, 1, u32> triangle_rast_flip;
+ } screen_y_control;
+
+ INSERT_PADDING_WORDS(0x21);
u32 vb_element_base;
@@ -528,7 +548,12 @@ public:
}
} tic;
- INSERT_PADDING_WORDS(0x22);
+ INSERT_PADDING_WORDS(0x21);
+
+ union {
+ BitField<2, 1, u32> coord_origin;
+ BitField<3, 10, u32> enable;
+ } point_coord_replace;
struct {
u32 code_address_high;
@@ -818,11 +843,14 @@ ASSERT_REG_POSITION(rt_control, 0x487);
ASSERT_REG_POSITION(depth_test_enable, 0x4B3);
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
+ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2);
ASSERT_REG_POSITION(depth_test_func, 0x4C3);
ASSERT_REG_POSITION(blend, 0x4CF);
+ASSERT_REG_POSITION(screen_y_control, 0x4EB);
ASSERT_REG_POSITION(vb_element_base, 0x50D);
ASSERT_REG_POSITION(tsc, 0x557);
ASSERT_REG_POSITION(tic, 0x55D);
+ASSERT_REG_POSITION(point_coord_replace, 0x581);
ASSERT_REG_POSITION(code_address, 0x582);
ASSERT_REG_POSITION(draw, 0x585);
ASSERT_REG_POSITION(index_array, 0x5F2);
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 31684c410..2bc1782ad 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -343,6 +343,19 @@ union Instruction {
} isetp;
union {
+ BitField<0, 3, u64> pred0;
+ BitField<3, 3, u64> pred3;
+ BitField<12, 3, u64> pred12;
+ BitField<15, 1, u64> neg_pred12;
+ BitField<24, 2, PredOperation> cond;
+ BitField<29, 3, u64> pred29;
+ BitField<32, 1, u64> neg_pred29;
+ BitField<39, 3, u64> pred39;
+ BitField<42, 1, u64> neg_pred39;
+ BitField<45, 2, PredOperation> op;
+ } psetp;
+
+ union {
BitField<39, 3, u64> pred39;
BitField<42, 1, u64> neg_pred;
BitField<43, 1, u64> neg_a;
@@ -452,6 +465,8 @@ public:
enum class Id {
KIL,
SSY,
+ SYNC,
+ DEPBAR,
BFE_C,
BFE_R,
BFE_IMM,
@@ -548,6 +563,7 @@ public:
Shift,
Ffma,
Flow,
+ Synch,
Memory,
FloatSet,
FloatSetPredicate,
@@ -652,10 +668,12 @@ private:
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
+ INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
+ INST("1111000011111---", Id::SYNC, Type::Synch, "SYNC"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
- INST("1100000000111---", Id::TEX, Type::Memory, "TEX"),
+ INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"),
INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"),
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index e516eb1ad..bacb389e1 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -686,7 +686,10 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
// Bind the uniform to the sampler.
GLint uniform = glGetUniformLocation(program, entry.GetName().c_str());
- ASSERT(uniform != -1);
+ if (uniform == -1) {
+ continue;
+ }
+
glProgramUniform1i(program, uniform, current_bindpoint);
const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset());
@@ -771,6 +774,16 @@ void RasterizerOpenGL::SyncCullMode() {
if (state.cull.enabled) {
state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);
state.cull.mode = MaxwellToGL::CullFace(regs.cull.cull_face);
+
+ // If the GPU is configured to flip the rasterized triangles, then we need to flip the
+ // notion of front and back. Note: We flip the triangles when the value of the register is 0
+ // because OpenGL already does it for us.
+ if (regs.screen_y_control.triangle_rast_flip == 0) {
+ if (state.cull.front_face == GL_CCW)
+ state.cull.front_face = GL_CW;
+ else if (state.cull.front_face == GL_CW)
+ state.cull.front_face = GL_CCW;
+ }
}
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 50469c05c..323ff7408 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -102,13 +102,16 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT45
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
+ {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+ true}, // BC7U
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
// DepthStencil formats
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
false}, // Z24S8
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
- false}, // S8Z24
+ false}, // S8Z24
+ {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
}};
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
@@ -190,8 +193,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
- MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::Z24S8>,
- MortonCopy<true, PixelFormat::S8Z24>,
+ MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
+ MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
+ MortonCopy<true, PixelFormat::Z32F>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -205,7 +209,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<false, PixelFormat::RGBA16F>,
MortonCopy<false, PixelFormat::R11FG11FB10F>,
MortonCopy<false, PixelFormat::RGBA32UI>,
- // TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported
+ // TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1/BC7U formats is not yet supported
+ nullptr,
nullptr,
nullptr,
nullptr,
@@ -213,6 +218,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<false, PixelFormat::ABGR8>,
MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::S8Z24>,
+ MortonCopy<false, PixelFormat::Z32F>,
};
// Allocate an uninitialized texture of appropriate size and format for the surface
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 8005a81b8..1bedae992 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -35,13 +35,15 @@ struct SurfaceParams {
DXT23 = 9,
DXT45 = 10,
DXN1 = 11, // This is also known as BC4
- ASTC_2D_4X4 = 12,
+ BC7U = 12,
+ ASTC_2D_4X4 = 13,
MaxColorFormat,
// DepthStencil formats
- Z24S8 = 13,
- S8Z24 = 14,
+ Z24S8 = 14,
+ S8Z24 = 15,
+ Z32F = 16,
MaxDepthStencilFormat,
@@ -91,9 +93,11 @@ struct SurfaceParams {
4, // DXT23
4, // DXT45
4, // DXN1
+ 4, // BC7U
4, // ASTC_2D_4X4
1, // Z24S8
1, // S8Z24
+ 1, // Z32F
}};
ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
@@ -117,9 +121,11 @@ struct SurfaceParams {
128, // DXT23
128, // DXT45
64, // DXN1
+ 128, // BC7U
32, // ASTC_2D_4X4
32, // Z24S8
32, // S8Z24
+ 32, // Z32F
}};
ASSERT(static_cast<size_t>(format) < bpp_table.size());
@@ -135,6 +141,8 @@ struct SurfaceParams {
return PixelFormat::S8Z24;
case Tegra::DepthFormat::Z24_S8_UNORM:
return PixelFormat::Z24S8;
+ case Tegra::DepthFormat::Z32_FLOAT:
+ return PixelFormat::Z32F;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -187,6 +195,8 @@ struct SurfaceParams {
return PixelFormat::DXT45;
case Tegra::Texture::TextureFormat::DXN1:
return PixelFormat::DXN1;
+ case Tegra::Texture::TextureFormat::BC7U:
+ return PixelFormat::BC7U;
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
return PixelFormat::ASTC_2D_4X4;
default:
@@ -222,6 +232,8 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::DXT45;
case PixelFormat::DXN1:
return Tegra::Texture::TextureFormat::DXN1;
+ case PixelFormat::BC7U:
+ return Tegra::Texture::TextureFormat::BC7U;
case PixelFormat::ASTC_2D_4X4:
return Tegra::Texture::TextureFormat::ASTC_2D_4X4;
default:
@@ -235,6 +247,8 @@ struct SurfaceParams {
return Tegra::DepthFormat::S8_Z24_UNORM;
case PixelFormat::Z24S8:
return Tegra::DepthFormat::Z24_S8_UNORM;
+ case PixelFormat::Z32F:
+ return Tegra::DepthFormat::Z32_FLOAT;
default:
UNREACHABLE();
}
@@ -284,6 +298,8 @@ struct SurfaceParams {
case Tegra::DepthFormat::S8_Z24_UNORM:
case Tegra::DepthFormat::Z24_S8_UNORM:
return ComponentType::UNorm;
+ case Tegra::DepthFormat::Z32_FLOAT:
+ return ComponentType::Float;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 9d43d0fb1..5914077e8 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1227,6 +1227,9 @@ private:
switch (instr.conversion.f2f.rounding) {
case Tegra::Shader::F2fRoundingOp::None:
break;
+ case Tegra::Shader::F2fRoundingOp::Round:
+ op_a = "roundEven(" + op_a + ')';
+ break;
case Tegra::Shader::F2fRoundingOp::Floor:
op_a = "floor(" + op_a + ')';
break;
@@ -1491,6 +1494,36 @@ private:
}
break;
}
+ case OpCode::Type::PredicateSetPredicate: {
+ std::string op_a =
+ GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
+ std::string op_b =
+ GetPredicateCondition(instr.psetp.pred29, instr.psetp.neg_pred29 != 0);
+
+ using Tegra::Shader::Pred;
+ // We can't use the constant predicate as destination.
+ ASSERT(instr.psetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
+
+ std::string second_pred =
+ GetPredicateCondition(instr.psetp.pred39, instr.psetp.neg_pred39 != 0);
+
+ std::string combiner = GetPredicateCombiner(instr.psetp.op);
+
+ std::string predicate =
+ '(' + op_a + ") " + GetPredicateCombiner(instr.psetp.cond) + " (" + op_b + ')';
+
+ // Set the primary predicate to the result of Predicate OP SecondPredicate
+ SetPredicate(instr.psetp.pred3,
+ '(' + predicate + ") " + combiner + " (" + second_pred + ')');
+
+ if (instr.psetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
+ // Set the secondary predicate to the result of !Predicate OP SecondPredicate,
+ // if enabled
+ SetPredicate(instr.psetp.pred0,
+ "!(" + predicate + ") " + combiner + " (" + second_pred + ')');
+ }
+ break;
+ }
case OpCode::Type::FloatSet: {
std::string op_a = instr.fset.neg_a ? "-" : "";
op_a += regs.GetRegisterAsFloat(instr.gpr8);
@@ -1613,6 +1646,13 @@ private:
// can ignore this when generating GLSL code.
break;
}
+ case OpCode::Id::DEPBAR:
+ case OpCode::Id::SYNC: {
+ // TODO(Subv): Find out if we actually have to care about these instructions or if
+ // the GLSL compiler takes care of that for us.
+ LOG_WARNING(HW_GPU, "DEPBAR/SYNC instruction is stubbed");
+ break;
+ }
default: {
LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
UNREACHABLE();
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 6b9bb3df1..e19c3b280 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -29,6 +29,10 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
return GL_UNSIGNED_BYTE;
+ case Maxwell::VertexAttribute::Size::Size_16_16:
+ return GL_UNSIGNED_SHORT;
+ case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
+ return GL_UNSIGNED_INT_2_10_10_10_REV;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
@@ -41,6 +45,10 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
switch (attrib.size) {
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
return GL_BYTE;
+ case Maxwell::VertexAttribute::Size::Size_16_16:
+ return GL_SHORT;
+ case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
+ return GL_INT_2_10_10_10_REV;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
@@ -203,20 +211,28 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
switch (comparison) {
case Maxwell::ComparisonOp::Never:
+ case Maxwell::ComparisonOp::NeverOld:
return GL_NEVER;
case Maxwell::ComparisonOp::Less:
+ case Maxwell::ComparisonOp::LessOld:
return GL_LESS;
case Maxwell::ComparisonOp::Equal:
+ case Maxwell::ComparisonOp::EqualOld:
return GL_EQUAL;
case Maxwell::ComparisonOp::LessEqual:
+ case Maxwell::ComparisonOp::LessEqualOld:
return GL_LEQUAL;
case Maxwell::ComparisonOp::Greater:
+ case Maxwell::ComparisonOp::GreaterOld:
return GL_GREATER;
case Maxwell::ComparisonOp::NotEqual:
+ case Maxwell::ComparisonOp::NotEqualOld:
return GL_NOTEQUAL;
case Maxwell::ComparisonOp::GreaterEqual:
+ case Maxwell::ComparisonOp::GreaterEqualOld:
return GL_GEQUAL;
case Maxwell::ComparisonOp::Always:
+ case Maxwell::ComparisonOp::AlwaysOld:
return GL_ALWAYS;
}
LOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 7b06fea3e..b3937b2fe 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -52,6 +52,7 @@ u32 BytesPerPixel(TextureFormat format) {
return 8;
case TextureFormat::DXT23:
case TextureFormat::DXT45:
+ case TextureFormat::BC7U:
// In this case a 'pixel' actually refers to a 4x4 tile.
return 16;
case TextureFormat::ASTC_2D_4X4:
@@ -78,6 +79,7 @@ static u32 DepthBytesPerPixel(DepthFormat format) {
switch (format) {
case DepthFormat::S8_Z24_UNORM:
case DepthFormat::Z24_S8_UNORM:
+ case DepthFormat::Z32_FLOAT:
return 4;
default:
UNIMPLEMENTED_MSG("Format not implemented");
@@ -97,6 +99,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::DXT23:
case TextureFormat::DXT45:
case TextureFormat::DXN1:
+ case TextureFormat::BC7U:
// In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel
// values.
CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data,
@@ -132,6 +135,7 @@ std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 wid
switch (format) {
case DepthFormat::S8_Z24_UNORM:
case DepthFormat::Z24_S8_UNORM:
+ case DepthFormat::Z32_FLOAT:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, block_height);
break;
@@ -153,6 +157,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::DXT23:
case TextureFormat::DXT45:
case TextureFormat::DXN1:
+ case TextureFormat::BC7U:
case TextureFormat::ASTC_2D_4X4:
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 5896971d4..71d2e040f 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -166,7 +166,7 @@ use_virtual_sd =
# 1 (default): Yes, 0: No
use_docked_mode =
-# The system region that Citra will use during emulation
+# The system region that yuzu will use during emulation
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
region_value =