diff options
Diffstat (limited to 'src')
12 files changed, 251 insertions, 315 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index e89a0ee16..06ee50fff 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -37,7 +37,6 @@ add_library(shader_recompiler STATIC backend/glsl/emit_glsl_convert.cpp backend/glsl/emit_glsl_floating_point.cpp backend/glsl/emit_glsl_image.cpp - backend/glsl/emit_glsl_image_atomic.cpp backend/glsl/emit_glsl_instructions.h backend/glsl/emit_glsl_integer.cpp backend/glsl/emit_glsl_logical.cpp diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp index e69de29bb..59522fdbd 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp @@ -0,0 +1,22 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string_view> + +#include "shader_recompiler/backend/glsl/emit_context.h" +#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" +#include "shader_recompiler/exception.h" + +namespace Shader::Backend::GLSL { + +void EmitJoin(EmitContext&) { + throw NotImplementedException("Join shouldn't be emitted"); +} + +void EmitDemoteToHelperInvocation(EmitContext& ctx, + [[maybe_unused]] std::string_view continue_label) { + ctx.Add("discard;"); +} + +} // namespace Shader::Backend::GLSL diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp index 9ed5bb319..8d823e466 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp @@ -14,8 +14,7 @@ void EmitConvertS16F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I NotImplemented(); } -void EmitConvertS16F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertS16F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddS32("{}=int(float({}))&0xffff;", inst, value); } @@ -29,13 +28,11 @@ void EmitConvertS32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I NotImplemented(); } -void EmitConvertS32F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddS32("{}=int(float({}));", inst, value); } -void EmitConvertS32F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertS32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddS32("{}=int(double({}));", inst, value); } @@ -44,13 +41,11 @@ void EmitConvertS64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I NotImplemented(); } -void EmitConvertS64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertS64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddS64("{}=int64_t(double(float({})));", inst, value); } -void EmitConvertS64F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertS64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddS64("{}=int64_t(double({}));", inst, value); } @@ -74,13 +69,11 @@ void EmitConvertU32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I NotImplemented(); } -void EmitConvertU32F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddU32("{}=uint(float({}));", inst, value); } -void EmitConvertU32F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertU32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddU32("{}=uint(double({}));", inst, value); } @@ -89,23 +82,19 @@ void EmitConvertU64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I NotImplemented(); } -void EmitConvertU64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertU64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddU64("{}=uint64_t(float({}));", inst, value); } -void EmitConvertU64F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddU64("{}=uint64_t(double({}));", inst, value); } -void EmitConvertU64U32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertU64U32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddU64("{}=uint64_t(uint({}));", inst, value); } -void EmitConvertU32U64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertU32U64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddU32("{}=uint(uint64_t({}));", inst, value); } @@ -119,13 +108,11 @@ void EmitConvertF32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I NotImplemented(); } -void EmitConvertF32F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF32("{}=float(double({}));", inst, value); } -void EmitConvertF64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF64("{}=double(float({}));", inst, value); } @@ -179,13 +166,11 @@ void EmitConvertF32S16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I NotImplemented(); } -void EmitConvertF32S32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF32S32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF32("{}=float(int({}));", inst, value); } -void EmitConvertF32S64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF32S64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF32("{}=float(double(int64_t({})));", inst, value); } @@ -194,18 +179,15 @@ void EmitConvertF32U8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::In NotImplemented(); } -void EmitConvertF32U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF32U16(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF32("{}=float(uint({}&0xffff));", inst, value); } -void EmitConvertF32U32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF32("{}=float(uint({}));", inst, value); } -void EmitConvertF32U64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF32U64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF32("{}=float(double(uint64_t({})));", inst, value); } @@ -219,13 +201,11 @@ void EmitConvertF64S16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I NotImplemented(); } -void EmitConvertF64S32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF64S32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF64("{}=double(int({}));", inst, value); } -void EmitConvertF64S64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF64S64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF64("{}=double(int64_t({}));", inst, value); } @@ -239,13 +219,11 @@ void EmitConvertF64U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I NotImplemented(); } -void EmitConvertF64U32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF64U32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF64("{}=double(uint({}));", inst, value); } -void EmitConvertF64U64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitConvertF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddF64("{}=double(uint64_t({}));", inst, value); } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp index e3a69e3a5..00fe288e2 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp @@ -12,8 +12,7 @@ namespace Shader::Backend::GLSL { namespace { -std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info, - [[maybe_unused]] const IR::Value& index) { +std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info) { if (info.type == TextureType::Buffer) { return fmt::format("tex{}", ctx.texture_buffer_bindings.at(info.descriptor_index)); } else { @@ -21,8 +20,7 @@ std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info, } } -std::string Image(EmitContext& ctx, const IR::TextureInstInfo& info, - [[maybe_unused]] const IR::Value& index) { +std::string Image(EmitContext& ctx, const IR::TextureInstInfo& info) { if (info.type == TextureType::Buffer) { return fmt::format("img{}", ctx.image_buffer_bindings.at(info.descriptor_index)); } else { @@ -139,16 +137,14 @@ IR::Inst* PrepareSparse(IR::Inst& inst) { } } // Anonymous namespace -void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords, - [[maybe_unused]] std::string_view bias_lc, - [[maybe_unused]] const IR::Value& offset) { +void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, + [[maybe_unused]] const IR::Value& index, std::string_view coords, + std::string_view bias_lc, const IR::Value& offset) { const auto info{inst.Flags<IR::TextureInstInfo>()}; if (info.has_lod_clamp) { throw NotImplementedException("EmitImageSampleImplicitLod Lod clamp samples"); } - const auto texture{Texture(ctx, info, index)}; + const auto texture{Texture(ctx, info)}; const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""}; const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)}; const auto sparse_inst{PrepareSparse(inst)}; @@ -179,11 +175,9 @@ void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse } } -void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords, - [[maybe_unused]] std::string_view lod_lc, - [[maybe_unused]] const IR::Value& offset) { +void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst, + [[maybe_unused]] const IR::Value& index, std::string_view coords, + std::string_view lod_lc, const IR::Value& offset) { const auto info{inst.Flags<IR::TextureInstInfo>()}; if (info.has_bias) { throw NotImplementedException("EmitImageSampleExplicitLod Bias texture samples"); @@ -191,7 +185,7 @@ void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse if (info.has_lod_clamp) { throw NotImplementedException("EmitImageSampleExplicitLod Lod clamp samples"); } - const auto texture{Texture(ctx, info, index)}; + const auto texture{Texture(ctx, info)}; const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)}; const auto sparse_inst{PrepareSparse(inst)}; if (!sparse_inst) { @@ -214,13 +208,10 @@ void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse } } -void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx, - [[maybe_unused]] IR::Inst& inst, +void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords, - [[maybe_unused]] std::string_view dref, - [[maybe_unused]] std::string_view bias_lc, - [[maybe_unused]] const IR::Value& offset) { + std::string_view coords, std::string_view dref, + std::string_view bias_lc, const IR::Value& offset) { const auto info{inst.Flags<IR::TextureInstInfo>()}; const auto sparse_inst{PrepareSparse(inst)}; if (sparse_inst) { @@ -232,7 +223,7 @@ void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx, if (info.has_lod_clamp) { throw NotImplementedException("EmitImageSampleDrefImplicitLod Lod clamp samples"); } - const auto texture{Texture(ctx, info, index)}; + const auto texture{Texture(ctx, info)}; const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""}; const bool needs_shadow_ext{NeedsShadowLodExt(info.type)}; const auto cast{needs_shadow_ext ? "vec4" : "vec3"}; @@ -272,13 +263,10 @@ void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx, } } -void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx, - [[maybe_unused]] IR::Inst& inst, +void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords, - [[maybe_unused]] std::string_view dref, - [[maybe_unused]] std::string_view lod_lc, - [[maybe_unused]] const IR::Value& offset) { + std::string_view coords, std::string_view dref, + std::string_view lod_lc, const IR::Value& offset) { const auto info{inst.Flags<IR::TextureInstInfo>()}; const auto sparse_inst{PrepareSparse(inst)}; if (sparse_inst) { @@ -290,7 +278,7 @@ void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx, if (info.has_lod_clamp) { throw NotImplementedException("EmitImageSampleDrefExplicitLod Lod clamp samples"); } - const auto texture{Texture(ctx, info, index)}; + const auto texture{Texture(ctx, info)}; const bool needs_shadow_ext{NeedsShadowLodExt(info.type)}; const bool use_grad{!ctx.profile.support_gl_texture_shadow_lod && needs_shadow_ext}; const auto cast{needs_shadow_ext ? "vec4" : "vec3"}; @@ -325,13 +313,10 @@ void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx, } } -void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords, - [[maybe_unused]] const IR::Value& offset, - [[maybe_unused]] const IR::Value& offset2) { +void EmitImageGather(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, + std::string_view coords, const IR::Value& offset, const IR::Value& offset2) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto texture{Texture(ctx, info, index)}; + const auto texture{Texture(ctx, info)}; const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)}; const auto sparse_inst{PrepareSparse(inst)}; if (!sparse_inst) { @@ -370,14 +355,11 @@ void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Ins info.gather_component); } -void EmitImageGatherDref([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords, - [[maybe_unused]] const IR::Value& offset, - [[maybe_unused]] const IR::Value& offset2, - [[maybe_unused]] std::string_view dref) { +void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, + std::string_view coords, const IR::Value& offset, const IR::Value& offset2, + std::string_view dref) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto texture{Texture(ctx, info, index)}; + const auto texture{Texture(ctx, info)}; const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)}; const auto sparse_inst{PrepareSparse(inst)}; if (!sparse_inst) { @@ -413,10 +395,8 @@ void EmitImageGatherDref([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR: *sparse_inst, texture, CastToIntVec(coords, info), dref, offsets, texel); } -void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords, - [[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view lod, +void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, + std::string_view coords, std::string_view offset, std::string_view lod, [[maybe_unused]] std::string_view ms) { const auto info{inst.Flags<IR::TextureInstInfo>()}; if (info.has_bias) { @@ -425,7 +405,7 @@ void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst if (info.has_lod_clamp) { throw NotImplementedException("EmitImageFetch Lod clamp samples"); } - const auto texture{Texture(ctx, info, index)}; + const auto texture{Texture(ctx, info)}; const auto sparse_inst{PrepareSparse(inst)}; const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)}; if (!sparse_inst) { @@ -453,11 +433,10 @@ void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst } } -void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view lod) { +void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, + [[maybe_unused]] const IR::Value& index, std::string_view lod) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto texture{Texture(ctx, info, index)}; + const auto texture{Texture(ctx, info)}; switch (info.type) { case TextureType::Color1D: return ctx.AddU32x4( @@ -481,20 +460,16 @@ void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused] throw LogicError("Unspecified image type {}", info.type.Value()); } -void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords) { +void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, + std::string_view coords) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto texture{Texture(ctx, info, index)}; + const auto texture{Texture(ctx, info)}; return ctx.AddF32x4("{}=vec4(textureQueryLod({},{}),0.0,0.0);", inst, texture, coords); } -void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords, - [[maybe_unused]] const IR::Value& derivatives, - [[maybe_unused]] const IR::Value& offset, - [[maybe_unused]] const IR::Value& lod_clamp) { +void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, + std::string_view coords, const IR::Value& derivatives, + const IR::Value& offset, [[maybe_unused]] const IR::Value& lod_clamp) { const auto info{inst.Flags<IR::TextureInstInfo>()}; if (info.has_lod_clamp) { throw NotImplementedException("EmitImageGradient Lod clamp samples"); @@ -506,7 +481,7 @@ void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I if (!offset.IsEmpty()) { throw NotImplementedException("EmitImageGradient offset"); } - const auto texture{Texture(ctx, info, index)}; + const auto texture{Texture(ctx, info)}; const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)}; const bool multi_component{info.num_derivates > 1 || info.has_lod_clamp}; const auto derivatives_vec{ctx.var_alloc.Consume(derivatives)}; @@ -519,63 +494,65 @@ void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I } } -void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords) { +void EmitImageRead(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, + std::string_view coords) { const auto info{inst.Flags<IR::TextureInstInfo>()}; const auto sparse_inst{PrepareSparse(inst)}; if (sparse_inst) { throw NotImplementedException("EmitImageRead Sparse"); } - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.AddU32x4("{}=uvec4(imageLoad({},{}));", inst, image, TexelFetchCastToInt(coords, info)); } -void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] const IR::Value& index, - [[maybe_unused]] std::string_view coords, - [[maybe_unused]] std::string_view color) { +void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, + std::string_view coords, std::string_view color) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.Add("imageStore({},{},{});", image, TexelFetchCastToInt(coords, info), color); } -void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { +void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, + [[maybe_unused]] const IR::Value& index, std::string_view coords, + std::string_view value) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.AddU32("{}=imageAtomicAdd({},{},{});", inst, image, TexelFetchCastToInt(coords, info), value); } -void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { +void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, + [[maybe_unused]] const IR::Value& index, std::string_view coords, + std::string_view value) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.AddU32("{}=imageAtomicMin({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info), value); } -void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { +void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, + [[maybe_unused]] const IR::Value& index, std::string_view coords, + std::string_view value) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.AddU32("{}=imageAtomicMin({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info), value); } -void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { +void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, + [[maybe_unused]] const IR::Value& index, std::string_view coords, + std::string_view value) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.AddU32("{}=imageAtomicMax({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info), value); } -void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { +void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, + [[maybe_unused]] const IR::Value& index, std::string_view coords, + std::string_view value) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.AddU32("{}=imageAtomicMax({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info), value); } @@ -590,34 +567,35 @@ void EmitImageAtomicDec32(EmitContext&, IR::Inst&, const IR::Value&, std::string NotImplemented(); } -void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, +void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, std::string_view coords, std::string_view value) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.AddU32("{}=imageAtomicAnd({},{},{});", inst, image, TexelFetchCastToInt(coords, info), value); } -void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, +void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, std::string_view coords, std::string_view value) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.AddU32("{}=imageAtomicOr({},{},{});", inst, image, TexelFetchCastToInt(coords, info), value); } -void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, +void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index, std::string_view coords, std::string_view value) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.AddU32("{}=imageAtomicXor({},{},{});", inst, image, TexelFetchCastToInt(coords, info), value); } -void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - std::string_view coords, std::string_view value) { +void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, + [[maybe_unused]] const IR::Value& index, std::string_view coords, + std::string_view value) { const auto info{inst.Flags<IR::TextureInstInfo>()}; - const auto image{Image(ctx, info, index)}; + const auto image{Image(ctx, info)}; ctx.AddU32("{}=imageAtomicExchange({},{},{});", inst, image, TexelFetchCastToInt(coords, info), value); } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image_atomic.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image_atomic.cpp deleted file mode 100644 index e69de29bb..000000000 --- a/src/shader_recompiler/backend/glsl/emit_glsl_image_atomic.cpp +++ /dev/null diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h index 12094139f..1257575c0 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h +++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h @@ -30,14 +30,7 @@ void EmitIdentity(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); void EmitConditionRef(EmitContext& ctx, IR::Inst& inst, const IR::Value& value); void EmitReference(EmitContext& ctx, const IR::Value& value); void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value); -void EmitBranch(EmitContext& ctx, std::string_view label); -void EmitBranchConditional(EmitContext& ctx, std::string_view condition, - std::string_view true_label, std::string_view false_label); -void EmitLoopMerge(EmitContext& ctx, std::string_view merge_label, std::string_view continue_label); -void EmitSelectionMerge(EmitContext& ctx, std::string_view merge_label); -void EmitReturn(EmitContext& ctx); void EmitJoin(EmitContext& ctx); -void EmitUnreachable(EmitContext& ctx); void EmitDemoteToHelperInvocation(EmitContext& ctx, std::string_view continue_label); void EmitBarrier(EmitContext& ctx); void EmitWorkgroupMemoryBarrier(EmitContext& ctx); diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp index 1c7413cd4..6e04c6cb2 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp @@ -156,13 +156,11 @@ void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, std::string_view value) ctx.AddU32("{}=~{};", inst, value); } -void EmitFindSMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitFindSMsb32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddU32("{}=findMSB(int({}));", inst, value); } -void EmitFindUMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view value) { +void EmitFindUMsb32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { ctx.AddU32("{}=findMSB(uint({}));", inst, value); } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp index 500e5c290..af3dadf71 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp @@ -21,19 +21,19 @@ void SsboWriteCas(EmitContext& ctx, const IR::Value& binding, std::string_view o } } // Anonymous namespace -void EmitLoadGlobalU8([[maybe_unused]] EmitContext& ctx) { +void EmitLoadGlobalU8(EmitContext&) { NotImplemented(); } -void EmitLoadGlobalS8([[maybe_unused]] EmitContext& ctx) { +void EmitLoadGlobalS8(EmitContext&) { NotImplemented(); } -void EmitLoadGlobalU16([[maybe_unused]] EmitContext& ctx) { +void EmitLoadGlobalU16(EmitContext&) { NotImplemented(); } -void EmitLoadGlobalS16([[maybe_unused]] EmitContext& ctx) { +void EmitLoadGlobalS16(EmitContext&) { NotImplemented(); } @@ -49,19 +49,19 @@ void EmitLoadGlobal128(EmitContext& ctx, IR::Inst& inst, std::string_view addres ctx.AddU32x4("{}=LoadGlobal128({});", inst, address); } -void EmitWriteGlobalU8([[maybe_unused]] EmitContext& ctx) { +void EmitWriteGlobalU8(EmitContext&) { NotImplemented(); } -void EmitWriteGlobalS8([[maybe_unused]] EmitContext& ctx) { +void EmitWriteGlobalS8(EmitContext&) { NotImplemented(); } -void EmitWriteGlobalU16([[maybe_unused]] EmitContext& ctx) { +void EmitWriteGlobalU16(EmitContext&) { NotImplemented(); } -void EmitWriteGlobalS16([[maybe_unused]] EmitContext& ctx) { +void EmitWriteGlobalS16(EmitContext&) { NotImplemented(); } @@ -77,33 +77,29 @@ void EmitWriteGlobal128(EmitContext& ctx, std::string_view address, std::string_ ctx.Add("WriteGlobal128({},{});", address, value); } -void EmitLoadStorageU8([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, - [[maybe_unused]] const IR::Value& binding, - [[maybe_unused]] const IR::Value& offset) { +void EmitLoadStorageU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}>>2],int({}%4)*8,8);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var); } -void EmitLoadStorageS8([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, - [[maybe_unused]] const IR::Value& binding, - [[maybe_unused]] const IR::Value& offset) { +void EmitLoadStorageS8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}>>2]),int({}%4)*8,8);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var); } -void EmitLoadStorageU16([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, - [[maybe_unused]] const IR::Value& binding, - [[maybe_unused]] const IR::Value& offset) { +void EmitLoadStorageU16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; ctx.AddU32("{}=bitfieldExtract({}_ssbo{}[{}>>2],int(({}>>1)%2)*16,16);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var); } -void EmitLoadStorageS16([[maybe_unused]] EmitContext& ctx, IR::Inst& inst, - [[maybe_unused]] const IR::Value& binding, - [[maybe_unused]] const IR::Value& offset) { +void EmitLoadStorageS16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, + const IR::Value& offset) { const auto offset_var{ctx.var_alloc.Consume(offset)}; ctx.AddS32("{}=bitfieldExtract(int({}_ssbo{}[{}>>2]),int(({}>>1)%2)*16,16);", inst, ctx.stage_name, binding.U32(), offset_var, offset_var); @@ -132,37 +128,29 @@ void EmitLoadStorage128(EmitContext& ctx, IR::Inst& inst, const IR::Value& bindi binding.U32(), offset_var); } -void EmitWriteStorageU8([[maybe_unused]] EmitContext& ctx, - [[maybe_unused]] const IR::Value& binding, - [[maybe_unused]] const IR::Value& offset, - [[maybe_unused]] std::string_view value) { +void EmitWriteStorageU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, + std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; const auto bit_offset{fmt::format("int({}%4)*8", offset_var)}; SsboWriteCas(ctx, binding, offset_var, value, bit_offset, 8); } -void EmitWriteStorageS8([[maybe_unused]] EmitContext& ctx, - [[maybe_unused]] const IR::Value& binding, - [[maybe_unused]] const IR::Value& offset, - [[maybe_unused]] std::string_view value) { +void EmitWriteStorageS8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, + std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; const auto bit_offset{fmt::format("int({}%4)*8", offset_var)}; SsboWriteCas(ctx, binding, offset_var, value, bit_offset, 8); } -void EmitWriteStorageU16([[maybe_unused]] EmitContext& ctx, - [[maybe_unused]] const IR::Value& binding, - [[maybe_unused]] const IR::Value& offset, - [[maybe_unused]] std::string_view value) { +void EmitWriteStorageU16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, + std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; const auto bit_offset{fmt::format("int(({}>>1)%2)*16", offset_var)}; SsboWriteCas(ctx, binding, offset_var, value, bit_offset, 16); } -void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx, - [[maybe_unused]] const IR::Value& binding, - [[maybe_unused]] const IR::Value& offset, - [[maybe_unused]] std::string_view value) { +void EmitWriteStorageS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, + std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; const auto bit_offset{fmt::format("int(({}>>1)%2)*16", offset_var)}; SsboWriteCas(ctx, binding, offset_var, value, bit_offset, 16); @@ -181,10 +169,8 @@ void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Va ctx.Add("{}_ssbo{}[({}+4)>>2]={}.y;", ctx.stage_name, binding.U32(), offset_var, value); } -void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx, - [[maybe_unused]] const IR::Value& binding, - [[maybe_unused]] const IR::Value& offset, - [[maybe_unused]] std::string_view value) { +void EmitWriteStorage128(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, + std::string_view value) { const auto offset_var{ctx.var_alloc.Consume(offset)}; ctx.Add("{}_ssbo{}[{}>>2]={}.x;", ctx.stage_name, binding.U32(), offset_var, value); ctx.Add("{}_ssbo{}[({}+4)>>2]={}.y;", ctx.stage_name, binding.U32(), offset_var, value); diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp index f17a07955..f420fe388 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp @@ -14,84 +14,6 @@ namespace Shader::Backend::GLSL { -void EmitPhi(EmitContext& ctx, IR::Inst& phi) { - const size_t num_args{phi.NumArgs()}; - for (size_t i = 0; i < num_args; ++i) { - ctx.var_alloc.Consume(phi.Arg(i)); - } - if (!phi.Definition<Id>().is_valid) { - // The phi node wasn't forward defined - ctx.var_alloc.PhiDefine(phi, phi.Arg(0).Type()); - } -} - -void EmitVoid(EmitContext& ctx) {} - -void EmitReference(EmitContext& ctx, const IR::Value& value) { - ctx.var_alloc.Consume(value); -} - -void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) { - IR::Inst& phi{*phi_value.InstRecursive()}; - const auto phi_type{phi.Arg(0).Type()}; - if (!phi.Definition<Id>().is_valid) { - // The phi node wasn't forward defined - ctx.var_alloc.PhiDefine(phi, phi_type); - } - const auto phi_reg{ctx.var_alloc.Consume(IR::Value{&phi})}; - const auto val_reg{ctx.var_alloc.Consume(value)}; - if (phi_reg == val_reg) { - return; - } - ctx.Add("{}={};", phi_reg, val_reg); -} - -void EmitBranch(EmitContext& ctx, std::string_view label) { - NotImplemented(); -} - -void EmitBranchConditional(EmitContext& ctx, std::string_view condition, - std::string_view true_label, std::string_view false_label) { - NotImplemented(); -} - -void EmitLoopMerge(EmitContext& ctx, std::string_view merge_label, - std::string_view continue_label) { - NotImplemented(); -} - -void EmitSelectionMerge(EmitContext& ctx, std::string_view merge_label) { - NotImplemented(); -} - -void EmitReturn(EmitContext& ctx) { - NotImplemented(); -} - -void EmitJoin(EmitContext& ctx) { - NotImplemented(); -} - -void EmitUnreachable(EmitContext& ctx) { - NotImplemented(); -} - -void EmitDemoteToHelperInvocation(EmitContext& ctx, std::string_view continue_label) { - ctx.Add("discard;"); -} - -void EmitPrologue(EmitContext& ctx) {} - -void EmitEpilogue(EmitContext& ctx) {} - -void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) { - ctx.Add("EmitStreamVertex(int({}));", ctx.var_alloc.Consume(stream)); -} - -void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) { - ctx.Add("EndStreamPrimitive(int({}));", ctx.var_alloc.Consume(stream)); -} - void EmitGetRegister(EmitContext& ctx) { NotImplemented(); } @@ -156,26 +78,6 @@ void EmitSetOFlag(EmitContext& ctx) { NotImplemented(); } -void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) { - ctx.AddU1("{}=false;", inst); -} - -void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) { - NotImplemented(); -} - -void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) { - NotImplemented(); -} - -void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) { - ctx.AddU32("{}=0u;", inst); -} - -void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) { - NotImplemented(); -} - void EmitGetZeroFromOp(EmitContext& ctx) { NotImplemented(); } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp index 578bc349f..5b6175903 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp @@ -9,68 +9,55 @@ #include "shader_recompiler/frontend/ir/value.h" namespace Shader::Backend::GLSL { -void EmitLoadSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view offset) { +void EmitLoadSharedU8(EmitContext& ctx, IR::Inst& inst, std::string_view offset) { ctx.AddU32("{}=bitfieldExtract(smem[{}>>2],int({}%4)*8,8);", inst, offset, offset); } -void EmitLoadSharedS8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view offset) { +void EmitLoadSharedS8(EmitContext& ctx, IR::Inst& inst, std::string_view offset) { ctx.AddS32("{}=bitfieldExtract(int(smem[{}>>2]),int({}%4)*8,8);", inst, offset, offset); } -void EmitLoadSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view offset) { +void EmitLoadSharedU16(EmitContext& ctx, IR::Inst& inst, std::string_view offset) { ctx.AddU32("{}=bitfieldExtract(smem[{}>>2],int(({}>>1)%2)*16,16);", inst, offset, offset); } -void EmitLoadSharedS16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view offset) { +void EmitLoadSharedS16(EmitContext& ctx, IR::Inst& inst, std::string_view offset) { ctx.AddS32("{}=bitfieldExtract(int(smem[{}>>2]),int(({}>>1)%2)*16,16);", inst, offset, offset); } -void EmitLoadSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view offset) { +void EmitLoadSharedU32(EmitContext& ctx, IR::Inst& inst, std::string_view offset) { ctx.AddU32("{}=smem[{}>>2];", inst, offset); } -void EmitLoadSharedU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view offset) { +void EmitLoadSharedU64(EmitContext& ctx, IR::Inst& inst, std::string_view offset) { ctx.AddU32x2("{}=uvec2(smem[{}>>2],smem[({}+4)>>2]);", inst, offset, offset); } -void EmitLoadSharedU128([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, - [[maybe_unused]] std::string_view offset) { +void EmitLoadSharedU128(EmitContext& ctx, IR::Inst& inst, std::string_view offset) { ctx.AddU32x4("{}=uvec4(smem[{}>>2],smem[({}+4)>>2],smem[({}+8)>>2],smem[({}+12)>>2]);", inst, offset, offset, offset, offset); } -void EmitWriteSharedU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, - [[maybe_unused]] std::string_view value) { +void EmitWriteSharedU8(EmitContext& ctx, std::string_view offset, std::string_view value) { ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int({}%4)*8,8);", offset, offset, value, offset); } -void EmitWriteSharedU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, - [[maybe_unused]] std::string_view value) { +void EmitWriteSharedU16(EmitContext& ctx, std::string_view offset, std::string_view value) { ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int(({}>>1)%2)*16,16);", offset, offset, value, offset); } -void EmitWriteSharedU32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, - [[maybe_unused]] std::string_view value) { +void EmitWriteSharedU32(EmitContext& ctx, std::string_view offset, std::string_view value) { ctx.Add("smem[{}>>2]={};", offset, value); } -void EmitWriteSharedU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view offset, - [[maybe_unused]] std::string_view value) { +void EmitWriteSharedU64(EmitContext& ctx, std::string_view offset, std::string_view value) { ctx.Add("smem[{}>>2]={}.x;", offset, value); ctx.Add("smem[({}+4)>>2]={}.y;", offset, value); } -void EmitWriteSharedU128([[maybe_unused]] EmitContext& ctx, - [[maybe_unused]] std::string_view offset, - [[maybe_unused]] std::string_view value) { +void EmitWriteSharedU128(EmitContext& ctx, std::string_view offset, std::string_view value) { ctx.Add("smem[{}>>2]={}.x;", offset, value); ctx.Add("smem[({}+4)>>2]={}.y;", offset, value); ctx.Add("smem[({}+8)>>2]={}.z;", offset, value); diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp index e69de29bb..2155b8802 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp @@ -0,0 +1,61 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string_view> + +#include "shader_recompiler/backend/glsl/emit_context.h" +#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" +#include "shader_recompiler/frontend/ir/value.h" + +namespace Shader::Backend::GLSL { + +void EmitPhi(EmitContext& ctx, IR::Inst& phi) { + const size_t num_args{phi.NumArgs()}; + for (size_t i = 0; i < num_args; ++i) { + ctx.var_alloc.Consume(phi.Arg(i)); + } + if (!phi.Definition<Id>().is_valid) { + // The phi node wasn't forward defined + ctx.var_alloc.PhiDefine(phi, phi.Arg(0).Type()); + } +} + +void EmitVoid(EmitContext&) {} + +void EmitReference(EmitContext& ctx, const IR::Value& value) { + ctx.var_alloc.Consume(value); +} + +void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) { + IR::Inst& phi{*phi_value.InstRecursive()}; + const auto phi_type{phi.Arg(0).Type()}; + if (!phi.Definition<Id>().is_valid) { + // The phi node wasn't forward defined + ctx.var_alloc.PhiDefine(phi, phi_type); + } + const auto phi_reg{ctx.var_alloc.Consume(IR::Value{&phi})}; + const auto val_reg{ctx.var_alloc.Consume(value)}; + if (phi_reg == val_reg) { + return; + } + ctx.Add("{}={};", phi_reg, val_reg); +} + +void EmitPrologue(EmitContext&) { + // TODO +} + +void EmitEpilogue(EmitContext&) { + // TODO +} + +void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) { + ctx.Add("EmitStreamVertex(int({}));", ctx.var_alloc.Consume(stream)); +} + +void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) { + ctx.Add("EndStreamPrimitive(int({}));", ctx.var_alloc.Consume(stream)); +} + +} // namespace Shader::Backend::GLSL diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp index e69de29bb..15bf02dd6 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp @@ -0,0 +1,32 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string_view> + +#include "shader_recompiler/backend/glsl/emit_context.h" +#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" + +namespace Shader::Backend::GLSL { + +void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU1("{}=false;", inst); +} + +void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU32("{}=0u;", inst); +} + +void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU32("{}=0u;", inst); +} + +void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU32("{}=0u;", inst); +} + +void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU64("{}=0u;", inst); +} + +} // namespace Shader::Backend::GLSL |