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-rw-r--r--src/common/logging/backend.cpp1
-rw-r--r--src/common/logging/log.h1
-rw-r--r--src/core/CMakeLists.txt7
-rw-r--r--src/core/core.cpp74
-rw-r--r--src/core/core.h18
-rw-r--r--src/core/crypto/partition_data_manager.cpp4
-rw-r--r--src/core/crypto/partition_data_manager.h1
-rw-r--r--src/core/file_sys/bis_factory.cpp101
-rw-r--r--src/core/file_sys/bis_factory.h38
-rw-r--r--src/core/file_sys/card_image.cpp24
-rw-r--r--src/core/file_sys/card_image.h9
-rw-r--r--src/core/file_sys/cheat_engine.cpp492
-rw-r--r--src/core/file_sys/cheat_engine.h234
-rw-r--r--src/core/file_sys/content_archive.cpp8
-rw-r--r--src/core/file_sys/content_archive.h2
-rw-r--r--src/core/file_sys/patch_manager.cpp69
-rw-r--r--src/core/file_sys/patch_manager.h6
-rw-r--r--src/core/file_sys/registered_cache.cpp188
-rw-r--r--src/core/file_sys/registered_cache.h25
-rw-r--r--src/core/file_sys/romfs_factory.cpp16
-rw-r--r--src/core/file_sys/romfs_factory.h4
-rw-r--r--src/core/file_sys/savedata_factory.cpp68
-rw-r--r--src/core/file_sys/savedata_factory.h6
-rw-r--r--src/core/file_sys/sdmc_factory.cpp27
-rw-r--r--src/core/file_sys/sdmc_factory.h13
-rw-r--r--src/core/file_sys/submission_package.cpp29
-rw-r--r--src/core/hle/service/am/am.cpp24
-rw-r--r--src/core/hle/service/am/applet_ae.h4
-rw-r--r--src/core/hle/service/am/applet_oe.h4
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp329
-rw-r--r--src/core/hle/service/filesystem/filesystem.h116
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp80
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h4
-rw-r--r--src/core/hle/service/ns/ns.cpp4
-rw-r--r--src/core/hle/service/ns/ns.h14
-rw-r--r--src/core/hle/service/ns/pl_u.cpp5
-rw-r--r--src/core/hle/service/ns/pl_u.h14
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp8
-rw-r--r--src/core/hle/service/prepo/prepo.cpp105
-rw-r--r--src/core/hle/service/prepo/prepo.h2
-rw-r--r--src/core/hle/service/service.cpp5
-rw-r--r--src/core/hle/service/service.h8
-rw-r--r--src/core/loader/deconstructed_rom_directory.cpp4
-rw-r--r--src/core/loader/nca.cpp4
-rw-r--r--src/core/loader/nro.cpp4
-rw-r--r--src/core/loader/nso.cpp3
-rw-r--r--src/core/loader/nsp.cpp31
-rw-r--r--src/core/loader/xci.cpp4
-rw-r--r--src/core/memory.cpp9
-rw-r--r--src/core/memory/cheat_engine.cpp234
-rw-r--r--src/core/memory/cheat_engine.h86
-rw-r--r--src/core/memory/dmnt_cheat_types.h58
-rw-r--r--src/core/memory/dmnt_cheat_vm.cpp1212
-rw-r--r--src/core/memory/dmnt_cheat_vm.h321
-rw-r--r--src/core/perf_stats.cpp47
-rw-r--r--src/core/perf_stats.h21
-rw-r--r--src/core/reporter.cpp10
-rw-r--r--src/core/reporter.h10
-rw-r--r--src/core/settings.cpp5
-rw-r--r--src/core/settings.h35
-rw-r--r--src/video_core/engines/fermi_2d.cpp4
-rw-r--r--src/video_core/engines/maxwell_3d.cpp2
-rw-r--r--src/video_core/engines/shader_bytecode.h31
-rw-r--r--src/video_core/gpu.cpp1
-rw-r--r--src/video_core/gpu.h1
-rw-r--r--src/video_core/morton.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_framebuffer_cache.cpp27
-rw-r--r--src/video_core/renderer_opengl/gl_framebuffer_cache.h1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp88
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h38
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp87
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp1
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h4
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp1
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp50
-rw-r--r--src/video_core/shader/decode/arithmetic_integer.cpp29
-rw-r--r--src/video_core/shader/decode/warp.cpp47
-rw-r--r--src/video_core/shader/node.h10
-rw-r--r--src/video_core/surface.cpp3
-rw-r--r--src/video_core/surface.h50
-rw-r--r--src/yuzu/CMakeLists.txt3
-rw-r--r--src/yuzu/configuration/config.cpp75
-rw-r--r--src/yuzu/configuration/configure.ui11
-rw-r--r--src/yuzu/configuration/configure_debug.cpp4
-rw-r--r--src/yuzu/configuration/configure_debug.ui80
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp4
-rw-r--r--src/yuzu/configuration/configure_filesystem.cpp177
-rw-r--r--src/yuzu/configuration/configure_filesystem.h43
-rw-r--r--src/yuzu/configuration/configure_filesystem.ui395
-rw-r--r--src/yuzu/configuration/configure_general.cpp1
-rw-r--r--src/yuzu/configuration/configure_input.cpp2
-rw-r--r--src/yuzu/main.cpp55
-rw-r--r--src/yuzu_cmd/config.cpp25
-rw-r--r--src/yuzu_cmd/default_ini.h16
-rw-r--r--src/yuzu_cmd/yuzu.cpp2
-rw-r--r--src/yuzu_tester/yuzu.cpp4
97 files changed, 4413 insertions, 1253 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index a03179520..1111cfbad 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -255,6 +255,7 @@ void DebuggerBackend::Write(const Entry& entry) {
CLS(Input) \
CLS(Network) \
CLS(Loader) \
+ CLS(CheatEngine) \
CLS(Crypto) \
CLS(WebService)
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 8ed6d5050..259708116 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -117,6 +117,7 @@ enum class Class : ClassType {
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
+ CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 877a9e353..a6b56c9c6 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -33,8 +33,6 @@ add_library(core STATIC
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
- file_sys/cheat_engine.cpp
- file_sys/cheat_engine.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
@@ -477,6 +475,11 @@ add_library(core STATIC
loader/nsp.h
loader/xci.cpp
loader/xci.h
+ memory/cheat_engine.cpp
+ memory/cheat_engine.h
+ memory/dmnt_cheat_types.h
+ memory/dmnt_cheat_vm.cpp
+ memory/dmnt_cheat_vm.h
memory.cpp
memory.h
memory_setup.h
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 3d0978cbf..76bb2bae9 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -14,8 +14,14 @@
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/cpu_core_manager.h"
+#include "core/file_sys/bis_factory.h"
+#include "core/file_sys/card_image.h"
#include "core/file_sys/mode.h"
+#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
+#include "core/file_sys/romfs_factory.h"
+#include "core/file_sys/savedata_factory.h"
+#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
@@ -27,17 +33,17 @@
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
+#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/loader/loader.h"
+#include "core/memory/cheat_engine.h"
#include "core/perf_stats.h"
#include "core/reporter.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "core/tools/freezer.h"
-#include "file_sys/cheat_engine.h"
-#include "file_sys/patch_manager.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -160,10 +166,6 @@ struct System::Impl {
LOG_DEBUG(Core, "Initialized OK");
- // Reset counters and set time origin to current frame
- GetAndResetPerfStats();
- perf_stats.BeginSystemFrame();
-
return ResultStatus::Success;
}
@@ -202,10 +204,34 @@ struct System::Impl {
gpu_core->Start();
cpu_core_manager.StartThreads();
+ // Initialize cheat engine
+ if (cheat_engine) {
+ cheat_engine->Initialize();
+ }
+
// All threads are started, begin main process execution, now that we're in the clear.
main_process->Run(load_parameters->main_thread_priority,
load_parameters->main_thread_stack_size);
+ if (Settings::values.gamecard_inserted) {
+ if (Settings::values.gamecard_current_game) {
+ fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
+ } else if (!Settings::values.gamecard_path.empty()) {
+ fs_controller.SetGameCard(
+ GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path));
+ }
+ }
+
+ u64 title_id{0};
+ if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
+ LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
+ static_cast<u32>(load_result));
+ }
+ perf_stats = std::make_unique<PerfStats>(title_id);
+ // Reset counters and set time origin to current frame
+ GetAndResetPerfStats();
+ perf_stats->BeginSystemFrame();
+
status = ResultStatus::Success;
return status;
}
@@ -219,6 +245,8 @@ struct System::Impl {
perf_results.game_fps);
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
perf_results.frametime * 1000.0);
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
+ perf_stats->GetMeanFrametime());
is_powered_on = false;
@@ -229,6 +257,7 @@ struct System::Impl {
service_manager.reset();
cheat_engine.reset();
telemetry_session.reset();
+ perf_stats.reset();
gpu_core.reset();
// Close all CPU/threading state
@@ -286,7 +315,7 @@ struct System::Impl {
}
PerfStatsResults GetAndResetPerfStats() {
- return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
+ return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
}
Timing::CoreTiming core_timing;
@@ -295,6 +324,7 @@ struct System::Impl {
FileSys::VirtualFilesystem virtual_filesystem;
/// ContentProviderUnion instance
std::unique_ptr<FileSys::ContentProviderUnion> content_provider;
+ Service::FileSystem::FileSystemController fs_controller;
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<VideoCore::RendererBase> renderer;
@@ -304,7 +334,7 @@ struct System::Impl {
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
- std::unique_ptr<FileSys::CheatEngine> cheat_engine;
+ std::unique_ptr<Memory::CheatEngine> cheat_engine;
std::unique_ptr<Tools::Freezer> memory_freezer;
/// Frontend applets
@@ -327,7 +357,7 @@ struct System::Impl {
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
- Core::PerfStats perf_stats;
+ std::unique_ptr<Core::PerfStats> perf_stats;
Core::FrameLimiter frame_limiter;
};
@@ -480,11 +510,11 @@ const Timing::CoreTiming& System::CoreTiming() const {
}
Core::PerfStats& System::GetPerfStats() {
- return impl->perf_stats;
+ return *impl->perf_stats;
}
const Core::PerfStats& System::GetPerfStats() const {
- return impl->perf_stats;
+ return *impl->perf_stats;
}
Core::FrameLimiter& System::FrameLimiter() {
@@ -519,13 +549,6 @@ Tegra::DebugContext* System::GetGPUDebugContext() const {
return impl->debug_context.get();
}
-void System::RegisterCheatList(const std::vector<FileSys::CheatList>& list,
- const std::string& build_id, VAddr code_region_start,
- VAddr code_region_end) {
- impl->cheat_engine = std::make_unique<FileSys::CheatEngine>(*this, list, build_id,
- code_region_start, code_region_end);
-}
-
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
impl->virtual_filesystem = std::move(vfs);
}
@@ -534,6 +557,13 @@ std::shared_ptr<FileSys::VfsFilesystem> System::GetFilesystem() const {
return impl->virtual_filesystem;
}
+void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
+ const std::array<u8, 32>& build_id, VAddr main_region_begin,
+ u64 main_region_size) {
+ impl->cheat_engine = std::make_unique<Memory::CheatEngine>(*this, list, build_id);
+ impl->cheat_engine->SetMainMemoryParameters(main_region_begin, main_region_size);
+}
+
void System::SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set) {
impl->applet_manager.SetAppletFrontendSet(std::move(set));
}
@@ -562,6 +592,14 @@ const FileSys::ContentProvider& System::GetContentProvider() const {
return *impl->content_provider;
}
+Service::FileSystem::FileSystemController& System::GetFileSystemController() {
+ return impl->fs_controller;
+}
+
+const Service::FileSystem::FileSystemController& System::GetFileSystemController() const {
+ return impl->fs_controller;
+}
+
void System::RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider) {
impl->content_provider->SetSlot(slot, provider);
diff --git a/src/core/core.h b/src/core/core.h
index 0138d93b0..d2a3c82d8 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -18,7 +18,6 @@ class EmuWindow;
} // namespace Core::Frontend
namespace FileSys {
-class CheatList;
class ContentProvider;
class ContentProviderUnion;
enum class ContentProviderUnionSlot;
@@ -36,6 +35,10 @@ class AppLoader;
enum class ResultStatus : u16;
} // namespace Loader
+namespace Memory {
+struct CheatEntry;
+} // namespace Memory
+
namespace Service {
namespace AM::Applets {
@@ -47,6 +50,10 @@ namespace APM {
class Controller;
}
+namespace FileSystem {
+class FileSystemController;
+} // namespace FileSystem
+
namespace Glue {
class ARPManager;
}
@@ -282,8 +289,9 @@ public:
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
- void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
- VAddr code_region_start, VAddr code_region_end);
+ void RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
+ const std::array<u8, 0x20>& build_id, VAddr main_region_begin,
+ u64 main_region_size);
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
@@ -299,6 +307,10 @@ public:
const FileSys::ContentProvider& GetContentProvider() const;
+ Service::FileSystem::FileSystemController& GetFileSystemController();
+
+ const Service::FileSystem::FileSystemController& GetFileSystemController() const;
+
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider);
diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp
index 01a969be9..594cd82c5 100644
--- a/src/core/crypto/partition_data_manager.cpp
+++ b/src/core/crypto/partition_data_manager.cpp
@@ -480,6 +480,10 @@ void PartitionDataManager::DecryptProdInfo(std::array<u8, 0x20> bis_key) {
prodinfo_decrypted = std::make_shared<XTSEncryptionLayer>(prodinfo, bis_key);
}
+FileSys::VirtualFile PartitionDataManager::GetDecryptedProdInfo() const {
+ return prodinfo_decrypted;
+}
+
std::array<u8, 576> PartitionDataManager::GetETicketExtendedKek() const {
std::array<u8, 0x240> out{};
if (prodinfo_decrypted != nullptr)
diff --git a/src/core/crypto/partition_data_manager.h b/src/core/crypto/partition_data_manager.h
index 0ad007c72..7a7b5d038 100644
--- a/src/core/crypto/partition_data_manager.h
+++ b/src/core/crypto/partition_data_manager.h
@@ -84,6 +84,7 @@ public:
bool HasProdInfo() const;
FileSys::VirtualFile GetProdInfoRaw() const;
void DecryptProdInfo(std::array<u8, 0x20> bis_key);
+ FileSys::VirtualFile GetDecryptedProdInfo() const;
std::array<u8, 0x240> GetETicketExtendedKek() const;
private:
diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp
index e29f70b3a..8f758d6d9 100644
--- a/src/core/file_sys/bis_factory.cpp
+++ b/src/core/file_sys/bis_factory.cpp
@@ -3,8 +3,12 @@
// Refer to the license.txt file included.
#include <fmt/format.h>
+#include "common/file_util.h"
+#include "core/core.h"
#include "core/file_sys/bis_factory.h"
+#include "core/file_sys/mode.h"
#include "core/file_sys/registered_cache.h"
+#include "core/settings.h"
namespace FileSys {
@@ -14,10 +18,22 @@ BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir
sysnand_cache(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(nand_root, "/system/Contents/registered"))),
usrnand_cache(std::make_unique<RegisteredCache>(
- GetOrCreateDirectoryRelative(nand_root, "/user/Contents/registered"))) {}
+ GetOrCreateDirectoryRelative(nand_root, "/user/Contents/registered"))),
+ sysnand_placeholder(std::make_unique<PlaceholderCache>(
+ GetOrCreateDirectoryRelative(nand_root, "/system/Contents/placehld"))),
+ usrnand_placeholder(std::make_unique<PlaceholderCache>(
+ GetOrCreateDirectoryRelative(nand_root, "/user/Contents/placehld"))) {}
BISFactory::~BISFactory() = default;
+VirtualDir BISFactory::GetSystemNANDContentDirectory() const {
+ return GetOrCreateDirectoryRelative(nand_root, "/system/Contents");
+}
+
+VirtualDir BISFactory::GetUserNANDContentDirectory() const {
+ return GetOrCreateDirectoryRelative(nand_root, "/user/Contents");
+}
+
RegisteredCache* BISFactory::GetSystemNANDContents() const {
return sysnand_cache.get();
}
@@ -26,9 +42,17 @@ RegisteredCache* BISFactory::GetUserNANDContents() const {
return usrnand_cache.get();
}
+PlaceholderCache* BISFactory::GetSystemNANDPlaceholder() const {
+ return sysnand_placeholder.get();
+}
+
+PlaceholderCache* BISFactory::GetUserNANDPlaceholder() const {
+ return usrnand_placeholder.get();
+}
+
VirtualDir BISFactory::GetModificationLoadRoot(u64 title_id) const {
// LayeredFS doesn't work on updates and title id-less homebrew
- if (title_id == 0 || (title_id & 0x800) > 0)
+ if (title_id == 0 || (title_id & 0xFFF) == 0x800)
return nullptr;
return GetOrCreateDirectoryRelative(load_root, fmt::format("/{:016X}", title_id));
}
@@ -39,4 +63,77 @@ VirtualDir BISFactory::GetModificationDumpRoot(u64 title_id) const {
return GetOrCreateDirectoryRelative(dump_root, fmt::format("/{:016X}", title_id));
}
+VirtualDir BISFactory::OpenPartition(BisPartitionId id) const {
+ switch (id) {
+ case BisPartitionId::CalibrationFile:
+ return GetOrCreateDirectoryRelative(nand_root, "/prodinfof");
+ case BisPartitionId::SafeMode:
+ return GetOrCreateDirectoryRelative(nand_root, "/safe");
+ case BisPartitionId::System:
+ return GetOrCreateDirectoryRelative(nand_root, "/system");
+ case BisPartitionId::User:
+ return GetOrCreateDirectoryRelative(nand_root, "/user");
+ default:
+ return nullptr;
+ }
+}
+
+VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id) const {
+ Core::Crypto::KeyManager keys;
+ Core::Crypto::PartitionDataManager pdm{
+ Core::System::GetInstance().GetFilesystem()->OpenDirectory(
+ FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), Mode::Read)};
+ keys.PopulateFromPartitionData(pdm);
+
+ switch (id) {
+ case BisPartitionId::CalibrationBinary:
+ return pdm.GetDecryptedProdInfo();
+ case BisPartitionId::BootConfigAndPackage2Part1:
+ case BisPartitionId::BootConfigAndPackage2Part2:
+ case BisPartitionId::BootConfigAndPackage2Part3:
+ case BisPartitionId::BootConfigAndPackage2Part4:
+ case BisPartitionId::BootConfigAndPackage2Part5:
+ case BisPartitionId::BootConfigAndPackage2Part6: {
+ const auto new_id = static_cast<u8>(id) -
+ static_cast<u8>(BisPartitionId::BootConfigAndPackage2Part1) +
+ static_cast<u8>(Core::Crypto::Package2Type::NormalMain);
+ return pdm.GetPackage2Raw(static_cast<Core::Crypto::Package2Type>(new_id));
+ }
+ default:
+ return nullptr;
+ }
+}
+
+VirtualDir BISFactory::GetImageDirectory() const {
+ return GetOrCreateDirectoryRelative(nand_root, "/user/Album");
+}
+
+u64 BISFactory::GetSystemNANDFreeSpace() const {
+ const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system");
+ if (sys_dir == nullptr)
+ return 0;
+
+ return GetSystemNANDTotalSpace() - sys_dir->GetSize();
+}
+
+u64 BISFactory::GetSystemNANDTotalSpace() const {
+ return static_cast<u64>(Settings::values.nand_system_size);
+}
+
+u64 BISFactory::GetUserNANDFreeSpace() const {
+ const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user");
+ if (usr_dir == nullptr)
+ return 0;
+
+ return GetUserNANDTotalSpace() - usr_dir->GetSize();
+}
+
+u64 BISFactory::GetUserNANDTotalSpace() const {
+ return static_cast<u64>(Settings::values.nand_user_size);
+}
+
+u64 BISFactory::GetFullNANDTotalSpace() const {
+ return static_cast<u64>(Settings::values.nand_total_size);
+}
+
} // namespace FileSys
diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h
index 453c11ad2..bdfe728c9 100644
--- a/src/core/file_sys/bis_factory.h
+++ b/src/core/file_sys/bis_factory.h
@@ -10,7 +10,25 @@
namespace FileSys {
+enum class BisPartitionId : u32 {
+ UserDataRoot = 20,
+ CalibrationBinary = 27,
+ CalibrationFile = 28,
+ BootConfigAndPackage2Part1 = 21,
+ BootConfigAndPackage2Part2 = 22,
+ BootConfigAndPackage2Part3 = 23,
+ BootConfigAndPackage2Part4 = 24,
+ BootConfigAndPackage2Part5 = 25,
+ BootConfigAndPackage2Part6 = 26,
+ SafeMode = 29,
+ System = 31,
+ SystemProperEncryption = 32,
+ SystemProperPartition = 33,
+ User = 30,
+};
+
class RegisteredCache;
+class PlaceholderCache;
/// File system interface to the Built-In Storage
/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
@@ -20,12 +38,29 @@ public:
explicit BISFactory(VirtualDir nand_root, VirtualDir load_root, VirtualDir dump_root);
~BISFactory();
+ VirtualDir GetSystemNANDContentDirectory() const;
+ VirtualDir GetUserNANDContentDirectory() const;
+
RegisteredCache* GetSystemNANDContents() const;
RegisteredCache* GetUserNANDContents() const;
+ PlaceholderCache* GetSystemNANDPlaceholder() const;
+ PlaceholderCache* GetUserNANDPlaceholder() const;
+
VirtualDir GetModificationLoadRoot(u64 title_id) const;
VirtualDir GetModificationDumpRoot(u64 title_id) const;
+ VirtualDir OpenPartition(BisPartitionId id) const;
+ VirtualFile OpenPartitionStorage(BisPartitionId id) const;
+
+ VirtualDir GetImageDirectory() const;
+
+ u64 GetSystemNANDFreeSpace() const;
+ u64 GetSystemNANDTotalSpace() const;
+ u64 GetUserNANDFreeSpace() const;
+ u64 GetUserNANDTotalSpace() const;
+ u64 GetFullNANDTotalSpace() const;
+
private:
VirtualDir nand_root;
VirtualDir load_root;
@@ -33,6 +68,9 @@ private:
std::unique_ptr<RegisteredCache> sysnand_cache;
std::unique_ptr<RegisteredCache> usrnand_cache;
+
+ std::unique_ptr<PlaceholderCache> sysnand_placeholder;
+ std::unique_ptr<PlaceholderCache> usrnand_placeholder;
};
} // namespace FileSys
diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp
index 626ed0042..db54113a0 100644
--- a/src/core/file_sys/card_image.cpp
+++ b/src/core/file_sys/card_image.cpp
@@ -12,12 +12,16 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
+#include "core/file_sys/romfs.h"
#include "core/file_sys/submission_package.h"
+#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs_vector.h"
#include "core/loader/loader.h"
namespace FileSys {
+constexpr u64 GAMECARD_CERTIFICATE_OFFSET = 0x7000;
constexpr std::array partition_names{
"update",
"normal",
@@ -175,6 +179,26 @@ VirtualDir XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
+VirtualDir XCI::ConcatenatedPseudoDirectory() {
+ const auto out = std::make_shared<VectorVfsDirectory>();
+ for (const auto& part_id : {XCIPartition::Normal, XCIPartition::Logo, XCIPartition::Secure}) {
+ const auto& part = GetPartition(part_id);
+ if (part == nullptr)
+ continue;
+
+ for (const auto& file : part->GetFiles())
+ out->AddFile(file);
+ }
+
+ return out;
+}
+
+std::array<u8, 0x200> XCI::GetCertificate() const {
+ std::array<u8, 0x200> out;
+ file->Read(out.data(), out.size(), GAMECARD_CERTIFICATE_OFFSET);
+ return out;
+}
+
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
const auto partition_index = static_cast<std::size_t>(part);
const auto& partition = partitions[partition_index];
diff --git a/src/core/file_sys/card_image.h b/src/core/file_sys/card_image.h
index a350496f7..3e6b92ff3 100644
--- a/src/core/file_sys/card_image.h
+++ b/src/core/file_sys/card_image.h
@@ -91,6 +91,8 @@ public:
VirtualDir GetLogoPartition() const;
u64 GetProgramTitleID() const;
+ u32 GetSystemUpdateVersion();
+ u64 GetSystemUpdateTitleID() const;
bool HasProgramNCA() const;
VirtualFile GetProgramNCAFile() const;
@@ -106,6 +108,11 @@ public:
VirtualDir GetParentDirectory() const override;
+ // Creates a directory that contains all the NCAs in the gamecard
+ VirtualDir ConcatenatedPseudoDirectory();
+
+ std::array<u8, 0x200> GetCertificate() const;
+
private:
Loader::ResultStatus AddNCAFromPartition(XCIPartition part);
@@ -120,6 +127,8 @@ private:
std::shared_ptr<NCA> program;
std::vector<std::shared_ptr<NCA>> ncas;
+ u64 update_normal_partition_end;
+
Core::Crypto::KeyManager keys;
};
} // namespace FileSys
diff --git a/src/core/file_sys/cheat_engine.cpp b/src/core/file_sys/cheat_engine.cpp
deleted file mode 100644
index b06c2f20a..000000000
--- a/src/core/file_sys/cheat_engine.cpp
+++ /dev/null
@@ -1,492 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <locale>
-#include "common/hex_util.h"
-#include "common/microprofile.h"
-#include "common/swap.h"
-#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/core_timing_util.h"
-#include "core/file_sys/cheat_engine.h"
-#include "core/hle/kernel/process.h"
-#include "core/hle/service/hid/controllers/npad.h"
-#include "core/hle/service/hid/hid.h"
-#include "core/hle/service/sm/sm.h"
-
-namespace FileSys {
-
-constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
-constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
-
-u64 Cheat::Address() const {
- u64 out;
- std::memcpy(&out, raw.data(), sizeof(u64));
- return Common::swap64(out) & 0xFFFFFFFFFF;
-}
-
-u64 Cheat::ValueWidth(u64 offset) const {
- return Value(offset, width);
-}
-
-u64 Cheat::Value(u64 offset, u64 width) const {
- u64 out;
- std::memcpy(&out, raw.data() + offset, sizeof(u64));
- out = Common::swap64(out);
- if (width == 8)
- return out;
- return out & ((1ull << (width * CHAR_BIT)) - 1);
-}
-
-u32 Cheat::KeypadValue() const {
- u32 out;
- std::memcpy(&out, raw.data(), sizeof(u32));
- return Common::swap32(out) & 0x0FFFFFFF;
-}
-
-void CheatList::SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end,
- VAddr heap_end, MemoryWriter writer, MemoryReader reader) {
- this->main_region_begin = main_begin;
- this->main_region_end = main_end;
- this->heap_region_begin = heap_begin;
- this->heap_region_end = heap_end;
- this->writer = writer;
- this->reader = reader;
-}
-
-MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
-
-void CheatList::Execute() {
- MICROPROFILE_SCOPE(Cheat_Engine);
-
- std::fill(scratch.begin(), scratch.end(), 0);
- in_standard = false;
- for (std::size_t i = 0; i < master_list.size(); ++i) {
- LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, master_list[i].first);
- current_block = i;
- ExecuteBlock(master_list[i].second);
- }
-
- in_standard = true;
- for (std::size_t i = 0; i < standard_list.size(); ++i) {
- LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, standard_list[i].first);
- current_block = i;
- ExecuteBlock(standard_list[i].second);
- }
-}
-
-CheatList::CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard)
- : master_list{std::move(master)}, standard_list{std::move(standard)}, system{&system_} {}
-
-bool CheatList::EvaluateConditional(const Cheat& cheat) const {
- using ComparisonFunction = bool (*)(u64, u64);
- constexpr std::array<ComparisonFunction, 6> comparison_functions{
- [](u64 a, u64 b) { return a > b; }, [](u64 a, u64 b) { return a >= b; },
- [](u64 a, u64 b) { return a < b; }, [](u64 a, u64 b) { return a <= b; },
- [](u64 a, u64 b) { return a == b; }, [](u64 a, u64 b) { return a != b; },
- };
-
- if (cheat.type == CodeType::ConditionalInput) {
- const auto applet_resource =
- system->ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource();
- if (applet_resource == nullptr) {
- LOG_WARNING(
- Common_Filesystem,
- "Attempted to evaluate input conditional, but applet resource is not initialized!");
- return false;
- }
-
- const auto press_state =
- applet_resource
- ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
- .GetAndResetPressState();
- return ((press_state & cheat.KeypadValue()) & KEYPAD_BITMASK) != 0;
- }
-
- ASSERT(cheat.type == CodeType::Conditional);
-
- const auto offset =
- cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
- ASSERT(static_cast<u8>(cheat.comparison_op.Value()) < 6);
- auto* function = comparison_functions[static_cast<u8>(cheat.comparison_op.Value())];
- const auto addr = cheat.Address() + offset;
-
- return function(reader(cheat.width, SanitizeAddress(addr)), cheat.ValueWidth(8));
-}
-
-void CheatList::ProcessBlockPairs(const Block& block) {
- block_pairs.clear();
-
- u64 scope = 0;
- std::map<u64, u64> pairs;
-
- for (std::size_t i = 0; i < block.size(); ++i) {
- const auto& cheat = block[i];
-
- switch (cheat.type) {
- case CodeType::Conditional:
- case CodeType::ConditionalInput:
- pairs.insert_or_assign(scope, i);
- ++scope;
- break;
- case CodeType::EndConditional: {
- --scope;
- const auto idx = pairs.at(scope);
- block_pairs.insert_or_assign(idx, i);
- break;
- }
- case CodeType::Loop: {
- if (cheat.end_of_loop) {
- --scope;
- const auto idx = pairs.at(scope);
- block_pairs.insert_or_assign(idx, i);
- } else {
- pairs.insert_or_assign(scope, i);
- ++scope;
- }
- break;
- }
- }
- }
-}
-
-void CheatList::WriteImmediate(const Cheat& cheat) {
- const auto offset =
- cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
- const auto& register_3 = scratch.at(cheat.register_3);
-
- const auto addr = cheat.Address() + offset + register_3;
- LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}", addr,
- cheat.Value(8, cheat.width));
- writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(8));
-}
-
-void CheatList::BeginConditional(const Cheat& cheat) {
- if (EvaluateConditional(cheat)) {
- return;
- }
-
- const auto iter = block_pairs.find(current_index);
- ASSERT(iter != block_pairs.end());
- current_index = iter->second - 1;
-}
-
-void CheatList::EndConditional(const Cheat& cheat) {
- LOG_DEBUG(Common_Filesystem, "Ending conditional block.");
-}
-
-void CheatList::Loop(const Cheat& cheat) {
- if (cheat.end_of_loop.Value())
- ASSERT(!cheat.end_of_loop.Value());
-
- auto& register_3 = scratch.at(cheat.register_3);
- const auto iter = block_pairs.find(current_index);
- ASSERT(iter != block_pairs.end());
- ASSERT(iter->first < iter->second);
-
- const s32 initial_value = static_cast<s32>(cheat.Value(4, sizeof(s32)));
- for (s32 i = initial_value; i >= 0; --i) {
- register_3 = static_cast<u64>(i);
- for (std::size_t c = iter->first + 1; c < iter->second; ++c) {
- current_index = c;
- ExecuteSingleCheat(
- (in_standard ? standard_list : master_list)[current_block].second[c]);
- }
- }
-
- current_index = iter->second;
-}
-
-void CheatList::LoadImmediate(const Cheat& cheat) {
- auto& register_3 = scratch.at(cheat.register_3);
-
- LOG_DEBUG(Common_Filesystem, "setting register={:01X} equal to value={:016X}", cheat.register_3,
- cheat.Value(4, 8));
- register_3 = cheat.Value(4, 8);
-}
-
-void CheatList::LoadIndexed(const Cheat& cheat) {
- const auto offset =
- cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
- auto& register_3 = scratch.at(cheat.register_3);
-
- const auto addr = (cheat.load_from_register.Value() ? register_3 : offset) + cheat.Address();
- LOG_DEBUG(Common_Filesystem, "writing indexed value to register={:01X}, addr={:016X}",
- cheat.register_3, addr);
- register_3 = reader(cheat.width, SanitizeAddress(addr));
-}
-
-void CheatList::StoreIndexed(const Cheat& cheat) {
- const auto& register_3 = scratch.at(cheat.register_3);
-
- const auto addr =
- register_3 + (cheat.add_additional_register.Value() ? scratch.at(cheat.register_6) : 0);
- LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}",
- cheat.Value(4, cheat.width), addr);
- writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(4));
-}
-
-void CheatList::RegisterArithmetic(const Cheat& cheat) {
- using ArithmeticFunction = u64 (*)(u64, u64);
- constexpr std::array<ArithmeticFunction, 5> arithmetic_functions{
- [](u64 a, u64 b) { return a + b; }, [](u64 a, u64 b) { return a - b; },
- [](u64 a, u64 b) { return a * b; }, [](u64 a, u64 b) { return a << b; },
- [](u64 a, u64 b) { return a >> b; },
- };
-
- using ArithmeticOverflowCheck = bool (*)(u64, u64);
- constexpr std::array<ArithmeticOverflowCheck, 5> arithmetic_overflow_checks{
- [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() - b); }, // a + b
- [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() + b); }, // a - b
- [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() / b); }, // a * b
- [](u64 a, u64 b) { return b >= 64 || (a & ~((1ull << (64 - b)) - 1)) != 0; }, // a << b
- [](u64 a, u64 b) { return b >= 64 || (a & ((1ull << b) - 1)) != 0; }, // a >> b
- };
-
- static_assert(sizeof(arithmetic_functions) == sizeof(arithmetic_overflow_checks),
- "Missing or have extra arithmetic overflow checks compared to functions!");
-
- auto& register_3 = scratch.at(cheat.register_3);
-
- ASSERT(static_cast<u8>(cheat.arithmetic_op.Value()) < 5);
- auto* function = arithmetic_functions[static_cast<u8>(cheat.arithmetic_op.Value())];
- auto* overflow_function =
- arithmetic_overflow_checks[static_cast<u8>(cheat.arithmetic_op.Value())];
- LOG_DEBUG(Common_Filesystem, "performing arithmetic with register={:01X}, value={:016X}",
- cheat.register_3, cheat.ValueWidth(4));
-
- if (overflow_function(register_3, cheat.ValueWidth(4))) {
- LOG_WARNING(Common_Filesystem,
- "overflow will occur when performing arithmetic operation={:02X} with operands "
- "a={:016X}, b={:016X}!",
- static_cast<u8>(cheat.arithmetic_op.Value()), register_3, cheat.ValueWidth(4));
- }
-
- register_3 = function(register_3, cheat.ValueWidth(4));
-}
-
-void CheatList::BeginConditionalInput(const Cheat& cheat) {
- if (EvaluateConditional(cheat))
- return;
-
- const auto iter = block_pairs.find(current_index);
- ASSERT(iter != block_pairs.end());
- current_index = iter->second - 1;
-}
-
-VAddr CheatList::SanitizeAddress(VAddr in) const {
- if ((in < main_region_begin || in >= main_region_end) &&
- (in < heap_region_begin || in >= heap_region_end)) {
- LOG_ERROR(Common_Filesystem,
- "Cheat attempting to access memory at invalid address={:016X}, if this persists, "
- "the cheat may be incorrect. However, this may be normal early in execution if "
- "the game has not properly set up yet.",
- in);
- return 0; ///< Invalid addresses will hard crash
- }
-
- return in;
-}
-
-void CheatList::ExecuteSingleCheat(const Cheat& cheat) {
- using CheatOperationFunction = void (CheatList::*)(const Cheat&);
- constexpr std::array<CheatOperationFunction, 9> cheat_operation_functions{
- &CheatList::WriteImmediate, &CheatList::BeginConditional,
- &CheatList::EndConditional, &CheatList::Loop,
- &CheatList::LoadImmediate, &CheatList::LoadIndexed,
- &CheatList::StoreIndexed, &CheatList::RegisterArithmetic,
- &CheatList::BeginConditionalInput,
- };
-
- const auto index = static_cast<u8>(cheat.type.Value());
- ASSERT(index < sizeof(cheat_operation_functions));
- const auto op = cheat_operation_functions[index];
- (this->*op)(cheat);
-}
-
-void CheatList::ExecuteBlock(const Block& block) {
- encountered_loops.clear();
-
- ProcessBlockPairs(block);
- for (std::size_t i = 0; i < block.size(); ++i) {
- current_index = i;
- ExecuteSingleCheat(block[i]);
- i = current_index;
- }
-}
-
-CheatParser::~CheatParser() = default;
-
-CheatList CheatParser::MakeCheatList(const Core::System& system, CheatList::ProgramSegment master,
- CheatList::ProgramSegment standard) const {
- return {system, std::move(master), std::move(standard)};
-}
-
-TextCheatParser::~TextCheatParser() = default;
-
-CheatList TextCheatParser::Parse(const Core::System& system, const std::vector<u8>& data) const {
- std::stringstream ss;
- ss.write(reinterpret_cast<const char*>(data.data()), data.size());
-
- std::vector<std::string> lines;
- std::string stream_line;
- while (std::getline(ss, stream_line)) {
- // Remove a trailing \r
- if (!stream_line.empty() && stream_line.back() == '\r')
- stream_line.pop_back();
- lines.push_back(std::move(stream_line));
- }
-
- CheatList::ProgramSegment master_list;
- CheatList::ProgramSegment standard_list;
-
- for (std::size_t i = 0; i < lines.size(); ++i) {
- auto line = lines[i];
-
- if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
- const auto master = line[0] == '{';
- const auto begin = master ? line.find('{') : line.find('[');
- const auto end = master ? line.rfind('}') : line.rfind(']');
-
- ASSERT(begin != std::string::npos && end != std::string::npos);
-
- const std::string patch_name{line.begin() + begin + 1, line.begin() + end};
- CheatList::Block block{};
-
- while (i < lines.size() - 1) {
- line = lines[++i];
- if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
- --i;
- break;
- }
-
- if (line.size() < 8)
- continue;
-
- Cheat out{};
- out.raw = ParseSingleLineCheat(line);
- block.push_back(out);
- }
-
- (master ? master_list : standard_list).emplace_back(patch_name, block);
- }
- }
-
- return MakeCheatList(system, master_list, standard_list);
-}
-
-std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line) const {
- std::array<u8, 16> out{};
-
- if (line.size() < 8)
- return out;
-
- const auto word1 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data(), 8});
- std::memcpy(out.data(), word1.data(), sizeof(u32));
-
- if (line.size() < 17 || line[8] != ' ')
- return out;
-
- const auto word2 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 9, 8});
- std::memcpy(out.data() + sizeof(u32), word2.data(), sizeof(u32));
-
- if (line.size() < 26 || line[17] != ' ') {
- // Perform shifting in case value is truncated early.
- const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
- if (type == CodeType::Loop || type == CodeType::LoadImmediate ||
- type == CodeType::StoreIndexed || type == CodeType::RegisterArithmetic) {
- std::memcpy(out.data() + 8, out.data() + 4, sizeof(u32));
- std::memset(out.data() + 4, 0, sizeof(u32));
- }
-
- return out;
- }
-
- const auto word3 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 18, 8});
- std::memcpy(out.data() + 2 * sizeof(u32), word3.data(), sizeof(u32));
-
- if (line.size() < 35 || line[26] != ' ') {
- // Perform shifting in case value is truncated early.
- const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
- if (type == CodeType::WriteImmediate || type == CodeType::Conditional) {
- std::memcpy(out.data() + 12, out.data() + 8, sizeof(u32));
- std::memset(out.data() + 8, 0, sizeof(u32));
- }
-
- return out;
- }
-
- const auto word4 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 27, 8});
- std::memcpy(out.data() + 3 * sizeof(u32), word4.data(), sizeof(u32));
-
- return out;
-}
-
-namespace {
-u64 MemoryReadImpl(u32 width, VAddr addr) {
- switch (width) {
- case 1:
- return Memory::Read8(addr);
- case 2:
- return Memory::Read16(addr);
- case 4:
- return Memory::Read32(addr);
- case 8:
- return Memory::Read64(addr);
- default:
- UNREACHABLE();
- return 0;
- }
-}
-
-void MemoryWriteImpl(u32 width, VAddr addr, u64 value) {
- switch (width) {
- case 1:
- Memory::Write8(addr, static_cast<u8>(value));
- break;
- case 2:
- Memory::Write16(addr, static_cast<u16>(value));
- break;
- case 4:
- Memory::Write32(addr, static_cast<u32>(value));
- break;
- case 8:
- Memory::Write64(addr, value);
- break;
- default:
- UNREACHABLE();
- }
-}
-} // Anonymous namespace
-
-CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_,
- const std::string& build_id, VAddr code_region_start,
- VAddr code_region_end)
- : cheats{std::move(cheats_)}, core_timing{system.CoreTiming()} {
- event = core_timing.RegisterEvent(
- "CheatEngine::FrameCallback::" + build_id,
- [this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
- core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
-
- const auto& vm_manager = system.CurrentProcess()->VMManager();
- for (auto& list : this->cheats) {
- list.SetMemoryParameters(code_region_start, vm_manager.GetHeapRegionBaseAddress(),
- code_region_end, vm_manager.GetHeapRegionEndAddress(),
- &MemoryWriteImpl, &MemoryReadImpl);
- }
-}
-
-CheatEngine::~CheatEngine() {
- core_timing.UnscheduleEvent(event, 0);
-}
-
-void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) {
- for (auto& list : cheats) {
- list.Execute();
- }
-
- core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
-}
-
-} // namespace FileSys
diff --git a/src/core/file_sys/cheat_engine.h b/src/core/file_sys/cheat_engine.h
deleted file mode 100644
index ac22a82cb..000000000
--- a/src/core/file_sys/cheat_engine.h
+++ /dev/null
@@ -1,234 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <map>
-#include <set>
-#include <vector>
-#include "common/bit_field.h"
-#include "common/common_types.h"
-
-namespace Core {
-class System;
-}
-
-namespace Core::Timing {
-class CoreTiming;
-struct EventType;
-} // namespace Core::Timing
-
-namespace FileSys {
-
-enum class CodeType : u32 {
- // 0TMR00AA AAAAAAAA YYYYYYYY YYYYYYYY
- // Writes a T sized value Y to the address A added to the value of register R in memory domain M
- WriteImmediate = 0,
-
- // 1TMC00AA AAAAAAAA YYYYYYYY YYYYYYYY
- // Compares the T sized value Y to the value at address A in memory domain M using the
- // conditional function C. If success, continues execution. If failure, jumps to the matching
- // EndConditional statement.
- Conditional = 1,
-
- // 20000000
- // Terminates a Conditional or ConditionalInput block.
- EndConditional = 2,
-
- // 300R0000 VVVVVVVV
- // Starts looping V times, storing the current count in register R.
- // Loop block is terminated with a matching 310R0000.
- Loop = 3,
-
- // 400R0000 VVVVVVVV VVVVVVVV
- // Sets the value of register R to the value V.
- LoadImmediate = 4,
-
- // 5TMRI0AA AAAAAAAA
- // Sets the value of register R to the value of width T at address A in memory domain M, with
- // the current value of R added to the address if I == 1.
- LoadIndexed = 5,
-
- // 6T0RIFG0 VVVVVVVV VVVVVVVV
- // Writes the value V of width T to the memory address stored in register R. Adds the value of
- // register G to the final calculation if F is nonzero. Increments the value of register R by T
- // after operation if I is nonzero.
- StoreIndexed = 6,
-
- // 7T0RA000 VVVVVVVV
- // Performs the arithmetic operation A on the value in register R and the value V of width T,
- // storing the result in register R.
- RegisterArithmetic = 7,
-
- // 8KKKKKKK
- // Checks to see if any of the buttons defined by the bitmask K are pressed. If any are,
- // execution continues. If none are, execution skips to the next EndConditional command.
- ConditionalInput = 8,
-};
-
-enum class MemoryType : u32 {
- // Addressed relative to start of main NSO
- MainNSO = 0,
-
- // Addressed relative to start of heap
- Heap = 1,
-};
-
-enum class ArithmeticOp : u32 {
- Add = 0,
- Sub = 1,
- Mult = 2,
- LShift = 3,
- RShift = 4,
-};
-
-enum class ComparisonOp : u32 {
- GreaterThan = 1,
- GreaterThanEqual = 2,
- LessThan = 3,
- LessThanEqual = 4,
- Equal = 5,
- Inequal = 6,
-};
-
-union Cheat {
- std::array<u8, 16> raw;
-
- BitField<4, 4, CodeType> type;
- BitField<0, 4, u32> width; // Can be 1, 2, 4, or 8. Measured in bytes.
- BitField<0, 4, u32> end_of_loop;
- BitField<12, 4, MemoryType> memory_type;
- BitField<8, 4, u32> register_3;
- BitField<8, 4, ComparisonOp> comparison_op;
- BitField<20, 4, u32> load_from_register;
- BitField<20, 4, u32> increment_register;
- BitField<20, 4, ArithmeticOp> arithmetic_op;
- BitField<16, 4, u32> add_additional_register;
- BitField<28, 4, u32> register_6;
-
- u64 Address() const;
- u64 ValueWidth(u64 offset) const;
- u64 Value(u64 offset, u64 width) const;
- u32 KeypadValue() const;
-};
-
-class CheatParser;
-
-// Represents a full collection of cheats for a game. The Execute function should be called every
-// interval that all cheats should be executed. Clients should not directly instantiate this class
-// (hence private constructor), they should instead receive an instance from CheatParser, which
-// guarantees the list is always in an acceptable state.
-class CheatList {
-public:
- friend class CheatParser;
-
- using Block = std::vector<Cheat>;
- using ProgramSegment = std::vector<std::pair<std::string, Block>>;
-
- // (width in bytes, address, value)
- using MemoryWriter = void (*)(u32, VAddr, u64);
- // (width in bytes, address) -> value
- using MemoryReader = u64 (*)(u32, VAddr);
-
- void SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end, VAddr heap_end,
- MemoryWriter writer, MemoryReader reader);
-
- void Execute();
-
-private:
- CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard);
-
- void ProcessBlockPairs(const Block& block);
- void ExecuteSingleCheat(const Cheat& cheat);
-
- void ExecuteBlock(const Block& block);
-
- bool EvaluateConditional(const Cheat& cheat) const;
-
- // Individual cheat operations
- void WriteImmediate(const Cheat& cheat);
- void BeginConditional(const Cheat& cheat);
- void EndConditional(const Cheat& cheat);
- void Loop(const Cheat& cheat);
- void LoadImmediate(const Cheat& cheat);
- void LoadIndexed(const Cheat& cheat);
- void StoreIndexed(const Cheat& cheat);
- void RegisterArithmetic(const Cheat& cheat);
- void BeginConditionalInput(const Cheat& cheat);
-
- VAddr SanitizeAddress(VAddr in) const;
-
- // Master Codes are defined as codes that cannot be disabled and are run prior to all
- // others.
- ProgramSegment master_list;
- // All other codes
- ProgramSegment standard_list;
-
- bool in_standard = false;
-
- // 16 (0x0-0xF) scratch registers that can be used by cheats
- std::array<u64, 16> scratch{};
-
- MemoryWriter writer = nullptr;
- MemoryReader reader = nullptr;
-
- u64 main_region_begin{};
- u64 heap_region_begin{};
- u64 main_region_end{};
- u64 heap_region_end{};
-
- u64 current_block{};
- // The current index of the cheat within the current Block
- u64 current_index{};
-
- // The 'stack' of the program. When a conditional or loop statement is encountered, its index is
- // pushed onto this queue. When a end block is encountered, the condition is checked.
- std::map<u64, u64> block_pairs;
-
- std::set<u64> encountered_loops;
-
- const Core::System* system;
-};
-
-// Intermediary class that parses a text file or other disk format for storing cheats into a
-// CheatList object, that can be used for execution.
-class CheatParser {
-public:
- virtual ~CheatParser();
-
- virtual CheatList Parse(const Core::System& system, const std::vector<u8>& data) const = 0;
-
-protected:
- CheatList MakeCheatList(const Core::System& system_, CheatList::ProgramSegment master,
- CheatList::ProgramSegment standard) const;
-};
-
-// CheatParser implementation that parses text files
-class TextCheatParser final : public CheatParser {
-public:
- ~TextCheatParser() override;
-
- CheatList Parse(const Core::System& system, const std::vector<u8>& data) const override;
-
-private:
- std::array<u8, 16> ParseSingleLineCheat(const std::string& line) const;
-};
-
-// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
-class CheatEngine final {
-public:
- CheatEngine(Core::System& system_, std::vector<CheatList> cheats_, const std::string& build_id,
- VAddr code_region_start, VAddr code_region_end);
- ~CheatEngine();
-
-private:
- void FrameCallback(u64 userdata, s64 cycles_late);
-
- std::vector<CheatList> cheats;
-
- Core::Timing::EventType* event;
- Core::Timing::CoreTiming& core_timing;
-};
-
-} // namespace FileSys
diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp
index ce5c69b41..ea5c92f61 100644
--- a/src/core/file_sys/content_archive.cpp
+++ b/src/core/file_sys/content_archive.cpp
@@ -528,6 +528,14 @@ u64 NCA::GetTitleId() const {
return header.title_id;
}
+std::array<u8, 16> NCA::GetRightsId() const {
+ return header.rights_id;
+}
+
+u32 NCA::GetSDKVersion() const {
+ return header.sdk_version;
+}
+
bool NCA::IsUpdate() const {
return is_update;
}
diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h
index 15b9e6624..e249079b5 100644
--- a/src/core/file_sys/content_archive.h
+++ b/src/core/file_sys/content_archive.h
@@ -112,6 +112,8 @@ public:
NCAContentType GetType() const;
u64 GetTitleId() const;
+ std::array<u8, 0x10> GetRightsId() const;
+ u32 GetSDKVersion() const;
bool IsUpdate() const;
VirtualFile GetRomFS() const;
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index a8f80e2c6..df0ecb15c 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -22,6 +22,7 @@
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/loader/nso.h"
+#include "core/memory/cheat_engine.h"
#include "core/settings.h"
namespace FileSys {
@@ -63,7 +64,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
- const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
+ const auto dump_dir =
+ Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
@@ -88,7 +90,8 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
}
// LayeredExeFS
- const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+ const auto load_dir =
+ Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (load_dir != nullptr && load_dir->GetSize() > 0) {
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(
@@ -174,7 +177,8 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
if (Settings::values.dump_nso) {
LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
title_id);
- const auto dump_dir = Service::FileSystem::GetModificationDumpRoot(title_id);
+ const auto dump_dir =
+ Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
@@ -186,7 +190,13 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
- const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+ const auto load_dir =
+ Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
+ if (load_dir == nullptr) {
+ LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
+ return nso;
+ }
+
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -224,7 +234,13 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
- const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+ const auto load_dir =
+ Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
+ if (load_dir == nullptr) {
+ LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
+ return false;
+ }
+
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -232,9 +248,10 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
return !CollectPatches(patch_dirs, build_id).empty();
}
-static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& system, u64 title_id,
- const std::array<u8, 0x20>& build_id_,
- const VirtualDir& base_path, bool upper) {
+namespace {
+std::optional<std::vector<Memory::CheatEntry>> ReadCheatFileFromFolder(
+ const Core::System& system, u64 title_id, const std::array<u8, 0x20>& build_id_,
+ const VirtualDir& base_path, bool upper) {
const auto build_id_raw = Common::HexToString(build_id_, upper);
const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
@@ -252,31 +269,39 @@ static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& syst
return std::nullopt;
}
- TextCheatParser parser;
- return parser.Parse(system, data);
+ Memory::TextCheatParser parser;
+ return parser.Parse(
+ system, std::string_view(reinterpret_cast<const char* const>(data.data()), data.size()));
}
-std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
- const std::array<u8, 32>& build_id_) const {
- const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+} // Anonymous namespace
+
+std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
+ const Core::System& system, const std::array<u8, 32>& build_id_) const {
+ const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
+ if (load_dir == nullptr) {
+ LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
+ return {};
+ }
+
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
- std::vector<CheatList> out;
- out.reserve(patch_dirs.size());
+ std::vector<Memory::CheatEntry> out;
for (const auto& subdir : patch_dirs) {
auto cheats_dir = subdir->GetSubdirectory("cheats");
if (cheats_dir != nullptr) {
auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
if (res.has_value()) {
- out.push_back(std::move(*res));
+ std::copy(res->begin(), res->end(), std::back_inserter(out));
continue;
}
res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false);
- if (res.has_value())
- out.push_back(std::move(*res));
+ if (res.has_value()) {
+ std::copy(res->begin(), res->end(), std::back_inserter(out));
+ }
}
}
@@ -284,7 +309,8 @@ std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
}
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
- const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+ const auto load_dir =
+ Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
return;
@@ -393,6 +419,8 @@ static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNames(
VirtualFile update_raw) const {
+ if (title_id == 0)
+ return {};
std::map<std::string, std::string, std::less<>> out;
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
@@ -423,7 +451,8 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
// General Mods (LayeredFS and IPS)
- const auto mod_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+ const auto mod_dir =
+ Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
if (mod_dir != nullptr && mod_dir->GetSize() > 0) {
for (const auto& mod : mod_dir->GetSubdirectories()) {
std::string types;
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index a363c6577..e857e6e82 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -8,9 +8,9 @@
#include <memory>
#include <string>
#include "common/common_types.h"
-#include "core/file_sys/cheat_engine.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
+#include "core/memory/dmnt_cheat_types.h"
namespace Core {
class System;
@@ -51,8 +51,8 @@ public:
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
// Creates a CheatList object with all
- std::vector<CheatList> CreateCheatList(const Core::System& system,
- const std::array<u8, 0x20>& build_id) const;
+ std::vector<Memory::CheatEntry> CreateCheatList(const Core::System& system,
+ const std::array<u8, 0x20>& build_id) const;
// Currently tracked RomFS patches:
// - Game Updates
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 3725b10f7..ac3fbd849 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <random>
#include <regex>
#include <mbedtls/sha256.h>
#include "common/assert.h"
@@ -48,18 +49,21 @@ static bool FollowsTwoDigitDirFormat(std::string_view name) {
static bool FollowsNcaIdFormat(std::string_view name) {
static const std::regex nca_id_regex("[0-9A-F]{32}\\.nca", std::regex_constants::ECMAScript |
std::regex_constants::icase);
- return name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex);
+ static const std::regex nca_id_cnmt_regex(
+ "[0-9A-F]{32}\\.cnmt.nca", std::regex_constants::ECMAScript | std::regex_constants::icase);
+ return (name.size() == 36 && std::regex_match(name.begin(), name.end(), nca_id_regex)) ||
+ (name.size() == 41 && std::regex_match(name.begin(), name.end(), nca_id_cnmt_regex));
}
static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
- bool within_two_digit) {
- if (!within_two_digit) {
- return fmt::format("/{}.nca", Common::HexToString(nca_id, second_hex_upper));
- }
+ bool within_two_digit, bool cnmt_suffix) {
+ if (!within_two_digit)
+ return fmt::format(cnmt_suffix ? "{}.cnmt.nca" : "/{}.nca",
+ Common::HexToString(nca_id, second_hex_upper));
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256(nca_id.data(), nca_id.size(), hash.data(), 0);
- return fmt::format("/000000{:02X}/{}.nca", hash[0],
+ return fmt::format(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca", hash[0],
Common::HexToString(nca_id, second_hex_upper));
}
@@ -127,6 +131,156 @@ std::vector<ContentProviderEntry> ContentProvider::ListEntries() const {
return ListEntriesFilter(std::nullopt, std::nullopt, std::nullopt);
}
+PlaceholderCache::PlaceholderCache(VirtualDir dir_) : dir(std::move(dir_)) {}
+
+bool PlaceholderCache::Create(const NcaID& id, u64 size) const {
+ const auto path = GetRelativePathFromNcaID(id, false, true, false);
+
+ if (dir->GetFileRelative(path) != nullptr) {
+ return false;
+ }
+
+ Core::Crypto::SHA256Hash hash{};
+ mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
+ const auto dirname = fmt::format("000000{:02X}", hash[0]);
+
+ const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
+
+ if (dir2 == nullptr)
+ return false;
+
+ const auto file = dir2->CreateFile(fmt::format("{}.nca", Common::HexToString(id, false)));
+
+ if (file == nullptr)
+ return false;
+
+ return file->Resize(size);
+}
+
+bool PlaceholderCache::Delete(const NcaID& id) const {
+ const auto path = GetRelativePathFromNcaID(id, false, true, false);
+
+ if (dir->GetFileRelative(path) == nullptr) {
+ return false;
+ }
+
+ Core::Crypto::SHA256Hash hash{};
+ mbedtls_sha256(id.data(), id.size(), hash.data(), 0);
+ const auto dirname = fmt::format("000000{:02X}", hash[0]);
+
+ const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
+
+ const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false)));
+
+ return res;
+}
+
+bool PlaceholderCache::Exists(const NcaID& id) const {
+ const auto path = GetRelativePathFromNcaID(id, false, true, false);
+
+ return dir->GetFileRelative(path) != nullptr;
+}
+
+bool PlaceholderCache::Write(const NcaID& id, u64 offset, const std::vector<u8>& data) const {
+ const auto path = GetRelativePathFromNcaID(id, false, true, false);
+ const auto file = dir->GetFileRelative(path);
+
+ if (file == nullptr)
+ return false;
+
+ return file->WriteBytes(data, offset) == data.size();
+}
+
+bool PlaceholderCache::Register(RegisteredCache* cache, const NcaID& placeholder,
+ const NcaID& install) const {
+ const auto path = GetRelativePathFromNcaID(placeholder, false, true, false);
+ const auto file = dir->GetFileRelative(path);
+
+ if (file == nullptr)
+ return false;
+
+ const auto res = cache->RawInstallNCA(NCA{file}, &VfsRawCopy, false, install);
+
+ if (res != InstallResult::Success)
+ return false;
+
+ return Delete(placeholder);
+}
+
+bool PlaceholderCache::CleanAll() const {
+ return dir->GetParentDirectory()->CleanSubdirectoryRecursive(dir->GetName());
+}
+
+std::optional<std::array<u8, 0x10>> PlaceholderCache::GetRightsID(const NcaID& id) const {
+ const auto path = GetRelativePathFromNcaID(id, false, true, false);
+ const auto file = dir->GetFileRelative(path);
+
+ if (file == nullptr)
+ return std::nullopt;
+
+ NCA nca{file};
+
+ if (nca.GetStatus() != Loader::ResultStatus::Success &&
+ nca.GetStatus() != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
+ return std::nullopt;
+ }
+
+ const auto rights_id = nca.GetRightsId();
+ if (rights_id == NcaID{})
+ return std::nullopt;
+
+ return rights_id;
+}
+
+u64 PlaceholderCache::Size(const NcaID& id) const {
+ const auto path = GetRelativePathFromNcaID(id, false, true, false);
+ const auto file = dir->GetFileRelative(path);
+
+ if (file == nullptr)
+ return 0;
+
+ return file->GetSize();
+}
+
+bool PlaceholderCache::SetSize(const NcaID& id, u64 new_size) const {
+ const auto path = GetRelativePathFromNcaID(id, false, true, false);
+ const auto file = dir->GetFileRelative(path);
+
+ if (file == nullptr)
+ return false;
+
+ return file->Resize(new_size);
+}
+
+std::vector<NcaID> PlaceholderCache::List() const {
+ std::vector<NcaID> out;
+ for (const auto& sdir : dir->GetSubdirectories()) {
+ for (const auto& file : sdir->GetFiles()) {
+ const auto name = file->GetName();
+ if (name.length() == 36 && name[32] == '.' && name[33] == 'n' && name[34] == 'c' &&
+ name[35] == 'a') {
+ out.push_back(Common::HexStringToArray<0x10>(name.substr(0, 32)));
+ }
+ }
+ }
+ return out;
+}
+
+NcaID PlaceholderCache::Generate() {
+ std::random_device device;
+ std::mt19937 gen(device());
+ std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
+
+ NcaID out{};
+
+ const auto v1 = distribution(gen);
+ const auto v2 = distribution(gen);
+ std::memcpy(out.data(), &v1, sizeof(u64));
+ std::memcpy(out.data() + sizeof(u64), &v2, sizeof(u64));
+
+ return out;
+}
+
VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
std::string_view path) const {
const auto file = dir->GetFileRelative(path);
@@ -169,14 +323,18 @@ VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir,
VirtualFile RegisteredCache::GetFileAtID(NcaID id) const {
VirtualFile file;
- // Try all four modes of file storage:
- // (bit 1 = uppercase/lower, bit 0 = within a two-digit dir)
- // 00: /000000**/{:032X}.nca
- // 01: /{:032X}.nca
- // 10: /000000**/{:032x}.nca
- // 11: /{:032x}.nca
- for (u8 i = 0; i < 4; ++i) {
- const auto path = GetRelativePathFromNcaID(id, (i & 0b10) == 0, (i & 0b01) == 0);
+ // Try all five relevant modes of file storage:
+ // (bit 2 = uppercase/lower, bit 1 = within a two-digit dir, bit 0 = .cnmt suffix)
+ // 000: /000000**/{:032X}.nca
+ // 010: /{:032X}.nca
+ // 100: /000000**/{:032x}.nca
+ // 110: /{:032x}.nca
+ // 111: /{:032x}.cnmt.nca
+ for (u8 i = 0; i < 8; ++i) {
+ if ((i % 2) == 1 && i != 7)
+ continue;
+ const auto path =
+ GetRelativePathFromNcaID(id, (i & 0b100) == 0, (i & 0b010) == 0, (i & 0b001) == 0b001);
file = OpenFileOrDirectoryConcat(dir, path);
if (file != nullptr)
return file;
@@ -472,7 +630,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti
memcpy(id.data(), hash.data(), 16);
}
- std::string path = GetRelativePathFromNcaID(id, false, true);
+ std::string path = GetRelativePathFromNcaID(id, false, true, false);
if (GetFileAtID(id) != nullptr && !overwrite_if_exists) {
LOG_WARNING(Loader, "Attempting to overwrite existing NCA. Skipping...");
diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h
index 4398d63e1..d1eec240e 100644
--- a/src/core/file_sys/registered_cache.h
+++ b/src/core/file_sys/registered_cache.h
@@ -25,6 +25,8 @@ enum class NCAContentType : u8;
enum class TitleType : u8;
struct ContentRecord;
+struct MetaRecord;
+class RegisteredCache;
using NcaID = std::array<u8, 0x10>;
using ContentProviderParsingFunction = std::function<VirtualFile(const VirtualFile&, const NcaID&)>;
@@ -89,6 +91,27 @@ protected:
Core::Crypto::KeyManager keys;
};
+class PlaceholderCache {
+public:
+ explicit PlaceholderCache(VirtualDir dir);
+
+ bool Create(const NcaID& id, u64 size) const;
+ bool Delete(const NcaID& id) const;
+ bool Exists(const NcaID& id) const;
+ bool Write(const NcaID& id, u64 offset, const std::vector<u8>& data) const;
+ bool Register(RegisteredCache* cache, const NcaID& placeholder, const NcaID& install) const;
+ bool CleanAll() const;
+ std::optional<std::array<u8, 0x10>> GetRightsID(const NcaID& id) const;
+ u64 Size(const NcaID& id) const;
+ bool SetSize(const NcaID& id, u64 new_size) const;
+ std::vector<NcaID> List() const;
+
+ static NcaID Generate();
+
+private:
+ VirtualDir dir;
+};
+
/*
* A class that catalogues NCAs in the registered directory structure.
* Nintendo's registered format follows this structure:
@@ -103,6 +126,8 @@ protected:
* when 4GB splitting can be ignored.)
*/
class RegisteredCache : public ContentProvider {
+ friend class PlaceholderCache;
+
public:
// Parsing function defines the conversion from raw file to NCA. If there are other steps
// besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom
diff --git a/src/core/file_sys/romfs_factory.cpp b/src/core/file_sys/romfs_factory.cpp
index b2ccb2926..84cd4684c 100644
--- a/src/core/file_sys/romfs_factory.cpp
+++ b/src/core/file_sys/romfs_factory.cpp
@@ -7,6 +7,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
+#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -34,7 +35,7 @@ void RomFSFactory::SetPackedUpdate(VirtualFile update_raw) {
this->update_raw = std::move(update_raw);
}
-ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() {
+ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() const {
if (!updatable)
return MakeResult<VirtualFile>(file);
@@ -43,7 +44,8 @@ ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess() {
patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw));
}
-ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, ContentRecordType type) {
+ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
+ ContentRecordType type) const {
std::shared_ptr<NCA> res;
switch (storage) {
@@ -51,13 +53,17 @@ ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage, Conte
res = Core::System::GetInstance().GetContentProvider().GetEntry(title_id, type);
break;
case StorageId::NandSystem:
- res = Service::FileSystem::GetSystemNANDContents()->GetEntry(title_id, type);
+ res =
+ Core::System::GetInstance().GetFileSystemController().GetSystemNANDContents()->GetEntry(
+ title_id, type);
break;
case StorageId::NandUser:
- res = Service::FileSystem::GetUserNANDContents()->GetEntry(title_id, type);
+ res = Core::System::GetInstance().GetFileSystemController().GetUserNANDContents()->GetEntry(
+ title_id, type);
break;
case StorageId::SdCard:
- res = Service::FileSystem::GetSDMCContents()->GetEntry(title_id, type);
+ res = Core::System::GetInstance().GetFileSystemController().GetSDMCContents()->GetEntry(
+ title_id, type);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented storage_id={:02X}", static_cast<u8>(storage));
diff --git a/src/core/file_sys/romfs_factory.h b/src/core/file_sys/romfs_factory.h
index 7724c0b23..da63a313a 100644
--- a/src/core/file_sys/romfs_factory.h
+++ b/src/core/file_sys/romfs_factory.h
@@ -33,8 +33,8 @@ public:
~RomFSFactory();
void SetPackedUpdate(VirtualFile update_raw);
- ResultVal<VirtualFile> OpenCurrentProcess();
- ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type);
+ ResultVal<VirtualFile> OpenCurrentProcess() const;
+ ResultVal<VirtualFile> Open(u64 title_id, StorageId storage, ContentRecordType type) const;
private:
VirtualFile file;
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index 7974b031d..f77cc02ac 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -15,22 +15,8 @@ namespace FileSys {
constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size";
-std::string SaveDataDescriptor::DebugInfo() const {
- return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}, "
- "rank={}, index={}]",
- static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id,
- static_cast<u8>(rank), index);
-}
-
-SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
- // Delete all temporary storages
- // On hardware, it is expected that temporary storage be empty at first use.
- dir->DeleteSubdirectoryRecursive("temp");
-}
-
-SaveDataFactory::~SaveDataFactory() = default;
-
-ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataDescriptor& meta) {
+namespace {
+void PrintSaveDataDescriptorWarnings(SaveDataDescriptor meta) {
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
if (meta.zero_1 != 0) {
LOG_WARNING(Service_FS,
@@ -65,23 +51,51 @@ ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, const SaveDat
"non-zero ({:016X}{:016X})",
meta.user_id[1], meta.user_id[0]);
}
+}
+} // Anonymous namespace
- std::string save_directory =
- GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
+std::string SaveDataDescriptor::DebugInfo() const {
+ return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, "
+ "save_id={:016X}, "
+ "rank={}, index={}]",
+ static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id,
+ static_cast<u8>(rank), index);
+}
- // TODO(DarkLordZach): Try to not create when opening, there are dedicated create save methods.
- // But, user_ids don't match so this works for now.
+SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {
+ // Delete all temporary storages
+ // On hardware, it is expected that temporary storage be empty at first use.
+ dir->DeleteSubdirectoryRecursive("temp");
+}
- auto out = dir->GetDirectoryRelative(save_directory);
+SaveDataFactory::~SaveDataFactory() = default;
+
+ResultVal<VirtualDir> SaveDataFactory::Create(SaveDataSpaceId space,
+ const SaveDataDescriptor& meta) const {
+ PrintSaveDataDescriptorWarnings(meta);
+
+ const auto save_directory =
+ GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
+
+ auto out = dir->CreateDirectoryRelative(save_directory);
+ // Return an error if the save data doesn't actually exist.
if (out == nullptr) {
- // TODO(bunnei): This is a work-around to always create a save data directory if it does not
- // already exist. This is a hack, as we do not understand yet how this works on hardware.
- // Without a save data directory, many games will assert on boot. This should not have any
- // bad side-effects.
- out = dir->CreateDirectoryRelative(save_directory);
+ // TODO(DarkLordZach): Find out correct error code.
+ return ResultCode(-1);
}
+ return MakeResult<VirtualDir>(std::move(out));
+}
+
+ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space,
+ const SaveDataDescriptor& meta) const {
+
+ const auto save_directory =
+ GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
+
+ auto out = dir->GetDirectoryRelative(save_directory);
+
// Return an error if the save data doesn't actually exist.
if (out == nullptr) {
// TODO(Subv): Find out correct error code.
@@ -152,7 +166,7 @@ SaveDataSize SaveDataFactory::ReadSaveDataSize(SaveDataType type, u64 title_id,
}
void SaveDataFactory::WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
- SaveDataSize new_value) {
+ SaveDataSize new_value) const {
const auto path = GetFullPath(SaveDataSpaceId::NandUser, type, title_id, user_id, 0);
const auto dir = GetOrCreateDirectoryRelative(this->dir, path);
diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h
index b73654571..991e57aa1 100644
--- a/src/core/file_sys/savedata_factory.h
+++ b/src/core/file_sys/savedata_factory.h
@@ -64,7 +64,8 @@ public:
explicit SaveDataFactory(VirtualDir dir);
~SaveDataFactory();
- ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataDescriptor& meta);
+ ResultVal<VirtualDir> Create(SaveDataSpaceId space, const SaveDataDescriptor& meta) const;
+ ResultVal<VirtualDir> Open(SaveDataSpaceId space, const SaveDataDescriptor& meta) const;
VirtualDir GetSaveDataSpaceDirectory(SaveDataSpaceId space) const;
@@ -73,7 +74,8 @@ public:
u128 user_id, u64 save_id);
SaveDataSize ReadSaveDataSize(SaveDataType type, u64 title_id, u128 user_id) const;
- void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id, SaveDataSize new_value);
+ void WriteSaveDataSize(SaveDataType type, u64 title_id, u128 user_id,
+ SaveDataSize new_value) const;
private:
VirtualDir dir;
diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp
index bd3a57058..5113a1ca6 100644
--- a/src/core/file_sys/sdmc_factory.cpp
+++ b/src/core/file_sys/sdmc_factory.cpp
@@ -6,6 +6,7 @@
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/xts_archive.h"
+#include "core/settings.h"
namespace FileSys {
@@ -14,16 +15,38 @@ SDMCFactory::SDMCFactory(VirtualDir dir_)
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
[](const VirtualFile& file, const NcaID& id) {
return NAX{file, id}.GetDecrypted();
- })) {}
+ })),
+ placeholder(std::make_unique<PlaceholderCache>(
+ GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/placehld"))) {}
SDMCFactory::~SDMCFactory() = default;
-ResultVal<VirtualDir> SDMCFactory::Open() {
+ResultVal<VirtualDir> SDMCFactory::Open() const {
return MakeResult<VirtualDir>(dir);
}
+VirtualDir SDMCFactory::GetSDMCContentDirectory() const {
+ return GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents");
+}
+
RegisteredCache* SDMCFactory::GetSDMCContents() const {
return contents.get();
}
+PlaceholderCache* SDMCFactory::GetSDMCPlaceholder() const {
+ return placeholder.get();
+}
+
+VirtualDir SDMCFactory::GetImageDirectory() const {
+ return GetOrCreateDirectoryRelative(dir, "/Nintendo/Album");
+}
+
+u64 SDMCFactory::GetSDMCFreeSpace() const {
+ return GetSDMCTotalSpace() - dir->GetSize();
+}
+
+u64 SDMCFactory::GetSDMCTotalSpace() const {
+ return static_cast<u64>(Settings::values.sdmc_size);
+}
+
} // namespace FileSys
diff --git a/src/core/file_sys/sdmc_factory.h b/src/core/file_sys/sdmc_factory.h
index 42794ba5b..42dc4e08a 100644
--- a/src/core/file_sys/sdmc_factory.h
+++ b/src/core/file_sys/sdmc_factory.h
@@ -11,6 +11,7 @@
namespace FileSys {
class RegisteredCache;
+class PlaceholderCache;
/// File system interface to the SDCard archive
class SDMCFactory {
@@ -18,13 +19,23 @@ public:
explicit SDMCFactory(VirtualDir dir);
~SDMCFactory();
- ResultVal<VirtualDir> Open();
+ ResultVal<VirtualDir> Open() const;
+
+ VirtualDir GetSDMCContentDirectory() const;
+
RegisteredCache* GetSDMCContents() const;
+ PlaceholderCache* GetSDMCPlaceholder() const;
+
+ VirtualDir GetImageDirectory() const;
+
+ u64 GetSDMCFreeSpace() const;
+ u64 GetSDMCTotalSpace() const;
private:
VirtualDir dir;
std::unique_ptr<RegisteredCache> contents;
+ std::unique_ptr<PlaceholderCache> placeholder;
};
} // namespace FileSys
diff --git a/src/core/file_sys/submission_package.cpp b/src/core/file_sys/submission_package.cpp
index 8b3b14e25..ef3084681 100644
--- a/src/core/file_sys/submission_package.cpp
+++ b/src/core/file_sys/submission_package.cpp
@@ -14,6 +14,7 @@
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
+#include "core/file_sys/program_metadata.h"
#include "core/file_sys/submission_package.h"
#include "core/loader/loader.h"
@@ -78,6 +79,10 @@ Loader::ResultStatus NSP::GetStatus() const {
}
Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
+ if (IsExtractedType() && GetExeFS() != nullptr && FileSys::IsDirectoryExeFS(GetExeFS())) {
+ return Loader::ResultStatus::Success;
+ }
+
const auto iter = program_status.find(title_id);
if (iter == program_status.end())
return Loader::ResultStatus::ErrorNSPMissingProgramNCA;
@@ -85,12 +90,29 @@ Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
}
u64 NSP::GetFirstTitleID() const {
+ if (IsExtractedType()) {
+ return GetProgramTitleID();
+ }
+
if (program_status.empty())
return 0;
return program_status.begin()->first;
}
u64 NSP::GetProgramTitleID() const {
+ if (IsExtractedType()) {
+ if (GetExeFS() == nullptr || !IsDirectoryExeFS(GetExeFS())) {
+ return 0;
+ }
+
+ ProgramMetadata meta;
+ if (meta.Load(GetExeFS()->GetFile("main.npdm")) == Loader::ResultStatus::Success) {
+ return meta.GetTitleID();
+ } else {
+ return 0;
+ }
+ }
+
const auto out = GetFirstTitleID();
if ((out & 0x800) == 0)
return out;
@@ -102,6 +124,10 @@ u64 NSP::GetProgramTitleID() const {
}
std::vector<u64> NSP::GetTitleIDs() const {
+ if (IsExtractedType()) {
+ return {GetProgramTitleID()};
+ }
+
std::vector<u64> out;
out.reserve(ncas.size());
for (const auto& kv : ncas)
@@ -222,7 +248,8 @@ void NSP::InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files) {
void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
for (const auto& outer_file : files) {
- if (outer_file->GetName().substr(outer_file->GetName().size() - 9) != ".cnmt.nca") {
+ if (outer_file->GetName().size() < 9 ||
+ outer_file->GetName().substr(outer_file->GetName().size() - 9) != ".cnmt.nca") {
continue;
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index aa2c83937..6c594dcaf 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -1143,13 +1143,21 @@ void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(
void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- u128 uid = rp.PopRaw<u128>(); // What does this do?
- LOG_WARNING(Service, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]);
+ u128 user_id = rp.PopRaw<u128>();
+
+ LOG_DEBUG(Service_AM, "called, uid={:016X}{:016X}", user_id[1], user_id[0]);
+
+ FileSys::SaveDataDescriptor descriptor{};
+ descriptor.title_id = Core::CurrentProcess()->GetTitleID();
+ descriptor.user_id = user_id;
+ descriptor.type = FileSys::SaveDataType::SaveData;
+ const auto res = system.GetFileSystemController().CreateSaveData(
+ FileSys::SaveDataSpaceId::NandUser, descriptor);
IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(RESULT_SUCCESS);
+ rb.Push(res.Code());
rb.Push<u64>(0);
-} // namespace Service::AM
+}
void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
// Takes an input u32 Result, no output.
@@ -1261,8 +1269,8 @@ void IApplicationFunctions::ExtendSaveData(Kernel::HLERequestContext& ctx) {
"new_journal={:016X}",
static_cast<u8>(type), user_id[1], user_id[0], new_normal_size, new_journal_size);
- const auto title_id = system.CurrentProcess()->GetTitleID();
- FileSystem::WriteSaveDataSize(type, title_id, user_id, {new_normal_size, new_journal_size});
+ system.GetFileSystemController().WriteSaveDataSize(
+ type, system.CurrentProcess()->GetTitleID(), user_id, {new_normal_size, new_journal_size});
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -1281,8 +1289,8 @@ void IApplicationFunctions::GetSaveDataSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called with type={:02X}, user_id={:016X}{:016X}", static_cast<u8>(type),
user_id[1], user_id[0]);
- const auto title_id = system.CurrentProcess()->GetTitleID();
- const auto size = FileSystem::ReadSaveDataSize(type, title_id, user_id);
+ const auto size = system.GetFileSystemController().ReadSaveDataSize(
+ type, system.CurrentProcess()->GetTitleID(), user_id);
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/am/applet_ae.h b/src/core/hle/service/am/applet_ae.h
index 9e006cd9d..0e0d10858 100644
--- a/src/core/hle/service/am/applet_ae.h
+++ b/src/core/hle/service/am/applet_ae.h
@@ -9,6 +9,10 @@
#include "core/hle/service/service.h"
namespace Service {
+namespace FileSystem {
+class FileSystemController;
+}
+
namespace NVFlinger {
class NVFlinger;
}
diff --git a/src/core/hle/service/am/applet_oe.h b/src/core/hle/service/am/applet_oe.h
index 22c05419d..99a65e7b5 100644
--- a/src/core/hle/service/am/applet_oe.h
+++ b/src/core/hle/service/am/applet_oe.h
@@ -9,6 +9,10 @@
#include "core/hle/service/service.h"
namespace Service {
+namespace FileSystem {
+class FileSystemController;
+}
+
namespace NVFlinger {
class NVFlinger;
}
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 8ce110dd1..14cd0e322 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -8,6 +8,7 @@
#include "common/file_util.h"
#include "core/core.h"
#include "core/file_sys/bis_factory.h"
+#include "core/file_sys/card_image.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/mode.h"
@@ -25,14 +26,10 @@
#include "core/hle/service/filesystem/fsp_pr.h"
#include "core/hle/service/filesystem/fsp_srv.h"
#include "core/loader/loader.h"
+#include "core/settings.h"
namespace Service::FileSystem {
-// Size of emulated sd card free space, reported in bytes.
-// Just using 32GB because thats reasonable
-// TODO(DarkLordZach): Eventually make this configurable in settings.
-constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000;
-
// A default size for normal/journal save data size if application control metadata cannot be found.
// This should be large enough to satisfy even the most extreme requirements (~4.2GB)
constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000;
@@ -226,13 +223,6 @@ ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const s
return MakeResult(dir);
}
-u64 VfsDirectoryServiceWrapper::GetFreeSpaceSize() const {
- if (backing->IsWritable())
- return EMULATED_SD_REPORTED_SIZE;
-
- return 0;
-}
-
ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
const std::string& path_) const {
std::string path(FileUtil::SanitizePath(path_));
@@ -251,44 +241,39 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
return FileSys::ERROR_PATH_NOT_FOUND;
}
-/**
- * Map of registered file systems, identified by type. Once an file system is registered here, it
- * is never removed until UnregisterFileSystems is called.
- */
-static std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
-static std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
-static std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
-static std::unique_ptr<FileSys::BISFactory> bis_factory;
+FileSystemController::FileSystemController() = default;
+
+FileSystemController::~FileSystemController() = default;
-ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
- ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second RomFS");
+ResultCode FileSystemController::RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
romfs_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered RomFS");
return RESULT_SUCCESS;
}
-ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory) {
- ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second save data");
+ResultCode FileSystemController::RegisterSaveData(
+ std::unique_ptr<FileSys::SaveDataFactory>&& factory) {
+ ASSERT_MSG(save_data_factory == nullptr, "Tried to register a second save data");
save_data_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered save data");
return RESULT_SUCCESS;
}
-ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
+ResultCode FileSystemController::RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
ASSERT_MSG(sdmc_factory == nullptr, "Tried to register a second SDMC");
sdmc_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered SDMC");
return RESULT_SUCCESS;
}
-ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
+ResultCode FileSystemController::RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory) {
ASSERT_MSG(bis_factory == nullptr, "Tried to register a second BIS");
bis_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered BIS");
return RESULT_SUCCESS;
}
-void SetPackedUpdate(FileSys::VirtualFile update_raw) {
+void FileSystemController::SetPackedUpdate(FileSys::VirtualFile update_raw) {
LOG_TRACE(Service_FS, "Setting packed update for romfs");
if (romfs_factory == nullptr)
@@ -297,7 +282,7 @@ void SetPackedUpdate(FileSys::VirtualFile update_raw) {
romfs_factory->SetPackedUpdate(std::move(update_raw));
}
-ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() {
+ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFSCurrentProcess() const {
LOG_TRACE(Service_FS, "Opening RomFS for current process");
if (romfs_factory == nullptr) {
@@ -308,8 +293,8 @@ ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() {
return romfs_factory->OpenCurrentProcess();
}
-ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
- FileSys::ContentRecordType type) {
+ResultVal<FileSys::VirtualFile> FileSystemController::OpenRomFS(
+ u64 title_id, FileSys::StorageId storage_id, FileSys::ContentRecordType type) const {
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}, storage_id={:02X}, type={:02X}",
title_id, static_cast<u8>(storage_id), static_cast<u8>(type));
@@ -321,8 +306,20 @@ ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId stora
return romfs_factory->Open(title_id, storage_id, type);
}
-ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
- const FileSys::SaveDataDescriptor& descriptor) {
+ResultVal<FileSys::VirtualDir> FileSystemController::CreateSaveData(
+ FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const {
+ LOG_TRACE(Service_FS, "Creating Save Data for space_id={:01X}, save_struct={}",
+ static_cast<u8>(space), save_struct.DebugInfo());
+
+ if (save_data_factory == nullptr) {
+ return FileSys::ERROR_ENTITY_NOT_FOUND;
+ }
+
+ return save_data_factory->Create(space, save_struct);
+}
+
+ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveData(
+ FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& descriptor) const {
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
static_cast<u8>(space), descriptor.DebugInfo());
@@ -333,7 +330,8 @@ ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
return save_data_factory->Open(space, descriptor);
}
-ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) {
+ResultVal<FileSys::VirtualDir> FileSystemController::OpenSaveDataSpace(
+ FileSys::SaveDataSpaceId space) const {
LOG_TRACE(Service_FS, "Opening Save Data Space for space_id={:01X}", static_cast<u8>(space));
if (save_data_factory == nullptr) {
@@ -343,7 +341,7 @@ ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space)
return MakeResult(save_data_factory->GetSaveDataSpaceDirectory(space));
}
-ResultVal<FileSys::VirtualDir> OpenSDMC() {
+ResultVal<FileSys::VirtualDir> FileSystemController::OpenSDMC() const {
LOG_TRACE(Service_FS, "Opening SDMC");
if (sdmc_factory == nullptr) {
@@ -353,7 +351,92 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
return sdmc_factory->Open();
}
-FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id) {
+ResultVal<FileSys::VirtualDir> FileSystemController::OpenBISPartition(
+ FileSys::BisPartitionId id) const {
+ LOG_TRACE(Service_FS, "Opening BIS Partition with id={:08X}", static_cast<u32>(id));
+
+ if (bis_factory == nullptr) {
+ return FileSys::ERROR_ENTITY_NOT_FOUND;
+ }
+
+ auto part = bis_factory->OpenPartition(id);
+ if (part == nullptr) {
+ return FileSys::ERROR_INVALID_ARGUMENT;
+ }
+
+ return MakeResult<FileSys::VirtualDir>(std::move(part));
+}
+
+ResultVal<FileSys::VirtualFile> FileSystemController::OpenBISPartitionStorage(
+ FileSys::BisPartitionId id) const {
+ LOG_TRACE(Service_FS, "Opening BIS Partition Storage with id={:08X}", static_cast<u32>(id));
+
+ if (bis_factory == nullptr) {
+ return FileSys::ERROR_ENTITY_NOT_FOUND;
+ }
+
+ auto part = bis_factory->OpenPartitionStorage(id);
+ if (part == nullptr) {
+ return FileSys::ERROR_INVALID_ARGUMENT;
+ }
+
+ return MakeResult<FileSys::VirtualFile>(std::move(part));
+}
+
+u64 FileSystemController::GetFreeSpaceSize(FileSys::StorageId id) const {
+ switch (id) {
+ case FileSys::StorageId::None:
+ case FileSys::StorageId::GameCard:
+ return 0;
+ case FileSys::StorageId::SdCard:
+ if (sdmc_factory == nullptr)
+ return 0;
+ return sdmc_factory->GetSDMCFreeSpace();
+ case FileSys::StorageId::Host:
+ if (bis_factory == nullptr)
+ return 0;
+ return bis_factory->GetSystemNANDFreeSpace() + bis_factory->GetUserNANDFreeSpace();
+ case FileSys::StorageId::NandSystem:
+ if (bis_factory == nullptr)
+ return 0;
+ return bis_factory->GetSystemNANDFreeSpace();
+ case FileSys::StorageId::NandUser:
+ if (bis_factory == nullptr)
+ return 0;
+ return bis_factory->GetUserNANDFreeSpace();
+ }
+
+ return 0;
+}
+
+u64 FileSystemController::GetTotalSpaceSize(FileSys::StorageId id) const {
+ switch (id) {
+ case FileSys::StorageId::None:
+ case FileSys::StorageId::GameCard:
+ return 0;
+ case FileSys::StorageId::SdCard:
+ if (sdmc_factory == nullptr)
+ return 0;
+ return sdmc_factory->GetSDMCTotalSpace();
+ case FileSys::StorageId::Host:
+ if (bis_factory == nullptr)
+ return 0;
+ return bis_factory->GetFullNANDTotalSpace();
+ case FileSys::StorageId::NandSystem:
+ if (bis_factory == nullptr)
+ return 0;
+ return bis_factory->GetSystemNANDTotalSpace();
+ case FileSys::StorageId::NandUser:
+ if (bis_factory == nullptr)
+ return 0;
+ return bis_factory->GetUserNANDTotalSpace();
+ }
+
+ return 0;
+}
+
+FileSys::SaveDataSize FileSystemController::ReadSaveDataSize(FileSys::SaveDataType type,
+ u64 title_id, u128 user_id) const {
if (save_data_factory == nullptr) {
return {0, 0};
}
@@ -385,13 +468,32 @@ FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id,
return value;
}
-void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
- FileSys::SaveDataSize new_value) {
+void FileSystemController::WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
+ FileSys::SaveDataSize new_value) const {
if (save_data_factory != nullptr)
save_data_factory->WriteSaveDataSize(type, title_id, user_id, new_value);
}
-FileSys::RegisteredCache* GetSystemNANDContents() {
+void FileSystemController::SetGameCard(FileSys::VirtualFile file) {
+ gamecard = std::make_unique<FileSys::XCI>(file);
+ const auto dir = gamecard->ConcatenatedPseudoDirectory();
+ gamecard_registered = std::make_unique<FileSys::RegisteredCache>(dir);
+ gamecard_placeholder = std::make_unique<FileSys::PlaceholderCache>(dir);
+}
+
+FileSys::XCI* FileSystemController::GetGameCard() const {
+ return gamecard.get();
+}
+
+FileSys::RegisteredCache* FileSystemController::GetGameCardContents() const {
+ return gamecard_registered.get();
+}
+
+FileSys::PlaceholderCache* FileSystemController::GetGameCardPlaceholder() const {
+ return gamecard_placeholder.get();
+}
+
+FileSys::RegisteredCache* FileSystemController::GetSystemNANDContents() const {
LOG_TRACE(Service_FS, "Opening System NAND Contents");
if (bis_factory == nullptr)
@@ -400,7 +502,7 @@ FileSys::RegisteredCache* GetSystemNANDContents() {
return bis_factory->GetSystemNANDContents();
}
-FileSys::RegisteredCache* GetUserNANDContents() {
+FileSys::RegisteredCache* FileSystemController::GetUserNANDContents() const {
LOG_TRACE(Service_FS, "Opening User NAND Contents");
if (bis_factory == nullptr)
@@ -409,7 +511,7 @@ FileSys::RegisteredCache* GetUserNANDContents() {
return bis_factory->GetUserNANDContents();
}
-FileSys::RegisteredCache* GetSDMCContents() {
+FileSys::RegisteredCache* FileSystemController::GetSDMCContents() const {
LOG_TRACE(Service_FS, "Opening SDMC Contents");
if (sdmc_factory == nullptr)
@@ -418,7 +520,143 @@ FileSys::RegisteredCache* GetSDMCContents() {
return sdmc_factory->GetSDMCContents();
}
-FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) {
+FileSys::PlaceholderCache* FileSystemController::GetSystemNANDPlaceholder() const {
+ LOG_TRACE(Service_FS, "Opening System NAND Placeholder");
+
+ if (bis_factory == nullptr)
+ return nullptr;
+
+ return bis_factory->GetSystemNANDPlaceholder();
+}
+
+FileSys::PlaceholderCache* FileSystemController::GetUserNANDPlaceholder() const {
+ LOG_TRACE(Service_FS, "Opening User NAND Placeholder");
+
+ if (bis_factory == nullptr)
+ return nullptr;
+
+ return bis_factory->GetUserNANDPlaceholder();
+}
+
+FileSys::PlaceholderCache* FileSystemController::GetSDMCPlaceholder() const {
+ LOG_TRACE(Service_FS, "Opening SDMC Placeholder");
+
+ if (sdmc_factory == nullptr)
+ return nullptr;
+
+ return sdmc_factory->GetSDMCPlaceholder();
+}
+
+FileSys::RegisteredCache* FileSystemController::GetRegisteredCacheForStorage(
+ FileSys::StorageId id) const {
+ switch (id) {
+ case FileSys::StorageId::None:
+ case FileSys::StorageId::Host:
+ UNIMPLEMENTED();
+ return nullptr;
+ case FileSys::StorageId::GameCard:
+ return GetGameCardContents();
+ case FileSys::StorageId::NandSystem:
+ return GetSystemNANDContents();
+ case FileSys::StorageId::NandUser:
+ return GetUserNANDContents();
+ case FileSys::StorageId::SdCard:
+ return GetSDMCContents();
+ }
+
+ return nullptr;
+}
+
+FileSys::PlaceholderCache* FileSystemController::GetPlaceholderCacheForStorage(
+ FileSys::StorageId id) const {
+ switch (id) {
+ case FileSys::StorageId::None:
+ case FileSys::StorageId::Host:
+ UNIMPLEMENTED();
+ return nullptr;
+ case FileSys::StorageId::GameCard:
+ return GetGameCardPlaceholder();
+ case FileSys::StorageId::NandSystem:
+ return GetSystemNANDPlaceholder();
+ case FileSys::StorageId::NandUser:
+ return GetUserNANDPlaceholder();
+ case FileSys::StorageId::SdCard:
+ return GetSDMCPlaceholder();
+ }
+
+ return nullptr;
+}
+
+FileSys::VirtualDir FileSystemController::GetSystemNANDContentDirectory() const {
+ LOG_TRACE(Service_FS, "Opening system NAND content directory");
+
+ if (bis_factory == nullptr)
+ return nullptr;
+
+ return bis_factory->GetSystemNANDContentDirectory();
+}
+
+FileSys::VirtualDir FileSystemController::GetUserNANDContentDirectory() const {
+ LOG_TRACE(Service_FS, "Opening user NAND content directory");
+
+ if (bis_factory == nullptr)
+ return nullptr;
+
+ return bis_factory->GetUserNANDContentDirectory();
+}
+
+FileSys::VirtualDir FileSystemController::GetSDMCContentDirectory() const {
+ LOG_TRACE(Service_FS, "Opening SDMC content directory");
+
+ if (sdmc_factory == nullptr)
+ return nullptr;
+
+ return sdmc_factory->GetSDMCContentDirectory();
+}
+
+FileSys::VirtualDir FileSystemController::GetNANDImageDirectory() const {
+ LOG_TRACE(Service_FS, "Opening NAND image directory");
+
+ if (bis_factory == nullptr)
+ return nullptr;
+
+ return bis_factory->GetImageDirectory();
+}
+
+FileSys::VirtualDir FileSystemController::GetSDMCImageDirectory() const {
+ LOG_TRACE(Service_FS, "Opening SDMC image directory");
+
+ if (sdmc_factory == nullptr)
+ return nullptr;
+
+ return sdmc_factory->GetImageDirectory();
+}
+
+FileSys::VirtualDir FileSystemController::GetContentDirectory(ContentStorageId id) const {
+ switch (id) {
+ case ContentStorageId::System:
+ return GetSystemNANDContentDirectory();
+ case ContentStorageId::User:
+ return GetUserNANDContentDirectory();
+ case ContentStorageId::SdCard:
+ return GetSDMCContentDirectory();
+ }
+
+ return nullptr;
+}
+
+FileSys::VirtualDir FileSystemController::GetImageDirectory(ImageDirectoryId id) const {
+ switch (id) {
+ case ImageDirectoryId::NAND:
+ return GetNANDImageDirectory();
+ case ImageDirectoryId::SdCard:
+ return GetSDMCImageDirectory();
+ }
+
+ return nullptr;
+}
+
+FileSys::VirtualDir FileSystemController::GetModificationLoadRoot(u64 title_id) const {
LOG_TRACE(Service_FS, "Opening mod load root for tid={:016X}", title_id);
if (bis_factory == nullptr)
@@ -427,7 +665,7 @@ FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) {
return bis_factory->GetModificationLoadRoot(title_id);
}
-FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) {
+FileSys::VirtualDir FileSystemController::GetModificationDumpRoot(u64 title_id) const {
LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id);
if (bis_factory == nullptr)
@@ -436,7 +674,7 @@ FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) {
return bis_factory->GetModificationDumpRoot(title_id);
}
-void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
+void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
if (overwrite) {
bis_factory = nullptr;
save_data_factory = nullptr;
@@ -473,11 +711,10 @@ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite) {
}
void InstallInterfaces(Core::System& system) {
- romfs_factory = nullptr;
- CreateFactories(*system.GetFilesystem(), false);
std::make_shared<FSP_LDR>()->InstallAsService(system.ServiceManager());
std::make_shared<FSP_PR>()->InstallAsService(system.ServiceManager());
- std::make_shared<FSP_SRV>(system.GetReporter())->InstallAsService(system.ServiceManager());
+ std::make_shared<FSP_SRV>(system.GetFileSystemController(), system.GetReporter())
+ ->InstallAsService(system.ServiceManager());
}
} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index 3849dd89e..3e0c03ec0 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -14,10 +14,13 @@ namespace FileSys {
class BISFactory;
class RegisteredCache;
class RegisteredCacheUnion;
+class PlaceholderCache;
class RomFSFactory;
class SaveDataFactory;
class SDMCFactory;
+class XCI;
+enum class BisPartitionId : u32;
enum class ContentRecordType : u8;
enum class Mode : u32;
enum class SaveDataSpaceId : u8;
@@ -36,34 +39,91 @@ class ServiceManager;
namespace FileSystem {
-ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
-ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
-ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
-ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
-
-void SetPackedUpdate(FileSys::VirtualFile update_raw);
-ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess();
-ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
- FileSys::ContentRecordType type);
-ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
- const FileSys::SaveDataDescriptor& descriptor);
-ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space);
-ResultVal<FileSys::VirtualDir> OpenSDMC();
-
-FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id);
-void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
- FileSys::SaveDataSize new_value);
+enum class ContentStorageId : u32 {
+ System,
+ User,
+ SdCard,
+};
-FileSys::RegisteredCache* GetSystemNANDContents();
-FileSys::RegisteredCache* GetUserNANDContents();
-FileSys::RegisteredCache* GetSDMCContents();
+enum class ImageDirectoryId : u32 {
+ NAND,
+ SdCard,
+};
-FileSys::VirtualDir GetModificationLoadRoot(u64 title_id);
-FileSys::VirtualDir GetModificationDumpRoot(u64 title_id);
+class FileSystemController {
+public:
+ FileSystemController();
+ ~FileSystemController();
+
+ ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
+ ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
+ ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
+ ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
+
+ void SetPackedUpdate(FileSys::VirtualFile update_raw);
+ ResultVal<FileSys::VirtualFile> OpenRomFSCurrentProcess() const;
+ ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id, FileSys::StorageId storage_id,
+ FileSys::ContentRecordType type) const;
+ ResultVal<FileSys::VirtualDir> CreateSaveData(
+ FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const;
+ ResultVal<FileSys::VirtualDir> OpenSaveData(
+ FileSys::SaveDataSpaceId space, const FileSys::SaveDataDescriptor& save_struct) const;
+ ResultVal<FileSys::VirtualDir> OpenSaveDataSpace(FileSys::SaveDataSpaceId space) const;
+ ResultVal<FileSys::VirtualDir> OpenSDMC() const;
+ ResultVal<FileSys::VirtualDir> OpenBISPartition(FileSys::BisPartitionId id) const;
+ ResultVal<FileSys::VirtualFile> OpenBISPartitionStorage(FileSys::BisPartitionId id) const;
+
+ u64 GetFreeSpaceSize(FileSys::StorageId id) const;
+ u64 GetTotalSpaceSize(FileSys::StorageId id) const;
+
+ FileSys::SaveDataSize ReadSaveDataSize(FileSys::SaveDataType type, u64 title_id,
+ u128 user_id) const;
+ void WriteSaveDataSize(FileSys::SaveDataType type, u64 title_id, u128 user_id,
+ FileSys::SaveDataSize new_value) const;
+
+ void SetGameCard(FileSys::VirtualFile file);
+ FileSys::XCI* GetGameCard() const;
+
+ FileSys::RegisteredCache* GetSystemNANDContents() const;
+ FileSys::RegisteredCache* GetUserNANDContents() const;
+ FileSys::RegisteredCache* GetSDMCContents() const;
+ FileSys::RegisteredCache* GetGameCardContents() const;
+
+ FileSys::PlaceholderCache* GetSystemNANDPlaceholder() const;
+ FileSys::PlaceholderCache* GetUserNANDPlaceholder() const;
+ FileSys::PlaceholderCache* GetSDMCPlaceholder() const;
+ FileSys::PlaceholderCache* GetGameCardPlaceholder() const;
+
+ FileSys::RegisteredCache* GetRegisteredCacheForStorage(FileSys::StorageId id) const;
+ FileSys::PlaceholderCache* GetPlaceholderCacheForStorage(FileSys::StorageId id) const;
+
+ FileSys::VirtualDir GetSystemNANDContentDirectory() const;
+ FileSys::VirtualDir GetUserNANDContentDirectory() const;
+ FileSys::VirtualDir GetSDMCContentDirectory() const;
+
+ FileSys::VirtualDir GetNANDImageDirectory() const;
+ FileSys::VirtualDir GetSDMCImageDirectory() const;
+
+ FileSys::VirtualDir GetContentDirectory(ContentStorageId id) const;
+ FileSys::VirtualDir GetImageDirectory(ImageDirectoryId id) const;
+
+ FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) const;
+ FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) const;
+
+ // Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
+ // above is called.
+ void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite = true);
-// Creates the SaveData, SDMC, and BIS Factories. Should be called once and before any function
-// above is called.
-void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite = true);
+private:
+ std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
+ std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
+ std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
+ std::unique_ptr<FileSys::BISFactory> bis_factory;
+
+ std::unique_ptr<FileSys::XCI> gamecard;
+ std::unique_ptr<FileSys::RegisteredCache> gamecard_registered;
+ std::unique_ptr<FileSys::PlaceholderCache> gamecard_placeholder;
+};
void InstallInterfaces(Core::System& system);
@@ -160,12 +220,6 @@ public:
ResultVal<FileSys::VirtualDir> OpenDirectory(const std::string& path);
/**
- * Get the free space
- * @return The number of free bytes in the archive
- */
- u64 GetFreeSpaceSize() const;
-
- /**
* Get the type of the specified path
* @return The type of the specified path or error code
*/
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index d3cd46a9b..eb982ad49 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -19,6 +19,7 @@
#include "core/file_sys/mode.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
+#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/vfs.h"
@@ -30,6 +31,18 @@
namespace Service::FileSystem {
+struct SizeGetter {
+ std::function<u64()> get_free_size;
+ std::function<u64()> get_total_size;
+
+ static SizeGetter FromStorageId(const FileSystemController& fsc, FileSys::StorageId id) {
+ return {
+ [&fsc, id] { return fsc.GetFreeSpaceSize(id); },
+ [&fsc, id] { return fsc.GetTotalSpaceSize(id); },
+ };
+ }
+};
+
enum class FileSystemType : u8 {
Invalid0 = 0,
Invalid1 = 1,
@@ -289,8 +302,8 @@ private:
class IFileSystem final : public ServiceFramework<IFileSystem> {
public:
- explicit IFileSystem(FileSys::VirtualDir backend)
- : ServiceFramework("IFileSystem"), backend(std::move(backend)) {
+ explicit IFileSystem(FileSys::VirtualDir backend, SizeGetter size)
+ : ServiceFramework("IFileSystem"), backend(std::move(backend)), size(std::move(size)) {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
{1, &IFileSystem::DeleteFile, "DeleteFile"},
@@ -467,14 +480,31 @@ public:
rb.Push(RESULT_SUCCESS);
}
+ void GetFreeSpaceSize(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_FS, "called");
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(size.get_free_size());
+ }
+
+ void GetTotalSpaceSize(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_FS, "called");
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(RESULT_SUCCESS);
+ rb.Push(size.get_total_size());
+ }
+
private:
VfsDirectoryServiceWrapper backend;
+ SizeGetter size;
};
class ISaveDataInfoReader final : public ServiceFramework<ISaveDataInfoReader> {
public:
- explicit ISaveDataInfoReader(FileSys::SaveDataSpaceId space)
- : ServiceFramework("ISaveDataInfoReader") {
+ explicit ISaveDataInfoReader(FileSys::SaveDataSpaceId space, FileSystemController& fsc)
+ : ServiceFramework("ISaveDataInfoReader"), fsc(fsc) {
static const FunctionInfo functions[] = {
{0, &ISaveDataInfoReader::ReadSaveDataInfo, "ReadSaveDataInfo"},
};
@@ -520,8 +550,13 @@ private:
}
void FindAllSaves(FileSys::SaveDataSpaceId space) {
- const auto save_root = OpenSaveDataSpace(space);
- ASSERT(save_root.Succeeded());
+ const auto save_root = fsc.OpenSaveDataSpace(space);
+
+ if (save_root.Failed() || *save_root == nullptr) {
+ LOG_ERROR(Service_FS, "The save root for the space_id={:02X} was invalid!",
+ static_cast<u8>(space));
+ return;
+ }
for (const auto& type : (*save_root)->GetSubdirectories()) {
if (type->GetName() == "save") {
@@ -610,11 +645,13 @@ private:
};
static_assert(sizeof(SaveDataInfo) == 0x60, "SaveDataInfo has incorrect size.");
+ FileSystemController& fsc;
std::vector<SaveDataInfo> info;
u64 next_entry_index = 0;
};
-FSP_SRV::FSP_SRV(const Core::Reporter& reporter) : ServiceFramework("fsp-srv"), reporter(reporter) {
+FSP_SRV::FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter)
+ : ServiceFramework("fsp-srv"), fsc(fsc), reporter(reporter) {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFileSystem"},
@@ -754,7 +791,8 @@ void FSP_SRV::OpenFileSystemWithPatch(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenSdCardFileSystem(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
- IFileSystem filesystem(OpenSDMC().Unwrap());
+ IFileSystem filesystem(fsc.OpenSDMC().Unwrap(),
+ SizeGetter::FromStorageId(fsc, FileSys::StorageId::SdCard));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -768,8 +806,10 @@ void FSP_SRV::CreateSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>();
u128 uid = rp.PopRaw<u128>();
- LOG_WARNING(Service_FS, "(STUBBED) called save_struct = {}, uid = {:016X}{:016X}",
- save_struct.DebugInfo(), uid[1], uid[0]);
+ LOG_DEBUG(Service_FS, "called save_struct = {}, uid = {:016X}{:016X}", save_struct.DebugInfo(),
+ uid[1], uid[0]);
+
+ fsc.CreateSaveData(FileSys::SaveDataSpaceId::NandUser, save_struct);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -786,14 +826,24 @@ void FSP_SRV::OpenSaveDataFileSystem(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto parameters = rp.PopRaw<Parameters>();
- auto dir = OpenSaveData(parameters.save_data_space_id, parameters.descriptor);
+ auto dir = fsc.OpenSaveData(parameters.save_data_space_id, parameters.descriptor);
if (dir.Failed()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
return;
}
- IFileSystem filesystem(std::move(dir.Unwrap()));
+ FileSys::StorageId id;
+ if (parameters.save_data_space_id == FileSys::SaveDataSpaceId::NandUser) {
+ id = FileSys::StorageId::NandUser;
+ } else if (parameters.save_data_space_id == FileSys::SaveDataSpaceId::SdCardSystem ||
+ parameters.save_data_space_id == FileSys::SaveDataSpaceId::SdCardUser) {
+ id = FileSys::StorageId::SdCard;
+ } else {
+ id = FileSys::StorageId::NandSystem;
+ }
+
+ IFileSystem filesystem(std::move(dir.Unwrap()), SizeGetter::FromStorageId(fsc, id));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -812,7 +862,7 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext&
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space));
+ rb.PushIpcInterface<ISaveDataInfoReader>(std::make_shared<ISaveDataInfoReader>(space, fsc));
}
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
@@ -836,7 +886,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called");
- auto romfs = OpenRomFSCurrentProcess();
+ auto romfs = fsc.OpenRomFSCurrentProcess();
if (romfs.Failed()) {
// TODO (bunnei): Find the right error code to use here
LOG_CRITICAL(Service_FS, "no file system interface available!");
@@ -861,7 +911,7 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, unknown={:08X}, title_id={:016X}",
static_cast<u8>(storage_id), unknown, title_id);
- auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
+ auto data = fsc.OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data);
if (data.Failed()) {
const auto archive = FileSys::SystemArchive::SynthesizeSystemArchive(title_id);
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index b5486a193..d52b55999 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -32,7 +32,7 @@ enum class LogMode : u32 {
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
public:
- explicit FSP_SRV(const Core::Reporter& reporter);
+ explicit FSP_SRV(FileSystemController& fsc, const Core::Reporter& reporter);
~FSP_SRV() override;
private:
@@ -51,6 +51,8 @@ private:
void OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx);
void GetAccessLogVersionInfo(Kernel::HLERequestContext& ctx);
+ FileSystemController& fsc;
+
FileSys::VirtualFile romfs;
u64 current_process_id = 0;
u32 access_log_program_index = 0;
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index ce88a2941..13121c4f1 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -617,7 +617,7 @@ public:
}
};
-void InstallInterfaces(SM::ServiceManager& service_manager) {
+void InstallInterfaces(SM::ServiceManager& service_manager, FileSystem::FileSystemController& fsc) {
std::make_shared<NS>("ns:am2")->InstallAsService(service_manager);
std::make_shared<NS>("ns:ec")->InstallAsService(service_manager);
std::make_shared<NS>("ns:rid")->InstallAsService(service_manager);
@@ -628,7 +628,7 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<NS_SU>()->InstallAsService(service_manager);
std::make_shared<NS_VM>()->InstallAsService(service_manager);
- std::make_shared<PL_U>()->InstallAsService(service_manager);
+ std::make_shared<PL_U>(fsc)->InstallAsService(service_manager);
}
} // namespace Service::NS
diff --git a/src/core/hle/service/ns/ns.h b/src/core/hle/service/ns/ns.h
index 0e8256cb4..d067e7a9a 100644
--- a/src/core/hle/service/ns/ns.h
+++ b/src/core/hle/service/ns/ns.h
@@ -6,7 +6,13 @@
#include "core/hle/service/service.h"
-namespace Service::NS {
+namespace Service {
+
+namespace FileSystem {
+class FileSystemController;
+} // namespace FileSystem
+
+namespace NS {
class IAccountProxyInterface final : public ServiceFramework<IAccountProxyInterface> {
public:
@@ -91,6 +97,8 @@ private:
};
/// Registers all NS services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager);
+void InstallInterfaces(SM::ServiceManager& service_manager, FileSystem::FileSystemController& fsc);
+
+} // namespace NS
-} // namespace Service::NS
+} // namespace Service
diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp
index 2a522136d..9d49f36e8 100644
--- a/src/core/hle/service/ns/pl_u.cpp
+++ b/src/core/hle/service/ns/pl_u.cpp
@@ -150,7 +150,8 @@ struct PL_U::Impl {
std::vector<FontRegion> shared_font_regions;
};
-PL_U::PL_U() : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
+PL_U::PL_U(FileSystem::FileSystemController& fsc)
+ : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
static const FunctionInfo functions[] = {
{0, &PL_U::RequestLoad, "RequestLoad"},
{1, &PL_U::GetLoadState, "GetLoadState"},
@@ -161,7 +162,7 @@ PL_U::PL_U() : ServiceFramework("pl:u"), impl{std::make_unique<Impl>()} {
};
RegisterHandlers(functions);
// Attempt to load shared font data from disk
- const auto* nand = FileSystem::GetSystemNANDContents();
+ const auto* nand = fsc.GetSystemNANDContents();
std::size_t offset = 0;
// Rebuild shared fonts from data ncas
if (nand->HasEntry(static_cast<u64>(FontArchives::Standard),
diff --git a/src/core/hle/service/ns/pl_u.h b/src/core/hle/service/ns/pl_u.h
index 253f26a2a..35ca424d2 100644
--- a/src/core/hle/service/ns/pl_u.h
+++ b/src/core/hle/service/ns/pl_u.h
@@ -7,11 +7,17 @@
#include <memory>
#include "core/hle/service/service.h"
-namespace Service::NS {
+namespace Service {
+
+namespace FileSystem {
+class FileSystemController;
+} // namespace FileSystem
+
+namespace NS {
class PL_U final : public ServiceFramework<PL_U> {
public:
- PL_U();
+ PL_U(FileSystem::FileSystemController& fsc);
~PL_U() override;
private:
@@ -26,4 +32,6 @@ private:
std::unique_ptr<Impl> impl;
};
-} // namespace Service::NS
+} // namespace NS
+
+} // namespace Service
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index 241dac881..b4ee2a255 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -146,8 +146,8 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
}
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
- LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
- params.address, params.num_entries, params.flags.raw);
+ LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
+ params.num_entries, params.flags.raw);
ASSERT_MSG(input.size() == sizeof(IoctlSubmitGpfifo) +
params.num_entries * sizeof(Tegra::CommandListHeader),
@@ -179,8 +179,8 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
}
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
- LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
- params.address, params.num_entries, params.flags.raw);
+ LOG_TRACE(Service_NVDRV, "called, gpfifo={:X}, num_entries={:X}, flags={:X}", params.address,
+ params.num_entries, params.flags.raw);
Tegra::CommandList entries(params.num_entries);
Memory::ReadBlock(params.address, entries.data(),
diff --git a/src/core/hle/service/prepo/prepo.cpp b/src/core/hle/service/prepo/prepo.cpp
index 7e134f5c1..0f79135ff 100644
--- a/src/core/hle/service/prepo/prepo.cpp
+++ b/src/core/hle/service/prepo/prepo.cpp
@@ -2,34 +2,31 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <json.hpp>
-#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
-#include "common/scm_rev.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/prepo/prepo.h"
#include "core/hle/service/service.h"
#include "core/reporter.h"
-#include "core/settings.h"
namespace Service::PlayReport {
class PlayReport final : public ServiceFramework<PlayReport> {
public:
- explicit PlayReport(const char* name) : ServiceFramework{name} {
+ explicit PlayReport(Core::System& system, const char* name)
+ : ServiceFramework{name}, system(system) {
// clang-format off
static const FunctionInfo functions[] = {
- {10100, nullptr, "SaveReportOld"},
- {10101, &PlayReport::SaveReportWithUserOld, "SaveReportWithUserOld"},
- {10102, nullptr, "SaveReport"},
- {10103, nullptr, "SaveReportWithUser"},
+ {10100, &PlayReport::SaveReport<Core::Reporter::PlayReportType::Old>, "SaveReportOld"},
+ {10101, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::Old>, "SaveReportWithUserOld"},
+ {10102, &PlayReport::SaveReport<Core::Reporter::PlayReportType::New>, "SaveReport"},
+ {10103, &PlayReport::SaveReportWithUser<Core::Reporter::PlayReportType::New>, "SaveReportWithUser"},
{10200, nullptr, "RequestImmediateTransmission"},
{10300, nullptr, "GetTransmissionStatus"},
- {20100, nullptr, "SaveSystemReport"},
- {20101, nullptr, "SaveSystemReportWithUser"},
+ {20100, &PlayReport::SaveSystemReport, "SaveSystemReport"},
+ {20101, &PlayReport::SaveSystemReportWithUser, "SaveSystemReportWithUser"},
{20200, nullptr, "SetOperationMode"},
{30100, nullptr, "ClearStorage"},
{30200, nullptr, "ClearStatistics"},
@@ -47,7 +44,28 @@ public:
}
private:
- void SaveReportWithUserOld(Kernel::HLERequestContext& ctx) {
+ template <Core::Reporter::PlayReportType Type>
+ void SaveReport(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto process_id = rp.PopRaw<u64>();
+
+ const auto data1 = ctx.ReadBuffer(0);
+ const auto data2 = ctx.ReadBuffer(1);
+
+ LOG_DEBUG(Service_PREPO,
+ "called, type={:02X}, process_id={:016X}, data1_size={:016X}, data2_size={:016X}",
+ static_cast<u8>(Type), process_id, data1.size(), data2.size());
+
+ const auto& reporter{system.GetReporter()};
+ reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
+ process_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ template <Core::Reporter::PlayReportType Type>
+ void SaveReportWithUser(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto user_id = rp.PopRaw<u128>();
const auto process_id = rp.PopRaw<u64>();
@@ -57,24 +75,65 @@ private:
LOG_DEBUG(
Service_PREPO,
- "called, user_id={:016X}{:016X}, unk1={:016X}, data1_size={:016X}, data2_size={:016X}",
- user_id[1], user_id[0], process_id, data1.size(), data2.size());
+ "called, type={:02X}, user_id={:016X}{:016X}, process_id={:016X}, data1_size={:016X}, "
+ "data2_size={:016X}",
+ static_cast<u8>(Type), user_id[1], user_id[0], process_id, data1.size(), data2.size());
+
+ const auto& reporter{system.GetReporter()};
+ reporter.SavePlayReport(Type, system.CurrentProcess()->GetTitleID(), {data1, data2},
+ process_id, user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void SaveSystemReport(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto title_id = rp.PopRaw<u64>();
+
+ const auto data1 = ctx.ReadBuffer(0);
+ const auto data2 = ctx.ReadBuffer(1);
+
+ LOG_DEBUG(Service_PREPO, "called, title_id={:016X}, data1_size={:016X}, data2_size={:016X}",
+ title_id, data1.size(), data2.size());
+
+ const auto& reporter{system.GetReporter()};
+ reporter.SavePlayReport(Core::Reporter::PlayReportType::System, title_id, {data1, data2});
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
- const auto& reporter{Core::System::GetInstance().GetReporter()};
- reporter.SavePlayReport(Core::CurrentProcess()->GetTitleID(), process_id, {data1, data2},
- user_id);
+ void SaveSystemReportWithUser(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto user_id = rp.PopRaw<u128>();
+ const auto title_id = rp.PopRaw<u64>();
+
+ const auto data1 = ctx.ReadBuffer(0);
+ const auto data2 = ctx.ReadBuffer(1);
+
+ LOG_DEBUG(Service_PREPO,
+ "called, user_id={:016X}{:016X}, title_id={:016X}, data1_size={:016X}, "
+ "data2_size={:016X}",
+ user_id[1], user_id[0], title_id, data1.size(), data2.size());
+
+ const auto& reporter{system.GetReporter()};
+ reporter.SavePlayReport(Core::Reporter::PlayReportType::System, title_id, {data1, data2},
+ std::nullopt, user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
+
+ Core::System& system;
};
-void InstallInterfaces(SM::ServiceManager& service_manager) {
- std::make_shared<PlayReport>("prepo:a")->InstallAsService(service_manager);
- std::make_shared<PlayReport>("prepo:a2")->InstallAsService(service_manager);
- std::make_shared<PlayReport>("prepo:m")->InstallAsService(service_manager);
- std::make_shared<PlayReport>("prepo:s")->InstallAsService(service_manager);
- std::make_shared<PlayReport>("prepo:u")->InstallAsService(service_manager);
+void InstallInterfaces(Core::System& system) {
+ std::make_shared<PlayReport>(system, "prepo:a")->InstallAsService(system.ServiceManager());
+ std::make_shared<PlayReport>(system, "prepo:a2")->InstallAsService(system.ServiceManager());
+ std::make_shared<PlayReport>(system, "prepo:m")->InstallAsService(system.ServiceManager());
+ std::make_shared<PlayReport>(system, "prepo:s")->InstallAsService(system.ServiceManager());
+ std::make_shared<PlayReport>(system, "prepo:u")->InstallAsService(system.ServiceManager());
}
} // namespace Service::PlayReport
diff --git a/src/core/hle/service/prepo/prepo.h b/src/core/hle/service/prepo/prepo.h
index 0e7b01331..0ebc3a938 100644
--- a/src/core/hle/service/prepo/prepo.h
+++ b/src/core/hle/service/prepo/prepo.h
@@ -10,6 +10,6 @@ class ServiceManager;
namespace Service::PlayReport {
-void InstallInterfaces(SM::ServiceManager& service_manager);
+void InstallInterfaces(Core::System& system);
} // namespace Service::PlayReport
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 3a0f8c3f6..906fdc415 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -199,6 +199,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system.CoreTiming());
+ system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
SM::ServiceManager::InstallInterfaces(sm);
@@ -235,12 +236,12 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
NIFM::InstallInterfaces(*sm);
NIM::InstallInterfaces(*sm);
NPNS::InstallInterfaces(*sm);
- NS::InstallInterfaces(*sm);
+ NS::InstallInterfaces(*sm, system.GetFileSystemController());
Nvidia::InstallInterfaces(*sm, *nv_flinger, system);
PCIe::InstallInterfaces(*sm);
PCTL::InstallInterfaces(*sm);
PCV::InstallInterfaces(*sm);
- PlayReport::InstallInterfaces(*sm);
+ PlayReport::InstallInterfaces(system);
PM::InstallInterfaces(system);
PSC::InstallInterfaces(*sm);
PSM::InstallInterfaces(*sm);
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index c6c4bdae5..aef964861 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -18,10 +18,6 @@ namespace Core {
class System;
}
-namespace FileSys {
-class VfsFilesystem;
-}
-
namespace Kernel {
class ClientPort;
class ServerPort;
@@ -31,6 +27,10 @@ class HLERequestContext;
namespace Service {
+namespace FileSystem {
+class FileSystemController;
+} // namespace FileSystem
+
namespace SM {
class ServiceManager;
}
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
index f9e88be2b..d19c3623c 100644
--- a/src/core/loader/deconstructed_rom_directory.cpp
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -7,6 +7,7 @@
#include "common/common_funcs.h"
#include "common/file_util.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -176,7 +177,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
// Register the RomFS if a ".romfs" file was found
if (romfs_iter != files.end() && *romfs_iter != nullptr) {
romfs = *romfs_iter;
- Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
+ Core::System::GetInstance().GetFileSystemController().RegisterRomFS(
+ std::make_unique<FileSys::RomFSFactory>(*this));
}
is_loaded = true;
diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp
index 0f65fb637..5a0469978 100644
--- a/src/core/loader/nca.cpp
+++ b/src/core/loader/nca.cpp
@@ -6,6 +6,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/romfs_factory.h"
#include "core/hle/kernel/process.h"
@@ -57,7 +58,8 @@ AppLoader_NCA::LoadResult AppLoader_NCA::Load(Kernel::Process& process) {
}
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0) {
- Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
+ Core::System::GetInstance().GetFileSystemController().RegisterRomFS(
+ std::make_unique<FileSys::RomFSFactory>(*this));
}
is_loaded = true;
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index 3a5361fdd..175898b91 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -10,6 +10,7 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
+#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
@@ -214,7 +215,8 @@ AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process) {
}
if (romfs != nullptr) {
- Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
+ Core::System::GetInstance().GetFileSystemController().RegisterRomFS(
+ std::make_unique<FileSys::RomFSFactory>(*this));
}
is_loaded = true;
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index 70c90109f..e75c700ad 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -152,8 +152,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
auto& system = Core::System::GetInstance();
const auto cheats = pm->CreateCheatList(system, nso_header.build_id);
if (!cheats.empty()) {
- system.RegisterCheatList(cheats, Common::HexToString(nso_header.build_id), load_base,
- load_base + program_image.size());
+ system.RegisterCheatList(cheats, nso_header.build_id, load_base, image_size);
}
}
diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp
index b1171ce65..13950fc08 100644
--- a/src/core/loader/nsp.cpp
+++ b/src/core/loader/nsp.cpp
@@ -5,6 +5,7 @@
#include <vector>
#include "common/common_types.h"
+#include "core/core.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
@@ -26,20 +27,18 @@ AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file)
if (nsp->GetStatus() != ResultStatus::Success)
return;
- if (nsp->IsExtractedType())
- return;
-
- const auto control_nca =
- nsp->GetNCA(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Control);
- if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
- return;
-
- std::tie(nacp_file, icon_file) =
- FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(*control_nca);
if (nsp->IsExtractedType()) {
secondary_loader = std::make_unique<AppLoader_DeconstructedRomDirectory>(nsp->GetExeFS());
} else {
+ const auto control_nca =
+ nsp->GetNCA(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Control);
+ if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success)
+ return;
+
+ std::tie(nacp_file, icon_file) =
+ FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(*control_nca);
+
if (title_id == 0)
return;
@@ -56,11 +55,11 @@ FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& file) {
if (nsp.GetStatus() == ResultStatus::Success) {
// Extracted Type case
if (nsp.IsExtractedType() && nsp.GetExeFS() != nullptr &&
- FileSys::IsDirectoryExeFS(nsp.GetExeFS()) && nsp.GetRomFS() != nullptr) {
+ FileSys::IsDirectoryExeFS(nsp.GetExeFS())) {
return FileType::NSP;
}
- // Non-Ectracted Type case
+ // Non-Extracted Type case
if (!nsp.IsExtractedType() &&
nsp.GetNCA(nsp.GetFirstTitleID(), FileSys::ContentRecordType::Program) != nullptr &&
AppLoader_NCA::IdentifyType(nsp.GetNCAFile(
@@ -77,7 +76,7 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
return {ResultStatus::ErrorAlreadyLoaded, {}};
}
- if (title_id == 0) {
+ if (!nsp->IsExtractedType() && title_id == 0) {
return {ResultStatus::ErrorNSPMissingProgramNCA, {}};
}
@@ -91,7 +90,8 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
return {nsp_program_status, {}};
}
- if (nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
+ if (!nsp->IsExtractedType() &&
+ nsp->GetNCA(title_id, FileSys::ContentRecordType::Program) == nullptr) {
if (!Core::Crypto::KeyManager::KeyFileExists(false)) {
return {ResultStatus::ErrorMissingProductionKeyFile, {}};
}
@@ -106,7 +106,8 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::Process& process) {
FileSys::VirtualFile update_raw;
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
- Service::FileSystem::SetPackedUpdate(std::move(update_raw));
+ Core::System::GetInstance().GetFileSystemController().SetPackedUpdate(
+ std::move(update_raw));
}
is_loaded = true;
diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp
index 5e8553db9..7186ad1ff 100644
--- a/src/core/loader/xci.cpp
+++ b/src/core/loader/xci.cpp
@@ -5,6 +5,7 @@
#include <vector>
#include "common/common_types.h"
+#include "core/core.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
@@ -72,7 +73,8 @@ AppLoader_XCI::LoadResult AppLoader_XCI::Load(Kernel::Process& process) {
FileSys::VirtualFile update_raw;
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
- Service::FileSystem::SetPackedUpdate(std::move(update_raw));
+ Core::System::GetInstance().GetFileSystemController().SetPackedUpdate(
+ std::move(update_raw));
}
is_loaded = true;
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 8555691c0..9e030789d 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -43,8 +43,13 @@ static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* me
// During boot, current_page_table might not be set yet, in which case we need not flush
if (Core::System::GetInstance().IsPoweredOn()) {
- Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
- size * PAGE_SIZE);
+ auto& gpu = Core::System::GetInstance().GPU();
+ for (u64 i = 0; i < size; i++) {
+ const auto page = base + i;
+ if (page_table.attributes[page] == Common::PageType::RasterizerCachedMemory) {
+ gpu.FlushAndInvalidateRegion(page << PAGE_BITS, PAGE_SIZE);
+ }
+ }
}
VAddr end = base + size;
diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp
new file mode 100644
index 000000000..b56cb0627
--- /dev/null
+++ b/src/core/memory/cheat_engine.cpp
@@ -0,0 +1,234 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <locale>
+#include "common/hex_util.h"
+#include "common/microprofile.h"
+#include "common/swap.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/core_timing_util.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
+#include "core/memory/cheat_engine.h"
+
+namespace Memory {
+
+constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 12);
+constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
+
+StandardVmCallbacks::StandardVmCallbacks(const Core::System& system,
+ const CheatProcessMetadata& metadata)
+ : system(system), metadata(metadata) {}
+
+StandardVmCallbacks::~StandardVmCallbacks() = default;
+
+void StandardVmCallbacks::MemoryRead(VAddr address, void* data, u64 size) {
+ ReadBlock(SanitizeAddress(address), data, size);
+}
+
+void StandardVmCallbacks::MemoryWrite(VAddr address, const void* data, u64 size) {
+ WriteBlock(SanitizeAddress(address), data, size);
+}
+
+u64 StandardVmCallbacks::HidKeysDown() {
+ const auto applet_resource =
+ system.ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource();
+ if (applet_resource == nullptr) {
+ LOG_WARNING(CheatEngine,
+ "Attempted to read input state, but applet resource is not initialized!");
+ return false;
+ }
+
+ const auto press_state =
+ applet_resource
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
+ .GetAndResetPressState();
+ return press_state & KEYPAD_BITMASK;
+}
+
+void StandardVmCallbacks::DebugLog(u8 id, u64 value) {
+ LOG_INFO(CheatEngine, "Cheat triggered DebugLog: ID '{:01X}' Value '{:016X}'", id, value);
+}
+
+void StandardVmCallbacks::CommandLog(std::string_view data) {
+ LOG_DEBUG(CheatEngine, "[DmntCheatVm]: {}",
+ data.back() == '\n' ? data.substr(0, data.size() - 1) : data);
+}
+
+VAddr StandardVmCallbacks::SanitizeAddress(VAddr in) const {
+ if ((in < metadata.main_nso_extents.base ||
+ in >= metadata.main_nso_extents.base + metadata.main_nso_extents.size) &&
+ (in < metadata.heap_extents.base ||
+ in >= metadata.heap_extents.base + metadata.heap_extents.size)) {
+ LOG_ERROR(CheatEngine,
+ "Cheat attempting to access memory at invalid address={:016X}, if this "
+ "persists, "
+ "the cheat may be incorrect. However, this may be normal early in execution if "
+ "the game has not properly set up yet.",
+ in);
+ return 0; ///< Invalid addresses will hard crash
+ }
+
+ return in;
+}
+
+CheatParser::~CheatParser() = default;
+
+TextCheatParser::~TextCheatParser() = default;
+
+namespace {
+template <char match>
+std::string_view ExtractName(std::string_view data, std::size_t start_index) {
+ auto end_index = start_index;
+ while (data[end_index] != match) {
+ ++end_index;
+ if (end_index > data.size() ||
+ (end_index - start_index - 1) > sizeof(CheatDefinition::readable_name)) {
+ return {};
+ }
+ }
+
+ return data.substr(start_index, end_index - start_index);
+}
+} // Anonymous namespace
+
+std::vector<CheatEntry> TextCheatParser::Parse(const Core::System& system,
+ std::string_view data) const {
+ std::vector<CheatEntry> out(1);
+ std::optional<u64> current_entry = std::nullopt;
+
+ for (std::size_t i = 0; i < data.size(); ++i) {
+ if (::isspace(data[i])) {
+ continue;
+ }
+
+ if (data[i] == '{') {
+ current_entry = 0;
+
+ if (out[*current_entry].definition.num_opcodes > 0) {
+ return {};
+ }
+
+ const auto name = ExtractName<'}'>(data, i + 1);
+ if (name.empty()) {
+ return {};
+ }
+
+ std::memcpy(out[*current_entry].definition.readable_name.data(), name.data(),
+ std::min<std::size_t>(out[*current_entry].definition.readable_name.size(),
+ name.size()));
+ out[*current_entry]
+ .definition.readable_name[out[*current_entry].definition.readable_name.size() - 1] =
+ '\0';
+
+ i += name.length() + 1;
+ } else if (data[i] == '[') {
+ current_entry = out.size();
+ out.emplace_back();
+
+ const auto name = ExtractName<']'>(data, i + 1);
+ if (name.empty()) {
+ return {};
+ }
+
+ std::memcpy(out[*current_entry].definition.readable_name.data(), name.data(),
+ std::min<std::size_t>(out[*current_entry].definition.readable_name.size(),
+ name.size()));
+ out[*current_entry]
+ .definition.readable_name[out[*current_entry].definition.readable_name.size() - 1] =
+ '\0';
+
+ i += name.length() + 1;
+ } else if (::isxdigit(data[i])) {
+ if (!current_entry || out[*current_entry].definition.num_opcodes >=
+ out[*current_entry].definition.opcodes.size()) {
+ return {};
+ }
+
+ const auto hex = std::string(data.substr(i, 8));
+ if (!std::all_of(hex.begin(), hex.end(), ::isxdigit)) {
+ return {};
+ }
+
+ out[*current_entry].definition.opcodes[out[*current_entry].definition.num_opcodes++] =
+ std::stoul(hex, nullptr, 0x10);
+
+ i += 8;
+ } else {
+ return {};
+ }
+ }
+
+ out[0].enabled = out[0].definition.num_opcodes > 0;
+ out[0].cheat_id = 0;
+
+ for (u32 i = 1; i < out.size(); ++i) {
+ out[i].enabled = out[i].definition.num_opcodes > 0;
+ out[i].cheat_id = i;
+ }
+
+ return out;
+}
+
+CheatEngine::CheatEngine(Core::System& system, std::vector<CheatEntry> cheats,
+ const std::array<u8, 0x20>& build_id)
+ : system{system}, core_timing{system.CoreTiming()}, vm{std::make_unique<StandardVmCallbacks>(
+ system, metadata)},
+ cheats(std::move(cheats)) {
+ metadata.main_nso_build_id = build_id;
+}
+
+CheatEngine::~CheatEngine() {
+ core_timing.UnscheduleEvent(event, 0);
+}
+
+void CheatEngine::Initialize() {
+ event = core_timing.RegisterEvent(
+ "CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
+ [this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
+ core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
+
+ metadata.process_id = system.CurrentProcess()->GetProcessID();
+ metadata.title_id = system.CurrentProcess()->GetTitleID();
+
+ const auto& vm_manager = system.CurrentProcess()->VMManager();
+ metadata.heap_extents = {vm_manager.GetHeapRegionBaseAddress(), vm_manager.GetHeapRegionSize()};
+ metadata.address_space_extents = {vm_manager.GetAddressSpaceBaseAddress(),
+ vm_manager.GetAddressSpaceSize()};
+ metadata.alias_extents = {vm_manager.GetMapRegionBaseAddress(), vm_manager.GetMapRegionSize()};
+
+ is_pending_reload.exchange(true);
+}
+
+void CheatEngine::SetMainMemoryParameters(VAddr main_region_begin, u64 main_region_size) {
+ metadata.main_nso_extents = {main_region_begin, main_region_size};
+}
+
+void CheatEngine::Reload(std::vector<CheatEntry> cheats) {
+ this->cheats = std::move(cheats);
+ is_pending_reload.exchange(true);
+}
+
+MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
+
+void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) {
+ if (is_pending_reload.exchange(false)) {
+ vm.LoadProgram(cheats);
+ }
+
+ if (vm.GetProgramSize() == 0) {
+ return;
+ }
+
+ MICROPROFILE_SCOPE(Cheat_Engine);
+
+ vm.Execute(metadata);
+
+ core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
+}
+
+} // namespace Memory
diff --git a/src/core/memory/cheat_engine.h b/src/core/memory/cheat_engine.h
new file mode 100644
index 000000000..0f012e9b5
--- /dev/null
+++ b/src/core/memory/cheat_engine.h
@@ -0,0 +1,86 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+#include <vector>
+#include "common/common_types.h"
+#include "core/memory/dmnt_cheat_types.h"
+#include "core/memory/dmnt_cheat_vm.h"
+
+namespace Core {
+class System;
+}
+
+namespace Core::Timing {
+class CoreTiming;
+struct EventType;
+} // namespace Core::Timing
+
+namespace Memory {
+
+class StandardVmCallbacks : public DmntCheatVm::Callbacks {
+public:
+ StandardVmCallbacks(const Core::System& system, const CheatProcessMetadata& metadata);
+ ~StandardVmCallbacks() override;
+
+ void MemoryRead(VAddr address, void* data, u64 size) override;
+ void MemoryWrite(VAddr address, const void* data, u64 size) override;
+ u64 HidKeysDown() override;
+ void DebugLog(u8 id, u64 value) override;
+ void CommandLog(std::string_view data) override;
+
+private:
+ VAddr SanitizeAddress(VAddr address) const;
+
+ const CheatProcessMetadata& metadata;
+ const Core::System& system;
+};
+
+// Intermediary class that parses a text file or other disk format for storing cheats into a
+// CheatList object, that can be used for execution.
+class CheatParser {
+public:
+ virtual ~CheatParser();
+
+ virtual std::vector<CheatEntry> Parse(const Core::System& system,
+ std::string_view data) const = 0;
+};
+
+// CheatParser implementation that parses text files
+class TextCheatParser final : public CheatParser {
+public:
+ ~TextCheatParser() override;
+
+ std::vector<CheatEntry> Parse(const Core::System& system, std::string_view data) const override;
+};
+
+// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
+class CheatEngine final {
+public:
+ CheatEngine(Core::System& system_, std::vector<CheatEntry> cheats_,
+ const std::array<u8, 0x20>& build_id);
+ ~CheatEngine();
+
+ void Initialize();
+ void SetMainMemoryParameters(VAddr main_region_begin, u64 main_region_size);
+
+ void Reload(std::vector<CheatEntry> cheats);
+
+private:
+ void FrameCallback(u64 userdata, s64 cycles_late);
+
+ DmntCheatVm vm;
+ CheatProcessMetadata metadata;
+
+ std::vector<CheatEntry> cheats;
+ std::atomic_bool is_pending_reload{false};
+
+ Core::Timing::EventType* event{};
+ Core::Timing::CoreTiming& core_timing;
+ Core::System& system;
+};
+
+} // namespace Memory
diff --git a/src/core/memory/dmnt_cheat_types.h b/src/core/memory/dmnt_cheat_types.h
new file mode 100644
index 000000000..bf68fa0fe
--- /dev/null
+++ b/src/core/memory/dmnt_cheat_types.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright (c) 2018-2019 Atmosphère-NX
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms and conditions of the GNU General Public License,
+ * version 2, as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/*
+ * Adapted by DarkLordZach for use/interaction with yuzu
+ *
+ * Modifications Copyright 2019 yuzu emulator team
+ * Licensed under GPLv2 or any later version
+ * Refer to the license.txt file included.
+ */
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Memory {
+
+struct MemoryRegionExtents {
+ u64 base{};
+ u64 size{};
+};
+
+struct CheatProcessMetadata {
+ u64 process_id{};
+ u64 title_id{};
+ MemoryRegionExtents main_nso_extents{};
+ MemoryRegionExtents heap_extents{};
+ MemoryRegionExtents alias_extents{};
+ MemoryRegionExtents address_space_extents{};
+ std::array<u8, 0x20> main_nso_build_id{};
+};
+
+struct CheatDefinition {
+ std::array<char, 0x40> readable_name{};
+ u32 num_opcodes{};
+ std::array<u32, 0x100> opcodes{};
+};
+
+struct CheatEntry {
+ bool enabled{};
+ u32 cheat_id{};
+ CheatDefinition definition{};
+};
+
+} // namespace Memory
diff --git a/src/core/memory/dmnt_cheat_vm.cpp b/src/core/memory/dmnt_cheat_vm.cpp
new file mode 100644
index 000000000..cc16d15a4
--- /dev/null
+++ b/src/core/memory/dmnt_cheat_vm.cpp
@@ -0,0 +1,1212 @@
+/*
+ * Copyright (c) 2018-2019 Atmosphère-NX
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms and conditions of the GNU General Public License,
+ * version 2, as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/*
+ * Adapted by DarkLordZach for use/interaction with yuzu
+ *
+ * Modifications Copyright 2019 yuzu emulator team
+ * Licensed under GPLv2 or any later version
+ * Refer to the license.txt file included.
+ */
+
+#include "common/assert.h"
+#include "common/scope_exit.h"
+#include "core/memory/dmnt_cheat_types.h"
+#include "core/memory/dmnt_cheat_vm.h"
+
+namespace Memory {
+
+DmntCheatVm::DmntCheatVm(std::unique_ptr<Callbacks> callbacks) : callbacks(std::move(callbacks)) {}
+
+DmntCheatVm::~DmntCheatVm() = default;
+
+void DmntCheatVm::DebugLog(u32 log_id, u64 value) {
+ callbacks->DebugLog(static_cast<u8>(log_id), value);
+}
+
+void DmntCheatVm::LogOpcode(const CheatVmOpcode& opcode) {
+ if (auto store_static = std::get_if<StoreStaticOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Store Static");
+ callbacks->CommandLog(fmt::format("Bit Width: {:X}", store_static->bit_width));
+ callbacks->CommandLog(
+ fmt::format("Mem Type: {:X}", static_cast<u32>(store_static->mem_type)));
+ callbacks->CommandLog(fmt::format("Reg Idx: {:X}", store_static->offset_register));
+ callbacks->CommandLog(fmt::format("Rel Addr: {:X}", store_static->rel_address));
+ callbacks->CommandLog(fmt::format("Value: {:X}", store_static->value.bit64));
+ } else if (auto begin_cond = std::get_if<BeginConditionalOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Begin Conditional");
+ callbacks->CommandLog(fmt::format("Bit Width: {:X}", begin_cond->bit_width));
+ callbacks->CommandLog(
+ fmt::format("Mem Type: {:X}", static_cast<u32>(begin_cond->mem_type)));
+ callbacks->CommandLog(
+ fmt::format("Cond Type: {:X}", static_cast<u32>(begin_cond->cond_type)));
+ callbacks->CommandLog(fmt::format("Rel Addr: {:X}", begin_cond->rel_address));
+ callbacks->CommandLog(fmt::format("Value: {:X}", begin_cond->value.bit64));
+ } else if (auto end_cond = std::get_if<EndConditionalOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: End Conditional");
+ } else if (auto ctrl_loop = std::get_if<ControlLoopOpcode>(&opcode.opcode)) {
+ if (ctrl_loop->start_loop) {
+ callbacks->CommandLog("Opcode: Start Loop");
+ callbacks->CommandLog(fmt::format("Reg Idx: {:X}", ctrl_loop->reg_index));
+ callbacks->CommandLog(fmt::format("Num Iters: {:X}", ctrl_loop->num_iters));
+ } else {
+ callbacks->CommandLog("Opcode: End Loop");
+ callbacks->CommandLog(fmt::format("Reg Idx: {:X}", ctrl_loop->reg_index));
+ }
+ } else if (auto ldr_static = std::get_if<LoadRegisterStaticOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Load Register Static");
+ callbacks->CommandLog(fmt::format("Reg Idx: {:X}", ldr_static->reg_index));
+ callbacks->CommandLog(fmt::format("Value: {:X}", ldr_static->value));
+ } else if (auto ldr_memory = std::get_if<LoadRegisterMemoryOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Load Register Memory");
+ callbacks->CommandLog(fmt::format("Bit Width: {:X}", ldr_memory->bit_width));
+ callbacks->CommandLog(fmt::format("Reg Idx: {:X}", ldr_memory->reg_index));
+ callbacks->CommandLog(
+ fmt::format("Mem Type: {:X}", static_cast<u32>(ldr_memory->mem_type)));
+ callbacks->CommandLog(fmt::format("From Reg: {:d}", ldr_memory->load_from_reg));
+ callbacks->CommandLog(fmt::format("Rel Addr: {:X}", ldr_memory->rel_address));
+ } else if (auto str_static = std::get_if<StoreStaticToAddressOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Store Static to Address");
+ callbacks->CommandLog(fmt::format("Bit Width: {:X}", str_static->bit_width));
+ callbacks->CommandLog(fmt::format("Reg Idx: {:X}", str_static->reg_index));
+ if (str_static->add_offset_reg) {
+ callbacks->CommandLog(fmt::format("O Reg Idx: {:X}", str_static->offset_reg_index));
+ }
+ callbacks->CommandLog(fmt::format("Incr Reg: {:d}", str_static->increment_reg));
+ callbacks->CommandLog(fmt::format("Value: {:X}", str_static->value));
+ } else if (auto perform_math_static =
+ std::get_if<PerformArithmeticStaticOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Perform Static Arithmetic");
+ callbacks->CommandLog(fmt::format("Bit Width: {:X}", perform_math_static->bit_width));
+ callbacks->CommandLog(fmt::format("Reg Idx: {:X}", perform_math_static->reg_index));
+ callbacks->CommandLog(
+ fmt::format("Math Type: {:X}", static_cast<u32>(perform_math_static->math_type)));
+ callbacks->CommandLog(fmt::format("Value: {:X}", perform_math_static->value));
+ } else if (auto begin_keypress_cond =
+ std::get_if<BeginKeypressConditionalOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Begin Keypress Conditional");
+ callbacks->CommandLog(fmt::format("Key Mask: {:X}", begin_keypress_cond->key_mask));
+ } else if (auto perform_math_reg =
+ std::get_if<PerformArithmeticRegisterOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Perform Register Arithmetic");
+ callbacks->CommandLog(fmt::format("Bit Width: {:X}", perform_math_reg->bit_width));
+ callbacks->CommandLog(fmt::format("Dst Idx: {:X}", perform_math_reg->dst_reg_index));
+ callbacks->CommandLog(fmt::format("Src1 Idx: {:X}", perform_math_reg->src_reg_1_index));
+ if (perform_math_reg->has_immediate) {
+ callbacks->CommandLog(fmt::format("Value: {:X}", perform_math_reg->value.bit64));
+ } else {
+ callbacks->CommandLog(
+ fmt::format("Src2 Idx: {:X}", perform_math_reg->src_reg_2_index));
+ }
+ } else if (auto str_register = std::get_if<StoreRegisterToAddressOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Store Register to Address");
+ callbacks->CommandLog(fmt::format("Bit Width: {:X}", str_register->bit_width));
+ callbacks->CommandLog(fmt::format("S Reg Idx: {:X}", str_register->str_reg_index));
+ callbacks->CommandLog(fmt::format("A Reg Idx: {:X}", str_register->addr_reg_index));
+ callbacks->CommandLog(fmt::format("Incr Reg: {:d}", str_register->increment_reg));
+ switch (str_register->ofs_type) {
+ case StoreRegisterOffsetType::None:
+ break;
+ case StoreRegisterOffsetType::Reg:
+ callbacks->CommandLog(fmt::format("O Reg Idx: {:X}", str_register->ofs_reg_index));
+ break;
+ case StoreRegisterOffsetType::Imm:
+ callbacks->CommandLog(fmt::format("Rel Addr: {:X}", str_register->rel_address));
+ break;
+ case StoreRegisterOffsetType::MemReg:
+ callbacks->CommandLog(
+ fmt::format("Mem Type: {:X}", static_cast<u32>(str_register->mem_type)));
+ break;
+ case StoreRegisterOffsetType::MemImm:
+ case StoreRegisterOffsetType::MemImmReg:
+ callbacks->CommandLog(
+ fmt::format("Mem Type: {:X}", static_cast<u32>(str_register->mem_type)));
+ callbacks->CommandLog(fmt::format("Rel Addr: {:X}", str_register->rel_address));
+ break;
+ }
+ } else if (auto begin_reg_cond = std::get_if<BeginRegisterConditionalOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Begin Register Conditional");
+ callbacks->CommandLog(fmt::format("Bit Width: {:X}", begin_reg_cond->bit_width));
+ callbacks->CommandLog(
+ fmt::format("Cond Type: {:X}", static_cast<u32>(begin_reg_cond->cond_type)));
+ callbacks->CommandLog(fmt::format("V Reg Idx: {:X}", begin_reg_cond->val_reg_index));
+ switch (begin_reg_cond->comp_type) {
+ case CompareRegisterValueType::StaticValue:
+ callbacks->CommandLog("Comp Type: Static Value");
+ callbacks->CommandLog(fmt::format("Value: {:X}", begin_reg_cond->value.bit64));
+ break;
+ case CompareRegisterValueType::OtherRegister:
+ callbacks->CommandLog("Comp Type: Other Register");
+ callbacks->CommandLog(fmt::format("X Reg Idx: {:X}", begin_reg_cond->other_reg_index));
+ break;
+ case CompareRegisterValueType::MemoryRelAddr:
+ callbacks->CommandLog("Comp Type: Memory Relative Address");
+ callbacks->CommandLog(
+ fmt::format("Mem Type: {:X}", static_cast<u32>(begin_reg_cond->mem_type)));
+ callbacks->CommandLog(fmt::format("Rel Addr: {:X}", begin_reg_cond->rel_address));
+ break;
+ case CompareRegisterValueType::MemoryOfsReg:
+ callbacks->CommandLog("Comp Type: Memory Offset Register");
+ callbacks->CommandLog(
+ fmt::format("Mem Type: {:X}", static_cast<u32>(begin_reg_cond->mem_type)));
+ callbacks->CommandLog(fmt::format("O Reg Idx: {:X}", begin_reg_cond->ofs_reg_index));
+ break;
+ case CompareRegisterValueType::RegisterRelAddr:
+ callbacks->CommandLog("Comp Type: Register Relative Address");
+ callbacks->CommandLog(fmt::format("A Reg Idx: {:X}", begin_reg_cond->addr_reg_index));
+ callbacks->CommandLog(fmt::format("Rel Addr: {:X}", begin_reg_cond->rel_address));
+ break;
+ case CompareRegisterValueType::RegisterOfsReg:
+ callbacks->CommandLog("Comp Type: Register Offset Register");
+ callbacks->CommandLog(fmt::format("A Reg Idx: {:X}", begin_reg_cond->addr_reg_index));
+ callbacks->CommandLog(fmt::format("O Reg Idx: {:X}", begin_reg_cond->ofs_reg_index));
+ break;
+ }
+ } else if (auto save_restore_reg = std::get_if<SaveRestoreRegisterOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Save or Restore Register");
+ callbacks->CommandLog(fmt::format("Dst Idx: {:X}", save_restore_reg->dst_index));
+ callbacks->CommandLog(fmt::format("Src Idx: {:X}", save_restore_reg->src_index));
+ callbacks->CommandLog(
+ fmt::format("Op Type: {:d}", static_cast<u32>(save_restore_reg->op_type)));
+ } else if (auto save_restore_regmask =
+ std::get_if<SaveRestoreRegisterMaskOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Save or Restore Register Mask");
+ callbacks->CommandLog(
+ fmt::format("Op Type: {:d}", static_cast<u32>(save_restore_regmask->op_type)));
+ for (std::size_t i = 0; i < NumRegisters; i++) {
+ callbacks->CommandLog(
+ fmt::format("Act[{:02X}]: {:d}", i, save_restore_regmask->should_operate[i]));
+ }
+ } else if (auto debug_log = std::get_if<DebugLogOpcode>(&opcode.opcode)) {
+ callbacks->CommandLog("Opcode: Debug Log");
+ callbacks->CommandLog(fmt::format("Bit Width: {:X}", debug_log->bit_width));
+ callbacks->CommandLog(fmt::format("Log ID: {:X}", debug_log->log_id));
+ callbacks->CommandLog(
+ fmt::format("Val Type: {:X}", static_cast<u32>(debug_log->val_type)));
+ switch (debug_log->val_type) {
+ case DebugLogValueType::RegisterValue:
+ callbacks->CommandLog("Val Type: Register Value");
+ callbacks->CommandLog(fmt::format("X Reg Idx: {:X}", debug_log->val_reg_index));
+ break;
+ case DebugLogValueType::MemoryRelAddr:
+ callbacks->CommandLog("Val Type: Memory Relative Address");
+ callbacks->CommandLog(
+ fmt::format("Mem Type: {:X}", static_cast<u32>(debug_log->mem_type)));
+ callbacks->CommandLog(fmt::format("Rel Addr: {:X}", debug_log->rel_address));
+ break;
+ case DebugLogValueType::MemoryOfsReg:
+ callbacks->CommandLog("Val Type: Memory Offset Register");
+ callbacks->CommandLog(
+ fmt::format("Mem Type: {:X}", static_cast<u32>(debug_log->mem_type)));
+ callbacks->CommandLog(fmt::format("O Reg Idx: {:X}", debug_log->ofs_reg_index));
+ break;
+ case DebugLogValueType::RegisterRelAddr:
+ callbacks->CommandLog("Val Type: Register Relative Address");
+ callbacks->CommandLog(fmt::format("A Reg Idx: {:X}", debug_log->addr_reg_index));
+ callbacks->CommandLog(fmt::format("Rel Addr: {:X}", debug_log->rel_address));
+ break;
+ case DebugLogValueType::RegisterOfsReg:
+ callbacks->CommandLog("Val Type: Register Offset Register");
+ callbacks->CommandLog(fmt::format("A Reg Idx: {:X}", debug_log->addr_reg_index));
+ callbacks->CommandLog(fmt::format("O Reg Idx: {:X}", debug_log->ofs_reg_index));
+ break;
+ }
+ } else if (auto instr = std::get_if<UnrecognizedInstruction>(&opcode.opcode)) {
+ callbacks->CommandLog(fmt::format("Unknown opcode: {:X}", static_cast<u32>(instr->opcode)));
+ }
+}
+
+DmntCheatVm::Callbacks::~Callbacks() = default;
+
+bool DmntCheatVm::DecodeNextOpcode(CheatVmOpcode& out) {
+ // If we've ever seen a decode failure, return false.
+ bool valid = decode_success;
+ CheatVmOpcode opcode = {};
+ SCOPE_EXIT({
+ decode_success &= valid;
+ if (valid) {
+ out = opcode;
+ }
+ });
+
+ // Helper function for getting instruction dwords.
+ const auto GetNextDword = [&] {
+ if (instruction_ptr >= num_opcodes) {
+ valid = false;
+ return static_cast<u32>(0);
+ }
+ return program[instruction_ptr++];
+ };
+
+ // Helper function for parsing a VmInt.
+ const auto GetNextVmInt = [&](const u32 bit_width) {
+ VmInt val{};
+
+ const u32 first_dword = GetNextDword();
+ switch (bit_width) {
+ case 1:
+ val.bit8 = static_cast<u8>(first_dword);
+ break;
+ case 2:
+ val.bit16 = static_cast<u16>(first_dword);
+ break;
+ case 4:
+ val.bit32 = first_dword;
+ break;
+ case 8:
+ val.bit64 = (static_cast<u64>(first_dword) << 32ul) | static_cast<u64>(GetNextDword());
+ break;
+ }
+
+ return val;
+ };
+
+ // Read opcode.
+ const u32 first_dword = GetNextDword();
+ if (!valid) {
+ return valid;
+ }
+
+ auto opcode_type = static_cast<CheatVmOpcodeType>(((first_dword >> 28) & 0xF));
+ if (opcode_type >= CheatVmOpcodeType::ExtendedWidth) {
+ opcode_type = static_cast<CheatVmOpcodeType>((static_cast<u32>(opcode_type) << 4) |
+ ((first_dword >> 24) & 0xF));
+ }
+ if (opcode_type >= CheatVmOpcodeType::DoubleExtendedWidth) {
+ opcode_type = static_cast<CheatVmOpcodeType>((static_cast<u32>(opcode_type) << 4) |
+ ((first_dword >> 20) & 0xF));
+ }
+
+ // detect condition start.
+ switch (opcode_type) {
+ case CheatVmOpcodeType::BeginConditionalBlock:
+ case CheatVmOpcodeType::BeginKeypressConditionalBlock:
+ case CheatVmOpcodeType::BeginRegisterConditionalBlock:
+ opcode.begin_conditional_block = true;
+ break;
+ default:
+ opcode.begin_conditional_block = false;
+ break;
+ }
+
+ switch (opcode_type) {
+ case CheatVmOpcodeType::StoreStatic: {
+ StoreStaticOpcode store_static{};
+ // 0TMR00AA AAAAAAAA YYYYYYYY (YYYYYYYY)
+ // Read additional words.
+ const u32 second_dword = GetNextDword();
+ store_static.bit_width = (first_dword >> 24) & 0xF;
+ store_static.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF);
+ store_static.offset_register = ((first_dword >> 16) & 0xF);
+ store_static.rel_address =
+ (static_cast<u64>(first_dword & 0xFF) << 32ul) | static_cast<u64>(second_dword);
+ store_static.value = GetNextVmInt(store_static.bit_width);
+ opcode.opcode = store_static;
+ } break;
+ case CheatVmOpcodeType::BeginConditionalBlock: {
+ BeginConditionalOpcode begin_cond{};
+ // 1TMC00AA AAAAAAAA YYYYYYYY (YYYYYYYY)
+ // Read additional words.
+ const u32 second_dword = GetNextDword();
+ begin_cond.bit_width = (first_dword >> 24) & 0xF;
+ begin_cond.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF);
+ begin_cond.cond_type = static_cast<ConditionalComparisonType>((first_dword >> 16) & 0xF);
+ begin_cond.rel_address =
+ (static_cast<u64>(first_dword & 0xFF) << 32ul) | static_cast<u64>(second_dword);
+ begin_cond.value = GetNextVmInt(begin_cond.bit_width);
+ opcode.opcode = begin_cond;
+ } break;
+ case CheatVmOpcodeType::EndConditionalBlock: {
+ // 20000000
+ // There's actually nothing left to process here!
+ opcode.opcode = EndConditionalOpcode{};
+ } break;
+ case CheatVmOpcodeType::ControlLoop: {
+ ControlLoopOpcode ctrl_loop{};
+ // 300R0000 VVVVVVVV
+ // 310R0000
+ // Parse register, whether loop start or loop end.
+ ctrl_loop.start_loop = ((first_dword >> 24) & 0xF) == 0;
+ ctrl_loop.reg_index = ((first_dword >> 20) & 0xF);
+
+ // Read number of iters if loop start.
+ if (ctrl_loop.start_loop) {
+ ctrl_loop.num_iters = GetNextDword();
+ }
+ opcode.opcode = ctrl_loop;
+ } break;
+ case CheatVmOpcodeType::LoadRegisterStatic: {
+ LoadRegisterStaticOpcode ldr_static{};
+ // 400R0000 VVVVVVVV VVVVVVVV
+ // Read additional words.
+ ldr_static.reg_index = ((first_dword >> 16) & 0xF);
+ ldr_static.value =
+ (static_cast<u64>(GetNextDword()) << 32ul) | static_cast<u64>(GetNextDword());
+ opcode.opcode = ldr_static;
+ } break;
+ case CheatVmOpcodeType::LoadRegisterMemory: {
+ LoadRegisterMemoryOpcode ldr_memory{};
+ // 5TMRI0AA AAAAAAAA
+ // Read additional words.
+ const u32 second_dword = GetNextDword();
+ ldr_memory.bit_width = (first_dword >> 24) & 0xF;
+ ldr_memory.mem_type = static_cast<MemoryAccessType>((first_dword >> 20) & 0xF);
+ ldr_memory.reg_index = ((first_dword >> 16) & 0xF);
+ ldr_memory.load_from_reg = ((first_dword >> 12) & 0xF) != 0;
+ ldr_memory.rel_address =
+ (static_cast<u64>(first_dword & 0xFF) << 32ul) | static_cast<u64>(second_dword);
+ opcode.opcode = ldr_memory;
+ } break;
+ case CheatVmOpcodeType::StoreStaticToAddress: {
+ StoreStaticToAddressOpcode str_static{};
+ // 6T0RIor0 VVVVVVVV VVVVVVVV
+ // Read additional words.
+ str_static.bit_width = (first_dword >> 24) & 0xF;
+ str_static.reg_index = ((first_dword >> 16) & 0xF);
+ str_static.increment_reg = ((first_dword >> 12) & 0xF) != 0;
+ str_static.add_offset_reg = ((first_dword >> 8) & 0xF) != 0;
+ str_static.offset_reg_index = ((first_dword >> 4) & 0xF);
+ str_static.value =
+ (static_cast<u64>(GetNextDword()) << 32ul) | static_cast<u64>(GetNextDword());
+ opcode.opcode = str_static;
+ } break;
+ case CheatVmOpcodeType::PerformArithmeticStatic: {
+ PerformArithmeticStaticOpcode perform_math_static{};
+ // 7T0RC000 VVVVVVVV
+ // Read additional words.
+ perform_math_static.bit_width = (first_dword >> 24) & 0xF;
+ perform_math_static.reg_index = ((first_dword >> 16) & 0xF);
+ perform_math_static.math_type =
+ static_cast<RegisterArithmeticType>((first_dword >> 12) & 0xF);
+ perform_math_static.value = GetNextDword();
+ opcode.opcode = perform_math_static;
+ } break;
+ case CheatVmOpcodeType::BeginKeypressConditionalBlock: {
+ BeginKeypressConditionalOpcode begin_keypress_cond{};
+ // 8kkkkkkk
+ // Just parse the mask.
+ begin_keypress_cond.key_mask = first_dword & 0x0FFFFFFF;
+ } break;
+ case CheatVmOpcodeType::PerformArithmeticRegister: {
+ PerformArithmeticRegisterOpcode perform_math_reg{};
+ // 9TCRSIs0 (VVVVVVVV (VVVVVVVV))
+ perform_math_reg.bit_width = (first_dword >> 24) & 0xF;
+ perform_math_reg.math_type = static_cast<RegisterArithmeticType>((first_dword >> 20) & 0xF);
+ perform_math_reg.dst_reg_index = ((first_dword >> 16) & 0xF);
+ perform_math_reg.src_reg_1_index = ((first_dword >> 12) & 0xF);
+ perform_math_reg.has_immediate = ((first_dword >> 8) & 0xF) != 0;
+ if (perform_math_reg.has_immediate) {
+ perform_math_reg.src_reg_2_index = 0;
+ perform_math_reg.value = GetNextVmInt(perform_math_reg.bit_width);
+ } else {
+ perform_math_reg.src_reg_2_index = ((first_dword >> 4) & 0xF);
+ }
+ opcode.opcode = perform_math_reg;
+ } break;
+ case CheatVmOpcodeType::StoreRegisterToAddress: {
+ StoreRegisterToAddressOpcode str_register{};
+ // ATSRIOxa (aaaaaaaa)
+ // A = opcode 10
+ // T = bit width
+ // S = src register index
+ // R = address register index
+ // I = 1 if increment address register, 0 if not increment address register
+ // O = offset type, 0 = None, 1 = Register, 2 = Immediate, 3 = Memory Region,
+ // 4 = Memory Region + Relative Address (ignore address register), 5 = Memory Region +
+ // Relative Address
+ // x = offset register (for offset type 1), memory type (for offset type 3)
+ // a = relative address (for offset type 2+3)
+ str_register.bit_width = (first_dword >> 24) & 0xF;
+ str_register.str_reg_index = ((first_dword >> 20) & 0xF);
+ str_register.addr_reg_index = ((first_dword >> 16) & 0xF);
+ str_register.increment_reg = ((first_dword >> 12) & 0xF) != 0;
+ str_register.ofs_type = static_cast<StoreRegisterOffsetType>(((first_dword >> 8) & 0xF));
+ str_register.ofs_reg_index = ((first_dword >> 4) & 0xF);
+ switch (str_register.ofs_type) {
+ case StoreRegisterOffsetType::None:
+ case StoreRegisterOffsetType::Reg:
+ // Nothing more to do
+ break;
+ case StoreRegisterOffsetType::Imm:
+ str_register.rel_address =
+ ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
+ break;
+ case StoreRegisterOffsetType::MemReg:
+ str_register.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
+ break;
+ case StoreRegisterOffsetType::MemImm:
+ case StoreRegisterOffsetType::MemImmReg:
+ str_register.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
+ str_register.rel_address =
+ ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
+ break;
+ default:
+ str_register.ofs_type = StoreRegisterOffsetType::None;
+ break;
+ }
+ opcode.opcode = str_register;
+ } break;
+ case CheatVmOpcodeType::BeginRegisterConditionalBlock: {
+ BeginRegisterConditionalOpcode begin_reg_cond{};
+ // C0TcSX##
+ // C0TcS0Ma aaaaaaaa
+ // C0TcS1Mr
+ // C0TcS2Ra aaaaaaaa
+ // C0TcS3Rr
+ // C0TcS400 VVVVVVVV (VVVVVVVV)
+ // C0TcS5X0
+ // C0 = opcode 0xC0
+ // T = bit width
+ // c = condition type.
+ // S = source register.
+ // X = value operand type, 0 = main/heap with relative offset, 1 = main/heap with offset
+ // register,
+ // 2 = register with relative offset, 3 = register with offset register, 4 = static
+ // value, 5 = other register.
+ // M = memory type.
+ // R = address register.
+ // a = relative address.
+ // r = offset register.
+ // X = other register.
+ // V = value.
+ begin_reg_cond.bit_width = (first_dword >> 20) & 0xF;
+ begin_reg_cond.cond_type =
+ static_cast<ConditionalComparisonType>((first_dword >> 16) & 0xF);
+ begin_reg_cond.val_reg_index = ((first_dword >> 12) & 0xF);
+ begin_reg_cond.comp_type = static_cast<CompareRegisterValueType>((first_dword >> 8) & 0xF);
+
+ switch (begin_reg_cond.comp_type) {
+ case CompareRegisterValueType::StaticValue:
+ begin_reg_cond.value = GetNextVmInt(begin_reg_cond.bit_width);
+ break;
+ case CompareRegisterValueType::OtherRegister:
+ begin_reg_cond.other_reg_index = ((first_dword >> 4) & 0xF);
+ break;
+ case CompareRegisterValueType::MemoryRelAddr:
+ begin_reg_cond.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
+ begin_reg_cond.rel_address =
+ ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
+ break;
+ case CompareRegisterValueType::MemoryOfsReg:
+ begin_reg_cond.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
+ begin_reg_cond.ofs_reg_index = (first_dword & 0xF);
+ break;
+ case CompareRegisterValueType::RegisterRelAddr:
+ begin_reg_cond.addr_reg_index = ((first_dword >> 4) & 0xF);
+ begin_reg_cond.rel_address =
+ ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
+ break;
+ case CompareRegisterValueType::RegisterOfsReg:
+ begin_reg_cond.addr_reg_index = ((first_dword >> 4) & 0xF);
+ begin_reg_cond.ofs_reg_index = (first_dword & 0xF);
+ break;
+ }
+ opcode.opcode = begin_reg_cond;
+ } break;
+ case CheatVmOpcodeType::SaveRestoreRegister: {
+ SaveRestoreRegisterOpcode save_restore_reg{};
+ // C10D0Sx0
+ // C1 = opcode 0xC1
+ // D = destination index.
+ // S = source index.
+ // x = 3 if clearing reg, 2 if clearing saved value, 1 if saving a register, 0 if restoring
+ // a register.
+ // NOTE: If we add more save slots later, current encoding is backwards compatible.
+ save_restore_reg.dst_index = (first_dword >> 16) & 0xF;
+ save_restore_reg.src_index = (first_dword >> 8) & 0xF;
+ save_restore_reg.op_type = static_cast<SaveRestoreRegisterOpType>((first_dword >> 4) & 0xF);
+ opcode.opcode = save_restore_reg;
+ } break;
+ case CheatVmOpcodeType::SaveRestoreRegisterMask: {
+ SaveRestoreRegisterMaskOpcode save_restore_regmask{};
+ // C2x0XXXX
+ // C2 = opcode 0xC2
+ // x = 3 if clearing reg, 2 if clearing saved value, 1 if saving, 0 if restoring.
+ // X = 16-bit bitmask, bit i --> save or restore register i.
+ save_restore_regmask.op_type =
+ static_cast<SaveRestoreRegisterOpType>((first_dword >> 20) & 0xF);
+ for (std::size_t i = 0; i < NumRegisters; i++) {
+ save_restore_regmask.should_operate[i] = (first_dword & (1u << i)) != 0;
+ }
+ opcode.opcode = save_restore_regmask;
+ } break;
+ case CheatVmOpcodeType::DebugLog: {
+ DebugLogOpcode debug_log{};
+ // FFFTIX##
+ // FFFTI0Ma aaaaaaaa
+ // FFFTI1Mr
+ // FFFTI2Ra aaaaaaaa
+ // FFFTI3Rr
+ // FFFTI4X0
+ // FFF = opcode 0xFFF
+ // T = bit width.
+ // I = log id.
+ // X = value operand type, 0 = main/heap with relative offset, 1 = main/heap with offset
+ // register,
+ // 2 = register with relative offset, 3 = register with offset register, 4 = register
+ // value.
+ // M = memory type.
+ // R = address register.
+ // a = relative address.
+ // r = offset register.
+ // X = value register.
+ debug_log.bit_width = (first_dword >> 16) & 0xF;
+ debug_log.log_id = ((first_dword >> 12) & 0xF);
+ debug_log.val_type = static_cast<DebugLogValueType>((first_dword >> 8) & 0xF);
+
+ switch (debug_log.val_type) {
+ case DebugLogValueType::RegisterValue:
+ debug_log.val_reg_index = ((first_dword >> 4) & 0xF);
+ break;
+ case DebugLogValueType::MemoryRelAddr:
+ debug_log.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
+ debug_log.rel_address =
+ ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
+ break;
+ case DebugLogValueType::MemoryOfsReg:
+ debug_log.mem_type = static_cast<MemoryAccessType>((first_dword >> 4) & 0xF);
+ debug_log.ofs_reg_index = (first_dword & 0xF);
+ break;
+ case DebugLogValueType::RegisterRelAddr:
+ debug_log.addr_reg_index = ((first_dword >> 4) & 0xF);
+ debug_log.rel_address =
+ ((static_cast<u64>(first_dword & 0xF) << 32ul) | static_cast<u64>(GetNextDword()));
+ break;
+ case DebugLogValueType::RegisterOfsReg:
+ debug_log.addr_reg_index = ((first_dword >> 4) & 0xF);
+ debug_log.ofs_reg_index = (first_dword & 0xF);
+ break;
+ }
+ opcode.opcode = debug_log;
+ } break;
+ case CheatVmOpcodeType::ExtendedWidth:
+ case CheatVmOpcodeType::DoubleExtendedWidth:
+ default:
+ // Unrecognized instruction cannot be decoded.
+ valid = false;
+ opcode.opcode = UnrecognizedInstruction{opcode_type};
+ break;
+ }
+
+ // End decoding.
+ return valid;
+}
+
+void DmntCheatVm::SkipConditionalBlock() {
+ if (condition_depth > 0) {
+ // We want to continue until we're out of the current block.
+ const std::size_t desired_depth = condition_depth - 1;
+
+ CheatVmOpcode skip_opcode{};
+ while (condition_depth > desired_depth && DecodeNextOpcode(skip_opcode)) {
+ // Decode instructions until we see end of the current conditional block.
+ // NOTE: This is broken in gateway's implementation.
+ // Gateway currently checks for "0x2" instead of "0x20000000"
+ // In addition, they do a linear scan instead of correctly decoding opcodes.
+ // This causes issues if "0x2" appears as an immediate in the conditional block...
+
+ // We also support nesting of conditional blocks, and Gateway does not.
+ if (skip_opcode.begin_conditional_block) {
+ condition_depth++;
+ } else if (std::holds_alternative<EndConditionalOpcode>(skip_opcode.opcode)) {
+ condition_depth--;
+ }
+ }
+ } else {
+ // Skipping, but condition_depth = 0.
+ // This is an error condition.
+ // However, I don't actually believe it is possible for this to happen.
+ // I guess we'll throw a fatal error here, so as to encourage me to fix the VM
+ // in the event that someone triggers it? I don't know how you'd do that.
+ UNREACHABLE_MSG("Invalid condition depth in DMNT Cheat VM");
+ }
+}
+
+u64 DmntCheatVm::GetVmInt(VmInt value, u32 bit_width) {
+ switch (bit_width) {
+ case 1:
+ return value.bit8;
+ case 2:
+ return value.bit16;
+ case 4:
+ return value.bit32;
+ case 8:
+ return value.bit64;
+ default:
+ // Invalid bit width -> return 0.
+ return 0;
+ }
+}
+
+u64 DmntCheatVm::GetCheatProcessAddress(const CheatProcessMetadata& metadata,
+ MemoryAccessType mem_type, u64 rel_address) {
+ switch (mem_type) {
+ case MemoryAccessType::MainNso:
+ default:
+ return metadata.main_nso_extents.base + rel_address;
+ case MemoryAccessType::Heap:
+ return metadata.heap_extents.base + rel_address;
+ }
+}
+
+void DmntCheatVm::ResetState() {
+ registers.fill(0);
+ saved_values.fill(0);
+ loop_tops.fill(0);
+ instruction_ptr = 0;
+ condition_depth = 0;
+ decode_success = true;
+}
+
+bool DmntCheatVm::LoadProgram(const std::vector<CheatEntry>& entries) {
+ // Reset opcode count.
+ num_opcodes = 0;
+
+ for (std::size_t i = 0; i < entries.size(); i++) {
+ if (entries[i].enabled) {
+ // Bounds check.
+ if (entries[i].definition.num_opcodes + num_opcodes > MaximumProgramOpcodeCount) {
+ num_opcodes = 0;
+ return false;
+ }
+
+ for (std::size_t n = 0; n < entries[i].definition.num_opcodes; n++) {
+ program[num_opcodes++] = entries[i].definition.opcodes[n];
+ }
+ }
+ }
+
+ return true;
+}
+
+void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
+ CheatVmOpcode cur_opcode{};
+
+ // Get Keys down.
+ u64 kDown = callbacks->HidKeysDown();
+
+ callbacks->CommandLog("Started VM execution.");
+ callbacks->CommandLog(fmt::format("Main NSO: {:012X}", metadata.main_nso_extents.base));
+ callbacks->CommandLog(fmt::format("Heap: {:012X}", metadata.main_nso_extents.base));
+ callbacks->CommandLog(fmt::format("Keys Down: {:08X}", static_cast<u32>(kDown & 0x0FFFFFFF)));
+
+ // Clear VM state.
+ ResetState();
+
+ // Loop until program finishes.
+ while (DecodeNextOpcode(cur_opcode)) {
+ callbacks->CommandLog(
+ fmt::format("Instruction Ptr: {:04X}", static_cast<u32>(instruction_ptr)));
+
+ for (std::size_t i = 0; i < NumRegisters; i++) {
+ callbacks->CommandLog(fmt::format("Registers[{:02X}]: {:016X}", i, registers[i]));
+ }
+
+ for (std::size_t i = 0; i < NumRegisters; i++) {
+ callbacks->CommandLog(fmt::format("SavedRegs[{:02X}]: {:016X}", i, saved_values[i]));
+ }
+ LogOpcode(cur_opcode);
+
+ // Increment conditional depth, if relevant.
+ if (cur_opcode.begin_conditional_block) {
+ condition_depth++;
+ }
+
+ if (auto store_static = std::get_if<StoreStaticOpcode>(&cur_opcode.opcode)) {
+ // Calculate address, write value to memory.
+ u64 dst_address = GetCheatProcessAddress(metadata, store_static->mem_type,
+ store_static->rel_address +
+ registers[store_static->offset_register]);
+ u64 dst_value = GetVmInt(store_static->value, store_static->bit_width);
+ switch (store_static->bit_width) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ callbacks->MemoryWrite(dst_address, &dst_value, store_static->bit_width);
+ break;
+ }
+ } else if (auto begin_cond = std::get_if<BeginConditionalOpcode>(&cur_opcode.opcode)) {
+ // Read value from memory.
+ u64 src_address =
+ GetCheatProcessAddress(metadata, begin_cond->mem_type, begin_cond->rel_address);
+ u64 src_value = 0;
+ switch (store_static->bit_width) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ callbacks->MemoryRead(src_address, &src_value, begin_cond->bit_width);
+ break;
+ }
+ // Check against condition.
+ u64 cond_value = GetVmInt(begin_cond->value, begin_cond->bit_width);
+ bool cond_met = false;
+ switch (begin_cond->cond_type) {
+ case ConditionalComparisonType::GT:
+ cond_met = src_value > cond_value;
+ break;
+ case ConditionalComparisonType::GE:
+ cond_met = src_value >= cond_value;
+ break;
+ case ConditionalComparisonType::LT:
+ cond_met = src_value < cond_value;
+ break;
+ case ConditionalComparisonType::LE:
+ cond_met = src_value <= cond_value;
+ break;
+ case ConditionalComparisonType::EQ:
+ cond_met = src_value == cond_value;
+ break;
+ case ConditionalComparisonType::NE:
+ cond_met = src_value != cond_value;
+ break;
+ }
+ // Skip conditional block if condition not met.
+ if (!cond_met) {
+ SkipConditionalBlock();
+ }
+ } else if (auto end_cond = std::get_if<EndConditionalOpcode>(&cur_opcode.opcode)) {
+ // Decrement the condition depth.
+ // We will assume, graciously, that mismatched conditional block ends are a nop.
+ if (condition_depth > 0) {
+ condition_depth--;
+ }
+ } else if (auto ctrl_loop = std::get_if<ControlLoopOpcode>(&cur_opcode.opcode)) {
+ if (ctrl_loop->start_loop) {
+ // Start a loop.
+ registers[ctrl_loop->reg_index] = ctrl_loop->num_iters;
+ loop_tops[ctrl_loop->reg_index] = instruction_ptr;
+ } else {
+ // End a loop.
+ registers[ctrl_loop->reg_index]--;
+ if (registers[ctrl_loop->reg_index] != 0) {
+ instruction_ptr = loop_tops[ctrl_loop->reg_index];
+ }
+ }
+ } else if (auto ldr_static = std::get_if<LoadRegisterStaticOpcode>(&cur_opcode.opcode)) {
+ // Set a register to a static value.
+ registers[ldr_static->reg_index] = ldr_static->value;
+ } else if (auto ldr_memory = std::get_if<LoadRegisterMemoryOpcode>(&cur_opcode.opcode)) {
+ // Choose source address.
+ u64 src_address;
+ if (ldr_memory->load_from_reg) {
+ src_address = registers[ldr_memory->reg_index] + ldr_memory->rel_address;
+ } else {
+ src_address =
+ GetCheatProcessAddress(metadata, ldr_memory->mem_type, ldr_memory->rel_address);
+ }
+ // Read into register. Gateway only reads on valid bitwidth.
+ switch (ldr_memory->bit_width) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ callbacks->MemoryRead(src_address, &registers[ldr_memory->reg_index],
+ ldr_memory->bit_width);
+ break;
+ }
+ } else if (auto str_static = std::get_if<StoreStaticToAddressOpcode>(&cur_opcode.opcode)) {
+ // Calculate address.
+ u64 dst_address = registers[str_static->reg_index];
+ u64 dst_value = str_static->value;
+ if (str_static->add_offset_reg) {
+ dst_address += registers[str_static->offset_reg_index];
+ }
+ // Write value to memory. Gateway only writes on valid bitwidth.
+ switch (str_static->bit_width) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ callbacks->MemoryWrite(dst_address, &dst_value, str_static->bit_width);
+ break;
+ }
+ // Increment register if relevant.
+ if (str_static->increment_reg) {
+ registers[str_static->reg_index] += str_static->bit_width;
+ }
+ } else if (auto perform_math_static =
+ std::get_if<PerformArithmeticStaticOpcode>(&cur_opcode.opcode)) {
+ // Do requested math.
+ switch (perform_math_static->math_type) {
+ case RegisterArithmeticType::Addition:
+ registers[perform_math_static->reg_index] +=
+ static_cast<u64>(perform_math_static->value);
+ break;
+ case RegisterArithmeticType::Subtraction:
+ registers[perform_math_static->reg_index] -=
+ static_cast<u64>(perform_math_static->value);
+ break;
+ case RegisterArithmeticType::Multiplication:
+ registers[perform_math_static->reg_index] *=
+ static_cast<u64>(perform_math_static->value);
+ break;
+ case RegisterArithmeticType::LeftShift:
+ registers[perform_math_static->reg_index] <<=
+ static_cast<u64>(perform_math_static->value);
+ break;
+ case RegisterArithmeticType::RightShift:
+ registers[perform_math_static->reg_index] >>=
+ static_cast<u64>(perform_math_static->value);
+ break;
+ default:
+ // Do not handle extensions here.
+ break;
+ }
+ // Apply bit width.
+ switch (perform_math_static->bit_width) {
+ case 1:
+ registers[perform_math_static->reg_index] =
+ static_cast<u8>(registers[perform_math_static->reg_index]);
+ break;
+ case 2:
+ registers[perform_math_static->reg_index] =
+ static_cast<u16>(registers[perform_math_static->reg_index]);
+ break;
+ case 4:
+ registers[perform_math_static->reg_index] =
+ static_cast<u32>(registers[perform_math_static->reg_index]);
+ break;
+ case 8:
+ registers[perform_math_static->reg_index] =
+ static_cast<u64>(registers[perform_math_static->reg_index]);
+ break;
+ }
+ } else if (auto begin_keypress_cond =
+ std::get_if<BeginKeypressConditionalOpcode>(&cur_opcode.opcode)) {
+ // Check for keypress.
+ if ((begin_keypress_cond->key_mask & kDown) != begin_keypress_cond->key_mask) {
+ // Keys not pressed. Skip conditional block.
+ SkipConditionalBlock();
+ }
+ } else if (auto perform_math_reg =
+ std::get_if<PerformArithmeticRegisterOpcode>(&cur_opcode.opcode)) {
+ const u64 operand_1_value = registers[perform_math_reg->src_reg_1_index];
+ const u64 operand_2_value =
+ perform_math_reg->has_immediate
+ ? GetVmInt(perform_math_reg->value, perform_math_reg->bit_width)
+ : registers[perform_math_reg->src_reg_2_index];
+
+ u64 res_val = 0;
+ // Do requested math.
+ switch (perform_math_reg->math_type) {
+ case RegisterArithmeticType::Addition:
+ res_val = operand_1_value + operand_2_value;
+ break;
+ case RegisterArithmeticType::Subtraction:
+ res_val = operand_1_value - operand_2_value;
+ break;
+ case RegisterArithmeticType::Multiplication:
+ res_val = operand_1_value * operand_2_value;
+ break;
+ case RegisterArithmeticType::LeftShift:
+ res_val = operand_1_value << operand_2_value;
+ break;
+ case RegisterArithmeticType::RightShift:
+ res_val = operand_1_value >> operand_2_value;
+ break;
+ case RegisterArithmeticType::LogicalAnd:
+ res_val = operand_1_value & operand_2_value;
+ break;
+ case RegisterArithmeticType::LogicalOr:
+ res_val = operand_1_value | operand_2_value;
+ break;
+ case RegisterArithmeticType::LogicalNot:
+ res_val = ~operand_1_value;
+ break;
+ case RegisterArithmeticType::LogicalXor:
+ res_val = operand_1_value ^ operand_2_value;
+ break;
+ case RegisterArithmeticType::None:
+ res_val = operand_1_value;
+ break;
+ }
+
+ // Apply bit width.
+ switch (perform_math_reg->bit_width) {
+ case 1:
+ res_val = static_cast<u8>(res_val);
+ break;
+ case 2:
+ res_val = static_cast<u16>(res_val);
+ break;
+ case 4:
+ res_val = static_cast<u32>(res_val);
+ break;
+ case 8:
+ res_val = static_cast<u64>(res_val);
+ break;
+ }
+
+ // Save to register.
+ registers[perform_math_reg->dst_reg_index] = res_val;
+ } else if (auto str_register =
+ std::get_if<StoreRegisterToAddressOpcode>(&cur_opcode.opcode)) {
+ // Calculate address.
+ u64 dst_value = registers[str_register->str_reg_index];
+ u64 dst_address = registers[str_register->addr_reg_index];
+ switch (str_register->ofs_type) {
+ case StoreRegisterOffsetType::None:
+ // Nothing more to do
+ break;
+ case StoreRegisterOffsetType::Reg:
+ dst_address += registers[str_register->ofs_reg_index];
+ break;
+ case StoreRegisterOffsetType::Imm:
+ dst_address += str_register->rel_address;
+ break;
+ case StoreRegisterOffsetType::MemReg:
+ dst_address = GetCheatProcessAddress(metadata, str_register->mem_type,
+ registers[str_register->addr_reg_index]);
+ break;
+ case StoreRegisterOffsetType::MemImm:
+ dst_address = GetCheatProcessAddress(metadata, str_register->mem_type,
+ str_register->rel_address);
+ break;
+ case StoreRegisterOffsetType::MemImmReg:
+ dst_address = GetCheatProcessAddress(metadata, str_register->mem_type,
+ registers[str_register->addr_reg_index] +
+ str_register->rel_address);
+ break;
+ }
+
+ // Write value to memory. Write only on valid bitwidth.
+ switch (str_register->bit_width) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ callbacks->MemoryWrite(dst_address, &dst_value, str_register->bit_width);
+ break;
+ }
+
+ // Increment register if relevant.
+ if (str_register->increment_reg) {
+ registers[str_register->addr_reg_index] += str_register->bit_width;
+ }
+ } else if (auto begin_reg_cond =
+ std::get_if<BeginRegisterConditionalOpcode>(&cur_opcode.opcode)) {
+ // Get value from register.
+ u64 src_value = 0;
+ switch (begin_reg_cond->bit_width) {
+ case 1:
+ src_value = static_cast<u8>(registers[begin_reg_cond->val_reg_index] & 0xFFul);
+ break;
+ case 2:
+ src_value = static_cast<u16>(registers[begin_reg_cond->val_reg_index] & 0xFFFFul);
+ break;
+ case 4:
+ src_value =
+ static_cast<u32>(registers[begin_reg_cond->val_reg_index] & 0xFFFFFFFFul);
+ break;
+ case 8:
+ src_value = static_cast<u64>(registers[begin_reg_cond->val_reg_index] &
+ 0xFFFFFFFFFFFFFFFFul);
+ break;
+ }
+
+ // Read value from memory.
+ u64 cond_value = 0;
+ if (begin_reg_cond->comp_type == CompareRegisterValueType::StaticValue) {
+ cond_value = GetVmInt(begin_reg_cond->value, begin_reg_cond->bit_width);
+ } else if (begin_reg_cond->comp_type == CompareRegisterValueType::OtherRegister) {
+ switch (begin_reg_cond->bit_width) {
+ case 1:
+ cond_value =
+ static_cast<u8>(registers[begin_reg_cond->other_reg_index] & 0xFFul);
+ break;
+ case 2:
+ cond_value =
+ static_cast<u16>(registers[begin_reg_cond->other_reg_index] & 0xFFFFul);
+ break;
+ case 4:
+ cond_value =
+ static_cast<u32>(registers[begin_reg_cond->other_reg_index] & 0xFFFFFFFFul);
+ break;
+ case 8:
+ cond_value = static_cast<u64>(registers[begin_reg_cond->other_reg_index] &
+ 0xFFFFFFFFFFFFFFFFul);
+ break;
+ }
+ } else {
+ u64 cond_address = 0;
+ switch (begin_reg_cond->comp_type) {
+ case CompareRegisterValueType::MemoryRelAddr:
+ cond_address = GetCheatProcessAddress(metadata, begin_reg_cond->mem_type,
+ begin_reg_cond->rel_address);
+ break;
+ case CompareRegisterValueType::MemoryOfsReg:
+ cond_address = GetCheatProcessAddress(metadata, begin_reg_cond->mem_type,
+ registers[begin_reg_cond->ofs_reg_index]);
+ break;
+ case CompareRegisterValueType::RegisterRelAddr:
+ cond_address =
+ registers[begin_reg_cond->addr_reg_index] + begin_reg_cond->rel_address;
+ break;
+ case CompareRegisterValueType::RegisterOfsReg:
+ cond_address = registers[begin_reg_cond->addr_reg_index] +
+ registers[begin_reg_cond->ofs_reg_index];
+ break;
+ default:
+ break;
+ }
+ switch (begin_reg_cond->bit_width) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ callbacks->MemoryRead(cond_address, &cond_value, begin_reg_cond->bit_width);
+ break;
+ }
+ }
+
+ // Check against condition.
+ bool cond_met = false;
+ switch (begin_reg_cond->cond_type) {
+ case ConditionalComparisonType::GT:
+ cond_met = src_value > cond_value;
+ break;
+ case ConditionalComparisonType::GE:
+ cond_met = src_value >= cond_value;
+ break;
+ case ConditionalComparisonType::LT:
+ cond_met = src_value < cond_value;
+ break;
+ case ConditionalComparisonType::LE:
+ cond_met = src_value <= cond_value;
+ break;
+ case ConditionalComparisonType::EQ:
+ cond_met = src_value == cond_value;
+ break;
+ case ConditionalComparisonType::NE:
+ cond_met = src_value != cond_value;
+ break;
+ }
+
+ // Skip conditional block if condition not met.
+ if (!cond_met) {
+ SkipConditionalBlock();
+ }
+ } else if (auto save_restore_reg =
+ std::get_if<SaveRestoreRegisterOpcode>(&cur_opcode.opcode)) {
+ // Save or restore a register.
+ switch (save_restore_reg->op_type) {
+ case SaveRestoreRegisterOpType::ClearRegs:
+ registers[save_restore_reg->dst_index] = 0ul;
+ break;
+ case SaveRestoreRegisterOpType::ClearSaved:
+ saved_values[save_restore_reg->dst_index] = 0ul;
+ break;
+ case SaveRestoreRegisterOpType::Save:
+ saved_values[save_restore_reg->dst_index] = registers[save_restore_reg->src_index];
+ break;
+ case SaveRestoreRegisterOpType::Restore:
+ default:
+ registers[save_restore_reg->dst_index] = saved_values[save_restore_reg->src_index];
+ break;
+ }
+ } else if (auto save_restore_regmask =
+ std::get_if<SaveRestoreRegisterMaskOpcode>(&cur_opcode.opcode)) {
+ // Save or restore register mask.
+ u64* src;
+ u64* dst;
+ switch (save_restore_regmask->op_type) {
+ case SaveRestoreRegisterOpType::ClearSaved:
+ case SaveRestoreRegisterOpType::Save:
+ src = registers.data();
+ dst = saved_values.data();
+ break;
+ case SaveRestoreRegisterOpType::ClearRegs:
+ case SaveRestoreRegisterOpType::Restore:
+ default:
+ src = registers.data();
+ dst = saved_values.data();
+ break;
+ }
+ for (std::size_t i = 0; i < NumRegisters; i++) {
+ if (save_restore_regmask->should_operate[i]) {
+ switch (save_restore_regmask->op_type) {
+ case SaveRestoreRegisterOpType::ClearSaved:
+ case SaveRestoreRegisterOpType::ClearRegs:
+ dst[i] = 0ul;
+ break;
+ case SaveRestoreRegisterOpType::Save:
+ case SaveRestoreRegisterOpType::Restore:
+ default:
+ dst[i] = src[i];
+ break;
+ }
+ }
+ }
+ } else if (auto debug_log = std::get_if<DebugLogOpcode>(&cur_opcode.opcode)) {
+ // Read value from memory.
+ u64 log_value = 0;
+ if (debug_log->val_type == DebugLogValueType::RegisterValue) {
+ switch (debug_log->bit_width) {
+ case 1:
+ log_value = static_cast<u8>(registers[debug_log->val_reg_index] & 0xFFul);
+ break;
+ case 2:
+ log_value = static_cast<u16>(registers[debug_log->val_reg_index] & 0xFFFFul);
+ break;
+ case 4:
+ log_value =
+ static_cast<u32>(registers[debug_log->val_reg_index] & 0xFFFFFFFFul);
+ break;
+ case 8:
+ log_value = static_cast<u64>(registers[debug_log->val_reg_index] &
+ 0xFFFFFFFFFFFFFFFFul);
+ break;
+ }
+ } else {
+ u64 val_address = 0;
+ switch (debug_log->val_type) {
+ case DebugLogValueType::MemoryRelAddr:
+ val_address = GetCheatProcessAddress(metadata, debug_log->mem_type,
+ debug_log->rel_address);
+ break;
+ case DebugLogValueType::MemoryOfsReg:
+ val_address = GetCheatProcessAddress(metadata, debug_log->mem_type,
+ registers[debug_log->ofs_reg_index]);
+ break;
+ case DebugLogValueType::RegisterRelAddr:
+ val_address = registers[debug_log->addr_reg_index] + debug_log->rel_address;
+ break;
+ case DebugLogValueType::RegisterOfsReg:
+ val_address =
+ registers[debug_log->addr_reg_index] + registers[debug_log->ofs_reg_index];
+ break;
+ default:
+ break;
+ }
+ switch (debug_log->bit_width) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ callbacks->MemoryRead(val_address, &log_value, debug_log->bit_width);
+ break;
+ }
+ }
+
+ // Log value.
+ DebugLog(debug_log->log_id, log_value);
+ }
+ }
+}
+
+} // namespace Memory
diff --git a/src/core/memory/dmnt_cheat_vm.h b/src/core/memory/dmnt_cheat_vm.h
new file mode 100644
index 000000000..c36212cf1
--- /dev/null
+++ b/src/core/memory/dmnt_cheat_vm.h
@@ -0,0 +1,321 @@
+/*
+ * Copyright (c) 2018-2019 Atmosphère-NX
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms and conditions of the GNU General Public License,
+ * version 2, as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/*
+ * Adapted by DarkLordZach for use/interaction with yuzu
+ *
+ * Modifications Copyright 2019 yuzu emulator team
+ * Licensed under GPLv2 or any later version
+ * Refer to the license.txt file included.
+ */
+
+#pragma once
+
+#include <variant>
+#include <vector>
+#include <fmt/printf.h>
+#include "common/common_types.h"
+#include "core/memory/dmnt_cheat_types.h"
+
+namespace Memory {
+
+enum class CheatVmOpcodeType : u32 {
+ StoreStatic = 0,
+ BeginConditionalBlock = 1,
+ EndConditionalBlock = 2,
+ ControlLoop = 3,
+ LoadRegisterStatic = 4,
+ LoadRegisterMemory = 5,
+ StoreStaticToAddress = 6,
+ PerformArithmeticStatic = 7,
+ BeginKeypressConditionalBlock = 8,
+
+ // These are not implemented by Gateway's VM.
+ PerformArithmeticRegister = 9,
+ StoreRegisterToAddress = 10,
+ Reserved11 = 11,
+
+ // This is a meta entry, and not a real opcode.
+ // This is to facilitate multi-nybble instruction decoding.
+ ExtendedWidth = 12,
+
+ // Extended width opcodes.
+ BeginRegisterConditionalBlock = 0xC0,
+ SaveRestoreRegister = 0xC1,
+ SaveRestoreRegisterMask = 0xC2,
+
+ // This is a meta entry, and not a real opcode.
+ // This is to facilitate multi-nybble instruction decoding.
+ DoubleExtendedWidth = 0xF0,
+
+ // Double-extended width opcodes.
+ DebugLog = 0xFFF,
+};
+
+enum class MemoryAccessType : u32 {
+ MainNso = 0,
+ Heap = 1,
+};
+
+enum class ConditionalComparisonType : u32 {
+ GT = 1,
+ GE = 2,
+ LT = 3,
+ LE = 4,
+ EQ = 5,
+ NE = 6,
+};
+
+enum class RegisterArithmeticType : u32 {
+ Addition = 0,
+ Subtraction = 1,
+ Multiplication = 2,
+ LeftShift = 3,
+ RightShift = 4,
+
+ // These are not supported by Gateway's VM.
+ LogicalAnd = 5,
+ LogicalOr = 6,
+ LogicalNot = 7,
+ LogicalXor = 8,
+
+ None = 9,
+};
+
+enum class StoreRegisterOffsetType : u32 {
+ None = 0,
+ Reg = 1,
+ Imm = 2,
+ MemReg = 3,
+ MemImm = 4,
+ MemImmReg = 5,
+};
+
+enum class CompareRegisterValueType : u32 {
+ MemoryRelAddr = 0,
+ MemoryOfsReg = 1,
+ RegisterRelAddr = 2,
+ RegisterOfsReg = 3,
+ StaticValue = 4,
+ OtherRegister = 5,
+};
+
+enum class SaveRestoreRegisterOpType : u32 {
+ Restore = 0,
+ Save = 1,
+ ClearSaved = 2,
+ ClearRegs = 3,
+};
+
+enum class DebugLogValueType : u32 {
+ MemoryRelAddr = 0,
+ MemoryOfsReg = 1,
+ RegisterRelAddr = 2,
+ RegisterOfsReg = 3,
+ RegisterValue = 4,
+};
+
+union VmInt {
+ u8 bit8;
+ u16 bit16;
+ u32 bit32;
+ u64 bit64;
+};
+
+struct StoreStaticOpcode {
+ u32 bit_width{};
+ MemoryAccessType mem_type{};
+ u32 offset_register{};
+ u64 rel_address{};
+ VmInt value{};
+};
+
+struct BeginConditionalOpcode {
+ u32 bit_width{};
+ MemoryAccessType mem_type{};
+ ConditionalComparisonType cond_type{};
+ u64 rel_address{};
+ VmInt value{};
+};
+
+struct EndConditionalOpcode {};
+
+struct ControlLoopOpcode {
+ bool start_loop{};
+ u32 reg_index{};
+ u32 num_iters{};
+};
+
+struct LoadRegisterStaticOpcode {
+ u32 reg_index{};
+ u64 value{};
+};
+
+struct LoadRegisterMemoryOpcode {
+ u32 bit_width{};
+ MemoryAccessType mem_type{};
+ u32 reg_index{};
+ bool load_from_reg{};
+ u64 rel_address{};
+};
+
+struct StoreStaticToAddressOpcode {
+ u32 bit_width{};
+ u32 reg_index{};
+ bool increment_reg{};
+ bool add_offset_reg{};
+ u32 offset_reg_index{};
+ u64 value{};
+};
+
+struct PerformArithmeticStaticOpcode {
+ u32 bit_width{};
+ u32 reg_index{};
+ RegisterArithmeticType math_type{};
+ u32 value{};
+};
+
+struct BeginKeypressConditionalOpcode {
+ u32 key_mask{};
+};
+
+struct PerformArithmeticRegisterOpcode {
+ u32 bit_width{};
+ RegisterArithmeticType math_type{};
+ u32 dst_reg_index{};
+ u32 src_reg_1_index{};
+ u32 src_reg_2_index{};
+ bool has_immediate{};
+ VmInt value{};
+};
+
+struct StoreRegisterToAddressOpcode {
+ u32 bit_width{};
+ u32 str_reg_index{};
+ u32 addr_reg_index{};
+ bool increment_reg{};
+ StoreRegisterOffsetType ofs_type{};
+ MemoryAccessType mem_type{};
+ u32 ofs_reg_index{};
+ u64 rel_address{};
+};
+
+struct BeginRegisterConditionalOpcode {
+ u32 bit_width{};
+ ConditionalComparisonType cond_type{};
+ u32 val_reg_index{};
+ CompareRegisterValueType comp_type{};
+ MemoryAccessType mem_type{};
+ u32 addr_reg_index{};
+ u32 other_reg_index{};
+ u32 ofs_reg_index{};
+ u64 rel_address{};
+ VmInt value{};
+};
+
+struct SaveRestoreRegisterOpcode {
+ u32 dst_index{};
+ u32 src_index{};
+ SaveRestoreRegisterOpType op_type{};
+};
+
+struct SaveRestoreRegisterMaskOpcode {
+ SaveRestoreRegisterOpType op_type{};
+ std::array<bool, 0x10> should_operate{};
+};
+
+struct DebugLogOpcode {
+ u32 bit_width{};
+ u32 log_id{};
+ DebugLogValueType val_type{};
+ MemoryAccessType mem_type{};
+ u32 addr_reg_index{};
+ u32 val_reg_index{};
+ u32 ofs_reg_index{};
+ u64 rel_address{};
+};
+
+struct UnrecognizedInstruction {
+ CheatVmOpcodeType opcode{};
+};
+
+struct CheatVmOpcode {
+ bool begin_conditional_block{};
+ std::variant<StoreStaticOpcode, BeginConditionalOpcode, EndConditionalOpcode, ControlLoopOpcode,
+ LoadRegisterStaticOpcode, LoadRegisterMemoryOpcode, StoreStaticToAddressOpcode,
+ PerformArithmeticStaticOpcode, BeginKeypressConditionalOpcode,
+ PerformArithmeticRegisterOpcode, StoreRegisterToAddressOpcode,
+ BeginRegisterConditionalOpcode, SaveRestoreRegisterOpcode,
+ SaveRestoreRegisterMaskOpcode, DebugLogOpcode, UnrecognizedInstruction>
+ opcode{};
+};
+
+class DmntCheatVm {
+public:
+ /// Helper Type for DmntCheatVm <=> yuzu Interface
+ class Callbacks {
+ public:
+ virtual ~Callbacks();
+
+ virtual void MemoryRead(VAddr address, void* data, u64 size) = 0;
+ virtual void MemoryWrite(VAddr address, const void* data, u64 size) = 0;
+
+ virtual u64 HidKeysDown() = 0;
+
+ virtual void DebugLog(u8 id, u64 value) = 0;
+ virtual void CommandLog(std::string_view data) = 0;
+ };
+
+ static constexpr std::size_t MaximumProgramOpcodeCount = 0x400;
+ static constexpr std::size_t NumRegisters = 0x10;
+
+ explicit DmntCheatVm(std::unique_ptr<Callbacks> callbacks);
+ ~DmntCheatVm();
+
+ std::size_t GetProgramSize() const {
+ return this->num_opcodes;
+ }
+
+ bool LoadProgram(const std::vector<CheatEntry>& cheats);
+ void Execute(const CheatProcessMetadata& metadata);
+
+private:
+ std::unique_ptr<Callbacks> callbacks;
+
+ std::size_t num_opcodes = 0;
+ std::size_t instruction_ptr = 0;
+ std::size_t condition_depth = 0;
+ bool decode_success = false;
+ std::array<u32, MaximumProgramOpcodeCount> program{};
+ std::array<u64, NumRegisters> registers{};
+ std::array<u64, NumRegisters> saved_values{};
+ std::array<std::size_t, NumRegisters> loop_tops{};
+
+ bool DecodeNextOpcode(CheatVmOpcode& out);
+ void SkipConditionalBlock();
+ void ResetState();
+
+ // For implementing the DebugLog opcode.
+ void DebugLog(u32 log_id, u64 value);
+
+ void LogOpcode(const CheatVmOpcode& opcode);
+
+ static u64 GetVmInt(VmInt value, u32 bit_width);
+ static u64 GetCheatProcessAddress(const CheatProcessMetadata& metadata,
+ MemoryAccessType mem_type, u64 rel_address);
+};
+
+}; // namespace Memory
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 4afd6c8a3..d2c69d1a0 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -4,8 +4,14 @@
#include <algorithm>
#include <chrono>
+#include <iterator>
#include <mutex>
+#include <numeric>
+#include <sstream>
#include <thread>
+#include <fmt/chrono.h>
+#include <fmt/format.h>
+#include "common/file_util.h"
#include "common/math_util.h"
#include "core/perf_stats.h"
#include "core/settings.h"
@@ -15,8 +21,31 @@ using DoubleSecs = std::chrono::duration<double, std::chrono::seconds::period>;
using std::chrono::duration_cast;
using std::chrono::microseconds;
+// Purposefully ignore the first five frames, as there's a significant amount of overhead in
+// booting that we shouldn't account for
+constexpr std::size_t IgnoreFrames = 5;
+
namespace Core {
+PerfStats::PerfStats(u64 title_id) : title_id(title_id) {}
+
+PerfStats::~PerfStats() {
+ if (!Settings::values.record_frame_times || title_id == 0) {
+ return;
+ }
+
+ const std::time_t t = std::time(nullptr);
+ std::ostringstream stream;
+ std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index,
+ std::ostream_iterator<double>(stream, "\n"));
+ const std::string& path = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
+ // %F Date format expanded is "%Y-%m-%d"
+ const std::string filename =
+ fmt::format("{}/{:%F-%H-%M}_{:016X}.csv", path, *std::localtime(&t), title_id);
+ FileUtil::IOFile file(filename, "w");
+ file.WriteString(stream.str());
+}
+
void PerfStats::BeginSystemFrame() {
std::lock_guard lock{object_mutex};
@@ -27,7 +56,12 @@ void PerfStats::EndSystemFrame() {
std::lock_guard lock{object_mutex};
auto frame_end = Clock::now();
- accumulated_frametime += frame_end - frame_begin;
+ const auto frame_time = frame_end - frame_begin;
+ if (current_index < perf_history.size()) {
+ perf_history[current_index++] =
+ std::chrono::duration<double, std::milli>(frame_time).count();
+ }
+ accumulated_frametime += frame_time;
system_frames += 1;
previous_frame_length = frame_end - previous_frame_end;
@@ -40,6 +74,17 @@ void PerfStats::EndGameFrame() {
game_frames += 1;
}
+double PerfStats::GetMeanFrametime() {
+ std::lock_guard lock{object_mutex};
+
+ if (current_index <= IgnoreFrames) {
+ return 0;
+ }
+ const double sum = std::accumulate(perf_history.begin() + IgnoreFrames,
+ perf_history.begin() + current_index, 0);
+ return sum / (current_index - IgnoreFrames);
+}
+
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
std::lock_guard lock{object_mutex};
diff --git a/src/core/perf_stats.h b/src/core/perf_stats.h
index 222ac1a63..d9a64f072 100644
--- a/src/core/perf_stats.h
+++ b/src/core/perf_stats.h
@@ -4,7 +4,9 @@
#pragma once
+#include <array>
#include <chrono>
+#include <cstddef>
#include <mutex>
#include "common/common_types.h"
@@ -27,6 +29,10 @@ struct PerfStatsResults {
*/
class PerfStats {
public:
+ explicit PerfStats(u64 title_id);
+
+ ~PerfStats();
+
using Clock = std::chrono::high_resolution_clock;
void BeginSystemFrame();
@@ -36,13 +42,26 @@ public:
PerfStatsResults GetAndResetStats(std::chrono::microseconds current_system_time_us);
/**
+ * Returns the Arthimetic Mean of all frametime values stored in the performance history.
+ */
+ double GetMeanFrametime();
+
+ /**
* Gets the ratio between walltime and the emulated time of the previous system frame. This is
* useful for scaling inputs or outputs moving between the two time domains.
*/
double GetLastFrameTimeScale();
private:
- std::mutex object_mutex;
+ std::mutex object_mutex{};
+
+ /// Title ID for the game that is running. 0 if there is no game running yet
+ u64 title_id{0};
+ /// Current index for writing to the perf_history array
+ std::size_t current_index{0};
+ /// Stores an hour of historical frametime data useful for processing and tracking performance
+ /// regressions with code changes.
+ std::array<double, 216000> perf_history = {};
/// Point when the cumulative counters were reset
Clock::time_point reset_point = Clock::now();
diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp
index cfe0771e2..9c657929e 100644
--- a/src/core/reporter.cpp
+++ b/src/core/reporter.cpp
@@ -304,8 +304,8 @@ void Reporter::SaveUnimplementedAppletReport(
SaveToFile(std::move(out), GetPath("unimpl_applet_report", title_id, timestamp));
}
-void Reporter::SavePlayReport(u64 title_id, u64 process_id, std::vector<std::vector<u8>> data,
- std::optional<u128> user_id) const {
+void Reporter::SavePlayReport(PlayReportType type, u64 title_id, std::vector<std::vector<u8>> data,
+ std::optional<u64> process_id, std::optional<u128> user_id) const {
if (!IsReportingEnabled()) {
return;
}
@@ -321,7 +321,11 @@ void Reporter::SavePlayReport(u64 title_id, u64 process_id, std::vector<std::vec
data_out.push_back(Common::HexToString(d));
}
- out["play_report_process_id"] = fmt::format("{:016X}", process_id);
+ if (process_id.has_value()) {
+ out["play_report_process_id"] = fmt::format("{:016X}", *process_id);
+ }
+
+ out["play_report_type"] = fmt::format("{:02}", static_cast<u8>(type));
out["play_report_data"] = std::move(data_out);
SaveToFile(std::move(out), GetPath("play_report", title_id, timestamp));
diff --git a/src/core/reporter.h b/src/core/reporter.h
index 44256de50..f08aa11fb 100644
--- a/src/core/reporter.h
+++ b/src/core/reporter.h
@@ -46,8 +46,14 @@ public:
std::vector<std::vector<u8>> normal_channel,
std::vector<std::vector<u8>> interactive_channel) const;
- void SavePlayReport(u64 title_id, u64 process_id, std::vector<std::vector<u8>> data,
- std::optional<u128> user_id = {}) const;
+ enum class PlayReportType {
+ Old,
+ New,
+ System,
+ };
+
+ void SavePlayReport(PlayReportType type, u64 title_id, std::vector<std::vector<u8>> data,
+ std::optional<u64> process_id = {}, std::optional<u128> user_id = {}) const;
void SaveErrorReport(u64 title_id, ResultCode result,
std::optional<std::string> custom_text_main = {},
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 0dd1632ac..7de3fd1e5 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/file_util.h"
#include "core/core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
@@ -97,8 +98,8 @@ void LogSettings() {
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
LogSetting("DataStorage_UseVirtualSd", Settings::values.use_virtual_sd);
- LogSetting("DataStorage_NandDir", Settings::values.nand_dir);
- LogSetting("DataStorage_SdmcDir", Settings::values.sdmc_dir);
+ LogSetting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
+ LogSetting("DataStorage_SdmcDir", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir));
LogSetting("Debugging_UseGdbstub", Settings::values.use_gdbstub);
LogSetting("Debugging_GdbstubPort", Settings::values.gdbstub_port);
LogSetting("Debugging_ProgramArgs", Settings::values.program_args);
diff --git a/src/core/settings.h b/src/core/settings.h
index 6638ce8f9..47bddfb30 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -346,6 +346,31 @@ struct TouchscreenInput {
u32 rotation_angle;
};
+enum class NANDTotalSize : u64 {
+ S29_1GB = 0x747C00000ULL,
+};
+
+enum class NANDUserSize : u64 {
+ S26GB = 0x680000000ULL,
+};
+
+enum class NANDSystemSize : u64 {
+ S2_5GB = 0xA0000000,
+};
+
+enum class SDMCSize : u64 {
+ S1GB = 0x40000000,
+ S2GB = 0x80000000,
+ S4GB = 0x100000000ULL,
+ S8GB = 0x200000000ULL,
+ S16GB = 0x400000000ULL,
+ S32GB = 0x800000000ULL,
+ S64GB = 0x1000000000ULL,
+ S128GB = 0x2000000000ULL,
+ S256GB = 0x4000000000ULL,
+ S1TB = 0x10000000000ULL,
+};
+
struct Values {
// System
bool use_docked_mode;
@@ -382,8 +407,13 @@ struct Values {
// Data Storage
bool use_virtual_sd;
- std::string nand_dir;
- std::string sdmc_dir;
+ bool gamecard_inserted;
+ bool gamecard_current_game;
+ std::string gamecard_path;
+ NANDTotalSize nand_total_size;
+ NANDSystemSize nand_system_size;
+ NANDUserSize nand_user_size;
+ SDMCSize sdmc_size;
// Renderer
float resolution_factor;
@@ -409,6 +439,7 @@ struct Values {
float volume;
// Debugging
+ bool record_frame_times;
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index 98a8b5337..7ff44f06d 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -29,8 +29,8 @@ void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
}
void Fermi2D::HandleSurfaceCopy() {
- LOG_WARNING(HW_GPU, "Requested a surface copy with operation {}",
- static_cast<u32>(regs.operation));
+ LOG_DEBUG(HW_GPU, "Requested a surface copy with operation {}",
+ static_cast<u32>(regs.operation));
// TODO(Subv): Only raw copies are implemented.
ASSERT(regs.operation == Operation::SrcCopy);
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index e9c15beff..b318aedb8 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -639,7 +639,7 @@ void Maxwell3D::ProcessSyncPoint() {
}
void Maxwell3D::DrawArrays() {
- LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
+ LOG_TRACE(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()),
regs.vertex_buffer.count);
ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?");
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 052e6d24e..28272ef6f 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -566,6 +566,13 @@ enum class ImageAtomicOperation : u64 {
Exch = 8,
};
+enum class ShuffleOperation : u64 {
+ Idx = 0, // shuffleNV
+ Up = 1, // shuffleUpNV
+ Down = 2, // shuffleDownNV
+ Bfly = 3, // shuffleXorNV
+};
+
union Instruction {
Instruction& operator=(const Instruction& instr) {
value = instr.value;
@@ -600,6 +607,15 @@ union Instruction {
} vote;
union {
+ BitField<30, 2, ShuffleOperation> operation;
+ BitField<48, 3, u64> pred48;
+ BitField<28, 1, u64> is_index_imm;
+ BitField<29, 1, u64> is_mask_imm;
+ BitField<20, 5, u64> index_imm;
+ BitField<34, 13, u64> mask_imm;
+ } shfl;
+
+ union {
BitField<8, 8, Register> gpr;
BitField<20, 24, s64> offset;
} gmem;
@@ -934,6 +950,11 @@ union Instruction {
} isetp;
union {
+ BitField<48, 1, u64> is_signed;
+ BitField<49, 3, PredCondition> cond;
+ } icmp;
+
+ union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
BitField<12, 3, u64> pred12;
@@ -1542,6 +1563,7 @@ public:
BRK,
DEPBAR,
VOTE,
+ SHFL,
BFE_C,
BFE_R,
BFE_IMM,
@@ -1628,6 +1650,10 @@ public:
SEL_C,
SEL_R,
SEL_IMM,
+ ICMP_RC,
+ ICMP_R,
+ ICMP_CR,
+ ICMP_IMM,
MUFU, // Multi-Function Operator
RRO_C, // Range Reduction Operator
RRO_R,
@@ -1833,6 +1859,7 @@ private:
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
+ INST("1110111100010---", Id::SHFL, Type::Warp, "SHFL"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
@@ -1892,6 +1919,10 @@ private:
INST("0100110010100---", Id::SEL_C, Type::ArithmeticInteger, "SEL_C"),
INST("0101110010100---", Id::SEL_R, Type::ArithmeticInteger, "SEL_R"),
INST("0011100-10100---", Id::SEL_IMM, Type::ArithmeticInteger, "SEL_IMM"),
+ INST("010100110100----", Id::ICMP_RC, Type::ArithmeticInteger, "ICMP_RC"),
+ INST("010110110100----", Id::ICMP_R, Type::ArithmeticInteger, "ICMP_R"),
+ INST("010010110100----", Id::ICMP_CR, Type::ArithmeticInteger, "ICMP_CR"),
+ INST("0011011-0100----", Id::ICMP_IMM, Type::ArithmeticInteger, "ICMP_IMM"),
INST("0101101111011---", Id::LEA_R2, Type::ArithmeticInteger, "LEA_R2"),
INST("0101101111010---", Id::LEA_R1, Type::ArithmeticInteger, "LEA_R1"),
INST("001101101101----", Id::LEA_IMM, Type::ArithmeticInteger, "LEA_IMM"),
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 2c47541cb..76cfe8107 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -122,6 +122,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
case RenderTargetFormat::RGBA16_UINT:
case RenderTargetFormat::RGBA16_UNORM:
case RenderTargetFormat::RGBA16_FLOAT:
+ case RenderTargetFormat::RGBX16_FLOAT:
case RenderTargetFormat::RG32_FLOAT:
case RenderTargetFormat::RG32_UINT:
return 8;
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 78bc0601a..29fa8e95b 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -42,6 +42,7 @@ enum class RenderTargetFormat : u32 {
RGBA16_FLOAT = 0xCA,
RG32_FLOAT = 0xCB,
RG32_UINT = 0xCD,
+ RGBX16_FLOAT = 0xCE,
BGRA8_UNORM = 0xCF,
BGRA8_SRGB = 0xD0,
RGB10_A2_UNORM = 0xD1,
diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp
index 084f85e67..ab71870ab 100644
--- a/src/video_core/morton.cpp
+++ b/src/video_core/morton.cpp
@@ -83,6 +83,7 @@ static constexpr ConversionArray morton_to_linear_fns = {
MortonCopy<true, PixelFormat::RG8U>,
MortonCopy<true, PixelFormat::RG8S>,
MortonCopy<true, PixelFormat::RG32UI>,
+ MortonCopy<true, PixelFormat::RGBX16F>,
MortonCopy<true, PixelFormat::R32UI>,
MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
@@ -151,6 +152,7 @@ static constexpr ConversionArray linear_to_morton_fns = {
MortonCopy<false, PixelFormat::RG8U>,
MortonCopy<false, PixelFormat::RG8S>,
MortonCopy<false, PixelFormat::RG32UI>,
+ MortonCopy<false, PixelFormat::RGBX16F>,
MortonCopy<false, PixelFormat::R32UI>,
nullptr,
nullptr,
diff --git a/src/video_core/renderer_opengl/gl_framebuffer_cache.cpp b/src/video_core/renderer_opengl/gl_framebuffer_cache.cpp
index 7c926bd48..a5d69d78d 100644
--- a/src/video_core/renderer_opengl/gl_framebuffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_framebuffer_cache.cpp
@@ -35,21 +35,16 @@ OGLFramebuffer FramebufferCacheOpenGL::CreateFramebuffer(const FramebufferCacheK
local_state.draw.draw_framebuffer = framebuffer.handle;
local_state.ApplyFramebufferState();
- if (key.is_single_buffer) {
- if (key.color_attachments[0] != GL_NONE && key.colors[0]) {
- key.colors[0]->Attach(key.color_attachments[0], GL_DRAW_FRAMEBUFFER);
- glDrawBuffer(key.color_attachments[0]);
- } else {
- glDrawBuffer(GL_NONE);
- }
- } else {
- for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
- if (key.colors[index]) {
- key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
- GL_DRAW_FRAMEBUFFER);
- }
+ for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
+ if (key.colors[index]) {
+ key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
+ GL_DRAW_FRAMEBUFFER);
}
+ }
+ if (key.colors_count) {
glDrawBuffers(key.colors_count, key.color_attachments.data());
+ } else {
+ glDrawBuffer(GL_NONE);
}
if (key.zeta) {
@@ -67,9 +62,9 @@ std::size_t FramebufferCacheKey::Hash() const {
}
bool FramebufferCacheKey::operator==(const FramebufferCacheKey& rhs) const {
- return std::tie(is_single_buffer, stencil_enable, colors_count, color_attachments, colors,
- zeta) == std::tie(rhs.is_single_buffer, rhs.stencil_enable, rhs.colors_count,
- rhs.color_attachments, rhs.colors, rhs.zeta);
+ return std::tie(stencil_enable, colors_count, color_attachments, colors, zeta) ==
+ std::tie(rhs.stencil_enable, rhs.colors_count, rhs.color_attachments, rhs.colors,
+ rhs.zeta);
}
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_framebuffer_cache.h b/src/video_core/renderer_opengl/gl_framebuffer_cache.h
index a3a996353..424344c48 100644
--- a/src/video_core/renderer_opengl/gl_framebuffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_framebuffer_cache.h
@@ -19,7 +19,6 @@
namespace OpenGL {
struct alignas(sizeof(u64)) FramebufferCacheKey {
- bool is_single_buffer = false;
bool stencil_enable = false;
u16 colors_count = 0;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 246b892c5..6a17bed72 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -382,99 +382,51 @@ void RasterizerOpenGL::LoadDiskResources(const std::atomic_bool& stop_loading,
shader_cache.LoadDiskCache(stop_loading, callback);
}
-std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
- OpenGLState& current_state, bool using_color_fb, bool using_depth_fb, bool preserve_contents,
- std::optional<std::size_t> single_color_target) {
+void RasterizerOpenGL::ConfigureFramebuffers() {
MICROPROFILE_SCOPE(OpenGL_Framebuffer);
auto& gpu = system.GPU().Maxwell3D();
- const auto& regs = gpu.regs;
-
- const FramebufferConfigState fb_config_state{using_color_fb, using_depth_fb, preserve_contents,
- single_color_target};
- if (fb_config_state == current_framebuffer_config_state && !gpu.dirty.render_settings) {
- // Only skip if the previous ConfigureFramebuffers call was from the same kind (multiple or
- // single color targets). This is done because the guest registers may not change but the
- // host framebuffer may contain different attachments
- return current_depth_stencil_usage;
+ if (!gpu.dirty.render_settings) {
+ return;
}
gpu.dirty.render_settings = false;
- current_framebuffer_config_state = fb_config_state;
texture_cache.GuardRenderTargets(true);
- View depth_surface{};
- if (using_depth_fb) {
- depth_surface = texture_cache.GetDepthBufferSurface(preserve_contents);
- } else {
- texture_cache.SetEmptyDepthBuffer();
- }
+ View depth_surface = texture_cache.GetDepthBufferSurface(true);
+ const auto& regs = gpu.regs;
+ state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
UNIMPLEMENTED_IF(regs.rt_separate_frag_data == 0);
// Bind the framebuffer surfaces
- current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0;
-
FramebufferCacheKey fbkey;
+ for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
+ View color_surface{texture_cache.GetColorBufferSurface(index, true)};
- if (using_color_fb) {
- if (single_color_target) {
- // Used when just a single color attachment is enabled, e.g. for clearing a color buffer
- View color_surface{
- texture_cache.GetColorBufferSurface(*single_color_target, preserve_contents)};
-
- if (color_surface) {
- // Assume that a surface will be written to if it is used as a framebuffer, even if
- // the shader doesn't actually write to it.
- texture_cache.MarkColorBufferInUse(*single_color_target);
- }
-
- fbkey.is_single_buffer = true;
- fbkey.color_attachments[0] =
- GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target);
- fbkey.colors[0] = color_surface;
- for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
- if (index != *single_color_target) {
- texture_cache.SetEmptyColorBuffer(index);
- }
- }
- } else {
- // Multiple color attachments are enabled
- for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
- View color_surface{texture_cache.GetColorBufferSurface(index, preserve_contents)};
-
- if (color_surface) {
- // Assume that a surface will be written to if it is used as a framebuffer, even
- // if the shader doesn't actually write to it.
- texture_cache.MarkColorBufferInUse(index);
- }
-
- fbkey.color_attachments[index] =
- GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
- fbkey.colors[index] = color_surface;
- }
- fbkey.is_single_buffer = false;
- fbkey.colors_count = regs.rt_control.count;
+ if (color_surface) {
+ // Assume that a surface will be written to if it is used as a framebuffer, even
+ // if the shader doesn't actually write to it.
+ texture_cache.MarkColorBufferInUse(index);
}
- } else {
- // No color attachments are enabled - leave them as zero
- fbkey.is_single_buffer = true;
+
+ fbkey.color_attachments[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index);
+ fbkey.colors[index] = std::move(color_surface);
}
+ fbkey.colors_count = regs.rt_control.count;
if (depth_surface) {
// Assume that a surface will be written to if it is used as a framebuffer, even if
// the shader doesn't actually write to it.
texture_cache.MarkDepthBufferInUse();
- fbkey.zeta = depth_surface;
fbkey.stencil_enable = depth_surface->GetSurfaceParams().type == SurfaceType::DepthStencil;
+ fbkey.zeta = std::move(depth_surface);
}
texture_cache.GuardRenderTargets(false);
- current_state.draw.draw_framebuffer = framebuffer_cache.GetFramebuffer(fbkey);
- SyncViewport(current_state);
-
- return current_depth_stencil_usage = {static_cast<bool>(depth_surface), fbkey.stencil_enable};
+ state.draw.draw_framebuffer = framebuffer_cache.GetFramebuffer(fbkey);
+ SyncViewport(state);
}
void RasterizerOpenGL::ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb,
@@ -684,7 +636,7 @@ void RasterizerOpenGL::DrawPrelude() {
SetupShaders(primitive_mode);
texture_cache.GuardSamplers(false);
- ConfigureFramebuffers(state);
+ ConfigureFramebuffers();
// Signal the buffer cache that we are not going to upload more things.
const bool invalidate = buffer_cache.Unmap();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 682f0becc..9c10ebda3 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -77,39 +77,8 @@ public:
const VideoCore::DiskResourceLoadCallback& callback) override;
private:
- struct FramebufferConfigState {
- bool using_color_fb{};
- bool using_depth_fb{};
- bool preserve_contents{};
- std::optional<std::size_t> single_color_target;
-
- bool operator==(const FramebufferConfigState& rhs) const {
- return std::tie(using_color_fb, using_depth_fb, preserve_contents,
- single_color_target) == std::tie(rhs.using_color_fb, rhs.using_depth_fb,
- rhs.preserve_contents,
- rhs.single_color_target);
- }
- bool operator!=(const FramebufferConfigState& rhs) const {
- return !operator==(rhs);
- }
- };
-
- /**
- * Configures the color and depth framebuffer states.
- *
- * @param current_state The current OpenGL state.
- * @param using_color_fb If true, configure color framebuffers.
- * @param using_depth_fb If true, configure the depth/stencil framebuffer.
- * @param preserve_contents If true, tries to preserve data from a previously used
- * framebuffer.
- * @param single_color_target Specifies if a single color buffer target should be used.
- *
- * @returns If depth (first) or stencil (second) are being stored in the bound zeta texture
- * (requires using_depth_fb to be true)
- */
- std::pair<bool, bool> ConfigureFramebuffers(
- OpenGLState& current_state, bool using_color_fb = true, bool using_depth_fb = true,
- bool preserve_contents = true, std::optional<std::size_t> single_color_target = {});
+ /// Configures the color and depth framebuffer states.
+ void ConfigureFramebuffers();
void ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb,
bool using_depth_fb, bool using_stencil_fb);
@@ -231,9 +200,6 @@ private:
OGLVertexArray>
vertex_array_cache;
- FramebufferConfigState current_framebuffer_config_state;
- std::pair<bool, bool> current_depth_stencil_usage{};
-
static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024;
OGLBufferCache buffer_cache;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 909ccb82c..0dbc4c02f 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -214,7 +214,8 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn
std::string source = "#version 430 core\n"
"#extension GL_ARB_separate_shader_objects : enable\n"
"#extension GL_NV_gpu_shader5 : enable\n"
- "#extension GL_NV_shader_thread_group : enable\n";
+ "#extension GL_NV_shader_thread_group : enable\n"
+ "#extension GL_NV_shader_thread_shuffle : enable\n";
if (entries.shader_viewport_layer_array) {
source += "#extension GL_ARB_shader_viewport_layer_array : enable\n";
}
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index f7e86ab26..74cb59bc1 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1029,10 +1029,10 @@ private:
return {std::move(temporary), value.GetType()};
}
- Expression GetOutputAttribute(const AbufNode* abuf) {
+ std::optional<Expression> GetOutputAttribute(const AbufNode* abuf) {
switch (const auto attribute = abuf->GetIndex()) {
case Attribute::Index::Position:
- return {"gl_Position"s + GetSwizzle(abuf->GetElement()), Type::Float};
+ return {{"gl_Position"s + GetSwizzle(abuf->GetElement()), Type::Float}};
case Attribute::Index::LayerViewportPointSize:
switch (abuf->GetElement()) {
case 0:
@@ -1042,25 +1042,25 @@ private:
if (IsVertexShader(stage) && !device.HasVertexViewportLayer()) {
return {};
}
- return {"gl_Layer", Type::Int};
+ return {{"gl_Layer", Type::Int}};
case 2:
if (IsVertexShader(stage) && !device.HasVertexViewportLayer()) {
return {};
}
- return {"gl_ViewportIndex", Type::Int};
+ return {{"gl_ViewportIndex", Type::Int}};
case 3:
UNIMPLEMENTED_MSG("Requires some state changes for gl_PointSize to work in shader");
- return {"gl_PointSize", Type::Float};
+ return {{"gl_PointSize", Type::Float}};
}
return {};
case Attribute::Index::ClipDistances0123:
- return {fmt::format("gl_ClipDistance[{}]", abuf->GetElement()), Type::Float};
+ return {{fmt::format("gl_ClipDistance[{}]", abuf->GetElement()), Type::Float}};
case Attribute::Index::ClipDistances4567:
- return {fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4), Type::Float};
+ return {{fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4), Type::Float}};
default:
if (IsGenericAttribute(attribute)) {
- return {GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()),
- Type::Float};
+ return {
+ {GetOutputAttribute(attribute) + GetSwizzle(abuf->GetElement()), Type::Float}};
}
UNIMPLEMENTED_MSG("Unhandled output attribute: {}", static_cast<u32>(attribute));
return {};
@@ -1300,7 +1300,11 @@ private:
target = {GetRegister(gpr->GetIndex()), Type::Float};
} else if (const auto abuf = std::get_if<AbufNode>(&*dest)) {
UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer());
- target = GetOutputAttribute(abuf);
+ auto output = GetOutputAttribute(abuf);
+ if (!output) {
+ return {};
+ }
+ target = std::move(*output);
} else if (const auto lmem = std::get_if<LmemNode>(&*dest)) {
if (stage == ProgramType::Compute) {
LOG_WARNING(Render_OpenGL, "Local memory is stubbed on compute shaders");
@@ -1961,8 +1965,7 @@ private:
Expression BallotThread(Operation operation) {
const std::string value = VisitOperand(operation, 0).AsBool();
if (!device.HasWarpIntrinsics()) {
- LOG_ERROR(Render_OpenGL,
- "Nvidia warp intrinsics are not available and its required by a shader");
+ LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader");
// Stub on non-Nvidia devices by simulating all threads voting the same as the active
// one.
return {fmt::format("({} ? 0xFFFFFFFFU : 0U)", value), Type::Uint};
@@ -1973,8 +1976,7 @@ private:
Expression Vote(Operation operation, const char* func) {
const std::string value = VisitOperand(operation, 0).AsBool();
if (!device.HasWarpIntrinsics()) {
- LOG_ERROR(Render_OpenGL,
- "Nvidia vote intrinsics are not available and its required by a shader");
+ LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader");
// Stub with a warp size of one.
return {value, Type::Bool};
}
@@ -1991,15 +1993,54 @@ private:
Expression VoteEqual(Operation operation) {
if (!device.HasWarpIntrinsics()) {
- LOG_ERROR(Render_OpenGL,
- "Nvidia vote intrinsics are not available and its required by a shader");
- // We must return true here since a stub for a theoretical warp size of 1 will always
- // return an equal result for all its votes.
+ LOG_ERROR(Render_OpenGL, "Nvidia vote intrinsics are required by this shader");
+ // We must return true here since a stub for a theoretical warp size of 1.
+ // This will always return an equal result across all votes.
return {"true", Type::Bool};
}
return Vote(operation, "allThreadsEqualNV");
}
+ template <const std::string_view& func>
+ Expression Shuffle(Operation operation) {
+ const std::string value = VisitOperand(operation, 0).AsFloat();
+ if (!device.HasWarpIntrinsics()) {
+ LOG_ERROR(Render_OpenGL, "Nvidia shuffle intrinsics are required by this shader");
+ // On a "single-thread" device we are either on the same thread or out of bounds. Both
+ // cases return the passed value.
+ return {value, Type::Float};
+ }
+
+ const std::string index = VisitOperand(operation, 1).AsUint();
+ const std::string width = VisitOperand(operation, 2).AsUint();
+ return {fmt::format("{}({}, {}, {})", func, value, index, width), Type::Float};
+ }
+
+ template <const std::string_view& func>
+ Expression InRangeShuffle(Operation operation) {
+ const std::string index = VisitOperand(operation, 0).AsUint();
+ const std::string width = VisitOperand(operation, 1).AsUint();
+ if (!device.HasWarpIntrinsics()) {
+ // On a "single-thread" device we are only in bounds when the requested index is 0.
+ return {fmt::format("({} == 0U)", index), Type::Bool};
+ }
+
+ const std::string in_range = code.GenerateTemporary();
+ code.AddLine("bool {};", in_range);
+ code.AddLine("{}(0U, {}, {}, {});", func, index, width, in_range);
+ return {in_range, Type::Bool};
+ }
+
+ struct Func final {
+ Func() = delete;
+ ~Func() = delete;
+
+ static constexpr std::string_view ShuffleIndexed = "shuffleNV";
+ static constexpr std::string_view ShuffleUp = "shuffleUpNV";
+ static constexpr std::string_view ShuffleDown = "shuffleDownNV";
+ static constexpr std::string_view ShuffleButterfly = "shuffleXorNV";
+ };
+
static constexpr std::array operation_decompilers = {
&GLSLDecompiler::Assign,
@@ -2162,6 +2203,16 @@ private:
&GLSLDecompiler::VoteAll,
&GLSLDecompiler::VoteAny,
&GLSLDecompiler::VoteEqual,
+
+ &GLSLDecompiler::Shuffle<Func::ShuffleIndexed>,
+ &GLSLDecompiler::Shuffle<Func::ShuffleUp>,
+ &GLSLDecompiler::Shuffle<Func::ShuffleDown>,
+ &GLSLDecompiler::Shuffle<Func::ShuffleButterfly>,
+
+ &GLSLDecompiler::InRangeShuffle<Func::ShuffleIndexed>,
+ &GLSLDecompiler::InRangeShuffle<Func::ShuffleUp>,
+ &GLSLDecompiler::InRangeShuffle<Func::ShuffleDown>,
+ &GLSLDecompiler::InRangeShuffle<Func::ShuffleButterfly>,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 4f135fe03..173b76c4e 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -97,6 +97,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U
{GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI
+ {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBX16F
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index ea77dd211..9ed738171 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -145,7 +145,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
case Tegra::Texture::TextureMipmapFilter::None:
return GL_LINEAR;
case Tegra::Texture::TextureMipmapFilter::Nearest:
- return GL_NEAREST_MIPMAP_LINEAR;
+ return GL_LINEAR_MIPMAP_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
return GL_LINEAR_MIPMAP_LINEAR;
}
@@ -157,7 +157,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
case Tegra::Texture::TextureMipmapFilter::Nearest:
return GL_NEAREST_MIPMAP_NEAREST;
case Tegra::Texture::TextureMipmapFilter::Linear:
- return GL_LINEAR_MIPMAP_NEAREST;
+ return GL_NEAREST_MIPMAP_LINEAR;
}
}
}
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index 0bbbf6851..3c5acda3e 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -143,6 +143,7 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8U
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8S
{vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32UI
+ {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBX16F
{vk::Format::eUndefined, ComponentType::Invalid, false}, // R32UI
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8
{vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index b9153934e..f7fbbb6e4 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -1127,6 +1127,46 @@ private:
return {};
}
+ Id ShuffleIndexed(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id ShuffleUp(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id ShuffleDown(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id ShuffleButterfly(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id InRangeShuffleIndexed(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id InRangeShuffleUp(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id InRangeShuffleDown(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id InRangeShuffleButterfly(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
const std::string& name) {
const Id id = OpVariable(type, storage);
@@ -1431,6 +1471,16 @@ private:
&SPIRVDecompiler::VoteAll,
&SPIRVDecompiler::VoteAny,
&SPIRVDecompiler::VoteEqual,
+
+ &SPIRVDecompiler::ShuffleIndexed,
+ &SPIRVDecompiler::ShuffleUp,
+ &SPIRVDecompiler::ShuffleDown,
+ &SPIRVDecompiler::ShuffleButterfly,
+
+ &SPIRVDecompiler::InRangeShuffleIndexed,
+ &SPIRVDecompiler::InRangeShuffleUp,
+ &SPIRVDecompiler::InRangeShuffleDown,
+ &SPIRVDecompiler::InRangeShuffleButterfly,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp
index c8c1a7f40..b73f6536e 100644
--- a/src/video_core/shader/decode/arithmetic_integer.cpp
+++ b/src/video_core/shader/decode/arithmetic_integer.cpp
@@ -138,6 +138,35 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
SetRegister(bb, instr.gpr0, value);
break;
}
+ case OpCode::Id::ICMP_CR:
+ case OpCode::Id::ICMP_R:
+ case OpCode::Id::ICMP_RC:
+ case OpCode::Id::ICMP_IMM: {
+ const Node zero = Immediate(0);
+
+ const auto [op_b, test] = [&]() -> std::pair<Node, Node> {
+ switch (opcode->get().GetId()) {
+ case OpCode::Id::ICMP_CR:
+ return {GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset),
+ GetRegister(instr.gpr39)};
+ case OpCode::Id::ICMP_R:
+ return {GetRegister(instr.gpr20), GetRegister(instr.gpr39)};
+ case OpCode::Id::ICMP_RC:
+ return {GetRegister(instr.gpr39),
+ GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset)};
+ case OpCode::Id::ICMP_IMM:
+ return {Immediate(instr.alu.GetSignedImm20_20()), GetRegister(instr.gpr39)};
+ default:
+ UNREACHABLE();
+ return {zero, zero};
+ }
+ }();
+ const Node op_a = GetRegister(instr.gpr8);
+ const Node comparison =
+ GetPredicateComparisonInteger(instr.icmp.cond, instr.icmp.is_signed != 0, test, zero);
+ SetRegister(bb, instr.gpr0, Operation(OperationCode::Select, comparison, op_a, op_b));
+ break;
+ }
case OpCode::Id::LOP_C:
case OpCode::Id::LOP_R:
case OpCode::Id::LOP_IMM: {
diff --git a/src/video_core/shader/decode/warp.cpp b/src/video_core/shader/decode/warp.cpp
index 04ca74f46..a8e481b3c 100644
--- a/src/video_core/shader/decode/warp.cpp
+++ b/src/video_core/shader/decode/warp.cpp
@@ -13,6 +13,7 @@ namespace VideoCommon::Shader {
using Tegra::Shader::Instruction;
using Tegra::Shader::OpCode;
using Tegra::Shader::Pred;
+using Tegra::Shader::ShuffleOperation;
using Tegra::Shader::VoteOperation;
namespace {
@@ -44,6 +45,52 @@ u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
SetPredicate(bb, instr.vote.dest_pred, vote);
break;
}
+ case OpCode::Id::SHFL: {
+ Node mask = instr.shfl.is_mask_imm ? Immediate(static_cast<u32>(instr.shfl.mask_imm))
+ : GetRegister(instr.gpr39);
+ Node width = [&] {
+ // Convert the obscure SHFL mask back into GL_NV_shader_thread_shuffle's width. This has
+ // been done reversing Nvidia's math. It won't work on all cases due to SHFL having
+ // different parameters that don't properly map to GLSL's interface, but it should work
+ // for cases emitted by Nvidia's compiler.
+ if (instr.shfl.operation == ShuffleOperation::Up) {
+ return Operation(
+ OperationCode::ILogicalShiftRight,
+ Operation(OperationCode::IAdd, std::move(mask), Immediate(-0x2000)),
+ Immediate(8));
+ } else {
+ return Operation(OperationCode::ILogicalShiftRight,
+ Operation(OperationCode::IAdd, Immediate(0x201F),
+ Operation(OperationCode::INegate, std::move(mask))),
+ Immediate(8));
+ }
+ }();
+
+ const auto [operation, in_range] = [instr]() -> std::pair<OperationCode, OperationCode> {
+ switch (instr.shfl.operation) {
+ case ShuffleOperation::Idx:
+ return {OperationCode::ShuffleIndexed, OperationCode::InRangeShuffleIndexed};
+ case ShuffleOperation::Up:
+ return {OperationCode::ShuffleUp, OperationCode::InRangeShuffleUp};
+ case ShuffleOperation::Down:
+ return {OperationCode::ShuffleDown, OperationCode::InRangeShuffleDown};
+ case ShuffleOperation::Bfly:
+ return {OperationCode::ShuffleButterfly, OperationCode::InRangeShuffleButterfly};
+ }
+ UNREACHABLE_MSG("Invalid SHFL operation: {}",
+ static_cast<u64>(instr.shfl.operation.Value()));
+ return {};
+ }();
+
+ // Setting the predicate before the register is intentional to avoid overwriting.
+ Node index = instr.shfl.is_index_imm ? Immediate(static_cast<u32>(instr.shfl.index_imm))
+ : GetRegister(instr.gpr20);
+ SetPredicate(bb, instr.shfl.pred48, Operation(in_range, index, width));
+ SetRegister(
+ bb, instr.gpr0,
+ Operation(operation, GetRegister(instr.gpr8), std::move(index), std::move(width)));
+ break;
+ }
default:
UNIMPLEMENTED_MSG("Unhandled warp instruction: {}", opcode->get().GetName());
break;
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 425111cc4..abf2cb1ab 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -181,6 +181,16 @@ enum class OperationCode {
VoteAny, /// (bool) -> bool
VoteEqual, /// (bool) -> bool
+ ShuffleIndexed, /// (uint value, uint index, uint width) -> uint
+ ShuffleUp, /// (uint value, uint index, uint width) -> uint
+ ShuffleDown, /// (uint value, uint index, uint width) -> uint
+ ShuffleButterfly, /// (uint value, uint index, uint width) -> uint
+
+ InRangeShuffleIndexed, /// (uint index, uint width) -> bool
+ InRangeShuffleUp, /// (uint index, uint width) -> bool
+ InRangeShuffleDown, /// (uint index, uint width) -> bool
+ InRangeShuffleButterfly, /// (uint index, uint width) -> bool
+
Amount,
};
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 53d0142cb..250afc6d6 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -159,6 +159,8 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
return PixelFormat::R32UI;
case Tegra::RenderTargetFormat::RG32_UINT:
return PixelFormat::RG32UI;
+ case Tegra::RenderTargetFormat::RGBX16_FLOAT:
+ return PixelFormat::RGBX16F;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -415,6 +417,7 @@ ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
case Tegra::RenderTargetFormat::RG8_SNORM:
return ComponentType::SNorm;
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
+ case Tegra::RenderTargetFormat::RGBX16_FLOAT:
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
case Tegra::RenderTargetFormat::RG32_FLOAT:
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 19268b7cd..1e1c432a5 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -57,36 +57,37 @@ enum class PixelFormat {
RG8U = 39,
RG8S = 40,
RG32UI = 41,
- R32UI = 42,
- ASTC_2D_8X8 = 43,
- ASTC_2D_8X5 = 44,
- ASTC_2D_5X4 = 45,
- BGRA8_SRGB = 46,
- DXT1_SRGB = 47,
- DXT23_SRGB = 48,
- DXT45_SRGB = 49,
- BC7U_SRGB = 50,
- ASTC_2D_4X4_SRGB = 51,
- ASTC_2D_8X8_SRGB = 52,
- ASTC_2D_8X5_SRGB = 53,
- ASTC_2D_5X4_SRGB = 54,
- ASTC_2D_5X5 = 55,
- ASTC_2D_5X5_SRGB = 56,
- ASTC_2D_10X8 = 57,
- ASTC_2D_10X8_SRGB = 58,
+ RGBX16F = 42,
+ R32UI = 43,
+ ASTC_2D_8X8 = 44,
+ ASTC_2D_8X5 = 45,
+ ASTC_2D_5X4 = 46,
+ BGRA8_SRGB = 47,
+ DXT1_SRGB = 48,
+ DXT23_SRGB = 49,
+ DXT45_SRGB = 50,
+ BC7U_SRGB = 51,
+ ASTC_2D_4X4_SRGB = 52,
+ ASTC_2D_8X8_SRGB = 53,
+ ASTC_2D_8X5_SRGB = 54,
+ ASTC_2D_5X4_SRGB = 55,
+ ASTC_2D_5X5 = 56,
+ ASTC_2D_5X5_SRGB = 57,
+ ASTC_2D_10X8 = 58,
+ ASTC_2D_10X8_SRGB = 59,
MaxColorFormat,
// Depth formats
- Z32F = 59,
- Z16 = 60,
+ Z32F = 60,
+ Z16 = 61,
MaxDepthFormat,
// DepthStencil formats
- Z24S8 = 61,
- S8Z24 = 62,
- Z32FS8 = 63,
+ Z24S8 = 62,
+ S8Z24 = 63,
+ Z32FS8 = 64,
MaxDepthStencilFormat,
@@ -166,6 +167,7 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
0, // RG8U
0, // RG8S
0, // RG32UI
+ 0, // RGBX16F
0, // R32UI
2, // ASTC_2D_8X8
2, // ASTC_2D_8X5
@@ -249,6 +251,7 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
1, // RG8U
1, // RG8S
1, // RG32UI
+ 1, // RGBX16F
1, // R32UI
8, // ASTC_2D_8X8
8, // ASTC_2D_8X5
@@ -324,6 +327,7 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
1, // RG8U
1, // RG8S
1, // RG32UI
+ 1, // RGBX16F
1, // R32UI
8, // ASTC_2D_8X8
5, // ASTC_2D_8X5
@@ -399,6 +403,7 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
16, // RG8U
16, // RG8S
64, // RG32UI
+ 64, // RGBX16F
32, // R32UI
128, // ASTC_2D_8X8
128, // ASTC_2D_8X5
@@ -489,6 +494,7 @@ constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table
SurfaceCompression::None, // RG8U
SurfaceCompression::None, // RG8S
SurfaceCompression::None, // RG32UI
+ SurfaceCompression::None, // RGBX16F
SurfaceCompression::None, // R32UI
SurfaceCompression::Converted, // ASTC_2D_8X8
SurfaceCompression::Converted, // ASTC_2D_8X5
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index f051e17b4..dc6fa07fc 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -33,6 +33,9 @@ add_executable(yuzu
configuration/configure_debug.ui
configuration/configure_dialog.cpp
configuration/configure_dialog.h
+ configuration/configure_filesystem.cpp
+ configuration/configure_filesystem.h
+ configuration/configure_filesystem.ui
configuration/configure_gamelist.cpp
configuration/configure_gamelist.h
configuration/configure_gamelist.ui
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index f594106bf..92d9fb161 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -459,6 +459,49 @@ void Config::ReadDataStorageValues() {
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)))
.toString()
.toStdString());
+ FileUtil::GetUserPath(
+ FileUtil::UserPath::LoadDir,
+ qt_config
+ ->value(QStringLiteral("load_directory"),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)))
+ .toString()
+ .toStdString());
+ FileUtil::GetUserPath(
+ FileUtil::UserPath::DumpDir,
+ qt_config
+ ->value(QStringLiteral("dump_directory"),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)))
+ .toString()
+ .toStdString());
+ FileUtil::GetUserPath(
+ FileUtil::UserPath::CacheDir,
+ qt_config
+ ->value(QStringLiteral("cache_directory"),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)))
+ .toString()
+ .toStdString());
+ Settings::values.gamecard_inserted =
+ ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool();
+ Settings::values.gamecard_current_game =
+ ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
+ Settings::values.gamecard_path =
+ ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
+ Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
+ ReadSetting(QStringLiteral("nand_total_size"),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)))
+ .toULongLong());
+ Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
+ ReadSetting(QStringLiteral("nand_user_size"),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)))
+ .toULongLong());
+ Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
+ ReadSetting(QStringLiteral("nand_system_size"),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)))
+ .toULongLong());
+ Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
+ ReadSetting(QStringLiteral("sdmc_size"),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)))
+ .toULongLong());
qt_config->endGroup();
}
@@ -466,6 +509,9 @@ void Config::ReadDataStorageValues() {
void Config::ReadDebuggingValues() {
qt_config->beginGroup(QStringLiteral("Debugging"));
+ // Intentionally not using the QT default setting as this is intended to be changed in the ini
+ Settings::values.record_frame_times =
+ qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool();
Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt();
Settings::values.program_args =
@@ -872,13 +918,40 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("sdmc_directory"),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)),
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
-
+ WriteSetting(QStringLiteral("load_directory"),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
+ WriteSetting(QStringLiteral("dump_directory"),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
+ WriteSetting(QStringLiteral("cache_directory"),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)),
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
+ WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
+ WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
+ false);
+ WriteSetting(QStringLiteral("gamecard_path"),
+ QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
+ WriteSetting(QStringLiteral("nand_total_size"),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_total_size)),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)));
+ WriteSetting(QStringLiteral("nand_user_size"),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_user_size)),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)));
+ WriteSetting(QStringLiteral("nand_system_size"),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_system_size)),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)));
+ WriteSetting(QStringLiteral("sdmc_size"),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::values.sdmc_size)),
+ QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)));
qt_config->endGroup();
}
void Config::SaveDebuggingValues() {
qt_config->beginGroup(QStringLiteral("Debugging"));
+ // Intentionally not using the QT default setting as this is intended to be changed in the ini
+ qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false);
WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689);
WriteSetting(QStringLiteral("program_args"),
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index 267717bc9..49fadd0ef 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -63,6 +63,11 @@
<string>Profiles</string>
</attribute>
</widget>
+ <widget class="ConfigureFilesystem" name="filesystemTab">
+ <attribute name="title">
+ <string>Filesystem</string>
+ </attribute>
+ </widget>
<widget class="ConfigureInputSimple" name="inputTab">
<attribute name="title">
<string>Input</string>
@@ -126,6 +131,12 @@
<container>1</container>
</customwidget>
<customwidget>
+ <class>ConfigureFilesystem</class>
+ <extends>QWidget</extends>
+ <header>configuration/configure_filesystem.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
<class>ConfigureAudio</class>
<extends>QWidget</extends>
<header>configuration/configure_audio.h</header>
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 5b7e03056..90c1f9459 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -34,8 +34,6 @@ void ConfigureDebug::SetConfiguration() {
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
- ui->dump_exefs->setChecked(Settings::values.dump_exefs);
- ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
ui->reporting_services->setChecked(Settings::values.reporting_services);
ui->quest_flag->setChecked(Settings::values.quest_flag);
}
@@ -46,8 +44,6 @@ void ConfigureDebug::ApplyConfiguration() {
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
- Settings::values.dump_exefs = ui->dump_exefs->isChecked();
- Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked();
Debugger::ToggleConsole();
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 7e109cef0..ce49569bb 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -103,58 +103,6 @@
</item>
</layout>
</item>
- </layout>
- </widget>
- </item>
- <item>
- <widget class="QGroupBox" name="groupBox_3">
- <property name="title">
- <string>Homebrew</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_5">
- <item>
- <layout class="QHBoxLayout" name="horizontalLayout_4">
- <item>
- <widget class="QLabel" name="label_3">
- <property name="text">
- <string>Arguments String</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QLineEdit" name="homebrew_args_edit"/>
- </item>
- </layout>
- </item>
- </layout>
- </widget>
- </item>
- <item>
- <widget class="QGroupBox" name="groupBox_4">
- <property name="title">
- <string>Dump</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_6">
- <item>
- <widget class="QCheckBox" name="dump_decompressed_nso">
- <property name="whatsThis">
- <string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string>
- </property>
- <property name="text">
- <string>Dump Decompressed NSOs</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QCheckBox" name="dump_exefs">
- <property name="whatsThis">
- <string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
- </property>
- <property name="text">
- <string>Dump ExeFS</string>
- </property>
- </widget>
- </item>
<item>
<widget class="QCheckBox" name="reporting_services">
<property name="text">
@@ -163,7 +111,7 @@
</widget>
</item>
<item>
- <widget class="QLabel" name="label_3">
+ <widget class="QLabel" name="label">
<property name="font">
<font>
<italic>true</italic>
@@ -197,10 +145,36 @@
</widget>
</item>
<item>
+ <widget class="QGroupBox" name="groupBox_3">
+ <property name="title">
+ <string>Homebrew</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_5">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <item>
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Arguments String</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="homebrew_args_edit"/>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Expanding</enum>
+ </property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index 775e3f2ea..7c875ae87 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -37,6 +37,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->gameListTab->ApplyConfiguration();
ui->systemTab->ApplyConfiguration();
ui->profileManagerTab->ApplyConfiguration();
+ ui->filesystemTab->applyConfiguration();
ui->inputTab->ApplyConfiguration();
ui->hotkeysTab->ApplyConfiguration(registry);
ui->graphicsTab->ApplyConfiguration();
@@ -73,7 +74,7 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 4> items{
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}},
- {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->audioTab}},
+ {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->filesystemTab, ui->audioTab}},
{tr("Graphics"), {ui->graphicsTab}},
{tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
};
@@ -106,6 +107,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
{ui->debugTab, tr("Debug")},
{ui->webTab, tr("Web")},
{ui->gameListTab, tr("Game List")},
+ {ui->filesystemTab, tr("Filesystem")},
};
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
new file mode 100644
index 000000000..29f540eb7
--- /dev/null
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -0,0 +1,177 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <QFileDialog>
+#include <QMessageBox>
+#include "common/common_paths.h"
+#include "common/file_util.h"
+#include "core/settings.h"
+#include "ui_configure_filesystem.h"
+#include "yuzu/configuration/configure_filesystem.h"
+#include "yuzu/uisettings.h"
+
+namespace {
+
+template <typename T>
+void SetComboBoxFromData(QComboBox* combo_box, T data) {
+ const auto index = combo_box->findData(QVariant::fromValue(static_cast<u64>(data)));
+ if (index >= combo_box->count() || index < 0)
+ return;
+
+ combo_box->setCurrentIndex(index);
+}
+
+} // Anonymous namespace
+
+ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureFilesystem>()) {
+ ui->setupUi(this);
+ this->setConfiguration();
+
+ connect(ui->nand_directory_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::NAND, ui->nand_directory_edit); });
+ connect(ui->sdmc_directory_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::SD, ui->sdmc_directory_edit); });
+ connect(ui->gamecard_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::Gamecard, ui->gamecard_path_edit); });
+ connect(ui->dump_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); });
+ connect(ui->load_path_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); });
+ connect(ui->cache_directory_button, &QToolButton::pressed, this,
+ [this] { SetDirectory(DirectoryTarget::Cache, ui->cache_directory_edit); });
+
+ connect(ui->reset_game_list_cache, &QPushButton::pressed, this,
+ &ConfigureFilesystem::ResetMetadata);
+
+ connect(ui->gamecard_inserted, &QCheckBox::stateChanged, this,
+ &ConfigureFilesystem::UpdateEnabledControls);
+ connect(ui->gamecard_current_game, &QCheckBox::stateChanged, this,
+ &ConfigureFilesystem::UpdateEnabledControls);
+}
+
+ConfigureFilesystem::~ConfigureFilesystem() = default;
+
+void ConfigureFilesystem::setConfiguration() {
+ ui->nand_directory_edit->setText(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
+ ui->sdmc_directory_edit->setText(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+ ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path));
+ ui->dump_path_edit->setText(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
+ ui->load_path_edit->setText(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
+ ui->cache_directory_edit->setText(
+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
+
+ ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted);
+ ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game);
+ ui->dump_exefs->setChecked(Settings::values.dump_exefs);
+ ui->dump_nso->setChecked(Settings::values.dump_nso);
+
+ ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
+
+ SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size);
+ SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size);
+ SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size);
+ SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size);
+
+ UpdateEnabledControls();
+}
+
+void ConfigureFilesystem::applyConfiguration() {
+ FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
+ ui->nand_directory_edit->text().toStdString());
+ FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
+ ui->sdmc_directory_edit->text().toStdString());
+ FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString());
+ FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString());
+ FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
+ ui->cache_directory_edit->text().toStdString());
+ Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString();
+
+ Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked();
+ Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked();
+ Settings::values.dump_exefs = ui->dump_exefs->isChecked();
+ Settings::values.dump_nso = ui->dump_nso->isChecked();
+
+ UISettings::values.cache_game_list = ui->cache_game_list->isChecked();
+
+ Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
+ ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong());
+ Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
+ ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong());
+ Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
+ ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong());
+ Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
+ ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong());
+}
+
+void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
+ QString caption;
+
+ switch (target) {
+ case DirectoryTarget::NAND:
+ caption = tr("Select Emulated NAND Directory...");
+ break;
+ case DirectoryTarget::SD:
+ caption = tr("Select Emulated SD Directory...");
+ break;
+ case DirectoryTarget::Gamecard:
+ caption = tr("Select Gamecard Path...");
+ break;
+ case DirectoryTarget::Dump:
+ caption = tr("Select Dump Directory...");
+ break;
+ case DirectoryTarget::Load:
+ caption = tr("Select Mod Load Directory...");
+ break;
+ case DirectoryTarget::Cache:
+ caption = tr("Select Cache Directory...");
+ break;
+ }
+
+ QString str;
+ if (target == DirectoryTarget::Gamecard) {
+ str = QFileDialog::getOpenFileName(this, caption, QFileInfo(edit->text()).dir().path(),
+ QStringLiteral("NX Gamecard;*.xci"));
+ } else {
+ str = QFileDialog::getExistingDirectory(this, caption, edit->text());
+ }
+
+ if (str.isEmpty())
+ return;
+
+ edit->setText(str);
+}
+
+void ConfigureFilesystem::ResetMetadata() {
+ if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
+ "game_list")) {
+ QMessageBox::information(this, tr("Reset Metadata Cache"),
+ tr("The metadata cache is already empty."));
+ } else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
+ DIR_SEP + "game_list")) {
+ QMessageBox::information(this, tr("Reset Metadata Cache"),
+ tr("The operation completed successfully."));
+ UISettings::values.is_game_list_reload_pending.exchange(true);
+ } else {
+ QMessageBox::warning(
+ this, tr("Reset Metadata Cache"),
+ tr("The metadata cache couldn't be deleted. It might be in use or non-existent."));
+ }
+}
+
+void ConfigureFilesystem::UpdateEnabledControls() {
+ ui->gamecard_current_game->setEnabled(ui->gamecard_inserted->isChecked());
+ ui->gamecard_path_edit->setEnabled(ui->gamecard_inserted->isChecked() &&
+ !ui->gamecard_current_game->isChecked());
+ ui->gamecard_path_button->setEnabled(ui->gamecard_inserted->isChecked() &&
+ !ui->gamecard_current_game->isChecked());
+}
+
+void ConfigureFilesystem::retranslateUi() {
+ ui->retranslateUi(this);
+}
diff --git a/src/yuzu/configuration/configure_filesystem.h b/src/yuzu/configuration/configure_filesystem.h
new file mode 100644
index 000000000..a79303760
--- /dev/null
+++ b/src/yuzu/configuration/configure_filesystem.h
@@ -0,0 +1,43 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <QWidget>
+
+class QLineEdit;
+
+namespace Ui {
+class ConfigureFilesystem;
+}
+
+class ConfigureFilesystem : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureFilesystem(QWidget* parent = nullptr);
+ ~ConfigureFilesystem() override;
+
+ void applyConfiguration();
+ void retranslateUi();
+
+private:
+ void setConfiguration();
+
+ enum class DirectoryTarget {
+ NAND,
+ SD,
+ Gamecard,
+ Dump,
+ Load,
+ Cache,
+ };
+
+ void SetDirectory(DirectoryTarget target, QLineEdit* edit);
+ void ResetMetadata();
+ void UpdateEnabledControls();
+
+ std::unique_ptr<Ui::ConfigureFilesystem> ui;
+};
diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui
new file mode 100644
index 000000000..58cd07f52
--- /dev/null
+++ b/src/yuzu/configuration/configure_filesystem.ui
@@ -0,0 +1,395 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ConfigureFilesystem</class>
+ <widget class="QWidget" name="ConfigureFilesystem">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>453</width>
+ <height>561</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>Storage Directories</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>NAND</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QToolButton" name="nand_directory_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLineEdit" name="nand_directory_edit"/>
+ </item>
+ <item row="1" column="2">
+ <widget class="QLineEdit" name="sdmc_directory_edit"/>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>SD Card</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QToolButton" name="sdmc_directory_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Maximum</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>60</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>Gamecard</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="2" column="1">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Path</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QLineEdit" name="gamecard_path_edit"/>
+ </item>
+ <item row="0" column="1">
+ <widget class="QCheckBox" name="gamecard_inserted">
+ <property name="text">
+ <string>Inserted</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QCheckBox" name="gamecard_current_game">
+ <property name="text">
+ <string>Current Game</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="3">
+ <widget class="QToolButton" name="gamecard_path_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_3">
+ <property name="title">
+ <string>Storage Sizes</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_3">
+ <item row="3" column="0">
+ <widget class="QLabel" name="label_5">
+ <property name="text">
+ <string>SD Card</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>System NAND</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QComboBox" name="sysnand_size">
+ <item>
+ <property name="text">
+ <string>2.5 GB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QComboBox" name="sdmc_size">
+ <property name="currentText">
+ <string>32 GB</string>
+ </property>
+ <item>
+ <property name="text">
+ <string>1 GB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>2 GB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>4 GB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>8 GB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>16 GB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>32 GB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>64 GB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>128 GB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>256 GB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>1 TB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QComboBox" name="usrnand_size">
+ <item>
+ <property name="text">
+ <string>26 GB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="label_6">
+ <property name="text">
+ <string>User NAND</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_7">
+ <property name="text">
+ <string>NAND</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QComboBox" name="nand_size">
+ <item>
+ <property name="text">
+ <string>29.1 GB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_4">
+ <property name="title">
+ <string>Patch Manager</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_4">
+ <item row="1" column="2">
+ <widget class="QLineEdit" name="load_path_edit"/>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLineEdit" name="dump_path_edit"/>
+ </item>
+ <item row="0" column="3">
+ <widget class="QToolButton" name="dump_path_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QToolButton" name="load_path_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="4">
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QCheckBox" name="dump_nso">
+ <property name="text">
+ <string>Dump Decompressed NSOs</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="dump_exefs">
+ <property name="text">
+ <string>Dump ExeFS</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_9">
+ <property name="text">
+ <string>Mod Load Root</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_8">
+ <property name="text">
+ <string>Dump Root</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <spacer name="horizontalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_5">
+ <property name="title">
+ <string>Caching</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_5">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_10">
+ <property name="text">
+ <string>Cache Directory</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <spacer name="horizontalSpacer_3">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLineEdit" name="cache_directory_edit"/>
+ </item>
+ <item row="0" column="3">
+ <widget class="QToolButton" name="cache_directory_button">
+ <property name="text">
+ <string>...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="4">
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QCheckBox" name="cache_game_list">
+ <property name="text">
+ <string>Cache Game List Metadata</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="reset_game_list_cache">
+ <property name="text">
+ <string>Reset Metadata Cache</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 10bcd650e..b49446be9 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <QSpinBox>
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_general.h"
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 7613197f2..f2977719c 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -182,6 +182,8 @@ void ConfigureInput::UpdateUIEnabled() {
players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0);
}
+ ui->handheld_connected->setChecked(ui->handheld_connected->isChecked() &&
+ !ui->use_docked_mode->isChecked());
ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked());
ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() &&
!ui->use_docked_mode->isChecked());
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 8304c6517..f147044d9 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -54,6 +54,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include <QProgressDialog>
#include <QShortcut>
#include <QStatusBar>
+#include <QSysInfo>
#include <QtConcurrent/QtConcurrent>
#include <fmt/format.h>
@@ -66,6 +67,9 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
+#ifdef ARCHITECTURE_x86_64
+#include "common/x64/cpu_detect.h"
+#endif
#include "common/telemetry.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
@@ -205,6 +209,10 @@ GMainWindow::GMainWindow()
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
Common::g_scm_desc);
+#ifdef ARCHITECTURE_x86_64
+ LOG_INFO(Frontend, "Host CPU: {}", Common::GetCPUCaps().cpu_string);
+#endif
+ LOG_INFO(Frontend, "Host OS: {}", QSysInfo::prettyProductName().toStdString());
UpdateWindowTitle();
show();
@@ -213,7 +221,7 @@ GMainWindow::GMainWindow()
std::make_unique<FileSys::ContentProviderUnion>());
Core::System::GetInstance().RegisterContentProvider(
FileSys::ContentProviderUnionSlot::FrontendManual, provider.get());
- Service::FileSystem::CreateFactories(*vfs);
+ Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
// Gen keys if necessary
OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
@@ -964,11 +972,11 @@ void GMainWindow::BootGame(const QString& filename) {
}
status_bar_update_timer.start(2000);
+ const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+
std::string title_name;
const auto res = Core::System::GetInstance().GetGameName(title_name);
if (res != Loader::ResultStatus::Success) {
- const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
-
const auto [nacp, icon_file] = FileSys::PatchManager(title_id).GetControlMetadata();
if (nacp != nullptr)
title_name = nacp->GetApplicationName();
@@ -976,7 +984,7 @@ void GMainWindow::BootGame(const QString& filename) {
if (title_name.empty())
title_name = FileUtil::GetFilename(filename.toStdString());
}
-
+ LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name);
UpdateWindowTitle(QString::fromStdString(title_name));
loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());
@@ -1499,15 +1507,19 @@ void GMainWindow::OnMenuInstallToNAND() {
failed();
return;
}
- const auto res =
- Service::FileSystem::GetUserNANDContents()->InstallEntry(*nsp, false, qt_raw_copy);
+ const auto res = Core::System::GetInstance()
+ .GetFileSystemController()
+ .GetUserNANDContents()
+ ->InstallEntry(*nsp, false, qt_raw_copy);
if (res == FileSys::InstallResult::Success) {
success();
} else {
if (res == FileSys::InstallResult::ErrorAlreadyExists) {
if (overwrite()) {
- const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
- *nsp, true, qt_raw_copy);
+ const auto res2 = Core::System::GetInstance()
+ .GetFileSystemController()
+ .GetUserNANDContents()
+ ->InstallEntry(*nsp, true, qt_raw_copy);
if (res2 == FileSys::InstallResult::Success) {
success();
} else {
@@ -1561,19 +1573,28 @@ void GMainWindow::OnMenuInstallToNAND() {
FileSys::InstallResult res;
if (index >= static_cast<size_t>(FileSys::TitleType::Application)) {
- res = Service::FileSystem::GetUserNANDContents()->InstallEntry(
- *nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
+ res = Core::System::GetInstance()
+ .GetFileSystemController()
+ .GetUserNANDContents()
+ ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
+ qt_raw_copy);
} else {
- res = Service::FileSystem::GetSystemNANDContents()->InstallEntry(
- *nca, static_cast<FileSys::TitleType>(index), false, qt_raw_copy);
+ res = Core::System::GetInstance()
+ .GetFileSystemController()
+ .GetSystemNANDContents()
+ ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index), false,
+ qt_raw_copy);
}
if (res == FileSys::InstallResult::Success) {
success();
} else if (res == FileSys::InstallResult::ErrorAlreadyExists) {
if (overwrite()) {
- const auto res2 = Service::FileSystem::GetUserNANDContents()->InstallEntry(
- *nca, static_cast<FileSys::TitleType>(index), true, qt_raw_copy);
+ const auto res2 = Core::System::GetInstance()
+ .GetFileSystemController()
+ .GetUserNANDContents()
+ ->InstallEntry(*nca, static_cast<FileSys::TitleType>(index),
+ true, qt_raw_copy);
if (res2 == FileSys::InstallResult::Success) {
success();
} else {
@@ -1603,7 +1624,7 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target)
FileUtil::GetUserPath(target == EmulatedDirectoryTarget::SDMC ? FileUtil::UserPath::SDMCDir
: FileUtil::UserPath::NANDDir,
dir_path.toStdString());
- Service::FileSystem::CreateFactories(*vfs);
+ Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
game_list->PopulateAsync(UISettings::values.game_dirs);
}
}
@@ -1988,7 +2009,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
const auto function = [this, &keys, &pdm] {
keys.PopulateFromPartitionData(pdm);
- Service::FileSystem::CreateFactories(*vfs);
+ Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
keys.DeriveETicket(pdm);
};
@@ -2033,7 +2054,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
prog.close();
}
- Service::FileSystem::CreateFactories(*vfs);
+ Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
if (behavior == ReinitializeKeyBehavior::Warning) {
game_list->PopulateAsync(UISettings::values.game_dirs);
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 067d58d80..d82438502 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -316,6 +316,29 @@ void Config::ReadValues() {
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
sdl2_config->Get("Data Storage", "sdmc_directory",
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+ FileUtil::GetUserPath(FileUtil::UserPath::LoadDir,
+ sdl2_config->Get("Data Storage", "load_directory",
+ FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
+ FileUtil::GetUserPath(FileUtil::UserPath::DumpDir,
+ sdl2_config->Get("Data Storage", "dump_directory",
+ FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
+ FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
+ sdl2_config->Get("Data Storage", "cache_directory",
+ FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
+ Settings::values.gamecard_inserted =
+ sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false);
+ Settings::values.gamecard_current_game =
+ sdl2_config->GetBoolean("Data Storage", "gamecard_current_game", false);
+ Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", "");
+ Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(sdl2_config->GetInteger(
+ "Data Storage", "nand_total_size", static_cast<long>(Settings::NANDTotalSize::S29_1GB)));
+ Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(sdl2_config->GetInteger(
+ "Data Storage", "nand_user_size", static_cast<long>(Settings::NANDUserSize::S26GB)));
+ Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
+ sdl2_config->GetInteger("Data Storage", "nand_system_size",
+ static_cast<long>(Settings::NANDSystemSize::S2_5GB)));
+ Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(sdl2_config->GetInteger(
+ "Data Storage", "sdmc_size", static_cast<long>(Settings::SDMCSize::S16GB)));
// System
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
@@ -374,6 +397,8 @@ void Config::ReadValues() {
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
// Debugging
+ Settings::values.record_frame_times =
+ sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false);
Settings::values.gdbstub_port =
static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689));
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 0cfc111a6..a6171c3ed 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -173,6 +173,20 @@ volume =
# 1 (default): Yes, 0: No
use_virtual_sd =
+# Whether or not to enable gamecard emulation
+# 1: Yes, 0 (default): No
+gamecard_inserted =
+
+# Whether or not the gamecard should be emulated as the current game
+# If 'gamecard_inserted' is 0 this setting is irrelevant
+# 1: Yes, 0 (default): No
+gamecard_current_game =
+
+# Path to an XCI file to use as the gamecard
+# If 'gamecard_inserted' is 0 this setting is irrelevant
+# If 'gamecard_current_game' is 1 this setting is irrelevant
+gamecard_path =
+
[System]
# Whether the system is docked
# 1: Yes, 0 (default): No
@@ -213,6 +227,8 @@ region_value =
log_filter = *:Trace
[Debugging]
+# Record frame time data, can be found in the log directory. Boolean value
+record_frame_times =
# Port for listening to GDB connections.
use_gdbstub=false
gdbstub_port=24689
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 129d8ca73..bac05b959 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -184,7 +184,7 @@ int main(int argc, char** argv) {
Core::System& system{Core::System::GetInstance()};
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
- Service::FileSystem::CreateFactories(*system.GetFilesystem());
+ system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
SCOPE_EXIT({ system.Shutdown(); });
diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp
index 0ee97aa54..94ad50cb3 100644
--- a/src/yuzu_tester/yuzu.cpp
+++ b/src/yuzu_tester/yuzu.cpp
@@ -22,6 +22,7 @@
#include "common/telemetry.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
+#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
@@ -216,8 +217,9 @@ int main(int argc, char** argv) {
};
Core::System& system{Core::System::GetInstance()};
+ system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
- Service::FileSystem::CreateFactories(*system.GetFilesystem());
+ system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
SCOPE_EXIT({ system.Shutdown(); });