diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/vulkan_common/vulkan_device.cpp | 21 | ||||
-rw-r--r-- | src/video_core/vulkan_common/vulkan_device.h | 4 | ||||
-rw-r--r-- | src/video_core/vulkan_common/vulkan_memory_allocator.cpp | 78 | ||||
-rw-r--r-- | src/video_core/vulkan_common/vulkan_memory_allocator.h | 18 |
4 files changed, 100 insertions, 21 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index 42a19d6fa..403257375 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -34,7 +34,6 @@ constexpr std::array DEPTH16_UNORM_STENCIL8_UINT{ } // namespace Alternatives constexpr std::array REQUIRED_EXTENSIONS{ - VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_KHR_MAINTENANCE1_EXTENSION_NAME, VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME, VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, @@ -536,16 +535,18 @@ bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags want return (supported_usage & wanted_usage) == wanted_usage; } -void Device::CheckSuitability() const { +void Device::CheckSuitability(bool requires_swapchain) const { std::bitset<REQUIRED_EXTENSIONS.size()> available_extensions; + bool has_swapchain = false; for (const VkExtensionProperties& property : physical.EnumerateDeviceExtensionProperties()) { - for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) { + const std::string_view name{property.extensionName}; + for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) { if (available_extensions[i]) { continue; } - const std::string_view name{property.extensionName}; available_extensions[i] = name == REQUIRED_EXTENSIONS[i]; } + has_swapchain = has_swapchain || name == VK_KHR_SWAPCHAIN_EXTENSION_NAME; } for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) { if (available_extensions[i]) { @@ -554,6 +555,11 @@ void Device::CheckSuitability() const { LOG_ERROR(Render_Vulkan, "Missing required extension: {}", REQUIRED_EXTENSIONS[i]); throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT); } + if (requires_swapchain && !has_swapchain) { + LOG_ERROR(Render_Vulkan, "Missing required extension: VK_KHR_swapchain"); + throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT); + } + struct LimitTuple { u32 minimum; u32 value; @@ -601,10 +607,13 @@ void Device::CheckSuitability() const { } } -std::vector<const char*> Device::LoadExtensions() { +std::vector<const char*> Device::LoadExtensions(bool requires_surface) { std::vector<const char*> extensions; - extensions.reserve(7 + REQUIRED_EXTENSIONS.size()); + extensions.reserve(8 + REQUIRED_EXTENSIONS.size()); extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end()); + if (requires_surface) { + extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME); + } bool has_khr_shader_float16_int8{}; bool has_ext_subgroup_size_control{}; diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index f1697b79a..e0711f733 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -227,10 +227,10 @@ public: private: /// Checks if the physical device is suitable. - void CheckSuitability() const; + void CheckSuitability(bool requires_swapchain) const; /// Loads extensions into a vector and stores available ones in this object. - std::vector<const char*> LoadExtensions(); + std::vector<const char*> LoadExtensions(bool requires_surface); /// Sets up queue families. void SetupFamilies(VkSurfaceKHR surface); diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp index d6eb3af31..2a8b7a907 100644 --- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp +++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp @@ -7,6 +7,8 @@ #include <optional> #include <vector> +#include <glad/glad.h> + #include "common/alignment.h" #include "common/assert.h" #include "common/common_types.h" @@ -55,10 +57,24 @@ struct Range { class MemoryAllocation { public: - explicit MemoryAllocation(const Device& device_, vk::DeviceMemory memory_, - VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type) - : device{device_}, memory{std::move(memory_)}, allocation_size{allocation_size_}, - property_flags{properties}, shifted_memory_type{1U << type} {} + explicit MemoryAllocation(vk::DeviceMemory memory_, VkMemoryPropertyFlags properties, + u64 allocation_size_, u32 type) + : memory{std::move(memory_)}, allocation_size{allocation_size_}, property_flags{properties}, + shifted_memory_type{1U << type} {} + +#if defined(_WIN32) || defined(__linux__) + ~MemoryAllocation() { + if (owning_opengl_handle != 0) { + glDeleteMemoryObjectsEXT(1, &owning_opengl_handle); + } + } +#endif + + MemoryAllocation& operator=(const MemoryAllocation&) = delete; + MemoryAllocation(const MemoryAllocation&) = delete; + + MemoryAllocation& operator=(MemoryAllocation&&) = delete; + MemoryAllocation(MemoryAllocation&&) = delete; [[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) { const std::optional<u64> alloc = FindFreeRegion(size, alignment); @@ -88,6 +104,31 @@ public: return memory_mapped_span; } +#ifdef _WIN32 + [[nodiscard]] u32 ExportOpenGLHandle() { + if (!owning_opengl_handle) { + glCreateMemoryObjectsEXT(1, &owning_opengl_handle); + glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size, + GL_HANDLE_TYPE_OPAQUE_WIN32_EXT, + memory.GetMemoryWin32HandleKHR()); + } + return owning_opengl_handle; + } +#elif __linux__ + [[nodiscard]] u32 ExportOpenGLHandle() { + if (!owning_opengl_handle) { + glCreateMemoryObjectsEXT(1, &owning_opengl_handle); + glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT, + memory.GetMemoryFdKHR()); + } + return owning_opengl_handle; + } +#else + [[nodiscard]] u32 ExportOpenGLHandle() { + return 0; + } +#endif + /// Returns whether this allocation is compatible with the arguments. [[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const { return (flags & property_flags) && (type_mask & shifted_memory_type) != 0; @@ -118,13 +159,15 @@ private: return candidate; } - const Device& device; ///< Vulkan device. const vk::DeviceMemory memory; ///< Vulkan memory allocation handler. const u64 allocation_size; ///< Size of this allocation. const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags. const u32 shifted_memory_type; ///< Shifted Vulkan memory type. std::vector<Range> commits; ///< All commit ranges done from this allocation. std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before. +#if defined(_WIN32) || defined(__linux__) + u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle. +#endif }; MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_, @@ -156,14 +199,19 @@ std::span<u8> MemoryCommit::Map() { return span; } +u32 MemoryCommit::ExportOpenGLHandle() const { + return allocation->ExportOpenGLHandle(); +} + void MemoryCommit::Release() { if (allocation) { allocation->Free(begin); } } -MemoryAllocator::MemoryAllocator(const Device& device_) - : device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {} +MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_) + : device{device_}, properties{device_.GetPhysical().GetMemoryProperties()}, + export_allocations{export_allocations_} {} MemoryAllocator::~MemoryAllocator() = default; @@ -196,14 +244,24 @@ MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) { const u32 type = FindType(flags, type_mask).value(); + const VkExportMemoryAllocateInfo export_allocate_info{ + .sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO, + .pNext = nullptr, +#ifdef _WIN32 + .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT, +#elif __linux__ + .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT, +#else + .handleTypes = 0, +#endif + }; vk::DeviceMemory memory = device.GetLogical().AllocateMemory({ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = nullptr, + .pNext = export_allocations ? &export_allocate_info : nullptr, .allocationSize = size, .memoryTypeIndex = type, }); - allocations.push_back( - std::make_unique<MemoryAllocation>(device, std::move(memory), flags, size, type)); + allocations.push_back(std::make_unique<MemoryAllocation>(std::move(memory), flags, size, type)); } std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements, diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h index 9e6cfabf9..86393310a 100644 --- a/src/video_core/vulkan_common/vulkan_memory_allocator.h +++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h @@ -43,6 +43,9 @@ public: /// It will map the backing allocation if it hasn't been mapped before. std::span<u8> Map(); + /// Returns an non-owning OpenGL handle, creating one if it doesn't exist. + u32 ExportOpenGLHandle() const; + /// Returns the Vulkan memory handler. VkDeviceMemory Memory() const { return memory; @@ -67,7 +70,15 @@ private: /// Allocates and releases memory allocations on demand. class MemoryAllocator { public: - explicit MemoryAllocator(const Device& device_); + /** + * Construct memory allocator + * + * @param device_ Device to allocate from + * @param export_allocations_ True when allocations have to be exported + * + * @throw vk::Exception on failure + */ + explicit MemoryAllocator(const Device& device_, bool export_allocations_ = false); ~MemoryAllocator(); MemoryAllocator& operator=(const MemoryAllocator&) = delete; @@ -106,8 +117,9 @@ private: /// Returns index to the fastest memory type compatible with the passed requirements. std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const; - const Device& device; ///< Device handle. - const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties. + const Device& device; ///< Device handle. + const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties. + const bool export_allocations; ///< True when memory allocations have to be exported. std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations. }; |