diff options
Diffstat (limited to 'src')
256 files changed, 11258 insertions, 5387 deletions
diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp index 41bf5cd4d..c27df946c 100644 --- a/src/audio_core/cubeb_sink.cpp +++ b/src/audio_core/cubeb_sink.cpp @@ -78,7 +78,7 @@ public: const s16 surround_left{samples[i + 4]}; const s16 surround_right{samples[i + 5]}; // Not used in the ATSC reference implementation - [[maybe_unused]] const s16 low_frequency_effects { samples[i + 3] }; + [[maybe_unused]] const s16 low_frequency_effects{samples[i + 3]}; constexpr s32 clev{707}; // center mixing level coefficient constexpr s32 slev{707}; // surround mixing level coefficient diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 78c3bfb3b..5d54516eb 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -172,7 +172,6 @@ add_library(common STATIC virtual_buffer.h wall_clock.cpp wall_clock.h - web_result.h zstd_compression.cpp zstd_compression.h ) diff --git a/src/common/algorithm.h b/src/common/algorithm.h index e21b1373c..4804a3421 100644 --- a/src/common/algorithm.h +++ b/src/common/algorithm.h @@ -15,7 +15,8 @@ namespace Common { template <class ForwardIt, class T, class Compare = std::less<>> -ForwardIt BinaryFind(ForwardIt first, ForwardIt last, const T& value, Compare comp = {}) { +[[nodiscard]] ForwardIt BinaryFind(ForwardIt first, ForwardIt last, const T& value, + Compare comp = {}) { // Note: BOTH type T and the type after ForwardIt is dereferenced // must be implicitly convertible to BOTH Type1 and Type2, used in Compare. // This is stricter than lower_bound requirement (see above) diff --git a/src/common/alignment.h b/src/common/alignment.h index ef4d6f896..5040043de 100644 --- a/src/common/alignment.h +++ b/src/common/alignment.h @@ -9,7 +9,7 @@ namespace Common { template <typename T> -constexpr T AlignUp(T value, std::size_t size) { +[[nodiscard]] constexpr T AlignUp(T value, std::size_t size) { static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); auto mod{static_cast<T>(value % size)}; value -= mod; @@ -17,31 +17,31 @@ constexpr T AlignUp(T value, std::size_t size) { } template <typename T> -constexpr T AlignDown(T value, std::size_t size) { +[[nodiscard]] constexpr T AlignDown(T value, std::size_t size) { static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); return static_cast<T>(value - value % size); } template <typename T> -constexpr T AlignBits(T value, std::size_t align) { +[[nodiscard]] constexpr T AlignBits(T value, std::size_t align) { static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); return static_cast<T>((value + ((1ULL << align) - 1)) >> align << align); } template <typename T> -constexpr bool Is4KBAligned(T value) { +[[nodiscard]] constexpr bool Is4KBAligned(T value) { static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); return (value & 0xFFF) == 0; } template <typename T> -constexpr bool IsWordAligned(T value) { +[[nodiscard]] constexpr bool IsWordAligned(T value) { static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); return (value & 0b11) == 0; } template <typename T> -constexpr bool IsAligned(T value, std::size_t alignment) { +[[nodiscard]] constexpr bool IsAligned(T value, std::size_t alignment) { using U = typename std::make_unsigned<T>::type; const U mask = static_cast<U>(alignment - 1); return (value & mask) == 0; @@ -64,7 +64,7 @@ public: template <typename T2> constexpr AlignmentAllocator(const AlignmentAllocator<T2, Align>&) noexcept {} - T* allocate(size_type n) { + [[nodiscard]] T* allocate(size_type n) { return static_cast<T*>(::operator new (n * sizeof(T), std::align_val_t{Align})); } diff --git a/src/common/assert.h b/src/common/assert.h index 5b67c5c52..06d7b5612 100644 --- a/src/common/assert.h +++ b/src/common/assert.h @@ -17,11 +17,12 @@ // enough for our purposes. template <typename Fn> #if defined(_MSC_VER) -__declspec(noinline, noreturn) +[[msvc::noinline, noreturn]] #elif defined(__GNUC__) - __attribute__((noinline, noreturn, cold)) +[[gnu::cold, gnu::noinline, noreturn]] #endif - static void assert_noinline_call(const Fn& fn) { +static void +assert_noinline_call(const Fn& fn) { fn(); Crash(); exit(1); // Keeps GCC's mouth shut about this actually returning diff --git a/src/common/atomic_ops.h b/src/common/atomic_ops.h index 8d6b73c00..b46888589 100644 --- a/src/common/atomic_ops.h +++ b/src/common/atomic_ops.h @@ -8,10 +8,10 @@ namespace Common { -bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected); -bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected); -bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected); -bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected); -bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected); +[[nodiscard]] bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected); +[[nodiscard]] bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected); +[[nodiscard]] bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected); +[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected); +[[nodiscard]] bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected); } // namespace Common diff --git a/src/common/bit_field.h b/src/common/bit_field.h index 26ae6c7fc..0f0661172 100644 --- a/src/common/bit_field.h +++ b/src/common/bit_field.h @@ -36,13 +36,6 @@ #include "common/common_funcs.h" #include "common/swap.h" -// Inlining -#ifdef _WIN32 -#define FORCE_INLINE __forceinline -#else -#define FORCE_INLINE inline __attribute__((always_inline)) -#endif - /* * Abstract bitfield class * @@ -142,8 +135,8 @@ public: * containing several bitfields can be assembled by formatting each of their values and ORing * the results together. */ - static constexpr FORCE_INLINE StorageType FormatValue(const T& value) { - return ((StorageType)value << position) & mask; + [[nodiscard]] static constexpr StorageType FormatValue(const T& value) { + return (static_cast<StorageType>(value) << position) & mask; } /** @@ -151,7 +144,7 @@ public: * (such as Value() or operator T), but this can be used to extract a value from a bitfield * union in a constexpr context. */ - static constexpr FORCE_INLINE T ExtractValue(const StorageType& storage) { + [[nodiscard]] static constexpr T ExtractValue(const StorageType& storage) { if constexpr (std::numeric_limits<UnderlyingType>::is_signed) { std::size_t shift = 8 * sizeof(T) - bits; return static_cast<T>(static_cast<UnderlyingType>(storage << (shift - position)) >> @@ -175,7 +168,7 @@ public: constexpr BitField(BitField&&) noexcept = default; constexpr BitField& operator=(BitField&&) noexcept = default; - constexpr operator T() const { + [[nodiscard]] constexpr operator T() const { return Value(); } @@ -183,11 +176,11 @@ public: storage = static_cast<StorageType>((storage & ~mask) | FormatValue(value)); } - constexpr T Value() const { + [[nodiscard]] constexpr T Value() const { return ExtractValue(storage); } - constexpr explicit operator bool() const { + [[nodiscard]] constexpr explicit operator bool() const { return Value() != 0; } diff --git a/src/common/bit_util.h b/src/common/bit_util.h index 6f7d5a947..29f59a9a3 100644 --- a/src/common/bit_util.h +++ b/src/common/bit_util.h @@ -17,12 +17,12 @@ namespace Common { /// Gets the size of a specified type T in bits. template <typename T> -constexpr std::size_t BitSize() { +[[nodiscard]] constexpr std::size_t BitSize() { return sizeof(T) * CHAR_BIT; } #ifdef _MSC_VER -inline u32 CountLeadingZeroes32(u32 value) { +[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) { unsigned long leading_zero = 0; if (_BitScanReverse(&leading_zero, value) != 0) { @@ -32,7 +32,7 @@ inline u32 CountLeadingZeroes32(u32 value) { return 32; } -inline u32 CountLeadingZeroes64(u64 value) { +[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) { unsigned long leading_zero = 0; if (_BitScanReverse64(&leading_zero, value) != 0) { @@ -42,7 +42,7 @@ inline u32 CountLeadingZeroes64(u64 value) { return 64; } #else -inline u32 CountLeadingZeroes32(u32 value) { +[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) { if (value == 0) { return 32; } @@ -50,7 +50,7 @@ inline u32 CountLeadingZeroes32(u32 value) { return static_cast<u32>(__builtin_clz(value)); } -inline u32 CountLeadingZeroes64(u64 value) { +[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) { if (value == 0) { return 64; } @@ -60,7 +60,7 @@ inline u32 CountLeadingZeroes64(u64 value) { #endif #ifdef _MSC_VER -inline u32 CountTrailingZeroes32(u32 value) { +[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) { unsigned long trailing_zero = 0; if (_BitScanForward(&trailing_zero, value) != 0) { @@ -70,7 +70,7 @@ inline u32 CountTrailingZeroes32(u32 value) { return 32; } -inline u32 CountTrailingZeroes64(u64 value) { +[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) { unsigned long trailing_zero = 0; if (_BitScanForward64(&trailing_zero, value) != 0) { @@ -80,7 +80,7 @@ inline u32 CountTrailingZeroes64(u64 value) { return 64; } #else -inline u32 CountTrailingZeroes32(u32 value) { +[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) { if (value == 0) { return 32; } @@ -88,7 +88,7 @@ inline u32 CountTrailingZeroes32(u32 value) { return static_cast<u32>(__builtin_ctz(value)); } -inline u32 CountTrailingZeroes64(u64 value) { +[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) { if (value == 0) { return 64; } @@ -99,13 +99,13 @@ inline u32 CountTrailingZeroes64(u64 value) { #ifdef _MSC_VER -inline u32 MostSignificantBit32(const u32 value) { +[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) { unsigned long result; _BitScanReverse(&result, value); return static_cast<u32>(result); } -inline u32 MostSignificantBit64(const u64 value) { +[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) { unsigned long result; _BitScanReverse64(&result, value); return static_cast<u32>(result); @@ -113,30 +113,30 @@ inline u32 MostSignificantBit64(const u64 value) { #else -inline u32 MostSignificantBit32(const u32 value) { +[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) { return 31U - static_cast<u32>(__builtin_clz(value)); } -inline u32 MostSignificantBit64(const u64 value) { +[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) { return 63U - static_cast<u32>(__builtin_clzll(value)); } #endif -inline u32 Log2Floor32(const u32 value) { +[[nodiscard]] inline u32 Log2Floor32(const u32 value) { return MostSignificantBit32(value); } -inline u32 Log2Ceil32(const u32 value) { +[[nodiscard]] inline u32 Log2Ceil32(const u32 value) { const u32 log2_f = Log2Floor32(value); return log2_f + ((value ^ (1U << log2_f)) != 0U); } -inline u32 Log2Floor64(const u64 value) { +[[nodiscard]] inline u32 Log2Floor64(const u64 value) { return MostSignificantBit64(value); } -inline u32 Log2Ceil64(const u64 value) { +[[nodiscard]] inline u32 Log2Ceil64(const u64 value) { const u64 log2_f = static_cast<u64>(Log2Floor64(value)); return static_cast<u32>(log2_f + ((value ^ (1ULL << log2_f)) != 0ULL)); } diff --git a/src/common/cityhash.h b/src/common/cityhash.h index 4b94f8e18..a00804e01 100644 --- a/src/common/cityhash.h +++ b/src/common/cityhash.h @@ -61,42 +61,43 @@ #pragma once +#include <cstddef> +#include <cstdint> #include <utility> -#include <stdint.h> -#include <stdlib.h> // for std::size_t. namespace Common { -typedef std::pair<uint64_t, uint64_t> uint128; +using uint128 = std::pair<uint64_t, uint64_t>; -inline uint64_t Uint128Low64(const uint128& x) { +[[nodiscard]] inline uint64_t Uint128Low64(const uint128& x) { return x.first; } -inline uint64_t Uint128High64(const uint128& x) { +[[nodiscard]] inline uint64_t Uint128High64(const uint128& x) { return x.second; } // Hash function for a byte array. -uint64_t CityHash64(const char* buf, std::size_t len); +[[nodiscard]] uint64_t CityHash64(const char* buf, std::size_t len); // Hash function for a byte array. For convenience, a 64-bit seed is also // hashed into the result. -uint64_t CityHash64WithSeed(const char* buf, std::size_t len, uint64_t seed); +[[nodiscard]] uint64_t CityHash64WithSeed(const char* buf, std::size_t len, uint64_t seed); // Hash function for a byte array. For convenience, two seeds are also // hashed into the result. -uint64_t CityHash64WithSeeds(const char* buf, std::size_t len, uint64_t seed0, uint64_t seed1); +[[nodiscard]] uint64_t CityHash64WithSeeds(const char* buf, std::size_t len, uint64_t seed0, + uint64_t seed1); // Hash function for a byte array. -uint128 CityHash128(const char* s, std::size_t len); +[[nodiscard]] uint128 CityHash128(const char* s, std::size_t len); // Hash function for a byte array. For convenience, a 128-bit seed is also // hashed into the result. -uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed); +[[nodiscard]] uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed); // Hash 128 input bits down to 64 bits of output. // This is intended to be a reasonably good hash function. -inline uint64_t Hash128to64(const uint128& x) { +[[nodiscard]] inline uint64_t Hash128to64(const uint128& x) { // Murmur-inspired hashing. const uint64_t kMul = 0x9ddfea08eb382d69ULL; uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul; diff --git a/src/common/color.h b/src/common/color.h index 3a2222077..bbcac858e 100644 --- a/src/common/color.h +++ b/src/common/color.h @@ -10,45 +10,45 @@ #include "common/swap.h" #include "common/vector_math.h" -namespace Color { +namespace Common::Color { /// Convert a 1-bit color component to 8 bit -constexpr u8 Convert1To8(u8 value) { +[[nodiscard]] constexpr u8 Convert1To8(u8 value) { return value * 255; } /// Convert a 4-bit color component to 8 bit -constexpr u8 Convert4To8(u8 value) { +[[nodiscard]] constexpr u8 Convert4To8(u8 value) { return (value << 4) | value; } /// Convert a 5-bit color component to 8 bit -constexpr u8 Convert5To8(u8 value) { +[[nodiscard]] constexpr u8 Convert5To8(u8 value) { return (value << 3) | (value >> 2); } /// Convert a 6-bit color component to 8 bit -constexpr u8 Convert6To8(u8 value) { +[[nodiscard]] constexpr u8 Convert6To8(u8 value) { return (value << 2) | (value >> 4); } /// Convert a 8-bit color component to 1 bit -constexpr u8 Convert8To1(u8 value) { +[[nodiscard]] constexpr u8 Convert8To1(u8 value) { return value >> 7; } /// Convert a 8-bit color component to 4 bit -constexpr u8 Convert8To4(u8 value) { +[[nodiscard]] constexpr u8 Convert8To4(u8 value) { return value >> 4; } /// Convert a 8-bit color component to 5 bit -constexpr u8 Convert8To5(u8 value) { +[[nodiscard]] constexpr u8 Convert8To5(u8 value) { return value >> 3; } /// Convert a 8-bit color component to 6 bit -constexpr u8 Convert8To6(u8 value) { +[[nodiscard]] constexpr u8 Convert8To6(u8 value) { return value >> 2; } @@ -57,7 +57,7 @@ constexpr u8 Convert8To6(u8 value) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) { return {bytes[3], bytes[2], bytes[1], bytes[0]}; } @@ -66,7 +66,7 @@ inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) { return {bytes[2], bytes[1], bytes[0], 255}; } @@ -75,7 +75,7 @@ inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRG8(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRG8(const u8* bytes) { return {bytes[1], bytes[0], 0, 255}; } @@ -84,7 +84,7 @@ inline Common::Vec4<u8> DecodeRG8(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) { u16_le pixel; std::memcpy(&pixel, bytes, sizeof(pixel)); return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F), @@ -96,7 +96,7 @@ inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) { u16_le pixel; std::memcpy(&pixel, bytes, sizeof(pixel)); return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F), @@ -108,7 +108,7 @@ inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) { * @param bytes Pointer to encoded source color * @return Result color decoded as Common::Vec4<u8> */ -inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) { +[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) { u16_le pixel; std::memcpy(&pixel, bytes, sizeof(pixel)); return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF), @@ -120,7 +120,7 @@ inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) { * @param bytes Pointer to encoded source value * @return Depth value as an u32 */ -inline u32 DecodeD16(const u8* bytes) { +[[nodiscard]] inline u32 DecodeD16(const u8* bytes) { u16_le data; std::memcpy(&data, bytes, sizeof(data)); return data; @@ -131,7 +131,7 @@ inline u32 DecodeD16(const u8* bytes) { * @param bytes Pointer to encoded source value * @return Depth value as an u32 */ -inline u32 DecodeD24(const u8* bytes) { +[[nodiscard]] inline u32 DecodeD24(const u8* bytes) { return (bytes[2] << 16) | (bytes[1] << 8) | bytes[0]; } @@ -140,7 +140,7 @@ inline u32 DecodeD24(const u8* bytes) { * @param bytes Pointer to encoded source values * @return Resulting values stored as a Common::Vec2 */ -inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) { +[[nodiscard]] inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) { return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]}; } @@ -268,4 +268,4 @@ inline void EncodeX24S8(u8 stencil, u8* bytes) { bytes[3] = stencil; } -} // namespace Color +} // namespace Common::Color diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h index 88cf5250a..98421bced 100644 --- a/src/common/common_funcs.h +++ b/src/common/common_funcs.h @@ -53,14 +53,14 @@ __declspec(dllimport) void __stdcall DebugBreak(void); // Call directly after the command or use the error num. // This function might change the error code. // Defined in Misc.cpp. -std::string GetLastErrorMsg(); +[[nodiscard]] std::string GetLastErrorMsg(); #define DECLARE_ENUM_FLAG_OPERATORS(type) \ - constexpr type operator|(type a, type b) noexcept { \ + [[nodiscard]] constexpr type operator|(type a, type b) noexcept { \ using T = std::underlying_type_t<type>; \ return static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \ } \ - constexpr type operator&(type a, type b) noexcept { \ + [[nodiscard]] constexpr type operator&(type a, type b) noexcept { \ using T = std::underlying_type_t<type>; \ return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \ } \ @@ -74,22 +74,22 @@ std::string GetLastErrorMsg(); a = static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \ return a; \ } \ - constexpr type operator~(type key) noexcept { \ + [[nodiscard]] constexpr type operator~(type key) noexcept { \ using T = std::underlying_type_t<type>; \ return static_cast<type>(~static_cast<T>(key)); \ } \ - constexpr bool True(type key) noexcept { \ + [[nodiscard]] constexpr bool True(type key) noexcept { \ using T = std::underlying_type_t<type>; \ return static_cast<T>(key) != 0; \ } \ - constexpr bool False(type key) noexcept { \ + [[nodiscard]] constexpr bool False(type key) noexcept { \ using T = std::underlying_type_t<type>; \ return static_cast<T>(key) == 0; \ } namespace Common { -constexpr u32 MakeMagic(char a, char b, char c, char d) { +[[nodiscard]] constexpr u32 MakeMagic(char a, char b, char c, char d) { return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24; } diff --git a/src/common/concepts.h b/src/common/concepts.h index db5fb373d..5bef3ad67 100644 --- a/src/common/concepts.h +++ b/src/common/concepts.h @@ -4,10 +4,10 @@ #pragma once -namespace Common { - #include <type_traits> +namespace Common { + // Check if type is like an STL container template <typename T> concept IsSTLContainer = requires(T t) { @@ -23,10 +23,12 @@ concept IsSTLContainer = requires(T t) { t.size(); }; -// Check if type T is derived from T2 -template <typename T, typename T2> -concept IsBaseOf = requires { - std::is_base_of_v<T, T2>; +// TODO: Replace with std::derived_from when the <concepts> header +// is available on all supported platforms. +template <typename Derived, typename Base> +concept DerivedFrom = requires { + std::is_base_of_v<Base, Derived>; + std::is_convertible_v<const volatile Derived*, const volatile Base*>; }; } // namespace Common diff --git a/src/common/detached_tasks.cpp b/src/common/detached_tasks.cpp index f268d6021..f2b4939df 100644 --- a/src/common/detached_tasks.cpp +++ b/src/common/detached_tasks.cpp @@ -34,8 +34,7 @@ void DetachedTasks::AddTask(std::function<void()> task) { std::unique_lock lock{instance->mutex}; --instance->count; std::notify_all_at_thread_exit(instance->cv, std::move(lock)); - }) - .detach(); + }).detach(); } } // namespace Common diff --git a/src/common/dynamic_library.cpp b/src/common/dynamic_library.cpp index 7ab54e9e4..7f0a10521 100644 --- a/src/common/dynamic_library.cpp +++ b/src/common/dynamic_library.cpp @@ -21,7 +21,7 @@ namespace Common { DynamicLibrary::DynamicLibrary() = default; DynamicLibrary::DynamicLibrary(const char* filename) { - Open(filename); + void(Open(filename)); } DynamicLibrary::DynamicLibrary(DynamicLibrary&& rhs) noexcept diff --git a/src/common/dynamic_library.h b/src/common/dynamic_library.h index 2a06372fd..3512da940 100644 --- a/src/common/dynamic_library.h +++ b/src/common/dynamic_library.h @@ -33,7 +33,7 @@ public: ~DynamicLibrary(); /// Returns the specified library name with the platform-specific suffix added. - static std::string GetUnprefixedFilename(const char* filename); + [[nodiscard]] static std::string GetUnprefixedFilename(const char* filename); /// Returns the specified library name in platform-specific format. /// Major/minor versions will not be included if set to -1. @@ -41,28 +41,29 @@ public: /// Windows: LIBNAME-MAJOR-MINOR.dll /// Linux: libLIBNAME.so.MAJOR.MINOR /// Mac: libLIBNAME.MAJOR.MINOR.dylib - static std::string GetVersionedFilename(const char* libname, int major = -1, int minor = -1); + [[nodiscard]] static std::string GetVersionedFilename(const char* libname, int major = -1, + int minor = -1); /// Returns true if a module is loaded, otherwise false. - bool IsOpen() const { + [[nodiscard]] bool IsOpen() const { return handle != nullptr; } /// Loads (or replaces) the handle with the specified library file name. /// Returns true if the library was loaded and can be used. - bool Open(const char* filename); + [[nodiscard]] bool Open(const char* filename); /// Unloads the library, any function pointers from this library are no longer valid. void Close(); /// Returns the address of the specified symbol (function or variable) as an untyped pointer. /// If the specified symbol does not exist in this library, nullptr is returned. - void* GetSymbolAddress(const char* name) const; + [[nodiscard]] void* GetSymbolAddress(const char* name) const; /// Obtains the address of the specified symbol, automatically casting to the correct type. /// Returns true if the symbol was found and assigned, otherwise false. template <typename T> - bool GetSymbol(const char* name, T* ptr) const { + [[nodiscard]] bool GetSymbol(const char* name, T* ptr) const { *ptr = reinterpret_cast<T>(GetSymbolAddress(name)); return *ptr != nullptr; } diff --git a/src/common/fiber.h b/src/common/fiber.h index dafc1100e..89dde5e36 100644 --- a/src/common/fiber.h +++ b/src/common/fiber.h @@ -47,7 +47,7 @@ public: /// Yields control from Fiber 'from' to Fiber 'to' /// Fiber 'from' must be the currently running fiber. static void YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to); - static std::shared_ptr<Fiber> ThreadToFiber(); + [[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber(); void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter); diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 4ede9f72c..16c3713e0 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -74,7 +74,7 @@ // This namespace has various generic functions related to files and paths. // The code still needs a ton of cleanup. // REMEMBER: strdup considered harmful! -namespace FileUtil { +namespace Common::FS { // Remove any ending forward slashes from directory paths // Modifies argument. @@ -196,7 +196,7 @@ bool CreateFullPath(const std::string& fullPath) { int panicCounter = 100; LOG_TRACE(Common_Filesystem, "path {}", fullPath); - if (FileUtil::Exists(fullPath)) { + if (Exists(fullPath)) { LOG_DEBUG(Common_Filesystem, "path exists {}", fullPath); return true; } @@ -212,7 +212,7 @@ bool CreateFullPath(const std::string& fullPath) { // Include the '/' so the first call is CreateDir("/") rather than CreateDir("") std::string const subPath(fullPath.substr(0, position + 1)); - if (!FileUtil::IsDirectory(subPath) && !FileUtil::CreateDir(subPath)) { + if (!IsDirectory(subPath) && !CreateDir(subPath)) { LOG_ERROR(Common, "CreateFullPath: directory creation failed"); return false; } @@ -231,7 +231,7 @@ bool DeleteDir(const std::string& filename) { LOG_TRACE(Common_Filesystem, "directory {}", filename); // check if a directory - if (!FileUtil::IsDirectory(filename)) { + if (!IsDirectory(filename)) { LOG_ERROR(Common_Filesystem, "Not a directory {}", filename); return false; } @@ -371,7 +371,7 @@ u64 GetSize(FILE* f) { bool CreateEmptyFile(const std::string& filename) { LOG_TRACE(Common_Filesystem, "{}", filename); - if (!FileUtil::IOFile(filename, "wb").IsOpen()) { + if (!IOFile(filename, "wb").IsOpen()) { LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg()); return false; } @@ -488,29 +488,34 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) return false; // Delete the outermost directory - FileUtil::DeleteDir(directory); + DeleteDir(directory); return true; } void CopyDir(const std::string& source_path, const std::string& dest_path) { #ifndef _WIN32 - if (source_path == dest_path) + if (source_path == dest_path) { return; - if (!FileUtil::Exists(source_path)) + } + if (!Exists(source_path)) { return; - if (!FileUtil::Exists(dest_path)) - FileUtil::CreateFullPath(dest_path); + } + if (!Exists(dest_path)) { + CreateFullPath(dest_path); + } DIR* dirp = opendir(source_path.c_str()); - if (!dirp) + if (!dirp) { return; + } while (struct dirent* result = readdir(dirp)) { const std::string virtualName(result->d_name); // check for "." and ".." if (((virtualName[0] == '.') && (virtualName[1] == '\0')) || - ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) + ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) { continue; + } std::string source, dest; source = source_path + virtualName; @@ -518,11 +523,13 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) { if (IsDirectory(source)) { source += '/'; dest += '/'; - if (!FileUtil::Exists(dest)) - FileUtil::CreateFullPath(dest); + if (!Exists(dest)) { + CreateFullPath(dest); + } CopyDir(source, dest); - } else if (!FileUtil::Exists(dest)) - FileUtil::Copy(source, dest); + } else if (!Exists(dest)) { + Copy(source, dest); + } } closedir(dirp); #endif @@ -538,7 +545,7 @@ std::optional<std::string> GetCurrentDir() { if (!dir) { #endif LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg()); - return {}; + return std::nullopt; } #ifdef _WIN32 std::string strDir = Common::UTF16ToUTF8(dir); @@ -546,7 +553,7 @@ std::optional<std::string> GetCurrentDir() { std::string strDir = dir; #endif free(dir); - return strDir; + return std::move(strDir); } bool SetCurrentDir(const std::string& directory) { @@ -668,7 +675,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { if (user_path.empty()) { #ifdef _WIN32 user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP; - if (!FileUtil::IsDirectory(user_path)) { + if (!IsDirectory(user_path)) { user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP; } else { LOG_INFO(Common_Filesystem, "Using the local user directory"); @@ -677,7 +684,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP); paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP); #else - if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) { + if (Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) { user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP); paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP); @@ -704,7 +711,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { } if (!new_path.empty()) { - if (!FileUtil::IsDirectory(new_path)) { + if (!IsDirectory(new_path)) { LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path); return paths[path]; } else { @@ -902,10 +909,10 @@ std::string SanitizePath(std::string_view path_, DirectorySeparator directory_se return std::string(RemoveTrailingSlash(path)); } -IOFile::IOFile() {} +IOFile::IOFile() = default; IOFile::IOFile(const std::string& filename, const char openmode[], int flags) { - Open(filename, openmode, flags); + void(Open(filename, openmode, flags)); } IOFile::~IOFile() { @@ -946,17 +953,18 @@ bool IOFile::Open(const std::string& filename, const char openmode[], int flags) } bool IOFile::Close() { - if (!IsOpen() || 0 != std::fclose(m_file)) + if (!IsOpen() || 0 != std::fclose(m_file)) { return false; + } m_file = nullptr; return true; } u64 IOFile::GetSize() const { - if (IsOpen()) - return FileUtil::GetSize(m_file); - + if (IsOpen()) { + return FS::GetSize(m_file); + } return 0; } @@ -965,9 +973,9 @@ bool IOFile::Seek(s64 off, int origin) const { } u64 IOFile::Tell() const { - if (IsOpen()) + if (IsOpen()) { return ftello(m_file); - + } return std::numeric_limits<u64>::max(); } @@ -1016,4 +1024,4 @@ bool IOFile::Resize(u64 size) { ; } -} // namespace FileUtil +} // namespace Common::FS diff --git a/src/common/file_util.h b/src/common/file_util.h index 187b93161..8b587320f 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -19,7 +19,7 @@ #include "common/string_util.h" #endif -namespace FileUtil { +namespace Common::FS { // User paths for GetUserPath enum class UserPath { @@ -48,19 +48,19 @@ struct FSTEntry { }; // Returns true if file filename exists -bool Exists(const std::string& filename); +[[nodiscard]] bool Exists(const std::string& filename); // Returns true if filename is a directory -bool IsDirectory(const std::string& filename); +[[nodiscard]] bool IsDirectory(const std::string& filename); // Returns the size of filename (64bit) -u64 GetSize(const std::string& filename); +[[nodiscard]] u64 GetSize(const std::string& filename); // Overloaded GetSize, accepts file descriptor -u64 GetSize(const int fd); +[[nodiscard]] u64 GetSize(int fd); // Overloaded GetSize, accepts FILE* -u64 GetSize(FILE* f); +[[nodiscard]] u64 GetSize(FILE* f); // Returns true if successful, or path already exists. bool CreateDir(const std::string& filename); @@ -120,7 +120,7 @@ u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256); // Returns the current directory -std::optional<std::string> GetCurrentDir(); +[[nodiscard]] std::optional<std::string> GetCurrentDir(); // Create directory and copy contents (does not overwrite existing files) void CopyDir(const std::string& source_path, const std::string& dest_path); @@ -132,20 +132,20 @@ bool SetCurrentDir(const std::string& directory); // directory. To be used in "multi-user" mode (that is, installed). const std::string& GetUserPath(UserPath path, const std::string& new_path = ""); -std::string GetHactoolConfigurationPath(); +[[nodiscard]] std::string GetHactoolConfigurationPath(); -std::string GetNANDRegistrationDir(bool system = false); +[[nodiscard]] std::string GetNANDRegistrationDir(bool system = false); // Returns the path to where the sys file are -std::string GetSysDirectory(); +[[nodiscard]] std::string GetSysDirectory(); #ifdef __APPLE__ -std::string GetBundleDirectory(); +[[nodiscard]] std::string GetBundleDirectory(); #endif #ifdef _WIN32 -const std::string& GetExeDirectory(); -std::string AppDataRoamingDirectory(); +[[nodiscard]] const std::string& GetExeDirectory(); +[[nodiscard]] std::string AppDataRoamingDirectory(); #endif std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str); @@ -164,38 +164,55 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam // Splits the path on '/' or '\' and put the components into a vector // i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" } -std::vector<std::string> SplitPathComponents(std::string_view filename); +[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename); // Gets all of the text up to the last '/' or '\' in the path. -std::string_view GetParentPath(std::string_view path); +[[nodiscard]] std::string_view GetParentPath(std::string_view path); // Gets all of the text after the first '/' or '\' in the path. -std::string_view GetPathWithoutTop(std::string_view path); +[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path); // Gets the filename of the path -std::string_view GetFilename(std::string_view path); +[[nodiscard]] std::string_view GetFilename(std::string_view path); // Gets the extension of the filename -std::string_view GetExtensionFromFilename(std::string_view name); +[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name); // Removes the final '/' or '\' if one exists -std::string_view RemoveTrailingSlash(std::string_view path); +[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path); // Creates a new vector containing indices [first, last) from the original. template <typename T> -std::vector<T> SliceVector(const std::vector<T>& vector, std::size_t first, std::size_t last) { - if (first >= last) +[[nodiscard]] std::vector<T> SliceVector(const std::vector<T>& vector, std::size_t first, + std::size_t last) { + if (first >= last) { return {}; + } last = std::min<std::size_t>(last, vector.size()); return std::vector<T>(vector.begin() + first, vector.begin() + first + last); } -enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault }; +enum class DirectorySeparator { + ForwardSlash, + BackwardSlash, + PlatformDefault, +}; // Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\' // depending if directory_separator is BackwardSlash or PlatformDefault and running on windows -std::string SanitizePath(std::string_view path, - DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash); +[[nodiscard]] std::string SanitizePath( + std::string_view path, + DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash); + +// To deal with Windows being dumb at Unicode +template <typename T> +void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) { +#ifdef _MSC_VER + fstream.open(Common::UTF8ToUTF16W(filename), openmode); +#else + fstream.open(filename, openmode); +#endif +} // simple wrapper for cstdlib file functions to // hopefully will make error checking easier @@ -215,7 +232,7 @@ public: void Swap(IOFile& other) noexcept; - bool Open(const std::string& filename, const char openmode[], int flags = 0); + [[nodiscard]] bool Open(const std::string& filename, const char openmode[], int flags = 0); bool Close(); template <typename T> @@ -256,13 +273,13 @@ public: return WriteArray(str.data(), str.length()); } - bool IsOpen() const { + [[nodiscard]] bool IsOpen() const { return nullptr != m_file; } bool Seek(s64 off, int origin) const; - u64 Tell() const; - u64 GetSize() const; + [[nodiscard]] u64 Tell() const; + [[nodiscard]] u64 GetSize() const; bool Resize(u64 size); bool Flush(); @@ -278,14 +295,4 @@ private: std::FILE* m_file = nullptr; }; -} // namespace FileUtil - -// To deal with Windows being dumb at unicode: -template <typename T> -void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) { -#ifdef _MSC_VER - fstream.open(Common::UTF8ToUTF16W(filename), openmode); -#else - fstream.open(filename, openmode); -#endif -} +} // namespace Common::FS diff --git a/src/common/hash.h b/src/common/hash.h index b2538f3ea..298930702 100644 --- a/src/common/hash.h +++ b/src/common/hash.h @@ -5,36 +5,11 @@ #pragma once #include <cstddef> -#include <cstring> #include <utility> #include <boost/functional/hash.hpp> -#include "common/cityhash.h" -#include "common/common_types.h" namespace Common { -/** - * Computes a 64-bit hash over the specified block of data - * @param data Block of data to compute hash over - * @param len Length of data (in bytes) to compute hash over - * @returns 64-bit hash value that was computed over the data block - */ -static inline u64 ComputeHash64(const void* data, std::size_t len) { - return CityHash64(static_cast<const char*>(data), len); -} - -/** - * Computes a 64-bit hash of a struct. In addition to being trivially copyable, it is also critical - * that either the struct includes no padding, or that any padding is initialized to a known value - * by memsetting the struct to 0 before filling it in. - */ -template <typename T> -static inline u64 ComputeStructHash64(const T& data) { - static_assert(std::is_trivially_copyable_v<T>, - "Type passed to ComputeStructHash64 must be trivially copyable"); - return ComputeHash64(&data, sizeof(data)); -} - struct PairHash { template <class T1, class T2> std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept { diff --git a/src/common/hex_util.cpp b/src/common/hex_util.cpp index c2f6cf0f6..74f52dd11 100644 --- a/src/common/hex_util.cpp +++ b/src/common/hex_util.cpp @@ -3,21 +3,9 @@ // Refer to the license.txt file included. #include "common/hex_util.h" -#include "common/logging/log.h" namespace Common { -u8 ToHexNibble(char c1) { - if (c1 >= 65 && c1 <= 70) - return c1 - 55; - if (c1 >= 97 && c1 <= 102) - return c1 - 87; - if (c1 >= 48 && c1 <= 57) - return c1 - 48; - LOG_ERROR(Common, "Invalid hex digit: 0x{:02X}", c1); - return 0; -} - std::vector<u8> HexStringToVector(std::string_view str, bool little_endian) { std::vector<u8> out(str.size() / 2); if (little_endian) { @@ -30,26 +18,4 @@ std::vector<u8> HexStringToVector(std::string_view str, bool little_endian) { return out; } -std::array<u8, 16> operator""_array16(const char* str, std::size_t len) { - if (len != 32) { - LOG_ERROR(Common, - "Attempting to parse string to array that is not of correct size (expected=32, " - "actual={}).", - len); - return {}; - } - return HexStringToArray<16>(str); -} - -std::array<u8, 32> operator""_array32(const char* str, std::size_t len) { - if (len != 64) { - LOG_ERROR(Common, - "Attempting to parse string to array that is not of correct size (expected=64, " - "actual={}).", - len); - return {}; - } - return HexStringToArray<32>(str); -} - } // namespace Common diff --git a/src/common/hex_util.h b/src/common/hex_util.h index bb4736f96..120f1a5e6 100644 --- a/src/common/hex_util.h +++ b/src/common/hex_util.h @@ -14,25 +14,37 @@ namespace Common { -u8 ToHexNibble(char c1); +[[nodiscard]] constexpr u8 ToHexNibble(char c) { + if (c >= 65 && c <= 70) { + return c - 55; + } + + if (c >= 97 && c <= 102) { + return c - 87; + } + + return c - 48; +} -std::vector<u8> HexStringToVector(std::string_view str, bool little_endian); +[[nodiscard]] std::vector<u8> HexStringToVector(std::string_view str, bool little_endian); template <std::size_t Size, bool le = false> -std::array<u8, Size> HexStringToArray(std::string_view str) { +[[nodiscard]] constexpr std::array<u8, Size> HexStringToArray(std::string_view str) { std::array<u8, Size> out{}; if constexpr (le) { - for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) + for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) { out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]); + } } else { - for (std::size_t i = 0; i < 2 * Size; i += 2) + for (std::size_t i = 0; i < 2 * Size; i += 2) { out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]); + } } return out; } template <typename ContiguousContainer> -std::string HexToString(const ContiguousContainer& data, bool upper = true) { +[[nodiscard]] std::string HexToString(const ContiguousContainer& data, bool upper = true) { static_assert(std::is_same_v<typename ContiguousContainer::value_type, u8>, "Underlying type within the contiguous container must be u8."); @@ -48,7 +60,12 @@ std::string HexToString(const ContiguousContainer& data, bool upper = true) { return out; } -std::array<u8, 0x10> operator"" _array16(const char* str, std::size_t len); -std::array<u8, 0x20> operator"" _array32(const char* str, std::size_t len); +[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[17]) { + return HexStringToArray<16>(data); +} + +[[nodiscard]] constexpr std::array<u8, 32> AsArray(const char (&data)[65]) { + return HexStringToArray<32>(data); +} } // namespace Common diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h index e5d702568..da1c2f185 100644 --- a/src/common/logging/backend.h +++ b/src/common/logging/backend.h @@ -94,7 +94,7 @@ public: void Write(const Entry& entry) override; private: - FileUtil::IOFile file; + Common::FS::IOFile file; std::size_t bytes_written; }; diff --git a/src/common/lz4_compression.cpp b/src/common/lz4_compression.cpp index ade6759bb..25700015a 100644 --- a/src/common/lz4_compression.cpp +++ b/src/common/lz4_compression.cpp @@ -14,19 +14,19 @@ std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) { ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size"); const auto source_size_int = static_cast<int>(source_size); - const int max_compressed_size = LZ4_compressBound(source_size_int); + const auto max_compressed_size = static_cast<std::size_t>(LZ4_compressBound(source_size_int)); std::vector<u8> compressed(max_compressed_size); - const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source), - reinterpret_cast<char*>(compressed.data()), - source_size_int, max_compressed_size); + const int compressed_size = LZ4_compress_default( + reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()), + source_size_int, static_cast<int>(max_compressed_size)); if (compressed_size <= 0) { // Compression failed return {}; } - compressed.resize(compressed_size); + compressed.resize(static_cast<std::size_t>(compressed_size)); return compressed; } @@ -38,19 +38,19 @@ std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX); const auto source_size_int = static_cast<int>(source_size); - const int max_compressed_size = LZ4_compressBound(source_size_int); + const auto max_compressed_size = static_cast<std::size_t>(LZ4_compressBound(source_size_int)); std::vector<u8> compressed(max_compressed_size); const int compressed_size = LZ4_compress_HC( reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()), - source_size_int, max_compressed_size, compression_level); + source_size_int, static_cast<int>(max_compressed_size), compression_level); if (compressed_size <= 0) { // Compression failed return {}; } - compressed.resize(compressed_size); + compressed.resize(static_cast<std::size_t>(compressed_size)); return compressed; } diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h index 4c16f6e03..87a4be1b0 100644 --- a/src/common/lz4_compression.h +++ b/src/common/lz4_compression.h @@ -13,12 +13,12 @@ namespace Common::Compression { /** * Compresses a source memory region with LZ4 and returns the compressed data in a vector. * - * @param source the uncompressed source memory region. - * @param source_size the size in bytes of the uncompressed source memory region. + * @param source The uncompressed source memory region. + * @param source_size The size of the uncompressed source memory region. * * @return the compressed data. */ -std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size); +[[nodiscard]] std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size); /** * Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression @@ -26,23 +26,24 @@ std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size); * compression level has almost no impact on decompression speed. Data compressed with LZ4HC can * also be decompressed with the default LZ4 decompression. * - * @param source the uncompressed source memory region. - * @param source_size the size in bytes of the uncompressed source memory region. - * @param compression_level the used compression level. Should be between 3 and 12. + * @param source The uncompressed source memory region. + * @param source_size The size of the uncompressed source memory region. + * @param compression_level The used compression level. Should be between 3 and 12. * * @return the compressed data. */ -std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level); +[[nodiscard]] std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, + s32 compression_level); /** * Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level. * - * @param source the uncompressed source memory region. - * @param source_size the size in bytes of the uncompressed source memory region. + * @param source The uncompressed source memory region. + * @param source_size The size of the uncompressed source memory region * * @return the compressed data. */ -std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size); +[[nodiscard]] std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size); /** * Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector. @@ -52,6 +53,7 @@ std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size); * * @return the decompressed data. */ -std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size); +[[nodiscard]] std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, + std::size_t uncompressed_size); } // namespace Common::Compression
\ No newline at end of file diff --git a/src/common/math_util.h b/src/common/math_util.h index 83ef0201f..cc35c90ee 100644 --- a/src/common/math_util.h +++ b/src/common/math_util.h @@ -23,7 +23,7 @@ struct Rectangle { constexpr Rectangle(T left, T top, T right, T bottom) : left(left), top(top), right(right), bottom(bottom) {} - T GetWidth() const { + [[nodiscard]] T GetWidth() const { if constexpr (std::is_floating_point_v<T>) { return std::abs(right - left); } else { @@ -31,7 +31,7 @@ struct Rectangle { } } - T GetHeight() const { + [[nodiscard]] T GetHeight() const { if constexpr (std::is_floating_point_v<T>) { return std::abs(bottom - top); } else { @@ -39,21 +39,21 @@ struct Rectangle { } } - Rectangle<T> TranslateX(const T x) const { + [[nodiscard]] Rectangle<T> TranslateX(const T x) const { return Rectangle{left + x, top, right + x, bottom}; } - Rectangle<T> TranslateY(const T y) const { + [[nodiscard]] Rectangle<T> TranslateY(const T y) const { return Rectangle{left, top + y, right, bottom + y}; } - Rectangle<T> Scale(const float s) const { + [[nodiscard]] Rectangle<T> Scale(const float s) const { return Rectangle{left, top, static_cast<T>(left + GetWidth() * s), static_cast<T>(top + GetHeight() * s)}; } }; template <typename T> -Rectangle(T, T, T, T)->Rectangle<T>; +Rectangle(T, T, T, T) -> Rectangle<T>; } // namespace Common diff --git a/src/common/memory_detect.h b/src/common/memory_detect.h index a73c0f3f4..0f73751c8 100644 --- a/src/common/memory_detect.h +++ b/src/common/memory_detect.h @@ -17,6 +17,6 @@ struct MemoryInfo { * Gets the memory info of the host system * @return Reference to a MemoryInfo struct with the physical and swap memory sizes in bytes */ -const MemoryInfo& GetMemInfo(); +[[nodiscard]] const MemoryInfo& GetMemInfo(); } // namespace Common
\ No newline at end of file diff --git a/src/common/multi_level_queue.h b/src/common/multi_level_queue.h index 50acfdbf2..4b305bf40 100644 --- a/src/common/multi_level_queue.h +++ b/src/common/multi_level_queue.h @@ -223,15 +223,15 @@ public: ListShiftForward(levels[priority], n); } - std::size_t depth() const { + [[nodiscard]] std::size_t depth() const { return Depth; } - std::size_t size(u32 priority) const { + [[nodiscard]] std::size_t size(u32 priority) const { return levels[priority].size(); } - std::size_t size() const { + [[nodiscard]] std::size_t size() const { u64 priorities = used_priorities; std::size_t size = 0; while (priorities != 0) { @@ -242,64 +242,64 @@ public: return size; } - bool empty() const { + [[nodiscard]] bool empty() const { return used_priorities == 0; } - bool empty(u32 priority) const { + [[nodiscard]] bool empty(u32 priority) const { return (used_priorities & (1ULL << priority)) == 0; } - u32 highest_priority_set(u32 max_priority = 0) const { + [[nodiscard]] u32 highest_priority_set(u32 max_priority = 0) const { const u64 priorities = max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1)); return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities)); } - u32 lowest_priority_set(u32 min_priority = Depth - 1) const { + [[nodiscard]] u32 lowest_priority_set(u32 min_priority = Depth - 1) const { const u64 priorities = min_priority >= Depth - 1 ? used_priorities : (used_priorities & ((1ULL << (min_priority + 1)) - 1)); return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities); } - const_iterator cbegin(u32 max_prio = 0) const { + [[nodiscard]] const_iterator cbegin(u32 max_prio = 0) const { const u32 priority = highest_priority_set(max_prio); return priority == Depth ? cend() : const_iterator{*this, levels[priority].cbegin(), priority}; } - const_iterator begin(u32 max_prio = 0) const { + [[nodiscard]] const_iterator begin(u32 max_prio = 0) const { return cbegin(max_prio); } - iterator begin(u32 max_prio = 0) { + [[nodiscard]] iterator begin(u32 max_prio = 0) { const u32 priority = highest_priority_set(max_prio); return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority}; } - const_iterator cend(u32 min_prio = Depth - 1) const { + [[nodiscard]] const_iterator cend(u32 min_prio = Depth - 1) const { return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1); } - const_iterator end(u32 min_prio = Depth - 1) const { + [[nodiscard]] const_iterator end(u32 min_prio = Depth - 1) const { return cend(min_prio); } - iterator end(u32 min_prio = Depth - 1) { + [[nodiscard]] iterator end(u32 min_prio = Depth - 1) { return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1); } - T& front(u32 max_priority = 0) { + [[nodiscard]] T& front(u32 max_priority = 0) { const u32 priority = highest_priority_set(max_priority); return levels[priority == Depth ? 0 : priority].front(); } - const T& front(u32 max_priority = 0) const { + [[nodiscard]] const T& front(u32 max_priority = 0) const { const u32 priority = highest_priority_set(max_priority); return levels[priority == Depth ? 0 : priority].front(); } - T back(u32 min_priority = Depth - 1) { + [[nodiscard]] T& back(u32 min_priority = Depth - 1) { const u32 priority = lowest_priority_set(min_priority); // intended return levels[priority == Depth ? 63 : priority].back(); } - const T& back(u32 min_priority = Depth - 1) const { + [[nodiscard]] const T& back(u32 min_priority = Depth - 1) const { const u32 priority = lowest_priority_set(min_priority); // intended return levels[priority == Depth ? 63 : priority].back(); } @@ -329,7 +329,8 @@ private: in_list.splice(position, out_list, element); } - static const_list_iterator ListIterateTo(const std::list<T>& list, const T& element) { + [[nodiscard]] static const_list_iterator ListIterateTo(const std::list<T>& list, + const T& element) { auto it = list.cbegin(); while (it != list.cend() && *it != element) { ++it; diff --git a/src/common/page_table.h b/src/common/page_table.h index 1e8bd3187..cf5eed780 100644 --- a/src/common/page_table.h +++ b/src/common/page_table.h @@ -36,11 +36,11 @@ struct SpecialRegion { MemoryHookPointer handler; - bool operator<(const SpecialRegion& other) const { + [[nodiscard]] bool operator<(const SpecialRegion& other) const { return std::tie(type, handler) < std::tie(other.type, other.handler); } - bool operator==(const SpecialRegion& other) const { + [[nodiscard]] bool operator==(const SpecialRegion& other) const { return std::tie(type, handler) == std::tie(other.type, other.handler); } }; diff --git a/src/common/param_package.h b/src/common/param_package.h index 6a0a9b656..c13e45479 100644 --- a/src/common/param_package.h +++ b/src/common/param_package.h @@ -19,19 +19,19 @@ public: explicit ParamPackage(const std::string& serialized); ParamPackage(std::initializer_list<DataType::value_type> list); ParamPackage(const ParamPackage& other) = default; - ParamPackage(ParamPackage&& other) = default; + ParamPackage(ParamPackage&& other) noexcept = default; ParamPackage& operator=(const ParamPackage& other) = default; ParamPackage& operator=(ParamPackage&& other) = default; - std::string Serialize() const; - std::string Get(const std::string& key, const std::string& default_value) const; - int Get(const std::string& key, int default_value) const; - float Get(const std::string& key, float default_value) const; + [[nodiscard]] std::string Serialize() const; + [[nodiscard]] std::string Get(const std::string& key, const std::string& default_value) const; + [[nodiscard]] int Get(const std::string& key, int default_value) const; + [[nodiscard]] float Get(const std::string& key, float default_value) const; void Set(const std::string& key, std::string value); void Set(const std::string& key, int value); void Set(const std::string& key, float value); - bool Has(const std::string& key) const; + [[nodiscard]] bool Has(const std::string& key) const; void Erase(const std::string& key); void Clear(); diff --git a/src/common/quaternion.h b/src/common/quaternion.h index 370198ae0..da44f35cd 100644 --- a/src/common/quaternion.h +++ b/src/common/quaternion.h @@ -14,35 +14,36 @@ public: Vec3<T> xyz; T w{}; - Quaternion<decltype(-T{})> Inverse() const { + [[nodiscard]] Quaternion<decltype(-T{})> Inverse() const { return {-xyz, w}; } - Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const { + [[nodiscard]] Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const { return {xyz + other.xyz, w + other.w}; } - Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const { + [[nodiscard]] Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const { return {xyz - other.xyz, w - other.w}; } - Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(const Quaternion& other) const { + [[nodiscard]] Quaternion<decltype(T{} * T{} - T{} * T{})> operator*( + const Quaternion& other) const { return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz), w * other.w - Dot(xyz, other.xyz)}; } - Quaternion<T> Normalized() const { + [[nodiscard]] Quaternion<T> Normalized() const { T length = std::sqrt(xyz.Length2() + w * w); return {xyz / length, w / length}; } }; template <typename T> -auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) { +[[nodiscard]] auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) { return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w); } -inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) { +[[nodiscard]] inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) { return {axis * std::sin(angle / 2), std::cos(angle / 2)}; } diff --git a/src/common/ring_buffer.h b/src/common/ring_buffer.h index abe3b4dc2..138fa0131 100644 --- a/src/common/ring_buffer.h +++ b/src/common/ring_buffer.h @@ -91,12 +91,12 @@ public: } /// @returns Number of slots used - std::size_t Size() const { + [[nodiscard]] std::size_t Size() const { return m_write_index.load() - m_read_index.load(); } /// @returns Maximum size of ring buffer - constexpr std::size_t Capacity() const { + [[nodiscard]] constexpr std::size_t Capacity() const { return capacity; } diff --git a/src/common/spin_lock.h b/src/common/spin_lock.h index 1df5528c4..4f946a258 100644 --- a/src/common/spin_lock.h +++ b/src/common/spin_lock.h @@ -17,7 +17,7 @@ class SpinLock { public: void lock(); void unlock(); - bool try_lock(); + [[nodiscard]] bool try_lock(); private: std::atomic_flag lck = ATOMIC_FLAG_INIT; diff --git a/src/common/string_util.h b/src/common/string_util.h index 023dff5dc..a32c07c06 100644 --- a/src/common/string_util.h +++ b/src/common/string_util.h @@ -12,19 +12,19 @@ namespace Common { /// Make a string lowercase -std::string ToLower(std::string str); +[[nodiscard]] std::string ToLower(std::string str); /// Make a string uppercase -std::string ToUpper(std::string str); +[[nodiscard]] std::string ToUpper(std::string str); -std::string StringFromBuffer(const std::vector<u8>& data); +[[nodiscard]] std::string StringFromBuffer(const std::vector<u8>& data); -std::string StripSpaces(const std::string& s); -std::string StripQuotes(const std::string& s); +[[nodiscard]] std::string StripSpaces(const std::string& s); +[[nodiscard]] std::string StripQuotes(const std::string& s); -std::string StringFromBool(bool value); +[[nodiscard]] std::string StringFromBool(bool value); -std::string TabsToSpaces(int tab_size, std::string in); +[[nodiscard]] std::string TabsToSpaces(int tab_size, std::string in); void SplitString(const std::string& str, char delim, std::vector<std::string>& output); @@ -34,14 +34,15 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _ void BuildCompleteFilename(std::string& _CompleteFilename, const std::string& _Path, const std::string& _Filename); -std::string ReplaceAll(std::string result, const std::string& src, const std::string& dest); +[[nodiscard]] std::string ReplaceAll(std::string result, const std::string& src, + const std::string& dest); -std::string UTF16ToUTF8(const std::u16string& input); -std::u16string UTF8ToUTF16(const std::string& input); +[[nodiscard]] std::string UTF16ToUTF8(const std::u16string& input); +[[nodiscard]] std::u16string UTF8ToUTF16(const std::string& input); #ifdef _WIN32 -std::string UTF16ToUTF8(const std::wstring& input); -std::wstring UTF8ToUTF16W(const std::string& str); +[[nodiscard]] std::string UTF16ToUTF8(const std::wstring& input); +[[nodiscard]] std::wstring UTF8ToUTF16W(const std::string& str); #endif @@ -50,7 +51,7 @@ std::wstring UTF8ToUTF16W(const std::string& str); * `other` for equality. */ template <typename InIt> -bool ComparePartialString(InIt begin, InIt end, const char* other) { +[[nodiscard]] bool ComparePartialString(InIt begin, InIt end, const char* other) { for (; begin != end && *other != '\0'; ++begin, ++other) { if (*begin != *other) { return false; @@ -64,14 +65,15 @@ bool ComparePartialString(InIt begin, InIt end, const char* other) { * Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't * NUL-terminated then the string ends at max_len characters. */ -std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len); +[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, + std::size_t max_len); /** * Creates a UTF-16 std::u16string from a fixed-size NUL-terminated char buffer. If the buffer isn't * null-terminated, then the string ends at the greatest multiple of two less then or equal to * max_len_bytes. */ -std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer, - std::size_t max_len); +[[nodiscard]] std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer, + std::size_t max_len); } // namespace Common diff --git a/src/common/telemetry.cpp b/src/common/telemetry.cpp index 16d42facd..6241d08b3 100644 --- a/src/common/telemetry.cpp +++ b/src/common/telemetry.cpp @@ -12,7 +12,7 @@ #include "common/x64/cpu_detect.h" #endif -namespace Telemetry { +namespace Common::Telemetry { void FieldCollection::Accept(VisitorInterface& visitor) const { for (const auto& field : fields) { @@ -88,4 +88,4 @@ void AppendOSInfo(FieldCollection& fc) { #endif } -} // namespace Telemetry +} // namespace Common::Telemetry diff --git a/src/common/telemetry.h b/src/common/telemetry.h index 854a73fae..a50c5d1de 100644 --- a/src/common/telemetry.h +++ b/src/common/telemetry.h @@ -10,7 +10,7 @@ #include <string> #include "common/common_types.h" -namespace Telemetry { +namespace Common::Telemetry { /// Field type, used for grouping fields together in the final submitted telemetry log enum class FieldType : u8 { @@ -63,30 +63,30 @@ public: void Accept(VisitorInterface& visitor) const override; - const std::string& GetName() const override { + [[nodiscard]] const std::string& GetName() const override { return name; } /** * Returns the type of the field. */ - FieldType GetType() const { + [[nodiscard]] FieldType GetType() const { return type; } /** * Returns the value of the field. */ - const T& GetValue() const { + [[nodiscard]] const T& GetValue() const { return value; } - bool operator==(const Field& other) const { + [[nodiscard]] bool operator==(const Field& other) const { return (type == other.type) && (name == other.name) && (value == other.value); } - bool operator!=(const Field& other) const { - return !(*this == other); + [[nodiscard]] bool operator!=(const Field& other) const { + return !operator==(other); } private: @@ -196,4 +196,4 @@ void AppendCPUInfo(FieldCollection& fc); /// such as platform name, etc. void AppendOSInfo(FieldCollection& fc); -} // namespace Telemetry +} // namespace Common::Telemetry diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h index 791f99a8c..def9e5d8d 100644 --- a/src/common/thread_queue_list.h +++ b/src/common/thread_queue_list.h @@ -18,14 +18,14 @@ struct ThreadQueueList { using Priority = unsigned int; // Number of priority levels. (Valid levels are [0..NUM_QUEUES).) - static const Priority NUM_QUEUES = N; + static constexpr Priority NUM_QUEUES = N; ThreadQueueList() { first = nullptr; } // Only for debugging, returns priority level. - Priority contains(const T& uid) const { + [[nodiscard]] Priority contains(const T& uid) const { for (Priority i = 0; i < NUM_QUEUES; ++i) { const Queue& cur = queues[i]; if (std::find(cur.data.cbegin(), cur.data.cend(), uid) != cur.data.cend()) { @@ -36,7 +36,7 @@ struct ThreadQueueList { return -1; } - T get_first() const { + [[nodiscard]] T get_first() const { const Queue* cur = first; while (cur != nullptr) { if (!cur->data.empty()) { @@ -49,7 +49,7 @@ struct ThreadQueueList { } template <typename UnaryPredicate> - T get_first_filter(UnaryPredicate filter) const { + [[nodiscard]] T get_first_filter(UnaryPredicate filter) const { const Queue* cur = first; while (cur != nullptr) { if (!cur->data.empty()) { @@ -129,7 +129,7 @@ struct ThreadQueueList { first = nullptr; } - bool empty(Priority priority) const { + [[nodiscard]] bool empty(Priority priority) const { const Queue* cur = &queues[priority]; return cur->data.empty(); } diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h index 8268bbd5c..a4647314a 100644 --- a/src/common/threadsafe_queue.h +++ b/src/common/threadsafe_queue.h @@ -25,15 +25,15 @@ public: delete read_ptr; } - std::size_t Size() const { + [[nodiscard]] std::size_t Size() const { return size.load(); } - bool Empty() const { + [[nodiscard]] bool Empty() const { return Size() == 0; } - T& Front() const { + [[nodiscard]] T& Front() const { return read_ptr->current; } @@ -130,15 +130,15 @@ private: template <typename T> class MPSCQueue { public: - std::size_t Size() const { + [[nodiscard]] std::size_t Size() const { return spsc_queue.Size(); } - bool Empty() const { + [[nodiscard]] bool Empty() const { return spsc_queue.Empty(); } - T& Front() const { + [[nodiscard]] T& Front() const { return spsc_queue.Front(); } diff --git a/src/common/time_zone.h b/src/common/time_zone.h index 945daa09c..9f5939ca5 100644 --- a/src/common/time_zone.h +++ b/src/common/time_zone.h @@ -10,9 +10,9 @@ namespace Common::TimeZone { /// Gets the default timezone, i.e. "GMT" -std::string GetDefaultTimeZone(); +[[nodiscard]] std::string GetDefaultTimeZone(); /// Gets the offset of the current timezone (from the default), in seconds -std::chrono::seconds GetCurrentOffsetSeconds(); +[[nodiscard]] std::chrono::seconds GetCurrentOffsetSeconds(); } // namespace Common::TimeZone diff --git a/src/common/timer.h b/src/common/timer.h index 27b521baa..8894a143d 100644 --- a/src/common/timer.h +++ b/src/common/timer.h @@ -19,18 +19,18 @@ public: // The time difference is always returned in milliseconds, regardless of alternative internal // representation - std::chrono::milliseconds GetTimeDifference(); + [[nodiscard]] std::chrono::milliseconds GetTimeDifference(); void AddTimeDifference(); - static std::chrono::seconds GetTimeSinceJan1970(); - static std::chrono::seconds GetLocalTimeSinceJan1970(); - static double GetDoubleTime(); + [[nodiscard]] static std::chrono::seconds GetTimeSinceJan1970(); + [[nodiscard]] static std::chrono::seconds GetLocalTimeSinceJan1970(); + [[nodiscard]] static double GetDoubleTime(); - static std::string GetTimeFormatted(); - std::string GetTimeElapsedFormatted() const; - std::chrono::milliseconds GetTimeElapsed(); + [[nodiscard]] static std::string GetTimeFormatted(); + [[nodiscard]] std::string GetTimeElapsedFormatted() const; + [[nodiscard]] std::chrono::milliseconds GetTimeElapsed(); - static std::chrono::milliseconds GetTimeMs(); + [[nodiscard]] static std::chrono::milliseconds GetTimeMs(); private: std::chrono::milliseconds m_LastTime; diff --git a/src/common/uint128.h b/src/common/uint128.h index 503cd2d0c..969259ab6 100644 --- a/src/common/uint128.h +++ b/src/common/uint128.h @@ -10,13 +10,13 @@ namespace Common { // This function multiplies 2 u64 values and divides it by a u64 value. -u64 MultiplyAndDivide64(u64 a, u64 b, u64 d); +[[nodiscard]] u64 MultiplyAndDivide64(u64 a, u64 b, u64 d); // This function multiplies 2 u64 values and produces a u128 value; -u128 Multiply64Into128(u64 a, u64 b); +[[nodiscard]] u128 Multiply64Into128(u64 a, u64 b); // This function divides a u128 by a u32 value and produces two u64 values: // the result of division and the remainder -std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor); +[[nodiscard]] std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor); } // namespace Common diff --git a/src/common/uuid.h b/src/common/uuid.h index 4d3af8cec..4ab9a25f0 100644 --- a/src/common/uuid.h +++ b/src/common/uuid.h @@ -19,21 +19,21 @@ struct UUID { constexpr explicit UUID(const u128& id) : uuid{id} {} constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {} - constexpr explicit operator bool() const { + [[nodiscard]] constexpr explicit operator bool() const { return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1]; } - constexpr bool operator==(const UUID& rhs) const { + [[nodiscard]] constexpr bool operator==(const UUID& rhs) const { // TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20 return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1]; } - constexpr bool operator!=(const UUID& rhs) const { + [[nodiscard]] constexpr bool operator!=(const UUID& rhs) const { return !operator==(rhs); } // TODO(ogniK): Properly generate uuids based on RFC-4122 - static UUID Generate(); + [[nodiscard]] static UUID Generate(); // Set the UUID to {0,0} to be considered an invalid user constexpr void Invalidate() { @@ -41,12 +41,12 @@ struct UUID { } // TODO(ogniK): Properly generate a Nintendo ID - constexpr u64 GetNintendoID() const { + [[nodiscard]] constexpr u64 GetNintendoID() const { return uuid[0]; } - std::string Format() const; - std::string FormatSwitch() const; + [[nodiscard]] std::string Format() const; + [[nodiscard]] std::string FormatSwitch() const; }; static_assert(sizeof(UUID) == 16, "UUID is an invalid size!"); diff --git a/src/common/vector_math.h b/src/common/vector_math.h index 429485329..2a0fcf541 100644 --- a/src/common/vector_math.h +++ b/src/common/vector_math.h @@ -52,15 +52,15 @@ public: constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {} template <typename T2> - constexpr Vec2<T2> Cast() const { + [[nodiscard]] constexpr Vec2<T2> Cast() const { return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y)); } - static constexpr Vec2 AssignToAll(const T& f) { + [[nodiscard]] static constexpr Vec2 AssignToAll(const T& f) { return Vec2{f, f}; } - constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const { + [[nodiscard]] constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const { return {x + other.x, y + other.y}; } constexpr Vec2& operator+=(const Vec2& other) { @@ -68,7 +68,7 @@ public: y += other.y; return *this; } - constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const { + [[nodiscard]] constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const { return {x - other.x, y - other.y}; } constexpr Vec2& operator-=(const Vec2& other) { @@ -78,15 +78,15 @@ public: } template <typename U = T> - constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { + [[nodiscard]] constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { return {-x, -y}; } - constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const { + [[nodiscard]] constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const { return {x * other.x, y * other.y}; } template <typename V> - constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const { + [[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const { return {x * f, y * f}; } @@ -97,7 +97,7 @@ public: } template <typename V> - constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const { + [[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const { return {x / f, y / f}; } @@ -107,18 +107,18 @@ public: return *this; } - constexpr T Length2() const { + [[nodiscard]] constexpr T Length2() const { return x * x + y * y; } // Only implemented for T=float - float Length() const; - float Normalize(); // returns the previous length, which is often useful + [[nodiscard]] float Length() const; + [[nodiscard]] float Normalize(); // returns the previous length, which is often useful - constexpr T& operator[](std::size_t i) { + [[nodiscard]] constexpr T& operator[](std::size_t i) { return *((&x) + i); } - constexpr const T& operator[](std::size_t i) const { + [[nodiscard]] constexpr const T& operator[](std::size_t i) const { return *((&x) + i); } @@ -128,46 +128,46 @@ public: } // Common aliases: UV (texel coordinates), ST (texture coordinates) - constexpr T& u() { + [[nodiscard]] constexpr T& u() { return x; } - constexpr T& v() { + [[nodiscard]] constexpr T& v() { return y; } - constexpr T& s() { + [[nodiscard]] constexpr T& s() { return x; } - constexpr T& t() { + [[nodiscard]] constexpr T& t() { return y; } - constexpr const T& u() const { + [[nodiscard]] constexpr const T& u() const { return x; } - constexpr const T& v() const { + [[nodiscard]] constexpr const T& v() const { return y; } - constexpr const T& s() const { + [[nodiscard]] constexpr const T& s() const { return x; } - constexpr const T& t() const { + [[nodiscard]] constexpr const T& t() const { return y; } // swizzlers - create a subvector of specific components - constexpr Vec2 yx() const { + [[nodiscard]] constexpr Vec2 yx() const { return Vec2(y, x); } - constexpr Vec2 vu() const { + [[nodiscard]] constexpr Vec2 vu() const { return Vec2(y, x); } - constexpr Vec2 ts() const { + [[nodiscard]] constexpr Vec2 ts() const { return Vec2(y, x); } }; template <typename T, typename V> -constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) { +[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) { return Vec2<T>(f * vec.x, f * vec.y); } @@ -196,15 +196,15 @@ public: constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {} template <typename T2> - constexpr Vec3<T2> Cast() const { + [[nodiscard]] constexpr Vec3<T2> Cast() const { return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z)); } - static constexpr Vec3 AssignToAll(const T& f) { + [[nodiscard]] static constexpr Vec3 AssignToAll(const T& f) { return Vec3(f, f, f); } - constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const { + [[nodiscard]] constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const { return {x + other.x, y + other.y, z + other.z}; } @@ -215,7 +215,7 @@ public: return *this; } - constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const { + [[nodiscard]] constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const { return {x - other.x, y - other.y, z - other.z}; } @@ -227,16 +227,16 @@ public: } template <typename U = T> - constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { + [[nodiscard]] constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { return {-x, -y, -z}; } - constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const { + [[nodiscard]] constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const { return {x * other.x, y * other.y, z * other.z}; } template <typename V> - constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const { + [[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const { return {x * f, y * f, z * f}; } @@ -246,7 +246,7 @@ public: return *this; } template <typename V> - constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const { + [[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const { return {x / f, y / f, z / f}; } @@ -256,20 +256,20 @@ public: return *this; } - constexpr T Length2() const { + [[nodiscard]] constexpr T Length2() const { return x * x + y * y + z * z; } // Only implemented for T=float - float Length() const; - Vec3 Normalized() const; - float Normalize(); // returns the previous length, which is often useful + [[nodiscard]] float Length() const; + [[nodiscard]] Vec3 Normalized() const; + [[nodiscard]] float Normalize(); // returns the previous length, which is often useful - constexpr T& operator[](std::size_t i) { + [[nodiscard]] constexpr T& operator[](std::size_t i) { return *((&x) + i); } - constexpr const T& operator[](std::size_t i) const { + [[nodiscard]] constexpr const T& operator[](std::size_t i) const { return *((&x) + i); } @@ -280,63 +280,63 @@ public: } // Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates) - constexpr T& u() { + [[nodiscard]] constexpr T& u() { return x; } - constexpr T& v() { + [[nodiscard]] constexpr T& v() { return y; } - constexpr T& w() { + [[nodiscard]] constexpr T& w() { return z; } - constexpr T& r() { + [[nodiscard]] constexpr T& r() { return x; } - constexpr T& g() { + [[nodiscard]] constexpr T& g() { return y; } - constexpr T& b() { + [[nodiscard]] constexpr T& b() { return z; } - constexpr T& s() { + [[nodiscard]] constexpr T& s() { return x; } - constexpr T& t() { + [[nodiscard]] constexpr T& t() { return y; } - constexpr T& q() { + [[nodiscard]] constexpr T& q() { return z; } - constexpr const T& u() const { + [[nodiscard]] constexpr const T& u() const { return x; } - constexpr const T& v() const { + [[nodiscard]] constexpr const T& v() const { return y; } - constexpr const T& w() const { + [[nodiscard]] constexpr const T& w() const { return z; } - constexpr const T& r() const { + [[nodiscard]] constexpr const T& r() const { return x; } - constexpr const T& g() const { + [[nodiscard]] constexpr const T& g() const { return y; } - constexpr const T& b() const { + [[nodiscard]] constexpr const T& b() const { return z; } - constexpr const T& s() const { + [[nodiscard]] constexpr const T& s() const { return x; } - constexpr const T& t() const { + [[nodiscard]] constexpr const T& t() const { return y; } - constexpr const T& q() const { + [[nodiscard]] constexpr const T& q() const { return z; } @@ -345,7 +345,7 @@ public: // _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all // component names (x<->r) and permutations (xy<->yx) #define _DEFINE_SWIZZLER2(a, b, name) \ - constexpr Vec2<T> name() const { \ + [[nodiscard]] constexpr Vec2<T> name() const { \ return Vec2<T>(a, b); \ } #define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \ @@ -366,7 +366,7 @@ public: }; template <typename T, typename V> -constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) { +[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) { return Vec3<T>(f * vec.x, f * vec.y, f * vec.z); } @@ -402,16 +402,16 @@ public: : x(x_), y(y_), z(z_), w(w_) {} template <typename T2> - constexpr Vec4<T2> Cast() const { + [[nodiscard]] constexpr Vec4<T2> Cast() const { return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z), static_cast<T2>(w)); } - static constexpr Vec4 AssignToAll(const T& f) { + [[nodiscard]] static constexpr Vec4 AssignToAll(const T& f) { return Vec4(f, f, f, f); } - constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const { + [[nodiscard]] constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const { return {x + other.x, y + other.y, z + other.z, w + other.w}; } @@ -423,7 +423,7 @@ public: return *this; } - constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const { + [[nodiscard]] constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const { return {x - other.x, y - other.y, z - other.z, w - other.w}; } @@ -436,16 +436,16 @@ public: } template <typename U = T> - constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { + [[nodiscard]] constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { return {-x, -y, -z, -w}; } - constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const { + [[nodiscard]] constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const { return {x * other.x, y * other.y, z * other.z, w * other.w}; } template <typename V> - constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const { + [[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const { return {x * f, y * f, z * f, w * f}; } @@ -456,7 +456,7 @@ public: } template <typename V> - constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const { + [[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const { return {x / f, y / f, z / f, w / f}; } @@ -466,15 +466,15 @@ public: return *this; } - constexpr T Length2() const { + [[nodiscard]] constexpr T Length2() const { return x * x + y * y + z * z + w * w; } - constexpr T& operator[](std::size_t i) { + [[nodiscard]] constexpr T& operator[](std::size_t i) { return *((&x) + i); } - constexpr const T& operator[](std::size_t i) const { + [[nodiscard]] constexpr const T& operator[](std::size_t i) const { return *((&x) + i); } @@ -486,29 +486,29 @@ public: } // Common alias: RGBA (colors) - constexpr T& r() { + [[nodiscard]] constexpr T& r() { return x; } - constexpr T& g() { + [[nodiscard]] constexpr T& g() { return y; } - constexpr T& b() { + [[nodiscard]] constexpr T& b() { return z; } - constexpr T& a() { + [[nodiscard]] constexpr T& a() { return w; } - constexpr const T& r() const { + [[nodiscard]] constexpr const T& r() const { return x; } - constexpr const T& g() const { + [[nodiscard]] constexpr const T& g() const { return y; } - constexpr const T& b() const { + [[nodiscard]] constexpr const T& b() const { return z; } - constexpr const T& a() const { + [[nodiscard]] constexpr const T& a() const { return w; } @@ -520,7 +520,7 @@ public: // DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and // permutations (xy<->yx) #define _DEFINE_SWIZZLER2(a, b, name) \ - constexpr Vec2<T> name() const { \ + [[nodiscard]] constexpr Vec2<T> name() const { \ return Vec2<T>(a, b); \ } #define DEFINE_SWIZZLER2_COMP1(a, a2) \ @@ -547,7 +547,7 @@ public: #undef _DEFINE_SWIZZLER2 #define _DEFINE_SWIZZLER3(a, b, c, name) \ - constexpr Vec3<T> name() const { \ + [[nodiscard]] constexpr Vec3<T> name() const { \ return Vec3<T>(a, b, c); \ } #define DEFINE_SWIZZLER3_COMP1(a, a2) \ @@ -581,7 +581,7 @@ public: }; template <typename T, typename V> -constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) { +[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) { return {f * vec.x, f * vec.y, f * vec.z, f * vec.w}; } @@ -593,39 +593,41 @@ constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b } template <typename T> -constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) { +[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) { return a.x * b.x + a.y * b.y + a.z * b.z; } template <typename T> -constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) { +[[nodiscard]] constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) { return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w; } template <typename T> -constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) { +[[nodiscard]] constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, + const Vec3<T>& b) { return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x}; } // linear interpolation via float: 0.0=begin, 1.0=end template <typename X> -constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end, - const float t) { +[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end, + const float t) { return begin * (1.f - t) + end * t; } // linear interpolation via int: 0=begin, base=end template <typename X, int base> -constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end, - const int t) { +[[nodiscard]] constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, + const X& end, + const int t) { return (begin * (base - t) + end * t) / base; } // bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second // interpolation. template <typename X> -constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s, - const float t) { +[[nodiscard]] constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, + const float s, const float t) { auto y0 = Lerp(x00, x01, s); auto y1 = Lerp(x10, x11, s); return Lerp(y0, y1, t); @@ -633,42 +635,42 @@ constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& // Utility vector factories template <typename T> -constexpr Vec2<T> MakeVec(const T& x, const T& y) { +[[nodiscard]] constexpr Vec2<T> MakeVec(const T& x, const T& y) { return Vec2<T>{x, y}; } template <typename T> -constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) { +[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) { return Vec3<T>{x, y, z}; } template <typename T> -constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) { return MakeVec(x, y, zw[0], zw[1]); } template <typename T> -constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) { +[[nodiscard]] constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) { return MakeVec(xy[0], xy[1], z); } template <typename T> -constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) { +[[nodiscard]] constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) { return MakeVec(x, yz[0], yz[1]); } template <typename T> -constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) { return Vec4<T>{x, y, z, w}; } template <typename T> -constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) { return MakeVec(xy[0], xy[1], z, w); } template <typename T> -constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) { return MakeVec(x, yz[0], yz[1], w); } @@ -676,17 +678,17 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) { // Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error // out soon enough due to misuse of the returned structure. template <typename T> -constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) { return MakeVec(xy[0], xy[1], zw[0], zw[1]); } template <typename T> -constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) { return MakeVec(xyz[0], xyz[1], xyz[2], w); } template <typename T> -constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) { +[[nodiscard]] constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) { return MakeVec(x, yzw[0], yzw[1], yzw[2]); } diff --git a/src/common/virtual_buffer.cpp b/src/common/virtual_buffer.cpp index be5b67752..b009cb500 100644 --- a/src/common/virtual_buffer.cpp +++ b/src/common/virtual_buffer.cpp @@ -5,16 +5,7 @@ #ifdef _WIN32 #include <windows.h> #else -#include <stdio.h> #include <sys/mman.h> -#include <sys/types.h> -#if defined __APPLE__ || defined __FreeBSD__ || defined __OpenBSD__ -#include <sys/sysctl.h> -#elif defined __HAIKU__ -#include <OS.h> -#else -#include <sys/sysinfo.h> -#endif #endif #include "common/assert.h" diff --git a/src/common/virtual_buffer.h b/src/common/virtual_buffer.h index da064e59e..125cb42f0 100644 --- a/src/common/virtual_buffer.h +++ b/src/common/virtual_buffer.h @@ -30,23 +30,23 @@ public: base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size)); } - constexpr const T& operator[](std::size_t index) const { + [[nodiscard]] constexpr const T& operator[](std::size_t index) const { return base_ptr[index]; } - constexpr T& operator[](std::size_t index) { + [[nodiscard]] constexpr T& operator[](std::size_t index) { return base_ptr[index]; } - constexpr T* data() { + [[nodiscard]] constexpr T* data() { return base_ptr; } - constexpr const T* data() const { + [[nodiscard]] constexpr const T* data() const { return base_ptr; } - constexpr std::size_t size() const { + [[nodiscard]] constexpr std::size_t size() const { return alloc_size / sizeof(T); } diff --git a/src/common/wall_clock.h b/src/common/wall_clock.h index 367d72134..5db30083d 100644 --- a/src/common/wall_clock.h +++ b/src/common/wall_clock.h @@ -14,24 +14,24 @@ namespace Common { class WallClock { public: /// Returns current wall time in nanoseconds - virtual std::chrono::nanoseconds GetTimeNS() = 0; + [[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0; /// Returns current wall time in microseconds - virtual std::chrono::microseconds GetTimeUS() = 0; + [[nodiscard]] virtual std::chrono::microseconds GetTimeUS() = 0; /// Returns current wall time in milliseconds - virtual std::chrono::milliseconds GetTimeMS() = 0; + [[nodiscard]] virtual std::chrono::milliseconds GetTimeMS() = 0; /// Returns current wall time in emulated clock cycles - virtual u64 GetClockCycles() = 0; + [[nodiscard]] virtual u64 GetClockCycles() = 0; /// Returns current wall time in emulated cpu cycles - virtual u64 GetCPUCycles() = 0; + [[nodiscard]] virtual u64 GetCPUCycles() = 0; virtual void Pause(bool is_paused) = 0; /// Tells if the wall clock, uses the host CPU's hardware clock - bool IsNative() const { + [[nodiscard]] bool IsNative() const { return is_native; } @@ -47,7 +47,7 @@ private: bool is_native; }; -std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency, - u32 emulated_clock_frequency); +[[nodiscard]] std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency, + u32 emulated_clock_frequency); } // namespace Common diff --git a/src/common/zstd_compression.cpp b/src/common/zstd_compression.cpp index 978526492..5f45459da 100644 --- a/src/common/zstd_compression.cpp +++ b/src/common/zstd_compression.cpp @@ -5,7 +5,6 @@ #include <algorithm> #include <zstd.h> -#include "common/assert.h" #include "common/zstd_compression.h" namespace Common::Compression { diff --git a/src/common/zstd_compression.h b/src/common/zstd_compression.h index e9de941c8..c26a30ab9 100644 --- a/src/common/zstd_compression.h +++ b/src/common/zstd_compression.h @@ -13,24 +13,25 @@ namespace Common::Compression { /** * Compresses a source memory region with Zstandard and returns the compressed data in a vector. * - * @param source the uncompressed source memory region. - * @param source_size the size in bytes of the uncompressed source memory region. - * @param compression_level the used compression level. Should be between 1 and 22. + * @param source The uncompressed source memory region. + * @param source_size The size of the uncompressed source memory region. + * @param compression_level The used compression level. Should be between 1 and 22. * * @return the compressed data. */ -std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, s32 compression_level); +[[nodiscard]] std::vector<u8> CompressDataZSTD(const u8* source, std::size_t source_size, + s32 compression_level); /** * Compresses a source memory region with Zstandard with the default compression level and returns * the compressed data in a vector. * - * @param source the uncompressed source memory region. - * @param source_size the size in bytes of the uncompressed source memory region. + * @param source The uncompressed source memory region. + * @param source_size The size of the uncompressed source memory region. * * @return the compressed data. */ -std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size); +[[nodiscard]] std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_size); /** * Decompresses a source memory region with Zstandard and returns the uncompressed data in a vector. @@ -39,6 +40,6 @@ std::vector<u8> CompressDataZSTDDefault(const u8* source, std::size_t source_siz * * @return the decompressed data. */ -std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed); +[[nodiscard]] std::vector<u8> DecompressDataZSTD(const std::vector<u8>& compressed); } // namespace Common::Compression
\ No newline at end of file diff --git a/src/core/arm/cpu_interrupt_handler.cpp b/src/core/arm/cpu_interrupt_handler.cpp index df0350881..9c8898700 100644 --- a/src/core/arm/cpu_interrupt_handler.cpp +++ b/src/core/arm/cpu_interrupt_handler.cpp @@ -7,9 +7,7 @@ namespace Core { -CPUInterruptHandler::CPUInterruptHandler() : is_interrupted{} { - interrupt_event = std::make_unique<Common::Event>(); -} +CPUInterruptHandler::CPUInterruptHandler() : interrupt_event{std::make_unique<Common::Event>()} {} CPUInterruptHandler::~CPUInterruptHandler() = default; @@ -17,7 +15,7 @@ void CPUInterruptHandler::SetInterrupt(bool is_interrupted_) { if (is_interrupted_) { interrupt_event->Set(); } - this->is_interrupted = is_interrupted_; + is_interrupted = is_interrupted_; } void CPUInterruptHandler::AwaitInterrupt() { diff --git a/src/core/arm/cpu_interrupt_handler.h b/src/core/arm/cpu_interrupt_handler.h index 3d062d326..71e582f79 100644 --- a/src/core/arm/cpu_interrupt_handler.h +++ b/src/core/arm/cpu_interrupt_handler.h @@ -4,6 +4,7 @@ #pragma once +#include <atomic> #include <memory> namespace Common { @@ -32,8 +33,8 @@ public: void AwaitInterrupt(); private: - bool is_interrupted{}; std::unique_ptr<Common::Event> interrupt_event; + std::atomic_bool is_interrupted{false}; }; } // namespace Core diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 443ca72eb..b5f28a86e 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -143,7 +143,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& config.wall_clock_cntpct = uses_wall_clock; // Safe optimizations - if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) { + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::DebugMode) { if (!Settings::values.cpuopt_page_tables) { config.page_table = nullptr; } @@ -170,6 +170,17 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& } } + // Unsafe optimizations + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::Unsafe) { + config.unsafe_optimizations = true; + if (Settings::values.cpuopt_unsafe_unfuse_fma) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; + } + if (Settings::values.cpuopt_unsafe_reduce_fp_error) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP; + } + } + return std::make_unique<Dynarmic::A32::Jit>(config); } diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index a63a04a25..ce9968724 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -195,7 +195,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable& config.wall_clock_cntpct = uses_wall_clock; // Safe optimizations - if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) { + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::DebugMode) { if (!Settings::values.cpuopt_page_tables) { config.page_table = nullptr; } @@ -222,6 +222,17 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable& } } + // Unsafe optimizations + if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::Unsafe) { + config.unsafe_optimizations = true; + if (Settings::values.cpuopt_unsafe_unfuse_fma) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; + } + if (Settings::values.cpuopt_unsafe_reduce_fp_error) { + config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP; + } + } + return std::make_shared<Dynarmic::A64::Jit>(config); } diff --git a/src/core/core.cpp b/src/core/core.cpp index 42277e2cd..c2c0eec0b 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -113,7 +113,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName()); } - if (FileUtil::IsDirectory(path)) + if (Common::FS::IsDirectory(path)) return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read); return vfs->OpenFile(path, FileSys::Mode::Read); @@ -269,14 +269,14 @@ struct System::Impl { // Log last frame performance stats if game was loded if (perf_stats) { const auto perf_results = GetAndResetPerfStats(); - telemetry_session->AddField(Telemetry::FieldType::Performance, - "Shutdown_EmulationSpeed", + constexpr auto performance = Common::Telemetry::FieldType::Performance; + + telemetry_session->AddField(performance, "Shutdown_EmulationSpeed", perf_results.emulation_speed * 100.0); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate", - perf_results.game_fps); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime", + telemetry_session->AddField(performance, "Shutdown_Framerate", perf_results.game_fps); + telemetry_session->AddField(performance, "Shutdown_Frametime", perf_results.frametime * 1000.0); - telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS", + telemetry_session->AddField(performance, "Mean_Frametime_MS", perf_stats->GetMeanFrametime()); } diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 71af26ec5..e6c8461a5 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -7,14 +7,14 @@ #include <string> #include <tuple> -#include "common/assert.h" #include "common/microprofile.h" #include "core/core_timing.h" #include "core/core_timing_util.h" +#include "core/hardware_properties.h" namespace Core::Timing { -constexpr u64 MAX_SLICE_LENGTH = 4000; +constexpr s64 MAX_SLICE_LENGTH = 4000; std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callback) { return std::make_shared<EventType>(std::move(callback), std::move(name)); @@ -37,10 +37,8 @@ struct CoreTiming::Event { } }; -CoreTiming::CoreTiming() { - clock = - Common::CreateBestMatchingClock(Core::Hardware::BASE_CLOCK_RATE, Core::Hardware::CNTFREQ); -} +CoreTiming::CoreTiming() + : clock{Common::CreateBestMatchingClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)} {} CoreTiming::~CoreTiming() = default; @@ -136,7 +134,7 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, void CoreTiming::AddTicks(u64 ticks) { this->ticks += ticks; - downcount -= ticks; + downcount -= static_cast<s64>(ticks); } void CoreTiming::Idle() { diff --git a/src/core/core_timing_util.cpp b/src/core/core_timing_util.cpp index aefc63663..8ce8e602e 100644 --- a/src/core/core_timing_util.cpp +++ b/src/core/core_timing_util.cpp @@ -8,6 +8,7 @@ #include <limits> #include "common/logging/log.h" #include "common/uint128.h" +#include "core/hardware_properties.h" namespace Core::Timing { diff --git a/src/core/core_timing_util.h b/src/core/core_timing_util.h index 2ed979e14..e4a046bf9 100644 --- a/src/core/core_timing_util.h +++ b/src/core/core_timing_util.h @@ -6,7 +6,6 @@ #include <chrono> #include "common/common_types.h" -#include "core/hardware_properties.h" namespace Core::Timing { diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp index 03651e285..688b99eba 100644 --- a/src/core/cpu_manager.cpp +++ b/src/core/cpu_manager.cpp @@ -41,9 +41,9 @@ void CpuManager::Shutdown() { running_mode = false; Pause(false); if (is_multicore) { - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - core_data[core].host_thread->join(); - core_data[core].host_thread.reset(); + for (auto& data : core_data) { + data.host_thread->join(); + data.host_thread.reset(); } } else { core_data[0].host_thread->join(); @@ -166,25 +166,23 @@ void CpuManager::MultiCorePause(bool paused) { bool all_not_barrier = false; while (!all_not_barrier) { all_not_barrier = true; - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - all_not_barrier &= - !core_data[core].is_running.load() && core_data[core].initialized.load(); + for (const auto& data : core_data) { + all_not_barrier &= !data.is_running.load() && data.initialized.load(); } } - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - core_data[core].enter_barrier->Set(); + for (auto& data : core_data) { + data.enter_barrier->Set(); } if (paused_state.load()) { bool all_barrier = false; while (!all_barrier) { all_barrier = true; - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - all_barrier &= - core_data[core].is_paused.load() && core_data[core].initialized.load(); + for (const auto& data : core_data) { + all_barrier &= data.is_paused.load() && data.initialized.load(); } } - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - core_data[core].exit_barrier->Set(); + for (auto& data : core_data) { + data.exit_barrier->Set(); } } } else { @@ -192,9 +190,8 @@ void CpuManager::MultiCorePause(bool paused) { bool all_barrier = false; while (!all_barrier) { all_barrier = true; - for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { - all_barrier &= - core_data[core].is_paused.load() && core_data[core].initialized.load(); + for (const auto& data : core_data) { + all_barrier &= data.is_paused.load() && data.initialized.load(); } } /// Don't release the barrier diff --git a/src/core/crypto/aes_util.cpp b/src/core/crypto/aes_util.cpp index 330996b24..6a9734812 100644 --- a/src/core/crypto/aes_util.cpp +++ b/src/core/crypto/aes_util.cpp @@ -116,7 +116,7 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, std::size_t size, u8* for (std::size_t i = 0; i < size; i += sector_size) { SetIV(CalculateNintendoTweak(sector_id++)); - Transcode<u8, u8>(src + i, sector_size, dest + i, op); + Transcode(src + i, sector_size, dest + i, op); } } diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp index f87fe0abc..dc591c730 100644 --- a/src/core/crypto/key_manager.cpp +++ b/src/core/crypto/key_manager.cpp @@ -36,18 +36,86 @@ #include "core/settings.h" namespace Core::Crypto { +namespace { constexpr u64 CURRENT_CRYPTO_REVISION = 0x5; constexpr u64 FULL_TICKET_SIZE = 0x400; -using namespace Common; +using Common::AsArray; -const std::array<SHA256Hash, 2> eticket_source_hashes{ - "B71DB271DC338DF380AA2C4335EF8873B1AFD408E80B3582D8719FC81C5E511C"_array32, // eticket_rsa_kek_source - "E8965A187D30E57869F562D04383C996DE487BBA5761363D2D4D32391866A85C"_array32, // eticket_rsa_kekek_source +// clang-format off +constexpr std::array eticket_source_hashes{ + AsArray("B71DB271DC338DF380AA2C4335EF8873B1AFD408E80B3582D8719FC81C5E511C"), // eticket_rsa_kek_source + AsArray("E8965A187D30E57869F562D04383C996DE487BBA5761363D2D4D32391866A85C"), // eticket_rsa_kekek_source }; +// clang-format on -const std::map<std::pair<S128KeyType, u64>, std::string> KEYS_VARIABLE_LENGTH{ +constexpr std::array<std::pair<std::string_view, KeyIndex<S128KeyType>>, 30> s128_file_id{{ + {"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}}, + {"eticket_rsa_kek_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKek), 0}}, + {"eticket_rsa_kekek_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKekek), 0}}, + {"rsa_kek_mask_0", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Mask0), 0}}, + {"rsa_kek_seed_3", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Seed3), 0}}, + {"rsa_oaep_kek_generation_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::RSAOaepKekGeneration), 0}}, + {"sd_card_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek), 0}}, + {"aes_kek_generation_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration), 0}}, + {"aes_key_generation_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration), 0}}, + {"package2_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Package2), 0}}, + {"master_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Master), 0}}, + {"header_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::HeaderKek), 0}}, + {"key_area_key_application_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), + static_cast<u64>(KeyAreaKeyType::Application)}}, + {"key_area_key_ocean_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), + static_cast<u64>(KeyAreaKeyType::Ocean)}}, + {"key_area_key_system_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), + static_cast<u64>(KeyAreaKeyType::System)}}, + {"titlekek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Titlekek), 0}}, + {"keyblob_mac_key_source", + {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC), 0}}, + {"tsec_key", {S128KeyType::TSEC, 0, 0}}, + {"secure_boot_key", {S128KeyType::SecureBoot, 0, 0}}, + {"sd_seed", {S128KeyType::SDSeed, 0, 0}}, + {"bis_key_0_crypt", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_0_tweak", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Tweak)}}, + {"bis_key_1_crypt", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_1_tweak", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Tweak)}}, + {"bis_key_2_crypt", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_2_tweak", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Tweak)}}, + {"bis_key_3_crypt", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Crypto)}}, + {"bis_key_3_tweak", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Tweak)}}, + {"header_kek", {S128KeyType::HeaderKek, 0, 0}}, + {"sd_card_kek", {S128KeyType::SDKek, 0, 0}}, +}}; + +auto Find128ByName(std::string_view name) { + return std::find_if(s128_file_id.begin(), s128_file_id.end(), + [&name](const auto& pair) { return pair.first == name; }); +} + +constexpr std::array<std::pair<std::string_view, KeyIndex<S256KeyType>>, 6> s256_file_id{{ + {"header_key", {S256KeyType::Header, 0, 0}}, + {"sd_card_save_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save), 0}}, + {"sd_card_nca_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA), 0}}, + {"header_key_source", {S256KeyType::HeaderSource, 0, 0}}, + {"sd_card_save_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::Save), 0}}, + {"sd_card_nca_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::NCA), 0}}, +}}; + +auto Find256ByName(std::string_view name) { + return std::find_if(s256_file_id.begin(), s256_file_id.end(), + [&name](const auto& pair) { return pair.first == name; }); +} + +using KeyArray = std::array<std::pair<std::pair<S128KeyType, u64>, std::string_view>, 7>; +constexpr KeyArray KEYS_VARIABLE_LENGTH{{ {{S128KeyType::Master, 0}, "master_key_"}, {{S128KeyType::Package1, 0}, "package1_key_"}, {{S128KeyType::Package2, 0}, "package2_key_"}, @@ -55,14 +123,13 @@ const std::map<std::pair<S128KeyType, u64>, std::string> KEYS_VARIABLE_LENGTH{ {{S128KeyType::Source, static_cast<u64>(SourceKeyType::Keyblob)}, "keyblob_key_source_"}, {{S128KeyType::Keyblob, 0}, "keyblob_key_"}, {{S128KeyType::KeyblobMAC, 0}, "keyblob_mac_key_"}, -}; +}}; -namespace { template <std::size_t Size> bool IsAllZeroArray(const std::array<u8, Size>& array) { return std::all_of(array.begin(), array.end(), [](const auto& elem) { return elem == 0; }); } -} // namespace +} // Anonymous namespace u64 GetSignatureTypeDataSize(SignatureType type) { switch (type) { @@ -94,13 +161,13 @@ u64 GetSignatureTypePaddingSize(SignatureType type) { } SignatureType Ticket::GetSignatureType() const { - if (auto ticket = std::get_if<RSA4096Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA4096Ticket>(&data)) { return ticket->sig_type; } - if (auto ticket = std::get_if<RSA2048Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA2048Ticket>(&data)) { return ticket->sig_type; } - if (auto ticket = std::get_if<ECDSATicket>(&data)) { + if (const auto* ticket = std::get_if<ECDSATicket>(&data)) { return ticket->sig_type; } @@ -108,13 +175,13 @@ SignatureType Ticket::GetSignatureType() const { } TicketData& Ticket::GetData() { - if (auto ticket = std::get_if<RSA4096Ticket>(&data)) { + if (auto* ticket = std::get_if<RSA4096Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<RSA2048Ticket>(&data)) { + if (auto* ticket = std::get_if<RSA2048Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<ECDSATicket>(&data)) { + if (auto* ticket = std::get_if<ECDSATicket>(&data)) { return ticket->data; } @@ -122,13 +189,13 @@ TicketData& Ticket::GetData() { } const TicketData& Ticket::GetData() const { - if (auto ticket = std::get_if<RSA4096Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA4096Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<RSA2048Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA2048Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<ECDSATicket>(&data)) { + if (const auto* ticket = std::get_if<ECDSATicket>(&data)) { return ticket->data; } @@ -231,8 +298,9 @@ void KeyManager::DeriveGeneralPurposeKeys(std::size_t crypto_revision) { } RSAKeyPair<2048> KeyManager::GetETicketRSAKey() const { - if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek)) + if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek)) { return {}; + } const auto eticket_final = GetKey(S128KeyType::ETicketRSAKek); @@ -259,27 +327,30 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source) } std::optional<Key128> DeriveSDSeed() { - const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - "/system/save/8000000000000043", - "rb+"); - if (!save_43.IsOpen()) - return {}; + const Common::FS::IOFile save_43(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + + "/system/save/8000000000000043", + "rb+"); + if (!save_43.IsOpen()) { + return std::nullopt; + } - const FileUtil::IOFile sd_private( - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+"); - if (!sd_private.IsOpen()) - return {}; + const Common::FS::IOFile sd_private(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) + + "/Nintendo/Contents/private", + "rb+"); + if (!sd_private.IsOpen()) { + return std::nullopt; + } std::array<u8, 0x10> private_seed{}; if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) { - return {}; + return std::nullopt; } std::array<u8, 0x10> buffer{}; std::size_t offset = 0; for (; offset + 0x10 < save_43.GetSize(); ++offset) { if (!save_43.Seek(offset, SEEK_SET)) { - return {}; + return std::nullopt; } save_43.ReadBytes(buffer.data(), buffer.size()); @@ -289,23 +360,26 @@ std::optional<Key128> DeriveSDSeed() { } if (!save_43.Seek(offset + 0x10, SEEK_SET)) { - return {}; + return std::nullopt; } Key128 seed{}; if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) { - return {}; + return std::nullopt; } return seed; } Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys) { - if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek))) + if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek))) { return Loader::ResultStatus::ErrorMissingSDKEKSource; - if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration))) + } + if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration))) { return Loader::ResultStatus::ErrorMissingAESKEKGenerationSource; - if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration))) + } + if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration))) { return Loader::ResultStatus::ErrorMissingAESKeyGenerationSource; + } const auto sd_kek_source = keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek)); @@ -318,14 +392,17 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke GenerateKeyEncryptionKey(sd_kek_source, master_00, aes_kek_gen, aes_key_gen); keys.SetKey(S128KeyType::SDKek, sd_kek); - if (!keys.HasKey(S128KeyType::SDSeed)) + if (!keys.HasKey(S128KeyType::SDSeed)) { return Loader::ResultStatus::ErrorMissingSDSeed; + } const auto sd_seed = keys.GetKey(S128KeyType::SDSeed); - if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save))) + if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save))) { return Loader::ResultStatus::ErrorMissingSDSaveKeySource; - if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA))) + } + if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA))) { return Loader::ResultStatus::ErrorMissingSDNCAKeySource; + } std::array<Key256, 2> sd_key_sources{ keys.GetKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save)), @@ -334,8 +411,9 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke // Combine sources and seed for (auto& source : sd_key_sources) { - for (std::size_t i = 0; i < source.size(); ++i) + for (std::size_t i = 0; i < source.size(); ++i) { source[i] ^= sd_seed[i & 0xF]; + } } AESCipher<Key128> cipher(sd_kek, Mode::ECB); @@ -353,9 +431,10 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke return Loader::ResultStatus::Success; } -std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) { - if (!ticket_save.IsOpen()) +std::vector<Ticket> GetTicketblob(const Common::FS::IOFile& ticket_save) { + if (!ticket_save.IsOpen()) { return {}; + } std::vector<u8> buffer(ticket_save.GetSize()); if (ticket_save.ReadBytes(buffer.data(), buffer.size()) != buffer.size()) { @@ -415,7 +494,7 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) { offset = i + 1; break; } else if (data[i] != 0x0) { - return {}; + return std::nullopt; } } @@ -425,16 +504,18 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) { std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket, const RSAKeyPair<2048>& key) { const auto issuer = ticket.GetData().issuer; - if (IsAllZeroArray(issuer)) - return {}; + if (IsAllZeroArray(issuer)) { + return std::nullopt; + } if (issuer[0] != 'R' || issuer[1] != 'o' || issuer[2] != 'o' || issuer[3] != 't') { LOG_INFO(Crypto, "Attempting to parse ticket with non-standard certificate authority."); } Key128 rights_id = ticket.GetData().rights_id; - if (rights_id == Key128{}) - return {}; + if (rights_id == Key128{}) { + return std::nullopt; + } if (!std::any_of(ticket.GetData().title_key_common_pad.begin(), ticket.GetData().title_key_common_pad.end(), [](u8 b) { return b != 0; })) { @@ -466,15 +547,17 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket, std::array<u8, 0xDF> m_2; std::memcpy(m_2.data(), rsa_step.data() + 0x21, m_2.size()); - if (m_0 != 0) - return {}; + if (m_0 != 0) { + return std::nullopt; + } m_1 = m_1 ^ MGF1<0x20>(m_2); m_2 = m_2 ^ MGF1<0xDF>(m_1); const auto offset = FindTicketOffset(m_2); - if (!offset) - return {}; + if (!offset) { + return std::nullopt; + } ASSERT(*offset > 0); Key128 key_temp{}; @@ -485,8 +568,8 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket, KeyManager::KeyManager() { // Initialize keys - const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath(); - const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); + const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath(); + const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir); if (Settings::values.use_dev_keys) { dev_mode = true; AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false); @@ -504,34 +587,39 @@ KeyManager::KeyManager() { } static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_t length) { - if (base.size() < begin + length) + if (base.size() < begin + length) { return false; + } return std::all_of(base.begin() + begin, base.begin() + begin + length, [](u8 c) { return std::isxdigit(c); }); } void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { std::ifstream file; - OpenFStream(file, filename, std::ios_base::in); - if (!file.is_open()) + Common::FS::OpenFStream(file, filename, std::ios_base::in); + if (!file.is_open()) { return; + } std::string line; while (std::getline(file, line)) { std::vector<std::string> out; std::stringstream stream(line); std::string item; - while (std::getline(stream, item, '=')) + while (std::getline(stream, item, '=')) { out.push_back(std::move(item)); + } - if (out.size() != 2) + if (out.size() != 2) { continue; + } out[0].erase(std::remove(out[0].begin(), out[0].end(), ' '), out[0].end()); out[1].erase(std::remove(out[1].begin(), out[1].end(), ' '), out[1].end()); - if (out[0].compare(0, 1, "#") == 0) + if (out[0].compare(0, 1, "#") == 0) { continue; + } if (is_title_keys) { auto rights_id_raw = Common::HexStringToArray<16>(out[0]); @@ -541,24 +629,26 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { s128_keys[{S128KeyType::Titlekey, rights_id[1], rights_id[0]}] = key; } else { out[0] = Common::ToLower(out[0]); - if (s128_file_id.find(out[0]) != s128_file_id.end()) { - const auto index = s128_file_id.at(out[0]); - Key128 key = Common::HexStringToArray<16>(out[1]); + if (const auto iter128 = Find128ByName(out[0]); iter128 != s128_file_id.end()) { + const auto& index = iter128->second; + const Key128 key = Common::HexStringToArray<16>(out[1]); s128_keys[{index.type, index.field1, index.field2}] = key; - } else if (s256_file_id.find(out[0]) != s256_file_id.end()) { - const auto index = s256_file_id.at(out[0]); - Key256 key = Common::HexStringToArray<32>(out[1]); + } else if (const auto iter256 = Find256ByName(out[0]); iter256 != s256_file_id.end()) { + const auto& index = iter256->second; + const Key256 key = Common::HexStringToArray<32>(out[1]); s256_keys[{index.type, index.field1, index.field2}] = key; } else if (out[0].compare(0, 8, "keyblob_") == 0 && out[0].compare(0, 9, "keyblob_k") != 0) { - if (!ValidCryptoRevisionString(out[0], 8, 2)) + if (!ValidCryptoRevisionString(out[0], 8, 2)) { continue; + } const auto index = std::stoul(out[0].substr(8, 2), nullptr, 16); keyblobs[index] = Common::HexStringToArray<0x90>(out[1]); } else if (out[0].compare(0, 18, "encrypted_keyblob_") == 0) { - if (!ValidCryptoRevisionString(out[0], 18, 2)) + if (!ValidCryptoRevisionString(out[0], 18, 2)) { continue; + } const auto index = std::stoul(out[0].substr(18, 2), nullptr, 16); encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]); @@ -566,8 +656,9 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { eticket_extended_kek = Common::HexStringToArray<576>(out[1]); } else { for (const auto& kv : KEYS_VARIABLE_LENGTH) { - if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2)) + if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2)) { continue; + } if (out[0].compare(0, kv.second.size(), kv.second) == 0) { const auto index = std::stoul(out[0].substr(kv.second.size(), 2), nullptr, 16); @@ -602,10 +693,11 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { void KeyManager::AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2, const std::string& filename, bool title) { - if (FileUtil::Exists(dir1 + DIR_SEP + filename)) + if (Common::FS::Exists(dir1 + DIR_SEP + filename)) { LoadFromFile(dir1 + DIR_SEP + filename, title); - else if (FileUtil::Exists(dir2 + DIR_SEP + filename)) + } else if (Common::FS::Exists(dir2 + DIR_SEP + filename)) { LoadFromFile(dir2 + DIR_SEP + filename, title); + } } bool KeyManager::BaseDeriveNecessary() const { @@ -613,8 +705,9 @@ bool KeyManager::BaseDeriveNecessary() const { return !HasKey(key_type, index1, index2); }; - if (check_key_existence(S256KeyType::Header)) + if (check_key_existence(S256KeyType::Header)) { return true; + } for (size_t i = 0; i < CURRENT_CRYPTO_REVISION; ++i) { if (check_key_existence(S128KeyType::Master, i) || @@ -639,14 +732,16 @@ bool KeyManager::HasKey(S256KeyType id, u64 field1, u64 field2) const { } Key128 KeyManager::GetKey(S128KeyType id, u64 field1, u64 field2) const { - if (!HasKey(id, field1, field2)) + if (!HasKey(id, field1, field2)) { return {}; + } return s128_keys.at({id, field1, field2}); } Key256 KeyManager::GetKey(S256KeyType id, u64 field1, u64 field2) const { - if (!HasKey(id, field1, field2)) + if (!HasKey(id, field1, field2)) { return {}; + } return s256_keys.at({id, field1, field2}); } @@ -668,7 +763,7 @@ Key256 KeyManager::GetBISKey(u8 partition_id) const { template <size_t Size> void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname, const std::array<u8, Size>& key) { - const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); + const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir); std::string filename = "title.keys_autogenerated"; if (category == KeyCategory::Standard) { filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated"; @@ -677,9 +772,9 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname, } const auto path = yuzu_keys_dir + DIR_SEP + filename; - const auto add_info_text = !FileUtil::Exists(path); - FileUtil::CreateFullPath(path); - FileUtil::IOFile file{path, "a"}; + const auto add_info_text = !Common::FS::Exists(path); + Common::FS::CreateFullPath(path); + Common::FS::IOFile file{path, "a"}; if (!file.IsOpen()) { return; } @@ -712,8 +807,7 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) { } const auto iter2 = std::find_if( - s128_file_id.begin(), s128_file_id.end(), - [&id, &field1, &field2](const std::pair<std::string, KeyIndex<S128KeyType>> elem) { + s128_file_id.begin(), s128_file_id.end(), [&id, &field1, &field2](const auto& elem) { return std::tie(elem.second.type, elem.second.field1, elem.second.field2) == std::tie(id, field1, field2); }); @@ -723,9 +817,11 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) { // Variable cases if (id == S128KeyType::KeyArea) { - static constexpr std::array<const char*, 3> kak_names = {"key_area_key_application_{:02X}", - "key_area_key_ocean_{:02X}", - "key_area_key_system_{:02X}"}; + static constexpr std::array<const char*, 3> kak_names = { + "key_area_key_application_{:02X}", + "key_area_key_ocean_{:02X}", + "key_area_key_system_{:02X}", + }; WriteKeyToFile(category, fmt::format(kak_names.at(field2), field1), key); } else if (id == S128KeyType::Master) { WriteKeyToFile(category, fmt::format("master_key_{:02X}", field1), key); @@ -751,8 +847,7 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) { return; } const auto iter = std::find_if( - s256_file_id.begin(), s256_file_id.end(), - [&id, &field1, &field2](const std::pair<std::string, KeyIndex<S256KeyType>> elem) { + s256_file_id.begin(), s256_file_id.end(), [&id, &field1, &field2](const auto& elem) { return std::tie(elem.second.type, elem.second.field1, elem.second.field2) == std::tie(id, field1, field2); }); @@ -763,29 +858,31 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) { } bool KeyManager::KeyFileExists(bool title) { - const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath(); - const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); + const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath(); + const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir); if (title) { - return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "title.keys") || - FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "title.keys"); + return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "title.keys") || + Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "title.keys"); } if (Settings::values.use_dev_keys) { - return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") || - FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys"); + return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") || + Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys"); } - return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") || - FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys"); + return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") || + Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys"); } void KeyManager::DeriveSDSeedLazy() { - if (HasKey(S128KeyType::SDSeed)) + if (HasKey(S128KeyType::SDSeed)) { return; + } const auto res = DeriveSDSeed(); - if (res) + if (res) { SetKey(S128KeyType::SDSeed, *res); + } } static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) { @@ -797,11 +894,13 @@ static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) { } void KeyManager::DeriveBase() { - if (!BaseDeriveNecessary()) + if (!BaseDeriveNecessary()) { return; + } - if (!HasKey(S128KeyType::SecureBoot) || !HasKey(S128KeyType::TSEC)) + if (!HasKey(S128KeyType::SecureBoot) || !HasKey(S128KeyType::TSEC)) { return; + } const auto has_bis = [this](u64 id) { return HasKey(S128KeyType::BIS, id, static_cast<u64>(BISKeyType::Crypto)) && @@ -818,10 +917,11 @@ void KeyManager::DeriveBase() { static_cast<u64>(BISKeyType::Tweak)); }; - if (has_bis(2) && !has_bis(3)) + if (has_bis(2) && !has_bis(3)) { copy_bis(2, 3); - else if (has_bis(3) && !has_bis(2)) + } else if (has_bis(3) && !has_bis(2)) { copy_bis(3, 2); + } std::bitset<32> revisions(0xFFFFFFFF); for (size_t i = 0; i < revisions.size(); ++i) { @@ -831,15 +931,17 @@ void KeyManager::DeriveBase() { } } - if (!revisions.any()) + if (!revisions.any()) { return; + } const auto sbk = GetKey(S128KeyType::SecureBoot); const auto tsec = GetKey(S128KeyType::TSEC); for (size_t i = 0; i < revisions.size(); ++i) { - if (!revisions[i]) + if (!revisions[i]) { continue; + } // Derive keyblob key const auto key = DeriveKeyblobKey( @@ -848,16 +950,18 @@ void KeyManager::DeriveBase() { SetKey(S128KeyType::Keyblob, key, i); // Derive keyblob MAC key - if (!HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC))) + if (!HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC))) { continue; + } const auto mac_key = DeriveKeyblobMACKey( key, GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC))); SetKey(S128KeyType::KeyblobMAC, mac_key, i); Key128 cmac = CalculateCMAC(encrypted_keyblobs[i].data() + 0x10, 0xA0, mac_key); - if (std::memcmp(cmac.data(), encrypted_keyblobs[i].data(), cmac.size()) != 0) + if (std::memcmp(cmac.data(), encrypted_keyblobs[i].data(), cmac.size()) != 0) { continue; + } // Decrypt keyblob if (keyblobs[i] == std::array<u8, 0x90>{}) { @@ -881,16 +985,19 @@ void KeyManager::DeriveBase() { revisions.set(); for (size_t i = 0; i < revisions.size(); ++i) { - if (!HasKey(S128KeyType::Master, i)) + if (!HasKey(S128KeyType::Master, i)) { revisions.reset(i); + } } - if (!revisions.any()) + if (!revisions.any()) { return; + } for (size_t i = 0; i < revisions.size(); ++i) { - if (!revisions[i]) + if (!revisions[i]) { continue; + } // Derive general purpose keys DeriveGeneralPurposeKeys(i); @@ -920,16 +1027,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { const auto es = Core::System::GetInstance().GetContentProvider().GetEntry( 0x0100000000000033, FileSys::ContentRecordType::Program); - if (es == nullptr) + if (es == nullptr) { return; + } const auto exefs = es->GetExeFS(); - if (exefs == nullptr) + if (exefs == nullptr) { return; + } const auto main = exefs->GetFile("main"); - if (main == nullptr) + if (main == nullptr) { return; + } const auto bytes = main->ReadAllBytes(); @@ -939,16 +1049,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { const auto seed3 = data.GetRSAKekSeed3(); const auto mask0 = data.GetRSAKekMask0(); - if (eticket_kek != Key128{}) + if (eticket_kek != Key128{}) { SetKey(S128KeyType::Source, eticket_kek, static_cast<size_t>(SourceKeyType::ETicketKek)); + } if (eticket_kekek != Key128{}) { SetKey(S128KeyType::Source, eticket_kekek, static_cast<size_t>(SourceKeyType::ETicketKekek)); } - if (seed3 != Key128{}) + if (seed3 != Key128{}) { SetKey(S128KeyType::RSAKek, seed3, static_cast<size_t>(RSAKekType::Seed3)); - if (mask0 != Key128{}) + } + if (mask0 != Key128{}) { SetKey(S128KeyType::RSAKek, mask0, static_cast<size_t>(RSAKekType::Mask0)); + } if (eticket_kek == Key128{} || eticket_kekek == Key128{} || seed3 == Key128{} || mask0 == Key128{}) { return; @@ -974,8 +1087,9 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { AESCipher<Key128> es_kek(temp_kekek, Mode::ECB); es_kek.Transcode(eticket_kek.data(), eticket_kek.size(), eticket_final.data(), Op::Decrypt); - if (eticket_final == Key128{}) + if (eticket_final == Key128{}) { return; + } SetKey(S128KeyType::ETicketRSAKek, eticket_final); @@ -990,18 +1104,20 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { void KeyManager::PopulateTickets() { const auto rsa_key = GetETicketRSAKey(); - if (rsa_key == RSAKeyPair<2048>{}) + if (rsa_key == RSAKeyPair<2048>{}) { return; + } - if (!common_tickets.empty() && !personal_tickets.empty()) + if (!common_tickets.empty() && !personal_tickets.empty()) { return; + } - const FileUtil::IOFile save1(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - "/system/save/80000000000000e1", - "rb+"); - const FileUtil::IOFile save2(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - "/system/save/80000000000000e2", - "rb+"); + const Common::FS::IOFile save1(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + + "/system/save/80000000000000e1", + "rb+"); + const Common::FS::IOFile save2(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + + "/system/save/80000000000000e2", + "rb+"); const auto blob2 = GetTicketblob(save2); auto res = GetTicketblob(save1); @@ -1011,8 +1127,10 @@ void KeyManager::PopulateTickets() { for (std::size_t i = 0; i < res.size(); ++i) { const auto common = i < idx; const auto pair = ParseTicket(res[i], rsa_key); - if (!pair) + if (!pair) { continue; + } + const auto& [rid, key] = *pair; u128 rights_id; std::memcpy(rights_id.data(), rid.data(), rid.size()); @@ -1041,27 +1159,33 @@ void KeyManager::SynthesizeTickets() { } void KeyManager::SetKeyWrapped(S128KeyType id, Key128 key, u64 field1, u64 field2) { - if (key == Key128{}) + if (key == Key128{}) { return; + } SetKey(id, key, field1, field2); } void KeyManager::SetKeyWrapped(S256KeyType id, Key256 key, u64 field1, u64 field2) { - if (key == Key256{}) + if (key == Key256{}) { return; + } + SetKey(id, key, field1, field2); } void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { - if (!BaseDeriveNecessary()) + if (!BaseDeriveNecessary()) { return; + } - if (!data.HasBoot0()) + if (!data.HasBoot0()) { return; + } for (size_t i = 0; i < encrypted_keyblobs.size(); ++i) { - if (encrypted_keyblobs[i] != std::array<u8, 0xB0>{}) + if (encrypted_keyblobs[i] != std::array<u8, 0xB0>{}) { continue; + } encrypted_keyblobs[i] = data.GetEncryptedKeyblob(i); WriteKeyToFile<0xB0>(KeyCategory::Console, fmt::format("encrypted_keyblob_{:02X}", i), encrypted_keyblobs[i]); @@ -1083,8 +1207,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { static_cast<u64>(SourceKeyType::Keyblob), i); } - if (data.HasFuses()) + if (data.HasFuses()) { SetKeyWrapped(S128KeyType::SecureBoot, data.GetSecureBootKey()); + } DeriveBase(); @@ -1098,8 +1223,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { const auto masters = data.GetTZMasterKeys(latest_master); for (size_t i = 0; i < masters.size(); ++i) { - if (masters[i] != Key128{} && !HasKey(S128KeyType::Master, i)) + if (masters[i] != Key128{} && !HasKey(S128KeyType::Master, i)) { SetKey(S128KeyType::Master, masters[i], i); + } } DeriveBase(); @@ -1109,8 +1235,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { std::array<Key128, 0x20> package2_keys{}; for (size_t i = 0; i < package2_keys.size(); ++i) { - if (HasKey(S128KeyType::Package2, i)) + if (HasKey(S128KeyType::Package2, i)) { package2_keys[i] = GetKey(S128KeyType::Package2, i); + } } data.DecryptPackage2(package2_keys, Package2Type::NormalMain); @@ -1148,12 +1275,15 @@ const std::map<u128, Ticket>& KeyManager::GetPersonalizedTickets() const { bool KeyManager::AddTicketCommon(Ticket raw) { const auto rsa_key = GetETicketRSAKey(); - if (rsa_key == RSAKeyPair<2048>{}) + if (rsa_key == RSAKeyPair<2048>{}) { return false; + } const auto pair = ParseTicket(raw, rsa_key); - if (!pair) + if (!pair) { return false; + } + const auto& [rid, key] = *pair; u128 rights_id; std::memcpy(rights_id.data(), rid.data(), rid.size()); @@ -1164,12 +1294,15 @@ bool KeyManager::AddTicketCommon(Ticket raw) { bool KeyManager::AddTicketPersonalized(Ticket raw) { const auto rsa_key = GetETicketRSAKey(); - if (rsa_key == RSAKeyPair<2048>{}) + if (rsa_key == RSAKeyPair<2048>{}) { return false; + } const auto pair = ParseTicket(raw, rsa_key); - if (!pair) + if (!pair) { return false; + } + const auto& [rid, key] = *pair; u128 rights_id; std::memcpy(rights_id.data(), rid.data(), rid.size()); @@ -1177,58 +1310,4 @@ bool KeyManager::AddTicketPersonalized(Ticket raw) { SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]); return true; } - -const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = { - {"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}}, - {"eticket_rsa_kek_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKek), 0}}, - {"eticket_rsa_kekek_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::ETicketKekek), 0}}, - {"rsa_kek_mask_0", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Mask0), 0}}, - {"rsa_kek_seed_3", {S128KeyType::RSAKek, static_cast<u64>(RSAKekType::Seed3), 0}}, - {"rsa_oaep_kek_generation_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::RSAOaepKekGeneration), 0}}, - {"sd_card_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek), 0}}, - {"aes_kek_generation_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration), 0}}, - {"aes_key_generation_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration), 0}}, - {"package2_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Package2), 0}}, - {"master_key_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Master), 0}}, - {"header_kek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::HeaderKek), 0}}, - {"key_area_key_application_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), - static_cast<u64>(KeyAreaKeyType::Application)}}, - {"key_area_key_ocean_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), - static_cast<u64>(KeyAreaKeyType::Ocean)}}, - {"key_area_key_system_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyAreaKey), - static_cast<u64>(KeyAreaKeyType::System)}}, - {"titlekek_source", {S128KeyType::Source, static_cast<u64>(SourceKeyType::Titlekek), 0}}, - {"keyblob_mac_key_source", - {S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC), 0}}, - {"tsec_key", {S128KeyType::TSEC, 0, 0}}, - {"secure_boot_key", {S128KeyType::SecureBoot, 0, 0}}, - {"sd_seed", {S128KeyType::SDSeed, 0, 0}}, - {"bis_key_0_crypt", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_0_tweak", {S128KeyType::BIS, 0, static_cast<u64>(BISKeyType::Tweak)}}, - {"bis_key_1_crypt", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_1_tweak", {S128KeyType::BIS, 1, static_cast<u64>(BISKeyType::Tweak)}}, - {"bis_key_2_crypt", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_2_tweak", {S128KeyType::BIS, 2, static_cast<u64>(BISKeyType::Tweak)}}, - {"bis_key_3_crypt", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Crypto)}}, - {"bis_key_3_tweak", {S128KeyType::BIS, 3, static_cast<u64>(BISKeyType::Tweak)}}, - {"header_kek", {S128KeyType::HeaderKek, 0, 0}}, - {"sd_card_kek", {S128KeyType::SDKek, 0, 0}}, -}; - -const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> KeyManager::s256_file_id = { - {"header_key", {S256KeyType::Header, 0, 0}}, - {"sd_card_save_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save), 0}}, - {"sd_card_nca_key_source", {S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA), 0}}, - {"header_key_source", {S256KeyType::HeaderSource, 0, 0}}, - {"sd_card_save_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::Save), 0}}, - {"sd_card_nca_key", {S256KeyType::SDKey, static_cast<u64>(SDKeyType::NCA), 0}}, -}; } // namespace Core::Crypto diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h index 9269a73f2..321b75323 100644 --- a/src/core/crypto/key_manager.h +++ b/src/core/crypto/key_manager.h @@ -10,14 +10,13 @@ #include <string> #include <variant> -#include <boost/container/flat_map.hpp> #include <fmt/format.h> #include "common/common_funcs.h" #include "common/common_types.h" #include "core/crypto/partition_data_manager.h" #include "core/file_sys/vfs_types.h" -namespace FileUtil { +namespace Common::FS { class IOFile; } @@ -293,9 +292,6 @@ private: void SetKeyWrapped(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0); void SetKeyWrapped(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0); - - static const boost::container::flat_map<std::string, KeyIndex<S128KeyType>> s128_file_id; - static const boost::container::flat_map<std::string, KeyIndex<S256KeyType>> s256_file_id; }; Key128 GenerateKeyEncryptionKey(Key128 source, Key128 master, Key128 kek_seed, Key128 key_seed); @@ -308,7 +304,7 @@ std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblo std::optional<Key128> DeriveSDSeed(); Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys); -std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save); +std::vector<Ticket> GetTicketblob(const Common::FS::IOFile& ticket_save); // Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority // (offset 0x140-0x144 is zero) diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp index b31a81560..46136d04a 100644 --- a/src/core/crypto/partition_data_manager.cpp +++ b/src/core/crypto/partition_data_manager.cpp @@ -27,7 +27,7 @@ #include "core/file_sys/vfs_offset.h" #include "core/file_sys/vfs_vector.h" -using namespace Common; +using Common::AsArray; namespace Core::Crypto { @@ -47,105 +47,123 @@ struct Package2Header { }; static_assert(sizeof(Package2Header) == 0x200, "Package2Header has incorrect size."); -const std::array<SHA256Hash, 0x10> source_hashes{ - "B24BD293259DBC7AC5D63F88E60C59792498E6FC5443402C7FFE87EE8B61A3F0"_array32, // keyblob_mac_key_source - "7944862A3A5C31C6720595EFD302245ABD1B54CCDCF33000557681E65C5664A4"_array32, // master_key_source - "21E2DF100FC9E094DB51B47B9B1D6E94ED379DB8B547955BEF8FE08D8DD35603"_array32, // package2_key_source - "FC02B9D37B42D7A1452E71444F1F700311D1132E301A83B16062E72A78175085"_array32, // aes_kek_generation_source - "FBD10056999EDC7ACDB96098E47E2C3606230270D23281E671F0F389FC5BC585"_array32, // aes_key_generation_source - "C48B619827986C7F4E3081D59DB2B460C84312650E9A8E6B458E53E8CBCA4E87"_array32, // titlekek_source - "04AD66143C726B2A139FB6B21128B46F56C553B2B3887110304298D8D0092D9E"_array32, // key_area_key_application_source - "FD434000C8FF2B26F8E9A9D2D2C12F6BE5773CBB9DC86300E1BD99F8EA33A417"_array32, // key_area_key_ocean_source - "1F17B1FD51AD1C2379B58F152CA4912EC2106441E51722F38700D5937A1162F7"_array32, // key_area_key_system_source - "6B2ED877C2C52334AC51E59ABFA7EC457F4A7D01E46291E9F2EAA45F011D24B7"_array32, // sd_card_kek_source - "D482743563D3EA5DCDC3B74E97C9AC8A342164FA041A1DC80F17F6D31E4BC01C"_array32, // sd_card_save_key_source - "2E751CECF7D93A2B957BD5FFCB082FD038CC2853219DD3092C6DAB9838F5A7CC"_array32, // sd_card_nca_key_source - "1888CAED5551B3EDE01499E87CE0D86827F80820EFB275921055AA4E2ABDFFC2"_array32, // header_kek_source - "8F783E46852DF6BE0BA4E19273C4ADBAEE16380043E1B8C418C4089A8BD64AA6"_array32, // header_key_source - "D1757E52F1AE55FA882EC690BC6F954AC46A83DC22F277F8806BD55577C6EED7"_array32, // rsa_kek_seed3 - "FC02B9D37B42D7A1452E71444F1F700311D1132E301A83B16062E72A78175085"_array32, // rsa_kek_mask0 +// clang-format off +constexpr std::array source_hashes{ + AsArray("B24BD293259DBC7AC5D63F88E60C59792498E6FC5443402C7FFE87EE8B61A3F0"), // keyblob_mac_key_source + AsArray("7944862A3A5C31C6720595EFD302245ABD1B54CCDCF33000557681E65C5664A4"), // master_key_source + AsArray("21E2DF100FC9E094DB51B47B9B1D6E94ED379DB8B547955BEF8FE08D8DD35603"), // package2_key_source + AsArray("FC02B9D37B42D7A1452E71444F1F700311D1132E301A83B16062E72A78175085"), // aes_kek_generation_source + AsArray("FBD10056999EDC7ACDB96098E47E2C3606230270D23281E671F0F389FC5BC585"), // aes_key_generation_source + AsArray("C48B619827986C7F4E3081D59DB2B460C84312650E9A8E6B458E53E8CBCA4E87"), // titlekek_source + AsArray("04AD66143C726B2A139FB6B21128B46F56C553B2B3887110304298D8D0092D9E"), // key_area_key_application_source + AsArray("FD434000C8FF2B26F8E9A9D2D2C12F6BE5773CBB9DC86300E1BD99F8EA33A417"), // key_area_key_ocean_source + AsArray("1F17B1FD51AD1C2379B58F152CA4912EC2106441E51722F38700D5937A1162F7"), // key_area_key_system_source + AsArray("6B2ED877C2C52334AC51E59ABFA7EC457F4A7D01E46291E9F2EAA45F011D24B7"), // sd_card_kek_source + AsArray("D482743563D3EA5DCDC3B74E97C9AC8A342164FA041A1DC80F17F6D31E4BC01C"), // sd_card_save_key_source + AsArray("2E751CECF7D93A2B957BD5FFCB082FD038CC2853219DD3092C6DAB9838F5A7CC"), // sd_card_nca_key_source + AsArray("1888CAED5551B3EDE01499E87CE0D86827F80820EFB275921055AA4E2ABDFFC2"), // header_kek_source + AsArray("8F783E46852DF6BE0BA4E19273C4ADBAEE16380043E1B8C418C4089A8BD64AA6"), // header_key_source + AsArray("D1757E52F1AE55FA882EC690BC6F954AC46A83DC22F277F8806BD55577C6EED7"), // rsa_kek_seed3 + AsArray("FC02B9D37B42D7A1452E71444F1F700311D1132E301A83B16062E72A78175085"), // rsa_kek_mask0 }; - -const std::array<SHA256Hash, 0x20> keyblob_source_hashes{ - "8A06FE274AC491436791FDB388BCDD3AB9943BD4DEF8094418CDAC150FD73786"_array32, // keyblob_key_source_00 - "2D5CAEB2521FEF70B47E17D6D0F11F8CE2C1E442A979AD8035832C4E9FBCCC4B"_array32, // keyblob_key_source_01 - "61C5005E713BAE780641683AF43E5F5C0E03671117F702F401282847D2FC6064"_array32, // keyblob_key_source_02 - "8E9795928E1C4428E1B78F0BE724D7294D6934689C11B190943923B9D5B85903"_array32, // keyblob_key_source_03 - "95FA33AF95AFF9D9B61D164655B32710ED8D615D46C7D6CC3CC70481B686B402"_array32, // keyblob_key_source_04 - "3F5BE7B3C8B1ABD8C10B4B703D44766BA08730562C172A4FE0D6B866B3E2DB3E"_array32, // keyblob_key_source_05 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_06 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_07 - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_08 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_09 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0A - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0B - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0C - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0D - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0E - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_0F - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_10 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_11 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_12 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_13 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_14 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_15 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_16 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_17 - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_18 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_19 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1A - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1B - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1C - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1D - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1E - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // keyblob_key_source_1F +// clang-format on + +// clang-format off +constexpr std::array keyblob_source_hashes{ + AsArray("8A06FE274AC491436791FDB388BCDD3AB9943BD4DEF8094418CDAC150FD73786"), // keyblob_key_source_00 + AsArray("2D5CAEB2521FEF70B47E17D6D0F11F8CE2C1E442A979AD8035832C4E9FBCCC4B"), // keyblob_key_source_01 + AsArray("61C5005E713BAE780641683AF43E5F5C0E03671117F702F401282847D2FC6064"), // keyblob_key_source_02 + AsArray("8E9795928E1C4428E1B78F0BE724D7294D6934689C11B190943923B9D5B85903"), // keyblob_key_source_03 + AsArray("95FA33AF95AFF9D9B61D164655B32710ED8D615D46C7D6CC3CC70481B686B402"), // keyblob_key_source_04 + AsArray("3F5BE7B3C8B1ABD8C10B4B703D44766BA08730562C172A4FE0D6B866B3E2DB3E"), // keyblob_key_source_05 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_06 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_07 + + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_08 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_09 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0A + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0B + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0C + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0D + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0E + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_0F + + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_10 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_11 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_12 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_13 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_14 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_15 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_16 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_17 + + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_18 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_19 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1A + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1B + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1C + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1D + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1E + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // keyblob_key_source_1F }; - -const std::array<SHA256Hash, 0x20> master_key_hashes{ - "0EE359BE3C864BB0782E1D70A718A0342C551EED28C369754F9C4F691BECF7CA"_array32, // master_key_00 - "4FE707B7E4ABDAF727C894AAF13B1351BFE2AC90D875F73B2E20FA94B9CC661E"_array32, // master_key_01 - "79277C0237A2252EC3DFAC1F7C359C2B3D121E9DB15BB9AB4C2B4408D2F3AE09"_array32, // master_key_02 - "4F36C565D13325F65EE134073C6A578FFCB0008E02D69400836844EAB7432754"_array32, // master_key_03 - "75FF1D95D26113550EE6FCC20ACB58E97EDEB3A2FF52543ED5AEC63BDCC3DA50"_array32, // master_key_04 - "EBE2BCD6704673EC0F88A187BB2AD9F1CC82B718C389425941BDC194DC46B0DD"_array32, // master_key_05 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_06 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_07 - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_08 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_09 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0A - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0B - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0C - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0D - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0E - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_0F - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_10 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_11 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_12 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_13 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_14 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_15 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_16 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_17 - - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_18 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_19 - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1A - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1B - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1C - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1D - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1E - "0000000000000000000000000000000000000000000000000000000000000000"_array32, // master_key_1F +// clang-format on + +// clang-format off +constexpr std::array master_key_hashes{ + AsArray("0EE359BE3C864BB0782E1D70A718A0342C551EED28C369754F9C4F691BECF7CA"), // master_key_00 + AsArray("4FE707B7E4ABDAF727C894AAF13B1351BFE2AC90D875F73B2E20FA94B9CC661E"), // master_key_01 + AsArray("79277C0237A2252EC3DFAC1F7C359C2B3D121E9DB15BB9AB4C2B4408D2F3AE09"), // master_key_02 + AsArray("4F36C565D13325F65EE134073C6A578FFCB0008E02D69400836844EAB7432754"), // master_key_03 + AsArray("75FF1D95D26113550EE6FCC20ACB58E97EDEB3A2FF52543ED5AEC63BDCC3DA50"), // master_key_04 + AsArray("EBE2BCD6704673EC0F88A187BB2AD9F1CC82B718C389425941BDC194DC46B0DD"), // master_key_05 + AsArray("9497E6779F5D840F2BBA1DE4E95BA1D6F21EFC94717D5AE5CA37D7EC5BD37A19"), // master_key_06 + AsArray("4EC96B8CB01B8DCE382149443430B2B6EBCB2983348AFA04A25E53609DABEDF6"), // master_key_07 + + AsArray("2998E2E23609BC2675FF062A2D64AF5B1B78DFF463B24119D64A1B64F01B2D51"), // master_key_08 + AsArray("9D486A98067C44B37CF173D3BF577891EB6081FF6B4A166347D9DBBF7025076B"), // master_key_09 + AsArray("4EC5A237A75A083A9C5F6CF615601522A7F822D06BD4BA32612C9CEBBB29BD45"), // master_key_0A + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_0B + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_0C + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_0D + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_0E + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_0F + + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_10 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_11 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_12 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_13 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_14 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_15 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_16 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_17 + + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_18 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_19 + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1A + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1B + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1C + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1D + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1E + AsArray("0000000000000000000000000000000000000000000000000000000000000000"), // master_key_1F }; +// clang-format on + +static constexpr u8 CalculateMaxKeyblobSourceHash() { + const auto is_zero = [](const auto& data) { + // TODO: Replace with std::all_of whenever mingw decides to update their + // libraries to include the constexpr variant of it. + for (const auto element : data) { + if (element != 0) { + return false; + } + } + return true; + }; -static u8 CalculateMaxKeyblobSourceHash() { for (s8 i = 0x1F; i >= 0; --i) { - if (keyblob_source_hashes[i] != SHA256Hash{}) + if (!is_zero(keyblob_source_hashes[i])) { return static_cast<u8>(i + 1); + } } return 0; @@ -349,8 +367,8 @@ static bool AttemptDecrypt(const std::array<u8, 16>& key, Package2Header& header Package2Header temp = header; AESCipher<Key128> cipher(key, Mode::CTR); cipher.SetIV(header.header_ctr); - cipher.Transcode(&temp.header_ctr, sizeof(Package2Header) - 0x100, &temp.header_ctr, - Op::Decrypt); + cipher.Transcode(&temp.header_ctr, sizeof(Package2Header) - sizeof(Package2Header::signature), + &temp.header_ctr, Op::Decrypt); if (temp.magic == Common::MakeMagic('P', 'K', '2', '1')) { header = temp; return true; diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp index 285277ef8..9ffda2e14 100644 --- a/src/core/file_sys/bis_factory.cpp +++ b/src/core/file_sys/bis_factory.cpp @@ -86,7 +86,7 @@ VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id) const { auto& keys = Core::Crypto::KeyManager::Instance(); Core::Crypto::PartitionDataManager pdm{ Core::System::GetInstance().GetFilesystem()->OpenDirectory( - FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), Mode::Read)}; + Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), Mode::Read)}; keys.PopulateFromPartitionData(pdm); switch (id) { diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp index f831487dd..da01002d5 100644 --- a/src/core/file_sys/registered_cache.cpp +++ b/src/core/file_sys/registered_cache.cpp @@ -257,8 +257,7 @@ std::vector<NcaID> PlaceholderCache::List() const { for (const auto& sdir : dir->GetSubdirectories()) { for (const auto& file : sdir->GetFiles()) { const auto name = file->GetName(); - if (name.length() == 36 && name[32] == '.' && name[33] == 'n' && name[34] == 'c' && - name[35] == 'a') { + if (name.length() == 36 && name.ends_with(".nca")) { out.push_back(Common::HexStringToArray<0x10>(name.substr(0, 32))); } } @@ -621,25 +620,25 @@ InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_ex InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists, const VfsCopyFunction& copy) { - CNMTHeader header{ - nca.GetTitleId(), // Title ID - 0, // Ignore/Default title version - type, // Type - {}, // Padding - 0x10, // Default table offset - 1, // 1 Content Entry - 0, // No Meta Entries - {}, // Padding - {}, // Reserved 1 - 0, // Is committed - 0, // Required download system version - {}, // Reserved 2 + const CNMTHeader header{ + .title_id = nca.GetTitleId(), + .title_version = 0, + .type = type, + .reserved = {}, + .table_offset = 0x10, + .number_content_entries = 1, + .number_meta_entries = 0, + .attributes = 0, + .reserved2 = {}, + .is_committed = 0, + .required_download_system_version = 0, + .reserved3 = {}, }; - OptionalHeader opt_header{0, 0}; + const OptionalHeader opt_header{0, 0}; ContentRecord c_rec{{}, {}, {}, GetCRTypeFromNCAType(nca.GetType()), {}}; const auto& data = nca.GetBaseFile()->ReadBytes(0x100000); mbedtls_sha256_ret(data.data(), data.size(), c_rec.hash.data(), 0); - memcpy(&c_rec.nca_id, &c_rec.hash, 16); + std::memcpy(&c_rec.nca_id, &c_rec.hash, 16); const CNMT new_cnmt(header, opt_header, {c_rec}, {}); if (!RawInstallYuzuMeta(new_cnmt)) { return InstallResult::ErrorMetaFailed; @@ -728,7 +727,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti LOG_WARNING(Loader, "Overwriting existing NCA..."); VirtualDir c_dir; { c_dir = dir->GetFileRelative(path)->GetContainingDirectory(); } - c_dir->DeleteFile(FileUtil::GetFilename(path)); + c_dir->DeleteFile(Common::FS::GetFilename(path)); } auto out = dir->CreateFileRelative(path); diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h index ec1d54f27..5b414b0f0 100644 --- a/src/core/file_sys/registered_cache.h +++ b/src/core/file_sys/registered_cache.h @@ -133,9 +133,9 @@ public: // Parsing function defines the conversion from raw file to NCA. If there are other steps // besides creating the NCA from the file (e.g. NAX0 on SD Card), that should go in a custom // parsing function. - explicit RegisteredCache(VirtualDir dir, - ContentProviderParsingFunction parsing_function = - [](const VirtualFile& file, const NcaID& id) { return file; }); + explicit RegisteredCache( + VirtualDir dir, ContentProviderParsingFunction parsing_function = + [](const VirtualFile& file, const NcaID& id) { return file; }); ~RegisteredCache() override; void Refresh() override; diff --git a/src/core/file_sys/system_archive/mii_model.cpp b/src/core/file_sys/system_archive/mii_model.cpp index 61bb67945..d65c7d234 100644 --- a/src/core/file_sys/system_archive/mii_model.cpp +++ b/src/core/file_sys/system_archive/mii_model.cpp @@ -27,18 +27,12 @@ VirtualDir MiiModel() { auto out = std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{}, std::vector<VirtualDir>{}, "data"); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_LOW_LINEAR.size()>>( - MiiModelData::TEXTURE_LOW_LINEAR, "NXTextureLowLinear.dat")); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_LOW_SRGB.size()>>( - MiiModelData::TEXTURE_LOW_SRGB, "NXTextureLowSRGB.dat")); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_MID_LINEAR.size()>>( - MiiModelData::TEXTURE_MID_LINEAR, "NXTextureMidLinear.dat")); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::TEXTURE_MID_SRGB.size()>>( - MiiModelData::TEXTURE_MID_SRGB, "NXTextureMidSRGB.dat")); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_HIGH.size()>>( - MiiModelData::SHAPE_HIGH, "ShapeHigh.dat")); - out->AddFile(std::make_shared<ArrayVfsFile<MiiModelData::SHAPE_MID.size()>>( - MiiModelData::SHAPE_MID, "ShapeMid.dat")); + out->AddFile(MakeArrayFile(MiiModelData::TEXTURE_LOW_LINEAR, "NXTextureLowLinear.dat")); + out->AddFile(MakeArrayFile(MiiModelData::TEXTURE_LOW_SRGB, "NXTextureLowSRGB.dat")); + out->AddFile(MakeArrayFile(MiiModelData::TEXTURE_MID_LINEAR, "NXTextureMidLinear.dat")); + out->AddFile(MakeArrayFile(MiiModelData::TEXTURE_MID_SRGB, "NXTextureMidSRGB.dat")); + out->AddFile(MakeArrayFile(MiiModelData::SHAPE_HIGH, "ShapeHigh.dat")); + out->AddFile(MakeArrayFile(MiiModelData::SHAPE_MID, "ShapeMid.dat")); return out; } diff --git a/src/core/file_sys/system_archive/ng_word.cpp b/src/core/file_sys/system_archive/ng_word.cpp index f4443784d..100d3c5db 100644 --- a/src/core/file_sys/system_archive/ng_word.cpp +++ b/src/core/file_sys/system_archive/ng_word.cpp @@ -24,19 +24,18 @@ constexpr std::array<u8, 30> WORD_TXT{ } // namespace NgWord1Data VirtualDir NgWord1() { - std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES); + std::vector<VirtualFile> files; + files.reserve(NgWord1Data::NUMBER_WORD_TXT_FILES); for (std::size_t i = 0; i < files.size(); ++i) { - files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>( - NgWord1Data::WORD_TXT, fmt::format("{}.txt", i)); + files.push_back(MakeArrayFile(NgWord1Data::WORD_TXT, fmt::format("{}.txt", i))); } - files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>( - NgWord1Data::WORD_TXT, "common.txt")); - files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>( - NgWord1Data::VERSION_DAT, "version.dat")); + files.push_back(MakeArrayFile(NgWord1Data::WORD_TXT, "common.txt")); + files.push_back(MakeArrayFile(NgWord1Data::VERSION_DAT, "version.dat")); - return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data"); + return std::make_shared<VectorVfsDirectory>(std::move(files), std::vector<VirtualDir>{}, + "data"); } namespace NgWord2Data { @@ -55,27 +54,22 @@ constexpr std::array<u8, 0x2C> AC_NX_DATA{ } // namespace NgWord2Data VirtualDir NgWord2() { - std::vector<VirtualFile> files(NgWord2Data::NUMBER_AC_NX_FILES * 3); + std::vector<VirtualFile> files; + files.reserve(NgWord2Data::NUMBER_AC_NX_FILES * 3); for (std::size_t i = 0; i < NgWord2Data::NUMBER_AC_NX_FILES; ++i) { - files[3 * i] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b1_nx", i)); - files[3 * i + 1] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b2_nx", i)); - files[3 * i + 2] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_not_b_nx", i)); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b1_nx", i))); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b2_nx", i))); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_not_b_nx", i))); } - files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, "ac_common_b1_nx")); - files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, "ac_common_b2_nx")); - files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( - NgWord2Data::AC_NX_DATA, "ac_common_not_b_nx")); - files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::VERSION_DAT.size()>>( - NgWord2Data::VERSION_DAT, "version.dat")); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, "ac_common_b1_nx")); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, "ac_common_b2_nx")); + files.push_back(MakeArrayFile(NgWord2Data::AC_NX_DATA, "ac_common_not_b_nx")); + files.push_back(MakeArrayFile(NgWord2Data::VERSION_DAT, "version.dat")); - return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data"); + return std::make_shared<VectorVfsDirectory>(std::move(files), std::vector<VirtualDir>{}, + "data"); } } // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/system_archive/time_zone_binary.cpp b/src/core/file_sys/system_archive/time_zone_binary.cpp index d1de63f20..8fd005012 100644 --- a/src/core/file_sys/system_archive/time_zone_binary.cpp +++ b/src/core/file_sys/system_archive/time_zone_binary.cpp @@ -654,12 +654,13 @@ static VirtualFile GenerateDefaultTimeZoneFile() { } VirtualDir TimeZoneBinary() { - const std::vector<VirtualDir> root_dirs{std::make_shared<VectorVfsDirectory>( + std::vector<VirtualDir> root_dirs{std::make_shared<VectorVfsDirectory>( std::vector<VirtualFile>{GenerateDefaultTimeZoneFile()}, std::vector<VirtualDir>{}, "zoneinfo")}; - const std::vector<VirtualFile> root_files{ - std::make_shared<ArrayVfsFile<LOCATION_NAMES.size()>>(LOCATION_NAMES, "binaryList.txt")}; - return std::make_shared<VectorVfsDirectory>(root_files, root_dirs, "data"); + std::vector<VirtualFile> root_files{MakeArrayFile(LOCATION_NAMES, "binaryList.txt")}; + + return std::make_shared<VectorVfsDirectory>(std::move(root_files), std::move(root_dirs), + "data"); } } // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp index e33327ef0..a4c3f67c4 100644 --- a/src/core/file_sys/vfs.cpp +++ b/src/core/file_sys/vfs.cpp @@ -30,7 +30,7 @@ bool VfsFilesystem::IsWritable() const { } VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); if (root->GetFileRelative(path) != nullptr) return VfsEntryType::File; if (root->GetDirectoryRelative(path) != nullptr) @@ -40,22 +40,22 @@ VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const { } VirtualFile VfsFilesystem::OpenFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->GetFileRelative(path); } VirtualFile VfsFilesystem::CreateFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->CreateFileRelative(path); } VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = FileUtil::SanitizePath(old_path_); - const auto new_path = FileUtil::SanitizePath(new_path_); + const auto old_path = Common::FS::SanitizePath(old_path_); + const auto new_path = Common::FS::SanitizePath(new_path_); // VfsDirectory impls are only required to implement copy across the current directory. - if (FileUtil::GetParentPath(old_path) == FileUtil::GetParentPath(new_path)) { - if (!root->Copy(FileUtil::GetFilename(old_path), FileUtil::GetFilename(new_path))) + if (Common::FS::GetParentPath(old_path) == Common::FS::GetParentPath(new_path)) { + if (!root->Copy(Common::FS::GetFilename(old_path), Common::FS::GetFilename(new_path))) return nullptr; return OpenFile(new_path, Mode::ReadWrite); } @@ -76,8 +76,8 @@ VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view } VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view new_path) { - const auto sanitized_old_path = FileUtil::SanitizePath(old_path); - const auto sanitized_new_path = FileUtil::SanitizePath(new_path); + const auto sanitized_old_path = Common::FS::SanitizePath(old_path); + const auto sanitized_new_path = Common::FS::SanitizePath(new_path); // Again, non-default impls are highly encouraged to provide a more optimized version of this. auto out = CopyFile(sanitized_old_path, sanitized_new_path); @@ -89,26 +89,26 @@ VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view } bool VfsFilesystem::DeleteFile(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_); - auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write); + const auto path = Common::FS::SanitizePath(path_); + auto parent = OpenDirectory(Common::FS::GetParentPath(path), Mode::Write); if (parent == nullptr) return false; - return parent->DeleteFile(FileUtil::GetFilename(path)); + return parent->DeleteFile(Common::FS::GetFilename(path)); } VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->GetDirectoryRelative(path); } VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->CreateDirectoryRelative(path); } VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = FileUtil::SanitizePath(old_path_); - const auto new_path = FileUtil::SanitizePath(new_path_); + const auto old_path = Common::FS::SanitizePath(old_path_); + const auto new_path = Common::FS::SanitizePath(new_path_); // Non-default impls are highly encouraged to provide a more optimized version of this. auto old_dir = OpenDirectory(old_path, Mode::Read); @@ -139,8 +139,8 @@ VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_ } VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_view new_path) { - const auto sanitized_old_path = FileUtil::SanitizePath(old_path); - const auto sanitized_new_path = FileUtil::SanitizePath(new_path); + const auto sanitized_old_path = Common::FS::SanitizePath(old_path); + const auto sanitized_new_path = Common::FS::SanitizePath(new_path); // Non-default impls are highly encouraged to provide a more optimized version of this. auto out = CopyDirectory(sanitized_old_path, sanitized_new_path); @@ -152,17 +152,17 @@ VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_v } bool VfsFilesystem::DeleteDirectory(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_); - auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write); + const auto path = Common::FS::SanitizePath(path_); + auto parent = OpenDirectory(Common::FS::GetParentPath(path), Mode::Write); if (parent == nullptr) return false; - return parent->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path)); + return parent->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path)); } VfsFile::~VfsFile() = default; std::string VfsFile::GetExtension() const { - return std::string(FileUtil::GetExtensionFromFilename(GetName())); + return std::string(Common::FS::GetExtensionFromFilename(GetName())); } VfsDirectory::~VfsDirectory() = default; @@ -203,7 +203,7 @@ std::string VfsFile::GetFullPath() const { } std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(std::string_view path) const { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -239,7 +239,7 @@ std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(std::string_view path) co } std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(std::string_view path) const { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -301,7 +301,7 @@ std::size_t VfsDirectory::GetSize() const { } std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path) { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -320,7 +320,7 @@ std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path) } } - return dir->CreateFileRelative(FileUtil::GetPathWithoutTop(path)); + return dir->CreateFileRelative(Common::FS::GetPathWithoutTop(path)); } std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path) { @@ -332,7 +332,7 @@ std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path) } std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_view path) { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -351,7 +351,7 @@ std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_ } } - return dir->CreateDirectoryRelative(FileUtil::GetPathWithoutTop(path)); + return dir->CreateDirectoryRelative(Common::FS::GetPathWithoutTop(path)); } std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(std::string_view path) { diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp index d69952940..429d7bc8b 100644 --- a/src/core/file_sys/vfs_libzip.cpp +++ b/src/core/file_sys/vfs_libzip.cpp @@ -49,7 +49,7 @@ VirtualDir ExtractZIP(VirtualFile file) { if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size())) return nullptr; - const auto parts = FileUtil::SplitPathComponents(stat.name); + const auto parts = Common::FS::SplitPathComponents(stat.name); const auto new_file = std::make_shared<VectorVfsFile>(buf, parts.back()); std::shared_ptr<VectorVfsDirectory> dtrv = out; diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp index 0db0091f6..488687ba9 100644 --- a/src/core/file_sys/vfs_real.cpp +++ b/src/core/file_sys/vfs_real.cpp @@ -14,6 +14,8 @@ namespace FileSys { +namespace FS = Common::FS; + static std::string ModeFlagsToString(Mode mode) { std::string mode_str; @@ -57,79 +59,82 @@ bool RealVfsFilesystem::IsWritable() const { } VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(path)) + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + if (!FS::Exists(path)) { return VfsEntryType::None; - if (FileUtil::IsDirectory(path)) + } + if (FS::IsDirectory(path)) { return VfsEntryType::Directory; + } return VfsEntryType::File; } VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - if (cache.find(path) != cache.end()) { - auto weak = cache[path]; + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + + if (const auto weak_iter = cache.find(path); weak_iter != cache.cend()) { + const auto& weak = weak_iter->second; + if (!weak.expired()) { return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, weak.lock(), path, perms)); } } - if (!FileUtil::Exists(path) && True(perms & Mode::WriteAppend)) { - FileUtil::CreateEmptyFile(path); + if (!FS::Exists(path) && True(perms & Mode::WriteAppend)) { + FS::CreateEmptyFile(path); } - auto backing = std::make_shared<FileUtil::IOFile>(path, ModeFlagsToString(perms).c_str()); - cache[path] = backing; + auto backing = std::make_shared<FS::IOFile>(path, ModeFlagsToString(perms).c_str()); + cache.insert_or_assign(path, backing); // Cannot use make_shared as RealVfsFile constructor is private return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, backing, path, perms)); } VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash); - if (!FileUtil::Exists(path)) { - FileUtil::CreateFullPath(path_fwd); - if (!FileUtil::CreateEmptyFile(path)) + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + const auto path_fwd = FS::SanitizePath(path, FS::DirectorySeparator::ForwardSlash); + if (!FS::Exists(path)) { + FS::CreateFullPath(path_fwd); + if (!FS::CreateEmptyFile(path)) { return nullptr; + } } return OpenFile(path, perms); } VirtualFile RealVfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - FileUtil::IsDirectory(old_path) || !FileUtil::Copy(old_path, new_path)) + if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) || + !FS::Copy(old_path, new_path)) { return nullptr; + } return OpenFile(new_path, Mode::ReadWrite); } VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); + const auto cached_file_iter = cache.find(old_path); - if (cache.find(old_path) != cache.end()) { - auto file = cache[old_path].lock(); + if (cached_file_iter != cache.cend()) { + auto file = cached_file_iter->second.lock(); - if (!cache[old_path].expired()) { + if (!cached_file_iter->second.expired()) { file->Close(); } - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) { + if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) || + !FS::Rename(old_path, new_path)) { return nullptr; } cache.erase(old_path); file->Open(new_path, "r+b"); - cache[new_path] = file; + cache.insert_or_assign(new_path, std::move(file)); } else { UNREACHABLE(); return nullptr; @@ -139,28 +144,33 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_ } bool RealVfsFilesystem::DeleteFile(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - if (cache.find(path) != cache.end()) { - if (!cache[path].expired()) - cache[path].lock()->Close(); + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + const auto cached_iter = cache.find(path); + + if (cached_iter != cache.cend()) { + if (!cached_iter->second.expired()) { + cached_iter->second.lock()->Close(); + } cache.erase(path); } - return FileUtil::Delete(path); + + return FS::Delete(path); } VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); // Cannot use make_shared as RealVfsDirectory constructor is private return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms)); } VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash); - if (!FileUtil::Exists(path)) { - FileUtil::CreateFullPath(path_fwd); - if (!FileUtil::CreateDir(path)) + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + const auto path_fwd = FS::SanitizePath(path, FS::DirectorySeparator::ForwardSlash); + if (!FS::Exists(path)) { + FS::CreateFullPath(path_fwd); + if (!FS::CreateDir(path)) { return nullptr; + } } // Cannot use make_shared as RealVfsDirectory constructor is private return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms)); @@ -168,67 +178,75 @@ VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - !FileUtil::IsDirectory(old_path)) + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); + if (!FS::Exists(old_path) || FS::Exists(new_path) || !FS::IsDirectory(old_path)) { return nullptr; - FileUtil::CopyDir(old_path, new_path); + } + FS::CopyDir(old_path, new_path); return OpenDirectory(new_path, Mode::ReadWrite); } VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); + + if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) || + !FS::Rename(old_path, new_path)) { return nullptr; + } for (auto& kv : cache) { - // Path in cache starts with old_path - if (kv.first.rfind(old_path, 0) == 0) { - const auto file_old_path = - FileUtil::SanitizePath(kv.first, FileUtil::DirectorySeparator::PlatformDefault); - const auto file_new_path = - FileUtil::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()), - FileUtil::DirectorySeparator::PlatformDefault); - auto cached = cache[file_old_path]; - if (!cached.expired()) { - auto file = cached.lock(); - file->Open(file_new_path, "r+b"); - cache.erase(file_old_path); - cache[file_new_path] = file; - } + // If the path in the cache doesn't start with old_path, then bail on this file. + if (kv.first.rfind(old_path, 0) != 0) { + continue; + } + + const auto file_old_path = + FS::SanitizePath(kv.first, FS::DirectorySeparator::PlatformDefault); + auto file_new_path = FS::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()), + FS::DirectorySeparator::PlatformDefault); + const auto& cached = cache[file_old_path]; + + if (cached.expired()) { + continue; } + + auto file = cached.lock(); + file->Open(file_new_path, "r+b"); + cache.erase(file_old_path); + cache.insert_or_assign(std::move(file_new_path), std::move(file)); } return OpenDirectory(new_path, Mode::ReadWrite); } bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + for (auto& kv : cache) { - // Path in cache starts with old_path - if (kv.first.rfind(path, 0) == 0) { - if (!cache[kv.first].expired()) - cache[kv.first].lock()->Close(); - cache.erase(kv.first); + // If the path in the cache doesn't start with path, then bail on this file. + if (kv.first.rfind(path, 0) != 0) { + continue; + } + + const auto& entry = cache[kv.first]; + if (!entry.expired()) { + entry.lock()->Close(); } + + cache.erase(kv.first); } - return FileUtil::DeleteDirRecursively(path); + + return FS::DeleteDirRecursively(path); } -RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FileUtil::IOFile> backing_, +RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FS::IOFile> backing_, const std::string& path_, Mode perms_) - : base(base_), backing(std::move(backing_)), path(path_), - parent_path(FileUtil::GetParentPath(path_)), - path_components(FileUtil::SplitPathComponents(path_)), - parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), + : base(base_), backing(std::move(backing_)), path(path_), parent_path(FS::GetParentPath(path_)), + path_components(FS::SplitPathComponents(path_)), + parent_components(FS::SliceVector(path_components, 0, path_components.size() - 1)), perms(perms_) {} RealVfsFile::~RealVfsFile() = default; @@ -258,14 +276,16 @@ bool RealVfsFile::IsReadable() const { } std::size_t RealVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const { - if (!backing->Seek(offset, SEEK_SET)) + if (!backing->Seek(static_cast<s64>(offset), SEEK_SET)) { return 0; + } return backing->ReadBytes(data, length); } std::size_t RealVfsFile::Write(const u8* data, std::size_t length, std::size_t offset) { - if (!backing->Seek(offset, SEEK_SET)) + if (!backing->Seek(static_cast<s64>(offset), SEEK_SET)) { return 0; + } return backing->WriteBytes(data, length); } @@ -282,16 +302,18 @@ bool RealVfsFile::Close() { template <> std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>() const { - if (perms == Mode::Append) + if (perms == Mode::Append) { return {}; + } std::vector<VirtualFile> out; - FileUtil::ForeachDirectoryEntry( + FS::ForeachDirectoryEntry( nullptr, path, [&out, this](u64* entries_out, const std::string& directory, const std::string& filename) { const std::string full_path = directory + DIR_SEP + filename; - if (!FileUtil::IsDirectory(full_path)) + if (!FS::IsDirectory(full_path)) { out.emplace_back(base.OpenFile(full_path, perms)); + } return true; }); @@ -300,16 +322,18 @@ std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>( template <> std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDirectory>() const { - if (perms == Mode::Append) + if (perms == Mode::Append) { return {}; + } std::vector<VirtualDir> out; - FileUtil::ForeachDirectoryEntry( + FS::ForeachDirectoryEntry( nullptr, path, [&out, this](u64* entries_out, const std::string& directory, const std::string& filename) { const std::string full_path = directory + DIR_SEP + filename; - if (FileUtil::IsDirectory(full_path)) + if (FS::IsDirectory(full_path)) { out.emplace_back(base.OpenDirectory(full_path, perms)); + } return true; }); @@ -317,29 +341,30 @@ std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDi } RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_) - : base(base_), path(FileUtil::RemoveTrailingSlash(path_)), - parent_path(FileUtil::GetParentPath(path)), - path_components(FileUtil::SplitPathComponents(path)), - parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), + : base(base_), path(FS::RemoveTrailingSlash(path_)), parent_path(FS::GetParentPath(path)), + path_components(FS::SplitPathComponents(path)), + parent_components(FS::SliceVector(path_components, 0, path_components.size() - 1)), perms(perms_) { - if (!FileUtil::Exists(path) && True(perms & Mode::WriteAppend)) { - FileUtil::CreateDir(path); + if (!FS::Exists(path) && True(perms & Mode::WriteAppend)) { + FS::CreateDir(path); } } RealVfsDirectory::~RealVfsDirectory() = default; std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); - if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path)) + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); + if (!FS::Exists(full_path) || FS::IsDirectory(full_path)) { return nullptr; + } return base.OpenFile(full_path, perms); } std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); - if (!FileUtil::Exists(full_path) || !FileUtil::IsDirectory(full_path)) + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); + if (!FS::Exists(full_path) || !FS::IsDirectory(full_path)) { return nullptr; + } return base.OpenDirectory(full_path, perms); } @@ -352,17 +377,17 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetSubdirectory(std::string_view } std::shared_ptr<VfsFile> RealVfsDirectory::CreateFileRelative(std::string_view path) { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); return base.CreateFile(full_path, perms); } std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateDirectoryRelative(std::string_view path) { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); return base.CreateDirectory(full_path, perms); } bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) { - auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(name)); + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(name)); return base.DeleteDirectory(full_path); } @@ -387,8 +412,9 @@ std::string RealVfsDirectory::GetName() const { } std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const { - if (path_components.size() <= 1) + if (path_components.size() <= 1) { return nullptr; + } return base.OpenDirectory(parent_path, perms); } @@ -425,16 +451,17 @@ std::string RealVfsDirectory::GetFullPath() const { } std::map<std::string, VfsEntryType, std::less<>> RealVfsDirectory::GetEntries() const { - if (perms == Mode::Append) + if (perms == Mode::Append) { return {}; + } std::map<std::string, VfsEntryType, std::less<>> out; - FileUtil::ForeachDirectoryEntry( + FS::ForeachDirectoryEntry( nullptr, path, [&out](u64* entries_out, const std::string& directory, const std::string& filename) { const std::string full_path = directory + DIR_SEP + filename; - out.emplace(filename, FileUtil::IsDirectory(full_path) ? VfsEntryType::Directory - : VfsEntryType::File); + out.emplace(filename, + FS::IsDirectory(full_path) ? VfsEntryType::Directory : VfsEntryType::File); return true; }); diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h index a0a857a31..0b537b22c 100644 --- a/src/core/file_sys/vfs_real.h +++ b/src/core/file_sys/vfs_real.h @@ -9,7 +9,7 @@ #include "core/file_sys/mode.h" #include "core/file_sys/vfs.h" -namespace FileUtil { +namespace Common::FS { class IOFile; } @@ -36,7 +36,7 @@ public: bool DeleteDirectory(std::string_view path) override; private: - boost::container::flat_map<std::string, std::weak_ptr<FileUtil::IOFile>> cache; + boost::container::flat_map<std::string, std::weak_ptr<Common::FS::IOFile>> cache; }; // An implmentation of VfsFile that represents a file on the user's computer. @@ -58,13 +58,13 @@ public: bool Rename(std::string_view name) override; private: - RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing, + RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<Common::FS::IOFile> backing, const std::string& path, Mode perms = Mode::Read); bool Close(); RealVfsFilesystem& base; - std::shared_ptr<FileUtil::IOFile> backing; + std::shared_ptr<Common::FS::IOFile> backing; std::string path; std::string parent_path; std::vector<std::string> path_components; diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs_vector.h index ac36cb2ee..95d3da2f2 100644 --- a/src/core/file_sys/vfs_vector.h +++ b/src/core/file_sys/vfs_vector.h @@ -4,7 +4,11 @@ #pragma once +#include <array> #include <cstring> +#include <memory> +#include <string> +#include <vector> #include "core/file_sys/vfs.h" namespace FileSys { @@ -13,7 +17,8 @@ namespace FileSys { template <std::size_t size> class ArrayVfsFile : public VfsFile { public: - ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr) + explicit ArrayVfsFile(const std::array<u8, size>& data, std::string name = "", + VirtualDir parent = nullptr) : data(data), name(std::move(name)), parent(std::move(parent)) {} std::string GetName() const override { @@ -61,6 +66,12 @@ private: VirtualDir parent; }; +template <std::size_t Size, typename... Args> +std::shared_ptr<ArrayVfsFile<Size>> MakeArrayFile(const std::array<u8, Size>& data, + Args&&... args) { + return std::make_shared<ArrayVfsFile<Size>>(data, std::forward<Args>(args)...); +} + // An implementation of VfsFile that is backed by a vector optionally supplied upon construction class VectorVfsFile : public VfsFile { public: diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp index 81413c684..ccf5966d0 100644 --- a/src/core/file_sys/xts_archive.cpp +++ b/src/core/file_sys/xts_archive.cpp @@ -44,7 +44,7 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t } NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) { - std::string path = FileUtil::SanitizePath(file->GetFullPath()); + std::string path = Common::FS::SanitizePath(file->GetFullPath()); static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca", std::regex_constants::ECMAScript | std::regex_constants::icase); diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 13aa14934..3e8780243 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -39,7 +39,7 @@ public: class Scoped { public: - explicit Scoped(GraphicsContext& context_) : context(context_) { + [[nodiscard]] explicit Scoped(GraphicsContext& context_) : context(context_) { context.MakeCurrent(); } ~Scoped() { @@ -52,7 +52,7 @@ public: /// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value /// ends - Scoped Acquire() { + [[nodiscard]] Scoped Acquire() { return Scoped{*this}; } }; diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp index df0debe1b..b882eaa0f 100644 --- a/src/core/hle/kernel/address_arbiter.cpp +++ b/src/core/hle/kernel/address_arbiter.cpp @@ -81,7 +81,7 @@ ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 do { current_value = monitor.ExclusiveRead32(current_core, address); - if (current_value != value) { + if (current_value != static_cast<u32>(value)) { return ERR_INVALID_STATE; } current_value++; diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 9277b5d08..81f85643b 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -293,13 +293,15 @@ std::vector<u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const { BufferDescriptorA()[buffer_index].Size()}; if (is_buffer_a) { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorA().size() > buffer_index, { return buffer; }, - "BufferDescriptorA invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorA().size() > buffer_index, { return buffer; }, + "BufferDescriptorA invalid buffer_index {}", buffer_index); buffer.resize(BufferDescriptorA()[buffer_index].Size()); memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size()); } else { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorX().size() > buffer_index, { return buffer; }, - "BufferDescriptorX invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorX().size() > buffer_index, { return buffer; }, + "BufferDescriptorX invalid buffer_index {}", buffer_index); buffer.resize(BufferDescriptorX()[buffer_index].Size()); memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size()); } @@ -324,16 +326,16 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size, } if (is_buffer_b) { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorB().size() > buffer_index && - BufferDescriptorB()[buffer_index].Size() >= size, - { return 0; }, "BufferDescriptorB is invalid, index={}, size={}", - buffer_index, size); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorB().size() > buffer_index && + BufferDescriptorB()[buffer_index].Size() >= size, + { return 0; }, "BufferDescriptorB is invalid, index={}, size={}", buffer_index, size); memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size); } else { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorC().size() > buffer_index && - BufferDescriptorC()[buffer_index].Size() >= size, - { return 0; }, "BufferDescriptorC is invalid, index={}, size={}", - buffer_index, size); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorC().size() > buffer_index && + BufferDescriptorC()[buffer_index].Size() >= size, + { return 0; }, "BufferDescriptorC is invalid, index={}, size={}", buffer_index, size); memory.WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size); } @@ -344,12 +346,14 @@ std::size_t HLERequestContext::GetReadBufferSize(std::size_t buffer_index) const const bool is_buffer_a{BufferDescriptorA().size() > buffer_index && BufferDescriptorA()[buffer_index].Size()}; if (is_buffer_a) { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorA().size() > buffer_index, { return 0; }, - "BufferDescriptorA invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorA().size() > buffer_index, { return 0; }, + "BufferDescriptorA invalid buffer_index {}", buffer_index); return BufferDescriptorA()[buffer_index].Size(); } else { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorX().size() > buffer_index, { return 0; }, - "BufferDescriptorX invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorX().size() > buffer_index, { return 0; }, + "BufferDescriptorX invalid buffer_index {}", buffer_index); return BufferDescriptorX()[buffer_index].Size(); } } @@ -358,12 +362,14 @@ std::size_t HLERequestContext::GetWriteBufferSize(std::size_t buffer_index) cons const bool is_buffer_b{BufferDescriptorB().size() > buffer_index && BufferDescriptorB()[buffer_index].Size()}; if (is_buffer_b) { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorB().size() > buffer_index, { return 0; }, - "BufferDescriptorB invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorB().size() > buffer_index, { return 0; }, + "BufferDescriptorB invalid buffer_index {}", buffer_index); return BufferDescriptorB()[buffer_index].Size(); } else { - ASSERT_OR_EXECUTE_MSG(BufferDescriptorC().size() > buffer_index, { return 0; }, - "BufferDescriptorC invalid buffer_index {}", buffer_index); + ASSERT_OR_EXECUTE_MSG( + BufferDescriptorC().size() > buffer_index, { return 0; }, + "BufferDescriptorC invalid buffer_index {}", buffer_index); return BufferDescriptorC()[buffer_index].Size(); } return 0; diff --git a/src/core/hle/kernel/memory/page_table.cpp b/src/core/hle/kernel/memory/page_table.cpp index 5d6aac00f..a3fadb533 100644 --- a/src/core/hle/kernel/memory/page_table.cpp +++ b/src/core/hle/kernel/memory/page_table.cpp @@ -604,7 +604,6 @@ ResultCode PageTable::MapPages(VAddr addr, const PageLinkedList& page_linked_lis if (const auto result{ Operate(cur_addr, node.GetNumPages(), perm, OperationType::Map, node.GetAddress())}; result.IsError()) { - const MemoryInfo info{block_manager->FindBlock(cur_addr).GetMemoryInfo()}; const std::size_t num_pages{(addr - cur_addr) / PageSize}; ASSERT( @@ -852,11 +851,12 @@ ResultCode PageTable::LockForDeviceAddressSpace(VAddr addr, std::size_t size) { return result; } - block_manager->UpdateLock(addr, size / PageSize, - [](MemoryBlockManager::iterator block, MemoryPermission perm) { - block->ShareToDevice(perm); - }, - perm); + block_manager->UpdateLock( + addr, size / PageSize, + [](MemoryBlockManager::iterator block, MemoryPermission perm) { + block->ShareToDevice(perm); + }, + perm); return RESULT_SUCCESS; } @@ -874,11 +874,12 @@ ResultCode PageTable::UnlockForDeviceAddressSpace(VAddr addr, std::size_t size) return result; } - block_manager->UpdateLock(addr, size / PageSize, - [](MemoryBlockManager::iterator block, MemoryPermission perm) { - block->UnshareToDevice(perm); - }, - perm); + block_manager->UpdateLock( + addr, size / PageSize, + [](MemoryBlockManager::iterator block, MemoryPermission perm) { + block->UnshareToDevice(perm); + }, + perm); return RESULT_SUCCESS; } diff --git a/src/core/hle/kernel/memory/system_control.cpp b/src/core/hle/kernel/memory/system_control.cpp index 2f98e9c4c..11d204bc2 100644 --- a/src/core/hle/kernel/memory/system_control.cpp +++ b/src/core/hle/kernel/memory/system_control.cpp @@ -7,22 +7,15 @@ #include "core/hle/kernel/memory/system_control.h" namespace Kernel::Memory::SystemControl { - -u64 GenerateRandomU64ForInit() { - static std::random_device device; - static std::mt19937 gen(device()); - static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max()); - return distribution(gen); -} - +namespace { template <typename F> u64 GenerateUniformRange(u64 min, u64 max, F f) { - /* Handle the case where the difference is too large to represent. */ + // Handle the case where the difference is too large to represent. if (max == std::numeric_limits<u64>::max() && min == std::numeric_limits<u64>::min()) { return f(); } - /* Iterate until we get a value in range. */ + // Iterate until we get a value in range. const u64 range_size = ((max + 1) - min); const u64 effective_max = (std::numeric_limits<u64>::max() / range_size) * range_size; while (true) { @@ -32,6 +25,14 @@ u64 GenerateUniformRange(u64 min, u64 max, F f) { } } +u64 GenerateRandomU64ForInit() { + static std::random_device device; + static std::mt19937 gen(device()); + static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max()); + return distribution(gen); +} +} // Anonymous namespace + u64 GenerateRandomRange(u64 min, u64 max) { return GenerateUniformRange(min, max, GenerateRandomU64ForInit); } diff --git a/src/core/hle/kernel/memory/system_control.h b/src/core/hle/kernel/memory/system_control.h index 3fa93111d..19cab8cbc 100644 --- a/src/core/hle/kernel/memory/system_control.h +++ b/src/core/hle/kernel/memory/system_control.h @@ -8,11 +8,6 @@ namespace Kernel::Memory::SystemControl { -u64 GenerateRandomU64ForInit(); - -template <typename F> -u64 GenerateUniformRange(u64 min, u64 max, F f); - u64 GenerateRandomRange(u64 min, u64 max); } // namespace Kernel::Memory::SystemControl diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index f93e5e4b0..a4b234424 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -131,7 +131,8 @@ u32 GlobalScheduler::SelectThreads() { u32 cores_needing_context_switch{}; for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { Scheduler& sched = kernel.Scheduler(core); - ASSERT(top_threads[core] == nullptr || top_threads[core]->GetProcessorID() == core); + ASSERT(top_threads[core] == nullptr || + static_cast<u32>(top_threads[core]->GetProcessorID()) == core); if (update_thread(top_threads[core], sched)) { cores_needing_context_switch |= (1ul << core); } @@ -663,32 +664,26 @@ void Scheduler::Reload() { } void Scheduler::SwitchContextStep2() { - Thread* previous_thread = current_thread_prev.get(); - Thread* new_thread = selected_thread.get(); - // Load context of new thread - Process* const previous_process = - previous_thread != nullptr ? previous_thread->GetOwnerProcess() : nullptr; - - if (new_thread) { - ASSERT_MSG(new_thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable, + if (selected_thread) { + ASSERT_MSG(selected_thread->GetSchedulingStatus() == ThreadSchedStatus::Runnable, "Thread must be runnable."); // Cancel any outstanding wakeup events for this thread - new_thread->SetIsRunning(true); - new_thread->last_running_ticks = system.CoreTiming().GetCPUTicks(); - new_thread->SetWasRunning(false); + selected_thread->SetIsRunning(true); + selected_thread->last_running_ticks = system.CoreTiming().GetCPUTicks(); + selected_thread->SetWasRunning(false); auto* const thread_owner_process = current_thread->GetOwnerProcess(); if (thread_owner_process != nullptr) { system.Kernel().MakeCurrentProcess(thread_owner_process); } - if (!new_thread->IsHLEThread()) { - Core::ARM_Interface& cpu_core = new_thread->ArmInterface(); - cpu_core.LoadContext(new_thread->GetContext32()); - cpu_core.LoadContext(new_thread->GetContext64()); - cpu_core.SetTlsAddress(new_thread->GetTLSAddress()); - cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0()); + if (!selected_thread->IsHLEThread()) { + Core::ARM_Interface& cpu_core = selected_thread->ArmInterface(); + cpu_core.LoadContext(selected_thread->GetContext32()); + cpu_core.LoadContext(selected_thread->GetContext64()); + cpu_core.SetTlsAddress(selected_thread->GetTLSAddress()); + cpu_core.SetTPIDR_EL0(selected_thread->GetTPIDR_EL0()); cpu_core.ChangeProcessorID(this->core_id); cpu_core.ClearExclusiveState(); } diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index b3b4b5169..36e3c26fb 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -289,7 +289,7 @@ private: class SchedulerLock { public: - explicit SchedulerLock(KernelCore& kernel); + [[nodiscard]] explicit SchedulerLock(KernelCore& kernel); ~SchedulerLock(); protected: diff --git a/src/core/hle/result.h b/src/core/hle/result.h index 450f61fea..b6bdbd988 100644 --- a/src/core/hle/result.h +++ b/src/core/hle/result.h @@ -342,8 +342,9 @@ ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) { */ #define CASCADE_RESULT(target, source) \ auto CONCAT2(check_result_L, __LINE__) = source; \ - if (CONCAT2(check_result_L, __LINE__).Failed()) \ + if (CONCAT2(check_result_L, __LINE__).Failed()) { \ return CONCAT2(check_result_L, __LINE__).Code(); \ + } \ target = std::move(*CONCAT2(check_result_L, __LINE__)) /** @@ -351,6 +352,9 @@ ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) { * non-success, or discarded otherwise. */ #define CASCADE_CODE(source) \ - auto CONCAT2(check_result_L, __LINE__) = source; \ - if (CONCAT2(check_result_L, __LINE__).IsError()) \ - return CONCAT2(check_result_L, __LINE__); + do { \ + auto CONCAT2(check_result_L, __LINE__) = source; \ + if (CONCAT2(check_result_L, __LINE__).IsError()) { \ + return CONCAT2(check_result_L, __LINE__); \ + } \ + } while (false) diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 63e4aeca0..eb54cb123 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -35,7 +35,7 @@ constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30}; constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100}; static std::string GetImagePath(Common::UUID uuid) { - return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + return Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; } @@ -318,7 +318,7 @@ protected: IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - const FileUtil::IOFile image(GetImagePath(user_id), "rb"); + const Common::FS::IOFile image(GetImagePath(user_id), "rb"); if (!image.IsOpen()) { LOG_WARNING(Service_ACC, "Failed to load user provided image! Falling back to built-in backup..."); @@ -340,7 +340,7 @@ protected: IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - const FileUtil::IOFile image(GetImagePath(user_id), "rb"); + const Common::FS::IOFile image(GetImagePath(user_id), "rb"); if (!image.IsOpen()) { LOG_WARNING(Service_ACC, @@ -405,7 +405,7 @@ protected: ProfileData data; std::memcpy(&data, user_data.data(), sizeof(ProfileData)); - FileUtil::IOFile image(GetImagePath(user_id), "wb"); + Common::FS::IOFile image(GetImagePath(user_id), "wb"); if (!image.IsOpen() || !image.Resize(image_data.size()) || image.WriteBytes(image_data.data(), image_data.size()) != image_data.size() || diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp index a98d57b5c..9b829e957 100644 --- a/src/core/hle/service/acc/profile_manager.cpp +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -13,6 +13,7 @@ namespace Service::Account { +namespace FS = Common::FS; using Common::UUID; struct UserRaw { @@ -318,9 +319,8 @@ bool ProfileManager::SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& } void ProfileManager::ParseUserSaveFile() { - FileUtil::IOFile save(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat", - "rb"); + const FS::IOFile save( + FS::GetUserPath(FS::UserPath::NANDDir) + ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat", "rb"); if (!save.IsOpen()) { LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new " @@ -366,22 +366,22 @@ void ProfileManager::WriteUserSaveFile() { }; } - const auto raw_path = - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010"; - if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path)) - FileUtil::Delete(raw_path); + const auto raw_path = FS::GetUserPath(FS::UserPath::NANDDir) + "/system/save/8000000000000010"; + if (FS::Exists(raw_path) && !FS::IsDirectory(raw_path)) { + FS::Delete(raw_path); + } - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat"; + const auto path = + FS::GetUserPath(FS::UserPath::NANDDir) + ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat"; - if (!FileUtil::CreateFullPath(path)) { + if (!FS::CreateFullPath(path)) { LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory " "nand/system/save/8000000000000010/su/avators to mitigate this " "issue."); return; } - FileUtil::IOFile save(path, "wb"); + FS::IOFile save(path, "wb"); if (!save.IsOpen()) { LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data " diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 55a1edf1a..7d92b25a3 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -378,7 +378,11 @@ void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& } void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_AM, "(STUBBED) called"); + IPC::RequestParser rp{ctx}; + const auto permission = rp.PopEnum<ScreenshotPermission>(); + LOG_DEBUG(Service_AM, "called, permission={}", permission); + + screenshot_permission = permission; IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 6cfb11b48..6e69796ec 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -149,6 +149,12 @@ private: void GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx); void GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx); + enum class ScreenshotPermission : u32 { + Inherit = 0, + Enable = 1, + Disable = 2, + }; + Core::System& system; std::shared_ptr<NVFlinger::NVFlinger> nvflinger; Kernel::EventPair launchable_event; @@ -157,6 +163,7 @@ private: u32 idle_time_detection_extension = 0; u64 num_fatal_sections_entered = 0; bool is_auto_sleep_disabled = false; + ScreenshotPermission screenshot_permission = ScreenshotPermission::Inherit; }; class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> { diff --git a/src/core/hle/service/am/applets/software_keyboard.cpp b/src/core/hle/service/am/applets/software_keyboard.cpp index 289da2619..bdeb0737a 100644 --- a/src/core/hle/service/am/applets/software_keyboard.cpp +++ b/src/core/hle/service/am/applets/software_keyboard.cpp @@ -122,8 +122,7 @@ void SoftwareKeyboard::ExecuteInteractive() { switch (request) { case Request::Calc: { - broker.PushNormalDataFromApplet( - std::make_shared<IStorage>(std::move(std::vector<u8>{1}))); + broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::vector<u8>{1})); broker.SignalStateChanged(); break; } diff --git a/src/core/hle/service/am/applets/web_browser.cpp b/src/core/hle/service/am/applets/web_browser.cpp index 9f30e167d..efe595c4f 100644 --- a/src/core/hle/service/am/applets/web_browser.cpp +++ b/src/core/hle/service/am/applets/web_browser.cpp @@ -293,8 +293,8 @@ void WebBrowser::Finalize() { broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(data))); broker.SignalStateChanged(); - if (!temporary_dir.empty() && FileUtil::IsDirectory(temporary_dir)) { - FileUtil::DeleteDirRecursively(temporary_dir); + if (!temporary_dir.empty() && Common::FS::IsDirectory(temporary_dir)) { + Common::FS::DeleteDirRecursively(temporary_dir); } } @@ -452,10 +452,10 @@ void WebBrowser::InitializeOffline() { }; temporary_dir = - FileUtil::SanitizePath(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + "web_applet_" + - WEB_SOURCE_NAMES[static_cast<u32>(source) - 1], - FileUtil::DirectorySeparator::PlatformDefault); - FileUtil::DeleteDirRecursively(temporary_dir); + Common::FS::SanitizePath(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + "web_applet_" + WEB_SOURCE_NAMES[static_cast<u32>(source) - 1], + Common::FS::DirectorySeparator::PlatformDefault); + Common::FS::DeleteDirRecursively(temporary_dir); u64 title_id = 0; // 0 corresponds to current process ASSERT(args[WebArgTLVType::ApplicationID].size() >= 0x8); @@ -492,8 +492,8 @@ void WebBrowser::InitializeOffline() { } filename = - FileUtil::SanitizePath(temporary_dir + path_additional_directory + DIR_SEP + filename, - FileUtil::DirectorySeparator::PlatformDefault); + Common::FS::SanitizePath(temporary_dir + path_additional_directory + DIR_SEP + filename, + Common::FS::DirectorySeparator::PlatformDefault); } void WebBrowser::ExecuteShop() { @@ -551,7 +551,8 @@ void WebBrowser::ExecuteShop() { } void WebBrowser::ExecuteOffline() { - frontend.OpenPageLocal(filename, [this] { UnpackRomFS(); }, [this] { Finalize(); }); + frontend.OpenPageLocal( + filename, [this] { UnpackRomFS(); }, [this] { Finalize(); }); } } // namespace Service::AM::Applets diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index dd80dd1dc..9b4910e53 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -206,7 +206,7 @@ private: AudioCore::StreamPtr stream; std::string device_name; - [[maybe_unused]] AudoutParams audio_params {}; + [[maybe_unused]] AudoutParams audio_params{}; /// This is the event handle used to check if the audio buffer was released Kernel::EventPair buffer_event; diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp index d29e78d7e..ca021a99f 100644 --- a/src/core/hle/service/bcat/backend/boxcat.cpp +++ b/src/core/hle/service/bcat/backend/boxcat.cpp @@ -89,12 +89,12 @@ constexpr u32 TIMEOUT_SECONDS = 30; std::string GetBINFilePath(u64 title_id) { return fmt::format("{}bcat/{:016X}/launchparam.bin", - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id); + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id); } std::string GetZIPFilePath(u64 title_id) { return fmt::format("{}bcat/{:016X}/data.zip", - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id); + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id); } // If the error is something the user should know about (build ID mismatch, bad client version), @@ -205,8 +205,8 @@ private: {std::string("Game-Build-Id"), fmt::format("{:016X}", build_id)}, }; - if (FileUtil::Exists(path)) { - FileUtil::IOFile file{path, "rb"}; + if (Common::FS::Exists(path)) { + Common::FS::IOFile file{path, "rb"}; if (file.IsOpen()) { std::vector<u8> bytes(file.GetSize()); file.ReadBytes(bytes.data(), bytes.size()); @@ -236,8 +236,8 @@ private: return DownloadResult::InvalidContentType; } - FileUtil::CreateFullPath(path); - FileUtil::IOFile file{path, "wb"}; + Common::FS::CreateFullPath(path); + Common::FS::IOFile file{path, "wb"}; if (!file.IsOpen()) return DownloadResult::GeneralFSError; if (!file.Resize(response->body.size())) @@ -290,7 +290,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res); if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) { - FileUtil::Delete(zip_path); + Common::FS::Delete(zip_path); } HandleDownloadDisplayResult(applet_manager, res); @@ -300,7 +300,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe progress.StartProcessingDataList(); - FileUtil::IOFile zip{zip_path, "rb"}; + Common::FS::IOFile zip{zip_path, "rb"}; const auto size = zip.GetSize(); std::vector<u8> bytes(size); if (!zip.IsOpen() || size == 0 || zip.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) { @@ -365,8 +365,7 @@ bool Boxcat::Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) std::thread([this, title, &progress] { SynchronizeInternal(applet_manager, dir_getter, title, progress); - }) - .detach(); + }).detach(); return true; } @@ -377,8 +376,7 @@ bool Boxcat::SynchronizeDirectory(TitleIDVersion title, std::string name, std::thread([this, title, name, &progress] { SynchronizeInternal(applet_manager, dir_getter, title, progress, name); - }) - .detach(); + }).detach(); return true; } @@ -422,7 +420,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res); if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) { - FileUtil::Delete(path); + Common::FS::Delete(path); } HandleDownloadDisplayResult(applet_manager, res); @@ -430,7 +428,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) } } - FileUtil::IOFile bin{path, "rb"}; + Common::FS::IOFile bin{path, "rb"}; const auto size = bin.GetSize(); std::vector<u8> bytes(size); if (!bin.IsOpen() || size == 0 || bin.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) { diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index 4490f8e4c..2cee1193c 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -36,7 +36,7 @@ constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000; static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base, std::string_view dir_name_) { - std::string dir_name(FileUtil::SanitizePath(dir_name_)); + std::string dir_name(Common::FS::SanitizePath(dir_name_)); if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\") return base; @@ -53,13 +53,13 @@ std::string VfsDirectoryServiceWrapper::GetName() const { } ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); // dir can be nullptr if path contains subdirectories, create those prior to creating the file. if (dir == nullptr) { - dir = backing->CreateSubdirectory(FileUtil::GetParentPath(path)); + dir = backing->CreateSubdirectory(Common::FS::GetParentPath(path)); } - auto file = dir->CreateFile(FileUtil::GetFilename(path)); + auto file = dir->CreateFile(Common::FS::GetFilename(path)); if (file == nullptr) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; @@ -72,17 +72,17 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 } ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); + std::string path(Common::FS::SanitizePath(path_)); if (path.empty()) { // TODO(DarkLordZach): Why do games call this and what should it do? Works as is but... return RESULT_SUCCESS; } - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) { + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (dir->GetFile(Common::FS::GetFilename(path)) == nullptr) { return FileSys::ERROR_PATH_NOT_FOUND; } - if (!dir->DeleteFile(FileUtil::GetFilename(path))) { + if (!dir->DeleteFile(Common::FS::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -91,11 +91,11 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons } ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty()) + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (dir == nullptr && Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) dir = backing; - auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path)); + auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path)); if (new_dir == nullptr) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; @@ -104,9 +104,9 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) } ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) { + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (!dir->DeleteSubdirectory(Common::FS::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -114,9 +114,9 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) } ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) { + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (!dir->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -124,10 +124,10 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str } ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const { - const std::string sanitized_path(FileUtil::SanitizePath(path)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path)); + const std::string sanitized_path(Common::FS::SanitizePath(path)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(sanitized_path)); - if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) { + if (!dir->CleanSubdirectoryRecursive(Common::FS::GetFilename(sanitized_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -137,14 +137,14 @@ ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::stri ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, const std::string& dest_path_) const { - std::string src_path(FileUtil::SanitizePath(src_path_)); - std::string dest_path(FileUtil::SanitizePath(dest_path_)); + std::string src_path(Common::FS::SanitizePath(src_path_)); + std::string dest_path(Common::FS::SanitizePath(dest_path_)); auto src = backing->GetFileRelative(src_path); - if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) { + if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) { // Use more-optimized vfs implementation rename. if (src == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; - if (!src->Rename(FileUtil::GetFilename(dest_path))) { + if (!src->Rename(Common::FS::GetFilename(dest_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -162,7 +162,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(), "Could not write all of the bytes but everything else has succeded."); - if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) { + if (!src->GetContainingDirectory()->DeleteFile(Common::FS::GetFilename(src_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -172,14 +172,14 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_, const std::string& dest_path_) const { - std::string src_path(FileUtil::SanitizePath(src_path_)); - std::string dest_path(FileUtil::SanitizePath(dest_path_)); + std::string src_path(Common::FS::SanitizePath(src_path_)); + std::string dest_path(Common::FS::SanitizePath(dest_path_)); auto src = GetDirectoryRelativeWrapped(backing, src_path); - if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) { + if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) { // Use more-optimized vfs implementation rename. if (src == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; - if (!src->Rename(FileUtil::GetFilename(dest_path))) { + if (!src->Rename(Common::FS::GetFilename(dest_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -198,7 +198,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_, FileSys::Mode mode) const { - const std::string path(FileUtil::SanitizePath(path_)); + const std::string path(Common::FS::SanitizePath(path_)); std::string_view npath = path; while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) { npath.remove_prefix(1); @@ -218,7 +218,7 @@ ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std:: } ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) { - std::string path(FileUtil::SanitizePath(path_)); + std::string path(Common::FS::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, path); if (dir == nullptr) { // TODO(DarkLordZach): Find a better error code for this @@ -229,11 +229,11 @@ ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const s ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType( const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); if (dir == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; - auto filename = FileUtil::GetFilename(path); + auto filename = Common::FS::GetFilename(path); // TODO(Subv): Some games use the '/' path, find out what this means. if (filename.empty()) return MakeResult(FileSys::EntryType::Directory); @@ -695,13 +695,13 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove sdmc_factory = nullptr; } - auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), + auto nand_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir), FileSys::Mode::ReadWrite); - auto sd_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), + auto sd_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir), FileSys::Mode::ReadWrite); - auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), + auto load_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir), FileSys::Mode::ReadWrite); - auto dump_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), + auto dump_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir), FileSys::Mode::ReadWrite); if (bis_factory == nullptr) { diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index ef67ad690..45fde8df2 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -24,6 +24,7 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff; constexpr std::size_t NPAD_OFFSET = 0x9A00; constexpr u32 BATTERY_FULL = 2; constexpr u32 MAX_NPAD_ID = 7; +constexpr std::size_t HANDHELD_INDEX = 8; constexpr std::array<u32, 10> npad_id_list{ 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN, }; @@ -33,19 +34,41 @@ enum class JoystickId : std::size_t { Joystick_Right, }; -static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type) { +Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad( + Settings::ControllerType type) { switch (type) { case Settings::ControllerType::ProController: - return Controller_NPad::NPadControllerType::ProController; - case Settings::ControllerType::DualJoycon: - return Controller_NPad::NPadControllerType::JoyDual; + return NPadControllerType::ProController; + case Settings::ControllerType::DualJoyconDetached: + return NPadControllerType::JoyDual; case Settings::ControllerType::LeftJoycon: - return Controller_NPad::NPadControllerType::JoyLeft; + return NPadControllerType::JoyLeft; case Settings::ControllerType::RightJoycon: - return Controller_NPad::NPadControllerType::JoyRight; + return NPadControllerType::JoyRight; + case Settings::ControllerType::Handheld: + return NPadControllerType::Handheld; default: UNREACHABLE(); - return Controller_NPad::NPadControllerType::JoyDual; + return NPadControllerType::ProController; + } +} + +Settings::ControllerType Controller_NPad::MapNPadToSettingsType( + Controller_NPad::NPadControllerType type) { + switch (type) { + case NPadControllerType::ProController: + return Settings::ControllerType::ProController; + case NPadControllerType::JoyDual: + return Settings::ControllerType::DualJoyconDetached; + case NPadControllerType::JoyLeft: + return Settings::ControllerType::LeftJoycon; + case NPadControllerType::JoyRight: + return Settings::ControllerType::RightJoycon; + case NPadControllerType::Handheld: + return Settings::ControllerType::Handheld; + default: + UNREACHABLE(); + return Settings::ControllerType::ProController; } } @@ -60,9 +83,9 @@ std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) { case 6: case 7: return npad_id; - case 8: + case HANDHELD_INDEX: case NPAD_HANDHELD: - return 8; + return HANDHELD_INDEX; case 9: case NPAD_UNKNOWN: return 9; @@ -83,38 +106,48 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) { case 6: case 7: return static_cast<u32>(index); - case 8: + case HANDHELD_INDEX: return NPAD_HANDHELD; case 9: return NPAD_UNKNOWN; default: UNIMPLEMENTED_MSG("Unknown npad index {}", index); return 0; - }; + } } Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {} Controller_NPad::~Controller_NPad() = default; -void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { +void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) { const auto controller_type = connected_controllers[controller_idx].type; auto& controller = shared_memory_entries[controller_idx]; if (controller_type == NPadControllerType::None) { + styleset_changed_events[controller_idx].writable->Signal(); return; } controller.joy_styles.raw = 0; // Zero out controller.device_type.raw = 0; + controller.properties.raw = 0; switch (controller_type) { case NPadControllerType::None: UNREACHABLE(); break; + case NPadControllerType::ProController: + controller.joy_styles.pro_controller.Assign(1); + controller.device_type.pro_controller.Assign(1); + controller.properties.is_vertical.Assign(1); + controller.properties.use_plus.Assign(1); + controller.properties.use_minus.Assign(1); + controller.pad_assignment = NPadAssignments::Single; + break; case NPadControllerType::Handheld: controller.joy_styles.handheld.Assign(1); controller.device_type.handheld.Assign(1); - controller.pad_assignment = NPadAssignments::Dual; controller.properties.is_vertical.Assign(1); controller.properties.use_plus.Assign(1); controller.properties.use_minus.Assign(1); + controller.pad_assignment = NPadAssignments::Dual; break; case NPadControllerType::JoyDual: controller.joy_styles.joycon_dual.Assign(1); @@ -144,14 +177,6 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) { controller.device_type.pokeball.Assign(1); controller.pad_assignment = NPadAssignments::Single; break; - case NPadControllerType::ProController: - controller.joy_styles.pro_controller.Assign(1); - controller.device_type.pro_controller.Assign(1); - controller.properties.is_vertical.Assign(1); - controller.properties.use_plus.Assign(1); - controller.properties.use_minus.Assign(1); - controller.pad_assignment = NPadAssignments::Single; - break; } controller.single_color_error = ColorReadError::ReadOk; @@ -192,36 +217,25 @@ void Controller_NPad::OnInit() { style.pokeball.Assign(1); } - std::transform( - Settings::values.players.begin(), Settings::values.players.end(), - connected_controllers.begin(), [](const Settings::PlayerInput& player) { - return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected}; - }); - - std::stable_partition(connected_controllers.begin(), connected_controllers.begin() + 8, - [](const ControllerHolder& holder) { return holder.is_connected; }); + std::transform(Settings::values.players.begin(), Settings::values.players.end(), + connected_controllers.begin(), [](const Settings::PlayerInput& player) { + return ControllerHolder{MapSettingsTypeToNPad(player.controller_type), + player.connected}; + }); // Account for handheld - if (connected_controllers[8].is_connected) - connected_controllers[8].type = NPadControllerType::Handheld; + if (connected_controllers[HANDHELD_INDEX].is_connected) { + connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld; + } supported_npad_id_types.resize(npad_id_list.size()); std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), npad_id_list.size() * sizeof(u32)); - // Add a default dual joycon controller if none are present. - if (std::none_of(connected_controllers.begin(), connected_controllers.end(), - [](const ControllerHolder& controller) { return controller.is_connected; })) { - supported_npad_id_types.resize(npad_id_list.size()); - std::memcpy(supported_npad_id_types.data(), npad_id_list.data(), - npad_id_list.size() * sizeof(u32)); - AddNewController(NPadControllerType::JoyDual); - } - for (std::size_t i = 0; i < connected_controllers.size(); ++i) { const auto& controller = connected_controllers[i]; if (controller.is_connected) { - AddNewControllerAt(controller.type, IndexToNPad(i)); + AddNewControllerAt(controller.type, i); } } } @@ -309,8 +323,9 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t data_len) { - if (!IsControllerActivated()) + if (!IsControllerActivated()) { return; + } for (std::size_t i = 0; i < shared_memory_entries.size(); i++) { auto& npad = shared_memory_entries[i]; const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states, @@ -360,13 +375,25 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; libnx_entry.connection_status.raw = 0; + libnx_entry.connection_status.IsConnected.Assign(1); switch (controller_type) { case NPadControllerType::None: UNREACHABLE(); break; + case NPadControllerType::ProController: + main_controller.connection_status.raw = 0; + main_controller.connection_status.IsConnected.Assign(1); + main_controller.connection_status.IsWired.Assign(1); + main_controller.pad.pad_states.raw = pad_state.pad_states.raw; + main_controller.pad.l_stick = pad_state.l_stick; + main_controller.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + break; case NPadControllerType::Handheld: handheld_entry.connection_status.raw = 0; + handheld_entry.connection_status.IsConnected.Assign(1); handheld_entry.connection_status.IsWired.Assign(1); handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); handheld_entry.connection_status.IsRightJoyConnected.Assign(1); @@ -375,57 +402,52 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; handheld_entry.pad.l_stick = pad_state.l_stick; handheld_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + libnx_entry.connection_status.IsLeftJoyWired.Assign(1); + libnx_entry.connection_status.IsRightJoyWired.Assign(1); break; case NPadControllerType::JoyDual: dual_entry.connection_status.raw = 0; - + dual_entry.connection_status.IsConnected.Assign(1); dual_entry.connection_status.IsLeftJoyConnected.Assign(1); dual_entry.connection_status.IsRightJoyConnected.Assign(1); - dual_entry.connection_status.IsConnected.Assign(1); - - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - libnx_entry.connection_status.IsConnected.Assign(1); - dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; dual_entry.pad.l_stick = pad_state.l_stick; dual_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); break; case NPadControllerType::JoyLeft: left_entry.connection_status.raw = 0; - left_entry.connection_status.IsConnected.Assign(1); + left_entry.connection_status.IsLeftJoyConnected.Assign(1); left_entry.pad.pad_states.raw = pad_state.pad_states.raw; left_entry.pad.l_stick = pad_state.l_stick; left_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); break; case NPadControllerType::JoyRight: right_entry.connection_status.raw = 0; - right_entry.connection_status.IsConnected.Assign(1); + right_entry.connection_status.IsRightJoyConnected.Assign(1); right_entry.pad.pad_states.raw = pad_state.pad_states.raw; right_entry.pad.l_stick = pad_state.l_stick; right_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); break; case NPadControllerType::Pokeball: pokeball_entry.connection_status.raw = 0; - pokeball_entry.connection_status.IsConnected.Assign(1); - pokeball_entry.connection_status.IsWired.Assign(1); - pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; pokeball_entry.pad.l_stick = pad_state.l_stick; pokeball_entry.pad.r_stick = pad_state.r_stick; break; - case NPadControllerType::ProController: - main_controller.connection_status.raw = 0; - - main_controller.connection_status.IsConnected.Assign(1); - main_controller.connection_status.IsWired.Assign(1); - main_controller.pad.pad_states.raw = pad_state.pad_states.raw; - main_controller.pad.l_stick = pad_state.l_stick; - main_controller.pad.r_stick = pad_state.r_stick; - break; } // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate @@ -453,26 +475,6 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) { supported_npad_id_types.clear(); supported_npad_id_types.resize(length / sizeof(u32)); std::memcpy(supported_npad_id_types.data(), data, length); - for (std::size_t i = 0; i < connected_controllers.size(); i++) { - auto& controller = connected_controllers[i]; - if (!controller.is_connected) { - continue; - } - const auto requested_controller = - i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type) - : NPadControllerType::Handheld; - if (!IsControllerSupported(requested_controller)) { - const auto is_handheld = requested_controller == NPadControllerType::Handheld; - if (is_handheld) { - controller.type = NPadControllerType::None; - controller.is_connected = false; - AddNewController(requested_controller); - } else { - controller.type = requested_controller; - InitNewlyAddedControler(i); - } - } - } } void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) { @@ -504,7 +506,7 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, const std::vector<Vibration>& vibrations) { LOG_DEBUG(Service_HID, "(STUBBED) called"); - if (!can_controllers_vibrate) { + if (!Settings::values.vibration_enabled || !can_controllers_vibrate) { return; } for (std::size_t i = 0; i < controller_ids.size(); i++) { @@ -517,8 +519,6 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, } std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const { - // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should - // be signalled at least once, and signaled after a new controller is connected? const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)]; return styleset_event.readable; } @@ -527,43 +527,43 @@ Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { return last_processed_vibration; } -void Controller_NPad::AddNewController(NPadControllerType controller) { - controller = DecideBestController(controller); - if (controller == NPadControllerType::Handheld) { - connected_controllers[8] = {controller, true}; - InitNewlyAddedControler(8); - return; - } - const auto pos = - std::find_if(connected_controllers.begin(), connected_controllers.end() - 2, - [](const ControllerHolder& holder) { return !holder.is_connected; }); - if (pos == connected_controllers.end() - 2) { - LOG_ERROR(Service_HID, "Cannot connect any more controllers!"); +void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) { + UpdateControllerAt(controller, npad_index, true); +} + +void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, + bool connected) { + if (!connected) { + DisconnectNPad(IndexToNPad(npad_index)); return; } - const auto controller_id = std::distance(connected_controllers.begin(), pos); - connected_controllers[controller_id] = {controller, true}; - InitNewlyAddedControler(controller_id); -} -void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) { - controller = DecideBestController(controller); if (controller == NPadControllerType::Handheld) { - connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true}; - InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD)); + Settings::values.players[HANDHELD_INDEX].controller_type = + MapNPadToSettingsType(controller); + Settings::values.players[HANDHELD_INDEX].connected = true; + connected_controllers[HANDHELD_INDEX] = {controller, true}; + InitNewlyAddedController(HANDHELD_INDEX); return; } - connected_controllers[NPadIdToIndex(npad_id)] = {controller, true}; - InitNewlyAddedControler(NPadIdToIndex(npad_id)); -} - -void Controller_NPad::ConnectNPad(u32 npad_id) { - connected_controllers[NPadIdToIndex(npad_id)].is_connected = true; + Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller); + Settings::values.players[npad_index].connected = true; + connected_controllers[npad_index] = {controller, true}; + InitNewlyAddedController(npad_index); } void Controller_NPad::DisconnectNPad(u32 npad_id) { - connected_controllers[NPadIdToIndex(npad_id)].is_connected = false; + const auto npad_index = NPadIdToIndex(npad_id); + connected_controllers[npad_index].is_connected = false; + Settings::values.players[npad_index].connected = false; + + auto& controller = shared_memory_entries[npad_index]; + controller.joy_styles.raw = 0; // Zero out + controller.device_type.raw = 0; + controller.properties.raw = 0; + + styleset_changed_events[npad_index].writable->Signal(); } void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) { @@ -599,8 +599,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) { std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type); - InitNewlyAddedControler(npad_index_1); - InitNewlyAddedControler(npad_index_2); + AddNewControllerAt(connected_controllers[npad_index_1].type, npad_index_1); + AddNewControllerAt(connected_controllers[npad_index_2].type, npad_index_2); return true; } @@ -614,11 +614,11 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { case 0: return LedPattern{1, 0, 0, 0}; case 1: - return LedPattern{0, 1, 0, 0}; + return LedPattern{1, 1, 0, 0}; case 2: - return LedPattern{0, 0, 1, 0}; + return LedPattern{1, 1, 1, 0}; case 3: - return LedPattern{0, 0, 0, 1}; + return LedPattern{1, 1, 1, 1}; case 4: return LedPattern{1, 0, 0, 1}; case 5: @@ -628,9 +628,8 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { case 7: return LedPattern{0, 1, 1, 0}; default: - UNIMPLEMENTED_MSG("Unhandled npad_id {}", npad_id); return LedPattern{0, 0, 0, 0}; - }; + } } void Controller_NPad::SetVibrationEnabled(bool can_vibrate) { diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 5d4c58a43..75ce5b731 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -118,10 +118,11 @@ public: std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const; Vibration GetLastVibration() const; - void AddNewController(NPadControllerType controller); - void AddNewControllerAt(NPadControllerType controller, u32 npad_id); + // Adds a new controller at an index. + void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index); + // Adds a new controller at an index with connection status. + void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected); - void ConnectNPad(u32 npad_id); void DisconnectNPad(u32 npad_id); void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode); GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const; @@ -141,6 +142,8 @@ public: // Specifically for cheat engine and other features. u32 GetAndResetPressState(); + static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::ControllerType type); + static Settings::ControllerType MapNPadToSettingsType(Controller_NPad::NPadControllerType type); static std::size_t NPadIdToIndex(u32 npad_id); static u32 IndexToNPad(std::size_t index); @@ -309,7 +312,7 @@ private: bool is_connected; }; - void InitNewlyAddedControler(std::size_t controller_idx); + void InitNewlyAddedController(std::size_t controller_idx); bool IsControllerSupported(NPadControllerType controller) const; NPadControllerType DecideBestController(NPadControllerType priority) const; void RequestPadStateUpdate(u32 npad_id); diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 1e95b7580..33416b5dd 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -38,11 +38,9 @@ namespace Service::HID { // Updating period for each HID device. -// TODO(ogniK): Find actual polling rate of hid -constexpr auto pad_update_ns = std::chrono::nanoseconds{1000000000 / 66}; -[[maybe_unused]] constexpr auto accelerometer_update_ns = - std::chrono::nanoseconds{1000000000 / 100}; -[[maybe_unused]] constexpr auto gyroscope_update_ticks = std::chrono::nanoseconds{1000000000 / 100}; +// HID is polled every 15ms, this value was derived from +// https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet +constexpr auto pad_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.6Hz) constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system) @@ -845,8 +843,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) { void Hid::PermitVibration(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto can_vibrate{rp.Pop<bool>()}; - applet_resource->GetController<Controller_NPad>(HidController::NPad) - .SetVibrationEnabled(can_vibrate); + Settings::values.vibration_enabled = can_vibrate; LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate); @@ -859,8 +856,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push( - applet_resource->GetController<Controller_NPad>(HidController::NPad).IsVibrationEnabled()); + rb.Push(Settings::values.vibration_enabled); } void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/nvdrv/devices/nvdevice.h b/src/core/hle/service/nvdrv/devices/nvdevice.h index 1b52511a5..0240d6643 100644 --- a/src/core/hle/service/nvdrv/devices/nvdevice.h +++ b/src/core/hle/service/nvdrv/devices/nvdevice.h @@ -21,8 +21,9 @@ namespace Service::Nvidia::Devices { /// implement the ioctl interface. class nvdevice { public: - explicit nvdevice(Core::System& system) : system{system} {}; + explicit nvdevice(Core::System& system) : system{system} {} virtual ~nvdevice() = default; + union Ioctl { u32_le raw; BitField<0, 8, u32> cmd; diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index ff85cbba6..1ebe949c0 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -86,11 +86,13 @@ public: [[nodiscard]] s64 GetNextTicks() const; - [[nodiscard]] std::unique_lock<std::mutex> Lock() const { return std::unique_lock{*guard}; } + [[nodiscard]] std::unique_lock<std::mutex> Lock() const { + return std::unique_lock{*guard}; + } - private : - /// Finds the display identified by the specified ID. - [[nodiscard]] VI::Display* FindDisplay(u64 display_id); +private: + /// Finds the display identified by the specified ID. + [[nodiscard]] VI::Display* FindDisplay(u64 display_id); /// Finds the display identified by the specified ID. [[nodiscard]] const VI::Display* FindDisplay(u64 display_id) const; diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h index b526a94fe..aabf166b7 100644 --- a/src/core/hle/service/sm/sm.h +++ b/src/core/hle/service/sm/sm.h @@ -57,7 +57,7 @@ public: ResultVal<std::shared_ptr<Kernel::ClientPort>> GetServicePort(const std::string& name); ResultVal<std::shared_ptr<Kernel::ClientSession>> ConnectToService(const std::string& name); - template <Common::IsBaseOf<Kernel::SessionRequestHandler> T> + template <Common::DerivedFrom<Kernel::SessionRequestHandler> T> std::shared_ptr<T> GetService(const std::string& service_name) const { auto service = registered_services.find(service_name); if (service == registered_services.end()) { diff --git a/src/core/hle/service/time/time_zone_content_manager.cpp b/src/core/hle/service/time/time_zone_content_manager.cpp index c070d6e97..320672add 100644 --- a/src/core/hle/service/time/time_zone_content_manager.cpp +++ b/src/core/hle/service/time/time_zone_content_manager.cpp @@ -73,10 +73,8 @@ TimeZoneContentManager::TimeZoneContentManager(TimeManager& time_manager, Core:: std::string location_name; const auto timezone_setting = Settings::GetTimeZoneString(); - if (timezone_setting == "auto") { + if (timezone_setting == "auto" || timezone_setting == "default") { location_name = Common::TimeZone::GetDefaultTimeZone(); - } else if (timezone_setting == "default") { - location_name = location_name; } else { location_name = timezone_setting; } diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp index b8f8f1448..9bc3a8840 100644 --- a/src/core/loader/loader.cpp +++ b/src/core/loader/loader.cpp @@ -25,7 +25,7 @@ namespace Loader { namespace { -template <Common::IsBaseOf<AppLoader> T> +template <Common::DerivedFrom<AppLoader> T> std::optional<FileType> IdentifyFileLoader(FileSys::VirtualFile file) { const auto file_type = T::IdentifyType(file); if (file_type != FileType::Error) { @@ -67,7 +67,7 @@ FileType GuessFromFilename(const std::string& name) { return FileType::NCA; const std::string extension = - Common::ToLower(std::string(FileUtil::GetExtensionFromFilename(name))); + Common::ToLower(std::string(Common::FS::GetExtensionFromFilename(name))); if (extension == "elf") return FileType::ELF; diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp index eeebdf02e..e503118dd 100644 --- a/src/core/memory/cheat_engine.cpp +++ b/src/core/memory/cheat_engine.cpp @@ -42,7 +42,7 @@ u64 StandardVmCallbacks::HidKeysDown() { if (applet_resource == nullptr) { LOG_WARNING(CheatEngine, "Attempted to read input state, but applet resource is not initialized!"); - return false; + return 0; } const auto press_state = @@ -199,17 +199,29 @@ void CheatEngine::Initialize() { metadata.title_id = system.CurrentProcess()->GetTitleID(); const auto& page_table = system.CurrentProcess()->PageTable(); - metadata.heap_extents = {page_table.GetHeapRegionStart(), page_table.GetHeapRegionSize()}; - metadata.address_space_extents = {page_table.GetAddressSpaceStart(), - page_table.GetAddressSpaceSize()}; - metadata.alias_extents = {page_table.GetAliasCodeRegionStart(), - page_table.GetAliasCodeRegionSize()}; + metadata.heap_extents = { + .base = page_table.GetHeapRegionStart(), + .size = page_table.GetHeapRegionSize(), + }; + + metadata.address_space_extents = { + .base = page_table.GetAddressSpaceStart(), + .size = page_table.GetAddressSpaceSize(), + }; + + metadata.alias_extents = { + .base = page_table.GetAliasCodeRegionStart(), + .size = page_table.GetAliasCodeRegionSize(), + }; is_pending_reload.exchange(true); } void CheatEngine::SetMainMemoryParameters(VAddr main_region_begin, u64 main_region_size) { - metadata.main_nso_extents = {main_region_begin, main_region_size}; + metadata.main_nso_extents = { + .base = main_region_begin, + .size = main_region_size, + }; } void CheatEngine::Reload(std::vector<CheatEntry> cheats) { diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index b899ac884..b93396a80 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -38,11 +38,11 @@ PerfStats::~PerfStats() { std::ostringstream stream; std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index, std::ostream_iterator<double>(stream, "\n")); - const std::string& path = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); + const std::string& path = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); // %F Date format expanded is "%Y-%m-%d" const std::string filename = fmt::format("{}/{:%F-%H-%M}_{:016X}.csv", path, *std::localtime(&t), title_id); - FileUtil::IOFile file(filename, "w"); + Common::FS::IOFile file(filename, "w"); file.WriteString(stream.str()); } diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp index 76cfa5a17..0becdf642 100644 --- a/src/core/reporter.cpp +++ b/src/core/reporter.cpp @@ -28,8 +28,9 @@ namespace { std::string GetPath(std::string_view type, u64 title_id, std::string_view timestamp) { - return fmt::format("{}{}/{:016X}_{}.json", FileUtil::GetUserPath(FileUtil::UserPath::LogDir), - type, title_id, timestamp); + return fmt::format("{}{}/{:016X}_{}.json", + Common::FS::GetUserPath(Common::FS::UserPath::LogDir), type, title_id, + timestamp); } std::string GetTimestamp() { @@ -40,13 +41,13 @@ std::string GetTimestamp() { using namespace nlohmann; void SaveToFile(json json, const std::string& filename) { - if (!FileUtil::CreateFullPath(filename)) { + if (!Common::FS::CreateFullPath(filename)) { LOG_ERROR(Core, "Failed to create path for '{}' to save report!", filename); return; } std::ofstream file( - FileUtil::SanitizePath(filename, FileUtil::DirectorySeparator::PlatformDefault)); + Common::FS::SanitizePath(filename, Common::FS::DirectorySeparator::PlatformDefault)); file << std::setw(4) << json << std::endl; } diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 416b2d866..28d3f9099 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -13,56 +13,6 @@ namespace Settings { -namespace NativeButton { -const std::array<const char*, NumButtons> mapping = {{ - "button_a", - "button_b", - "button_x", - "button_y", - "button_lstick", - "button_rstick", - "button_l", - "button_r", - "button_zl", - "button_zr", - "button_plus", - "button_minus", - "button_dleft", - "button_dup", - "button_dright", - "button_ddown", - "button_lstick_left", - "button_lstick_up", - "button_lstick_right", - "button_lstick_down", - "button_rstick_left", - "button_rstick_up", - "button_rstick_right", - "button_rstick_down", - "button_sl", - "button_sr", - "button_home", - "button_screenshot", -}}; -} - -namespace NativeAnalog { -const std::array<const char*, NumAnalogs> mapping = {{ - "lstick", - "rstick", -}}; -} - -namespace NativeMouseButton { -const std::array<const char*, NumMouseButtons> mapping = {{ - "left", - "right", - "middle", - "forward", - "back", -}}; -} - Values values = {}; bool configuring_global = true; @@ -121,8 +71,8 @@ void LogSettings() { log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue()); log_setting("Audio_OutputDevice", values.audio_device_id); log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd); - log_setting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)); - log_setting("DataStorage_SdmcDir", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)); + log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)); + log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)); log_setting("Debugging_UseGdbstub", values.use_gdbstub); log_setting("Debugging_GdbstubPort", values.gdbstub_port); log_setting("Debugging_ProgramArgs", values.program_args); diff --git a/src/core/settings.h b/src/core/settings.h index bb145f193..732c6a894 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -12,340 +12,10 @@ #include <string> #include <vector> #include "common/common_types.h" +#include "input_common/settings.h" namespace Settings { -namespace NativeButton { -enum Values { - A, - B, - X, - Y, - LStick, - RStick, - L, - R, - ZL, - ZR, - Plus, - Minus, - - DLeft, - DUp, - DRight, - DDown, - - LStick_Left, - LStick_Up, - LStick_Right, - LStick_Down, - - RStick_Left, - RStick_Up, - RStick_Right, - RStick_Down, - - SL, - SR, - - Home, - Screenshot, - - NumButtons, -}; - -constexpr int BUTTON_HID_BEGIN = A; -constexpr int BUTTON_NS_BEGIN = Home; - -constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN; -constexpr int BUTTON_NS_END = NumButtons; - -constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; -constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; - -extern const std::array<const char*, NumButtons> mapping; - -} // namespace NativeButton - -namespace NativeAnalog { -enum Values { - LStick, - RStick, - - NumAnalogs, -}; - -constexpr int STICK_HID_BEGIN = LStick; -constexpr int STICK_HID_END = NumAnalogs; -constexpr int NUM_STICKS_HID = NumAnalogs; - -extern const std::array<const char*, NumAnalogs> mapping; -} // namespace NativeAnalog - -namespace NativeMouseButton { -enum Values { - Left, - Right, - Middle, - Forward, - Back, - - NumMouseButtons, -}; - -constexpr int MOUSE_HID_BEGIN = Left; -constexpr int MOUSE_HID_END = NumMouseButtons; -constexpr int NUM_MOUSE_HID = NumMouseButtons; - -extern const std::array<const char*, NumMouseButtons> mapping; -} // namespace NativeMouseButton - -namespace NativeKeyboard { -enum Keys { - None, - Error, - - A = 4, - B, - C, - D, - E, - F, - G, - H, - I, - J, - K, - L, - M, - N, - O, - P, - Q, - R, - S, - T, - U, - V, - W, - X, - Y, - Z, - N1, - N2, - N3, - N4, - N5, - N6, - N7, - N8, - N9, - N0, - Enter, - Escape, - Backspace, - Tab, - Space, - Minus, - Equal, - LeftBrace, - RightBrace, - Backslash, - Tilde, - Semicolon, - Apostrophe, - Grave, - Comma, - Dot, - Slash, - CapsLockKey, - - F1, - F2, - F3, - F4, - F5, - F6, - F7, - F8, - F9, - F10, - F11, - F12, - - SystemRequest, - ScrollLockKey, - Pause, - Insert, - Home, - PageUp, - Delete, - End, - PageDown, - Right, - Left, - Down, - Up, - - NumLockKey, - KPSlash, - KPAsterisk, - KPMinus, - KPPlus, - KPEnter, - KP1, - KP2, - KP3, - KP4, - KP5, - KP6, - KP7, - KP8, - KP9, - KP0, - KPDot, - - Key102, - Compose, - Power, - KPEqual, - - F13, - F14, - F15, - F16, - F17, - F18, - F19, - F20, - F21, - F22, - F23, - F24, - - Open, - Help, - Properties, - Front, - Stop, - Repeat, - Undo, - Cut, - Copy, - Paste, - Find, - Mute, - VolumeUp, - VolumeDown, - CapsLockActive, - NumLockActive, - ScrollLockActive, - KPComma, - - KPLeftParenthesis, - KPRightParenthesis, - - LeftControlKey = 0xE0, - LeftShiftKey, - LeftAltKey, - LeftMetaKey, - RightControlKey, - RightShiftKey, - RightAltKey, - RightMetaKey, - - MediaPlayPause, - MediaStopCD, - MediaPrevious, - MediaNext, - MediaEject, - MediaVolumeUp, - MediaVolumeDown, - MediaMute, - MediaWebsite, - MediaBack, - MediaForward, - MediaStop, - MediaFind, - MediaScrollUp, - MediaScrollDown, - MediaEdit, - MediaSleep, - MediaCoffee, - MediaRefresh, - MediaCalculator, - - NumKeyboardKeys, -}; - -static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); - -enum Modifiers { - LeftControl, - LeftShift, - LeftAlt, - LeftMeta, - RightControl, - RightShift, - RightAlt, - RightMeta, - CapsLock, - ScrollLock, - NumLock, - - NumKeyboardMods, -}; - -constexpr int KEYBOARD_KEYS_HID_BEGIN = None; -constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; -constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; - -constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; -constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; -constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; - -} // namespace NativeKeyboard - -using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; -using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; -using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; -using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; -using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; - -constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; -constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; -constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; -constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; - -enum class ControllerType { - ProController, - DualJoycon, - RightJoycon, - LeftJoycon, -}; - -struct PlayerInput { - bool connected; - ControllerType type; - ButtonsRaw buttons; - AnalogsRaw analogs; - - u32 body_color_right; - u32 button_color_right; - u32 body_color_left; - u32 button_color_left; -}; - -struct TouchscreenInput { - bool enabled; - std::string device; - - u32 finger; - u32 diameter_x; - u32 diameter_y; - u32 rotation_angle; -}; - enum class RendererBackend { OpenGL = 0, Vulkan = 1, @@ -359,7 +29,8 @@ enum class GPUAccuracy : u32 { enum class CPUAccuracy { Accurate = 0, - DebugMode = 1, + Unsafe = 1, + DebugMode = 2, }; extern bool configuring_global; @@ -419,6 +90,9 @@ struct Values { bool cpuopt_misc_ir; bool cpuopt_reduce_misalign_checks; + bool cpuopt_unsafe_unfuse_fma; + bool cpuopt_unsafe_reduce_fp_error; + // Renderer Setting<RendererBackend> renderer_backend; bool renderer_debug; @@ -457,6 +131,8 @@ struct Values { // Controls std::array<PlayerInput, 10> players; + bool use_docked_mode; + bool mouse_enabled; std::string mouse_device; MouseButtonsRaw mouse_buttons; @@ -470,14 +146,15 @@ struct Values { AnalogsRaw debug_pad_analogs; std::string motion_device; + + bool vibration_enabled; + TouchscreenInput touchscreen; std::atomic_bool is_device_reload_pending{true}; std::string udp_input_address; u16 udp_input_port; u8 udp_pad_index; - bool use_docked_mode; - // Data Storage bool use_virtual_sd; bool gamecard_inserted; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 5a30c75da..da09c0dbc 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -25,6 +25,8 @@ namespace Core { +namespace Telemetry = Common::Telemetry; + static u64 GenerateTelemetryId() { u64 telemetry_id{}; @@ -70,12 +72,12 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) { u64 GetTelemetryId() { u64 telemetry_id{}; - const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + + const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) + "telemetry_id"}; - bool generate_new_id = !FileUtil::Exists(filename); + bool generate_new_id = !Common::FS::Exists(filename); if (!generate_new_id) { - FileUtil::IOFile file(filename, "rb"); + Common::FS::IOFile file(filename, "rb"); if (!file.IsOpen()) { LOG_ERROR(Core, "failed to open telemetry_id: {}", filename); return {}; @@ -88,7 +90,7 @@ u64 GetTelemetryId() { } if (generate_new_id) { - FileUtil::IOFile file(filename, "wb"); + Common::FS::IOFile file(filename, "wb"); if (!file.IsOpen()) { LOG_ERROR(Core, "failed to open telemetry_id: {}", filename); return {}; @@ -102,10 +104,10 @@ u64 GetTelemetryId() { u64 RegenerateTelemetryId() { const u64 new_telemetry_id{GenerateTelemetryId()}; - const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + + const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) + "telemetry_id"}; - FileUtil::IOFile file(filename, "wb"); + Common::FS::IOFile file(filename, "wb"); if (!file.IsOpen()) { LOG_ERROR(Core, "failed to open telemetry_id: {}", filename); return {}; diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h index 17ac22377..66789d4bd 100644 --- a/src/core/telemetry_session.h +++ b/src/core/telemetry_session.h @@ -52,7 +52,7 @@ public: * @param value Value for the field to add. */ template <typename T> - void AddField(Telemetry::FieldType type, const char* name, T value) { + void AddField(Common::Telemetry::FieldType type, const char* name, T value) { field_collection.AddField(type, name, std::move(value)); } @@ -63,7 +63,8 @@ public: bool SubmitTestcase(); private: - Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session + /// Tracks all added fields for the session + Common::Telemetry::FieldCollection field_collection; }; /** diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp index 2003e096f..5c674a099 100644 --- a/src/core/tools/freezer.cpp +++ b/src/core/tools/freezer.cpp @@ -107,28 +107,21 @@ void Freezer::Unfreeze(VAddr address) { LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address); - entries.erase( - std::remove_if(entries.begin(), entries.end(), - [&address](const Entry& entry) { return entry.address == address; }), - entries.end()); + std::erase_if(entries, [address](const Entry& entry) { return entry.address == address; }); } bool Freezer::IsFrozen(VAddr address) const { std::lock_guard lock{entries_mutex}; - return std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) { - return entry.address == address; - }) != entries.end(); + return FindEntry(address) != entries.cend(); } void Freezer::SetFrozenValue(VAddr address, u64 value) { std::lock_guard lock{entries_mutex}; - const auto iter = std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) { - return entry.address == address; - }); + const auto iter = FindEntry(address); - if (iter == entries.end()) { + if (iter == entries.cend()) { LOG_ERROR(Common_Memory, "Tried to set freeze value for address={:016X} that is not frozen!", address); return; @@ -143,11 +136,9 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) { std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const { std::lock_guard lock{entries_mutex}; - const auto iter = std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) { - return entry.address == address; - }); + const auto iter = FindEntry(address); - if (iter == entries.end()) { + if (iter == entries.cend()) { return std::nullopt; } @@ -160,6 +151,16 @@ std::vector<Freezer::Entry> Freezer::GetEntries() const { return entries; } +Freezer::Entries::iterator Freezer::FindEntry(VAddr address) { + return std::find_if(entries.begin(), entries.end(), + [address](const Entry& entry) { return entry.address == address; }); +} + +Freezer::Entries::const_iterator Freezer::FindEntry(VAddr address) const { + return std::find_if(entries.begin(), entries.end(), + [address](const Entry& entry) { return entry.address == address; }); +} + void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) { if (!IsActive()) { LOG_DEBUG(Common_Memory, "Memory freezer has been deactivated, ending callback events."); diff --git a/src/core/tools/freezer.h b/src/core/tools/freezer.h index 2b2326bc4..0fdb701a7 100644 --- a/src/core/tools/freezer.h +++ b/src/core/tools/freezer.h @@ -73,13 +73,18 @@ public: std::vector<Entry> GetEntries() const; private: + using Entries = std::vector<Entry>; + + Entries::iterator FindEntry(VAddr address); + Entries::const_iterator FindEntry(VAddr address) const; + void FrameCallback(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); void FillEntryReads(); std::atomic_bool active{false}; mutable std::mutex entries_mutex; - std::vector<Entry> entries; + Entries entries; std::shared_ptr<Core::Timing::EventType> event; Core::Timing::CoreTiming& core_timing; diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index 317c25bad..56267c8a8 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt @@ -7,6 +7,8 @@ add_library(input_common STATIC main.h motion_emu.cpp motion_emu.h + settings.cpp + settings.h gcadapter/gc_adapter.cpp gcadapter/gc_adapter.h gcadapter/gc_poller.cpp diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp index f45983f3f..71cd85eeb 100644 --- a/src/input_common/gcadapter/gc_poller.cpp +++ b/src/input_common/gcadapter/gc_poller.cpp @@ -148,19 +148,17 @@ void GCButtonFactory::EndConfiguration() { class GCAnalog final : public Input::AnalogDevice { public: - GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter) + GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter, + float range_) : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter), origin_value_x(adapter->GetOriginValue(port_, axis_x_)), - origin_value_y(adapter->GetOriginValue(port_, axis_y_)) {} + origin_value_y(adapter->GetOriginValue(port_, axis_y_)), range(range_) {} float GetAxis(int axis) const { if (gcadapter->DeviceConnected(port)) { std::lock_guard lock{mutex}; const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y; - // division is not by a perfect 128 to account for some variance in center location - // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range - // [20-230] - return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / 95.0f; + return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range); } return 0.0f; } @@ -193,7 +191,7 @@ public: bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { const auto [x, y] = GetStatus(); - const float directional_deadzone = 0.4f; + const float directional_deadzone = 0.5f; switch (direction) { case Input::AnalogDirection::RIGHT: return x > directional_deadzone; @@ -215,6 +213,7 @@ private: GCAdapter::Adapter* gcadapter; const float origin_value_x; const float origin_value_y; + const float range; mutable std::mutex mutex; }; @@ -233,9 +232,10 @@ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::Param const int port = params.Get("port", 0); const int axis_x = params.Get("axis_x", 0); const int axis_y = params.Get("axis_y", 1); - const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); + const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); + const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); - return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get()); + return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range); } void GCAnalogFactory::BeginConfiguration() { diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b9d5d0ec3..57e7a25fe 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -18,67 +18,166 @@ namespace InputCommon { -static std::shared_ptr<Keyboard> keyboard; -static std::shared_ptr<MotionEmu> motion_emu; +struct InputSubsystem::Impl { + void Initialize() { + auto gcadapter = std::make_shared<GCAdapter::Adapter>(); + gcbuttons = std::make_shared<GCButtonFactory>(gcadapter); + Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons); + gcanalog = std::make_shared<GCAnalogFactory>(gcadapter); + Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog); + + keyboard = std::make_shared<Keyboard>(); + Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); + Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", + std::make_shared<AnalogFromButton>()); + motion_emu = std::make_shared<MotionEmu>(); + Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); + #ifdef HAVE_SDL2 -static std::unique_ptr<SDL::State> sdl; + sdl = SDL::Init(); #endif -static std::unique_ptr<CemuhookUDP::State> udp; -static std::shared_ptr<GCButtonFactory> gcbuttons; -static std::shared_ptr<GCAnalogFactory> gcanalog; - -void Init() { - auto gcadapter = std::make_shared<GCAdapter::Adapter>(); - gcbuttons = std::make_shared<GCButtonFactory>(gcadapter); - Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons); - gcanalog = std::make_shared<GCAnalogFactory>(gcadapter); - Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog); - - keyboard = std::make_shared<Keyboard>(); - Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); - Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", - std::make_shared<AnalogFromButton>()); - motion_emu = std::make_shared<MotionEmu>(); - Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); + udp = CemuhookUDP::Init(); + } + + void Shutdown() { + Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); + keyboard.reset(); + Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); + Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); + motion_emu.reset(); #ifdef HAVE_SDL2 - sdl = SDL::Init(); + sdl.reset(); #endif + udp.reset(); + Input::UnregisterFactory<Input::ButtonDevice>("gcpad"); + Input::UnregisterFactory<Input::AnalogDevice>("gcpad"); + + gcbuttons.reset(); + gcanalog.reset(); + } + + [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const { + std::vector<Common::ParamPackage> devices = { + Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, + Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}}, + }; +#ifdef HAVE_SDL2 + auto sdl_devices = sdl->GetInputDevices(); + devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); +#endif + auto udp_devices = udp->GetInputDevices(); + devices.insert(devices.end(), udp_devices.begin(), udp_devices.end()); + return devices; + } + + [[nodiscard]] AnalogMapping GetAnalogMappingForDevice( + const Common::ParamPackage& params) const { + if (!params.Has("class") || params.Get("class", "") == "any") { + return {}; + } + if (params.Get("class", "") == "key") { + // TODO consider returning the SDL key codes for the default keybindings + return {}; + } +#ifdef HAVE_SDL2 + if (params.Get("class", "") == "sdl") { + return sdl->GetAnalogMappingForDevice(params); + } +#endif + return {}; + } + + [[nodiscard]] ButtonMapping GetButtonMappingForDevice( + const Common::ParamPackage& params) const { + if (!params.Has("class") || params.Get("class", "") == "any") { + return {}; + } + if (params.Get("class", "") == "key") { + // TODO consider returning the SDL key codes for the default keybindings + return {}; + } +#ifdef HAVE_SDL2 + if (params.Get("class", "") == "sdl") { + return sdl->GetButtonMappingForDevice(params); + } +#endif + return {}; + } - udp = CemuhookUDP::Init(); -} - -void Shutdown() { - Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); - keyboard.reset(); - Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); - Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); - motion_emu.reset(); + std::shared_ptr<Keyboard> keyboard; + std::shared_ptr<MotionEmu> motion_emu; #ifdef HAVE_SDL2 - sdl.reset(); + std::unique_ptr<SDL::State> sdl; #endif - udp.reset(); - Input::UnregisterFactory<Input::ButtonDevice>("gcpad"); - Input::UnregisterFactory<Input::AnalogDevice>("gcpad"); + std::unique_ptr<CemuhookUDP::State> udp; + std::shared_ptr<GCButtonFactory> gcbuttons; + std::shared_ptr<GCAnalogFactory> gcanalog; +}; + +InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {} + +InputSubsystem::~InputSubsystem() = default; + +void InputSubsystem::Initialize() { + impl->Initialize(); +} + +void InputSubsystem::Shutdown() { + impl->Shutdown(); +} + +Keyboard* InputSubsystem::GetKeyboard() { + return impl->keyboard.get(); +} + +const Keyboard* InputSubsystem::GetKeyboard() const { + return impl->keyboard.get(); +} - gcbuttons.reset(); - gcanalog.reset(); +MotionEmu* InputSubsystem::GetMotionEmu() { + return impl->motion_emu.get(); } -Keyboard* GetKeyboard() { - return keyboard.get(); +const MotionEmu* InputSubsystem::GetMotionEmu() const { + return impl->motion_emu.get(); } -MotionEmu* GetMotionEmu() { - return motion_emu.get(); +std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const { + return impl->GetInputDevices(); } -GCButtonFactory* GetGCButtons() { - return gcbuttons.get(); +AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const { + return impl->GetAnalogMappingForDevice(device); } -GCAnalogFactory* GetGCAnalogs() { - return gcanalog.get(); +ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const { + return impl->GetButtonMappingForDevice(device); +} + +GCAnalogFactory* InputSubsystem::GetGCAnalogs() { + return impl->gcanalog.get(); +} + +const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const { + return impl->gcanalog.get(); +} + +GCButtonFactory* InputSubsystem::GetGCButtons() { + return impl->gcbuttons.get(); +} + +const GCButtonFactory* InputSubsystem::GetGCButtons() const { + return impl->gcbuttons.get(); +} + +std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers( + Polling::DeviceType type) const { +#ifdef HAVE_SDL2 + return impl->sdl->GetPollers(type); +#else + return {}; +#endif } std::string GenerateKeyboardParam(int key_code) { @@ -102,18 +201,4 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, }; return circle_pad_param.Serialize(); } - -namespace Polling { - -std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) { - std::vector<std::unique_ptr<DevicePoller>> pollers; - -#ifdef HAVE_SDL2 - pollers = sdl->GetPollers(type); -#endif - - return pollers; -} - -} // namespace Polling } // namespace InputCommon diff --git a/src/input_common/main.h b/src/input_common/main.h index 0e32856f6..58e5dc250 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -6,45 +6,25 @@ #include <memory> #include <string> +#include <unordered_map> #include <vector> -#include "input_common/gcadapter/gc_poller.h" namespace Common { class ParamPackage; } -namespace InputCommon { - -/// Initializes and registers all built-in input device factories. -void Init(); - -/// Deregisters all built-in input device factories and shuts them down. -void Shutdown(); - -class Keyboard; - -/// Gets the keyboard button device factory. -Keyboard* GetKeyboard(); - -class MotionEmu; - -/// Gets the motion emulation factory. -MotionEmu* GetMotionEmu(); - -GCButtonFactory* GetGCButtons(); - -GCAnalogFactory* GetGCAnalogs(); - -/// Generates a serialized param package for creating a keyboard button device -std::string GenerateKeyboardParam(int key_code); +namespace Settings::NativeAnalog { +enum Values : int; +} -/// Generates a serialized param package for creating an analog device taking input from keyboard -std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, - int key_modifier, float modifier_scale); +namespace Settings::NativeButton { +enum Values : int; +} +namespace InputCommon { namespace Polling { -enum class DeviceType { Button, Analog }; +enum class DeviceType { Button, AnalogPreferred }; /** * A class that can be used to get inputs from an input device like controllers without having to @@ -54,7 +34,9 @@ class DevicePoller { public: virtual ~DevicePoller() = default; /// Setup and start polling for inputs, should be called before GetNextInput - virtual void Start() = 0; + /// If a device_id is provided, events should be filtered to only include events from this + /// device id + virtual void Start(const std::string& device_id = "") = 0; /// Stop polling virtual void Stop() = 0; /** @@ -64,8 +46,89 @@ public: */ virtual Common::ParamPackage GetNextInput() = 0; }; - -// Get all DevicePoller from all backends for a specific device type -std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type); } // namespace Polling + +class GCAnalogFactory; +class GCButtonFactory; +class Keyboard; +class MotionEmu; + +/** + * Given a ParamPackage for a Device returned from `GetInputDevices`, attempt to get the default + * mapping for the device. This is currently only implemented for the SDL backend devices. + */ +using AnalogMapping = std::unordered_map<Settings::NativeAnalog::Values, Common::ParamPackage>; +using ButtonMapping = std::unordered_map<Settings::NativeButton::Values, Common::ParamPackage>; + +class InputSubsystem { +public: + explicit InputSubsystem(); + ~InputSubsystem(); + + InputSubsystem(const InputSubsystem&) = delete; + InputSubsystem& operator=(const InputSubsystem&) = delete; + + InputSubsystem(InputSubsystem&&) = delete; + InputSubsystem& operator=(InputSubsystem&&) = delete; + + /// Initializes and registers all built-in input device factories. + void Initialize(); + + /// Unregisters all built-in input device factories and shuts them down. + void Shutdown(); + + /// Retrieves the underlying keyboard device. + [[nodiscard]] Keyboard* GetKeyboard(); + + /// Retrieves the underlying keyboard device. + [[nodiscard]] const Keyboard* GetKeyboard() const; + + /// Retrieves the underlying motion emulation factory. + [[nodiscard]] MotionEmu* GetMotionEmu(); + + /// Retrieves the underlying motion emulation factory. + [[nodiscard]] const MotionEmu* GetMotionEmu() const; + + /** + * Returns all available input devices that this Factory can create a new device with. + * Each returned ParamPackage should have a `display` field used for display, a class field for + * backends to determine if this backend is meant to service the request and any other + * information needed to identify this in the backend later. + */ + [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const; + + /// Retrieves the analog mappings for the given device. + [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& device) const; + + /// Retrieves the button mappings for the given device. + [[nodiscard]] ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& device) const; + + /// Retrieves the underlying GameCube analog handler. + [[nodiscard]] GCAnalogFactory* GetGCAnalogs(); + + /// Retrieves the underlying GameCube analog handler. + [[nodiscard]] const GCAnalogFactory* GetGCAnalogs() const; + + /// Retrieves the underlying GameCube button handler. + [[nodiscard]] GCButtonFactory* GetGCButtons(); + + /// Retrieves the underlying GameCube button handler. + [[nodiscard]] const GCButtonFactory* GetGCButtons() const; + + /// Get all DevicePoller from all backends for a specific device type + [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers( + Polling::DeviceType type) const; + +private: + struct Impl; + std::unique_ptr<Impl> impl; +}; + +/// Generates a serialized param package for creating a keyboard button device +std::string GenerateKeyboardParam(int key_code); + +/// Generates a serialized param package for creating an analog device taking input from keyboard +std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, + int key_modifier, float modifier_scale); + } // namespace InputCommon diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h index 5306daa70..f3554be9a 100644 --- a/src/input_common/sdl/sdl.h +++ b/src/input_common/sdl/sdl.h @@ -6,6 +6,7 @@ #include <memory> #include <vector> +#include "common/param_package.h" #include "input_common/main.h" namespace InputCommon::Polling { @@ -22,14 +23,24 @@ public: /// Unregisters SDL device factories and shut them down. virtual ~State() = default; - virtual Pollers GetPollers(Polling::DeviceType type) = 0; + virtual Pollers GetPollers(Polling::DeviceType type) { + return {}; + } + + virtual std::vector<Common::ParamPackage> GetInputDevices() { + return {}; + } + + virtual ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage&) { + return {}; + } + virtual AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage&) { + return {}; + } }; class NullState : public State { public: - Pollers GetPollers(Polling::DeviceType type) override { - return {}; - } }; std::unique_ptr<State> Init(); diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index 675b477fa..a9e676f4b 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -3,10 +3,13 @@ // Refer to the license.txt file included. #include <algorithm> +#include <array> #include <atomic> #include <cmath> #include <functional> #include <mutex> +#include <optional> +#include <sstream> #include <string> #include <thread> #include <tuple> @@ -15,15 +18,16 @@ #include <vector> #include <SDL.h> #include "common/logging/log.h" -#include "common/math_util.h" #include "common/param_package.h" #include "common/threadsafe_queue.h" #include "core/frontend/input.h" #include "input_common/sdl/sdl_impl.h" +#include "input_common/settings.h" namespace InputCommon::SDL { -static std::string GetGUID(SDL_Joystick* joystick) { +namespace { +std::string GetGUID(SDL_Joystick* joystick) { const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); char guid_str[33]; SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); @@ -31,7 +35,8 @@ static std::string GetGUID(SDL_Joystick* joystick) { } /// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice -static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event); +Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event); +} // Anonymous namespace static int SDLEventWatcher(void* user_data, SDL_Event* event) { auto* const sdl_state = static_cast<SDLState*>(user_data); @@ -48,8 +53,10 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) { class SDLJoystick { public: - SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick) - : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {} + SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick, + SDL_GameController* gamecontroller) + : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose}, + sdl_controller{gamecontroller, &SDL_GameControllerClose} {} void SetButton(int button, bool value) { std::lock_guard lock{mutex}; @@ -66,14 +73,14 @@ public: state.axes.insert_or_assign(axis, value); } - float GetAxis(int axis) const { + float GetAxis(int axis, float range) const { std::lock_guard lock{mutex}; - return state.axes.at(axis) / 32767.0f; + return state.axes.at(axis) / (32767.0f * range); } - std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { - float x = GetAxis(axis_x); - float y = GetAxis(axis_y); + std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const { + float x = GetAxis(axis_x, range); + float y = GetAxis(axis_y, range); y = -y; // 3DS uses an y-axis inverse from SDL // Make sure the coordinates are in the unit circle, @@ -115,10 +122,15 @@ public: return sdl_joystick.get(); } - void SetSDLJoystick(SDL_Joystick* joystick) { + void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) { + sdl_controller.reset(controller); sdl_joystick.reset(joystick); } + SDL_GameController* GetSDLGameController() const { + return sdl_controller.get(); + } + private: struct State { std::unordered_map<int, bool> buttons; @@ -128,6 +140,7 @@ private: std::string guid; int port; std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; + std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller; mutable std::mutex mutex; }; @@ -136,18 +149,19 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g const auto it = joystick_map.find(guid); if (it != joystick_map.end()) { while (it->second.size() <= static_cast<std::size_t>(port)) { - auto joystick = - std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), nullptr); + auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()), + nullptr, nullptr); it->second.emplace_back(std::move(joystick)); } return it->second[port]; } - auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr); + auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr); return joystick_map[guid].emplace_back(std::move(joystick)); } std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); + auto sdl_controller = SDL_GameControllerFromInstanceID(sdl_id); const std::string guid = GetGUID(sdl_joystick); std::lock_guard lock{joystick_map_mutex}; @@ -171,23 +185,27 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_ }); if (nullptr_it != map_it->second.end()) { // ... and map it - (*nullptr_it)->SetSDLJoystick(sdl_joystick); + (*nullptr_it)->SetSDLJoystick(sdl_joystick, sdl_controller); return *nullptr_it; } // There is no SDLJoystick without a mapped SDL_Joystick // Create a new SDLJoystick const int port = static_cast<int>(map_it->second.size()); - auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_controller); return map_it->second.emplace_back(std::move(joystick)); } - auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_controller); return joystick_map[guid].emplace_back(std::move(joystick)); } void SDLState::InitJoystick(int joystick_index) { SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index); + SDL_GameController* sdl_gamecontroller = nullptr; + if (SDL_IsGameController(joystick_index)) { + sdl_gamecontroller = SDL_GameControllerOpen(joystick_index); + } if (!sdl_joystick) { LOG_ERROR(Input, "failed to open joystick {}", joystick_index); return; @@ -196,7 +214,7 @@ void SDLState::InitJoystick(int joystick_index) { std::lock_guard lock{joystick_map_mutex}; if (joystick_map.find(guid) == joystick_map.end()) { - auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); joystick_map[guid].emplace_back(std::move(joystick)); return; } @@ -205,11 +223,11 @@ void SDLState::InitJoystick(int joystick_index) { joystick_guid_list.begin(), joystick_guid_list.end(), [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); }); if (it != joystick_guid_list.end()) { - (*it)->SetSDLJoystick(sdl_joystick); + (*it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller); return; } const int port = static_cast<int>(joystick_guid_list.size()); - auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick); + auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller); joystick_guid_list.emplace_back(std::move(joystick)); } @@ -231,7 +249,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) { // Destruct SDL_Joystick outside the lock guard because SDL can internally call the // event callback which locks the mutex again. - joystick->SetSDLJoystick(nullptr); + joystick->SetSDLJoystick(nullptr, nullptr); } void SDLState::HandleGameControllerEvent(const SDL_Event& event) { @@ -313,7 +331,7 @@ public: trigger_if_greater(trigger_if_greater_) {} bool GetStatus() const override { - const float axis_value = joystick->GetAxis(axis); + const float axis_value = joystick->GetAxis(axis, 1.0f); if (trigger_if_greater) { return axis_value > threshold; } @@ -329,22 +347,24 @@ private: class SDLAnalog final : public Input::AnalogDevice { public: - SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_) - : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {} + SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_, + float range_) + : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), + range(range_) {} std::tuple<float, float> GetStatus() const override { - const auto [x, y] = joystick->GetAnalog(axis_x, axis_y); + const auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range); const float r = std::sqrt((x * x) + (y * y)); if (r > deadzone) { return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone), y / r * (r - deadzone) / (1 - deadzone)); } - return std::make_tuple<float, float>(0.0f, 0.0f); + return {}; } bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override { const auto [x, y] = GetStatus(); - const float directional_deadzone = 0.4f; + const float directional_deadzone = 0.5f; switch (direction) { case Input::AnalogDirection::RIGHT: return x > directional_deadzone; @@ -363,6 +383,7 @@ private: const int axis_x; const int axis_y; const float deadzone; + const float range; }; /// A button device factory that creates button devices from SDL joystick @@ -457,14 +478,14 @@ public: const int port = params.Get("port", 0); const int axis_x = params.Get("axis_x", 0); const int axis_y = params.Get("axis_y", 1); - const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f); - + const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f); + const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f); auto joystick = state.GetSDLJoystickByGUID(guid, port); // This is necessary so accessing GetAxis with axis_x and axis_y won't crash joystick->SetAxis(axis_x, 0); joystick->SetAxis(axis_y, 0); - return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone); + return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone, range); } private: @@ -473,8 +494,10 @@ private: SDLState::SDLState() { using namespace Input; - RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>(*this)); - RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>(*this)); + analog_factory = std::make_shared<SDLAnalogFactory>(*this); + button_factory = std::make_shared<SDLButtonFactory>(*this); + RegisterFactory<AnalogDevice>("sdl", analog_factory); + RegisterFactory<ButtonDevice>("sdl", button_factory); // If the frontend is going to manage the event loop, then we dont start one here start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK); @@ -482,6 +505,7 @@ SDLState::SDLState() { LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); return; } + has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER); if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) { LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError()); } @@ -494,7 +518,7 @@ SDLState::SDLState() { using namespace std::chrono_literals; while (initialized) { SDL_PumpEvents(); - std::this_thread::sleep_for(10ms); + std::this_thread::sleep_for(5ms); } }); } @@ -520,65 +544,230 @@ SDLState::~SDLState() { } } -static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) { +std::vector<Common::ParamPackage> SDLState::GetInputDevices() { + std::scoped_lock lock(joystick_map_mutex); + std::vector<Common::ParamPackage> devices; + for (const auto& [key, value] : joystick_map) { + for (const auto& joystick : value) { + auto joy = joystick->GetSDLJoystick(); + if (auto controller = joystick->GetSDLGameController()) { + std::string name = + fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort()); + devices.emplace_back(Common::ParamPackage{ + {"class", "sdl"}, + {"display", std::move(name)}, + {"guid", joystick->GetGUID()}, + {"port", std::to_string(joystick->GetPort())}, + }); + } else if (joy) { + std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort()); + devices.emplace_back(Common::ParamPackage{ + {"class", "sdl"}, + {"display", std::move(name)}, + {"guid", joystick->GetGUID()}, + {"port", std::to_string(joystick->GetPort())}, + }); + } + } + } + return devices; +} + +namespace { +Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis, + float value = 0.1f) { + Common::ParamPackage params({{"engine", "sdl"}}); + params.Set("port", port); + params.Set("guid", std::move(guid)); + params.Set("axis", axis); + if (value > 0) { + params.Set("direction", "+"); + params.Set("threshold", "0.5"); + } else { + params.Set("direction", "-"); + params.Set("threshold", "-0.5"); + } + return params; +} + +Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) { Common::ParamPackage params({{"engine", "sdl"}}); + params.Set("port", port); + params.Set("guid", std::move(guid)); + params.Set("button", button); + return params; +} + +Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u8 hat, u8 value) { + Common::ParamPackage params({{"engine", "sdl"}}); + + params.Set("port", port); + params.Set("guid", std::move(guid)); + params.Set("hat", hat); + switch (value) { + case SDL_HAT_UP: + params.Set("direction", "up"); + break; + case SDL_HAT_DOWN: + params.Set("direction", "down"); + break; + case SDL_HAT_LEFT: + params.Set("direction", "left"); + break; + case SDL_HAT_RIGHT: + params.Set("direction", "right"); + break; + default: + return {}; + } + return params; +} +Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) { switch (event.type) { case SDL_JOYAXISMOTION: { const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("axis", event.jaxis.axis); - if (event.jaxis.value > 0) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } else { - params.Set("direction", "-"); - params.Set("threshold", "-0.5"); - } - break; + return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + event.jaxis.axis, event.jaxis.value); } case SDL_JOYBUTTONUP: { const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("button", event.jbutton.button); - break; + return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + event.jbutton.button); } case SDL_JOYHATMOTION: { const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("hat", event.jhat.hat); - switch (event.jhat.value) { - case SDL_HAT_UP: - params.Set("direction", "up"); - break; - case SDL_HAT_DOWN: - params.Set("direction", "down"); - break; - case SDL_HAT_LEFT: - params.Set("direction", "left"); - break; - case SDL_HAT_RIGHT: - params.Set("direction", "right"); - break; - default: - return {}; - } - break; + return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(), + event.jhat.hat, event.jhat.value); } } + return {}; +} + +Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid, + const SDL_GameControllerButtonBind& binding) { + switch (binding.bindType) { + case SDL_CONTROLLER_BINDTYPE_AXIS: + return BuildAnalogParamPackageForButton(port, guid, binding.value.axis); + case SDL_CONTROLLER_BINDTYPE_BUTTON: + return BuildButtonParamPackageForButton(port, guid, binding.value.button); + case SDL_CONTROLLER_BINDTYPE_HAT: + return BuildHatParamPackageForButton(port, guid, binding.value.hat.hat, + binding.value.hat.hat_mask); + } + return {}; +} + +Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x, + int axis_y) { + Common::ParamPackage params; + params.Set("engine", "sdl"); + params.Set("port", port); + params.Set("guid", guid); + params.Set("axis_x", axis_x); + params.Set("axis_y", axis_y); return params; } +} // Anonymous namespace -namespace Polling { +ButtonMapping SDLState::GetButtonMappingForDevice(const Common::ParamPackage& params) { + if (!params.Has("guid") || !params.Has("port")) { + return {}; + } + const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0)); + auto* controller = joystick->GetSDLGameController(); + if (controller == nullptr) { + return {}; + } + + // This list is missing ZL/ZR since those are not considered buttons in SDL GameController. + // We will add those afterwards + // This list also excludes Screenshot since theres not really a mapping for that + using ButtonBindings = + std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>; + static constexpr ButtonBindings switch_to_sdl_button{{ + {Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B}, + {Settings::NativeButton::B, SDL_CONTROLLER_BUTTON_A}, + {Settings::NativeButton::X, SDL_CONTROLLER_BUTTON_Y}, + {Settings::NativeButton::Y, SDL_CONTROLLER_BUTTON_X}, + {Settings::NativeButton::LStick, SDL_CONTROLLER_BUTTON_LEFTSTICK}, + {Settings::NativeButton::RStick, SDL_CONTROLLER_BUTTON_RIGHTSTICK}, + {Settings::NativeButton::L, SDL_CONTROLLER_BUTTON_LEFTSHOULDER}, + {Settings::NativeButton::R, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER}, + {Settings::NativeButton::Plus, SDL_CONTROLLER_BUTTON_START}, + {Settings::NativeButton::Minus, SDL_CONTROLLER_BUTTON_BACK}, + {Settings::NativeButton::DLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT}, + {Settings::NativeButton::DUp, SDL_CONTROLLER_BUTTON_DPAD_UP}, + {Settings::NativeButton::DRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT}, + {Settings::NativeButton::DDown, SDL_CONTROLLER_BUTTON_DPAD_DOWN}, + {Settings::NativeButton::SL, SDL_CONTROLLER_BUTTON_LEFTSHOULDER}, + {Settings::NativeButton::SR, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER}, + {Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE}, + }}; + + // Add the missing bindings for ZL/ZR + using ZBindings = + std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>; + static constexpr ZBindings switch_to_sdl_axis{{ + {Settings::NativeButton::ZL, SDL_CONTROLLER_AXIS_TRIGGERLEFT}, + {Settings::NativeButton::ZR, SDL_CONTROLLER_AXIS_TRIGGERRIGHT}, + }}; + + ButtonMapping mapping; + mapping.reserve(switch_to_sdl_button.size() + switch_to_sdl_axis.size()); + + for (const auto& [switch_button, sdl_button] : switch_to_sdl_button) { + const auto& binding = SDL_GameControllerGetBindForButton(controller, sdl_button); + mapping.insert_or_assign( + switch_button, + BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding)); + } + for (const auto& [switch_button, sdl_axis] : switch_to_sdl_axis) { + const auto& binding = SDL_GameControllerGetBindForAxis(controller, sdl_axis); + mapping.insert_or_assign( + switch_button, + BuildParamPackageForBinding(joystick->GetPort(), joystick->GetGUID(), binding)); + } + + return mapping; +} +AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& params) { + if (!params.Has("guid") || !params.Has("port")) { + return {}; + } + const auto joystick = GetSDLJoystickByGUID(params.Get("guid", ""), params.Get("port", 0)); + auto* controller = joystick->GetSDLGameController(); + if (controller == nullptr) { + return {}; + } + + AnalogMapping mapping = {}; + const auto& binding_left_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX); + const auto& binding_left_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY); + mapping.insert_or_assign(Settings::NativeAnalog::LStick, + BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), + binding_left_x.value.axis, + binding_left_y.value.axis)); + const auto& binding_right_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX); + const auto& binding_right_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY); + mapping.insert_or_assign(Settings::NativeAnalog::RStick, + BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), + binding_right_x.value.axis, + binding_right_y.value.axis)); + return mapping; +} + +namespace Polling { class SDLPoller : public InputCommon::Polling::DevicePoller { public: explicit SDLPoller(SDLState& state_) : state(state_) {} - void Start() override { + void Start(const std::string& device_id) override { state.event_queue.Clear(); state.polling = true; } @@ -598,71 +787,106 @@ public: Common::ParamPackage GetNextInput() override { SDL_Event event; while (state.event_queue.Pop(event)) { - switch (event.type) { - case SDL_JOYAXISMOTION: - if (std::abs(event.jaxis.value / 32767.0) < 0.5) { - break; - } - [[fallthrough]]; - case SDL_JOYBUTTONUP: - case SDL_JOYHATMOTION: - return SDLEventToButtonParamPackage(state, event); + const auto package = FromEvent(event); + if (package) { + return *package; } } return {}; } + [[nodiscard]] std::optional<Common::ParamPackage> FromEvent(const SDL_Event& event) const { + switch (event.type) { + case SDL_JOYAXISMOTION: + if (std::abs(event.jaxis.value / 32767.0) < 0.5) { + break; + } + [[fallthrough]]; + case SDL_JOYBUTTONUP: + case SDL_JOYHATMOTION: + return {SDLEventToButtonParamPackage(state, event)}; + } + return std::nullopt; + } }; -class SDLAnalogPoller final : public SDLPoller { +/** + * Attempts to match the press to a controller joy axis (left/right stick) and if a match + * isn't found, checks if the event matches anything from SDLButtonPoller and uses that + * instead + */ +class SDLAnalogPreferredPoller final : public SDLPoller { public: - explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {} - - void Start() override { - SDLPoller::Start(); + explicit SDLAnalogPreferredPoller(SDLState& state_) + : SDLPoller(state_), button_poller(state_) {} + void Start(const std::string& device_id) override { + SDLPoller::Start(device_id); + // Load the game controller // Reset stored axes analog_x_axis = -1; analog_y_axis = -1; - analog_axes_joystick = -1; } Common::ParamPackage GetNextInput() override { SDL_Event event; while (state.event_queue.Pop(event)) { - if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) { + // Filter out axis events that are below a threshold + if (event.type == SDL_JOYAXISMOTION && std::abs(event.jaxis.value / 32767.0) < 0.5) { continue; } - // An analog device needs two axes, so we need to store the axis for later and wait for - // a second SDL event. The axes also must be from the same joystick. - const int axis = event.jaxis.axis; - if (analog_x_axis == -1) { - analog_x_axis = axis; - analog_axes_joystick = event.jaxis.which; - } else if (analog_y_axis == -1 && analog_x_axis != axis && - analog_axes_joystick == event.jaxis.which) { - analog_y_axis = axis; + // Simplify controller config by testing if game controller support is enabled. + if (event.type == SDL_JOYAXISMOTION) { + const auto axis = event.jaxis.axis; + const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); + const auto controller = joystick->GetSDLGameController(); + if (controller) { + const auto axis_left_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX) + .value.axis; + const auto axis_left_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY) + .value.axis; + const auto axis_right_x = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX) + .value.axis; + const auto axis_right_y = + SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY) + .value.axis; + + if (axis == axis_left_x || axis == axis_left_y) { + analog_x_axis = axis_left_x; + analog_y_axis = axis_left_y; + break; + } else if (axis == axis_right_x || axis == axis_right_y) { + analog_x_axis = axis_right_x; + analog_y_axis = axis_right_y; + break; + } + } + } + + // If the press wasn't accepted as a joy axis, check for a button press + auto button_press = button_poller.FromEvent(event); + if (button_press) { + return *button_press; } } - Common::ParamPackage params; + if (analog_x_axis != -1 && analog_y_axis != -1) { const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which); - params.Set("engine", "sdl"); - params.Set("port", joystick->GetPort()); - params.Set("guid", joystick->GetGUID()); - params.Set("axis_x", analog_x_axis); - params.Set("axis_y", analog_y_axis); + auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(), + analog_x_axis, analog_y_axis); analog_x_axis = -1; analog_y_axis = -1; - analog_axes_joystick = -1; return params; } - return params; + return {}; } private: int analog_x_axis = -1; int analog_y_axis = -1; - SDL_JoystickID analog_axes_joystick = -1; + SDLButtonPoller button_poller; }; } // namespace Polling @@ -670,8 +894,8 @@ SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) { Pollers pollers; switch (type) { - case InputCommon::Polling::DeviceType::Analog: - pollers.emplace_back(std::make_unique<Polling::SDLAnalogPoller>(*this)); + case InputCommon::Polling::DeviceType::AnalogPreferred: + pollers.emplace_back(std::make_unique<Polling::SDLAnalogPreferredPoller>(*this)); break; case InputCommon::Polling::DeviceType::Button: pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this)); diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h index 606a32c5b..bd19ba61d 100644 --- a/src/input_common/sdl/sdl_impl.h +++ b/src/input_common/sdl/sdl_impl.h @@ -50,6 +50,11 @@ public: std::atomic<bool> polling = false; Common::SPSCQueue<SDL_Event> event_queue; + std::vector<Common::ParamPackage> GetInputDevices() override; + + ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override; + AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override; + private: void InitJoystick(int joystick_index); void CloseJoystick(SDL_Joystick* sdl_joystick); @@ -57,6 +62,9 @@ private: /// Needs to be called before SDL_QuitSubSystem. void CloseJoysticks(); + // Set to true if SDL supports game controller subsystem + bool has_gamecontroller = false; + /// Map of GUID of a list of corresponding virtual Joysticks std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; std::mutex joystick_map_mutex; diff --git a/src/input_common/settings.cpp b/src/input_common/settings.cpp new file mode 100644 index 000000000..80c719cf4 --- /dev/null +++ b/src/input_common/settings.cpp @@ -0,0 +1,33 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "input_common/settings.h" + +namespace Settings { +namespace NativeButton { +const std::array<const char*, NumButtons> mapping = {{ + "button_a", "button_b", "button_x", "button_y", "button_lstick", + "button_rstick", "button_l", "button_r", "button_zl", "button_zr", + "button_plus", "button_minus", "button_dleft", "button_dup", "button_dright", + "button_ddown", "button_sl", "button_sr", "button_home", "button_screenshot", +}}; +} + +namespace NativeAnalog { +const std::array<const char*, NumAnalogs> mapping = {{ + "lstick", + "rstick", +}}; +} + +namespace NativeMouseButton { +const std::array<const char*, NumMouseButtons> mapping = {{ + "left", + "right", + "middle", + "forward", + "back", +}}; +} +} // namespace Settings diff --git a/src/input_common/settings.h b/src/input_common/settings.h new file mode 100644 index 000000000..2d258960b --- /dev/null +++ b/src/input_common/settings.h @@ -0,0 +1,335 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <string> +#include "common/common_types.h" + +namespace Settings { +namespace NativeButton { +enum Values : int { + A, + B, + X, + Y, + LStick, + RStick, + L, + R, + ZL, + ZR, + Plus, + Minus, + + DLeft, + DUp, + DRight, + DDown, + + SL, + SR, + + Home, + Screenshot, + + NumButtons, +}; + +constexpr int BUTTON_HID_BEGIN = A; +constexpr int BUTTON_NS_BEGIN = Home; + +constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN; +constexpr int BUTTON_NS_END = NumButtons; + +constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN; +constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN; + +extern const std::array<const char*, NumButtons> mapping; + +} // namespace NativeButton + +namespace NativeAnalog { +enum Values : int { + LStick, + RStick, + + NumAnalogs, +}; + +constexpr int STICK_HID_BEGIN = LStick; +constexpr int STICK_HID_END = NumAnalogs; +constexpr int NUM_STICKS_HID = NumAnalogs; + +extern const std::array<const char*, NumAnalogs> mapping; +} // namespace NativeAnalog + +namespace NativeMouseButton { +enum Values { + Left, + Right, + Middle, + Forward, + Back, + + NumMouseButtons, +}; + +constexpr int MOUSE_HID_BEGIN = Left; +constexpr int MOUSE_HID_END = NumMouseButtons; +constexpr int NUM_MOUSE_HID = NumMouseButtons; + +extern const std::array<const char*, NumMouseButtons> mapping; +} // namespace NativeMouseButton + +namespace NativeKeyboard { +enum Keys { + None, + Error, + + A = 4, + B, + C, + D, + E, + F, + G, + H, + I, + J, + K, + L, + M, + N, + O, + P, + Q, + R, + S, + T, + U, + V, + W, + X, + Y, + Z, + N1, + N2, + N3, + N4, + N5, + N6, + N7, + N8, + N9, + N0, + Enter, + Escape, + Backspace, + Tab, + Space, + Minus, + Equal, + LeftBrace, + RightBrace, + Backslash, + Tilde, + Semicolon, + Apostrophe, + Grave, + Comma, + Dot, + Slash, + CapsLockKey, + + F1, + F2, + F3, + F4, + F5, + F6, + F7, + F8, + F9, + F10, + F11, + F12, + + SystemRequest, + ScrollLockKey, + Pause, + Insert, + Home, + PageUp, + Delete, + End, + PageDown, + Right, + Left, + Down, + Up, + + NumLockKey, + KPSlash, + KPAsterisk, + KPMinus, + KPPlus, + KPEnter, + KP1, + KP2, + KP3, + KP4, + KP5, + KP6, + KP7, + KP8, + KP9, + KP0, + KPDot, + + Key102, + Compose, + Power, + KPEqual, + + F13, + F14, + F15, + F16, + F17, + F18, + F19, + F20, + F21, + F22, + F23, + F24, + + Open, + Help, + Properties, + Front, + Stop, + Repeat, + Undo, + Cut, + Copy, + Paste, + Find, + Mute, + VolumeUp, + VolumeDown, + CapsLockActive, + NumLockActive, + ScrollLockActive, + KPComma, + + KPLeftParenthesis, + KPRightParenthesis, + + LeftControlKey = 0xE0, + LeftShiftKey, + LeftAltKey, + LeftMetaKey, + RightControlKey, + RightShiftKey, + RightAltKey, + RightMetaKey, + + MediaPlayPause, + MediaStopCD, + MediaPrevious, + MediaNext, + MediaEject, + MediaVolumeUp, + MediaVolumeDown, + MediaMute, + MediaWebsite, + MediaBack, + MediaForward, + MediaStop, + MediaFind, + MediaScrollUp, + MediaScrollDown, + MediaEdit, + MediaSleep, + MediaCoffee, + MediaRefresh, + MediaCalculator, + + NumKeyboardKeys, +}; + +static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys."); + +enum Modifiers { + LeftControl, + LeftShift, + LeftAlt, + LeftMeta, + RightControl, + RightShift, + RightAlt, + RightMeta, + CapsLock, + ScrollLock, + NumLock, + + NumKeyboardMods, +}; + +constexpr int KEYBOARD_KEYS_HID_BEGIN = None; +constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys; +constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys; + +constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl; +constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods; +constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods; + +} // namespace NativeKeyboard + +using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>; +using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>; +using MouseButtonsRaw = std::array<std::string, NativeMouseButton::NumMouseButtons>; +using KeyboardKeysRaw = std::array<std::string, NativeKeyboard::NumKeyboardKeys>; +using KeyboardModsRaw = std::array<std::string, NativeKeyboard::NumKeyboardMods>; + +constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28; +constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A; +constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6; +constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E; + +enum class ControllerType { + ProController, + DualJoyconDetached, + LeftJoycon, + RightJoycon, + Handheld, +}; + +struct PlayerInput { + bool connected; + ControllerType controller_type; + ButtonsRaw buttons; + AnalogsRaw analogs; + std::string lstick_mod; + std::string rstick_mod; + + u32 body_color_left; + u32 body_color_right; + u32 button_color_left; + u32 button_color_right; +}; + +struct TouchscreenInput { + bool enabled; + std::string device; + + u32 finger; + u32 diameter_x; + u32 diameter_y; + u32 rotation_angle; +}; +} // namespace Settings diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index 6c95a8b42..3f4eaf448 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -224,8 +224,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie } else { failure_callback(); } - }) - .detach(); + }).detach(); } CalibrationConfigurationJob::CalibrationConfigurationJob( @@ -279,8 +278,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( complete_event.Wait(); socket.Stop(); worker_thread.join(); - }) - .detach(); + }).detach(); } CalibrationConfigurationJob::~CalibrationConfigurationJob() { diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index 8c6ef1394..4b347e47e 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -77,10 +77,11 @@ State::State() { std::make_unique<Client>(status, Settings::values.udp_input_address, Settings::values.udp_input_port, Settings::values.udp_pad_index); - Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", - std::make_shared<UDPTouchFactory>(status)); - Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", - std::make_shared<UDPMotionFactory>(status)); + motion_factory = std::make_shared<UDPMotionFactory>(status); + touch_factory = std::make_shared<UDPTouchFactory>(status); + + Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", motion_factory); + Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", touch_factory); } State::~State() { @@ -88,6 +89,11 @@ State::~State() { Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp"); } +std::vector<Common::ParamPackage> State::GetInputDevices() const { + // TODO support binding udp devices + return {}; +} + void State::ReloadUDPClient() { client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, Settings::values.udp_pad_index); diff --git a/src/input_common/udp/udp.h b/src/input_common/udp/udp.h index 4f83f0441..672a5c812 100644 --- a/src/input_common/udp/udp.h +++ b/src/input_common/udp/udp.h @@ -5,19 +5,26 @@ #pragma once #include <memory> +#include <vector> +#include "common/param_package.h" namespace InputCommon::CemuhookUDP { class Client; +class UDPMotionFactory; +class UDPTouchFactory; class State { public: State(); ~State(); void ReloadUDPClient(); + std::vector<Common::ParamPackage> GetInputDevices() const; private: std::unique_ptr<Client> client; + std::shared_ptr<UDPMotionFactory> motion_factory; + std::shared_ptr<UDPTouchFactory> touch_factory; }; std::unique_ptr<State> Init(); diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 3cd896a0f..d85f1e9d1 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -1,3 +1,5 @@ +add_subdirectory(host_shaders) + add_library(video_core STATIC buffer_cache/buffer_block.h buffer_cache/buffer_cache.h @@ -244,6 +246,9 @@ create_target_directory_groups(video_core) target_link_libraries(video_core PUBLIC common core) target_link_libraries(video_core PRIVATE glad xbyak) +add_dependencies(video_core host_shaders) +target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE}) + if (ENABLE_VULKAN) target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include) target_compile_definitions(video_core PRIVATE HAS_VULKAN) diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index ff10ff40d..6e50661a3 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -10,7 +10,13 @@ namespace Tegra::Engines { -Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {} +Fermi2D::Fermi2D() = default; + +Fermi2D::~Fermi2D() = default; + +void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < Regs::NUM_REGS, @@ -87,7 +93,7 @@ void Fermi2D::HandleSurfaceCopy() { copy_config.src_rect = src_rect; copy_config.dst_rect = dst_rect; - if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) { + if (!rasterizer->AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) { UNIMPLEMENTED(); } } diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 8f37d053f..213abfaae 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -34,8 +34,11 @@ namespace Tegra::Engines { class Fermi2D final : public EngineInterface { public: - explicit Fermi2D(VideoCore::RasterizerInterface& rasterizer); - ~Fermi2D() = default; + explicit Fermi2D(); + ~Fermi2D(); + + /// Binds a rasterizer to this engine. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); /// Write the value to the register identified by method. void CallMethod(u32 method, u32 method_argument, bool is_last_call) override; @@ -149,7 +152,7 @@ public: }; private: - VideoCore::RasterizerInterface& rasterizer; + VideoCore::RasterizerInterface* rasterizer; /// Performs the copy from the source surface to the destination surface as configured in the /// registers. diff --git a/src/video_core/engines/kepler_compute.cpp b/src/video_core/engines/kepler_compute.cpp index a82b06a38..898370739 100644 --- a/src/video_core/engines/kepler_compute.cpp +++ b/src/video_core/engines/kepler_compute.cpp @@ -16,14 +16,15 @@ namespace Tegra::Engines { -KeplerCompute::KeplerCompute(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager) - : system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, upload_state{ - memory_manager, - regs.upload} {} +KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manager_) + : system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {} KeplerCompute::~KeplerCompute() = default; +void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} + void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid KeplerCompute register, increase the size of the Regs structure"); @@ -104,11 +105,11 @@ SamplerDescriptor KeplerCompute::AccessSampler(u32 handle) const { } VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } const VideoCore::GuestDriverProfile& KeplerCompute::AccessGuestDriverProfile() const { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } void KeplerCompute::ProcessLaunch() { @@ -119,7 +120,7 @@ void KeplerCompute::ProcessLaunch() { const GPUVAddr code_addr = regs.code_loc.Address() + launch_description.program_start; LOG_TRACE(HW_GPU, "Compute invocation launched at address 0x{:016x}", code_addr); - rasterizer.DispatchCompute(code_addr); + rasterizer->DispatchCompute(code_addr); } Texture::TICEntry KeplerCompute::GetTICEntry(u32 tic_index) const { diff --git a/src/video_core/engines/kepler_compute.h b/src/video_core/engines/kepler_compute.h index b7f668d88..7f2500aab 100644 --- a/src/video_core/engines/kepler_compute.h +++ b/src/video_core/engines/kepler_compute.h @@ -42,10 +42,12 @@ namespace Tegra::Engines { class KeplerCompute final : public ConstBufferEngineInterface, public EngineInterface { public: - explicit KeplerCompute(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager); + explicit KeplerCompute(Core::System& system, MemoryManager& memory_manager); ~KeplerCompute(); + /// Binds a rasterizer to this engine. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); + static constexpr std::size_t NumConstBuffers = 8; struct Regs { @@ -230,11 +232,6 @@ public: const VideoCore::GuestDriverProfile& AccessGuestDriverProfile() const override; private: - Core::System& system; - VideoCore::RasterizerInterface& rasterizer; - MemoryManager& memory_manager; - Upload::State upload_state; - void ProcessLaunch(); /// Retrieves information about a specific TIC entry from the TIC buffer. @@ -242,6 +239,11 @@ private: /// Retrieves information about a specific TSC entry from the TSC buffer. Texture::TSCEntry GetTSCEntry(u32 tsc_index) const; + + Core::System& system; + MemoryManager& memory_manager; + VideoCore::RasterizerInterface* rasterizer = nullptr; + Upload::State upload_state; }; #define ASSERT_REG_POSITION(field_name, position) \ diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index c01436295..33854445f 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -22,14 +22,19 @@ using VideoCore::QueryType; /// First register id that is actually a Macro call. constexpr u32 MacroRegistersStart = 0xE00; -Maxwell3D::Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager) - : system{system}, rasterizer{rasterizer}, memory_manager{memory_manager}, - macro_engine{GetMacroEngine(*this)}, upload_state{memory_manager, regs.upload} { +Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_) + : system{system_}, memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, + upload_state{memory_manager, regs.upload} { dirty.flags.flip(); InitializeRegisterDefaults(); } +Maxwell3D::~Maxwell3D() = default; + +void Maxwell3D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} + void Maxwell3D::InitializeRegisterDefaults() { // Initializes registers to their default values - what games expect them to be at boot. This is // for certain registers that may not be explicitly set by games. @@ -192,7 +197,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) { switch (method) { case MAXWELL3D_REG_INDEX(wait_for_idle): { - rasterizer.WaitForIdle(); + rasterizer->WaitForIdle(); break; } case MAXWELL3D_REG_INDEX(shadow_ram_control): { @@ -402,7 +407,7 @@ void Maxwell3D::FlushMMEInlineDraw() { const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed; if (ShouldExecute()) { - rasterizer.Draw(is_indexed, true); + rasterizer->Draw(is_indexed, true); } // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if @@ -465,7 +470,7 @@ void Maxwell3D::ProcessQueryGet() { switch (regs.query.query_get.operation) { case Regs::QueryOperation::Release: if (regs.query.query_get.fence == 1) { - rasterizer.SignalSemaphore(regs.query.QueryAddress(), regs.query.query_sequence); + rasterizer->SignalSemaphore(regs.query.QueryAddress(), regs.query.query_sequence); } else { StampQueryResult(regs.query.query_sequence, regs.query.query_get.short_query == 0); } @@ -533,7 +538,7 @@ void Maxwell3D::ProcessQueryCondition() { void Maxwell3D::ProcessCounterReset() { switch (regs.counter_reset) { case Regs::CounterReset::SampleCnt: - rasterizer.ResetCounter(QueryType::SamplesPassed); + rasterizer->ResetCounter(QueryType::SamplesPassed); break; default: LOG_DEBUG(Render_OpenGL, "Unimplemented counter reset={}", @@ -547,7 +552,7 @@ void Maxwell3D::ProcessSyncPoint() { const u32 increment = regs.sync_info.increment.Value(); [[maybe_unused]] const u32 cache_flush = regs.sync_info.unknown.Value(); if (increment) { - rasterizer.SignalSyncPoint(sync_point); + rasterizer->SignalSyncPoint(sync_point); } } @@ -570,7 +575,7 @@ void Maxwell3D::DrawArrays() { const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count}; if (ShouldExecute()) { - rasterizer.Draw(is_indexed, false); + rasterizer->Draw(is_indexed, false); } // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if @@ -590,8 +595,8 @@ std::optional<u64> Maxwell3D::GetQueryResult() { return 0; case Regs::QuerySelect::SamplesPassed: // Deferred. - rasterizer.Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed, - system.GPU().GetTicks()); + rasterizer->Query(regs.query.QueryAddress(), VideoCore::QueryType::SamplesPassed, + system.GPU().GetTicks()); return {}; default: LOG_DEBUG(HW_GPU, "Unimplemented query select type {}", @@ -718,7 +723,7 @@ void Maxwell3D::ProcessClearBuffers() { regs.clear_buffers.R == regs.clear_buffers.B && regs.clear_buffers.R == regs.clear_buffers.A); - rasterizer.Clear(); + rasterizer->Clear(); } u32 Maxwell3D::AccessConstBuffer32(ShaderType stage, u64 const_buffer, u64 offset) const { @@ -752,11 +757,11 @@ SamplerDescriptor Maxwell3D::AccessSampler(u32 handle) const { } VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } const VideoCore::GuestDriverProfile& Maxwell3D::AccessGuestDriverProfile() const { - return rasterizer.AccessGuestDriverProfile(); + return rasterizer->AccessGuestDriverProfile(); } } // namespace Tegra::Engines diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index ef1618990..bc289c55d 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -51,9 +51,11 @@ namespace Tegra::Engines { class Maxwell3D final : public ConstBufferEngineInterface, public EngineInterface { public: - explicit Maxwell3D(Core::System& system, VideoCore::RasterizerInterface& rasterizer, - MemoryManager& memory_manager); - ~Maxwell3D() = default; + explicit Maxwell3D(Core::System& system, MemoryManager& memory_manager); + ~Maxwell3D(); + + /// Binds a rasterizer to this engine. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); /// Register structure of the Maxwell3D engine. /// TODO(Subv): This structure will need to be made bigger as more registers are discovered. @@ -647,7 +649,7 @@ public: GetX() + GetWidth(), // right GetY() // bottom }; - }; + } f32 GetX() const { return std::max(0.0f, translate_x - std::fabs(scale_x)); @@ -1418,12 +1420,12 @@ public: return execute_on; } - VideoCore::RasterizerInterface& GetRasterizer() { - return rasterizer; + VideoCore::RasterizerInterface& Rasterizer() { + return *rasterizer; } - const VideoCore::RasterizerInterface& GetRasterizer() const { - return rasterizer; + const VideoCore::RasterizerInterface& Rasterizer() const { + return *rasterizer; } /// Notify a memory write has happened. @@ -1460,11 +1462,10 @@ private: void InitializeRegisterDefaults(); Core::System& system; - - VideoCore::RasterizerInterface& rasterizer; - MemoryManager& memory_manager; + VideoCore::RasterizerInterface* rasterizer = nullptr; + /// Start offsets of each macro in macro_memory std::array<u32, 0x80> macro_positions = {}; diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index a2d3d7823..e88290754 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -94,7 +94,8 @@ void MaxwellDMA::CopyPitchToPitch() { } void MaxwellDMA::CopyBlockLinearToPitch() { - ASSERT(regs.src_params.block_size.depth == 0); + UNIMPLEMENTED_IF(regs.src_params.block_size.depth != 0); + UNIMPLEMENTED_IF(regs.src_params.layer != 0); // Optimized path for micro copies. const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count; @@ -123,17 +124,12 @@ void MaxwellDMA::CopyBlockLinearToPitch() { write_buffer.resize(dst_size); } - if (Settings::IsGPULevelExtreme()) { - memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); - memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size); - } else { - memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size); - memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size); - } + memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); + memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size); UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, width, bytes_per_pixel, - read_buffer.data() + src_layer_size * src_params.layer, write_buffer.data(), - block_height, src_params.origin.x, src_params.origin.y); + block_height, src_params.origin.x, src_params.origin.y, write_buffer.data(), + read_buffer.data()); memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); } @@ -198,7 +194,6 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() { if (read_buffer.size() < src_size) { read_buffer.resize(src_size); } - if (write_buffer.size() < dst_size) { write_buffer.resize(dst_size); } @@ -212,8 +207,8 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() { } UnswizzleSubrect(regs.line_length_in, regs.line_count, regs.pitch_out, regs.src_params.width, - bytes_per_pixel, read_buffer.data(), write_buffer.data(), - regs.src_params.block_size.height, pos_x, pos_y); + bytes_per_pixel, regs.src_params.block_size.height, pos_x, pos_y, + write_buffer.data(), read_buffer.data()); memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size); } diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h index 8b2a6a42c..06cc12d5a 100644 --- a/src/video_core/fence_manager.h +++ b/src/video_core/fence_manager.h @@ -5,15 +5,10 @@ #pragma once #include <algorithm> -#include <array> -#include <memory> #include <queue> -#include "common/assert.h" #include "common/common_types.h" #include "core/core.h" -#include "core/memory.h" -#include "core/settings.h" #include "video_core/gpu.h" #include "video_core/memory_manager.h" #include "video_core/rasterizer_interface.h" diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 512578c8b..acb6e6d46 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -27,21 +27,28 @@ namespace Tegra { MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); -GPU::GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_, bool is_async) - : system{system}, renderer{std::move(renderer_)}, is_async{is_async} { - auto& rasterizer{renderer->Rasterizer()}; - memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer); - dma_pusher = std::make_unique<Tegra::DmaPusher>(system, *this); - maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager); - fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer); - kepler_compute = std::make_unique<Engines::KeplerCompute>(system, rasterizer, *memory_manager); - maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, *memory_manager); - kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager); - shader_notify = std::make_unique<VideoCore::ShaderNotify>(); -} +GPU::GPU(Core::System& system_, bool is_async_) + : system{system_}, dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)}, + memory_manager{std::make_unique<Tegra::MemoryManager>(system)}, + maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)}, + fermi_2d{std::make_unique<Engines::Fermi2D>()}, + kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)}, + maxwell_dma{std::make_unique<Engines::MaxwellDMA>(system, *memory_manager)}, + kepler_memory{std::make_unique<Engines::KeplerMemory>(system, *memory_manager)}, + shader_notify{std::make_unique<VideoCore::ShaderNotify>()}, is_async{is_async_} {} GPU::~GPU() = default; +void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) { + renderer = std::move(renderer_); + + VideoCore::RasterizerInterface& rasterizer = renderer->Rasterizer(); + memory_manager->BindRasterizer(rasterizer); + maxwell_3d->BindRasterizer(rasterizer); + fermi_2d->BindRasterizer(rasterizer); + kepler_compute->BindRasterizer(rasterizer); +} + Engines::Maxwell3D& GPU::Maxwell3D() { return *maxwell_3d; } diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index ebfc7b0c7..c7d11deb2 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -142,11 +142,6 @@ class MemoryManager; class GPU { public: - explicit GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - bool is_async); - - virtual ~GPU(); - struct MethodCall { u32 method{}; u32 argument{}; @@ -162,6 +157,12 @@ public: method_count(method_count) {} }; + explicit GPU(Core::System& system, bool is_async); + virtual ~GPU(); + + /// Binds a renderer to the GPU. + void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer); + /// Calls a GPU method. void CallMethod(const MethodCall& method_call); @@ -345,8 +346,8 @@ private: bool ExecuteMethodOnEngine(u32 method); protected: - std::unique_ptr<Tegra::DmaPusher> dma_pusher; Core::System& system; + std::unique_ptr<Tegra::DmaPusher> dma_pusher; std::unique_ptr<VideoCore::RendererBase> renderer; private: diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index 7b855f63e..70a3d5738 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -10,16 +10,14 @@ namespace VideoCommon { -GPUAsynch::GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context) - : GPU(system, std::move(renderer_), true), gpu_thread{system}, - cpu_context(renderer->GetRenderWindow().CreateSharedContext()), - gpu_context(std::move(context)) {} +GPUAsynch::GPUAsynch(Core::System& system) : GPU{system, true}, gpu_thread{system} {} GPUAsynch::~GPUAsynch() = default; void GPUAsynch::Start() { - gpu_thread.StartThread(*renderer, *gpu_context, *dma_pusher); + gpu_thread.StartThread(*renderer, renderer->Context(), *dma_pusher); + cpu_context = renderer->GetRenderWindow().CreateSharedContext(); + cpu_context->MakeCurrent(); } void GPUAsynch::ObtainContext() { diff --git a/src/video_core/gpu_asynch.h b/src/video_core/gpu_asynch.h index 15e9f1d38..f89c855a5 100644 --- a/src/video_core/gpu_asynch.h +++ b/src/video_core/gpu_asynch.h @@ -20,8 +20,7 @@ namespace VideoCommon { /// Implementation of GPU interface that runs the GPU asynchronously class GPUAsynch final : public Tegra::GPU { public: - explicit GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context); + explicit GPUAsynch(Core::System& system); ~GPUAsynch() override; void Start() override; @@ -42,7 +41,6 @@ protected: private: GPUThread::ThreadManager gpu_thread; std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context; - std::unique_ptr<Core::Frontend::GraphicsContext> gpu_context; }; } // namespace VideoCommon diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp index aaeb9811d..1ca47ddef 100644 --- a/src/video_core/gpu_synch.cpp +++ b/src/video_core/gpu_synch.cpp @@ -7,20 +7,18 @@ namespace VideoCommon { -GPUSynch::GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context) - : GPU(system, std::move(renderer), false), context{std::move(context)} {} +GPUSynch::GPUSynch(Core::System& system) : GPU{system, false} {} GPUSynch::~GPUSynch() = default; void GPUSynch::Start() {} void GPUSynch::ObtainContext() { - context->MakeCurrent(); + renderer->Context().MakeCurrent(); } void GPUSynch::ReleaseContext() { - context->DoneCurrent(); + renderer->Context().DoneCurrent(); } void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) { diff --git a/src/video_core/gpu_synch.h b/src/video_core/gpu_synch.h index 762c20aa5..297258cb1 100644 --- a/src/video_core/gpu_synch.h +++ b/src/video_core/gpu_synch.h @@ -19,8 +19,7 @@ namespace VideoCommon { /// Implementation of GPU interface that runs the GPU synchronously class GPUSynch final : public Tegra::GPU { public: - explicit GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer, - std::unique_ptr<Core::Frontend::GraphicsContext>&& context); + explicit GPUSynch(Core::System& system); ~GPUSynch() override; void Start() override; @@ -36,9 +35,6 @@ public: protected: void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id, [[maybe_unused]] u32 value) const override {} - -private: - std::unique_ptr<Core::Frontend::GraphicsContext> context; }; } // namespace VideoCommon diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt new file mode 100644 index 000000000..aa62363a7 --- /dev/null +++ b/src/video_core/host_shaders/CMakeLists.txt @@ -0,0 +1,43 @@ +set(SHADER_FILES + opengl_present.frag + opengl_present.vert +) + +set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include) +set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE) + +set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders) +add_custom_command( + OUTPUT + ${SHADER_DIR} + COMMAND + ${CMAKE_COMMAND} -E make_directory ${SHADER_DIR} +) + +set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in) +set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake) + +foreach(FILENAME IN ITEMS ${SHADER_FILES}) + string(REPLACE "." "_" SHADER_NAME ${FILENAME}) + set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME}) + set(HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h) + add_custom_command( + OUTPUT + ${HEADER_FILE} + COMMAND + ${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${HEADER_FILE} ${INPUT_FILE} + MAIN_DEPENDENCY + ${SOURCE_FILE} + DEPENDS + ${HEADER_GENERATOR} + ${INPUT_FILE} + ) + set(SHADER_HEADERS ${SHADER_HEADERS} ${HEADER_FILE}) +endforeach() + +add_custom_target(host_shaders + DEPENDS + ${SHADER_HEADERS} + SOURCES + ${SHADER_FILES} +) diff --git a/src/video_core/host_shaders/StringShaderHeader.cmake b/src/video_core/host_shaders/StringShaderHeader.cmake new file mode 100644 index 000000000..368bce0ed --- /dev/null +++ b/src/video_core/host_shaders/StringShaderHeader.cmake @@ -0,0 +1,11 @@ +set(SOURCE_FILE ${CMAKE_ARGV3}) +set(HEADER_FILE ${CMAKE_ARGV4}) +set(INPUT_FILE ${CMAKE_ARGV5}) + +get_filename_component(CONTENTS_NAME ${SOURCE_FILE} NAME) +string(REPLACE "." "_" CONTENTS_NAME ${CONTENTS_NAME}) +string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME) + +file(READ ${SOURCE_FILE} CONTENTS) + +configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY) diff --git a/src/video_core/host_shaders/opengl_present.frag b/src/video_core/host_shaders/opengl_present.frag new file mode 100644 index 000000000..8a4cb024b --- /dev/null +++ b/src/video_core/host_shaders/opengl_present.frag @@ -0,0 +1,10 @@ +#version 430 core + +layout (location = 0) in vec2 frag_tex_coord; +layout (location = 0) out vec4 color; + +layout (binding = 0) uniform sampler2D color_texture; + +void main() { + color = vec4(texture(color_texture, frag_tex_coord).rgb, 1.0f); +} diff --git a/src/video_core/host_shaders/opengl_present.vert b/src/video_core/host_shaders/opengl_present.vert new file mode 100644 index 000000000..2235d31a4 --- /dev/null +++ b/src/video_core/host_shaders/opengl_present.vert @@ -0,0 +1,24 @@ +#version 430 core + +out gl_PerVertex { + vec4 gl_Position; +}; + +layout (location = 0) in vec2 vert_position; +layout (location = 1) in vec2 vert_tex_coord; +layout (location = 0) out vec2 frag_tex_coord; + +// This is a truncated 3x3 matrix for 2D transformations: +// The upper-left 2x2 submatrix performs scaling/rotation/mirroring. +// The third column performs translation. +// The third row could be used for projection, which we don't need in 2D. It hence is assumed to +// implicitly be [0, 0, 1] +layout (location = 0) uniform mat3x2 modelview_matrix; + +void main() { + // Multiply input position by the rotscale part of the matrix and then manually translate by + // the last column. This is equivalent to using a full 3x3 matrix and expanding the vector + // to `vec3(vert_position.xy, 1.0)` + gl_Position = vec4(mat2(modelview_matrix) * vert_position + modelview_matrix[2], 0.0, 1.0); + frag_tex_coord = vert_tex_coord; +} diff --git a/src/video_core/host_shaders/source_shader.h.in b/src/video_core/host_shaders/source_shader.h.in new file mode 100644 index 000000000..ccdb0d2a9 --- /dev/null +++ b/src/video_core/host_shaders/source_shader.h.in @@ -0,0 +1,9 @@ +#pragma once + +#include <string_view> + +namespace HostShaders { + +constexpr std::string_view @CONTENTS_NAME@ = R"(@CONTENTS@)"; + +} // namespace HostShaders diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp index 0c9ff59a4..df00b57df 100644 --- a/src/video_core/macro/macro_hle.cpp +++ b/src/video_core/macro/macro_hle.cpp @@ -24,7 +24,7 @@ void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& maxwell3d.regs.index_array.first = parameters[4]; if (maxwell3d.ShouldExecute()) { - maxwell3d.GetRasterizer().Draw(true, true); + maxwell3d.Rasterizer().Draw(true, true); } maxwell3d.regs.index_array.count = 0; maxwell3d.mme_draw.instance_count = 0; @@ -42,7 +42,7 @@ void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& maxwell3d.mme_draw.instance_count = count; if (maxwell3d.ShouldExecute()) { - maxwell3d.GetRasterizer().Draw(false, true); + maxwell3d.Rasterizer().Draw(false, true); } maxwell3d.regs.vertex_buffer.count = 0; maxwell3d.mme_draw.instance_count = 0; @@ -65,7 +65,7 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& maxwell3d.regs.draw.topology.Assign( static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0])); if (maxwell3d.ShouldExecute()) { - maxwell3d.GetRasterizer().Draw(true, true); + maxwell3d.Rasterizer().Draw(true, true); } maxwell3d.regs.reg_array[0x446] = 0x0; // vertex id base? maxwell3d.regs.index_array.count = 0; diff --git a/src/video_core/macro/macro_interpreter.cpp b/src/video_core/macro/macro_interpreter.cpp index aa5256419..bd01fd1f2 100644 --- a/src/video_core/macro/macro_interpreter.cpp +++ b/src/video_core/macro/macro_interpreter.cpp @@ -34,7 +34,6 @@ void MacroInterpreterImpl::Execute(const std::vector<u32>& parameters, u32 metho this->parameters = std::make_unique<u32[]>(num_parameters); } std::memcpy(this->parameters.get(), parameters.data(), num_parameters * sizeof(u32)); - this->num_parameters = num_parameters; // Execute the code until we hit an exit condition. bool keep_executing = true; diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 844164645..16b2aaa27 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -14,11 +14,15 @@ namespace Tegra { -MemoryManager::MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer) - : system{system}, rasterizer{rasterizer}, page_table(page_table_size) {} +MemoryManager::MemoryManager(Core::System& system_) + : system{system_}, page_table(page_table_size) {} MemoryManager::~MemoryManager() = default; +void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) { + rasterizer = &rasterizer_; +} + GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) { u64 remaining_size{size}; for (u64 offset{}; offset < size; offset += page_size) { @@ -217,7 +221,7 @@ void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::siz // Flush must happen on the rasterizer interface, such that memory is always synchronous // when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu. - rasterizer.FlushRegion(src_addr, copy_amount); + rasterizer->FlushRegion(src_addr, copy_amount); system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount); } @@ -266,7 +270,7 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, s // Invalidate must happen on the rasterizer interface, such that memory is always // synchronous when it is written (even when in asynchronous GPU mode). - rasterizer.InvalidateRegion(dest_addr, copy_amount); + rasterizer->InvalidateRegion(dest_addr, copy_amount); system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount); } @@ -312,10 +316,10 @@ void MemoryManager::CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_add WriteBlockUnsafe(gpu_dest_addr, tmp_buffer.data(), size); } -bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) { +bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const { const auto cpu_addr{GpuToCpuAddress(gpu_addr)}; if (!cpu_addr) { - return {}; + return false; } const std::size_t page{(*cpu_addr & Core::Memory::PAGE_MASK) + size}; return page <= Core::Memory::PAGE_SIZE; diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 681bd9588..53c8d122a 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -31,19 +31,19 @@ public: constexpr PageEntry(State state) : state{state} {} constexpr PageEntry(VAddr addr) : state{static_cast<State>(addr >> ShiftBits)} {} - constexpr bool IsUnmapped() const { + [[nodiscard]] constexpr bool IsUnmapped() const { return state == State::Unmapped; } - constexpr bool IsAllocated() const { + [[nodiscard]] constexpr bool IsAllocated() const { return state == State::Allocated; } - constexpr bool IsValid() const { + [[nodiscard]] constexpr bool IsValid() const { return !IsUnmapped() && !IsAllocated(); } - constexpr VAddr ToAddress() const { + [[nodiscard]] constexpr VAddr ToAddress() const { if (!IsValid()) { return {}; } @@ -51,7 +51,7 @@ public: return static_cast<VAddr>(state) << ShiftBits; } - constexpr PageEntry operator+(u64 offset) { + [[nodiscard]] constexpr PageEntry operator+(u64 offset) const { // If this is a reserved value, offsets do not apply if (!IsValid()) { return *this; @@ -68,19 +68,22 @@ static_assert(sizeof(PageEntry) == 4, "PageEntry is too large"); class MemoryManager final { public: - explicit MemoryManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer); + explicit MemoryManager(Core::System& system); ~MemoryManager(); - std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const; + /// Binds a renderer to the memory manager. + void BindRasterizer(VideoCore::RasterizerInterface& rasterizer); + + [[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const; template <typename T> - T Read(GPUVAddr addr) const; + [[nodiscard]] T Read(GPUVAddr addr) const; template <typename T> void Write(GPUVAddr addr, T data); - u8* GetPointer(GPUVAddr addr); - const u8* GetPointer(GPUVAddr addr) const; + [[nodiscard]] u8* GetPointer(GPUVAddr addr); + [[nodiscard]] const u8* GetPointer(GPUVAddr addr) const; /** * ReadBlock and WriteBlock are full read and write operations over virtual @@ -109,24 +112,24 @@ public: /** * IsGranularRange checks if a gpu region can be simply read with a pointer. */ - bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size); + [[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const; - GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size); - GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align); - std::optional<GPUVAddr> AllocateFixed(GPUVAddr gpu_addr, std::size_t size); - GPUVAddr Allocate(std::size_t size, std::size_t align); + [[nodiscard]] GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size); + [[nodiscard]] GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align); + [[nodiscard]] std::optional<GPUVAddr> AllocateFixed(GPUVAddr gpu_addr, std::size_t size); + [[nodiscard]] GPUVAddr Allocate(std::size_t size, std::size_t align); void Unmap(GPUVAddr gpu_addr, std::size_t size); private: - PageEntry GetPageEntry(GPUVAddr gpu_addr) const; + [[nodiscard]] PageEntry GetPageEntry(GPUVAddr gpu_addr) const; void SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size = page_size); GPUVAddr UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size); - std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align) const; + [[nodiscard]] std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align) const; void TryLockPage(PageEntry page_entry, std::size_t size); void TryUnlockPage(PageEntry page_entry, std::size_t size); - static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) { + [[nodiscard]] static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) { return (gpu_addr >> page_bits) & page_table_mask; } @@ -141,7 +144,7 @@ private: Core::System& system; - VideoCore::RasterizerInterface& rasterizer; + VideoCore::RasterizerInterface* rasterizer = nullptr; std::vector<PageEntry> page_table; }; diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index dfb06e87e..a93a1732c 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -9,7 +9,9 @@ namespace VideoCore { -RendererBase::RendererBase(Core::Frontend::EmuWindow& window) : render_window{window} { +RendererBase::RendererBase(Core::Frontend::EmuWindow& window_, + std::unique_ptr<Core::Frontend::GraphicsContext> context_) + : render_window{window_}, context{std::move(context_)} { RefreshBaseSettings(); } diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 1d85219b6..649074acd 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -15,7 +15,8 @@ namespace Core::Frontend { class EmuWindow; -} +class GraphicsContext; +} // namespace Core::Frontend namespace VideoCore { @@ -25,14 +26,15 @@ struct RendererSettings { // Screenshot std::atomic<bool> screenshot_requested{false}; - void* screenshot_bits; + void* screenshot_bits{}; std::function<void()> screenshot_complete_callback; Layout::FramebufferLayout screenshot_framebuffer_layout; }; class RendererBase : NonCopyable { public: - explicit RendererBase(Core::Frontend::EmuWindow& window); + explicit RendererBase(Core::Frontend::EmuWindow& window, + std::unique_ptr<Core::Frontend::GraphicsContext> context); virtual ~RendererBase(); /// Initialize the renderer @@ -68,6 +70,14 @@ public: return *rasterizer; } + Core::Frontend::GraphicsContext& Context() { + return *context; + } + + const Core::Frontend::GraphicsContext& Context() const { + return *context; + } + Core::Frontend::EmuWindow& GetRenderWindow() { return render_window; } @@ -94,6 +104,7 @@ public: protected: Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. std::unique_ptr<RasterizerInterface> rasterizer; + std::unique_ptr<Core::Frontend::GraphicsContext> context; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer int m_current_frame = 0; ///< Current frame, should be set by the renderer diff --git a/src/video_core/renderer_opengl/gl_fence_manager.cpp b/src/video_core/renderer_opengl/gl_fence_manager.cpp index ec5421afa..3d2588dd2 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.cpp +++ b/src/video_core/renderer_opengl/gl_fence_manager.cpp @@ -4,16 +4,17 @@ #include "common/assert.h" +#include <glad/glad.h> + #include "video_core/renderer_opengl/gl_buffer_cache.h" #include "video_core/renderer_opengl/gl_fence_manager.h" namespace OpenGL { -GLInnerFence::GLInnerFence(u32 payload, bool is_stubbed) - : VideoCommon::FenceBase(payload, is_stubbed), sync_object{} {} +GLInnerFence::GLInnerFence(u32 payload, bool is_stubbed) : FenceBase(payload, is_stubbed) {} GLInnerFence::GLInnerFence(GPUVAddr address, u32 payload, bool is_stubbed) - : VideoCommon::FenceBase(address, payload, is_stubbed), sync_object{} {} + : FenceBase(address, payload, is_stubbed) {} GLInnerFence::~GLInnerFence() = default; diff --git a/src/video_core/renderer_opengl/gl_fence_manager.h b/src/video_core/renderer_opengl/gl_fence_manager.h index c917b3343..1686cf5c8 100644 --- a/src/video_core/renderer_opengl/gl_fence_manager.h +++ b/src/video_core/renderer_opengl/gl_fence_manager.h @@ -5,7 +5,6 @@ #pragma once #include <memory> -#include <glad/glad.h> #include "common/common_types.h" #include "video_core/fence_manager.h" diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index cb284db77..4af5824cd 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -177,15 +177,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWind } if (device.UseAsynchronousShaders()) { - // Max worker threads we should allow - constexpr u32 MAX_THREADS = 4; - // Deduce how many threads we can use - const u32 threads_used = std::thread::hardware_concurrency() / 4; - // Always allow at least 1 thread regardless of our settings - const auto max_worker_count = std::max(1U, threads_used); - // Don't use more than MAX_THREADS - const auto worker_count = std::min(max_worker_count, MAX_THREADS); - async_shaders.AllocateWorkers(worker_count); + async_shaders.AllocateWorkers(); } } diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp index a787e27d2..0ebcec427 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.cpp +++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <string_view> #include <utility> #include <glad/glad.h> #include "common/common_types.h" @@ -82,11 +83,13 @@ void OGLSampler::Release() { handle = 0; } -void OGLShader::Create(const char* source, GLenum type) { - if (handle != 0) +void OGLShader::Create(std::string_view source, GLenum type) { + if (handle != 0) { return; - if (source == nullptr) + } + if (source.empty()) { return; + } MICROPROFILE_SCOPE(OpenGL_ResourceCreation); handle = GLShader::LoadShader(source, type); diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h index b05cb641c..f48398669 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.h +++ b/src/video_core/renderer_opengl/gl_resource_manager.h @@ -4,6 +4,7 @@ #pragma once +#include <string_view> #include <utility> #include <glad/glad.h> #include "common/common_types.h" @@ -127,7 +128,7 @@ public: return *this; } - void Create(const char* source, GLenum type); + void Create(std::string_view source, GLenum type); void Release(); diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index be71e1733..a07d56ef0 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -22,6 +22,7 @@ #include "video_core/memory_manager.h" #include "video_core/renderer_opengl/gl_arb_decompiler.h" #include "video_core/renderer_opengl/gl_rasterizer.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_disk_cache.h" @@ -403,7 +404,7 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, } }; - const auto num_workers{static_cast<std::size_t>(std::thread::hardware_concurrency() + 1ULL)}; + const std::size_t num_workers{std::max(1U, std::thread::hardware_concurrency())}; const std::size_t bucket_size{transferable->size() / num_workers}; std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> contexts(num_workers); std::vector<std::thread> threads(num_workers); diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 2dcc2b0eb..40c0877c1 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -73,7 +73,7 @@ ShaderDiskCacheEntry::ShaderDiskCacheEntry() = default; ShaderDiskCacheEntry::~ShaderDiskCacheEntry() = default; -bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) { +bool ShaderDiskCacheEntry::Load(Common::FS::IOFile& file) { if (file.ReadBytes(&type, sizeof(u32)) != sizeof(u32)) { return false; } @@ -144,7 +144,7 @@ bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) { return true; } -bool ShaderDiskCacheEntry::Save(FileUtil::IOFile& file) const { +bool ShaderDiskCacheEntry::Save(Common::FS::IOFile& file) const { if (file.WriteObject(static_cast<u32>(type)) != 1 || file.WriteObject(static_cast<u32>(code.size())) != 1 || file.WriteObject(static_cast<u32>(code_b.size())) != 1) { @@ -214,20 +214,20 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran // Skip games without title id const bool has_title_id = system.CurrentProcess()->GetTitleID() != 0; if (!Settings::values.use_disk_shader_cache.GetValue() || !has_title_id) { - return {}; + return std::nullopt; } - FileUtil::IOFile file(GetTransferablePath(), "rb"); + Common::FS::IOFile file(GetTransferablePath(), "rb"); if (!file.IsOpen()) { LOG_INFO(Render_OpenGL, "No transferable shader cache found"); is_usable = true; - return {}; + return std::nullopt; } u32 version{}; if (file.ReadBytes(&version, sizeof(version)) != sizeof(version)) { LOG_ERROR(Render_OpenGL, "Failed to get transferable cache version, skipping it"); - return {}; + return std::nullopt; } if (version < NativeVersion) { @@ -235,12 +235,12 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran file.Close(); InvalidateTransferable(); is_usable = true; - return {}; + return std::nullopt; } if (version > NativeVersion) { LOG_WARNING(Render_OpenGL, "Transferable shader cache was generated with a newer version " "of the emulator, skipping"); - return {}; + return std::nullopt; } // Version is valid, load the shaders @@ -249,7 +249,7 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran ShaderDiskCacheEntry& entry = entries.emplace_back(); if (!entry.Load(file)) { LOG_ERROR(Render_OpenGL, "Failed to load transferable raw entry, skipping"); - return {}; + return std::nullopt; } } @@ -262,7 +262,7 @@ std::vector<ShaderDiskCachePrecompiled> ShaderDiskCacheOpenGL::LoadPrecompiled() return {}; } - FileUtil::IOFile file(GetPrecompiledPath(), "rb"); + Common::FS::IOFile file(GetPrecompiledPath(), "rb"); if (!file.IsOpen()) { LOG_INFO(Render_OpenGL, "No precompiled shader cache found"); return {}; @@ -279,7 +279,7 @@ std::vector<ShaderDiskCachePrecompiled> ShaderDiskCacheOpenGL::LoadPrecompiled() } std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::LoadPrecompiledFile( - FileUtil::IOFile& file) { + Common::FS::IOFile& file) { // Read compressed file from disk and decompress to virtual precompiled cache file std::vector<u8> compressed(file.GetSize()); file.ReadBytes(compressed.data(), compressed.size()); @@ -290,12 +290,12 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo ShaderCacheVersionHash file_hash{}; if (!LoadArrayFromPrecompiled(file_hash.data(), file_hash.size())) { precompiled_cache_virtual_file_offset = 0; - return {}; + return std::nullopt; } if (GetShaderCacheVersionHash() != file_hash) { LOG_INFO(Render_OpenGL, "Precompiled cache is from another version of the emulator"); precompiled_cache_virtual_file_offset = 0; - return {}; + return std::nullopt; } std::vector<ShaderDiskCachePrecompiled> entries; @@ -305,19 +305,20 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo if (!LoadObjectFromPrecompiled(entry.unique_identifier) || !LoadObjectFromPrecompiled(entry.binary_format) || !LoadObjectFromPrecompiled(binary_size)) { - return {}; + return std::nullopt; } entry.binary.resize(binary_size); if (!LoadArrayFromPrecompiled(entry.binary.data(), entry.binary.size())) { - return {}; + return std::nullopt; } } - return entries; + + return std::move(entries); } void ShaderDiskCacheOpenGL::InvalidateTransferable() { - if (!FileUtil::Delete(GetTransferablePath())) { + if (!Common::FS::Delete(GetTransferablePath())) { LOG_ERROR(Render_OpenGL, "Failed to invalidate transferable file={}", GetTransferablePath()); } @@ -328,7 +329,7 @@ void ShaderDiskCacheOpenGL::InvalidatePrecompiled() { // Clear virtaul precompiled cache file precompiled_cache_virtual_file.Resize(0); - if (!FileUtil::Delete(GetPrecompiledPath())) { + if (!Common::FS::Delete(GetPrecompiledPath())) { LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath()); } } @@ -344,7 +345,7 @@ void ShaderDiskCacheOpenGL::SaveEntry(const ShaderDiskCacheEntry& entry) { return; } - FileUtil::IOFile file = AppendTransferableFile(); + Common::FS::IOFile file = AppendTransferableFile(); if (!file.IsOpen()) { return; } @@ -386,15 +387,15 @@ void ShaderDiskCacheOpenGL::SavePrecompiled(u64 unique_identifier, GLuint progra } } -FileUtil::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const { +Common::FS::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const { if (!EnsureDirectories()) { return {}; } const auto transferable_path{GetTransferablePath()}; - const bool existed = FileUtil::Exists(transferable_path); + const bool existed = Common::FS::Exists(transferable_path); - FileUtil::IOFile file(transferable_path, "ab"); + Common::FS::IOFile file(transferable_path, "ab"); if (!file.IsOpen()) { LOG_ERROR(Render_OpenGL, "Failed to open transferable cache in path={}", transferable_path); return {}; @@ -426,7 +427,7 @@ void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() { Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size()); const auto precompiled_path{GetPrecompiledPath()}; - FileUtil::IOFile file(precompiled_path, "wb"); + Common::FS::IOFile file(precompiled_path, "wb"); if (!file.IsOpen()) { LOG_ERROR(Render_OpenGL, "Failed to open precompiled cache in path={}", precompiled_path); @@ -440,24 +441,24 @@ void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() { bool ShaderDiskCacheOpenGL::EnsureDirectories() const { const auto CreateDir = [](const std::string& dir) { - if (!FileUtil::CreateDir(dir)) { + if (!Common::FS::CreateDir(dir)) { LOG_ERROR(Render_OpenGL, "Failed to create directory={}", dir); return false; } return true; }; - return CreateDir(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) && + return CreateDir(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)) && CreateDir(GetBaseDir()) && CreateDir(GetTransferableDir()) && CreateDir(GetPrecompiledDir()); } std::string ShaderDiskCacheOpenGL::GetTransferablePath() const { - return FileUtil::SanitizePath(GetTransferableDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); + return Common::FS::SanitizePath(GetTransferableDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); } std::string ShaderDiskCacheOpenGL::GetPrecompiledPath() const { - return FileUtil::SanitizePath(GetPrecompiledDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); + return Common::FS::SanitizePath(GetPrecompiledDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); } std::string ShaderDiskCacheOpenGL::GetTransferableDir() const { @@ -469,7 +470,7 @@ std::string ShaderDiskCacheOpenGL::GetPrecompiledDir() const { } std::string ShaderDiskCacheOpenGL::GetBaseDir() const { - return FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir) + DIR_SEP "opengl"; + return Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir) + DIR_SEP "opengl"; } std::string ShaderDiskCacheOpenGL::GetTitleID() const { diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h index a79cef0e9..db2bb73bc 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h @@ -25,7 +25,7 @@ namespace Core { class System; } -namespace FileUtil { +namespace Common::FS { class IOFile; } @@ -38,9 +38,9 @@ struct ShaderDiskCacheEntry { ShaderDiskCacheEntry(); ~ShaderDiskCacheEntry(); - bool Load(FileUtil::IOFile& file); + bool Load(Common::FS::IOFile& file); - bool Save(FileUtil::IOFile& file) const; + bool Save(Common::FS::IOFile& file) const; bool HasProgramA() const { return !code.empty() && !code_b.empty(); @@ -97,10 +97,10 @@ public: private: /// Loads the transferable cache. Returns empty on failure. std::optional<std::vector<ShaderDiskCachePrecompiled>> LoadPrecompiledFile( - FileUtil::IOFile& file); + Common::FS::IOFile& file); /// Opens current game's transferable file and write it's header if it doesn't exist - FileUtil::IOFile AppendTransferableFile() const; + Common::FS::IOFile AppendTransferableFile() const; /// Save precompiled header to precompiled_cache_in_memory void SavePrecompiledHeaderToVirtualPrecompiledCache(); diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp index 9e74eda0d..4bf0d6090 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.cpp +++ b/src/video_core/renderer_opengl/gl_shader_util.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <string_view> #include <vector> #include <glad/glad.h> #include "common/assert.h" @@ -11,7 +12,8 @@ namespace OpenGL::GLShader { namespace { -const char* GetStageDebugName(GLenum type) { + +std::string_view StageDebugName(GLenum type) { switch (type) { case GL_VERTEX_SHADER: return "vertex"; @@ -25,12 +27,17 @@ const char* GetStageDebugName(GLenum type) { UNIMPLEMENTED(); return "unknown"; } + } // Anonymous namespace -GLuint LoadShader(const char* source, GLenum type) { - const char* debug_type = GetStageDebugName(type); +GLuint LoadShader(std::string_view source, GLenum type) { + const std::string_view debug_type = StageDebugName(type); const GLuint shader_id = glCreateShader(type); - glShaderSource(shader_id, 1, &source, nullptr); + + const GLchar* source_string = source.data(); + const GLint source_length = static_cast<GLint>(source.size()); + + glShaderSource(shader_id, 1, &source_string, &source_length); LOG_DEBUG(Render_OpenGL, "Compiling {} shader...", debug_type); glCompileShader(shader_id); diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h index 03b7548c2..1b770532e 100644 --- a/src/video_core/renderer_opengl/gl_shader_util.h +++ b/src/video_core/renderer_opengl/gl_shader_util.h @@ -38,7 +38,7 @@ void LogShaderSource(T... shaders) { * @param source String of the GLSL shader program * @param type Type of the shader (GL_VERTEX_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER) */ -GLuint LoadShader(const char* source, GLenum type); +GLuint LoadShader(std::string_view source, GLenum type); /** * Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader) diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 0a7bc9e2b..f403f388a 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -403,7 +403,7 @@ void CachedSurface::DecorateSurfaceName() { LabelGLObject(GL_TEXTURE, texture.handle, GetGpuAddr(), params.TargetName()); } -void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, std::string prefix) { +void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix) { LabelGLObject(GL_TEXTURE, main_view.handle, gpu_addr, prefix); } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index bfc4ddf5d..de8f18489 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -90,7 +90,7 @@ public: Tegra::Texture::SwizzleSource z_source, Tegra::Texture::SwizzleSource w_source); - void DecorateViewName(GPUVAddr gpu_addr, std::string prefix); + void DecorateViewName(GPUVAddr gpu_addr, const std::string& prefix); void MarkAsModified(u64 tick) { surface.MarkAsModified(true, tick); diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 52e9e8250..b759c2dba 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -21,6 +21,8 @@ #include "core/perf_stats.h" #include "core/settings.h" #include "core/telemetry_session.h" +#include "video_core/host_shaders/opengl_present_frag.h" +#include "video_core/host_shaders/opengl_present_vert.h" #include "video_core/morton.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_manager.h" @@ -44,46 +46,6 @@ struct Frame { bool is_srgb{}; /// Framebuffer is sRGB or RGB }; -constexpr char VERTEX_SHADER[] = R"( -#version 430 core - -out gl_PerVertex { - vec4 gl_Position; -}; - -layout (location = 0) in vec2 vert_position; -layout (location = 1) in vec2 vert_tex_coord; -layout (location = 0) out vec2 frag_tex_coord; - -// This is a truncated 3x3 matrix for 2D transformations: -// The upper-left 2x2 submatrix performs scaling/rotation/mirroring. -// The third column performs translation. -// The third row could be used for projection, which we don't need in 2D. It hence is assumed to -// implicitly be [0, 0, 1] -layout (location = 0) uniform mat3x2 modelview_matrix; - -void main() { - // Multiply input position by the rotscale part of the matrix and then manually translate by - // the last column. This is equivalent to using a full 3x3 matrix and expanding the vector - // to `vec3(vert_position.xy, 1.0)` - gl_Position = vec4(mat2(modelview_matrix) * vert_position + modelview_matrix[2], 0.0, 1.0); - frag_tex_coord = vert_tex_coord; -} -)"; - -constexpr char FRAGMENT_SHADER[] = R"( -#version 430 core - -layout (location = 0) in vec2 frag_tex_coord; -layout (location = 0) out vec4 color; - -layout (binding = 0) uniform sampler2D color_texture; - -void main() { - color = vec4(texture(color_texture, frag_tex_coord).rgb, 1.0f); -} -)"; - constexpr GLint PositionLocation = 0; constexpr GLint TexCoordLocation = 1; constexpr GLint ModelViewMatrixLocation = 0; @@ -313,10 +275,11 @@ public: } }; -RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system, - Core::Frontend::GraphicsContext& context) - : RendererBase{emu_window}, emu_window{emu_window}, system{system}, context{context}, - program_manager{device}, has_debug_tool{HasDebugTool()} {} +RendererOpenGL::RendererOpenGL(Core::System& system_, Core::Frontend::EmuWindow& emu_window_, + Tegra::GPU& gpu_, + std::unique_ptr<Core::Frontend::GraphicsContext> context_) + : RendererBase{emu_window_, std::move(context_)}, system{system_}, + emu_window{emu_window_}, gpu{gpu_}, program_manager{device}, has_debug_tool{HasDebugTool()} {} RendererOpenGL::~RendererOpenGL() = default; @@ -384,7 +347,7 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { if (has_debug_tool) { glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); Present(0); - context.SwapBuffers(); + context->SwapBuffers(); } } @@ -460,10 +423,10 @@ void RendererOpenGL::InitOpenGLObjects() { // Create shader programs OGLShader vertex_shader; - vertex_shader.Create(VERTEX_SHADER, GL_VERTEX_SHADER); + vertex_shader.Create(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER); OGLShader fragment_shader; - fragment_shader.Create(FRAGMENT_SHADER, GL_FRAGMENT_SHADER); + fragment_shader.Create(HostShaders::OPENGL_PRESENT_FRAG, GL_FRAGMENT_SHADER); vertex_program.Create(true, false, vertex_shader.handle); fragment_program.Create(true, false, fragment_shader.handle); @@ -509,9 +472,10 @@ void RendererOpenGL::AddTelemetryFields() { LOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model); auto& telemetry_session = system.TelemetrySession(); - telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor); - telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model); - telemetry_session.AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version); + constexpr auto user_system = Common::Telemetry::FieldType::UserSystem; + telemetry_session.AddField(user_system, "GPU_Vendor", gpu_vendor); + telemetry_session.AddField(user_system, "GPU_Model", gpu_model); + telemetry_session.AddField(user_system, "GPU_OpenGL_Version", gl_version); } void RendererOpenGL::CreateRasterizer() { diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 8b18d32e6..52ea76b7d 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -56,8 +56,9 @@ class FrameMailbox; class RendererOpenGL final : public VideoCore::RendererBase { public: - explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system, - Core::Frontend::GraphicsContext& context); + explicit RendererOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window, + Tegra::GPU& gpu, + std::unique_ptr<Core::Frontend::GraphicsContext> context); ~RendererOpenGL() override; bool Init() override; @@ -93,9 +94,9 @@ private: bool Present(int timeout_ms); - Core::Frontend::EmuWindow& emu_window; Core::System& system; - Core::Frontend::GraphicsContext& context; + Core::Frontend::EmuWindow& emu_window; + Tegra::GPU& gpu; const Device device; StateTracker state_tracker{system}; @@ -120,7 +121,7 @@ private: std::vector<u8> gl_framebuffer_data; /// Used for transforming the framebuffer orientation - Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags; + Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags{}; Common::Rectangle<int> framebuffer_crop_rect; /// Frame presentation mailbox diff --git a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp index 435c8c1b8..5b01020ec 100644 --- a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp +++ b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp @@ -65,10 +65,10 @@ bool NsightAftermathTracker::Initialize() { return false; } - dump_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "gpucrash"; + dump_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir) + "gpucrash"; - (void)FileUtil::DeleteDirRecursively(dump_dir); - if (!FileUtil::CreateDir(dump_dir)) { + (void)Common::FS::DeleteDirRecursively(dump_dir); + if (!Common::FS::CreateDir(dump_dir)) { LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory"); return false; } @@ -106,7 +106,7 @@ void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const { return; } - FileUtil::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb"); + Common::FS::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb"); if (!file.IsOpen()) { LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash); return; @@ -156,12 +156,12 @@ void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump, }(); std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size); - if (FileUtil::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) { + if (Common::FS::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) { LOG_ERROR(Render_Vulkan, "Failed to write dump file"); return; } const std::string_view json_view(json.data(), json.size()); - if (FileUtil::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) { + if (Common::FS::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) { LOG_ERROR(Render_Vulkan, "Failed to write JSON"); return; } @@ -180,7 +180,7 @@ void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_ const std::string path = fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]); - FileUtil::IOFile file(path, "wb"); + Common::FS::IOFile file(path, "wb"); if (!file.IsOpen()) { LOG_ERROR(Render_Vulkan, "Failed to create file {}", path); return; diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 2258479f5..ae46e0444 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -78,7 +78,7 @@ Common::DynamicLibrary OpenVulkanLibrary() { if (!libvulkan_env || !library.Open(libvulkan_env)) { // Use the libvulkan.dylib from the application bundle. const std::string filename = - FileUtil::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib"; + Common::FS::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib"; library.Open(filename.c_str()); } #else @@ -237,8 +237,10 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext } // Anonymous namespace -RendererVulkan::RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system) - : RendererBase(window), system{system} {} +RendererVulkan::RendererVulkan(Core::System& system_, Core::Frontend::EmuWindow& emu_window, + Tegra::GPU& gpu_, + std::unique_ptr<Core::Frontend::GraphicsContext> context) + : RendererBase{emu_window, std::move(context)}, system{system_}, gpu{gpu_} {} RendererVulkan::~RendererVulkan() { ShutDown(); @@ -439,7 +441,7 @@ void RendererVulkan::Report() const { LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version); auto& telemetry_session = system.TelemetrySession(); - constexpr auto field = Telemetry::FieldType::UserSystem; + constexpr auto field = Common::Telemetry::FieldType::UserSystem; telemetry_session.AddField(field, "GPU_Vendor", vendor_name); telemetry_session.AddField(field, "GPU_Model", model_name); telemetry_session.AddField(field, "GPU_Vulkan_Driver", driver_name); diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h index 522b5bff8..13debbbc0 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.h +++ b/src/video_core/renderer_vulkan/renderer_vulkan.h @@ -38,7 +38,9 @@ struct VKScreenInfo { class RendererVulkan final : public VideoCore::RendererBase { public: - explicit RendererVulkan(Core::Frontend::EmuWindow& window, Core::System& system); + explicit RendererVulkan(Core::System& system, Core::Frontend::EmuWindow& emu_window, + Tegra::GPU& gpu, + std::unique_ptr<Core::Frontend::GraphicsContext> context); ~RendererVulkan() override; bool Init() override; @@ -58,6 +60,7 @@ private: void Report() const; Core::System& system; + Tegra::GPU& gpu; Common::DynamicLibrary library; vk::InstanceDispatch dld; diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp index 0c03e4d83..4205bd573 100644 --- a/src/video_core/renderer_vulkan/vk_device.cpp +++ b/src/video_core/renderer_vulkan/vk_device.cpp @@ -380,8 +380,18 @@ bool VKDevice::Create() { CollectTelemetryParameters(); + if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR) { + // AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field + // seems to be bugged. Blacklisting it for now. + LOG_WARNING(Render_Vulkan, + "Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state"); + ext_extended_dynamic_state = false; + } + graphics_queue = logical.GetQueue(graphics_family); present_queue = logical.GetQueue(present_family); + + use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue(); return true; } diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h index 529744f2d..26a233db1 100644 --- a/src/video_core/renderer_vulkan/vk_device.h +++ b/src/video_core/renderer_vulkan/vk_device.h @@ -202,6 +202,11 @@ public: return reported_extensions; } + /// Returns true if the setting for async shader compilation is enabled. + bool UseAsynchronousShaders() const { + return use_asynchronous_shaders; + } + /// Checks if the physical device is suitable. static bool IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface); @@ -252,6 +257,9 @@ private: bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. + // Asynchronous Graphics Pipeline setting + bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline + // Telemetry parameters std::string vendor_name; ///< Device's driver name. std::vector<std::string> reported_extensions; ///< Reported Vulkan extensions. diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp index a02be5487..d7f65d435 100644 --- a/src/video_core/renderer_vulkan/vk_fence_manager.cpp +++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp @@ -29,7 +29,7 @@ void InnerFence::Queue() { } ASSERT(!event); - event = device.GetLogical().CreateEvent(); + event = device.GetLogical().CreateNewEvent(); ticks = scheduler.Ticks(); scheduler.RequestOutsideRenderPassOperationContext(); diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index aaf930b90..2e46c6278 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -78,15 +78,14 @@ VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device, VKScheduler& sche const GraphicsPipelineCacheKey& key, vk::Span<VkDescriptorSetLayoutBinding> bindings, const SPIRVProgram& program) - : device{device}, scheduler{scheduler}, fixed_state{key.fixed_state}, hash{key.Hash()}, + : device{device}, scheduler{scheduler}, cache_key{key}, hash{cache_key.Hash()}, descriptor_set_layout{CreateDescriptorSetLayout(bindings)}, descriptor_allocator{descriptor_pool, *descriptor_set_layout}, update_descriptor_queue{update_descriptor_queue}, layout{CreatePipelineLayout()}, descriptor_template{CreateDescriptorUpdateTemplate(program)}, modules{CreateShaderModules( program)}, - renderpass{renderpass_cache.GetRenderPass(key.renderpass_params)}, pipeline{CreatePipeline( - key.renderpass_params, - program)} {} + renderpass{renderpass_cache.GetRenderPass(cache_key.renderpass_params)}, + pipeline{CreatePipeline(cache_key.renderpass_params, program)} {} VKGraphicsPipeline::~VKGraphicsPipeline() = default; @@ -181,7 +180,7 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules( vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params, const SPIRVProgram& program) const { - const auto& state = fixed_state; + const auto& state = cache_key.fixed_state; const auto& viewport_swizzles = state.viewport_swizzles; FixedPipelineState::DynamicState dynamic; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h index a1d699a6c..58aa35efd 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h @@ -19,7 +19,27 @@ namespace Vulkan { using Maxwell = Tegra::Engines::Maxwell3D::Regs; -struct GraphicsPipelineCacheKey; +struct GraphicsPipelineCacheKey { + RenderPassParams renderpass_params; + u32 padding; + std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders; + FixedPipelineState fixed_state; + + std::size_t Hash() const noexcept; + + bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept; + + bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept { + return !operator==(rhs); + } + + std::size_t Size() const noexcept { + return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size(); + } +}; +static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>); +static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>); +static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>); class VKDescriptorPool; class VKDevice; @@ -54,6 +74,10 @@ public: return renderpass; } + GraphicsPipelineCacheKey GetCacheKey() const { + return cache_key; + } + private: vk::DescriptorSetLayout CreateDescriptorSetLayout( vk::Span<VkDescriptorSetLayoutBinding> bindings) const; @@ -70,7 +94,7 @@ private: const VKDevice& device; VKScheduler& scheduler; - const FixedPipelineState fixed_state; + const GraphicsPipelineCacheKey cache_key; const u64 hash; vk::DescriptorSetLayout descriptor_set_layout; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 418c62bc4..cfdcdd6ab 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -28,6 +28,7 @@ #include "video_core/shader/compiler_settings.h" #include "video_core/shader/memory_util.h" #include "video_core/shader_cache.h" +#include "video_core/shader_notify.h" namespace Vulkan { @@ -205,24 +206,43 @@ std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() { return last_shaders = shaders; } -VKGraphicsPipeline& VKPipelineCache::GetGraphicsPipeline(const GraphicsPipelineCacheKey& key) { +VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline( + const GraphicsPipelineCacheKey& key, VideoCommon::Shader::AsyncShaders& async_shaders) { MICROPROFILE_SCOPE(Vulkan_PipelineCache); if (last_graphics_pipeline && last_graphics_key == key) { - return *last_graphics_pipeline; + return last_graphics_pipeline; } last_graphics_key = key; + if (device.UseAsynchronousShaders() && async_shaders.IsShaderAsync(system.GPU())) { + std::unique_lock lock{pipeline_cache}; + const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key); + if (is_cache_miss) { + system.GPU().ShaderNotify().MarkSharderBuilding(); + LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); + const auto [program, bindings] = DecompileShaders(key.fixed_state); + async_shaders.QueueVulkanShader(this, device, scheduler, descriptor_pool, + update_descriptor_queue, renderpass_cache, bindings, + program, key); + } + last_graphics_pipeline = pair->second.get(); + return last_graphics_pipeline; + } + const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key); auto& entry = pair->second; if (is_cache_miss) { + system.GPU().ShaderNotify().MarkSharderBuilding(); LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); - const auto [program, bindings] = DecompileShaders(key); + const auto [program, bindings] = DecompileShaders(key.fixed_state); entry = std::make_unique<VKGraphicsPipeline>(device, scheduler, descriptor_pool, update_descriptor_queue, renderpass_cache, key, bindings, program); + system.GPU().ShaderNotify().MarkShaderComplete(); } - return *(last_graphics_pipeline = entry.get()); + last_graphics_pipeline = entry.get(); + return last_graphics_pipeline; } VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCacheKey& key) { @@ -277,6 +297,12 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach return *entry; } +void VKPipelineCache::EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline) { + system.GPU().ShaderNotify().MarkShaderComplete(); + std::unique_lock lock{pipeline_cache}; + graphics_cache.at(pipeline->GetCacheKey()) = std::move(pipeline); +} + void VKPipelineCache::OnShaderRemoval(Shader* shader) { bool finished = false; const auto Finish = [&] { @@ -312,8 +338,7 @@ void VKPipelineCache::OnShaderRemoval(Shader* shader) { } std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> -VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) { - const auto& fixed_state = key.fixed_state; +VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) { auto& memory_manager = system.GPU().MemoryManager(); const auto& gpu = system.GPU().Maxwell3D(); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index 0a3fe65fb..c04829e77 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -22,6 +22,7 @@ #include "video_core/renderer_vulkan/vk_renderpass_cache.h" #include "video_core/renderer_vulkan/vk_shader_decompiler.h" #include "video_core/renderer_vulkan/wrapper.h" +#include "video_core/shader/async_shaders.h" #include "video_core/shader/memory_util.h" #include "video_core/shader/registry.h" #include "video_core/shader/shader_ir.h" @@ -43,28 +44,6 @@ class VKUpdateDescriptorQueue; using Maxwell = Tegra::Engines::Maxwell3D::Regs; -struct GraphicsPipelineCacheKey { - RenderPassParams renderpass_params; - u32 padding; - std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders; - FixedPipelineState fixed_state; - - std::size_t Hash() const noexcept; - - bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept; - - bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept { - return !operator==(rhs); - } - - std::size_t Size() const noexcept { - return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size(); - } -}; -static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>); -static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>); -static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>); - struct ComputePipelineCacheKey { GPUVAddr shader; u32 shared_memory_size; @@ -152,16 +131,19 @@ public: std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders(); - VKGraphicsPipeline& GetGraphicsPipeline(const GraphicsPipelineCacheKey& key); + VKGraphicsPipeline* GetGraphicsPipeline(const GraphicsPipelineCacheKey& key, + VideoCommon::Shader::AsyncShaders& async_shaders); VKComputePipeline& GetComputePipeline(const ComputePipelineCacheKey& key); + void EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline); + protected: void OnShaderRemoval(Shader* shader) final; private: std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders( - const GraphicsPipelineCacheKey& key); + const FixedPipelineState& fixed_state); Core::System& system; const VKDevice& device; @@ -178,6 +160,7 @@ private: GraphicsPipelineCacheKey last_graphics_key; VKGraphicsPipeline* last_graphics_pipeline = nullptr; + std::mutex pipeline_cache; std::unordered_map<GraphicsPipelineCacheKey, std::unique_ptr<VKGraphicsPipeline>> graphics_cache; std::unordered_map<ComputePipelineCacheKey, std::unique_ptr<VKComputePipeline>> compute_cache; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 7500e8244..ff1b52eab 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -14,6 +14,7 @@ #include "common/assert.h" #include "common/logging/log.h" #include "common/microprofile.h" +#include "common/scope_exit.h" #include "core/core.h" #include "core/settings.h" #include "video_core/engines/kepler_compute.h" @@ -400,8 +401,12 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool), sampler_cache(device), fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache), - query_cache(system, *this, device, scheduler), wfi_event{device.GetLogical().CreateEvent()} { + query_cache(system, *this, device, scheduler), + wfi_event{device.GetLogical().CreateNewEvent()}, async_shaders{renderer} { scheduler.SetQueryCache(query_cache); + if (device.UseAsynchronousShaders()) { + async_shaders.AllocateWorkers(); + } } RasterizerVulkan::~RasterizerVulkan() = default; @@ -413,6 +418,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { query_cache.UpdateCounters(); + SCOPE_EXIT({ system.GPU().TickWork(); }); + const auto& gpu = system.GPU().Maxwell3D(); GraphicsPipelineCacheKey key; key.fixed_state.Fill(gpu.regs, device.IsExtExtendedDynamicStateSupported()); @@ -439,10 +446,15 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { key.renderpass_params = GetRenderPassParams(texceptions); key.padding = 0; - auto& pipeline = pipeline_cache.GetGraphicsPipeline(key); - scheduler.BindGraphicsPipeline(pipeline.GetHandle()); + auto* pipeline = pipeline_cache.GetGraphicsPipeline(key, async_shaders); + if (pipeline == nullptr || pipeline->GetHandle() == VK_NULL_HANDLE) { + // Async graphics pipeline was not ready. + return; + } + + scheduler.BindGraphicsPipeline(pipeline->GetHandle()); - const auto renderpass = pipeline.GetRenderPass(); + const auto renderpass = pipeline->GetRenderPass(); const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass); scheduler.RequestRenderpass(renderpass, framebuffer, render_area); @@ -452,8 +464,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { BeginTransformFeedback(); - const auto pipeline_layout = pipeline.GetLayout(); - const auto descriptor_set = pipeline.CommitDescriptorSet(); + const auto pipeline_layout = pipeline->GetLayout(); + const auto descriptor_set = pipeline->CommitDescriptorSet(); scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) { if (descriptor_set) { cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, @@ -463,8 +475,6 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { }); EndTransformFeedback(); - - system.GPU().TickWork(); } void RasterizerVulkan::Clear() { @@ -1433,10 +1443,10 @@ void RasterizerVulkan::UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs) { } void RasterizerVulkan::UpdatePrimitiveTopology(Tegra::Engines::Maxwell3D::Regs& regs) { - if (!state_tracker.TouchPrimitiveTopology()) { + const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value(); + if (!state_tracker.ChangePrimitiveTopology(primitive_topology)) { return; } - const Maxwell::PrimitiveTopology primitive_topology = regs.draw.topology.Value(); scheduler.Record([this, primitive_topology](vk::CommandBuffer cmdbuf) { cmdbuf.SetPrimitiveTopologyEXT(MaxwellToVK::PrimitiveTopology(device, primitive_topology)); }); diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 923178b0b..f640ba649 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -32,6 +32,7 @@ #include "video_core/renderer_vulkan/vk_texture_cache.h" #include "video_core/renderer_vulkan/vk_update_descriptor.h" #include "video_core/renderer_vulkan/wrapper.h" +#include "video_core/shader/async_shaders.h" namespace Core { class System; @@ -136,6 +137,14 @@ public: u32 pixel_stride) override; void SetupDirtyFlags() override; + VideoCommon::Shader::AsyncShaders& GetAsyncShaders() { + return async_shaders; + } + + const VideoCommon::Shader::AsyncShaders& GetAsyncShaders() const { + return async_shaders; + } + /// Maximum supported size that a constbuffer can have in bytes. static constexpr std::size_t MaxConstbufferSize = 0x10000; static_assert(MaxConstbufferSize % (4 * sizeof(float)) == 0, @@ -297,6 +306,7 @@ private: vk::Buffer default_buffer; VKMemoryCommit default_buffer_commit; vk::Event wfi_event; + VideoCommon::Shader::AsyncShaders async_shaders; std::array<View, Maxwell::NumRenderTargets> color_attachments; View zeta_attachment; diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.cpp b/src/video_core/renderer_vulkan/vk_state_tracker.cpp index 9151d9fb1..4bd1009f9 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.cpp +++ b/src/video_core/renderer_vulkan/vk_state_tracker.cpp @@ -42,7 +42,6 @@ Flags MakeInvalidationFlags() { flags[DepthWriteEnable] = true; flags[DepthCompareOp] = true; flags[FrontFace] = true; - flags[PrimitiveTopology] = true; flags[StencilOp] = true; flags[StencilTestEnable] = true; return flags; @@ -112,10 +111,6 @@ void SetupDirtyFrontFace(Tables& tables) { table[OFF(screen_y_control)] = FrontFace; } -void SetupDirtyPrimitiveTopology(Tables& tables) { - tables[0][OFF(draw.topology)] = PrimitiveTopology; -} - void SetupDirtyStencilOp(Tables& tables) { auto& table = tables[0]; table[OFF(stencil_front_op_fail)] = StencilOp; @@ -156,13 +151,13 @@ void StateTracker::Initialize() { SetupDirtyDepthWriteEnable(tables); SetupDirtyDepthCompareOp(tables); SetupDirtyFrontFace(tables); - SetupDirtyPrimitiveTopology(tables); SetupDirtyStencilOp(tables); SetupDirtyStencilTestEnable(tables); } void StateTracker::InvalidateCommandBufferState() { system.GPU().Maxwell3D().dirty.flags |= invalidation_flags; + current_topology = INVALID_TOPOLOGY; } } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/vk_state_tracker.h b/src/video_core/renderer_vulkan/vk_state_tracker.h index 54ca0d6c6..13a6ce786 100644 --- a/src/video_core/renderer_vulkan/vk_state_tracker.h +++ b/src/video_core/renderer_vulkan/vk_state_tracker.h @@ -32,7 +32,6 @@ enum : u8 { DepthWriteEnable, DepthCompareOp, FrontFace, - PrimitiveTopology, StencilOp, StencilTestEnable, @@ -43,6 +42,8 @@ static_assert(Last <= std::numeric_limits<u8>::max()); } // namespace Dirty class StateTracker { + using Maxwell = Tegra::Engines::Maxwell3D::Regs; + public: explicit StateTracker(Core::System& system); @@ -102,10 +103,6 @@ public: return Exchange(Dirty::FrontFace, false); } - bool TouchPrimitiveTopology() { - return Exchange(Dirty::PrimitiveTopology, false); - } - bool TouchStencilOp() { return Exchange(Dirty::StencilOp, false); } @@ -114,7 +111,15 @@ public: return Exchange(Dirty::StencilTestEnable, false); } + bool ChangePrimitiveTopology(Maxwell::PrimitiveTopology new_topology) { + const bool has_changed = current_topology != new_topology; + current_topology = new_topology; + return has_changed; + } + private: + static constexpr auto INVALID_TOPOLOGY = static_cast<Maxwell::PrimitiveTopology>(~0u); + bool Exchange(std::size_t id, bool new_value) const noexcept { auto& flags = system.GPU().Maxwell3D().dirty.flags; const bool is_dirty = flags[id]; @@ -124,6 +129,7 @@ private: Core::System& system; Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags; + Maxwell::PrimitiveTopology current_topology = INVALID_TOPOLOGY; }; } // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp index 14cac38ea..013865aa4 100644 --- a/src/video_core/renderer_vulkan/wrapper.cpp +++ b/src/video_core/renderer_vulkan/wrapper.cpp @@ -644,7 +644,7 @@ ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) cons return ShaderModule(object, handle, *dld); } -Event Device::CreateEvent() const { +Event Device::CreateNewEvent() const { static constexpr VkEventCreateInfo ci{ .sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO, .pNext = nullptr, @@ -786,7 +786,7 @@ std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProp VK_SUCCESS) { return std::nullopt; } - return properties; + return std::move(properties); } std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties( diff --git a/src/video_core/renderer_vulkan/wrapper.h b/src/video_core/renderer_vulkan/wrapper.h index 71daac9d7..b9d3fedc1 100644 --- a/src/video_core/renderer_vulkan/wrapper.h +++ b/src/video_core/renderer_vulkan/wrapper.h @@ -721,7 +721,7 @@ public: ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const; - Event CreateEvent() const; + Event CreateNewEvent() const; SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const; @@ -756,8 +756,8 @@ public: } VkResult GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size, - void* data, VkDeviceSize stride, VkQueryResultFlags flags) const - noexcept { + void* data, VkDeviceSize stride, + VkQueryResultFlags flags) const noexcept { return dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride, flags); } @@ -849,8 +849,8 @@ public: dld->vkCmdBindPipeline(handle, bind_point, pipeline); } - void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType index_type) const - noexcept { + void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, + VkIndexType index_type) const noexcept { dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type); } @@ -863,8 +863,8 @@ public: BindVertexBuffers(binding, 1, &buffer, &offset); } - void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex, u32 first_instance) const - noexcept { + void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex, + u32 first_instance) const noexcept { dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance); } @@ -874,15 +874,15 @@ public: first_instance); } - void ClearAttachments(Span<VkClearAttachment> attachments, Span<VkClearRect> rects) const - noexcept { + void ClearAttachments(Span<VkClearAttachment> attachments, + Span<VkClearRect> rects) const noexcept { dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(), rects.data()); } void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image, - VkImageLayout dst_layout, Span<VkImageBlit> regions, VkFilter filter) const - noexcept { + VkImageLayout dst_layout, Span<VkImageBlit> regions, + VkFilter filter) const noexcept { dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(), regions.data(), filter); } @@ -907,8 +907,8 @@ public: regions.data()); } - void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, Span<VkBufferCopy> regions) const - noexcept { + void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, + Span<VkBufferCopy> regions) const noexcept { dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data()); } @@ -924,8 +924,8 @@ public: regions.data()); } - void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, u32 data) const - noexcept { + void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, + u32 data) const noexcept { dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data); } diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp index b7f66d7ee..f815584f7 100644 --- a/src/video_core/shader/async_shaders.cpp +++ b/src/video_core/shader/async_shaders.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <chrono> #include <condition_variable> #include <mutex> #include <thread> @@ -20,9 +19,18 @@ AsyncShaders::~AsyncShaders() { KillWorkers(); } -void AsyncShaders::AllocateWorkers(std::size_t num_workers) { - // If we're already have workers queued or don't want to queue workers, ignore - if (num_workers == worker_threads.size() || num_workers == 0) { +void AsyncShaders::AllocateWorkers() { + // Max worker threads we should allow + constexpr u32 MAX_THREADS = 4; + // Deduce how many threads we can use + const u32 threads_used = std::thread::hardware_concurrency() / 4; + // Always allow at least 1 thread regardless of our settings + const auto max_worker_count = std::max(1U, threads_used); + // Don't use more than MAX_THREADS + const auto num_workers = std::min(max_worker_count, MAX_THREADS); + + // If we already have workers queued, ignore + if (num_workers == worker_threads.size()) { return; } @@ -34,8 +42,8 @@ void AsyncShaders::AllocateWorkers(std::size_t num_workers) { // Create workers for (std::size_t i = 0; i < num_workers; i++) { context_list.push_back(emu_window.CreateSharedContext()); - worker_threads.push_back(std::move( - std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get()))); + worker_threads.push_back( + std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get())); } } @@ -111,24 +119,50 @@ void AsyncShaders::QueueOpenGLShader(const OpenGL::Device& device, VideoCommon::Shader::CompilerSettings compiler_settings, const VideoCommon::Shader::Registry& registry, VAddr cpu_addr) { - WorkerParams params{device.UseAssemblyShaders() ? AsyncShaders::Backend::GLASM - : AsyncShaders::Backend::OpenGL, - device, - shader_type, - uid, - std::move(code), - std::move(code_b), - main_offset, - compiler_settings, - registry, - cpu_addr}; + WorkerParams params{ + .backend = device.UseAssemblyShaders() ? Backend::GLASM : Backend::OpenGL, + .device = &device, + .shader_type = shader_type, + .uid = uid, + .code = std::move(code), + .code_b = std::move(code_b), + .main_offset = main_offset, + .compiler_settings = compiler_settings, + .registry = registry, + .cpu_address = cpu_addr, + }; std::unique_lock lock(queue_mutex); - pending_queue.push_back(std::move(params)); + pending_queue.push(std::move(params)); + cv.notify_one(); +} + +void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, + const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler, + Vulkan::VKDescriptorPool& descriptor_pool, + Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue, + Vulkan::VKRenderPassCache& renderpass_cache, + std::vector<VkDescriptorSetLayoutBinding> bindings, + Vulkan::SPIRVProgram program, + Vulkan::GraphicsPipelineCacheKey key) { + WorkerParams params{ + .backend = Backend::Vulkan, + .pp_cache = pp_cache, + .vk_device = &device, + .scheduler = &scheduler, + .descriptor_pool = &descriptor_pool, + .update_descriptor_queue = &update_descriptor_queue, + .renderpass_cache = &renderpass_cache, + .bindings = bindings, + .program = program, + .key = key, + }; + + std::unique_lock lock(queue_mutex); + pending_queue.push(std::move(params)); cv.notify_one(); } void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context) { - using namespace std::chrono_literals; while (!is_thread_exiting.load(std::memory_order_relaxed)) { std::unique_lock lock{queue_mutex}; cv.wait(lock, [this] { return HasWorkQueued() || is_thread_exiting; }); @@ -144,18 +178,17 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context if (pending_queue.empty()) { continue; } + // Pull work from queue WorkerParams work = std::move(pending_queue.front()); - pending_queue.pop_front(); - + pending_queue.pop(); lock.unlock(); - if (work.backend == AsyncShaders::Backend::OpenGL || - work.backend == AsyncShaders::Backend::GLASM) { - const ShaderIR ir(work.code, work.main_offset, work.compiler_settings, work.registry); + if (work.backend == Backend::OpenGL || work.backend == Backend::GLASM) { + const ShaderIR ir(work.code, work.main_offset, work.compiler_settings, *work.registry); const auto scope = context->Acquire(); auto program = - OpenGL::BuildShader(work.device, work.shader_type, work.uid, ir, work.registry); + OpenGL::BuildShader(*work.device, work.shader_type, work.uid, ir, *work.registry); Result result{}; result.backend = work.backend; result.cpu_address = work.cpu_address; @@ -164,9 +197,9 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context result.code_b = std::move(work.code_b); result.shader_type = work.shader_type; - if (work.backend == AsyncShaders::Backend::OpenGL) { + if (work.backend == Backend::OpenGL) { result.program.opengl = std::move(program->source_program); - } else if (work.backend == AsyncShaders::Backend::GLASM) { + } else if (work.backend == Backend::GLASM) { result.program.glasm = std::move(program->assembly_program); } @@ -174,6 +207,13 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context std::unique_lock complete_lock(completed_mutex); finished_work.push_back(std::move(result)); } + } else if (work.backend == Backend::Vulkan) { + auto pipeline = std::make_unique<Vulkan::VKGraphicsPipeline>( + *work.vk_device, *work.scheduler, *work.descriptor_pool, + *work.update_descriptor_queue, *work.renderpass_cache, work.key, work.bindings, + work.program); + + work.pp_cache->EmplacePipeline(std::move(pipeline)); } } } diff --git a/src/video_core/shader/async_shaders.h b/src/video_core/shader/async_shaders.h index 2f5ee94ad..d5ae814d5 100644 --- a/src/video_core/shader/async_shaders.h +++ b/src/video_core/shader/async_shaders.h @@ -14,6 +14,10 @@ #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" +#include "video_core/renderer_vulkan/vk_device.h" +#include "video_core/renderer_vulkan/vk_pipeline_cache.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_update_descriptor.h" namespace Core::Frontend { class EmuWindow; @@ -24,6 +28,10 @@ namespace Tegra { class GPU; } +namespace Vulkan { +class VKPipelineCache; +} + namespace VideoCommon::Shader { class AsyncShaders { @@ -31,6 +39,7 @@ public: enum class Backend { OpenGL, GLASM, + Vulkan, }; struct ResultPrograms { @@ -52,7 +61,7 @@ public: ~AsyncShaders(); /// Start up shader worker threads - void AllocateWorkers(std::size_t num_workers); + void AllocateWorkers(); /// Clear the shader queue and kill all worker threads void FreeWorkers(); @@ -76,6 +85,14 @@ public: VideoCommon::Shader::CompilerSettings compiler_settings, const VideoCommon::Shader::Registry& registry, VAddr cpu_addr); + void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::VKDevice& device, + Vulkan::VKScheduler& scheduler, + Vulkan::VKDescriptorPool& descriptor_pool, + Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue, + Vulkan::VKRenderPassCache& renderpass_cache, + std::vector<VkDescriptorSetLayoutBinding> bindings, + Vulkan::SPIRVProgram program, Vulkan::GraphicsPipelineCacheKey key); + private: void ShaderCompilerThread(Core::Frontend::GraphicsContext* context); @@ -83,16 +100,28 @@ private: bool HasWorkQueued(); struct WorkerParams { - AsyncShaders::Backend backend; - OpenGL::Device device; + Backend backend; + // For OGL + const OpenGL::Device* device; Tegra::Engines::ShaderType shader_type; u64 uid; std::vector<u64> code; std::vector<u64> code_b; u32 main_offset; VideoCommon::Shader::CompilerSettings compiler_settings; - VideoCommon::Shader::Registry registry; + std::optional<VideoCommon::Shader::Registry> registry; VAddr cpu_address; + + // For Vulkan + Vulkan::VKPipelineCache* pp_cache; + const Vulkan::VKDevice* vk_device; + Vulkan::VKScheduler* scheduler; + Vulkan::VKDescriptorPool* descriptor_pool; + Vulkan::VKUpdateDescriptorQueue* update_descriptor_queue; + Vulkan::VKRenderPassCache* renderpass_cache; + std::vector<VkDescriptorSetLayoutBinding> bindings; + Vulkan::SPIRVProgram program; + Vulkan::GraphicsPipelineCacheKey key; }; std::condition_variable cv; @@ -101,7 +130,7 @@ private: std::atomic<bool> is_thread_exiting{}; std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> context_list; std::vector<std::thread> worker_threads; - std::deque<WorkerParams> pending_queue; + std::queue<WorkerParams> pending_queue; std::vector<AsyncShaders::Result> finished_work; Core::Frontend::EmuWindow& emu_window; }; diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp index 8d86020f6..336397cdb 100644 --- a/src/video_core/shader/control_flow.cpp +++ b/src/video_core/shader/control_flow.cpp @@ -187,24 +187,26 @@ std::optional<std::pair<BufferInfo, u64>> TrackLDC(const CFGRebuildState& state, std::optional<u64> TrackSHLRegister(const CFGRebuildState& state, u32& pos, u64 ldc_tracked_register) { - return TrackInstruction<u64>(state, pos, - [ldc_tracked_register](auto instr, const auto& opcode) { - return opcode.GetId() == OpCode::Id::SHL_IMM && - instr.gpr0.Value() == ldc_tracked_register; - }, - [](auto instr, const auto&) { return instr.gpr8.Value(); }); + return TrackInstruction<u64>( + state, pos, + [ldc_tracked_register](auto instr, const auto& opcode) { + return opcode.GetId() == OpCode::Id::SHL_IMM && + instr.gpr0.Value() == ldc_tracked_register; + }, + [](auto instr, const auto&) { return instr.gpr8.Value(); }); } std::optional<u32> TrackIMNMXValue(const CFGRebuildState& state, u32& pos, u64 shl_tracked_register) { - return TrackInstruction<u32>(state, pos, - [shl_tracked_register](auto instr, const auto& opcode) { - return opcode.GetId() == OpCode::Id::IMNMX_IMM && - instr.gpr0.Value() == shl_tracked_register; - }, - [](auto instr, const auto&) { - return static_cast<u32>(instr.alu.GetSignedImm20_20() + 1); - }); + return TrackInstruction<u32>( + state, pos, + [shl_tracked_register](auto instr, const auto& opcode) { + return opcode.GetId() == OpCode::Id::IMNMX_IMM && + instr.gpr0.Value() == shl_tracked_register; + }, + [](auto instr, const auto&) { + return static_cast<u32>(instr.alu.GetSignedImm20_20() + 1); + }); } std::optional<BranchIndirectInfo> TrackBranchIndirectInfo(const CFGRebuildState& state, u32 pos) { diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp index 63adbc4a3..e2bba88dd 100644 --- a/src/video_core/shader/decode/memory.cpp +++ b/src/video_core/shader/decode/memory.cpp @@ -386,7 +386,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { break; } case OpCode::Id::RED: { - UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32); + UNIMPLEMENTED_IF_MSG(instr.red.type != GlobalAtomicType::U32, "type={}", + static_cast<int>(instr.red.type.Value())); const auto [real_address, base_address, descriptor] = TrackGlobalMemory(bb, instr, true, true); if (!real_address || !base_address) { @@ -471,9 +472,9 @@ std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackGlobalMemory(NodeBlock& const auto [base_address, index, offset] = TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size())); - ASSERT_OR_EXECUTE_MSG(base_address != nullptr, - { return std::make_tuple(nullptr, nullptr, GlobalMemoryBase{}); }, - "Global memory tracking failed"); + ASSERT_OR_EXECUTE_MSG( + base_address != nullptr, { return std::make_tuple(nullptr, nullptr, GlobalMemoryBase{}); }, + "Global memory tracking failed"); bb.push_back(Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]", index, offset))); diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 9a98f0e98..e614a92df 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -96,7 +96,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta } params.type = GetFormatType(params.pixel_format); } - params.type = GetFormatType(params.pixel_format); // TODO: on 1DBuffer we should use the tic info. if (tic.IsBuffer()) { params.target = SurfaceTarget::TextureBuffer; diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 474ae620a..16d46a018 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -228,24 +228,30 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 } } -void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, - u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, - u32 block_height_bit, u32 offset_x, u32 offset_y) { - const u32 block_height = 1U << block_height_bit; - for (u32 line = 0; line < subrect_height; ++line) { - const u32 y2 = line + offset_y; - const u32 gob_address_y = (y2 / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height + - ((y2 % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE; - const auto& table = LEGACY_SWIZZLE_TABLE[y2 % GOB_SIZE_Y]; - for (u32 x = 0; x < subrect_width; ++x) { - const u32 x2 = (x + offset_x) * bytes_per_pixel; - const u32 gob_address = gob_address_y + (x2 / GOB_SIZE_X) * GOB_SIZE * block_height; - const u32 swizzled_offset = gob_address + table[x2 % GOB_SIZE_X]; - const u32 unswizzled_offset = line * dest_pitch + x * bytes_per_pixel; - u8* dest_line = unswizzled_data + unswizzled_offset; - u8* source_addr = swizzled_data + swizzled_offset; +void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel, + u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) { + const u32 stride = width * bytes_per_pixel; + const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X; + const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height); + + const u32 block_height_mask = (1U << block_height) - 1; + const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height; + + for (u32 line = 0; line < line_count; ++line) { + const u32 src_y = line + origin_y; + const auto& table = LEGACY_SWIZZLE_TABLE[src_y % GOB_SIZE_Y]; + + const u32 block_y = src_y >> GOB_SIZE_Y_SHIFT; + const u32 src_offset_y = (block_y >> block_height) * block_size + + ((block_y & block_height_mask) << GOB_SIZE_SHIFT); + for (u32 column = 0; column < line_length_in; ++column) { + const u32 src_x = (column + origin_x) * bytes_per_pixel; + const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift; + + const u32 swizzled_offset = src_offset_y + src_offset_x + table[src_x % GOB_SIZE_X]; + const u32 unswizzled_offset = line * pitch + column * bytes_per_pixel; - std::memcpy(dest_line, source_addr, bytes_per_pixel); + std::memcpy(output + unswizzled_offset, input + swizzled_offset, bytes_per_pixel); } } } @@ -261,7 +267,7 @@ void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 widt const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth); const u32 block_height_mask = (1U << block_height) - 1; - const u32 x_shift = Common::CountTrailingZeroes32(GOB_SIZE << (block_height + block_depth)); + const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height + block_depth; for (u32 line = 0; line < line_count; ++line) { const auto& table = LEGACY_SWIZZLE_TABLE[line % GOB_SIZE_Y]; diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index d6fe35d37..01e156bc8 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h @@ -48,9 +48,8 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 u32 block_height_bit, u32 offset_x, u32 offset_y); /// Copies a tiled subrectangle into a linear surface. -void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, - u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height, - u32 offset_x, u32 offset_y); +void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel, + u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input); /// @brief Swizzles a 2D array of pixels into a 3D texture /// @param line_length_in Number of pixels per line diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 45f360bdd..4e3a092c7 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <memory> + #include "common/logging/log.h" #include "core/core.h" #include "core/settings.h" @@ -16,37 +17,46 @@ #include "video_core/video_core.h" namespace { -std::unique_ptr<VideoCore::RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window, - Core::System& system, - Core::Frontend::GraphicsContext& context) { + +std::unique_ptr<VideoCore::RendererBase> CreateRenderer( + Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu, + std::unique_ptr<Core::Frontend::GraphicsContext> context) { switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: - return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system, context); + return std::make_unique<OpenGL::RendererOpenGL>(system, emu_window, gpu, + std::move(context)); #ifdef HAS_VULKAN case Settings::RendererBackend::Vulkan: - return std::make_unique<Vulkan::RendererVulkan>(emu_window, system); + return std::make_unique<Vulkan::RendererVulkan>(system, emu_window, gpu, + std::move(context)); #endif default: return nullptr; } } + } // Anonymous namespace namespace VideoCore { std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system) { + std::unique_ptr<Tegra::GPU> gpu; + if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { + gpu = std::make_unique<VideoCommon::GPUAsynch>(system); + } else { + gpu = std::make_unique<VideoCommon::GPUSynch>(system); + } + auto context = emu_window.CreateSharedContext(); const auto scope = context->Acquire(); - auto renderer = CreateRenderer(emu_window, system, *context); + + auto renderer = CreateRenderer(system, emu_window, *gpu, std::move(context)); if (!renderer->Init()) { return nullptr; } - if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { - return std::make_unique<VideoCommon::GPUAsynch>(system, std::move(renderer), - std::move(context)); - } - return std::make_unique<VideoCommon::GPUSynch>(system, std::move(renderer), std::move(context)); + gpu->BindRenderer(std::move(renderer)); + return gpu; } u16 GetResolutionScaleFactor(const RendererBase& renderer) { diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt index 06ab7c59d..7e484b906 100644 --- a/src/web_service/CMakeLists.txt +++ b/src/web_service/CMakeLists.txt @@ -5,6 +5,7 @@ add_library(web_service STATIC verify_login.h web_backend.cpp web_backend.h + web_result.h ) create_target_directory_groups(web_service) diff --git a/src/web_service/telemetry_json.cpp b/src/web_service/telemetry_json.cpp index 7a480e33c..6215c914f 100644 --- a/src/web_service/telemetry_json.cpp +++ b/src/web_service/telemetry_json.cpp @@ -4,12 +4,14 @@ #include <nlohmann/json.hpp> #include "common/detached_tasks.h" -#include "common/web_result.h" #include "web_service/telemetry_json.h" #include "web_service/web_backend.h" +#include "web_service/web_result.h" namespace WebService { +namespace Telemetry = Common::Telemetry; + struct TelemetryJson::Impl { Impl(std::string host, std::string username, std::string token) : host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {} @@ -123,7 +125,7 @@ bool TelemetryJson::SubmitTestcase() { Client client(impl->host, impl->username, impl->token); auto value = client.PostJson("/gamedb/testcase", content, false); - return value.result_code == Common::WebResult::Code::Success; + return value.result_code == WebResult::Code::Success; } } // namespace WebService diff --git a/src/web_service/telemetry_json.h b/src/web_service/telemetry_json.h index dfd202829..df51e00f8 100644 --- a/src/web_service/telemetry_json.h +++ b/src/web_service/telemetry_json.h @@ -14,25 +14,25 @@ namespace WebService { * Implementation of VisitorInterface that serialized telemetry into JSON, and submits it to the * yuzu web service */ -class TelemetryJson : public Telemetry::VisitorInterface { +class TelemetryJson : public Common::Telemetry::VisitorInterface { public: TelemetryJson(std::string host, std::string username, std::string token); ~TelemetryJson() override; - void Visit(const Telemetry::Field<bool>& field) override; - void Visit(const Telemetry::Field<double>& field) override; - void Visit(const Telemetry::Field<float>& field) override; - void Visit(const Telemetry::Field<u8>& field) override; - void Visit(const Telemetry::Field<u16>& field) override; - void Visit(const Telemetry::Field<u32>& field) override; - void Visit(const Telemetry::Field<u64>& field) override; - void Visit(const Telemetry::Field<s8>& field) override; - void Visit(const Telemetry::Field<s16>& field) override; - void Visit(const Telemetry::Field<s32>& field) override; - void Visit(const Telemetry::Field<s64>& field) override; - void Visit(const Telemetry::Field<std::string>& field) override; - void Visit(const Telemetry::Field<const char*>& field) override; - void Visit(const Telemetry::Field<std::chrono::microseconds>& field) override; + void Visit(const Common::Telemetry::Field<bool>& field) override; + void Visit(const Common::Telemetry::Field<double>& field) override; + void Visit(const Common::Telemetry::Field<float>& field) override; + void Visit(const Common::Telemetry::Field<u8>& field) override; + void Visit(const Common::Telemetry::Field<u16>& field) override; + void Visit(const Common::Telemetry::Field<u32>& field) override; + void Visit(const Common::Telemetry::Field<u64>& field) override; + void Visit(const Common::Telemetry::Field<s8>& field) override; + void Visit(const Common::Telemetry::Field<s16>& field) override; + void Visit(const Common::Telemetry::Field<s32>& field) override; + void Visit(const Common::Telemetry::Field<s64>& field) override; + void Visit(const Common::Telemetry::Field<std::string>& field) override; + void Visit(const Common::Telemetry::Field<const char*>& field) override; + void Visit(const Common::Telemetry::Field<std::chrono::microseconds>& field) override; void Complete() override; bool SubmitTestcase() override; diff --git a/src/web_service/verify_login.cpp b/src/web_service/verify_login.cpp index bfaa5b70a..ceb55ca6b 100644 --- a/src/web_service/verify_login.cpp +++ b/src/web_service/verify_login.cpp @@ -3,9 +3,9 @@ // Refer to the license.txt file included. #include <nlohmann/json.hpp> -#include "common/web_result.h" #include "web_service/verify_login.h" #include "web_service/web_backend.h" +#include "web_service/web_result.h" namespace WebService { diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp index 09d1651ac..74e287045 100644 --- a/src/web_service/web_backend.cpp +++ b/src/web_service/web_backend.cpp @@ -6,13 +6,14 @@ #include <cstdlib> #include <mutex> #include <string> + #include <LUrlParser.h> #include <fmt/format.h> #include <httplib.h> -#include "common/common_types.h" + #include "common/logging/log.h" -#include "common/web_result.h" #include "web_service/web_backend.h" +#include "web_service/web_result.h" namespace WebService { @@ -33,17 +34,16 @@ struct Client::Impl { } /// A generic function handles POST, GET and DELETE request together - Common::WebResult GenericRequest(const std::string& method, const std::string& path, - const std::string& data, bool allow_anonymous, - const std::string& accept) { + WebResult GenericRequest(const std::string& method, const std::string& path, + const std::string& data, bool allow_anonymous, + const std::string& accept) { if (jwt.empty()) { UpdateJWT(); } if (jwt.empty() && !allow_anonymous) { LOG_ERROR(WebService, "Credentials must be provided for authenticated requests"); - return Common::WebResult{Common::WebResult::Code::CredentialsMissing, - "Credentials needed", ""}; + return WebResult{WebResult::Code::CredentialsMissing, "Credentials needed", ""}; } auto result = GenericRequest(method, path, data, accept, jwt); @@ -62,10 +62,10 @@ struct Client::Impl { * username + token is used if jwt is empty but username and token are * not empty anonymous if all of jwt, username and token are empty */ - Common::WebResult GenericRequest(const std::string& method, const std::string& path, - const std::string& data, const std::string& accept, - const std::string& jwt = "", const std::string& username = "", - const std::string& token = "") { + WebResult GenericRequest(const std::string& method, const std::string& path, + const std::string& data, const std::string& accept, + const std::string& jwt = "", const std::string& username = "", + const std::string& token = "") { if (cli == nullptr) { auto parsedUrl = LUrlParser::clParseURL::ParseURL(host); int port; @@ -81,12 +81,12 @@ struct Client::Impl { cli = std::make_unique<httplib::SSLClient>(parsedUrl.m_Host.c_str(), port); } else { LOG_ERROR(WebService, "Bad URL scheme {}", parsedUrl.m_Scheme); - return Common::WebResult{Common::WebResult::Code::InvalidURL, "Bad URL scheme", ""}; + return WebResult{WebResult::Code::InvalidURL, "Bad URL scheme", ""}; } } if (cli == nullptr) { LOG_ERROR(WebService, "Invalid URL {}", host + path); - return Common::WebResult{Common::WebResult::Code::InvalidURL, "Invalid URL", ""}; + return WebResult{WebResult::Code::InvalidURL, "Invalid URL", ""}; } cli->set_timeout_sec(TIMEOUT_SECONDS); @@ -106,7 +106,7 @@ struct Client::Impl { std::string(API_VERSION.begin(), API_VERSION.end())); if (method != "GET") { params.emplace(std::string("Content-Type"), std::string("application/json")); - }; + } httplib::Request request; request.method = method; @@ -118,29 +118,28 @@ struct Client::Impl { if (!cli->send(request, response)) { LOG_ERROR(WebService, "{} to {} returned null", method, host + path); - return Common::WebResult{Common::WebResult::Code::LibError, "Null response", ""}; + return WebResult{WebResult::Code::LibError, "Null response", ""}; } if (response.status >= 400) { LOG_ERROR(WebService, "{} to {} returned error status code: {}", method, host + path, response.status); - return Common::WebResult{Common::WebResult::Code::HttpError, - std::to_string(response.status), ""}; + return WebResult{WebResult::Code::HttpError, std::to_string(response.status), ""}; } auto content_type = response.headers.find("content-type"); if (content_type == response.headers.end()) { LOG_ERROR(WebService, "{} to {} returned no content", method, host + path); - return Common::WebResult{Common::WebResult::Code::WrongContent, "", ""}; + return WebResult{WebResult::Code::WrongContent, "", ""}; } if (content_type->second.find(accept) == std::string::npos) { LOG_ERROR(WebService, "{} to {} returned wrong content: {}", method, host + path, content_type->second); - return Common::WebResult{Common::WebResult::Code::WrongContent, "Wrong content", ""}; + return WebResult{WebResult::Code::WrongContent, "Wrong content", ""}; } - return Common::WebResult{Common::WebResult::Code::Success, "", response.body}; + return WebResult{WebResult::Code::Success, "", response.body}; } // Retrieve a new JWT from given username and token @@ -150,7 +149,7 @@ struct Client::Impl { } auto result = GenericRequest("POST", "/jwt/internal", "", "text/html", "", username, token); - if (result.result_code != Common::WebResult::Code::Success) { + if (result.result_code != WebResult::Code::Success) { LOG_ERROR(WebService, "UpdateJWT failed"); } else { std::lock_guard lock{jwt_cache.mutex}; @@ -180,29 +179,28 @@ Client::Client(std::string host, std::string username, std::string token) Client::~Client() = default; -Common::WebResult Client::PostJson(const std::string& path, const std::string& data, - bool allow_anonymous) { +WebResult Client::PostJson(const std::string& path, const std::string& data, bool allow_anonymous) { return impl->GenericRequest("POST", path, data, allow_anonymous, "application/json"); } -Common::WebResult Client::GetJson(const std::string& path, bool allow_anonymous) { +WebResult Client::GetJson(const std::string& path, bool allow_anonymous) { return impl->GenericRequest("GET", path, "", allow_anonymous, "application/json"); } -Common::WebResult Client::DeleteJson(const std::string& path, const std::string& data, - bool allow_anonymous) { +WebResult Client::DeleteJson(const std::string& path, const std::string& data, + bool allow_anonymous) { return impl->GenericRequest("DELETE", path, data, allow_anonymous, "application/json"); } -Common::WebResult Client::GetPlain(const std::string& path, bool allow_anonymous) { +WebResult Client::GetPlain(const std::string& path, bool allow_anonymous) { return impl->GenericRequest("GET", path, "", allow_anonymous, "text/plain"); } -Common::WebResult Client::GetImage(const std::string& path, bool allow_anonymous) { +WebResult Client::GetImage(const std::string& path, bool allow_anonymous) { return impl->GenericRequest("GET", path, "", allow_anonymous, "image/png"); } -Common::WebResult Client::GetExternalJWT(const std::string& audience) { +WebResult Client::GetExternalJWT(const std::string& audience) { return impl->GenericRequest("POST", fmt::format("/jwt/external/{}", audience), "", false, "text/html"); } diff --git a/src/web_service/web_backend.h b/src/web_service/web_backend.h index 04121f17e..81f58583c 100644 --- a/src/web_service/web_backend.h +++ b/src/web_service/web_backend.h @@ -7,12 +7,10 @@ #include <memory> #include <string> -namespace Common { -struct WebResult; -} - namespace WebService { +struct WebResult; + class Client { public: Client(std::string host, std::string username, std::string token); @@ -25,8 +23,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult PostJson(const std::string& path, const std::string& data, - bool allow_anonymous); + WebResult PostJson(const std::string& path, const std::string& data, bool allow_anonymous); /** * Gets JSON from the specified path. @@ -34,7 +31,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult GetJson(const std::string& path, bool allow_anonymous); + WebResult GetJson(const std::string& path, bool allow_anonymous); /** * Deletes JSON to the specified path. @@ -43,8 +40,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult DeleteJson(const std::string& path, const std::string& data, - bool allow_anonymous); + WebResult DeleteJson(const std::string& path, const std::string& data, bool allow_anonymous); /** * Gets a plain string from the specified path. @@ -52,7 +48,7 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult GetPlain(const std::string& path, bool allow_anonymous); + WebResult GetPlain(const std::string& path, bool allow_anonymous); /** * Gets an PNG image from the specified path. @@ -60,14 +56,14 @@ public: * @param allow_anonymous If true, allow anonymous unauthenticated requests. * @return the result of the request. */ - Common::WebResult GetImage(const std::string& path, bool allow_anonymous); + WebResult GetImage(const std::string& path, bool allow_anonymous); /** * Requests an external JWT for the specific audience provided. * @param audience the audience of the JWT requested. * @return the result of the request. */ - Common::WebResult GetExternalJWT(const std::string& audience); + WebResult GetExternalJWT(const std::string& audience); private: struct Impl; diff --git a/src/common/web_result.h b/src/web_service/web_result.h index 8bfa2141d..3aeeb5288 100644 --- a/src/common/web_result.h +++ b/src/web_service/web_result.h @@ -7,7 +7,7 @@ #include <string> #include "common/common_types.h" -namespace Common { +namespace WebService { struct WebResult { enum class Code : u32 { Success, @@ -22,4 +22,4 @@ struct WebResult { std::string result_string; std::string returned_data; }; -} // namespace Common +} // namespace WebService diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 656096c9f..6987e85e1 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -39,6 +39,9 @@ add_executable(yuzu configuration/configure_debug.cpp configuration/configure_debug.h configuration/configure_debug.ui + configuration/configure_debug_controller.cpp + configuration/configure_debug_controller.h + configuration/configure_debug_controller.ui configuration/configure_dialog.cpp configuration/configure_dialog.h configuration/configure_filesystem.cpp @@ -62,9 +65,9 @@ add_executable(yuzu configuration/configure_input_player.cpp configuration/configure_input_player.h configuration/configure_input_player.ui - configuration/configure_input_simple.cpp - configuration/configure_input_simple.h - configuration/configure_input_simple.ui + configuration/configure_input_advanced.cpp + configuration/configure_input_advanced.h + configuration/configure_input_advanced.ui configuration/configure_mouse_advanced.cpp configuration/configure_mouse_advanced.h configuration/configure_mouse_advanced.ui diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp index 4bc8ee726..dca8835ed 100644 --- a/src/yuzu/applets/profile_select.cpp +++ b/src/yuzu/applets/profile_select.cpp @@ -26,7 +26,7 @@ QString FormatUserEntryText(const QString& username, Common::UUID uuid) { } QString GetImagePath(Common::UUID uuid) { - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; return QString::fromStdString(path); } diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 8fc322b30..21707e451 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -304,8 +304,9 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* return wsi; } -GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_) - : QWidget(parent_), emu_thread(emu_thread_) { +GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_) + : QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} { setWindowTitle(QStringLiteral("yuzu %1 | %2-%3") .arg(QString::fromUtf8(Common::g_build_name), QString::fromUtf8(Common::g_scm_branch), @@ -314,15 +315,15 @@ GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread_) auto layout = new QHBoxLayout(this); layout->setMargin(0); setLayout(layout); - InputCommon::Init(); + input_subsystem->Initialize(); this->setMouseTracking(true); - connect(this, &GRenderWindow::FirstFrameDisplayed, parent_, &GMainWindow::OnLoadComplete); + connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); } GRenderWindow::~GRenderWindow() { - InputCommon::Shutdown(); + input_subsystem->Shutdown(); } void GRenderWindow::PollEvents() { @@ -391,11 +392,11 @@ void GRenderWindow::closeEvent(QCloseEvent* event) { } void GRenderWindow::keyPressEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->PressKey(event->key()); + input_subsystem->GetKeyboard()->PressKey(event->key()); } void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->ReleaseKey(event->key()); + input_subsystem->GetKeyboard()->ReleaseKey(event->key()); } void GRenderWindow::mousePressEvent(QMouseEvent* event) { @@ -409,7 +410,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) { const auto [x, y] = ScaleTouch(pos); this->TouchPressed(x, y); } else if (event->button() == Qt::RightButton) { - InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); + input_subsystem->GetMotionEmu()->BeginTilt(pos.x(), pos.y()); } QWidget::mousePressEvent(event); } @@ -423,7 +424,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { auto pos = event->pos(); const auto [x, y] = ScaleTouch(pos); this->TouchMoved(x, y); - InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); + input_subsystem->GetMotionEmu()->Tilt(pos.x(), pos.y()); QWidget::mouseMoveEvent(event); } @@ -436,7 +437,7 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { if (event->button() == Qt::LeftButton) { this->TouchReleased(); } else if (event->button() == Qt::RightButton) { - InputCommon::GetMotionEmu()->EndTilt(); + input_subsystem->GetMotionEmu()->EndTilt(); } } @@ -451,7 +452,7 @@ void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { int active_points = 0; // average all active touch points - for (const auto tp : event->touchPoints()) { + for (const auto& tp : event->touchPoints()) { if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) { active_points++; pos += tp.pos(); @@ -485,7 +486,7 @@ bool GRenderWindow::event(QEvent* event) { void GRenderWindow::focusOutEvent(QFocusEvent* event) { QWidget::focusOutEvent(event); - InputCommon::GetKeyboard()->ReleaseAllKeys(); + input_subsystem->GetKeyboard()->ReleaseAllKeys(); } void GRenderWindow::resizeEvent(QResizeEvent* event) { diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 6c59b4d5c..ca35cf831 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -6,6 +6,7 @@ #include <atomic> #include <condition_variable> +#include <memory> #include <mutex> #include <QImage> @@ -23,6 +24,10 @@ class QKeyEvent; class QTouchEvent; class QStringList; +namespace InputCommon { +class InputSubsystem; +} + namespace VideoCore { enum class LoadCallbackStage; } @@ -121,7 +126,8 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow { Q_OBJECT public: - GRenderWindow(GMainWindow* parent, EmuThread* emu_thread); + explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_); ~GRenderWindow() override; // EmuWindow implementation. @@ -183,6 +189,7 @@ private: QStringList GetUnsupportedGLExtensions() const; EmuThread* emu_thread; + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; // Main context that will be shared with all other contexts that are requested. // If this is used in a shared context setting, then this should not be used directly, but diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp index 5477f050c..649912557 100644 --- a/src/yuzu/compatdb.cpp +++ b/src/yuzu/compatdb.cpp @@ -54,7 +54,8 @@ void CompatDB::Submit() { back(); LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId()); Core::System::GetInstance().TelemetrySession().AddField( - Telemetry::FieldType::UserFeedback, "Compatibility", compatibility->checkedId()); + Common::Telemetry::FieldType::UserFeedback, "Compatibility", + compatibility->checkedId()); button(NextButton)->setEnabled(false); button(NextButton)->setText(tr("Submitting")); diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index cb71b8d11..588bbd677 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -6,17 +6,18 @@ #include <QKeySequence> #include <QSettings> #include "common/file_util.h" -#include "configure_input_simple.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" #include "input_common/udp/client.h" #include "yuzu/configuration/config.h" +namespace FS = Common::FS; + Config::Config(const std::string& config_file, bool is_global) { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + config_file; - FileUtil::CreateFullPath(qt_config_loc); + qt_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + config_file; + FS::CreateFullPath(qt_config_loc); qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat); global = is_global; @@ -30,29 +31,31 @@ Config::~Config() { } const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = { - Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, - Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, - Qt::Key_H, Qt::Key_G, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J, - Qt::Key_I, Qt::Key_L, Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V, + Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, + Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, + Qt::Key_H, Qt::Key_G, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V, }; -const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ +const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{ { Qt::Key_Up, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, - Qt::Key_E, }, { Qt::Key_I, Qt::Key_K, Qt::Key_J, Qt::Key_L, - Qt::Key_R, }, }}; +const std::array<int, 2> Config::default_stick_mod = { + Qt::Key_E, + Qt::Key_R, +}; + const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons = { Qt::Key_BracketLeft, Qt::Key_BracketRight, Qt::Key_Apostrophe, Qt::Key_Minus, Qt::Key_Equal, @@ -241,10 +244,10 @@ void Config::ReadPlayerValues() { player.connected = ReadSetting(QStringLiteral("player_%1_connected").arg(p), false).toBool(); - player.type = static_cast<Settings::ControllerType>( + player.controller_type = static_cast<Settings::ControllerType>( qt_config ->value(QStringLiteral("player_%1_type").arg(p), - static_cast<u8>(Settings::ControllerType::DualJoycon)) + static_cast<u8>(Settings::ControllerType::ProController)) .toUInt()); player.body_color_left = qt_config @@ -284,7 +287,7 @@ void Config::ReadPlayerValues() { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); auto& player_analogs = player.analogs[i]; player_analogs = qt_config @@ -298,12 +301,6 @@ void Config::ReadPlayerValues() { } } } - - std::stable_partition( - Settings::values.players.begin(), - Settings::values.players.begin() + - Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD), - [](const auto& player) { return player.connected; }); } void Config::ReadDebugValues() { @@ -328,7 +325,7 @@ void Config::ReadDebugValues() { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i]; debug_pad_analogs = qt_config @@ -395,13 +392,6 @@ void Config::ReadTouchscreenValues() { ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt(); } -void Config::ApplyDefaultProfileIfInputInvalid() { - if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(), - [](const Settings::PlayerInput& in) { return in.connected; })) { - ApplyInputProfileConfiguration(UISettings::values.profile_index); - } -} - void Config::ReadAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); @@ -431,6 +421,8 @@ void Config::ReadControlValues() { ReadMouseValues(); ReadTouchscreenValues(); + Settings::values.vibration_enabled = + ReadSetting(QStringLiteral("vibration_enabled"), true).toBool(); Settings::values.motion_device = ReadSetting(QStringLiteral("motion_device"), QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")) @@ -464,47 +456,42 @@ void Config::ReadDataStorageValues() { qt_config->beginGroup(QStringLiteral("Data Storage")); Settings::values.use_virtual_sd = ReadSetting(QStringLiteral("use_virtual_sd"), true).toBool(); - FileUtil::GetUserPath( - FileUtil::UserPath::NANDDir, - qt_config - ->value(QStringLiteral("nand_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::SDMCDir, - qt_config - ->value(QStringLiteral("sdmc_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::LoadDir, - qt_config - ->value(QStringLiteral("load_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::DumpDir, - qt_config - ->value(QStringLiteral("dump_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::CacheDir, - qt_config - ->value(QStringLiteral("cache_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))) - .toString() - .toStdString()); + FS::GetUserPath(FS::UserPath::NANDDir, + qt_config + ->value(QStringLiteral("nand_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::SDMCDir, + qt_config + ->value(QStringLiteral("sdmc_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::LoadDir, + qt_config + ->value(QStringLiteral("load_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::DumpDir, + qt_config + ->value(QStringLiteral("dump_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::CacheDir, + qt_config + ->value(QStringLiteral("cache_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir))) + .toString() + .toStdString()); Settings::values.gamecard_inserted = ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool(); Settings::values.gamecard_current_game = ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool(); Settings::values.gamecard_path = - ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString(); + ReadSetting(QStringLiteral("gamecard_path"), QString{}).toString().toStdString(); qt_config->endGroup(); } @@ -518,7 +505,7 @@ void Config::ReadDebuggingValues() { Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool(); Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt(); Settings::values.program_args = - ReadSetting(QStringLiteral("program_args"), QStringLiteral("")).toString().toStdString(); + ReadSetting(QStringLiteral("program_args"), QString{}).toString().toStdString(); Settings::values.dump_exefs = ReadSetting(QStringLiteral("dump_exefs"), false).toBool(); Settings::values.dump_nso = ReadSetting(QStringLiteral("dump_nso"), false).toBool(); Settings::values.reporting_services = @@ -551,8 +538,7 @@ void Config::ReadDisabledAddOnValues() { const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled")); for (int j = 0; j < d_size; ++j) { qt_config->setArrayIndex(j); - out.push_back( - ReadSetting(QStringLiteral("d"), QStringLiteral("")).toString().toStdString()); + out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString()); } qt_config->endArray(); Settings::values.disabled_addons.insert_or_assign(title_id, out); @@ -638,6 +624,11 @@ void Config::ReadCpuValues() { ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool(); Settings::values.cpuopt_reduce_misalign_checks = ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool(); + + Settings::values.cpuopt_unsafe_unfuse_fma = + ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool(); + Settings::values.cpuopt_unsafe_reduce_fp_error = + ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool(); } qt_config->endGroup(); @@ -677,11 +668,11 @@ void Config::ReadScreenshotValues() { UISettings::values.enable_screenshot_save_as = ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool(); - FileUtil::GetUserPath( - FileUtil::UserPath::ScreenshotsDir, + FS::GetUserPath( + FS::UserPath::ScreenshotsDir, qt_config - ->value(QStringLiteral("screenshot_path"), QString::fromStdString(FileUtil::GetUserPath( - FileUtil::UserPath::ScreenshotsDir))) + ->value(QStringLiteral("screenshot_path"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir))) .toString() .toStdString()); @@ -786,14 +777,11 @@ void Config::ReadUIValues() { UISettings::values.first_start = ReadSetting(QStringLiteral("firstStart"), true).toBool(); UISettings::values.callout_flags = ReadSetting(QStringLiteral("calloutFlags"), 0).toUInt(); UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool(); - UISettings::values.profile_index = ReadSetting(QStringLiteral("profileIndex"), 0).toUInt(); UISettings::values.pause_when_in_background = ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool(); UISettings::values.hide_mouse = ReadSetting(QStringLiteral("hideInactiveMouse"), false).toBool(); - ApplyDefaultProfileIfInputInvalid(); - qt_config->endGroup(); } @@ -867,8 +855,9 @@ void Config::SavePlayerValues() { const auto& player = Settings::values.players[p]; WriteSetting(QStringLiteral("player_%1_connected").arg(p), player.connected, false); - WriteSetting(QStringLiteral("player_%1_type").arg(p), static_cast<u8>(player.type), - static_cast<u8>(Settings::ControllerType::DualJoycon)); + WriteSetting(QStringLiteral("player_%1_type").arg(p), + static_cast<u8>(player.controller_type), + static_cast<u8>(Settings::ControllerType::ProController)); WriteSetting(QStringLiteral("player_%1_body_color_left").arg(p), player.body_color_left, Settings::JOYCON_BODY_NEON_BLUE); @@ -890,7 +879,7 @@ void Config::SavePlayerValues() { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); WriteSetting(QStringLiteral("player_%1_").arg(p) + QString::fromStdString(Settings::NativeAnalog::mapping[i]), QString::fromStdString(player.analogs[i]), @@ -911,7 +900,7 @@ void Config::SaveDebugValues() { for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { const std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], - default_analogs[i][3], default_analogs[i][4], 0.5f); + default_analogs[i][3], default_stick_mod[i], 0.5f); WriteSetting(QStringLiteral("debug_pad_") + QString::fromStdString(Settings::NativeAnalog::mapping[i]), QString::fromStdString(Settings::values.debug_pad_analogs[i]), @@ -988,6 +977,7 @@ void Config::SaveControlValues() { SaveMouseValues(); SaveTouchscreenValues(); + WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true); WriteSetting(QStringLiteral("motion_device"), QString::fromStdString(Settings::values.motion_device), QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01")); @@ -1016,25 +1006,25 @@ void Config::SaveDataStorageValues() { WriteSetting(QStringLiteral("use_virtual_sd"), Settings::values.use_virtual_sd, true); WriteSetting(QStringLiteral("nand_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir))); WriteSetting(QStringLiteral("sdmc_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir))); WriteSetting(QStringLiteral("load_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir))); WriteSetting(QStringLiteral("dump_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir))); WriteSetting(QStringLiteral("cache_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir))); WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false); WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, false); WriteSetting(QStringLiteral("gamecard_path"), - QString::fromStdString(Settings::values.gamecard_path), QStringLiteral("")); + QString::fromStdString(Settings::values.gamecard_path), QString{}); qt_config->endGroup(); } @@ -1047,7 +1037,7 @@ void Config::SaveDebuggingValues() { WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false); WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689); WriteSetting(QStringLiteral("program_args"), - QString::fromStdString(Settings::values.program_args), QStringLiteral("")); + QString::fromStdString(Settings::values.program_args), QString{}); WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false); WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false); WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false); @@ -1074,8 +1064,7 @@ void Config::SaveDisabledAddOnValues() { qt_config->beginWriteArray(QStringLiteral("disabled")); for (std::size_t j = 0; j < elem.second.size(); ++j) { qt_config->setArrayIndex(static_cast<int>(j)); - WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), - QStringLiteral("")); + WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{}); } qt_config->endArray(); ++i; @@ -1135,6 +1124,11 @@ void Config::SaveCpuValues() { WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true); WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), Settings::values.cpuopt_reduce_misalign_checks, true); + + WriteSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), + Settings::values.cpuopt_unsafe_unfuse_fma, true); + WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), + Settings::values.cpuopt_unsafe_reduce_fp_error, true); } qt_config->endGroup(); @@ -1180,7 +1174,7 @@ void Config::SaveScreenshotValues() { WriteSetting(QStringLiteral("enable_screenshot_save_as"), UISettings::values.enable_screenshot_save_as); WriteSetting(QStringLiteral("screenshot_path"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir))); qt_config->endGroup(); } @@ -1259,7 +1253,6 @@ void Config::SaveUIValues() { WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true); WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0); WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false); - WriteSetting(QStringLiteral("profileIndex"), UISettings::values.profile_index, 0); WriteSetting(QStringLiteral("pauseWhenInBackground"), UISettings::values.pause_when_in_background, false); WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index e5f39b040..aa929d134 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -23,7 +23,8 @@ public: void Save(); static const std::array<int, Settings::NativeButton::NumButtons> default_buttons; - static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> default_analogs; + static const std::array<int, 2> default_stick_mod; static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> default_mouse_buttons; static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; @@ -37,7 +38,6 @@ private: void ReadKeyboardValues(); void ReadMouseValues(); void ReadTouchscreenValues(); - void ApplyDefaultProfileIfInputInvalid(); // Read functions bases off the respective config section names. void ReadAudioValues(); diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp index f9becab6e..18482795c 100644 --- a/src/yuzu/configuration/configuration_shared.cpp +++ b/src/yuzu/configuration/configuration_shared.cpp @@ -72,18 +72,18 @@ void ConfigurationShared::SetPerGameSetting( ConfigurationShared::USE_GLOBAL_OFFSET); } -void ConfigurationShared::SetHighlight(QWidget* widget, const std::string& name, bool highlighted) { +void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) { if (highlighted) { widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }") - .arg(QString::fromStdString(name))); + .arg(widget->objectName())); } else { widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }") - .arg(QString::fromStdString(name))); + .arg(widget->objectName())); } widget->show(); } -void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name, +void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, CheckState& tracker) { if (setting.UsingGlobal()) { @@ -91,45 +91,39 @@ void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::str } else { tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off; } - SetHighlight(checkbox, name, tracker != CheckState::Global); - QObject::connect(checkbox, &QCheckBox::clicked, checkbox, - [checkbox, name, setting, &tracker]() { - tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % - static_cast<int>(CheckState::Count)); - if (tracker == CheckState::Global) { - checkbox->setChecked(setting.GetValue(true)); - } - SetHighlight(checkbox, name, tracker != CheckState::Global); - }); + SetHighlight(checkbox, tracker != CheckState::Global); + QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker] { + tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % + static_cast<int>(CheckState::Count)); + if (tracker == CheckState::Global) { + checkbox->setChecked(setting.GetValue(true)); + } + SetHighlight(checkbox, tracker != CheckState::Global); + }); } -void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name, - bool global, bool state, bool global_state, - CheckState& tracker) { +void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, bool global, bool state, + bool global_state, CheckState& tracker) { if (global) { tracker = CheckState::Global; } else { tracker = (state == global_state) ? CheckState::On : CheckState::Off; } - SetHighlight(checkbox, name, tracker != CheckState::Global); - QObject::connect(checkbox, &QCheckBox::clicked, checkbox, - [checkbox, name, global_state, &tracker]() { - tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % - static_cast<int>(CheckState::Count)); - if (tracker == CheckState::Global) { - checkbox->setChecked(global_state); - } - SetHighlight(checkbox, name, tracker != CheckState::Global); - }); + SetHighlight(checkbox, tracker != CheckState::Global); + QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, global_state, &tracker] { + tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % + static_cast<int>(CheckState::Count)); + if (tracker == CheckState::Global) { + checkbox->setChecked(global_state); + } + SetHighlight(checkbox, tracker != CheckState::Global); + }); } -void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, - const std::string& target_name, int global) { +void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, int global) { InsertGlobalItem(combobox, global); - QObject::connect(combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), target, - [target, target_name](int index) { - ConfigurationShared::SetHighlight(target, target_name, index != 0); - }); + QObject::connect(combobox, qOverload<int>(&QComboBox::activated), target, + [target](int index) { SetHighlight(target, index != 0); }); } void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) { diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h index 003148c68..312b9e549 100644 --- a/src/yuzu/configuration/configuration_shared.h +++ b/src/yuzu/configuration/configuration_shared.h @@ -39,13 +39,12 @@ void SetPerGameSetting(QComboBox* combobox, void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting); -void SetHighlight(QWidget* widget, const std::string& name, bool highlighted); -void SetColoredTristate(QCheckBox* checkbox, const std::string& name, - const Settings::Setting<bool>& setting, CheckState& tracker); -void SetColoredTristate(QCheckBox* checkbox, const std::string& name, bool global, bool state, - bool global_state, CheckState& tracker); -void SetColoredComboBox(QComboBox* combobox, QWidget* target, const std::string& target_name, - int global); +void SetHighlight(QWidget* widget, bool highlighted); +void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, + CheckState& tracker); +void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state, + CheckState& tracker); +void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global); void InsertGlobalItem(QComboBox* combobox, int global_index); diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index 5f5d8e571..fcf42cdcb 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -6,7 +6,7 @@ <rect> <x>0</x> <y>0</y> - <width>382</width> + <width>650</width> <height>650</height> </rect> </property> @@ -26,13 +26,13 @@ <widget class="QListWidget" name="selectorList"> <property name="minimumSize"> <size> - <width>150</width> + <width>120</width> <height>0</height> </size> </property> <property name="maximumSize"> <size> - <width>150</width> + <width>120</width> <height>16777215</height> </size> </property> @@ -44,76 +44,121 @@ <number>0</number> </property> <widget class="ConfigureGeneral" name="generalTab"> + <property name="accessibleName"> + <string>General</string> + </property> <attribute name="title"> <string>General</string> </attribute> </widget> <widget class="ConfigureUi" name="uiTab"> + <property name="accessibleName"> + <string>UI</string> + </property> <attribute name="title"> <string>Game List</string> </attribute> </widget> <widget class="ConfigureSystem" name="systemTab"> + <property name="accessibleName"> + <string>System</string> + </property> <attribute name="title"> <string>System</string> </attribute> </widget> <widget class="ConfigureProfileManager" name="profileManagerTab"> + <property name="accessibleName"> + <string>Profiles</string> + </property> <attribute name="title"> <string>Profiles</string> </attribute> </widget> <widget class="ConfigureFilesystem" name="filesystemTab"> + <property name="accessibleName"> + <string>Filesystem</string> + </property> <attribute name="title"> <string>Filesystem</string> </attribute> </widget> - <widget class="ConfigureInputSimple" name="inputTab"> + <widget class="ConfigureInput" name="inputTab"> + <property name="accessibleName"> + <string>Controls</string> + </property> <attribute name="title"> - <string>Input</string> + <string>Controls</string> </attribute> </widget> <widget class="ConfigureHotkeys" name="hotkeysTab"> + <property name="accessibleName"> + <string>Hotkeys</string> + </property> <attribute name="title"> <string>Hotkeys</string> </attribute> </widget> <widget class="ConfigureCpu" name="cpuTab"> + <property name="accessibleName"> + <string>CPU</string> + </property> <attribute name="title"> <string>CPU</string> </attribute> </widget> <widget class="ConfigureCpuDebug" name="cpuDebugTab"> + <property name="accessibleName"> + <string>Debug</string> + </property> <attribute name="title"> <string>Debug</string> </attribute> </widget> <widget class="ConfigureGraphics" name="graphicsTab"> + <property name="accessibleName"> + <string>Graphics</string> + </property> <attribute name="title"> <string>Graphics</string> </attribute> </widget> <widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab"> + <property name="accessibleName"> + <string>Advanced</string> + </property> <attribute name="title"> <string>GraphicsAdvanced</string> </attribute> </widget> <widget class="ConfigureAudio" name="audioTab"> + <property name="accessibleName"> + <string>Audio</string> + </property> <attribute name="title"> <string>Audio</string> </attribute> </widget> <widget class="ConfigureDebug" name="debugTab"> + <property name="accessibleName"> + <string>Debug</string> + </property> <attribute name="title"> <string>Debug</string> </attribute> </widget> <widget class="ConfigureWeb" name="webTab"> + <property name="accessibleName"> + <string>Web</string> + </property> <attribute name="title"> <string>Web</string> </attribute> </widget> <widget class="ConfigureService" name="serviceTab"> + <property name="accessibleName"> + <string>Services</string> + </property> <attribute name="title"> <string>Services</string> </attribute> @@ -205,9 +250,9 @@ <container>1</container> </customwidget> <customwidget> - <class>ConfigureInputSimple</class> + <class>ConfigureInput</class> <extends>QWidget</extends> - <header>configuration/configure_input_simple.h</header> + <header>configuration/configure_input.h</header> <container>1</container> </customwidget> <customwidget> diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index fea632531..fa9124ecf 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -59,7 +59,7 @@ void ConfigureAudio::SetConfiguration() { ui->volume_combo_box->setCurrentIndex(1); ui->volume_slider->setEnabled(true); } - ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout", + ConfigurationShared::SetHighlight(ui->volume_layout, !Settings::values.volume.UsingGlobal()); } SetVolumeIndicatorText(ui->volume_slider->sliderPosition()); @@ -173,14 +173,13 @@ void ConfigureAudio::SetupPerGameUI() { return; } - ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, "toggle_audio_stretching", + ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, Settings::values.enable_audio_stretching, enable_audio_stretching); - connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), - this, [this](int index) { - ui->volume_slider->setEnabled(index == 1); - ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout", index == 1); - }); + connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) { + ui->volume_slider->setEnabled(index == 1); + ConfigurationShared::SetHighlight(ui->volume_layout, index == 1); + }); ui->output_sink_combo_box->setVisible(false); ui->output_sink_label->setVisible(false); diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index 7493e5ffb..37fcd6adc 100644 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -19,6 +19,8 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config connect(ui->accuracy, qOverload<int>(&QComboBox::activated), this, &ConfigureCpu::AccuracyUpdated); + connect(ui->accuracy, qOverload<int>(&QComboBox::currentIndexChanged), this, + &ConfigureCpu::UpdateGroup); } ConfigureCpu::~ConfigureCpu() = default; @@ -28,6 +30,12 @@ void ConfigureCpu::SetConfiguration() { ui->accuracy->setEnabled(runtime_lock); ui->accuracy->setCurrentIndex(static_cast<int>(Settings::values.cpu_accuracy)); + UpdateGroup(static_cast<int>(Settings::values.cpu_accuracy)); + + ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock); + ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma); + ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock); + ui->cpuopt_unsafe_reduce_fp_error->setChecked(Settings::values.cpuopt_unsafe_reduce_fp_error); } void ConfigureCpu::AccuracyUpdated(int index) { @@ -38,14 +46,21 @@ void ConfigureCpu::AccuracyUpdated(int index) { QMessageBox::Yes | QMessageBox::No); if (result == QMessageBox::No) { ui->accuracy->setCurrentIndex(static_cast<int>(Settings::CPUAccuracy::Accurate)); - return; + UpdateGroup(static_cast<int>(Settings::CPUAccuracy::Accurate)); } } } +void ConfigureCpu::UpdateGroup(int index) { + ui->unsafe_group->setVisible(static_cast<Settings::CPUAccuracy>(index) == + Settings::CPUAccuracy::Unsafe); +} + void ConfigureCpu::ApplyConfiguration() { Settings::values.cpu_accuracy = static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex()); + Settings::values.cpuopt_unsafe_unfuse_fma = ui->cpuopt_unsafe_unfuse_fma->isChecked(); + Settings::values.cpuopt_unsafe_reduce_fp_error = ui->cpuopt_unsafe_reduce_fp_error->isChecked(); } void ConfigureCpu::changeEvent(QEvent* event) { diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h index e4741d3a4..3c5683d81 100644 --- a/src/yuzu/configuration/configure_cpu.h +++ b/src/yuzu/configuration/configure_cpu.h @@ -26,6 +26,7 @@ private: void RetranslateUI(); void AccuracyUpdated(int index); + void UpdateGroup(int index); void SetConfiguration(); diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui index bf6ea79bb..ebdd2e6e9 100644 --- a/src/yuzu/configuration/configure_cpu.ui +++ b/src/yuzu/configuration/configure_cpu.ui @@ -40,6 +40,11 @@ </item> <item> <property name="text"> + <string>Unsafe</string> + </property> + </item> + <item> + <property name="text"> <string>Enable Debug Mode</string> </property> </item> @@ -63,6 +68,53 @@ </layout> </item> <item> + <layout class="QVBoxLayout"> + <item> + <widget class="QGroupBox" name="unsafe_group"> + <property name="title"> + <string>Unsafe CPU Optimization Settings</string> + </property> + <layout class="QVBoxLayout"> + <item> + <widget class="QLabel"> + <property name="wordWrap"> + <bool>1</bool> + </property> + <property name="text"> + <string>These settings reduce accuracy for speed.</string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="cpuopt_unsafe_unfuse_fma"> + <property name="text"> + <string>Unfuse FMA (improve performance on CPUs without FMA)</string> + </property> + <property name="toolTip"> + <string> + <div>This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.</div> + </string> + </property> + </widget> + </item> + <item> + <widget class="QCheckBox" name="cpuopt_unsafe_reduce_fp_error"> + <property name="text"> + <string>Faster FRSQRTE and FRECPE</string> + </property> + <property name="toolTip"> + <string> + <div>This option improves the speed of some approximate floating-point functions by using less accurate native approximations.</div> + </string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index d0e71dd60..2bfe2c306 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -19,7 +19,8 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co SetConfiguration(); connect(ui->open_log_button, &QPushButton::clicked, []() { - QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir)); + const auto path = + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LogDir)); QDesktopServices::openUrl(QUrl::fromLocalFile(path)); }); } diff --git a/src/yuzu/configuration/configure_debug_controller.cpp b/src/yuzu/configuration/configure_debug_controller.cpp new file mode 100644 index 000000000..0097c9a29 --- /dev/null +++ b/src/yuzu/configuration/configure_debug_controller.cpp @@ -0,0 +1,40 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "ui_configure_debug_controller.h" +#include "yuzu/configuration/configure_debug_controller.h" + +ConfigureDebugController::ConfigureDebugController(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem) + : QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()), + debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, true)) { + ui->setupUi(this); + + ui->controllerLayout->addWidget(debug_controller); + + connect(ui->clear_all_button, &QPushButton::clicked, this, + [this] { debug_controller->ClearAll(); }); + connect(ui->restore_defaults_button, &QPushButton::clicked, this, + [this] { debug_controller->RestoreDefaults(); }); + + RetranslateUI(); +} + +ConfigureDebugController::~ConfigureDebugController() = default; + +void ConfigureDebugController::ApplyConfiguration() { + debug_controller->ApplyConfiguration(); +} + +void ConfigureDebugController::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QDialog::changeEvent(event); +} + +void ConfigureDebugController::RetranslateUI() { + ui->retranslateUi(this); +} diff --git a/src/yuzu/configuration/configure_debug_controller.h b/src/yuzu/configuration/configure_debug_controller.h new file mode 100644 index 000000000..34dcf705f --- /dev/null +++ b/src/yuzu/configuration/configure_debug_controller.h @@ -0,0 +1,38 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QDialog> +#include "yuzu/configuration/configure_input_player.h" + +class QPushButton; + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class ConfigureDebugController; +} + +class ConfigureDebugController : public QDialog { + Q_OBJECT + +public: + explicit ConfigureDebugController(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem); + ~ConfigureDebugController() override; + + void ApplyConfiguration(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + std::unique_ptr<Ui::ConfigureDebugController> ui; + + ConfigureInputPlayer* debug_controller; +}; diff --git a/src/yuzu/configuration/configure_debug_controller.ui b/src/yuzu/configuration/configure_debug_controller.ui new file mode 100644 index 000000000..a95ed50ff --- /dev/null +++ b/src/yuzu/configuration/configure_debug_controller.ui @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureDebugController</class> + <widget class="QDialog" name="ConfigureDebugController"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>780</width> + <height>500</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Debug Controller</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="spacing"> + <number>2</number> + </property> + <property name="leftMargin"> + <number>9</number> + </property> + <property name="topMargin"> + <number>9</number> + </property> + <property name="rightMargin"> + <number>9</number> + </property> + <property name="bottomMargin"> + <number>9</number> + </property> + <item> + <layout class="QHBoxLayout" name="controllerLayout"/> + </item> + <item> + <layout class="QHBoxLayout" name="horizontalLayout"> + <item> + <widget class="QPushButton" name="clear_all_button"> + <property name="text"> + <string>Clear</string> + </property> + </widget> + </item> + <item> + <widget class="QPushButton" name="restore_defaults_button"> + <property name="text"> + <string>Defaults</string> + </property> + </widget> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureDebugController</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>140</x> + <y>318</y> + </hint> + <hint type="destinationlabel"> + <x>140</x> + <y>169</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureDebugController</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>140</x> + <y>318</y> + </hint> + <hint type="destinationlabel"> + <x>140</x> + <y>169</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 4e30dc51e..8186929a6 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -12,7 +12,8 @@ #include "yuzu/configuration/configure_input_player.h" #include "yuzu/hotkeys.h" -ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) +ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, + InputCommon::InputSubsystem* input_subsystem) : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) { Settings::configuring_global = true; @@ -20,6 +21,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) ui->hotkeysTab->Populate(registry); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); + ui->inputTab->Initialize(input_subsystem); + SetConfiguration(); PopulateSelectionList(); @@ -80,12 +83,12 @@ Q_DECLARE_METATYPE(QList<QWidget*>); void ConfigureDialog::PopulateSelectionList() { const std::array<std::pair<QString, QList<QWidget*>>, 6> items{ - {{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}}, + {{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}}, {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}}, {tr("CPU"), {ui->cpuTab, ui->cpuDebugTab}}, {tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}}, {tr("Audio"), {ui->audioTab}}, - {tr("Controls"), {ui->inputTab, ui->hotkeysTab}}}, + {tr("Controls"), ui->inputTab->GetSubTabs()}}, }; [[maybe_unused]] const QSignalBlocker blocker(ui->selectorList); @@ -117,7 +120,7 @@ void ConfigureDialog::UpdateVisibleTabs() { {ui->generalTab, tr("General")}, {ui->systemTab, tr("System")}, {ui->profileManagerTab, tr("Profiles")}, - {ui->inputTab, tr("Input")}, + {ui->inputTab, tr("Controls")}, {ui->hotkeysTab, tr("Hotkeys")}, {ui->cpuTab, tr("CPU")}, {ui->cpuDebugTab, tr("Debug")}, @@ -138,6 +141,6 @@ void ConfigureDialog::UpdateVisibleTabs() { const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole)); for (const auto tab : tabs) { - ui->tabWidget->addTab(tab, widgets.at(tab)); + ui->tabWidget->addTab(tab, tab->accessibleName()); } } diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h index 4289bc225..570c3b941 100644 --- a/src/yuzu/configuration/configure_dialog.h +++ b/src/yuzu/configuration/configure_dialog.h @@ -9,6 +9,10 @@ class HotkeyRegistry; +namespace InputCommon { +class InputSubsystem; +} + namespace Ui { class ConfigureDialog; } @@ -17,7 +21,8 @@ class ConfigureDialog : public QDialog { Q_OBJECT public: - explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry); + explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, + InputCommon::InputSubsystem* input_subsystem); ~ConfigureDialog() override; void ApplyConfiguration(); diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp index a089f5733..7ab4a80f7 100644 --- a/src/yuzu/configuration/configure_filesystem.cpp +++ b/src/yuzu/configuration/configure_filesystem.cpp @@ -42,16 +42,16 @@ ConfigureFilesystem::~ConfigureFilesystem() = default; void ConfigureFilesystem::setConfiguration() { ui->nand_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir))); ui->sdmc_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir))); ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path)); ui->dump_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir))); ui->load_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir))); ui->cache_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir))); ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted); ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game); @@ -64,14 +64,16 @@ void ConfigureFilesystem::setConfiguration() { } void ConfigureFilesystem::applyConfiguration() { - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - ui->nand_directory_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - ui->sdmc_directory_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir, - ui->cache_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir, + ui->nand_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir, + ui->sdmc_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::DumpDir, + ui->dump_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::LoadDir, + ui->load_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir, + ui->cache_directory_edit->text().toStdString()); Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString(); Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked(); @@ -121,12 +123,13 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) } void ConfigureFilesystem::ResetMetadata() { - if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list")) { + if (!Common::FS::Exists(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list")) { QMessageBox::information(this, tr("Reset Metadata Cache"), tr("The metadata cache is already empty.")); - } else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + - DIR_SEP + "game_list")) { + } else if (Common::FS::DeleteDirRecursively( + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list")) { QMessageBox::information(this, tr("Reset Metadata Cache"), tr("The operation completed successfully.")); UISettings::values.is_game_list_reload_pending.exchange(true); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index c0dbd9855..830096ea0 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -105,10 +105,10 @@ void ConfigureGeneral::SetupPerGameUI() { ui->toggle_background_pause->setVisible(false); ui->toggle_hide_mouse->setVisible(false); - ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit", + ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, Settings::values.use_frame_limit, use_frame_limit); - ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core", - Settings::values.use_multi_core, use_multi_core); + ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, + use_multi_core); connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() && diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 3e42531c3..07d818548 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -34,9 +34,8 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] { UpdateDeviceComboBox(); if (!Settings::configuring_global) { - ConfigurationShared::SetHighlight(ui->api_layout, "api_layout", - ui->api->currentIndex() != - ConfigurationShared::USE_GLOBAL_INDEX); + ConfigurationShared::SetHighlight( + ui->api_layout, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX); } }); connect(ui->device, qOverload<int>(&QComboBox::activated), this, @@ -80,17 +79,16 @@ void ConfigureGraphics::SetConfiguration() { ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); - ConfigurationShared::SetHighlight(ui->api_layout, "api_layout", + ConfigurationShared::SetHighlight(ui->api_layout, !Settings::values.renderer_backend.UsingGlobal()); ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox, &Settings::values.aspect_ratio); ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->ar_label, "ar_label", + ConfigurationShared::SetHighlight(ui->ar_label, !Settings::values.aspect_ratio.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", - !Settings::values.bg_red.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); } UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(), @@ -248,20 +246,18 @@ void ConfigureGraphics::SetupPerGameUI() { return; } - connect(ui->bg_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this, - [this](int index) { - ui->bg_button->setEnabled(index == 1); - ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", index == 1); - }); + connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) { + ui->bg_button->setEnabled(index == 1); + ConfigurationShared::SetHighlight(ui->bg_layout, index == 1); + }); - ConfigurationShared::SetColoredTristate(ui->use_disk_shader_cache, "use_disk_shader_cache", - Settings::values.use_disk_shader_cache, - use_disk_shader_cache); ConfigurationShared::SetColoredTristate( - ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation", - Settings::values.use_asynchronous_gpu_emulation, use_asynchronous_gpu_emulation); + ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache); + ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation, + Settings::values.use_asynchronous_gpu_emulation, + use_asynchronous_gpu_emulation); - ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label", + ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, Settings::values.aspect_ratio.GetValue(true)); ConfigurationShared::InsertGlobalItem( ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index c5d1a778c..73f276949 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -41,9 +41,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); - ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, "label_gpu_accuracy", + ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, !Settings::values.gpu_accuracy.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->af_label, "af_label", + ConfigurationShared::SetHighlight(ui->af_label, !Settings::values.max_anisotropy.UsingGlobal()); } } @@ -131,20 +131,18 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { return; } - ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync, - use_vsync); - ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders", - Settings::values.use_assembly_shaders, - use_assembly_shaders); + ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); ConfigurationShared::SetColoredTristate( - ui->use_asynchronous_shaders, "use_asynchronous_shaders", - Settings::values.use_asynchronous_shaders, use_asynchronous_shaders); - ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time", + ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders); + ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, + Settings::values.use_asynchronous_shaders, + use_asynchronous_shaders); + ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, Settings::values.use_fast_gpu_time, use_fast_gpu_time); ConfigurationShared::SetColoredComboBox( - ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy", + ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); ConfigurationShared::SetColoredComboBox( - ui->anisotropic_filtering_combobox, ui->af_label, "af_label", + ui->anisotropic_filtering_combobox, ui->af_label, static_cast<int>(Settings::values.max_anisotropy.GetValue(true))); } diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index a793c803d..846a30586 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -92,7 +92,7 @@ <string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string> </property> <property name="text"> - <string>Use asynchronous shader building (experimental, OpenGL or Assembly shaders only)</string> + <string>Use asynchronous shader building (experimental)</string> </property> </widget> </item> diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp index 6f7fd4414..cbee51a5e 100644 --- a/src/yuzu/configuration/configure_hotkeys.cpp +++ b/src/yuzu/configuration/configure_hotkeys.cpp @@ -154,7 +154,7 @@ void ConfigureHotkeys::ClearAll() { const QStandardItem* parent = model->item(r, 0); for (int r2 = 0; r2 < parent->rowCount(); ++r2) { - model->item(r, 0)->child(r2, 1)->setText(tr("")); + model->item(r, 0)->child(r2, 1)->setText(QString{}); } } } @@ -186,7 +186,7 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) { model->setData(selected, default_key_sequence.toString(QKeySequence::NativeText)); } }); - connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, tr("")); }); + connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, QString{}); }); context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location)); } diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index f2977719c..5223eed1d 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -8,18 +8,32 @@ #include <QSignalBlocker> #include <QTimer> -#include "configuration/configure_touchscreen_advanced.h" #include "core/core.h" #include "core/hle/service/am/am.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" -#include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/sm/sm.h" #include "ui_configure_input.h" +#include "ui_configure_input_advanced.h" #include "ui_configure_input_player.h" +#include "yuzu/configuration/configure_debug_controller.h" #include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_advanced.h" #include "yuzu/configuration/configure_input_player.h" #include "yuzu/configuration/configure_mouse_advanced.h" +#include "yuzu/configuration/configure_touchscreen_advanced.h" + +namespace { +template <typename Dialog, typename... Args> +void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { + Dialog dialog(&parent, std::forward<Args>(args)...); + + const auto res = dialog.exec(); + if (res == QDialog::Accepted) { + dialog.ApplyConfiguration(); + } +} +} // Anonymous namespace void OnDockedModeChanged(bool last_state, bool new_state) { if (last_state == new_state) { @@ -48,97 +62,98 @@ void OnDockedModeChanged(bool last_state, bool new_state) { } } -namespace { -template <typename Dialog, typename... Args> -void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { - parent.ApplyConfiguration(); - Dialog dialog(&parent, std::forward<Args>(args)...); - - const auto res = dialog.exec(); - if (res == QDialog::Accepted) { - dialog.ApplyConfiguration(); - } -} -} // Anonymous namespace - ConfigureInput::ConfigureInput(QWidget* parent) - : QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) { + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) { ui->setupUi(this); +} - players_controller = { - ui->player1_combobox, ui->player2_combobox, ui->player3_combobox, ui->player4_combobox, - ui->player5_combobox, ui->player6_combobox, ui->player7_combobox, ui->player8_combobox, - }; +ConfigureInput::~ConfigureInput() = default; - players_configure = { - ui->player1_configure, ui->player2_configure, ui->player3_configure, ui->player4_configure, - ui->player5_configure, ui->player6_configure, ui->player7_configure, ui->player8_configure, +void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem) { + player_controllers = { + new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem), + new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem), }; - RetranslateUI(); - LoadConfiguration(); - UpdateUIEnabled(); + player_tabs = { + ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, + ui->tabPlayer5, ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8, + }; - connect(ui->restore_defaults_button, &QPushButton::clicked, this, - &ConfigureInput::RestoreDefaults); + player_connected = { + ui->checkboxPlayer1Connected, ui->checkboxPlayer2Connected, ui->checkboxPlayer3Connected, + ui->checkboxPlayer4Connected, ui->checkboxPlayer5Connected, ui->checkboxPlayer6Connected, + ui->checkboxPlayer7Connected, ui->checkboxPlayer8Connected, + }; - for (auto* enabled : players_controller) { - connect(enabled, QOverload<int>::of(&QComboBox::currentIndexChanged), this, - &ConfigureInput::UpdateUIEnabled); - } - connect(ui->use_docked_mode, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->handheld_connected, &QCheckBox::stateChanged, this, - &ConfigureInput::UpdateUIEnabled); - connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->keyboard_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->debug_enabled, &QCheckBox::stateChanged, this, &ConfigureInput::UpdateUIEnabled); - connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this, - &ConfigureInput::UpdateUIEnabled); - - for (std::size_t i = 0; i < players_configure.size(); ++i) { - connect(players_configure[i], &QPushButton::clicked, this, - [this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); }); + for (std::size_t i = 0; i < player_tabs.size(); ++i) { + player_tabs[i]->setLayout(new QHBoxLayout(player_tabs[i])); + player_tabs[i]->layout()->addWidget(player_controllers[i]); + connect(player_controllers[i], &ConfigureInputPlayer::Connected, [&, i](bool is_connected) { + if (is_connected) { + for (std::size_t index = 0; index <= i; ++index) { + player_connected[index]->setChecked(is_connected); + } + } else { + for (std::size_t index = i; index < player_tabs.size(); ++index) { + player_connected[index]->setChecked(is_connected); + } + } + }); + connect(player_controllers[i], &ConfigureInputPlayer::RefreshInputDevices, + [this] { UpdateAllInputDevices(); }); + connect(player_connected[i], &QCheckBox::stateChanged, [this, i](int state) { + player_controllers[i]->ConnectPlayer(state == Qt::Checked); + }); } + // Only the first player can choose handheld mode so connect the signal just to player 1 + connect(player_controllers[0], &ConfigureInputPlayer::HandheldStateChanged, + [this](bool is_handheld) { UpdateDockedState(is_handheld); }); + + advanced = new ConfigureInputAdvanced(this); + ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced)); + ui->tabAdvanced->layout()->addWidget(advanced); + connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] { + CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem); + }); + connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] { + CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem); + }); + connect(advanced, &ConfigureInputAdvanced::CallTouchscreenConfigDialog, + [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); }); - connect(ui->handheld_configure, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); }); - - connect(ui->debug_configure, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); }); - - connect(ui->mouse_advanced, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); }); + connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); + connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); - connect(ui->touchscreen_advanced, &QPushButton::clicked, this, - [this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); }); + RetranslateUI(); + LoadConfiguration(); } -ConfigureInput::~ConfigureInput() = default; +QList<QWidget*> ConfigureInput::GetSubTabs() const { + return { + ui->tabPlayer1, ui->tabPlayer2, ui->tabPlayer3, ui->tabPlayer4, ui->tabPlayer5, + ui->tabPlayer6, ui->tabPlayer7, ui->tabPlayer8, ui->tabAdvanced, + }; +} void ConfigureInput::ApplyConfiguration() { - for (std::size_t i = 0; i < players_controller.size(); ++i) { - const auto controller_type_index = players_controller[i]->currentIndex(); - - Settings::values.players[i].connected = controller_type_index != 0; - - if (controller_type_index > 0) { - Settings::values.players[i].type = - static_cast<Settings::ControllerType>(controller_type_index - 1); - } else { - Settings::values.players[i].type = Settings::ControllerType::DualJoycon; - } + for (auto controller : player_controllers) { + controller->ApplyConfiguration(); } + advanced->ApplyConfiguration(); + const bool pre_docked_mode = Settings::values.use_docked_mode; - Settings::values.use_docked_mode = ui->use_docked_mode->isChecked(); + Settings::values.use_docked_mode = ui->radioDocked->isChecked(); OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode); - Settings::values - .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] - .connected = ui->handheld_connected->isChecked(); - Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked(); - Settings::values.mouse_enabled = ui->mouse_enabled->isChecked(); - Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked(); - Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked(); + + Settings::values.vibration_enabled = ui->vibrationGroup->isChecked(); } void ConfigureInput::changeEvent(QEvent* event) { @@ -146,94 +161,63 @@ void ConfigureInput::changeEvent(QEvent* event) { RetranslateUI(); } - QDialog::changeEvent(event); + QWidget::changeEvent(event); } void ConfigureInput::RetranslateUI() { ui->retranslateUi(this); - RetranslateControllerComboBoxes(); } -void ConfigureInput::RetranslateControllerComboBoxes() { - for (auto* controller_box : players_controller) { - [[maybe_unused]] const QSignalBlocker blocker(controller_box); - - controller_box->clear(); - controller_box->addItems({tr("None"), tr("Pro Controller"), tr("Dual Joycons"), - tr("Single Right Joycon"), tr("Single Left Joycon")}); - } - +void ConfigureInput::LoadConfiguration() { LoadPlayerControllerIndices(); -} + UpdateDockedState(Settings::values.players[0].controller_type == + Settings::ControllerType::Handheld); -void ConfigureInput::UpdateUIEnabled() { - bool hit_disabled = false; - for (auto* player : players_controller) { - player->setDisabled(hit_disabled); - if (hit_disabled) { - player->setCurrentIndex(0); - } - if (!hit_disabled && player->currentIndex() == 0) { - hit_disabled = true; - } - } + ui->vibrationGroup->setChecked(Settings::values.vibration_enabled); +} - for (std::size_t i = 0; i < players_controller.size(); ++i) { - players_configure[i]->setEnabled(players_controller[i]->currentIndex() != 0); +void ConfigureInput::LoadPlayerControllerIndices() { + for (std::size_t i = 0; i < player_connected.size(); ++i) { + const auto connected = Settings::values.players[i].connected || + (i == 0 && Settings::values.players[8].connected); + player_connected[i]->setChecked(connected); } +} - ui->handheld_connected->setChecked(ui->handheld_connected->isChecked() && - !ui->use_docked_mode->isChecked()); - ui->handheld_connected->setEnabled(!ui->use_docked_mode->isChecked()); - ui->handheld_configure->setEnabled(ui->handheld_connected->isChecked() && - !ui->use_docked_mode->isChecked()); - ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked()); - ui->debug_configure->setEnabled(ui->debug_enabled->isChecked()); - ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked()); +void ConfigureInput::ClearAll() { + // We don't have a good way to know what tab is active, but we can find out by getting the + // parent of the consoleInputSettings + auto* player_tab = static_cast<ConfigureInputPlayer*>(ui->consoleInputSettings->parent()); + player_tab->ClearAll(); } -void ConfigureInput::LoadConfiguration() { - std::stable_partition( - Settings::values.players.begin(), - Settings::values.players.begin() + - Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD), - [](const auto& player) { return player.connected; }); +void ConfigureInput::RestoreDefaults() { + // We don't have a good way to know what tab is active, but we can find out by getting the + // parent of the consoleInputSettings + auto* player_tab = static_cast<ConfigureInputPlayer*>(ui->consoleInputSettings->parent()); + player_tab->RestoreDefaults(); + + ui->radioDocked->setChecked(true); + ui->radioUndocked->setChecked(false); + ui->vibrationGroup->setChecked(true); +} - LoadPlayerControllerIndices(); +void ConfigureInput::UpdateDockedState(bool is_handheld) { + // If the controller type is handheld only, disallow changing docked mode + ui->radioDocked->setEnabled(!is_handheld); + ui->radioUndocked->setEnabled(!is_handheld); - ui->use_docked_mode->setChecked(Settings::values.use_docked_mode); - ui->handheld_connected->setChecked( - Settings::values - .players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)] - .connected); - ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled); - ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); - ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); - ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled); - - UpdateUIEnabled(); -} + ui->radioDocked->setChecked(Settings::values.use_docked_mode); + ui->radioUndocked->setChecked(!Settings::values.use_docked_mode); -void ConfigureInput::LoadPlayerControllerIndices() { - for (std::size_t i = 0; i < players_controller.size(); ++i) { - const auto connected = Settings::values.players[i].connected; - players_controller[i]->setCurrentIndex( - connected ? static_cast<u8>(Settings::values.players[i].type) + 1 : 0); + // If its handheld only, force docked mode off (since you can't play handheld in a dock) + if (is_handheld) { + ui->radioUndocked->setChecked(true); } } -void ConfigureInput::RestoreDefaults() { - players_controller[0]->setCurrentIndex(2); - - for (std::size_t i = 1; i < players_controller.size(); ++i) { - players_controller[i]->setCurrentIndex(0); +void ConfigureInput::UpdateAllInputDevices() { + for (const auto& player : player_controllers) { + player->UpdateInputDevices(); } - - ui->use_docked_mode->setCheckState(Qt::Unchecked); - ui->handheld_connected->setCheckState(Qt::Unchecked); - ui->mouse_enabled->setCheckState(Qt::Unchecked); - ui->keyboard_enabled->setCheckState(Qt::Unchecked); - ui->debug_enabled->setCheckState(Qt::Unchecked); - ui->touchscreen_enabled->setCheckState(Qt::Checked); - UpdateUIEnabled(); } diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h index 2f70cb3ca..d08a24f96 100644 --- a/src/yuzu/configuration/configure_input.h +++ b/src/yuzu/configuration/configure_input.h @@ -7,37 +7,50 @@ #include <array> #include <memory> -#include <QDialog> #include <QKeyEvent> +#include <QWidget> + +#include "yuzu/configuration/configure_input_advanced.h" +#include "yuzu/configuration/configure_input_player.h" #include "ui_configure_input.h" -class QPushButton; +class QCheckBox; class QString; class QTimer; +namespace InputCommon { +class InputSubsystem; +} + namespace Ui { class ConfigureInput; } void OnDockedModeChanged(bool last_state, bool new_state); -class ConfigureInput : public QDialog { +class ConfigureInput : public QWidget { Q_OBJECT public: explicit ConfigureInput(QWidget* parent = nullptr); ~ConfigureInput() override; - /// Save all button configurations to settings file + /// Initializes the input dialog with the given input subsystem. + void Initialize(InputCommon::InputSubsystem* input_subsystem_); + + /// Save all button configurations to settings file. void ApplyConfiguration(); + QList<QWidget*> GetSubTabs() const; + private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void RetranslateControllerComboBoxes(); + void ClearAll(); - void UpdateUIEnabled(); + void UpdateDockedState(bool is_handheld); + void UpdateAllInputDevices(); /// Load configuration settings. void LoadConfiguration(); @@ -48,6 +61,8 @@ private: std::unique_ptr<Ui::ConfigureInput> ui; - std::array<QComboBox*, 8> players_controller; - std::array<QPushButton*, 8> players_configure; + std::array<ConfigureInputPlayer*, 8> player_controllers; + std::array<QWidget*, 8> player_tabs; + std::array<QCheckBox*, 8> player_connected; + ConfigureInputAdvanced* advanced; }; diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index efffd8487..136955224 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -1,529 +1,554 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureInput</class> - <widget class="QDialog" name="ConfigureInput"> + <widget class="QWidget" name="ConfigureInput"> <property name="geometry"> <rect> <x>0</x> <y>0</y> - <width>384</width> - <height>576</height> + <width>700</width> + <height>540</height> </rect> </property> <property name="windowTitle"> - <string>Custom Input Settings</string> + <string>ConfigureInput</string> </property> <layout class="QVBoxLayout" name="verticalLayout_5"> + <property name="spacing"> + <number>2</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> <item> - <layout class="QVBoxLayout" name="verticalLayout"> - <item> - <widget class="QGroupBox" name="gridGroupBox_1"> - <property name="title"> - <string>Players</string> - </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="1" column="2"> - <widget class="QComboBox" name="player1_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="1" column="3"> - <widget class="QPushButton" name="player1_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="0" column="2"> - <widget class="QLabel" name="label"> - <property name="text"> - <string>Controller Type</string> - </property> - <property name="alignment"> - <set>Qt::AlignCenter</set> - </property> - </widget> - </item> - <item row="2" column="2"> - <widget class="QComboBox" name="player2_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="3" column="2"> - <widget class="QComboBox" name="player3_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="4" column="2"> - <widget class="QComboBox" name="player4_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="5" column="2"> - <widget class="QComboBox" name="player5_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="6" column="2"> - <widget class="QComboBox" name="player6_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="7" column="2"> - <widget class="QComboBox" name="player7_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="8" column="2"> - <widget class="QComboBox" name="player8_combobox"> - <property name="minimumSize"> - <size> - <width>110</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="2" column="3"> - <widget class="QPushButton" name="player2_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="3" column="3"> - <widget class="QPushButton" name="player3_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="4" column="3"> - <widget class="QPushButton" name="player4_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="5" column="3"> - <widget class="QPushButton" name="player5_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="6" column="3"> - <widget class="QPushButton" name="player6_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="7" column="3"> - <widget class="QPushButton" name="player7_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="8" column="3"> - <widget class="QPushButton" name="player8_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="0" column="0"> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="4"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QLabel" name="label_3"> - <property name="minimumSize"> - <size> - <width>55</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Player 1</string> - </property> - </widget> - </item> - <item row="2" column="1"> - <widget class="QLabel" name="label_4"> - <property name="text"> - <string>Player 2</string> - </property> - </widget> - </item> - <item row="3" column="1"> - <widget class="QLabel" name="label_5"> - <property name="text"> - <string>Player 3</string> - </property> - </widget> - </item> - <item row="4" column="1"> - <widget class="QLabel" name="label_6"> - <property name="text"> - <string>Player 4</string> - </property> - </widget> - </item> - <item row="5" column="1"> - <widget class="QLabel" name="label_7"> - <property name="text"> - <string>Player 5</string> - </property> - </widget> - </item> - <item row="6" column="1"> - <widget class="QLabel" name="label_8"> - <property name="text"> - <string>Player 6</string> - </property> - </widget> - </item> - <item row="7" column="1"> - <widget class="QLabel" name="label_9"> - <property name="text"> - <string>Player 7</string> - </property> - </widget> - </item> - <item row="8" column="1"> - <widget class="QLabel" name="label_10"> - <property name="text"> - <string>Player 8</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item> - <widget class="QGroupBox" name="gridGroupBox_2"> - <property name="title"> - <string>Handheld</string> - </property> - <layout class="QGridLayout" name="gridLayout_2"> - <item row="1" column="2"> - <spacer name="horizontalSpacer_5"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>72</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="4"> - <spacer name="horizontalSpacer_4"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="3"> - <widget class="QPushButton" name="handheld_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="1" column="0"> - <spacer name="horizontalSpacer_3"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QCheckBox" name="handheld_connected"> - <property name="text"> - <string>Joycons Docked</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <widget class="QCheckBox" name="use_docked_mode"> - <property name="text"> - <string>Use Docked Mode</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item> - <widget class="QGroupBox" name="gridGroupBox_3"> - <property name="title"> - <string>Other</string> - </property> - <layout class="QGridLayout" name="gridLayout_3"> - <item row="1" column="1"> - <widget class="QCheckBox" name="keyboard_enabled"> - <property name="minimumSize"> - <size> - <width>0</width> - <height>23</height> - </size> - </property> - <property name="text"> - <string>Keyboard</string> - </property> - </widget> - </item> - <item row="2" column="1"> - <widget class="QCheckBox" name="debug_enabled"> - <property name="text"> - <string>Debug Controller</string> - </property> - </widget> - </item> - <item row="3" column="1"> - <widget class="QCheckBox" name="touchscreen_enabled"> - <property name="text"> - <string>Touchscreen</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <widget class="QCheckBox" name="mouse_enabled"> - <property name="minimumSize"> - <size> - <width>0</width> - <height>23</height> - </size> - </property> - <property name="text"> - <string>Mouse</string> - </property> - </widget> - </item> - <item row="0" column="4"> - <spacer name="horizontalSpacer_7"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="2"> - <spacer name="horizontalSpacer_8"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>76</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="0"> - <spacer name="horizontalSpacer_6"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="3" column="3"> - <widget class="QPushButton" name="touchscreen_advanced"> - <property name="text"> - <string>Advanced</string> - </property> - </widget> - </item> - <item row="2" column="3"> - <widget class="QPushButton" name="debug_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="0" column="3"> - <widget class="QPushButton" name="mouse_advanced"> - <property name="text"> - <string>Advanced</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout"> - <item> - <widget class="QPushButton" name="restore_defaults_button"> - <property name="text"> - <string>Restore Defaults</string> + <widget class="QTabWidget" name="tabWidget"> + <property name="currentIndex"> + <number>0</number> + </property> + <widget class="QWidget" name="tabPlayer1"> + <property name="accessibleName"> + <string>Player 1</string> + </property> + <attribute name="title"> + <string>Player 1</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer2"> + <property name="accessibleName"> + <string>Player 2</string> + </property> + <attribute name="title"> + <string>Player 2</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer3"> + <property name="accessibleName"> + <string>Player 3</string> + </property> + <attribute name="title"> + <string>Player 3</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer4"> + <property name="accessibleName"> + <string>Player 4</string> + </property> + <attribute name="title"> + <string>Player 4</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer5"> + <property name="accessibleName"> + <string>Player 5</string> + </property> + <attribute name="title"> + <string>Player 5</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer6"> + <property name="accessibleName"> + <string>Player 6</string> + </property> + <attribute name="title"> + <string>Player 6</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer7"> + <property name="accessibleName"> + <string>Player 7</string> + </property> + <attribute name="title"> + <string>Player 7</string> + </attribute> + </widget> + <widget class="QWidget" name="tabPlayer8"> + <property name="accessibleName"> + <string>Player 8</string> + </property> + <attribute name="title"> + <string>Player 8</string> + </attribute> + </widget> + <widget class="QWidget" name="tabAdvanced"> + <property name="accessibleName"> + <string>Advanced</string> + </property> + <attribute name="title"> + <string>Advanced</string> + </attribute> + </widget> + </widget> + </item> + <item alignment="Qt::AlignVCenter"> + <widget class="QWidget" name="consoleInputSettings" native="true"> + <layout class="QHBoxLayout" name="buttonsBottomRightHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignVCenter"> + <widget class="QGroupBox" name="handheldGroup"> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> + <property name="title"> + <string>Console Mode</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>6</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QRadioButton" name="radioDocked"> + <property name="text"> + <string>Docked</string> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + <item> + <widget class="QRadioButton" name="radioUndocked"> + <property name="text"> + <string>Undocked</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="vibrationGroup"> + <property name="title"> + <string>Vibration</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="vibrationSpin"> + <property name="minimumSize"> + <size> + <width>65</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>65</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>1</number> + </property> + <property name="maximum"> + <number>200</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="motionGroup"> + <property name="title"> + <string>Motion</string> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="motionButton"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignVCenter"> + <widget class="QWidget" name="widget" native="true"> + <layout class="QGridLayout" name="gridLayout_2"> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - <item> - <spacer name="horizontalSpacer_9"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> + <property name="rightMargin"> + <number>0</number> </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> + <property name="bottomMargin"> + <number>0</number> </property> - </spacer> - </item> - <item> - <widget class="QDialogButtonBox" name="buttonBox"> - <property name="standardButtons"> - <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + <property name="spacing"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - </layout> + <item row="1" column="2"> + <widget class="QCheckBox" name="checkboxPlayer2Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Controllers</string> + </property> + </widget> + </item> + <item row="1" column="4"> + <widget class="QCheckBox" name="checkboxPlayer4Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="3"> + <widget class="QCheckBox" name="checkboxPlayer3Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="5"> + <widget class="QCheckBox" name="checkboxPlayer5Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>1</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="1" column="7"> + <widget class="QCheckBox" name="checkboxPlayer7Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="6"> + <widget class="QCheckBox" name="checkboxPlayer6Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QCheckBox" name="checkboxPlayer1Connected"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="checked"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="1" column="8"> + <widget class="QCheckBox" name="checkboxPlayer8Connected"> + <property name="text"> + <string/> + </property> + </widget> + </item> + <item row="0" column="2"> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>2</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="3"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>3</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="4"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>4</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="5"> + <widget class="QLabel" name="label_6"> + <property name="text"> + <string>5</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="6"> + <widget class="QLabel" name="label_7"> + <property name="text"> + <string>6</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="7"> + <widget class="QLabel" name="label_8"> + <property name="text"> + <string>7</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="8"> + <widget class="QLabel" name="label_9"> + <property name="text"> + <string>8</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="label_10"> + <property name="text"> + <string>Connected</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignBottom"> + <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Defaults</string> + </property> + </widget> + </item> + <item alignment="Qt::AlignBottom"> + <widget class="QPushButton" name="buttonClearAll"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="sizeIncrement"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="baseSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Clear</string> + </property> + </widget> + </item> + </layout> + </widget> </item> </layout> </widget> <resources/> - <connections> - <connection> - <sender>buttonBox</sender> - <signal>accepted()</signal> - <receiver>ConfigureInput</receiver> - <slot>accept()</slot> - <hints> - <hint type="sourcelabel"> - <x>294</x> - <y>553</y> - </hint> - <hint type="destinationlabel"> - <x>191</x> - <y>287</y> - </hint> - </hints> - </connection> - <connection> - <sender>buttonBox</sender> - <signal>rejected()</signal> - <receiver>ConfigureInput</receiver> - <slot>reject()</slot> - <hints> - <hint type="sourcelabel"> - <x>294</x> - <y>553</y> - </hint> - <hint type="destinationlabel"> - <x>191</x> - <y>287</y> - </hint> - </hints> - </connection> - </connections> + <connections/> </ui> diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp new file mode 100644 index 000000000..db42b826b --- /dev/null +++ b/src/yuzu/configuration/configure_input_advanced.cpp @@ -0,0 +1,169 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <QColorDialog> +#include "core/core.h" +#include "core/settings.h" +#include "ui_configure_input_advanced.h" +#include "yuzu/configuration/configure_input_advanced.h" + +ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputAdvanced>()) { + ui->setupUi(this); + + controllers_color_buttons = {{ + { + ui->player1_left_body_button, + ui->player1_left_buttons_button, + ui->player1_right_body_button, + ui->player1_right_buttons_button, + }, + { + ui->player2_left_body_button, + ui->player2_left_buttons_button, + ui->player2_right_body_button, + ui->player2_right_buttons_button, + }, + { + ui->player3_left_body_button, + ui->player3_left_buttons_button, + ui->player3_right_body_button, + ui->player3_right_buttons_button, + }, + { + ui->player4_left_body_button, + ui->player4_left_buttons_button, + ui->player4_right_body_button, + ui->player4_right_buttons_button, + }, + { + ui->player5_left_body_button, + ui->player5_left_buttons_button, + ui->player5_right_body_button, + ui->player5_right_buttons_button, + }, + { + ui->player6_left_body_button, + ui->player6_left_buttons_button, + ui->player6_right_body_button, + ui->player6_right_buttons_button, + }, + { + ui->player7_left_body_button, + ui->player7_left_buttons_button, + ui->player7_right_body_button, + ui->player7_right_buttons_button, + }, + { + ui->player8_left_body_button, + ui->player8_left_buttons_button, + ui->player8_right_body_button, + ui->player8_right_buttons_button, + }, + }}; + + for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { + auto& color_buttons = controllers_color_buttons[player_idx]; + for (std::size_t button_idx = 0; button_idx < color_buttons.size(); ++button_idx) { + connect(color_buttons[button_idx], &QPushButton::clicked, this, + [this, player_idx, button_idx] { + OnControllerButtonClick(static_cast<int>(player_idx), + static_cast<int>(button_idx)); + }); + } + } + + connect(ui->mouse_enabled, &QCheckBox::stateChanged, this, + &ConfigureInputAdvanced::UpdateUIEnabled); + connect(ui->debug_enabled, &QCheckBox::stateChanged, this, + &ConfigureInputAdvanced::UpdateUIEnabled); + connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this, + &ConfigureInputAdvanced::UpdateUIEnabled); + + connect(ui->debug_configure, &QPushButton::clicked, this, + [this] { CallDebugControllerDialog(); }); + connect(ui->mouse_advanced, &QPushButton::clicked, this, [this] { CallMouseConfigDialog(); }); + connect(ui->touchscreen_advanced, &QPushButton::clicked, this, + [this] { CallTouchscreenConfigDialog(); }); + + LoadConfiguration(); +} + +ConfigureInputAdvanced::~ConfigureInputAdvanced() = default; + +void ConfigureInputAdvanced::OnControllerButtonClick(int player_idx, int button_idx) { + const QColor new_bg_color = QColorDialog::getColor(controllers_colors[player_idx][button_idx]); + if (!new_bg_color.isValid()) { + return; + } + controllers_colors[player_idx][button_idx] = new_bg_color; + controllers_color_buttons[player_idx][button_idx]->setStyleSheet( + QStringLiteral("background-color: %1; min-width: 55px;") + .arg(controllers_colors[player_idx][button_idx].name())); +} + +void ConfigureInputAdvanced::ApplyConfiguration() { + for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { + auto& player = Settings::values.players[player_idx]; + std::array<u32, 4> colors{}; + std::transform(controllers_colors[player_idx].begin(), controllers_colors[player_idx].end(), + colors.begin(), [](QColor color) { return color.rgb(); }); + + player.body_color_left = colors[0]; + player.button_color_left = colors[1]; + player.body_color_right = colors[2]; + player.button_color_right = colors[3]; + } + + Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked(); + Settings::values.mouse_enabled = ui->mouse_enabled->isChecked(); + Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked(); + Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked(); +} + +void ConfigureInputAdvanced::LoadConfiguration() { + for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) { + auto& player = Settings::values.players[player_idx]; + std::array<u32, 4> colors = { + player.body_color_left, + player.button_color_left, + player.body_color_right, + player.button_color_right, + }; + + std::transform(colors.begin(), colors.end(), controllers_colors[player_idx].begin(), + [](u32 rgb) { return QColor::fromRgb(rgb); }); + + for (std::size_t button_idx = 0; button_idx < colors.size(); ++button_idx) { + controllers_color_buttons[player_idx][button_idx]->setStyleSheet( + QStringLiteral("background-color: %1; min-width: 55px;") + .arg(controllers_colors[player_idx][button_idx].name())); + } + } + + ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled); + ui->mouse_enabled->setChecked(Settings::values.mouse_enabled); + ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled); + ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled); + + UpdateUIEnabled(); +} + +void ConfigureInputAdvanced::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QWidget::changeEvent(event); +} + +void ConfigureInputAdvanced::RetranslateUI() { + ui->retranslateUi(this); +} + +void ConfigureInputAdvanced::UpdateUIEnabled() { + ui->mouse_advanced->setEnabled(ui->mouse_enabled->isChecked()); + ui->debug_configure->setEnabled(ui->debug_enabled->isChecked()); + ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked()); +} diff --git a/src/yuzu/configuration/configure_input_advanced.h b/src/yuzu/configuration/configure_input_advanced.h new file mode 100644 index 000000000..d8fcec52d --- /dev/null +++ b/src/yuzu/configuration/configure_input_advanced.h @@ -0,0 +1,45 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <memory> +#include <QWidget> + +class QColor; +class QPushButton; + +namespace Ui { +class ConfigureInputAdvanced; +} + +class ConfigureInputAdvanced : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInputAdvanced(QWidget* parent = nullptr); + ~ConfigureInputAdvanced() override; + + void ApplyConfiguration(); + +signals: + void CallDebugControllerDialog(); + void CallMouseConfigDialog(); + void CallTouchscreenConfigDialog(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + void UpdateUIEnabled(); + + void OnControllerButtonClick(int player_idx, int button_idx); + + void LoadConfiguration(); + + std::unique_ptr<Ui::ConfigureInputAdvanced> ui; + + std::array<std::array<QColor, 4>, 8> controllers_colors; + std::array<std::array<QPushButton*, 4>, 8> controllers_color_buttons; +}; diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui new file mode 100644 index 000000000..5958435fc --- /dev/null +++ b/src/yuzu/configuration/configure_input_advanced.ui @@ -0,0 +1,2688 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputAdvanced</class> + <widget class="QWidget" name="ConfigureInputAdvanced"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>710</width> + <height>580</height> + </rect> + </property> + <property name="windowTitle"> + <string>Configure Input</string> + </property> + <property name="styleSheet"> + <string notr="true"/> + </property> + <layout class="QHBoxLayout" name="horizontalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="mainInputAdvanced" native="true"> + <layout class="QHBoxLayout" name="main" stretch="1,1"> + <property name="spacing"> + <number>9</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="leftInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="leftLayout" stretch="0"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="joyconColorsGroup"> + <property name="title"> + <string>Joycon Colors</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_3" stretch="1,1"> + <property name="leftMargin"> + <number>9</number> + </property> + <property name="topMargin"> + <number>9</number> + </property> + <property name="rightMargin"> + <number>9</number> + </property> + <property name="bottomMargin"> + <number>9</number> + </property> + <item> + <widget class="QWidget" name="topLeftInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="player12Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_4"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player1Group"> + <property name="title"> + <string>Player 1</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player1LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_14"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_66"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_67"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player1RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_14"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_64"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player1RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_65"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player1_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player2Group"> + <property name="title"> + <string>Player 2</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_14"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player2LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_15"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_70"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_71"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player2RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_15"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_68"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player2RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_69"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player2_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player34Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player3Group"> + <property name="title"> + <string>Player 3</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_15"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player3LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_16"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_74"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_75"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player3RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_16"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_72"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player3RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_73"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player3_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player4Group"> + <property name="title"> + <string>Player 4</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_16"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player4LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_17"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_78"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_79"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player4RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_17"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_76"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player4RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_77"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player4_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="bottomLeftInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="player56Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player5Group"> + <property name="title"> + <string>Player 5</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_10"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player5LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_10"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_50"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_51"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player5RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_10"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_48"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player5RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_49"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player5_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player6Group"> + <property name="title"> + <string>Player 6</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_11"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player6LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_11"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_54"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_55"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player6RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_11"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_52"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player6RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_53"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player6_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player78Widget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_7"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="player7Group"> + <property name="title"> + <string>Player 7</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_12"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player7LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_12"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_58"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_59"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player7RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_12"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_56"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player7RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_57"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player7_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="player8Group"> + <property name="title"> + <string>Player 8</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_13"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>6</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>6</number> + </property> + <property name="bottomMargin"> + <number>6</number> + </property> + <item> + <widget class="QWidget" name="player8LeftJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsLeftJoyconVerticalLayout_13"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8LeftBodyGroup"> + <property name="title"> + <string>L Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_62"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_left_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8LeftButtonsGroup"> + <property name="title"> + <string>L Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_63"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_left_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="player8RightJoycon" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsRightJoyconVerticalLayout_13"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8RightBodyGroup"> + <property name="title"> + <string>R Body</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_60"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_right_body_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="player8RightButtonsGroup"> + <property name="title"> + <string>R Button</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_61"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="player8_right_buttons_button"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="rightInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="rightLayout" stretch="1,1"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="topRightInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="gridGroupBox_3"> + <property name="title"> + <string>Other</string> + </property> + <layout class="QGridLayout" name="gridLayout_3"> + <item row="0" column="0"> + <widget class="QCheckBox" name="keyboard_enabled"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>23</height> + </size> + </property> + <property name="text"> + <string>Keyboard</string> + </property> + </widget> + </item> + <item row="4" column="2"> + <widget class="QPushButton" name="touchscreen_advanced"> + <property name="text"> + <string>Advanced</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <spacer name="horizontalSpacer_8"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>76</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="2"> + <widget class="QPushButton" name="mouse_advanced"> + <property name="text"> + <string>Advanced</string> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QCheckBox" name="touchscreen_enabled"> + <property name="text"> + <string>Touchscreen</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QCheckBox" name="mouse_enabled"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>23</height> + </size> + </property> + <property name="text"> + <string>Mouse</string> + </property> + </widget> + </item> + <item row="6" column="0"> + <widget class="QLabel" name="motion_touch"> + <property name="text"> + <string>Motion / Touch</string> + </property> + </widget> + </item> + <item row="6" column="2"> + <widget class="QPushButton" name="buttonMotionTouch"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QCheckBox" name="debug_enabled"> + <property name="text"> + <string>Debug Controller</string> + </property> + </widget> + </item> + <item row="5" column="2"> + <widget class="QPushButton" name="debug_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="bottomRightInputAdvanced" native="true"> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="mainVerticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + <resources> + </resources> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index b1850bc95..13ecb3dc5 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -5,39 +5,97 @@ #include <algorithm> #include <memory> #include <utility> -#include <QColorDialog> #include <QGridLayout> +#include <QInputDialog> #include <QKeyEvent> #include <QMenu> #include <QMessageBox> #include <QTimer> -#include "common/assert.h" #include "common/param_package.h" +#include "core/core.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "core/hle/service/hid/hid.h" +#include "core/hle/service/sm/sm.h" +#include "input_common/gcadapter/gc_poller.h" #include "input_common/main.h" #include "ui_configure_input_player.h" #include "yuzu/configuration/config.h" #include "yuzu/configuration/configure_input_player.h" +constexpr std::size_t HANDHELD_INDEX = 8; + const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM> ConfigureInputPlayer::analog_sub_buttons{{ "up", "down", "left", "right", - "modifier", }}; -static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) { - const int index1 = grid->indexOf(item); - const int index2 = grid->indexOf(onTopOf); - int row, column, rowSpan, columnSpan; - grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan); - grid->takeAt(index1); - grid->addWidget(item, row, column, rowSpan, columnSpan); +namespace { + +void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index, + bool connected) { + Core::System& system{Core::System::GetInstance()}; + if (!system.IsPoweredOn()) { + return; + } + Service::SM::ServiceManager& sm = system.ServiceManager(); + + auto& npad = + sm.GetService<Service::HID::Hid>("hid") + ->GetAppletResource() + ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); + + npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected); } -static QString GetKeyName(int key_code) { +/// Maps the controller type combobox index to Controller Type enum +constexpr Settings::ControllerType GetControllerTypeFromIndex(int index) { + switch (index) { + case 0: + default: + return Settings::ControllerType::ProController; + case 1: + return Settings::ControllerType::DualJoyconDetached; + case 2: + return Settings::ControllerType::LeftJoycon; + case 3: + return Settings::ControllerType::RightJoycon; + case 4: + return Settings::ControllerType::Handheld; + } +} + +/// Maps the Controller Type enum to controller type combobox index +constexpr int GetIndexFromControllerType(Settings::ControllerType type) { + switch (type) { + case Settings::ControllerType::ProController: + default: + return 0; + case Settings::ControllerType::DualJoyconDetached: + return 1; + case Settings::ControllerType::LeftJoycon: + return 2; + case Settings::ControllerType::RightJoycon: + return 3; + case Settings::ControllerType::Handheld: + return 4; + } +} + +QString GetKeyName(int key_code) { switch (key_code) { + case Qt::LeftButton: + return QObject::tr("Click 0"); + case Qt::RightButton: + return QObject::tr("Click 1"); + case Qt::MiddleButton: + return QObject::tr("Click 2"); + case Qt::BackButton: + return QObject::tr("Click 3"); + case Qt::ForwardButton: + return QObject::tr("Click 4"); case Qt::Key_Shift: return QObject::tr("Shift"); case Qt::Key_Control: @@ -51,9 +109,16 @@ static QString GetKeyName(int key_code) { } } -static void SetAnalogButton(const Common::ParamPackage& input_param, - Common::ParamPackage& analog_param, const std::string& button_name) { - if (analog_param.Get("engine", "") != "analog_from_button") { +void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param, + const std::string& button_name) { + // The poller returned a complete axis, so set all the buttons + if (input_param.Has("axis_x") && input_param.Has("axis_y")) { + analog_param = input_param; + return; + } + // Check if the current configuration has either no engine or an axis binding. + // Clears out the old binding and adds one with analog_from_button. + if (!analog_param.Has("engine") || analog_param.Has("axis_x") || analog_param.Has("axis_y")) { analog_param = { {"engine", "analog_from_button"}, }; @@ -61,7 +126,7 @@ static void SetAnalogButton(const Common::ParamPackage& input_param, analog_param.Set(button_name, input_param.Serialize()); } -static QString ButtonToText(const Common::ParamPackage& param) { +QString ButtonToText(const Common::ParamPackage& param) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } @@ -111,7 +176,7 @@ static QString ButtonToText(const Common::ParamPackage& param) { return QObject::tr("[unknown]"); } -static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { +QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) { if (!param.Has("engine")) { return QObject::tr("[not set]"); } @@ -161,22 +226,25 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string } return QObject::tr("[unknown]"); } - -ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug) - : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), - debug(debug), timeout_timer(std::make_unique<QTimer>()), - poll_timer(std::make_unique<QTimer>()) { +} // namespace + +ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, + QWidget* bottom_row, + InputCommon::InputSubsystem* input_subsystem_, + bool debug) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), + debug(debug), input_subsystem{input_subsystem_}, timeout_timer(std::make_unique<QTimer>()), + poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row) { ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); button_map = { - ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, - ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, - ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, - ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, - ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown, - ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown, - ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, + ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, + ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR, + ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus, + ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown, + ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, }; analog_map_buttons = {{ @@ -185,220 +253,165 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i ui->buttonLStickDown, ui->buttonLStickLeft, ui->buttonLStickRight, - ui->buttonLStickMod, }, { ui->buttonRStickUp, ui->buttonRStickDown, ui->buttonRStickLeft, ui->buttonRStickRight, - ui->buttonRStickMod, }, }}; - debug_hidden = { - ui->buttonSL, ui->labelSL, - ui->buttonSR, ui->labelSR, - ui->buttonLStick, ui->labelLStickPressed, - ui->buttonRStick, ui->labelRStickPressed, - ui->buttonHome, ui->labelHome, - ui->buttonScreenshot, ui->labelScreenshot, - }; - - auto layout = Settings::values.players[player_index].type; - if (debug) - layout = Settings::ControllerType::DualJoycon; - - switch (layout) { - case Settings::ControllerType::ProController: - case Settings::ControllerType::DualJoycon: - layout_hidden = { - ui->buttonSL, - ui->labelSL, - ui->buttonSR, - ui->labelSR, - }; - break; - case Settings::ControllerType::LeftJoycon: - layout_hidden = { - ui->right_body_button, - ui->right_buttons_button, - ui->right_body_label, - ui->right_buttons_label, - ui->buttonR, - ui->labelR, - ui->buttonZR, - ui->labelZR, - ui->labelHome, - ui->buttonHome, - ui->buttonPlus, - ui->labelPlus, - ui->RStick, - ui->faceButtons, - }; - break; - case Settings::ControllerType::RightJoycon: - layout_hidden = { - ui->left_body_button, ui->left_buttons_button, - ui->left_body_label, ui->left_buttons_label, - ui->buttonL, ui->labelL, - ui->buttonZL, ui->labelZL, - ui->labelScreenshot, ui->buttonScreenshot, - ui->buttonMinus, ui->labelMinus, - ui->LStick, ui->Dpad, - }; - break; - } - - if (debug || layout == Settings::ControllerType::ProController) { - ui->controller_color->hide(); - } else { - if (layout == Settings::ControllerType::LeftJoycon || - layout == Settings::ControllerType::RightJoycon) { - ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0}); - - LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad); - LayerGridElements(ui->buttons, ui->misc, ui->RStick); - LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons); - LayerGridElements(ui->buttons, ui->RStick, ui->LStick); - } - } + analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone}; + analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone}; + analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup}; + analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange}; + analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange}; + analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup}; + analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange}; - for (auto* widget : layout_hidden) - widget->setVisible(false); - - analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; - analog_map_deadzone_and_modifier_slider = {ui->sliderLStickDeadzoneAndModifier, - ui->sliderRStickDeadzoneAndModifier}; - analog_map_deadzone_and_modifier_slider_label = {ui->labelLStickDeadzoneAndModifier, - ui->labelRStickDeadzoneAndModifier}; + const auto ConfigureButtonClick = [&](QPushButton* button, Common::ParamPackage* param, + int default_val) { + connect(button, &QPushButton::clicked, [=, this] { + HandleClick( + button, + [=, this](Common::ParamPackage params) { + // Workaround for ZL & ZR for analog triggers like on XBOX + // controllers. Analog triggers (from controllers like the XBOX + // controller) would not work due to a different range of their + // signals (from 0 to 255 on analog triggers instead of -32768 to + // 32768 on analog joysticks). The SDL driver misinterprets analog + // triggers as analog joysticks. + // TODO: reinterpret the signal range for analog triggers to map the + // values correctly. This is required for the correct emulation of + // the analog triggers of the GameCube controller. + if (button == ui->buttonZL || button == ui->buttonZR) { + params.Set("direction", "+"); + params.Set("threshold", "0.5"); + } + *param = std::move(params); + }, + InputCommon::Polling::DeviceType::Button); + }); + }; - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { auto* const button = button_map[button_id]; if (button == nullptr) { continue; } - - button->setContextMenuPolicy(Qt::CustomContextMenu); - connect(button, &QPushButton::clicked, [=, this] { - HandleClick(button_map[button_id], - [=, this](Common::ParamPackage params) { - // Workaround for ZL & ZR for analog triggers like on XBOX controllors. - // Analog triggers (from controllers like the XBOX controller) would not - // work due to a different range of their signals (from 0 to 255 on - // analog triggers instead of -32768 to 32768 on analog joysticks). The - // SDL driver misinterprets analog triggers as analog joysticks. - // TODO: reinterpret the signal range for analog triggers to map the - // values correctly. This is required for the correct emulation of the - // analog triggers of the GameCube controller. - if (button_id == Settings::NativeButton::ZL || - button_id == Settings::NativeButton::ZR) { - params.Set("direction", "+"); - params.Set("threshold", "0.5"); - } - buttons_param[button_id] = std::move(params); - }, - InputCommon::Polling::DeviceType::Button); - }); - connect(button, &QPushButton::customContextMenuRequested, - [=, this](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - buttons_param[button_id].Clear(); - button_map[button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - buttons_param[button_id] = Common::ParamPackage{ - InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; - button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); - }); - context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); - }); + ConfigureButtonClick(button_map[button_id], &buttons_param[button_id], + Config::default_buttons[button_id]); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + // Handle clicks for the modifier buttons as well. + ConfigureButtonClick(ui->buttonLStickMod, &lstick_mod, Config::default_stick_mod[0]); + ConfigureButtonClick(ui->buttonRStickMod, &rstick_mod, Config::default_stick_mod[1]); + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; + if (analog_button == nullptr) { continue; } - analog_button->setContextMenuPolicy(Qt::CustomContextMenu); connect(analog_button, &QPushButton::clicked, [=, this] { - HandleClick(analog_map_buttons[analog_id][sub_button_id], - [=, this](const Common::ParamPackage& params) { - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - }, - InputCommon::Polling::DeviceType::Button); + HandleClick( + analog_map_buttons[analog_id][sub_button_id], + [=, this](const Common::ParamPackage& params) { + SetAnalogParam(params, analogs_param[analog_id], + analog_sub_buttons[sub_button_id]); + }, + InputCommon::Polling::DeviceType::AnalogPreferred); }); - connect(analog_button, &QPushButton::customContextMenuRequested, - [=, this](const QPoint& menu_location) { - QMenu context_menu; - context_menu.addAction(tr("Clear"), [&] { - analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); - analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]")); - }); - context_menu.addAction(tr("Restore Default"), [&] { - Common::ParamPackage params{InputCommon::GenerateKeyboardParam( - Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], - analog_sub_buttons[sub_button_id]); - analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText( - analogs_param[analog_id], analog_sub_buttons[sub_button_id])); - }); - context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal( - menu_location)); - }); } - connect(analog_map_stick[analog_id], &QPushButton::clicked, [=, this] { - if (QMessageBox::information( - this, tr("Information"), - tr("After pressing OK, first move your joystick horizontally, " - "and then vertically."), - QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) { - HandleClick(analog_map_stick[analog_id], - [=, this](const Common::ParamPackage& params) { - analogs_param[analog_id] = params; - }, - InputCommon::Polling::DeviceType::Analog); - } - }); - connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, + connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged), [=, this] { - const float slider_value = - analog_map_deadzone_and_modifier_slider[analog_id]->value(); - if (analogs_param[analog_id].Get("engine", "") == "sdl" || - analogs_param[analog_id].Get("engine", "") == "gcpad") { - analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( - tr("Deadzone: %1%").arg(slider_value)); - analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); - } else { - analog_map_deadzone_and_modifier_slider_label[analog_id]->setText( - tr("Modifier Scale: %1%").arg(slider_value)); - analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); - } + const auto spinbox_value = analog_map_range_spinbox[analog_id]->value(); + analogs_param[analog_id].Set("range", spinbox_value / 100.0f); }); + + connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] { + const auto slider_value = analog_map_deadzone_slider[analog_id]->value(); + analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value)); + analogs_param[analog_id].Set("deadzone", slider_value / 100.0f); + }); + + connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] { + const auto slider_value = analog_map_modifier_slider[analog_id]->value(); + analog_map_modifier_label[analog_id]->setText( + tr("Modifier Range: %1%").arg(slider_value)); + analogs_param[analog_id].Set("modifier_scale", slider_value / 100.0f); + }); } - connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); }); - connect(ui->buttonRestoreDefaults, &QPushButton::clicked, [this] { RestoreDefaults(); }); + // Player Connected checkbox + connect(ui->groupConnectedController, &QGroupBox::toggled, + [this](bool checked) { emit Connected(checked); }); + + // Set up controller type. Only Player 1 can choose Handheld. + ui->comboControllerType->clear(); + + QStringList controller_types = { + tr("Pro Controller"), + tr("Dual Joycons"), + tr("Left Joycon"), + tr("Right Joycon"), + }; + + if (player_index == 0) { + controller_types.append(tr("Handheld")); + connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), + [this](int index) { + emit HandheldStateChanged(GetControllerTypeFromIndex(index) == + Settings::ControllerType::Handheld); + }); + } + + // The Debug Controller can only choose the Pro Controller. + if (debug) { + ui->buttonScreenshot->setEnabled(false); + ui->buttonHome->setEnabled(false); + ui->groupConnectedController->setCheckable(false); + QStringList debug_controller_types = { + tr("Pro Controller"), + }; + ui->comboControllerType->addItems(debug_controller_types); + } else { + ui->comboControllerType->addItems(controller_types); + } + + UpdateControllerIcon(); + UpdateControllerAvailableButtons(); + connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) { + UpdateControllerIcon(); + UpdateControllerAvailableButtons(); + }); + + connect(ui->comboDevices, qOverload<int>(&QComboBox::currentIndexChanged), this, + &ConfigureInputPlayer::UpdateMappingWithDefaults); + + ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh"))); + UpdateInputDevices(); + connect(ui->buttonRefreshDevices, &QPushButton::clicked, + [this] { emit RefreshInputDevices(); }); timeout_timer->setSingleShot(true); connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); }); connect(poll_timer.get(), &QTimer::timeout, [this] { Common::ParamPackage params; - if (InputCommon::GetGCButtons()->IsPolling()) { - params = InputCommon::GetGCButtons()->GetNextInput(); + if (input_subsystem->GetGCButtons()->IsPolling()) { + params = input_subsystem->GetGCButtons()->GetNextInput(); if (params.Has("engine")) { SetPollingResult(params, false); return; } } - if (InputCommon::GetGCAnalogs()->IsPolling()) { - params = InputCommon::GetGCAnalogs()->GetNextInput(); + if (input_subsystem->GetGCAnalogs()->IsPolling()) { + params = input_subsystem->GetGCAnalogs()->GetNextInput(); if (params.Has("engine")) { SetPollingResult(params, false); return; @@ -413,20 +426,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i } }); - controller_color_buttons = { - ui->left_body_button, - ui->left_buttons_button, - ui->right_body_button, - ui->right_buttons_button, - }; - - for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) { - connect(controller_color_buttons[i], &QPushButton::clicked, this, - [this, i] { OnControllerButtonClick(static_cast<int>(i)); }); - } - LoadConfiguration(); - resize(0, 0); // TODO(wwylele): enable this when we actually emulate it ui->buttonHome->setEnabled(false); @@ -435,27 +435,43 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i ConfigureInputPlayer::~ConfigureInputPlayer() = default; void ConfigureInputPlayer::ApplyConfiguration() { - auto& buttons = - debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons; - auto& analogs = - debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs; + auto& player = Settings::values.players[player_index]; + auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons; + auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs; std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(), [](const Common::ParamPackage& param) { return param.Serialize(); }); - if (debug) + if (debug) { + return; + } + + player.controller_type = + static_cast<Settings::ControllerType>(ui->comboControllerType->currentIndex()); + player.connected = ui->groupConnectedController->isChecked(); + + // Player 2-8 + if (player_index != 0) { + UpdateController(player.controller_type, player_index, player.connected); return; + } - std::array<u32, 4> colors{}; - std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(), - [](QColor color) { return color.rgb(); }); + // Player 1 and Handheld + auto& handheld = Settings::values.players[HANDHELD_INDEX]; + // If Handheld is selected, copy all the settings from Player 1 to Handheld. + if (player.controller_type == Settings::ControllerType::Handheld) { + handheld = player; + handheld.connected = ui->groupConnectedController->isChecked(); + player.connected = false; // Disconnect Player 1 + } else { + player.connected = ui->groupConnectedController->isChecked(); + handheld.connected = false; // Disconnect Handheld + } - Settings::values.players[player_index].body_color_left = colors[0]; - Settings::values.players[player_index].button_color_left = colors[1]; - Settings::values.players[player_index].body_color_right = colors[2]; - Settings::values.players[player_index].button_color_right = colors[3]; + UpdateController(player.controller_type, player_index, player.connected); + UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected); } void ConfigureInputPlayer::changeEvent(QEvent* event) { @@ -463,24 +479,16 @@ void ConfigureInputPlayer::changeEvent(QEvent* event) { RetranslateUI(); } - QDialog::changeEvent(event); + QWidget::changeEvent(event); } void ConfigureInputPlayer::RetranslateUI() { ui->retranslateUi(this); - UpdateButtonLabels(); -} - -void ConfigureInputPlayer::OnControllerButtonClick(int i) { - const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]); - if (!new_bg_color.isValid()) - return; - controller_colors[i] = new_bg_color; - controller_color_buttons[i]->setStyleSheet( - QStringLiteral("QPushButton { background-color: %1 }").arg(controller_colors[i].name())); + UpdateUI(); } void ConfigureInputPlayer::LoadConfiguration() { + auto& player = Settings::values.players[player_index]; if (debug) { std::transform(Settings::values.debug_pad_buttons.begin(), Settings::values.debug_pad_buttons.end(), buttons_param.begin(), @@ -489,56 +497,60 @@ void ConfigureInputPlayer::LoadConfiguration() { Settings::values.debug_pad_analogs.end(), analogs_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); } else { - std::transform(Settings::values.players[player_index].buttons.begin(), - Settings::values.players[player_index].buttons.end(), buttons_param.begin(), + std::transform(player.buttons.begin(), player.buttons.end(), buttons_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); - std::transform(Settings::values.players[player_index].analogs.begin(), - Settings::values.players[player_index].analogs.end(), analogs_param.begin(), + std::transform(player.analogs.begin(), player.analogs.end(), analogs_param.begin(), [](const std::string& str) { return Common::ParamPackage(str); }); } - UpdateButtonLabels(); + UpdateUI(); - if (debug) + if (debug) { return; + } - std::array<u32, 4> colors = { - Settings::values.players[player_index].body_color_left, - Settings::values.players[player_index].button_color_left, - Settings::values.players[player_index].body_color_right, - Settings::values.players[player_index].button_color_right, - }; - - std::transform(colors.begin(), colors.end(), controller_colors.begin(), - [](u32 rgb) { return QColor::fromRgb(rgb); }); + ui->comboControllerType->setCurrentIndex(static_cast<int>(player.controller_type)); + ui->groupConnectedController->setChecked( + player.connected || + (player_index == 0 && Settings::values.players[HANDHELD_INDEX].connected)); +} - for (std::size_t i = 0; i < colors.size(); ++i) { - controller_color_buttons[i]->setStyleSheet( - QStringLiteral("QPushButton { background-color: %1 }") - .arg(controller_colors[i].name())); +void ConfigureInputPlayer::UpdateInputDevices() { + input_devices = input_subsystem->GetInputDevices(); + ui->comboDevices->clear(); + for (auto device : input_devices) { + ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {}); } } void ConfigureInputPlayer::RestoreDefaults() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + // Reset Buttons + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { buttons_param[button_id] = Common::ParamPackage{ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + // Reset Modifier Buttons + lstick_mod = + Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[0])); + rstick_mod = + Common::ParamPackage(InputCommon::GenerateKeyboardParam(Config::default_stick_mod[1])); + + // Reset Analogs + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { Common::ParamPackage params{InputCommon::GenerateKeyboardParam( Config::default_analogs[analog_id][sub_button_id])}; - SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); + SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]); } } - - UpdateButtonLabels(); - ApplyConfiguration(); + UpdateUI(); + UpdateInputDevices(); + ui->comboControllerType->setCurrentIndex(0); } void ConfigureInputPlayer::ClearAll() { - for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { + for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) { const auto* const button = button_map[button_id]; if (button == nullptr || !button->isEnabled()) { continue; @@ -547,8 +559,11 @@ void ConfigureInputPlayer::ClearAll() { buttons_param[button_id].Clear(); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + lstick_mod.Clear(); + rstick_mod.Clear(); + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; if (analog_button == nullptr || !analog_button->isEnabled()) { continue; @@ -558,17 +573,20 @@ void ConfigureInputPlayer::ClearAll() { } } - UpdateButtonLabels(); - ApplyConfiguration(); + UpdateUI(); + UpdateInputDevices(); } -void ConfigureInputPlayer::UpdateButtonLabels() { - for (int button = 0; button < Settings::NativeButton::NumButtons; button++) { +void ConfigureInputPlayer::UpdateUI() { + for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) { button_map[button]->setText(ButtonToText(buttons_param[button])); } - for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { - for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { + ui->buttonLStickMod->setText(ButtonToText(lstick_mod)); + ui->buttonRStickMod->setText(ButtonToText(rstick_mod)); + + for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) { + for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id]; if (analog_button == nullptr) { @@ -578,99 +596,141 @@ void ConfigureInputPlayer::UpdateButtonLabels() { analog_button->setText( AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); } - analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); + const auto deadzone_label = analog_map_deadzone_label[analog_id]; + const auto deadzone_slider = analog_map_deadzone_slider[analog_id]; + const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id]; + const auto modifier_label = analog_map_modifier_label[analog_id]; + const auto modifier_slider = analog_map_modifier_slider[analog_id]; + const auto range_groupbox = analog_map_range_groupbox[analog_id]; + const auto range_spinbox = analog_map_range_spinbox[analog_id]; + + int slider_value; auto& param = analogs_param[analog_id]; - auto* const analog_stick_slider = analog_map_deadzone_and_modifier_slider[analog_id]; - auto* const analog_stick_slider_label = - analog_map_deadzone_and_modifier_slider_label[analog_id]; - - if (param.Has("engine")) { - if (param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad") { - if (!param.Has("deadzone")) { - param.Set("deadzone", 0.1f); - } - - analog_stick_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100)); - if (analog_stick_slider->value() == 0) { - analog_stick_slider_label->setText(tr("Deadzone: 0%")); - } - } else { - if (!param.Has("modifier_scale")) { - param.Set("modifier_scale", 0.5f); - } - - analog_stick_slider->setValue( - static_cast<int>(param.Get("modifier_scale", 0.5f) * 100)); - if (analog_stick_slider->value() == 0) { - analog_stick_slider_label->setText(tr("Modifier Scale: 0%")); - } + const bool is_controller = + param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad"; + + if (is_controller) { + if (!param.Has("deadzone")) { + param.Set("deadzone", 0.1f); + } + slider_value = static_cast<int>(param.Get("deadzone", 0.1f) * 100); + deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value)); + deadzone_slider->setValue(slider_value); + if (!param.Has("range")) { + param.Set("range", 1.0f); + } + range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100)); + } else { + if (!param.Has("modifier_scale")) { + param.Set("modifier_scale", 0.5f); } + slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100); + modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value)); + modifier_slider->setValue(slider_value); } + + deadzone_label->setVisible(is_controller); + deadzone_slider->setVisible(is_controller); + modifier_groupbox->setVisible(!is_controller); + modifier_label->setVisible(!is_controller); + modifier_slider->setVisible(!is_controller); + range_groupbox->setVisible(is_controller); } } +void ConfigureInputPlayer::UpdateMappingWithDefaults() { + if (ui->comboDevices->currentIndex() < 2) { + return; + } + const auto& device = input_devices[ui->comboDevices->currentIndex()]; + auto button_mapping = input_subsystem->GetButtonMappingForDevice(device); + auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device); + for (int i = 0; i < buttons_param.size(); ++i) { + buttons_param[i] = button_mapping[static_cast<Settings::NativeButton::Values>(i)]; + } + for (int i = 0; i < analogs_param.size(); ++i) { + analogs_param[i] = analog_mapping[static_cast<Settings::NativeAnalog::Values>(i)]; + } + + UpdateUI(); +} + void ConfigureInputPlayer::HandleClick( QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, InputCommon::Polling::DeviceType type) { - button->setText(tr("[press key]")); + button->setText(tr("[waiting]")); button->setFocus(); - // Keyboard keys can only be used as button devices - want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; - if (want_keyboard_keys) { - const auto iter = std::find(button_map.begin(), button_map.end(), button); - ASSERT(iter != button_map.end()); - const auto index = std::distance(button_map.begin(), iter); - ASSERT(index < Settings::NativeButton::NumButtons && index >= 0); - } + // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a + // controller, then they don't want keyboard/mouse input + want_keyboard_mouse = ui->comboDevices->currentIndex() < 2; input_setter = new_input_setter; - device_pollers = InputCommon::Polling::GetPollers(type); + device_pollers = input_subsystem->GetPollers(type); for (auto& poller : device_pollers) { poller->Start(); } - grabKeyboard(); - grabMouse(); + QWidget::grabMouse(); + QWidget::grabKeyboard(); + if (type == InputCommon::Polling::DeviceType::Button) { - InputCommon::GetGCButtons()->BeginConfiguration(); + input_subsystem->GetGCButtons()->BeginConfiguration(); } else { - InputCommon::GetGCAnalogs()->BeginConfiguration(); + input_subsystem->GetGCAnalogs()->BeginConfiguration(); } - timeout_timer->start(5000); // Cancel after 5 seconds - poll_timer->start(200); // Check for new inputs every 200ms + + timeout_timer->start(2500); // Cancel after 2.5 seconds + poll_timer->start(50); // Check for new inputs every 50ms } void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) { - releaseKeyboard(); - releaseMouse(); timeout_timer->stop(); poll_timer->stop(); for (auto& poller : device_pollers) { poller->Stop(); } - InputCommon::GetGCButtons()->EndConfiguration(); - InputCommon::GetGCAnalogs()->EndConfiguration(); + QWidget::releaseMouse(); + QWidget::releaseKeyboard(); + + input_subsystem->GetGCButtons()->EndConfiguration(); + input_subsystem->GetGCAnalogs()->EndConfiguration(); if (!abort) { (*input_setter)(params); } - UpdateButtonLabels(); + UpdateUI(); input_setter = std::nullopt; } +void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) { + if (!input_setter || !event) { + return; + } + + if (want_keyboard_mouse) { + SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())}, + false); + } else { + // We don't want any mouse buttons, so don't stop polling + return; + } + + SetPollingResult({}, true); +} + void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { if (!input_setter || !event) { return; } if (event->key() != Qt::Key_Escape) { - if (want_keyboard_keys) { + if (want_keyboard_mouse) { SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, false); } else { @@ -678,5 +738,108 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) { return; } } + SetPollingResult({}, true); } + +void ConfigureInputPlayer::UpdateControllerIcon() { + // We aren't using Qt's built in theme support here since we aren't drawing an icon (and its + // "nonstandard" to use an image through the icon support) + const QString stylesheet = [this] { + switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) { + case Settings::ControllerType::ProController: + return QStringLiteral("image: url(:/controller/pro_controller%0)"); + case Settings::ControllerType::DualJoyconDetached: + return QStringLiteral("image: url(:/controller/dual_joycon%0)"); + case Settings::ControllerType::LeftJoycon: + return QStringLiteral("image: url(:/controller/single_joycon_left_vertical%0)"); + case Settings::ControllerType::RightJoycon: + return QStringLiteral("image: url(:/controller/single_joycon_right_vertical%0)"); + case Settings::ControllerType::Handheld: + return QStringLiteral("image: url(:/controller/handheld%0)"); + default: + return QString{}; + } + }(); + + const QString theme = [this] { + if (QIcon::themeName().contains(QStringLiteral("dark"))) { + return QStringLiteral("_dark"); + } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) { + return QStringLiteral("_midnight"); + } else { + return QString{}; + } + }(); + + ui->controllerFrame->setStyleSheet(stylesheet.arg(theme)); +} + +void ConfigureInputPlayer::UpdateControllerAvailableButtons() { + auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex()); + if (debug) { + layout = Settings::ControllerType::ProController; + } + + // List of all the widgets that will be hidden by any of the following layouts that need + // "unhidden" after the controller type changes + const std::array<QWidget*, 9> layout_show = { + ui->buttonShoulderButtonsSLSR, + ui->horizontalSpacerShoulderButtonsWidget, + ui->horizontalSpacerShoulderButtonsWidget2, + ui->buttonShoulderButtonsLeft, + ui->buttonMiscButtonsMinusScreenshot, + ui->bottomLeft, + ui->buttonShoulderButtonsRight, + ui->buttonMiscButtonsPlusHome, + ui->bottomRight, + }; + + for (auto* widget : layout_show) { + widget->show(); + } + + std::vector<QWidget*> layout_hidden; + switch (layout) { + case Settings::ControllerType::ProController: + case Settings::ControllerType::DualJoyconDetached: + case Settings::ControllerType::Handheld: + layout_hidden = { + ui->buttonShoulderButtonsSLSR, + ui->horizontalSpacerShoulderButtonsWidget2, + }; + break; + case Settings::ControllerType::LeftJoycon: + layout_hidden = { + ui->horizontalSpacerShoulderButtonsWidget2, + ui->buttonShoulderButtonsRight, + ui->buttonMiscButtonsPlusHome, + ui->bottomRight, + }; + break; + case Settings::ControllerType::RightJoycon: + layout_hidden = { + ui->horizontalSpacerShoulderButtonsWidget, + ui->buttonShoulderButtonsLeft, + ui->buttonMiscButtonsMinusScreenshot, + ui->bottomLeft, + }; + break; + } + + for (auto* widget : layout_hidden) { + widget->hide(); + } +} + +void ConfigureInputPlayer::showEvent(QShowEvent* event) { + if (bottom_row == nullptr) { + return; + } + QWidget::showEvent(event); + ui->main->addWidget(bottom_row); +} + +void ConfigureInputPlayer::ConnectPlayer(bool connected) { + ui->groupConnectedController->setChecked(connected); +} diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 95afa5375..a25bc3bd9 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -10,16 +10,25 @@ #include <optional> #include <string> -#include <QDialog> +#include <QWidget> #include "common/param_package.h" #include "core/settings.h" #include "ui_configure_input.h" +class QCheckBox; class QKeyEvent; +class QLabel; class QPushButton; +class QSlider; +class QSpinBox; class QString; class QTimer; +class QWidget; + +namespace InputCommon { +class InputSubsystem; +} namespace InputCommon::Polling { class DevicePoller; @@ -30,77 +39,116 @@ namespace Ui { class ConfigureInputPlayer; } -class ConfigureInputPlayer : public QDialog { +class ConfigureInputPlayer : public QWidget { Q_OBJECT public: - explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug = false); + explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row, + InputCommon::InputSubsystem* input_subsystem_, + bool debug = false); ~ConfigureInputPlayer() override; - /// Save all button configurations to settings file + /// Save all button configurations to settings file. void ApplyConfiguration(); + /// Update the input devices combobox. + void UpdateInputDevices(); + + /// Restore all buttons to their default values. + void RestoreDefaults(); + + /// Clear all input configuration. + void ClearAll(); + + /// Set the connection state checkbox (used to sync state). + void ConnectPlayer(bool connected); + +signals: + /// Emitted when this controller is connected by the user. + void Connected(bool connected); + /// Emitted when the Handheld mode is selected (undocked with dual joycons attached). + void HandheldStateChanged(bool is_handheld); + /// Emitted when the input devices combobox is being refreshed. + void RefreshInputDevices(); + +protected: + void showEvent(QShowEvent* event) override; + private: void changeEvent(QEvent* event) override; void RetranslateUI(); - void OnControllerButtonClick(int i); - /// Load configuration settings. void LoadConfiguration(); - /// Restore all buttons to their default values. - void RestoreDefaults(); - /// Clear all input configuration - void ClearAll(); - - /// Update UI to reflect current configuration. - void UpdateButtonLabels(); /// Called when the button was pressed. void HandleClick(QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter, InputCommon::Polling::DeviceType type); - /// Finish polling and configure input using the input_setter + /// Finish polling and configure input using the input_setter. void SetPollingResult(const Common::ParamPackage& params, bool abort); + /// Handle mouse button press events. + void mousePressEvent(QMouseEvent* event) override; + /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; + /// Update UI to reflect current configuration. + void UpdateUI(); + + /// Update the controller selection combobox + void UpdateControllerCombobox(); + + /// Update the current controller icon. + void UpdateControllerIcon(); + + /// Hides and disables controller settings based on the current controller type. + void UpdateControllerAvailableButtons(); + + /// Gets the default controller mapping for this device and auto configures the input to match. + void UpdateMappingWithDefaults(); + std::unique_ptr<Ui::ConfigureInputPlayer> ui; std::size_t player_index; bool debug; + InputCommon::InputSubsystem* input_subsystem; + std::unique_ptr<QTimer> timeout_timer; std::unique_ptr<QTimer> poll_timer; + static constexpr int PLAYER_COUNT = 8; + std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox; + /// This will be the the setting function when an input is awaiting configuration. std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; - static constexpr int ANALOG_SUB_BUTTONS_NUM = 5; + static constexpr int ANALOG_SUB_BUTTONS_NUM = 4; /// Each button input is represented by a QPushButton. std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; + /// Extra buttons for the modifiers. + Common::ParamPackage lstick_mod; + Common::ParamPackage rstick_mod; - std::vector<QWidget*> debug_hidden; - std::vector<QWidget*> layout_hidden; - - /// A group of five QPushButtons represent one analog input. The buttons each represent up, - /// down, left, right, and modifier, respectively. + /// A group of four QPushButtons represent one analog input. The buttons each represent up, + /// down, left, right, respectively. std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> analog_map_buttons; - /// Analog inputs are also represented each with a single button, used to configure with an - /// actual analog stick - std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick; - std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> - analog_map_deadzone_and_modifier_slider; - std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> - analog_map_deadzone_and_modifier_slider_label; + std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label; + std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider; + std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox; + std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label; + std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider; + std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox; + std::array<QSpinBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_spinbox; static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; @@ -108,8 +156,14 @@ private: /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, /// keyboard events are ignored. - bool want_keyboard_keys = false; + bool want_keyboard_mouse = false; + + /// List of physical devices users can map with. If a SDL backed device is selected, then you + /// can usue this device to get a default mapping. + std::vector<Common::ParamPackage> input_devices; - std::array<QPushButton*, 4> controller_color_buttons; - std::array<QColor, 4> controller_colors; + /// Bottom row is where console wide settings are held, and its "owned" by the parent + /// ConfigureInput widget. On show, add this widget to the main layout. This will change the + /// parent of the widget to this widget (but thats fine). + QWidget* bottom_row; }; diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui index f27a77180..9bc681894 100644 --- a/src/yuzu/configuration/configure_input_player.ui +++ b/src/yuzu/configuration/configure_input_player.ui @@ -1,1243 +1,2974 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureInputPlayer</class> - <widget class="QDialog" name="ConfigureInputPlayer"> + <widget class="QWidget" name="ConfigureInputPlayer"> <property name="geometry"> <rect> <x>0</x> <y>0</y> - <width>408</width> - <height>731</height> + <width>780</width> + <height>487</height> </rect> </property> <property name="windowTitle"> <string>Configure Input</string> </property> - <layout class="QVBoxLayout" name="verticalLayout_5"> + <layout class="QHBoxLayout" name="horizontalLayout_2"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> <item> - <layout class="QGridLayout" name="buttons"> - <item row="1" column="1"> - <widget class="QGroupBox" name="RStick"> - <property name="title"> - <string>Right Stick</string> - </property> - <property name="alignment"> - <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> - </property> - <property name="flat"> - <bool>false</bool> + <layout class="QVBoxLayout" name="main"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <layout class="QHBoxLayout" name="top" stretch="0,1,2"> + <property name="spacing"> + <number>3</number> </property> - <property name="checkable"> - <bool>false</bool> + <property name="topMargin"> + <number>0</number> </property> - <layout class="QGridLayout" name="gridLayout_5"> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout"> + <item> + <widget class="QGroupBox" name="groupConnectedController"> + <property name="layoutDirection"> + <enum>Qt::LeftToRight</enum> + </property> + <property name="title"> + <string>Connect Controller</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>true</bool> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>5</number> + </property> + <property name="rightMargin"> + <number>5</number> + </property> + <property name="bottomMargin"> + <number>5</number> + </property> <item> - <layout class="QHBoxLayout" name="buttonRStickDownHorizontalLayout"> + <widget class="QComboBox" name="comboControllerType"> <item> - <widget class="QLabel" name="labelRStickDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> + <property name="text"> + <string>Pro Controller</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickRightHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickRight"> - <property name="text"> - <string>Right:</string> - </property> - </widget> + <property name="text"> + <string>Dual Joycons</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="0" colspan="2"> - <widget class="QPushButton" name="buttonRStickAnalog"> - <property name="text"> - <string>Set Analog Stick</string> - </property> - </widget> - </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickLeftHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickLeft"> - <property name="text"> - <string>Left:</string> - </property> - </widget> + <property name="text"> + <string>Left Joycon</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickUpHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> + <property name="text"> + <string>Right Joycon</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="2" column="0"> - <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonRStickPressedHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickPressed"> - <property name="text"> - <string>Pressed:</string> - </property> - </widget> + <property name="text"> + <string>Handheld</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStick"> - <property name="text"> - <string/> - </property> </widget> </item> </layout> - </item> - <item row="2" column="1"> - <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout"> + </widget> + </item> + <item> + <widget class="QGroupBox" name="devicesGroup"> + <property name="title"> + <string>Input Device</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_5"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>5</number> + </property> + <property name="rightMargin"> + <number>5</number> + </property> + <property name="bottomMargin"> + <number>5</number> + </property> <item> - <layout class="QHBoxLayout" name="buttonRStickModHorizontalLayout"> + <widget class="QComboBox" name="comboDevices"> <item> - <widget class="QLabel" name="labelRStickMod"> - <property name="text"> - <string>Modifier:</string> - </property> - </widget> + <property name="text"> + <string>Any</string> + </property> </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonRStickMod"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="4" column="0" colspan="2"> - <layout class="QVBoxLayout" name="sliderRStickDeadzoneAndModifierVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="sliderRStickDeadzoneAndModifierHorizontalLayout"> <item> - <widget class="QLabel" name="labelRStickDeadzoneAndModifier"> - <property name="text"> - <string>Deadzone: 0</string> - </property> - <property name="alignment"> - <enum>Qt::AlignHCenter</enum> - </property> - </widget> + <property name="text"> + <string>Keyboard/Mouse</string> + </property> </item> - </layout> + </widget> </item> <item> - <widget class="QSlider" name="sliderRStickDeadzoneAndModifier"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> + <widget class="QPushButton" name="buttonRefreshDevices"> + <property name="minimumSize"> + <size> + <width>24</width> + <height>22</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>24</width> + <height>22</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true"/> </property> </widget> </item> </layout> - </item> - <item row="5" column="0"> - <spacer name="RStick_verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> + </widget> + </item> + <item> + <widget class="QGroupBox" name="profilesGroup"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <property name="title"> + <string>Profile</string> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_4" stretch="2,0,0,0"> + <property name="spacing"> + <number>3</number> </property> - <property name="sizeHint" stdset="0"> - <size> - <width>0</width> - <height>0</height> - </size> + <property name="leftMargin"> + <number>5</number> + </property> + <property name="topMargin"> + <number>5</number> + </property> + <property name="rightMargin"> + <number>5</number> + </property> + <property name="bottomMargin"> + <number>5</number> </property> - </spacer> - </item> - </layout> - </widget> - </item> - <item row="0" column="1"> - <widget class="QGroupBox" name="Dpad"> - <property name="title"> - <string>Directional Pad</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_2"> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout"> <item> - <layout class="QHBoxLayout" name="buttonDpadUpHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadUp"> - <property name="text"> - <string>Up:</string> - </property> - </widget> - </item> - </layout> + <widget class="QComboBox" name="comboProfiles"/> </item> <item> - <widget class="QPushButton" name="buttonDpadUp"> - <property name="text"> - <string/> + <widget class="QPushButton" name="buttonProfilesSave"> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonDpadDownHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadDown"> - <property name="text"> - <string>Down:</string> - </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonDpadDown"> <property name="text"> - <string/> + <string>Save</string> </property> </widget> </item> - </layout> - </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonDpadLeftHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadLeft"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Left:</string> - </property> - </widget> - </item> - </layout> - </item> <item> - <widget class="QPushButton" name="buttonDpadLeft"> + <widget class="QPushButton" name="buttonProfilesNew"> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> <property name="text"> - <string/> + <string>New</string> </property> </widget> </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonDpadRightHorizontalLayout"> - <item> - <widget class="QLabel" name="labelDpadRight"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Right:</string> - </property> - </widget> - </item> - </layout> - </item> <item> - <widget class="QPushButton" name="buttonDpadRight"> + <widget class="QPushButton" name="buttonProfilesDelete"> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> <property name="text"> - <string/> + <string>Delete</string> </property> </widget> </item> </layout> - </item> - </layout> - </widget> + </widget> + </item> + </layout> </item> - <item row="0" column="0"> - <widget class="QGroupBox" name="faceButtons"> - <property name="title"> - <string>Face Buttons</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> + <item> + <widget class="QFrame" name="bottom"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Preferred" vsizetype="MinimumExpanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsAHorizontalLayout"> - <item> - <widget class="QLabel" name="labelA"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> + <layout class="QHBoxLayout" name="_2"> + <property name="sizeConstraint"> + <enum>QLayout::SetMinimumSize</enum> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QWidget" name="bottomLeft" native="true"> + <layout class="QVBoxLayout" name="bottomLeftLayout" stretch="0,0,0,0"> + <property name="spacing"> + <number>0</number> + </property> + <property name="sizeConstraint"> + <enum>QLayout::SetDefaultConstraint</enum> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="LStick"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Left Stick</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set> + </property> + <layout class="QVBoxLayout" name="verticalLayout_3"> + <property name="spacing"> + <number>0</number> </property> - <property name="text"> - <string>A:</string> + <property name="sizeConstraint"> + <enum>QLayout::SetDefaultConstraint</enum> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonA"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsBHorizontalLayout"> - <item> - <widget class="QLabel" name="labelB"> - <property name="minimumSize"> - <size> - <width>80</width> - <height>0</height> - </size> + <property name="leftMargin"> + <number>3</number> </property> - <property name="text"> - <string>B:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonB"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsXHorizontalLayout"> - <item> - <widget class="QLabel" name="labelX"> - <property name="text"> - <string>X:</string> + <property name="rightMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonX"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonFaceButtonsYHorizontalLayout"> - <item> - <widget class="QLabel" name="labelY"> - <property name="text"> - <string>Y:</string> + <property name="bottomMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonY"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </widget> - </item> - <item row="5" column="0" colspan="2"> - <widget class="QGroupBox" name="controller_color"> - <property name="title"> - <string>Controller Color</string> - </property> - <layout class="QGridLayout" name="gridLayout_10" columnstretch="0,0,0,0,0,0,0"> - <item row="0" column="0"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="1"> - <widget class="QLabel" name="left_body_label"> - <property name="text"> - <string>Left Body</string> - </property> - </widget> - </item> - <item row="0" column="6"> - <spacer name="horizontalSpacer_3"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QLabel" name="left_buttons_label"> - <property name="minimumSize"> - <size> - <width>90</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Left Buttons</string> - </property> - </widget> - </item> - <item row="1" column="5"> - <widget class="QPushButton" name="right_buttons_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="4"> - <widget class="QLabel" name="right_body_label"> - <property name="text"> - <string>Right Body</string> - </property> - </widget> - </item> - <item row="1" column="4"> - <widget class="QLabel" name="right_buttons_label"> - <property name="minimumSize"> - <size> - <width>90</width> - <height>0</height> - </size> - </property> - <property name="text"> - <string>Right Buttons</string> - </property> - </widget> - </item> - <item row="1" column="2"> - <widget class="QPushButton" name="left_buttons_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="2"> - <widget class="QPushButton" name="left_body_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="5"> - <widget class="QPushButton" name="right_body_button"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="minimumSize"> - <size> - <width>32</width> - <height>0</height> - </size> - </property> - <property name="maximumSize"> - <size> - <width>40</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - <item row="0" column="3"> - <spacer name="horizontalSpacer_4"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - </layout> - </widget> - </item> - <item row="1" column="0"> - <widget class="QGroupBox" name="LStick"> - <property name="title"> - <string>Left Stick</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_4"> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickUpHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickUp"> - <property name="text"> - <string>Up:</string> + <item> + <widget class="QWidget" name="buttonLStickUpWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_20"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerLStickUpLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickUpGroup"> + <property name="title"> + <string>Up</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="buttonLStickUpVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickUp"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Up</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerLStickUpRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonLStickLeftRightHorizontaLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickLeftGroup"> + <property name="title"> + <string>Left</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickLeft"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Left</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickRightGroup"> + <property name="title"> + <string>Right</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickRight"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Right</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonLStickDownWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_22"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerLStickDownLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickDownGroup"> + <property name="title"> + <string>Down</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickDown"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Down</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerLStickDownRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonLStickPressedModifierHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickPressedGroup"> + <property name="title"> + <string>Pressed</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStick"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Pressed</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonLStickModGroup"> + <property name="title"> + <string>Modifier</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonLStickMod"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Modifier</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonLStickRangeGroup"> + <property name="title"> + <string>Range</string> + </property> + <layout class="QHBoxLayout" name="buttonLStickRangeGroupHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="spinboxLStickRange"> + <property name="minimumSize"> + <size> + <width>55</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>50</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QVBoxLayout" name="sliderLStickDeadzoneModifierRangeVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="sizeConstraint"> + <enum>QLayout::SetDefaultConstraint</enum> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>2</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <layout class="QHBoxLayout" name="sliderLStickDeadzoneHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickDeadzone"> + <property name="text"> + <string>Deadzone: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderLStickDeadzone"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="sliderLStickModifierRangeHorizontalLayout"> + <item> + <widget class="QLabel" name="labelLStickModifierRange"> + <property name="text"> + <string>Modifier Range: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderLStickModifierRange"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomLeft"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="Dpad"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>D-Pad</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <property name="spacing"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickUp"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="2"> - <layout class="QVBoxLayout" name="buttonLStickRightVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickRightHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickRight"> - <property name="text"> - <string>Right:</string> + <property name="leftMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickRight"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="4" column="1" colspan="2"> - <widget class="QPushButton" name="buttonLStickAnalog"> - <property name="text"> - <string>Set Analog Stick</string> - </property> - </widget> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonLStickLeftVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickLeftHorizontalLayout_2"> - <item> - <widget class="QLabel" name="labelLStickLeft"> - <property name="text"> - <string>Left:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickLeft"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="2"> - <layout class="QVBoxLayout" name="buttonLStickDownVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickDownHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickDown"> - <property name="text"> - <string>Down:</string> + <property name="rightMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickDown"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="2"> - <layout class="QVBoxLayout" name="buttonLStickModVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonLStickModHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickMod"> - <property name="text"> - <string>Modifier:</string> + <property name="bottomMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStickMod"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item> + <widget class="QWidget" name="buttonDpadUpWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_23"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerDpadUpLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadUpGroup"> + <property name="title"> + <string>Up</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadUpVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadUp"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Up</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerDpadUpRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonDpadLeftRightHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadLeftGroup"> + <property name="title"> + <string>Left</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadLeftVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadLeft"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Left</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadRightGroup"> + <property name="title"> + <string>Right</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadRightVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadRight"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Right</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonDpadDownWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_24"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerDpadDownLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonDpadDownGroup"> + <property name="title"> + <string>Down</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonDpadDownVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonDpadDown"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Down</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerDpadDownRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomLeft_2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> </item> - <item row="3" column="1"> - <layout class="QVBoxLayout" name="buttonLStickPressedVerticalLayout" stretch="0,0"> - <item> - <layout class="QHBoxLayout" name="buttonLStickPressedHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickPressed"> - <property name="text"> - <string>Pressed:</string> + <item> + <widget class="QWidget" name="bottomMiddle" native="true"> + <layout class="QVBoxLayout" stretch="0,0,0"> + <property name="spacing"> + <number>6</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <layout class="QHBoxLayout" name="shoulderButtons"> + <property name="spacing"> + <number>3</number> + </property> + <item> + <widget class="QWidget" name="buttonShoulderButtonsLeft" native="true"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsLeftVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsButtonLGroup"> + <property name="title"> + <string>L</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonL"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>L</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsButtonZLGroup"> + <property name="title"> + <string>ZL</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonZL"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>ZL</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidgetLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerShoulderButtons1"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonMiscButtonsMinusScreenshot" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsMinusScreenshotVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsMinusGroup"> + <property name="title"> + <string>Minus</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonMinus"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Minus</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsScreenshotGroup"> + <property name="title"> + <string>Capture</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonScreenshot"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Capture</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonMiscButtonsPlusHome" native="true"> + <layout class="QVBoxLayout" name="buttonMiscButtonsPlusHomeVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsPlusGroup"> + <property name="title"> + <string>Plus</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonPlus"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Plus</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonMiscButtonsHomeGroup"> + <property name="title"> + <string>Home</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonHome"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Home</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget3" native="true"> + <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidget3Layout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerShoulderButtons2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonShoulderButtonsRight" native="true"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsRightVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsRGroup"> + <property name="title"> + <string>R</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonR"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>R</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonShoulderButtonsZRGroup"> + <property name="title"> + <string>ZR</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonZR"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>ZR</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="horizontalSpacerShoulderButtonsWidget2" native="true"> + <layout class="QHBoxLayout" name="horizontalSpacerShoulderButtonsWidget2Layout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerShoulderButtons3"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QWidget" name="buttonShoulderButtonsSLSR" native="true"> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSLSRVerticalLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonShoulderButtonsSLGroup"> + <property name="title"> + <string>SL</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonSL"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>SL</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonShoulderButtonsSRGroup"> + <property name="title"> + <string>SR</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonSR"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>SR</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QFrame" name="controllerFrame"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="font"> + <font> + <weight>75</weight> + <bold>true</bold> + </font> + </property> + <property name="styleSheet"> + <string notr="true">image: url(:/controller/pro);</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <property name="leftMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonLStick"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="5" column="1" colspan="2"> - <layout class="QVBoxLayout" name="sliderLStickDeadzoneAndModifierVerticalLayout"> - <property name="sizeConstraint"> - <enum>QLayout::SetDefaultConstraint</enum> - </property> - <item> - <layout class="QHBoxLayout" name="sliderLStickDeadzoneAndModifierHorizontalLayout"> - <item> - <widget class="QLabel" name="labelLStickDeadzoneAndModifier"> - <property name="text"> - <string>Deadzone: 0</string> + <property name="topMargin"> + <number>0</number> </property> - <property name="alignment"> - <enum>Qt::AlignHCenter</enum> + <property name="rightMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QSlider" name="sliderLStickDeadzoneAndModifier"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - </widget> - </item> - </layout> - </item> - <item row="6" column="1"> - <spacer name="LStick_verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - </spacer> - </item> - </layout> - </widget> - </item> - <item row="3" column="0"> - <widget class="QGroupBox" name="shoulderButtons"> - <property name="title"> - <string>Shoulder Buttons</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_3"> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout"> - <item> - <widget class="QLabel" name="labelL"> - <property name="text"> - <string>L:</string> + <property name="bottomMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="miscButtons"> + <property name="spacing"> + <number>3</number> + </property> + <item> + <spacer name="horizontalSpacerMiscButtons1"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + <item> + <spacer name="horizontalSpacerMiscButtons4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + </layout> + </widget> </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout"> - <item> - <widget class="QLabel" name="labelR"> - <property name="text"> - <string>R:</string> + <item> + <widget class="QWidget" name="bottomRight" native="true"> + <layout class="QVBoxLayout" name="bottomRightLayout"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <widget class="QGroupBox" name="faceButtons"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Face Buttons</string> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout"> + <property name="spacing"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout"> - <item> - <widget class="QLabel" name="labelZL"> - <property name="text"> - <string>ZL:</string> + <property name="leftMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonZL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout"> - <item> - <widget class="QLabel" name="labelZR"> - <property name="text"> - <string>ZR:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonZR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="2"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout"> - <item> - <widget class="QLabel" name="labelSL"> - <property name="text"> - <string>SL:</string> + <property name="rightMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonSL"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="2"> - <layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout"> - <item> - <widget class="QLabel" name="labelSR"> - <property name="text"> - <string>SR:</string> + <property name="bottomMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonSR"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - </layout> - </widget> - </item> - <item row="3" column="1"> - <widget class="QGroupBox" name="misc"> - <property name="title"> - <string>Misc.</string> - </property> - <property name="flat"> - <bool>false</bool> - </property> - <property name="checkable"> - <bool>false</bool> - </property> - <layout class="QGridLayout" name="gridLayout_6"> - <item row="1" column="0"> - <layout class="QVBoxLayout" name="buttonMiscMinusVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscMinusHorizontalLayout"> - <item> - <widget class="QLabel" name="labelMinus"> - <property name="text"> - <string>Minus:</string> + <item> + <widget class="QWidget" name="buttonFaceButtonsBWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_6"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerBLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsXGroup"> + <property name="title"> + <string>X</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsXVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonX"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>X</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerBRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonFaceButtonsYAHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsYGroup"> + <property name="title"> + <string>Y</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsYVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonY"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Y</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsAGroup"> + <property name="title"> + <string>A</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsAVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonA"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>A</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonFaceButtonsXWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_10"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerXLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonFaceButtonsBWidget_2"> + <property name="title"> + <string>B</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonFaceButtonsBVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonB"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>B</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerXRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomRight"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="RStick"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Right Stick</string> + </property> + <property name="alignment"> + <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set> + </property> + <property name="flat"> + <bool>false</bool> + </property> + <property name="checkable"> + <bool>false</bool> + </property> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <property name="spacing"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonMinus"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="3" column="1"> - <spacer name="verticalSpacer_2"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="0"> - <layout class="QVBoxLayout" name="buttonMiscPlusVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscPlusHorizontalLayout"> - <item> - <widget class="QLabel" name="labelPlus"> - <property name="text"> - <string>Plus:</string> + <property name="leftMargin"> + <number>3</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonPlus"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="1"> - <layout class="QVBoxLayout" name="buttonMiscHomeVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscHomeHorizontalLayout"> - <item> - <widget class="QLabel" name="labelHome"> - <property name="text"> - <string>Home:</string> + <property name="topMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonHome"> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> - </item> - <item row="1" column="1"> - <layout class="QVBoxLayout" name="buttonMiscScrCapVerticalLayout"> - <item> - <layout class="QHBoxLayout" name="buttonMiscScrCapHorizontalLayout"> - <item> - <widget class="QLabel" name="labelScreenshot"> - <property name="text"> - <string>Screen Capture:</string> + <property name="rightMargin"> + <number>3</number> </property> - <property name="wordWrap"> - <bool>false</bool> + <property name="bottomMargin"> + <number>0</number> </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="buttonScreenshot"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Fixed" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="maximumSize"> - <size> - <width>80</width> - <height>16777215</height> - </size> - </property> - <property name="text"> - <string/> - </property> - </widget> - </item> - </layout> + <item> + <widget class="QWidget" name="buttonRStickUpWidget" native="true"> + <property name="minimumSize"> + <size> + <width>0</width> + <height>0</height> + </size> + </property> + <layout class="QHBoxLayout" name="horizontalLayout_9"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerRStickUpLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickUpGroup"> + <property name="title"> + <string>Up</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickUpVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickUp"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Up</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerRStickUpRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonRStickLeftRightHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickLeftGroup"> + <property name="title"> + <string>Left</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickLeftVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickLeft"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Left</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickRightGroup"> + <property name="title"> + <string>Right</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickRightVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickRight"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Right</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QWidget" name="buttonRStickDownWidget" native="true"> + <layout class="QHBoxLayout" name="horizontalLayout_11"> + <property name="spacing"> + <number>0</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>0</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>0</number> + </property> + <item> + <spacer name="horizontalSpacerRStickDownLeft"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QGroupBox" name="buttonRStickDownGroup"> + <property name="title"> + <string>Down</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickDownVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickDown"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Down</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="horizontalSpacerRStickDownRight"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="buttonRStickPressedModifierHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="groupRStickPressed"> + <property name="title"> + <string>Pressed</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickPressedVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStick"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Pressed</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item alignment="Qt::AlignHCenter"> + <widget class="QGroupBox" name="buttonRStickModGroup"> + <property name="title"> + <string>Modifier</string> + </property> + <property name="alignment"> + <set>Qt::AlignCenter</set> + </property> + <layout class="QVBoxLayout" name="buttonRStickModVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QPushButton" name="buttonRStickMod"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="styleSheet"> + <string notr="true">min-width: 55px;</string> + </property> + <property name="text"> + <string>Modifier</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="buttonRStickRangeGroup"> + <property name="title"> + <string>Range</string> + </property> + <layout class="QHBoxLayout" name="buttonRStickRangeGroupHorizontalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>3</number> + </property> + <property name="topMargin"> + <number>3</number> + </property> + <property name="rightMargin"> + <number>3</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <widget class="QSpinBox" name="spinboxRStickRange"> + <property name="minimumSize"> + <size> + <width>55</width> + <height>21</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>55</width> + <height>16777215</height> + </size> + </property> + <property name="suffix"> + <string>%</string> + </property> + <property name="minimum"> + <number>50</number> + </property> + <property name="maximum"> + <number>150</number> + </property> + <property name="value"> + <number>100</number> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <layout class="QVBoxLayout" name="sliderRStickDeadzoneModifierRangeVerticalLayout"> + <property name="spacing"> + <number>3</number> + </property> + <property name="leftMargin"> + <number>0</number> + </property> + <property name="topMargin"> + <number>2</number> + </property> + <property name="rightMargin"> + <number>0</number> + </property> + <property name="bottomMargin"> + <number>3</number> + </property> + <item> + <layout class="QHBoxLayout" name="sliderRStickDeadzoneHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickDeadzone"> + <property name="text"> + <string>Deadzone: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderRStickDeadzone"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + <item> + <layout class="QHBoxLayout" name="sliderRStickModifierRangeHorizontalLayout"> + <item> + <widget class="QLabel" name="labelRStickModifierRange"> + <property name="text"> + <string>Modifier Range: 0%</string> + </property> + <property name="alignment"> + <set>Qt::AlignHCenter</set> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QSlider" name="sliderRStickModifierRange"> + <property name="maximum"> + <number>100</number> + </property> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacerBottomRight_2"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>0</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> </item> </layout> </widget> </item> </layout> </item> - <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout"/> - </item> - <item> - <layout class="QHBoxLayout" name="horizontalLayout_2"> - <item> - <widget class="QPushButton" name="buttonClearAll"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="sizeIncrement"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="baseSize"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="layoutDirection"> - <enum>Qt::LeftToRight</enum> - </property> - <property name="text"> - <string>Clear All</string> - </property> - </widget> - </item> - <item> - <widget class="QPushButton" name="buttonRestoreDefaults"> - <property name="sizePolicy"> - <sizepolicy hsizetype="Minimum" vsizetype="Fixed"> - <horstretch>0</horstretch> - <verstretch>0</verstretch> - </sizepolicy> - </property> - <property name="sizeIncrement"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="baseSize"> - <size> - <width>0</width> - <height>0</height> - </size> - </property> - <property name="layoutDirection"> - <enum>Qt::LeftToRight</enum> - </property> - <property name="text"> - <string>Restore Defaults</string> - </property> - </widget> - </item> - <item> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item> - <widget class="QDialogButtonBox" name="buttonBox"> - <property name="standardButtons"> - <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> - </property> - </widget> - </item> - </layout> - </item> </layout> </widget> - <resources/> - <connections> - <connection> - <sender>buttonBox</sender> - <signal>accepted()</signal> - <receiver>ConfigureInputPlayer</receiver> - <slot>accept()</slot> - <hints> - <hint type="sourcelabel"> - <x>371</x> - <y>730</y> - </hint> - <hint type="destinationlabel"> - <x>229</x> - <y>375</y> - </hint> - </hints> - </connection> - <connection> - <sender>buttonBox</sender> - <signal>rejected()</signal> - <receiver>ConfigureInputPlayer</receiver> - <slot>reject()</slot> - <hints> - <hint type="sourcelabel"> - <x>371</x> - <y>730</y> - </hint> - <hint type="destinationlabel"> - <x>229</x> - <y>375</y> - </hint> - </hints> - </connection> - </connections> + <resources> + <include location="../../../dist/icons/controller/controller.qrc"/> + </resources> + <connections/> </ui> diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp deleted file mode 100644 index 0e0e8f113..000000000 --- a/src/yuzu/configuration/configure_input_simple.cpp +++ /dev/null @@ -1,152 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <array> -#include <tuple> - -#include "ui_configure_input_simple.h" -#include "yuzu/configuration/configure_input.h" -#include "yuzu/configuration/configure_input_player.h" -#include "yuzu/configuration/configure_input_simple.h" -#include "yuzu/uisettings.h" - -namespace { - -template <typename Dialog, typename... Args> -void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) { - caller->ApplyConfiguration(); - Dialog dialog(caller, std::forward<Args>(args)...); - - const auto res = dialog.exec(); - if (res == QDialog::Accepted) { - dialog.ApplyConfiguration(); - } -} - -// OnProfileSelect functions should (when applicable): -// - Set controller types -// - Set controller enabled -// - Set docked mode -// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch) -// -// OnProfileSelect function should NOT however: -// - Reset any button mappings -// - Open any dialogs -// - Block in any way - -constexpr std::size_t PLAYER_0_INDEX = 0; -constexpr std::size_t HANDHELD_INDEX = 8; - -void HandheldOnProfileSelect() { - Settings::values.players[HANDHELD_INDEX].connected = true; - Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon; - - for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) { - Settings::values.players[player].connected = false; - } - - Settings::values.use_docked_mode = false; - Settings::values.keyboard_enabled = false; - Settings::values.mouse_enabled = false; - Settings::values.debug_pad_enabled = false; - Settings::values.touchscreen.enabled = true; -} - -void DualJoyconsDockedOnProfileSelect() { - Settings::values.players[PLAYER_0_INDEX].connected = true; - Settings::values.players[PLAYER_0_INDEX].type = Settings::ControllerType::DualJoycon; - - for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) { - Settings::values.players[player].connected = false; - } - - Settings::values.use_docked_mode = true; - Settings::values.keyboard_enabled = false; - Settings::values.mouse_enabled = false; - Settings::values.debug_pad_enabled = false; - Settings::values.touchscreen.enabled = true; -} - -// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure -// is clicked) -using InputProfile = std::tuple<const char*, void (*)(), void (*)(ConfigureInputSimple*)>; - -constexpr std::array<InputProfile, 3> INPUT_PROFILES{{ - {QT_TR_NOOP("Single Player - Handheld - Undocked"), HandheldOnProfileSelect, - [](ConfigureInputSimple* caller) { - CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false); - }}, - {QT_TR_NOOP("Single Player - Dual Joycons - Docked"), DualJoyconsDockedOnProfileSelect, - [](ConfigureInputSimple* caller) { - CallConfigureDialog<ConfigureInputPlayer>(caller, PLAYER_0_INDEX, false); - }}, - {QT_TR_NOOP("Custom"), [] {}, CallConfigureDialog<ConfigureInput>}, -}}; - -} // namespace - -void ApplyInputProfileConfiguration(int profile_index) { - std::get<1>( - INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))(); -} - -ConfigureInputSimple::ConfigureInputSimple(QWidget* parent) - : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) { - ui->setupUi(this); - - for (const auto& profile : INPUT_PROFILES) { - const QString label = tr(std::get<0>(profile)); - ui->profile_combobox->addItem(label, label); - } - - connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, - &ConfigureInputSimple::OnSelectProfile); - connect(ui->profile_configure, &QPushButton::clicked, this, &ConfigureInputSimple::OnConfigure); - - LoadConfiguration(); -} - -ConfigureInputSimple::~ConfigureInputSimple() = default; - -void ConfigureInputSimple::ApplyConfiguration() { - auto index = ui->profile_combobox->currentIndex(); - // Make the stored index for "Custom" very large so that if new profiles are added it - // doesn't change. - if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) { - index = std::numeric_limits<int>::max(); - } - - UISettings::values.profile_index = index; -} - -void ConfigureInputSimple::changeEvent(QEvent* event) { - if (event->type() == QEvent::LanguageChange) { - RetranslateUI(); - } - - QWidget::changeEvent(event); -} - -void ConfigureInputSimple::RetranslateUI() { - ui->retranslateUi(this); -} - -void ConfigureInputSimple::LoadConfiguration() { - const auto index = UISettings::values.profile_index; - if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) { - ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1)); - } else { - ui->profile_combobox->setCurrentIndex(index); - } -} - -void ConfigureInputSimple::OnSelectProfile(int index) { - const auto old_docked = Settings::values.use_docked_mode; - ApplyInputProfileConfiguration(index); - OnDockedModeChanged(old_docked, Settings::values.use_docked_mode); -} - -void ConfigureInputSimple::OnConfigure() { - std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this); -} diff --git a/src/yuzu/configuration/configure_input_simple.h b/src/yuzu/configuration/configure_input_simple.h deleted file mode 100644 index bb5050224..000000000 --- a/src/yuzu/configuration/configure_input_simple.h +++ /dev/null @@ -1,43 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <memory> - -#include <QWidget> - -class QPushButton; -class QString; -class QTimer; - -namespace Ui { -class ConfigureInputSimple; -} - -// Used by configuration loader to apply a profile if the input is invalid. -void ApplyInputProfileConfiguration(int profile_index); - -class ConfigureInputSimple : public QWidget { - Q_OBJECT - -public: - explicit ConfigureInputSimple(QWidget* parent = nullptr); - ~ConfigureInputSimple() override; - - /// Save all button configurations to settings file - void ApplyConfiguration(); - -private: - void changeEvent(QEvent* event) override; - void RetranslateUI(); - - /// Load configuration settings. - void LoadConfiguration(); - - void OnSelectProfile(int index); - void OnConfigure(); - - std::unique_ptr<Ui::ConfigureInputSimple> ui; -}; diff --git a/src/yuzu/configuration/configure_input_simple.ui b/src/yuzu/configuration/configure_input_simple.ui deleted file mode 100644 index c4889caa9..000000000 --- a/src/yuzu/configuration/configure_input_simple.ui +++ /dev/null @@ -1,97 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<ui version="4.0"> - <class>ConfigureInputSimple</class> - <widget class="QWidget" name="ConfigureInputSimple"> - <property name="geometry"> - <rect> - <x>0</x> - <y>0</y> - <width>473</width> - <height>685</height> - </rect> - </property> - <property name="windowTitle"> - <string>ConfigureInputSimple</string> - </property> - <layout class="QVBoxLayout" name="verticalLayout_5"> - <item> - <layout class="QVBoxLayout" name="verticalLayout"> - <item> - <widget class="QGroupBox" name="gridGroupBox"> - <property name="title"> - <string>Profile</string> - </property> - <layout class="QGridLayout" name="gridLayout"> - <item row="1" column="2"> - <widget class="QPushButton" name="profile_configure"> - <property name="text"> - <string>Configure</string> - </property> - </widget> - </item> - <item row="1" column="0"> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="3"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>40</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="1" column="1"> - <widget class="QComboBox" name="profile_combobox"> - <property name="minimumSize"> - <size> - <width>250</width> - <height>0</height> - </size> - </property> - </widget> - </item> - <item row="0" column="1" colspan="2"> - <widget class="QLabel" name="label"> - <property name="text"> - <string>Choose a controller configuration:</string> - </property> - </widget> - </item> - </layout> - </widget> - </item> - </layout> - </item> - <item> - <spacer name="verticalSpacer"> - <property name="orientation"> - <enum>Qt::Vertical</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>40</height> - </size> - </property> - </spacer> - </item> - </layout> - </widget> - <resources/> - <connections/> -</ui> diff --git a/src/yuzu/configuration/configure_mouse_advanced.cpp b/src/yuzu/configuration/configure_mouse_advanced.cpp index ea2549363..2af3afda8 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.cpp +++ b/src/yuzu/configuration/configure_mouse_advanced.cpp @@ -18,6 +18,16 @@ static QString GetKeyName(int key_code) { switch (key_code) { + case Qt::LeftButton: + return QObject::tr("Click 0"); + case Qt::RightButton: + return QObject::tr("Click 1"); + case Qt::MiddleButton: + return QObject::tr("Click 2"); + case Qt::BackButton: + return QObject::tr("Click 3"); + case Qt::ForwardButton: + return QObject::tr("Click 4"); case Qt::Key_Shift: return QObject::tr("Shift"); case Qt::Key_Control: @@ -66,8 +76,10 @@ static QString ButtonToText(const Common::ParamPackage& param) { return QObject::tr("[unknown]"); } -ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) - : QDialog(parent), ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), +ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent, + InputCommon::InputSubsystem* input_subsystem_) + : QDialog(parent), + ui(std::make_unique<Ui::ConfigureMouseAdvanced>()), input_subsystem{input_subsystem_}, timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { ui->setupUi(this); setFocusPolicy(Qt::ClickFocus); @@ -84,11 +96,12 @@ ConfigureMouseAdvanced::ConfigureMouseAdvanced(QWidget* parent) button->setContextMenuPolicy(Qt::CustomContextMenu); connect(button, &QPushButton::clicked, [=, this] { - HandleClick(button_map[button_id], - [=, this](const Common::ParamPackage& params) { - buttons_param[button_id] = params; - }, - InputCommon::Polling::DeviceType::Button); + HandleClick( + button_map[button_id], + [=, this](const Common::ParamPackage& params) { + buttons_param[button_id] = params; + }, + InputCommon::Polling::DeviceType::Button); }); connect(button, &QPushButton::customContextMenuRequested, [=, this](const QPoint& menu_location) { @@ -187,9 +200,9 @@ void ConfigureMouseAdvanced::HandleClick( button->setText(tr("[press key]")); button->setFocus(); - // Keyboard keys can only be used as button devices - want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button; - if (want_keyboard_keys) { + // Keyboard keys or mouse buttons can only be used as button devices + want_keyboard_mouse = type == InputCommon::Polling::DeviceType::Button; + if (want_keyboard_mouse) { const auto iter = std::find(button_map.begin(), button_map.end(), button); ASSERT(iter != button_map.end()); const auto index = std::distance(button_map.begin(), iter); @@ -198,27 +211,29 @@ void ConfigureMouseAdvanced::HandleClick( input_setter = new_input_setter; - device_pollers = InputCommon::Polling::GetPollers(type); + device_pollers = input_subsystem->GetPollers(type); for (auto& poller : device_pollers) { poller->Start(); } - grabKeyboard(); - grabMouse(); - timeout_timer->start(5000); // Cancel after 5 seconds - poll_timer->start(200); // Check for new inputs every 200ms + QWidget::grabMouse(); + QWidget::grabKeyboard(); + + timeout_timer->start(2500); // Cancel after 2.5 seconds + poll_timer->start(50); // Check for new inputs every 50ms } void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params, bool abort) { - releaseKeyboard(); - releaseMouse(); timeout_timer->stop(); poll_timer->stop(); for (auto& poller : device_pollers) { poller->Stop(); } + QWidget::releaseMouse(); + QWidget::releaseKeyboard(); + if (!abort) { (*input_setter)(params); } @@ -227,13 +242,29 @@ void ConfigureMouseAdvanced::SetPollingResult(const Common::ParamPackage& params input_setter = std::nullopt; } +void ConfigureMouseAdvanced::mousePressEvent(QMouseEvent* event) { + if (!input_setter || !event) { + return; + } + + if (want_keyboard_mouse) { + SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())}, + false); + } else { + // We don't want any mouse buttons, so don't stop polling + return; + } + + SetPollingResult({}, true); +} + void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) { if (!input_setter || !event) { return; } if (event->key() != Qt::Key_Escape) { - if (want_keyboard_keys) { + if (want_keyboard_mouse) { SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())}, false); } else { diff --git a/src/yuzu/configuration/configure_mouse_advanced.h b/src/yuzu/configuration/configure_mouse_advanced.h index 342b82412..65b6fca9a 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.h +++ b/src/yuzu/configuration/configure_mouse_advanced.h @@ -8,12 +8,14 @@ #include <optional> #include <QDialog> -#include "core/settings.h" - class QCheckBox; class QPushButton; class QTimer; +namespace InputCommon { +class InputSubsystem; +} + namespace Ui { class ConfigureMouseAdvanced; } @@ -22,7 +24,7 @@ class ConfigureMouseAdvanced : public QDialog { Q_OBJECT public: - explicit ConfigureMouseAdvanced(QWidget* parent); + explicit ConfigureMouseAdvanced(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_); ~ConfigureMouseAdvanced() override; void ApplyConfiguration(); @@ -49,11 +51,16 @@ private: /// Finish polling and configure input using the input_setter void SetPollingResult(const Common::ParamPackage& params, bool abort); + /// Handle mouse button press events. + void mousePressEvent(QMouseEvent* event) override; + /// Handle key press events. void keyPressEvent(QKeyEvent* event) override; std::unique_ptr<Ui::ConfigureMouseAdvanced> ui; + InputCommon::InputSubsystem* input_subsystem; + /// This will be the the setting function when an input is awaiting configuration. std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; @@ -67,5 +74,5 @@ private: /// A flag to indicate if keyboard keys are okay when configuring an input. If this is false, /// keyboard events are ignored. - bool want_keyboard_keys = false; + bool want_keyboard_mouse = false; }; diff --git a/src/yuzu/configuration/configure_mouse_advanced.ui b/src/yuzu/configuration/configure_mouse_advanced.ui index 08245ecf0..74552fdbd 100644 --- a/src/yuzu/configuration/configure_mouse_advanced.ui +++ b/src/yuzu/configuration/configure_mouse_advanced.ui @@ -6,13 +6,18 @@ <rect> <x>0</x> <y>0</y> - <width>250</width> - <height>261</height> + <width>310</width> + <height>193</height> </rect> </property> <property name="windowTitle"> <string>Configure Mouse</string> </property> + <property name="styleSheet"> + <string notr="true">QPushButton { + min-width: 55px; +}</string> + </property> <layout class="QVBoxLayout" name="verticalLayout"> <item> <widget class="QGroupBox" name="gridGroupBox"> @@ -20,81 +25,33 @@ <string>Mouse Buttons</string> </property> <layout class="QGridLayout" name="gridLayout"> - <item row="0" column="4"> - <spacer name="horizontalSpacer_2"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="0" column="3"> - <layout class="QVBoxLayout" name="verticalLayout_4"> + <item row="3" column="5"> + <layout class="QVBoxLayout" name="verticalLayout_6"> <item> - <layout class="QHBoxLayout" name="horizontalLayout_3"> + <layout class="QHBoxLayout" name="horizontalLayout_5"> <item> - <widget class="QLabel" name="label_3"> + <widget class="QLabel" name="label_5"> <property name="text"> - <string>Right:</string> + <string>Forward:</string> </property> </widget> </item> </layout> </item> <item> - <widget class="QPushButton" name="right_button"> + <widget class="QPushButton" name="forward_button"> <property name="minimumSize"> <size> - <width>75</width> + <width>57</width> <height>0</height> </size> </property> - <property name="text"> - <string/> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> </property> - </widget> - </item> - </layout> - </item> - <item row="0" column="0"> - <spacer name="horizontalSpacer"> - <property name="orientation"> - <enum>Qt::Horizontal</enum> - </property> - <property name="sizeType"> - <enum>QSizePolicy::Fixed</enum> - </property> - <property name="sizeHint" stdset="0"> - <size> - <width>20</width> - <height>20</height> - </size> - </property> - </spacer> - </item> - <item row="2" column="1"> - <layout class="QVBoxLayout" name="verticalLayout_3"> - <item> - <layout class="QHBoxLayout" name="horizontalLayout_2"> - <item> - <widget class="QLabel" name="label_2"> - <property name="text"> - <string>Middle:</string> - </property> - </widget> - </item> - </layout> - </item> - <item> - <widget class="QPushButton" name="middle_button"> <property name="text"> <string/> </property> @@ -123,6 +80,12 @@ </item> <item> <widget class="QPushButton" name="back_button"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> <property name="text"> <string/> </property> @@ -147,7 +110,7 @@ <widget class="QPushButton" name="left_button"> <property name="minimumSize"> <size> - <width>75</width> + <width>57</width> <height>0</height> </size> </property> @@ -158,21 +121,99 @@ </item> </layout> </item> - <item row="3" column="3"> - <layout class="QVBoxLayout" name="verticalLayout_6"> + <item row="0" column="3"> + <layout class="QVBoxLayout" name="verticalLayout_3"> <item> - <layout class="QHBoxLayout" name="horizontalLayout_5"> + <layout class="QHBoxLayout" name="horizontalLayout_2"> <item> - <widget class="QLabel" name="label_5"> + <widget class="QLabel" name="label_2"> <property name="text"> - <string>Forward:</string> + <string>Middle:</string> </property> </widget> </item> </layout> </item> <item> - <widget class="QPushButton" name="forward_button"> + <widget class="QPushButton" name="middle_button"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> + <property name="text"> + <string/> + </property> + </widget> + </item> + </layout> + </item> + <item row="0" column="6"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="0"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="5"> + <layout class="QVBoxLayout" name="verticalLayout_4"> + <item> + <layout class="QHBoxLayout" name="horizontalLayout_3"> + <item> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Right:</string> + </property> + </widget> + </item> + </layout> + </item> + <item> + <widget class="QPushButton" name="right_button"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> <property name="text"> <string/> </property> @@ -180,6 +221,32 @@ </item> </layout> </item> + <item row="0" column="2"> + <spacer name="horizontalSpacer_4"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="0" column="4"> + <spacer name="horizontalSpacer_5"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>0</width> + <height>20</height> + </size> + </property> + </spacer> + </item> </layout> </widget> </item> @@ -187,15 +254,39 @@ <layout class="QHBoxLayout" name="horizontalLayout_6"> <item> <widget class="QPushButton" name="buttonClearAll"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> <property name="text"> - <string>Clear All</string> + <string>Clear</string> </property> </widget> </item> <item> <widget class="QPushButton" name="buttonRestoreDefaults"> + <property name="minimumSize"> + <size> + <width>57</width> + <height>0</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>16777215</height> + </size> + </property> <property name="text"> - <string>Restore Defaults</string> + <string>Defaults</string> </property> </widget> </item> @@ -206,21 +297,24 @@ </property> <property name="sizeHint" stdset="0"> <size> - <width>40</width> + <width>0</width> <height>20</height> </size> </property> </spacer> </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="styleSheet"> + <string notr="true"/> + </property> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> </layout> </item> - <item> - <widget class="QDialogButtonBox" name="buttonBox"> - <property name="standardButtons"> - <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> - </property> - </widget> - </item> </layout> </widget> <resources/> diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp index 478d5d3a1..793fd8975 100644 --- a/src/yuzu/configuration/configure_per_game_addons.cpp +++ b/src/yuzu/configuration/configure_per_game_addons.cpp @@ -79,8 +79,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() { std::sort(disabled_addons.begin(), disabled_addons.end()); std::sort(current.begin(), current.end()); if (disabled_addons != current) { - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id)); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id)); } Settings::values.disabled_addons[title_id] = disabled_addons; diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index f53423440..6334c4c50 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -34,7 +34,7 @@ constexpr std::array<u8, 107> backup_jpeg{ }; QString GetImagePath(Common::UUID uuid) { - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; return QString::fromStdString(path); } @@ -282,7 +282,7 @@ void ConfigureProfileManager::SetUserImage() { } const auto raw_path = QString::fromStdString( - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010"); + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010"); const QFileInfo raw_info{raw_path}; if (raw_info.exists() && !raw_info.isDir() && !QFile::remove(raw_path)) { QMessageBox::warning(this, tr("Error deleting file"), diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 0c4daf147..9ad43ed8f 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -90,13 +90,13 @@ void ConfigureSystem::SetConfiguration() { &Settings::values.time_zone_index); ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index); - ConfigurationShared::SetHighlight(ui->label_language, "label_language", + ConfigurationShared::SetHighlight(ui->label_language, !Settings::values.language_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_region, "label_region", + ConfigurationShared::SetHighlight(ui->label_region, !Settings::values.region_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_timezone, "label_timezone", + ConfigurationShared::SetHighlight(ui->label_timezone, !Settings::values.time_zone_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_sound, "label_sound", + ConfigurationShared::SetHighlight(ui->label_sound, !Settings::values.sound_index.UsingGlobal()); } } @@ -224,22 +224,20 @@ void ConfigureSystem::SetupPerGameUI() { } ConfigurationShared::SetColoredComboBox(ui->combo_language, ui->label_language, - "label_language", Settings::values.language_index.GetValue(true)); - ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region, "label_region", + ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region, Settings::values.region_index.GetValue(true)); ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone, - "label_timezone", Settings::values.time_zone_index.GetValue(true)); - ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, "label_sound", + ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, Settings::values.sound_index.GetValue(true)); ConfigurationShared::SetColoredTristate( - ui->rng_seed_checkbox, "rng_seed_checkbox", Settings::values.rng_seed.UsingGlobal(), + ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(), Settings::values.rng_seed.GetValue().has_value(), Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed); ConfigurationShared::SetColoredTristate( - ui->custom_rtc_checkbox, "custom_rtc_checkbox", Settings::values.custom_rtc.UsingGlobal(), + ui->custom_rtc_checkbox, Settings::values.custom_rtc.UsingGlobal(), Settings::values.custom_rtc.GetValue().has_value(), Settings::values.custom_rtc.GetValue(true).has_value(), use_custom_rtc); } diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index 2c20b68d0..dbe3f78c8 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -61,9 +61,9 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur // Set screenshot path to user specification. connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] { const QString& filename = - QFileDialog::getExistingDirectory( - this, tr("Select Screenshots Path..."), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))) + + QFileDialog::getExistingDirectory(this, tr("Select Screenshots Path..."), + QString::fromStdString(Common::FS::GetUserPath( + Common::FS::UserPath::ScreenshotsDir))) + QDir::separator(); if (!filename.isEmpty()) { ui->screenshot_path_edit->setText(filename); @@ -82,8 +82,8 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); - FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir, - ui->screenshot_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir, + ui->screenshot_path_edit->text().toStdString()); Settings::Apply(); } @@ -101,7 +101,7 @@ void ConfigureUi::SetConfiguration() { ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as); ui->screenshot_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir))); } void ConfigureUi::changeEvent(QEvent* event) { diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp index 53049ffd6..0e26f765b 100644 --- a/src/yuzu/debugger/profiler.cpp +++ b/src/yuzu/debugger/profiler.cpp @@ -109,8 +109,7 @@ MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) { MicroProfileSetDisplayMode(1); // Timers screen MicroProfileInitUI(); - connect(&update_timer, &QTimer::timeout, this, - static_cast<void (MicroProfileWidget::*)()>(&MicroProfileWidget::update)); + connect(&update_timer, &QTimer::timeout, this, qOverload<>(&MicroProfileWidget::update)); } void MicroProfileWidget::paintEvent(QPaintEvent* ev) { diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 62acc3720..6a71d9644 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -406,7 +406,7 @@ bool GameList::isEmpty() const { type == GameListItemType::SysNandDir)) { item_model->invisibleRootItem()->removeRow(child->row()); i--; - }; + } } return !item_model->invisibleRootItem()->hasChildren(); } @@ -502,10 +502,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); connect(open_save_location, &QAction::triggered, [this, program_id, path]() { - emit OpenFolderRequested(GameListOpenTarget::SaveData, path); + emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path); }); connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { - emit OpenFolderRequested(GameListOpenTarget::ModData, path); + emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path); }); connect(open_transferable_shader_cache, &QAction::triggered, [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); }); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 483835cce..78e2ba169 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -84,7 +84,8 @@ public: signals: void GameChosen(QString game_path); void ShouldCancelWorker(); - void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path); + void OpenFolderRequested(u64 program_id, GameListOpenTarget target, + const std::string& game_path); void OpenTransferableShaderCacheRequested(u64 program_id); void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target); diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 239016b94..e0ce45fd9 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -39,12 +39,12 @@ QString GetGameListCachedObject(const std::string& filename, const std::string& return generator(); } - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + '.' + ext; + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + '.' + ext; - FileUtil::CreateFullPath(path); + Common::FS::CreateFullPath(path); - if (!FileUtil::Exists(path)) { + if (!Common::FS::Exists(path)) { const auto str = generator(); QFile file{QString::fromStdString(path)}; @@ -70,14 +70,14 @@ std::pair<std::vector<u8>, std::string> GetGameListCachedObject( return generator(); } - const auto path1 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + ".jpeg"; - const auto path2 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + ".appname.txt"; + const auto path1 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + ".jpeg"; + const auto path2 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + ".appname.txt"; - FileUtil::CreateFullPath(path1); + Common::FS::CreateFullPath(path1); - if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) { + if (!Common::FS::Exists(path1) || !Common::FS::Exists(path2)) { const auto [icon, nacp] = generator(); QFile file1{QString::fromStdString(path1)}; @@ -208,7 +208,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri file_type_string, program_id), new GameListItemCompat(compatibility), new GameListItem(file_type_string), - new GameListItemSize(FileUtil::GetSize(path)), + new GameListItemSize(Common::FS::GetSize(path)), }; if (UISettings::values.show_add_ons) { @@ -289,7 +289,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa } const std::string physical_name = directory + DIR_SEP + virtual_name; - const bool is_dir = FileUtil::IsDirectory(physical_name); + const bool is_dir = Common::FS::IsDirectory(physical_name); if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read); @@ -345,11 +345,12 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa return true; }; - FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback); + Common::FS::ForeachDirectoryEntry(nullptr, dir_path, callback); } void GameListWorker::run() { stop_processing = false; + provider->ClearAllEntries(); for (UISettings::GameDir& game_dir : game_dirs) { if (game_dir.path == QStringLiteral("SDMC")) { @@ -368,13 +369,12 @@ void GameListWorker::run() { watch_list.append(game_dir.path); auto* const game_list_dir = new GameListDir(game_dir); emit DirEntryReady(game_list_dir); - provider->ClearAllEntries(); ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), game_dir.deep_scan ? 256 : 0, game_list_dir); ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(), game_dir.deep_scan ? 256 : 0, game_list_dir); } - }; + } emit Finished(watch_list); } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 592993c36..a1b61d119 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -94,6 +94,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual #include "core/perf_stats.h" #include "core/settings.h" #include "core/telemetry_session.h" +#include "input_common/main.h" #include "video_core/gpu.h" #include "video_core/shader_notify.h" #include "yuzu/about_dialog.h" @@ -177,8 +178,8 @@ static void InitializeLogging() { log_filter.ParseFilterString(Settings::values.log_filter); Log::SetGlobalFilter(log_filter); - const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); - FileUtil::CreateFullPath(log_dir); + const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + Common::FS::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); #ifdef _WIN32 Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); @@ -186,9 +187,9 @@ static void InitializeLogging() { } GMainWindow::GMainWindow() - : config(new Config()), emu_thread(nullptr), - vfs(std::make_shared<FileSys::RealVfsFilesystem>()), - provider(std::make_unique<FileSys::ManualContentProvider>()) { + : input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, + config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()}, + provider{std::make_unique<FileSys::ManualContentProvider>()} { InitializeLogging(); LoadTranslation(); @@ -473,7 +474,7 @@ void GMainWindow::InitializeWidgets() { #ifdef YUZU_ENABLE_COMPATIBILITY_REPORTING ui.action_Report_Compatibility->setVisible(true); #endif - render_window = new GRenderWindow(this, emu_thread.get()); + render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem); render_window->hide(); game_list = new GameList(vfs, provider.get(), this); @@ -894,6 +895,8 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ); connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); }); connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); + connect(ui.action_Configure_Current_Game, &QAction::triggered, this, + &GMainWindow::OnConfigurePerGame); // View connect(ui.action_Single_Window_Mode, &QAction::triggered, this, @@ -1039,7 +1042,7 @@ bool GMainWindow::LoadROM(const QString& filename) { } game_path = filename; - system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "Qt"); + system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt"); return true; } @@ -1121,7 +1124,7 @@ void GMainWindow::BootGame(const QString& filename) { title_name = metadata.first->GetApplicationName(); } if (res != Loader::ResultStatus::Success || title_name.empty()) { - title_name = FileUtil::GetFilename(filename.toStdString()); + title_name = Common::FS::GetFilename(filename.toStdString()); } LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); UpdateWindowTitle(title_name, title_version); @@ -1167,6 +1170,7 @@ void GMainWindow::ShutdownGame() { ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(false); ui.action_Restart->setEnabled(false); + ui.action_Configure_Current_Game->setEnabled(false); ui.action_Report_Compatibility->setEnabled(false); ui.action_Load_Amiibo->setEnabled(false); ui.action_Capture_Screenshot->setEnabled(false); @@ -1239,27 +1243,36 @@ void GMainWindow::OnGameListLoadFile(QString game_path) { BootGame(game_path); } -void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path) { +void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, + const std::string& game_path) { std::string path; QString open_target; - const auto v_file = Core::GetGameFileFromPath(vfs, game_path); - const auto loader = Loader::GetLoader(v_file); - FileSys::NACP control{}; - u64 program_id{}; + const auto [user_save_size, device_save_size] = [this, &program_id, &game_path] { + FileSys::PatchManager pm{program_id}; + const auto control = pm.GetControlMetadata().first; + if (control != nullptr) { + return std::make_pair(control->GetDefaultNormalSaveSize(), + control->GetDeviceSaveDataSize()); + } else { + const auto file = Core::GetGameFileFromPath(vfs, game_path); + const auto loader = Loader::GetLoader(file); - loader->ReadControlData(control); - loader->ReadProgramId(program_id); + FileSys::NACP nacp{}; + loader->ReadControlData(nacp); + return std::make_pair(nacp.GetDefaultNormalSaveSize(), nacp.GetDeviceSaveDataSize()); + } + }(); - const bool has_user_save{control.GetDefaultNormalSaveSize() > 0}; - const bool has_device_save{control.GetDeviceSaveDataSize() > 0}; + const bool has_user_save{user_save_size > 0}; + const bool has_device_save{device_save_size > 0}; ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?"); switch (target) { case GameListOpenTarget::SaveData: { open_target = tr("Save Data"); - const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); + const std::string nand_dir = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir); if (has_user_save) { // User save data @@ -1294,16 +1307,16 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str FileSys::SaveDataType::SaveData, program_id, {}, 0); } - if (!FileUtil::Exists(path)) { - FileUtil::CreateFullPath(path); - FileUtil::CreateDir(path); + if (!Common::FS::Exists(path)) { + Common::FS::CreateFullPath(path); + Common::FS::CreateDir(path); } break; } case GameListOpenTarget::ModData: { open_target = tr("Mod Data"); - const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir); + const auto load_dir = Common::FS::GetUserPath(Common::FS::UserPath::LoadDir); path = fmt::format("{}{:016X}", load_dir, program_id); break; } @@ -1325,7 +1338,7 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { const QString shader_dir = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)); const QString transferable_shader_cache_folder_path = shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); const QString transferable_shader_cache_file_path = @@ -1428,8 +1441,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT RemoveAddOnContent(program_id, entry_type); break; } - FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list"); + Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + DIR_SEP + "game_list"); game_list->PopulateAsync(UISettings::values.game_dirs); } @@ -1519,7 +1532,7 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) { const QString shader_dir = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)); const QString transferable_shader_cache_folder_path = shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); const QString transferable_shader_cache_file_path = @@ -1543,7 +1556,7 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) { void GMainWindow::RemoveCustomConfiguration(u64 program_id) { const QString config_dir = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir)); const QString custom_config_file_path = config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id)); @@ -1590,7 +1603,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa } const auto path = fmt::format( - "{}{:016X}/romfs", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), *romfs_title_id); + "{}{:016X}/romfs", Common::FS::GetUserPath(Common::FS::UserPath::DumpDir), *romfs_title_id); FileSys::VirtualFile romfs; @@ -1670,13 +1683,13 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, void GMainWindow::OnGameListOpenDirectory(const QString& directory) { QString path; if (directory == QStringLiteral("SDMC")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) + "Nintendo/Contents/registered"); } else if (directory == QStringLiteral("UserNAND")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "user/Contents/registered"); } else if (directory == QStringLiteral("SysNAND")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "system/Contents/registered"); } else { path = directory; @@ -1690,8 +1703,10 @@ void GMainWindow::OnGameListOpenDirectory(const QString& directory) { void GMainWindow::OnGameListAddDirectory() { const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); - if (dir_path.isEmpty()) + if (dir_path.isEmpty()) { return; + } + UISettings::GameDir game_dir{dir_path, false, true}; if (!UISettings::values.game_dirs.contains(game_dir)) { UISettings::values.game_dirs.append(game_dir); @@ -1718,26 +1733,7 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { return; } - ConfigurePerGame dialog(this, title_id); - dialog.LoadFromFile(v_file); - auto result = dialog.exec(); - if (result == QDialog::Accepted) { - dialog.ApplyConfiguration(); - - const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); - if (reload) { - game_list->PopulateAsync(UISettings::values.game_dirs); - } - - // Do not cause the global config to write local settings into the config file - Settings::RestoreGlobalState(); - - if (!Core::System::GetInstance().IsPoweredOn()) { - config->Save(); - } - } else { - Settings::RestoreGlobalState(); - } + OpenPerGameConfiguration(title_id, file); } void GMainWindow::OnMenuLoadFile() { @@ -1882,8 +1878,8 @@ void GMainWindow::OnMenuInstallToNAND() { : tr("%n file(s) failed to install\n", "", failed_files.size())); QMessageBox::information(this, tr("Install Results"), install_results); - FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list"); + Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + DIR_SEP + "game_list"); game_list->PopulateAsync(UISettings::values.game_dirs); ui.action_Install_File_NAND->setEnabled(true); } @@ -2066,6 +2062,7 @@ void GMainWindow::OnStartGame() { ui.action_Pause->setEnabled(true); ui.action_Stop->setEnabled(true); ui.action_Restart->setEnabled(true); + ui.action_Configure_Current_Game->setEnabled(true); ui.action_Report_Compatibility->setEnabled(true); discord_rpc->Update(); @@ -2217,7 +2214,7 @@ void GMainWindow::OnConfigure() { const auto old_theme = UISettings::values.theme; const bool old_discord_presence = UISettings::values.enable_discord_presence; - ConfigureDialog configure_dialog(this, hotkey_registry); + ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get()); connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this, &GMainWindow::OnLanguageChanged); @@ -2255,6 +2252,36 @@ void GMainWindow::OnConfigure() { UpdateStatusButtons(); } +void GMainWindow::OnConfigurePerGame() { + const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); + OpenPerGameConfiguration(title_id, game_path.toStdString()); +} + +void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { + const auto v_file = Core::GetGameFileFromPath(vfs, file_name); + + ConfigurePerGame dialog(this, title_id); + dialog.LoadFromFile(v_file); + auto result = dialog.exec(); + if (result == QDialog::Accepted) { + dialog.ApplyConfiguration(); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.game_dirs); + } + + // Do not cause the global config to write local settings into the config file + Settings::RestoreGlobalState(); + + if (!Core::System::GetInstance().IsPoweredOn()) { + config->Save(); + } + } else { + Settings::RestoreGlobalState(); + } +} + void GMainWindow::OnLoadAmiibo() { const QString extensions{QStringLiteral("*.bin")}; const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions); @@ -2302,7 +2329,7 @@ void GMainWindow::LoadAmiibo(const QString& filename) { void GMainWindow::OnOpenYuzuFolder() { QDesktopServices::openUrl(QUrl::fromLocalFile( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir)))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::UserDir)))); } void GMainWindow::OnAbout() { @@ -2324,7 +2351,7 @@ void GMainWindow::OnCaptureScreenshot() { const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); const auto screenshot_path = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir)); const auto date = QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz")); QString filename = QStringLiteral("%1%2_%3.png") @@ -2527,18 +2554,18 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { if (res == QMessageBox::Cancel) return; - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "prod.keys_autogenerated"); - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "console.keys_autogenerated"); - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "title.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "prod.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "console.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "title.keys_autogenerated"); } Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); if (keys.BaseDeriveNecessary()) { Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory( - FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), FileSys::Mode::Read)}; + Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), FileSys::Mode::Read)}; const auto function = [this, &keys, &pdm] { keys.PopulateFromPartitionData(pdm); @@ -2870,7 +2897,7 @@ int main(int argc, char* argv[]) { // If you start a bundle (binary) on OSX without the Terminal, the working directory is "/". // But since we require the working directory to be the executable path for the location of // the user folder in the Qt Frontend, we need to cd into that working directory - const std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + ".."; + const std::string bin_path = Common::FS::GetBundleDirectory() + DIR_SEP + ".."; chdir(bin_path.c_str()); #endif diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 73a44a3bf..0ce66a1ca 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -40,12 +40,20 @@ namespace Core::Frontend { struct SoftwareKeyboardParameters; } // namespace Core::Frontend +namespace DiscordRPC { +class DiscordInterface; +} + namespace FileSys { class ContentProvider; class ManualContentProvider; class VfsFilesystem; } // namespace FileSys +namespace InputCommon { +class InputSubsystem; +} + enum class EmulatedDirectoryTarget { NAND, SDMC, @@ -62,10 +70,6 @@ enum class ReinitializeKeyBehavior { Warning, }; -namespace DiscordRPC { -class DiscordInterface; -} - class GMainWindow : public QMainWindow { Q_OBJECT @@ -86,8 +90,6 @@ public: GMainWindow(); ~GMainWindow() override; - std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; - bool DropAction(QDropEvent* event); void AcceptDropEvent(QDropEvent* event); @@ -198,7 +200,8 @@ private slots: void OnOpenFAQ(); /// Called whenever a user selects a game in the game list widget. void OnGameListLoadFile(QString game_path); - void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path); + void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, + const std::string& game_path); void OnTransferableShaderCacheOpenFile(u64 program_id); void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target); @@ -216,6 +219,7 @@ private slots: void OnMenuInstallToNAND(); void OnMenuRecentFile(); void OnConfigure(); + void OnConfigurePerGame(); void OnLoadAmiibo(); void OnOpenYuzuFolder(); void OnAbout(); @@ -249,9 +253,13 @@ private: void ShowMouseCursor(); void OpenURL(const QUrl& url); void LoadTranslation(); + void OpenPerGameConfiguration(u64 title_id, const std::string& file_name); Ui::MainWindow ui; + std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc; + std::shared_ptr<InputCommon::InputSubsystem> input_subsystem; + GRenderWindow* render_window; GameList* game_list; LoadingScreen* loading_screen; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index c3a1d715e..87ea985d8 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -81,6 +81,7 @@ <addaction name="action_Restart"/> <addaction name="separator"/> <addaction name="action_Configure"/> + <addaction name="action_Configure_Current_Game"/> </widget> <widget class="QMenu" name="menu_View"> <property name="title"> @@ -287,6 +288,14 @@ <string>Capture Screenshot</string> </property> </action> + <action name="action_Configure_Current_Game"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Configure Current Game..</string> + </property> + </action> </widget> <resources/> <connections/> diff --git a/src/yuzu/uisettings.cpp b/src/yuzu/uisettings.cpp index a51175f36..37499fc85 100644 --- a/src/yuzu/uisettings.cpp +++ b/src/yuzu/uisettings.cpp @@ -16,4 +16,5 @@ const Themes themes{{ }}; Values values = {}; + } // namespace UISettings diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index bbfeafc55..ce3945485 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -29,14 +29,14 @@ extern const Themes themes; struct GameDir { QString path; - bool deep_scan; - bool expanded; + bool deep_scan = false; + bool expanded = false; bool operator==(const GameDir& rhs) const { return path == rhs.path; - }; + } bool operator!=(const GameDir& rhs) const { return !operator==(rhs); - }; + } }; struct Values { @@ -87,9 +87,6 @@ struct Values { // logging bool show_console; - // Controllers - int profile_index; - // Game List bool show_add_ons; uint32_t icon_size; @@ -100,6 +97,7 @@ struct Values { }; extern Values values; + } // namespace UISettings Q_DECLARE_METATYPE(UISettings::GameDir*); diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index c2a2982fb..e9f1c6500 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -16,9 +16,11 @@ #include "yuzu_cmd/config.h" #include "yuzu_cmd/default_ini.h" +namespace FS = Common::FS; + Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - sdl2_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-config.ini"; + sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-config.ini"; sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); Reload(); @@ -31,8 +33,8 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) { if (sdl2_config->ParseError() < 0) { if (retry) { LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); - FileUtil::CreateFullPath(location); - FileUtil::WriteStringToFile(true, location, default_contents); + FS::CreateFullPath(location); + FS::WriteStringToFile(true, location, default_contents); sdl2_config = std::make_unique<INIReader>(location); // Reopen file return LoadINI(default_contents, false); @@ -286,6 +288,8 @@ void Config::ReadValues() { Settings::values.debug_pad_analogs[i] = default_param; } + Settings::values.vibration_enabled = + sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true); Settings::values.touchscreen.enabled = sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true); Settings::values.touchscreen.device = @@ -315,21 +319,21 @@ void Config::ReadValues() { // Data Storage Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - sdl2_config->Get("Data Storage", "nand_directory", - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - sdl2_config->Get("Data Storage", "sdmc_directory", - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); - FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, - sdl2_config->Get("Data Storage", "load_directory", - FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, - sdl2_config->Get("Data Storage", "dump_directory", - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir, - sdl2_config->Get("Data Storage", "cache_directory", - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + FS::GetUserPath( + FS::UserPath::NANDDir, + sdl2_config->Get("Data Storage", "nand_directory", FS::GetUserPath(FS::UserPath::NANDDir))); + FS::GetUserPath( + FS::UserPath::SDMCDir, + sdl2_config->Get("Data Storage", "sdmc_directory", FS::GetUserPath(FS::UserPath::SDMCDir))); + FS::GetUserPath( + FS::UserPath::LoadDir, + sdl2_config->Get("Data Storage", "load_directory", FS::GetUserPath(FS::UserPath::LoadDir))); + FS::GetUserPath( + FS::UserPath::DumpDir, + sdl2_config->Get("Data Storage", "dump_directory", FS::GetUserPath(FS::UserPath::DumpDir))); + FS::GetUserPath(FS::UserPath::CacheDir, + sdl2_config->Get("Data Storage", "cache_directory", + FS::GetUserPath(FS::UserPath::CacheDir))); Settings::values.gamecard_inserted = sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false); Settings::values.gamecard_current_game = diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index e5e684206..a804d5185 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -13,23 +13,25 @@ #include "input_common/sdl/sdl.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" -EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system, bool fullscreen) : system{system} { +EmuWindow_SDL2::EmuWindow_SDL2(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem_) + : system{system}, input_subsystem{input_subsystem_} { if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); exit(1); } - InputCommon::Init(); + input_subsystem->Initialize(); SDL_SetMainReady(); } EmuWindow_SDL2::~EmuWindow_SDL2() { - InputCommon::Shutdown(); + input_subsystem->Shutdown(); SDL_Quit(); } void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); - InputCommon::GetMotionEmu()->Tilt(x, y); + input_subsystem->GetMotionEmu()->Tilt(x, y); } void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { @@ -41,9 +43,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { } } else if (button == SDL_BUTTON_RIGHT) { if (state == SDL_PRESSED) { - InputCommon::GetMotionEmu()->BeginTilt(x, y); + input_subsystem->GetMotionEmu()->BeginTilt(x, y); } else { - InputCommon::GetMotionEmu()->EndTilt(); + input_subsystem->GetMotionEmu()->EndTilt(); } } } @@ -79,9 +81,9 @@ void EmuWindow_SDL2::OnFingerUp() { void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { if (state == SDL_PRESSED) { - InputCommon::GetKeyboard()->PressKey(key); + input_subsystem->GetKeyboard()->PressKey(key); } else if (state == SDL_RELEASED) { - InputCommon::GetKeyboard()->ReleaseKey(key); + input_subsystem->GetKeyboard()->ReleaseKey(key); } } diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h index fffac4252..82750ffec 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h @@ -14,9 +14,14 @@ namespace Core { class System; } +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2 : public Core::Frontend::EmuWindow { public: - explicit EmuWindow_SDL2(Core::System& system, bool fullscreen); + explicit EmuWindow_SDL2(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem); ~EmuWindow_SDL2(); /// Polls window events @@ -76,4 +81,7 @@ protected: /// Keeps track of how often to update the title bar during gameplay u32 last_time = 0; + + /// Input subsystem to use with this window. + InputCommon::InputSubsystem* input_subsystem; }; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index e78025737..881b67a76 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -87,8 +87,9 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { return unsupported_ext.empty(); } -EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen) - : EmuWindow_SDL2{system, fullscreen} { +EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem) + : EmuWindow_SDL2{system, fullscreen, input_subsystem} { SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h index 48bb41683..732a64edd 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h @@ -8,9 +8,14 @@ #include "core/frontend/emu_window.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen); + explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem); ~EmuWindow_SDL2_GL(); void Present() override; diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp index cb8e68a39..53491f86e 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp @@ -19,8 +19,9 @@ #include <SDL.h> #include <SDL_syswm.h> -EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen) - : EmuWindow_SDL2{system, fullscreen} { +EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem) + : EmuWindow_SDL2{system, fullscreen, input_subsystem} { const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); render_window = diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h index 77a6ca72b..f99704d4c 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h @@ -13,9 +13,14 @@ namespace Core { class System; } +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen); + explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen, + InputCommon::InputSubsystem* input_subsystem); ~EmuWindow_SDL2_VK(); void Present() override; diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 512b060a7..4f00c804d 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -23,12 +23,14 @@ #include "common/telemetry.h" #include "core/core.h" #include "core/crypto/key_manager.h" +#include "core/file_sys/registered_cache.h" #include "core/file_sys/vfs_real.h" #include "core/gdbstub/gdbstub.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" #include "core/settings.h" #include "core/telemetry_session.h" +#include "input_common/main.h" #include "video_core/renderer_base.h" #include "yuzu_cmd/config.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h" @@ -37,8 +39,6 @@ #include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" #endif -#include "core/file_sys/registered_cache.h" - #ifdef _WIN32 // windows.h needs to be included before shellapi.h #include <windows.h> @@ -82,8 +82,8 @@ static void InitializeLogging() { Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); - const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); - FileUtil::CreateFullPath(log_dir); + const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + Common::FS::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); #ifdef _WIN32 Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); @@ -179,15 +179,16 @@ int main(int argc, char** argv) { Settings::Apply(); Core::System& system{Core::System::GetInstance()}; + InputCommon::InputSubsystem input_subsystem; std::unique_ptr<EmuWindow_SDL2> emu_window; switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: - emu_window = std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen); + emu_window = std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen, &input_subsystem); break; case Settings::RendererBackend::Vulkan: #ifdef HAS_VULKAN - emu_window = std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen); + emu_window = std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen, &input_subsystem); break; #else LOG_CRITICAL(Frontend, "Vulkan backend has not been compiled!"); @@ -229,7 +230,7 @@ int main(int argc, char** argv) { } } - system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); + system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL"); // Core is loaded, start the GPU (makes the GPU contexts current to this thread) system.GPU().Start(); diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index acb22885e..aaf59129a 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -15,10 +15,11 @@ #include "yuzu_tester/config.h" #include "yuzu_tester/default_ini.h" +namespace FS = Common::FS; + Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - sdl2_config_loc = - FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-tester-config.ini"; + sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-tester-config.ini"; sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); Reload(); @@ -31,8 +32,8 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) { if (sdl2_config->ParseError() < 0) { if (retry) { LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); - FileUtil::CreateFullPath(location); - FileUtil::WriteStringToFile(true, default_contents, location); + FS::CreateFullPath(location); + FS::WriteStringToFile(true, default_contents, location); sdl2_config = std::make_unique<INIReader>(location); // Reopen file return LoadINI(default_contents, false); @@ -74,6 +75,7 @@ void Config::ReadValues() { Settings::values.debug_pad_analogs[i] = ""; } + Settings::values.vibration_enabled = true; Settings::values.touchscreen.enabled = ""; Settings::values.touchscreen.device = ""; Settings::values.touchscreen.finger = 0; @@ -87,12 +89,12 @@ void Config::ReadValues() { // Data Storage Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - sdl2_config->Get("Data Storage", "nand_directory", - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - sdl2_config->Get("Data Storage", "sdmc_directory", - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + FS::GetUserPath(Common::FS::UserPath::NANDDir, + sdl2_config->Get("Data Storage", "nand_directory", + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir))); + FS::GetUserPath(Common::FS::UserPath::SDMCDir, + sdl2_config->Get("Data Storage", "sdmc_directory", + Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir))); // System Settings::values.current_user = std::clamp<int>( diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp index 8584f6671..78f75fb38 100644 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp @@ -13,7 +13,6 @@ #include <glad/glad.h> -#include "common/assert.h" #include "common/logging/log.h" #include "common/scm_rev.h" #include "core/settings.h" @@ -53,7 +52,7 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() { exit(1); } - InputCommon::Init(); + input_subsystem->Initialize(); SDL_SetMainReady(); @@ -105,7 +104,7 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() { } EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() { - InputCommon::Shutdown(); + input_subsystem->Shutdown(); SDL_GL_DeleteContext(gl_context); SDL_Quit(); } diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h index c13a82df2..a553b4b95 100644 --- a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h +++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h @@ -8,6 +8,10 @@ struct SDL_Window; +namespace InputCommon { +class InputSubsystem; +} + class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow { public: explicit EmuWindow_SDL2_Hide(); @@ -25,6 +29,8 @@ private: /// Whether the GPU and driver supports the OpenGL extension required bool SupportsRequiredGLExtensions(); + std::unique_ptr<InputCommon::InputSubsystem> input_subsystem; + /// Internal SDL2 render window SDL_Window* render_window; diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp index 083667baf..7acf0caad 100644 --- a/src/yuzu_tester/yuzu.cpp +++ b/src/yuzu_tester/yuzu.cpp @@ -79,8 +79,8 @@ static void InitializeLogging(bool console) { if (console) Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); - const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); - FileUtil::CreateFullPath(log_dir); + const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + Common::FS::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); #ifdef _WIN32 Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); @@ -251,7 +251,8 @@ int main(int argc, char** argv) { Service::Yuzu::InstallInterfaces(system.ServiceManager(), datastring, callback); - system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester"); + system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", + "SDLHideTester"); system.GPU().Start(); system.Renderer().Rasterizer().LoadDiskResources(); |