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-rw-r--r--src/common/CMakeLists.txt1
-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/engines/shader_bytecode.h16
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp47
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp25
-rw-r--r--src/video_core/shader/decode.cpp1
-rw-r--r--src/video_core/shader/decode/other.cpp7
-rw-r--r--src/video_core/shader/decode/warp.cpp55
-rw-r--r--src/video_core/shader/node.h5
-rw-r--r--src/video_core/shader/shader_ir.cpp5
-rw-r--r--src/video_core/shader/shader_ir.h4
14 files changed, 178 insertions, 1 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 2b4266f29..01abdb3bb 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -55,6 +55,7 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/shift.cpp"
"${VIDEO_CORE}/shader/decode/video.cpp"
+ "${VIDEO_CORE}/shader/decode/warp.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index e73ecb2fe..e2f85c5f1 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -102,6 +102,7 @@ add_library(video_core STATIC
shader/decode/integer_set.cpp
shader/decode/half_set.cpp
shader/decode/video.cpp
+ shader/decode/warp.cpp
shader/decode/xmad.cpp
shader/decode/other.cpp
shader/control_flow.cpp
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index aaa1acea9..bc8c2a1c5 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -538,6 +538,12 @@ enum class PhysicalAttributeDirection : u64 {
Output = 1,
};
+enum class VoteOperation : u64 {
+ All = 0, // allThreadsNV
+ Any = 1, // anyThreadNV
+ Eq = 2, // allThreadsEqualNV
+};
+
union Instruction {
Instruction& operator=(const Instruction& instr) {
value = instr.value;
@@ -565,6 +571,13 @@ union Instruction {
} nop;
union {
+ BitField<48, 2, VoteOperation> operation;
+ BitField<45, 3, u64> dest_pred;
+ BitField<39, 3, u64> value;
+ BitField<42, 1, u64> negate_value;
+ } vote;
+
+ union {
BitField<8, 8, Register> gpr;
BitField<20, 24, s64> offset;
} gmem;
@@ -1487,6 +1500,7 @@ public:
SYNC,
BRK,
DEPBAR,
+ VOTE,
BFE_C,
BFE_R,
BFE_IMM,
@@ -1649,6 +1663,7 @@ public:
Hfma2,
Flow,
Synch,
+ Warp,
Memory,
Texture,
Image,
@@ -1775,6 +1790,7 @@ private:
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
+ INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 85424a4c9..03d434b28 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -27,6 +27,8 @@ Device::Device() {
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS);
max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS);
+ has_warp_intrinsics = GLAD_GL_NV_gpu_shader5 && GLAD_GL_NV_shader_thread_group &&
+ GLAD_GL_NV_shader_thread_shuffle;
has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array;
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = TestComponentIndexingBug();
@@ -36,6 +38,7 @@ Device::Device(std::nullptr_t) {
uniform_buffer_alignment = 0;
max_vertex_attributes = 16;
max_varyings = 15;
+ has_warp_intrinsics = true;
has_vertex_viewport_layer = true;
has_variable_aoffi = true;
has_component_indexing_bug = false;
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index dc883722d..3ef7c6dd8 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -30,6 +30,10 @@ public:
return max_varyings;
}
+ bool HasWarpIntrinsics() const {
+ return has_warp_intrinsics;
+ }
+
bool HasVertexViewportLayer() const {
return has_vertex_viewport_layer;
}
@@ -50,6 +54,7 @@ private:
std::size_t shader_storage_alignment{};
u32 max_vertex_attributes{};
u32 max_varyings{};
+ bool has_warp_intrinsics{};
bool has_vertex_viewport_layer{};
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 1c90facc3..a32a7e984 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -212,7 +212,9 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn
const auto texture_buffer_usage{variant.texture_buffer_usage};
std::string source = "#version 430 core\n"
- "#extension GL_ARB_separate_shader_objects : enable\n";
+ "#extension GL_ARB_separate_shader_objects : enable\n"
+ "#extension GL_NV_gpu_shader5 : enable\n"
+ "#extension GL_NV_shader_thread_group : enable\n";
if (entries.shader_viewport_layer_array) {
source += "#extension GL_ARB_shader_viewport_layer_array : enable\n";
}
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index d8f722c26..1bfdbcd61 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1735,6 +1735,48 @@ private:
return "utof(gl_WorkGroupID"s + GetSwizzle(element) + ')';
}
+ std::string BallotThread(Operation operation) {
+ const std::string value = VisitOperand(operation, 0, Type::Bool);
+ if (!device.HasWarpIntrinsics()) {
+ LOG_ERROR(Render_OpenGL,
+ "Nvidia warp intrinsics are not available and its required by a shader");
+ // Stub on non-Nvidia devices by simulating all threads voting the same as the active
+ // one.
+ return fmt::format("utof({} ? 0xFFFFFFFFU : 0U)", value);
+ }
+ return fmt::format("utof(ballotThreadNV({}))", value);
+ }
+
+ std::string Vote(Operation operation, const char* func) {
+ const std::string value = VisitOperand(operation, 0, Type::Bool);
+ if (!device.HasWarpIntrinsics()) {
+ LOG_ERROR(Render_OpenGL,
+ "Nvidia vote intrinsics are not available and its required by a shader");
+ // Stub with a warp size of one.
+ return value;
+ }
+ return fmt::format("{}({})", func, value);
+ }
+
+ std::string VoteAll(Operation operation) {
+ return Vote(operation, "allThreadsNV");
+ }
+
+ std::string VoteAny(Operation operation) {
+ return Vote(operation, "anyThreadNV");
+ }
+
+ std::string VoteEqual(Operation operation) {
+ if (!device.HasWarpIntrinsics()) {
+ LOG_ERROR(Render_OpenGL,
+ "Nvidia vote intrinsics are not available and its required by a shader");
+ // We must return true here since a stub for a theoretical warp size of 1 will always
+ // return an equal result for all its votes.
+ return "true";
+ }
+ return Vote(operation, "allThreadsEqualNV");
+ }
+
static constexpr std::array operation_decompilers = {
&GLSLDecompiler::Assign,
@@ -1885,6 +1927,11 @@ private:
&GLSLDecompiler::WorkGroupId<0>,
&GLSLDecompiler::WorkGroupId<1>,
&GLSLDecompiler::WorkGroupId<2>,
+
+ &GLSLDecompiler::BallotThread,
+ &GLSLDecompiler::VoteAll,
+ &GLSLDecompiler::VoteAny,
+ &GLSLDecompiler::VoteEqual,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index 24a591797..a35b45c9c 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -1072,6 +1072,26 @@ private:
return {};
}
+ Id BallotThread(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id VoteAll(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id VoteAny(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
+ Id VoteEqual(Operation) {
+ UNIMPLEMENTED();
+ return {};
+ }
+
Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type,
const std::string& name) {
const Id id = OpVariable(type, storage);
@@ -1364,6 +1384,11 @@ private:
&SPIRVDecompiler::WorkGroupId<0>,
&SPIRVDecompiler::WorkGroupId<1>,
&SPIRVDecompiler::WorkGroupId<2>,
+
+ &SPIRVDecompiler::BallotThread,
+ &SPIRVDecompiler::VoteAll,
+ &SPIRVDecompiler::VoteAny,
+ &SPIRVDecompiler::VoteEqual,
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index b547d8323..47a9fd961 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -176,6 +176,7 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
{OpCode::Type::Ffma, &ShaderIR::DecodeFfma},
{OpCode::Type::Hfma2, &ShaderIR::DecodeHfma2},
{OpCode::Type::Conversion, &ShaderIR::DecodeConversion},
+ {OpCode::Type::Warp, &ShaderIR::DecodeWarp},
{OpCode::Type::Memory, &ShaderIR::DecodeMemory},
{OpCode::Type::Texture, &ShaderIR::DecodeTexture},
{OpCode::Type::Image, &ShaderIR::DecodeImage},
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index ac0e764d6..d46e0f823 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -74,6 +74,13 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
case SystemVariable::InvocationInfo:
LOG_WARNING(HW_GPU, "MOV_SYS instruction with InvocationInfo is incomplete");
return Immediate(0u);
+ case SystemVariable::Tid: {
+ Node value = Immediate(0);
+ value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdX), 0, 9);
+ value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdY), 16, 9);
+ value = BitfieldInsert(value, Operation(OperationCode::LocalInvocationIdZ), 26, 5);
+ return value;
+ }
case SystemVariable::TidX:
return Operation(OperationCode::LocalInvocationIdX);
case SystemVariable::TidY:
diff --git a/src/video_core/shader/decode/warp.cpp b/src/video_core/shader/decode/warp.cpp
new file mode 100644
index 000000000..04ca74f46
--- /dev/null
+++ b/src/video_core/shader/decode/warp.cpp
@@ -0,0 +1,55 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/assert.h"
+#include "common/common_types.h"
+#include "video_core/engines/shader_bytecode.h"
+#include "video_core/shader/node_helper.h"
+#include "video_core/shader/shader_ir.h"
+
+namespace VideoCommon::Shader {
+
+using Tegra::Shader::Instruction;
+using Tegra::Shader::OpCode;
+using Tegra::Shader::Pred;
+using Tegra::Shader::VoteOperation;
+
+namespace {
+OperationCode GetOperationCode(VoteOperation vote_op) {
+ switch (vote_op) {
+ case VoteOperation::All:
+ return OperationCode::VoteAll;
+ case VoteOperation::Any:
+ return OperationCode::VoteAny;
+ case VoteOperation::Eq:
+ return OperationCode::VoteEqual;
+ default:
+ UNREACHABLE_MSG("Invalid vote operation={}", static_cast<u64>(vote_op));
+ return OperationCode::VoteAll;
+ }
+}
+} // Anonymous namespace
+
+u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) {
+ const Instruction instr = {program_code[pc]};
+ const auto opcode = OpCode::Decode(instr);
+
+ switch (opcode->get().GetId()) {
+ case OpCode::Id::VOTE: {
+ const Node value = GetPredicate(instr.vote.value, instr.vote.negate_value != 0);
+ const Node active = Operation(OperationCode::BallotThread, value);
+ const Node vote = Operation(GetOperationCode(instr.vote.operation), value);
+ SetRegister(bb, instr.gpr0, active);
+ SetPredicate(bb, instr.vote.dest_pred, vote);
+ break;
+ }
+ default:
+ UNIMPLEMENTED_MSG("Unhandled warp instruction: {}", opcode->get().GetName());
+ break;
+ }
+
+ return pc;
+}
+
+} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 5f0852364..5db9313c4 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -168,6 +168,11 @@ enum class OperationCode {
WorkGroupIdY, /// () -> uint
WorkGroupIdZ, /// () -> uint
+ BallotThread, /// (bool) -> uint
+ VoteAll, /// (bool) -> bool
+ VoteAny, /// (bool) -> bool
+ VoteEqual, /// (bool) -> bool
+
Amount,
};
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index 5e91fe129..1e5c7f660 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -405,4 +405,9 @@ Node ShaderIR::BitfieldExtract(Node value, u32 offset, u32 bits) {
Immediate(offset), Immediate(bits));
}
+Node ShaderIR::BitfieldInsert(Node base, Node insert, u32 offset, u32 bits) {
+ return Operation(OperationCode::UBitfieldInsert, NO_PRECISE, base, insert, Immediate(offset),
+ Immediate(bits));
+}
+
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 59a083d90..bcc9b79b6 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -167,6 +167,7 @@ private:
u32 DecodeFfma(NodeBlock& bb, u32 pc);
u32 DecodeHfma2(NodeBlock& bb, u32 pc);
u32 DecodeConversion(NodeBlock& bb, u32 pc);
+ u32 DecodeWarp(NodeBlock& bb, u32 pc);
u32 DecodeMemory(NodeBlock& bb, u32 pc);
u32 DecodeTexture(NodeBlock& bb, u32 pc);
u32 DecodeImage(NodeBlock& bb, u32 pc);
@@ -279,6 +280,9 @@ private:
/// Extracts a sequence of bits from a node
Node BitfieldExtract(Node value, u32 offset, u32 bits);
+ /// Inserts a sequence of bits from a node
+ Node BitfieldInsert(Node base, Node insert, u32 offset, u32 bits);
+
void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
const Node4& components);