diff options
Diffstat (limited to 'src')
122 files changed, 3589 insertions, 1450 deletions
diff --git a/src/audio_core/algorithm/interpolate.cpp b/src/audio_core/algorithm/interpolate.cpp index 3aea9b0f2..5005ba519 100644 --- a/src/audio_core/algorithm/interpolate.cpp +++ b/src/audio_core/algorithm/interpolate.cpp @@ -54,8 +54,9 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double l = 0.0; double r = 0.0; for (std::size_t j = 0; j < h.size(); j++) { - l += Lanczos(taps, pos + j - taps + 1) * h[j][0]; - r += Lanczos(taps, pos + j - taps + 1) * h[j][1]; + const double lanczos_calc = Lanczos(taps, pos + j - taps + 1); + l += lanczos_calc * h[j][0]; + r += lanczos_calc * h[j][1]; } output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0))); output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0))); diff --git a/src/audio_core/audio_out.cpp b/src/audio_core/audio_out.cpp index 0c8f5b18e..cbba17632 100644 --- a/src/audio_core/audio_out.cpp +++ b/src/audio_core/audio_out.cpp @@ -30,8 +30,7 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) { StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, std::string&& name, Stream::ReleaseCallback&& release_callback) { if (!sink) { - const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id); - sink = sink_details.factory(Settings::values.audio_device_id); + sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id); } return std::make_shared<Stream>( diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index 2e59894ab..2683f3a5f 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -285,8 +285,11 @@ void AudioRenderer::VoiceState::RefreshBuffer() { break; } - samples = - Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, STREAM_SAMPLE_RATE); + // Only interpolate when necessary, expensive. + if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) { + samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate, + STREAM_SAMPLE_RATE); + } is_refresh_pending = false; } diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp index d31a1c844..097328901 100644 --- a/src/audio_core/cubeb_sink.cpp +++ b/src/audio_core/cubeb_sink.cpp @@ -107,7 +107,7 @@ private: static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state); }; -CubebSink::CubebSink(std::string target_device_name) { +CubebSink::CubebSink(std::string_view target_device_name) { if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) { LOG_CRITICAL(Audio_Sink, "cubeb_init failed"); return; diff --git a/src/audio_core/cubeb_sink.h b/src/audio_core/cubeb_sink.h index 59cbf05e9..efb9d1634 100644 --- a/src/audio_core/cubeb_sink.h +++ b/src/audio_core/cubeb_sink.h @@ -15,7 +15,7 @@ namespace AudioCore { class CubebSink final : public Sink { public: - explicit CubebSink(std::string device_id); + explicit CubebSink(std::string_view device_id); ~CubebSink() override; SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels, diff --git a/src/audio_core/null_sink.h b/src/audio_core/null_sink.h index a78d78893..61a28d542 100644 --- a/src/audio_core/null_sink.h +++ b/src/audio_core/null_sink.h @@ -10,7 +10,7 @@ namespace AudioCore { class NullSink final : public Sink { public: - explicit NullSink(std::string){}; + explicit NullSink(std::string_view) {} ~NullSink() override = default; SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/, diff --git a/src/audio_core/sink_details.cpp b/src/audio_core/sink_details.cpp index 67cf1f3b2..a848eb1c9 100644 --- a/src/audio_core/sink_details.cpp +++ b/src/audio_core/sink_details.cpp @@ -14,31 +14,68 @@ #include "common/logging/log.h" namespace AudioCore { +namespace { +struct SinkDetails { + using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view); + using ListDevicesFn = std::vector<std::string> (*)(); -// g_sink_details is ordered in terms of desirability, with the best choice at the top. -const std::vector<SinkDetails> g_sink_details = { + /// Name for this sink. + const char* id; + /// A method to call to construct an instance of this type of sink. + FactoryFn factory; + /// A method to call to list available devices. + ListDevicesFn list_devices; +}; + +// sink_details is ordered in terms of desirability, with the best choice at the top. +constexpr SinkDetails sink_details[] = { #ifdef HAVE_CUBEB - SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices}, + SinkDetails{"cubeb", + [](std::string_view device_id) -> std::unique_ptr<Sink> { + return std::make_unique<CubebSink>(device_id); + }, + &ListCubebSinkDevices}, #endif - SinkDetails{"null", &std::make_unique<NullSink, std::string>, + SinkDetails{"null", + [](std::string_view device_id) -> std::unique_ptr<Sink> { + return std::make_unique<NullSink>(device_id); + }, [] { return std::vector<std::string>{"null"}; }}, }; const SinkDetails& GetSinkDetails(std::string_view sink_id) { auto iter = - std::find_if(g_sink_details.begin(), g_sink_details.end(), + std::find_if(std::begin(sink_details), std::end(sink_details), [sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; }); - if (sink_id == "auto" || iter == g_sink_details.end()) { + if (sink_id == "auto" || iter == std::end(sink_details)) { if (sink_id != "auto") { LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id); } // Auto-select. - // g_sink_details is ordered in terms of desirability, with the best choice at the front. - iter = g_sink_details.begin(); + // sink_details is ordered in terms of desirability, with the best choice at the front. + iter = std::begin(sink_details); } return *iter; } +} // Anonymous namespace + +std::vector<const char*> GetSinkIDs() { + std::vector<const char*> sink_ids(std::size(sink_details)); + + std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids), + [](const auto& sink) { return sink.id; }); + + return sink_ids; +} + +std::vector<std::string> GetDeviceListForSink(std::string_view sink_id) { + return GetSinkDetails(sink_id).list_devices(); +} + +std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id) { + return GetSinkDetails(sink_id).factory(device_id); +} } // namespace AudioCore diff --git a/src/audio_core/sink_details.h b/src/audio_core/sink_details.h index 03534b187..bc8786270 100644 --- a/src/audio_core/sink_details.h +++ b/src/audio_core/sink_details.h @@ -4,34 +4,21 @@ #pragma once -#include <functional> -#include <memory> #include <string> #include <string_view> -#include <utility> #include <vector> namespace AudioCore { class Sink; -struct SinkDetails { - using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>; - using ListDevicesFn = std::function<std::vector<std::string>()>; +/// Retrieves the IDs for all available audio sinks. +std::vector<const char*> GetSinkIDs(); - SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_) - : id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {} +/// Gets the list of devices for a particular sink identified by the given ID. +std::vector<std::string> GetDeviceListForSink(std::string_view sink_id); - /// Name for this sink. - const char* id; - /// A method to call to construct an instance of this type of sink. - FactoryFn factory; - /// A method to call to list available devices. - ListDevicesFn list_devices; -}; - -extern const std::vector<SinkDetails> g_sink_details; - -const SinkDetails& GetSinkDetails(std::string_view sink_id); +/// Creates an audio sink identified by the given device ID. +std::unique_ptr<Sink> CreateSinkFromID(std::string_view sink_id, std::string_view device_id); } // namespace AudioCore diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 5753b871a..12f6d0114 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -13,7 +13,7 @@ #include <vector> #ifdef _WIN32 #include <share.h> // For _SH_DENYWR -#include <windows.h> // For OutputDebugStringA +#include <windows.h> // For OutputDebugStringW #else #define _SH_DENYWR 0 #endif @@ -148,7 +148,7 @@ void FileBackend::Write(const Entry& entry) { void DebuggerBackend::Write(const Entry& entry) { #ifdef _WIN32 - ::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str()); + ::OutputDebugStringW(Common::UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str()); #endif } diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h index 133122c5f..e7594db68 100644 --- a/src/common/thread_queue_list.h +++ b/src/common/thread_queue_list.h @@ -49,6 +49,22 @@ struct ThreadQueueList { return T(); } + template <typename UnaryPredicate> + T get_first_filter(UnaryPredicate filter) const { + const Queue* cur = first; + while (cur != nullptr) { + if (!cur->data.empty()) { + for (const auto& item : cur->data) { + if (filter(item)) + return item; + } + } + cur = cur->next_nonempty; + } + + return T(); + } + T pop_first() { Queue* cur = first; while (cur != nullptr) { diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 4f0ea5d67..93f5ba3fe 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -63,6 +63,10 @@ add_library(core STATIC file_sys/sdmc_factory.h file_sys/submission_package.cpp file_sys/submission_package.h + file_sys/system_archive/ng_word.cpp + file_sys/system_archive/ng_word.h + file_sys/system_archive/system_archive.cpp + file_sys/system_archive/system_archive.h file_sys/vfs.cpp file_sys/vfs.h file_sys/vfs_concat.cpp diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp index 4d2491870..afbda8d8b 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic.cpp @@ -151,6 +151,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const { config.tpidr_el0 = &cb->tpidr_el0; config.dczid_el0 = 4; config.ctr_el0 = 0x8444c004; + config.cntfrq_el0 = 19200000; // Value from fusee. // Unpredictable instructions config.define_unpredictable_behaviour = true; diff --git a/src/core/core.cpp b/src/core/core.cpp index 19b4b97c5..fd10199ec 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -8,6 +8,7 @@ #include <thread> #include <utility> +#include "common/file_util.h" #include "common/logging/log.h" #include "common/string_util.h" #include "core/arm/exclusive_monitor.h" @@ -40,7 +41,6 @@ namespace Core { /*static*/ System System::s_instance; -namespace { FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, const std::string& path) { // To account for split 00+01+etc files. @@ -69,11 +69,13 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName()); } + if (FileUtil::IsDirectory(path)) + return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read); + return vfs->OpenFile(path, FileSys::Mode::Read); } -} // Anonymous namespace - struct System::Impl { + Cpu& CurrentCpuCore() { return cpu_core_manager.GetCurrentCore(); } diff --git a/src/core/core.h b/src/core/core.h index 21dea051b..869921493 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -9,6 +9,7 @@ #include <string> #include "common/common_types.h" +#include "core/file_sys/vfs_types.h" #include "core/hle/kernel/object.h" #include "frontend/applets/profile_select.h" @@ -56,6 +57,9 @@ class TelemetrySession; struct PerfStatsResults; +FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, + const std::string& path); + class System { public: System(const System&) = delete; diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp index ed231927b..ca12fb4ab 100644 --- a/src/core/crypto/key_manager.cpp +++ b/src/core/crypto/key_manager.cpp @@ -246,7 +246,6 @@ std::vector<TicketRaw> GetTicketblob(const FileUtil::IOFile& ticket_save) { } std::vector<TicketRaw> out; - u32 magic{}; for (std::size_t offset = 0; offset + 0x4 < buffer.size(); ++offset) { if (buffer[offset] == 0x4 && buffer[offset + 1] == 0x0 && buffer[offset + 2] == 0x1 && buffer[offset + 3] == 0x0) { diff --git a/src/core/file_sys/directory.h b/src/core/file_sys/directory.h index 12bb90ec8..6690aa575 100644 --- a/src/core/file_sys/directory.h +++ b/src/core/file_sys/directory.h @@ -29,8 +29,8 @@ struct Entry { filename[copy_size] = '\0'; } - char filename[0x300]; - INSERT_PADDING_BYTES(4); + char filename[0x301]; + INSERT_PADDING_BYTES(3); EntryType type; INSERT_PADDING_BYTES(3); u64 file_size; diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp index 6b14e08be..61706966e 100644 --- a/src/core/file_sys/patch_manager.cpp +++ b/src/core/file_sys/patch_manager.cpp @@ -56,6 +56,10 @@ PatchManager::PatchManager(u64 title_id) : title_id(title_id) {} PatchManager::~PatchManager() = default; +u64 PatchManager::GetTitleID() const { + return title_id; +} + VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const { LOG_INFO(Loader, "Patching ExeFS for title_id={:016X}", title_id); @@ -73,11 +77,15 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const { const auto installed = Service::FileSystem::GetUnionContents(); + const auto& disabled = Settings::values.disabled_addons[title_id]; + const auto update_disabled = + std::find(disabled.begin(), disabled.end(), "Update") != disabled.end(); + // Game Updates const auto update_tid = GetUpdateTitleID(title_id); const auto update = installed.GetEntry(update_tid, ContentRecordType::Program); - if (update != nullptr && update->GetExeFS() != nullptr && + if (!update_disabled && update != nullptr && update->GetExeFS() != nullptr && update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) { LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully", FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0))); @@ -95,6 +103,9 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const { std::vector<VirtualDir> layers; layers.reserve(patch_dirs.size() + 1); for (const auto& subdir : patch_dirs) { + if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end()) + continue; + auto exefs_dir = subdir->GetSubdirectory("exefs"); if (exefs_dir != nullptr) layers.push_back(std::move(exefs_dir)); @@ -111,11 +122,16 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const { return exefs; } -static std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs, - const std::string& build_id) { +std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualDir>& patch_dirs, + const std::string& build_id) const { + const auto& disabled = Settings::values.disabled_addons[title_id]; + std::vector<VirtualFile> out; out.reserve(patch_dirs.size()); for (const auto& subdir : patch_dirs) { + if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end()) + continue; + auto exefs_dir = subdir->GetSubdirectory("exefs"); if (exefs_dir != nullptr) { for (const auto& file : exefs_dir->GetFiles()) { @@ -228,6 +244,7 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t return; } + const auto& disabled = Settings::values.disabled_addons[title_id]; auto patch_dirs = load_dir->GetSubdirectories(); std::sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); }); @@ -237,6 +254,9 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t layers.reserve(patch_dirs.size() + 1); layers_ext.reserve(patch_dirs.size() + 1); for (const auto& subdir : patch_dirs) { + if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end()) + continue; + auto romfs_dir = subdir->GetSubdirectory("romfs"); if (romfs_dir != nullptr) layers.push_back(std::move(romfs_dir)); @@ -266,13 +286,12 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, ContentRecordType type, VirtualFile update_raw) const { const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}", - title_id, static_cast<u8>(type)) - .c_str(); + title_id, static_cast<u8>(type)); if (type == ContentRecordType::Program || type == ContentRecordType::Data) - LOG_INFO(Loader, log_string); + LOG_INFO(Loader, "{}", log_string); else - LOG_DEBUG(Loader, log_string); + LOG_DEBUG(Loader, "{}", log_string); if (romfs == nullptr) return romfs; @@ -282,7 +301,12 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content // Game Updates const auto update_tid = GetUpdateTitleID(title_id); const auto update = installed.GetEntryRaw(update_tid, type); - if (update != nullptr) { + + const auto& disabled = Settings::values.disabled_addons[title_id]; + const auto update_disabled = + std::find(disabled.begin(), disabled.end(), "Update") != disabled.end(); + + if (!update_disabled && update != nullptr) { const auto new_nca = std::make_shared<NCA>(update, romfs, ivfc_offset); if (new_nca->GetStatus() == Loader::ResultStatus::Success && new_nca->GetRomFS() != nullptr) { @@ -290,7 +314,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0))); romfs = new_nca->GetRomFS(); } - } else if (update_raw != nullptr) { + } else if (!update_disabled && update_raw != nullptr) { const auto new_nca = std::make_shared<NCA>(update_raw, romfs, ivfc_offset); if (new_nca->GetStatus() == Loader::ResultStatus::Success && new_nca->GetRomFS() != nullptr) { @@ -320,25 +344,30 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam VirtualFile update_raw) const { std::map<std::string, std::string, std::less<>> out; const auto installed = Service::FileSystem::GetUnionContents(); + const auto& disabled = Settings::values.disabled_addons[title_id]; // Game Updates const auto update_tid = GetUpdateTitleID(title_id); PatchManager update{update_tid}; auto [nacp, discard_icon_file] = update.GetControlMetadata(); + const auto update_disabled = + std::find(disabled.begin(), disabled.end(), "Update") != disabled.end(); + const auto update_label = update_disabled ? "[D] Update" : "Update"; + if (nacp != nullptr) { - out.insert_or_assign("Update", nacp->GetVersionString()); + out.insert_or_assign(update_label, nacp->GetVersionString()); } else { if (installed.HasEntry(update_tid, ContentRecordType::Program)) { const auto meta_ver = installed.GetEntryVersion(update_tid); if (meta_ver.value_or(0) == 0) { - out.insert_or_assign("Update", ""); + out.insert_or_assign(update_label, ""); } else { out.insert_or_assign( - "Update", FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements)); + update_label, FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements)); } } else if (update_raw != nullptr) { - out.insert_or_assign("Update", "PACKED"); + out.insert_or_assign(update_label, "PACKED"); } } @@ -378,7 +407,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam if (types.empty()) continue; - out.insert_or_assign(mod->GetName(), types); + const auto mod_disabled = + std::find(disabled.begin(), disabled.end(), mod->GetName()) != disabled.end(); + out.insert_or_assign(mod_disabled ? "[D] " + mod->GetName() : mod->GetName(), types); } } @@ -401,7 +432,9 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam list += fmt::format("{}", dlc_match.back().title_id & 0x7FF); - out.insert_or_assign("DLC", std::move(list)); + const auto dlc_disabled = + std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end(); + out.insert_or_assign(dlc_disabled ? "[D] DLC" : "DLC", std::move(list)); } return out; diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h index 7d168837f..b8a1652fd 100644 --- a/src/core/file_sys/patch_manager.h +++ b/src/core/file_sys/patch_manager.h @@ -30,6 +30,8 @@ public: explicit PatchManager(u64 title_id); ~PatchManager(); + u64 GetTitleID() const; + // Currently tracked ExeFS patches: // - Game Updates VirtualDir PatchExeFS(VirtualDir exefs) const; @@ -63,6 +65,9 @@ public: std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const; private: + std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs, + const std::string& build_id) const; + u64 title_id; }; diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp index 07c3af64a..128199063 100644 --- a/src/core/file_sys/registered_cache.cpp +++ b/src/core/file_sys/registered_cache.cpp @@ -107,42 +107,41 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) { VirtualFile RegisteredCache::OpenFileOrDirectoryConcat(const VirtualDir& dir, std::string_view path) const { const auto file = dir->GetFileRelative(path); - if (file != nullptr) + if (file != nullptr) { return file; + } const auto nca_dir = dir->GetDirectoryRelative(path); - if (nca_dir != nullptr) { - const auto nca_dir = dir->GetDirectoryRelative(path); - VirtualFile file = nullptr; + if (nca_dir == nullptr) { + return nullptr; + } - const auto files = nca_dir->GetFiles(); - if (files.size() == 1 && files[0]->GetName() == "00") { - file = files[0]; + const auto files = nca_dir->GetFiles(); + if (files.size() == 1 && files[0]->GetName() == "00") { + return files[0]; + } + + std::vector<VirtualFile> concat; + // Since the files are a two-digit hex number, max is FF. + for (std::size_t i = 0; i < 0x100; ++i) { + auto next = nca_dir->GetFile(fmt::format("{:02X}", i)); + if (next != nullptr) { + concat.push_back(std::move(next)); } else { - std::vector<VirtualFile> concat; - // Since the files are a two-digit hex number, max is FF. - for (std::size_t i = 0; i < 0x100; ++i) { - auto next = nca_dir->GetFile(fmt::format("{:02X}", i)); - if (next != nullptr) { - concat.push_back(std::move(next)); - } else { - next = nca_dir->GetFile(fmt::format("{:02x}", i)); - if (next != nullptr) - concat.push_back(std::move(next)); - else - break; - } + next = nca_dir->GetFile(fmt::format("{:02x}", i)); + if (next != nullptr) { + concat.push_back(std::move(next)); + } else { + break; } - - if (concat.empty()) - return nullptr; - - file = ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName()); } + } - return file; + if (concat.empty()) { + return nullptr; } - return nullptr; + + return ConcatenatedVfsFile::MakeConcatenatedFile(concat, concat.front()->GetName()); } VirtualFile RegisteredCache::GetFileAtID(NcaID id) const { diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp index 5434f2149..d63b7f19b 100644 --- a/src/core/file_sys/savedata_factory.cpp +++ b/src/core/file_sys/savedata_factory.cpp @@ -18,7 +18,11 @@ std::string SaveDataDescriptor::DebugInfo() const { static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id); } -SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {} +SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) { + // Delete all temporary storages + // On hardware, it is expected that temporary storage be empty at first use. + dir->DeleteSubdirectoryRecursive("temp"); +} SaveDataFactory::~SaveDataFactory() = default; @@ -120,8 +124,11 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ case SaveDataType::TemporaryStorage: return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0], title_id); + case SaveDataType::CacheStorage: + return fmt::format("{}save/cache/{:016X}", out, title_id); default: ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type)); + return fmt::format("{}save/unknown_{:X}/{:016X}", out, static_cast<u8>(type), title_id); } } diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h index 2a0088040..bd4919610 100644 --- a/src/core/file_sys/savedata_factory.h +++ b/src/core/file_sys/savedata_factory.h @@ -17,8 +17,10 @@ namespace FileSys { enum class SaveDataSpaceId : u8 { NandSystem = 0, NandUser = 1, - SdCard = 2, + SdCardSystem = 2, TemporaryStorage = 3, + SdCardUser = 4, + ProperSystem = 100, }; enum class SaveDataType : u8 { diff --git a/src/core/file_sys/system_archive/ng_word.cpp b/src/core/file_sys/system_archive/ng_word.cpp new file mode 100644 index 000000000..f4443784d --- /dev/null +++ b/src/core/file_sys/system_archive/ng_word.cpp @@ -0,0 +1,81 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <fmt/format.h> +#include "common/common_types.h" +#include "core/file_sys/system_archive/ng_word.h" +#include "core/file_sys/vfs_vector.h" + +namespace FileSys::SystemArchive { + +namespace NgWord1Data { + +constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10; + +// Should this archive replacement mysteriously not work on a future game, consider updating. +constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version + +constexpr std::array<u8, 30> WORD_TXT{ + 0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00, + 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0A, +}; // "^verybadword$" in UTF-16 + +} // namespace NgWord1Data + +VirtualDir NgWord1() { + std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES); + + for (std::size_t i = 0; i < files.size(); ++i) { + files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>( + NgWord1Data::WORD_TXT, fmt::format("{}.txt", i)); + } + + files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>( + NgWord1Data::WORD_TXT, "common.txt")); + files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>( + NgWord1Data::VERSION_DAT, "version.dat")); + + return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data"); +} + +namespace NgWord2Data { + +constexpr std::size_t NUMBER_AC_NX_FILES = 0x10; + +// Should this archive replacement mysteriously not work on a future game, consider updating. +constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x15}; // 5.1.0 System Version + +constexpr std::array<u8, 0x2C> AC_NX_DATA{ + 0x1F, 0x8B, 0x08, 0x08, 0xD5, 0x2C, 0x09, 0x5C, 0x04, 0x00, 0x61, 0x63, 0x72, 0x61, 0x77, + 0x00, 0xED, 0xC1, 0x01, 0x0D, 0x00, 0x00, 0x00, 0xC2, 0x20, 0xFB, 0xA7, 0xB6, 0xC7, 0x07, + 0x0C, 0x00, 0x00, 0x00, 0xC8, 0x3B, 0x11, 0x00, 0x1C, 0xC7, 0x00, 0x10, 0x00, 0x00, +}; // Deserializes to no bad words + +} // namespace NgWord2Data + +VirtualDir NgWord2() { + std::vector<VirtualFile> files(NgWord2Data::NUMBER_AC_NX_FILES * 3); + + for (std::size_t i = 0; i < NgWord2Data::NUMBER_AC_NX_FILES; ++i) { + files[3 * i] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b1_nx", i)); + files[3 * i + 1] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_b2_nx", i)); + files[3 * i + 2] = std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, fmt::format("ac_{}_not_b_nx", i)); + } + + files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, "ac_common_b1_nx")); + files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, "ac_common_b2_nx")); + files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::AC_NX_DATA.size()>>( + NgWord2Data::AC_NX_DATA, "ac_common_not_b_nx")); + files.push_back(std::make_shared<ArrayVfsFile<NgWord2Data::VERSION_DAT.size()>>( + NgWord2Data::VERSION_DAT, "version.dat")); + + return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data"); +} + +} // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/system_archive/ng_word.h b/src/core/file_sys/system_archive/ng_word.h new file mode 100644 index 000000000..cd81e0abb --- /dev/null +++ b/src/core/file_sys/system_archive/ng_word.h @@ -0,0 +1,14 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/file_sys/vfs_types.h" + +namespace FileSys::SystemArchive { + +VirtualDir NgWord1(); +VirtualDir NgWord2(); + +} // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/system_archive/system_archive.cpp b/src/core/file_sys/system_archive/system_archive.cpp new file mode 100644 index 000000000..e3e79f40a --- /dev/null +++ b/src/core/file_sys/system_archive/system_archive.cpp @@ -0,0 +1,90 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/log.h" +#include "core/file_sys/romfs.h" +#include "core/file_sys/system_archive/ng_word.h" +#include "core/file_sys/system_archive/system_archive.h" + +namespace FileSys::SystemArchive { + +constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800; +constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28; + +using SystemArchiveSupplier = VirtualDir (*)(); + +struct SystemArchiveDescriptor { + u64 title_id; + const char* name; + SystemArchiveSupplier supplier; +}; + +constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES{{ + {0x0100000000000800, "CertStore", nullptr}, + {0x0100000000000801, "ErrorMessage", nullptr}, + {0x0100000000000802, "MiiModel", nullptr}, + {0x0100000000000803, "BrowserDll", nullptr}, + {0x0100000000000804, "Help", nullptr}, + {0x0100000000000805, "SharedFont", nullptr}, + {0x0100000000000806, "NgWord", &NgWord1}, + {0x0100000000000807, "SsidList", nullptr}, + {0x0100000000000808, "Dictionary", nullptr}, + {0x0100000000000809, "SystemVersion", nullptr}, + {0x010000000000080A, "AvatarImage", nullptr}, + {0x010000000000080B, "LocalNews", nullptr}, + {0x010000000000080C, "Eula", nullptr}, + {0x010000000000080D, "UrlBlackList", nullptr}, + {0x010000000000080E, "TimeZoneBinary", nullptr}, + {0x010000000000080F, "CertStoreCruiser", nullptr}, + {0x0100000000000810, "FontNintendoExtension", nullptr}, + {0x0100000000000811, "FontStandard", nullptr}, + {0x0100000000000812, "FontKorean", nullptr}, + {0x0100000000000813, "FontChineseTraditional", nullptr}, + {0x0100000000000814, "FontChineseSimple", nullptr}, + {0x0100000000000815, "FontBfcpx", nullptr}, + {0x0100000000000816, "SystemUpdate", nullptr}, + {0x0100000000000817, "0100000000000817", nullptr}, + {0x0100000000000818, "FirmwareDebugSettings", nullptr}, + {0x0100000000000819, "BootImagePackage", nullptr}, + {0x010000000000081A, "BootImagePackageSafe", nullptr}, + {0x010000000000081B, "BootImagePackageExFat", nullptr}, + {0x010000000000081C, "BootImagePackageExFatSafe", nullptr}, + {0x010000000000081D, "FatalMessage", nullptr}, + {0x010000000000081E, "ControllerIcon", nullptr}, + {0x010000000000081F, "PlatformConfigIcosa", nullptr}, + {0x0100000000000820, "PlatformConfigCopper", nullptr}, + {0x0100000000000821, "PlatformConfigHoag", nullptr}, + {0x0100000000000822, "ControllerFirmware", nullptr}, + {0x0100000000000823, "NgWord2", &NgWord2}, + {0x0100000000000824, "PlatformConfigIcosaMariko", nullptr}, + {0x0100000000000825, "ApplicationBlackList", nullptr}, + {0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr}, + {0x0100000000000827, "ContentActionTable", nullptr}, +}}; + +VirtualFile SynthesizeSystemArchive(const u64 title_id) { + if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id) + return nullptr; + + const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID]; + + LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id); + + if (desc.supplier == nullptr) + return nullptr; + + const auto dir = desc.supplier(); + + if (dir == nullptr) + return nullptr; + + const auto romfs = CreateRomFS(dir); + + if (romfs == nullptr) + return nullptr; + + LOG_INFO(Service_FS, " - System archive generation successful!"); + return romfs; +} +} // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/system_archive/system_archive.h b/src/core/file_sys/system_archive/system_archive.h new file mode 100644 index 000000000..724a8eb17 --- /dev/null +++ b/src/core/file_sys/system_archive/system_archive.h @@ -0,0 +1,14 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" +#include "core/file_sys/vfs_types.h" + +namespace FileSys::SystemArchive { + +VirtualFile SynthesizeSystemArchive(u64 title_id); + +} // namespace FileSys::SystemArchive diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp index 808f31e81..515626658 100644 --- a/src/core/file_sys/vfs_vector.cpp +++ b/src/core/file_sys/vfs_vector.cpp @@ -3,7 +3,6 @@ // Refer to the license.txt file included. #include <algorithm> -#include <cstring> #include <utility> #include "core/file_sys/vfs_vector.h" diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs_vector.h index 3e3f790c3..ac36cb2ee 100644 --- a/src/core/file_sys/vfs_vector.h +++ b/src/core/file_sys/vfs_vector.h @@ -4,10 +4,63 @@ #pragma once +#include <cstring> #include "core/file_sys/vfs.h" namespace FileSys { +// An implementation of VfsFile that is backed by a statically-sized array +template <std::size_t size> +class ArrayVfsFile : public VfsFile { +public: + ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr) + : data(data), name(std::move(name)), parent(std::move(parent)) {} + + std::string GetName() const override { + return name; + } + + std::size_t GetSize() const override { + return size; + } + + bool Resize(std::size_t new_size) override { + return false; + } + + std::shared_ptr<VfsDirectory> GetContainingDirectory() const override { + return parent; + } + + bool IsWritable() const override { + return false; + } + + bool IsReadable() const override { + return true; + } + + std::size_t Read(u8* data_, std::size_t length, std::size_t offset) const override { + const auto read = std::min(length, size - offset); + std::memcpy(data_, data.data() + offset, read); + return read; + } + + std::size_t Write(const u8* data, std::size_t length, std::size_t offset) override { + return 0; + } + + bool Rename(std::string_view name) override { + this->name = name; + return true; + } + +private: + std::array<u8, size> data; + std::string name; + VirtualDir parent; +}; + // An implementation of VfsFile that is backed by a vector optionally supplied upon construction class VectorVfsFile : public VfsFile { public: diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp index e6b5171ee..a1cad4fcb 100644 --- a/src/core/gdbstub/gdbstub.cpp +++ b/src/core/gdbstub/gdbstub.cpp @@ -201,11 +201,11 @@ void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) { modules.push_back(std::move(module)); } -static Kernel::Thread* FindThreadById(int id) { +static Kernel::Thread* FindThreadById(s64 id) { for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) { const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList(); for (auto& thread : threads) { - if (thread->GetThreadID() == static_cast<u32>(id)) { + if (thread->GetThreadID() == static_cast<u64>(id)) { current_core = core; return thread.get(); } diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp index 1bf79b692..c8acde5b1 100644 --- a/src/core/hle/kernel/handle_table.cpp +++ b/src/core/hle/kernel/handle_table.cpp @@ -42,9 +42,10 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) { u16 generation = next_generation++; // Overflow count so it fits in the 15 bits dedicated to the generation in the handle. - // CTR-OS doesn't use generation 0, so skip straight to 1. - if (next_generation >= (1 << 15)) + // Horizon OS uses zero to represent an invalid handle, so skip to 1. + if (next_generation >= (1 << 15)) { next_generation = 1; + } generations[slot] = generation; objects[slot] = std::move(obj); diff --git a/src/core/hle/kernel/handle_table.h b/src/core/hle/kernel/handle_table.h index e3f3e3fb8..6b7927fd8 100644 --- a/src/core/hle/kernel/handle_table.h +++ b/src/core/hle/kernel/handle_table.h @@ -13,6 +13,7 @@ namespace Kernel { enum KernelHandle : Handle { + InvalidHandle = 0, CurrentThread = 0xFFFF8000, CurrentProcess = 0xFFFF8001, }; diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index e441c5bc6..1c2290651 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -112,7 +112,7 @@ struct KernelCore::Impl { void Shutdown() { next_object_id = 0; - next_process_id = 10; + next_process_id = Process::ProcessIDMin; next_thread_id = 1; process_list.clear(); @@ -153,10 +153,8 @@ struct KernelCore::Impl { } std::atomic<u32> next_object_id{0}; - // TODO(Subv): Start the process ids from 10 for now, as lower PIDs are - // reserved for low-level services - std::atomic<u32> next_process_id{10}; - std::atomic<u32> next_thread_id{1}; + std::atomic<u64> next_process_id{Process::ProcessIDMin}; + std::atomic<u64> next_thread_id{1}; // Lists all processes that exist in the current session. std::vector<SharedPtr<Process>> process_list; @@ -242,11 +240,11 @@ u32 KernelCore::CreateNewObjectID() { return impl->next_object_id++; } -u32 KernelCore::CreateNewThreadID() { +u64 KernelCore::CreateNewThreadID() { return impl->next_thread_id++; } -u32 KernelCore::CreateNewProcessID() { +u64 KernelCore::CreateNewProcessID() { return impl->next_process_id++; } diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index ea00c89f5..58c9d108b 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -88,10 +88,10 @@ private: u32 CreateNewObjectID(); /// Creates a new process ID, incrementing the internal process ID counter; - u32 CreateNewProcessID(); + u64 CreateNewProcessID(); /// Creates a new thread ID, incrementing the internal thread ID counter. - u32 CreateNewThreadID(); + u64 CreateNewThreadID(); /// Creates a timer callback handle for the given timer. ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer); diff --git a/src/core/hle/kernel/object.cpp b/src/core/hle/kernel/object.cpp index d87a62bb9..806078638 100644 --- a/src/core/hle/kernel/object.cpp +++ b/src/core/hle/kernel/object.cpp @@ -13,16 +13,17 @@ Object::~Object() = default; bool Object::IsWaitable() const { switch (GetHandleType()) { - case HandleType::Event: + case HandleType::ReadableEvent: case HandleType::Thread: + case HandleType::Process: case HandleType::Timer: case HandleType::ServerPort: case HandleType::ServerSession: return true; case HandleType::Unknown: + case HandleType::WritableEvent: case HandleType::SharedMemory: - case HandleType::Process: case HandleType::AddressArbiter: case HandleType::ResourceLimit: case HandleType::ClientPort: @@ -31,6 +32,7 @@ bool Object::IsWaitable() const { } UNREACHABLE(); + return false; } } // namespace Kernel diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h index 69082ce3e..f1606a204 100644 --- a/src/core/hle/kernel/object.h +++ b/src/core/hle/kernel/object.h @@ -19,7 +19,8 @@ using Handle = u32; enum class HandleType : u32 { Unknown, - Event, + WritableEvent, + ReadableEvent, SharedMemory, Thread, Process, diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index 7ca538401..5356a4a3f 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -9,6 +9,7 @@ #include "common/logging/log.h" #include "core/core.h" #include "core/file_sys/program_metadata.h" +#include "core/hle/kernel/errors.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/resource_limit.h" @@ -44,8 +45,28 @@ SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) { return process; } +SharedPtr<ResourceLimit> Process::GetResourceLimit() const { + return resource_limit; +} + +ResultCode Process::ClearSignalState() { + if (status == ProcessStatus::Exited) { + LOG_ERROR(Kernel, "called on a terminated process instance."); + return ERR_INVALID_STATE; + } + + if (!is_signaled) { + LOG_ERROR(Kernel, "called on a process instance that isn't signaled."); + return ERR_INVALID_STATE; + } + + is_signaled = false; + return RESULT_SUCCESS; +} + void Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) { program_id = metadata.GetTitleID(); + ideal_processor = metadata.GetMainThreadCore(); is_64bit_process = metadata.Is64BitProgram(); vm_manager.Reset(metadata.GetAddressSpaceType()); } @@ -129,17 +150,17 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) { vm_manager .MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size, std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size, - MemoryState::Mapped) + MemoryState::Stack) .Unwrap(); vm_manager.LogLayout(); - status = ProcessStatus::Running; + ChangeStatus(ProcessStatus::Running); Kernel::SetupMainThread(kernel, entry_point, main_thread_priority, *this); } void Process::PrepareForTermination() { - status = ProcessStatus::Exited; + ChangeStatus(ProcessStatus::Exiting); const auto stop_threads = [this](const std::vector<SharedPtr<Thread>>& thread_list) { for (auto& thread : thread_list) { @@ -163,6 +184,8 @@ void Process::PrepareForTermination() { stop_threads(system.Scheduler(1).GetThreadList()); stop_threads(system.Scheduler(2).GetThreadList()); stop_threads(system.Scheduler(3).GetThreadList()); + + ChangeStatus(ProcessStatus::Exited); } /** @@ -261,7 +284,25 @@ ResultCode Process::UnmapMemory(VAddr dst_addr, VAddr /*src_addr*/, u64 size) { return vm_manager.UnmapRange(dst_addr, size); } -Kernel::Process::Process(KernelCore& kernel) : Object{kernel} {} +Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {} Kernel::Process::~Process() {} +void Process::Acquire(Thread* thread) { + ASSERT_MSG(!ShouldWait(thread), "Object unavailable!"); +} + +bool Process::ShouldWait(Thread* thread) const { + return !is_signaled; +} + +void Process::ChangeStatus(ProcessStatus new_status) { + if (status == new_status) { + return; + } + + status = new_status; + is_signaled = true; + WakeupAllWaitingThreads(); +} + } // namespace Kernel diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h index ada845c7f..7da367251 100644 --- a/src/core/hle/kernel/process.h +++ b/src/core/hle/kernel/process.h @@ -14,9 +14,10 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "core/hle/kernel/handle_table.h" -#include "core/hle/kernel/object.h" #include "core/hle/kernel/thread.h" #include "core/hle/kernel/vm_manager.h" +#include "core/hle/kernel/wait_object.h" +#include "core/hle/result.h" namespace FileSys { class ProgramMetadata; @@ -117,8 +118,20 @@ struct CodeSet final { VAddr entrypoint = 0; }; -class Process final : public Object { +class Process final : public WaitObject { public: + enum : u64 { + /// Lowest allowed process ID for a kernel initial process. + InitialKIPIDMin = 1, + /// Highest allowed process ID for a kernel initial process. + InitialKIPIDMax = 80, + + /// Lowest allowed process ID for a userland process. + ProcessIDMin = 81, + /// Highest allowed process ID for a userland process. + ProcessIDMax = 0xFFFFFFFFFFFFFFFF, + }; + static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4; static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name); @@ -161,7 +174,7 @@ public: } /// Gets the unique ID that identifies this particular process. - u32 GetProcessID() const { + u64 GetProcessID() const { return process_id; } @@ -171,14 +184,7 @@ public: } /// Gets the resource limit descriptor for this process - ResourceLimit& GetResourceLimit() { - return *resource_limit; - } - - /// Gets the resource limit descriptor for this process - const ResourceLimit& GetResourceLimit() const { - return *resource_limit; - } + SharedPtr<ResourceLimit> GetResourceLimit() const; /// Gets the default CPU ID for this process u8 GetDefaultProcessorID() const { @@ -219,6 +225,16 @@ public: return random_entropy.at(index); } + /// Clears the signaled state of the process if and only if it's signaled. + /// + /// @pre The process must not be already terminated. If this is called on a + /// terminated process, then ERR_INVALID_STATE will be returned. + /// + /// @pre The process must be in a signaled state. If this is called on a + /// process instance that is not signaled, ERR_INVALID_STATE will be + /// returned. + ResultCode ClearSignalState(); + /** * Loads process-specifics configuration info with metadata provided * by an executable. @@ -258,8 +274,7 @@ public: ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms); ResultCode HeapFree(VAddr target, u32 size); - ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, - MemoryState state = MemoryState::Mapped); + ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state); ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size); @@ -267,6 +282,17 @@ private: explicit Process(KernelCore& kernel); ~Process() override; + /// Checks if the specified thread should wait until this process is available. + bool ShouldWait(Thread* thread) const override; + + /// Acquires/locks this process for the specified thread if it's available. + void Acquire(Thread* thread) override; + + /// Changes the process status. If the status is different + /// from the current process status, then this will trigger + /// a process signal. + void ChangeStatus(ProcessStatus new_status); + /// Memory manager for this process. Kernel::VMManager vm_manager; @@ -274,10 +300,10 @@ private: ProcessStatus status; /// The ID of this process - u32 process_id = 0; + u64 process_id = 0; /// Title ID corresponding to the process - u64 program_id; + u64 program_id = 0; /// Resource limit descriptor for this process SharedPtr<ResourceLimit> resource_limit; @@ -312,6 +338,10 @@ private: /// specified by metadata provided to the process during loading. bool is_64bit_process = true; + /// Whether or not this process is signaled. This occurs + /// upon the process changing to a different state. + bool is_signaled = false; + /// Total running time for the process in ticks. u64 total_process_running_time_ticks = 0; diff --git a/src/core/hle/kernel/readable_event.cpp b/src/core/hle/kernel/readable_event.cpp index 92e16b4e6..ba01f495c 100644 --- a/src/core/hle/kernel/readable_event.cpp +++ b/src/core/hle/kernel/readable_event.cpp @@ -4,10 +4,10 @@ #include <algorithm> #include "common/assert.h" +#include "core/hle/kernel/errors.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/readable_event.h" #include "core/hle/kernel/thread.h" -#include "core/hle/kernel/writable_event.h" namespace Kernel { @@ -34,6 +34,16 @@ void ReadableEvent::Clear() { signaled = false; } +ResultCode ReadableEvent::Reset() { + if (!signaled) { + return ERR_INVALID_STATE; + } + + Clear(); + + return RESULT_SUCCESS; +} + void ReadableEvent::WakeupAllWaitingThreads() { WaitObject::WakeupAllWaitingThreads(); diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h index b1f1f4871..80b3b0aba 100644 --- a/src/core/hle/kernel/readable_event.h +++ b/src/core/hle/kernel/readable_event.h @@ -7,6 +7,8 @@ #include "core/hle/kernel/object.h" #include "core/hle/kernel/wait_object.h" +union ResultCode; + namespace Kernel { class KernelCore; @@ -29,7 +31,7 @@ public: return reset_type; } - static const HandleType HANDLE_TYPE = HandleType::Event; + static const HandleType HANDLE_TYPE = HandleType::ReadableEvent; HandleType GetHandleType() const override { return HANDLE_TYPE; } @@ -39,8 +41,17 @@ public: void WakeupAllWaitingThreads() override; + /// Unconditionally clears the readable event's state. void Clear(); + /// Clears the readable event's state if and only if it + /// has already been signaled. + /// + /// @pre The event must be in a signaled state. If this event + /// is in an unsignaled state and this function is called, + /// then ERR_INVALID_STATE will be returned. + ResultCode Reset(); + private: explicit ReadableEvent(KernelCore& kernel); diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index 5a5f4cef1..df4d6cf0a 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -9,6 +9,7 @@ #include "common/logging/log.h" #include "core/arm/arm_interface.h" #include "core/core.h" +#include "core/core_cpu.h" #include "core/core_timing.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h" @@ -179,4 +180,69 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) { ready_queue.prepare(priority); } +Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const { + std::lock_guard<std::mutex> lock(scheduler_mutex); + + const u32 mask = 1U << core; + return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) { + return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority; + }); +} + +void Scheduler::YieldWithoutLoadBalancing(Thread* thread) { + ASSERT(thread != nullptr); + // Avoid yielding if the thread isn't even running. + ASSERT(thread->GetStatus() == ThreadStatus::Running); + + // Sanity check that the priority is valid + ASSERT(thread->GetPriority() < THREADPRIO_COUNT); + + // Yield this thread -- sleep for zero time and force reschedule to different thread + WaitCurrentThread_Sleep(); + GetCurrentThread()->WakeAfterDelay(0); +} + +void Scheduler::YieldWithLoadBalancing(Thread* thread) { + ASSERT(thread != nullptr); + const auto priority = thread->GetPriority(); + const auto core = static_cast<u32>(thread->GetProcessorID()); + + // Avoid yielding if the thread isn't even running. + ASSERT(thread->GetStatus() == ThreadStatus::Running); + + // Sanity check that the priority is valid + ASSERT(priority < THREADPRIO_COUNT); + + // Sleep for zero time to be able to force reschedule to different thread + WaitCurrentThread_Sleep(); + GetCurrentThread()->WakeAfterDelay(0); + + Thread* suggested_thread = nullptr; + + // Search through all of the cpu cores (except this one) for a suggested thread. + // Take the first non-nullptr one + for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) { + const auto res = + Core::System::GetInstance().CpuCore(cur_core).Scheduler().GetNextSuggestedThread( + core, priority); + + // If scheduler provides a suggested thread + if (res != nullptr) { + // And its better than the current suggested thread (or is the first valid one) + if (suggested_thread == nullptr || + suggested_thread->GetPriority() > res->GetPriority()) { + suggested_thread = res; + } + } + } + + // If a suggested thread was found, queue that for this core + if (suggested_thread != nullptr) + suggested_thread->ChangeCore(core, suggested_thread->GetAffinityMask()); +} + +void Scheduler::YieldAndWaitForLoadBalancing(Thread* thread) { + UNIMPLEMENTED_MSG("Wait for load balancing thread yield type is not implemented!"); +} + } // namespace Kernel diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index c63032b7d..97ced4dfc 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -51,6 +51,75 @@ public: /// Sets the priority of a thread in the scheduler void SetThreadPriority(Thread* thread, u32 priority); + /// Gets the next suggested thread for load balancing + Thread* GetNextSuggestedThread(u32 core, u32 minimum_priority) const; + + /** + * YieldWithoutLoadBalancing -- analogous to normal yield on a system + * Moves the thread to the end of the ready queue for its priority, and then reschedules the + * system to the new head of the queue. + * + * Example (Single Core -- but can be extrapolated to multi): + * ready_queue[prio=0]: ThreadA, ThreadB, ThreadC (->exec order->) + * Currently Running: ThreadR + * + * ThreadR calls YieldWithoutLoadBalancing + * + * ThreadR is moved to the end of ready_queue[prio=0]: + * ready_queue[prio=0]: ThreadA, ThreadB, ThreadC, ThreadR (->exec order->) + * Currently Running: Nothing + * + * System is rescheduled (ThreadA is popped off of queue): + * ready_queue[prio=0]: ThreadB, ThreadC, ThreadR (->exec order->) + * Currently Running: ThreadA + * + * If the queue is empty at time of call, no yielding occurs. This does not cross between cores + * or priorities at all. + */ + void YieldWithoutLoadBalancing(Thread* thread); + + /** + * YieldWithLoadBalancing -- yield but with better selection of the new running thread + * Moves the current thread to the end of the ready queue for its priority, then selects a + * 'suggested thread' (a thread on a different core that could run on this core) from the + * scheduler, changes its core, and reschedules the current core to that thread. + * + * Example (Dual Core -- can be extrapolated to Quad Core, this is just normal yield if it were + * single core): + * ready_queue[core=0][prio=0]: ThreadA, ThreadB (affinities not pictured as irrelevant + * ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only] + * Currently Running: ThreadQ on Core 0 || ThreadP on Core 1 + * + * ThreadQ calls YieldWithLoadBalancing + * + * ThreadQ is moved to the end of ready_queue[core=0][prio=0]: + * ready_queue[core=0][prio=0]: ThreadA, ThreadB + * ready_queue[core=1][prio=0]: ThreadC[affinity=both], ThreadD[affinity=core1only] + * Currently Running: ThreadQ on Core 0 || ThreadP on Core 1 + * + * A list of suggested threads for each core is compiled + * Suggested Threads: {ThreadC on Core 1} + * If this were quad core (as the switch is), there could be between 0 and 3 threads in this + * list. If there are more than one, the thread is selected by highest prio. + * + * ThreadC is core changed to Core 0: + * ready_queue[core=0][prio=0]: ThreadC, ThreadA, ThreadB, ThreadQ + * ready_queue[core=1][prio=0]: ThreadD + * Currently Running: None on Core 0 || ThreadP on Core 1 + * + * System is rescheduled (ThreadC is popped off of queue): + * ready_queue[core=0][prio=0]: ThreadA, ThreadB, ThreadQ + * ready_queue[core=1][prio=0]: ThreadD + * Currently Running: ThreadC on Core 0 || ThreadP on Core 1 + * + * If no suggested threads can be found this will behave just as normal yield. If there are + * multiple candidates for the suggested thread on a core, the highest prio is taken. + */ + void YieldWithLoadBalancing(Thread* thread); + + /// Currently unknown -- asserts as unimplemented on call + void YieldAndWaitForLoadBalancing(Thread* thread); + /// Returns a list of all threads managed by the scheduler const std::vector<SharedPtr<Thread>>& GetThreadList() const { return thread_list; diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp index 0494581f5..22d0c1dd5 100644 --- a/src/core/hle/kernel/shared_memory.cpp +++ b/src/core/hle/kernel/shared_memory.cpp @@ -17,13 +17,13 @@ namespace Kernel { SharedMemory::SharedMemory(KernelCore& kernel) : Object{kernel} {} SharedMemory::~SharedMemory() = default; -SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Process> owner_process, - u64 size, MemoryPermission permissions, +SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_process, u64 size, + MemoryPermission permissions, MemoryPermission other_permissions, VAddr address, MemoryRegion region, std::string name) { SharedPtr<SharedMemory> shared_memory(new SharedMemory(kernel)); - shared_memory->owner_process = std::move(owner_process); + shared_memory->owner_process = owner_process; shared_memory->name = std::move(name); shared_memory->size = size; shared_memory->permissions = permissions; @@ -39,15 +39,15 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, SharedPtr<Proce shared_memory->backing_block.get()); } } else { - auto& vm_manager = shared_memory->owner_process->VMManager(); + const auto& vm_manager = shared_memory->owner_process->VMManager(); // The memory is already available and mapped in the owner process. - auto vma = vm_manager.FindVMA(address); - ASSERT_MSG(vma != vm_manager.vma_map.end(), "Invalid memory address"); + const auto vma = vm_manager.FindVMA(address); + ASSERT_MSG(vm_manager.IsValidHandle(vma), "Invalid memory address"); ASSERT_MSG(vma->second.backing_block, "Backing block doesn't exist for address"); // The returned VMA might be a bigger one encompassing the desired address. - auto vma_offset = address - vma->first; + const auto vma_offset = address - vma->first; ASSERT_MSG(vma_offset + size <= vma->second.size, "Shared memory exceeds bounds of mapped block"); diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h index 0b48db699..dab2a6bea 100644 --- a/src/core/hle/kernel/shared_memory.h +++ b/src/core/hle/kernel/shared_memory.h @@ -45,8 +45,8 @@ public: * linear heap. * @param name Optional object name, used for debugging purposes. */ - static SharedPtr<SharedMemory> Create(KernelCore& kernel, SharedPtr<Process> owner_process, - u64 size, MemoryPermission permissions, + static SharedPtr<SharedMemory> Create(KernelCore& kernel, Process* owner_process, u64 size, + MemoryPermission permissions, MemoryPermission other_permissions, VAddr address = 0, MemoryRegion region = MemoryRegion::BASE, std::string name = "Unknown"); @@ -139,7 +139,7 @@ private: /// Permission restrictions applied to other processes mapping the block. MemoryPermission other_permissions{}; /// Process that created this shared memory block. - SharedPtr<Process> owner_process; + Process* owner_process; /// Address of shared memory block in the owner process if specified. VAddr base_address = 0; /// Name of shared memory object. diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 051b09d00..28268e112 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -35,7 +35,7 @@ #include "core/hle/lock.h" #include "core/hle/result.h" #include "core/hle/service/service.h" -#include "core/settings.h" +#include "core/memory.h" namespace Kernel { namespace { @@ -240,7 +240,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) { } const VMManager::VMAHandle iter = vm_manager.FindVMA(addr); - if (iter == vm_manager.vma_map.end()) { + if (!vm_manager.IsValidHandle(iter)) { LOG_ERROR(Kernel_SVC, "Unable to find VMA for address=0x{:016X}", addr); return ERR_INVALID_ADDRESS_STATE; } @@ -254,11 +254,52 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) { return vm_manager.ReprotectRange(addr, size, converted_permissions); } -static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) { - LOG_WARNING(Kernel_SVC, - "(STUBBED) called, addr=0x{:X}, size=0x{:X}, state0=0x{:X}, state1=0x{:X}", addr, - size, state0, state1); - return RESULT_SUCCESS; +static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attribute) { + LOG_DEBUG(Kernel_SVC, + "called, address=0x{:016X}, size=0x{:X}, mask=0x{:08X}, attribute=0x{:08X}", address, + size, mask, attribute); + + if (!Common::Is4KBAligned(address)) { + LOG_ERROR(Kernel_SVC, "Address not page aligned (0x{:016X})", address); + return ERR_INVALID_ADDRESS; + } + + if (size == 0 || !Common::Is4KBAligned(size)) { + LOG_ERROR(Kernel_SVC, "Invalid size (0x{:X}). Size must be non-zero and page aligned.", + size); + return ERR_INVALID_ADDRESS; + } + + if (!IsValidAddressRange(address, size)) { + LOG_ERROR(Kernel_SVC, "Address range overflowed (Address: 0x{:016X}, Size: 0x{:016X})", + address, size); + return ERR_INVALID_ADDRESS_STATE; + } + + const auto mem_attribute = static_cast<MemoryAttribute>(attribute); + const auto mem_mask = static_cast<MemoryAttribute>(mask); + const auto attribute_with_mask = mem_attribute | mem_mask; + + if (attribute_with_mask != mem_mask) { + LOG_ERROR(Kernel_SVC, + "Memory attribute doesn't match the given mask (Attribute: 0x{:X}, Mask: {:X}", + attribute, mask); + return ERR_INVALID_COMBINATION; + } + + if ((attribute_with_mask | MemoryAttribute::Uncached) != MemoryAttribute::Uncached) { + LOG_ERROR(Kernel_SVC, "Specified attribute isn't equal to MemoryAttributeUncached (8)."); + return ERR_INVALID_COMBINATION; + } + + auto& vm_manager = Core::CurrentProcess()->VMManager(); + if (!IsInsideAddressSpace(vm_manager, address, size)) { + LOG_ERROR(Kernel_SVC, + "Given address (0x{:016X}) is outside the bounds of the address space.", address); + return ERR_INVALID_ADDRESS_STATE; + } + + return vm_manager.SetMemoryAttribute(address, size, mem_mask, mem_attribute); } /// Maps a memory range into a different range. @@ -274,7 +315,7 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) { return result; } - return current_process->MirrorMemory(dst_addr, src_addr, size); + return current_process->MirrorMemory(dst_addr, src_addr, size, MemoryState::Stack); } /// Unmaps a region that was previously mapped with svcMapMemory @@ -350,7 +391,7 @@ static ResultCode SendSyncRequest(Handle handle) { } /// Get the ID for the specified thread. -static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) { +static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) { LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); @@ -364,20 +405,33 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) { return RESULT_SUCCESS; } -/// Get the ID of the specified process -static ResultCode GetProcessId(u32* process_id, Handle process_handle) { - LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle); +/// Gets the ID of the specified process or a specified thread's owning process. +static ResultCode GetProcessId(u64* process_id, Handle handle) { + LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); - const SharedPtr<Process> process = handle_table.Get<Process>(process_handle); - if (!process) { - LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}", - process_handle); - return ERR_INVALID_HANDLE; + const SharedPtr<Process> process = handle_table.Get<Process>(handle); + if (process) { + *process_id = process->GetProcessID(); + return RESULT_SUCCESS; } - *process_id = process->GetProcessID(); - return RESULT_SUCCESS; + const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle); + if (thread) { + const Process* const owner_process = thread->GetOwnerProcess(); + if (!owner_process) { + LOG_ERROR(Kernel_SVC, "Non-existent owning process encountered."); + return ERR_INVALID_HANDLE; + } + + *process_id = owner_process->GetProcessID(); + return RESULT_SUCCESS; + } + + // NOTE: This should also handle debug objects before returning. + + LOG_ERROR(Kernel_SVC, "Handle does not exist, handle=0x{:08X}", handle); + return ERR_INVALID_HANDLE; } /// Default thread wakeup callback for WaitSynchronization @@ -663,7 +717,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) TotalMemoryUsage = 6, TotalHeapUsage = 7, IsCurrentProcessBeingDebugged = 8, - ResourceHandleLimit = 9, + RegisterResourceLimit = 9, IdleTickCount = 10, RandomEntropy = 11, PerformanceCounter = 0xF0000002, @@ -683,37 +737,137 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) ThreadTickCount = 0xF0000002, }; - const auto* current_process = Core::CurrentProcess(); - const auto& vm_manager = current_process->VMManager(); + const auto info_id_type = static_cast<GetInfoType>(info_id); - switch (static_cast<GetInfoType>(info_id)) { + switch (info_id_type) { case GetInfoType::AllowedCpuIdBitmask: - *result = current_process->GetAllowedProcessorMask(); - break; case GetInfoType::AllowedThreadPrioBitmask: - *result = current_process->GetAllowedThreadPriorityMask(); - break; case GetInfoType::MapRegionBaseAddr: - *result = vm_manager.GetMapRegionBaseAddress(); - break; case GetInfoType::MapRegionSize: - *result = vm_manager.GetMapRegionSize(); - break; case GetInfoType::HeapRegionBaseAddr: - *result = vm_manager.GetHeapRegionBaseAddress(); - break; case GetInfoType::HeapRegionSize: - *result = vm_manager.GetHeapRegionSize(); - break; + case GetInfoType::ASLRRegionBaseAddr: + case GetInfoType::ASLRRegionSize: + case GetInfoType::NewMapRegionBaseAddr: + case GetInfoType::NewMapRegionSize: case GetInfoType::TotalMemoryUsage: - *result = vm_manager.GetTotalMemoryUsage(); - break; case GetInfoType::TotalHeapUsage: - *result = vm_manager.GetTotalHeapUsage(); - break; + case GetInfoType::IsVirtualAddressMemoryEnabled: + case GetInfoType::PersonalMmHeapUsage: + case GetInfoType::TitleId: + case GetInfoType::UserExceptionContextAddr: { + if (info_sub_id != 0) { + return ERR_INVALID_ENUM_VALUE; + } + + const auto& current_process_handle_table = Core::CurrentProcess()->GetHandleTable(); + const auto process = current_process_handle_table.Get<Process>(static_cast<Handle>(handle)); + if (!process) { + return ERR_INVALID_HANDLE; + } + + switch (info_id_type) { + case GetInfoType::AllowedCpuIdBitmask: + *result = process->GetAllowedProcessorMask(); + return RESULT_SUCCESS; + + case GetInfoType::AllowedThreadPrioBitmask: + *result = process->GetAllowedThreadPriorityMask(); + return RESULT_SUCCESS; + + case GetInfoType::MapRegionBaseAddr: + *result = process->VMManager().GetMapRegionBaseAddress(); + return RESULT_SUCCESS; + + case GetInfoType::MapRegionSize: + *result = process->VMManager().GetMapRegionSize(); + return RESULT_SUCCESS; + + case GetInfoType::HeapRegionBaseAddr: + *result = process->VMManager().GetHeapRegionBaseAddress(); + return RESULT_SUCCESS; + + case GetInfoType::HeapRegionSize: + *result = process->VMManager().GetHeapRegionSize(); + return RESULT_SUCCESS; + + case GetInfoType::ASLRRegionBaseAddr: + *result = process->VMManager().GetASLRRegionBaseAddress(); + return RESULT_SUCCESS; + + case GetInfoType::ASLRRegionSize: + *result = process->VMManager().GetASLRRegionSize(); + return RESULT_SUCCESS; + + case GetInfoType::NewMapRegionBaseAddr: + *result = process->VMManager().GetNewMapRegionBaseAddress(); + return RESULT_SUCCESS; + + case GetInfoType::NewMapRegionSize: + *result = process->VMManager().GetNewMapRegionSize(); + return RESULT_SUCCESS; + + case GetInfoType::TotalMemoryUsage: + *result = process->VMManager().GetTotalMemoryUsage(); + return RESULT_SUCCESS; + + case GetInfoType::TotalHeapUsage: + *result = process->VMManager().GetTotalHeapUsage(); + return RESULT_SUCCESS; + + case GetInfoType::IsVirtualAddressMemoryEnabled: + *result = process->IsVirtualMemoryEnabled(); + return RESULT_SUCCESS; + + case GetInfoType::TitleId: + *result = process->GetTitleID(); + return RESULT_SUCCESS; + + case GetInfoType::UserExceptionContextAddr: + LOG_WARNING(Kernel_SVC, + "(STUBBED) Attempted to query user exception context address, returned 0"); + *result = 0; + return RESULT_SUCCESS; + + default: + break; + } + + LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id); + return ERR_INVALID_ENUM_VALUE; + } + case GetInfoType::IsCurrentProcessBeingDebugged: *result = 0; - break; + return RESULT_SUCCESS; + + case GetInfoType::RegisterResourceLimit: { + if (handle != 0) { + return ERR_INVALID_HANDLE; + } + + if (info_sub_id != 0) { + return ERR_INVALID_COMBINATION; + } + + Process* const current_process = Core::CurrentProcess(); + HandleTable& handle_table = current_process->GetHandleTable(); + const auto resource_limit = current_process->GetResourceLimit(); + if (!resource_limit) { + *result = KernelHandle::InvalidHandle; + // Yes, the kernel considers this a successful operation. + return RESULT_SUCCESS; + } + + const auto table_result = handle_table.Create(resource_limit); + if (table_result.Failed()) { + return table_result.Code(); + } + + *result = *table_result; + return RESULT_SUCCESS; + } + case GetInfoType::RandomEntropy: if (handle != 0) { LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}", @@ -727,37 +881,15 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) return ERR_INVALID_COMBINATION; } - *result = current_process->GetRandomEntropy(info_sub_id); + *result = Core::CurrentProcess()->GetRandomEntropy(info_sub_id); return RESULT_SUCCESS; - break; - case GetInfoType::ASLRRegionBaseAddr: - *result = vm_manager.GetASLRRegionBaseAddress(); - break; - case GetInfoType::ASLRRegionSize: - *result = vm_manager.GetASLRRegionSize(); - break; - case GetInfoType::NewMapRegionBaseAddr: - *result = vm_manager.GetNewMapRegionBaseAddress(); - break; - case GetInfoType::NewMapRegionSize: - *result = vm_manager.GetNewMapRegionSize(); - break; - case GetInfoType::IsVirtualAddressMemoryEnabled: - *result = current_process->IsVirtualMemoryEnabled(); - break; - case GetInfoType::TitleId: - *result = current_process->GetTitleID(); - break; + case GetInfoType::PrivilegedProcessId: LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query privileged process id bounds, returned 0"); *result = 0; - break; - case GetInfoType::UserExceptionContextAddr: - LOG_WARNING(Kernel_SVC, - "(STUBBED) Attempted to query user exception context address, returned 0"); - *result = 0; - break; + return RESULT_SUCCESS; + case GetInfoType::ThreadTickCount: { constexpr u64 num_cpus = 4; if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) { @@ -767,7 +899,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) } const auto thread = - current_process->GetHandleTable().Get<Thread>(static_cast<Handle>(handle)); + Core::CurrentProcess()->GetHandleTable().Get<Thread>(static_cast<Handle>(handle)); if (!thread) { LOG_ERROR(Kernel_SVC, "Thread handle does not exist, handle=0x{:08X}", static_cast<Handle>(handle)); @@ -790,14 +922,13 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) } *result = out_ticks; - break; + return RESULT_SUCCESS; } + default: LOG_WARNING(Kernel_SVC, "(STUBBED) Unimplemented svcGetInfo id=0x{:016X}", info_id); return ERR_INVALID_ENUM_VALUE; } - - return RESULT_SUCCESS; } /// Sets the thread activity @@ -990,10 +1121,9 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 return shared_memory->Unmap(*current_process, addr); } -/// Query process memory -static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/, - Handle process_handle, u64 addr) { - LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr); +static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address, + Handle process_handle, VAddr address) { + LOG_TRACE(Kernel_SVC, "called process=0x{:08X} address={:X}", process_handle, address); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); SharedPtr<Process> process = handle_table.Get<Process>(process_handle); if (!process) { @@ -1001,26 +1131,34 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i process_handle); return ERR_INVALID_HANDLE; } - auto vma = process->VMManager().FindVMA(addr); - memory_info->attributes = 0; - if (vma == process->VMManager().vma_map.end()) { - memory_info->base_address = 0; - memory_info->permission = static_cast<u32>(VMAPermission::None); - memory_info->size = 0; - memory_info->type = static_cast<u32>(MemoryState::Unmapped); - } else { - memory_info->base_address = vma->second.base; - memory_info->permission = static_cast<u32>(vma->second.permissions); - memory_info->size = vma->second.size; - memory_info->type = static_cast<u32>(vma->second.meminfo_state); - } + + const auto& vm_manager = process->VMManager(); + const MemoryInfo memory_info = vm_manager.QueryMemory(address); + + Memory::Write64(memory_info_address, memory_info.base_address); + Memory::Write64(memory_info_address + 8, memory_info.size); + Memory::Write32(memory_info_address + 16, memory_info.state); + Memory::Write32(memory_info_address + 20, memory_info.attributes); + Memory::Write32(memory_info_address + 24, memory_info.permission); + Memory::Write32(memory_info_address + 32, memory_info.ipc_ref_count); + Memory::Write32(memory_info_address + 28, memory_info.device_ref_count); + Memory::Write32(memory_info_address + 36, 0); + + // Page info appears to be currently unused by the kernel and is always set to zero. + Memory::Write32(page_info_address, 0); + return RESULT_SUCCESS; } -/// Query memory -static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) { - LOG_TRACE(Kernel_SVC, "called, addr={:X}", addr); - return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr); +static ResultCode QueryMemory(VAddr memory_info_address, VAddr page_info_address, + VAddr query_address) { + LOG_TRACE(Kernel_SVC, + "called, memory_info_address=0x{:016X}, page_info_address=0x{:016X}, " + "query_address=0x{:016X}", + memory_info_address, page_info_address, query_address); + + return QueryProcessMemory(memory_info_address, page_info_address, CurrentProcess, + query_address); } /// Exits the current process @@ -1043,7 +1181,7 @@ static void ExitProcess() { static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top, u32 priority, s32 processor_id) { LOG_TRACE(Kernel_SVC, - "called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, " + "called entrypoint=0x{:08X}, arg=0x{:08X}, stacktop=0x{:08X}, " "threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}", entry_point, arg, stack_top, priority, processor_id, *out_handle); @@ -1124,18 +1262,38 @@ static void ExitThread() { static void SleepThread(s64 nanoseconds) { LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds); - // Don't attempt to yield execution if there are no available threads to run, - // this way we avoid a useless reschedule to the idle thread. - if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads()) - return; + enum class SleepType : s64 { + YieldWithoutLoadBalancing = 0, + YieldWithLoadBalancing = -1, + YieldAndWaitForLoadBalancing = -2, + }; - // Sleep current thread and check for next thread to schedule - WaitCurrentThread_Sleep(); + if (nanoseconds <= 0) { + auto& scheduler{Core::System::GetInstance().CurrentScheduler()}; + switch (static_cast<SleepType>(nanoseconds)) { + case SleepType::YieldWithoutLoadBalancing: + scheduler.YieldWithoutLoadBalancing(GetCurrentThread()); + break; + case SleepType::YieldWithLoadBalancing: + scheduler.YieldWithLoadBalancing(GetCurrentThread()); + break; + case SleepType::YieldAndWaitForLoadBalancing: + scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread()); + break; + default: + UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds); + } + } else { + // Sleep current thread and check for next thread to schedule + WaitCurrentThread_Sleep(); - // Create an event to wake the thread up after the specified nanosecond delay has passed - GetCurrentThread()->WakeAfterDelay(nanoseconds); + // Create an event to wake the thread up after the specified nanosecond delay has passed + GetCurrentThread()->WakeAfterDelay(nanoseconds); + } - Core::System::GetInstance().PrepareReschedule(); + // Reschedule all CPU cores + for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i) + Core::System::GetInstance().CpuCore(i).PrepareReschedule(); } /// Wait process wide key atomic @@ -1357,17 +1515,24 @@ static ResultCode CloseHandle(Handle handle) { return handle_table.Close(handle); } -/// Reset an event +/// Clears the signaled state of an event or process. static ResultCode ResetSignal(Handle handle) { LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); + auto event = handle_table.Get<ReadableEvent>(handle); + if (event) { + return event->Reset(); + } - ASSERT(event != nullptr); + auto process = handle_table.Get<Process>(handle); + if (process) { + return process->ClearSignalState(); + } - event->Clear(); - return RESULT_SUCCESS; + LOG_ERROR(Kernel_SVC, "Invalid handle (0x{:08X})", handle); + return ERR_INVALID_HANDLE; } /// Creates a TransferMemory object @@ -1400,9 +1565,9 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 } auto& kernel = Core::System::GetInstance().Kernel(); - auto& handle_table = Core::CurrentProcess()->GetHandleTable(); - const auto shared_mem_handle = SharedMemory::Create( - kernel, handle_table.Get<Process>(CurrentProcess), size, perms, perms, addr); + auto process = kernel.CurrentProcess(); + auto& handle_table = process->GetHandleTable(); + const auto shared_mem_handle = SharedMemory::Create(kernel, process, size, perms, perms, addr); CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle)); return RESULT_SUCCESS; @@ -1512,26 +1677,75 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss } auto& kernel = Core::System::GetInstance().Kernel(); - auto& handle_table = Core::CurrentProcess()->GetHandleTable(); - auto shared_mem_handle = - SharedMemory::Create(kernel, handle_table.Get<Process>(KernelHandle::CurrentProcess), size, - local_perms, remote_perms); + auto process = kernel.CurrentProcess(); + auto& handle_table = process->GetHandleTable(); + auto shared_mem_handle = SharedMemory::Create(kernel, process, size, local_perms, remote_perms); CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle)); return RESULT_SUCCESS; } +static ResultCode CreateEvent(Handle* write_handle, Handle* read_handle) { + LOG_DEBUG(Kernel_SVC, "called"); + + auto& kernel = Core::System::GetInstance().Kernel(); + const auto [readable_event, writable_event] = + WritableEvent::CreateEventPair(kernel, ResetType::Sticky, "CreateEvent"); + + HandleTable& handle_table = kernel.CurrentProcess()->GetHandleTable(); + + const auto write_create_result = handle_table.Create(writable_event); + if (write_create_result.Failed()) { + return write_create_result.Code(); + } + *write_handle = *write_create_result; + + const auto read_create_result = handle_table.Create(readable_event); + if (read_create_result.Failed()) { + handle_table.Close(*write_create_result); + return read_create_result.Code(); + } + *read_handle = *read_create_result; + + LOG_DEBUG(Kernel_SVC, + "successful. Writable event handle=0x{:08X}, Readable event handle=0x{:08X}", + *write_create_result, *read_create_result); + return RESULT_SUCCESS; +} + static ResultCode ClearEvent(Handle handle) { LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle); const auto& handle_table = Core::CurrentProcess()->GetHandleTable(); - SharedPtr<ReadableEvent> evt = handle_table.Get<ReadableEvent>(handle); - if (evt == nullptr) { - LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle); + + auto writable_event = handle_table.Get<WritableEvent>(handle); + if (writable_event) { + writable_event->Clear(); + return RESULT_SUCCESS; + } + + auto readable_event = handle_table.Get<ReadableEvent>(handle); + if (readable_event) { + readable_event->Clear(); + return RESULT_SUCCESS; + } + + LOG_ERROR(Kernel_SVC, "Event handle does not exist, handle=0x{:08X}", handle); + return ERR_INVALID_HANDLE; +} + +static ResultCode SignalEvent(Handle handle) { + LOG_DEBUG(Kernel_SVC, "called. Handle=0x{:08X}", handle); + + HandleTable& handle_table = Core::CurrentProcess()->GetHandleTable(); + auto writable_event = handle_table.Get<WritableEvent>(handle); + + if (!writable_event) { + LOG_ERROR(Kernel_SVC, "Non-existent writable event handle used (0x{:08X})", handle); return ERR_INVALID_HANDLE; } - evt->Clear(); + writable_event->Signal(); return RESULT_SUCCESS; } @@ -1670,7 +1884,7 @@ static const FunctionDef SVC_Table[] = { {0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"}, {0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"}, {0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"}, - {0x11, nullptr, "SignalEvent"}, + {0x11, SvcWrap<SignalEvent>, "SignalEvent"}, {0x12, SvcWrap<ClearEvent>, "ClearEvent"}, {0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"}, {0x14, SvcWrap<UnmapSharedMemory>, "UnmapSharedMemory"}, @@ -1722,7 +1936,7 @@ static const FunctionDef SVC_Table[] = { {0x42, nullptr, "ReplyAndReceiveLight"}, {0x43, nullptr, "ReplyAndReceive"}, {0x44, nullptr, "ReplyAndReceiveWithUserBuffer"}, - {0x45, nullptr, "CreateEvent"}, + {0x45, SvcWrap<CreateEvent>, "CreateEvent"}, {0x46, nullptr, "Unknown"}, {0x47, nullptr, "Unknown"}, {0x48, nullptr, "MapPhysicalMemoryUnsafe"}, @@ -1771,7 +1985,7 @@ static const FunctionDef SVC_Table[] = { {0x73, nullptr, "SetProcessMemoryPermission"}, {0x74, nullptr, "MapProcessMemory"}, {0x75, nullptr, "UnmapProcessMemory"}, - {0x76, nullptr, "QueryProcessMemory"}, + {0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"}, {0x77, nullptr, "MapProcessCodeMemory"}, {0x78, nullptr, "UnmapProcessCodeMemory"}, {0x79, nullptr, "CreateProcess"}, diff --git a/src/core/hle/kernel/svc.h b/src/core/hle/kernel/svc.h index b06aac4ec..c37ae0f98 100644 --- a/src/core/hle/kernel/svc.h +++ b/src/core/hle/kernel/svc.h @@ -8,22 +8,6 @@ namespace Kernel { -struct MemoryInfo { - u64 base_address; - u64 size; - u32 type; - u32 attributes; - u32 permission; - u32 device_refcount; - u32 ipc_refcount; - INSERT_PADDING_WORDS(1); -}; -static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size."); - -struct PageInfo { - u64 flags; -}; - void CallSVC(u32 immediate); } // namespace Kernel diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h index fa1116624..2a2c2c5ea 100644 --- a/src/core/hle/kernel/svc_wrap.h +++ b/src/core/hle/kernel/svc_wrap.h @@ -7,9 +7,7 @@ #include "common/common_types.h" #include "core/arm/arm_interface.h" #include "core/core.h" -#include "core/hle/kernel/svc.h" #include "core/hle/result.h" -#include "core/memory.h" namespace Kernel { @@ -59,10 +57,31 @@ void SvcWrap() { FuncReturn(retval); } +template <ResultCode func(u32*, u32*)> +void SvcWrap() { + u32 param_1 = 0; + u32 param_2 = 0; + const u32 retval = func(¶m_1, ¶m_2).raw; + + auto& arm_interface = Core::CurrentArmInterface(); + arm_interface.SetReg(1, param_1); + arm_interface.SetReg(2, param_2); + + FuncReturn(retval); +} + template <ResultCode func(u32*, u64)> void SvcWrap() { u32 param_1 = 0; - u32 retval = func(¶m_1, Param(1)).raw; + const u32 retval = func(¶m_1, Param(1)).raw; + Core::CurrentArmInterface().SetReg(1, param_1); + FuncReturn(retval); +} + +template <ResultCode func(u64*, u32)> +void SvcWrap() { + u64 param_1 = 0; + const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw; Core::CurrentArmInterface().SetReg(1, param_1); FuncReturn(retval); } @@ -116,7 +135,12 @@ void SvcWrap() { template <ResultCode func(u64, u64, u32, u32)> void SvcWrap() { FuncReturn( - func(Param(0), Param(1), static_cast<u32>(Param(3)), static_cast<u32>(Param(3))).raw); + func(Param(0), Param(1), static_cast<u32>(Param(2)), static_cast<u32>(Param(3))).raw); +} + +template <ResultCode func(u64, u64, u32, u64)> +void SvcWrap() { + FuncReturn(func(Param(0), Param(1), static_cast<u32>(Param(2)), Param(3)).raw); } template <ResultCode func(u32, u64, u32)> @@ -178,21 +202,6 @@ void SvcWrap() { FuncReturn(retval); } -template <ResultCode func(MemoryInfo*, PageInfo*, u64)> -void SvcWrap() { - MemoryInfo memory_info = {}; - PageInfo page_info = {}; - u32 retval = func(&memory_info, &page_info, Param(2)).raw; - - Memory::Write64(Param(0), memory_info.base_address); - Memory::Write64(Param(0) + 8, memory_info.size); - Memory::Write32(Param(0) + 16, memory_info.type); - Memory::Write32(Param(0) + 20, memory_info.attributes); - Memory::Write32(Param(0) + 24, memory_info.permission); - - FuncReturn(retval); -} - template <ResultCode func(u32*, u64, u64, u32)> void SvcWrap() { u32 param_1 = 0; diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 4ffb76818..63f8923fd 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -158,6 +158,9 @@ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAdd context.cpu_registers[0] = arg; context.pc = entry_point; context.sp = stack_top; + // TODO(merry): Perform a hardware test to determine the below value. + // AHP = 0, DN = 1, FTZ = 1, RMode = Round towards zero + context.fpcr = 0x03C00000; } ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point, diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index d384d50db..d6e7981d3 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -26,6 +26,7 @@ enum ThreadPriority : u32 { THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps THREADPRIO_LOWEST = 63, ///< Lowest thread priority + THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities. }; enum ThreadProcessorId : s32 { @@ -150,7 +151,7 @@ public: * Gets the thread's thread ID * @return The thread's ID */ - u32 GetThreadID() const { + u64 GetThreadID() const { return thread_id; } @@ -378,7 +379,7 @@ private: Core::ARM_Interface::ThreadContext context{}; - u32 thread_id = 0; + u64 thread_id = 0; ThreadStatus status = ThreadStatus::Dormant; diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp index 100f8f6bf..f39e096ca 100644 --- a/src/core/hle/kernel/vm_manager.cpp +++ b/src/core/hle/kernel/vm_manager.cpp @@ -25,19 +25,19 @@ static const char* GetMemoryStateName(MemoryState state) { "CodeMutable", "Heap", "Shared", "Unknown1", "ModuleCodeStatic", "ModuleCodeMutable", - "IpcBuffer0", "Mapped", + "IpcBuffer0", "Stack", "ThreadLocal", "TransferMemoryIsolated", "TransferMemory", "ProcessMemory", - "Unknown2", "IpcBuffer1", + "Inaccessible", "IpcBuffer1", "IpcBuffer3", "KernelStack", }; - return names[static_cast<int>(state)]; + return names[ToSvcMemoryState(state)]; } bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const { ASSERT(base + size == next.base); - if (permissions != next.permissions || meminfo_state != next.meminfo_state || + if (permissions != next.permissions || state != next.state || attribute != next.attribute || type != next.type) { return false; } @@ -87,6 +87,10 @@ VMManager::VMAHandle VMManager::FindVMA(VAddr target) const { } } +bool VMManager::IsValidHandle(VMAHandle handle) const { + return handle != vma_map.cend(); +} + ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target, std::shared_ptr<std::vector<u8>> block, std::size_t offset, u64 size, @@ -111,7 +115,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target, final_vma.type = VMAType::AllocatedMemoryBlock; final_vma.permissions = VMAPermission::ReadWrite; - final_vma.meminfo_state = state; + final_vma.state = state; final_vma.backing_block = std::move(block); final_vma.offset = offset; UpdatePageTableForVMA(final_vma); @@ -136,7 +140,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me final_vma.type = VMAType::BackingMemory; final_vma.permissions = VMAPermission::ReadWrite; - final_vma.meminfo_state = state; + final_vma.state = state; final_vma.backing_memory = memory; UpdatePageTableForVMA(final_vma); @@ -173,7 +177,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u6 final_vma.type = VMAType::MMIO; final_vma.permissions = VMAPermission::ReadWrite; - final_vma.meminfo_state = state; + final_vma.state = state; final_vma.paddr = paddr; final_vma.mmio_handler = std::move(mmio_handler); UpdatePageTableForVMA(final_vma); @@ -185,7 +189,7 @@ VMManager::VMAIter VMManager::Unmap(VMAIter vma_handle) { VirtualMemoryArea& vma = vma_handle->second; vma.type = VMAType::Free; vma.permissions = VMAPermission::None; - vma.meminfo_state = MemoryState::Unmapped; + vma.state = MemoryState::Unmapped; vma.backing_block = nullptr; vma.offset = 0; @@ -298,6 +302,54 @@ ResultCode VMManager::HeapFree(VAddr target, u64 size) { return RESULT_SUCCESS; } +MemoryInfo VMManager::QueryMemory(VAddr address) const { + const auto vma = FindVMA(address); + MemoryInfo memory_info{}; + + if (IsValidHandle(vma)) { + memory_info.base_address = vma->second.base; + memory_info.attributes = ToSvcMemoryAttribute(vma->second.attribute); + memory_info.permission = static_cast<u32>(vma->second.permissions); + memory_info.size = vma->second.size; + memory_info.state = ToSvcMemoryState(vma->second.state); + } else { + memory_info.base_address = address_space_end; + memory_info.permission = static_cast<u32>(VMAPermission::None); + memory_info.size = 0 - address_space_end; + memory_info.state = static_cast<u32>(MemoryState::Inaccessible); + } + + return memory_info; +} + +ResultCode VMManager::SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask, + MemoryAttribute attribute) { + constexpr auto ignore_mask = MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped; + constexpr auto attribute_mask = ~ignore_mask; + + const auto result = CheckRangeState( + address, size, MemoryState::FlagUncached, MemoryState::FlagUncached, VMAPermission::None, + VMAPermission::None, attribute_mask, MemoryAttribute::None, ignore_mask); + + if (result.Failed()) { + return result.Code(); + } + + const auto [prev_state, prev_permissions, prev_attributes] = *result; + const auto new_attribute = (prev_attributes & ~mask) | (mask & attribute); + + const auto carve_result = CarveVMARange(address, size); + if (carve_result.Failed()) { + return carve_result.Code(); + } + + auto vma_iter = *carve_result; + vma_iter->second.attribute = new_attribute; + + MergeAdjacent(vma_iter); + return RESULT_SUCCESS; +} + ResultCode VMManager::MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state) { const auto vma = FindVMA(src_addr); @@ -341,7 +393,7 @@ void VMManager::LogLayout() const { (u8)vma.permissions & (u8)VMAPermission::Read ? 'R' : '-', (u8)vma.permissions & (u8)VMAPermission::Write ? 'W' : '-', (u8)vma.permissions & (u8)VMAPermission::Execute ? 'X' : '-', - GetMemoryStateName(vma.meminfo_state)); + GetMemoryStateName(vma.state)); } } @@ -568,6 +620,66 @@ void VMManager::ClearPageTable() { Memory::PageType::Unmapped); } +VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, MemoryState state_mask, + MemoryState state, VMAPermission permission_mask, + VMAPermission permissions, + MemoryAttribute attribute_mask, + MemoryAttribute attribute, + MemoryAttribute ignore_mask) const { + auto iter = FindVMA(address); + + // If we don't have a valid VMA handle at this point, then it means this is + // being called with an address outside of the address space, which is definitely + // indicative of a bug, as this function only operates on mapped memory regions. + DEBUG_ASSERT(IsValidHandle(iter)); + + const VAddr end_address = address + size - 1; + const MemoryAttribute initial_attributes = iter->second.attribute; + const VMAPermission initial_permissions = iter->second.permissions; + const MemoryState initial_state = iter->second.state; + + while (true) { + // The iterator should be valid throughout the traversal. Hitting the end of + // the mapped VMA regions is unquestionably indicative of a bug. + DEBUG_ASSERT(IsValidHandle(iter)); + + const auto& vma = iter->second; + + if (vma.state != initial_state) { + return ERR_INVALID_ADDRESS_STATE; + } + + if ((vma.state & state_mask) != state) { + return ERR_INVALID_ADDRESS_STATE; + } + + if (vma.permissions != initial_permissions) { + return ERR_INVALID_ADDRESS_STATE; + } + + if ((vma.permissions & permission_mask) != permissions) { + return ERR_INVALID_ADDRESS_STATE; + } + + if ((vma.attribute | ignore_mask) != (initial_attributes | ignore_mask)) { + return ERR_INVALID_ADDRESS_STATE; + } + + if ((vma.attribute & attribute_mask) != attribute) { + return ERR_INVALID_ADDRESS_STATE; + } + + if (end_address <= vma.EndAddress()) { + break; + } + + ++iter; + } + + return MakeResult( + std::make_tuple(initial_state, initial_permissions, initial_attributes & ~ignore_mask)); +} + u64 VMManager::GetTotalMemoryUsage() const { LOG_WARNING(Kernel, "(STUBBED) called"); return 0xF8000000; diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h index d522404fe..6091533bc 100644 --- a/src/core/hle/kernel/vm_manager.h +++ b/src/core/hle/kernel/vm_manager.h @@ -6,6 +6,7 @@ #include <map> #include <memory> +#include <tuple> #include <vector> #include "common/common_types.h" #include "core/hle/result.h" @@ -43,26 +44,211 @@ enum class VMAPermission : u8 { ReadWriteExecute = Read | Write | Execute, }; -/// Set of values returned in MemoryInfo.state by svcQueryMemory. +constexpr VMAPermission operator|(VMAPermission lhs, VMAPermission rhs) { + return static_cast<VMAPermission>(u32(lhs) | u32(rhs)); +} + +constexpr VMAPermission operator&(VMAPermission lhs, VMAPermission rhs) { + return static_cast<VMAPermission>(u32(lhs) & u32(rhs)); +} + +constexpr VMAPermission operator^(VMAPermission lhs, VMAPermission rhs) { + return static_cast<VMAPermission>(u32(lhs) ^ u32(rhs)); +} + +constexpr VMAPermission operator~(VMAPermission permission) { + return static_cast<VMAPermission>(~u32(permission)); +} + +constexpr VMAPermission& operator|=(VMAPermission& lhs, VMAPermission rhs) { + lhs = lhs | rhs; + return lhs; +} + +constexpr VMAPermission& operator&=(VMAPermission& lhs, VMAPermission rhs) { + lhs = lhs & rhs; + return lhs; +} + +constexpr VMAPermission& operator^=(VMAPermission& lhs, VMAPermission rhs) { + lhs = lhs ^ rhs; + return lhs; +} + +/// Attribute flags that can be applied to a VMA +enum class MemoryAttribute : u32 { + Mask = 0xFF, + + /// No particular qualities + None = 0, + /// Memory locked/borrowed for use. e.g. This would be used by transfer memory. + Locked = 1, + /// Memory locked for use by IPC-related internals. + LockedForIPC = 2, + /// Mapped as part of the device address space. + DeviceMapped = 4, + /// Uncached memory + Uncached = 8, +}; + +constexpr MemoryAttribute operator|(MemoryAttribute lhs, MemoryAttribute rhs) { + return static_cast<MemoryAttribute>(u32(lhs) | u32(rhs)); +} + +constexpr MemoryAttribute operator&(MemoryAttribute lhs, MemoryAttribute rhs) { + return static_cast<MemoryAttribute>(u32(lhs) & u32(rhs)); +} + +constexpr MemoryAttribute operator^(MemoryAttribute lhs, MemoryAttribute rhs) { + return static_cast<MemoryAttribute>(u32(lhs) ^ u32(rhs)); +} + +constexpr MemoryAttribute operator~(MemoryAttribute attribute) { + return static_cast<MemoryAttribute>(~u32(attribute)); +} + +constexpr MemoryAttribute& operator|=(MemoryAttribute& lhs, MemoryAttribute rhs) { + lhs = lhs | rhs; + return lhs; +} + +constexpr MemoryAttribute& operator&=(MemoryAttribute& lhs, MemoryAttribute rhs) { + lhs = lhs & rhs; + return lhs; +} + +constexpr MemoryAttribute& operator^=(MemoryAttribute& lhs, MemoryAttribute rhs) { + lhs = lhs ^ rhs; + return lhs; +} + +constexpr u32 ToSvcMemoryAttribute(MemoryAttribute attribute) { + return static_cast<u32>(attribute & MemoryAttribute::Mask); +} + +// clang-format off +/// Represents memory states and any relevant flags, as used by the kernel. +/// svcQueryMemory interprets these by masking away all but the first eight +/// bits when storing memory state into a MemoryInfo instance. enum class MemoryState : u32 { - Unmapped = 0x0, - Io = 0x1, - Normal = 0x2, - CodeStatic = 0x3, - CodeMutable = 0x4, - Heap = 0x5, - Shared = 0x6, - ModuleCodeStatic = 0x8, - ModuleCodeMutable = 0x9, - IpcBuffer0 = 0xA, - Mapped = 0xB, - ThreadLocal = 0xC, - TransferMemoryIsolated = 0xD, - TransferMemory = 0xE, - ProcessMemory = 0xF, - IpcBuffer1 = 0x11, - IpcBuffer3 = 0x12, - KernelStack = 0x13, + Mask = 0xFF, + FlagProtect = 1U << 8, + FlagDebug = 1U << 9, + FlagIPC0 = 1U << 10, + FlagIPC3 = 1U << 11, + FlagIPC1 = 1U << 12, + FlagMapped = 1U << 13, + FlagCode = 1U << 14, + FlagAlias = 1U << 15, + FlagModule = 1U << 16, + FlagTransfer = 1U << 17, + FlagQueryPhysicalAddressAllowed = 1U << 18, + FlagSharedDevice = 1U << 19, + FlagSharedDeviceAligned = 1U << 20, + FlagIPCBuffer = 1U << 21, + FlagMemoryPoolAllocated = 1U << 22, + FlagMapProcess = 1U << 23, + FlagUncached = 1U << 24, + FlagCodeMemory = 1U << 25, + + // Convenience flag sets to reduce repetition + IPCFlags = FlagIPC0 | FlagIPC3 | FlagIPC1, + + CodeFlags = FlagDebug | IPCFlags | FlagMapped | FlagCode | FlagQueryPhysicalAddressAllowed | + FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated, + + DataFlags = FlagProtect | IPCFlags | FlagMapped | FlagAlias | FlagTransfer | + FlagQueryPhysicalAddressAllowed | FlagSharedDevice | FlagSharedDeviceAligned | + FlagMemoryPoolAllocated | FlagIPCBuffer | FlagUncached, + + Unmapped = 0x00, + Io = 0x01 | FlagMapped, + Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed, + CodeStatic = 0x03 | CodeFlags | FlagMapProcess, + CodeMutable = 0x04 | CodeFlags | FlagMapProcess | FlagCodeMemory, + Heap = 0x05 | DataFlags | FlagCodeMemory, + Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated, + ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess, + ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory, + + IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated | + IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned, + + Stack = 0x0B | FlagMapped | IPCFlags | FlagQueryPhysicalAddressAllowed | + FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated, + + ThreadLocal = 0x0C | FlagMapped | FlagMemoryPoolAllocated, + + TransferMemoryIsolated = 0x0D | IPCFlags | FlagMapped | FlagQueryPhysicalAddressAllowed | + FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated | + FlagUncached, + + TransferMemory = 0x0E | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed | + FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated, + + ProcessMemory = 0x0F | FlagIPC3 | FlagIPC1 | FlagMapped | FlagMemoryPoolAllocated, + + // Used to signify an inaccessible or invalid memory region with memory queries + Inaccessible = 0x10, + + IpcBuffer1 = 0x11 | FlagIPC3 | FlagIPC1 | FlagMapped | FlagQueryPhysicalAddressAllowed | + FlagSharedDevice | FlagSharedDeviceAligned | FlagMemoryPoolAllocated, + + IpcBuffer3 = 0x12 | FlagIPC3 | FlagMapped | FlagQueryPhysicalAddressAllowed | + FlagSharedDeviceAligned | FlagMemoryPoolAllocated, + + KernelStack = 0x13 | FlagMapped, +}; +// clang-format on + +constexpr MemoryState operator|(MemoryState lhs, MemoryState rhs) { + return static_cast<MemoryState>(u32(lhs) | u32(rhs)); +} + +constexpr MemoryState operator&(MemoryState lhs, MemoryState rhs) { + return static_cast<MemoryState>(u32(lhs) & u32(rhs)); +} + +constexpr MemoryState operator^(MemoryState lhs, MemoryState rhs) { + return static_cast<MemoryState>(u32(lhs) ^ u32(rhs)); +} + +constexpr MemoryState operator~(MemoryState lhs) { + return static_cast<MemoryState>(~u32(lhs)); +} + +constexpr MemoryState& operator|=(MemoryState& lhs, MemoryState rhs) { + lhs = lhs | rhs; + return lhs; +} + +constexpr MemoryState& operator&=(MemoryState& lhs, MemoryState rhs) { + lhs = lhs & rhs; + return lhs; +} + +constexpr MemoryState& operator^=(MemoryState& lhs, MemoryState rhs) { + lhs = lhs ^ rhs; + return lhs; +} + +constexpr u32 ToSvcMemoryState(MemoryState state) { + return static_cast<u32>(state & MemoryState::Mask); +} + +struct MemoryInfo { + u64 base_address; + u64 size; + u32 state; + u32 attributes; + u32 permission; + u32 ipc_ref_count; + u32 device_ref_count; +}; +static_assert(sizeof(MemoryInfo) == 0x28, "MemoryInfo has incorrect size."); + +struct PageInfo { + u32 flags; }; /** @@ -71,6 +257,16 @@ enum class MemoryState : u32 { * also backed by a single host memory allocation. */ struct VirtualMemoryArea { + /// Gets the starting (base) address of this VMA. + VAddr StartAddress() const { + return base; + } + + /// Gets the ending address of this VMA. + VAddr EndAddress() const { + return base + size - 1; + } + /// Virtual base address of the region. VAddr base = 0; /// Size of the region. @@ -78,8 +274,8 @@ struct VirtualMemoryArea { VMAType type = VMAType::Free; VMAPermission permissions = VMAPermission::None; - /// Tag returned by svcQueryMemory. Not otherwise used. - MemoryState meminfo_state = MemoryState::Unmapped; + MemoryState state = MemoryState::Unmapped; + MemoryAttribute attribute = MemoryAttribute::None; // Settings for type = AllocatedMemoryBlock /// Memory block backing this VMA. @@ -113,16 +309,10 @@ struct VirtualMemoryArea { * - http://duartes.org/gustavo/blog/post/page-cache-the-affair-between-memory-and-files/ */ class VMManager final { + using VMAMap = std::map<VAddr, VirtualMemoryArea>; + public: - /** - * A map covering the entirety of the managed address space, keyed by the `base` field of each - * VMA. It must always be modified by splitting or merging VMAs, so that the invariant - * `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be - * merged when possible so that no two similar and adjacent regions exist that have not been - * merged. - */ - std::map<VAddr, VirtualMemoryArea> vma_map; - using VMAHandle = decltype(vma_map)::const_iterator; + using VMAHandle = VMAMap::const_iterator; VMManager(); ~VMManager(); @@ -133,6 +323,9 @@ public: /// Finds the VMA in which the given address is included in, or `vma_map.end()`. VMAHandle FindVMA(VAddr target) const; + /// Indicates whether or not the given handle is within the VMA map. + bool IsValidHandle(VMAHandle handle) const; + // TODO(yuriks): Should these functions actually return the handle? /** @@ -189,8 +382,28 @@ public: ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms); ResultCode HeapFree(VAddr target, u64 size); - ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, - MemoryState state = MemoryState::Mapped); + ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state); + + /// Queries the memory manager for information about the given address. + /// + /// @param address The address to query the memory manager about for information. + /// + /// @return A MemoryInfo instance containing information about the given address. + /// + MemoryInfo QueryMemory(VAddr address) const; + + /// Sets an attribute across the given address range. + /// + /// @param address The starting address + /// @param size The size of the range to set the attribute on. + /// @param mask The attribute mask + /// @param attribute The attribute to set across the given address range + /// + /// @returns RESULT_SUCCESS if successful + /// @returns ERR_INVALID_ADDRESS_STATE if the attribute could not be set. + /// + ResultCode SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask, + MemoryAttribute attribute); /** * Scans all VMAs and updates the page table range of any that use the given vector as backing @@ -281,7 +494,7 @@ public: Memory::PageTable page_table; private: - using VMAIter = decltype(vma_map)::iterator; + using VMAIter = VMAMap::iterator; /// Converts a VMAHandle to a mutable VMAIter. VMAIter StripIterConstness(const VMAHandle& iter); @@ -328,6 +541,44 @@ private: /// Clears out the page table void ClearPageTable(); + using CheckResults = ResultVal<std::tuple<MemoryState, VMAPermission, MemoryAttribute>>; + + /// Checks if an address range adheres to the specified states provided. + /// + /// @param address The starting address of the address range. + /// @param size The size of the address range. + /// @param state_mask The memory state mask. + /// @param state The state to compare the individual VMA states against, + /// which is done in the form of: (vma.state & state_mask) != state. + /// @param permission_mask The memory permissions mask. + /// @param permissions The permission to compare the individual VMA permissions against, + /// which is done in the form of: + /// (vma.permission & permission_mask) != permission. + /// @param attribute_mask The memory attribute mask. + /// @param attribute The memory attributes to compare the individual VMA attributes + /// against, which is done in the form of: + /// (vma.attributes & attribute_mask) != attribute. + /// @param ignore_mask The memory attributes to ignore during the check. + /// + /// @returns If successful, returns a tuple containing the memory attributes + /// (with ignored bits specified by ignore_mask unset), memory permissions, and + /// memory state across the memory range. + /// @returns If not successful, returns ERR_INVALID_ADDRESS_STATE. + /// + CheckResults CheckRangeState(VAddr address, u64 size, MemoryState state_mask, MemoryState state, + VMAPermission permission_mask, VMAPermission permissions, + MemoryAttribute attribute_mask, MemoryAttribute attribute, + MemoryAttribute ignore_mask) const; + + /** + * A map covering the entirety of the managed address space, keyed by the `base` field of each + * VMA. It must always be modified by splitting or merging VMAs, so that the invariant + * `elem.base + elem.size == next.base` is preserved, and mergeable regions must always be + * merged when possible so that no two similar and adjacent regions exist that have not been + * merged. + */ + VMAMap vma_map; + u32 address_space_width = 0; VAddr address_space_base = 0; VAddr address_space_end = 0; diff --git a/src/core/hle/kernel/writable_event.h b/src/core/hle/kernel/writable_event.h index fc57d18d7..8fa8d68ee 100644 --- a/src/core/hle/kernel/writable_event.h +++ b/src/core/hle/kernel/writable_event.h @@ -39,7 +39,7 @@ public: return name; } - static const HandleType HANDLE_TYPE = HandleType::Event; + static const HandleType HANDLE_TYPE = HandleType::WritableEvent; HandleType GetHandleType() const override { return HANDLE_TYPE; } diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 1a15d85cb..5fc02a521 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -73,10 +73,13 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") { IWindowController::~IWindowController() = default; void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service_AM, "(STUBBED) called"); + const u64 process_id = Core::System::GetInstance().Kernel().CurrentProcess()->GetProcessID(); + + LOG_DEBUG(Service_AM, "called. Process ID=0x{:016X}", process_id); + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.Push<u64>(0); + rb.Push<u64>(process_id); } void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx) { @@ -567,7 +570,6 @@ private: void GetAppletStateChangedEvent(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_AM, "called"); - applet->GetBroker().SignalStateChanged(); const auto event = applet->GetBroker().GetStateChangedEvent(); IPC::ResponseBuilder rb{ctx, 2, 1}; diff --git a/src/core/hle/service/am/applets/software_keyboard.cpp b/src/core/hle/service/am/applets/software_keyboard.cpp index 981bdec51..f255f74b5 100644 --- a/src/core/hle/service/am/applets/software_keyboard.cpp +++ b/src/core/hle/service/am/applets/software_keyboard.cpp @@ -146,11 +146,10 @@ void SoftwareKeyboard::WriteText(std::optional<std::u16string> text) { if (complete) { broker.PushNormalDataFromApplet(IStorage{output_main}); + broker.SignalStateChanged(); } else { broker.PushInteractiveDataFromApplet(IStorage{output_sub}); } - - broker.SignalStateChanged(); } else { output_main[0] = 1; complete = true; diff --git a/src/core/hle/service/aoc/aoc_u.cpp b/src/core/hle/service/aoc/aoc_u.cpp index 0417fdb92..b506bc3dd 100644 --- a/src/core/hle/service/aoc/aoc_u.cpp +++ b/src/core/hle/service/aoc/aoc_u.cpp @@ -20,6 +20,7 @@ #include "core/hle/service/aoc/aoc_u.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" +#include "core/settings.h" namespace Service::AOC { @@ -76,6 +77,13 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) { rb.Push(RESULT_SUCCESS); const auto current = Core::System::GetInstance().CurrentProcess()->GetTitleID(); + + const auto& disabled = Settings::values.disabled_addons[current]; + if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) { + rb.Push<u32>(0); + return; + } + rb.Push<u32>(static_cast<u32>( std::count_if(add_on_content.begin(), add_on_content.end(), [current](u64 tid) { return CheckAOCTitleIDMatchesBase(tid, current); }))); @@ -96,6 +104,10 @@ void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) { out.push_back(static_cast<u32>(add_on_content[i] & 0x7FF)); } + const auto& disabled = Settings::values.disabled_addons[current]; + if (std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end()) + out = {}; + if (out.size() < offset) { IPC::ResponseBuilder rb{ctx, 2}; // TODO(DarkLordZach): Find the correct error code. diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index 694ec40ec..74c4e583b 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -20,6 +20,7 @@ #include "core/file_sys/nca_metadata.h" #include "core/file_sys/patch_manager.h" #include "core/file_sys/savedata_factory.h" +#include "core/file_sys/system_archive/system_archive.h" #include "core/file_sys/vfs.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/process.h" @@ -44,8 +45,12 @@ public: explicit IStorage(FileSys::VirtualFile backend_) : ServiceFramework("IStorage"), backend(std::move(backend_)) { static const FunctionInfo functions[] = { - {0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"}, - {3, nullptr, "SetSize"}, {4, nullptr, "GetSize"}, {5, nullptr, "OperateRange"}, + {0, &IStorage::Read, "Read"}, + {1, nullptr, "Write"}, + {2, nullptr, "Flush"}, + {3, nullptr, "SetSize"}, + {4, &IStorage::GetSize, "GetSize"}, + {5, nullptr, "OperateRange"}, }; RegisterHandlers(functions); } @@ -82,6 +87,15 @@ private: IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } + + void GetSize(Kernel::HLERequestContext& ctx) { + const u64 size = backend->GetSize(); + LOG_DEBUG(Service_FS, "called, size={}", size); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push<u64>(size); + } }; class IFile final : public ServiceFramework<IFile> { @@ -795,9 +809,18 @@ void FSP_SRV::OpenSaveDataInfoReaderBySaveDataSpaceId(Kernel::HLERequestContext& void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_FS, "(STUBBED) called"); + enum class LogMode : u32 { + Off, + Log, + RedirectToSdCard, + LogToSdCard = Log | RedirectToSdCard, + }; + + // Given we always want to receive logging information, + // we always specify logging as enabled. IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(5); + rb.PushEnum(LogMode::Log); } void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) { @@ -831,6 +854,15 @@ void FSP_SRV::OpenDataStorageByDataId(Kernel::HLERequestContext& ctx) { auto data = OpenRomFS(title_id, storage_id, FileSys::ContentRecordType::Data); if (data.Failed()) { + const auto archive = FileSys::SystemArchive::SynthesizeSystemArchive(title_id); + + if (archive != nullptr) { + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushIpcInterface(std::make_shared<IStorage>(archive)); + return; + } + // TODO(DarkLordZach): Find the right error code to use here LOG_ERROR(Service_FS, "could not open data storage with title_id={:016X}, storage_id={:02X}", title_id, diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp index ca119dd3a..13bcefe07 100644 --- a/src/core/hle/service/ldr/ldr.cpp +++ b/src/core/hle/service/ldr/ldr.cpp @@ -335,10 +335,7 @@ public: vm_manager.ReprotectRange(*map_address + header.rw_offset, header.rw_size, Kernel::VMAPermission::ReadWrite); - Core::System::GetInstance().ArmInterface(0).ClearInstructionCache(); - Core::System::GetInstance().ArmInterface(1).ClearInstructionCache(); - Core::System::GetInstance().ArmInterface(2).ClearInstructionCache(); - Core::System::GetInstance().ArmInterface(3).ClearInstructionCache(); + Core::System::GetInstance().InvalidateCpuInstructionCaches(); nro.insert_or_assign(*map_address, NROInfo{hash, nro_size + bss_size}); @@ -391,10 +388,7 @@ public: Kernel::MemoryState::ModuleCodeStatic) == RESULT_SUCCESS); ASSERT(process->UnmapMemory(mapped_addr, 0, nro_size) == RESULT_SUCCESS); - Core::System::GetInstance().ArmInterface(0).ClearInstructionCache(); - Core::System::GetInstance().ArmInterface(1).ClearInstructionCache(); - Core::System::GetInstance().ArmInterface(2).ClearInstructionCache(); - Core::System::GetInstance().ArmInterface(3).ClearInstructionCache(); + Core::System::GetInstance().InvalidateCpuInstructionCaches(); nro.erase(iter); IPC::ResponseBuilder rb{ctx, 2}; @@ -414,13 +408,13 @@ private: using SHA256Hash = std::array<u8, 0x20>; struct NROHeader { - u32_le entrypoint_insn; + INSERT_PADDING_WORDS(1); u32_le mod_offset; INSERT_PADDING_WORDS(2); u32_le magic; - INSERT_PADDING_WORDS(1); + u32_le version; u32_le nro_size; - INSERT_PADDING_WORDS(1); + u32_le flags; u32_le text_offset; u32_le text_size; u32_le ro_offset; @@ -436,9 +430,10 @@ private: struct NRRHeader { u32_le magic; - INSERT_PADDING_BYTES(0x1C); + INSERT_PADDING_BYTES(12); u64_le title_id_mask; u64_le title_id_pattern; + INSERT_PADDING_BYTES(16); std::array<u8, 0x100> modulus; std::array<u8, 0x100> signature_1; std::array<u8, 0x100> signature_2; diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp index d5df112a0..a7bed0040 100644 --- a/src/core/hle/service/nfp/nfp.cpp +++ b/src/core/hle/service/nfp/nfp.cpp @@ -317,8 +317,8 @@ private: } bool has_attached_handle{}; - const u64 device_handle{Common::MakeMagic('Y', 'U', 'Z', 'U')}; - const u32 npad_id{0}; // Player 1 controller + const u64 device_handle{0}; // Npad device 1 + const u32 npad_id{0}; // Player 1 controller State state{State::NonInitialized}; DeviceState device_state{DeviceState::Initialized}; Kernel::EventPair deactivate_event; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp index 3bfce0110..0a650f36c 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp @@ -137,6 +137,10 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector< } static void PushGPUEntries(Tegra::CommandList&& entries) { + if (entries.empty()) { + return; + } + auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()}; dma_pusher.Push(std::move(entries)); dma_pusher.DispatchCalls(); diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 1ec340466..d25b80ab0 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -70,10 +70,6 @@ #include "core/hle/service/vi/vi.h" #include "core/hle/service/wlan/wlan.h" -using Kernel::ClientPort; -using Kernel::ServerPort; -using Kernel::SharedPtr; - namespace Service { /** @@ -101,33 +97,33 @@ ServiceFrameworkBase::ServiceFrameworkBase(const char* service_name, u32 max_ses ServiceFrameworkBase::~ServiceFrameworkBase() = default; void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) { - ASSERT(port == nullptr); - port = service_manager.RegisterService(service_name, max_sessions).Unwrap(); + ASSERT(!port_installed); + + auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap(); port->SetHleHandler(shared_from_this()); + port_installed = true; } void ServiceFrameworkBase::InstallAsNamedPort() { - ASSERT(port == nullptr); + ASSERT(!port_installed); auto& kernel = Core::System::GetInstance().Kernel(); - SharedPtr<ServerPort> server_port; - SharedPtr<ClientPort> client_port; - std::tie(server_port, client_port) = - ServerPort::CreatePortPair(kernel, max_sessions, service_name); + auto [server_port, client_port] = + Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name); server_port->SetHleHandler(shared_from_this()); kernel.AddNamedPort(service_name, std::move(client_port)); + port_installed = true; } Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() { - ASSERT(port == nullptr); + ASSERT(!port_installed); auto& kernel = Core::System::GetInstance().Kernel(); - Kernel::SharedPtr<Kernel::ServerPort> server_port; - Kernel::SharedPtr<Kernel::ClientPort> client_port; - std::tie(server_port, client_port) = + auto [server_port, client_port] = Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name); - port = MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)).Unwrap(); + auto port = MakeResult(std::move(server_port)).Unwrap(); port->SetHleHandler(shared_from_this()); + port_installed = true; return client_port; } @@ -152,8 +148,7 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext } buf.push_back('}'); - LOG_ERROR(Service, "unknown / unimplemented {}", fmt::to_string(buf)); - UNIMPLEMENTED(); + UNIMPLEMENTED_MSG("Unknown / unimplemented {}", fmt::to_string(buf)); } void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index 98483ecf1..029533628 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -96,11 +96,9 @@ private: /// Maximum number of concurrent sessions that this service can handle. u32 max_sessions; - /** - * Port where incoming connections will be received. Only created when InstallAsService() or - * InstallAsNamedPort() are called. - */ - Kernel::SharedPtr<Kernel::ServerPort> port; + /// Flag to store if a port was already create/installed to detect multiple install attempts, + /// which is not supported. + bool port_installed = false; /// Function used to safely up-cast pointers to the derived class before invoking a handler. InvokerFn* handler_invoker; diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp index 0d0f63a78..142929124 100644 --- a/src/core/hle/service/sm/sm.cpp +++ b/src/core/hle/service/sm/sm.cpp @@ -54,13 +54,11 @@ ResultVal<Kernel::SharedPtr<Kernel::ServerPort>> ServiceManager::RegisterService return ERR_ALREADY_REGISTERED; auto& kernel = Core::System::GetInstance().Kernel(); - Kernel::SharedPtr<Kernel::ServerPort> server_port; - Kernel::SharedPtr<Kernel::ClientPort> client_port; - std::tie(server_port, client_port) = + auto [server_port, client_port] = Kernel::ServerPort::CreatePortPair(kernel, max_sessions, name); registered_services.emplace(std::move(name), std::move(client_port)); - return MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)); + return MakeResult(std::move(server_port)); } ResultCode ServiceManager::UnregisterService(const std::string& name) { @@ -83,7 +81,7 @@ ResultVal<Kernel::SharedPtr<Kernel::ClientPort>> ServiceManager::GetServicePort( return ERR_SERVICE_NOT_REGISTERED; } - return MakeResult<Kernel::SharedPtr<Kernel::ClientPort>>(it->second); + return MakeResult(it->second); } ResultVal<Kernel::SharedPtr<Kernel::ClientSession>> ServiceManager::ConnectToService( @@ -147,12 +145,13 @@ void SM::RegisterService(Kernel::HLERequestContext& ctx) { const std::string name(name_buf.begin(), end); - const auto unk_bool = static_cast<bool>(rp.PopRaw<u32>()); - const auto session_count = rp.PopRaw<u32>(); + const auto is_light = static_cast<bool>(rp.PopRaw<u32>()); + const auto max_session_count = rp.PopRaw<u32>(); - LOG_DEBUG(Service_SM, "called with unk_bool={}", unk_bool); + LOG_DEBUG(Service_SM, "called with name={}, max_session_count={}, is_light={}", name, + max_session_count, is_light); - auto handle = service_manager->RegisterService(name, session_count); + auto handle = service_manager->RegisterService(name, max_session_count); if (handle.Failed()) { LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}", handle.Code().raw); diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index 8518dddcb..ac04d72d7 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -7,7 +7,6 @@ #include "common/common_funcs.h" #include "common/file_util.h" #include "common/logging/log.h" -#include "core/core.h" #include "core/file_sys/content_archive.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/patch_manager.h" @@ -146,7 +145,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(Kernel::Process& process) const VAddr load_addr = next_load_addr; const bool should_pass_arguments = std::strcmp(module, "rtld") == 0; const auto tentative_next_load_addr = - AppLoader_NSO::LoadModule(*module_file, load_addr, should_pass_arguments, pm); + AppLoader_NSO::LoadModule(process, *module_file, load_addr, should_pass_arguments, pm); if (!tentative_next_load_addr) { return ResultStatus::ErrorLoadingNSO; } diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h index d109ed2b5..1615cb5a8 100644 --- a/src/core/loader/deconstructed_rom_directory.h +++ b/src/core/loader/deconstructed_rom_directory.h @@ -33,7 +33,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h index 6af76441c..a2d33021c 100644 --- a/src/core/loader/elf.h +++ b/src/core/loader/elf.h @@ -22,7 +22,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index 7686634bf..0838e303b 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -12,6 +12,7 @@ #include <vector> #include "common/common_types.h" +#include "core/file_sys/control_metadata.h" #include "core/file_sys/vfs.h" namespace Kernel { @@ -131,7 +132,7 @@ public: * Returns the type of this file * @return FileType corresponding to the loaded file */ - virtual FileType GetFileType() = 0; + virtual FileType GetFileType() const = 0; /** * Load the application and return the created Process instance @@ -243,6 +244,15 @@ public: return ResultStatus::ErrorNotImplemented; } + /** + * Get the developer of the application + * @param developer Reference to store the application developer into + * @return ResultStatus result of function + */ + virtual ResultStatus ReadDeveloper(std::string& developer) { + return ResultStatus::ErrorNotImplemented; + } + protected: FileSys::VirtualFile file; bool is_loaded = false; diff --git a/src/core/loader/nax.cpp b/src/core/loader/nax.cpp index 42f4a777b..a093e3d36 100644 --- a/src/core/loader/nax.cpp +++ b/src/core/loader/nax.cpp @@ -37,7 +37,7 @@ FileType AppLoader_NAX::IdentifyType(const FileSys::VirtualFile& file) { return IdentifyTypeImpl(nax); } -FileType AppLoader_NAX::GetFileType() { +FileType AppLoader_NAX::GetFileType() const { return IdentifyTypeImpl(*nax); } diff --git a/src/core/loader/nax.h b/src/core/loader/nax.h index b4d93bd01..0a97511b8 100644 --- a/src/core/loader/nax.h +++ b/src/core/loader/nax.h @@ -31,7 +31,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override; + FileType GetFileType() const override; ResultStatus Load(Kernel::Process& process) override; diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h index 95d9b73a1..cbbe701d2 100644 --- a/src/core/loader/nca.h +++ b/src/core/loader/nca.h @@ -29,7 +29,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp index fbbd6b0de..4fad0c0dd 100644 --- a/src/core/loader/nro.cpp +++ b/src/core/loader/nro.cpp @@ -10,7 +10,6 @@ #include "common/file_util.h" #include "common/logging/log.h" #include "common/swap.h" -#include "core/core.h" #include "core/file_sys/control_metadata.h" #include "core/file_sys/romfs_factory.h" #include "core/file_sys/vfs_offset.h" @@ -129,9 +128,8 @@ static constexpr u32 PageAlignSize(u32 size) { return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK; } -/*static*/ bool AppLoader_NRO::LoadNro(const std::vector<u8>& data, const std::string& name, - VAddr load_base) { - +static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data, + const std::string& name, VAddr load_base) { if (data.size() < sizeof(NroHeader)) { return {}; } @@ -189,7 +187,7 @@ static constexpr u32 PageAlignSize(u32 size) { // Load codeset for current process codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image)); - Core::CurrentProcess()->LoadModule(std::move(codeset), load_base); + process.LoadModule(std::move(codeset), load_base); // Register module with GDBStub GDBStub::RegisterModule(name, load_base, load_base); @@ -197,8 +195,9 @@ static constexpr u32 PageAlignSize(u32 size) { return true; } -bool AppLoader_NRO::LoadNro(const FileSys::VfsFile& file, VAddr load_base) { - return AppLoader_NRO::LoadNro(file.ReadAllBytes(), file.GetName(), load_base); +bool AppLoader_NRO::LoadNro(Kernel::Process& process, const FileSys::VfsFile& file, + VAddr load_base) { + return LoadNroImpl(process, file.ReadAllBytes(), file.GetName(), load_base); } ResultStatus AppLoader_NRO::Load(Kernel::Process& process) { @@ -209,7 +208,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::Process& process) { // Load NRO const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress(); - if (!LoadNro(*file, base_address)) { + if (!LoadNro(process, *file, base_address)) { return ResultStatus::ErrorLoadingNRO; } diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h index 3e6959302..013d629c0 100644 --- a/src/core/loader/nro.h +++ b/src/core/loader/nro.h @@ -14,6 +14,10 @@ namespace FileSys { class NACP; } +namespace Kernel { +class Process; +} + namespace Loader { /// Loads an NRO file @@ -29,7 +33,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } @@ -41,10 +45,8 @@ public: ResultStatus ReadTitle(std::string& title) override; bool IsRomFSUpdatable() const override; - static bool LoadNro(const std::vector<u8>& data, const std::string& name, VAddr load_base); - private: - bool LoadNro(const FileSys::VfsFile& file, VAddr load_base); + bool LoadNro(Kernel::Process& process, const FileSys::VfsFile& file, VAddr load_base); std::vector<u8> icon_data; std::unique_ptr<FileSys::NACP> nacp; diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp index aaf006309..6ded0b707 100644 --- a/src/core/loader/nso.cpp +++ b/src/core/loader/nso.cpp @@ -9,7 +9,6 @@ #include "common/file_util.h" #include "common/logging/log.h" #include "common/swap.h" -#include "core/core.h" #include "core/file_sys/patch_manager.h" #include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/process.h" @@ -93,7 +92,8 @@ static constexpr u32 PageAlignSize(u32 size) { return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK; } -std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAddr load_base, +std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process, + const FileSys::VfsFile& file, VAddr load_base, bool should_pass_arguments, std::optional<FileSys::PatchManager> pm) { if (file.GetSize() < sizeof(NsoHeader)) @@ -166,7 +166,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(const FileSys::VfsFile& file, VAd // Load codeset for current process codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image)); - Core::CurrentProcess()->LoadModule(std::move(codeset), load_base); + process.LoadModule(std::move(codeset), load_base); // Register module with GDBStub GDBStub::RegisterModule(file.GetName(), load_base, load_base); @@ -181,7 +181,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::Process& process) { // Load module const VAddr base_address = process.VMManager().GetCodeRegionBaseAddress(); - if (!LoadModule(*file, base_address, true)) { + if (!LoadModule(process, *file, base_address, true)) { return ResultStatus::ErrorLoadingNSO; } LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address); diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h index 433306139..135b6ea5a 100644 --- a/src/core/loader/nso.h +++ b/src/core/loader/nso.h @@ -10,6 +10,10 @@ #include "core/loader/linker.h" #include "core/loader/loader.h" +namespace Kernel { +class Process; +} + namespace Loader { constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000; @@ -33,12 +37,12 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } - static std::optional<VAddr> LoadModule(const FileSys::VfsFile& file, VAddr load_base, - bool should_pass_arguments, + static std::optional<VAddr> LoadModule(Kernel::Process& process, const FileSys::VfsFile& file, + VAddr load_base, bool should_pass_arguments, std::optional<FileSys::PatchManager> pm = {}); ResultStatus Load(Kernel::Process& process) override; diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp index 080d89904..b4ab88ae8 100644 --- a/src/core/loader/nsp.cpp +++ b/src/core/loader/nsp.cpp @@ -151,4 +151,11 @@ ResultStatus AppLoader_NSP::ReadTitle(std::string& title) { title = nacp_file->GetApplicationName(); return ResultStatus::Success; } + +ResultStatus AppLoader_NSP::ReadDeveloper(std::string& developer) { + if (nacp_file == nullptr) + return ResultStatus::ErrorNoControl; + developer = nacp_file->GetDeveloperName(); + return ResultStatus::Success; +} } // namespace Loader diff --git a/src/core/loader/nsp.h b/src/core/loader/nsp.h index db91cd01e..2b1e0719b 100644 --- a/src/core/loader/nsp.h +++ b/src/core/loader/nsp.h @@ -31,7 +31,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } @@ -43,6 +43,7 @@ public: ResultStatus ReadProgramId(u64& out_program_id) override; ResultStatus ReadIcon(std::vector<u8>& buffer) override; ResultStatus ReadTitle(std::string& title) override; + ResultStatus ReadDeveloper(std::string& developer) override; private: std::unique_ptr<FileSys::NSP> nsp; diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp index 461607c95..bd5a83b49 100644 --- a/src/core/loader/xci.cpp +++ b/src/core/loader/xci.cpp @@ -120,4 +120,11 @@ ResultStatus AppLoader_XCI::ReadTitle(std::string& title) { title = nacp_file->GetApplicationName(); return ResultStatus::Success; } + +ResultStatus AppLoader_XCI::ReadDeveloper(std::string& developer) { + if (nacp_file == nullptr) + return ResultStatus::ErrorNoControl; + developer = nacp_file->GetDeveloperName(); + return ResultStatus::Success; +} } // namespace Loader diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h index 46f8dfc9e..15d1b1a23 100644 --- a/src/core/loader/xci.h +++ b/src/core/loader/xci.h @@ -31,7 +31,7 @@ public: */ static FileType IdentifyType(const FileSys::VirtualFile& file); - FileType GetFileType() override { + FileType GetFileType() const override { return IdentifyType(file); } @@ -43,6 +43,7 @@ public: ResultStatus ReadProgramId(u64& out_program_id) override; ResultStatus ReadIcon(std::vector<u8>& buffer) override; ResultStatus ReadTitle(std::string& title) override; + ResultStatus ReadDeveloper(std::string& developer) override; private: std::unique_ptr<FileSys::XCI> xci; diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 70abd856a..e9166dbd9 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -53,6 +53,14 @@ void PageTable::Resize(std::size_t address_space_width_in_bits) { pointers.resize(num_page_table_entries); attributes.resize(num_page_table_entries); + + // The default is a 39-bit address space, which causes an initial 1GB allocation size. If the + // vector size is subsequently decreased (via resize), the vector might not automatically + // actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for + // 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use. + + pointers.shrink_to_fit(); + attributes.shrink_to_fit(); } static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, PageType type) { @@ -117,14 +125,13 @@ void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPoin * using a VMA from the current process */ static u8* GetPointerFromVMA(const Kernel::Process& process, VAddr vaddr) { - u8* direct_pointer = nullptr; + const auto& vm_manager = process.VMManager(); - auto& vm_manager = process.VMManager(); + const auto it = vm_manager.FindVMA(vaddr); + DEBUG_ASSERT(vm_manager.IsValidHandle(it)); - auto it = vm_manager.FindVMA(vaddr); - ASSERT(it != vm_manager.vma_map.end()); - - auto& vma = it->second; + u8* direct_pointer = nullptr; + const auto& vma = it->second; switch (vma.type) { case Kernel::VMAType::AllocatedMemoryBlock: direct_pointer = vma.backing_block->data() + vma.offset; @@ -180,6 +187,7 @@ T Read(const VAddr vaddr) { default: UNREACHABLE(); } + return {}; } template <typename T> diff --git a/src/core/settings.h b/src/core/settings.h index a0c5fd447..de01b05c0 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -6,8 +6,10 @@ #include <array> #include <atomic> +#include <map> #include <optional> #include <string> +#include <vector> #include "common/common_types.h" namespace Settings { @@ -411,6 +413,9 @@ struct Values { std::string web_api_url; std::string yuzu_username; std::string yuzu_token; + + // Add-Ons + std::map<u64, std::vector<std::string>> disabled_addons; } extern values; void Apply(); diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index a3b08c740..09ed74d78 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -103,13 +103,8 @@ bool VerifyLogin(const std::string& username, const std::string& token) { TelemetrySession::TelemetrySession() { #ifdef ENABLE_WEB_SERVICE - if (Settings::values.enable_telemetry) { - backend = std::make_unique<WebService::TelemetryJson>(Settings::values.web_api_url, - Settings::values.yuzu_username, - Settings::values.yuzu_token); - } else { - backend = std::make_unique<Telemetry::NullVisitor>(); - } + backend = std::make_unique<WebService::TelemetryJson>( + Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token); #else backend = std::make_unique<Telemetry::NullVisitor>(); #endif @@ -180,7 +175,8 @@ TelemetrySession::~TelemetrySession() { // This is just a placeholder to wrap up the session once the core completes and this is // destroyed. This will be moved elsewhere once we are actually doing real I/O with the service. field_collection.Accept(*backend); - backend->Complete(); + if (Settings::values.enable_telemetry) + backend->Complete(); backend = nullptr; } diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp deleted file mode 100644 index 8b9c548cc..000000000 --- a/src/video_core/command_processor.cpp +++ /dev/null @@ -1,142 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <array> -#include <cstddef> -#include <memory> -#include <utility> -#include "common/assert.h" -#include "common/logging/log.h" -#include "common/microprofile.h" -#include "common/vector_math.h" -#include "core/memory.h" -#include "core/tracer/recorder.h" -#include "video_core/command_processor.h" -#include "video_core/engines/fermi_2d.h" -#include "video_core/engines/kepler_memory.h" -#include "video_core/engines/maxwell_3d.h" -#include "video_core/engines/maxwell_compute.h" -#include "video_core/engines/maxwell_dma.h" -#include "video_core/gpu.h" -#include "video_core/renderer_base.h" -#include "video_core/video_core.h" - -namespace Tegra { - -enum class BufferMethods { - BindObject = 0, - CountBufferMethods = 0x40, -}; - -MICROPROFILE_DEFINE(ProcessCommandLists, "GPU", "Execute command buffer", MP_RGB(128, 128, 192)); - -void GPU::ProcessCommandLists(const std::vector<CommandListHeader>& commands) { - MICROPROFILE_SCOPE(ProcessCommandLists); - - // On entering GPU code, assume all memory may be touched by the ARM core. - maxwell_3d->dirty_flags.OnMemoryWrite(); - - auto WriteReg = [this](u32 method, u32 subchannel, u32 value, u32 remaining_params) { - LOG_TRACE(HW_GPU, - "Processing method {:08X} on subchannel {} value " - "{:08X} remaining params {}", - method, subchannel, value, remaining_params); - - ASSERT(subchannel < bound_engines.size()); - - if (method == static_cast<u32>(BufferMethods::BindObject)) { - // Bind the current subchannel to the desired engine id. - LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value); - bound_engines[subchannel] = static_cast<EngineID>(value); - return; - } - - if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) { - // TODO(Subv): Research and implement these methods. - LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented"); - return; - } - - const EngineID engine = bound_engines[subchannel]; - - switch (engine) { - case EngineID::FERMI_TWOD_A: - fermi_2d->WriteReg(method, value); - break; - case EngineID::MAXWELL_B: - maxwell_3d->WriteReg(method, value, remaining_params); - break; - case EngineID::MAXWELL_COMPUTE_B: - maxwell_compute->WriteReg(method, value); - break; - case EngineID::MAXWELL_DMA_COPY_A: - maxwell_dma->WriteReg(method, value); - break; - case EngineID::KEPLER_INLINE_TO_MEMORY_B: - kepler_memory->WriteReg(method, value); - break; - default: - UNIMPLEMENTED_MSG("Unimplemented engine"); - } - }; - - for (auto entry : commands) { - Tegra::GPUVAddr address = entry.Address(); - u32 size = entry.sz; - const std::optional<VAddr> head_address = memory_manager->GpuToCpuAddress(address); - VAddr current_addr = *head_address; - while (current_addr < *head_address + size * sizeof(CommandHeader)) { - const CommandHeader header = {Memory::Read32(current_addr)}; - current_addr += sizeof(u32); - - switch (header.mode.Value()) { - case SubmissionMode::IncreasingOld: - case SubmissionMode::Increasing: { - // Increase the method value with each argument. - for (unsigned i = 0; i < header.arg_count; ++i) { - WriteReg(header.method + i, header.subchannel, Memory::Read32(current_addr), - header.arg_count - i - 1); - current_addr += sizeof(u32); - } - break; - } - case SubmissionMode::NonIncreasingOld: - case SubmissionMode::NonIncreasing: { - // Use the same method value for all arguments. - for (unsigned i = 0; i < header.arg_count; ++i) { - WriteReg(header.method, header.subchannel, Memory::Read32(current_addr), - header.arg_count - i - 1); - current_addr += sizeof(u32); - } - break; - } - case SubmissionMode::IncreaseOnce: { - ASSERT(header.arg_count.Value() >= 1); - - // Use the original method for the first argument and then the next method for all - // other arguments. - WriteReg(header.method, header.subchannel, Memory::Read32(current_addr), - header.arg_count - 1); - current_addr += sizeof(u32); - - for (unsigned i = 1; i < header.arg_count; ++i) { - WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr), - header.arg_count - i - 1); - current_addr += sizeof(u32); - } - break; - } - case SubmissionMode::Inline: { - // The register value is stored in the bits 16-28 as an immediate - WriteReg(header.method, header.subchannel, header.inline_data, 0); - break; - } - default: - UNIMPLEMENTED(); - } - } - } -} - -} // namespace Tegra diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 25bb7604a..0faff6fdf 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -164,6 +164,7 @@ public: return 3; default: UNREACHABLE(); + return 1; } } @@ -871,6 +872,7 @@ public: return 4; } UNREACHABLE(); + return 1; } GPUVAddr StartAddress() const { diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index b9faaf8e0..eb703bb5a 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -575,7 +575,7 @@ union Instruction { union { BitField<39, 2, u64> tab5cb8_2; - BitField<41, 3, u64> tab5c68_1; + BitField<41, 3, u64> postfactor; BitField<44, 2, u64> tab5c68_0; BitField<48, 1, u64> negate_b; } fmul; @@ -609,7 +609,7 @@ union Instruction { BitField<31, 1, u64> negate_b; BitField<30, 1, u64> abs_b; - BitField<47, 2, HalfType> type_b; + BitField<28, 2, HalfType> type_b; BitField<35, 2, HalfType> type_c; } alu_half; @@ -1049,6 +1049,7 @@ union Instruction { BitField<49, 1, u64> nodep_flag; BitField<50, 3, u64> component_mask_selector; BitField<53, 4, u64> texture_info; + BitField<60, 1, u64> fp32_flag; TextureType GetTextureType() const { // The TEXS instruction has a weird encoding for the texture type. @@ -1064,6 +1065,7 @@ union Instruction { LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", static_cast<u32>(texture_info.Value())); UNREACHABLE(); + return TextureType::Texture1D; } TextureProcessMode GetTextureProcessMode() const { @@ -1144,6 +1146,7 @@ union Instruction { LOG_CRITICAL(HW_GPU, "Unhandled texture_info: {}", static_cast<u32>(texture_info.Value())); UNREACHABLE(); + return TextureType::Texture1D; } TextureProcessMode GetTextureProcessMode() const { @@ -1549,7 +1552,7 @@ private: INST("1110111011011---", Id::STG, Type::Memory, "STG"), INST("110000----111---", Id::TEX, Type::Memory, "TEX"), INST("1101111101001---", Id::TXQ, Type::Memory, "TXQ"), - INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"), + INST("1101-00---------", Id::TEXS, Type::Memory, "TEXS"), INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"), INST("110010----111---", Id::TLD4, Type::Memory, "TLD4"), INST("1101111100------", Id::TLD4S, Type::Memory, "TLD4S"), diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index fd1242333..08cf6268f 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -102,6 +102,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { return 1; default: UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format)); + return 1; } } @@ -119,6 +120,7 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) { return 2; default: UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format)); + return 1; } } @@ -141,6 +143,12 @@ void GPU::CallMethod(const MethodCall& method_call) { return; } + if (method_call.method < static_cast<u32>(BufferMethods::CountBufferMethods)) { + // TODO(Subv): Research and implement these methods. + LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented"); + return; + } + const EngineID engine = bound_engines[method_call.subchannel]; switch (engine) { diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp index 9c55e9f1e..64f75db43 100644 --- a/src/video_core/macro_interpreter.cpp +++ b/src/video_core/macro_interpreter.cpp @@ -171,6 +171,7 @@ u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) default: UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", static_cast<u32>(operation)); + return 0; } } @@ -268,6 +269,7 @@ bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value) return value != 0; } UNREACHABLE(); + return true; } } // namespace Tegra diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp index a310491a8..47e76d8fe 100644 --- a/src/video_core/morton.cpp +++ b/src/video_core/morton.cpp @@ -192,6 +192,7 @@ static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFor return linear_to_morton_fns[static_cast<std::size_t>(format)]; } UNREACHABLE(); + return morton_to_linear_fns[static_cast<std::size_t>(format)]; } /// 8x8 Z-Order coordinate from 2D coordinates diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 9e93bd609..2b29fc45f 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -79,6 +79,26 @@ struct DrawParameters { } }; +struct FramebufferCacheKey { + bool is_single_buffer = false; + bool stencil_enable = false; + + std::array<GLenum, Maxwell::NumRenderTargets> color_attachments{}; + std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumRenderTargets> colors{}; + u32 colors_count = 0; + + GLuint zeta = 0; + + auto Tie() const { + return std::tie(is_single_buffer, stencil_enable, color_attachments, colors, colors_count, + zeta); + } + + bool operator<(const FramebufferCacheKey& rhs) const { + return Tie() < rhs.Tie(); + } +}; + RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo& info) : res_cache{*this}, shader_cache{*this}, emu_window{window}, screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) { @@ -90,9 +110,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo OpenGLState::ApplyDefaultState(); - // Create render framebuffer - framebuffer.Create(); - shader_program_manager = std::make_unique<GLShader::ProgramManager>(); state.draw.shader_program = 0; state.Apply(); @@ -361,6 +378,44 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { SyncClipEnabled(clip_distances); } +void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, + OpenGLState& current_state) { + const auto [entry, is_cache_miss] = framebuffer_cache.try_emplace(fbkey); + auto& framebuffer = entry->second; + + if (is_cache_miss) + framebuffer.Create(); + + current_state.draw.draw_framebuffer = framebuffer.handle; + current_state.ApplyFramebufferState(); + + if (!is_cache_miss) + return; + + if (fbkey.is_single_buffer) { + if (fbkey.color_attachments[0] != GL_NONE) { + glFramebufferTexture(GL_DRAW_FRAMEBUFFER, fbkey.color_attachments[0], fbkey.colors[0], + 0); + } + glDrawBuffer(fbkey.color_attachments[0]); + } else { + for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) { + if (fbkey.colors[index]) { + glFramebufferTexture(GL_DRAW_FRAMEBUFFER, + GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), + fbkey.colors[index], 0); + } + } + glDrawBuffers(fbkey.colors_count, fbkey.color_attachments.data()); + } + + if (fbkey.zeta) { + GLenum zeta_attachment = + fbkey.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT; + glFramebufferTexture(GL_DRAW_FRAMEBUFFER, zeta_attachment, fbkey.zeta, 0); + } +} + std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; @@ -444,10 +499,10 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us UNIMPLEMENTED_IF(regs.rt_separate_frag_data != 0); // Bind the framebuffer surfaces - current_state.draw.draw_framebuffer = framebuffer.handle; - current_state.ApplyFramebufferState(); current_state.framebuffer_srgb.enabled = regs.framebuffer_srgb != 0; + FramebufferCacheKey fbkey; + if (using_color_fb) { if (single_color_target) { // Used when just a single color attachment is enabled, e.g. for clearing a color buffer @@ -463,14 +518,12 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us state.framebuffer_srgb.enabled |= color_surface->GetSurfaceParams().srgb_conversion; } - glFramebufferTexture2D( - GL_DRAW_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target), GL_TEXTURE_2D, - color_surface != nullptr ? color_surface->Texture().handle : 0, 0); - glDrawBuffer(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target)); + fbkey.is_single_buffer = true; + fbkey.color_attachments[0] = + GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(*single_color_target); + fbkey.colors[0] = color_surface != nullptr ? color_surface->Texture().handle : 0; } else { // Multiple color attachments are enabled - std::array<GLenum, Maxwell::NumRenderTargets> buffers; for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) { Surface color_surface = res_cache.GetColorBufferSurface(index, preserve_contents); @@ -485,22 +538,17 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us color_surface->GetSurfaceParams().srgb_conversion; } - buffers[index] = GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index); - glFramebufferTexture2D( - GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), - GL_TEXTURE_2D, color_surface != nullptr ? color_surface->Texture().handle : 0, - 0); + fbkey.color_attachments[index] = + GL_COLOR_ATTACHMENT0 + regs.rt_control.GetMap(index); + fbkey.colors[index] = + color_surface != nullptr ? color_surface->Texture().handle : 0; } - glDrawBuffers(regs.rt_control.count, buffers.data()); + fbkey.is_single_buffer = false; + fbkey.colors_count = regs.rt_control.count; } } else { - // No color attachments are enabled - zero out all of them - for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) { - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, - GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index), GL_TEXTURE_2D, - 0, 0); - } - glDrawBuffer(GL_NONE); + // No color attachments are enabled - leave them as zero + fbkey.is_single_buffer = true; } if (depth_surface) { @@ -508,22 +556,12 @@ void RasterizerOpenGL::ConfigureFramebuffers(OpenGLState& current_state, bool us // the shader doesn't actually write to it. depth_surface->MarkAsModified(true, res_cache); - if (regs.stencil_enable) { - // Attach both depth and stencil - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, - depth_surface->Texture().handle, 0); - } else { - // Attach depth - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, - depth_surface->Texture().handle, 0); - // Clear stencil attachment - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0); - } - } else { - // Clear both depth and stencil attachment - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, - 0); + fbkey.zeta = depth_surface->Texture().handle; + fbkey.stencil_enable = regs.stencil_enable; } + + SetupCachedFramebuffer(fbkey, current_state); + SyncViewport(current_state); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 988fa3e27..8a891ffc7 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -40,6 +40,7 @@ namespace OpenGL { struct ScreenInfo; struct DrawParameters; +struct FramebufferCacheKey; class RasterizerOpenGL : public VideoCore::RasterizerInterface { public: @@ -195,11 +196,12 @@ private: OGLVertexArray> vertex_array_cache; + std::map<FramebufferCacheKey, OGLFramebuffer> framebuffer_cache; + std::array<SamplerInfo, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_samplers; static constexpr std::size_t STREAM_BUFFER_SIZE = 128 * 1024 * 1024; OGLBufferCache buffer_cache; - OGLFramebuffer framebuffer; PrimitiveAssembler primitive_assembler{buffer_cache}; GLint uniform_buffer_alignment; @@ -214,6 +216,8 @@ private: void SetupShaders(GLenum primitive_mode); + void SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, OpenGLState& current_state); + enum class AccelDraw { Disabled, Arrays, Indexed }; AccelDraw accelerate_draw = AccelDraw::Disabled; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 5f4cdd119..7ea07631a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -101,8 +101,18 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only, params.srgb_conversion = config.tic.IsSrgbConversionEnabled(); params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), params.srgb_conversion); + + if (params.pixel_format == PixelFormat::R16U && config.tsc.depth_compare_enabled) { + // Some titles create a 'R16U' (normalized 16-bit) texture with depth_compare enabled, + // then attempt to sample from it via a shadow sampler. Convert format to Z16 (which also + // causes GetFormatType to properly return 'Depth' below). + params.pixel_format = PixelFormat::Z16; + } + params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value()); params.type = GetFormatType(params.pixel_format); + UNIMPLEMENTED_IF(params.type == SurfaceType::ColorTexture && config.tsc.depth_compare_enabled); + params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format)); params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format)); params.unaligned_height = config.tic.Height(); @@ -257,7 +267,7 @@ static constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U - {GL_RGBA16UI, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI + {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float, false}, // R11FG11FB10F {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 038b25c75..aea6bf1af 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -2,7 +2,9 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <boost/functional/hash.hpp> #include "common/assert.h" +#include "common/hash.h" #include "core/core.h" #include "core/memory.h" #include "video_core/engines/maxwell_3d.h" @@ -66,14 +68,17 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type) // stage here. setup.SetProgramB(GetShaderCode(GetShaderAddress(Maxwell::ShaderProgram::VertexB))); case Maxwell::ShaderProgram::VertexB: + CalculateProperties(); program_result = GLShader::GenerateVertexShader(setup); gl_type = GL_VERTEX_SHADER; break; case Maxwell::ShaderProgram::Geometry: + CalculateProperties(); program_result = GLShader::GenerateGeometryShader(setup); gl_type = GL_GEOMETRY_SHADER; break; case Maxwell::ShaderProgram::Fragment: + CalculateProperties(); program_result = GLShader::GenerateFragmentShader(setup); gl_type = GL_FRAGMENT_SHADER; break; @@ -140,6 +145,46 @@ GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program, return target_program.handle; }; +static bool IsSchedInstruction(std::size_t offset, std::size_t main_offset) { + // sched instructions appear once every 4 instructions. + static constexpr std::size_t SchedPeriod = 4; + const std::size_t absolute_offset = offset - main_offset; + return (absolute_offset % SchedPeriod) == 0; +} + +static std::size_t CalculateProgramSize(const GLShader::ProgramCode& program) { + constexpr std::size_t start_offset = 10; + std::size_t offset = start_offset; + std::size_t size = start_offset * sizeof(u64); + while (offset < program.size()) { + const u64 inst = program[offset]; + if (!IsSchedInstruction(offset, start_offset)) { + if (inst == 0 || (inst >> 52) == 0x50b) { + break; + } + } + size += sizeof(inst); + offset++; + } + return size; +} + +void CachedShader::CalculateProperties() { + setup.program.real_size = CalculateProgramSize(setup.program.code); + setup.program.real_size_b = 0; + setup.program.unique_identifier = Common::CityHash64( + reinterpret_cast<const char*>(setup.program.code.data()), setup.program.real_size); + if (program_type == Maxwell::ShaderProgram::VertexA) { + std::size_t seed = 0; + boost::hash_combine(seed, setup.program.unique_identifier); + setup.program.real_size_b = CalculateProgramSize(setup.program.code_b); + const u64 identifier_b = Common::CityHash64( + reinterpret_cast<const char*>(setup.program.code_b.data()), setup.program.real_size_b); + boost::hash_combine(seed, identifier_b); + setup.program.unique_identifier = static_cast<u64>(seed); + } +} + ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {} Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 08f470de3..de3671acf 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -67,6 +67,7 @@ public: 6, "ShaderTrianglesAdjacency"); default: UNREACHABLE_MSG("Unknown primitive mode."); + return LazyGeometryProgram(geometry_programs.points, "points", 1, "ShaderPoints"); } } @@ -81,6 +82,8 @@ private: GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology, u32 max_vertices, const std::string& debug_name); + void CalculateProperties(); + VAddr addr; std::size_t shader_length; Maxwell::ShaderProgram program_type; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index d235bfcd4..4e685fa2c 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -50,6 +50,14 @@ public: using std::runtime_error::runtime_error; }; +/// Generates code to use for a swizzle operation. +static std::string GetSwizzle(u64 elem) { + ASSERT(elem <= 3); + std::string swizzle = "."; + swizzle += "xyzw"[elem]; + return swizzle; +} + /// Translate topology static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) { switch (topology) { @@ -356,6 +364,7 @@ public: return value; default: UNREACHABLE_MSG("Unimplemented conversion size: {}", static_cast<u32>(size)); + return value; } } @@ -618,6 +627,7 @@ public: return "floatBitsToInt(" + value + ')'; } else { UNREACHABLE(); + return value; } } @@ -920,7 +930,7 @@ private: case Attribute::Index::FrontFacing: // TODO(Subv): Find out what the values are for the other elements. ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment); - return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))"; + return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))"; default: const u32 index{static_cast<u32>(attribute) - static_cast<u32>(Attribute::Index::Attribute_0)}; @@ -1004,14 +1014,6 @@ private: } } - /// Generates code to use for a swizzle operation. - static std::string GetSwizzle(u64 elem) { - ASSERT(elem <= 3); - std::string swizzle = "."; - swizzle += "xyzw"[elem]; - return swizzle; - } - ShaderWriter& shader; ShaderWriter& declarations; std::vector<GLSLRegister> regs; @@ -1343,7 +1345,7 @@ private: regs.SetRegisterToInteger(dest, true, 0, result, 1, 1); } - void WriteTexsInstruction(const Instruction& instr, const std::string& texture) { + void WriteTexsInstructionFloat(const Instruction& instr, const std::string& texture) { // TEXS has two destination registers and a swizzle. The first two elements in the swizzle // go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1 @@ -1368,6 +1370,38 @@ private: } } + void WriteTexsInstructionHalfFloat(const Instruction& instr, const std::string& texture) { + // TEXS.F16 destionation registers are packed in two registers in pairs (just like any half + // float instruction). + + std::array<std::string, 4> components; + u32 written_components = 0; + + for (u32 component = 0; component < 4; ++component) { + if (!instr.texs.IsComponentEnabled(component)) + continue; + components[written_components++] = texture + GetSwizzle(component); + } + if (written_components == 0) + return; + + const auto BuildComponent = [&](std::string low, std::string high, bool high_enabled) { + return "vec2(" + low + ", " + (high_enabled ? high : "0") + ')'; + }; + + regs.SetRegisterToHalfFloat( + instr.gpr0, 0, BuildComponent(components[0], components[1], written_components > 1), + Tegra::Shader::HalfMerge::H0_H1, 1, 1); + + if (written_components > 2) { + ASSERT(instr.texs.HasTwoDestinations()); + regs.SetRegisterToHalfFloat( + instr.gpr28, 0, + BuildComponent(components[2], components[3], written_components > 3), + Tegra::Shader::HalfMerge::H0_H1, 1, 1); + } + } + static u32 TextureCoordinates(Tegra::Shader::TextureType texture_type) { switch (texture_type) { case Tegra::Shader::TextureType::Texture1D: @@ -1515,6 +1549,252 @@ private: } } + std::pair<size_t, std::string> ValidateAndGetCoordinateElement( + const Tegra::Shader::TextureType texture_type, const bool depth_compare, + const bool is_array, const bool lod_bias_enabled, size_t max_coords, size_t max_inputs) { + const size_t coord_count = TextureCoordinates(texture_type); + + size_t total_coord_count = coord_count + (is_array ? 1 : 0) + (depth_compare ? 1 : 0); + const size_t total_reg_count = total_coord_count + (lod_bias_enabled ? 1 : 0); + if (total_coord_count > max_coords || total_reg_count > max_inputs) { + UNIMPLEMENTED_MSG("Unsupported Texture operation"); + total_coord_count = std::min(total_coord_count, max_coords); + } + // 1D.DC opengl is using a vec3 but 2nd component is ignored later. + total_coord_count += + (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) + ? 1 + : 0; + + constexpr std::array<const char*, 5> coord_container{ + {"", "float coord = (", "vec2 coord = vec2(", "vec3 coord = vec3(", + "vec4 coord = vec4("}}; + + return std::pair<size_t, std::string>(coord_count, coord_container[total_coord_count]); + } + + std::string GetTextureCode(const Tegra::Shader::Instruction& instr, + const Tegra::Shader::TextureType texture_type, + const Tegra::Shader::TextureProcessMode process_mode, + const bool depth_compare, const bool is_array, + const size_t bias_offset) { + + if ((texture_type == Tegra::Shader::TextureType::Texture3D && + (is_array || depth_compare)) || + (texture_type == Tegra::Shader::TextureType::TextureCube && is_array && + depth_compare)) { + UNIMPLEMENTED_MSG("This method is not supported."); + } + + const std::string sampler = + GetSampler(instr.sampler, texture_type, is_array, depth_compare); + + const bool lod_needed = process_mode == Tegra::Shader::TextureProcessMode::LZ || + process_mode == Tegra::Shader::TextureProcessMode::LL || + process_mode == Tegra::Shader::TextureProcessMode::LLA; + + // LOD selection (either via bias or explicit textureLod) not supported in GL for + // sampler2DArrayShadow and samplerCubeArrayShadow. + const bool gl_lod_supported = !( + (texture_type == Tegra::Shader::TextureType::Texture2D && is_array && depth_compare) || + (texture_type == Tegra::Shader::TextureType::TextureCube && is_array && depth_compare)); + + const std::string read_method = lod_needed && gl_lod_supported ? "textureLod(" : "texture("; + std::string texture = read_method + sampler + ", coord"; + + UNIMPLEMENTED_IF(process_mode != Tegra::Shader::TextureProcessMode::None && + !gl_lod_supported); + + if (process_mode != Tegra::Shader::TextureProcessMode::None && gl_lod_supported) { + if (process_mode == Tegra::Shader::TextureProcessMode::LZ) { + texture += ", 0.0"; + } else { + // If present, lod or bias are always stored in the register indexed by the + // gpr20 + // field with an offset depending on the usage of the other registers + texture += ',' + regs.GetRegisterAsFloat(instr.gpr20.Value() + bias_offset); + } + } + texture += ")"; + return texture; + } + + std::pair<std::string, std::string> GetTEXCode( + const Instruction& instr, const Tegra::Shader::TextureType texture_type, + const Tegra::Shader::TextureProcessMode process_mode, const bool depth_compare, + const bool is_array) { + const bool lod_bias_enabled = (process_mode != Tegra::Shader::TextureProcessMode::None && + process_mode != Tegra::Shader::TextureProcessMode::LZ); + + const auto [coord_count, coord_dcl] = ValidateAndGetCoordinateElement( + texture_type, depth_compare, is_array, lod_bias_enabled, 4, 5); + // If enabled arrays index is always stored in the gpr8 field + const u64 array_register = instr.gpr8.Value(); + // First coordinate index is the gpr8 or gpr8 + 1 when arrays are used + const u64 coord_register = array_register + (is_array ? 1 : 0); + + std::string coord = coord_dcl; + for (size_t i = 0; i < coord_count;) { + coord += regs.GetRegisterAsFloat(coord_register + i); + ++i; + if (i != coord_count) { + coord += ','; + } + } + // 1D.DC in opengl the 2nd component is ignored. + if (depth_compare && !is_array && texture_type == Tegra::Shader::TextureType::Texture1D) { + coord += ",0.0"; + } + if (is_array) { + coord += ',' + regs.GetRegisterAsInteger(array_register); + } + if (depth_compare) { + // Depth is always stored in the register signaled by gpr20 + // or in the next register if lod or bias are used + const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0); + coord += ',' + regs.GetRegisterAsFloat(depth_register); + } + coord += ");"; + return std::make_pair( + coord, GetTextureCode(instr, texture_type, process_mode, depth_compare, is_array, 0)); + } + + std::pair<std::string, std::string> GetTEXSCode( + const Instruction& instr, const Tegra::Shader::TextureType texture_type, + const Tegra::Shader::TextureProcessMode process_mode, const bool depth_compare, + const bool is_array) { + const bool lod_bias_enabled = (process_mode != Tegra::Shader::TextureProcessMode::None && + process_mode != Tegra::Shader::TextureProcessMode::LZ); + + const auto [coord_count, coord_dcl] = ValidateAndGetCoordinateElement( + texture_type, depth_compare, is_array, lod_bias_enabled, 4, 4); + // If enabled arrays index is always stored in the gpr8 field + const u64 array_register = instr.gpr8.Value(); + // First coordinate index is stored in gpr8 field or (gpr8 + 1) when arrays are used + const u64 coord_register = array_register + (is_array ? 1 : 0); + const u64 last_coord_register = + (is_array || !(lod_bias_enabled || depth_compare) || (coord_count > 2)) + ? static_cast<u64>(instr.gpr20.Value()) + : coord_register + 1; + + std::string coord = coord_dcl; + for (size_t i = 0; i < coord_count; ++i) { + const bool last = (i == (coord_count - 1)) && (coord_count > 1); + coord += regs.GetRegisterAsFloat(last ? last_coord_register : coord_register + i); + if (i < coord_count - 1) { + coord += ','; + } + } + + if (is_array) { + coord += ',' + regs.GetRegisterAsInteger(array_register); + } + if (depth_compare) { + // Depth is always stored in the register signaled by gpr20 + // or in the next register if lod or bias are used + const u64 depth_register = instr.gpr20.Value() + (lod_bias_enabled ? 1 : 0); + coord += ',' + regs.GetRegisterAsFloat(depth_register); + } + coord += ");"; + + return std::make_pair(coord, + GetTextureCode(instr, texture_type, process_mode, depth_compare, + is_array, (coord_count > 2 ? 1 : 0))); + } + + std::pair<std::string, std::string> GetTLD4Code(const Instruction& instr, + const Tegra::Shader::TextureType texture_type, + const bool depth_compare, const bool is_array) { + + const size_t coord_count = TextureCoordinates(texture_type); + const size_t total_coord_count = coord_count + (is_array ? 1 : 0); + const size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0); + + constexpr std::array<const char*, 5> coord_container{ + {"", "", "vec2 coord = vec2(", "vec3 coord = vec3(", "vec4 coord = vec4("}}; + + // If enabled arrays index is always stored in the gpr8 field + const u64 array_register = instr.gpr8.Value(); + // First coordinate index is the gpr8 or gpr8 + 1 when arrays are used + const u64 coord_register = array_register + (is_array ? 1 : 0); + + std::string coord = coord_container[total_coord_count]; + for (size_t i = 0; i < coord_count;) { + coord += regs.GetRegisterAsFloat(coord_register + i); + ++i; + if (i != coord_count) { + coord += ','; + } + } + + if (is_array) { + coord += ',' + regs.GetRegisterAsInteger(array_register); + } + coord += ");"; + + const std::string sampler = + GetSampler(instr.sampler, texture_type, is_array, depth_compare); + + std::string texture = "textureGather(" + sampler + ", coord, "; + if (depth_compare) { + // Depth is always stored in the register signaled by gpr20 + texture += regs.GetRegisterAsFloat(instr.gpr20.Value()) + ')'; + } else { + texture += std::to_string(instr.tld4.component) + ')'; + } + return std::make_pair(coord, texture); + } + + std::pair<std::string, std::string> GetTLDSCode(const Instruction& instr, + const Tegra::Shader::TextureType texture_type, + const bool is_array) { + + const size_t coord_count = TextureCoordinates(texture_type); + const size_t total_coord_count = coord_count + (is_array ? 1 : 0); + const bool lod_enabled = + instr.tlds.GetTextureProcessMode() == Tegra::Shader::TextureProcessMode::LL; + + constexpr std::array<const char*, 4> coord_container{ + {"", "int coord = (", "ivec2 coord = ivec2(", "ivec3 coord = ivec3("}}; + + std::string coord = coord_container[total_coord_count]; + + // If enabled arrays index is always stored in the gpr8 field + const u64 array_register = instr.gpr8.Value(); + + // if is array gpr20 is used + const u64 coord_register = is_array ? instr.gpr20.Value() : instr.gpr8.Value(); + + const u64 last_coord_register = + ((coord_count > 2) || (coord_count == 2 && !lod_enabled)) && !is_array + ? static_cast<u64>(instr.gpr20.Value()) + : coord_register + 1; + + for (size_t i = 0; i < coord_count; ++i) { + const bool last = (i == (coord_count - 1)) && (coord_count > 1); + coord += regs.GetRegisterAsInteger(last ? last_coord_register : coord_register + i); + if (i < coord_count - 1) { + coord += ','; + } + } + if (is_array) { + coord += ',' + regs.GetRegisterAsInteger(array_register); + } + coord += ");"; + + const std::string sampler = GetSampler(instr.sampler, texture_type, is_array, false); + + std::string texture = "texelFetch(" + sampler + ", coords"; + + if (lod_enabled) { + // When lod is used always is in grp20 + texture += ", " + regs.GetRegisterAsInteger(instr.gpr20) + ')'; + } else { + texture += ", 0)"; + } + return std::make_pair(coord, texture); + } + /** * Compiles a single instruction from Tegra to GLSL. * @param offset the offset of the Tegra shader instruction. @@ -1587,9 +1867,6 @@ private: UNIMPLEMENTED_IF_MSG(instr.fmul.tab5cb8_2 != 0, "FMUL tab5cb8_2({}) is not implemented", instr.fmul.tab5cb8_2.Value()); - UNIMPLEMENTED_IF_MSG(instr.fmul.tab5c68_1 != 0, - "FMUL tab5cb8_1({}) is not implemented", - instr.fmul.tab5c68_1.Value()); UNIMPLEMENTED_IF_MSG( instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented", instr.fmul.tab5c68_0 @@ -1599,7 +1876,26 @@ private: op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b); - regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1, + std::string postfactor_op; + if (instr.fmul.postfactor != 0) { + s8 postfactor = static_cast<s8>(instr.fmul.postfactor); + + // postfactor encoded as 3-bit 1's complement in instruction, + // interpreted with below logic. + if (postfactor >= 4) { + postfactor = 7 - postfactor; + } else { + postfactor = 0 - postfactor; + } + + if (postfactor > 0) { + postfactor_op = " * " + std::to_string(1 << postfactor); + } else { + postfactor_op = " / " + std::to_string(1 << -postfactor); + } + } + + regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b + postfactor_op, 1, 1, instr.alu.saturate_d, 0, true); break; } @@ -1768,6 +2064,8 @@ private: std::to_string(instr.alu.GetSignedImm20_20())}; default: UNREACHABLE(); + return {regs.GetRegisterAsInteger(instr.gpr39, 0, false), + std::to_string(instr.alu.GetSignedImm20_20())}; } }(); const std::string offset = '(' + packed_shift + " & 0xff)"; @@ -2574,168 +2872,32 @@ private: case OpCode::Id::TEX: { Tegra::Shader::TextureType texture_type{instr.tex.texture_type}; const bool is_array = instr.tex.array != 0; - + const bool depth_compare = + instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); + const auto process_mode = instr.tex.GetTextureProcessMode(); UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), "NODEP is not implemented"); UNIMPLEMENTED_IF_MSG(instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), "AOFFI is not implemented"); - const bool depth_compare = - instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); - u32 num_coordinates = TextureCoordinates(texture_type); - u32 start_index = 0; - std::string array_elem; - if (is_array) { - array_elem = regs.GetRegisterAsInteger(instr.gpr8); - start_index = 1; - } - const auto process_mode = instr.tex.GetTextureProcessMode(); - u32 start_index_b = 0; - std::string lod_value; - if (process_mode != Tegra::Shader::TextureProcessMode::LZ && - process_mode != Tegra::Shader::TextureProcessMode::None) { - start_index_b = 1; - lod_value = regs.GetRegisterAsFloat(instr.gpr20); - } - - std::string depth_value; - if (depth_compare) { - depth_value = regs.GetRegisterAsFloat(instr.gpr20.Value() + start_index_b); - } - - bool depth_compare_extra = false; + const auto [coord, texture] = + GetTEXCode(instr, texture_type, process_mode, depth_compare, is_array); const auto scope = shader.Scope(); - - switch (num_coordinates) { - case 1: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index); - if (is_array) { - if (depth_compare) { - shader.AddLine("vec3 coords = vec3(" + x + ", " + depth_value + ", " + - array_elem + ");"); - } else { - shader.AddLine("vec2 coords = vec2(" + x + ", " + array_elem + ");"); - } - } else { - if (depth_compare) { - shader.AddLine("vec2 coords = vec2(" + x + ", " + depth_value + ");"); - } else { - shader.AddLine("float coords = " + x + ';'); - } - } - break; - } - case 2: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index); - const std::string y = - regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1); - if (is_array) { - if (depth_compare) { - shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + - depth_value + ", " + array_elem + ");"); - } else { - shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + - array_elem + ");"); - } - } else { - if (depth_compare) { - shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + - depth_value + ");"); - } else { - shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); - } - } - break; - } - case 3: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index); - const std::string y = - regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 1); - const std::string z = - regs.GetRegisterAsFloat(instr.gpr8.Value() + start_index + 2); - if (is_array) { - depth_compare_extra = depth_compare; - shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + - array_elem + ");"); - } else { - if (depth_compare) { - shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + - depth_value + ");"); - } else { - shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"); - } - } - break; - } - default: - UNIMPLEMENTED_MSG("Unhandled coordinates number {}", - static_cast<u32>(num_coordinates)); - - // Fallback to interpreting as a 2D texture for now - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); - texture_type = Tegra::Shader::TextureType::Texture2D; - } - - const std::string sampler = - GetSampler(instr.sampler, texture_type, is_array, depth_compare); - // Add an extra scope and declare the texture coords inside to prevent - // overwriting them in case they are used as outputs of the texs instruction. - - const std::string texture = [&]() { - switch (instr.tex.GetTextureProcessMode()) { - case Tegra::Shader::TextureProcessMode::None: - if (depth_compare_extra) { - return "texture(" + sampler + ", coords, " + depth_value + ')'; - } - return "texture(" + sampler + ", coords)"; - case Tegra::Shader::TextureProcessMode::LZ: - if (depth_compare_extra) { - return "texture(" + sampler + ", coords, " + depth_value + ')'; - } - return "textureLod(" + sampler + ", coords, 0.0)"; - case Tegra::Shader::TextureProcessMode::LB: - case Tegra::Shader::TextureProcessMode::LBA: - // TODO: Figure if A suffix changes the equation at all. - if (depth_compare_extra) { - LOG_WARNING( - HW_GPU, - "OpenGL Limitation: can't set bias value along depth compare"); - return "texture(" + sampler + ", coords, " + depth_value + ')'; - } - return "texture(" + sampler + ", coords, " + lod_value + ')'; - case Tegra::Shader::TextureProcessMode::LL: - case Tegra::Shader::TextureProcessMode::LLA: - // TODO: Figure if A suffix changes the equation at all. - if (depth_compare_extra) { - LOG_WARNING( - HW_GPU, - "OpenGL Limitation: can't set lod value along depth compare"); - return "texture(" + sampler + ", coords, " + depth_value + ')'; - } - return "textureLod(" + sampler + ", coords, " + lod_value + ')'; - default: - UNIMPLEMENTED_MSG("Unhandled texture process mode {}", - static_cast<u32>(instr.tex.GetTextureProcessMode())); - if (depth_compare_extra) { - return "texture(" + sampler + ", coords, " + depth_value + ')'; - } - return "texture(" + sampler + ", coords)"; - } - }(); + shader.AddLine(coord); if (depth_compare) { regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false); } else { + shader.AddLine("vec4 texture_tmp = " + texture + ';'); std::size_t dest_elem{}; for (std::size_t elem = 0; elem < 4; ++elem) { if (!instr.tex.IsComponentEnabled(elem)) { // Skip disabled components continue; } - regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem); + regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false, + dest_elem); ++dest_elem; } } @@ -2743,138 +2905,37 @@ private: } case OpCode::Id::TEXS: { Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()}; - bool is_array{instr.texs.IsArrayTexture()}; + const bool is_array{instr.texs.IsArrayTexture()}; + const bool depth_compare = + instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); + const auto process_mode = instr.texs.GetTextureProcessMode(); UNIMPLEMENTED_IF_MSG(instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), "NODEP is not implemented"); const auto scope = shader.Scope(); - const bool depth_compare = - instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); - u32 num_coordinates = TextureCoordinates(texture_type); - const auto process_mode = instr.texs.GetTextureProcessMode(); - u32 lod_offset = 0; - if (process_mode == Tegra::Shader::TextureProcessMode::LL) { - if (num_coordinates > 2) { - shader.AddLine("float lod_value = " + - regs.GetRegisterAsFloat(instr.gpr20.Value() + 1) + ';'); - lod_offset = 2; - } else { - shader.AddLine("float lod_value = " + regs.GetRegisterAsFloat(instr.gpr20) + - ';'); - lod_offset = 1; - } - } + auto [coord, texture] = + GetTEXSCode(instr, texture_type, process_mode, depth_compare, is_array); - switch (num_coordinates) { - case 1: { - shader.AddLine("float coords = " + regs.GetRegisterAsFloat(instr.gpr8) + ';'); - break; - } - case 2: { - if (is_array) { - if (depth_compare) { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); - shader.AddLine("vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + - index + ");"); - } else { - const std::string index = regs.GetRegisterAsInteger(instr.gpr8); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + index + - ");"); - } - } else { - if (lod_offset != 0) { - if (depth_compare) { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = - regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = - regs.GetRegisterAsFloat(instr.gpr20.Value() + lod_offset); - shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + - ");"); - } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = - regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); - } - } else { - if (depth_compare) { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = - regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20); - shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + - ");"); - } else { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); - } - } - } - break; - } - case 3: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr20); - shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"); - break; - } - default: - UNIMPLEMENTED_MSG("Unhandled coordinates number {}", - static_cast<u32>(num_coordinates)); + shader.AddLine(coord); - // Fallback to interpreting as a 2D texture for now - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr20); - shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); - texture_type = Tegra::Shader::TextureType::Texture2D; - is_array = false; - } - const std::string sampler = - GetSampler(instr.sampler, texture_type, is_array, depth_compare); - - std::string texture = [&]() { - switch (process_mode) { - case Tegra::Shader::TextureProcessMode::None: - return "texture(" + sampler + ", coords)"; - case Tegra::Shader::TextureProcessMode::LZ: - if (depth_compare && is_array) { - return "texture(" + sampler + ", coords)"; - } else { - return "textureLod(" + sampler + ", coords, 0.0)"; - } - break; - case Tegra::Shader::TextureProcessMode::LL: - return "textureLod(" + sampler + ", coords, lod_value)"; - default: - UNIMPLEMENTED_MSG("Unhandled texture process mode {}", - static_cast<u32>(instr.texs.GetTextureProcessMode())); - return "texture(" + sampler + ", coords)"; - } - }(); if (depth_compare) { texture = "vec4(" + texture + ')'; } + shader.AddLine("vec4 texture_tmp = " + texture + ';'); - WriteTexsInstruction(instr, texture); + if (instr.texs.fp32_flag) { + WriteTexsInstructionFloat(instr, "texture_tmp"); + } else { + WriteTexsInstructionHalfFloat(instr, "texture_tmp"); + } break; } case OpCode::Id::TLDS: { const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()}; const bool is_array{instr.tlds.IsArrayTexture()}; - ASSERT(texture_type == Tegra::Shader::TextureType::Texture2D); - ASSERT(is_array == false); - UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), "NODEP is not implemented"); UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI), @@ -2882,54 +2943,16 @@ private: UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ), "MZ is not implemented"); - u32 extra_op_offset = 0; - - ShaderScopedScope scope = shader.Scope(); - - switch (texture_type) { - case Tegra::Shader::TextureType::Texture1D: { - const std::string x = regs.GetRegisterAsInteger(instr.gpr8); - shader.AddLine("float coords = " + x + ';'); - break; - } - case Tegra::Shader::TextureType::Texture2D: { - UNIMPLEMENTED_IF_MSG(is_array, "Unhandled 2d array texture"); - - const std::string x = regs.GetRegisterAsInteger(instr.gpr8); - const std::string y = regs.GetRegisterAsInteger(instr.gpr20); - // shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");"); - shader.AddLine("ivec2 coords = ivec2(" + x + ", " + y + ");"); - extra_op_offset = 1; - break; - } - default: - UNIMPLEMENTED_MSG("Unhandled texture type {}", static_cast<u32>(texture_type)); - } - const std::string sampler = - GetSampler(instr.sampler, texture_type, is_array, false); + const auto [coord, texture] = GetTLDSCode(instr, texture_type, is_array); - const std::string texture = [&]() { - switch (instr.tlds.GetTextureProcessMode()) { - case Tegra::Shader::TextureProcessMode::LZ: - return "texelFetch(" + sampler + ", coords, 0)"; - case Tegra::Shader::TextureProcessMode::LL: - shader.AddLine( - "float lod = " + - regs.GetRegisterAsInteger(instr.gpr20.Value() + extra_op_offset) + ';'); - return "texelFetch(" + sampler + ", coords, lod)"; - default: - UNIMPLEMENTED_MSG("Unhandled texture process mode {}", - static_cast<u32>(instr.tlds.GetTextureProcessMode())); - return "texelFetch(" + sampler + ", coords, 0)"; - } - }(); + const auto scope = shader.Scope(); - WriteTexsInstruction(instr, texture); + shader.AddLine(coord); + shader.AddLine("vec4 texture_tmp = " + texture + ';'); + WriteTexsInstructionFloat(instr, "texture_tmp"); break; } case OpCode::Id::TLD4: { - ASSERT(instr.tld4.texture_type == Tegra::Shader::TextureType::Texture2D); - ASSERT(instr.tld4.array == 0); UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP), "NODEP is not implemented"); @@ -2939,56 +2962,29 @@ private: "NDV is not implemented"); UNIMPLEMENTED_IF_MSG(instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP), "PTP is not implemented"); + + auto texture_type = instr.tld4.texture_type.Value(); const bool depth_compare = instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); - auto texture_type = instr.tld4.texture_type.Value(); - u32 num_coordinates = TextureCoordinates(texture_type); - if (depth_compare) - num_coordinates += 1; + const bool is_array = instr.tld4.array != 0; - const auto scope = shader.Scope(); - - switch (num_coordinates) { - case 2: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); - break; - } - case 3: { - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2); - shader.AddLine("vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"); - break; - } - default: - UNIMPLEMENTED_MSG("Unhandled coordinates number {}", - static_cast<u32>(num_coordinates)); - const std::string x = regs.GetRegisterAsFloat(instr.gpr8); - const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - shader.AddLine("vec2 coords = vec2(" + x + ", " + y + ");"); - texture_type = Tegra::Shader::TextureType::Texture2D; - } + const auto [coord, texture] = + GetTLD4Code(instr, texture_type, depth_compare, is_array); - const std::string sampler = - GetSampler(instr.sampler, texture_type, false, depth_compare); + const auto scope = shader.Scope(); - const std::string texture = "textureGather(" + sampler + ", coords, " + - std::to_string(instr.tld4.component) + ')'; + shader.AddLine(coord); + std::size_t dest_elem{}; - if (depth_compare) { - regs.SetRegisterToFloat(instr.gpr0, 0, texture, 1, 1, false); - } else { - std::size_t dest_elem{}; - for (std::size_t elem = 0; elem < 4; ++elem) { - if (!instr.tex.IsComponentEnabled(elem)) { - // Skip disabled components - continue; - } - regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, dest_elem); - ++dest_elem; + shader.AddLine("vec4 texture_tmp = " + texture + ';'); + for (std::size_t elem = 0; elem < 4; ++elem) { + if (!instr.tex.IsComponentEnabled(elem)) { + // Skip disabled components + continue; } + regs.SetRegisterToFloat(instr.gpr0, elem, "texture_tmp", 1, 4, false, + dest_elem); + ++dest_elem; } break; } @@ -3002,27 +2998,31 @@ private: const auto scope = shader.Scope(); + std::string coords; + const bool depth_compare = instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC); - const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); - const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20); - // TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction. + const std::string sampler = GetSampler( instr.sampler, Tegra::Shader::TextureType::Texture2D, false, depth_compare); - if (depth_compare) { - // Note: TLD4S coordinate encoding works just like TEXS's - const std::string op_y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); - shader.AddLine("vec3 coords = vec3(" + op_a + ", " + op_y + ", " + op_b + ");"); - } else { - shader.AddLine("vec2 coords = vec2(" + op_a + ", " + op_b + ");"); - } - std::string texture = "textureGather(" + sampler + ", coords, " + - std::to_string(instr.tld4s.component) + ')'; - if (depth_compare) { - texture = "vec4(" + texture + ')'; + const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); + coords = "vec2 coords = vec2(" + op_a + ", "; + std::string texture = "textureGather(" + sampler + ", coords, "; + + if (!depth_compare) { + const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20); + coords += op_b + ");"; + texture += std::to_string(instr.tld4s.component) + ')'; + } else { + const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + const std::string op_c = regs.GetRegisterAsFloat(instr.gpr20); + coords += op_b + ");"; + texture += op_c + ')'; } - WriteTexsInstruction(instr, texture); + shader.AddLine(coords); + shader.AddLine("vec4 texture_tmp = " + texture + ';'); + WriteTexsInstructionFloat(instr, "texture_tmp"); break; } case OpCode::Id::TXQ: { @@ -3316,6 +3316,7 @@ private: return std::to_string(instr.r2p.immediate_mask); default: UNREACHABLE(); + return std::to_string(instr.r2p.immediate_mask); } }(); const std::string mask = '(' + regs.GetRegisterAsInteger(instr.gpr8, 0, false) + @@ -3779,7 +3780,10 @@ private: } break; } - default: { UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName()); } + default: { + UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName()); + break; + } } break; diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 23ed91e27..5d0819dc5 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <fmt/format.h> #include "common/assert.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" @@ -16,6 +17,8 @@ static constexpr u32 PROGRAM_OFFSET{10}; ProgramResult GenerateVertexShader(const ShaderSetup& setup) { std::string out = "#version 430 core\n"; out += "#extension GL_ARB_separate_shader_objects : enable\n\n"; + const std::string id = fmt::format("{:016x}", setup.program.unique_identifier); + out += "// Shader Unique Id: VS" + id + "\n\n"; out += Decompiler::GetCommonDeclarations(); out += R"( @@ -84,6 +87,8 @@ void main() { ProgramResult GenerateGeometryShader(const ShaderSetup& setup) { // Version is intentionally skipped in shader generation, it's added by the lazy compilation. std::string out = "#extension GL_ARB_separate_shader_objects : enable\n\n"; + const std::string id = fmt::format("{:016x}", setup.program.unique_identifier); + out += "// Shader Unique Id: GS" + id + "\n\n"; out += Decompiler::GetCommonDeclarations(); out += "bool exec_geometry();\n"; @@ -117,6 +122,8 @@ void main() { ProgramResult GenerateFragmentShader(const ShaderSetup& setup) { std::string out = "#version 430 core\n"; out += "#extension GL_ARB_separate_shader_objects : enable\n\n"; + const std::string id = fmt::format("{:016x}", setup.program.unique_identifier); + out += "// Shader Unique Id: FS" + id + "\n\n"; out += Decompiler::GetCommonDeclarations(); out += "bool exec_fragment();\n"; diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index 4fa6d7612..fcc20d3b4 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -177,6 +177,9 @@ struct ShaderSetup { struct { ProgramCode code; ProgramCode code_b; // Used for dual vertex shaders + u64 unique_identifier; + std::size_t real_size; + std::size_t real_size_b; } program; /// Used in scenarios where we have a dual vertex shaders diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 4fd0d66c5..f02415139 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -427,6 +427,7 @@ static const char* GetSource(GLenum source) { RET(OTHER); default: UNREACHABLE(); + return "Unknown source"; } #undef RET } @@ -445,6 +446,7 @@ static const char* GetType(GLenum type) { RET(MARKER); default: UNREACHABLE(); + return "Unknown type"; } #undef RET } diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp index 9582dd2ca..a97b1562b 100644 --- a/src/video_core/surface.cpp +++ b/src/video_core/surface.cpp @@ -65,6 +65,7 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) { default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); + return PixelFormat::S8Z24; } } @@ -141,6 +142,7 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); + return PixelFormat::RGBA8_SRGB; } } @@ -327,6 +329,7 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format), static_cast<u32>(component_type)); UNREACHABLE(); + return PixelFormat::ABGR8U; } } @@ -346,6 +349,7 @@ ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) { default: LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type)); UNREACHABLE(); + return ComponentType::UNorm; } } @@ -393,6 +397,7 @@ ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) { default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); + return ComponentType::UNorm; } } @@ -403,6 +408,7 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); + return PixelFormat::ABGR8U; } } @@ -418,6 +424,7 @@ ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) { default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); + return ComponentType::UNorm; } } diff --git a/src/video_core/surface.h b/src/video_core/surface.h index 0dd3eb2e4..e23cfecbc 100644 --- a/src/video_core/surface.h +++ b/src/video_core/surface.h @@ -125,6 +125,75 @@ enum class SurfaceTarget { TextureCubeArray, }; +constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{ + 1, // ABGR8U + 1, // ABGR8S + 1, // ABGR8UI + 1, // B5G6R5U + 1, // A2B10G10R10U + 1, // A1B5G5R5U + 1, // R8U + 1, // R8UI + 1, // RGBA16F + 1, // RGBA16U + 1, // RGBA16UI + 1, // R11FG11FB10F + 1, // RGBA32UI + 4, // DXT1 + 4, // DXT23 + 4, // DXT45 + 4, // DXN1 + 4, // DXN2UNORM + 4, // DXN2SNORM + 4, // BC7U + 4, // BC6H_UF16 + 4, // BC6H_SF16 + 4, // ASTC_2D_4X4 + 1, // G8R8U + 1, // G8R8S + 1, // BGRA8 + 1, // RGBA32F + 1, // RG32F + 1, // R32F + 1, // R16F + 1, // R16U + 1, // R16S + 1, // R16UI + 1, // R16I + 1, // RG16 + 1, // RG16F + 1, // RG16UI + 1, // RG16I + 1, // RG16S + 1, // RGB32F + 1, // RGBA8_SRGB + 1, // RG8U + 1, // RG8S + 1, // RG32UI + 1, // R32UI + 4, // ASTC_2D_8X8 + 4, // ASTC_2D_8X5 + 4, // ASTC_2D_5X4 + 1, // BGRA8_SRGB + 4, // DXT1_SRGB + 4, // DXT23_SRGB + 4, // DXT45_SRGB + 4, // BC7U_SRGB + 4, // ASTC_2D_4X4_SRGB + 4, // ASTC_2D_8X8_SRGB + 4, // ASTC_2D_8X5_SRGB + 4, // ASTC_2D_5X4_SRGB + 4, // ASTC_2D_5X5 + 4, // ASTC_2D_5X5_SRGB + 4, // ASTC_2D_10X8 + 4, // ASTC_2D_10X8_SRGB + 1, // Z32F + 1, // Z16 + 1, // Z24S8 + 1, // S8Z24 + 1, // Z32FS8 +}}; + /** * Gets the compression factor for the specified PixelFormat. This applies to just the * "compressed width" and "compressed height", not the overall compression factor of a @@ -135,304 +204,237 @@ static constexpr u32 GetCompressionFactor(PixelFormat format) { if (format == PixelFormat::Invalid) return 0; - constexpr std::array<u32, MaxPixelFormat> compression_factor_table = {{ - 1, // ABGR8U - 1, // ABGR8S - 1, // ABGR8UI - 1, // B5G6R5U - 1, // A2B10G10R10U - 1, // A1B5G5R5U - 1, // R8U - 1, // R8UI - 1, // RGBA16F - 1, // RGBA16U - 1, // RGBA16UI - 1, // R11FG11FB10F - 1, // RGBA32UI - 4, // DXT1 - 4, // DXT23 - 4, // DXT45 - 4, // DXN1 - 4, // DXN2UNORM - 4, // DXN2SNORM - 4, // BC7U - 4, // BC6H_UF16 - 4, // BC6H_SF16 - 4, // ASTC_2D_4X4 - 1, // G8R8U - 1, // G8R8S - 1, // BGRA8 - 1, // RGBA32F - 1, // RG32F - 1, // R32F - 1, // R16F - 1, // R16U - 1, // R16S - 1, // R16UI - 1, // R16I - 1, // RG16 - 1, // RG16F - 1, // RG16UI - 1, // RG16I - 1, // RG16S - 1, // RGB32F - 1, // RGBA8_SRGB - 1, // RG8U - 1, // RG8S - 1, // RG32UI - 1, // R32UI - 4, // ASTC_2D_8X8 - 4, // ASTC_2D_8X5 - 4, // ASTC_2D_5X4 - 1, // BGRA8_SRGB - 4, // DXT1_SRGB - 4, // DXT23_SRGB - 4, // DXT45_SRGB - 4, // BC7U_SRGB - 4, // ASTC_2D_4X4_SRGB - 4, // ASTC_2D_8X8_SRGB - 4, // ASTC_2D_8X5_SRGB - 4, // ASTC_2D_5X4_SRGB - 4, // ASTC_2D_5X5 - 4, // ASTC_2D_5X5_SRGB - 4, // ASTC_2D_10X8 - 4, // ASTC_2D_10X8_SRGB - 1, // Z32F - 1, // Z16 - 1, // Z24S8 - 1, // S8Z24 - 1, // Z32FS8 - }}; - ASSERT(static_cast<std::size_t>(format) < compression_factor_table.size()); return compression_factor_table[static_cast<std::size_t>(format)]; } +constexpr std::array<u32, MaxPixelFormat> block_width_table = {{ + 1, // ABGR8U + 1, // ABGR8S + 1, // ABGR8UI + 1, // B5G6R5U + 1, // A2B10G10R10U + 1, // A1B5G5R5U + 1, // R8U + 1, // R8UI + 1, // RGBA16F + 1, // RGBA16U + 1, // RGBA16UI + 1, // R11FG11FB10F + 1, // RGBA32UI + 4, // DXT1 + 4, // DXT23 + 4, // DXT45 + 4, // DXN1 + 4, // DXN2UNORM + 4, // DXN2SNORM + 4, // BC7U + 4, // BC6H_UF16 + 4, // BC6H_SF16 + 4, // ASTC_2D_4X4 + 1, // G8R8U + 1, // G8R8S + 1, // BGRA8 + 1, // RGBA32F + 1, // RG32F + 1, // R32F + 1, // R16F + 1, // R16U + 1, // R16S + 1, // R16UI + 1, // R16I + 1, // RG16 + 1, // RG16F + 1, // RG16UI + 1, // RG16I + 1, // RG16S + 1, // RGB32F + 1, // RGBA8_SRGB + 1, // RG8U + 1, // RG8S + 1, // RG32UI + 1, // R32UI + 8, // ASTC_2D_8X8 + 8, // ASTC_2D_8X5 + 5, // ASTC_2D_5X4 + 1, // BGRA8_SRGB + 4, // DXT1_SRGB + 4, // DXT23_SRGB + 4, // DXT45_SRGB + 4, // BC7U_SRGB + 4, // ASTC_2D_4X4_SRGB + 8, // ASTC_2D_8X8_SRGB + 8, // ASTC_2D_8X5_SRGB + 5, // ASTC_2D_5X4_SRGB + 5, // ASTC_2D_5X5 + 5, // ASTC_2D_5X5_SRGB + 10, // ASTC_2D_10X8 + 10, // ASTC_2D_10X8_SRGB + 1, // Z32F + 1, // Z16 + 1, // Z24S8 + 1, // S8Z24 + 1, // Z32FS8 +}}; + static constexpr u32 GetDefaultBlockWidth(PixelFormat format) { if (format == PixelFormat::Invalid) return 0; - constexpr std::array<u32, MaxPixelFormat> block_width_table = {{ - 1, // ABGR8U - 1, // ABGR8S - 1, // ABGR8UI - 1, // B5G6R5U - 1, // A2B10G10R10U - 1, // A1B5G5R5U - 1, // R8U - 1, // R8UI - 1, // RGBA16F - 1, // RGBA16U - 1, // RGBA16UI - 1, // R11FG11FB10F - 1, // RGBA32UI - 4, // DXT1 - 4, // DXT23 - 4, // DXT45 - 4, // DXN1 - 4, // DXN2UNORM - 4, // DXN2SNORM - 4, // BC7U - 4, // BC6H_UF16 - 4, // BC6H_SF16 - 4, // ASTC_2D_4X4 - 1, // G8R8U - 1, // G8R8S - 1, // BGRA8 - 1, // RGBA32F - 1, // RG32F - 1, // R32F - 1, // R16F - 1, // R16U - 1, // R16S - 1, // R16UI - 1, // R16I - 1, // RG16 - 1, // RG16F - 1, // RG16UI - 1, // RG16I - 1, // RG16S - 1, // RGB32F - 1, // RGBA8_SRGB - 1, // RG8U - 1, // RG8S - 1, // RG32UI - 1, // R32UI - 8, // ASTC_2D_8X8 - 8, // ASTC_2D_8X5 - 5, // ASTC_2D_5X4 - 1, // BGRA8_SRGB - 4, // DXT1_SRGB - 4, // DXT23_SRGB - 4, // DXT45_SRGB - 4, // BC7U_SRGB - 4, // ASTC_2D_4X4_SRGB - 8, // ASTC_2D_8X8_SRGB - 8, // ASTC_2D_8X5_SRGB - 5, // ASTC_2D_5X4_SRGB - 5, // ASTC_2D_5X5 - 5, // ASTC_2D_5X5_SRGB - 10, // ASTC_2D_10X8 - 10, // ASTC_2D_10X8_SRGB - 1, // Z32F - 1, // Z16 - 1, // Z24S8 - 1, // S8Z24 - 1, // Z32FS8 - }}; + ASSERT(static_cast<std::size_t>(format) < block_width_table.size()); return block_width_table[static_cast<std::size_t>(format)]; } +constexpr std::array<u32, MaxPixelFormat> block_height_table = {{ + 1, // ABGR8U + 1, // ABGR8S + 1, // ABGR8UI + 1, // B5G6R5U + 1, // A2B10G10R10U + 1, // A1B5G5R5U + 1, // R8U + 1, // R8UI + 1, // RGBA16F + 1, // RGBA16U + 1, // RGBA16UI + 1, // R11FG11FB10F + 1, // RGBA32UI + 4, // DXT1 + 4, // DXT23 + 4, // DXT45 + 4, // DXN1 + 4, // DXN2UNORM + 4, // DXN2SNORM + 4, // BC7U + 4, // BC6H_UF16 + 4, // BC6H_SF16 + 4, // ASTC_2D_4X4 + 1, // G8R8U + 1, // G8R8S + 1, // BGRA8 + 1, // RGBA32F + 1, // RG32F + 1, // R32F + 1, // R16F + 1, // R16U + 1, // R16S + 1, // R16UI + 1, // R16I + 1, // RG16 + 1, // RG16F + 1, // RG16UI + 1, // RG16I + 1, // RG16S + 1, // RGB32F + 1, // RGBA8_SRGB + 1, // RG8U + 1, // RG8S + 1, // RG32UI + 1, // R32UI + 8, // ASTC_2D_8X8 + 5, // ASTC_2D_8X5 + 4, // ASTC_2D_5X4 + 1, // BGRA8_SRGB + 4, // DXT1_SRGB + 4, // DXT23_SRGB + 4, // DXT45_SRGB + 4, // BC7U_SRGB + 4, // ASTC_2D_4X4_SRGB + 8, // ASTC_2D_8X8_SRGB + 5, // ASTC_2D_8X5_SRGB + 4, // ASTC_2D_5X4_SRGB + 5, // ASTC_2D_5X5 + 5, // ASTC_2D_5X5_SRGB + 8, // ASTC_2D_10X8 + 8, // ASTC_2D_10X8_SRGB + 1, // Z32F + 1, // Z16 + 1, // Z24S8 + 1, // S8Z24 + 1, // Z32FS8 +}}; + static constexpr u32 GetDefaultBlockHeight(PixelFormat format) { if (format == PixelFormat::Invalid) return 0; - constexpr std::array<u32, MaxPixelFormat> block_height_table = {{ - 1, // ABGR8U - 1, // ABGR8S - 1, // ABGR8UI - 1, // B5G6R5U - 1, // A2B10G10R10U - 1, // A1B5G5R5U - 1, // R8U - 1, // R8UI - 1, // RGBA16F - 1, // RGBA16U - 1, // RGBA16UI - 1, // R11FG11FB10F - 1, // RGBA32UI - 4, // DXT1 - 4, // DXT23 - 4, // DXT45 - 4, // DXN1 - 4, // DXN2UNORM - 4, // DXN2SNORM - 4, // BC7U - 4, // BC6H_UF16 - 4, // BC6H_SF16 - 4, // ASTC_2D_4X4 - 1, // G8R8U - 1, // G8R8S - 1, // BGRA8 - 1, // RGBA32F - 1, // RG32F - 1, // R32F - 1, // R16F - 1, // R16U - 1, // R16S - 1, // R16UI - 1, // R16I - 1, // RG16 - 1, // RG16F - 1, // RG16UI - 1, // RG16I - 1, // RG16S - 1, // RGB32F - 1, // RGBA8_SRGB - 1, // RG8U - 1, // RG8S - 1, // RG32UI - 1, // R32UI - 8, // ASTC_2D_8X8 - 5, // ASTC_2D_8X5 - 4, // ASTC_2D_5X4 - 1, // BGRA8_SRGB - 4, // DXT1_SRGB - 4, // DXT23_SRGB - 4, // DXT45_SRGB - 4, // BC7U_SRGB - 4, // ASTC_2D_4X4_SRGB - 8, // ASTC_2D_8X8_SRGB - 5, // ASTC_2D_8X5_SRGB - 4, // ASTC_2D_5X4_SRGB - 5, // ASTC_2D_5X5 - 5, // ASTC_2D_5X5_SRGB - 8, // ASTC_2D_10X8 - 8, // ASTC_2D_10X8_SRGB - 1, // Z32F - 1, // Z16 - 1, // Z24S8 - 1, // S8Z24 - 1, // Z32FS8 - }}; - ASSERT(static_cast<std::size_t>(format) < block_height_table.size()); return block_height_table[static_cast<std::size_t>(format)]; } +constexpr std::array<u32, MaxPixelFormat> bpp_table = {{ + 32, // ABGR8U + 32, // ABGR8S + 32, // ABGR8UI + 16, // B5G6R5U + 32, // A2B10G10R10U + 16, // A1B5G5R5U + 8, // R8U + 8, // R8UI + 64, // RGBA16F + 64, // RGBA16U + 64, // RGBA16UI + 32, // R11FG11FB10F + 128, // RGBA32UI + 64, // DXT1 + 128, // DXT23 + 128, // DXT45 + 64, // DXN1 + 128, // DXN2UNORM + 128, // DXN2SNORM + 128, // BC7U + 128, // BC6H_UF16 + 128, // BC6H_SF16 + 128, // ASTC_2D_4X4 + 16, // G8R8U + 16, // G8R8S + 32, // BGRA8 + 128, // RGBA32F + 64, // RG32F + 32, // R32F + 16, // R16F + 16, // R16U + 16, // R16S + 16, // R16UI + 16, // R16I + 32, // RG16 + 32, // RG16F + 32, // RG16UI + 32, // RG16I + 32, // RG16S + 96, // RGB32F + 32, // RGBA8_SRGB + 16, // RG8U + 16, // RG8S + 64, // RG32UI + 32, // R32UI + 128, // ASTC_2D_8X8 + 128, // ASTC_2D_8X5 + 128, // ASTC_2D_5X4 + 32, // BGRA8_SRGB + 64, // DXT1_SRGB + 128, // DXT23_SRGB + 128, // DXT45_SRGB + 128, // BC7U + 128, // ASTC_2D_4X4_SRGB + 128, // ASTC_2D_8X8_SRGB + 128, // ASTC_2D_8X5_SRGB + 128, // ASTC_2D_5X4_SRGB + 128, // ASTC_2D_5X5 + 128, // ASTC_2D_5X5_SRGB + 128, // ASTC_2D_10X8 + 128, // ASTC_2D_10X8_SRGB + 32, // Z32F + 16, // Z16 + 32, // Z24S8 + 32, // S8Z24 + 64, // Z32FS8 +}}; + static constexpr u32 GetFormatBpp(PixelFormat format) { if (format == PixelFormat::Invalid) return 0; - constexpr std::array<u32, MaxPixelFormat> bpp_table = {{ - 32, // ABGR8U - 32, // ABGR8S - 32, // ABGR8UI - 16, // B5G6R5U - 32, // A2B10G10R10U - 16, // A1B5G5R5U - 8, // R8U - 8, // R8UI - 64, // RGBA16F - 64, // RGBA16U - 64, // RGBA16UI - 32, // R11FG11FB10F - 128, // RGBA32UI - 64, // DXT1 - 128, // DXT23 - 128, // DXT45 - 64, // DXN1 - 128, // DXN2UNORM - 128, // DXN2SNORM - 128, // BC7U - 128, // BC6H_UF16 - 128, // BC6H_SF16 - 128, // ASTC_2D_4X4 - 16, // G8R8U - 16, // G8R8S - 32, // BGRA8 - 128, // RGBA32F - 64, // RG32F - 32, // R32F - 16, // R16F - 16, // R16U - 16, // R16S - 16, // R16UI - 16, // R16I - 32, // RG16 - 32, // RG16F - 32, // RG16UI - 32, // RG16I - 32, // RG16S - 96, // RGB32F - 32, // RGBA8_SRGB - 16, // RG8U - 16, // RG8S - 64, // RG32UI - 32, // R32UI - 128, // ASTC_2D_8X8 - 128, // ASTC_2D_8X5 - 128, // ASTC_2D_5X4 - 32, // BGRA8_SRGB - 64, // DXT1_SRGB - 128, // DXT23_SRGB - 128, // DXT45_SRGB - 128, // BC7U - 128, // ASTC_2D_4X4_SRGB - 128, // ASTC_2D_8X8_SRGB - 128, // ASTC_2D_8X5_SRGB - 128, // ASTC_2D_5X4_SRGB - 128, // ASTC_2D_5X5 - 128, // ASTC_2D_5X5_SRGB - 128, // ASTC_2D_10X8 - 128, // ASTC_2D_10X8_SRGB - 32, // Z32F - 16, // Z16 - 32, // Z24S8 - 32, // S8Z24 - 64, // Z32FS8 - }}; - ASSERT(static_cast<std::size_t>(format) < bpp_table.size()); return bpp_table[static_cast<std::size_t>(format)]; } diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index bbae9285f..5db75de22 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -226,7 +226,7 @@ u32 BytesPerPixel(TextureFormat format) { return 8; default: UNIMPLEMENTED_MSG("Format not implemented"); - break; + return 1; } } diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 61562b9b2..17ecaafde 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -33,10 +33,14 @@ add_executable(yuzu configuration/configure_input.h configuration/configure_input_player.cpp configuration/configure_input_player.h + configuration/configure_input_simple.cpp + configuration/configure_input_simple.h configuration/configure_mouse_advanced.cpp configuration/configure_mouse_advanced.h configuration/configure_system.cpp configuration/configure_system.h + configuration/configure_per_general.cpp + configuration/configure_per_general.h configuration/configure_touchscreen_advanced.cpp configuration/configure_touchscreen_advanced.h configuration/configure_web.cpp @@ -87,7 +91,9 @@ set(UIS configuration/configure_graphics.ui configuration/configure_input.ui configuration/configure_input_player.ui + configuration/configure_input_simple.ui configuration/configure_mouse_advanced.ui + configuration/configure_per_general.ui configuration/configure_system.ui configuration/configure_touchscreen_advanced.ui configuration/configure_web.ui diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 83ebbd1fe..759362ce3 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -4,6 +4,7 @@ #include <QSettings> #include "common/file_util.h" +#include "configure_input_simple.h" #include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/hid/controllers/npad.h" #include "input_common/main.h" @@ -206,60 +207,57 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default void Config::ReadPlayerValues() { for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { - Settings::values.players[p].connected = - qt_config->value(QString("player_%1_connected").arg(p), false).toBool(); + auto& player = Settings::values.players[p]; - Settings::values.players[p].type = static_cast<Settings::ControllerType>( + player.connected = qt_config->value(QString("player_%1_connected").arg(p), false).toBool(); + + player.type = static_cast<Settings::ControllerType>( qt_config ->value(QString("player_%1_type").arg(p), static_cast<u8>(Settings::ControllerType::DualJoycon)) .toUInt()); - Settings::values.players[p].body_color_left = - qt_config - ->value(QString("player_%1_body_color_left").arg(p), - Settings::JOYCON_BODY_NEON_BLUE) - .toUInt(); - Settings::values.players[p].body_color_right = - qt_config - ->value(QString("player_%1_body_color_right").arg(p), - Settings::JOYCON_BODY_NEON_RED) - .toUInt(); - Settings::values.players[p].button_color_left = - qt_config - ->value(QString("player_%1_button_color_left").arg(p), - Settings::JOYCON_BUTTONS_NEON_BLUE) - .toUInt(); - Settings::values.players[p].button_color_right = - qt_config - ->value(QString("player_%1_button_color_right").arg(p), - Settings::JOYCON_BUTTONS_NEON_RED) - .toUInt(); + player.body_color_left = qt_config + ->value(QString("player_%1_body_color_left").arg(p), + Settings::JOYCON_BODY_NEON_BLUE) + .toUInt(); + player.body_color_right = qt_config + ->value(QString("player_%1_body_color_right").arg(p), + Settings::JOYCON_BODY_NEON_RED) + .toUInt(); + player.button_color_left = qt_config + ->value(QString("player_%1_button_color_left").arg(p), + Settings::JOYCON_BUTTONS_NEON_BLUE) + .toUInt(); + player.button_color_right = qt_config + ->value(QString("player_%1_button_color_right").arg(p), + Settings::JOYCON_BUTTONS_NEON_RED) + .toUInt(); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - Settings::values.players[p].buttons[i] = + player.buttons[i] = qt_config ->value(QString("player_%1_").arg(p) + Settings::NativeButton::mapping[i], QString::fromStdString(default_param)) .toString() .toStdString(); - if (Settings::values.players[p].buttons[i].empty()) - Settings::values.players[p].buttons[i] = default_param; + if (player.buttons[i].empty()) + player.buttons[i] = default_param; } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_analogs[i][4], 0.5f); - Settings::values.players[p].analogs[i] = + player.analogs[i] = qt_config ->value(QString("player_%1_").arg(p) + Settings::NativeAnalog::mapping[i], QString::fromStdString(default_param)) .toString() .toStdString(); - if (Settings::values.players[p].analogs[i].empty()) - Settings::values.players[p].analogs[i] = default_param; + if (player.analogs[i].empty()) + player.analogs[i] = default_param; } } @@ -342,6 +340,13 @@ void Config::ReadTouchscreenValues() { qt_config->endGroup(); } +void Config::ApplyDefaultProfileIfInputInvalid() { + if (!std::any_of(Settings::values.players.begin(), Settings::values.players.end(), + [](const Settings::PlayerInput& in) { return in.connected; })) { + ApplyInputProfileConfiguration(UISettings::values.profile_index); + } +} + void Config::ReadValues() { qt_config->beginGroup("Controls"); @@ -444,6 +449,21 @@ void Config::ReadValues() { Settings::values.yuzu_token = qt_config->value("yuzu_token").toString().toStdString(); qt_config->endGroup(); + const auto size = qt_config->beginReadArray("DisabledAddOns"); + for (int i = 0; i < size; ++i) { + qt_config->setArrayIndex(i); + const auto title_id = qt_config->value("title_id", 0).toULongLong(); + std::vector<std::string> out; + const auto d_size = qt_config->beginReadArray("disabled"); + for (int j = 0; j < d_size; ++j) { + qt_config->setArrayIndex(j); + out.push_back(qt_config->value("d", "").toString().toStdString()); + } + qt_config->endArray(); + Settings::values.disabled_addons.insert_or_assign(title_id, out); + } + qt_config->endArray(); + qt_config->beginGroup("UI"); UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString(); UISettings::values.enable_discord_presence = @@ -506,35 +526,36 @@ void Config::ReadValues() { UISettings::values.first_start = qt_config->value("firstStart", true).toBool(); UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt(); UISettings::values.show_console = qt_config->value("showConsole", false).toBool(); + UISettings::values.profile_index = qt_config->value("profileIndex", 0).toUInt(); + + ApplyDefaultProfileIfInputInvalid(); qt_config->endGroup(); } void Config::SavePlayerValues() { - for (int p = 0; p < Settings::values.players.size(); ++p) { - qt_config->setValue(QString("player_%1_connected").arg(p), - Settings::values.players[p].connected); - qt_config->setValue(QString("player_%1_type").arg(p), - static_cast<u8>(Settings::values.players[p].type)); - - qt_config->setValue(QString("player_%1_body_color_left").arg(p), - Settings::values.players[p].body_color_left); - qt_config->setValue(QString("player_%1_body_color_right").arg(p), - Settings::values.players[p].body_color_right); + for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { + const auto& player = Settings::values.players[p]; + + qt_config->setValue(QString("player_%1_connected").arg(p), player.connected); + qt_config->setValue(QString("player_%1_type").arg(p), static_cast<u8>(player.type)); + + qt_config->setValue(QString("player_%1_body_color_left").arg(p), player.body_color_left); + qt_config->setValue(QString("player_%1_body_color_right").arg(p), player.body_color_right); qt_config->setValue(QString("player_%1_button_color_left").arg(p), - Settings::values.players[p].button_color_left); + player.button_color_left); qt_config->setValue(QString("player_%1_button_color_right").arg(p), - Settings::values.players[p].button_color_right); + player.button_color_right); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { qt_config->setValue(QString("player_%1_").arg(p) + QString::fromStdString(Settings::NativeButton::mapping[i]), - QString::fromStdString(Settings::values.players[p].buttons[i])); + QString::fromStdString(player.buttons[i])); } for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { qt_config->setValue(QString("player_%1_").arg(p) + QString::fromStdString(Settings::NativeAnalog::mapping[i]), - QString::fromStdString(Settings::values.players[p].analogs[i])); + QString::fromStdString(player.analogs[i])); } } } @@ -650,6 +671,21 @@ void Config::SaveValues() { qt_config->setValue("yuzu_token", QString::fromStdString(Settings::values.yuzu_token)); qt_config->endGroup(); + qt_config->beginWriteArray("DisabledAddOns"); + int i = 0; + for (const auto& elem : Settings::values.disabled_addons) { + qt_config->setArrayIndex(i); + qt_config->setValue("title_id", QVariant::fromValue<u64>(elem.first)); + qt_config->beginWriteArray("disabled"); + for (std::size_t j = 0; j < elem.second.size(); ++j) { + qt_config->setArrayIndex(j); + qt_config->setValue("d", QString::fromStdString(elem.second[j])); + } + qt_config->endArray(); + ++i; + } + qt_config->endArray(); + qt_config->beginGroup("UI"); qt_config->setValue("theme", UISettings::values.theme); qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence); @@ -695,6 +731,7 @@ void Config::SaveValues() { qt_config->setValue("firstStart", UISettings::values.first_start); qt_config->setValue("calloutFlags", UISettings::values.callout_flags); qt_config->setValue("showConsole", UISettings::values.show_console); + qt_config->setValue("profileIndex", UISettings::values.profile_index); qt_config->endGroup(); } diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index a1c27bbf9..e73ad19bb 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -34,6 +34,7 @@ private: void ReadKeyboardValues(); void ReadMouseValues(); void ReadTouchscreenValues(); + void ApplyDefaultProfileIfInputInvalid(); void SaveValues(); void SavePlayerValues(); diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index 9b297df28..8706b80d2 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -7,7 +7,7 @@ <x>0</x> <y>0</y> <width>461</width> - <height>500</height> + <height>659</height> </rect> </property> <property name="windowTitle"> @@ -24,17 +24,17 @@ <string>General</string> </attribute> </widget> - <widget class="ConfigureGameList" name="gameListTab"> - <attribute name="title"> - <string>Game List</string> - </attribute> - </widget> + <widget class="ConfigureGameList" name="gameListTab"> + <attribute name="title"> + <string>Game List</string> + </attribute> + </widget> <widget class="ConfigureSystem" name="systemTab"> <attribute name="title"> <string>System</string> </attribute> </widget> - <widget class="ConfigureInput" name="inputTab"> + <widget class="ConfigureInputSimple" name="inputTab"> <attribute name="title"> <string>Input</string> </attribute> @@ -54,11 +54,11 @@ <string>Debug</string> </attribute> </widget> - <widget class="ConfigureWeb" name="webTab"> - <attribute name="title"> - <string>Web</string> - </attribute> - </widget> + <widget class="ConfigureWeb" name="webTab"> + <attribute name="title"> + <string>Web</string> + </attribute> + </widget> </widget> </item> <item> @@ -77,12 +77,12 @@ <header>configuration/configure_general.h</header> <container>1</container> </customwidget> - <customwidget> - <class>ConfigureGameList</class> - <extends>QWidget</extends> - <header>configuration/configure_gamelist.h</header> - <container>1</container> - </customwidget> + <customwidget> + <class>ConfigureGameList</class> + <extends>QWidget</extends> + <header>configuration/configure_gamelist.h</header> + <container>1</container> + </customwidget> <customwidget> <class>ConfigureSystem</class> <extends>QWidget</extends> @@ -102,9 +102,9 @@ <container>1</container> </customwidget> <customwidget> - <class>ConfigureInput</class> + <class>ConfigureInputSimple</class> <extends>QWidget</extends> - <header>configuration/configure_input.h</header> + <header>configuration/configure_input_simple.h</header> <container>1</container> </customwidget> <customwidget> @@ -113,12 +113,12 @@ <header>configuration/configure_graphics.h</header> <container>1</container> </customwidget> - <customwidget> - <class>ConfigureWeb</class> - <extends>QWidget</extends> - <header>configuration/configure_web.h</header> - <container>1</container> - </customwidget> + <customwidget> + <class>ConfigureWeb</class> + <extends>QWidget</extends> + <header>configuration/configure_web.h</header> + <container>1</container> + </customwidget> </customwidgets> <resources/> <connections> diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index eb1da0f9e..5d9ccc6e8 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -17,8 +17,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent) ui->output_sink_combo_box->clear(); ui->output_sink_combo_box->addItem("auto"); - for (const auto& sink_detail : AudioCore::g_sink_details) { - ui->output_sink_combo_box->addItem(sink_detail.id); + for (const char* id : AudioCore::GetSinkIDs()) { + ui->output_sink_combo_box->addItem(id); } connect(ui->volume_slider, &QSlider::valueChanged, this, @@ -97,8 +97,7 @@ void ConfigureAudio::updateAudioDevices(int sink_index) { ui->audio_device_combo_box->addItem(AudioCore::auto_device_name); const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString(); - const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices(); - for (const auto& device : device_list) { + for (const auto& device : AudioCore::GetDeviceListForSink(sink_id)) { ui->audio_device_combo_box->addItem(QString::fromStdString(device)); } } diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 830d26115..f39d57998 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -20,6 +20,33 @@ #include "yuzu/configuration/configure_input_player.h" #include "yuzu/configuration/configure_mouse_advanced.h" +void OnDockedModeChanged(bool last_state, bool new_state) { + if (last_state == new_state) { + return; + } + + Core::System& system{Core::System::GetInstance()}; + if (!system.IsPoweredOn()) { + return; + } + Service::SM::ServiceManager& sm = system.ServiceManager(); + + // Message queue is shared between these services, we just need to signal an operation + // change to one and it will handle both automatically + auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE"); + auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE"); + bool has_signalled = false; + + if (applet_oe != nullptr) { + applet_oe->GetMessageQueue()->OperationModeChanged(); + has_signalled = true; + } + + if (applet_ae != nullptr && !has_signalled) { + applet_ae->GetMessageQueue()->OperationModeChanged(); + } +} + namespace { template <typename Dialog, typename... Args> void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { @@ -34,7 +61,7 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) { } // Anonymous namespace ConfigureInput::ConfigureInput(QWidget* parent) - : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()) { + : QDialog(parent), ui(std::make_unique<Ui::ConfigureInput>()) { ui->setupUi(this); players_controller = { @@ -90,37 +117,6 @@ ConfigureInput::ConfigureInput(QWidget* parent) ConfigureInput::~ConfigureInput() = default; -void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) { - if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) { - ui->handheld_connected->setChecked(false); - } - - if (last_state == new_state) { - return; - } - - Core::System& system{Core::System::GetInstance()}; - if (!system.IsPoweredOn()) { - return; - } - Service::SM::ServiceManager& sm = system.ServiceManager(); - - // Message queue is shared between these services, we just need to signal an operation - // change to one and it will handle both automatically - auto applet_oe = sm.GetService<Service::AM::AppletOE>("appletOE"); - auto applet_ae = sm.GetService<Service::AM::AppletAE>("appletAE"); - bool has_signalled = false; - - if (applet_oe != nullptr) { - applet_oe->GetMessageQueue()->OperationModeChanged(); - has_signalled = true; - } - - if (applet_ae != nullptr && !has_signalled) { - applet_ae->GetMessageQueue()->OperationModeChanged(); - } -} - void ConfigureInput::applyConfiguration() { for (std::size_t i = 0; i < players_controller.size(); ++i) { const auto controller_type_index = players_controller[i]->currentIndex(); diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h index 1649e4c0b..b8e62cc2b 100644 --- a/src/yuzu/configuration/configure_input.h +++ b/src/yuzu/configuration/configure_input.h @@ -7,8 +7,8 @@ #include <array> #include <memory> +#include <QDialog> #include <QKeyEvent> -#include <QWidget> #include "ui_configure_input.h" @@ -20,7 +20,9 @@ namespace Ui { class ConfigureInput; } -class ConfigureInput : public QWidget { +void OnDockedModeChanged(bool last_state, bool new_state); + +class ConfigureInput : public QDialog { Q_OBJECT public: @@ -33,8 +35,6 @@ public: private: void updateUIEnabled(); - void OnDockedModeChanged(bool last_state, bool new_state); - /// Load configuration settings. void loadConfiguration(); /// Restore all buttons to their default values. diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui index dae8277bc..0a2d9f024 100644 --- a/src/yuzu/configuration/configure_input.ui +++ b/src/yuzu/configuration/configure_input.ui @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="UTF-8"?> <ui version="4.0"> <class>ConfigureInput</class> - <widget class="QWidget" name="ConfigureInput"> + <widget class="QDialog" name="ConfigureInput"> <property name="geometry"> <rect> <x>0</x> <y>0</y> - <width>473</width> - <height>685</height> + <width>384</width> + <height>576</height> </rect> </property> <property name="windowTitle"> @@ -478,6 +478,13 @@ </property> </spacer> </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> </layout> </item> </layout> @@ -485,5 +492,38 @@ </layout> </widget> <resources/> - <connections/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigureInput</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>294</x> + <y>553</y> + </hint> + <hint type="destinationlabel"> + <x>191</x> + <y>287</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigureInput</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>294</x> + <y>553</y> + </hint> + <hint type="destinationlabel"> + <x>191</x> + <y>287</y> + </hint> + </hints> + </connection> + </connections> </ui> diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 7dadd83c1..ba2b32c4f 100644 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -6,6 +6,7 @@ #include <memory> #include <utility> #include <QColorDialog> +#include <QGridLayout> #include <QMenu> #include <QMessageBox> #include <QTimer> diff --git a/src/yuzu/configuration/configure_input_simple.cpp b/src/yuzu/configuration/configure_input_simple.cpp new file mode 100644 index 000000000..b4f3724bd --- /dev/null +++ b/src/yuzu/configuration/configure_input_simple.cpp @@ -0,0 +1,142 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <array> +#include <cstring> +#include <functional> +#include <tuple> + +#include <QDialog> + +#include "ui_configure_input_simple.h" +#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_player.h" +#include "yuzu/configuration/configure_input_simple.h" +#include "yuzu/ui_settings.h" + +namespace { + +template <typename Dialog, typename... Args> +void CallConfigureDialog(ConfigureInputSimple* caller, Args&&... args) { + caller->applyConfiguration(); + Dialog dialog(caller, std::forward<Args>(args)...); + + const auto res = dialog.exec(); + if (res == QDialog::Accepted) { + dialog.applyConfiguration(); + } +} + +// OnProfileSelect functions should (when applicable): +// - Set controller types +// - Set controller enabled +// - Set docked mode +// - Set advanced controller config/enabled (i.e. debug, kbd, mouse, touch) +// +// OnProfileSelect function should NOT however: +// - Reset any button mappings +// - Open any dialogs +// - Block in any way + +constexpr std::size_t HANDHELD_INDEX = 8; + +void HandheldOnProfileSelect() { + Settings::values.players[HANDHELD_INDEX].connected = true; + Settings::values.players[HANDHELD_INDEX].type = Settings::ControllerType::DualJoycon; + + for (std::size_t player = 0; player < HANDHELD_INDEX; ++player) { + Settings::values.players[player].connected = false; + } + + Settings::values.use_docked_mode = false; + Settings::values.keyboard_enabled = false; + Settings::values.mouse_enabled = false; + Settings::values.debug_pad_enabled = false; + Settings::values.touchscreen.enabled = true; +} + +void DualJoyconsDockedOnProfileSelect() { + Settings::values.players[0].connected = true; + Settings::values.players[0].type = Settings::ControllerType::DualJoycon; + + for (std::size_t player = 1; player <= HANDHELD_INDEX; ++player) { + Settings::values.players[player].connected = false; + } + + Settings::values.use_docked_mode = true; + Settings::values.keyboard_enabled = false; + Settings::values.mouse_enabled = false; + Settings::values.debug_pad_enabled = false; + Settings::values.touchscreen.enabled = false; +} + +// Name, OnProfileSelect (called when selected in drop down), OnConfigure (called when configure +// is clicked) +using InputProfile = + std::tuple<QString, std::function<void()>, std::function<void(ConfigureInputSimple*)>>; + +const std::array<InputProfile, 3> INPUT_PROFILES{{ + {ConfigureInputSimple::tr("Single Player - Handheld - Undocked"), HandheldOnProfileSelect, + [](ConfigureInputSimple* caller) { + CallConfigureDialog<ConfigureInputPlayer>(caller, HANDHELD_INDEX, false); + }}, + {ConfigureInputSimple::tr("Single Player - Dual Joycons - Docked"), + DualJoyconsDockedOnProfileSelect, + [](ConfigureInputSimple* caller) { + CallConfigureDialog<ConfigureInputPlayer>(caller, 1, false); + }}, + {ConfigureInputSimple::tr("Custom"), [] {}, CallConfigureDialog<ConfigureInput>}, +}}; + +} // namespace + +void ApplyInputProfileConfiguration(int profile_index) { + std::get<1>( + INPUT_PROFILES.at(std::min(profile_index, static_cast<int>(INPUT_PROFILES.size() - 1))))(); +} + +ConfigureInputSimple::ConfigureInputSimple(QWidget* parent) + : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputSimple>()) { + ui->setupUi(this); + + for (const auto& profile : INPUT_PROFILES) { + ui->profile_combobox->addItem(std::get<0>(profile), std::get<0>(profile)); + } + + connect(ui->profile_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureInputSimple::OnSelectProfile); + connect(ui->profile_configure, &QPushButton::pressed, this, &ConfigureInputSimple::OnConfigure); + + this->loadConfiguration(); +} + +ConfigureInputSimple::~ConfigureInputSimple() = default; + +void ConfigureInputSimple::applyConfiguration() { + auto index = ui->profile_combobox->currentIndex(); + // Make the stored index for "Custom" very large so that if new profiles are added it + // doesn't change. + if (index >= static_cast<int>(INPUT_PROFILES.size() - 1)) + index = std::numeric_limits<int>::max(); + + UISettings::values.profile_index = index; +} + +void ConfigureInputSimple::loadConfiguration() { + const auto index = UISettings::values.profile_index; + if (index >= static_cast<int>(INPUT_PROFILES.size()) || index < 0) + ui->profile_combobox->setCurrentIndex(static_cast<int>(INPUT_PROFILES.size() - 1)); + else + ui->profile_combobox->setCurrentIndex(index); +} + +void ConfigureInputSimple::OnSelectProfile(int index) { + const auto old_docked = Settings::values.use_docked_mode; + ApplyInputProfileConfiguration(index); + OnDockedModeChanged(old_docked, Settings::values.use_docked_mode); +} + +void ConfigureInputSimple::OnConfigure() { + std::get<2>(INPUT_PROFILES.at(ui->profile_combobox->currentIndex()))(this); +} diff --git a/src/yuzu/configuration/configure_input_simple.h b/src/yuzu/configuration/configure_input_simple.h new file mode 100644 index 000000000..5b6b69994 --- /dev/null +++ b/src/yuzu/configuration/configure_input_simple.h @@ -0,0 +1,40 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> + +#include <QWidget> + +class QPushButton; +class QString; +class QTimer; + +namespace Ui { +class ConfigureInputSimple; +} + +// Used by configuration loader to apply a profile if the input is invalid. +void ApplyInputProfileConfiguration(int profile_index); + +class ConfigureInputSimple : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInputSimple(QWidget* parent = nullptr); + ~ConfigureInputSimple() override; + + /// Save all button configurations to settings file + void applyConfiguration(); + +private: + /// Load configuration settings. + void loadConfiguration(); + + void OnSelectProfile(int index); + void OnConfigure(); + + std::unique_ptr<Ui::ConfigureInputSimple> ui; +}; diff --git a/src/yuzu/configuration/configure_input_simple.ui b/src/yuzu/configuration/configure_input_simple.ui new file mode 100644 index 000000000..c4889caa9 --- /dev/null +++ b/src/yuzu/configuration/configure_input_simple.ui @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputSimple</class> + <widget class="QWidget" name="ConfigureInputSimple"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>473</width> + <height>685</height> + </rect> + </property> + <property name="windowTitle"> + <string>ConfigureInputSimple</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_5"> + <item> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QGroupBox" name="gridGroupBox"> + <property name="title"> + <string>Profile</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="1" column="2"> + <widget class="QPushButton" name="profile_configure"> + <property name="text"> + <string>Configure</string> + </property> + </widget> + </item> + <item row="1" column="0"> + <spacer name="horizontalSpacer"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="3"> + <spacer name="horizontalSpacer_2"> + <property name="orientation"> + <enum>Qt::Horizontal</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>40</width> + <height>20</height> + </size> + </property> + </spacer> + </item> + <item row="1" column="1"> + <widget class="QComboBox" name="profile_combobox"> + <property name="minimumSize"> + <size> + <width>250</width> + <height>0</height> + </size> + </property> + </widget> + </item> + <item row="0" column="1" colspan="2"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Choose a controller configuration:</string> + </property> + </widget> + </item> + </layout> + </widget> + </item> + </layout> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp new file mode 100644 index 000000000..80109b434 --- /dev/null +++ b/src/yuzu/configuration/configure_per_general.cpp @@ -0,0 +1,170 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <memory> +#include <utility> + +#include <QHeaderView> +#include <QMenu> +#include <QMessageBox> +#include <QStandardItemModel> +#include <QString> +#include <QTimer> +#include <QTreeView> + +#include "core/file_sys/control_metadata.h" +#include "core/file_sys/patch_manager.h" +#include "core/file_sys/xts_archive.h" +#include "core/loader/loader.h" +#include "ui_configure_per_general.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_per_general.h" +#include "yuzu/ui_settings.h" +#include "yuzu/util/util.h" + +ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id) + : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGameGeneral>()), title_id(title_id) { + + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + setWindowTitle(tr("Properties")); + + layout = new QVBoxLayout; + tree_view = new QTreeView; + item_model = new QStandardItemModel(tree_view); + tree_view->setModel(item_model); + tree_view->setAlternatingRowColors(true); + tree_view->setSelectionMode(QHeaderView::SingleSelection); + tree_view->setSelectionBehavior(QHeaderView::SelectRows); + tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setSortingEnabled(true); + tree_view->setEditTriggers(QHeaderView::NoEditTriggers); + tree_view->setUniformRowHeights(true); + tree_view->setContextMenuPolicy(Qt::NoContextMenu); + + item_model->insertColumns(0, 2); + item_model->setHeaderData(0, Qt::Horizontal, "Patch Name"); + item_model->setHeaderData(1, Qt::Horizontal, "Version"); + + // We must register all custom types with the Qt Automoc system so that we are able to use it + // with signals/slots. In this case, QList falls under the umbrells of custom types. + qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>"); + + layout->setContentsMargins(0, 0, 0, 0); + layout->setSpacing(0); + layout->addWidget(tree_view); + + ui->scrollArea->setLayout(layout); + + scene = new QGraphicsScene; + ui->icon_view->setScene(scene); + + connect(item_model, &QStandardItemModel::itemChanged, + [] { UISettings::values.is_game_list_reload_pending.exchange(true); }); + + this->loadConfiguration(); +} + +ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default; + +void ConfigurePerGameGeneral::applyConfiguration() { + std::vector<std::string> disabled_addons; + + for (const auto& item : list_items) { + const auto disabled = item.front()->checkState() == Qt::Unchecked; + if (disabled) + disabled_addons.push_back(item.front()->text().toStdString()); + } + + Settings::values.disabled_addons[title_id] = disabled_addons; +} + +void ConfigurePerGameGeneral::loadFromFile(FileSys::VirtualFile file) { + this->file = std::move(file); + this->loadConfiguration(); +} + +void ConfigurePerGameGeneral::loadConfiguration() { + if (file == nullptr) + return; + + const auto loader = Loader::GetLoader(file); + + ui->display_title_id->setText(fmt::format("{:016X}", title_id).c_str()); + + FileSys::PatchManager pm{title_id}; + const auto control = pm.GetControlMetadata(); + + if (control.first != nullptr) { + ui->display_version->setText(QString::fromStdString(control.first->GetVersionString())); + ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName())); + ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName())); + } else { + std::string title; + if (loader->ReadTitle(title) == Loader::ResultStatus::Success) + ui->display_name->setText(QString::fromStdString(title)); + + std::string developer; + if (loader->ReadDeveloper(developer) == Loader::ResultStatus::Success) + ui->display_developer->setText(QString::fromStdString(developer)); + + ui->display_version->setText(QStringLiteral("1.0.0")); + } + + if (control.second != nullptr) { + scene->clear(); + + QPixmap map; + const auto bytes = control.second->ReadAllBytes(); + map.loadFromData(bytes.data(), bytes.size()); + + scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), + Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); + } else { + std::vector<u8> bytes; + if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) { + scene->clear(); + + QPixmap map; + map.loadFromData(bytes.data(), bytes.size()); + + scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), + Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); + } + } + + FileSys::VirtualFile update_raw; + loader->ReadUpdateRaw(update_raw); + + const auto& disabled = Settings::values.disabled_addons[title_id]; + + for (const auto& patch : pm.GetPatchVersionNames(update_raw)) { + QStandardItem* first_item = new QStandardItem; + const auto name = QString::fromStdString(patch.first).replace("[D] ", ""); + first_item->setText(name); + first_item->setCheckable(true); + + const auto patch_disabled = + std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end(); + + first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked); + + list_items.push_back(QList<QStandardItem*>{ + first_item, new QStandardItem{QString::fromStdString(patch.second)}}); + item_model->appendRow(list_items.back()); + } + + tree_view->setColumnWidth(0, 5 * tree_view->width() / 16); + + ui->display_filename->setText(QString::fromStdString(file->GetName())); + + ui->display_format->setText( + QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))); + + const auto valueText = ReadableByteSize(file->GetSize()); + ui->display_size->setText(valueText); +} diff --git a/src/yuzu/configuration/configure_per_general.h b/src/yuzu/configuration/configure_per_general.h new file mode 100644 index 000000000..a4494446c --- /dev/null +++ b/src/yuzu/configuration/configure_per_general.h @@ -0,0 +1,50 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <vector> + +#include <QKeyEvent> +#include <QList> +#include <QWidget> + +#include "core/file_sys/vfs_types.h" + +class QTreeView; +class QGraphicsScene; +class QStandardItem; +class QStandardItemModel; + +namespace Ui { +class ConfigurePerGameGeneral; +} + +class ConfigurePerGameGeneral : public QDialog { + Q_OBJECT + +public: + explicit ConfigurePerGameGeneral(QWidget* parent, u64 title_id); + ~ConfigurePerGameGeneral() override; + + /// Save all button configurations to settings file + void applyConfiguration(); + + void loadFromFile(FileSys::VirtualFile file); + +private: + std::unique_ptr<Ui::ConfigurePerGameGeneral> ui; + FileSys::VirtualFile file; + u64 title_id; + + QVBoxLayout* layout; + QTreeView* tree_view; + QStandardItemModel* item_model; + QGraphicsScene* scene; + + std::vector<QList<QStandardItem*>> list_items; + + void loadConfiguration(); +}; diff --git a/src/yuzu/configuration/configure_per_general.ui b/src/yuzu/configuration/configure_per_general.ui new file mode 100644 index 000000000..8fdd96fa4 --- /dev/null +++ b/src/yuzu/configuration/configure_per_general.ui @@ -0,0 +1,276 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigurePerGameGeneral</class> + <widget class="QDialog" name="ConfigurePerGameGeneral"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>400</width> + <height>520</height> + </rect> + </property> + <property name="windowTitle"> + <string>ConfigurePerGameGeneral</string> + </property> + <layout class="QHBoxLayout" name="HorizontalLayout"> + <item> + <layout class="QVBoxLayout" name="VerticalLayout"> + <item> + <widget class="QGroupBox" name="GeneralGroupBox"> + <property name="title"> + <string>Info</string> + </property> + <layout class="QHBoxLayout" name="GeneralHorizontalLayout"> + <item> + <layout class="QGridLayout" name="gridLayout_2"> + <item row="6" column="1" colspan="2"> + <widget class="QLineEdit" name="display_filename"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QLineEdit" name="display_name"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Developer</string> + </property> + </widget> + </item> + <item row="5" column="1" colspan="2"> + <widget class="QLineEdit" name="display_size"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="0"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Name</string> + </property> + </widget> + </item> + <item row="6" column="0"> + <widget class="QLabel" name="label_7"> + <property name="text"> + <string>Filename</string> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Version</string> + </property> + </widget> + </item> + <item row="4" column="0"> + <widget class="QLabel" name="label_5"> + <property name="text"> + <string>Format</string> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QLineEdit" name="display_version"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="4" column="1"> + <widget class="QLineEdit" name="display_format"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="5" column="0"> + <widget class="QLabel" name="label_6"> + <property name="text"> + <string>Size</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QLineEdit" name="display_developer"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="3" column="0"> + <widget class="QLabel" name="label_4"> + <property name="text"> + <string>Title ID</string> + </property> + </widget> + </item> + <item row="3" column="1"> + <widget class="QLineEdit" name="display_title_id"> + <property name="enabled"> + <bool>true</bool> + </property> + <property name="readOnly"> + <bool>true</bool> + </property> + </widget> + </item> + <item row="0" column="2" rowspan="5"> + <widget class="QGraphicsView" name="icon_view"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Maximum" vsizetype="Maximum"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="minimumSize"> + <size> + <width>128</width> + <height>128</height> + </size> + </property> + <property name="maximumSize"> + <size> + <width>128</width> + <height>128</height> + </size> + </property> + <property name="verticalScrollBarPolicy"> + <enum>Qt::ScrollBarAlwaysOff</enum> + </property> + <property name="horizontalScrollBarPolicy"> + <enum>Qt::ScrollBarAlwaysOff</enum> + </property> + <property name="sizeAdjustPolicy"> + <enum>QAbstractScrollArea::AdjustToContents</enum> + </property> + <property name="interactive"> + <bool>false</bool> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="PerformanceGroupBox"> + <property name="title"> + <string>Add-Ons</string> + </property> + <layout class="QHBoxLayout" name="PerformanceHorizontalLayout"> + <item> + <widget class="QScrollArea" name="scrollArea"> + <property name="widgetResizable"> + <bool>true</bool> + </property> + <widget class="QWidget" name="scrollAreaWidgetContents"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>350</width> + <height>169</height> + </rect> + </property> + </widget> + </widget> + </item> + <item> + <layout class="QVBoxLayout" name="PerformanceVerticalLayout"/> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeType"> + <enum>QSizePolicy::Fixed</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + <item> + <widget class="QDialogButtonBox" name="buttonBox"> + <property name="standardButtons"> + <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> + </property> + </widget> + </item> + </layout> + </item> + </layout> + </widget> + <resources/> + <connections> + <connection> + <sender>buttonBox</sender> + <signal>accepted()</signal> + <receiver>ConfigurePerGameGeneral</receiver> + <slot>accept()</slot> + <hints> + <hint type="sourcelabel"> + <x>269</x> + <y>567</y> + </hint> + <hint type="destinationlabel"> + <x>269</x> + <y>294</y> + </hint> + </hints> + </connection> + <connection> + <sender>buttonBox</sender> + <signal>rejected()</signal> + <receiver>ConfigurePerGameGeneral</receiver> + <slot>reject()</slot> + <hints> + <hint type="sourcelabel"> + <x>269</x> + <y>567</y> + </hint> + <hint type="destinationlabel"> + <x>269</x> + <y>294</y> + </hint> + </hints> + </connection> + </connections> +</ui> diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 707747422..209798521 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -30,6 +30,7 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat( return Tegra::Texture::TextureFormat::A2B10G10R10; default: UNIMPLEMENTED_MSG("Unimplemented RT format"); + return Tegra::Texture::TextureFormat::A8R8G8B8; } } diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index 96c57fe97..6b3a757e0 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -75,7 +75,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() return item_list; } -WaitTreeText::WaitTreeText(const QString& t) : text(t) {} +WaitTreeText::WaitTreeText(QString t) : text(std::move(t)) {} WaitTreeText::~WaitTreeText() = default; QString WaitTreeText::GetText() const { @@ -153,7 +153,7 @@ QString WaitTreeWaitObject::GetText() const { std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) { switch (object.GetHandleType()) { - case Kernel::HandleType::Event: + case Kernel::HandleType::ReadableEvent: return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object)); case Kernel::HandleType::Timer: return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object)); diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h index 492fb6ac9..e639ef412 100644 --- a/src/yuzu/debugger/wait_tree.h +++ b/src/yuzu/debugger/wait_tree.h @@ -52,7 +52,7 @@ private: class WaitTreeText : public WaitTreeItem { Q_OBJECT public: - explicit WaitTreeText(const QString& text); + explicit WaitTreeText(QString text); ~WaitTreeText() override; QString GetText() const override; diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index b52a50915..8e9524fd6 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -333,6 +333,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); + context_menu.addSeparator(); + QAction* properties = context_menu.addAction(tr("Properties")); open_save_location->setEnabled(program_id != 0); auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); @@ -346,6 +348,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); }); connect(navigate_to_gamedb_entry, &QAction::triggered, [&]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); }); + connect(properties, &QAction::triggered, [&]() { emit OpenPerGameGeneralRequested(path); }); context_menu.exec(tree_view->viewport()->mapToGlobal(menu_location)); } diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 05e115e19..b317eb2fc 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -70,6 +70,7 @@ signals: void CopyTIDRequested(u64 program_id); void NavigateToGamedbEntryRequested(u64 program_id, const CompatibilityList& compatibility_list); + void OpenPerGameGeneralRequested(const std::string& file); private slots: void onTextChanged(const QString& newText); diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 1edc60df7..b37710f59 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -62,7 +62,7 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, FileSys::VirtualFile update_raw; loader.ReadUpdateRaw(update_raw); for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) { - const bool is_update = kv.first == "Update"; + const bool is_update = kv.first == "Update" || kv.first == "[D] Update"; if (!updatable && is_update) { continue; } @@ -86,6 +86,37 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager, out.chop(1); return out; } + +QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name, + const std::vector<u8>& icon, Loader::AppLoader& loader, + u64 program_id, const CompatibilityList& compatibility_list, + const FileSys::PatchManager& patch) { + const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); + + // The game list uses this as compatibility number for untested games + QString compatibility{"99"}; + if (it != compatibility_list.end()) { + compatibility = it->second.first; + } + + const auto file_type = loader.GetFileType(); + const auto file_type_string = QString::fromStdString(Loader::GetFileTypeString(file_type)); + + QList<QStandardItem*> list{ + new GameListItemPath(FormatGameName(path), icon, QString::fromStdString(name), + file_type_string, program_id), + new GameListItemCompat(compatibility), + new GameListItem(file_type_string), + new GameListItemSize(FileUtil::GetSize(path)), + }; + + if (UISettings::values.show_add_ons) { + list.insert( + 2, new GameListItem(FormatPatchNameVersions(patch, loader, loader.IsRomFSUpdatable()))); + } + + return list; +} } // Anonymous namespace GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan, @@ -116,29 +147,8 @@ void GameListWorker::AddInstalledTitlesToGameList() { if (control != nullptr) GetMetadataFromControlNCA(patch, *control, icon, name); - auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); - - // The game list uses this as compatibility number for untested games - QString compatibility("99"); - if (it != compatibility_list.end()) - compatibility = it->second.first; - - QList<QStandardItem*> list{ - new GameListItemPath( - FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name), - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())), - program_id), - new GameListItemCompat(compatibility), - new GameListItem( - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), - new GameListItemSize(file->GetSize()), - }; - - if (UISettings::values.show_add_ons) { - list.insert(2, new GameListItem(FormatPatchNameVersions(patch, *loader))); - } - - emit EntryReady(list); + emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id, + compatibility_list, patch)); } const auto control_data = cache.ListEntriesFilter(FileSys::TitleType::Application, @@ -155,14 +165,14 @@ void GameListWorker::AddInstalledTitlesToGameList() { void GameListWorker::FillControlMap(const std::string& dir_path) { const auto nca_control_callback = [this](u64* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { - std::string physical_name = directory + DIR_SEP + virtual_name; - - if (stop_processing) - return false; // Breaks the callback loop. + if (stop_processing) { + // Breaks the callback loop + return false; + } - bool is_dir = FileUtil::IsDirectory(physical_name); - QFileInfo file_info(physical_name.c_str()); - if (!is_dir && file_info.suffix().toStdString() == "nca") { + const std::string physical_name = directory + DIR_SEP + virtual_name; + const QFileInfo file_info(QString::fromStdString(physical_name)); + if (!file_info.isDir() && file_info.suffix() == QStringLiteral("nca")) { auto nca = std::make_unique<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read)); if (nca->GetType() == FileSys::NCAContentType::Control) { @@ -179,20 +189,25 @@ void GameListWorker::FillControlMap(const std::string& dir_path) { void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { - std::string physical_name = directory + DIR_SEP + virtual_name; - - if (stop_processing) - return false; // Breaks the callback loop. + if (stop_processing) { + // Breaks the callback loop. + return false; + } - bool is_dir = FileUtil::IsDirectory(physical_name); + const std::string physical_name = directory + DIR_SEP + virtual_name; + const bool is_dir = FileUtil::IsDirectory(physical_name); if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { - std::unique_ptr<Loader::AppLoader> loader = - Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read)); - if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown || - loader->GetFileType() == Loader::FileType::Error) && - !UISettings::values.show_unknown)) + auto loader = Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read)); + if (!loader) { return true; + } + + const auto file_type = loader->GetFileType(); + if ((file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) && + !UISettings::values.show_unknown) { + return true; + } std::vector<u8> icon; const auto res1 = loader->ReadIcon(icon); @@ -214,30 +229,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign } } - auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); - - // The game list uses this as compatibility number for untested games - QString compatibility("99"); - if (it != compatibility_list.end()) - compatibility = it->second.first; - - QList<QStandardItem*> list{ - new GameListItemPath( - FormatGameName(physical_name), icon, QString::fromStdString(name), - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())), - program_id), - new GameListItemCompat(compatibility), - new GameListItem( - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), - new GameListItemSize(FileUtil::GetSize(physical_name)), - }; - - if (UISettings::values.show_add_ons) { - list.insert(2, new GameListItem(FormatPatchNameVersions( - patch, *loader, loader->IsRomFSUpdatable()))); - } - - emit EntryReady(std::move(list)); + emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, program_id, + compatibility_list, patch)); } else if (is_dir && recursion > 0) { watch_list.append(QString::fromStdString(physical_name)); AddFstEntriesToGameList(physical_name, recursion - 1); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 085cab74b..feb5572c6 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -10,6 +10,7 @@ // VFS includes must be before glad as they will conflict with Windows file api, which uses defines. #include "applets/profile_select.h" #include "applets/software_keyboard.h" +#include "configuration/configure_per_general.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" #include "core/hle/service/acc/profile_manager.h" @@ -464,6 +465,8 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, &GMainWindow::OnGameListNavigateToGamedbEntry); + connect(game_list, &GameList::OpenPerGameGeneralRequested, this, + &GMainWindow::OnGameListOpenPerGameProperties); connect(this, &GMainWindow::EmulationStarting, render_window, &GRenderWindow::OnEmulationStarting); @@ -1012,6 +1015,32 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, QDesktopServices::openUrl(QUrl("https://yuzu-emu.org/game/" + directory)); } +void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { + u64 title_id{}; + const auto v_file = Core::GetGameFileFromPath(vfs, file); + const auto loader = Loader::GetLoader(v_file); + if (loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) { + QMessageBox::information(this, tr("Properties"), + tr("The game properties could not be loaded.")); + return; + } + + ConfigurePerGameGeneral dialog(this, title_id); + dialog.loadFromFile(v_file); + auto result = dialog.exec(); + if (result == QDialog::Accepted) { + dialog.applyConfiguration(); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.gamedir, + UISettings::values.gamedir_deepscan); + } + + config->Save(); + } +} + void GMainWindow::OnMenuLoadFile() { const QString extensions = QString("*.").append(GameList::supported_file_extensions.join(" *.")).append(" main"); diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 7c5eaf16b..4a982bb02 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -170,6 +170,7 @@ private slots: void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, const CompatibilityList& compatibility_list); + void OnGameListOpenPerGameProperties(const std::string& file); void OnMenuLoadFile(); void OnMenuLoadFolder(); void OnMenuInstallToNAND(); diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h index e80aebc0a..2f434eab0 100644 --- a/src/yuzu/ui_settings.h +++ b/src/yuzu/ui_settings.h @@ -58,6 +58,9 @@ struct Values { // logging bool show_console; + // Controllers + int profile_index; + // Game List bool show_unknown; bool show_add_ons; diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 097c1fbe3..fe0d1eebf 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <memory> +#include <sstream> #include <SDL.h> #include <inih/cpp/INIReader.h> #include "common/file_util.h" @@ -369,6 +370,23 @@ void Config::ReadValues() { Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false); Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false); + const auto title_list = sdl2_config->Get("AddOns", "title_ids", ""); + std::stringstream ss(title_list); + std::string line; + while (std::getline(ss, line, '|')) { + const auto title_id = std::stoul(line, nullptr, 16); + const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, ""); + + std::stringstream inner_ss(disabled_list); + std::string inner_line; + std::vector<std::string> out; + while (std::getline(inner_ss, inner_line, '|')) { + out.push_back(inner_line); + } + + Settings::values.disabled_addons.insert_or_assign(title_id, out); + } + // Web Service Settings::values.enable_telemetry = sdl2_config->GetBoolean("WebService", "enable_telemetry", true); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index d73669f36..0f3f8da50 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -221,5 +221,12 @@ web_api_url = https://api.yuzu-emu.org # See https://profile.yuzu-emu.org/ for more info yuzu_username = yuzu_token = + +[AddOns] +# Used to disable add-ons +# List of title IDs of games that will have add-ons disabled (separated by '|'): +title_ids = +# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|') +# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey )"; } |