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2017-08-26qt: Add web configuration tab.bunnei6-2/+217
2017-08-26telemetry: Log frontend type.bunnei1-0/+2
2017-08-26settings: Add enable_telemetry, citra_username, and citra_token.bunnei1-0/+6
2017-08-26citra_qt: Show one-time callout messages to user.bunnei4-0/+50
2017-08-25SidebySide Layout (#2859)ThaMighty901-3/+8
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele3-10/+10
2017-08-05Quickfix typo in OpenGL 3.3 error messageAndrea Pascal1-1/+1
2017-07-20debugger/shader: display LOOPwwylele1-1/+3
2017-07-20debugger/shader: print the invert flag for JMPUwwylele1-0/+4
2017-07-20debugger/shader: fix address register for reverted arithmetic opwwylele1-20/+9
2017-07-20debugger/shader: fix inverted uniform flow controlwwylele1-2/+2
2017-07-10settings: Add telemetry endpoint URL.bunnei1-0/+12
2017-07-07Implement basic virtual Room support based on enet (#2803)B3n302-1/+4
2017-06-28configure_debug: Add label warning that CPU JIT needs to be disabled for gdbstub to workMerryMage1-0/+7
2017-06-24citra-qt: Add option to configure the UI themeKloen2-0/+37
2017-06-24citra-qt: load ui theme at startup and config change.Kloen2-0/+22
2017-06-24citra-qt: Add Dark theme from https://github.com/ColinDuquesnoy/QDarkStyleSheetKloen1-2/+5
2017-06-24citra-qt: add new uisetting->themeKloen2-0/+9
2017-06-21Changing default values for bg_red, bg_green, and bg_blue from 1.0 to 0.0.chris0626891-3/+3
2017-06-08Session: Remove/add some forward declarationsYuri Kunde Schlesner1-1/+0
2017-06-06Service: Remove unnecessary includes from service.hYuri Kunde Schlesner1-0/+1
2017-06-03Remove unused imports in game_list_p.hKloen1-2/+0
2017-06-03Addressed Bunnei's review comments, and made some other tweaks:TheKoopaKingdom1-5/+10
2017-06-03Fixed wiki URLs.TheKoopaKingdom1-6/+8
2017-06-03Created a whitelist of system archives to prevent false positives creating dialogs.TheKoopaKingdom3-11/+10
2017-06-03Optimized messages that were repetitive and added ability for core errors to specify more details optionally.TheKoopaKingdom4-37/+55
2017-06-03Added message to status bar to show core errors ignored by the user.TheKoopaKingdom2-1/+11
2017-06-03Made some changes from review comments:TheKoopaKingdom2-18/+22
2017-06-03Added system for handling core errors in citra-qt.TheKoopaKingdom4-18/+78
2017-05-30Kernel: Move WaitObject to a separate fileYuri Kunde Schlesner2-3/+2
2017-05-28CMake: Create INTERFACE targets for microprofile and nihstroYuri Kunde Schlesner1-1/+1
2017-05-28CMake: Remove CITRA_QT_LIBS varYuri Kunde Schlesner1-1/+1
2017-05-28CMake: Stop using FindOpenGL, which seems to not be required anymoreYuri Kunde Schlesner1-1/+1
2017-05-28CMake: Use IMPORTED target for BoostYuri Kunde Schlesner1-1/+1
2017-05-28CMake: Correct inter-module dependencies and library visibilityYuri Kunde Schlesner1-3/+3
2017-05-28Remove some unnecessary inclusions of video_core.hYuri Kunde Schlesner1-1/+0
2017-05-28Move screen size constants from video_core to coreYuri Kunde Schlesner1-4/+2
2017-05-10Frontend: Prevent FileSystemWatcher from blocking UI threadJames Rowe3-46/+35
2017-05-08Remove ability to load symbol mapsYuri Kunde Schlesner3-15/+0
2017-05-08citra-qt: Remove callstack widgetYuri Kunde Schlesner6-168/+0
2017-05-08citra-qt: Remove disassembler widgetYuri Kunde Schlesner6-448/+0
2017-05-06Don’t focus the search field if the game is emptyNico Bosshard1-3/+6
2017-05-06Create a random console_unique_id (#2668)B3n303-2/+52
2017-05-03Fixed some more typosNico Bosshard2-4/+4
2017-05-02citra-qt: game list search function fixed minor mistakesNico Bosshard1-24/+26
2017-04-30citra-qt: game list search function (#2673)Nico Bosshard7-19/+299
2017-04-13Better looking status bar under Linux Ubuntu (#2662)Cereal-Killa1-0/+1
2017-04-09qt: enable config for circle pad prowwylele1-7/+1
2017-04-04citra-qt: Move config dialog code to its own directoryLioncash25-41/+41
2017-03-17citra-qt: remove dead codewwylele3-5/+0
2017-03-17citra-qt: release all buttons when render window focus is lostwwylele2-0/+7
2017-03-02qt/config_input: don't connect for null buttonwwylele1-4/+7
2017-03-01Input: remove unused stuff & clean upwwylele1-0/+1
2017-03-01Qt: rework input configuration for new input systemwwylele2-68/+144
2017-03-01InputCommon: add AnalogFromButtonwwylele2-0/+29
2017-03-01InputCommon: add Keyboardwwylele6-47/+33
2017-02-27Doxygen: Amend minor issues (#2593)Mat M2-4/+6
2017-02-27Qt: Tweak status bar stylingYuri Kunde Schlesner1-0/+2
2017-02-27Qt: Increase status bar update interval to 2 secondsYuri Kunde Schlesner1-1/+1
2017-02-27Qt: Add tooltips to status bar displaysYuri Kunde Schlesner1-0/+7
2017-02-27Qt: Don't show fractional figures in the status barYuri Kunde Schlesner1-2/+2
2017-02-27Remove built-in (non-Microprofile) profilerYuri Kunde Schlesner5-188/+2
2017-02-27Add performance statistics to status barYuri Kunde Schlesner2-0/+30
2017-02-27Qt: Add (empty) status barYuri Kunde Schlesner6-1/+35
2017-02-27Core: Remove unnecessary include in thread.hYuri Kunde Schlesner1-0/+1
2017-02-23Use QFileSystemWatcher to reload the game list when a change is detected. (#2555)James Rowe2-1/+51
2017-02-23Add custom layout settings.SonofUgly3-1/+21
2017-02-23Gui: Change title bar to include build nameJames Rowe2-3/+4
2017-02-23[UI] Modify recursive scanning label (#2589)Anthony1-1/+1
2017-02-18Qt: Move some connections from .ui file to codeYuri Kunde Schlesner2-38/+3
2017-02-18Qt: Reorganize connection of menu eventsYuri Kunde Schlesner2-13/+23
2017-02-18Qt: Re-organize setup of debugging widgetsYuri Kunde Schlesner4-39/+51
2017-02-18Qt: Fix action name to match conventionsYuri Kunde Schlesner2-6/+6
2017-02-18Qt: Make IsSingleFileDropEvent staticYuri Kunde Schlesner1-1/+1
2017-02-18Qt: Allow any file extension in Open dialogYuri Kunde Schlesner1-2/+3
2017-02-18Qt: Remove orpahned function declarationYuri Kunde Schlesner1-6/+0
2017-02-18Qt: Remove unnecessary std::string usageYuri Kunde Schlesner2-14/+15
2017-02-16added drag n drop featurenoah the goodra2-1/+41
2017-02-14Qt/GameList: Use suffix() to parse the file extensionYuri Kunde Schlesner1-1/+1
2017-02-12citra-qt: Don't attempt to scan files with unsupported extensions (#2402)Kloen Lansfiel3-4/+20
2017-02-09VideoCore: Split regs.h inclusionsYuri Kunde Schlesner1-1/+2
2017-02-09Pica/Regs: Use binary search to look up reg namesYuri Kunde Schlesner1-1/+1
2017-02-04VideoCore: Move Regs to its own fileYuri Kunde Schlesner4-4/+2
2017-02-04VideoCore: Split framebuffer regs from Regs structYuri Kunde Schlesner1-12/+12
2017-02-04VideoCore: Split texturing regs from Regs structYuri Kunde Schlesner2-13/+16
2017-02-04VideoCore: Split rasterizer regs from Regs structYuri Kunde Schlesner1-1/+1
2017-02-04Pica/Texture: Simplify/cleanup texture tile addressingYuri Kunde Schlesner1-7/+6
2017-02-04VideoCore: Move LookupTexture out of debug_utils.hYuri Kunde Schlesner2-7/+10
2017-01-31removal of the -1 case in the configure_input switchnoah the goodra1-1/+0
2017-01-30VideoCore: Consistently use shader configuration to load attributesYuri Kunde Schlesner1-3/+3
2017-01-30VideoCore: Rename some types to more accurate namesYuri Kunde Schlesner2-3/+3
2017-01-26SDL: Select audio device (#2403)Kloen Lansfiel4-0/+54
2017-01-26VideoCore/Shader: Move entry_point to SetupBatchYuri Kunde Schlesner1-3/+2
2017-01-26VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetupYuri Kunde Schlesner1-2/+3
2017-01-26VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngineYuri Kunde Schlesner1-0/+1
2017-01-26Debugger: Always use interpreter for shader debuggingYuri Kunde Schlesner1-3/+5
2017-01-26VideoCore/Shader: Split shader uniform state and shader engineYuri Kunde Schlesner1-1/+3
2017-01-26VideoCore/Shader: Use only entry_point as ShaderSetup paramYuri Kunde Schlesner1-1/+1
2017-01-26VideoCore/Shader: Use self instead of g_state.vs in ShaderSetupYuri Kunde Schlesner1-2/+1
2017-01-22Removed unused and outdated external qhexeditKloen2-2/+2
2017-01-22citra-qt: Removed unused and unimplemented ramview files.Kloen4-32/+0
2017-01-11QT: Fix ui file formatKloen1-20/+20
2017-01-11QT: Fix some UI related warningsKloen2-4/+3
2017-01-11CAM: implement basic camera functions with a blank camerawwylele1-0/+32
2017-01-07config: Add option for specifying screen resolution scale factor.bunnei3-13/+154
2017-01-04Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.Subv1-3/+6
2017-01-04Fix some warnings (#2399)Jonathan Hao5-18/+1
2016-12-26Frontend: emulate motion sensorwwylele2-1/+13
2016-12-23core: Move emu_window and key_map into coreMerryMage2-2/+2
2016-12-22core: Replace "AppCore" nomenclature with just "CPU".bunnei3-12/+12
2016-12-22Address clang-format issues.bunnei1-14/+13
2016-12-22core: Consolidate core and system state, remove system module & cleanups.bunnei9-23/+19
2016-12-22core: Consolidate top-level system state into a singleton.bunnei5-59/+30
2016-12-21citra-qt: Move graphics debugging code into its own folderLioncash17-32/+32
2016-12-21disassembler: Remove mutable specifier from breakpoints member variableLioncash1-3/+1
2016-12-19citra-qt: Move bits of constructor behavior to named functionsLioncash2-67/+100
2016-12-18line fixup for travis ciCaptV0rt3x1-1/+0
2016-12-18screen swap - Hotkey mappingVamsi Krishna2-5/+1
2016-12-18Fixed game_list focusing issue.Vamsi Krishna1-0/+1
2016-12-15main: Open folder when open save folder location context menu is clickedMerryMage2-0/+20
2016-12-15game_list: Implement context menu for items in listMerryMage3-4/+32
2016-12-14Fixed the codestyle to match our clang-format rules.Subv1-1/+2
2016-12-13Modularized Qt and SDL file copyingfreiro1-2/+4
2016-12-11Modularization of copy_msvc_libraries cmake functfreiro1-20/+2
2016-12-11citra-qt: Make constructors explicit where applicableLioncash15-32/+35
2016-12-11Removed redundant Qt check and other fixesfreiro1-20/+19
2016-12-11citra-qt: Add missing #pragma once directivesLioncash5-0/+10
2016-12-11game_list: Make slots private functionsLioncash1-7/+4
2016-12-11game_list: Make the constructor explicitLioncash1-1/+1
2016-12-11game_list: Make the AddEntry argument a const referenceLioncash2-2/+2
2016-12-11game_list: Replace 0 literals with nullptrLioncash1-1/+1
2016-12-11game_list: Use QT5's new event connection syntaxLioncash1-6/+6
2016-12-11game_list: Pass the parent constructor argument to the QWidget base classLioncash1-1/+1
2016-12-11[MSVC] Copy SDL2.dll to build folderfreiro1-20/+20
2016-12-11graphics_cmdlists: Get rid of variable shadowingLioncash1-14/+18
2016-12-11graphics_cmdlists: Get rid of an unused variableLioncash1-1/+0
2016-12-11graphics_cmdlists: Make LoadTexture and TextureInfoWidget src arguments constLioncash1-3/+4
2016-12-11graphics_cmdlists: Make LoadImage internally linkedLioncash1-0/+2
2016-12-11Add all services to the Service namespaceLioncash1-8/+8
2016-12-11configure_input: Modernize and cleanup input configuration tabMerryMage2-115/+101
2016-12-09WaitSynch: Removed unused variables and reduced SharedPtr copies.Subv1-1/+1
2016-12-07Config: auto-select region and languagewwylele4-3/+14
2016-12-06Implement Frame rate limiter (#2223)emmauss3-0/+11
2016-12-05Unify Windows ICON resource nameJannik Vogel1-1/+1
2016-12-05Support mingw cross-compileJannik Vogel1-1/+1
2016-12-04Threading: Added some utility functions and const correctness.Subv1-1/+1
2016-12-04Threading: Reworked the way our scheduler works.Subv1-1/+1
2016-12-01Remove unused version.hJannik Vogel2-12/+0
2016-12-01Fixed the rebase mistakes.Subv1-1/+0
2016-11-28Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv1-5/+4
2016-11-27GPU: Remove the broken frame_skip option.Emmanuel Gil Peyrot1-2/+0
2016-11-20Kernel/Loader: Grab the system mode from the NCCH ExHeader.Subv2-9/+22
2016-11-14Add mingw compile supportJames Rowe1-0/+4
2016-11-11Minor Menu FixesPringo2-2/+2
2016-11-05Add default hotkey to swap primary screens.James Rowe4-2/+13
2016-11-05Support additional screen layouts.James Rowe5-44/+90
2016-10-28build: add default install for DragonFly, Solaris, etc.Jan Beich1-1/+1
2016-10-20Fix typosRicardo de Almeida Gonzaga3-4/+4
2016-09-22qt: shutdown system if errorwwylele1-2/+3
2016-09-22implement wait tree widgetwwylele5-0/+620
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner19-19/+19
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot47-133/+50
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner20-93/+71
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot54-969/+984
2016-09-15qt: Add UI configuration option to enable CPU JIT.bunnei2-0/+25
2016-09-15core: Add configuration option for CPU JIT.bunnei1-0/+2
2016-09-13Qt: fix birthday combo box updatingwwylele1-2/+3
2016-09-02Qt: unify running detectionwwylele5-12/+9
2016-09-01qt: Rename all "toogle" to "toggle".bunnei6-24/+24
2016-08-31configure_audio: User-configuratble option to enable/disable audio stretchingMerryMage3-0/+15
2016-08-30qt: Add an option to settings for enabling V-Sync.bunnei1-0/+4
2016-08-30qt: Recreate GL context on startup to support changing V-Sync.bunnei3-25/+39
2016-08-30config: Add a setting for graphics V-Sync.bunnei4-1/+12
2016-08-30qt: Add a configuration tab for Graphics and move relevant fields.bunnei8-48/+169
2016-08-16citra: Default to HW renderer.bunnei1-1/+1
2016-07-29Input GUI: Add tab to remap controls (#1900)Anon9-8/+825
2016-07-21CMake: Fix Info.plist template for citra_qt/OSXDale Whinham1-1/+1
2016-07-10Qt: add system settings config tabwwylele8-4/+450
2016-06-19Fix recursive scanning of directoriesYuri Kunde Schlesner1-5/+3
2016-06-19Qt: Fix MicroProfile dpi scalingYuri Kunde Schlesner1-7/+6
2016-06-02Remove unused and bitrotted "controller config" filesarchshift6-671/+0
2016-06-01AddFstEntriesToGameList - prevent loading a directoryLFsWang1-3/+3
2016-05-24New3DS: Minor style cleanup to #1520.bunnei1-2/+2
2016-05-21Loader: Split SMDH into its own header and import helpers from QGameListEmmanuel Gil Peyrot1-42/+11
2016-05-21Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddressMerryMage1-1/+4
2016-05-21CitraQt: Simplify the game list loader codeEmmanuel Gil Peyrot2-19/+5
2016-05-21Loader, Frontends: Refactor loader creation and game loadingEmmanuel Gil Peyrot1-1/+9
2016-05-21Common: Make recursive FileUtil functions take a maximum recursionEmmanuel Gil Peyrot2-6/+7
2016-05-20Config: Restore previously selected audio sink option (#1824)James Rowe1-3/+3
2016-05-19Config: Audio sink configuration (#1798)Maribel6-0/+134
2016-05-15implement circle pad modifierwwylele1-0/+3
2016-05-15Refactor input subsystemwwylele2-4/+8
2016-05-12Microprofile: DPI-aware drawingMerryMage1-4/+12
2016-05-12Move default_attributes into Pica stateJannik Vogel1-1/+1
2016-05-11Turn ShaderSetup into structJannik Vogel1-1/+1
2016-05-07fixup simple type conversions where possibleAlexander Laties2-2/+2
2016-05-07citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'Jannik Vogel9-583/+876
2016-05-06Frontends, VideoCore: Move glad initialisation to the frontendEmmanuel Gil Peyrot1-0/+11
2016-05-04add missing headerwwylele1-0/+1
2016-05-04make the name column larger as defaultwwylele1-1/+5
2016-05-04add icon & title to game listwwylele3-13/+105
2016-05-04Pica: Rename VertexLoaded breakpoint to VertexShaderInvocationJannik Vogel2-3/+3
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot1-0/+4
2016-04-30Audio: Add sink selection to configuration filesMerryMage1-0/+8
2016-04-29Common: Remove section measurement from profiler (#1731)Yuri Kunde Schlesner1-24/+2
2016-04-29Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709)Henrik Rydgård4-1/+26
2016-04-26Qt Frontend: Add Threads::Threads import in CMakeLists.txt.Emmanuel Gil Peyrot1-1/+1
2016-04-24Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.Henrik Rydgard1-2/+2
2016-04-23debugger: Warn if we reach an unreachable formatSam Spilsbury1-0/+6
2016-04-21Config: Add scaled resolution optiontfarley3-0/+11
2016-04-20Implement CheckNew3DS and CheckNew3DSAppJamePeng1-2/+4
2016-04-15Configure Dialog: Remove minimumSize propertyMerryMage1-12/+0
2016-04-11CitraQt: Apply config at startupJannik Vogel4-12/+3
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage1-2/+2
2016-03-31remove debug codeLFsWang1-1/+1
2016-03-31Fix encode problem On WindowsLFsWang2-6/+6
2016-03-28Compilation fixLittleWhite1-1/+1
2016-03-22Add more stuff to configure.LittleWhite15-120/+211
2016-03-21Whole config is handled by Config class.LittleWhite8-118/+181
2016-03-21Add Configure widgetLittleWhite18-142/+533
2016-03-17Fix Qt chinese words encode problem on WindowsLFsWang2-3/+3
2016-03-16Register ROM started through the gamelist in the list of ROM recently startedLittleWhite2-5/+4
2016-03-15PICA: Fix MAD/MADI encodingJannik Vogel1-2/+10
2016-03-09Fix attribute mapping in vs debuggerJannik Vogel1-2/+2
2016-03-08Improve error report from Init() functionsLittleWhite2-12/+40
2016-03-07Set the appropriate locale to get float conversion working using std::to_stringLittleWhite1-0/+4
2016-03-03Display errors in GUI when loading ROM failedLittleWhite1-1/+26
2016-03-03Add immediate mode vertex submissionDwayne Slater4-1/+5
2016-03-02Dependencies: Remove GLFW, Add SDL2MerryMage1-18/+7
2016-02-21AudioCore: Skeleton ImplementationMerryMage1-1/+1
2016-02-04Add a configuration entry to enable/disable the checkLittleWhite2-9/+10
2016-02-04Add check before closure when emulation is runningLittleWhite2-0/+25
2016-01-07Change default gameListRootDir from "" to "."archshift1-1/+1
2016-01-01Gamelist: supply default settings for QSettings configarchshift1-1/+1
2015-12-30core: Use unique_ptr for holding the interpreter instancesLioncash2-12/+8
2015-11-27Refactor ScanDirectoryTreeAndCallback to separate errors and retvalsarchshift1-7/+9
2015-10-22Handle changes pointed out in comments on PRpolaris-1-2/+1
2015-10-20change file path encoding to Local8bit()wwylele2-5/+5
2015-10-18citra-qt: persist hardware-rendering and shaders-jit settingsPierre de La Morinerie1-0/+8
2015-10-14citra-qt: Add icon to Mac appPierre de La Morinerie1-1/+3
2015-10-09CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.Emmanuel Gil Peyrot1-1/+1
2015-10-07Silence -Wsign-compare warnings.Rohit Nirmal1-4/+4
2015-10-06Game list: propely hide on toggling window modearchshift1-0/+1
2015-10-04citra-qt: Fix mouse events coordinates on high-DPI screensPierre de La Morinerie2-12/+21
2015-10-04citra-qt: Enable high-DPI widgets on Mac appPierre de La Morinerie1-0/+4
2015-10-04citra-qt: Use custom Info.plist for Mac buildsPierre de La Morinerie2-0/+38
2015-10-04Implement gdbstubpolaris-4-0/+32
2015-10-02Game list: save and load column sizes, sort order, to QSettingsarchshift3-0/+24
2015-10-02Add menu item for selecting the game list folderarchshift3-1/+23
2015-10-02Initial implementation of a game listarchshift6-2/+356
2015-10-02Add helper function for creating a readable byte size string.archshift2-0/+16
2015-10-02Don't show render window until a game is startedarchshift2-4/+13
2015-09-24Fix for the refresh issue when no rendering is doneLittleWhite2-4/+14
2015-09-20Implement gdbstubpolaris-4-0/+40
2015-09-18citra-qt: Fix connect error on startupKloen2-5/+13
2015-09-14GSP: Implement command 0x05, used for flushing cachesYuri Kunde Schlesner1-2/+2
2015-09-12general: Replace 0 literals with nullptr where applicableLioncash2-2/+2
2015-09-11graphics_breakpoints_p: Add missing override specifierLioncash1-1/+1
2015-09-11General: Replace NULL and '0' usages with nullptr where applicableLioncash7-7/+7
2015-09-11citra_qt: Reorganize headersLioncash24-100/+81
2015-09-08citra-qt: Separate UI layout state in a separate section of the configYuri Kunde Schlesner1-0/+7
2015-09-08citra-qt: Trim recently used files list to size when insterting new itemYuri Kunde Schlesner1-0/+4
2015-09-07Shader Debugger: Allow editing of input vertex dataYuri Kunde Schlesner1-0/+2
2015-09-07Shader Debugger: Highlight current instruction instead of focusingYuri Kunde Schlesner1-4/+15
2015-09-07Shader Debugger: Remove useless signalYuri Kunde Schlesner2-10/+2
2015-09-07Shader Debugger: Fix only first vertex attribute being loadedYuri Kunde Schlesner1-7/+7
2015-09-07Shader Debugger: Fix freeze when double-clicking shader disassemblyYuri Kunde Schlesner3-14/+4
2015-09-07Shader Debugger: Improve space efficiency of the layoutYuri Kunde Schlesner1-9/+18
2015-09-07Shader Disassembly: Fix printing of jump offsetsYuri Kunde Schlesner1-4/+4
2015-09-07Shader Disassembly: Fix disassembly of IFU/CALLU instructionsYuri Kunde Schlesner1-0/+1
2015-09-07Shader Disassembly: Implement support for MAD/MADIYuri Kunde Schlesner1-0/+31
2015-09-07Shader Disassembly: Introduce variables to hold common subexpressionsYuri Kunde Schlesner1-16/+20
2015-09-07Shader Debugger: Initialize input_vertex to prevent crashesYuri Kunde Schlesner1-0/+7
2015-09-07Shader Disassembly: Cleanup code and improve output alignmentYuri Kunde Schlesner1-66/+79
2015-09-07citra-qt: Use monospace font on Disassembler and ARM RegistersKloen2-1/+35
2015-09-07Stop emulation when render window is closedLittleWhite3-0/+15
2015-09-03citra-qt: Move system shutdown to run inside EmuThreadYuri Kunde Schlesner2-3/+3
2015-08-30Increase required OpenGL version to 3.3Yuri Kunde Schlesner1-1/+1
2015-08-26citra-qt: Add a missing header guard to util.hLioncash1-0/+2
2015-08-25Integrate the MicroProfile profiling libraryYuri Kunde Schlesner5-0/+240
2015-08-25citra-qt: Add helper function to get a monospace QFontYuri Kunde Schlesner6-5/+32
2015-08-19Improvements for MRULittleWhite2-11/+33
2015-08-16citra-qt/VertexShader: Minor UI improvements.Tony Wasserka2-10/+11
2015-08-16citra-qt: Fix comment style.Tony Wasserka1-5/+6
2015-08-16Introduce a shader tracer to allow inspection of input/output values for each processed instruction.Tony Wasserka2-42/+261
2015-08-16Pica/DebugUtils: Include uniform information into shader dumps.Tony Wasserka1-3/+2
2015-08-16citra-qt: Improve shader debugger.Tony Wasserka2-3/+20
2015-08-16citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.Tony Wasserka1-3/+3
2015-08-16citra-qt: Give RG8 format a proper name in the texture viewerYuri Kunde Schlesner1-1/+1
2015-08-16Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei4-0/+20
2015-08-15Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP.bunnei1-1/+1
2015-08-15Shader: Move shader code to its own subdirectory, "shader".bunnei1-1/+1
2015-08-15GPU: Refactor "VertexShader" namespace to "Shader".bunnei1-1/+1
2015-08-11ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types.Emmanuel Gil Peyrot2-5/+9
2015-08-11Add menu and logic to save and load recently loaded files.LittleWhite3-18/+91
2015-08-07registers: Support viewing VFP registersLioncash2-44/+172
2015-08-07registers: Fix a typo with CPSR's nameLioncash2-36/+36
2015-07-31Save the path leading where the last file have been loadedLittleWhite1-5/+20
2015-07-29citra-qt: Adjust initializer list orderLioncash2-2/+2
2015-07-29citra-qt: Pass string by const referenceLioncash2-2/+2
2015-07-28Update Start menu text to match with the real state of the emulator.LittleWhite1-0/+3
2015-07-28Settings: Fix saving wrong values for input configurationTrung Do1-1/+2
2015-07-28Move input values into an arrayJames Rowe2-72/+19
2015-07-26citra-qt/command list: Do not recreate a widget after each selectionLectem1-10/+10
2015-07-26citra-qt/command list: Add mask columnLectem1-8/+10
2015-07-26citra-qt/command list: monospace font on windowsLectem1-1/+3
2015-07-26dyncom: Rename armdefs.h to armstate.hLioncash1-1/+0
2015-07-26dyncom: Get rid of skyeye typedefsLioncash1-1/+1
2015-07-25citra-qt/command list: Enable uniform row heights and automatically resize columns.Lectem1-0/+8
2015-07-25citra-qt/command list: Split register and value columns.Lectem1-12/+14
2015-07-24Qt/GPU Breakpoints: Changed the widget so that we don't have to select and click the Enable button when enabling/disabling a breakpoint, now it is done via a checkbox next to the breakpoint's name.Subv3-71/+40
2015-07-23Qt/GPU Breakpoints: Added three more breakpoint types:Subv1-3/+6
2015-07-21Resolve issue accidentally left unaddressed in PR #930Yuri Kunde Schlesner1-1/+1
2015-07-19Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.Subv1-1/+1
2015-07-19Citra_QT : Another Conversion Warning Fixzawata1-1/+1
2015-07-19Citra_QT : Fix Conversion Warningszawata2-2/+2
2015-07-15citra-qt: Add support for copying the command list contents to clipboard.Tony Wasserka2-1/+31
2015-07-15Pica/Shader: Add geometry shader definitions.Tony Wasserka1-1/+1
2015-07-13citra-qt: Add depth formats to framebuffer viewing widget.Tony Wasserka2-6/+33
2015-07-13citra-qt: Properly specify the framebuffer format.Tony Wasserka2-3/+28
2015-07-13CiTrace: Clean up initialization method.Tony Wasserka1-9/+15
2015-07-13CiTrace: Record LCD registers. Cleanup recording code.Tony Wasserka1-7/+11
2015-07-13CiTrace: Record default vertex attributes.Tony Wasserka1-0/+8
2015-07-13citra-qt: Properly disable the CiTrace widget upon starting/stopping emulation.Tony Wasserka3-2/+39
2015-07-13Add CiTrace recording support.Tony Wasserka5-1/+159
2015-07-13Qt: Fix disassembly widget steppingaroulin2-2/+5
2015-07-09Citra, CitraQt: Tell cmake to install the compiled binaries.Emmanuel Gil Peyrot1-1/+3
2015-06-28CitraQt: Cleanup includes.Emmanuel Gil Peyrot7-6/+17
2015-06-27Common: Remove now-unused EMU_PLATFORM define, fixes issue #373.Emmanuel Gil Peyrot1-4/+0
2015-06-19Make the call stack entries not editableGreg Wicks1-0/+3
2015-06-09Robocopy doesn't like trailing slashesClienthax1-4/+4
2015-05-30Move video_core/color.h to common/color.harchshift1-1/+2
2015-05-30Move video_core/math.h to common/vector_math.harchshift1-2/+2
2015-05-30Remove gpu_refresh_rate configuration optionYuri Kunde Schlesner1-2/+0
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot5-7/+7
2015-05-29QT: Remove border around widgetsSean Maas1-2/+15
2015-05-25Assets: Move citra.ico from src/assets to dist.Emmanuel Gil Peyrot1-0/+0
2015-05-23Qt: Silence a bogus warning printed when using the debug runtimeYuri Kunde Schlesner1-1/+7
2015-05-23Pica: Create 'State' structure and move state memory there.bunnei3-10/+10
2015-05-23MakeCurrent race condition fixtfarley2-2/+3
2015-05-23OpenGL renderertfarley3-0/+19
2015-05-22INI hw/sw renderer toggletfarley1-0/+4
2015-05-18Use condition var to properly pause the CPU threadJames Rowe2-2/+14
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner4-4/+4
2015-05-13Qt: Shutdown emulation session only if EmuThread exists.bunnei1-1/+3
2015-05-12Common: Remove async loggingYuri Kunde Schlesner1-6/+0
2015-05-09Memory: Add GetPhysicalPointer helper functionYuri Kunde Schlesner2-3/+3
2015-05-09Memory: Support more regions in the VAddr-PAddr translation functionsYuri Kunde Schlesner2-3/+3
2015-05-09Loader: Remove .bin file supportYuri Kunde Schlesner1-1/+1
2015-05-07Common: Remove common.hYuri Kunde Schlesner7-6/+5
2015-05-07Common: Remove many unnecessary cross-platform compatibility macrosYuri Kunde Schlesner1-1/+1
2015-05-02EmuWindow: Clip mouse input coordinates to emulated screen dimensions.Zaneo1-1/+1
2015-05-02Qt: Shutdown game on emulator close event.bunnei1-0/+2
2015-05-02Qt: Disable "Start" unless we are paused (it otherwise has no meaning and causes a crash).bunnei2-1/+4
2015-05-02Qt: Fixed a bug in shutdown procedure, various cleanups.bunnei7-35/+26
2015-05-02Qt: Clear registers widget on shutdown.bunnei3-8/+31
2015-05-02Qt: Use signals for emu_thread start/stop and fix disasm widget.bunnei6-79/+138
2015-05-02Qt: Restructured to remove unnecessary shutdown event and various cleanups.bunnei4-90/+40
2015-05-02Qt: Fix loading a new game without stopping emulation.bunnei2-15/+25
2015-05-02Qt: Create emu thread on bootup, kill it on shutdown.bunnei3-31/+44
2015-05-02EmuThread: Remove unused filename attribute.bunnei3-18/+2
2015-05-02Qt: Move EmuThread ownership from render window to main window.bunnei6-69/+57
2015-04-14citra-qt: Use std::abs() to get the right absolute function for s64.Emmanuel Gil Peyrot1-1/+2
2015-04-14Headers: Add some forgotten overrides, thanks clang!Emmanuel Gil Peyrot2-2/+2
2015-04-10Silence some -Wsign-compare warnings.Rohit Nirmal1-2/+2
2015-04-04Allow the user to set the background clear color during emulationarchshift1-0/+13
2015-03-30disassembler: Get rid of a const_castLioncash1-4/+1
2015-03-30callstack: Remove unnecessary disassembler instantiationLioncash1-2/+1
2015-03-26unsetting a few more variables that arent needed outside of this functionJames Rowe1-0/+3
2015-03-26Updated the copy commands to run on post_build and use generator expressions to simplify the code as wellJames Rowe1-27/+26
2015-03-26Changes to bring the previous commits in line with the comments on thepull request. Made the debug build a true debug build with no optimizxations and the RelWithDebInfo is what it says it is too. Changed the copying of the dlls to the build directories to happen at configuration time instead of build timeJames Rowe1-22/+12
2015-03-26More changes to the CMakeFiles for better MSVC compatibility. Added in the RelWithDebInfo target and setup copying the Qt 5 Dlls to the output directories.James Rowe1-0/+44
2015-03-11HID: Complete refactor of pad/touch input to fix threading issues.bunnei1-14/+8
2015-03-10Qt: Implemented EmuWindow touchpad support.bunnei2-0/+29
2015-03-10GPU: Added the stencil test structure to the Pica Regs struct.Subv2-6/+6
2015-03-10Frontend/Qt: Allow the framebuffer widget to inspect the depth bufferSubv2-5/+66
2015-03-08Update nihstro submodule to the initial release version.archshift1-20/+21
2015-03-08Build app bundles on OS X. Fixes the issue where the menubar would not appear.archshift1-1/+5
2015-03-07Set framebuffer layout from EmuWindow.bunnei1-1/+2
2015-03-06Logging: check for filter before sending to the queue, to skip all heavy formatting on the other thread.Emmanuel Gil Peyrot1-1/+2
2015-03-04GPU: Added RGB565/RGB8 framebuffer support and various cleanups.bunnei3-59/+33
2015-03-02Add profiling infrastructure and widgetYuri Kunde Schlesner6-0/+232
2015-02-27GPU: Implemented bits 3 and 1 from the display transfer flags.Subv1-6/+16
2015-02-22Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.Emmanuel Gil Peyrot2-12/+34
2015-02-11citra-qt: Add a vertex shader debugger.Tony Wasserka4-0/+357
2015-02-11Pica/DebugUtils: Factor out BreakPointObserverDock into its own file.Tony Wasserka5-50/+68
2015-02-11Asserts: break/crash program, fit to style guide; log.h->assert.harchshift4-6/+5
2015-02-08Services: Stub some functionspurpasmart961-0/+8
2015-02-03citra-qt: Fix horrible scrolling responsiveness in disassembler by giving the uniformRowHeight hint.Tony Wasserka1-57/+60
2015-02-03citra-qt: Fix a crash when double-clicking a disassembler list item.Tony Wasserka2-12/+6
2015-02-01arm: Adios armemuLioncash1-2/+0
2015-01-30Silence a few warnings.Rohit Nirmal2-3/+3
2015-01-21Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxxarchshift1-18/+18
2015-01-20citra-qt: Add option to hide dock widget title barsKingcom3-34/+86
2015-01-13Pica/Rasterizer: Add ETC1 texture decompression support.Tony Wasserka1-0/+2
2015-01-12Qt Callstack: Clear the callstack every time it's updatedarchshift2-0/+14
2015-01-11citra-qt: Replace OnCpuStepped signal by new signals DebugModeEntered and DebugModeLeftKingcom9-15/+60
2015-01-10citra-qt: Add explicit casts to prevent some warnings.Subv1-2/+2
2015-01-10citra-qt: Fixed some Qt errors on initializationSubv2-4/+4
2015-01-09Use -pthread where and only where neededJohannes Ekberg1-4/+0
2015-01-09Generic PLATFORM_LIBRARIES varJohannes Ekberg1-8/+1
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner1-0/+1
2015-01-07citra-qt: Add check for valid address to call stackKingcom1-0/+3
2015-01-06citra-qt: Renamed all .hxx headers to .hchrisvj30-45/+45
2015-01-05Add support load 3DS roomDante384901-1/+1
2015-01-04citra-qt: Added license headers to files.chrisvj18-0/+72
2015-01-04Frontends: Shutdown core when emulation is stoppedYuri Kunde Schlesner1-0/+3
2015-01-01Silence some -Wsign-compare warnings.Rohit Nirmal3-12/+12
2015-01-01Make letter cases consistent in menus and widgetsDaniel Lundqvist6-10/+10
2015-01-01Change popout mode to "Single Window Mode"Daniel Lundqvist2-9/+9
2015-01-01Set object name for the graphics debuggerDaniel Lundqvist1-1/+1
2014-12-31SOC_U: Preliminary implementation of sockets.Subv1-1/+1
2014-12-31Pica: Cleanup color conversion.Tony Wasserka1-8/+5
2014-12-31citra-qt: Fix displaying RGBA5551 framebuffers.Tony Wasserka1-0/+4
2014-12-31citra-qt: Always show pica framebuffers as RGBA8.Tony Wasserka1-1/+2
2014-12-31Add citra icon to Windows executable and title barChin2-0/+1
2014-12-29GPU: Implement frameskip and remove forced framebuffer swap hack.bunnei1-0/+2
2014-12-28Qt: we don't need to check if model is valid.xdec1-1/+1
2014-12-28Fix crash when the disassembler pause button is pressed while no game is running.xdec1-1/+3
2014-12-27GPU: Change internal framerate to 30fps.bunnei1-1/+1
2014-12-26Remove duplicate workDaniel Lundqvist1-7/+0
2014-12-26Allow focus only when in popout modeDaniel Lundqvist2-4/+10
2014-12-26Allow focus on the Qt render widgetDaniel Lundqvist2-0/+4
2014-12-21License changepurpasmart9613-13/+13
2014-12-20Pica/DebugUtils: Add an event triggered after loading a vertex.Tony Wasserka1-0/+1
2014-12-20Add support for a ridiculous number of texture formats.Tony Wasserka1-1/+8
2014-12-20Pica: Unify ugly address translation hacks.Tony Wasserka2-8/+8
2014-12-20Pica: Merge texture lookup logic for DebugUtils and Rasterizer.Tony Wasserka1-1/+1
2014-12-20citra-qt: Fix invalid memory read upon program startup.Tony Wasserka1-1/+2
2014-12-20Pica: Initial support for multitexturing.Tony Wasserka1-7/+32
2014-12-20citra-qt: static-constify a map.Tony Wasserka1-6/+7
2014-12-20Clean up some warningsChin3-9/+9
2014-12-16HLE: Rename namespaces to match move & fix initialization orderYuri Kunde Schlesner1-6/+0
2014-12-15Clean up CMake library specificationYuri Kunde Schlesner1-0/+4
2014-12-13Remove old logging systemYuri Kunde Schlesner1-1/+0
2014-12-13Add configurable per-class log filteringYuri Kunde Schlesner2-7/+9
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner4-9/+9
2014-12-13New logging systemYuri Kunde Schlesner1-3/+15
2014-12-09More cleanups.Tony Wasserka2-6/+13
2014-12-09citra-qt: Rename "Stop Tracing" to "Finish Tracing".Tony Wasserka1-1/+1
2014-12-09More coding style fixes.Tony Wasserka2-2/+2
2014-12-09Some code cleanup.Tony Wasserka6-64/+63
2014-12-09citra-qt: Add pica framebuffer widget.Tony Wasserka4-0/+382
2014-12-09citra_qt: Add enhanced texture debugging widgets.Tony Wasserka2-18/+179
2014-12-09citra-qt: Add texture viewer to Pica command list.Tony Wasserka2-1/+71
2014-12-09Add GUI widget for controlling pica breakpoints.Tony Wasserka4-0/+339
2014-12-09Pica/DebugUtils: Add breakpoint functionality.Tony Wasserka2-2/+15
2014-12-09citra-qt: Polish the pica tracing widget.Tony Wasserka2-1/+26
2014-12-09citra-qt: Add a utility spinbox class called CSpinBox.Tony Wasserka3-0/+393
2014-12-08Loader: Add 3DSX supportichfly1-1/+1
2014-12-03Change NULLs to nullptrs.Rohit Nirmal3-7/+7
2014-11-19Remove tabs in all files except in skyeye imports and in generated GL codeEmmanuel Gil Peyrot4-21/+21
2014-11-19Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generatedEmmanuel Gil Peyrot4-7/+7
2014-11-19Merge Config::ReadXYZsarchshift2-44/+19
2014-11-18citra-qt: Small cleanup.Tony Wasserka1-2/+1
2014-11-18EmuWindow: Remove window title getters/setters.Tony Wasserka2-9/+5
2014-11-18EmuWindow: Add support for specifying minimal client area sizes.Tony Wasserka2-0/+9
2014-11-18Fixup EmuWindow interface and implementations thereof.Tony Wasserka2-25/+47
2014-11-18Viewport scaling and display density independenceKevin Hartman2-0/+25
2014-11-12Citra-Qt: Use Core::RunLoop when not single stepping.bunnei1-12/+9
2014-11-05Qt: Auto-start game when selected, play game that's passed via argv[1].archshift1-2/+7
2014-11-03Add support for disabling log from settingsSean3-0/+22
2014-11-02Fixed capitalization issuesGareth Poole1-2/+2
2014-10-28Added `gpu_refresh_rate` config setting for the new interpreter speed hack.archshift1-0/+2
2014-10-28Use configuration files to enable or disable the new dyncom interpreter.archshift2-1/+17
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner4-12/+12
2014-10-25ARM: Reorganized file structure to move shared SkyEye code to a more common area.bunnei1-1/+1
2014-10-23Use config files to store whether SDMC is enabled or notarchshift2-0/+17
2014-10-12OpenGL renderer: Request a forward compatible context in citra-qtYuri Kunde Schlesner1-3/+3
2014-10-08Added configuration file system.archshift6-31/+135
2014-09-12Added support for multiple input device types for KeyMap and connected Qt.Kevin Hartman2-18/+33
2014-09-07bootmanager::EmuThread: fixed initialization orderarchshift1-3/+2
2014-09-06core: Make the ARM disassembler use std::string internallyLioncash2-6/+4
2014-09-01Remove hand-crafted Visual Studio solution.Yuri Kunde Schlesner5-1105/+0
2014-09-01CMake cleanupYuri Kunde Schlesner1-16/+23
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner1-1/+1
2014-08-31Loader: Added support for loading raw BIN executables.bunnei1-1/+1
2014-08-28Loader: Added support for loading raw BIN executables.bunnei1-1/+1
2014-08-25Pica: Add support for dumping textures.Tony Wasserka1-1/+1
2014-08-25Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.Tony Wasserka3-126/+64
2014-08-24Pass format to the QGLWidget and use atomic instead of mutex.Sacha2-13/+5
2014-08-24Fix EmuThread loop by ensuring it exits properly.Sacha2-9/+29
2014-08-24Fix the threading for GL Context in Qt5.Sacha3-9/+21
2014-08-20Revert "Removed redundant loop in EmuThread::run()"archshift1-7/+10
2014-08-19Add Qt5 option. Use Qt5 by default.Sacha1-13/+19
2014-08-18CMake CleanupSacha1-23/+9
2014-08-17Removed redundant loop in EmuThread::run()archshift1-10/+7
2014-08-15Bootmanager: changed `filename` to std::stringarchshift4-9/+10
2014-08-12Pica: Add command processor.Tony Wasserka1-1/+1
2014-08-12Changed iterators to use auto, some of which using range-based loopsarchshift1-15/+15
2014-08-12Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka1-1/+1
2014-08-06GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.bunnei1-8/+8
2014-08-06Qt: Removed unnecessary HW::Update.bunnei1-1/+0
2014-07-23citra-qt: Show function names in disassembler based on bunnei's suggestion.Tony Wasserka1-5/+21
2014-07-23Disassembler: Chose slightly lower value for chunk size.Tony Wasserka1-1/+3
2014-07-23GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.Tony Wasserka1-16/+18
2014-07-05Qt: Updated open dialog to include NCCH formats.bunnei1-1/+1
2014-07-02citra-qt: Rewrite disassembly view.Tony Wasserka2-60/+186
2014-06-25Loader: Implemented AppLoader interface for abstracting application loading.bunnei1-5/+2
2014-06-22citra_qt: Removed autogenerated files from repo and fixed build issues.bunnei11-710/+5
2014-06-17Loader: Moved elf and loader modules to a "loader" subdirectory.bunnei2-2/+3
2014-06-12Further refine GPU command list debugging.Tony Wasserka1-4/+10
2014-06-12Refine command list debugging functionality and its qt interface.Tony Wasserka2-19/+107
2014-06-12citra-qt: Add command list view.Tony Wasserka7-0/+127
2014-06-12citra-qt: Add GX command history viewer.Tony Wasserka7-7/+151
2014-06-05qt: updated disassembler to show 2X as many instructionsbunnei1-1/+1
2014-05-20Improved clarity and whitespacearchshift1-1/+1
2014-05-20CMakeLists: rename HEADS, improved commentsarchshift1-2/+2
2014-05-17updated how we call ARM core to make things much fasterbunnei1-0/+3
2014-05-16added ability to load AXF files (same as ELF)bunnei1-1/+1
2014-05-01added symbol map load function to Qt GUIbunnei4-11/+31
2014-05-01Fixed indentsarchshift2-20/+20
2014-05-01Linux supportarchshift1-1/+1
2014-05-01Sets OGL version for Qt; will only work with Qt5archshift1-6/+10
2014-05-01A bit of Cmake lovearchshift1-2/+2
2014-04-29IT'S ALIVE!archshift1-2/+23
2014-04-24made qt window title consistentbunnei1-0/+4
2014-04-23fixes to build on linuxbunnei1-12/+12
2014-04-23updated CMakeLists for missing filesShizZy1-6/+6
2014-04-22Re-enable toggling window mode.Mathieu Vaillancourt4-48/+55
2014-04-22fixed order of LogManager and System initbunnei1-1/+1
2014-04-19Remove unused QTableViewMathieu Vaillancourt3-37/+2
2014-04-19UI/debugger changesMathieu Vaillancourt19-233/+285
2014-04-13Init window size from VideoCore. Start changing the default window behavior...Mathieu Vaillancourt5-29/+17
2014-04-13Show symbols in disasmMathieu Vaillancourt1-1/+9
2014-04-11Fixed GPLv2 license issuebunnei1-2/+7
2014-04-11Fixed GPLv2 license issuebunnei1-2/+7
2014-04-11Fixed GPLv2 license issuebunnei1-2/+7
2014-04-11Temporarily "fix" citra_qt for WindowsMathieu Vaillancourt17-577/+90
2014-04-09fixed project includes to use new directory structurebunnei2-76/+108
2014-04-09got rid of 'src' folders in each sub-projectbunnei34-0/+0
2014-04-05Remove Core::GetState(). Use new ARM_Interface instead.Mathieu Vaillancourt3-27/+25
2014-04-04More Qt changes for debuggerMathieu Vaillancourt9-187/+190
2014-04-01Load file in qt windowMathieu Vaillancourt1-12/+12
2014-04-01Basic QT windowMathieu Vaillancourt40-0/+4463