index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
core
/
hle
/
kernel
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2014-05-23
thread: moved ThreadStatus/WaitType to header, added support for arg on CreateThread, added correct CPSR reset
bunnei
2
-35
/
+40
2014-05-22
thread: fixed bug where result of __NextThread was not being properly checked when NULL
bunnei
1
-1
/
+1
2014-05-21
mutex: refactored the interface to code to return a Mutex* handle
bunnei
2
-3
/
+13
2014-05-21
mutex: initial commit of HLE module
bunnei
2
-0
/
+148
2014-05-21
kernel: fixed include, in general include "common.h" not "common_types.h"
bunnei
1
-1
/
+1
2014-05-21
thread: added correct lowest thread priority, added a thread priority check, and added some comments
bunnei
2
-6
/
+10
2014-05-21
thread: exposed ResumeThreadFromWait function for use in other kernel modules
bunnei
2
-8
/
+11
2014-05-21
thread: moved threading calls to the Kernel namespace
bunnei
3
-101
/
+115
2014-05-21
ARM_Interface: added SaveContext and LoadContext functions for HLE thread switching
bunnei
1
-36
/
+2
2014-05-21
renamed "syscall" module to "svc" (more accurate naming)
bunnei
1
-1
/
+1
2014-05-21
thread: whitespace change - fixed * and & placement
bunnei
2
-27
/
+27
2014-05-21
- created a Kernel namespace
bunnei
4
-67
/
+79
2014-05-20
thread: added declaration for __KernelReschedule to be used by syscall module
bunnei
1
-0
/
+3
2014-05-19
- updated service(s) to be KernelObject's
bunnei
1
-4
/
+5
2014-05-19
- moved Handle/Result definitions to kernel.h
bunnei
2
-3
/
+2
2014-05-17
changed a comment
bunnei
2
-2
/
+2
2014-05-17
- added enum ThreadProcessorId
bunnei
2
-53
/
+107
2014-05-17
- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTH
bunnei
3
-8
/
+12
2014-05-16
completely gutted/refactored threading code to be simpler
bunnei
2
-658
/
+230
2014-05-16
changed "UID" to "Handle" to be a little more consistent with CTR naming
bunnei
2
-18
/
+21
2014-05-15
- added helper function for __KernelCreateThread
bunnei
2
-4
/
+76
2014-05-15
changed primary thread priority to 0x30 - this is typical, not 0x31
bunnei
1
-1
/
+2
2014-05-14
fixed thread reset to not set stack address
bunnei
1
-1
/
+1
2014-05-14
various cleanups / remove unused code
bunnei
2
-65
/
+29
2014-05-14
added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point
bunnei
2
-70
/
+543
2014-05-14
- added __KernelLoadExec function
bunnei
2
-13
/
+35
2014-05-10
added initial kernel/thread modules
bunnei
4
-0
/
+527