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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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core
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loader
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loader.h
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Author
Files
Lines
2018-07-19
loader: Amend Doxygen comments
Lioncash
1
-3
/
+3
2018-07-19
Virtual Filesystem 2: Electric Boogaloo (#676)
Zach Hilman
1
-18
/
+12
2018-07-08
Revert "Virtual Filesystem (#597)"
bunnei
1
-12
/
+18
2018-07-06
Virtual Filesystem (#597)
Zach Hilman
1
-18
/
+12
2018-06-21
Add support for decrypted NCA files (#567)
Zach Hilman
1
-0
/
+1
2018-04-06
core, main.h: Abort on 32Bit ROMs (#309)
N00byKing
1
-0
/
+1
2018-01-20
loader: Clean up ctors and includes.
bunnei
1
-4
/
+1
2018-01-20
loader: Add DeconstructedRomDirectory for game dumps.
bunnei
1
-0
/
+1
2018-01-20
loader: Refactor to also pass filepath into IdentifyType.
bunnei
1
-1
/
+2
2017-10-15
core: Refactor MakeMagic usage and remove dead code.
bunnei
1
-4
/
+0
2017-10-13
Remove lots more 3DS-specific code.
bunnei
1
-4
/
+0
2017-10-06
loader: Add support for NRO, as well as various fixes and shared linker.
bunnei
1
-0
/
+1
2017-09-30
loader: Add support for loading an NSO.
bunnei
1
-0
/
+1
2017-09-27
Loaders: Don't automatically set the current process every time we load an application.
Subv
1
-5
/
+8
2017-09-25
Loader/NCCH: Add support for loading application updates (#2927)
Max Thomas
1
-0
/
+13
2017-08-04
loader: Expose program title.
bunnei
1
-0
/
+9
2017-06-03
Addressed Bunnei's review comments, and made some other tweaks:
TheKoopaKingdom
1
-1
/
+1
2017-06-03
Created a whitelist of system archives to prevent false positives creating dialogs.
TheKoopaKingdom
1
-3
/
+1
2017-06-03
Made some changes from review comments:
TheKoopaKingdom
1
-5
/
+6
2017-06-03
Fixed encrypted ROM error messages.
TheKoopaKingdom
1
-3
/
+5
2017-02-27
Doxygen: Amend minor issues (#2593)
Mat M
1
-1
/
+1
2016-12-15
loader: Implement ReadProgramId
MerryMage
1
-0
/
+9
2016-11-28
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
Subv
1
-6
/
+7
2016-11-20
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
Subv
1
-0
/
+11
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
1
-1
/
+0
2016-09-19
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
1
-4
/
+2
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-4
/
+7
2016-05-21
Loader: Split SMDH into its own header and import helpers from QGameList
Emmanuel Gil Peyrot
1
-47
/
+0
2016-05-21
CitraQt: Simplify the game list loader code
Emmanuel Gil Peyrot
1
-11
/
+1
2016-05-21
Loader: Add a GetFileType method to get the type of a loaded file
Emmanuel Gil Peyrot
1
-0
/
+6
2016-05-21
Loader, Frontends: Refactor loader creation and game loading
Emmanuel Gil Peyrot
1
-3
/
+3
2016-05-04
add icon & title to game list
wwylele
1
-0
/
+57
2016-03-21
loader: Make MakeMagic constexpr
Lioncash
1
-1
/
+1
2015-10-11
Loader: Implement encryption check
Gareth Poole
1
-0
/
+1
2015-10-01
Expose loader helper functions for identifying files.
archshift
1
-0
/
+28
2015-07-14
Loader: Remove unnecessary pointer indirection to IOFile
Yuri Kunde Schlesner
1
-8
/
+8
2015-07-14
FS: Stream RomFS from file instead of loading all of it to memory
condut
1
-2
/
+5
2015-06-28
CitraQt: Cleanup includes.
Emmanuel Gil Peyrot
1
-1
/
+6
2015-06-28
Common: Cleanup key_map includes.
Emmanuel Gil Peyrot
1
-0
/
+1
2015-05-09
Loader: Remove .bin file support
Yuri Kunde Schlesner
1
-1
/
+0
2015-05-09
Process: Rename StaticAddressMapping => AddressMapping
Yuri Kunde Schlesner
1
-1
/
+1
2015-05-09
Kernel: Introduce skeleton Process class to hold process data
Yuri Kunde Schlesner
1
-0
/
+8
2015-05-07
Common: Remove common.h
Yuri Kunde Schlesner
1
-1
/
+1
2015-02-03
core: Fix some warnings on OSX
Lioncash
1
-1
/
+1
2015-01-15
Loader: Guess filetype from the magic, or fallback to the extension.
Emmanuel Gil Peyrot
1
-7
/
+4
2015-01-15
Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times.
Emmanuel Gil Peyrot
1
-1
/
+6
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-12-08
Loader: Add 3DSX support
ichfly
1
-0
/
+1
2014-08-31
Loader: Added support for loading raw BIN executables.
bunnei
1
-0
/
+1
2014-08-28
Loader: Added support for loading raw BIN executables.
bunnei
1
-0
/
+1
2014-07-05
NCCH: Updated ExeFS memory allocation to be safer.
bunnei
1
-0
/
+1
2014-07-05
Loader: Updated read methods to be const
bunnei
1
-5
/
+5
2014-06-27
Loader: Refactored interface such that data is no longer stored by loader.
bunnei
1
-33
/
+21
2014-06-25
Loader: Refactored loading functions to only read data from binary if called.
bunnei
1
-8
/
+8
2014-06-25
Loader: Refactored use of const.
bunnei
1
-3
/
+3
2014-06-25
NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections correctly.
bunnei
1
-0
/
+1
2014-06-25
Loader: Implemented AppLoader interface for abstracting application loading.
bunnei
1
-12
/
+91
2014-06-17
Loader: Cleaned up and removed unused code, refactored ELF namespace.
bunnei
1
-14
/
+1
2014-06-17
Loader: Moved elf and loader modules to a "loader" subdirectory.
bunnei
1
-0
/
+0
2014-05-01
- added option to load a code.bin file extracted from a CXI file
bunnei
1
-11
/
+13
2014-04-22
Add a quick way to load Launcher.dat files
Mathieu Vaillancourt
1
-5
/
+6
2014-04-09
fixed project includes to use new directory structure
bunnei
1
-1
/
+1
2014-04-09
got rid of 'src' folders in each sub-project
bunnei
1
-0
/
+0
2014-04-09
fixed all license file headers in core
bunnei
1
-27
/
+4
2013-10-06
renamed FILETYPE_CTR_DIRECTORY to FILETYPE_DIRECTORY_CXI
ShizZy
1
-1
/
+1
2013-10-02
added an early function for booting from a directory
ShizZy
1
-7
/
+5
2013-09-20
added a module for loading bootable binaries
ShizZy
1
-0
/
+76