| Commit message (Expand) | Author | Age | Files | Lines |
* | shader: Address Feedback | FernandoS27 | 2021-07-23 | 1 | -36/+13 |
* | shader: Implement SR_LaneId | FernandoS27 | 2021-07-23 | 1 | -0/+4 |
* | shader: Implement MEMBAR | FernandoS27 | 2021-07-23 | 1 | -0/+4 |
* | shader: Improve VOTE.VTG stub | FernandoS27 | 2021-07-23 | 1 | -2/+35 |
* | shader: Stub VOTE.VTG | FernandoS27 | 2021-07-23 | 1 | -0/+7 |
* | shader: Implement ImageGradient | FernandoS27 | 2021-07-23 | 1 | -0/+7 |
* | shader: Implement TMML partially | FernandoS27 | 2021-07-23 | 1 | -2/+2 |
* | shader,spirv: Implement ImageQueryLod. | FernandoS27 | 2021-07-23 | 1 | -0/+6 |
* | shader: Add missing new lines | ReinUsesLisp | 2021-07-23 | 1 | -0/+2 |
* | shader: Implement FSWZADD | ameerj | 2021-07-23 | 1 | -0/+3 |
* | shader: Implement BRX | FernandoS27 | 2021-07-23 | 1 | -0/+12 |
* | shader: Implement I2I SAT | ameerj | 2021-07-23 | 1 | -0/+8 |
* | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp | 2021-07-23 | 1 | -0/+46 |
* | shader: Implement VMAD, VMNMX, VSETP | ameerj | 2021-07-23 | 1 | -10/+11 |
* | shader: Fix structured control flow on KIL instructions | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
* | shader: Implement TXQ and fix FragDepth | ReinUsesLisp | 2021-07-23 | 1 | -0/+6 |
* | shader: Refactor PTP and other minor changes | ReinUsesLisp | 2021-07-23 | 1 | -8/+4 |
* | shader: Add IR opcode for ImageFetch | FernandoS27 | 2021-07-23 | 1 | -0/+6 |
* | shader: Implement TLD4.PTP | FernandoS27 | 2021-07-23 | 1 | -5/+9 |
* | shader: Implement TLD4 and TLD4_B | FernandoS27 | 2021-07-23 | 1 | -0/+13 |
* | shader: Implement SHFL | ameerj | 2021-07-23 | 1 | -0/+23 |
* | shader: Fix F2I | FernandoS27 | 2021-07-23 | 1 | -0/+18 |
* | shader: Implement NDC [-1, 1], attribute types and default varying initialization | ReinUsesLisp | 2021-07-23 | 1 | -0/+8 |
* | shader: Implement VOTE | ameerj | 2021-07-23 | 1 | -0/+16 |
* | shader: Implement DMNMX, DSET, DSETP | ameerj | 2021-07-23 | 1 | -0/+2 |
* | shader: Implement F2F | FernandoS27 | 2021-07-23 | 1 | -6/+6 |
* | shader: Add support for fp16 comparisons and misc fixes | ReinUsesLisp | 2021-07-23 | 1 | -4/+19 |
* | shader: Implement I2F | ReinUsesLisp | 2021-07-23 | 1 | -50/+95 |
* | shader: Add partial rasterizer integration | ReinUsesLisp | 2021-07-23 | 1 | -0/+14 |
* | shader: Implement CSET and CSETP | ameerj | 2021-07-23 | 1 | -5/+55 |
* | shader: Implement TEXS | ReinUsesLisp | 2021-07-23 | 1 | -0/+8 |
* | shader: Implement FMNMX | ameerj | 2021-07-23 | 1 | -0/+28 |
* | shader: Implement FCMP | ameerj | 2021-07-23 | 1 | -27/+53 |
* | shader: Partial implementation of LDC | ReinUsesLisp | 2021-07-23 | 1 | -1/+21 |
* | shader: Initial support for textures and TEX | ReinUsesLisp | 2021-07-23 | 1 | -2/+131 |
* | shader: Implement R2P | ameerj | 2021-07-23 | 1 | -0/+2 |
* | shader: Implement SHF | ameerj | 2021-07-23 | 1 | -4/+18 |
* | shader: Implement LEA | ameerj | 2021-07-23 | 1 | -4/+18 |
* | shader: Implement HADD2 | ReinUsesLisp | 2021-07-23 | 1 | -4/+86 |
* | shader: Implement FLO | ameerj | 2021-07-23 | 1 | -2/+10 |
* | shader: Implement IMNMX | ameerj | 2021-07-23 | 1 | -0/+16 |
* | shader: Implement POPC | ameerj | 2021-07-23 | 1 | -0/+8 |
* | shader: Implement SHR | ameerj | 2021-07-23 | 1 | -0/+4 |
* | shader: Fix control flow | ReinUsesLisp | 2021-07-23 | 1 | -9/+18 |
* | shader: FMUL, select, RRO, and MUFU fixes | ReinUsesLisp | 2021-07-23 | 1 | -17/+127 |
* | shader: Rename, implement FADD.SAT and P2R (imm) | ReinUsesLisp | 2021-07-23 | 1 | -8/+8 |
* | shader: Add denorm flush support | ReinUsesLisp | 2021-07-23 | 1 | -16/+16 |
* | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp | 2021-07-23 | 1 | -35/+35 |
* | shader: Misc fixes | ReinUsesLisp | 2021-07-23 | 1 | -0/+2 |
* | shader: Initial implementation of an AST | ReinUsesLisp | 2021-07-23 | 1 | -9/+34 |
* | spirv: Initial SPIR-V support | ReinUsesLisp | 2021-07-23 | 1 | -6/+6 |
* | shader: Make typed IR | ReinUsesLisp | 2021-07-23 | 1 | -91/+184 |
* | shader: Constant propagation and global memory to storage buffer | ReinUsesLisp | 2021-07-23 | 1 | -3/+17 |
* | shader: Initial instruction support | ReinUsesLisp | 2021-07-23 | 1 | -12/+188 |
* | shader: Initial recompiler work | ReinUsesLisp | 2021-07-23 | 1 | -0/+533 |