Commit message (Collapse) | Author | Age | Files | Lines | |
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* | pica: Implement decoding of basic fragment lighting components. | bunnei | 2016-02-05 | 1 | -0/+2 |
| | | | | | | | - Diffuse - Distance attenuation - float16/float20 types - Vertex Shader 'view' output | ||||
* | VideoCore: Unify interface to OpenGL and SW rasterizers | Yuri Kunde Schlesner | 2015-12-08 | 1 | -1/+1 |
| | | | | | | This removes explicit checks sprinkled all over the codebase to instead just have the SW rasterizer expose an implementation with no-ops for most operations. | ||||
* | video_core: Reorganize headers | Lioncash | 2015-09-11 | 1 | -4/+4 |
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* | Shader: Move shader code to its own subdirectory, "shader". | bunnei | 2015-08-15 | 1 | -1/+1 |
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* | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | 2015-08-15 | 1 | -1/+1 |
| | | | | - Also renames "vertex_shader.*" to "shader_interpreter.*" | ||||
* | Pica/Clipper: Output proper number of triangles in debugging logs. | Tony Wasserka | 2015-07-15 | 1 | -1/+1 |
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* | VideoCore: Fix floating point warning | zawata | 2015-06-27 | 1 | -1/+1 |
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* | Pica: Create 'State' structure and move state memory there. | bunnei | 2015-05-23 | 1 | -6/+7 |
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* | Pica: Cleanup clipping code and change screenspace z to range from -1..0. | Tony Wasserka | 2015-02-18 | 1 | -48/+36 |
| | | | | The change in depth range seems to reflect better to what applications are expecting, and makes for cleaner code overall (hence is more likely to reflect hardware behavior). | ||||
* | Rasterizer: Pre-divide vertex attributes by W | Yuri Kunde Schlesner | 2014-12-29 | 1 | -3/+10 |
| | | | | | Execute the division-by-W for perspective-correct interpolation of values in the clipper, moving them out of the rasterization inner loop. | ||||
* | Clipper: Compact buffers on each clipping pass | Yuri Kunde Schlesner | 2014-12-29 | 1 | -28/+27 |
| | | | | | | Use a new buffer management scheme in the clipper that allows using a bounded minimal amount of buffer space. Even though it copies more data it is still slightly faster likely due to using less cache. | ||||
* | Clipper: Avoid dynamic allocations | Yuri Kunde Schlesner | 2014-12-29 | 1 | -10/+7 |
| | | | | | | The triangle clipper was allocating its temporary input, output and work buffers using a std::vector. Since this is a hot path, it's desirable to use stack allocation instead. | ||||
* | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
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* | Convert old logging calls to new logging macros | Yuri Kunde Schlesner | 2014-12-13 | 1 | -1/+1 |
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* | Fix two format strings. | Lioncash | 2014-11-14 | 1 | -2/+2 |
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* | Fix some warnings | Sean | 2014-10-30 | 1 | -2/+2 |
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* | Fix warnings in video_core | Lioncash | 2014-10-08 | 1 | -4/+4 |
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* | VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. | bunnei | 2014-08-26 | 1 | -1/+1 |
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* | Pica: Add basic rasterizer. | Tony Wasserka | 2014-08-12 | 1 | -1/+2 |
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* | Pica: Add triangle clipper. | Tony Wasserka | 2014-08-12 | 1 | -0/+178 |