From 7367e55d1de57cb3f728085cbd0b3393a369150e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 2 Feb 2022 14:10:06 -0500 Subject: texture_cache: Remove dead code within SynchronizeAliases Since these were being copied by value, none of the changes applied in the loop would be reflected. However, from the looks of it, this would already be applied within CopyImage() anyways, so this can be removed. --- src/video_core/texture_cache/texture_cache.h | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index bc45720b6..d57c0c41a 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -1736,19 +1736,7 @@ void TextureCache

::SynchronizeAliases(ImageId image_id) { continue; } ScaleUp(aliased_image); - - const bool both_2d{image.info.type == ImageType::e2D && - aliased_image.info.type == ImageType::e2D}; - auto copies = aliased->copies; - for (auto copy : copies) { - copy.extent.width = std::max( - (copy.extent.width * resolution.up_scale) >> resolution.down_shift, 1); - if (both_2d) { - copy.extent.height = std::max( - (copy.extent.height * resolution.up_scale) >> resolution.down_shift, 1); - } - } - CopyImage(image_id, aliased->id, copies); + CopyImage(image_id, aliased->id, aliased->copies); } } -- cgit v1.2.3