From 1c7dae966d52287ba5812c27d2fe0c59938aa416 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 14 Sep 2022 03:32:14 -0400 Subject: audio_device: Make AudioDeviceName constructor constexpr These are used as read-only arrays, so we can make the data read-only and available at compile-time. Now constructing an AudioDevice no longer needs to initialize some tables --- src/core/hle/service/audio/audout_u.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/core/hle/service') diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index a44dd842a..49c092301 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -246,9 +246,8 @@ void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) { const auto write_count = static_cast(ctx.GetWriteBufferSize() / sizeof(AudioDevice::AudioDeviceName)); std::vector device_names{}; - std::string print_names{}; if (write_count > 0) { - device_names.push_back(AudioDevice::AudioDeviceName("DeviceOut")); + device_names.emplace_back("DeviceOut"); LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut"); } else { LOG_DEBUG(Service_Audio, "called. Empty buffer passed in."); -- cgit v1.2.3