From d72708c1f58225f50c5ddecbd6f51580a2d9690b Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sun, 26 Oct 2014 02:56:13 -0200 Subject: Add `override` keyword through the code. This was automated using `clang-modernize`. --- src/video_core/renderer_opengl/renderer_opengl.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 82ef4b14b..eed201a95 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -21,19 +21,19 @@ public: ~RendererOpenGL() override; /// Swap buffers (render frame) - void SwapBuffers(); + void SwapBuffers() override; /** * Set the emulator window to use for renderer * @param window EmuWindow handle to emulator window to use for rendering */ - void SetWindow(EmuWindow* window); + void SetWindow(EmuWindow* window) override; /// Initialize the renderer - void Init(); + void Init() override; /// Shutdown the renderer - void ShutDown(); + void ShutDown() override; private: /// Structure used for storing information about the textures for each 3DS screen -- cgit v1.2.3