From 374eeda1a35f6a1dc81cf22122c701be68e89c0f Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 16 Jun 2021 04:59:30 -0300 Subject: shader: Properly manage attributes not written from previous stages --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 11 ++++++++++- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 16 ++++++++++++---- 2 files changed, 22 insertions(+), 5 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index b459397f5..b8b24dd3d 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -58,8 +58,15 @@ auto MakeSpan(Container& container) { Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key, const Shader::IR::Program& program, + const Shader::IR::Program* previous_program, bool glasm_use_storage_buffers, bool use_assembly_shaders) { Shader::RuntimeInfo info; + if (previous_program) { + info.previous_stage_stores_generic = previous_program->info.stores_generics; + } else { + // Mark all stores as available + info.previous_stage_stores_generic.flip(); + } switch (program.stage) { case Shader::Stage::VertexB: case Shader::Stage::Geometry: @@ -400,6 +407,7 @@ std::unique_ptr ShaderCache::CreateGraphicsPipeline( OGLProgram source_program; std::array sources; Shader::Backend::Bindings binding; + Shader::IR::Program* previous_program{}; const bool use_glasm{device.UseAssemblyShaders()}; const size_t first_index = uses_vertex_a && uses_vertex_b ? 1 : 0; for (size_t index = first_index; index < Maxwell::MaxShaderProgram; ++index) { @@ -413,12 +421,13 @@ std::unique_ptr ShaderCache::CreateGraphicsPipeline( infos[stage_index] = &program.info; const auto runtime_info{ - MakeRuntimeInfo(key, program, glasm_use_storage_buffers, use_glasm)}; + MakeRuntimeInfo(key, program, previous_program, glasm_use_storage_buffers, use_glasm)}; if (use_glasm) { sources[stage_index] = EmitGLASM(profile, runtime_info, program, binding); } else { sources[stage_index] = EmitGLSL(profile, runtime_info, program, binding); } + previous_program = &program; } auto* const thread_worker{build_in_parallel ? workers.get() : nullptr}; VideoCore::ShaderNotify* const notify{build_in_parallel ? &shader_notify : nullptr}; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 72e6f4207..dc028306a 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -90,7 +90,7 @@ Shader::CompareFunction MaxwellToCompareFunction(Maxwell::ComparisonOp compariso return {}; } -static Shader::AttributeType CastAttributeType(const FixedPipelineState::VertexAttribute& attr) { +Shader::AttributeType CastAttributeType(const FixedPipelineState::VertexAttribute& attr) { if (attr.enabled == 0) { return Shader::AttributeType::Disabled; } @@ -124,9 +124,15 @@ Shader::AttributeType AttributeType(const FixedPipelineState& state, size_t inde } Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineCacheKey& key, - const Shader::IR::Program& program) { + const Shader::IR::Program& program, + const Shader::IR::Program* previous_program) { Shader::RuntimeInfo info; - + if (previous_program) { + info.previous_stage_stores_generic = previous_program->info.stores_generics; + } else { + // Mark all stores as available + info.previous_stage_stores_generic.flip(); + } const Shader::Stage stage{program.stage}; const bool has_geometry{key.unique_hashes[4] != 0}; const bool gl_ndc{key.state.ndc_minus_one_to_one != 0}; @@ -499,6 +505,7 @@ std::unique_ptr PipelineCache::CreateGraphicsPipeline( std::array infos{}; std::array modules; + const Shader::IR::Program* previous_stage{}; Shader::Backend::Bindings binding; for (size_t index = uses_vertex_a && uses_vertex_b ? 1 : 0; index < Maxwell::MaxShaderProgram; ++index) { @@ -511,7 +518,7 @@ std::unique_ptr PipelineCache::CreateGraphicsPipeline( const size_t stage_index{index - 1}; infos[stage_index] = &program.info; - const Shader::RuntimeInfo runtime_info{MakeRuntimeInfo(key, program)}; + const Shader::RuntimeInfo runtime_info{MakeRuntimeInfo(key, program, previous_stage)}; const std::vector code{EmitSPIRV(profile, runtime_info, program, binding)}; device.SaveShader(code); modules[stage_index] = BuildShader(device, code); @@ -519,6 +526,7 @@ std::unique_ptr PipelineCache::CreateGraphicsPipeline( const std::string name{fmt::format("Shader {:016x}", key.unique_hashes[index])}; modules[stage_index].SetObjectNameEXT(name.c_str()); } + previous_stage = &program; } Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr}; VideoCore::ShaderNotify* const notify{build_in_parallel ? &shader_notify : nullptr}; -- cgit v1.2.3