From 3f08e8d8d4ef16cf2468620fbfbdac46e43dcaef Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 26 Nov 2019 15:19:15 -0500 Subject: core/memory: Migrate over GetPointer() With all of the interfaces ready for migration, it's trivial to migrate over GetPointer(). --- src/video_core/memory_manager.cpp | 4 ++-- src/video_core/renderer_opengl/gl_rasterizer.cpp | 3 ++- src/video_core/renderer_opengl/renderer_opengl.cpp | 2 +- src/video_core/renderer_vulkan/vk_buffer_cache.cpp | 6 +++--- 4 files changed, 8 insertions(+), 7 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index bffae940c..11848fbce 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -52,7 +52,7 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) { const u64 aligned_size{Common::AlignUp(size, page_size)}; const GPUVAddr gpu_addr{FindFreeRegion(address_space_base, aligned_size)}; - MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr); + MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr); ASSERT(system.CurrentProcess() ->VMManager() .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped, @@ -67,7 +67,7 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) const u64 aligned_size{Common::AlignUp(size, page_size)}; - MapBackingMemory(gpu_addr, Memory::GetPointer(cpu_addr), aligned_size, cpu_addr); + MapBackingMemory(gpu_addr, system.Memory().GetPointer(cpu_addr), aligned_size, cpu_addr); ASSERT(system.CurrentProcess() ->VMManager() .SetMemoryAttribute(cpu_addr, size, Kernel::MemoryAttribute::DeviceMapped, diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 85f05544c..a568a4343 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -19,6 +19,7 @@ #include "common/scope_exit.h" #include "core/core.h" #include "core/hle/kernel/process.h" +#include "core/memory.h" #include "core/settings.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" @@ -838,7 +839,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, MICROPROFILE_SCOPE(OpenGL_CacheManagement); const auto surface{ - texture_cache.TryFindFramebufferSurface(Memory::GetPointer(framebuffer_addr))}; + texture_cache.TryFindFramebufferSurface(system.Memory().GetPointer(framebuffer_addr))}; if (!surface) { return {}; } diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 7646cbb0e..a57a564f7 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -158,7 +158,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)}; const u32 bytes_per_pixel{VideoCore::Surface::GetBytesPerPixel(pixel_format)}; const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel}; - const auto host_ptr{Memory::GetPointer(framebuffer_addr)}; + u8* const host_ptr{system.Memory().GetPointer(framebuffer_addr)}; rasterizer->FlushRegion(ToCacheAddr(host_ptr), size_in_bytes); // TODO(Rodrigo): Read this from HLE diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 959638747..46da81aaa 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -50,9 +50,9 @@ u64 VKBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignme // TODO: Figure out which size is the best for given games. cache &= size >= 2048; - const auto& host_ptr{Memory::GetPointer(*cpu_addr)}; + u8* const host_ptr{cpu_memory.GetPointer(*cpu_addr)}; if (cache) { - auto entry = TryGet(host_ptr); + const auto entry = TryGet(host_ptr); if (entry) { if (entry->GetSize() >= size && entry->GetAlignment() == alignment) { return entry->GetOffset(); @@ -64,7 +64,7 @@ u64 VKBufferCache::UploadMemory(GPUVAddr gpu_addr, std::size_t size, u64 alignme AlignBuffer(alignment); const u64 uploaded_offset = buffer_offset; - if (!host_ptr) { + if (host_ptr == nullptr) { return uploaded_offset; } -- cgit v1.2.3