From 4d840aa903ac1285c58450813f0b5041669454c6 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 17 Mar 2022 20:55:05 -0400 Subject: vk_texture_cache: Do not reinterpret DepthStencil source images Fixes star pointer interactions in Super Mario Galaxy on some drivers, notably Nvidia. Co-Authored-By: Fernando S. <1731197+fernandos27@users.noreply.github.com> --- src/video_core/renderer_vulkan/vk_texture_cache.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 8101eb42c..83a23b66a 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -781,11 +781,6 @@ bool TextureCacheRuntime::ShouldReinterpret(Image& dst, Image& src) { !device.IsExtShaderStencilExportSupported()) { return true; } - if (VideoCore::Surface::GetFormatType(src.info.format) == - VideoCore::Surface::SurfaceType::DepthStencil && - !device.IsExtShaderStencilExportSupported()) { - return true; - } if (dst.info.format == PixelFormat::D32_FLOAT_S8_UINT || src.info.format == PixelFormat::D32_FLOAT_S8_UINT) { return true; -- cgit v1.2.3