From 2ac7472d3f94f1adb33c0a1d7748e922c515f6a8 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 14 Jul 2019 17:42:39 -0400 Subject: Texture_Cache: Address Feedback --- src/video_core/texture_cache/surface_base.h | 4 +++- src/video_core/texture_cache/surface_params.cpp | 9 ++++----- src/video_core/texture_cache/texture_cache.h | 17 ++++++++++------- 3 files changed, 17 insertions(+), 13 deletions(-) (limited to 'src') diff --git a/src/video_core/texture_cache/surface_base.h b/src/video_core/texture_cache/surface_base.h index fb6378bc7..bcce8d863 100644 --- a/src/video_core/texture_cache/surface_base.h +++ b/src/video_core/texture_cache/surface_base.h @@ -312,11 +312,13 @@ private: return view; } + static constexpr u32 NO_RT = 0xFFFFFFFF; + bool is_modified{}; bool is_target{}; bool is_registered{}; bool is_picked{}; - u32 index{0xFFFFFFFF}; + u32 index{NO_RT}; u64 modification_tick{}; }; diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 33c94daa8..fd5472451 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -297,12 +297,11 @@ std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size return Tegra::Texture::CalculateSize(!as_host_size, GetBytesPerPixel(), width, height, depth, GetMipBlockHeight(level), GetMipBlockDepth(level)); + } else if (as_host_size || IsBuffer()) { + return GetBytesPerPixel() * width * height * depth; } else { - if (as_host_size || IsBuffer()) { - return GetBytesPerPixel() * width * height * depth; - } else { - return pitch * height * depth; - } + // Linear Texture Case + return pitch * height * depth; } } diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 6d3d2da7d..7f9623c62 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -133,11 +133,11 @@ public: regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)}; auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents, true); if (depth_buffer.target) - depth_buffer.target->MarkAsRenderTarget(false, -1); + depth_buffer.target->MarkAsRenderTarget(false, NO_RT); depth_buffer.target = surface_view.first; depth_buffer.view = surface_view.second; if (depth_buffer.target) - depth_buffer.target->MarkAsRenderTarget(true, 8); + depth_buffer.target->MarkAsRenderTarget(true, DEPTH_RT); return surface_view.second; } @@ -167,7 +167,7 @@ public: auto surface_view = GetSurface(gpu_addr, SurfaceParams::CreateForFramebuffer(system, index), preserve_contents, true); if (render_targets[index].target) - render_targets[index].target->MarkAsRenderTarget(false, -1); + render_targets[index].target->MarkAsRenderTarget(false, NO_RT); render_targets[index].target = surface_view.first; render_targets[index].view = surface_view.second; if (render_targets[index].target) @@ -191,7 +191,7 @@ public: if (depth_buffer.target == nullptr) { return; } - depth_buffer.target->MarkAsRenderTarget(false, -1); + depth_buffer.target->MarkAsRenderTarget(false, NO_RT); depth_buffer.target = nullptr; depth_buffer.view = nullptr; } @@ -200,7 +200,7 @@ public: if (render_targets[index].target == nullptr) { return; } - render_targets[index].target->MarkAsRenderTarget(false, -1); + render_targets[index].target->MarkAsRenderTarget(false, NO_RT); render_targets[index].target = nullptr; render_targets[index].view = nullptr; } @@ -272,8 +272,8 @@ protected: void ManageRenderTargetUnregister(TSurface& surface) { auto& maxwell3d = system.GPU().Maxwell3D(); - u32 index = surface->GetRenderTarget(); - if (index == 8) { + const u32 index = surface->GetRenderTarget(); + if (index == DEPTH_RT) { maxwell3d.dirty_flags.zeta_buffer = true; } else { maxwell3d.dirty_flags.color_buffer.set(index, true); @@ -797,6 +797,9 @@ private: static constexpr u64 registry_page_size{1 << registry_page_bits}; std::unordered_map> registry; + static constexpr u32 DEPTH_RT = 8; + static constexpr u32 NO_RT = 0xFFFFFFFF; + // The L1 Cache is used for fast texture lookup before checking the overlaps // This avoids calculating size and other stuffs. std::unordered_map l1_cache; -- cgit v1.2.3