From 5192521dc3f752c385de356158706899f523e498 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Fri, 10 May 2019 22:26:46 -0400 Subject: texture_cache: Implement GPU Dirty Flags --- src/video_core/texture_cache/texture_cache.h | 37 +++++++++++++++++----------- 1 file changed, 22 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index ad0fbd7ce..8aa0d6515 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -81,17 +81,22 @@ public: if (!gpu_addr) { return {}; } - if (gpu_addr == 0x1b7ec0000) { - // __debugbreak(); - } const auto params{SurfaceParams::CreateForTexture(system, config, entry)}; return GetSurface(gpu_addr, params, true).second; } TView GetDepthBufferSurface(bool preserve_contents) { - const auto& regs{system.GPU().Maxwell3D().regs}; + auto& maxwell3d = system.GPU().Maxwell3D(); + + if (!maxwell3d.dirty_flags.zeta_buffer) { + return depth_buffer.view; + } + maxwell3d.dirty_flags.zeta_buffer = false; + + const auto& regs{maxwell3d.regs}; const auto gpu_addr{regs.zeta.Address()}; if (!gpu_addr || !regs.zeta_enable) { + SetEmptyDepthBuffer(); return {}; } const auto depth_params{SurfaceParams::CreateForDepthBuffer( @@ -101,6 +106,8 @@ public: auto surface_view = GetSurface(gpu_addr, depth_params, preserve_contents); if (depth_buffer.target) depth_buffer.target->MarkAsProtected(false); + depth_buffer.target = surface_view.first; + depth_buffer.view = surface_view.second; if (depth_buffer.target) depth_buffer.target->MarkAsProtected(true); return surface_view.second; @@ -108,8 +115,13 @@ public: TView GetColorBufferSurface(std::size_t index, bool preserve_contents) { ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); + auto& maxwell3d = system.GPU().Maxwell3D(); + if (!maxwell3d.dirty_flags.color_buffer[index]) { + return render_targets[index].view; + } + maxwell3d.dirty_flags.color_buffer.reset(index); - const auto& regs{system.GPU().Maxwell3D().regs}; + const auto& regs{maxwell3d.regs}; if (index >= regs.rt_control.count || regs.rt[index].Address() == 0 || regs.rt[index].format == Tegra::RenderTargetFormat::NONE) { SetEmptyColorBuffer(index); @@ -128,6 +140,7 @@ public: if (render_targets[index].target) render_targets[index].target->MarkAsProtected(false); render_targets[index].target = surface_view.first; + render_targets[index].view = surface_view.second; if (render_targets[index].target) render_targets[index].target->MarkAsProtected(true); return surface_view.second; @@ -154,7 +167,6 @@ public: void SetEmptyColorBuffer(std::size_t index) { if (render_targets[index].target != nullptr) { render_targets[index].target->MarkAsProtected(false); - std::memset(&render_targets[index].config, sizeof(RenderTargetConfig), 0); render_targets[index].target = nullptr; render_targets[index].view = nullptr; } @@ -545,13 +557,7 @@ private: return {}; } - struct RenderInfo { - RenderTargetConfig config; - TSurface target; - TView view; - }; - - struct DepthBufferInfo { + struct FramebufferTargetInfo { TSurface target; TView view; }; @@ -580,8 +586,9 @@ private: /// previously been used. This is to prevent surfaces from being constantly created and /// destroyed when used with different surface parameters. std::unordered_map> surface_reserve; - std::array render_targets; - DepthBufferInfo depth_buffer; + std::array + render_targets; + FramebufferTargetInfo depth_buffer; std::vector staging_buffer; }; -- cgit v1.2.3