From 8599e1e4fce85f6830d7189ae97f9c46872d6f4f Mon Sep 17 00:00:00 2001 From: bunnei Date: Tue, 14 Aug 2018 23:08:37 -0400 Subject: gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat. - Used by Breath of the Wild. --- src/video_core/renderer_opengl/gl_rasterizer_cache.h | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 37eef5ad0..dbacb7f3d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -354,7 +354,15 @@ struct SurfaceParams { static_cast(component_type)); UNREACHABLE(); case Tegra::Texture::TextureFormat::R16_G16_B16_A16: - return PixelFormat::RGBA16F; + switch (component_type) { + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::RGBA16U; + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::RGBA16F; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", + static_cast(component_type)); + UNREACHABLE(); case Tegra::Texture::TextureFormat::BF10GF11RF11: return PixelFormat::R11FG11FB10F; case Tegra::Texture::TextureFormat::R32_G32_B32_A32: -- cgit v1.2.3