From 9d4edd4e88d291aa4b778b74f6e9daa9dd358d2b Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Sun, 13 Sep 2020 09:25:22 -0400
Subject: ui/themes: Cleanup UI
---
src/yuzu/aboutdialog.ui | 20 --
src/yuzu/applets/controller.ui | 31 +--
src/yuzu/configuration/configure.ui | 20 --
.../configuration/configure_debug_controller.ui | 20 --
src/yuzu/configuration/configure_input.ui | 24 +-
.../configuration/configure_input_advanced.cpp | 4 +-
src/yuzu/configuration/configure_input_advanced.ui | 192 ++++++++--------
src/yuzu/configuration/configure_input_player.ui | 241 +++++++++++----------
src/yuzu/configuration/configure_motion_touch.ui | 10 -
src/yuzu/configuration/configure_mouse_advanced.ui | 46 ++--
src/yuzu/configuration/configure_per_game.ui | 20 --
.../configuration/configure_touch_from_button.ui | 10 -
.../configure_touchscreen_advanced.ui | 22 +-
13 files changed, 263 insertions(+), 397 deletions(-)
(limited to 'src')
diff --git a/src/yuzu/aboutdialog.ui b/src/yuzu/aboutdialog.ui
index f122ba39d..1b320630c 100644
--- a/src/yuzu/aboutdialog.ui
+++ b/src/yuzu/aboutdialog.ui
@@ -160,32 +160,12 @@ p, li { white-space: pre-wrap; }
accepted()
AboutDialog
accept()
-
-
- 248
- 254
-
-
- 157
- 274
-
-
buttonBox
rejected()
AboutDialog
reject()
-
-
- 316
- 260
-
-
- 286
- 274
-
-
diff --git a/src/yuzu/applets/controller.ui b/src/yuzu/applets/controller.ui
index c4108a979..2ab69a2d3 100644
--- a/src/yuzu/applets/controller.ui
+++ b/src/yuzu/applets/controller.ui
@@ -1217,9 +1217,6 @@
-
-
- false
-
-
Pro Controller
@@ -2279,7 +2276,7 @@
6
- 6
+ 8
6
@@ -2335,13 +2332,13 @@
- 65
- 0
+ 68
+ 21
- 65
+ 68
16777215
@@ -2387,18 +2384,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Configure
@@ -2430,12 +2427,12 @@
- 65
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Open
@@ -2657,16 +2654,6 @@
accepted()
QtControllerSelectorDialog
accept()
-
-
- 20
- 20
-
-
- 20
- 20
-
-
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index fcf42cdcb..f92c3aff3 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -275,32 +275,12 @@
accepted()
ConfigureDialog
accept()
-
-
- 220
- 380
-
-
- 220
- 200
-
-
buttonBox
rejected()
ConfigureDialog
reject()
-
-
- 220
- 380
-
-
- 220
- 200
-
-
diff --git a/src/yuzu/configuration/configure_debug_controller.ui b/src/yuzu/configuration/configure_debug_controller.ui
index a95ed50ff..7b7e6582c 100644
--- a/src/yuzu/configuration/configure_debug_controller.ui
+++ b/src/yuzu/configuration/configure_debug_controller.ui
@@ -66,32 +66,12 @@
accepted()
ConfigureDebugController
accept()
-
-
- 140
- 318
-
-
- 140
- 169
-
-
buttonBox
rejected()
ConfigureDebugController
reject()
-
-
- 140
- 318
-
-
- 140
- 169
-
-
diff --git a/src/yuzu/configuration/configure_input.ui b/src/yuzu/configuration/configure_input.ui
index 136955224..b74481bda 100644
--- a/src/yuzu/configuration/configure_input.ui
+++ b/src/yuzu/configuration/configure_input.ui
@@ -142,7 +142,7 @@
6
- 3
+ 8
6
@@ -198,13 +198,13 @@
- 65
+ 68
21
- 65
+ 68
16777215
@@ -250,18 +250,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Configure
@@ -468,13 +468,13 @@
- 57
+ 68
0
- 55
+ 68
16777215
@@ -494,7 +494,7 @@
Qt::LeftToRight
- min-width: 55px;
+ min-width: 68px;
Defaults
@@ -511,13 +511,13 @@
- 57
+ 68
0
- 55
+ 68
16777215
@@ -537,7 +537,7 @@
Qt::LeftToRight
- min-width: 55px;
+ min-width: 68px;
Clear
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
index 81f9dc16c..3715db0ab 100644
--- a/src/yuzu/configuration/configure_input_advanced.cpp
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -101,7 +101,7 @@ void ConfigureInputAdvanced::OnControllerButtonClick(int player_idx, int button_
}
controllers_colors[player_idx][button_idx] = new_bg_color;
controllers_color_buttons[player_idx][button_idx]->setStyleSheet(
- QStringLiteral("background-color: %1; min-width: 55px;")
+ QStringLiteral("background-color: %1; min-width: 60px;")
.arg(controllers_colors[player_idx][button_idx].name()));
}
@@ -139,7 +139,7 @@ void ConfigureInputAdvanced::LoadConfiguration() {
for (std::size_t button_idx = 0; button_idx < colors.size(); ++button_idx) {
controllers_color_buttons[player_idx][button_idx]->setStyleSheet(
- QStringLiteral("background-color: %1; min-width: 55px;")
+ QStringLiteral("background-color: %1; min-width: 60px;")
.arg(controllers_colors[player_idx][button_idx].name()));
}
}
diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui
index 5958435fc..a880a7c68 100644
--- a/src/yuzu/configuration/configure_input_advanced.ui
+++ b/src/yuzu/configuration/configure_input_advanced.ui
@@ -192,18 +192,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -247,18 +247,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -323,18 +323,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -378,18 +378,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -478,18 +478,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -533,18 +533,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -609,18 +609,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -664,18 +664,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -782,18 +782,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -837,18 +837,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -913,18 +913,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -968,18 +968,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1068,18 +1068,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1123,18 +1123,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1199,18 +1199,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1254,18 +1254,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1393,18 +1393,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1448,18 +1448,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1524,18 +1524,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1579,18 +1579,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1679,18 +1679,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1734,18 +1734,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1810,18 +1810,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1865,18 +1865,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -1983,18 +1983,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -2038,18 +2038,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -2114,18 +2114,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -2169,18 +2169,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -2269,18 +2269,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -2324,18 +2324,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -2400,18 +2400,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
@@ -2455,18 +2455,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
index e03461d9d..1e78b4c10 100644
--- a/src/yuzu/configuration/configure_input_player.ui
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -83,6 +83,12 @@
-
+
+
+ 0
+ 21
+
+
-
Pro Controller
@@ -136,6 +142,12 @@
-
+
+
+ 0
+ 21
+
+
-
Any
@@ -152,14 +164,14 @@
- 24
- 22
+ 21
+ 21
- 24
- 22
+ 21
+ 21
@@ -198,18 +210,25 @@
5
-
-
+
+
+
+ 0
+ 21
+
+
+
-
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Save
@@ -220,12 +239,12 @@
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
New
@@ -236,12 +255,12 @@
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Delete
@@ -393,18 +412,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Up
@@ -463,18 +482,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Left
@@ -512,18 +531,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Right
@@ -594,18 +613,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Down
@@ -664,18 +683,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Pressed
@@ -713,18 +732,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Modifier
@@ -759,13 +778,13 @@
- 55
+ 68
21
- 55
+ 68
16777215
@@ -966,18 +985,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Up
@@ -1036,18 +1055,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Left
@@ -1085,18 +1104,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Right
@@ -1167,18 +1186,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Down
@@ -1292,18 +1311,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
L
@@ -1341,18 +1360,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
ZL
@@ -1445,18 +1464,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Minus
@@ -1494,18 +1513,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Capture
@@ -1564,18 +1583,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Plus
@@ -1613,18 +1632,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Home
@@ -1717,18 +1736,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
R
@@ -1766,18 +1785,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
ZR
@@ -1870,18 +1889,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
SL
@@ -1919,18 +1938,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
SR
@@ -2027,18 +2046,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Left
@@ -2076,18 +2095,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Right
@@ -2225,18 +2244,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
X
@@ -2295,18 +2314,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Y
@@ -2344,18 +2363,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
A
@@ -2426,18 +2445,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
B
@@ -2580,18 +2599,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Up
@@ -2650,18 +2669,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Left
@@ -2699,18 +2718,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Right
@@ -2781,18 +2800,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Down
@@ -2851,18 +2870,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Pressed
@@ -2900,18 +2919,18 @@
- 57
+ 68
0
- 55
+ 68
16777215
- min-width: 55px;
+ min-width: 68px;
Modifier
@@ -2946,13 +2965,13 @@
- 55
+ 68
21
- 55
+ 68
16777215
diff --git a/src/yuzu/configuration/configure_motion_touch.ui b/src/yuzu/configuration/configure_motion_touch.ui
index 602cf8cd8..5b78c5a4b 100644
--- a/src/yuzu/configuration/configure_motion_touch.ui
+++ b/src/yuzu/configuration/configure_motion_touch.ui
@@ -312,16 +312,6 @@
accepted()
ConfigureMotionTouch
ApplyConfiguration()
-
-
- 220
- 380
-
-
- 220
- 200
-
-
diff --git a/src/yuzu/configuration/configure_mouse_advanced.ui b/src/yuzu/configuration/configure_mouse_advanced.ui
index 74552fdbd..5b99e1c37 100644
--- a/src/yuzu/configuration/configure_mouse_advanced.ui
+++ b/src/yuzu/configuration/configure_mouse_advanced.ui
@@ -15,7 +15,7 @@
QPushButton {
- min-width: 55px;
+ min-width: 60px;
}
@@ -42,13 +42,13 @@
- 57
+ 68
0
- 16777215
+ 68
16777215
@@ -82,7 +82,7 @@
- 57
+ 68
0
@@ -110,7 +110,7 @@
- 57
+ 68
0
@@ -138,13 +138,13 @@
- 57
+ 68
0
- 16777215
+ 68
16777215
@@ -204,13 +204,13 @@
- 57
+ 68
0
- 16777215
+ 68
16777215
@@ -256,13 +256,13 @@
- 57
+ 68
0
- 16777215
+ 68
16777215
@@ -275,13 +275,13 @@
- 57
+ 68
0
- 16777215
+ 68
16777215
@@ -324,32 +324,12 @@
accepted()
ConfigureMouseAdvanced
accept()
-
-
- 124
- 266
-
-
- 124
- 143
-
-
buttonBox
rejected()
ConfigureMouseAdvanced
reject()
-
-
- 124
- 266
-
-
- 124
- 143
-
-
diff --git a/src/yuzu/configuration/configure_per_game.ui b/src/yuzu/configuration/configure_per_game.ui
index d2057c4ab..25975b3b9 100644
--- a/src/yuzu/configuration/configure_per_game.ui
+++ b/src/yuzu/configuration/configure_per_game.ui
@@ -319,32 +319,12 @@
accepted()
ConfigurePerGame
accept()
-
-
- 248
- 254
-
-
- 157
- 274
-
-
buttonBox
rejected()
ConfigurePerGame
reject()
-
-
- 316
- 260
-
-
- 286
- 274
-
-
diff --git a/src/yuzu/configuration/configure_touch_from_button.ui b/src/yuzu/configuration/configure_touch_from_button.ui
index f581e27e0..757219d54 100644
--- a/src/yuzu/configuration/configure_touch_from_button.ui
+++ b/src/yuzu/configuration/configure_touch_from_button.ui
@@ -216,16 +216,6 @@ Drag points to change position, or double-click table cells to edit values.rejected()
ConfigureTouchFromButton
reject()
-
-
- 249
- 428
-
-
- 249
- 224
-
-
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.ui b/src/yuzu/configuration/configure_touchscreen_advanced.ui
index 1171c2dd1..30ceccddb 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.ui
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.ui
@@ -168,32 +168,12 @@
accepted()
ConfigureTouchscreenAdvanced
accept()
-
-
- 140
- 318
-
-
- 140
- 169
-
-
buttonBox
rejected()
ConfigureTouchscreenAdvanced
reject()
-
-
- 140
- 318
-
-
- 140
- 169
-
-
-
+
--
cgit v1.2.3
From 75eaab2e0f48eb588c1bfb85f96630e199fbc1da Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Thu, 17 Sep 2020 12:00:29 -0400
Subject: configure_input_player: Implement input exclusivity and persistence
With this, the "Input Devices" combobox should accurately reflect the input device being used and disallows inputs from other input devices unless the input device is set to "Any".
---
src/input_common/main.cpp | 6 +-
src/yuzu/configuration/configure_input.cpp | 2 +-
src/yuzu/configuration/configure_input_player.cpp | 318 +++++++++++++---------
src/yuzu/configuration/configure_input_player.h | 17 +-
4 files changed, 205 insertions(+), 138 deletions(-)
(limited to 'src')
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index d32fd8b81..354c734fe 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -78,7 +78,7 @@ struct InputSubsystem::Impl {
[[nodiscard]] std::vector GetInputDevices() const {
std::vector devices = {
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
- Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}},
+ Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
};
#ifdef HAVE_SDL2
auto sdl_devices = sdl->GetInputDevices();
@@ -96,7 +96,7 @@ struct InputSubsystem::Impl {
if (!params.Has("class") || params.Get("class", "") == "any") {
return {};
}
- if (params.Get("class", "") == "key") {
+ if (params.Get("class", "") == "keyboard") {
// TODO consider returning the SDL key codes for the default keybindings
return {};
}
@@ -116,7 +116,7 @@ struct InputSubsystem::Impl {
if (!params.Has("class") || params.Get("class", "") == "any") {
return {};
}
- if (params.Get("class", "") == "key") {
+ if (params.Get("class", "") == "keyboard") {
// TODO consider returning the SDL key codes for the default keybindings
return {};
}
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 2725fcb2b..f2932aa0b 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -242,6 +242,6 @@ void ConfigureInput::UpdateDockedState(bool is_handheld) {
void ConfigureInput::UpdateAllInputDevices() {
for (const auto& player : player_controllers) {
- player->UpdateInputDevices();
+ player->UpdateInputDeviceCombobox();
}
}
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index f58ca29d7..0de0c6999 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -477,11 +477,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
UpdateMotionButtons();
});
- connect(ui->comboDevices, qOverload(&QComboBox::currentIndexChanged), this,
+ connect(ui->comboDevices, qOverload(&QComboBox::activated), this,
&ConfigureInputPlayer::UpdateMappingWithDefaults);
+ ui->comboDevices->setCurrentIndex(-1);
+
ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh")));
- UpdateInputDevices();
connect(ui->buttonRefreshDevices, &QPushButton::clicked,
[this] { emit RefreshInputDevices(); });
@@ -492,14 +493,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
Common::ParamPackage params;
if (input_subsystem->GetGCButtons()->IsPolling()) {
params = input_subsystem->GetGCButtons()->GetNextInput();
- if (params.Has("engine")) {
+ if (params.Has("engine") && IsInputAcceptable(params)) {
SetPollingResult(params, false);
return;
}
}
if (input_subsystem->GetGCAnalogs()->IsPolling()) {
params = input_subsystem->GetGCAnalogs()->GetNextInput();
- if (params.Has("engine")) {
+ if (params.Has("engine") && IsInputAcceptable(params)) {
SetPollingResult(params, false);
return;
}
@@ -513,7 +514,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
- if (params.Has("engine")) {
+ if (params.Has("engine") && IsInputAcceptable(params)) {
SetPollingResult(params, false);
return;
}
@@ -572,6 +573,14 @@ void ConfigureInputPlayer::ApplyConfiguration() {
UpdateController(Settings::ControllerType::Handheld, HANDHELD_INDEX, handheld.connected);
}
+void ConfigureInputPlayer::showEvent(QShowEvent* event) {
+ if (bottom_row == nullptr) {
+ return;
+ }
+ QWidget::showEvent(event);
+ ui->main->addWidget(bottom_row);
+}
+
void ConfigureInputPlayer::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
@@ -604,6 +613,7 @@ void ConfigureInputPlayer::LoadConfiguration() {
}
UpdateUI();
+ UpdateInputDeviceCombobox();
if (debug) {
return;
@@ -615,11 +625,56 @@ void ConfigureInputPlayer::LoadConfiguration() {
(player_index == 0 && Settings::values.players[HANDHELD_INDEX].connected));
}
-void ConfigureInputPlayer::UpdateInputDevices() {
- input_devices = input_subsystem->GetInputDevices();
- ui->comboDevices->clear();
- for (auto device : input_devices) {
- ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
+void ConfigureInputPlayer::ConnectPlayer(bool connected) {
+ ui->groupConnectedController->setChecked(connected);
+}
+
+void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
+ // Skip input device persistence if "Input Devices" is set to "Any".
+ if (ui->comboDevices->currentIndex() == 0) {
+ UpdateInputDevices();
+ return;
+ }
+
+ // Find the first button that isn't empty.
+ const auto button_param =
+ std::find_if(buttons_param.begin(), buttons_param.end(),
+ [](const Common::ParamPackage param) { return param.Has("engine"); });
+ const bool buttons_empty = button_param == buttons_param.end();
+
+ const auto current_engine = button_param->Get("engine", "");
+ const auto current_guid = button_param->Get("guid", "");
+ const auto current_port = button_param->Get("port", "");
+
+ UpdateInputDevices();
+
+ if (buttons_empty) {
+ return;
+ }
+
+ const bool all_one_device =
+ std::all_of(buttons_param.begin(), buttons_param.end(),
+ [current_engine, current_guid, current_port](const Common::ParamPackage param) {
+ return !param.Has("engine") || (param.Get("engine", "") == current_engine &&
+ param.Get("guid", "") == current_guid &&
+ param.Get("port", "") == current_port);
+ });
+
+ if (all_one_device) {
+ const auto devices_it = std::find_if(
+ input_devices.begin(), input_devices.end(),
+ [current_engine, current_guid, current_port](const Common::ParamPackage param) {
+ return param.Get("class", "") == current_engine &&
+ param.Get("guid", "") == current_guid &&
+ param.Get("port", "") == current_port;
+ });
+ const int device_index =
+ devices_it != input_devices.end()
+ ? static_cast(std::distance(input_devices.begin(), devices_it))
+ : 0;
+ ui->comboDevices->setCurrentIndex(device_index);
+ } else {
+ ui->comboDevices->setCurrentIndex(0);
}
}
@@ -648,7 +703,7 @@ void ConfigureInputPlayer::RestoreDefaults() {
}
UpdateUI();
- UpdateInputDevices();
+ UpdateInputDeviceCombobox();
ui->comboControllerType->setCurrentIndex(0);
}
@@ -752,117 +807,12 @@ void ConfigureInputPlayer::UpdateUI() {
}
}
-void ConfigureInputPlayer::UpdateMappingWithDefaults() {
- if (ui->comboDevices->currentIndex() < 2) {
- return;
- }
- const auto& device = input_devices[ui->comboDevices->currentIndex()];
- auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
- auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
- for (std::size_t i = 0; i < buttons_param.size(); ++i) {
- buttons_param[i] = button_mapping[static_cast(i)];
- }
- for (std::size_t i = 0; i < analogs_param.size(); ++i) {
- analogs_param[i] = analog_mapping[static_cast(i)];
- }
-
- UpdateUI();
-}
-
-void ConfigureInputPlayer::HandleClick(
- QPushButton* button, std::function new_input_setter,
- InputCommon::Polling::DeviceType type) {
- if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) {
- button->setText(tr("Shake!"));
- } else {
- button->setText(tr("[waiting]"));
- }
- button->setFocus();
-
- // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a
- // controller, then they don't want keyboard/mouse input
- want_keyboard_mouse = ui->comboDevices->currentIndex() < 2;
-
- input_setter = new_input_setter;
-
- device_pollers = input_subsystem->GetPollers(type);
-
- for (auto& poller : device_pollers) {
- poller->Start();
- }
-
- QWidget::grabMouse();
- QWidget::grabKeyboard();
-
- if (type == InputCommon::Polling::DeviceType::Button) {
- input_subsystem->GetGCButtons()->BeginConfiguration();
- } else {
- input_subsystem->GetGCAnalogs()->BeginConfiguration();
- }
-
- if (type == InputCommon::Polling::DeviceType::Motion) {
- input_subsystem->GetUDPMotions()->BeginConfiguration();
- }
-
- timeout_timer->start(2500); // Cancel after 2.5 seconds
- poll_timer->start(50); // Check for new inputs every 50ms
-}
-
-void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
- timeout_timer->stop();
- poll_timer->stop();
- for (auto& poller : device_pollers) {
- poller->Stop();
- }
-
- QWidget::releaseMouse();
- QWidget::releaseKeyboard();
-
- input_subsystem->GetGCButtons()->EndConfiguration();
- input_subsystem->GetGCAnalogs()->EndConfiguration();
-
- input_subsystem->GetUDPMotions()->EndConfiguration();
-
- if (!abort) {
- (*input_setter)(params);
- }
-
- UpdateUI();
- input_setter = std::nullopt;
-}
-
-void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
- if (!input_setter || !event) {
- return;
- }
-
- if (want_keyboard_mouse) {
- SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())},
- false);
- } else {
- // We don't want any mouse buttons, so don't stop polling
- return;
- }
-
- SetPollingResult({}, true);
-}
-
-void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
- if (!input_setter || !event) {
- return;
- }
-
- if (event->key() != Qt::Key_Escape) {
- if (want_keyboard_mouse) {
- SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
- false);
- } else {
- // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
- return;
- }
+void ConfigureInputPlayer::UpdateInputDevices() {
+ input_devices = input_subsystem->GetInputDevices();
+ ui->comboDevices->clear();
+ for (auto device : input_devices) {
+ ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
}
-
- SetPollingResult({}, true);
}
void ConfigureInputPlayer::UpdateControllerIcon() {
@@ -986,14 +936,128 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
}
}
-void ConfigureInputPlayer::showEvent(QShowEvent* event) {
- if (bottom_row == nullptr) {
+void ConfigureInputPlayer::UpdateMappingWithDefaults() {
+ if (ui->comboDevices->currentIndex() < 2) {
return;
}
- QWidget::showEvent(event);
- ui->main->addWidget(bottom_row);
+ const auto& device = input_devices[ui->comboDevices->currentIndex()];
+ auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
+ auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
+ for (std::size_t i = 0; i < buttons_param.size(); ++i) {
+ buttons_param[i] = button_mapping[static_cast(i)];
+ }
+ for (std::size_t i = 0; i < analogs_param.size(); ++i) {
+ analogs_param[i] = analog_mapping[static_cast(i)];
+ }
+
+ UpdateUI();
}
-void ConfigureInputPlayer::ConnectPlayer(bool connected) {
- ui->groupConnectedController->setChecked(connected);
+void ConfigureInputPlayer::HandleClick(
+ QPushButton* button, std::function new_input_setter,
+ InputCommon::Polling::DeviceType type) {
+ if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) {
+ button->setText(tr("Shake!"));
+ } else {
+ button->setText(tr("[waiting]"));
+ }
+ button->setFocus();
+
+ // The first two input devices are always Any and Keyboard/Mouse. If the user filtered to a
+ // controller, then they don't want keyboard/mouse input
+ want_keyboard_mouse = ui->comboDevices->currentIndex() < 2;
+
+ input_setter = new_input_setter;
+
+ device_pollers = input_subsystem->GetPollers(type);
+
+ for (auto& poller : device_pollers) {
+ poller->Start();
+ }
+
+ QWidget::grabMouse();
+ QWidget::grabKeyboard();
+
+ if (type == InputCommon::Polling::DeviceType::Button) {
+ input_subsystem->GetGCButtons()->BeginConfiguration();
+ } else {
+ input_subsystem->GetGCAnalogs()->BeginConfiguration();
+ }
+
+ if (type == InputCommon::Polling::DeviceType::Motion) {
+ input_subsystem->GetUDPMotions()->BeginConfiguration();
+ }
+
+ timeout_timer->start(2500); // Cancel after 2.5 seconds
+ poll_timer->start(50); // Check for new inputs every 50ms
+}
+
+void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
+ timeout_timer->stop();
+ poll_timer->stop();
+ for (auto& poller : device_pollers) {
+ poller->Stop();
+ }
+
+ QWidget::releaseMouse();
+ QWidget::releaseKeyboard();
+
+ input_subsystem->GetGCButtons()->EndConfiguration();
+ input_subsystem->GetGCAnalogs()->EndConfiguration();
+
+ input_subsystem->GetUDPMotions()->EndConfiguration();
+
+ if (!abort) {
+ (*input_setter)(params);
+ }
+
+ UpdateUI();
+ UpdateInputDeviceCombobox();
+
+ input_setter = std::nullopt;
+}
+
+bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) const {
+ if (ui->comboDevices->currentIndex() == 0) {
+ return true;
+ }
+
+ const auto current_input_device = input_devices[ui->comboDevices->currentIndex()];
+ return params.Get("engine", "") == current_input_device.Get("class", "") &&
+ params.Get("guid", "") == current_input_device.Get("guid", "") &&
+ params.Get("port", "") == current_input_device.Get("port", "");
+}
+
+void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
+ if (!input_setter || !event) {
+ return;
+ }
+
+ if (want_keyboard_mouse) {
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->button())},
+ false);
+ } else {
+ // We don't want any mouse buttons, so don't stop polling
+ return;
+ }
+
+ SetPollingResult({}, true);
+}
+
+void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
+ if (!input_setter || !event) {
+ return;
+ }
+
+ if (event->key() != Qt::Key_Escape) {
+ if (want_keyboard_mouse) {
+ SetPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
+ false);
+ } else {
+ // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
+ return;
+ }
+ }
+
+ SetPollingResult({}, true);
}
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index c19aefffa..a5414e624 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -51,8 +51,11 @@ public:
/// Save all button configurations to settings file.
void ApplyConfiguration();
+ /// Set the connection state checkbox (used to sync state).
+ void ConnectPlayer(bool connected);
+
/// Update the input devices combobox.
- void UpdateInputDevices();
+ void UpdateInputDeviceCombobox();
/// Restore all buttons to their default values.
void RestoreDefaults();
@@ -60,9 +63,6 @@ public:
/// Clear all input configuration.
void ClearAll();
- /// Set the connection state checkbox (used to sync state).
- void ConnectPlayer(bool connected);
-
signals:
/// Emitted when this controller is connected by the user.
void Connected(bool connected);
@@ -89,6 +89,9 @@ private:
/// Finish polling and configure input using the input_setter.
void SetPollingResult(const Common::ParamPackage& params, bool abort);
+ /// Checks whether a given input can be accepted.
+ bool IsInputAcceptable(const Common::ParamPackage& params) const;
+
/// Handle mouse button press events.
void mousePressEvent(QMouseEvent* event) override;
@@ -98,8 +101,8 @@ private:
/// Update UI to reflect current configuration.
void UpdateUI();
- /// Update the controller selection combobox
- void UpdateControllerCombobox();
+ /// Update the available input devices.
+ void UpdateInputDevices();
/// Update the current controller icon.
void UpdateControllerIcon();
@@ -164,7 +167,7 @@ private:
bool want_keyboard_mouse = false;
/// List of physical devices users can map with. If a SDL backed device is selected, then you
- /// can usue this device to get a default mapping.
+ /// can use this device to get a default mapping.
std::vector input_devices;
/// Bottom row is where console wide settings are held, and its "owned" by the parent
--
cgit v1.2.3
From 57d89e291de0eacfd368784309a0cbf89d38dcc8 Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Wed, 23 Sep 2020 09:52:25 -0400
Subject: input_profiles: Implement input profiles
---
src/yuzu/CMakeLists.txt | 2 +
src/yuzu/configuration/config.cpp | 271 +++++++++++++--------
src/yuzu/configuration/config.h | 20 +-
.../configuration/configure_debug_controller.cpp | 6 +-
.../configuration/configure_debug_controller.h | 6 +-
src/yuzu/configuration/configure_input.cpp | 30 ++-
src/yuzu/configuration/configure_input.h | 4 +
src/yuzu/configuration/configure_input_player.cpp | 111 ++++++++-
src/yuzu/configuration/configure_input_player.h | 21 +-
src/yuzu/configuration/configure_per_game.cpp | 3 +-
src/yuzu/configuration/input_profiles.cpp | 131 ++++++++++
src/yuzu/configuration/input_profiles.h | 32 +++
src/yuzu/main.cpp | 2 +-
13 files changed, 509 insertions(+), 130 deletions(-)
create mode 100644 src/yuzu/configuration/input_profiles.cpp
create mode 100644 src/yuzu/configuration/input_profiles.h
(limited to 'src')
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 8abb74d56..22fe0a2a6 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -108,6 +108,8 @@ add_executable(yuzu
configuration/configure_web.cpp
configuration/configure_web.h
configuration/configure_web.ui
+ configuration/input_profiles.cpp
+ configuration/input_profiles.h
debugger/console.cpp
debugger/console.h
debugger/profiler.cpp
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 1ce62e4a6..5c8b02fbe 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -5,6 +5,7 @@
#include
#include
#include
+#include "common/common_paths.h"
#include "common/file_util.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
@@ -14,14 +15,27 @@
namespace FS = Common::FS;
-Config::Config(const std::string& config_file, bool is_global) {
- // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
- qt_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + config_file;
- FS::CreateFullPath(qt_config_loc);
- qt_config =
- std::make_unique(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
- global = is_global;
- Reload();
+Config::Config(const std::string& config_file, ConfigType config_type) : type(config_type) {
+ global = config_type == ConfigType::GlobalConfig;
+
+ switch (config_type) {
+ case ConfigType::GlobalConfig:
+ case ConfigType::PerGameConfig:
+ qt_config_loc = fmt::format("{}" DIR_SEP "{}.ini", FS::GetUserPath(FS::UserPath::ConfigDir),
+ config_file);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ Reload();
+ break;
+ case ConfigType::InputProfile:
+ qt_config_loc = fmt::format("{}input" DIR_SEP "{}.ini",
+ FS::GetUserPath(FS::UserPath::ConfigDir), config_file);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ break;
+ }
}
Config::~Config() {
@@ -242,84 +256,103 @@ const std::array Config::default_hotkeys{{
}};
// clang-format on
-void Config::ReadPlayerValues() {
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
- auto& player = Settings::values.players[p];
+void Config::ReadPlayerValue(std::size_t player_index) {
+ const QString player_prefix = [this, player_index] {
+ if (type == ConfigType::InputProfile) {
+ return QString{};
+ } else {
+ return QStringLiteral("player_%1_").arg(player_index);
+ }
+ }();
+
+ auto& player = Settings::values.players[player_index];
+
+ if (player_prefix.isEmpty()) {
+ const auto controller = static_cast(
+ qt_config
+ ->value(QStringLiteral("%1type").arg(player_prefix),
+ static_cast(Settings::ControllerType::ProController))
+ .toUInt());
+ if (controller == Settings::ControllerType::LeftJoycon ||
+ controller == Settings::ControllerType::RightJoycon) {
+ player.controller_type = controller;
+ }
+ } else {
player.connected =
- ReadSetting(QStringLiteral("player_%1_connected").arg(p), false).toBool();
+ ReadSetting(QStringLiteral("%1connected").arg(player_prefix), false).toBool();
player.controller_type = static_cast(
qt_config
- ->value(QStringLiteral("player_%1_type").arg(p),
+ ->value(QStringLiteral("%1type").arg(player_prefix),
static_cast(Settings::ControllerType::ProController))
.toUInt());
player.body_color_left = qt_config
- ->value(QStringLiteral("player_%1_body_color_left").arg(p),
+ ->value(QStringLiteral("%1body_color_left").arg(player_prefix),
Settings::JOYCON_BODY_NEON_BLUE)
.toUInt();
- player.body_color_right = qt_config
- ->value(QStringLiteral("player_%1_body_color_right").arg(p),
- Settings::JOYCON_BODY_NEON_RED)
- .toUInt();
- player.button_color_left = qt_config
- ->value(QStringLiteral("player_%1_button_color_left").arg(p),
- Settings::JOYCON_BUTTONS_NEON_BLUE)
- .toUInt();
+ player.body_color_right =
+ qt_config
+ ->value(QStringLiteral("%1body_color_right").arg(player_prefix),
+ Settings::JOYCON_BODY_NEON_RED)
+ .toUInt();
+ player.button_color_left =
+ qt_config
+ ->value(QStringLiteral("%1button_color_left").arg(player_prefix),
+ Settings::JOYCON_BUTTONS_NEON_BLUE)
+ .toUInt();
player.button_color_right =
qt_config
- ->value(QStringLiteral("player_%1_button_color_right").arg(p),
+ ->value(QStringLiteral("%1button_color_right").arg(player_prefix),
Settings::JOYCON_BUTTONS_NEON_RED)
.toUInt();
+ }
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_buttons[i]);
- auto& player_buttons = player.buttons[i];
-
- player_buttons = qt_config
- ->value(QStringLiteral("player_%1_").arg(p) +
- QString::fromUtf8(Settings::NativeButton::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_buttons.empty()) {
- player_buttons = default_param;
- }
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ auto& player_buttons = player.buttons[i];
+
+ player_buttons = qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeButton::mapping[i]),
+ QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (player_buttons.empty()) {
+ player_buttons = default_param;
}
+ }
- for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_motions[i]);
- auto& player_motions = player.motions[i];
-
- player_motions = qt_config
- ->value(QStringLiteral("player_%1_").arg(p) +
- QString::fromUtf8(Settings::NativeMotion::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_motions.empty()) {
- player_motions = default_param;
- }
+ for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
+ auto& player_motions = player.motions[i];
+
+ player_motions = qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeMotion::mapping[i]),
+ QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (player_motions.empty()) {
+ player_motions = default_param;
}
+ }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- auto& player_analogs = player.analogs[i];
-
- player_analogs = qt_config
- ->value(QStringLiteral("player_%1_").arg(p) +
- QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(default_param))
- .toString()
- .toStdString();
- if (player_analogs.empty()) {
- player_analogs = default_param;
- }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ auto& player_analogs = player.analogs[i];
+
+ player_analogs = qt_config
+ ->value(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
+ QString::fromStdString(default_param))
+ .toString()
+ .toStdString();
+ if (player_analogs.empty()) {
+ player_analogs = default_param;
}
}
}
@@ -436,7 +469,9 @@ void Config::ReadAudioValues() {
void Config::ReadControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
- ReadPlayerValues();
+ for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ ReadPlayerValue(p);
+ }
ReadDebugValues();
ReadKeyboardValues();
ReadMouseValues();
@@ -920,49 +955,55 @@ void Config::ReadValues() {
ReadSystemValues();
}
-void Config::SavePlayerValues() {
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
- const auto& player = Settings::values.players[p];
+void Config::SavePlayerValue(std::size_t player_index) {
+ const QString player_prefix = [this, player_index] {
+ if (type == ConfigType::InputProfile) {
+ return QString{};
+ } else {
+ return QStringLiteral("player_%1_").arg(player_index);
+ }
+ }();
+
+ const auto& player = Settings::values.players[player_index];
- WriteSetting(QStringLiteral("player_%1_connected").arg(p), player.connected, false);
- WriteSetting(QStringLiteral("player_%1_type").arg(p),
- static_cast(player.controller_type),
- static_cast(Settings::ControllerType::ProController));
+ WriteSetting(QStringLiteral("%1type").arg(player_prefix),
+ static_cast(player.controller_type),
+ static_cast(Settings::ControllerType::ProController));
- WriteSetting(QStringLiteral("player_%1_body_color_left").arg(p), player.body_color_left,
+ if (!player_prefix.isEmpty()) {
+ WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected, false);
+ WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
Settings::JOYCON_BODY_NEON_BLUE);
- WriteSetting(QStringLiteral("player_%1_body_color_right").arg(p), player.body_color_right,
- Settings::JOYCON_BODY_NEON_RED);
- WriteSetting(QStringLiteral("player_%1_button_color_left").arg(p), player.button_color_left,
- Settings::JOYCON_BUTTONS_NEON_BLUE);
- WriteSetting(QStringLiteral("player_%1_button_color_right").arg(p),
+ WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
+ player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
+ WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
+ player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
+ WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
+ }
- for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_buttons[i]);
- WriteSetting(QStringLiteral("player_%1_").arg(p) +
- QString::fromStdString(Settings::NativeButton::mapping[i]),
- QString::fromStdString(player.buttons[i]),
- QString::fromStdString(default_param));
- }
- for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
- const std::string default_param =
- InputCommon::GenerateKeyboardParam(default_motions[i]);
- WriteSetting(QStringLiteral("player_%1_").arg(p) +
- QString::fromStdString(Settings::NativeMotion::mapping[i]),
- QString::fromStdString(player.motions[i]),
- QString::fromStdString(default_param));
- }
- for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
- default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
- default_analogs[i][3], default_stick_mod[i], 0.5f);
- WriteSetting(QStringLiteral("player_%1_").arg(p) +
- QString::fromStdString(Settings::NativeAnalog::mapping[i]),
- QString::fromStdString(player.analogs[i]),
- QString::fromStdString(default_param));
- }
+ for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeButton::mapping[i]),
+ QString::fromStdString(player.buttons[i]),
+ QString::fromStdString(default_param));
+ }
+ for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
+ const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeMotion::mapping[i]),
+ QString::fromStdString(player.motions[i]),
+ QString::fromStdString(default_param));
+ }
+ for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+ const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+ default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+ default_analogs[i][3], default_stick_mod[i], 0.5f);
+ WriteSetting(QStringLiteral("%1").arg(player_prefix) +
+ QString::fromStdString(Settings::NativeAnalog::mapping[i]),
+ QString::fromStdString(player.analogs[i]),
+ QString::fromStdString(default_param));
}
}
@@ -1087,7 +1128,9 @@ void Config::SaveAudioValues() {
void Config::SaveControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
- SavePlayerValues();
+ for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ SavePlayerValue(p);
+ }
SaveDebugValues();
SaveMouseValues();
SaveTouchscreenValues();
@@ -1515,3 +1558,19 @@ void Config::Save() {
Settings::Sanitize();
SaveValues();
}
+
+void Config::ReadControlPlayerValue(std::size_t player_index) {
+ qt_config->beginGroup(QStringLiteral("Controls"));
+ ReadPlayerValue(player_index);
+ qt_config->endGroup();
+}
+
+void Config::SaveControlPlayerValue(std::size_t player_index) {
+ qt_config->beginGroup(QStringLiteral("Controls"));
+ SavePlayerValue(player_index);
+ qt_config->endGroup();
+}
+
+const std::string& Config::GetConfigFilePath() const {
+ return qt_config_loc;
+}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 5d8e45d78..a1ffca48f 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -16,12 +16,24 @@ class QSettings;
class Config {
public:
- explicit Config(const std::string& config_loc = "qt-config.ini", bool is_global = true);
+ enum class ConfigType {
+ GlobalConfig,
+ PerGameConfig,
+ InputProfile,
+ };
+
+ explicit Config(const std::string& config_loc = "qt-config",
+ ConfigType config_type = ConfigType::GlobalConfig);
~Config();
void Reload();
void Save();
+ void ReadControlPlayerValue(std::size_t player_index);
+ void SaveControlPlayerValue(std::size_t player_index);
+
+ const std::string& GetConfigFilePath() const;
+
static const std::array default_buttons;
static const std::array default_motions;
static const std::array, Settings::NativeAnalog::NumAnalogs> default_analogs;
@@ -34,7 +46,7 @@ public:
private:
void ReadValues();
- void ReadPlayerValues();
+ void ReadPlayerValue(std::size_t player_index);
void ReadDebugValues();
void ReadKeyboardValues();
void ReadMouseValues();
@@ -62,7 +74,7 @@ private:
void ReadWebServiceValues();
void SaveValues();
- void SavePlayerValues();
+ void SavePlayerValue(std::size_t player_index);
void SaveDebugValues();
void SaveMouseValues();
void SaveTouchscreenValues();
@@ -111,9 +123,9 @@ private:
void WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global,
const QVariant& default_value);
+ ConfigType type;
std::unique_ptr qt_config;
std::string qt_config_loc;
-
bool global;
};
diff --git a/src/yuzu/configuration/configure_debug_controller.cpp b/src/yuzu/configuration/configure_debug_controller.cpp
index 0097c9a29..6dc9c5e57 100644
--- a/src/yuzu/configuration/configure_debug_controller.cpp
+++ b/src/yuzu/configuration/configure_debug_controller.cpp
@@ -6,9 +6,11 @@
#include "yuzu/configuration/configure_debug_controller.h"
ConfigureDebugController::ConfigureDebugController(QWidget* parent,
- InputCommon::InputSubsystem* input_subsystem)
+ InputCommon::InputSubsystem* input_subsystem,
+ InputProfiles* profiles)
: QDialog(parent), ui(std::make_unique()),
- debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, true)) {
+ debug_controller(
+ new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, true)) {
ui->setupUi(this);
ui->controllerLayout->addWidget(debug_controller);
diff --git a/src/yuzu/configuration/configure_debug_controller.h b/src/yuzu/configuration/configure_debug_controller.h
index 34dcf705f..2694b3419 100644
--- a/src/yuzu/configuration/configure_debug_controller.h
+++ b/src/yuzu/configuration/configure_debug_controller.h
@@ -10,6 +10,8 @@
class QPushButton;
+class InputProfiles;
+
namespace InputCommon {
class InputSubsystem;
}
@@ -22,8 +24,8 @@ class ConfigureDebugController : public QDialog {
Q_OBJECT
public:
- explicit ConfigureDebugController(QWidget* parent,
- InputCommon::InputSubsystem* input_subsystem);
+ explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
+ InputProfiles* profiles);
~ConfigureDebugController() override;
void ApplyConfiguration();
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index f2932aa0b..523ece426 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -23,6 +23,7 @@
#include "yuzu/configuration/configure_motion_touch.h"
#include "yuzu/configuration/configure_mouse_advanced.h"
#include "yuzu/configuration/configure_touchscreen_advanced.h"
+#include "yuzu/configuration/input_profiles.h"
namespace {
template
@@ -64,7 +65,8 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
}
ConfigureInput::ConfigureInput(QWidget* parent)
- : QWidget(parent), ui(std::make_unique()) {
+ : QWidget(parent), ui(std::make_unique()),
+ profiles(std::make_unique()) {
ui->setupUi(this);
}
@@ -73,14 +75,22 @@ ConfigureInput::~ConfigureInput() = default;
void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
std::size_t max_players) {
player_controllers = {
- new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem),
- new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem),
+ new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
+ new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem,
+ profiles.get()),
};
player_tabs = {
@@ -134,7 +144,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
ui->tabAdvanced->layout()->addWidget(advanced);
connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] {
- CallConfigureDialog(*this, input_subsystem);
+ CallConfigureDialog(*this, input_subsystem, profiles.get());
});
connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
CallConfigureDialog(*this, input_subsystem);
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index 0e8b2fd4e..f135a4299 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -19,6 +19,8 @@ class QCheckBox;
class QString;
class QTimer;
+class InputProfiles;
+
namespace InputCommon {
class InputSubsystem;
}
@@ -61,6 +63,8 @@ private:
std::unique_ptr ui;
+ std::unique_ptr profiles;
+
std::array player_controllers;
std::array player_tabs;
std::array player_connected;
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 0de0c6999..b4de2f6af 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -22,6 +22,8 @@
#include "ui_configure_input_player.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input_player.h"
+#include "yuzu/configuration/input_profiles.h"
+#include "yuzu/util/limitable_input_dialog.h"
constexpr std::size_t HANDHELD_INDEX = 8;
@@ -240,10 +242,11 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
- bool debug)
+ InputProfiles* profiles_, bool debug)
: QWidget(parent), ui(std::make_unique()), player_index(player_index),
- debug(debug), input_subsystem{input_subsystem_}, timeout_timer(std::make_unique()),
- poll_timer(std::make_unique()), bottom_row(bottom_row) {
+ debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_),
+ timeout_timer(std::make_unique()), poll_timer(std::make_unique()),
+ bottom_row(bottom_row) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
@@ -521,6 +524,17 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
});
+ RefreshInputProfiles();
+
+ connect(ui->buttonProfilesNew, &QPushButton::clicked, this,
+ &ConfigureInputPlayer::CreateProfile);
+ connect(ui->buttonProfilesDelete, &QPushButton::clicked, this,
+ &ConfigureInputPlayer::DeleteProfile);
+ connect(ui->comboProfiles, qOverload(&QComboBox::activated), this,
+ &ConfigureInputPlayer::LoadProfile);
+ connect(ui->buttonProfilesSave, &QPushButton::clicked, this,
+ &ConfigureInputPlayer::SaveProfile);
+
LoadConfiguration();
// TODO(wwylele): enable this when we actually emulate it
@@ -1061,3 +1075,94 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
SetPollingResult({}, true);
}
+
+void ConfigureInputPlayer::CreateProfile() {
+ const auto profile_name =
+ LimitableInputDialog::GetText(this, tr("New Profile"), tr("Enter a profile name:"), 1, 20);
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ if (!profiles->IsProfileNameValid(profile_name.toStdString())) {
+ QMessageBox::critical(this, tr("Create Input Profile"),
+ tr("The given profile name is not valid!"));
+ return;
+ }
+
+ ApplyConfiguration();
+
+ if (!profiles->CreateProfile(profile_name.toStdString(), player_index)) {
+ QMessageBox::critical(this, tr("Create Input Profile"),
+ tr("Failed to create the input profile \"%1\"").arg(profile_name));
+ RefreshInputProfiles();
+ return;
+ }
+
+ ui->comboProfiles->addItem(profile_name);
+ ui->comboProfiles->setCurrentIndex(ui->comboProfiles->count() - 1);
+}
+
+void ConfigureInputPlayer::DeleteProfile() {
+ const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ if (!profiles->DeleteProfile(profile_name.toStdString())) {
+ QMessageBox::critical(this, tr("Delete Input Profile"),
+ tr("Failed to delete the input profile \"%1\"").arg(profile_name));
+ RefreshInputProfiles();
+ return;
+ }
+
+ ui->comboProfiles->removeItem(ui->comboProfiles->currentIndex());
+ ui->comboProfiles->setCurrentIndex(-1);
+}
+
+void ConfigureInputPlayer::LoadProfile() {
+ const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ ApplyConfiguration();
+
+ if (!profiles->LoadProfile(profile_name.toStdString(), player_index)) {
+ QMessageBox::critical(this, tr("Load Input Profile"),
+ tr("Failed to load the input profile \"%1\"").arg(profile_name));
+ RefreshInputProfiles();
+ return;
+ }
+
+ LoadConfiguration();
+}
+
+void ConfigureInputPlayer::SaveProfile() {
+ const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
+
+ if (profile_name.isEmpty()) {
+ return;
+ }
+
+ ApplyConfiguration();
+
+ if (!profiles->SaveProfile(profile_name.toStdString(), player_index)) {
+ QMessageBox::critical(this, tr("Save Input Profile"),
+ tr("Failed to save the input profile \"%1\"").arg(profile_name));
+ RefreshInputProfiles();
+ return;
+ }
+}
+
+void ConfigureInputPlayer::RefreshInputProfiles() {
+ ui->comboProfiles->clear();
+
+ for (const auto& profile_name : profiles->GetInputProfileNames()) {
+ ui->comboProfiles->addItem(QString::fromStdString(profile_name));
+ }
+
+ ui->comboProfiles->setCurrentIndex(-1);
+}
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index a5414e624..05dee5af5 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -26,6 +26,8 @@ class QString;
class QTimer;
class QWidget;
+class InputProfiles;
+
namespace InputCommon {
class InputSubsystem;
}
@@ -45,7 +47,7 @@ class ConfigureInputPlayer : public QWidget {
public:
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
InputCommon::InputSubsystem* input_subsystem_,
- bool debug = false);
+ InputProfiles* profiles_, bool debug = false);
~ConfigureInputPlayer() override;
/// Save all button configurations to settings file.
@@ -116,6 +118,21 @@ private:
/// Gets the default controller mapping for this device and auto configures the input to match.
void UpdateMappingWithDefaults();
+ /// Creates a controller profile.
+ void CreateProfile();
+
+ /// Deletes the selected controller profile.
+ void DeleteProfile();
+
+ /// Loads the selected controller profile.
+ void LoadProfile();
+
+ /// Saves the current controller configuration into a selected controller profile.
+ void SaveProfile();
+
+ /// Refreshes the list of controller profiles.
+ void RefreshInputProfiles();
+
std::unique_ptr ui;
std::size_t player_index;
@@ -123,6 +140,8 @@ private:
InputCommon::InputSubsystem* input_subsystem;
+ InputProfiles* profiles;
+
std::unique_ptr timeout_timer;
std::unique_ptr poll_timer;
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index 002db3f93..81464dd37 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -29,7 +29,8 @@
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id)
: QDialog(parent), ui(std::make_unique()), title_id(title_id) {
- game_config = std::make_unique(fmt::format("{:016X}.ini", title_id), false);
+ game_config = std::make_unique(fmt::format("{:016X}", title_id),
+ Config::ConfigType::PerGameConfig);
Settings::SetConfiguringGlobal(false);
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp
new file mode 100644
index 000000000..e87aededb
--- /dev/null
+++ b/src/yuzu/configuration/input_profiles.cpp
@@ -0,0 +1,131 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include
+
+#include "common/common_paths.h"
+#include "common/file_util.h"
+#include "yuzu/configuration/config.h"
+#include "yuzu/configuration/input_profiles.h"
+
+namespace FS = Common::FS;
+
+namespace {
+
+bool ProfileExistsInFilesystem(std::string_view profile_name) {
+ return FS::Exists(fmt::format("{}input" DIR_SEP "{}.ini",
+ FS::GetUserPath(FS::UserPath::ConfigDir), profile_name));
+}
+
+bool IsINI(std::string_view filename) {
+ const std::size_t index = filename.rfind('.');
+
+ if (index == std::string::npos) {
+ return false;
+ }
+
+ return filename.substr(index) == ".ini";
+}
+
+std::string GetNameWithoutExtension(const std::string& filename) {
+ const std::size_t index = filename.rfind('.');
+
+ if (index == std::string::npos) {
+ return filename;
+ }
+
+ return filename.substr(0, index);
+}
+
+} // namespace
+
+InputProfiles::InputProfiles() {
+ const std::string input_profile_loc =
+ fmt::format("{}input", FS::GetUserPath(FS::UserPath::ConfigDir));
+
+ FS::ForeachDirectoryEntry(
+ nullptr, input_profile_loc,
+ [this](u64* entries_out, const std::string& directory, const std::string& filename) {
+ if (IsINI(filename) && IsProfileNameValid(GetNameWithoutExtension(filename))) {
+ map_profiles.insert_or_assign(
+ GetNameWithoutExtension(filename),
+ std::make_unique(GetNameWithoutExtension(filename),
+ Config::ConfigType::InputProfile));
+ }
+ return true;
+ });
+}
+
+InputProfiles::~InputProfiles() = default;
+
+std::vector InputProfiles::GetInputProfileNames() {
+ std::vector profile_names;
+ profile_names.reserve(map_profiles.size());
+
+ for (const auto& [profile_name, config] : map_profiles) {
+ if (!ProfileExistsInFilesystem(profile_name)) {
+ DeleteProfile(profile_name);
+ continue;
+ }
+
+ profile_names.push_back(profile_name);
+ }
+
+ return profile_names;
+}
+
+bool InputProfiles::IsProfileNameValid(std::string_view profile_name) {
+ return profile_name.find_first_of("<>:;\"/\\|,.!?*") == std::string::npos;
+}
+
+bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t player_index) {
+ if (ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ map_profiles.insert_or_assign(
+ profile_name, std::make_unique(profile_name, Config::ConfigType::InputProfile));
+
+ return SaveProfile(profile_name, player_index);
+}
+
+bool InputProfiles::DeleteProfile(const std::string& profile_name) {
+ if (!ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ if (!ProfileExistsInFilesystem(profile_name) ||
+ FS::Delete(map_profiles[profile_name]->GetConfigFilePath())) {
+ map_profiles.erase(profile_name);
+ }
+
+ return !ProfileExistsInMap(profile_name) && !ProfileExistsInFilesystem(profile_name);
+}
+
+bool InputProfiles::LoadProfile(const std::string& profile_name, std::size_t player_index) {
+ if (!ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ if (!ProfileExistsInFilesystem(profile_name)) {
+ map_profiles.erase(profile_name);
+ return false;
+ }
+
+ map_profiles[profile_name]->ReadControlPlayerValue(player_index);
+ return true;
+}
+
+bool InputProfiles::SaveProfile(const std::string& profile_name, std::size_t player_index) {
+ if (!ProfileExistsInMap(profile_name)) {
+ return false;
+ }
+
+ map_profiles[profile_name]->SaveControlPlayerValue(player_index);
+ return true;
+}
+
+bool InputProfiles::ProfileExistsInMap(const std::string& profile_name) const {
+ return map_profiles.find(profile_name) != map_profiles.end();
+}
diff --git a/src/yuzu/configuration/input_profiles.h b/src/yuzu/configuration/input_profiles.h
new file mode 100644
index 000000000..cb41fd9be
--- /dev/null
+++ b/src/yuzu/configuration/input_profiles.h
@@ -0,0 +1,32 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include
+#include
+#include
+
+class Config;
+
+class InputProfiles {
+
+public:
+ explicit InputProfiles();
+ virtual ~InputProfiles();
+
+ std::vector GetInputProfileNames();
+
+ static bool IsProfileNameValid(std::string_view profile_name);
+
+ bool CreateProfile(const std::string& profile_name, std::size_t player_index);
+ bool DeleteProfile(const std::string& profile_name);
+ bool LoadProfile(const std::string& profile_name, std::size_t player_index);
+ bool SaveProfile(const std::string& profile_name, std::size_t player_index);
+
+private:
+ bool ProfileExistsInMap(const std::string& profile_name) const;
+
+ std::unordered_map> map_profiles;
+};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 18e68e590..4ff7fd92f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1087,7 +1087,7 @@ void GMainWindow::BootGame(const QString& filename) {
const auto loader = Loader::GetLoader(v_file);
if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) {
// Load per game settings
- Config per_game_config(fmt::format("{:016X}.ini", title_id), false);
+ Config per_game_config(fmt::format("{:016X}", title_id), Config::ConfigType::PerGameConfig);
}
Settings::LogSettings();
--
cgit v1.2.3
From 484623cd613b01a029a8a837ed7e2e5657d27202 Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Sun, 27 Sep 2020 09:50:35 -0400
Subject: bootmanager: Allow mouse clicks only if touch is disabled
Previously mouse clicks will not register when touch is disabled.
This rectifies that and allows mouse clicks to be mapped to other buttons if the touchscreen is disabled.
---
src/yuzu/bootmanager.cpp | 16 +++++++++++++---
1 file changed, 13 insertions(+), 3 deletions(-)
(limited to 'src')
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index e38bc7a9a..d62b0efc2 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -382,7 +382,12 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
}
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
- // touch input is handled in TouchBeginEvent
+ if (!Settings::values.touchscreen.enabled) {
+ input_subsystem->GetKeyboard()->PressKey(event->button());
+ return;
+ }
+
+ // Touch input is handled in TouchBeginEvent
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return;
}
@@ -398,7 +403,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
}
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
- // touch input is handled in TouchUpdateEvent
+ // Touch input is handled in TouchUpdateEvent
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return;
}
@@ -411,7 +416,12 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
}
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
- // touch input is handled in TouchEndEvent
+ if (!Settings::values.touchscreen.enabled) {
+ input_subsystem->GetKeyboard()->ReleaseKey(event->button());
+ return;
+ }
+
+ // Touch input is handled in TouchEndEvent
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
return;
}
--
cgit v1.2.3
From 5cafa70d3b7f24881b578d2d473dc993fc47364b Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Sun, 27 Sep 2020 11:18:07 -0400
Subject: applets/controller: Auto accept a valid single player configuration
---
src/yuzu/applets/controller.cpp | 29 ++++++++++++++++++-----------
src/yuzu/applets/controller.h | 8 +++++---
src/yuzu/main.cpp | 1 +
3 files changed, 24 insertions(+), 14 deletions(-)
(limited to 'src')
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp
index c6fa3e4f6..ee770f315 100644
--- a/src/yuzu/applets/controller.cpp
+++ b/src/yuzu/applets/controller.cpp
@@ -229,6 +229,13 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
connect(ui->buttonBox, &QDialogButtonBox::accepted, this,
&QtControllerSelectorDialog::ApplyConfiguration);
+ // Enhancement: Check if the parameters have already been met before disconnecting controllers.
+ // If all the parameters are met AND only allows a single player,
+ // stop the constructor here as we do not need to continue.
+ if (CheckIfParametersMet() && parameters.enable_single_mode) {
+ return;
+ }
+
// If keep_controllers_connected is false, forcefully disconnect all controllers
if (!parameters.keep_controllers_connected) {
for (auto player : player_groupboxes) {
@@ -236,13 +243,18 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
}
}
- CheckIfParametersMet();
-
resize(0, 0);
}
QtControllerSelectorDialog::~QtControllerSelectorDialog() = default;
+int QtControllerSelectorDialog::exec() {
+ if (parameters_met && parameters.enable_single_mode) {
+ return QDialog::Accepted;
+ }
+ return QDialog::exec();
+}
+
void QtControllerSelectorDialog::ApplyConfiguration() {
// Update the controller state once more, just to be sure they are properly applied.
for (std::size_t index = 0; index < NUM_PLAYERS; ++index) {
@@ -287,7 +299,7 @@ void QtControllerSelectorDialog::CallConfigureInputDialog() {
CheckIfParametersMet();
}
-void QtControllerSelectorDialog::CheckIfParametersMet() {
+bool QtControllerSelectorDialog::CheckIfParametersMet() {
// Here, we check and validate the current configuration against all applicable parameters.
const auto num_connected_players = static_cast(
std::count_if(player_groupboxes.begin(), player_groupboxes.end(),
@@ -301,7 +313,7 @@ void QtControllerSelectorDialog::CheckIfParametersMet() {
num_connected_players > max_supported_players) {
parameters_met = false;
ui->buttonBox->setEnabled(parameters_met);
- return;
+ return parameters_met;
}
// Next, check against all connected controllers.
@@ -326,14 +338,9 @@ void QtControllerSelectorDialog::CheckIfParametersMet() {
return true;
}();
- if (!all_controllers_compatible) {
- parameters_met = false;
- ui->buttonBox->setEnabled(parameters_met);
- return;
- }
-
- parameters_met = true;
+ parameters_met = all_controllers_compatible;
ui->buttonBox->setEnabled(parameters_met);
+ return parameters_met;
}
void QtControllerSelectorDialog::SetSupportedControllers() {
diff --git a/src/yuzu/applets/controller.h b/src/yuzu/applets/controller.h
index 729ecc831..8fefecf05 100644
--- a/src/yuzu/applets/controller.h
+++ b/src/yuzu/applets/controller.h
@@ -33,6 +33,8 @@ public:
InputCommon::InputSubsystem* input_subsystem_);
~QtControllerSelectorDialog() override;
+ int exec() override;
+
private:
// Applies the current configuration.
void ApplyConfiguration();
@@ -43,9 +45,9 @@ private:
// Initializes the "Configure Input" Dialog.
void CallConfigureInputDialog();
- // Checks the current configuration against the given parameters and
- // sets the value of parameters_met.
- void CheckIfParametersMet();
+ // Checks the current configuration against the given parameters.
+ // This sets and returns the value of parameters_met.
+ bool CheckIfParametersMet();
// Sets the controller icons for "Supported Controller Types".
void SetSupportedControllers();
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 4ff7fd92f..5f9f416ea 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -288,6 +288,7 @@ GMainWindow::~GMainWindow() {
void GMainWindow::ControllerSelectorReconfigureControllers(
const Core::Frontend::ControllerParameters& parameters) {
QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get());
+
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint |
Qt::WindowTitleHint | Qt::WindowSystemMenuHint);
dialog.setWindowModality(Qt::WindowModal);
--
cgit v1.2.3
From c0c4ed0d3bff9670bfaab6a8de304e37ec9e0896 Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Sun, 27 Sep 2020 11:40:15 -0400
Subject: controllers/npad: Connect a controller on init if none are connected
---
src/core/hle/service/hid/controllers/npad.cpp | 13 +++++++++++++
src/yuzu/configuration/config.cpp | 3 ++-
2 files changed, 15 insertions(+), 1 deletion(-)
(limited to 'src')
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index e311bc18c..c4b26196a 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -224,6 +224,19 @@ void Controller_NPad::OnInit() {
player.connected};
});
+ // Connect the Player 1 or Handheld controller if none are connected.
+ if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
+ [](const ControllerHolder& controller) { return controller.is_connected; })) {
+ const auto controller = MapSettingsTypeToNPad(Settings::values.players[0].controller_type);
+ if (controller == NPadControllerType::Handheld) {
+ Settings::values.players[HANDHELD_INDEX].connected = true;
+ connected_controllers[HANDHELD_INDEX] = {controller, true};
+ } else {
+ Settings::values.players[0].connected = true;
+ connected_controllers[0] = {controller, true};
+ }
+ }
+
// Account for handheld
if (connected_controllers[HANDHELD_INDEX].is_connected) {
connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld;
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 5c8b02fbe..545cafca9 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -280,7 +280,8 @@ void Config::ReadPlayerValue(std::size_t player_index) {
}
} else {
player.connected =
- ReadSetting(QStringLiteral("%1connected").arg(player_prefix), false).toBool();
+ ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
+ .toBool();
player.controller_type = static_cast(
qt_config
--
cgit v1.2.3
From 64e174237e7ad9ae082e24303d321534f4e78bca Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Sun, 27 Sep 2020 14:20:22 -0400
Subject: config: Migrate config files into config/custom
Co-authored-by: lat9nq
---
src/yuzu/configuration/config.cpp | 49 ++++++++++++++++++++++++---------------
src/yuzu/configuration/config.h | 4 +++-
src/yuzu/main.cpp | 28 +++++++++++++++++++++-
src/yuzu/main.h | 1 +
4 files changed, 61 insertions(+), 21 deletions(-)
(limited to 'src')
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 545cafca9..618f991b0 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -15,27 +15,10 @@
namespace FS = Common::FS;
-Config::Config(const std::string& config_file, ConfigType config_type) : type(config_type) {
+Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
global = config_type == ConfigType::GlobalConfig;
- switch (config_type) {
- case ConfigType::GlobalConfig:
- case ConfigType::PerGameConfig:
- qt_config_loc = fmt::format("{}" DIR_SEP "{}.ini", FS::GetUserPath(FS::UserPath::ConfigDir),
- config_file);
- FS::CreateFullPath(qt_config_loc);
- qt_config = std::make_unique(QString::fromStdString(qt_config_loc),
- QSettings::IniFormat);
- Reload();
- break;
- case ConfigType::InputProfile:
- qt_config_loc = fmt::format("{}input" DIR_SEP "{}.ini",
- FS::GetUserPath(FS::UserPath::ConfigDir), config_file);
- FS::CreateFullPath(qt_config_loc);
- qt_config = std::make_unique(QString::fromStdString(qt_config_loc),
- QSettings::IniFormat);
- break;
- }
+ Initialize(config_name);
}
Config::~Config() {
@@ -256,6 +239,34 @@ const std::array Config::default_hotkeys{{
}};
// clang-format on
+void Config::Initialize(const std::string& config_name) {
+ switch (type) {
+ case ConfigType::GlobalConfig:
+ qt_config_loc = fmt::format("{}" DIR_SEP "{}.ini", FS::GetUserPath(FS::UserPath::ConfigDir),
+ config_name);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ Reload();
+ break;
+ case ConfigType::PerGameConfig:
+ qt_config_loc = fmt::format("{}custom" DIR_SEP "{}.ini",
+ FS::GetUserPath(FS::UserPath::ConfigDir), config_name);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ Reload();
+ break;
+ case ConfigType::InputProfile:
+ qt_config_loc = fmt::format("{}input" DIR_SEP "{}.ini",
+ FS::GetUserPath(FS::UserPath::ConfigDir), config_name);
+ FS::CreateFullPath(qt_config_loc);
+ qt_config = std::make_unique(QString::fromStdString(qt_config_loc),
+ QSettings::IniFormat);
+ break;
+ }
+}
+
void Config::ReadPlayerValue(std::size_t player_index) {
const QString player_prefix = [this, player_index] {
if (type == ConfigType::InputProfile) {
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index a1ffca48f..8a600e19d 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -22,7 +22,7 @@ public:
InputProfile,
};
- explicit Config(const std::string& config_loc = "qt-config",
+ explicit Config(const std::string& config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~Config();
@@ -45,6 +45,8 @@ public:
static const std::array default_hotkeys;
private:
+ void Initialize(const std::string& config_name);
+
void ReadValues();
void ReadPlayerValue(std::size_t player_index);
void ReadDebugValues();
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 5f9f416ea..4a3dea2a5 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -50,6 +50,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include
#include
#include
+#include
#include
#include
#include
@@ -277,6 +278,8 @@ GMainWindow::GMainWindow()
if (args.length() >= 2) {
BootGame(args[1]);
}
+
+ MigrateConfigFiles();
}
GMainWindow::~GMainWindow() {
@@ -1578,7 +1581,8 @@ void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
const QString config_dir =
QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir));
const QString custom_config_file_path =
- config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id));
+ config_dir + QStringLiteral("custom") + QDir::separator() +
+ QString::fromStdString(fmt::format("{:016X}.ini", program_id));
if (!QFile::exists(custom_config_file_path)) {
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
@@ -2394,6 +2398,28 @@ void GMainWindow::OnCaptureScreenshot() {
OnStartGame();
}
+// TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant
+void GMainWindow::MigrateConfigFiles() {
+ const std::string& config_dir_str = Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir);
+ const QDir config_dir = QDir(QString::fromStdString(config_dir_str));
+ const QStringList config_dir_list = config_dir.entryList(QStringList(QStringLiteral("*.ini")));
+
+ Common::FS::CreateFullPath(fmt::format("{}custom" DIR_SEP, config_dir_str));
+ for (QStringList::const_iterator it = config_dir_list.constBegin(); it != config_dir_list.constEnd(); ++it) {
+ const auto filename = it->toStdString();
+ if (filename.find_first_not_of("0123456789abcdefACBDEF", 0) < 16) {
+ continue;
+ }
+ const auto origin = fmt::format("{}{}", config_dir_str, filename);
+ const auto destination = fmt::format("{}custom" DIR_SEP "{}", config_dir_str, filename);
+ LOG_INFO(Frontend, "Migrating config file from {} to {}", origin, destination);
+ if (!Common::FS::Rename(origin, destination)) {
+ // Delete the old config file if one already exists in the new location.
+ Common::FS::Delete(origin);
+ }
+ }
+}
+
void GMainWindow::UpdateWindowTitle(const std::string& title_name,
const std::string& title_version) {
const auto full_name = std::string(Common::g_build_fullname);
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index afcfa68a9..b380a66f3 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -251,6 +251,7 @@ private:
std::optional SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
InstallResult InstallNSPXCI(const QString& filename);
InstallResult InstallNCA(const QString& filename);
+ void MigrateConfigFiles();
void UpdateWindowTitle(const std::string& title_name = {},
const std::string& title_version = {});
void UpdateStatusBar();
--
cgit v1.2.3
From 8ead176639be482fb26c2eb3f95fc942e52efee0 Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Mon, 28 Sep 2020 04:53:21 -0400
Subject: udp/client: Reduce testing period to 5 seconds
---
src/input_common/udp/client.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'src')
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 7039d6fc3..3677e79ca 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -344,7 +344,7 @@ void TestCommunication(const std::string& host, u16 port, std::size_t pad_index,
};
Socket socket{host, port, pad_index, client_id, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
- const bool result = success_event.WaitFor(std::chrono::seconds(8));
+ const bool result = success_event.WaitFor(std::chrono::seconds(5));
socket.Stop();
worker_thread.join();
if (result) {
--
cgit v1.2.3
From 8f2959f6804e0d1048ecaa6f4046622e069fe7db Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Mon, 28 Sep 2020 10:00:15 -0400
Subject: settings: Preparation for per-game input settings
---
src/core/frontend/applets/controller.cpp | 4 +-
src/core/frontend/framebuffer_layout.cpp | 2 +-
src/core/hle/service/am/am.cpp | 4 +-
src/core/hle/service/am/applets/controller.cpp | 2 +-
src/core/hle/service/apm/controller.cpp | 3 +-
src/core/hle/service/hid/controllers/npad.cpp | 42 +++++++++-------
src/core/hle/service/hid/hid.cpp | 4 +-
src/core/hle/service/vi/vi.cpp | 2 +-
src/core/settings.cpp | 8 ++-
src/core/settings.h | 57 +++++++++++++++++-----
src/core/telemetry_session.cpp | 2 +-
src/yuzu/applets/controller.cpp | 30 ++++++------
src/yuzu/configuration/config.cpp | 24 ++++-----
src/yuzu/configuration/configure_input.cpp | 24 ++++-----
.../configuration/configure_input_advanced.cpp | 4 +-
src/yuzu/configuration/configure_input_player.cpp | 8 +--
src/yuzu/main.cpp | 23 +++++----
src/yuzu_cmd/config.cpp | 25 +++++-----
src/yuzu_tester/config.cpp | 14 +++---
19 files changed, 167 insertions(+), 115 deletions(-)
(limited to 'src')
diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp
index 5582091f4..1ac2fb80c 100644
--- a/src/core/frontend/applets/controller.cpp
+++ b/src/core/frontend/applets/controller.cpp
@@ -27,7 +27,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb
->GetAppletResource()
->GetController(Service::HID::HidController::NPad);
- auto& players = Settings::values.players;
+ auto& players = Settings::values.players.GetValue();
const std::size_t min_supported_players =
parameters.enable_single_mode ? 1 : parameters.min_players;
@@ -66,7 +66,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb
npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index);
}
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
- !Settings::values.use_docked_mode) {
+ !Settings::values.use_docked_mode.GetValue()) {
// We should *never* reach here under any normal circumstances.
npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld),
index);
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index 1acc82497..b9a270a55 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -47,7 +47,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
u32 width, height;
- if (Settings::values.use_docked_mode) {
+ if (Settings::values.use_docked_mode.GetValue()) {
width = ScreenDocked::Width * res_scale;
height = ScreenDocked::Height * res_scale;
} else {
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 2ce742e35..eb097738a 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -751,7 +751,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- if (Settings::values.use_docked_mode) {
+ if (Settings::values.use_docked_mode.GetValue()) {
rb.Push(static_cast(Service::VI::DisplayResolution::DockedWidth) *
static_cast(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast(Service::VI::DisplayResolution::DockedHeight) *
@@ -824,7 +824,7 @@ void IStorage::Open(Kernel::HLERequestContext& ctx) {
}
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
- const bool use_docked_mode{Settings::values.use_docked_mode};
+ const bool use_docked_mode{Settings::values.use_docked_mode.GetValue()};
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
IPC::ResponseBuilder rb{ctx, 3};
diff --git a/src/core/hle/service/am/applets/controller.cpp b/src/core/hle/service/am/applets/controller.cpp
index a0152b4ea..43b79412e 100644
--- a/src/core/hle/service/am/applets/controller.cpp
+++ b/src/core/hle/service/am/applets/controller.cpp
@@ -222,7 +222,7 @@ void Controller::Execute() {
void Controller::ConfigurationComplete() {
ControllerSupportResultInfo result_info{};
- const auto& players = Settings::values.players;
+ const auto& players = Settings::values.players.GetValue();
// If enable_single_mode is enabled, player_count is 1 regardless of any other parameters.
// Otherwise, only count connected players from P1-P8.
diff --git a/src/core/hle/service/apm/controller.cpp b/src/core/hle/service/apm/controller.cpp
index 25a886238..ce993bad3 100644
--- a/src/core/hle/service/apm/controller.cpp
+++ b/src/core/hle/service/apm/controller.cpp
@@ -69,7 +69,8 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
}
PerformanceMode Controller::GetCurrentPerformanceMode() const {
- return Settings::values.use_docked_mode ? PerformanceMode::Docked : PerformanceMode::Handheld;
+ return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Docked
+ : PerformanceMode::Handheld;
}
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index c4b26196a..15d5fa6e8 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -184,11 +184,14 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
controller.single_color.button_color = 0;
controller.dual_color_error = ColorReadError::ReadOk;
- controller.left_color.body_color = Settings::values.players[controller_idx].body_color_left;
- controller.left_color.button_color = Settings::values.players[controller_idx].button_color_left;
- controller.right_color.body_color = Settings::values.players[controller_idx].body_color_right;
+ controller.left_color.body_color =
+ Settings::values.players.GetValue()[controller_idx].body_color_left;
+ controller.left_color.button_color =
+ Settings::values.players.GetValue()[controller_idx].button_color_left;
+ controller.right_color.body_color =
+ Settings::values.players.GetValue()[controller_idx].body_color_right;
controller.right_color.button_color =
- Settings::values.players[controller_idx].button_color_right;
+ Settings::values.players.GetValue()[controller_idx].button_color_right;
controller.battery_level[0] = BATTERY_FULL;
controller.battery_level[1] = BATTERY_FULL;
@@ -218,8 +221,9 @@ void Controller_NPad::OnInit() {
style.pokeball.Assign(1);
}
- std::transform(Settings::values.players.begin(), Settings::values.players.end(),
- connected_controllers.begin(), [](const Settings::PlayerInput& player) {
+ std::transform(Settings::values.players.GetValue().begin(),
+ Settings::values.players.GetValue().end(), connected_controllers.begin(),
+ [](const Settings::PlayerInput& player) {
return ControllerHolder{MapSettingsTypeToNPad(player.controller_type),
player.connected};
});
@@ -227,12 +231,13 @@ void Controller_NPad::OnInit() {
// Connect the Player 1 or Handheld controller if none are connected.
if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
[](const ControllerHolder& controller) { return controller.is_connected; })) {
- const auto controller = MapSettingsTypeToNPad(Settings::values.players[0].controller_type);
+ const auto controller =
+ MapSettingsTypeToNPad(Settings::values.players.GetValue()[0].controller_type);
if (controller == NPadControllerType::Handheld) {
- Settings::values.players[HANDHELD_INDEX].connected = true;
+ Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
connected_controllers[HANDHELD_INDEX] = {controller, true};
} else {
- Settings::values.players[0].connected = true;
+ Settings::values.players.GetValue()[0].connected = true;
connected_controllers[0] = {controller, true};
}
}
@@ -255,7 +260,7 @@ void Controller_NPad::OnInit() {
}
void Controller_NPad::OnLoadInputDevices() {
- const auto& players = Settings::values.players;
+ const auto& players = Settings::values.players.GetValue();
for (std::size_t i = 0; i < players.size(); ++i) {
std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
@@ -528,7 +533,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
// Try to read sixaxis sensor states
std::array motion_devices;
- if (sixaxis_sensors_enabled && Settings::values.motion_enabled) {
+ if (sixaxis_sensors_enabled && Settings::values.motion_enabled.GetValue()) {
sixaxis_at_rest = true;
for (std::size_t e = 0; e < motion_devices.size(); ++e) {
const auto& device = motions[i][e];
@@ -666,7 +671,7 @@ void Controller_NPad::VibrateController(const std::vector& controllers,
const std::vector& vibrations) {
LOG_TRACE(Service_HID, "called");
- if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
+ if (!Settings::values.vibration_enabled.GetValue() || !can_controllers_vibrate) {
return;
}
bool success = true;
@@ -714,16 +719,17 @@ void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::siz
}
if (controller == NPadControllerType::Handheld) {
- Settings::values.players[HANDHELD_INDEX].controller_type =
+ Settings::values.players.GetValue()[HANDHELD_INDEX].controller_type =
MapNPadToSettingsType(controller);
- Settings::values.players[HANDHELD_INDEX].connected = true;
+ Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
connected_controllers[HANDHELD_INDEX] = {controller, true};
InitNewlyAddedController(HANDHELD_INDEX);
return;
}
- Settings::values.players[npad_index].controller_type = MapNPadToSettingsType(controller);
- Settings::values.players[npad_index].connected = true;
+ Settings::values.players.GetValue()[npad_index].controller_type =
+ MapNPadToSettingsType(controller);
+ Settings::values.players.GetValue()[npad_index].connected = true;
connected_controllers[npad_index] = {controller, true};
InitNewlyAddedController(npad_index);
}
@@ -733,7 +739,7 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) {
}
void Controller_NPad::DisconnectNPadAtIndex(std::size_t npad_index) {
- Settings::values.players[npad_index].connected = false;
+ Settings::values.players.GetValue()[npad_index].connected = false;
connected_controllers[npad_index].is_connected = false;
auto& controller = shared_memory_entries[npad_index];
@@ -895,7 +901,7 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
return false;
}
// Handheld should not be supported in docked mode
- if (Settings::values.use_docked_mode) {
+ if (Settings::values.use_docked_mode.GetValue()) {
return false;
}
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 50f709b25..fb57dec02 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -935,7 +935,7 @@ void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
void Hid::PermitVibration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto can_vibrate{rp.Pop()};
- Settings::values.vibration_enabled = can_vibrate;
+ Settings::values.vibration_enabled.SetValue(can_vibrate);
LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate);
@@ -948,7 +948,7 @@ void Hid::IsVibrationPermitted(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(Settings::values.vibration_enabled);
+ rb.Push(Settings::values.vibration_enabled.GetValue());
}
void Hid::ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 5b0e371fe..55e00dd93 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -771,7 +771,7 @@ private:
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
- if (Settings::values.use_docked_mode) {
+ if (Settings::values.use_docked_mode.GetValue()) {
rb.Push(static_cast(Service::VI::DisplayResolution::DockedWidth) *
static_cast(Settings::values.resolution_factor.GetValue()));
rb.Push(static_cast(Service::VI::DisplayResolution::DockedHeight) *
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 0587b9374..aadbc3932 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -49,7 +49,7 @@ void LogSettings() {
};
LOG_INFO(Config, "yuzu Configuration:");
- log_setting("Controls_UseDockedMode", values.use_docked_mode);
+ log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
log_setting("System_CurrentUser", values.current_user);
log_setting("System_LanguageIndex", values.language_index.GetValue());
@@ -145,6 +145,12 @@ void RestoreGlobalState() {
values.rng_seed.SetGlobal(true);
values.custom_rtc.SetGlobal(true);
values.sound_index.SetGlobal(true);
+
+ // Controls
+ values.players.SetGlobal(true);
+ values.use_docked_mode.SetGlobal(true);
+ values.vibration_enabled.SetGlobal(true);
+ values.motion_enabled.SetGlobal(true);
}
void Sanitize() {
diff --git a/src/core/settings.h b/src/core/settings.h
index 28616a574..edd2a00ca 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -65,6 +65,38 @@ private:
Type local{};
};
+/**
+ * The InputSetting class allows for getting a reference to either the global or local members.
+ * This is required as we cannot easily modify the values of user-defined types within containers
+ * using the SetValue() member function found in the Setting class. The primary purpose of this
+ * class is to store an array of 10 PlayerInput structs for both the global and local (per-game)
+ * setting and allows for easily accessing and modifying both settings.
+ */
+template
+class InputSetting final {
+public:
+ InputSetting() = default;
+ explicit InputSetting(Type val) : global{val} {}
+ ~InputSetting() = default;
+ void SetGlobal(bool to_global) {
+ use_global = to_global;
+ }
+ bool UsingGlobal() const {
+ return use_global;
+ }
+ Type& GetValue(bool need_global = false) {
+ if (use_global || need_global) {
+ return global;
+ }
+ return local;
+ }
+
+private:
+ bool use_global = true;
+ Type global{};
+ Type local{};
+};
+
struct TouchFromButtonMap {
std::string name;
std::vector buttons;
@@ -133,9 +165,17 @@ struct Values {
Setting sound_index;
// Controls
- std::array players;
+ InputSetting> players;
+
+ Setting use_docked_mode;
- bool use_docked_mode;
+ Setting vibration_enabled;
+
+ Setting motion_enabled;
+ std::string motion_device;
+ std::string udp_input_address;
+ u16 udp_input_port;
+ u8 udp_pad_index;
bool mouse_enabled;
std::string mouse_device;
@@ -149,20 +189,15 @@ struct Values {
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
- bool vibration_enabled;
-
- bool motion_enabled;
- std::string motion_device;
- std::string touch_device;
TouchscreenInput touchscreen;
- std::atomic_bool is_device_reload_pending{true};
+
bool use_touch_from_button;
+ std::string touch_device;
int touch_from_button_map_index;
- std::string udp_input_address;
- u16 udp_input_port;
- u8 udp_pad_index;
std::vector touch_from_button_maps;
+ std::atomic_bool is_device_reload_pending{true};
+
// Data Storage
bool use_virtual_sd;
bool gamecard_inserted;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index ebc19e18a..e0908186b 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -213,7 +213,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
Settings::values.use_assembly_shaders.GetValue());
AddField(field_type, "Renderer_UseAsynchronousShaders",
Settings::values.use_asynchronous_shaders.GetValue());
- AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
+ AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue());
}
bool TelemetrySession::SubmitTestcase() {
diff --git a/src/yuzu/applets/controller.cpp b/src/yuzu/applets/controller.cpp
index ee770f315..7697fe434 100644
--- a/src/yuzu/applets/controller.cpp
+++ b/src/yuzu/applets/controller.cpp
@@ -261,26 +261,26 @@ void QtControllerSelectorDialog::ApplyConfiguration() {
UpdateControllerState(index);
}
- const bool pre_docked_mode = Settings::values.use_docked_mode;
- Settings::values.use_docked_mode = ui->radioDocked->isChecked();
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
+ const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
+ Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
- Settings::values.vibration_enabled = ui->vibrationGroup->isChecked();
+ Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
}
void QtControllerSelectorDialog::LoadConfiguration() {
for (std::size_t index = 0; index < NUM_PLAYERS; ++index) {
- const auto connected = Settings::values.players[index].connected ||
- (index == 0 && Settings::values.players[8].connected);
+ const auto connected = Settings::values.players.GetValue()[index].connected ||
+ (index == 0 && Settings::values.players.GetValue()[8].connected);
player_groupboxes[index]->setChecked(connected);
connected_controller_checkboxes[index]->setChecked(connected);
emulated_controllers[index]->setCurrentIndex(
- GetIndexFromControllerType(Settings::values.players[index].controller_type));
+ GetIndexFromControllerType(Settings::values.players.GetValue()[index].controller_type));
}
- UpdateDockedState(Settings::values.players[8].connected);
+ UpdateDockedState(Settings::values.players.GetValue()[8].connected);
- ui->vibrationGroup->setChecked(Settings::values.vibration_enabled);
+ ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue());
}
void QtControllerSelectorDialog::CallConfigureInputDialog() {
@@ -448,7 +448,7 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
}
void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) {
- auto& player = Settings::values.players[player_index];
+ auto& player = Settings::values.players.GetValue()[player_index];
player.controller_type =
GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex());
@@ -461,7 +461,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
}
// Player 1 and Handheld
- auto& handheld = Settings::values.players[8];
+ auto& handheld = Settings::values.players.GetValue()[8];
// If Handheld is selected, copy all the settings from Player 1 to Handheld.
if (player.controller_type == Settings::ControllerType::Handheld) {
handheld = player;
@@ -527,8 +527,8 @@ void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) {
ui->radioDocked->setEnabled(!is_handheld);
ui->radioUndocked->setEnabled(!is_handheld);
- ui->radioDocked->setChecked(Settings::values.use_docked_mode);
- ui->radioUndocked->setChecked(!Settings::values.use_docked_mode);
+ ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
+ ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
// Also force into undocked mode if the controller type is handheld.
if (is_handheld) {
@@ -571,8 +571,8 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
// Disconnect any unsupported players here and disable or hide them if applicable.
- Settings::values.players[index].connected = false;
- UpdateController(Settings::values.players[index].controller_type, index, false);
+ Settings::values.players.GetValue()[index].connected = false;
+ UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false);
// Hide the player widgets when max_supported_controllers is less than or equal to 4.
if (max_supported_players <= 4) {
player_widgets[index]->hide();
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 618f991b0..296c58f58 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -276,7 +276,7 @@ void Config::ReadPlayerValue(std::size_t player_index) {
}
}();
- auto& player = Settings::values.players[player_index];
+ auto& player = Settings::values.players.GetValue()[player_index];
if (player_prefix.isEmpty()) {
const auto controller = static_cast(
@@ -481,7 +481,7 @@ void Config::ReadAudioValues() {
void Config::ReadControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
ReadPlayerValue(p);
}
ReadDebugValues();
@@ -490,11 +490,10 @@ void Config::ReadControlValues() {
ReadTouchscreenValues();
ReadMotionTouchValues();
- Settings::values.vibration_enabled =
- ReadSetting(QStringLiteral("vibration_enabled"), true).toBool();
- Settings::values.motion_enabled = ReadSetting(QStringLiteral("motion_enabled"), true).toBool();
- Settings::values.use_docked_mode =
- ReadSetting(QStringLiteral("use_docked_mode"), false).toBool();
+ ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), false);
+ ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),
+ true);
+ ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true);
qt_config->endGroup();
}
@@ -976,7 +975,7 @@ void Config::SavePlayerValue(std::size_t player_index) {
}
}();
- const auto& player = Settings::values.players[player_index];
+ const auto& player = Settings::values.players.GetValue()[player_index];
WriteSetting(QStringLiteral("%1type").arg(player_prefix),
static_cast(player.controller_type),
@@ -1140,7 +1139,7 @@ void Config::SaveAudioValues() {
void Config::SaveControlValues() {
qt_config->beginGroup(QStringLiteral("Controls"));
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
SavePlayerValue(p);
}
SaveDebugValues();
@@ -1148,8 +1147,10 @@ void Config::SaveControlValues() {
SaveTouchscreenValues();
SaveMotionTouchValues();
- WriteSetting(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled, true);
- WriteSetting(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true);
+ WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
+ WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled,
+ true);
+ WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true);
WriteSetting(QStringLiteral("motion_device"),
QString::fromStdString(Settings::values.motion_device),
QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
@@ -1157,7 +1158,6 @@ void Config::SaveControlValues() {
QString::fromStdString(Settings::values.touch_device),
QStringLiteral("engine:emu_window"));
WriteSetting(QStringLiteral("keyboard_enabled"), Settings::values.keyboard_enabled, false);
- WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false);
qt_config->endGroup();
}
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 523ece426..9a4de4c5d 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -181,12 +181,12 @@ void ConfigureInput::ApplyConfiguration() {
advanced->ApplyConfiguration();
- const bool pre_docked_mode = Settings::values.use_docked_mode;
- Settings::values.use_docked_mode = ui->radioDocked->isChecked();
- OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode);
+ const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
+ Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
+ OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
- Settings::values.vibration_enabled = ui->vibrationGroup->isChecked();
- Settings::values.motion_enabled = ui->motionGroup->isChecked();
+ Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
+ Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
}
void ConfigureInput::changeEvent(QEvent* event) {
@@ -203,16 +203,16 @@ void ConfigureInput::RetranslateUI() {
void ConfigureInput::LoadConfiguration() {
LoadPlayerControllerIndices();
- UpdateDockedState(Settings::values.players[8].connected);
+ UpdateDockedState(Settings::values.players.GetValue()[8].connected);
- ui->vibrationGroup->setChecked(Settings::values.vibration_enabled);
- ui->motionGroup->setChecked(Settings::values.motion_enabled);
+ ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue());
+ ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue());
}
void ConfigureInput::LoadPlayerControllerIndices() {
for (std::size_t i = 0; i < player_connected.size(); ++i) {
- const auto connected = Settings::values.players[i].connected ||
- (i == 0 && Settings::values.players[8].connected);
+ const auto connected = Settings::values.players.GetValue()[i].connected ||
+ (i == 0 && Settings::values.players.GetValue()[8].connected);
player_connected[i]->setChecked(connected);
}
}
@@ -241,8 +241,8 @@ void ConfigureInput::UpdateDockedState(bool is_handheld) {
ui->radioDocked->setEnabled(!is_handheld);
ui->radioUndocked->setEnabled(!is_handheld);
- ui->radioDocked->setChecked(Settings::values.use_docked_mode);
- ui->radioUndocked->setChecked(!Settings::values.use_docked_mode);
+ ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
+ ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
// Also force into undocked mode if the controller type is handheld.
if (is_handheld) {
diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp
index 3715db0ab..3074be833 100644
--- a/src/yuzu/configuration/configure_input_advanced.cpp
+++ b/src/yuzu/configuration/configure_input_advanced.cpp
@@ -107,7 +107,7 @@ void ConfigureInputAdvanced::OnControllerButtonClick(int player_idx, int button_
void ConfigureInputAdvanced::ApplyConfiguration() {
for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
- auto& player = Settings::values.players[player_idx];
+ auto& player = Settings::values.players.GetValue()[player_idx];
std::array colors{};
std::transform(controllers_colors[player_idx].begin(), controllers_colors[player_idx].end(),
colors.begin(), [](QColor color) { return color.rgb(); });
@@ -126,7 +126,7 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
void ConfigureInputAdvanced::LoadConfiguration() {
for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
- auto& player = Settings::values.players[player_idx];
+ auto& player = Settings::values.players.GetValue()[player_idx];
std::array colors = {
player.body_color_left,
player.button_color_left,
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index b4de2f6af..213a76224 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -544,7 +544,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
ConfigureInputPlayer::~ConfigureInputPlayer() = default;
void ConfigureInputPlayer::ApplyConfiguration() {
- auto& player = Settings::values.players[player_index];
+ auto& player = Settings::values.players.GetValue()[player_index];
auto& buttons = debug ? Settings::values.debug_pad_buttons : player.buttons;
auto& analogs = debug ? Settings::values.debug_pad_analogs : player.analogs;
@@ -572,7 +572,7 @@ void ConfigureInputPlayer::ApplyConfiguration() {
}
// Player 1 and Handheld
- auto& handheld = Settings::values.players[HANDHELD_INDEX];
+ auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
// If Handheld is selected, copy all the settings from Player 1 to Handheld.
if (player.controller_type == Settings::ControllerType::Handheld) {
handheld = player;
@@ -609,7 +609,7 @@ void ConfigureInputPlayer::RetranslateUI() {
}
void ConfigureInputPlayer::LoadConfiguration() {
- auto& player = Settings::values.players[player_index];
+ auto& player = Settings::values.players.GetValue()[player_index];
if (debug) {
std::transform(Settings::values.debug_pad_buttons.begin(),
Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
@@ -636,7 +636,7 @@ void ConfigureInputPlayer::LoadConfiguration() {
ui->comboControllerType->setCurrentIndex(static_cast(player.controller_type));
ui->groupConnectedController->setChecked(
player.connected ||
- (player_index == 0 && Settings::values.players[HANDHELD_INDEX].connected));
+ (player_index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected));
}
void ConfigureInputPlayer::ConnectPlayer(bool connected) {
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 4a3dea2a5..54a46827f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -551,13 +551,14 @@ void GMainWindow::InitializeWidgets() {
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
dock_status_button->setFocusPolicy(Qt::NoFocus);
connect(dock_status_button, &QPushButton::clicked, [&] {
- Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
- dock_status_button->setChecked(Settings::values.use_docked_mode);
- OnDockedModeChanged(!Settings::values.use_docked_mode, Settings::values.use_docked_mode);
+ Settings::values.use_docked_mode.SetValue(!Settings::values.use_docked_mode.GetValue());
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
+ OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(),
+ Settings::values.use_docked_mode.GetValue());
});
dock_status_button->setText(tr("DOCK"));
dock_status_button->setCheckable(true);
- dock_status_button->setChecked(Settings::values.use_docked_mode);
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
statusBar()->insertPermanentWidget(0, dock_status_button);
// Setup ASync button
@@ -796,10 +797,11 @@ void GMainWindow::InitializeHotkeys() {
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Change Docked Mode"), this),
&QShortcut::activated, this, [&] {
- Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
- OnDockedModeChanged(!Settings::values.use_docked_mode,
- Settings::values.use_docked_mode);
- dock_status_button->setChecked(Settings::values.use_docked_mode);
+ Settings::values.use_docked_mode.SetValue(
+ !Settings::values.use_docked_mode.GetValue());
+ OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(),
+ Settings::values.use_docked_mode.GetValue());
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
});
connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Mute Audio"), this),
&QShortcut::activated, this,
@@ -2405,7 +2407,8 @@ void GMainWindow::MigrateConfigFiles() {
const QStringList config_dir_list = config_dir.entryList(QStringList(QStringLiteral("*.ini")));
Common::FS::CreateFullPath(fmt::format("{}custom" DIR_SEP, config_dir_str));
- for (QStringList::const_iterator it = config_dir_list.constBegin(); it != config_dir_list.constEnd(); ++it) {
+ for (QStringList::const_iterator it = config_dir_list.constBegin();
+ it != config_dir_list.constEnd(); ++it) {
const auto filename = it->toStdString();
if (filename.find_first_not_of("0123456789abcdefACBDEF", 0) < 16) {
continue;
@@ -2477,7 +2480,7 @@ void GMainWindow::UpdateStatusBar() {
}
void GMainWindow::UpdateStatusButtons() {
- dock_status_button->setChecked(Settings::values.use_docked_mode);
+ dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue());
Settings::values.use_asynchronous_gpu_emulation.SetValue(
Settings::values.use_asynchronous_gpu_emulation.GetValue() ||
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 334038ef9..feee02fcd 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -228,24 +228,24 @@ static const std::array keyboard_mods{
void Config::ReadValues() {
// Controls
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
const auto group = fmt::format("ControlsP{}", p);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
- Settings::values.players[p].buttons[i] =
+ Settings::values.players.GetValue()[p].buttons[i] =
sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param);
- if (Settings::values.players[p].buttons[i].empty())
- Settings::values.players[p].buttons[i] = default_param;
+ if (Settings::values.players.GetValue()[p].buttons[i].empty())
+ Settings::values.players.GetValue()[p].buttons[i] = default_param;
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
- Settings::values.players[p].analogs[i] =
+ Settings::values.players.GetValue()[p].analogs[i] =
sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param);
- if (Settings::values.players[p].analogs[i].empty())
- Settings::values.players[p].analogs[i] = default_param;
+ if (Settings::values.players.GetValue()[p].analogs[i].empty())
+ Settings::values.players.GetValue()[p].analogs[i] = default_param;
}
}
@@ -288,10 +288,10 @@ void Config::ReadValues() {
Settings::values.debug_pad_analogs[i] = default_param;
}
- Settings::values.vibration_enabled =
- sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true);
- Settings::values.motion_enabled =
- sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true);
+ Settings::values.vibration_enabled.SetValue(
+ sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true));
+ Settings::values.motion_enabled.SetValue(
+ sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true));
Settings::values.touchscreen.enabled =
sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
Settings::values.touchscreen.device =
@@ -343,7 +343,8 @@ void Config::ReadValues() {
Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", "");
// System
- Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
+ Settings::values.use_docked_mode.SetValue(
+ sdl2_config->GetBoolean("System", "use_docked_mode", false));
const auto size = sdl2_config->GetInteger("System", "users_size", 0);
Settings::values.current_user = std::clamp(
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp
index bc273fb51..3a8a333f0 100644
--- a/src/yuzu_tester/config.cpp
+++ b/src/yuzu_tester/config.cpp
@@ -47,13 +47,13 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
void Config::ReadValues() {
// Controls
- for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+ for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
- Settings::values.players[p].buttons[i] = "";
+ Settings::values.players.GetValue()[p].buttons[i] = "";
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
- Settings::values.players[p].analogs[i] = "";
+ Settings::values.players.GetValue()[p].analogs[i] = "";
}
}
@@ -75,8 +75,8 @@ void Config::ReadValues() {
Settings::values.debug_pad_analogs[i] = "";
}
- Settings::values.vibration_enabled = true;
- Settings::values.motion_enabled = true;
+ Settings::values.vibration_enabled.SetValue(true);
+ Settings::values.motion_enabled.SetValue(true);
Settings::values.touchscreen.enabled = "";
Settings::values.touchscreen.device = "";
Settings::values.touchscreen.finger = 0;
@@ -84,8 +84,8 @@ void Config::ReadValues() {
Settings::values.touchscreen.diameter_x = 15;
Settings::values.touchscreen.diameter_y = 15;
- Settings::values.use_docked_mode =
- sdl2_config->GetBoolean("Controls", "use_docked_mode", false);
+ Settings::values.use_docked_mode.SetValue(
+ sdl2_config->GetBoolean("Controls", "use_docked_mode", false));
// Data Storage
Settings::values.use_virtual_sd =
--
cgit v1.2.3
From ceb7b11f166a4e59945a6296d364980c37ca681e Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Mon, 28 Sep 2020 10:27:29 -0400
Subject: configure_input_player: Change "Defaults" button behavior
RestoreDefaults() now restores the selected devices' mappings using UpdateMappingWithDefaults().
This allows us to move the keyboard mapping from RestoreDefaults() to UpdateMappingWithDefaults().
---
src/input_common/main.cpp | 8 ----
src/yuzu/configuration/configure_input_player.cpp | 57 ++++++++++++-----------
2 files changed, 30 insertions(+), 35 deletions(-)
(limited to 'src')
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 354c734fe..b438482cc 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -96,10 +96,6 @@ struct InputSubsystem::Impl {
if (!params.Has("class") || params.Get("class", "") == "any") {
return {};
}
- if (params.Get("class", "") == "keyboard") {
- // TODO consider returning the SDL key codes for the default keybindings
- return {};
- }
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetAnalogMappingForDevice(params);
}
@@ -116,10 +112,6 @@ struct InputSubsystem::Impl {
if (!params.Has("class") || params.Get("class", "") == "any") {
return {};
}
- if (params.Get("class", "") == "keyboard") {
- // TODO consider returning the SDL key codes for the default keybindings
- return {};
- }
if (params.Get("class", "") == "gcpad") {
return gcadapter->GetButtonMappingForDevice(params);
}
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 213a76224..460ff08a4 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -693,32 +693,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
}
void ConfigureInputPlayer::RestoreDefaults() {
- // Reset Buttons
- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
- buttons_param[button_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
- }
-
- // Reset Analogs and Modifier Buttons
- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
- Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
- Config::default_analogs[analog_id][sub_button_id])};
- SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
- }
-
- analogs_param[analog_id].Set(
- "modifier", InputCommon::GenerateKeyboardParam(Config::default_stick_mod[analog_id]));
- }
-
- for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
- motions_param[motion_id] = Common::ParamPackage{
- InputCommon::GenerateKeyboardParam(Config::default_motions[motion_id])};
- }
-
- UpdateUI();
- UpdateInputDeviceCombobox();
- ui->comboControllerType->setCurrentIndex(0);
+ UpdateMappingWithDefaults();
}
void ConfigureInputPlayer::ClearAll() {
@@ -951,9 +926,37 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
}
void ConfigureInputPlayer::UpdateMappingWithDefaults() {
- if (ui->comboDevices->currentIndex() < 2) {
+ if (ui->comboDevices->currentIndex() == 0) {
return;
}
+
+ if (ui->comboDevices->currentIndex() == 1) {
+ // Reset keyboard bindings
+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
+ buttons_param[button_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
+ }
+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
+ Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
+ Config::default_analogs[analog_id][sub_button_id])};
+ SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
+ }
+
+ analogs_param[analog_id].Set("modifier", InputCommon::GenerateKeyboardParam(
+ Config::default_stick_mod[analog_id]));
+ }
+
+ for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
+ motions_param[motion_id] = Common::ParamPackage{
+ InputCommon::GenerateKeyboardParam(Config::default_motions[motion_id])};
+ }
+
+ UpdateUI();
+ return;
+ }
+
+ // Reset controller bindings
const auto& device = input_devices[ui->comboDevices->currentIndex()];
auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
--
cgit v1.2.3
From 0a966e2cac40477ffc62f747f7703afbf3bfda2a Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Tue, 6 Oct 2020 04:35:07 -0400
Subject: controllers/npad: Add DeviceHandle struct
A DeviceHandle describes a vibration device or six-axis sensor based on the npad type, npad id, and device index/position
---
src/core/hle/service/hid/controllers/npad.h | 77 +++++++++++++++++++----------
1 file changed, 50 insertions(+), 27 deletions(-)
(limited to 'src')
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index fd5c5a6eb..8dabae6e3 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -39,28 +39,30 @@ public:
// Called when input devices should be loaded
void OnLoadInputDevices() override;
- struct NPadType {
- union {
- u32_le raw{};
-
- BitField<0, 1, u32> pro_controller;
- BitField<1, 1, u32> handheld;
- BitField<2, 1, u32> joycon_dual;
- BitField<3, 1, u32> joycon_left;
- BitField<4, 1, u32> joycon_right;
+ enum class NPadControllerType {
+ None,
+ ProController,
+ Handheld,
+ JoyDual,
+ JoyLeft,
+ JoyRight,
+ Pokeball,
+ };
- BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
- };
+ enum class NpadType : u8 {
+ ProController = 3,
+ Handheld = 4,
+ JoyconDual = 5,
+ JoyconLeft = 6,
+ JoyconRight = 7,
+ Pokeball = 9,
};
- static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
- struct Vibration {
- f32 amp_low;
- f32 freq_low;
- f32 amp_high;
- f32 freq_high;
+ enum class DeviceIndex : u8 {
+ Left = 0,
+ Right = 1,
+ None = 2,
};
- static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
enum class GyroscopeZeroDriftMode : u32 {
Loose = 0,
@@ -73,7 +75,7 @@ public:
Horizontal = 1,
};
- enum class NPadAssignments : u32_le {
+ enum class NPadAssignments : u32 {
Dual = 0,
Single = 1,
};
@@ -84,15 +86,36 @@ public:
None = 2,
};
- enum class NPadControllerType {
- None,
- ProController,
- Handheld,
- JoyDual,
- JoyLeft,
- JoyRight,
- Pokeball,
+ struct DeviceHandle {
+ NpadType npad_type{};
+ u8 npad_id{};
+ DeviceIndex device_index{};
+ INSERT_PADDING_BYTES(1);
};
+ static_assert(sizeof(DeviceHandle) == 4, "DeviceHandle is an invalid size");
+
+ struct NPadType {
+ union {
+ u32_le raw{};
+
+ BitField<0, 1, u32> pro_controller;
+ BitField<1, 1, u32> handheld;
+ BitField<2, 1, u32> joycon_dual;
+ BitField<3, 1, u32> joycon_left;
+ BitField<4, 1, u32> joycon_right;
+
+ BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
+ };
+ };
+ static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
+
+ struct Vibration {
+ f32 amp_low;
+ f32 freq_low;
+ f32 amp_high;
+ f32 freq_high;
+ };
+ static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
struct LedPattern {
explicit LedPattern(u64 light1, u64 light2, u64 light3, u64 light4) {
--
cgit v1.2.3
From 428ce8ec2909100fb8dde520254508a274c448ea Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Thu, 8 Oct 2020 01:08:37 -0400
Subject: controllers/npad: Rename NPadType to NpadStyleSet
This more accurately represents the underlying type and avoids confusion with NpadType
---
src/core/hle/service/am/applets/controller.cpp | 2 +-
src/core/hle/service/hid/controllers/npad.cpp | 4 ++--
src/core/hle/service/hid/controllers/npad.h | 12 ++++++------
3 files changed, 9 insertions(+), 9 deletions(-)
(limited to 'src')
diff --git a/src/core/hle/service/am/applets/controller.cpp b/src/core/hle/service/am/applets/controller.cpp
index 43b79412e..3ca63f020 100644
--- a/src/core/hle/service/am/applets/controller.cpp
+++ b/src/core/hle/service/am/applets/controller.cpp
@@ -25,7 +25,7 @@ namespace Service::AM::Applets {
static Core::Frontend::ControllerParameters ConvertToFrontendParameters(
ControllerSupportArgPrivate private_arg, ControllerSupportArgHeader header, bool enable_text,
std::vector identification_colors, std::vector text) {
- HID::Controller_NPad::NPadType npad_style_set;
+ HID::Controller_NPad::NpadStyleSet npad_style_set;
npad_style_set.raw = private_arg.style_set;
return {
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 15d5fa6e8..8181bddbc 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -619,11 +619,11 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
shared_memory_entries.size() * sizeof(NPadEntry));
}
-void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
+void Controller_NPad::SetSupportedStyleSet(NpadStyleSet style_set) {
style.raw = style_set.raw;
}
-Controller_NPad::NPadType Controller_NPad::GetSupportedStyleSet() const {
+Controller_NPad::NpadStyleSet Controller_NPad::GetSupportedStyleSet() const {
return style;
}
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 8dabae6e3..fed8425b1 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -94,7 +94,7 @@ public:
};
static_assert(sizeof(DeviceHandle) == 4, "DeviceHandle is an invalid size");
- struct NPadType {
+ struct NpadStyleSet {
union {
u32_le raw{};
@@ -107,7 +107,7 @@ public:
BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
};
};
- static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
+ static_assert(sizeof(NpadStyleSet) == 4, "NpadStyleSet is an invalid size");
struct Vibration {
f32 amp_low;
@@ -133,8 +133,8 @@ public:
};
};
- void SetSupportedStyleSet(NPadType style_set);
- NPadType GetSupportedStyleSet() const;
+ void SetSupportedStyleSet(NpadStyleSet style_set);
+ NpadStyleSet GetSupportedStyleSet() const;
void SetSupportedNPadIdTypes(u8* data, std::size_t length);
void GetSupportedNpadIdTypes(u32* data, std::size_t max_length);
@@ -347,7 +347,7 @@ private:
};
struct NPadEntry {
- NPadType joy_styles;
+ NpadStyleSet joy_styles;
NPadAssignments pad_assignment;
ColorReadError single_color_error;
@@ -391,7 +391,7 @@ private:
u32 press_state{};
- NPadType style{};
+ NpadStyleSet style{};
std::array shared_memory_entries{};
using ButtonArray = std::array<
std::array, Settings::NativeButton::NUM_BUTTONS_HID>,
--
cgit v1.2.3
From 16e2e1c45f8d510946645199140b20e1bde3e7da Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Tue, 6 Oct 2020 04:50:15 -0400
Subject: hid: Stub InitializeVibrationDevice
---
src/core/hle/service/hid/hid.cpp | 14 +++++++++++---
1 file changed, 11 insertions(+), 3 deletions(-)
(limited to 'src')
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index fb57dec02..86b83dcc6 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -140,15 +140,23 @@ void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanose
class IActiveVibrationDeviceList final : public ServiceFramework {
public:
IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") {
+ // clang-format off
static const FunctionInfo functions[] = {
- {0, &IActiveVibrationDeviceList::ActivateVibrationDevice, "ActivateVibrationDevice"},
+ {0, &IActiveVibrationDeviceList::InitializeVibrationDevice, "InitializeVibrationDevice"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
private:
- void ActivateVibrationDevice(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ void InitializeVibrationDevice(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto vibration_device_handle{rp.PopRaw()};
+
+ LOG_WARNING(Service_HID, "(STUBBED) called, npad_type={}, npad_id={}, device_index={}",
+ vibration_device_handle.npad_type, vibration_device_handle.npad_id,
+ vibration_device_handle.device_index);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
--
cgit v1.2.3
From b92bf51ae1a08eca22bf0ce98b234692b9d59207 Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Tue, 6 Oct 2020 05:08:52 -0400
Subject: hid: Implement GetVibrationDeviceInfo
The first u32 describes the vibration device type which is a Linear Resonant Actuator used in Nintendo Switch controller hardware.
The second u32 describes the vibration device position, in this case distinguishing between left and right vibration actuators.
Pro Controllers have 2 LRAs each that can vibrate independently of each other, which means they have 2 distinct vibration device handles to distinguish between the two actuators.
Similarly for joycons, the left joycon can be distinguished from the right joycon through the vibration device handle since each joycon has 1 LRA.
---
src/core/hle/service/hid/hid.cpp | 26 +++++++++++++++++++++++---
src/core/hle/service/hid/hid.h | 16 ++++++++++++++++
2 files changed, 39 insertions(+), 3 deletions(-)
(limited to 'src')
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 86b83dcc6..993738f36 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -924,12 +924,32 @@ void Hid::GetActualVibrationValue(Kernel::HLERequestContext& ctx) {
}
void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_HID, "called");
+ IPC::RequestParser rp{ctx};
+ const auto vibration_device_handle{rp.PopRaw()};
+
+ VibrationDeviceInfo vibration_device_info;
+
+ vibration_device_info.type = VibrationDeviceType::LinearResonantActuator;
+
+ switch (vibration_device_handle.device_index) {
+ case Controller_NPad::DeviceIndex::Left:
+ vibration_device_info.position = VibrationDevicePosition::Left;
+ break;
+ case Controller_NPad::DeviceIndex::Right:
+ vibration_device_info.position = VibrationDevicePosition::Right;
+ break;
+ case Controller_NPad::DeviceIndex::None:
+ default:
+ vibration_device_info.position = VibrationDevicePosition::None;
+ break;
+ }
+
+ LOG_DEBUG(Service_HID, "called, vibration_device_type={}, vibration_device_position={}",
+ vibration_device_info.type, vibration_device_info.position);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
- rb.Push(1);
- rb.Push(0);
+ rb.PushRaw(vibration_device_info);
}
void Hid::CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index fd0372b18..2f7483170 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -146,6 +146,22 @@ private:
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
+ enum class VibrationDeviceType : u32 {
+ LinearResonantActuator = 1,
+ };
+
+ enum class VibrationDevicePosition : u32 {
+ None = 0,
+ Left = 1,
+ Right = 2,
+ };
+
+ struct VibrationDeviceInfo {
+ VibrationDeviceType type{};
+ VibrationDevicePosition position{};
+ };
+ static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incorrect size.");
+
std::shared_ptr applet_resource;
Core::System& system;
};
--
cgit v1.2.3
From e3c274998603b1bf3aa00a79474f5796c7dadac6 Mon Sep 17 00:00:00 2001
From: Morph <39850852+Morph1984@users.noreply.github.com>
Date: Tue, 6 Oct 2020 07:00:18 -0400
Subject: hid: Reorder all HID commands
Reorders all HID commands in command id order.
---
src/core/frontend/applets/controller.cpp | 4 +-
src/core/hle/service/hid/controllers/npad.cpp | 34 +--
src/core/hle/service/hid/controllers/npad.h | 14 +-
src/core/hle/service/hid/hid.cpp | 377 +++++++++++++-------------
src/core/hle/service/hid/hid.h | 20 +-
5 files changed, 232 insertions(+), 217 deletions(-)
(limited to 'src')
diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp
index 1ac2fb80c..03bbedf8b 100644
--- a/src/core/frontend/applets/controller.cpp
+++ b/src/core/frontend/applets/controller.cpp
@@ -33,13 +33,13 @@ void DefaultControllerApplet::ReconfigureControllers(std::function callb
parameters.enable_single_mode ? 1 : parameters.min_players;
// Disconnect Handheld first.
- npad.DisconnectNPadAtIndex(8);
+ npad.DisconnectNpadAtIndex(8);
// Deduce the best configuration based on the input parameters.
for (std::size_t index = 0; index < players.size() - 2; ++index) {
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
// This makes it easy to connect the desired controllers.
- npad.DisconnectNPadAtIndex(index);
+ npad.DisconnectNpadAtIndex(index);
// Only connect the minimum number of required players.
if (index >= min_supported_players) {
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 8181bddbc..b330c5e40 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -139,7 +139,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
- controller.pad_assignment = NPadAssignments::Single;
+ controller.pad_assignment = NpadAssignments::Single;
break;
case NPadControllerType::Handheld:
controller.joy_styles.handheld.Assign(1);
@@ -147,7 +147,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
- controller.pad_assignment = NPadAssignments::Dual;
+ controller.pad_assignment = NpadAssignments::Dual;
break;
case NPadControllerType::JoyDual:
controller.joy_styles.joycon_dual.Assign(1);
@@ -156,26 +156,26 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
controller.properties.is_vertical.Assign(1);
controller.properties.use_plus.Assign(1);
controller.properties.use_minus.Assign(1);
- controller.pad_assignment = NPadAssignments::Dual;
+ controller.pad_assignment = NpadAssignments::Dual;
break;
case NPadControllerType::JoyLeft:
controller.joy_styles.joycon_left.Assign(1);
controller.device_type.joycon_left.Assign(1);
controller.properties.is_horizontal.Assign(1);
controller.properties.use_minus.Assign(1);
- controller.pad_assignment = NPadAssignments::Single;
+ controller.pad_assignment = NpadAssignments::Single;
break;
case NPadControllerType::JoyRight:
controller.joy_styles.joycon_right.Assign(1);
controller.device_type.joycon_right.Assign(1);
controller.properties.is_horizontal.Assign(1);
controller.properties.use_plus.Assign(1);
- controller.pad_assignment = NPadAssignments::Single;
+ controller.pad_assignment = NpadAssignments::Single;
break;
case NPadControllerType::Pokeball:
controller.joy_styles.pokeball.Assign(1);
controller.device_type.pokeball.Assign(1);
- controller.pad_assignment = NPadAssignments::Single;
+ controller.pad_assignment = NpadAssignments::Single;
break;
}
@@ -202,7 +202,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
void Controller_NPad::OnInit() {
auto& kernel = system.Kernel();
- for (std::size_t i = 0; i < styleset_changed_events.size(); i++) {
+ for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) {
styleset_changed_events[i] = Kernel::WritableEvent::CreateEventPair(
kernel, fmt::format("npad:NpadStyleSetChanged_{}", i));
}
@@ -357,7 +357,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
if (!IsControllerActivated()) {
return;
}
- for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
+ for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) {
auto& npad = shared_memory_entries[i];
const std::array controller_npads{&npad.main_controller_states,
&npad.handheld_states,
@@ -499,7 +499,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
if (!IsControllerActivated()) {
return;
}
- for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
+ for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) {
auto& npad = shared_memory_entries[i];
const auto& controller_type = connected_controllers[i].type;
@@ -627,7 +627,7 @@ Controller_NPad::NpadStyleSet Controller_NPad::GetSupportedStyleSet() const {
return style;
}
-void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
+void Controller_NPad::SetSupportedNpadIdTypes(u8* data, std::size_t length) {
ASSERT(length > 0 && (length % sizeof(u32)) == 0);
supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32));
@@ -639,7 +639,7 @@ void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length)
std::memcpy(data, supported_npad_id_types.data(), supported_npad_id_types.size());
}
-std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
+std::size_t Controller_NPad::GetSupportedNpadIdTypesSize() const {
return supported_npad_id_types.size();
}
@@ -659,7 +659,7 @@ Controller_NPad::NpadHandheldActivationMode Controller_NPad::GetNpadHandheldActi
return handheld_activation_mode;
}
-void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
+void Controller_NPad::SetNpadMode(u32 npad_id, NpadAssignments assignment_mode) {
const std::size_t npad_index = NPadIdToIndex(npad_id);
ASSERT(npad_index < shared_memory_entries.size());
if (shared_memory_entries[npad_index].pad_assignment != assignment_mode) {
@@ -714,7 +714,7 @@ void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::siz
void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index,
bool connected) {
if (!connected) {
- DisconnectNPadAtIndex(npad_index);
+ DisconnectNpadAtIndex(npad_index);
return;
}
@@ -734,11 +734,11 @@ void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::siz
InitNewlyAddedController(npad_index);
}
-void Controller_NPad::DisconnectNPad(u32 npad_id) {
- DisconnectNPadAtIndex(NPadIdToIndex(npad_id));
+void Controller_NPad::DisconnectNpad(u32 npad_id) {
+ DisconnectNpadAtIndex(NPadIdToIndex(npad_id));
}
-void Controller_NPad::DisconnectNPadAtIndex(std::size_t npad_index) {
+void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) {
Settings::values.players.GetValue()[npad_index].connected = false;
connected_controllers[npad_index].is_connected = false;
@@ -777,7 +777,7 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
(connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft &&
connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) {
// Disconnect the joycon at the second id and connect the dual joycon at the first index.
- DisconnectNPad(npad_id_2);
+ DisconnectNpad(npad_id_2);
AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1);
}
}
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index fed8425b1..35dd2bf5f 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -75,7 +75,7 @@ public:
Horizontal = 1,
};
- enum class NPadAssignments : u32 {
+ enum class NpadAssignments : u32 {
Dual = 0,
Single = 1,
};
@@ -136,9 +136,9 @@ public:
void SetSupportedStyleSet(NpadStyleSet style_set);
NpadStyleSet GetSupportedStyleSet() const;
- void SetSupportedNPadIdTypes(u8* data, std::size_t length);
+ void SetSupportedNpadIdTypes(u8* data, std::size_t length);
void GetSupportedNpadIdTypes(u32* data, std::size_t max_length);
- std::size_t GetSupportedNPadIdTypesSize() const;
+ std::size_t GetSupportedNpadIdTypesSize() const;
void SetHoldType(NpadHoldType joy_hold_type);
NpadHoldType GetHoldType() const;
@@ -146,7 +146,7 @@ public:
void SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode);
NpadHandheldActivationMode GetNpadHandheldActivationMode() const;
- void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
+ void SetNpadMode(u32 npad_id, NpadAssignments assignment_mode);
void VibrateController(const std::vector& controllers,
const std::vector& vibrations);
@@ -161,8 +161,8 @@ public:
// Adds a new controller at an index with connection status.
void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected);
- void DisconnectNPad(u32 npad_id);
- void DisconnectNPadAtIndex(std::size_t index);
+ void DisconnectNpad(u32 npad_id);
+ void DisconnectNpadAtIndex(std::size_t index);
void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode);
GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const;
@@ -348,7 +348,7 @@ private:
struct NPadEntry {
NpadStyleSet joy_styles;
- NPadAssignments pad_assignment;
+ NpadAssignments pad_assignment;
ColorReadError single_color_error;
ControllerColor single_color;
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 993738f36..9a631008f 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -328,131 +328,113 @@ void Hid::CreateAppletResource(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface(applet_resource);
}
-void Hid::ActivateXpad(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateDebugPad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto basic_xpad_id{rp.Pop()};
const auto applet_resource_user_id{rp.Pop()};
- LOG_DEBUG(Service_HID, "called, basic_xpad_id={}, applet_resource_user_id={}", basic_xpad_id,
- applet_resource_user_id);
+ applet_resource->ActivateController(HidController::DebugPad);
+
+ LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- applet_resource->ActivateController(HidController::XPad);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::GetXpadIDs(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateTouchScreen(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop()};
- LOG_DEBUG(Service_HID, "(STUBBED) called, applet_resource_user_id={}", applet_resource_user_id);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(RESULT_SUCCESS);
- rb.Push(0);
-}
+ applet_resource->ActivateController(HidController::Touchscreen);
-void Hid::ActivateSixAxisSensor(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto handle{rp.Pop()};
- const auto applet_resource_user_id{rp.Pop()};
- applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(true);
- LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle,
- applet_resource_user_id);
+ LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateMouse(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto handle{rp.Pop()};
const auto applet_resource_user_id{rp.Pop()};
- applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(false);
- LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle,
- applet_resource_user_id);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(RESULT_SUCCESS);
-}
-
-void Hid::ActivateDebugPad(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto applet_resource_user_id{rp.Pop()};
+ applet_resource->ActivateController(HidController::Mouse);
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- applet_resource->ActivateController(HidController::DebugPad);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::ActivateTouchScreen(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateKeyboard(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop()};
+ applet_resource->ActivateController(HidController::Keyboard);
+
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
- applet_resource->ActivateController(HidController::Touchscreen);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::ActivateMouse(Kernel::HLERequestContext& ctx) {
+void Hid::SendKeyboardLockKeyEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto applet_resource_user_id{rp.Pop()};
+ const auto flags{rp.Pop()};
- LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+ LOG_WARNING(Service_HID, "(STUBBED) called. flags={}", flags);
- applet_resource->ActivateController(HidController::Mouse);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::ActivateKeyboard(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateXpad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
+ const auto basic_xpad_id{rp.Pop()};
const auto applet_resource_user_id{rp.Pop()};
- LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+ applet_resource->ActivateController(HidController::XPad);
+
+ LOG_DEBUG(Service_HID, "called, basic_xpad_id={}, applet_resource_user_id={}", basic_xpad_id,
+ applet_resource_user_id);
- applet_resource->ActivateController(HidController::Keyboard);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::SendKeyboardLockKeyEvent(Kernel::HLERequestContext& ctx) {
+void Hid::GetXpadIDs(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto flags{rp.Pop()};
- LOG_WARNING(Service_HID, "(STUBBED) called. flags={}", flags);
+ const auto applet_resource_user_id{rp.Pop()};
- IPC::ResponseBuilder rb{ctx, 2};
+ LOG_DEBUG(Service_HID, "(STUBBED) called, applet_resource_user_id={}", applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
+ rb.Push(0);
}
-void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) {
+void Hid::ActivateSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto unknown{rp.Pop()};
+ const auto handle{rp.Pop()};
const auto applet_resource_user_id{rp.Pop()};
- LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", unknown,
+ applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(true);
+
+ LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle,
applet_resource_user_id);
- applet_resource->ActivateController(HidController::Gesture);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void Hid::ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
- // Should have no effect with how our npad sets up the data
+void Hid::DeactivateSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto unknown{rp.Pop()};
+ const auto handle{rp.Pop()};
const auto applet_resource_user_id{rp.Pop()};
- LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", unknown,
+ applet_resource->GetController(HidController::NPad).SetSixAxisEnabled(false);
+
+ LOG_DEBUG(Service_HID, "called, handle={}, applet_resource_user_id={}", handle,
applet_resource_user_id);
- applet_resource->ActivateController(HidController::NPad);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -487,8 +469,8 @@ void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
const auto handle{rp.Pop()};
const auto applet_resource_user_id{rp.Pop()};
- LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle,
- applet_resource_user_id);
+ LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", enable,
+ handle, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -501,7 +483,7 @@ void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
const auto applet_resource_user_id{rp.Pop()};
applet_resource->GetController(HidController::NPad)
- .SetGyroscopeZeroDriftMode(Controller_NPad::GyroscopeZeroDriftMode{drift_mode});
+ .SetGyroscopeZeroDriftMode({drift_mode});
LOG_DEBUG(Service_HID, "called, handle={}, drift_mode={}, applet_resource_user_id={}", handle,
drift_mode, applet_resource_user_id);
@@ -520,9 +502,8 @@ void Hid::GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(
- static_cast(applet_resource->GetController(HidController::NPad)
- .GetGyroscopeZeroDriftMode()));
+ rb.PushEnum(applet_resource->GetController