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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-18 16:03:05 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2017-05-18 16:03:05 +0200 |
commit | 4d7b1da29e0957ac798ee8e6da8288cbd4ae5c79 (patch) | |
tree | 548911d4e341fd5717acff3b5bc752c7b5650bf4 /code/Game.hpp | |
parent | 2017-05-13 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/gamestate/Game.hpp (renamed from code/Game.hpp) | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/code/Game.hpp b/src/gamestate/Game.hpp index b9096a5..adf9059 100644 --- a/code/Game.hpp +++ b/src/gamestate/Game.hpp @@ -1,9 +1,9 @@ #pragma once -#include "PositionI.hpp" -#include "NetworkClient.hpp" -#include "World.hpp" -#include "graphics/Display.hpp" +#include "../utility/Vector.hpp" +#include "../network/NetworkClient.hpp" +#include "../world/World.hpp" +#include "../graphics/Display.hpp" class Game { public: @@ -41,7 +41,7 @@ private: byte g_MaxPlayers; std::string g_LevelType; bool g_ReducedDebugInfo; - PositionI g_SpawnPosition; + Vector g_SpawnPosition; bool g_PlayerInvulnerable; bool g_PlayerFlying; bool g_PlayerAllowFlying; |