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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-13 16:01:56 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-13 16:01:56 +0200
commit1563ae5be6bc130a9b3a23464f7e28fdb1e87da3 (patch)
treeb1f65a03827494fa78e320b134f4cc7df54754bb /code/shaders/simple.vs
parent2017-05-12 (diff)
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-rw-r--r--code/shaders/simple.vs15
1 files changed, 15 insertions, 0 deletions
diff --git a/code/shaders/simple.vs b/code/shaders/simple.vs
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--- /dev/null
+++ b/code/shaders/simple.vs
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+#version 330 core
+layout (location = 0) in vec3 position;
+layout (location = 2) in vec2 texCoord;
+
+out vec2 TexCoord;
+
+uniform mat4 model;
+uniform mat4 view;
+uniform mat4 projection;
+
+void main()
+{
+ gl_Position = projection * view * model * vec4(position, 1.0f);
+ TexCoord = vec2(texCoord.x, texCoord.y);
+} \ No newline at end of file