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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-12 15:49:50 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2017-05-12 15:49:50 +0200
commite62817b8252974b8a98393275874ee303840bf13 (patch)
tree4565935f06e369f4a84410b0c098958e07a750c7 /shaders/simple.vs
parent2017-05-10 (diff)
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Diffstat (limited to 'shaders/simple.vs')
-rw-r--r--shaders/simple.vs15
1 files changed, 15 insertions, 0 deletions
diff --git a/shaders/simple.vs b/shaders/simple.vs
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+++ b/shaders/simple.vs
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+#version 330 core
+layout (location = 0) in vec3 position;
+layout (location = 2) in vec2 texCoord;
+
+out vec2 TexCoord;
+
+uniform mat4 model;
+uniform mat4 view;
+uniform mat4 projection;
+
+void main()
+{
+ gl_Position = projection * view * model * vec4(position, 1.0f);
+ TexCoord = vec2(texCoord.x, texCoord.y);
+} \ No newline at end of file